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		<title>Warp</title>
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		<updated>2021-03-03T21:30:20Z</updated>

		<summary type="html">&lt;p&gt;2601:585:8301:76D0:F1AA:32AA:9C83:B9E1: &lt;/p&gt;
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&lt;div&gt;[[Image:Realm of Chaos.JPG|400px|thumb|right|A &amp;quot;map&amp;quot; of the Realm of Chaos as the Realm appeared when the map was drawn. Not pictured: Sanity, Physics.]]&lt;br /&gt;
{{topquote|Where we&#039;re going, we won&#039;t need eyes to see.|Dr Weir - Event Horizon}}&lt;br /&gt;
{{topquote|Abandon all hope, ye who enter.|The Inferno}}&lt;br /&gt;
&lt;br /&gt;
ALL THE CRAZY SHIT GOES DOWN HERE.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;The Warp&#039;&#039;&#039; (also called the &#039;&#039;&#039;Empyrean&#039;&#039;&#039;, the &#039;&#039;&#039;Immaterium&#039;&#039;&#039;,&lt;br /&gt;
&#039;&#039;&#039;Hell&#039;&#039;&#039;, &#039;&#039;&#039;The realm of souls&#039;&#039;&#039;or sometimes simply &#039;&#039;&#039;Chaos&#039;&#039;&#039;, or in [[Warhammer Fantasy]] the &#039;&#039;&#039;[[Realm of Chaos]]&#039;&#039;&#039; or &#039;&#039;&#039;The Winds Of Magic&#039;&#039;&#039;) is an infinite dimension of pure magic/psychic/argent power. The Warp in Fantasy is the source of most magic in the setting and in [[Warhammer 40,000]] is a [[H.P. Lovecraft]]-inspired [[grimdark]] answer to the &amp;quot;hyperspace&amp;quot; trend that&#039;s universally present in almost all space opera for faster-than-light travel and communication...while simultaneously also being the afterlife in both. The residence of eldritch abominations such as the [[Chaos Gods]], the Warp is sort of an eldritch parallel dimension where the laws of physics no longer apply and is primarily composed of raw energy, shaped by the emotions, best dreams, worst nightmares and [[FATAL|most disgusting rape fantasies]] of those living in the real world. Think of the Warp as a mixture between &#039;&#039;The Far Realm&#039;&#039;, [[/b/]], the criminal-infested dark web, and a public toilet clogged full of shit, used sex toys and trash coupled with all the drugs you can think of.  It works a bit like that. Except that it&#039;s worse, because thanks to the Ruinous Powers, it&#039;ll often actively try to kill you; basically like the internet, just with more anal rape, dying horribly and less sitting around.  Or Hell, if wicked and righteous people could end up there and you don&#039;t even have to die first.&lt;br /&gt;
&lt;br /&gt;
[https://www.youtube.com/watch?v=dqj2ZRInoNk Here is a song describing the psyche of all who are insane enough to enter this madhouse, from the lowliest Marauder to the most terrifying Chaos Lord.]&lt;br /&gt;
==Fantasy==&lt;br /&gt;
The Warp was a realm that existed before life on the planet, with the immortal Chaos Gods already formed within it (as well as most of the beings who would enter the Warp at later points in the timeline like [[N&#039;kari]], [[Be&#039;lakor]], and [[Karnak]] thanks to the time-fuckery of the Warp). The [[Old Ones]] connected the [[Warp Gates]] to it early on in their involvement in the Warhammer World. They channeled pure magic through it in order to create the races they wanted to fight Chaos, but as they continued to be displeased with their creations they pulled more and more energy from the Warp. This caused the Warp Gates to destabilize and explode into massive portals into the Warp, flooding the world with magic and causing massive invasions of Daemons to surge forth into the material plane. &lt;br /&gt;
&lt;br /&gt;
To combat the Daemon threat, the [[High Elves (Warhammer Fantasy)|Asur]] established [[Waystone]]s all over the world to suck the excess magic back into the Warp. As a result, the power of the Warp waxes and wanes; when the Warp swells with energy, the Chaos Gods within battle for control and the material plane is safe(er) from their influence. As the Warp empties, the world is invaded by hordes of Daemons from all corners.&lt;br /&gt;
What happens in the mortal plane strengthens the Chaos gods. When greenskins march in a WAAAGH!, &amp;lt;strike&amp;gt;Khorne&amp;lt;/strike&amp;gt; GorkaMorka grows in strength and towers over his neighbors. The more magic is cast, the more influence Tzeentch can exert over his pawns both within and without the Realm of Chaos. As death, famine, rot and despair become more prevalent after wars destroys the land, Nurgle becomes the dominant power in the Warp. When times of peace come and art, pride, and hedonism come to the people Slaanesh finds himself &amp;lt;s&amp;gt;spreading&amp;lt;/s&amp;gt;&lt;br /&gt;
rubbing &amp;lt;s&amp;gt;his&amp;lt;/s&amp;gt; &amp;lt;s&amp;gt;her&amp;lt;/s&amp;gt; THEIR taint across both realms.&lt;br /&gt;
&lt;br /&gt;
Originally, all gods existed to a degree within the Warp. [[Khaine]] led many of the elf gods against the Chaos Gods, scarring Slaanesh permanently and cutting the forces of Chaos for many years to come. Despite this, the elf gods were forced into the material plane in a weakened state while Khaine was forced into a mortal form.&lt;br /&gt;
The gods of the Humans were also forced from it at some point in time, eventually residing within their temples in the [[The Empire (Warhammer Fantasy)|Empire]]. Dwarf gods, possibly due to the nature of Dwarfs themselves to disrupt the power of the Warp, were notably absent from mention in the Warp.&lt;br /&gt;
In addition to the Four, there was also [[Chaos Gods of Order]] and [[Malal]] within the Warp. While they have not been mentioned in recent fluff, they were not retconned as existing either. &lt;br /&gt;
The [[Horned Rat]] is also a Warp entity, being a Greater Daemon of Nurgle which created a race of [[Skaven|rat mutants]] in his bid for godhood. He currently resides within Nurgle&#039;s realm, hiding from his former master. &lt;br /&gt;
&lt;br /&gt;
In the [[End Times]] event, [[Nagash]] consumes two gods of Death and binds himself to a full eight of magic (meaning all of the Warp), becoming a Chaos entity if not outright Chaos God. The gods of the humans diminish greatly in strength as their temples in Altdorf are attacked and desecrated, while the strength of [[Sigmar]] is split between both in his reincarnation [[Valten]] and the current Emperor of the Empire, [[Karl Franz]] creating a true living God Emperor being in Fantasy.&lt;br /&gt;
&lt;br /&gt;
==40k==&lt;br /&gt;
In the universe of Warhammer 40,000, the Warp is the [[Grimdark]] answer to the &amp;quot;Hyperspace&amp;quot; trend that&#039;s universally present in almost all Space Opera for faster-than-light travel and communication. Unlike in Fantasy, the Warp in 40k is actually an adaptation of two metaphysical frameworks: Plato&#039;s World of Ideas, and Carl Jung&#039;s Collective Unconscious. Both describe a conceptual Metaphysical dimension consisting of the common Ideas and thoughts present in all existence. In Platonic philosophy, all the Ideas we think are actually manifestations of a higher Extradimensional Idea. To Jung, our collective Unconscious is populated by such absolute and unending Ideas, known as Archetypes; Gods in Classical mythology are an example of this. &lt;br /&gt;
&lt;br /&gt;
Every little thought or emotion affects this Collective Unconscious to some degree. Most people can&#039;t do much to the warp on their own, but lots of people thinking similar thoughts or feeling similar things will have a pronounced effect, especially if said people are psychic, ala the world of &#039;&#039;[[Mage: The Ascension]]&#039;&#039;. Worse is that it, as part of our unconscious is born out of our worst collective nightmares, we can never rid ourselves of these daemons. Gods, who specialize in specific forms of thought and feeling, are born from this place when psychic energy accumulates with a critical mass (an example is the [[Emperor]] created by countless shamans committing suicide at the same time). This is the reason why the Chaos Gods, are well, chaotic to the extreme, because the Material Universe and everybody inhabiting it are themselves chaotic to the extreme and in need of serious psychiatric therapy and/or purging.&lt;br /&gt;
&lt;br /&gt;
According to old parts of lore the Material Universe is affected by the big four Chaos Gods fighting each other for supremacy. If [[Khorne]] has taken the lead? A lot more fighting and war. [[Nurgle]]? More plagues and decay. [[Slaanesh]]? A lot more torture and rape. [[Tzeentch]]? A lot more Machiavellian scheming and [[JUST AS PLANNED]]. The validity of this is debatable as it comes from Chaos worshippers themselves, and we know how legit these guys are when it comes to information about the warp.&lt;br /&gt;
&lt;br /&gt;
If you&#039;re not a [[Chaos]] god, a Chaos Spess Mehreen or a [[Daemon|Daemon]], you have no business staying here without [[Call of Cthulhu| Sanity checks]] (Unless you&#039;re [[Kaldor Draigo]], [[Oxyotl]] and/or [[Leman Russ]] (according to [[If the Emperor had a Text-to-Speech Device]]) (Doomguy started out making sanity checks, when he failed them a c&#039;tan made him a god), in which case you can freely stroll around, burning down Nurgle&#039;s Garden, killing Slaanesh&#039;s personal Handmaidens and breaking Canon with every step). The [[Imperium of Man]] has [[Gellar Field|shitty protection against it]], and effectively plays a game of Russian roulette in hopes that they wouldn&#039;t get themselves dismembered alive in 11 dimensions speeding towards wherever the [[Empra]] tells them to. Which of course means that all the races of the galaxy flock to the Warp like dumbass boy scouts to a knot-tying badge, except for the [[Tau]] (who are only just discovering these horrors awaiting their tasty naivete, with their primitive Warp-Drives only skimming the stable surface of the Warp), the [[Necrons]] (which hate it, and thus use a Star Trek-like FTL that functions in realspace and therefore does not need the Warp. [[RAGE|FUCKING CHEATERS]].), and the [[Tyranids]] who use wonky gravity manipulation to get around when they need FTL travel. The [[Eldar]] and [[Dark Eldar]] are also somewhat cheating, as they use the [[Webway]] which is like a complex network of highways through the Warp once engineered by the now-extinct [[Old Ones]] when the Warp was a lot more stable back then, a lot safer but a hell of a lot easier to get lost in. If the Warp is the deep web, then the webway is like Tor, which provide an anonymous safety from being 1337 H4X0Red by the FBI, sentient viruses or horrendous cybercriminals, only that in this Tor you&#039;ll have to encrypt all the confusing maths and find the global servers yourself. &lt;br /&gt;
&lt;br /&gt;
However this doesn&#039;t mean there are no benevolent entities in warp, the problem is that either that specific benevolent entity is the Emperor (who&#039;s now &amp;lt;s&amp;gt;catatonic&amp;lt;/s&amp;gt; in a position where he has no mouth and must scream, while his soul is being used as a psychic navigation lighthouse in the Warp called the Astronomicon), or they interfere with Materium once in a billion years, and when they do, they actually do nothing of significance. Also, benevolent entities would get consumed by evil entities, and/or are quickly exaggerated or &amp;quot;Warp&amp;quot;ed into something evil due to the massive amount of suffering in the material world. Or since 99% of the stuff in the warp wants to kill you and eat your soul, they also tend to just get ignored. &lt;br /&gt;
[[Image:Thewarp.jpg|300px|thumb|right|A mortal&#039;s limited rendition of the Warp.]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== History ===&lt;br /&gt;
Supposedly (according to &amp;lt;strike&amp;gt; many theorists&amp;lt;/strike&amp;gt; the most crusty and privileged Imperial historians with access to the oldest records available) one of the earliest and possibly the first encounter of Humanity with the horrors of the Warp occurred sometime during the third millennium with the &#039;Merican starship Event Horizon. While the ship&#039;s gravity drive did successfully open a gateway in spacetime, it leapt outside the known universe and into another dimension, described later on by Dr. Weir as &amp;quot;a dimension of pure Chaos, pure evil&amp;quot;. The Event Horizon has since then gained an evil sentience, telekinetic abilities and some grimdark Gothic aesthetics, tormenting and mind-raping its occupants with the aim of compelling them to return to &amp;quot;Hell&amp;quot;. The Event Horizon gradually faded in the records of spaceship accidents with the development of the Gellar field, until humanity would rediscover the true danger of the Warp 24 millennia later, stronger and more fucking horrifying than ever.&lt;br /&gt;
&lt;br /&gt;
[[Doom | There is another report of a warp invasion on Mars and Terra back in the 15th millenia that was fought off by a lone Human.]] (&amp;lt;s&amp;gt;Though it was thought&amp;lt;/s&amp;gt; it is confirmed that he is a similar entity to the Emperor which throws his humanity &amp;lt;s&amp;gt;into question&amp;lt;/s&amp;gt; out the window) he fought wave after wave of daemons on mars until he and his allies were killed in an ambush by the daemons, and the [[C’tan]]. However, did his physical death stop the marine? FUCK NO! This marine&#039;s collective [[RAGE]] (and the energy siphoned from the daemons he killed) was strong enough to give him a physical presence in the warp and he fought,[[RIP AND TEAR | ripping and tearing ]] his way out of hell until eventually killing the bloodthirstier leading the invasion. When he returned to reality, he discovered that the incursion spread to Earth as well. And so he ripped and tore his way through the daemon armies until he came face to face to the manifestation of evil. It is said that the marine came face to face with [[Khorne]] or at least a manifestation him. After beating the shit out of [[If the Emperor had a Text-to-Speech Device|MegaSatan]],[[Kaldor Draigo |he pranced through the Immaterium]],[[RIP AND TEAR| ripping and tearing every single daemon he could come across.]]...Until a bunch of bloodletters got the jump on him and locked him in a box...but then he broke out. Then the C’tan tried to invade earth &#039;&#039;&#039;again&#039;&#039;&#039;. He said &#039;&#039;&#039;FUCK THAT&#039;&#039;&#039; and did the same thing all over again...but this time he killed the head C’tan too. (and had there dimension assimilated into the warp)&lt;br /&gt;
&lt;br /&gt;
[[Awesome |TL:DR HE CAME, HE SAW, &#039;&#039;&#039;HE RIPPED AND TORE DAEMON GUTS...AND ANGEL BRAINS.&#039;&#039;&#039;]]&lt;br /&gt;
he is currently being contained in a stasis pod somewhere in the Immaterium...that is said to be guarded by Khorne himself, and unlike [[Lion El&#039;johnson]] he really doesn&#039;t want to be woken up. &lt;br /&gt;
&lt;br /&gt;
During the time of the dinosaurs and before, the [[Old_Ones_(Warhammer)|Old Ones]] were cranking out powerful psykers like there was no tomorrow, shitting out creatures like [[Ork|Orks]], [[Eldar]], [[Slann]], and who knows what else to fight the endless tide of [[Necron|mummy robots]] and [[C&#039;tan|star eating, life energy nomming lovecraftian energy gods]], (That look more like squid people in there native realm) and they still lost (they might have had a traitor among them). &lt;br /&gt;
All the [[Rage|RRRRRRRRRRRRAAAAAAAAAAAAAAAEEEEEEEGGGG!!!!!!]] felt during the fighting by all those powerfully psychic races as they fought and died changed the warp in the milky way from a calm place where you could get anywhere you wanted without much trouble transformed into the hell hole it is now, minus the daemons. Instead, there were squid jellyfish parasites called Enslavers who would [[grimdark|mind control psykers and eventually turn them into a warp portal which would both kill the psyker and allow more Enslavers to come out]]. (They still show up every now and then to make life miserable for everyone else in the galaxy.)&lt;br /&gt;
&lt;br /&gt;
The [[Eldar]] hid like a bunch of pussies in the webway system while the few remaining old ones who weren&#039;t killed by the [[Necron|Necrons]] and the [[C&#039;tan]] were wiped out by the Enslavers; the [[Slann]]... did something; and the [[Ork|Orks]] survived and made their [[Mork|own]] [[Gork|gods.]]&lt;br /&gt;
&lt;br /&gt;
After a while Humanity evolved and were once led by powerful psykers known as the Shamans. They used to reincarnate, but the gestation of who would soon be the Ruinous Powers of Chaos rendered them unable to do that and instead their souls were consumed by the Warp. These Shamans were forced to commit mass suicide at the same time so that all their souls would merge into a single entity able to protect Mankind from the Ruinous Powers: The [[Emperor]]. He guided Mankind under various guises until the [[Dark Age of Technology]] when Humans invented the Navigators and the [[Gellar Field]] to go through the Warp and colonize the galaxy.&lt;br /&gt;
&lt;br /&gt;
Unfortunately the Eldar fell into massive debauchery and being an entire race of psykers caused the Birth of Slaanesh and the [[Age of Strife]] where the Warp was turned into the daemon-and-tentacle-rape-infested shit-pit it is now. The Emperor created the [[Astronomicon]] as a guiding beacon for [[Navigator]]s but that was just a metaphorical Band-Aid for his real solution to conquer the Webway using a psychic amplifier called the Golden Throne and exterminate those damned space elves once and for all. They did deserve it for birthing Slaanesh. Unfortunately, during the [[Horus Heresy]], [[Magnus the Red]] just had to make that psychic phone call that damages the Throne forcing [[Malcador the Sigillite]] to clog the Throne with his psychic powers while the Emperor and Horus brutalized each other. Malcador crumbled to dust just as the Emperor&#039;s massive golden ass was placed on the Throne and now in the 41st Millennium he is in a perpetual state of eternal torture trying to clog the daemon-infested Webway with his ass so that Terra would not turn into a second Eye of Terror, while Humanity now has to sacrifice thousands of psykers just to keep the Throne running. And for all his troubles, Magnus was made a Daemon Prince and the eternal pawn of Tzeentch. [[Grimdark]]. And then [[Abaddon]] finally did it, ripping open the Eye of Terror into the [[Great Rift]] dividing the galaxy in half.&lt;br /&gt;
&lt;br /&gt;
==Age of Sigmar==&lt;br /&gt;
{{Main|Realm of Chaos}}&lt;br /&gt;
Now with [[Skavenblight]] sandwiched between it and the eight material realms, giving Skaven access to everywhere.&lt;br /&gt;
&lt;br /&gt;
{{AoS-Realms}}&lt;br /&gt;
&lt;br /&gt;
==Related phenomena==&lt;br /&gt;
Just as with Earth&#039;s oceans, the Warp occasionally has storms here and there that block all shipping within the neighborhood. Warp storms were largely responsible for the collapse of 40k&#039;s pre-Imperial human civilizations, when every planet was suddenly isolated and left to the mercy of daemon-possessed psykers. In Fantasy, [[Storm of Chaos|Warp Storm]] cause a massive swell in the strength of any magic used, allowing great and terrible feats as the world itself warps and mutates. &lt;br /&gt;
&lt;br /&gt;
The Warp also plays havoc with space and time. Journey times through the Warp are variable and not possible to predict with great accuracy.  A given journey could take days or weeks depending on your luck.  If you&#039;re really unlucky, a journey that usually takes days may take centuries, while you only experienced a few hours of travel time, so the war you came to fight is long over and everyone you know is dead.  You might even wind up at your destination several weeks &#039;&#039;before&#039;&#039; you set off, and enjoy the priceless looks of horror on the faces of the inhabitants of the planet below that they&#039;re about to be hit by an Ork WAAAGH! You can also end up popping out few hundred years in the past and get yourself executed by the Inquisition for trying to impose someone who does not exist yet. Time is so flexible in the warp that at one point an Ork Waaagh arrived before it left and the Warboss killed himself to get two of his favorite gun, or guns. This is certainly a great way for [[C.S. Goto|shitty writers]] to resolve plot holes and inconsistencies. [[Doctor Who|&amp;quot;Timey-wimey, warply-darply, stuff.&amp;quot;]] [[Ordo Chronos]] used to do something with these time-travellers, but disappeared for some reason.&lt;br /&gt;
&lt;br /&gt;
==Is The Warp The Same Thing In Aos/Fantasy/40k?==&lt;br /&gt;
&lt;br /&gt;
For now, [https://www.reddit.com/r/40kLore/comments/cs5pi3/what_was_the_best_lore_retcon/exe1ogq/?utm_source=share&amp;amp;utm_medium=web2x yes]. It is indeed the same Warp of Fantasy and Age of Sigmar because GW decided that having two (or three) versions of the same extradimensional hell party on LSD was too tiresome to keep up with.&lt;br /&gt;
[[File:dangyougrommy.jpg|200px|thumb|right|Finally clearing up the question until GW rewrites the lore again]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
This is of course a huge source of [[skub]] and so it&#039;s best approached in a careful manner whenever the topic comes up. &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Anti-warp measures==&lt;br /&gt;
By this point you may be wondering why is that no one has developed extensive measures to counter warp based phenomena, the answer is that, yes, it has been some serious attempts, with variable measures of success.&lt;br /&gt;
&lt;br /&gt;
===in 40k===&lt;br /&gt;
The biggest project to shutdown the warp for good was done by the C&#039;tan and the Necrons before they jumped on the former and turned them into pokemón. During the [[War in Heaven|War in Heaven]], they built a vast network of pylons made from the substance known as Noctilith to effectively negate the Old Ones&#039; main advantage, that being the use of their Webway. Interestingly this may actually explain the boundaries of the current Eye of Terror, as it appears to be that the Necrons built the network with the specific idea to surround the Eldar&#039;s core territories as they were slowly becoming more advanced while the Old Ones were getting pwned across the galaxy. Unfortunately for the Necrons, the Eldar developed quicker than expected, and with their own rebellion against the C&#039;tan crippling them, made them abandon the network project midway. How this would have affected the Necrons themselves now that they depend on the Webway through the Dolmen Gates is a great source of speculation.&lt;br /&gt;
&lt;br /&gt;
A derived example of this sort of technology is the Null Field Matrix, which allows a Tomb World to deny the effects of the warp in their immediate territory, effectively crippling everything warp-related, unfortunately it appears these sort of devices are quite fragile and indeed would be a major target in any battle against the Necrons by anything warp-based.&lt;br /&gt;
&lt;br /&gt;
The Necrons apparently tried a different approach too, developing the pariah warp gene, this point however has conflicting sources, as it appears sometimes the gene occurs naturally without their direct intervention, maybe it&#039;s effectively a natural occurrence, and the skelebots just decided to make it more common through genetic manipulation.&lt;br /&gt;
&lt;br /&gt;
In the case of the Imperium they have the Geller Field technology as their most widespread way to deal with the warp, supposedly what the Geller Field generator does is creates a &amp;quot;bubble&amp;quot; of reality around the ship so it can travel across the warp instead of the neutralize it, this bubble seems to still allow for minor warp events to happen such as the sending and receiving of astropathic messages.&lt;br /&gt;
&lt;br /&gt;
The second antiwarp &amp;quot;technology&amp;quot; used by the Imperium are wards and rituals to contain Chaos pollution, this seems to be still warp-based as rather than completely nullify the energies of the immaterium it redirects its flow and shapes it so it can deny the most negative effects of the warp, this also seems to be the basic of the chaos-denying quality of Faith in 40k, as it &amp;quot;naturally&amp;quot; shields the individual through the redirection of chaos-based warp energy through more orderly currents although this may be an overly simplification and there may be more factors, as all things related to faith it&#039;s nigh impossible to measure.&lt;br /&gt;
&lt;br /&gt;
The third mechanism for the Imperium to block warp-phenomena is the use of blanks, be it in the form of agents trained by the Inquisition, or the Assassin temples. Although sometimes blanks who weren&#039;t caught by the Black Ships pop up here and there as literary devices. Another, bleaker way is by using the remains of the blanks in the form of missiles with warhead cores made of their ashes, it&#039;s not specified if the blanks are actively killed, or the Imperium just waits for them to die, although in this particular case the latter would make more sense as a blank is too much of a valuable resource to be used up in a single attack unless the need is too extreme, but then again, this is 40k so you may expect both cases to happen.&lt;br /&gt;
&lt;br /&gt;
And with the current advance of the plotline, Belisarius Cawl seems to be working in retro-engineering the Necron Noctilith based technologies to find a way to close the Cicatrix Maledictum, and the Necrons aren&#039;t quite too happy about the kleptomaniacs in the priesthood of Mars stealing their property and war has erupted in many systems.&lt;br /&gt;
&lt;br /&gt;
The Orks, being Orks, have a straightforward and simple solution to this problem just as they do any other. They nail great big teeth onto their ships as an offering to Gork and Mork for safe passage. If that doesn&#039;t work, they can always fight the daemons instead, which makes for great entertainment while you&#039;re floating through the Warp on a derelict hulk. Interestingly it may be that &amp;quot;orkiness&amp;quot; works in a similar way to human faith when it comes to shielding adverse effects from the warp.&lt;br /&gt;
&lt;br /&gt;
===in Fantasy/AoS===&lt;br /&gt;
&lt;br /&gt;
In the current AoS setting it&#039;s the Kharadron Overlords the ones who have been looking for a way to neutralize magic-related phenomena, with the development of the magic-dampening null projectors and voidstone scatter-mines, these technologies seem to be costly and not widespread, but it appears to have effects both upon the Winds of Magic and Chaos-born powers although this hasn&#039;t been explored more than beyond some minor references.&lt;br /&gt;
&lt;br /&gt;
Supposedly Azyr&#039;s magic has a strong anti-Chaos/Death effect, it&#039;s not clear if this is natural or the fact its incarnate is Sigmar, but it may be say that this source is still warp-based, the other Winds of Magic may have a similar potentiality but Azyr appears to be the best way to go when it comes to fighting Chaos.&lt;br /&gt;
&lt;br /&gt;
Faith seems to have a rather similar effect than 40k, with the best example being the Hallowed Knights, who have such a strong faith it shields them from adverse Chaos effects such as Nurgle&#039;s plagues.&lt;br /&gt;
&lt;br /&gt;
Nagash has (perhaps unintentionally) stumbled on something similar with the magic-resistant Ossiarch Bonereapers of the Null Myriad.  After being harshly opposed by the forces of Order, Nagash had them hide on the edges of Shyish, where they fought off many daemonic armies.&lt;br /&gt;
==Hitchhiker&#039;s guide to the warp==&lt;br /&gt;
*If you&#039;re NOT Chaos, Chaos affiliated, Chaos favored, a blank, or a subject of &amp;quot;the divinity machine,&amp;quot; (only one exists) [[Fist of the North Star|you are already dead]] as the yawning abyss would have ripped your body apart and torn your soul asunder the moment you got close.&lt;br /&gt;
**Caveat: [[Tuska Daemonkilla|If youz an ork ave fun krumpen all da stuff with spikez on it!]]&lt;br /&gt;
***If in Warhammer Fantasy, the Warp only holds non-Daemon attack hazards for beings who are tempted by Chaos (so mostly just weak-minded humans). In fact, there is a character lost within the Warp who the Chaos Gods have forbidden harm coming to as a parody of Dante&#039;s Inferno. &lt;br /&gt;
*chaos favoring is difficult, but is possible with the right [[Chaos Gods|&amp;quot;connections&amp;quot;]]. if you have earned favor with one of those connections you will be given a &amp;quot;pass&amp;quot;, this &amp;quot;pass&amp;quot; [[Chaos Spawn|comes]] [[Daemon Prince|in many]] [[Chaos Space Marine|forms]], some of which are painful. it is also &#039;&#039;&#039;Not&#039;&#039;&#039; &amp;quot;all access.&amp;quot;&lt;br /&gt;
*If you wandered into the Fortress of [[Khorne]]; beat the living shit out of something or it will happen to you. the fortress arenas accept all visitors as fighters unless either they have come more than 16 times (at which point they are considered a &amp;quot;resident&amp;quot;), or their name is on the black slate. those who survive 84 rounds in the arena will be made a [[Bloodletter]].&lt;br /&gt;
**if you are a resident you will be given a choice of arena to enter from the 64 circles (visitors are randomly chosen. &lt;br /&gt;
***if your name &#039;&#039;&#039;is&#039;&#039;&#039; on the black slate...entry to the arena made be made &#039;&#039;&#039;by appointment only&#039;&#039;&#039;&lt;br /&gt;
**Do be careful not to wander into the Juggernaut pens. They &#039;&#039;will&#039;&#039; gore you without question until you&#039;re a stain on the floor.&lt;br /&gt;
**If you died fighting in Khorne&#039;s name and were carried off by a smoking hot daemonic Viking chick in red armour - congratulations, you may have entered Chaos Valhalla. &lt;br /&gt;
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==hitchhiker&#039;s guide to the warp==&lt;br /&gt;
*If you&#039;re NOT Chaos, Chaos affiliated, Chaos favored, a blank, or a subject of &amp;quot;the divinity machine,&amp;quot; (only one exists) [[Fist of the North Star|you are already dead]] as the yawning abyss would have ripped your body apart and torn your soul asunder the moment you got close.&lt;br /&gt;
**Caveat: [[Tuska Daemonkilla|If youz an ork ave fun krumpen all da stuff with spikez on it!]]&lt;br /&gt;
***If in Warhammer Fantasy, the Warp only holds non-Daemon attack hazards for beings who are tempted by Chaos (so mostly just weak-minded humans). In fact, there is a character lost within the Warp who the Chaos Gods have forbidden harm coming to as a parody of Dante&#039;s Inferno. &lt;br /&gt;
*chaos favoring is difficult, but is possible with the right [[Chaos Gods|&amp;quot;connections&amp;quot;]]. if you have earned favor with one of those connections you will be given a &amp;quot;pass&amp;quot;, this &amp;quot;pass&amp;quot; [[Chaos Spawn|comes]] [[Daemon Prince|in many]] [[Chaos Space Marine|forms]], some of which are painful. it is also &#039;&#039;&#039;Not&#039;&#039;&#039; &amp;quot;all access.&amp;quot;&lt;br /&gt;
*if you Stop at a reflecting pool (the warp equivalent of a truck stop), a certain chaos god may or may not be waiting to rape you in more ways than one.&lt;br /&gt;
*if you Find the nearest Eldar stranded here. please sacrifice them to eternal torture under Slaanesh for fucking everything up.&lt;br /&gt;
**Do remember not to attempt this while near Khornates as they &#039;&#039;will&#039;&#039; rip your entrails out use it as a garotte to kill you...or worse.&lt;br /&gt;
***if you just kill the Eldar the Khornate will leave you alone...maybe.&lt;br /&gt;
*feel free to Ride a screamer of Tzeentch like your own magical demon [[My Little Pony|pony]] through the stars.&lt;br /&gt;
**Disclaimer: This action would require you to bind the daemon to your will. This may or may not result in the screamer eating your face off and drinking your soul like delicious tears.&lt;br /&gt;
 &lt;br /&gt;
*feel free to Eat the cookies, they&#039;re warp-tastic (take one or Slaanesh will lock you in her personal dungeon to make more).&lt;br /&gt;
*If you wandered into the formless wastes, find a way out. Chaos Undivided is a bit boring.&lt;br /&gt;
**Do be careful to avoid the furies who will gang up and kill you because they have nothing better to do.&lt;br /&gt;
***Alternatively, if you are a [[Daemon|Greater Daemon]], [[Daemon Prince]], or [[Emperor|being]] [[Primarchs|of equal]] [[Doom|or superior]] [[Kaldor Draigo|willpower]], the Formless Wastes aren&#039;t a bad place to set up shop. Just don&#039;t stay for very long... it &#039;&#039;does&#039;&#039; tend to get boring after a little while.&lt;br /&gt;
*If you wandered into the soul forges, be prepared for remodelling. You&#039;ll soon &amp;lt;s&amp;gt;be a daemon engine.&amp;lt;/s&amp;gt; be fed into the soul furnaces so that your screaming, eternally tormented soul will be used to fuel the forge.&lt;br /&gt;
*If you wandered into the Fortress of [[Khorne]]; beat the living shit out of something or it will happen to you. the fortress arenas accept all visitors as fighters unless either they have come more than 16 times (at which point they are considered a &amp;quot;resident&amp;quot;), or their name is on the black slate. those who survive 84 rounds in the arena will be made a [[Bloodletter]].&lt;br /&gt;
**if you are a resident you will be given a choice of arena to enter from the 64 circles (visitors&#039; arenas are randomly chosen.) please visit the office of exultia for further information and to choose you&#039;re arena (there will be sign skull pikes directing you to the office, and no they will not clean the blood off the floor). &lt;br /&gt;
**if your name &#039;&#039;&#039;is&#039;&#039;&#039; on the black slate...entry to the arena made be made &#039;&#039;&#039;by appointment only&#039;&#039;&#039;, you are on the slate because you have either &#039;&#039;&#039;seriously depleted&#039;&#039;&#039; Khorne&#039;s forces last time you came, you cheated while in the arena, or both. the color of your name will indicate your status. purple is for cheaters, red is for victors. you may make an appointment to redeem yourself in khorne&#039;s eyes if or to challenge the endless carnage record. current record for endless carnage is held by &amp;quot;DoomGuy&amp;quot; at 9842 rounds, in second place is [[Skarbrand]] at 485 rounds. in last place is [[Abbadon the Despoiler|abbadon]] at 6 rounds.&lt;br /&gt;
*** to make an appointment please enter the office of exultia, state you&#039;re name, present your weapon of choice (you will be restricted to 5 weapons at maximum, at least one must be melee only, and no weapons with a maximum range higher that 15 imp corpses will be accepted (measurement guide provided at office)), your arena of choice, and you will have made you&#039;re appointment, appointments must be made at least 8 minutes in advance. to give time for your opponents to revive or wake as well as for the blood servants to collect any skulls still on the ground. then enter the brass army to select your weapon and proceed to the elevator to the arenas. &lt;br /&gt;
**Do be careful not to wander into the Juggernaut pens. They &#039;&#039;will&#039;&#039; gore you without question until you&#039;re a stain on the floor.&lt;br /&gt;
**If you died fighting in Khorne&#039;s name and were carried off by a [[Valkia the Bloody|smoking hot daemonic Viking chick in red armour]] - congratulations, you may have entered Chaos Valhalla.&lt;br /&gt;
*If you wandered into the Palace of [[Slaanesh]]; fap or schlick depending what parts you have. You might become a [[Daemonette]] &lt;br /&gt;
**If Slaanesh is feeling rather iffy, you might instead end up as his/her new sex toy for his/her newest fetishes best not described.&lt;br /&gt;
*If you wandered into the Garden of [[Nurgle]]; you WILL become a [[Plaguebearer]], regardless if you do anything or not. Unless you&#039;re a [[Kaldor Draigo|Mary Sue]].&lt;br /&gt;
**If you manage to impress Nurgle by lasting a while you might end up as a herald instead.&lt;br /&gt;
**If you are stuck (about to be ass raped by a super ebola) in the garden of Nurgle proceed to pop pimples/blackheads on your face and post it on youtube. Who knows you may actually gain your grandfathers favor and not end up as a complete rotted cabbage patch kid. This is a last resort though and you will still end up a plague bearer.&lt;br /&gt;
**Alternatively, you may be eaten by one of the garden&#039;s denizens or the garden itself before you succumb to the garden&#039;s many plagues. You may still become the Plaguebeaer after they shit you out, though.&lt;br /&gt;
*If you wandered into the Maze of [[Tzeentch]]; do random things. Something might happen.&lt;br /&gt;
**Although do note that because of the maze&#039;s purely magical nature, it is very likely you will either: have your mind broken and be forced to wander the maze for all eternity, have your immortal soul absorbed by the maze, or wander into one of the maze&#039;s continually spawning spires where you will be trapped for all eternity. Just as planned.&lt;br /&gt;
*If you&#039;re [[Oxyotl]] or [[Kaldor Draigo]], troll away.&lt;br /&gt;
**If you&#039;re NOT a Skink or Kaldor Draigo, meet up with Oxyotl, Kaldor Draigo and [[Leman Russ]] .[https://m.youtube.com/watch?v=UHNJUgat2i8 get hammered (it is safe to drink despite the aura of menace), and troll together.]&lt;br /&gt;
***If you can&#039;t find none of these gentlemen, start screaming that none of this is real and that gods are fake. When a short, plump, bald man appears next to you, proceed to troll away.&lt;br /&gt;
*If you pop up next to [[Forces of Malal|the Eternal Mansion of Malal]] talk nicely to the closest Guardian of Contradictions to let you in. And you will successfully enter [[Wat|while suffering in the Barbed Forests of doubt, trying to escape the Great Oval of Unbelief, being NOMMED to spawn Paradoxes in the Nest of Ironies, AND running between the Moving Towers while Ticks try to hunt you down. Such is the way of a god that makes rolling a 7 with a d6 possible.]]&lt;br /&gt;
*If you are a Son of Malice, steal stuff screaming how you will kill them all!&lt;br /&gt;
**Alternatively you may try to catch daemons and procede to use them to battle other daemons like grimdark Pokémon. &lt;br /&gt;
*If you&#039;re a Null... How the fuck did you manage that? Oh well, you&#039;re pretty much invincible. Have fun, troll away.&lt;br /&gt;
**Keep in mind that anything you touch or even approach (depending on your power) would dissolve into nothing. This includes the things you&#039;re standing on, like floors, bridges and stairs. This may even include air - so while psykers and even regular humans can get away by believing there is air around and warp being twisted by their will to manifest that belief, you&#039;re stuck with what you brought with you from the realspace.&lt;br /&gt;
*Yes those pieces of toast are actually following you back to your warp hut. No, you&#039;re not high on warp dust.&lt;br /&gt;
**feel free to eat them, they taste like the cookies.&lt;br /&gt;
*For the more technically inclined. One should find and join the [[Dark Mechanicum]] as a Heretek. It might take a century or several. Eventually the amount of menial labor will allow you access to the good shit that those Luddites working for the Corspe-God horde for themselves. You won&#039;t care about the screams of your victims because you&#039;ll have implants to tune it out. You might have to modify or dispose of your rotted heap flesh of a body but hey you are a cyborg now. You can build yourself an awesome all new one. With booze and hookers. Just remember to choose or create tech serfs that are smart and loyal enough to not screw it up. After a Millennium of mad science and some luck. One day you could end up on par with [[Anacharis Scoria]] and sucker punch [[Primarchs]] like he can.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[Category:Warhammer Fantasy]] [[Category:Warhammer 40,000]][[Category:Chaos]]&lt;/div&gt;</summary>
		<author><name>2601:585:8301:76D0:F1AA:32AA:9C83:B9E1</name></author>
	</entry>
	<entry>
		<id>http://2d4chan.org/mediawiki/index.php?title=Khorne&amp;diff=289601</id>
		<title>Khorne</title>
		<link rel="alternate" type="text/html" href="http://2d4chan.org/mediawiki/index.php?title=Khorne&amp;diff=289601"/>
		<updated>2021-03-03T21:22:50Z</updated>

		<summary type="html">&lt;p&gt;2601:585:8301:76D0:F1AA:32AA:9C83:B9E1: /* Khorne&amp;#039;s take on magic */&lt;/p&gt;
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&lt;div&gt;[[File:Khorne mark.png|center]]&lt;br /&gt;
{{heresy}}&lt;br /&gt;
{{awesome}}&lt;br /&gt;
[[File:khorne_by_baklaher-d7335e6.jpg|500px|thumb|right|Special K in all his glory, Sitting comfortably on his Skull Throne, being pissed off at everyone and everything, because to him it&#039;s all bullshit]]&amp;lt;div style=&amp;quot;font-size:1.10em;font-weight:bold;font-style:italic;font-family:serif;margin-top:1em;margin-bottom:1em&amp;quot;&amp;gt;&amp;lt;span style=&#039;color:red;font-size:100%&#039;&amp;gt; BLOOD FOR THE BLOOD GOD! SKULLS FOR THE SKULL THRONE! &amp;lt;br&amp;gt;- The creed of Khorne being Overused to Death&#039;&#039;&#039;&amp;lt;/span&amp;gt;&amp;lt;/div&amp;gt; &lt;br /&gt;
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{{Topquote|Anger, which, far sweeter than trickling drops of honey, rises in the bosom of a man like smoke.|Homer}}&lt;br /&gt;
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{{Topquote|The important thing in life is not victory but combat: it is not to have vanquished but to have fought well.|Pierre de Coubertin}}&lt;br /&gt;
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==Introduction==&lt;br /&gt;
[[RAGE|&#039;&#039;&#039;Khorne&#039;&#039;&#039;]], also known as Kharnath, Arkhar, Khorgar, [[Viking|Kjorn]], Khar, the Great Brass Bull, the Bloody Handed, the Axefather, the Bloodwolf, The Great Khorneholio, Special K, the [[Ulric|Wolf-Father]], Frowny Face McMurderaxe, Sergeant Slaughter, the Lord of Fighters, the Messiah of Mayhem, Call of Duty: Demon DLC, [[If the Emperor had a Text-to-Speech Device|The Paraplegic Sociopath]], [[If_the_Emperor_had_a_Text-to-Speech_Device|MegaSatan]], Definitely not fucking Khaine, [[Dwarf Fortress|Armok]], Stone Cold Steve Austin, Khornelias Fudge, Kellogg&#039;s Khorneflakes, Big Red, Chile Con Carnage, Daddy’s little princess (HEY, FUCK YOU!) and 8860 other names is the [[Chaos God]] of war, murder, savagery, hatred (though he is starting to question that one at times thinking it belongs more to [[Slaanesh|his arch enemy]] than it does him), murder, destruction, rage, wrath, murder, battle, barbarism and [[Vance Motherfucking Stubbs|manliness]]...oh and did we mention murder. He is also the mofo that the Klingons worship. As well as this he symbolises courage, athleticism, determination, daring, discipline, sportsmanship, honor, impulsiveness, struggling onward in the face of any odds, and survival of the fittest. But mostly he&#039;s simply about being angry.&lt;br /&gt;
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He is commonly held to be the strongest [[Chaos]] God by default (though this is technically incorrect) and is associated with wolves and powerful hunting dogs, as well as lions and bulls. For another reason that is likely inspired by occultism, Khorne&#039;s sacred numbers Four and eight - and thus, his followers tend to organize themselves into groups of fours, eights and their multiples. Fun fact, this also means that the names of Khornate daemons are usually comprised of eight letters...Though exceptions exist. (The Chinese, Vietnamese, and Koreans value the number 8 due to its similarity with the Chinese character for prosperity does that make them Khornate worshippers?)&lt;br /&gt;
[[File:SkullThrone.jpg|400px|right|thumb|The Big K in all his glory contemplating on whose rectum he is going to shove his chainaxe into with extreme prejudice.(Spoiler: its everyone)]]&lt;br /&gt;
Khorne, by virtue of being the most prominent Chaos God, is also the second most powerful general &amp;quot;deity&amp;quot; in both iterations of Warhammer (Nurgle has him beat but only because of the fact that everything eventually comes to him) In both versions of Warhammer, his followers are characterized by an overbearing need to spill blood and engage in honest battle, as well as a violent code of martial honour and a &amp;quot;survival of the fittest&amp;quot; approach to morality. They tend to be dutiful, as well, but said duties involve whacking their axes into their enemy and painting their blood all over villages gargling their blood as mouthwash (if only because Khorne&#039;s only real command is to spill worthy blood in his name). &lt;br /&gt;
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This is where Khorne and Slaanesh generally clash directly and openly as enemy gods, aside from the fact that everyone in the warp hates Slaanesh. While Khorne instills discipline, honor and a sense of selfless duty in his followers to obey a single purpose (usually spill blood in his name), Slaanesh is the polar opposite. Slaanesh instead tells his/her followers to do &amp;lt;strike&amp;gt;whoever&amp;lt;/strike&amp;gt; whatever they want in their own selfish pursuit of pleasure, caring not for the consequences of their actions (e.g; using your authority to hoard food from your starving citizens, so you can indulge in bottomless gluttony every day).&lt;br /&gt;
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This is also why Khorne is at odds with Tzeentch: Tzeentch sees things like honor and discipline as unnecessary hamstrings towards one&#039;s advancement and opts that everything is on the table when one wishes to further their position (why duel your Lord for his position when you could arrange for an &amp;quot;accident&amp;quot; to befall him, instead? Sure its a low-blow, but if your lord was too stupid to see that car bomb coming, was he really deserving of loyalty?). The same can be said of his disdain for sorcery. Tzeentch thinks that mortals using the power of the gods themselves is fair game in their pursuit of progress (so long as you can control it), while Khorne thinks that using anything else but your own strength alone means you are weak and his &amp;quot;survival of the fittest&amp;quot; ideal has no place for you.&lt;br /&gt;
That being said they have some points they agree on. for example using the power of the gods to augment your abilities (i.e. Cloaking your weapons in Warp-fire or Warp-Lightning), can be interpreted as simply using your power to control the power of the gods for your benefit. They also think it looks awesome, And Khorne is perfectly fine with using underhanded methods to deal with someone who is not worth your time (i.e. A “governor” of Jopall), which Tzeentch finds interesting.&lt;br /&gt;
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Khorne also has the distinction of being the only Chaos God (or any god for that matter) whose word you can take at face value. The other gods don&#039;t realize that disdain for scheming and backstabbing isn&#039;t the same as being stupid. Nor do they realize that over-complicating things is actually the worst thing a planner can do. The more unnecessary variables to a plan, the easier it is for something to break. ([[Just as Planned|that said Tzeentchian plans have divination included into them, eliminating most tactical miscalculations]], [[Not as Planned|unless Tzeentch wanted it to happen.]]). So - you actually want results? Be practical. Involve only as many steps as you need. Beat someone until they&#039;re reduced to a bloody smear on the ground - no step 2 required.&lt;br /&gt;
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Basically, Khorne isn&#039;t a stupid brute, he&#039;s actually pretty smart. The god of battles knows a thing or two about tactics and warfare. That said, Khorne&#039;s doctrine is inflexible. One, straightforward approach to anything. Simply put: Break everything in half. Which means that it all rides on an &amp;quot;all-or-nothing&amp;quot; deal. If his battering ram approach doesn&#039;t work there&#039;s little to be done to salvage the situation beyond everyone dying a glorious death. Usually this isn&#039;t the case for most battles, the Khornates&#039; overwhelming need to quench their bloodlust gets in the way of reorganization. Of course, if things go according to plan, there are only few things that can stop the demonically-possessed no brakes hate train.&lt;br /&gt;
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If Khorne had a voice actor it would have been BRIAN BLESSED but BRIAN chose Gotrek instead, the rejection sending Khorne&#039;s rage to new heights (unsubstantiated rumors say Khorne&#039;s considered sending Skulltaker and Karnak after BRIAN BLESSED, but Khorne realized all he&#039;ll get from that is two dead daemons with burst eardrums).&lt;br /&gt;
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[https://www.youtube.com/watch?v=z8ZqFlw6hYg Here is his theme song.]&lt;br /&gt;
===Appearance===&lt;br /&gt;
Khorne is described as resembling a giant, iron-hewed warrior clad in red armour, with a massive sword and a winged helm that conceals a snarling face like that of a wolf. This humanoid form could be seen as something darkly meaningful, were it not for the fact that more or less everyone in both settings is conveniently human-shaped.&lt;br /&gt;
[[File:Khorne First.jpg|thumb|right|400px|The first depiction of Khorne in Warhammer art.]]&lt;br /&gt;
Of course, most artists at GW forget that he&#039;s supposed to look a giant Chaos Warrior and instead make him look like an overgrown Bloodthirster on a chair.&lt;br /&gt;
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===Khorne and His Worship===&lt;br /&gt;
Khorne is the easiest god ever to worship. Where [[Tzeentch|other]], [[Slaanesh|more]] [[Nurgle|pussified]] gods may demand you to memorize overly long prayers and hymns, or to build huge houses of worship and other such unmanly bullshit, Khorne is venerated with one thing and one thing only: the time-honoured tradition of [[rip and tear|hack&#039;n&#039;slash]]. &lt;br /&gt;
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Khorne is worshipped on the battlefield. His hymns are the sound of steel on steel, his sacraments are the blows of hammer and axe, his only prayer the bellowing of the warcry &amp;quot;Blood for the Blood God! Skulls for the Skull Throne!&amp;quot; and his libation is the blood spilled in his name. &lt;br /&gt;
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In essence, you worship Khorne by being a good warrior. And as a warrior, you&#039;ll find your interests and his tend to generally align; he wants death but isn&#039;t picky on who, and you want to live to fight another day. Thus, the mere act of preserving your life will earn the pleasure of the god of battle. In a setting where there is no peace, only war, Khorne is always going to be massively powerful. Further, most of the armies embody one of his aspects - [[Space Marine|Powerful]] and [[Necron|fearless]] warriors are the [[Chaos|chosen]] of Khorne, but he favors those who use [[Ork|brute force assaults]] carried out with [[Tyranid|singular purpose and no remorse]] just as well. [[Just As Planned|Khorne wins in fights his forces weren&#039;t even involved in]].&lt;br /&gt;
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However, Khorne is one of those honourable war-gods. So don&#039;t think that beating your enemies by anything other than sheer strength, skill and aggression will make him happy. And for the love of Sigmar/Emprah, don&#039;t try to cheat by picking fights with the weak or helpless or by giving him baby skulls. Khorne expects a form of savage, viking-esque dignity from his followers and for them to be generally [[Fist of the North Star|manly]], this means you have to fight worthy opponents and those generally able to at least hold up a sword. &#039;&#039;Only after&#039;&#039; the worthwhile enemies are out of the way; then you can gorge yourself on the blood of women and children all you want (or make them fight amongst themselves and recruit the survivors, or enslave them, or whatever). Most of the writers forget this, thinking that Khorne really gives no fucks about what you kill, and it makes Khorne [[Rage|snarl in anger]]. Though he continues to send his flesh-hounds to hunt down those who flee and abandon their brothers on the battlefield, be they Chaos or non-Chaos. &lt;br /&gt;
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Aside from that and (obviously) never backing down from a fight, Khorne has no commandments whatsoever. But deviating from the aforementioned in the slightest is begging for the flesh-hounds to tear your ass apart.&lt;br /&gt;
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Such as it is, it would be incorrect to think Khorne doesn&#039;t have priests dedicated to him. Though, being a warrior god, these priests tend to be warriors themselves and are often marked by their god. In essence, the only difference between them and a Chaos marauder/Space Marine is several pounds of armour. In Warhammer Fantasy, these priests are called &#039;Bloodfathers&#039;, and in lieu of magic that is gifted to their priests by other gods, Khorne just gives [[AWESOME|HOLYSHITAWESOME]] fighting skills and visions of bloodshed. In [[Age of Sigmar]], they&#039;re called Slaughterpriests and they basically lead by example, killing while screaming out Khorne&#039;s name. If the killing is good enough, Khorne will empower the priest and/or his allies; but if the killing is unworthy, the priest himself will feel Khorne&#039;s wrath.&lt;br /&gt;
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Khorne is also venerated by working brass into your armour and weapons and donning fashionable high collars. Occasionally, a warrior so pleases Khorne that he gifts him with specially made ones that in addition to looking fabulous can also grant total fucking immunity to magic. After all, who needs spellcasting when you can make a motherfucker&#039;s spine disappear - with your bare hands no less?&lt;br /&gt;
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Anyway, Khorne is worshiped by warriors, generals and basically anyone who likes battle. His chosen Space Marines legion is of course the World Eaters, in Warhammer Fantasy, the Norscans tend to venerate him with the greatest piety, especially the Aesling tribe, who are Khorne&#039;s most devoted servants in Fantasy.&lt;br /&gt;
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===Khorne&#039;s take on magic===&lt;br /&gt;
As posted some time ago by an Anon who managed to perfectly sum up what Khorne&#039;s opinion on magic is: FUCK DISTANCE WIZARDS!!!!&lt;br /&gt;
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While that&#039;s a pretty accurate summation, there&#039;s also some nuance to it that is not at all helped by GW&#039;s habit of changing things every new edition or keeping shit consistent between writers. With that in mind, let&#039;s get into the details of what the &amp;quot;FUCK WIZARDS&amp;quot; thing means.&lt;br /&gt;
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The hate of psykers/wizards/etc is pretty much the exact same and works by the same logic for both Khornates and the Adepta Sororitas/Black Templars/etc: it&#039;s a [[Conan the Barbarian|Conan-esque]] swords and sorcery thing. Khornates hate wizards for [[3e|trivializing encounters with a single spell and overshadowing fighters]] and turning what should be a clash of might or a military endeavor into a weird wizard show where people turn into frogs and beguile their opponents into killing one another. They hate Slaaneshi for the same reason, due to how they often take what should be a wholesome murderfest and make it into something creepy and weird, what with them &amp;quot;discomporting themselves with the dead&amp;quot; and all that. In Realms of Chaos, its entirely possible for a librarian or wizard to go to Khorne; they just refrain from using their psi/magic powers for anything else but resisting spells in combat from that point onward.&lt;br /&gt;
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Khorne and his followers are okay with laser beams. They are okay with sniper rifles ([https://www.youtube.com/watch?v=ygHaGY85e-U| as long both you and your opponent have them]). They are okay with flaming swords. They are okay with running people over with tanks. They are okay with blitzkriegs. They are okay with chemical gas. &amp;lt;s&amp;gt;They are okay with holocausts&amp;lt;/s&amp;gt; we do &#039;&#039;&#039;not&#039;&#039;&#039; target civilians, or discriminate...that often. They are okay with exterminatus. They are okay with good tactics. They are okay with berserker charges. They are okay with honorable duels at dawn.&lt;br /&gt;
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They are &#039;&#039;not&#039;&#039; okay with turning people to frogs, mind control, raining glitterdust from the skies to blind everyone, raising armies of zombies to do the killing for you, and so forth. They are not okay with someone pointing a finger and their opponent dropping dead. And they are most definitely not okay with someone who got their power solely by bargaining with daemons instead of earning it themselves. (While it&#039;s quite possible to get power via daemonic bargains and not earn Khorne&#039;s ire, that requires you to have already become a powerful fighter or be willing to risk death and inflict grievous bodily harm on others, i.e. &#039;&#039;earning&#039;&#039; it.)&lt;br /&gt;
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They are okay with daemonic summoning rituals because Khorne&#039;s daemons are all about the hack-and-slash ultraviolence.  They are okay with using psychic abilities or daemonic aid to navigate the warp because that means they don&#039;t end up crashing into suns or getting whisked to some distant corner of the universe where there&#039;s nothing worthwhile to kill. They are okay with sending and receiving astropathic messages because they recognize the value of relatively fast interstellar communication. They are okay with chaining wizards up and forcing them to eternally forge magic items on pain of death because that lets the fighters kill things more easily.&lt;br /&gt;
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One may consider it hypocritical that Khornates are okay with blatantly unfair TECHNOLOGICAL murder, but not okay with blatantly unfair MIND/MAGICAL murder. The point, or at least one interpretation, is that wizards/psykers fucking cheat. They do. They steal the power of the Warp for their own ends. As long as they stay in line, and do nothing but permit the warrior to enact his craft as he so wills, fine, let them live (albeit in terror and likely enslaved by chains of brass) until the day they are no longer useful, at which point their skulls can join Khorne&#039;s throne.&lt;br /&gt;
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But stealing the Gods&#039; own fire and using it to do what mortals should do through their own skill and strength is unacceptable. Remember that technology is completely valid to Khorne. Stealth is completely valid to Khorne. Skill is completely valid to Khorne. Cleverness is completely valid to Khorne. The nuclear bomb and other innovations that come after it could be seen to be unfair. But it is a mortal invention. Mortals should give honor to Khorne by murdering each other through the sweat of their brow. Granted the lines got pretty blurry when AoS introduced the Slaughterpriest.&lt;br /&gt;
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The scientist who devises new ways to kill is a saint. His work can be put to any other use -- [[Slaanesh|enriching human life]], [[Nurgle|ending hunger, fighting diseases]], [[Tzeentch|answering great questions]]. But the scientist who devises new bombs and weapons is, in his own way, a champion of Khorne. He takes his limitless human potential and nobly limits himself to new ways to kill. Whether you kill with a sword or a bomb, you are killing using good old fashioned mortal strength and genius. You aren&#039;t stealing warp energy from the gods in the form of a fireball and cravenly calling it your own.&lt;br /&gt;
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The forger of enchanted weapons, though deserving of slavery and abuse as all wizards are until the day they die, is an ideal symbol. It is fitting that spell energy is subjugated to and entombed within cold steel, just as wizards deserve to be subjugated to warriors until they lie cold and headless in the ground or else burnt to ash. The magic weapon is a symbol of might&#039;s superiority to magic.&lt;br /&gt;
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The jury is still out on how okay Khorne is with magically imbued people who didn&#039;t get their power from him, but [[Tzeentch|given]] [[Nurgle|the]] [[Slaanesh|other]] [[God-Emperor_of_Mankind|possible]] [[Sigmar|benefactors]], he&#039;s probably not the biggest fan.&lt;br /&gt;
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Blood for the Blood God! Skulls for the Skull Throne! When the Galaxy burns, we will define righteousness!&lt;br /&gt;
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tl;dr Magic is unmanly, grab a sword (or a 16-inch battleship cannon, if that&#039;s your thing) and go kill like a real man already.&lt;br /&gt;
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===Khorne and other Chaos gods===&lt;br /&gt;
As a rule, Khorne despises [[Slaanesh]] because they&#039;re an effeminate milk-sop who can&#039;t grow a beard or swing an axe like they&#039;ve got a pair (even though Slaanesh probably has the biggest pair, but less on that), and also because he personifies acting outwardly (ie: seeking the deaths of others), while Slaanesh acts inwardly (ie: seeking their own pleasure). Khorne also finds Slaanesh&#039;s obsession with luxury and torture wasteful and dishonorable. Slaanesh is about living it up while Khorne is about tearing it the fuck down. Not to mention its apparent belief that those who wrong you are meant to suffer for it, which Khorne surprisingly doesn&#039;t agree with. One of the few Slaaneshi things Khorne &#039;&#039;doesn&#039;t&#039;&#039; have a problem with is the desire for perfection in battle; spending year after year training to master an aspect of combat, constantly pushing your limits and never being satisfied until you get it &#039;&#039;just right&#039;&#039; is a perfectly acceptable way to live, so long as you remember to shed blood and take skulls.&lt;br /&gt;
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Khorne also hates [[Tzeentch]] - though they are not fundamental rivals - because his reliance on magic is seen as a sign of weakness and his desire not to face his foes in person is decried by Khorne as cowardly. Khorne sees his penchant for deceit and trickery as dishonorable. Also, Khorne prefers muscles over books (plus Tzeentch is a huge NEEEEEEEEEEEEEERD). Tactics and stratagems are all well and good because that&#039;s how armies win and seemingly-doomed warriors eke out a victory against seemingly-impossible odds.&lt;br /&gt;
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Khorne thinks he hates [[Nurgle]] also, because while the ability to endure immense pain is good - great, even! - and calmly acknowledging defeat is just as acceptable as trying to kill your opponent with the last dregs of strength your dying body has left, the fat fuck doesn&#039;t even try to get shit done. Thus, his embodiment as sloth runs contrary to the active, vital aspect of Khorne, but he&#039;s all for death if its by homicide or genocide. &lt;br /&gt;
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There&#039;s also [[Solkan]], the not-Chaos Chaos God of Law and a rival of Khorne, being the only Chaos god that can match him in sheer RAAAAEG. Khorne likes to sit back and have a chuckle at Solkan&#039;s outbursts, if only because the last time he actually tried to move in on Solkan&#039;s turf he lost that fight. Not even the Blood God can top the sexually frustrated wrath of a guy looking for his [[Arianka|sisterwife]].&lt;br /&gt;
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Of all the Chaos gods, Khorne actually hates [[Malal]] the least. For one thing, he respects the lost god for sticking to his guns: he hates the other gods, wants them dead and is actively working towards that goal. Since Nurgle just sits there being a scabby procrastinator, Tzeentch just has to have his fingers in everyone&#039;s business and Slaanesh is fucking Slaanesh (really, they are), this is something Khorne can sympathize with. Also, Malal is one of the only chaos gods to put up a halfway decent fight when Khorne manages to find him, which would mean that they would be best buds if Malal wasn&#039;t a self-destructive, omnicidal lunatic.&lt;br /&gt;
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In short, he has problems with almost everyone and pissed at almost everyone, including you even if you worship him (usually it&#039;s a matter of how pissed he is at you). And they hate him too, except for Nurgle, who&#039;s too nice to hate anyone. If you earn his respect however, he will give you it (he has high standards though, meeting them is quite hard.)&lt;br /&gt;
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===Khorne and non-Chaotic Gods===&lt;br /&gt;
Well, [[Ulric]] is his little brother and they tend to get along rather well. Ulric&#039;s still ridiculing Khorne over the fact that one of his greatest champions, Haargroth, got his head smashed in by Ulric&#039;s Ar-Ulric, Khorne usually replies by pointing out that &#039;&#039;Storm of Chaos&#039;&#039; isn&#039;t canon anymore. Not that that stops Ulric. Khorne and Ulric often get into arguments over which one of them is moar Viking; with Khorne usually winning by pointing out that his top worshipers actually are Vikings and that he has a Valkyrie. They also settle this with arm wrestling and drinking contests. There&#039;s a lot of belligerence, but you can sense the brotherly love underneath. Indeed, it&#039;s kind of a [[Fist of the North Star|Raoh/Ken relationship]].&lt;br /&gt;
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Despite both being war-gods, Khorne has a poor relationship with [[Myrmidia]]. Khorne, despite being a master of tactics and sieges and the finer points of warfare, vastly prefers a manly head-on charge, and Myrmidia&#039;s sissy &amp;quot;planning&amp;quot; approach to warfare therefore offends Khorne.  Most meetings between the Blood God and the Maiden of Strategy end with the Blood God fuming impotently because his strict code of martial honour does not permit him to hit girls (or pull their hair) and retreating to his tree house.&lt;br /&gt;
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Khorne is the only Chaos God who tolerates Sigmar because he thinks he&#039;s pretty bad-ass AND respects the idea of a mortal man becoming a god. That and Sigmar&#039;s comic book series, Sigmar the Emprahrian, has great splashpages of fights and no SWORDSWORDSWORDS. However, this tolerance is only one-sided, and while Khorne respects him, it doesn&#039;t mean he won&#039;t try to put an axe in his head for being an sworn enemy of Chaos.  &lt;br /&gt;
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When asked about the [[Emperor]], Khorne usually responds with a streaming torrent of bloody curses and oaths which causes a bloody froth to start leaking from his helmet. In short, he is remarkably indifferent to the old man. Ironically, they share many of the same beliefs: They both disliked psykers, they both have a kick ass thrones, and they both have units dedicated to close combat. Hell, even the Emprah&#039;s head is a skull. What&#039;s not to like...oh maybe the fact that he&#039;s a COMPLETE FUCKING HYPOCRITE!&lt;br /&gt;
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Khorne is utterly sick and tired of anyone who dares associate him with [[Khaine|40Khaine]]. Before eviscerating anyone who makes that connection, he will often give a short PowerPoint presentation, explaining how Khaine is an honourless god of murder and sadism while he himself is a god of honourable and forthright battle and courage, and how sadism is contrary to his code (Khorne indeed used to be about honorable combat, but now he&#039;s just about mindless violence and hating everyone for either piss-poor reasons or for no reason at all. Goddammit, GW). Khorne then reiterates that Khaine&#039;s elfishness and love for scantily clad women is sickening and makes him more like Slaanesh and trashes the elf god in a brutal punching bag sorta way like the prince of pleasure...  Of course, this is just a front on Khorne&#039;s part.  Khaine&#039;s love of war combined with his elfness and that his most ardent worshippers are scantily-clad women proves Khaine to be the secret love-child of Khorne and Slaanesh (tsundere confir- *sounds of violent, painful evisceration* &#039;&#039;&#039;{{Blam|WHO DARES? IN MY OWN PAGE, OF ALL THINGS? FUCK YOUUUUUUUU}}&#039;&#039;&#039; &amp;lt;span style=&#039;color:purple;font-size:100%&#039;&amp;gt;&#039;&#039;&#039;&#039;&#039;[[Slaanesh|Search your feelings you know it to be true]].&amp;lt;/span&amp;gt; Actually, if you consider Ka&#039;Bandha is tsundere for the Blood Angels and Angron was for Horus to the point during the Siege of Terra he made him feel ashamed for implying he didn&#039;t trust him AND the natural state of tsunderes is raging, insulting and violent, well... &lt;br /&gt;
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That being said, Khaine does have a dual nature in Fantasy thanks to being worshiped by [[Dark Elves]] and paid respect to by [[High Elves]], where one side is indeed honorable and just wants to keep fighting and being badass which means Khorne can tolerate him approximately half the time. The fact that both are patrons of [[Blood Bowl]] teams is usually the common ground, with Khaine and Khorne crashing/trashing some other God&#039;s house to watch on game nights while downing can after can of Bloodweisers and shoveling Dwarf Rinds in their faces. Khaine periodically tries to invade the realm of Khorne whenever the Khornate team beats the Dark Elf team, with such meetings ending with Kaine being khorne punching bag and letting his servants brutally take their anger on the incapacitated god and his elven servants. When Khaine&#039;s team beats Khorne&#039;s, Khorne takes out his aggression by beating the fuck out of Slaanesh (no homo) while Dark Elves go on safari hunting [[Warriors of Chaos|Khorne&#039;s worshipers]]. &lt;br /&gt;
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Khorne has absolutely no patience for the [[Horned Rat]], who is a favorite of Nurgle and Tzeentch respectively. It&#039;s a weak vermin whose very existence pisses him off. As a result, Khorne is much more fond of [[Sotek]] who encourages killing the fuck out of [[Skaven]] whenever they appear, and is also a fan of blood sacrifice (the fact that Sotek wants hearts and cares nothing for skulls is reassuring since they don&#039;t intrude on each other&#039;s fetish); this fondness is entirely one-sided.&lt;br /&gt;
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Like the other Chaos Gods, Khorne has no fucking clue what the Great Maw is. However, it doesn&#039;t seem to complain when [[Ogre Kingdoms|Ogres]] worship Khorne, so he&#039;s got nothing against him...her...it...schclim...whatever, the big god-thing that wants to eat.&lt;br /&gt;
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The pantheon of the [[Tomb Kings]] mostly stick to themselves, so Khorne only knows they exist.. &lt;br /&gt;
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Khorne is impressed with the [[Bretonnia|Bretonnian]] race by the fact they&#039;re the epitome of honor and glorious valor. On the other hand, their entire race has been tricked by a single fucking Elf Goddess into doing their every command which fills Khorne with incomprehensible fury. As it stands, the first being that&#039;s going to get the axe when Khorne manages to get an avatar to manifest in the material plane is Lileath. &lt;br /&gt;
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[[Mork]] and [[Gork]]/Gork and Mork are Khorne&#039;s old drinking buddies. They piss him off more than any other beings in existence, but after a good 3-way beatdown and a few billion cases of squig beer he realizes they&#039;re alright company.&lt;br /&gt;
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Khorne has a feeling that he&#039;d get along with the gods of the [[Dwarfs]], but even their introductions (being long ass winded descriptions of their primary worshipers and their lineages) irritate him so much he can&#039;t even get into a conversation with them. One of them is STILL giving his own introduction, and has been for about 20,000 years or so now (and he hasn&#039;t even reached the changes that have happened since he started). Unable to make him aware of what&#039;s going on around him, Khorne simply moved him into the guest room and bricked it off with a wall of skulls.&lt;br /&gt;
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As for the [[Tyranid|Bugs?]], Khorne hates them &#039;&#039;&#039;&#039;&#039;Especially&#039;&#039;&#039;&#039;&#039; due to them not having real blood, just vile alien ichor.&lt;br /&gt;
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==His portrayal in Warhammer Fantasy==&lt;br /&gt;
He&#039;s a half-way mythologically accurate version of [[Viking|Odin]], whose very name means Fury (and one translation means &#039;frenzy&#039;). You could also make the case that Khorne is Thor minus any protective instincts towards humanity, as both are whirling vortices of blood and spit who are associated with the colour red and its connotation of anger. &lt;br /&gt;
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No, that&#039;s it. Get the fuck out; he&#039;s an axe-crazy, psychopathic, evil-as-balls daemonic version of Odin - so basically the Norse god of wisdom, with wisdom actually treated the way Vikings would have recognized.  Currently there&#039;s a bit of a debate about how much of Odin he represents (see discussion page) so this bit will list the similarities and some of the differences.&lt;br /&gt;
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Well, for one thing, Chaos worshipers in Warhammer Fantasy actually are Vikings. Read about them [[Warriors of Chaos|here]]. Secondly, Khorne is closely associated with wolves in that setting (one of Odin&#039;s names literally translates to &#039;Battle Wolf&#039;), and even has a wolf-like pet in Karanak, thus, fulfilling a role similar to Freki and Geri, or more closely, Garmr (having three heads, Karnak also parallels Cerberus from Greek Mythology).  Also, it&#039;s revealed in Knight of the Realm that Khorne owns two hunting wolves/giant fleshhounds called Garmr and Gormr, with whom he partakes in a wild hunt across the heavens.&lt;br /&gt;
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Another point of similarity is that both Odin and Khorne are war gods explicitly connected with berserker rage.  They have their own warrior-cults associated with them who fight with said rage and Odin&#039;s Olfhednar are practically the same as Khorne&#039;s Chosen in both form and function. &lt;br /&gt;
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Additionally, thanks to Valkia, Khorne also has a Valkyrie to further the similarity between him and Odin. This was inevitable, of course, given that the Warriors of Chaos are indeed an evil version of the Vikings as has already been stated. It should also be noted that Valkia&#039;s similarity to the Valkyries is not a superficial one. She is actually referred to as &#039;the Sword-Maiden of the Blood God&#039; in the WoC codex, and is Khorne&#039;s Chooser of the Slain who carries those worthy champions and warriors of his to fight on in the Blood God&#039;s halls after death. &lt;br /&gt;
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Finally, we got a glimpse of his neck of the Realm of Chaos in the Valkia novel written by Sarah Cock-well. It was basically Chaos Valhalla, and here&#039;s some of his quotes:&lt;br /&gt;
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&amp;quot;A cleaved head no longer plots.&amp;quot;  &amp;quot;A head stuck on a pike no longer conspires.&amp;quot;  &amp;quot;Put to the sword they who disagree.&amp;quot;&lt;br /&gt;
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Now for the differences, aside from the obvious physical ones Odin also scries, it&#039;s woman&#039;s magic taught to him by Frigg and Freya.  He&#039;s got the rage, yeah, but he&#039;s also all about fate and averting ragnarok, (directly opposed to Khorne&#039;s goals) even if he knows he can&#039;t stop it since fate works that way; in that regard Khorne is more like Surtr from Norse Mythology (the fiery giant who wages war and brings flames that would consume the Earth - the instigator of Ragnarok).  We see this in the Havamal, Grimnismal, the Voluspa, and the Lokasenna.  Hell, in Lokasenna, we learn he cross dresses, ie was tied into shamanic practices (Indo-Europeans have a thing for seers in drag).  He can also get to Tzeentch levels with his planning and Odin&#039;s perfectly fine with Runic magic, whereas Khorne hates that shit.&lt;br /&gt;
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==Champions Of Khorne==&lt;br /&gt;
===In 40K===&lt;br /&gt;
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* [[Kharn the Betrayer]]: Embodiment of Crazy Awesome and Patron Saint of fun guys everywhere. Kharn is Khorne&#039;s greatest mortal champion in 40K and has a wholly deserved reputation as a team-killing nutso. Once upon a time, Kharn was a straight-laced, meticulous Assault Captain of the World Eaters 8th company. [[Horus Heresy|After a certain chain of events]] he dedicated himself wholly to Khorne, thus becoming one of the most fucking lethal warriors in the galaxy as well as probably the most religiously devoted of Khorne&#039;s servants. Also notable for shattering two entire Space Marine legions by himself with a flamethrower in a single night. Despite this, since his first appearance (where he was no different from other Berzerkers) he became more and more coolheaded when not in combat (and even then there are moments when he is coolheaded in combat). He&#039;s become a swell guy because of this.&lt;br /&gt;
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* [[Angron]]: &#039;&#039;&#039;HE! GETS! SHIT! DONE!!!&#039;&#039;&#039;&#039;. Khorne&#039;s foremost Daemon Prince alongside Doombreed. PERIOD. &lt;br /&gt;
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* [[Doombreed]]: Khorne&#039;s greatest Daemon Prince ever and possibly either Genghis Khan or Turgeis the Devil IRL (probably Genghis Khan, Turgeis the Devil&#039;s infamy mostly came from cowardly tactics - he attacked churches because non-combatants like clergymen and monks didn&#039;t put up the best fights and to steal all the holy relics and decoration made from precious metals). Notable for launching an actually successful Dark Crusade that wiped out two Space Marine chapters. Which is more than a [[Abaddon|certain armless failure has pulled off]].&lt;br /&gt;
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* [[Svane Vulfbad]]: EVEN IN 40K KHORNE&#039;S CHOSEN ARE VIKINGS. Svane Vulfbad was a motherfucking badass [[Awesome|Chaos Terminator Space Wolf Chaos Lord]] who grew tired of the Imperium&#039;s sickening effeminate inability to GET SHIT DONE and the Space Wolves&#039; sickening fur-fetishes and instead decided to dedicated himself to a god worthy of his kickassery. He thus became a badass Chaos Lord dedicated to Khorne (because a berserker god of war who likes axes meshes well with Vikings) and was killed, anticlimactically, by a thunderbolt while fighting Harald Deathwolf.&lt;br /&gt;
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* [[Crull]]: A Chaos Lord from Winter Assault notable only for making idiotic statements, and utilizing Sorcerers in his warband when there&#039;s some possessing to be done. Also has a weird way of saying &amp;quot;drown&amp;quot;.&lt;br /&gt;
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* [[Azariah Kyras]]: A Librarian who somehow became a Champion of Khorne and who ascended to daemonhood. Presumably, his [[Awesome|speaking skills were great enough that the Blood God was able to give him slight leeway in regards to the &#039;no Psyker rule&#039;]], likely because he was a philosopher of carrion and slaughter, showing Khorne&#039;s way as freedom, freedom in meaningless, in mindlessness, which he accuses the functionings of the universe of. Khorne loves that stuff, existentialism for skulls, especially when it&#039;s an arch-traitor responsible for the deaths of billions, then declaring openly his allegience of Chaos to his fellow Mehreens as he is about to ascend as one of the most powerful daemon princes ever. A psyker who uses psykic powers to bring about good old kinetic Exterminatus, their reputation to raise covert cults of slaughter, discover their lust for combat and seek to encompass it, and ultimatedly be the poster child of Khornist Existentialism is too good of a chance for Khorne to pass up, who either wins against the galaxy or gets to devour Kyras&#039; soul in a good long bloodbashing and probably still make a good Greater Daemon of Khorne out of him, probably the one and only Chaos tactical genius who could actually lead a Black Crusade properly. That&#039;s another reason Khorne likes him. Kyras&#039; no funny business style of simply tearing a sector apart however possible tends to draw other Chaos God devotees under the wing of a Khornate champion. Here is the speech of doom that he gives the player&#039;s army (before the last level of the game ) or per canon, the Blood Ravens following Captain Diomedes before the climax:&lt;br /&gt;
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&amp;quot;Faithful... enlightened... ambitious... brethren. &lt;br /&gt;
&lt;br /&gt;
In but a single decade, a few mere swipes of the pendulum, we have gathered a sacrifice to Khorne that will be made legend.Though it was a simpler, weaker voice that illuminated me during my centuries upon the Judgement of Carrion... it was Khorne&#039;s messenger that showed me the true path of freedom from our pathetic corpse-Emperor. &lt;br /&gt;
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And what is this path? This meaning, this purpose to which we gather the skulls of our foes? It is nothing. There is no meaning, no purpose. We murder. We kill. It is mindless savagery, this UNIVERSE IS MINDLESS! &lt;br /&gt;
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In mere hours, billions will die. Innocent! Guilty! Strong and weak! Honest and deceitful! ALL of them! They will scream, they will burn, and for no purpose but that mighty Khorne may revel in their bloodshed! And united in this void of purpose, fear, or duty... we shall at long last be free! &lt;br /&gt;
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BLOOD! FOR THE BLOOD GOD!!! SKULLS! FOR THE SKULL THRONE!!! LET... THE GALAXY... BUUUURRRRNNN!!!&amp;quot; &lt;br /&gt;
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Also notable as the single longest-to-fucking-kill-boss in the history of the Dawn of War series other than [[Ulkair]]. (Not that we haven&#039;t found ways to cheese him in under five minutes, namely Tyranids spamming warriors with venom upgrades alongside Hive Lord with his anti-daemon gun) Still, pure undiluted awesome.&lt;br /&gt;
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===In Fantasy===&lt;br /&gt;
&#039;&#039;&#039;VIKINGS!!!&#039;&#039;&#039; &#039;&#039;&#039;VIIIIIIIIIIIIKIIIIIIIIIIIIINNGSSSSSSSS!!!&#039;&#039;&#039;&lt;br /&gt;
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* [[Valkia the Bloody]]: A pissed off badass Valkyrie who chooses who will fight on in the Halls of the Blood God after they die in glorious battle. She managed to kill a motherfucking DAEMON PRINCE as a lowly, un-Marked, un-augmented human in SINGLE COMBAT to earn Khorne&#039;s favour, CUT ITS FUCKING HEAD OFF, AND THEN CARRIED IT BACK TO THE NORTH TO PLACE AT THE FOOT OF THE SKULL THRONE. And then she died on the way. But Khorne was so impressed by this badassery/pissed off by her death, he resurrected her as a fucking Daemon Princess. Now she flies around the battlefields of the world slaughtering anything that looks at her funny and bearing Norsemen to the Khorne&#039;s place for a glorious afterlife of fighting and drinking. She is also far more attractive than anything of Slaanesh&#039;s menagerie, much to the Prince of Pleasure&#039;s eternal rage and the Bloodfather&#039;s great amusement, primarily due to having hair.&lt;br /&gt;
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* Garmr Hrodvitnir: Aka Billy Squigins, A Chaos Lord of Khorne who managed to almost kill Gotrek Fucking Gurnisson in a fight. &#039;Nuff said.&lt;br /&gt;
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* Hrothgar Daemonaxe: A Chaos Lord who only had his rules and miniatures released at a Games Day. He had the statline of a Bloodthirster. His miniature also depicts him throttling an elf, which makes him a good person.&lt;br /&gt;
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* Arbaal the Undefeated: Nicknamed &#039;Arbaal the Easily Defeatable&#039; due to his rules from Champions of Chaos having been shockingly awful. Arbaal&#039;s been effectively retcon&#039;d out of existence under the excuse that he&#039;s journeyed into the Realm of Chaos to challenge Khorne himself to a fight. &amp;lt;s&amp;gt;Good luck with that.&amp;lt;/s&amp;gt; It went about as well as you expected.&lt;br /&gt;
&lt;br /&gt;
* [[Scyla Anfingrimm]]: The greatest [[Chaos Spawn|You-Know-What]] ever to walk the earth. Scyla was a Chaos Lord of Khorne who got one too many mutations before his time and devolved into a YKW. But he&#039;s the most badass YKW ever, and is a leadership 10 general. Which is impressive considering the only thing he can say is &amp;quot;&#039;&#039;&#039;KILL FOR KHORNE! KILL FOR KHORNE! KILL FOR KHORNE!&#039;&#039;&#039;&amp;quot;.&lt;br /&gt;
&lt;br /&gt;
* Chaos Lord Varmisgal: A Chaos Lord who&#039;s blood has turned to liquid bronze. He is responsible for the stalking brass bull of Nuln and the great raid into the Misty Mountains... it is also alleged he ate his own penis.&lt;br /&gt;
&lt;br /&gt;
* Valmir Aesling: A Norscan king and Champion of Khorne who destroyed the Norse Dwarf Hold of Kraka Drak. Managed to get a fucking Daemon Prince to work for him, slaughtered a metric fuck-ton of Norse Dwarfs (roughly 8 times the manliness of a regular Dwarf and thus worth 24 Space Wolves). [[Awesome|Also rode a motherfucking chariot pulled by skinless bears]].&lt;br /&gt;
&lt;br /&gt;
* Egil Styrbjorn: A Norscan High Yarl of the Skaeligs and probably the greatest epitome of manliness a Chaos Warrior devoted to Khorne can achieve. He slew a lot and took names, kicked Bretonnian arses, sexed many women(all which said was impotent and didnt really find pleasure in, poor guy) yet never got a proper heir (only daughters). It was so bad for him that he adopted a boy that became later his personal shamanistic seer and advisor...that is until he banged a Kurgan Sorceress that was prophesied by said shaman to bear Egil&#039;s son, yet the damned cheese eating surrender monkeys took her and his unborn son away, which he answered them with apocalyptic RAAAAAGE and titanic slaughter (then again, said Sorceress wanted to sacrifice the unborn child for immortality, and she was actually possessing a Bretonnian noblewoman when doing deed with Egil so Egil&#039;s son was in that Bretonnian&#039;s womb and the Bretonnian Knights were rescuing her). And thus there was an epic campaign to retrieve the boy. Wields two badass flaming axes called Garmr and Gormr. Really dislikes the Lady of the Lake and other Southerner gods. So manly he is that he let a Grail Knight stab him only to throw back his sword to him. Also known for embodying Khorne&#039;s tactical take on war, which he mercilessly used against the Bretonnian Knights that stubbornly charged his warriors head on (until said knights realized that they were duped and slaughtered in seconds).&lt;br /&gt;
&lt;br /&gt;
* [[Skarr Bloodwrath]]: Deranged respawning berserker with axes that double as flails. Joined [[Archaon]]&#039;s posse during [[The End Times]] as one of the many Khornate forces that helped hasten the end of the world.&lt;br /&gt;
&lt;br /&gt;
==Fun Khorne Facts==&lt;br /&gt;
* Interestingly the word &amp;quot;Khorne&amp;quot; in Ancient Cypriot Greek literally means to &amp;quot;Shit Blood&amp;quot;. Kh&#039; - &amp;quot;To force outward&amp;quot;,  ORN - &amp;quot;Back passage&amp;quot;, Ee - &amp;quot;Blood&amp;quot;.&lt;br /&gt;
*Doombreed, Khorne&#039;s second daemon prince servant, might actually be Genghis Khan himself.&lt;br /&gt;
*Khorne&#039;s looking for ways to incorporate dinosaurs into his armies, due to the sheer amount of [[RIP AND TEAR]] they can unleash on their enemies. He&#039;s unbelievably pissed that he hasn&#039;t managed to get any yet- &#039;&#039;&#039;{{Blam|YOU GAVE IT AWAY?!?!? FFUUUUUUUUUUUUUUUUUUUUUUCK YOUUUUUUUUUU}}&#039;&#039;&#039;&lt;br /&gt;
*Khorne &amp;lt;strike&amp;gt;secretly&amp;lt;/strike&amp;gt; &#039;&#039;{{Blam|BLATANTLY}}&#039;&#039;&#039; hates everyone who kills the defenseless in his name. He&#039;d plot ways to kill them, but he&#039;s too mad to do that. (So what else is new?)&lt;br /&gt;
*Khorne was just able to stand watching Jurassic World once it got going due to the Indominus Rex and how it made everything else look like bitches.  He raged when it died.  He&#039;s looking for its skull &#039;cause he wishes he could have it as one of his servants- *sounds of swords and blood* &#039;&#039;&#039;{{Blam|FAGGOT!}}&#039;&#039;&#039;  (Why couldn&#039;t Khorne just seek the skull of the Mosasaurus that killed it?  Or Rexie, T-rex is classic, I hear you say.) To that, I answer that coz without the Mosasaurus then Rex would&#039;a DIED.&lt;br /&gt;
*Khorne is unsure whether or not he hates [[Cultist-chan]], due to a) the fact that she can&#039;t do anything except scream about &#039;kap-tooring eet for kay-oss&#039; and get purged and b) the fact that she&#039;s so good at spreading [[RAEG]] amongst various unlucky meatsacks and fa/tg/uys. And that indecisiveness makes him foam at the mouth in an unending rage.&lt;br /&gt;
*Khorne practically invented flipping the table when you lose at card games, or it goes too slowly. He does this whenever the major Warp entities play cards in the Formless Wastes.&lt;br /&gt;
*Followers of Khorne actually have the ability to pull off [[LIIVI]]/[[Eldrad]] level dick-style moves in battle. They just choose not to do this.&lt;br /&gt;
*Khorne wanted [[Settra the Imperishable]] as one of his servants once. However, Settra won&#039;t ever serve Khorne, even going so far as to give ALL OF CHAOS the &#039;&#039;&#039;motherfucking middle finger&#039;&#039;&#039; before going off to hunt down [[Nagash]]. That said, Settra may well be one of the few mortal beings besides his own servants Khorne has any respect for. He still hates Settra though.&lt;br /&gt;
*Slaanesh once created some Kayos Spess Mehreens with his/her colour scheme, but with armour nicked off fallen Khornate warriors. And when Khorne saw this, &#039;&#039;&#039;his wrath was legendary&#039;&#039;&#039;.&lt;br /&gt;
*Slaanesh and Khorne also have regular &#039;plans&#039; on Friday night- *sounds of something even bigger than a [[Bloodthirster]] coming through and much ripping and tearing* &#039;&#039;&#039;{{Blam|NO! YOU&#039;RE LYING!}}&#039;&#039;&#039;&lt;br /&gt;
* [[Emperor|That Twat With The Chair]] and Khorne haven&#039;t &#039;&#039;&#039;SMACKED DOWN&#039;&#039;&#039; yet, but Khorne is secretly looking forward to it when it happens- he wants to test Spess Jaysis&#039;s might against his own. Tickets are now on sale!&lt;br /&gt;
*If an internet hyperlink comes up red, it&#039;s not because the page doesn&#039;t exist, it&#039;s because Khorne looked at what was once on the other end, and &#039;&#039;&#039;he didn&#039;t like what he saw&#039;&#039;&#039;, so much so that the hyperlink is stained with the blood of what once was.&lt;br /&gt;
* Khorne&#039;s favorite form of grouping is in ogdoads, for reasons that should be obvious once you know what that word means.&lt;br /&gt;
* Khorne&#039;s favorite [[video game|vidja]] was [[Doom]]. he abandoned it in a strange combination of terror and appreciation once he learned it was Biographical/Autobiographical.&lt;br /&gt;
* If Khorne is acting calm towards you, don&#039;t relax. He doesn&#039;t like anything, he just hates some things less than others. There is such a thing as cold-hatred.&lt;br /&gt;
* Khorne was &#039;&#039;&#039;ALMOST&#039;&#039;&#039; pleased when [[Iskandar Khayon]] smashed his ship, the &#039;&#039;Tlaloc&#039;&#039;, into the Slaaneshi world of Harmony, killing a whole shitload of Slaaneshi fucks and breaking the planet in half. Then he remembered Khayon was a damn Thousand Son Sorcerer. Fuck.&lt;br /&gt;
*[[TTS|Khorne will not stab you in the back. He will simply stab you in the face until your face stops resembling a face.]]&lt;br /&gt;
*Very few beings have ever earned Khorne&#039;s respect. but the most notable is the &#039;&#039;&#039;MOTHERFUCKING DOOMGUY!!!&#039;&#039;&#039; (another is Valen the ancestor of [[Kharn]]).&lt;br /&gt;
*DOOM 2016 &amp;lt;s&amp;gt;tells of a &amp;quot;Wretch&amp;quot; who made the Doom Slayer an adamantine Amour from the deepest parts of the forges of Hell. And since Khorne CAN craft absolute destructive Weapons and impenetrable Armour...&amp;lt;/s&amp;gt; (he did not make the armor for him but he approves of him using it.)&lt;br /&gt;
*Khorne is mixed on snipers. Partly because they sneak and hide like pussies and don&#039;t get into a proper fight, and partly because headshots ruin perfectly good skulls. However, sniping is the most skillfull form of shooting. It’s also Slaaneshi.&lt;br /&gt;
*Khorne&#039;s favorite author is Sun Tzu.  Three guesses why if you know what he&#039;s written.&lt;br /&gt;
*Khorne is the patron god of Chimpanzees (no seriously, look them up; those bastards are the fucking marauding barbarians of the jungle, especially since their cousins the Bonobos seem like milktoast Slaanesh followers).&lt;br /&gt;
*Thanks to his relationship with Valkia the Bloody, Khorne may or may not be married to the devoted blood and gore addicted maiden of war.&lt;br /&gt;
*Despite his association with canines, Khorne also has a pet rabbit, which he [https://www.youtube.com/watch?v=pmu5sRIizdw loaned out to appear in a certain comedy film].&lt;br /&gt;
*Khorne is also the god of tsunderes, no, seriously, as stated in a previous section, which is even further added by many tsunderes being red themed, this makes Khorne RAAAAEEEG! even more as his followers are supposed to be manly armored guys and not teen girls in school uniform, but hey, that&#039;s the internet for you!&lt;br /&gt;
&lt;br /&gt;
==Gallery==&lt;br /&gt;
{{promotions}}&lt;br /&gt;
&amp;lt;gallery&amp;gt;&lt;br /&gt;
Klaher-baklaher-khorn.jpg&lt;br /&gt;
Image:Khornate.JPG|Khorne&#039;s followers off the battlefield. REVERSE ARMWRESTLE!!!&lt;br /&gt;
Image:khornewaffel.JPG|Waffles for the Blood God!&lt;br /&gt;
Image:Khornetrainer.JPG|Khorne&#039;s trainers prefer violent Pokémon. &lt;br /&gt;
Image:Khorne_tattoo.jpg|Mark of Khorne.&lt;br /&gt;
Image:Free like a riding demon by Ragathol.jpg|Khornette.&lt;br /&gt;
Image:Backwardsthrone.jpg|Just as Planned. Always. As. Planned.&lt;br /&gt;
File:Khornette.jpg|Khorne wants to know why the drawfags never give them noses. &lt;br /&gt;
File:Tea Time.jpg|In the grim darkness of the far future, there is still time for tea...&lt;br /&gt;
File:Khorne-Art.jpg|Warriors of Chaos: making everything in 40K look like bitches since 2002.&lt;br /&gt;
Image:You&#039;re_madder_than_Khorne.png|There &#039;&#039;&#039;is&#039;&#039;&#039; such a thing as being too mad for Khorne!&lt;br /&gt;
Image:Khorneholiover2.png |The [[Cornholio the Cultist|Great Khorneholio]]. He needs blood and skulls for his bunghole.&lt;br /&gt;
Image:Khorne-and-Slaanesh.jpg|Nine months later Khaine was born...&lt;br /&gt;
Image:Anon_pleases_Khorne.png|Who knew Berzerkers came in &#039;&#039;Shrimp&#039;&#039; size?&lt;br /&gt;
Image:Khorne Flakes.jpg|The tastiest of all! Add blood for more flavor.&lt;br /&gt;
Image:Khorne_flakes.jpg|Literal &amp;lt;s&amp;gt;corn&amp;lt;/s&amp;gt; Khorne Flake Cake!  Some absolute madlad/madlass actually did it!&lt;br /&gt;
Image:Khorny Meme.jpg|Whoever made this has too much time on their hands. And access to imgflip.&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==See also==&lt;br /&gt;
&lt;br /&gt;
*[[Brass]]&lt;br /&gt;
*[[Berserker]] - Chaos Space Marines with Axes and a bad attitude.&lt;br /&gt;
*[[Angron]] - Daemon prince of Khorne and the Primarch of World Eaters.&lt;br /&gt;
*[[World Eaters]]&lt;br /&gt;
*[[Khârn|Khârn the Betrayer]] - A pretty fun guy to be around.&lt;br /&gt;
*[[Valkia the Bloody]] - Scarousal in it&#039;s purest form.&lt;br /&gt;
*[[Warhammer_40,000/Tactics/Khorne_Daemonkin(7E)|Tactics/Khorne Daemonkin]] - That&#039;s right, meatsacks! The servants of Khorne have their own codex!&lt;br /&gt;
*[[Age of Sigmar/Tactics/Chaos/Blades of Khorne|Tactics/Blades of Khorne]] - Khorne&#039;s servants in AoS.&lt;br /&gt;
*[[Rage]]&lt;br /&gt;
*[[Sorcerers of Khorne]] - Double heresy!&lt;br /&gt;
*[[Doombreed]] - One angry son of a bitch.&lt;br /&gt;
*[[Doom|the one guy Khorne respects]]&lt;br /&gt;
* This pretty much sums up his forces: http://www.youtube.com/watch?v=9-gSJW3sHXE&amp;amp;feature=channel_video_title&lt;br /&gt;
*[[Katanas_are_Underpowered_in_d20#Khorne_is_underpowered_in_40k|Khorne is underpowered in 40k]]&lt;br /&gt;
* http://www.youtube.com/watch?v=vljHBXA3UKE - death metal song devoted to Khorne. &lt;br /&gt;
* https://www.youtube.com/watch?v=ml3sjEiViXc - better death metal song.&lt;br /&gt;
* http://www.youtube.com/watch?v=D8mEOiI4pjs - thrash metal song summing up Khorne pretty well.&lt;br /&gt;
* https://www.youtube.com/watch?v=edNUp4GkukI - can&#039;t forget the blackened thrash.&lt;br /&gt;
* http://www.youtube.com/watch?v=KUB9QGKCNmI - a bunch of anime Khorne worshippers. Better than it sounds.&lt;br /&gt;
* https://www.youtube.com/watch?v=D8mEOiI4pjs - another metal song devoted to Khorne. GW actually commissioned this one. Yes, they really were that awesome back in the day.&lt;br /&gt;
&lt;br /&gt;
{{Template:ChaosGods}}&lt;br /&gt;
[[Category:Warhammer 40,000]][[Category:Age of Sigmar]][[Category:Blades of Khorne]]&lt;/div&gt;</summary>
		<author><name>2601:585:8301:76D0:F1AA:32AA:9C83:B9E1</name></author>
	</entry>
	<entry>
		<id>http://2d4chan.org/mediawiki/index.php?title=Khorne&amp;diff=289600</id>
		<title>Khorne</title>
		<link rel="alternate" type="text/html" href="http://2d4chan.org/mediawiki/index.php?title=Khorne&amp;diff=289600"/>
		<updated>2021-03-03T21:15:04Z</updated>

		<summary type="html">&lt;p&gt;2601:585:8301:76D0:F1AA:32AA:9C83:B9E1: &lt;/p&gt;
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&lt;div&gt;[[File:Khorne mark.png|center]]&lt;br /&gt;
{{heresy}}&lt;br /&gt;
{{awesome}}&lt;br /&gt;
[[File:khorne_by_baklaher-d7335e6.jpg|500px|thumb|right|Special K in all his glory, Sitting comfortably on his Skull Throne, being pissed off at everyone and everything, because to him it&#039;s all bullshit]]&amp;lt;div style=&amp;quot;font-size:1.10em;font-weight:bold;font-style:italic;font-family:serif;margin-top:1em;margin-bottom:1em&amp;quot;&amp;gt;&amp;lt;span style=&#039;color:red;font-size:100%&#039;&amp;gt; BLOOD FOR THE BLOOD GOD! SKULLS FOR THE SKULL THRONE! &amp;lt;br&amp;gt;- The creed of Khorne being Overused to Death&#039;&#039;&#039;&amp;lt;/span&amp;gt;&amp;lt;/div&amp;gt; &lt;br /&gt;
&lt;br /&gt;
{{Topquote|Anger, which, far sweeter than trickling drops of honey, rises in the bosom of a man like smoke.|Homer}}&lt;br /&gt;
&lt;br /&gt;
{{Topquote|The important thing in life is not victory but combat: it is not to have vanquished but to have fought well.|Pierre de Coubertin}}&lt;br /&gt;
&lt;br /&gt;
==Introduction==&lt;br /&gt;
[[RAGE|&#039;&#039;&#039;Khorne&#039;&#039;&#039;]], also known as Kharnath, Arkhar, Khorgar, [[Viking|Kjorn]], Khar, the Great Brass Bull, the Bloody Handed, the Axefather, the Bloodwolf, The Great Khorneholio, Special K, the [[Ulric|Wolf-Father]], Frowny Face McMurderaxe, Sergeant Slaughter, the Lord of Fighters, the Messiah of Mayhem, Call of Duty: Demon DLC, [[If the Emperor had a Text-to-Speech Device|The Paraplegic Sociopath]], [[If_the_Emperor_had_a_Text-to-Speech_Device|MegaSatan]], Definitely not fucking Khaine, [[Dwarf Fortress|Armok]], Stone Cold Steve Austin, Khornelias Fudge, Kellogg&#039;s Khorneflakes, Big Red, Chile Con Carnage, Daddy’s little princess (HEY, FUCK YOU!) and 8860 other names is the [[Chaos God]] of war, murder, savagery, hatred (though he is starting to question that one at times thinking it belongs more to [[Slaanesh|his arch enemy]] than it does him), murder, destruction, rage, wrath, murder, battle, barbarism and [[Vance Motherfucking Stubbs|manliness]]...oh and did we mention murder. He is also the mofo that the Klingons worship. As well as this he symbolises courage, athleticism, determination, daring, discipline, sportsmanship, honor, impulsiveness, struggling onward in the face of any odds, and survival of the fittest. But mostly he&#039;s simply about being angry.&lt;br /&gt;
&lt;br /&gt;
He is commonly held to be the strongest [[Chaos]] God by default (though this is technically incorrect) and is associated with wolves and powerful hunting dogs, as well as lions and bulls. For another reason that is likely inspired by occultism, Khorne&#039;s sacred numbers Four and eight - and thus, his followers tend to organize themselves into groups of fours, eights and their multiples. Fun fact, this also means that the names of Khornate daemons are usually comprised of eight letters...Though exceptions exist. (The Chinese, Vietnamese, and Koreans value the number 8 due to its similarity with the Chinese character for prosperity does that make them Khornate worshippers?)&lt;br /&gt;
[[File:SkullThrone.jpg|400px|right|thumb|The Big K in all his glory contemplating on whose rectum he is going to shove his chainaxe into with extreme prejudice.(Spoiler: its everyone)]]&lt;br /&gt;
Khorne, by virtue of being the most prominent Chaos God, is also the second most powerful general &amp;quot;deity&amp;quot; in both iterations of Warhammer (Nurgle has him beat but only because of the fact that everything eventually comes to him) In both versions of Warhammer, his followers are characterized by an overbearing need to spill blood and engage in honest battle, as well as a violent code of martial honour and a &amp;quot;survival of the fittest&amp;quot; approach to morality. They tend to be dutiful, as well, but said duties involve whacking their axes into their enemy and painting their blood all over villages gargling their blood as mouthwash (if only because Khorne&#039;s only real command is to spill worthy blood in his name). &lt;br /&gt;
&lt;br /&gt;
This is where Khorne and Slaanesh generally clash directly and openly as enemy gods, aside from the fact that everyone in the warp hates Slaanesh. While Khorne instills discipline, honor and a sense of selfless duty in his followers to obey a single purpose (usually spill blood in his name), Slaanesh is the polar opposite. Slaanesh instead tells his/her followers to do &amp;lt;strike&amp;gt;whoever&amp;lt;/strike&amp;gt; whatever they want in their own selfish pursuit of pleasure, caring not for the consequences of their actions (e.g; using your authority to hoard food from your starving citizens, so you can indulge in bottomless gluttony every day).&lt;br /&gt;
&lt;br /&gt;
This is also why Khorne is at odds with Tzeentch: Tzeentch sees things like honor and discipline as unnecessary hamstrings towards one&#039;s advancement and opts that everything is on the table when one wishes to further their position (why duel your Lord for his position when you could arrange for an &amp;quot;accident&amp;quot; to befall him, instead? Sure its a low-blow, but if your lord was too stupid to see that car bomb coming, was he really deserving of loyalty?). The same can be said of his disdain for sorcery. Tzeentch thinks that mortals using the power of the gods themselves is fair game in their pursuit of progress (so long as you can control it), while Khorne thinks that using anything else but your own strength alone means you are weak and his &amp;quot;survival of the fittest&amp;quot; ideal has no place for you.&lt;br /&gt;
That being said they have some points they agree on. for example using the power of the gods to augment your abilities (i.e. Cloaking your weapons in Warp-fire or Warp-Lightning), can be interpreted as simply using your power to control the power of the gods for your benefit. They also think it looks awesome, And Khorne is perfectly fine with using underhanded methods to deal with someone who is not worth your time (i.e. A “governor” of Jopall), which Tzeentch finds interesting.&lt;br /&gt;
&lt;br /&gt;
Khorne also has the distinction of being the only Chaos God (or any god for that matter) whose word you can take at face value. The other gods don&#039;t realize that disdain for scheming and backstabbing isn&#039;t the same as being stupid. Nor do they realize that over-complicating things is actually the worst thing a planner can do. The more unnecessary variables to a plan, the easier it is for something to break. ([[Just as Planned|that said Tzeentchian plans have divination included into them, eliminating most tactical miscalculations]], [[Not as Planned|unless Tzeentch wanted it to happen.]]). So - you actually want results? Be practical. Involve only as many steps as you need. Beat someone until they&#039;re reduced to a bloody smear on the ground - no step 2 required.&lt;br /&gt;
&lt;br /&gt;
Basically, Khorne isn&#039;t a stupid brute, he&#039;s actually pretty smart. The god of battles knows a thing or two about tactics and warfare. That said, Khorne&#039;s doctrine is inflexible. One, straightforward approach to anything. Simply put: Break everything in half. Which means that it all rides on an &amp;quot;all-or-nothing&amp;quot; deal. If his battering ram approach doesn&#039;t work there&#039;s little to be done to salvage the situation beyond everyone dying a glorious death. Usually this isn&#039;t the case for most battles, the Khornates&#039; overwhelming need to quench their bloodlust gets in the way of reorganization. Of course, if things go according to plan, there are only few things that can stop the demonically-possessed no brakes hate train.&lt;br /&gt;
&lt;br /&gt;
If Khorne had a voice actor it would have been BRIAN BLESSED but BRIAN chose Gotrek instead, the rejection sending Khorne&#039;s rage to new heights (unsubstantiated rumors say Khorne&#039;s considered sending Skulltaker and Karnak after BRIAN BLESSED, but Khorne realized all he&#039;ll get from that is two dead daemons with burst eardrums).&lt;br /&gt;
&lt;br /&gt;
[https://www.youtube.com/watch?v=z8ZqFlw6hYg Here is his theme song.]&lt;br /&gt;
===Appearance===&lt;br /&gt;
Khorne is described as resembling a giant, iron-hewed warrior clad in red armour, with a massive sword and a winged helm that conceals a snarling face like that of a wolf. This humanoid form could be seen as something darkly meaningful, were it not for the fact that more or less everyone in both settings is conveniently human-shaped.&lt;br /&gt;
[[File:Khorne First.jpg|thumb|right|400px|The first depiction of Khorne in Warhammer art.]]&lt;br /&gt;
Of course, most artists at GW forget that he&#039;s supposed to look a giant Chaos Warrior and instead make him look like an overgrown Bloodthirster on a chair.&lt;br /&gt;
&lt;br /&gt;
===Khorne and His Worship===&lt;br /&gt;
Khorne is the easiest god ever to worship. Where [[Tzeentch|other]], [[Slaanesh|more]] [[Nurgle|pussified]] gods may demand you to memorize overly long prayers and hymns, or to build huge houses of worship and other such unmanly bullshit, Khorne is venerated with one thing and one thing only: the time-honoured tradition of [[rip and tear|hack&#039;n&#039;slash]]. &lt;br /&gt;
&lt;br /&gt;
Khorne is worshipped on the battlefield. His hymns are the sound of steel on steel, his sacraments are the blows of hammer and axe, his only prayer the bellowing of the warcry &amp;quot;Blood for the Blood God! Skulls for the Skull Throne!&amp;quot; and his libation is the blood spilled in his name. &lt;br /&gt;
&lt;br /&gt;
In essence, you worship Khorne by being a good warrior. And as a warrior, you&#039;ll find your interests and his tend to generally align; he wants death but isn&#039;t picky on who, and you want to live to fight another day. Thus, the mere act of preserving your life will earn the pleasure of the god of battle. In a setting where there is no peace, only war, Khorne is always going to be massively powerful. Further, most of the armies embody one of his aspects - [[Space Marine|Powerful]] and [[Necron|fearless]] warriors are the [[Chaos|chosen]] of Khorne, but he favors those who use [[Ork|brute force assaults]] carried out with [[Tyranid|singular purpose and no remorse]] just as well. [[Just As Planned|Khorne wins in fights his forces weren&#039;t even involved in]].&lt;br /&gt;
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However, Khorne is one of those honourable war-gods. So don&#039;t think that beating your enemies by anything other than sheer strength, skill and aggression will make him happy. And for the love of Sigmar/Emprah, don&#039;t try to cheat by picking fights with the weak or helpless or by giving him baby skulls. Khorne expects a form of savage, viking-esque dignity from his followers and for them to be generally [[Fist of the North Star|manly]], this means you have to fight worthy opponents and those generally able to at least hold up a sword. &#039;&#039;Only after&#039;&#039; the worthwhile enemies are out of the way; then you can gorge yourself on the blood of women and children all you want (or make them fight amongst themselves and recruit the survivors, or enslave them, or whatever). Most of the writers forget this, thinking that Khorne really gives no fucks about what you kill, and it makes Khorne [[Rage|snarl in anger]]. Though he continues to send his flesh-hounds to hunt down those who flee and abandon their brothers on the battlefield, be they Chaos or non-Chaos. &lt;br /&gt;
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Aside from that and (obviously) never backing down from a fight, Khorne has no commandments whatsoever. But deviating from the aforementioned in the slightest is begging for the flesh-hounds to tear your ass apart.&lt;br /&gt;
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Such as it is, it would be incorrect to think Khorne doesn&#039;t have priests dedicated to him. Though, being a warrior god, these priests tend to be warriors themselves and are often marked by their god. In essence, the only difference between them and a Chaos marauder/Space Marine is several pounds of armour. In Warhammer Fantasy, these priests are called &#039;Bloodfathers&#039;, and in lieu of magic that is gifted to their priests by other gods, Khorne just gives [[AWESOME|HOLYSHITAWESOME]] fighting skills and visions of bloodshed. In [[Age of Sigmar]], they&#039;re called Slaughterpriests and they basically lead by example, killing while screaming out Khorne&#039;s name. If the killing is good enough, Khorne will empower the priest and/or his allies; but if the killing is unworthy, the priest himself will feel Khorne&#039;s wrath.&lt;br /&gt;
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Khorne is also venerated by working brass into your armour and weapons and donning fashionable high collars. Occasionally, a warrior so pleases Khorne that he gifts him with specially made ones that in addition to looking fabulous can also grant total fucking immunity to magic. After all, who needs spellcasting when you can make a motherfucker&#039;s spine disappear - with your bare hands no less?&lt;br /&gt;
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Anyway, Khorne is worshiped by warriors, generals and basically anyone who likes battle. His chosen Space Marines legion is of course the World Eaters, in Warhammer Fantasy, the Norscans tend to venerate him with the greatest piety, especially the Aesling tribe, who are Khorne&#039;s most devoted servants in Fantasy.&lt;br /&gt;
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===Khorne&#039;s take on magic===&lt;br /&gt;
As posted some time ago by an Anon who managed to perfectly sum up what Khorne&#039;s opinion on magic is: FUCK WIZARDS!!!!&lt;br /&gt;
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While that&#039;s a pretty accurate summation, there&#039;s also some nuance to it that is not at all helped by GW&#039;s habit of changing things every new edition or keeping shit consistent between writers. With that in mind, let&#039;s get into the details of what the &amp;quot;FUCK WIZARDS&amp;quot; thing means.&lt;br /&gt;
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The hate of psykers/wizards/etc is pretty much the exact same and works by the same logic for both Khornates and the Adepta Sororitas/Black Templars/etc: it&#039;s a [[Conan the Barbarian|Conan-esque]] swords and sorcery thing. Khornates hate wizards for [[3e|trivializing encounters with a single spell and overshadowing fighters]] and turning what should be a clash of might or a military endeavor into a weird wizard show where people turn into frogs and beguile their opponents into killing one another. They hate Slaaneshi for the same reason, due to how they often take what should be a wholesome murderfest and make it into something creepy and weird, what with them &amp;quot;discomporting themselves with the dead&amp;quot; and all that. In Realms of Chaos, its entirely possible for a librarian or wizard to go to Khorne; they just refrain from using their psi/magic powers for anything else but resisting spells in combat from that point onward.&lt;br /&gt;
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Khorne and his followers are okay with laser beams. They are okay with sniper rifles. They are okay with flaming swords. They are okay with running people over with tanks. They are okay with blitzkriegs. They are okay with chemical gas. They are okay with holocausts. They are okay with exterminatus. They are okay with good tactics. They are okay with berserker charges. They are okay with honorable duels at dawn.&lt;br /&gt;
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They are &#039;&#039;not&#039;&#039; okay with turning people to frogs, mind control, raining glitterdust from the skies to blind everyone, raising armies of zombies to do the killing for you, and so forth. They are not okay with someone pointing a finger and their opponent dropping dead. And they are most definitely not okay with someone who got their power solely by bargaining with daemons instead of earning it themselves. (While it&#039;s quite possible to get power via daemonic bargains and not earn Khorne&#039;s ire, that requires you to have already become a powerful fighter or be willing to risk death and inflict grievous bodily harm on others, i.e. &#039;&#039;earning&#039;&#039; it.)&lt;br /&gt;
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They are okay with daemonic summoning rituals because Khorne&#039;s daemons are all about the hack-and-slash ultraviolence.  They are okay with using psychic abilities or daemonic aid to navigate the warp because that means they don&#039;t end up crashing into suns or getting whisked to some distant corner of the universe where there&#039;s nothing worthwhile to kill. They are okay with sending and receiving astropathic messages because they recognize the value of relatively fast interstellar communication. They are okay with chaining wizards up and forcing them to eternally forge magic items on pain of death because that lets the fighters kill things more easily.&lt;br /&gt;
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One may consider it hypocritical that Khornates are okay with blatantly unfair TECHNOLOGICAL murder, but not okay with blatantly unfair MIND/MAGICAL murder. The point, or at least one interpretation, is that wizards/psykers fucking cheat. They do. They steal the power of the Warp for their own ends. As long as they stay in line, and do nothing but permit the warrior to enact his craft as he so wills, fine, let them live (albeit in terror and likely enslaved by chains of brass) until the day they are no longer useful, at which point their skulls can join Khorne&#039;s throne.&lt;br /&gt;
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But stealing the Gods&#039; own fire and using it to do what mortals should do through their own skill and strength is unacceptable. Remember that technology is completely valid to Khorne. Stealth is completely valid to Khorne. Skill is completely valid to Khorne. Cleverness is completely valid to Khorne. The nuclear bomb and other innovations that come after it could be seen to be unfair. But it is a mortal invention. Mortals should give honor to Khorne by murdering each other through the sweat of their brow. Granted the lines got pretty blurry when AoS introduced the Slaughterpriest.&lt;br /&gt;
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The scientist who devises new ways to kill is a saint. His work can be put to any other use -- [[Slaanesh|enriching human life]], [[Nurgle|ending hunger, fighting diseases]], [[Tzeentch|answering great questions]]. But the scientist who devises new bombs and weapons is, in his own way, a champion of Khorne. He takes his limitless human potential and nobly limits himself to new ways to kill. Whether you kill with a sword or a bomb, you are killing using good old fashioned mortal strength and genius. You aren&#039;t stealing warp energy from the gods in the form of a fireball and cravenly calling it your own.&lt;br /&gt;
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The forger of enchanted weapons, though deserving of slavery and abuse as all wizards are until the day they die, is an ideal symbol. It is fitting that spell energy is subjugated to and entombed within cold steel, just as wizards deserve to be subjugated to warriors until they lie cold and headless in the ground or else burnt to ash. The magic weapon is a symbol of might&#039;s superiority to magic.&lt;br /&gt;
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The jury is still out on how okay Khorne is with magically imbued people who didn&#039;t get their power from him, but [[Tzeentch|given]] [[Nurgle|the]] [[Slaanesh|other]] [[God-Emperor_of_Mankind|possible]] [[Sigmar|benefactors]], he&#039;s probably not the biggest fan.&lt;br /&gt;
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Blood for the Blood God! Skulls for the Skull Throne! When the Galaxy burns, we will define righteousness!&lt;br /&gt;
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tl;dr Magic is unmanly, grab a sword (or a 16-inch battleship cannon, if that&#039;s your thing) and go kill like a real man already.&lt;br /&gt;
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===Khorne and other Chaos gods===&lt;br /&gt;
As a rule, Khorne despises [[Slaanesh]] because they&#039;re an effeminate milk-sop who can&#039;t grow a beard or swing an axe like they&#039;ve got a pair (even though Slaanesh probably has the biggest pair, but less on that), and also because he personifies acting outwardly (ie: seeking the deaths of others), while Slaanesh acts inwardly (ie: seeking their own pleasure). Khorne also finds Slaanesh&#039;s obsession with luxury and torture wasteful and dishonorable. Slaanesh is about living it up while Khorne is about tearing it the fuck down. Not to mention its apparent belief that those who wrong you are meant to suffer for it, which Khorne surprisingly doesn&#039;t agree with. One of the few Slaaneshi things Khorne &#039;&#039;doesn&#039;t&#039;&#039; have a problem with is the desire for perfection in battle; spending year after year training to master an aspect of combat, constantly pushing your limits and never being satisfied until you get it &#039;&#039;just right&#039;&#039; is a perfectly acceptable way to live, so long as you remember to shed blood and take skulls.&lt;br /&gt;
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Khorne also hates [[Tzeentch]] - though they are not fundamental rivals - because his reliance on magic is seen as a sign of weakness and his desire not to face his foes in person is decried by Khorne as cowardly. Khorne sees his penchant for deceit and trickery as dishonorable. Also, Khorne prefers muscles over books (plus Tzeentch is a huge NEEEEEEEEEEEEEERD). Tactics and stratagems are all well and good because that&#039;s how armies win and seemingly-doomed warriors eke out a victory against seemingly-impossible odds.&lt;br /&gt;
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Khorne thinks he hates [[Nurgle]] also, because while the ability to endure immense pain is good - great, even! - and calmly acknowledging defeat is just as acceptable as trying to kill your opponent with the last dregs of strength your dying body has left, the fat fuck doesn&#039;t even try to get shit done. Thus, his embodiment as sloth runs contrary to the active, vital aspect of Khorne, but he&#039;s all for death if its by homicide or genocide. &lt;br /&gt;
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There&#039;s also [[Solkan]], the not-Chaos Chaos God of Law and a rival of Khorne, being the only Chaos god that can match him in sheer RAAAAEG. Khorne likes to sit back and have a chuckle at Solkan&#039;s outbursts, if only because the last time he actually tried to move in on Solkan&#039;s turf he lost that fight. Not even the Blood God can top the sexually frustrated wrath of a guy looking for his [[Arianka|sisterwife]].&lt;br /&gt;
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Of all the Chaos gods, Khorne actually hates [[Malal]] the least. For one thing, he respects the lost god for sticking to his guns: he hates the other gods, wants them dead and is actively working towards that goal. Since Nurgle just sits there being a scabby procrastinator, Tzeentch just has to have his fingers in everyone&#039;s business and Slaanesh is fucking Slaanesh (really, they are), this is something Khorne can sympathize with. Also, Malal is one of the only chaos gods to put up a halfway decent fight when Khorne manages to find him, which would mean that they would be best buds if Malal wasn&#039;t a self-destructive, omnicidal lunatic.&lt;br /&gt;
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In short, he has problems with almost everyone and pissed at almost everyone, including you even if you worship him (usually it&#039;s a matter of how pissed he is at you). And they hate him too, except for Nurgle, who&#039;s too nice to hate anyone. If you earn his respect however, he will give you it (he has high standards though, meeting them is quite hard.)&lt;br /&gt;
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===Khorne and non-Chaotic Gods===&lt;br /&gt;
Well, [[Ulric]] is his little brother and they tend to get along rather well. Ulric&#039;s still ridiculing Khorne over the fact that one of his greatest champions, Haargroth, got his head smashed in by Ulric&#039;s Ar-Ulric, Khorne usually replies by pointing out that &#039;&#039;Storm of Chaos&#039;&#039; isn&#039;t canon anymore. Not that that stops Ulric. Khorne and Ulric often get into arguments over which one of them is moar Viking; with Khorne usually winning by pointing out that his top worshipers actually are Vikings and that he has a Valkyrie. They also settle this with arm wrestling and drinking contests. There&#039;s a lot of belligerence, but you can sense the brotherly love underneath. Indeed, it&#039;s kind of a [[Fist of the North Star|Raoh/Ken relationship]].&lt;br /&gt;
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Despite both being war-gods, Khorne has a poor relationship with [[Myrmidia]]. Khorne, despite being a master of tactics and sieges and the finer points of warfare, vastly prefers a manly head-on charge, and Myrmidia&#039;s sissy &amp;quot;planning&amp;quot; approach to warfare therefore offends Khorne.  Most meetings between the Blood God and the Maiden of Strategy end with the Blood God fuming impotently because his strict code of martial honour does not permit him to hit girls (or pull their hair) and retreating to his tree house.&lt;br /&gt;
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Khorne is the only Chaos God who tolerates Sigmar because he thinks he&#039;s pretty bad-ass AND respects the idea of a mortal man becoming a god. That and Sigmar&#039;s comic book series, Sigmar the Emprahrian, has great splashpages of fights and no SWORDSWORDSWORDS. However, this tolerance is only one-sided, and while Khorne respects him, it doesn&#039;t mean he won&#039;t try to put an axe in his head for being an sworn enemy of Chaos.  &lt;br /&gt;
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When asked about the [[Emperor]], Khorne usually responds with a streaming torrent of bloody curses and oaths which causes a bloody froth to start leaking from his helmet. In short, he is remarkably indifferent to the old man. Ironically, they share many of the same beliefs: They both disliked psykers, they both have a kick ass thrones, and they both have units dedicated to close combat. Hell, even the Emprah&#039;s head is a skull. What&#039;s not to like...oh maybe the fact that he&#039;s a COMPLETE FUCKING HYPOCRITE!&lt;br /&gt;
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Khorne is utterly sick and tired of anyone who dares associate him with [[Khaine|40Khaine]]. Before eviscerating anyone who makes that connection, he will often give a short PowerPoint presentation, explaining how Khaine is an honourless god of murder and sadism while he himself is a god of honourable and forthright battle and courage, and how sadism is contrary to his code (Khorne indeed used to be about honorable combat, but now he&#039;s just about mindless violence and hating everyone for either piss-poor reasons or for no reason at all. Goddammit, GW). Khorne then reiterates that Khaine&#039;s elfishness and love for scantily clad women is sickening and makes him more like Slaanesh and trashes the elf god in a brutal punching bag sorta way like the prince of pleasure...  Of course, this is just a front on Khorne&#039;s part.  Khaine&#039;s love of war combined with his elfness and that his most ardent worshippers are scantily-clad women proves Khaine to be the secret love-child of Khorne and Slaanesh (tsundere confir- *sounds of violent, painful evisceration* &#039;&#039;&#039;{{Blam|WHO DARES? IN MY OWN PAGE, OF ALL THINGS? FUCK YOUUUUUUUU}}&#039;&#039;&#039; &amp;lt;span style=&#039;color:purple;font-size:100%&#039;&amp;gt;&#039;&#039;&#039;&#039;&#039;[[Slaanesh|Search your feelings you know it to be true]].&amp;lt;/span&amp;gt; Actually, if you consider Ka&#039;Bandha is tsundere for the Blood Angels and Angron was for Horus to the point during the Siege of Terra he made him feel ashamed for implying he didn&#039;t trust him AND the natural state of tsunderes is raging, insulting and violent, well... &lt;br /&gt;
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That being said, Khaine does have a dual nature in Fantasy thanks to being worshiped by [[Dark Elves]] and paid respect to by [[High Elves]], where one side is indeed honorable and just wants to keep fighting and being badass which means Khorne can tolerate him approximately half the time. The fact that both are patrons of [[Blood Bowl]] teams is usually the common ground, with Khaine and Khorne crashing/trashing some other God&#039;s house to watch on game nights while downing can after can of Bloodweisers and shoveling Dwarf Rinds in their faces. Khaine periodically tries to invade the realm of Khorne whenever the Khornate team beats the Dark Elf team, with such meetings ending with Kaine being khorne punching bag and letting his servants brutally take their anger on the incapacitated god and his elven servants. When Khaine&#039;s team beats Khorne&#039;s, Khorne takes out his aggression by beating the fuck out of Slaanesh (no homo) while Dark Elves go on safari hunting [[Warriors of Chaos|Khorne&#039;s worshipers]]. &lt;br /&gt;
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Khorne has absolutely no patience for the [[Horned Rat]], who is a favorite of Nurgle and Tzeentch respectively. It&#039;s a weak vermin whose very existence pisses him off. As a result, Khorne is much more fond of [[Sotek]] who encourages killing the fuck out of [[Skaven]] whenever they appear, and is also a fan of blood sacrifice (the fact that Sotek wants hearts and cares nothing for skulls is reassuring since they don&#039;t intrude on each other&#039;s fetish); this fondness is entirely one-sided.&lt;br /&gt;
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Like the other Chaos Gods, Khorne has no fucking clue what the Great Maw is. However, it doesn&#039;t seem to complain when [[Ogre Kingdoms|Ogres]] worship Khorne, so he&#039;s got nothing against him...her...it...schclim...whatever, the big god-thing that wants to eat.&lt;br /&gt;
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The pantheon of the [[Tomb Kings]] mostly stick to themselves, so Khorne only knows they exist.. &lt;br /&gt;
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Khorne is impressed with the [[Bretonnia|Bretonnian]] race by the fact they&#039;re the epitome of honor and glorious valor. On the other hand, their entire race has been tricked by a single fucking Elf Goddess into doing their every command which fills Khorne with incomprehensible fury. As it stands, the first being that&#039;s going to get the axe when Khorne manages to get an avatar to manifest in the material plane is Lileath. &lt;br /&gt;
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[[Mork]] and [[Gork]]/Gork and Mork are Khorne&#039;s old drinking buddies. They piss him off more than any other beings in existence, but after a good 3-way beatdown and a few billion cases of squig beer he realizes they&#039;re alright company.&lt;br /&gt;
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Khorne has a feeling that he&#039;d get along with the gods of the [[Dwarfs]], but even their introductions (being long ass winded descriptions of their primary worshipers and their lineages) irritate him so much he can&#039;t even get into a conversation with them. One of them is STILL giving his own introduction, and has been for about 20,000 years or so now (and he hasn&#039;t even reached the changes that have happened since he started). Unable to make him aware of what&#039;s going on around him, Khorne simply moved him into the guest room and bricked it off with a wall of skulls.&lt;br /&gt;
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As for the [[Tyranid|Bugs?]], Khorne hates them &#039;&#039;&#039;&#039;&#039;Especially&#039;&#039;&#039;&#039;&#039; due to them not having real blood, just vile alien ichor.&lt;br /&gt;
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==His portrayal in Warhammer Fantasy==&lt;br /&gt;
He&#039;s a half-way mythologically accurate version of [[Viking|Odin]], whose very name means Fury (and one translation means &#039;frenzy&#039;). You could also make the case that Khorne is Thor minus any protective instincts towards humanity, as both are whirling vortices of blood and spit who are associated with the colour red and its connotation of anger. &lt;br /&gt;
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No, that&#039;s it. Get the fuck out; he&#039;s an axe-crazy, psychopathic, evil-as-balls daemonic version of Odin - so basically the Norse god of wisdom, with wisdom actually treated the way Vikings would have recognized.  Currently there&#039;s a bit of a debate about how much of Odin he represents (see discussion page) so this bit will list the similarities and some of the differences.&lt;br /&gt;
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Well, for one thing, Chaos worshipers in Warhammer Fantasy actually are Vikings. Read about them [[Warriors of Chaos|here]]. Secondly, Khorne is closely associated with wolves in that setting (one of Odin&#039;s names literally translates to &#039;Battle Wolf&#039;), and even has a wolf-like pet in Karanak, thus, fulfilling a role similar to Freki and Geri, or more closely, Garmr (having three heads, Karnak also parallels Cerberus from Greek Mythology).  Also, it&#039;s revealed in Knight of the Realm that Khorne owns two hunting wolves/giant fleshhounds called Garmr and Gormr, with whom he partakes in a wild hunt across the heavens.&lt;br /&gt;
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Another point of similarity is that both Odin and Khorne are war gods explicitly connected with berserker rage.  They have their own warrior-cults associated with them who fight with said rage and Odin&#039;s Olfhednar are practically the same as Khorne&#039;s Chosen in both form and function. &lt;br /&gt;
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Additionally, thanks to Valkia, Khorne also has a Valkyrie to further the similarity between him and Odin. This was inevitable, of course, given that the Warriors of Chaos are indeed an evil version of the Vikings as has already been stated. It should also be noted that Valkia&#039;s similarity to the Valkyries is not a superficial one. She is actually referred to as &#039;the Sword-Maiden of the Blood God&#039; in the WoC codex, and is Khorne&#039;s Chooser of the Slain who carries those worthy champions and warriors of his to fight on in the Blood God&#039;s halls after death. &lt;br /&gt;
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Finally, we got a glimpse of his neck of the Realm of Chaos in the Valkia novel written by Sarah Cock-well. It was basically Chaos Valhalla, and here&#039;s some of his quotes:&lt;br /&gt;
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&amp;quot;A cleaved head no longer plots.&amp;quot;  &amp;quot;A head stuck on a pike no longer conspires.&amp;quot;  &amp;quot;Put to the sword they who disagree.&amp;quot;&lt;br /&gt;
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Now for the differences, aside from the obvious physical ones Odin also scries, it&#039;s woman&#039;s magic taught to him by Frigg and Freya.  He&#039;s got the rage, yeah, but he&#039;s also all about fate and averting ragnarok, (directly opposed to Khorne&#039;s goals) even if he knows he can&#039;t stop it since fate works that way; in that regard Khorne is more like Surtr from Norse Mythology (the fiery giant who wages war and brings flames that would consume the Earth - the instigator of Ragnarok).  We see this in the Havamal, Grimnismal, the Voluspa, and the Lokasenna.  Hell, in Lokasenna, we learn he cross dresses, ie was tied into shamanic practices (Indo-Europeans have a thing for seers in drag).  He can also get to Tzeentch levels with his planning and Odin&#039;s perfectly fine with Runic magic, whereas Khorne hates that shit.&lt;br /&gt;
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==Champions Of Khorne==&lt;br /&gt;
===In 40K===&lt;br /&gt;
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* [[Kharn the Betrayer]]: Embodiment of Crazy Awesome and Patron Saint of fun guys everywhere. Kharn is Khorne&#039;s greatest mortal champion in 40K and has a wholly deserved reputation as a team-killing nutso. Once upon a time, Kharn was a straight-laced, meticulous Assault Captain of the World Eaters 8th company. [[Horus Heresy|After a certain chain of events]] he dedicated himself wholly to Khorne, thus becoming one of the most fucking lethal warriors in the galaxy as well as probably the most religiously devoted of Khorne&#039;s servants. Also notable for shattering two entire Space Marine legions by himself with a flamethrower in a single night. Despite this, since his first appearance (where he was no different from other Berzerkers) he became more and more coolheaded when not in combat (and even then there are moments when he is coolheaded in combat). He&#039;s become a swell guy because of this.&lt;br /&gt;
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* [[Angron]]: &#039;&#039;&#039;HE! GETS! SHIT! DONE!!!&#039;&#039;&#039;&#039;. Khorne&#039;s foremost Daemon Prince alongside Doombreed. PERIOD. &lt;br /&gt;
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* [[Doombreed]]: Khorne&#039;s greatest Daemon Prince ever and possibly either Genghis Khan or Turgeis the Devil IRL (probably Genghis Khan, Turgeis the Devil&#039;s infamy mostly came from cowardly tactics - he attacked churches because non-combatants like clergymen and monks didn&#039;t put up the best fights and to steal all the holy relics and decoration made from precious metals). Notable for launching an actually successful Dark Crusade that wiped out two Space Marine chapters. Which is more than a [[Abaddon|certain armless failure has pulled off]].&lt;br /&gt;
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* [[Svane Vulfbad]]: EVEN IN 40K KHORNE&#039;S CHOSEN ARE VIKINGS. Svane Vulfbad was a motherfucking badass [[Awesome|Chaos Terminator Space Wolf Chaos Lord]] who grew tired of the Imperium&#039;s sickening effeminate inability to GET SHIT DONE and the Space Wolves&#039; sickening fur-fetishes and instead decided to dedicated himself to a god worthy of his kickassery. He thus became a badass Chaos Lord dedicated to Khorne (because a berserker god of war who likes axes meshes well with Vikings) and was killed, anticlimactically, by a thunderbolt while fighting Harald Deathwolf.&lt;br /&gt;
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* [[Crull]]: A Chaos Lord from Winter Assault notable only for making idiotic statements, and utilizing Sorcerers in his warband when there&#039;s some possessing to be done. Also has a weird way of saying &amp;quot;drown&amp;quot;.&lt;br /&gt;
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* [[Azariah Kyras]]: A Librarian who somehow became a Champion of Khorne and who ascended to daemonhood. Presumably, his [[Awesome|speaking skills were great enough that the Blood God was able to give him slight leeway in regards to the &#039;no Psyker rule&#039;]], likely because he was a philosopher of carrion and slaughter, showing Khorne&#039;s way as freedom, freedom in meaningless, in mindlessness, which he accuses the functionings of the universe of. Khorne loves that stuff, existentialism for skulls, especially when it&#039;s an arch-traitor responsible for the deaths of billions, then declaring openly his allegience of Chaos to his fellow Mehreens as he is about to ascend as one of the most powerful daemon princes ever. A psyker who uses psykic powers to bring about good old kinetic Exterminatus, their reputation to raise covert cults of slaughter, discover their lust for combat and seek to encompass it, and ultimatedly be the poster child of Khornist Existentialism is too good of a chance for Khorne to pass up, who either wins against the galaxy or gets to devour Kyras&#039; soul in a good long bloodbashing and probably still make a good Greater Daemon of Khorne out of him, probably the one and only Chaos tactical genius who could actually lead a Black Crusade properly. That&#039;s another reason Khorne likes him. Kyras&#039; no funny business style of simply tearing a sector apart however possible tends to draw other Chaos God devotees under the wing of a Khornate champion. Here is the speech of doom that he gives the player&#039;s army (before the last level of the game ) or per canon, the Blood Ravens following Captain Diomedes before the climax:&lt;br /&gt;
&lt;br /&gt;
&amp;quot;Faithful... enlightened... ambitious... brethren. &lt;br /&gt;
&lt;br /&gt;
In but a single decade, a few mere swipes of the pendulum, we have gathered a sacrifice to Khorne that will be made legend.Though it was a simpler, weaker voice that illuminated me during my centuries upon the Judgement of Carrion... it was Khorne&#039;s messenger that showed me the true path of freedom from our pathetic corpse-Emperor. &lt;br /&gt;
&lt;br /&gt;
And what is this path? This meaning, this purpose to which we gather the skulls of our foes? It is nothing. There is no meaning, no purpose. We murder. We kill. It is mindless savagery, this UNIVERSE IS MINDLESS! &lt;br /&gt;
&lt;br /&gt;
In mere hours, billions will die. Innocent! Guilty! Strong and weak! Honest and deceitful! ALL of them! They will scream, they will burn, and for no purpose but that mighty Khorne may revel in their bloodshed! And united in this void of purpose, fear, or duty... we shall at long last be free! &lt;br /&gt;
&lt;br /&gt;
BLOOD! FOR THE BLOOD GOD!!! SKULLS! FOR THE SKULL THRONE!!! LET... THE GALAXY... BUUUURRRRNNN!!!&amp;quot; &lt;br /&gt;
&lt;br /&gt;
Also notable as the single longest-to-fucking-kill-boss in the history of the Dawn of War series other than [[Ulkair]]. (Not that we haven&#039;t found ways to cheese him in under five minutes, namely Tyranids spamming warriors with venom upgrades alongside Hive Lord with his anti-daemon gun) Still, pure undiluted awesome.&lt;br /&gt;
&lt;br /&gt;
===In Fantasy===&lt;br /&gt;
&#039;&#039;&#039;VIKINGS!!!&#039;&#039;&#039; &#039;&#039;&#039;VIIIIIIIIIIIIKIIIIIIIIIIIIINNGSSSSSSSS!!!&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
* [[Valkia the Bloody]]: A pissed off badass Valkyrie who chooses who will fight on in the Halls of the Blood God after they die in glorious battle. She managed to kill a motherfucking DAEMON PRINCE as a lowly, un-Marked, un-augmented human in SINGLE COMBAT to earn Khorne&#039;s favour, CUT ITS FUCKING HEAD OFF, AND THEN CARRIED IT BACK TO THE NORTH TO PLACE AT THE FOOT OF THE SKULL THRONE. And then she died on the way. But Khorne was so impressed by this badassery/pissed off by her death, he resurrected her as a fucking Daemon Princess. Now she flies around the battlefields of the world slaughtering anything that looks at her funny and bearing Norsemen to the Khorne&#039;s place for a glorious afterlife of fighting and drinking. She is also far more attractive than anything of Slaanesh&#039;s menagerie, much to the Prince of Pleasure&#039;s eternal rage and the Bloodfather&#039;s great amusement, primarily due to having hair.&lt;br /&gt;
&lt;br /&gt;
* Garmr Hrodvitnir: Aka Billy Squigins, A Chaos Lord of Khorne who managed to almost kill Gotrek Fucking Gurnisson in a fight. &#039;Nuff said.&lt;br /&gt;
&lt;br /&gt;
* Hrothgar Daemonaxe: A Chaos Lord who only had his rules and miniatures released at a Games Day. He had the statline of a Bloodthirster. His miniature also depicts him throttling an elf, which makes him a good person.&lt;br /&gt;
&lt;br /&gt;
* Arbaal the Undefeated: Nicknamed &#039;Arbaal the Easily Defeatable&#039; due to his rules from Champions of Chaos having been shockingly awful. Arbaal&#039;s been effectively retcon&#039;d out of existence under the excuse that he&#039;s journeyed into the Realm of Chaos to challenge Khorne himself to a fight. &amp;lt;s&amp;gt;Good luck with that.&amp;lt;/s&amp;gt; It went about as well as you expected.&lt;br /&gt;
&lt;br /&gt;
* [[Scyla Anfingrimm]]: The greatest [[Chaos Spawn|You-Know-What]] ever to walk the earth. Scyla was a Chaos Lord of Khorne who got one too many mutations before his time and devolved into a YKW. But he&#039;s the most badass YKW ever, and is a leadership 10 general. Which is impressive considering the only thing he can say is &amp;quot;&#039;&#039;&#039;KILL FOR KHORNE! KILL FOR KHORNE! KILL FOR KHORNE!&#039;&#039;&#039;&amp;quot;.&lt;br /&gt;
&lt;br /&gt;
* Chaos Lord Varmisgal: A Chaos Lord who&#039;s blood has turned to liquid bronze. He is responsible for the stalking brass bull of Nuln and the great raid into the Misty Mountains... it is also alleged he ate his own penis.&lt;br /&gt;
&lt;br /&gt;
* Valmir Aesling: A Norscan king and Champion of Khorne who destroyed the Norse Dwarf Hold of Kraka Drak. Managed to get a fucking Daemon Prince to work for him, slaughtered a metric fuck-ton of Norse Dwarfs (roughly 8 times the manliness of a regular Dwarf and thus worth 24 Space Wolves). [[Awesome|Also rode a motherfucking chariot pulled by skinless bears]].&lt;br /&gt;
&lt;br /&gt;
* Egil Styrbjorn: A Norscan High Yarl of the Skaeligs and probably the greatest epitome of manliness a Chaos Warrior devoted to Khorne can achieve. He slew a lot and took names, kicked Bretonnian arses, sexed many women(all which said was impotent and didnt really find pleasure in, poor guy) yet never got a proper heir (only daughters). It was so bad for him that he adopted a boy that became later his personal shamanistic seer and advisor...that is until he banged a Kurgan Sorceress that was prophesied by said shaman to bear Egil&#039;s son, yet the damned cheese eating surrender monkeys took her and his unborn son away, which he answered them with apocalyptic RAAAAAGE and titanic slaughter (then again, said Sorceress wanted to sacrifice the unborn child for immortality, and she was actually possessing a Bretonnian noblewoman when doing deed with Egil so Egil&#039;s son was in that Bretonnian&#039;s womb and the Bretonnian Knights were rescuing her). And thus there was an epic campaign to retrieve the boy. Wields two badass flaming axes called Garmr and Gormr. Really dislikes the Lady of the Lake and other Southerner gods. So manly he is that he let a Grail Knight stab him only to throw back his sword to him. Also known for embodying Khorne&#039;s tactical take on war, which he mercilessly used against the Bretonnian Knights that stubbornly charged his warriors head on (until said knights realized that they were duped and slaughtered in seconds).&lt;br /&gt;
&lt;br /&gt;
* [[Skarr Bloodwrath]]: Deranged respawning berserker with axes that double as flails. Joined [[Archaon]]&#039;s posse during [[The End Times]] as one of the many Khornate forces that helped hasten the end of the world.&lt;br /&gt;
&lt;br /&gt;
==Fun Khorne Facts==&lt;br /&gt;
* Interestingly the word &amp;quot;Khorne&amp;quot; in Ancient Cypriot Greek literally means to &amp;quot;Shit Blood&amp;quot;. Kh&#039; - &amp;quot;To force outward&amp;quot;,  ORN - &amp;quot;Back passage&amp;quot;, Ee - &amp;quot;Blood&amp;quot;.&lt;br /&gt;
*Doombreed, Khorne&#039;s second daemon prince servant, might actually be Genghis Khan himself.&lt;br /&gt;
*Khorne&#039;s looking for ways to incorporate dinosaurs into his armies, due to the sheer amount of [[RIP AND TEAR]] they can unleash on their enemies. He&#039;s unbelievably pissed that he hasn&#039;t managed to get any yet- &#039;&#039;&#039;{{Blam|YOU GAVE IT AWAY?!?!? FFUUUUUUUUUUUUUUUUUUUUUUCK YOUUUUUUUUUU}}&#039;&#039;&#039;&lt;br /&gt;
*Khorne &amp;lt;strike&amp;gt;secretly&amp;lt;/strike&amp;gt; &#039;&#039;{{Blam|BLATANTLY}}&#039;&#039;&#039; hates everyone who kills the defenseless in his name. He&#039;d plot ways to kill them, but he&#039;s too mad to do that. (So what else is new?)&lt;br /&gt;
*Khorne was just able to stand watching Jurassic World once it got going due to the Indominus Rex and how it made everything else look like bitches.  He raged when it died.  He&#039;s looking for its skull &#039;cause he wishes he could have it as one of his servants- *sounds of swords and blood* &#039;&#039;&#039;{{Blam|FAGGOT!}}&#039;&#039;&#039;  (Why couldn&#039;t Khorne just seek the skull of the Mosasaurus that killed it?  Or Rexie, T-rex is classic, I hear you say.) To that, I answer that coz without the Mosasaurus then Rex would&#039;a DIED.&lt;br /&gt;
*Khorne is unsure whether or not he hates [[Cultist-chan]], due to a) the fact that she can&#039;t do anything except scream about &#039;kap-tooring eet for kay-oss&#039; and get purged and b) the fact that she&#039;s so good at spreading [[RAEG]] amongst various unlucky meatsacks and fa/tg/uys. And that indecisiveness makes him foam at the mouth in an unending rage.&lt;br /&gt;
*Khorne practically invented flipping the table when you lose at card games, or it goes too slowly. He does this whenever the major Warp entities play cards in the Formless Wastes.&lt;br /&gt;
*Followers of Khorne actually have the ability to pull off [[LIIVI]]/[[Eldrad]] level dick-style moves in battle. They just choose not to do this.&lt;br /&gt;
*Khorne wanted [[Settra the Imperishable]] as one of his servants once. However, Settra won&#039;t ever serve Khorne, even going so far as to give ALL OF CHAOS the &#039;&#039;&#039;motherfucking middle finger&#039;&#039;&#039; before going off to hunt down [[Nagash]]. That said, Settra may well be one of the few mortal beings besides his own servants Khorne has any respect for. He still hates Settra though.&lt;br /&gt;
*Slaanesh once created some Kayos Spess Mehreens with his/her colour scheme, but with armour nicked off fallen Khornate warriors. And when Khorne saw this, &#039;&#039;&#039;his wrath was legendary&#039;&#039;&#039;.&lt;br /&gt;
*Slaanesh and Khorne also have regular &#039;plans&#039; on Friday night- *sounds of something even bigger than a [[Bloodthirster]] coming through and much ripping and tearing* &#039;&#039;&#039;{{Blam|NO! YOU&#039;RE LYING!}}&#039;&#039;&#039;&lt;br /&gt;
* [[Emperor|That Twat With The Chair]] and Khorne haven&#039;t &#039;&#039;&#039;SMACKED DOWN&#039;&#039;&#039; yet, but Khorne is secretly looking forward to it when it happens- he wants to test Spess Jaysis&#039;s might against his own. Tickets are now on sale!&lt;br /&gt;
*If an internet hyperlink comes up red, it&#039;s not because the page doesn&#039;t exist, it&#039;s because Khorne looked at what was once on the other end, and &#039;&#039;&#039;he didn&#039;t like what he saw&#039;&#039;&#039;, so much so that the hyperlink is stained with the blood of what once was.&lt;br /&gt;
* Khorne&#039;s favorite form of grouping is in ogdoads, for reasons that should be obvious once you know what that word means.&lt;br /&gt;
* Khorne&#039;s favorite [[video game|vidja]] was [[Doom]]. he abandoned it in a strange combination of terror and appreciation once he learned it was Biographical/Autobiographical.&lt;br /&gt;
* If Khorne is acting calm towards you, don&#039;t relax. He doesn&#039;t like anything, he just hates some things less than others. There is such a thing as cold-hatred.&lt;br /&gt;
* Khorne was &#039;&#039;&#039;ALMOST&#039;&#039;&#039; pleased when [[Iskandar Khayon]] smashed his ship, the &#039;&#039;Tlaloc&#039;&#039;, into the Slaaneshi world of Harmony, killing a whole shitload of Slaaneshi fucks and breaking the planet in half. Then he remembered Khayon was a damn Thousand Son Sorcerer. Fuck.&lt;br /&gt;
*[[TTS|Khorne will not stab you in the back. He will simply stab you in the face until your face stops resembling a face.]]&lt;br /&gt;
*Very few beings have ever earned Khorne&#039;s respect. but the most notable is the &#039;&#039;&#039;MOTHERFUCKING DOOMGUY!!!&#039;&#039;&#039; (another is Valen the ancestor of [[Kharn]]).&lt;br /&gt;
*DOOM 2016 &amp;lt;s&amp;gt;tells of a &amp;quot;Wretch&amp;quot; who made the Doom Slayer an adamantine Amour from the deepest parts of the forges of Hell. And since Khorne CAN craft absolute destructive Weapons and impenetrable Armour...&amp;lt;/s&amp;gt; (he did not make the armor for him but he approves of him using it.)&lt;br /&gt;
*Khorne is mixed on snipers. Partly because they sneak and hide like pussies and don&#039;t get into a proper fight, and partly because headshots ruin perfectly good skulls. However, sniping is the most skillfull form of shooting. It’s also Slaaneshi.&lt;br /&gt;
*Khorne&#039;s favorite author is Sun Tzu.  Three guesses why if you know what he&#039;s written.&lt;br /&gt;
*Khorne is the patron god of Chimpanzees (no seriously, look them up; those bastards are the fucking marauding barbarians of the jungle, especially since their cousins the Bonobos seem like milktoast Slaanesh followers).&lt;br /&gt;
*Thanks to his relationship with Valkia the Bloody, Khorne may or may not be married to the devoted blood and gore addicted maiden of war.&lt;br /&gt;
*Despite his association with canines, Khorne also has a pet rabbit, which he [https://www.youtube.com/watch?v=pmu5sRIizdw loaned out to appear in a certain comedy film].&lt;br /&gt;
*Khorne is also the god of tsunderes, no, seriously, as stated in a previous section, which is even further added by many tsunderes being red themed, this makes Khorne RAAAAEEEG! even more as his followers are supposed to be manly armored guys and not teen girls in school uniform, but hey, that&#039;s the internet for you!&lt;br /&gt;
&lt;br /&gt;
==Gallery==&lt;br /&gt;
{{promotions}}&lt;br /&gt;
&amp;lt;gallery&amp;gt;&lt;br /&gt;
Klaher-baklaher-khorn.jpg&lt;br /&gt;
Image:Khornate.JPG|Khorne&#039;s followers off the battlefield. REVERSE ARMWRESTLE!!!&lt;br /&gt;
Image:khornewaffel.JPG|Waffles for the Blood God!&lt;br /&gt;
Image:Khornetrainer.JPG|Khorne&#039;s trainers prefer violent Pokémon. &lt;br /&gt;
Image:Khorne_tattoo.jpg|Mark of Khorne.&lt;br /&gt;
Image:Free like a riding demon by Ragathol.jpg|Khornette.&lt;br /&gt;
Image:Backwardsthrone.jpg|Just as Planned. Always. As. Planned.&lt;br /&gt;
File:Khornette.jpg|Khorne wants to know why the drawfags never give them noses. &lt;br /&gt;
File:Tea Time.jpg|In the grim darkness of the far future, there is still time for tea...&lt;br /&gt;
File:Khorne-Art.jpg|Warriors of Chaos: making everything in 40K look like bitches since 2002.&lt;br /&gt;
Image:You&#039;re_madder_than_Khorne.png|There &#039;&#039;&#039;is&#039;&#039;&#039; such a thing as being too mad for Khorne!&lt;br /&gt;
Image:Khorneholiover2.png |The [[Cornholio the Cultist|Great Khorneholio]]. He needs blood and skulls for his bunghole.&lt;br /&gt;
Image:Khorne-and-Slaanesh.jpg|Nine months later Khaine was born...&lt;br /&gt;
Image:Anon_pleases_Khorne.png|Who knew Berzerkers came in &#039;&#039;Shrimp&#039;&#039; size?&lt;br /&gt;
Image:Khorne Flakes.jpg|The tastiest of all! Add blood for more flavor.&lt;br /&gt;
Image:Khorne_flakes.jpg|Literal &amp;lt;s&amp;gt;corn&amp;lt;/s&amp;gt; Khorne Flake Cake!  Some absolute madlad/madlass actually did it!&lt;br /&gt;
Image:Khorny Meme.jpg|Whoever made this has too much time on their hands. And access to imgflip.&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==See also==&lt;br /&gt;
&lt;br /&gt;
*[[Brass]]&lt;br /&gt;
*[[Berserker]] - Chaos Space Marines with Axes and a bad attitude.&lt;br /&gt;
*[[Angron]] - Daemon prince of Khorne and the Primarch of World Eaters.&lt;br /&gt;
*[[World Eaters]]&lt;br /&gt;
*[[Khârn|Khârn the Betrayer]] - A pretty fun guy to be around.&lt;br /&gt;
*[[Valkia the Bloody]] - Scarousal in it&#039;s purest form.&lt;br /&gt;
*[[Warhammer_40,000/Tactics/Khorne_Daemonkin(7E)|Tactics/Khorne Daemonkin]] - That&#039;s right, meatsacks! The servants of Khorne have their own codex!&lt;br /&gt;
*[[Age of Sigmar/Tactics/Chaos/Blades of Khorne|Tactics/Blades of Khorne]] - Khorne&#039;s servants in AoS.&lt;br /&gt;
*[[Rage]]&lt;br /&gt;
*[[Sorcerers of Khorne]] - Double heresy!&lt;br /&gt;
*[[Doombreed]] - One angry son of a bitch.&lt;br /&gt;
*[[Doom|the one guy Khorne respects]]&lt;br /&gt;
* This pretty much sums up his forces: http://www.youtube.com/watch?v=9-gSJW3sHXE&amp;amp;feature=channel_video_title&lt;br /&gt;
*[[Katanas_are_Underpowered_in_d20#Khorne_is_underpowered_in_40k|Khorne is underpowered in 40k]]&lt;br /&gt;
* http://www.youtube.com/watch?v=vljHBXA3UKE - death metal song devoted to Khorne. &lt;br /&gt;
* https://www.youtube.com/watch?v=ml3sjEiViXc - better death metal song.&lt;br /&gt;
* http://www.youtube.com/watch?v=D8mEOiI4pjs - thrash metal song summing up Khorne pretty well.&lt;br /&gt;
* https://www.youtube.com/watch?v=edNUp4GkukI - can&#039;t forget the blackened thrash.&lt;br /&gt;
* http://www.youtube.com/watch?v=KUB9QGKCNmI - a bunch of anime Khorne worshippers. Better than it sounds.&lt;br /&gt;
* https://www.youtube.com/watch?v=D8mEOiI4pjs - another metal song devoted to Khorne. GW actually commissioned this one. Yes, they really were that awesome back in the day.&lt;br /&gt;
&lt;br /&gt;
{{Template:ChaosGods}}&lt;br /&gt;
[[Category:Warhammer 40,000]][[Category:Age of Sigmar]][[Category:Blades of Khorne]]&lt;/div&gt;</summary>
		<author><name>2601:585:8301:76D0:F1AA:32AA:9C83:B9E1</name></author>
	</entry>
	<entry>
		<id>http://2d4chan.org/mediawiki/index.php?title=Nakai_the_Wanderer&amp;diff=351047</id>
		<title>Nakai the Wanderer</title>
		<link rel="alternate" type="text/html" href="http://2d4chan.org/mediawiki/index.php?title=Nakai_the_Wanderer&amp;diff=351047"/>
		<updated>2021-03-03T20:55:53Z</updated>

		<summary type="html">&lt;p&gt;2601:585:8301:76D0:F1AA:32AA:9C83:B9E1: /* Overview */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{topquote|Not all who wander are lost&lt;br /&gt;
|J.R.R Tolkien, &amp;quot;All That Is Gold Does Not Glitter&amp;quot;}}&lt;br /&gt;
&lt;br /&gt;
[[File:Warhammer Lizardmen Nakai.png|thumb|right|300px|&amp;quot;WHACK&amp;quot;]]&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Nakai the Wanderer&#039;&#039;&#039; is a Kroxigor and [[Lizardmen]] character, who spends all his time walking around the jungle, hitting things on the head when they upset him. He is described as being large even for a Kroxigor and covered in battle scars from countless battles, and some sources also say he has Albino skin but others don&#039;t (his albinism may have been dropped after the writers realized he was already very similar to [[Gor-Rok]]). He was always more of a background character and got very little in the way of actual fluff and no actual rules, but this didn&#039;t stop him from getting a little cult following.&lt;br /&gt;
&lt;br /&gt;
==Overview==&lt;br /&gt;
Nakai is the oldest living Kroxigor around, being part of the first spawning of Kroxigor meaning he probably spawned around the same time as [[Kroq-Gar]] putting him at around 8,000 years old. He is from the destroyed [[Temple city]] of Tlanxla and fought in its defense during the great catastrophe when chaos spilled from the polar gates. He walked away from Tlanxla the only known survivor and he just sort of... kept walking, with no one to order him what to do he had to figure out what to do on his own. &lt;br /&gt;
&lt;br /&gt;
Fortunately Nakai seems to be smarter than the average Kroxigor and can more or less figure out where he needs to go and what to do on his own, without needing a skink to poke him every few minutes to move him in the right direction. Whether this higher intelligence is unique to Nakai or if it was something all first spawning Kroxigors had, or if it was more akin to a base instinct on where to go and what to do, rather than him making the conscious decision to go &amp;quot;here&amp;quot; and do &amp;quot;this&amp;quot;, we don&#039;t know. Because [[GW]] never expanded on his lore.&lt;br /&gt;
&lt;br /&gt;
Regardless of the reason why, Nakai will usually show up on a battlefield just before the start or during the battle and will usually be the tipping point for the lizardmen to claim victory, in a similar way to [[Grombrindal]] or the [[Legion of the Damned]] and because of this he is revered by the Skink priests as a spirit of [[Lustria]] given form, and often give him tributes of gold whenever he shows up. As the name suggest he tends to show up for battles all over the world and it is this part of his character that makes him so well liked, as it holds an outlandish amount of kick ass for a character whos entire written fluff is less than a side of A4. &lt;br /&gt;
&lt;br /&gt;
His first major tale of kick ass was during the Great Catastrophe where he defended Itza and killed so many [[daemons]] during the battle that the forces of [[Chaos]] are outright fearful of the location where he fought and actively seek to avoid it. Yes, he spilled so much Daemonic blood while fighting at Itza, [[Awesome|daemons are not just scared of him but also the area he was fighting at as well]]. This act alone puts him on a level of awesome comparable to a lot characters who got actual rules and made him &amp;lt;s&amp;gt;a reptilian equivalent of [[Doom|Doomguy]]&amp;lt;/s&amp;gt;(that is impossible, doomguy is the [[God-Emperor of Mankind|god emperors]] shadow now he has no equivalent) . He also took part in the war against [[Clan Pestilens]] killing thousands of [[Skaven]] and fighting a giant plague filled rat ogre that poisoned him while they fought, nearly killing him after he ripped it in half, being put out of action by the plague until he was nursed back to health by some skink priests. In some older fluff, Nakai and [[Lord Mazdamundi]] traveled to [[Albion]] after some lost artifacts that the [[Old Ones (Warhammer)|Old ones]] left behind were found there (The Old ones where apparently quite fond of Albion). They turned part of the island into a large jungle (because fuck the ecosystem of all those warm-bloods who where living there first) and built a temple city called Konquata on the island as well and helped keep the island hidden from the rest of the world.&lt;br /&gt;
&lt;br /&gt;
==Total War Warhammer==&lt;br /&gt;
With the Hunter and the Beast DLC for Total war warhammer 2 Nakai is being added to the game. He will be in command of the Spirit of the Jungle sub faction and in an interesting twist; it will be a horde-style faction for the [[Lizardmen]]. His main goal will be to drive [[Markus Wulfhart]] from Lustria [[Rape|to keep it safe from him]]. Gameplay wise, he will probably be a hard hitting and tough to kill beat stick while giving minor buffs to Kroxigors like Frenzy and able to get Unbreakable for himself (Nakai ain&#039;t no bitch). His starting position in regular Total Warhammer 2 is the Southwest of the creeping jungle, and his Mortal Empires starting position is [[Albion]], which may seem weird at first, but as stated above, he does have some links to Albion. In Both the Vortex Campaign and Mortal Empires, you are able to give a vassal faction known as the Defenders of the Old Ones settlements you conquer, gaining bonuses as you give them more and more settlements and cities in the form of a temple dedicated to one of the Old Ones, such as increased income from said vassal (Which for horde factions is stupidly important) and recruit Blessed Units, Heroes and Lords at higher ranks. The more temples you dedicate to an Old One, the greater the reward and/or bonus. So instead of burning everything you run across like you would as Chaos or Beastmen, you conquer it yourself and have somebody else manage the cities.&lt;br /&gt;
&lt;br /&gt;
He will be bringing Sacred Kroxigors, Ancient Kroxigors, Razordons, and the fucking Dread Saurian to the game.&lt;br /&gt;
&lt;br /&gt;
Unfortunately for anyone that wants to capture him with a pokeball (aka confederation button) as of the current patch, he dies almost immediately in the early game just like any other horde faction (Beastmen and Chaos) and he won&#039;t ever respawn for the rest of the campaign. In fact, his AI is so stupid, it is incapable of making any diplomatic treaty and will get himself killed out of idiocy and assholery by [[heresy|randomly waging war against his Lizardmen allies (or the opposite because said vacuous crocodile did not sign a military access treaty and is trespassing, such is the way of the Wanderer)]], Blue Viper Savage Orcs, the Vampire Coast, his mega warmblood nemesis [[Markus Wulfhart]], and even-&#039;&#039;may the Old Ones forgive me for saying this&#039;&#039;-THE FUCKING SKAVEN. In case you were wondering, confederating his useless vassal faction doesn&#039;t allow the player to use him, so good luck until CA patches it.&lt;br /&gt;
&lt;br /&gt;
==Gallery==&lt;br /&gt;
&amp;lt;gallery&amp;gt;&lt;br /&gt;
File:Nakai Screenshot.png|Nakai the Wanderer as he appears in Total Warhammer&lt;br /&gt;
File:TW Hunter&amp;amp;Beast screenshot-1.jpg|&amp;quot;Warm-bloods, BTFO!&amp;quot;&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
[[Category:Warhammer Fantasy]]&lt;br /&gt;
[[Category:Lizardmen (Warhammer Fantasy)]]&lt;/div&gt;</summary>
		<author><name>2601:585:8301:76D0:F1AA:32AA:9C83:B9E1</name></author>
	</entry>
	<entry>
		<id>http://2d4chan.org/mediawiki/index.php?title=Warp&amp;diff=560249</id>
		<title>Warp</title>
		<link rel="alternate" type="text/html" href="http://2d4chan.org/mediawiki/index.php?title=Warp&amp;diff=560249"/>
		<updated>2021-03-03T19:53:14Z</updated>

		<summary type="html">&lt;p&gt;2601:585:8301:76D0:F1AA:32AA:9C83:B9E1: /* Things to do in the Warp */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[Image:Realm of Chaos.JPG|400px|thumb|right|A &amp;quot;map&amp;quot; of the Realm of Chaos as the Realm appeared when the map was drawn. Not pictured: Sanity, Physics.]]&lt;br /&gt;
{{topquote|Where we&#039;re going, we won&#039;t need eyes to see.|Dr Weir - Event Horizon}}&lt;br /&gt;
{{topquote|Abandon all hope, ye who enter.|The Inferno}}&lt;br /&gt;
&lt;br /&gt;
ALL THE CRAZY SHIT GOES DOWN HERE.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;The Warp&#039;&#039;&#039; (also called the &#039;&#039;&#039;Empyrean&#039;&#039;&#039;, the &#039;&#039;&#039;Immaterium&#039;&#039;&#039;,&lt;br /&gt;
&#039;&#039;&#039;Hell&#039;&#039;&#039;, &#039;&#039;&#039;The realm of souls&#039;&#039;&#039;or sometimes simply &#039;&#039;&#039;Chaos&#039;&#039;&#039;, or in [[Warhammer Fantasy]] the &#039;&#039;&#039;[[Realm of Chaos]]&#039;&#039;&#039; or &#039;&#039;&#039;The Winds Of Magic&#039;&#039;&#039;) is an infinite dimension of pure magic/psychic/argent power. The Warp in Fantasy is the source of most magic in the setting and in [[Warhammer 40,000]] is a [[H.P. Lovecraft]]-inspired [[grimdark]] answer to the &amp;quot;hyperspace&amp;quot; trend that&#039;s universally present in almost all space opera for faster-than-light travel and communication...while simultaneously also being the afterlife in both. The residence of eldritch abominations such as the [[Chaos Gods]], the Warp is sort of an eldritch parallel dimension where the laws of physics no longer apply and is primarily composed of raw energy, shaped by the emotions, best dreams, worst nightmares and [[FATAL|most disgusting rape fantasies]] of those living in the real world. Think of the Warp as a mixture between &#039;&#039;The Far Realm&#039;&#039;, [[/b/]], the criminal-infested dark web, and a public toilet clogged full of shit, used sex toys and trash coupled with all the drugs you can think of.  It works a bit like that. Except that it&#039;s worse, because thanks to the Ruinous Powers, it&#039;ll often actively try to kill you; basically like the internet, just with more anal rape, dying horribly and less sitting around.  Or Hell, if wicked and righteous people could end up there and you don&#039;t even have to die first.&lt;br /&gt;
&lt;br /&gt;
[https://www.youtube.com/watch?v=dqj2ZRInoNk Here is a song describing the psyche of all who are insane enough to enter this madhouse, from the lowliest Marauder to the most terrifying Chaos Lord.]&lt;br /&gt;
==Fantasy==&lt;br /&gt;
The Warp was a realm that existed before life on the planet, with the immortal Chaos Gods already formed within it (as well as most of the beings who would enter the Warp at later points in the timeline like [[N&#039;kari]], [[Be&#039;lakor]], and [[Karnak]] thanks to the time-fuckery of the Warp). The [[Old Ones]] connected the [[Warp Gates]] to it early on in their involvement in the Warhammer World. They channeled pure magic through it in order to create the races they wanted to fight Chaos, but as they continued to be displeased with their creations they pulled more and more energy from the Warp. This caused the Warp Gates to destabilize and explode into massive portals into the Warp, flooding the world with magic and causing massive invasions of Daemons to surge forth into the material plane. &lt;br /&gt;
&lt;br /&gt;
To combat the Daemon threat, the [[High Elves (Warhammer Fantasy)|Asur]] established [[Waystone]]s all over the world to suck the excess magic back into the Warp. As a result, the power of the Warp waxes and wanes; when the Warp swells with energy, the Chaos Gods within battle for control and the material plane is safe(er) from their influence. As the Warp empties, the world is invaded by hordes of Daemons from all corners.&lt;br /&gt;
What happens in the mortal plane strengthens the Chaos gods. When greenskins march in a WAAAGH!, &amp;lt;strike&amp;gt;Khorne&amp;lt;/strike&amp;gt; GorkaMorka grows in strength and towers over his neighbors. The more magic is cast, the more influence Tzeentch can exert over his pawns both within and without the Realm of Chaos. As death, famine, rot and despair become more prevalent after wars destroys the land, Nurgle becomes the dominant power in the Warp. When times of peace come and art, pride, and hedonism come to the people Slaanesh finds himself &amp;lt;s&amp;gt;spreading&amp;lt;/s&amp;gt;&lt;br /&gt;
rubbing &amp;lt;s&amp;gt;his&amp;lt;/s&amp;gt; &amp;lt;s&amp;gt;her&amp;lt;/s&amp;gt; THEIR taint across both realms.&lt;br /&gt;
&lt;br /&gt;
Originally, all gods existed to a degree within the Warp. [[Khaine]] led many of the elf gods against the Chaos Gods, scarring Slaanesh permanently and cutting the forces of Chaos for many years to come. Despite this, the elf gods were forced into the material plane in a weakened state while Khaine was forced into a mortal form.&lt;br /&gt;
The gods of the Humans were also forced from it at some point in time, eventually residing within their temples in the [[The Empire (Warhammer Fantasy)|Empire]]. Dwarf gods, possibly due to the nature of Dwarfs themselves to disrupt the power of the Warp, were notably absent from mention in the Warp.&lt;br /&gt;
In addition to the Four, there was also [[Chaos Gods of Order]] and [[Malal]] within the Warp. While they have not been mentioned in recent fluff, they were not retconned as existing either. &lt;br /&gt;
The [[Horned Rat]] is also a Warp entity, being a Greater Daemon of Nurgle which created a race of [[Skaven|rat mutants]] in his bid for godhood. He currently resides within Nurgle&#039;s realm, hiding from his former master. &lt;br /&gt;
&lt;br /&gt;
In the [[End Times]] event, [[Nagash]] consumes two gods of Death and binds himself to a full eight of magic (meaning all of the Warp), becoming a Chaos entity if not outright Chaos God. The gods of the humans diminish greatly in strength as their temples in Altdorf are attacked and desecrated, while the strength of [[Sigmar]] is split between both in his reincarnation [[Valten]] and the current Emperor of the Empire, [[Karl Franz]] creating a true living God Emperor being in Fantasy.&lt;br /&gt;
&lt;br /&gt;
==40k==&lt;br /&gt;
In the universe of Warhammer 40,000, the Warp is the [[Grimdark]] answer to the &amp;quot;Hyperspace&amp;quot; trend that&#039;s universally present in almost all Space Opera for faster-than-light travel and communication. Unlike in Fantasy, the Warp in 40k is actually an adaptation of two metaphysical frameworks: Plato&#039;s World of Ideas, and Carl Jung&#039;s Collective Unconscious. Both describe a conceptual Metaphysical dimension consisting of the common Ideas and thoughts present in all existence. In Platonic philosophy, all the Ideas we think are actually manifestations of a higher Extradimensional Idea. To Jung, our collective Unconscious is populated by such absolute and unending Ideas, known as Archetypes; Gods in Classical mythology are an example of this. &lt;br /&gt;
&lt;br /&gt;
Every little thought or emotion affects this Collective Unconscious to some degree. Most people can&#039;t do much to the warp on their own, but lots of people thinking similar thoughts or feeling similar things will have a pronounced effect, especially if said people are psychic, ala the world of &#039;&#039;[[Mage: The Ascension]]&#039;&#039;. Worse is that it, as part of our unconscious is born out of our worst collective nightmares, we can never rid ourselves of these daemons. Gods, who specialize in specific forms of thought and feeling, are born from this place when psychic energy accumulates with a critical mass (an example is the [[Emperor]] created by countless shamans committing suicide at the same time). This is the reason why the Chaos Gods, are well, chaotic to the extreme, because the Material Universe and everybody inhabiting it are themselves chaotic to the extreme and in need of serious psychiatric therapy and/or purging.&lt;br /&gt;
&lt;br /&gt;
According to old parts of lore the Material Universe is affected by the big four Chaos Gods fighting each other for supremacy. If [[Khorne]] has taken the lead? A lot more fighting and war. [[Nurgle]]? More plagues and decay. [[Slaanesh]]? A lot more torture and rape. [[Tzeentch]]? A lot more Machiavellian scheming and [[JUST AS PLANNED]]. The validity of this is debatable as it comes from Chaos worshippers themselves, and we know how legit these guys are when it comes to information about the warp.&lt;br /&gt;
&lt;br /&gt;
If you&#039;re not a [[Chaos]] god, a Chaos Spess Mehreen or a [[Daemon|Daemon]], you have no business staying here without [[Call of Cthulhu| Sanity checks]] (Unless you&#039;re [[Kaldor Draigo]], [[Oxyotl]] and/or [[Leman Russ]] (according to [[If the Emperor had a Text-to-Speech Device]]) (Doomguy started out making sanity checks, when he failed them a c&#039;tan made him a god), in which case you can freely stroll around, burning down Nurgle&#039;s Garden, killing Slaanesh&#039;s personal Handmaidens and breaking Canon with every step). The [[Imperium of Man]] has [[Gellar Field|shitty protection against it]], and effectively plays a game of Russian roulette in hopes that they wouldn&#039;t get themselves dismembered alive in 11 dimensions speeding towards wherever the [[Empra]] tells them to. Which of course means that all the races of the galaxy flock to the Warp like dumbass boy scouts to a knot-tying badge, except for the [[Tau]] (who are only just discovering these horrors awaiting their tasty naivete, with their primitive Warp-Drives only skimming the stable surface of the Warp), the [[Necrons]] (which hate it, and thus use a Star Trek-like FTL that functions in realspace and therefore does not need the Warp. [[RAGE|FUCKING CHEATERS]].), and the [[Tyranids]] who use wonky gravity manipulation to get around when they need FTL travel. The [[Eldar]] and [[Dark Eldar]] are also somewhat cheating, as they use the [[Webway]] which is like a complex network of highways through the Warp once engineered by the now-extinct [[Old Ones]] when the Warp was a lot more stable back then, a lot safer but a hell of a lot easier to get lost in. If the Warp is the deep web, then the webway is like Tor, which provide an anonymous safety from being 1337 H4X0Red by the FBI, sentient viruses or horrendous cybercriminals, only that in this Tor you&#039;ll have to encrypt all the confusing maths and find the global servers yourself. &lt;br /&gt;
&lt;br /&gt;
However this doesn&#039;t mean there are no benevolent entities in warp, the problem is that either that specific benevolent entity is the Emperor (who&#039;s now &amp;lt;s&amp;gt;catatonic&amp;lt;/s&amp;gt; in a position where he has no mouth and must scream, while his soul is being used as a psychic navigation lighthouse in the Warp called the Astronomicon), or they interfere with Materium once in a billion years, and when they do, they actually do nothing of significance. Also, benevolent entities would get consumed by evil entities, and/or are quickly exaggerated or &amp;quot;Warp&amp;quot;ed into something evil due to the massive amount of suffering in the material world. Or since 99% of the stuff in the warp wants to kill you and eat your soul, they also tend to just get ignored. &lt;br /&gt;
[[Image:Thewarp.jpg|300px|thumb|right|A mortal&#039;s limited rendition of the Warp.]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== History ===&lt;br /&gt;
Supposedly (according to &amp;lt;strike&amp;gt; many theorists&amp;lt;/strike&amp;gt; the most crusty and privileged Imperial historians with access to the oldest records available) one of the earliest and possibly the first encounter of Humanity with the horrors of the Warp occurred sometime during the third millennium with the &#039;Merican starship Event Horizon. While the ship&#039;s gravity drive did successfully open a gateway in spacetime, it leapt outside the known universe and into another dimension, described later on by Dr. Weir as &amp;quot;a dimension of pure Chaos, pure evil&amp;quot;. The Event Horizon has since then gained an evil sentience, telekinetic abilities and some grimdark Gothic aesthetics, tormenting and mind-raping its occupants with the aim of compelling them to return to &amp;quot;Hell&amp;quot;. The Event Horizon gradually faded in the records of spaceship accidents with the development of the Gellar field, until humanity would rediscover the true danger of the Warp 24 millennia later, stronger and more fucking horrifying than ever.&lt;br /&gt;
&lt;br /&gt;
[[Doom | There is another report of a warp invasion on Mars and Terra back in the 15th millenia that was fought off by a lone Human.]] (&amp;lt;s&amp;gt;Though it was thought&amp;lt;/s&amp;gt; it is confirmed that he is a similar entity to the Emperor which throws his humanity &amp;lt;s&amp;gt;into question&amp;lt;/s&amp;gt; out the window) he fought wave after wave of daemons on mars until he and his allies were killed in an ambush by the daemons, and the [[C’tan]]. However, did his physical death stop the marine? FUCK NO! This marine&#039;s collective [[RAGE]] (and the energy siphoned from the daemons he killed) was strong enough to give him a physical presence in the warp and he fought,[[RIP AND TEAR | ripping and tearing ]] his way out of hell until eventually killing the bloodthirstier leading the invasion. When he returned to reality, he discovered that the incursion spread to Earth as well. And so he ripped and tore his way through the daemon armies until he came face to face to the manifestation of evil. It is said that the marine came face to face with [[Khorne]] or at least a manifestation him. After beating the shit out of [[If the Emperor had a Text-to-Speech Device|MegaSatan]],[[Kaldor Draigo |he pranced through the Immaterium]],[[RIP AND TEAR| ripping and tearing every single daemon he could come across.]]...Until a bunch of bloodletters got the jump on him and locked him in a box...but then he broke out. Then the C’tan tried to invade earth &#039;&#039;&#039;again&#039;&#039;&#039;. He said &#039;&#039;&#039;FUCK THAT&#039;&#039;&#039; and did the same thing all over again...but this time he killed the head C’tan too. (and had there dimension assimilated into the warp)&lt;br /&gt;
&lt;br /&gt;
[[Awesome |TL:DR HE CAME, HE SAW, &#039;&#039;&#039;HE RIPPED AND TORE DAEMON GUTS...AND ANGEL BRAINS.&#039;&#039;&#039;]]&lt;br /&gt;
he is currently being contained in a stasis pod somewhere in the Immaterium...that is said to be guarded by Khorne himself, and unlike [[Lion El&#039;johnson]] he really doesn&#039;t want to be woken up. &lt;br /&gt;
&lt;br /&gt;
During the time of the dinosaurs and before, the [[Old_Ones_(Warhammer)|Old Ones]] were cranking out powerful psykers like there was no tomorrow, shitting out creatures like [[Ork|Orks]], [[Eldar]], [[Slann]], and who knows what else to fight the endless tide of [[Necron|mummy robots]] and [[C&#039;tan|star eating, life energy nomming lovecraftian energy gods]], (That look more like squid people in there native realm) and they still lost (they might have had a traitor among them). &lt;br /&gt;
All the [[Rage|RRRRRRRRRRRRAAAAAAAAAAAAAAAEEEEEEEGGGG!!!!!!]] felt during the fighting by all those powerfully psychic races as they fought and died changed the warp in the milky way from a calm place where you could get anywhere you wanted without much trouble transformed into the hell hole it is now, minus the daemons. Instead, there were squid jellyfish parasites called Enslavers who would [[grimdark|mind control psykers and eventually turn them into a warp portal which would both kill the psyker and allow more Enslavers to come out]]. (They still show up every now and then to make life miserable for everyone else in the galaxy.)&lt;br /&gt;
&lt;br /&gt;
The [[Eldar]] hid like a bunch of pussies in the webway system while the few remaining old ones who weren&#039;t killed by the [[Necron|Necrons]] and the [[C&#039;tan]] were wiped out by the Enslavers; the [[Slann]]... did something; and the [[Ork|Orks]] survived and made their [[Mork|own]] [[Gork|gods.]]&lt;br /&gt;
&lt;br /&gt;
After a while Humanity evolved and were once led by powerful psykers known as the Shamans. They used to reincarnate, but the gestation of who would soon be the Ruinous Powers of Chaos rendered them unable to do that and instead their souls were consumed by the Warp. These Shamans were forced to commit mass suicide at the same time so that all their souls would merge into a single entity able to protect Mankind from the Ruinous Powers: The [[Emperor]]. He guided Mankind under various guises until the [[Dark Age of Technology]] when Humans invented the Navigators and the [[Gellar Field]] to go through the Warp and colonize the galaxy.&lt;br /&gt;
&lt;br /&gt;
Unfortunately the Eldar fell into massive debauchery and being an entire race of psykers caused the Birth of Slaanesh and the [[Age of Strife]] where the Warp was turned into the daemon-and-tentacle-rape-infested shit-pit it is now. The Emperor created the [[Astronomicon]] as a guiding beacon for [[Navigator]]s but that was just a metaphorical Band-Aid for his real solution to conquer the Webway using a psychic amplifier called the Golden Throne and exterminate those damned space elves once and for all. They did deserve it for birthing Slaanesh. Unfortunately, during the [[Horus Heresy]], [[Magnus the Red]] just had to make that psychic phone call that damages the Throne forcing [[Malcador the Sigillite]] to clog the Throne with his psychic powers while the Emperor and Horus brutalized each other. Malcador crumbled to dust just as the Emperor&#039;s massive golden ass was placed on the Throne and now in the 41st Millennium he is in a perpetual state of eternal torture trying to clog the daemon-infested Webway with his ass so that Terra would not turn into a second Eye of Terror, while Humanity now has to sacrifice thousands of psykers just to keep the Throne running. And for all his troubles, Magnus was made a Daemon Prince and the eternal pawn of Tzeentch. [[Grimdark]]. And then [[Abaddon]] finally did it, ripping open the Eye of Terror into the [[Great Rift]] dividing the galaxy in half.&lt;br /&gt;
&lt;br /&gt;
==Age of Sigmar==&lt;br /&gt;
{{Main|Realm of Chaos}}&lt;br /&gt;
Now with [[Skavenblight]] sandwiched between it and the eight material realms, giving Skaven access to everywhere.&lt;br /&gt;
&lt;br /&gt;
{{AoS-Realms}}&lt;br /&gt;
&lt;br /&gt;
==Related phenomena==&lt;br /&gt;
Just as with Earth&#039;s oceans, the Warp occasionally has storms here and there that block all shipping within the neighborhood. Warp storms were largely responsible for the collapse of 40k&#039;s pre-Imperial human civilizations, when every planet was suddenly isolated and left to the mercy of daemon-possessed psykers. In Fantasy, [[Storm of Chaos|Warp Storm]] cause a massive swell in the strength of any magic used, allowing great and terrible feats as the world itself warps and mutates. &lt;br /&gt;
&lt;br /&gt;
The Warp also plays havoc with space and time. Journey times through the Warp are variable and not possible to predict with great accuracy.  A given journey could take days or weeks depending on your luck.  If you&#039;re really unlucky, a journey that usually takes days may take centuries, while you only experienced a few hours of travel time, so the war you came to fight is long over and everyone you know is dead.  You might even wind up at your destination several weeks &#039;&#039;before&#039;&#039; you set off, and enjoy the priceless looks of horror on the faces of the inhabitants of the planet below that they&#039;re about to be hit by an Ork WAAAGH! You can also end up popping out few hundred years in the past and get yourself executed by the Inquisition for trying to impose someone who does not exist yet. Time is so flexible in the warp that at one point an Ork Waaagh arrived before it left and the Warboss killed himself to get two of his favorite gun, or guns. This is certainly a great way for [[C.S. Goto|shitty writers]] to resolve plot holes and inconsistencies. [[Doctor Who|&amp;quot;Timey-wimey, warply-darply, stuff.&amp;quot;]] [[Ordo Chronos]] used to do something with these time-travellers, but disappeared for some reason.&lt;br /&gt;
&lt;br /&gt;
==Is The Warp The Same Thing In Aos/Fantasy/40k?==&lt;br /&gt;
&lt;br /&gt;
For now, [https://www.reddit.com/r/40kLore/comments/cs5pi3/what_was_the_best_lore_retcon/exe1ogq/?utm_source=share&amp;amp;utm_medium=web2x yes]. It is indeed the same Warp of Fantasy and Age of Sigmar because GW decided that having two (or three) versions of the same extradimensional hell party on LSD was too tiresome to keep up with.&lt;br /&gt;
[[File:dangyougrommy.jpg|200px|thumb|right|Finally clearing up the question until GW rewrites the lore again]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
This is of course a huge source of [[skub]] and so it&#039;s best approached in a careful manner whenever the topic comes up. &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Anti-warp measures==&lt;br /&gt;
By this point you may be wondering why is that no one has developed extensive measures to counter warp based phenomena, the answer is that, yes, it has been some serious attempts, with variable measures of success.&lt;br /&gt;
&lt;br /&gt;
===in 40k===&lt;br /&gt;
The biggest project to shutdown the warp for good was done by the C&#039;tan and the Necrons before they jumped on the former and turned them into pokemón. During the [[War in Heaven|War in Heaven]], they built a vast network of pylons made from the substance known as Noctilith to effectively negate the Old Ones&#039; main advantage, that being the use of their Webway. Interestingly this may actually explain the boundaries of the current Eye of Terror, as it appears to be that the Necrons built the network with the specific idea to surround the Eldar&#039;s core territories as they were slowly becoming more advanced while the Old Ones were getting pwned across the galaxy. Unfortunately for the Necrons, the Eldar developed quicker than expected, and with their own rebellion against the C&#039;tan crippling them, made them abandon the network project midway. How this would have affected the Necrons themselves now that they depend on the Webway through the Dolmen Gates is a great source of speculation.&lt;br /&gt;
&lt;br /&gt;
A derived example of this sort of technology is the Null Field Matrix, which allows a Tomb World to deny the effects of the warp in their immediate territory, effectively crippling everything warp-related, unfortunately it appears these sort of devices are quite fragile and indeed would be a major target in any battle against the Necrons by anything warp-based.&lt;br /&gt;
&lt;br /&gt;
The Necrons apparently tried a different approach too, developing the pariah warp gene, this point however has conflicting sources, as it appears sometimes the gene occurs naturally without their direct intervention, maybe it&#039;s effectively a natural occurrence, and the skelebots just decided to make it more common through genetic manipulation.&lt;br /&gt;
&lt;br /&gt;
In the case of the Imperium they have the Geller Field technology as their most widespread way to deal with the warp, supposedly what the Geller Field generator does is creates a &amp;quot;bubble&amp;quot; of reality around the ship so it can travel across the warp instead of the neutralize it, this bubble seems to still allow for minor warp events to happen such as the sending and receiving of astropathic messages.&lt;br /&gt;
&lt;br /&gt;
The second antiwarp &amp;quot;technology&amp;quot; used by the Imperium are wards and rituals to contain Chaos pollution, this seems to be still warp-based as rather than completely nullify the energies of the immaterium it redirects its flow and shapes it so it can deny the most negative effects of the warp, this also seems to be the basic of the chaos-denying quality of Faith in 40k, as it &amp;quot;naturally&amp;quot; shields the individual through the redirection of chaos-based warp energy through more orderly currents although this may be an overly simplification and there may be more factors, as all things related to faith it&#039;s nigh impossible to measure.&lt;br /&gt;
&lt;br /&gt;
The third mechanism for the Imperium to block warp-phenomena is the use of blanks, be it in the form of agents trained by the Inquisition, or the Assassin temples. Although sometimes blanks who weren&#039;t caught by the Black Ships pop up here and there as literary devices. Another, bleaker way is by using the remains of the blanks in the form of missiles with warhead cores made of their ashes, it&#039;s not specified if the blanks are actively killed, or the Imperium just waits for them to die, although in this particular case the latter would make more sense as a blank is too much of a valuable resource to be used up in a single attack unless the need is too extreme, but then again, this is 40k so you may expect both cases to happen.&lt;br /&gt;
&lt;br /&gt;
And with the current advance of the plotline, Belisarius Cawl seems to be working in retro-engineering the Necron Noctilith based technologies to find a way to close the Cicatrix Maledictum, and the Necrons aren&#039;t quite too happy about the kleptomaniacs in the priesthood of Mars stealing their property and war has erupted in many systems.&lt;br /&gt;
&lt;br /&gt;
The Orks, being Orks, have a straightforward and simple solution to this problem just as they do any other. They nail great big teeth onto their ships as an offering to Gork and Mork for safe passage. If that doesn&#039;t work, they can always fight the daemons instead, which makes for great entertainment while you&#039;re floating through the Warp on a derelict hulk. Interestingly it may be that &amp;quot;orkiness&amp;quot; works in a similar way to human faith when it comes to shielding adverse effects from the warp.&lt;br /&gt;
&lt;br /&gt;
===in Fantasy/AoS===&lt;br /&gt;
&lt;br /&gt;
In the current AoS setting it&#039;s the Kharadron Overlords the ones who have been looking for a way to neutralize magic-related phenomena, with the development of the magic-dampening null projectors and voidstone scatter-mines, these technologies seem to be costly and not widespread, but it appears to have effects both upon the Winds of Magic and Chaos-born powers although this hasn&#039;t been explored more than beyond some minor references.&lt;br /&gt;
&lt;br /&gt;
Supposedly Azyr&#039;s magic has a strong anti-Chaos/Death effect, it&#039;s not clear if this is natural or the fact its incarnate is Sigmar, but it may be say that this source is still warp-based, the other Winds of Magic may have a similar potentiality but Azyr appears to be the best way to go when it comes to fighting Chaos.&lt;br /&gt;
&lt;br /&gt;
Faith seems to have a rather similar effect than 40k, with the best example being the Hallowed Knights, who have such a strong faith it shields them from adverse Chaos effects such as Nurgle&#039;s plagues.&lt;br /&gt;
&lt;br /&gt;
Nagash has (perhaps unintentionally) stumbled on something similar with the magic-resistant Ossiarch Bonereapers of the Null Myriad.  After being harshly opposed by the forces of Order, Nagash had them hide on the edges of Shyish, where they fought off many daemonic armies.&lt;br /&gt;
&lt;br /&gt;
==Things to do in the Warp==&lt;br /&gt;
*Stop at the warp equivalent of a truck stop, a certain chaos god may or may not be waiting to rape you in more ways than one.&lt;br /&gt;
*Find the nearest Eldar stranded in there and sacrifice them to eternal torture under Slaanesh for fucking everything up.&lt;br /&gt;
**Do remember not to attempt this while near Khornates as they &#039;&#039;will&#039;&#039; rip your entrails out use it as a garotte to kill you.&lt;br /&gt;
*Ride a screamer of Tzeentch like your own magical demon [[My Little Pony|pony]] through the stars.&lt;br /&gt;
**Disclaimer: This action would require you to bind the daemon to your will. This may or may not result in the screamer eating your face off and drinking your soul like delicious tears.&lt;br /&gt;
*Eat the cookies, it&#039;s warp-tastic.&lt;br /&gt;
*If you&#039;re Chaos or Chaos affiliated please visit you local commissariat and file for execution.&lt;br /&gt;
*If you wandered into the formless wastes, find a way out. Chaos Undivided is a bit boring.&lt;br /&gt;
**Do be careful to avoid the furies who will gang up and kill you because they have nothing better to do.&lt;br /&gt;
***Alternatively, if you are a [[Daemon|Greater Daemon]], [[Daemon Prince]], or [[Emperor|being]] [[Primarchs|of equal]] [[Kaldor Draigo|willpower]], the Formless Wastes aren&#039;t a bad place to set up shop. Just don&#039;t stay for very long... it &#039;&#039;does&#039;&#039; tend to get boring after a little while.&lt;br /&gt;
*If you wandered into the soul forges, be prepared for remodelling. You&#039;ll soon &amp;lt;s&amp;gt;be a daemon engine.&amp;lt;/s&amp;gt; be fed into the soul furnaces so that your screaming, eternally tormented soul will be used to fuel the forge.&lt;br /&gt;
*If you wandered into the Fortress of [[Khorne]]; try to beat something up. You might become a [[Bloodletter]].&lt;br /&gt;
**Do be careful not to wander into the Juggernaut pens. They &#039;&#039;will&#039;&#039; gore you without question until you&#039;re a stain on the floor.&lt;br /&gt;
**If you died fighting in Khorne&#039;s name and were carried off by a smoking hot daemonic Viking chick in red armour - congratulations, you may have entered Chaos Valhalla. &lt;br /&gt;
*If you wandered into the Palace of [[Slaanesh]]; fap or schlick depending what parts you have. You might become a [[Daemonette]] &lt;br /&gt;
**If Slaanesh is feeling rather iffy, you might instead end up as his/her new sex toy for his/her newest fetishes best not described.&lt;br /&gt;
*If you wandered into the Garden of [[Nurgle]]; you WILL become a [[Plaguebearer]], regardless if you do anything or not. Unless you&#039;re a [[Kaldor Draigo|Mary Sue]].&lt;br /&gt;
**If you manage to impress Nurgle by lasting a while you might end up as a herald instead.&lt;br /&gt;
**If you are stuck (about to be ass raped by a super ebola) in the garden of Nurgle proceed to pop pimples/blackheads on your face and post it on youtube. Who knows you may actually gain your grandfathers favor and not end up as a complete rotted cabbage patch kid. This is a last resort though and you will still end up a plague bearer.&lt;br /&gt;
**Alternatively, you may be eaten by one of the garden&#039;s denizens or the garden itself before you succumb to the garden&#039;s many plagues. You may still become the Plaguebeaer after they shit you out, though.&lt;br /&gt;
*If you wandered into the Maze of [[Tzeentch]]; do random things. Something might happen.&lt;br /&gt;
**Although do note that because of the maze&#039;s purely magical nature, it is very likely you will either: have your mind broken and be forced to wander the maze for all eternity, have your immortal soul absorbed by the maze, or wander into one of the maze&#039;s continually spawning spires where you will be trapped for all eternity. Just as planned.&lt;br /&gt;
*If you&#039;re [[Oxyotl]] or [[Kaldor Draigo]], troll away.&lt;br /&gt;
**If you&#039;re NOT a Skink or Kaldor Draigo, meet up with Oxyotl and Kaldor Draigo and troll together.&lt;br /&gt;
*[https://m.youtube.com/watch?v=UHNJUgat2i8 Meet up with [[Leman Russ]], get hammered, and troll away.]&lt;br /&gt;
*If you can&#039;t find none of these gentlemen, start screaming that none of this is real and that gods are fake. When a short, plump, bald man appears next to you, proceed to troll away.&lt;br /&gt;
*If you pop up next to [[Forces of Malal|the Eternal Mansion of Malal]] talk nicely to the closest Guardian of Contradictions to let you in. And you will successfully enter [[Wat|while suffering in the Barbed Forests of doubt, trying to escape the Great Oval of Unbelief, being NOMMED to spawn Paradoxes in the Nest of Ironies, AND running between the Moving Towers while Ticks try to hunt you down. Such is the way of a god that makes rolling a 7 with a d6 possible.]]&lt;br /&gt;
*If you are a Son of Malice, steal stuff screaming how you will kill them all!&lt;br /&gt;
**Alternatively you may try to catch daemons and procede to use them to battle other daemons like grimdark Pokémon. &lt;br /&gt;
*If you&#039;re a Null... How the fuck did you manage that? Oh well, you&#039;re pretty much invincible. Have fun, troll away.&lt;br /&gt;
**Keep in mind that anything you touch or even approach (depending on your power) would dissolve into nothing. This includes the things you&#039;re standing on, like floors, bridges and stairs. This may even include air - so while psykers and even regular humans can get away by believing there is air around and warp being twisted by their will to manifest that belief, you&#039;re stuck with what you brought with you from the realspace.&lt;br /&gt;
*Yes those pieces of toast are actually following you back to your warp hut. No, you&#039;re not high on warp dust.&lt;br /&gt;
*For the more technically inclined. One should find and join the [[Dark Mechanicum]] as a Heretek. It might take a century or several. Eventually the amount of menial labor will allow you access to the good shit that those Luddites working for the Corspe-God horde for themselves. You won&#039;t care about the screams of your victims because you&#039;ll have implants to tune it out. You might have to modify or dispose of your rotted heap flesh of a body but hey you are a cyborg now. You can build yourself an awesome all new one. With booze and hookers. Just remember to choose or create tech serfs that are smart and loyal enough to not screw it up. After a Millennium of mad science and some luck. One day you could end up on par with [[Anacharis Scoria]] and sucker punch [[Primarchs]] like he can.&lt;br /&gt;
&lt;br /&gt;
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[[Category:Warhammer Fantasy]] [[Category:Warhammer 40,000]][[Category:Chaos]]&lt;/div&gt;</summary>
		<author><name>2601:585:8301:76D0:F1AA:32AA:9C83:B9E1</name></author>
	</entry>
	<entry>
		<id>http://2d4chan.org/mediawiki/index.php?title=Warp&amp;diff=560248</id>
		<title>Warp</title>
		<link rel="alternate" type="text/html" href="http://2d4chan.org/mediawiki/index.php?title=Warp&amp;diff=560248"/>
		<updated>2021-03-03T19:50:16Z</updated>

		<summary type="html">&lt;p&gt;2601:585:8301:76D0:F1AA:32AA:9C83:B9E1: /* Things to do in the Warp */&lt;/p&gt;
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&lt;div&gt;[[Image:Realm of Chaos.JPG|400px|thumb|right|A &amp;quot;map&amp;quot; of the Realm of Chaos as the Realm appeared when the map was drawn. Not pictured: Sanity, Physics.]]&lt;br /&gt;
{{topquote|Where we&#039;re going, we won&#039;t need eyes to see.|Dr Weir - Event Horizon}}&lt;br /&gt;
{{topquote|Abandon all hope, ye who enter.|The Inferno}}&lt;br /&gt;
&lt;br /&gt;
ALL THE CRAZY SHIT GOES DOWN HERE.&lt;br /&gt;
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&#039;&#039;&#039;The Warp&#039;&#039;&#039; (also called the &#039;&#039;&#039;Empyrean&#039;&#039;&#039;, the &#039;&#039;&#039;Immaterium&#039;&#039;&#039;,&lt;br /&gt;
&#039;&#039;&#039;Hell&#039;&#039;&#039;, &#039;&#039;&#039;The realm of souls&#039;&#039;&#039;or sometimes simply &#039;&#039;&#039;Chaos&#039;&#039;&#039;, or in [[Warhammer Fantasy]] the &#039;&#039;&#039;[[Realm of Chaos]]&#039;&#039;&#039; or &#039;&#039;&#039;The Winds Of Magic&#039;&#039;&#039;) is an infinite dimension of pure magic/psychic/argent power. The Warp in Fantasy is the source of most magic in the setting and in [[Warhammer 40,000]] is a [[H.P. Lovecraft]]-inspired [[grimdark]] answer to the &amp;quot;hyperspace&amp;quot; trend that&#039;s universally present in almost all space opera for faster-than-light travel and communication...while simultaneously also being the afterlife in both. The residence of eldritch abominations such as the [[Chaos Gods]], the Warp is sort of an eldritch parallel dimension where the laws of physics no longer apply and is primarily composed of raw energy, shaped by the emotions, best dreams, worst nightmares and [[FATAL|most disgusting rape fantasies]] of those living in the real world. Think of the Warp as a mixture between &#039;&#039;The Far Realm&#039;&#039;, [[/b/]], the criminal-infested dark web, and a public toilet clogged full of shit, used sex toys and trash coupled with all the drugs you can think of.  It works a bit like that. Except that it&#039;s worse, because thanks to the Ruinous Powers, it&#039;ll often actively try to kill you; basically like the internet, just with more anal rape, dying horribly and less sitting around.  Or Hell, if wicked and righteous people could end up there and you don&#039;t even have to die first.&lt;br /&gt;
&lt;br /&gt;
[https://www.youtube.com/watch?v=dqj2ZRInoNk Here is a song describing the psyche of all who are insane enough to enter this madhouse, from the lowliest Marauder to the most terrifying Chaos Lord.]&lt;br /&gt;
==Fantasy==&lt;br /&gt;
The Warp was a realm that existed before life on the planet, with the immortal Chaos Gods already formed within it (as well as most of the beings who would enter the Warp at later points in the timeline like [[N&#039;kari]], [[Be&#039;lakor]], and [[Karnak]] thanks to the time-fuckery of the Warp). The [[Old Ones]] connected the [[Warp Gates]] to it early on in their involvement in the Warhammer World. They channeled pure magic through it in order to create the races they wanted to fight Chaos, but as they continued to be displeased with their creations they pulled more and more energy from the Warp. This caused the Warp Gates to destabilize and explode into massive portals into the Warp, flooding the world with magic and causing massive invasions of Daemons to surge forth into the material plane. &lt;br /&gt;
&lt;br /&gt;
To combat the Daemon threat, the [[High Elves (Warhammer Fantasy)|Asur]] established [[Waystone]]s all over the world to suck the excess magic back into the Warp. As a result, the power of the Warp waxes and wanes; when the Warp swells with energy, the Chaos Gods within battle for control and the material plane is safe(er) from their influence. As the Warp empties, the world is invaded by hordes of Daemons from all corners.&lt;br /&gt;
What happens in the mortal plane strengthens the Chaos gods. When greenskins march in a WAAAGH!, &amp;lt;strike&amp;gt;Khorne&amp;lt;/strike&amp;gt; GorkaMorka grows in strength and towers over his neighbors. The more magic is cast, the more influence Tzeentch can exert over his pawns both within and without the Realm of Chaos. As death, famine, rot and despair become more prevalent after wars destroys the land, Nurgle becomes the dominant power in the Warp. When times of peace come and art, pride, and hedonism come to the people Slaanesh finds himself &amp;lt;s&amp;gt;spreading&amp;lt;/s&amp;gt;&lt;br /&gt;
rubbing &amp;lt;s&amp;gt;his&amp;lt;/s&amp;gt; &amp;lt;s&amp;gt;her&amp;lt;/s&amp;gt; THEIR taint across both realms.&lt;br /&gt;
&lt;br /&gt;
Originally, all gods existed to a degree within the Warp. [[Khaine]] led many of the elf gods against the Chaos Gods, scarring Slaanesh permanently and cutting the forces of Chaos for many years to come. Despite this, the elf gods were forced into the material plane in a weakened state while Khaine was forced into a mortal form.&lt;br /&gt;
The gods of the Humans were also forced from it at some point in time, eventually residing within their temples in the [[The Empire (Warhammer Fantasy)|Empire]]. Dwarf gods, possibly due to the nature of Dwarfs themselves to disrupt the power of the Warp, were notably absent from mention in the Warp.&lt;br /&gt;
In addition to the Four, there was also [[Chaos Gods of Order]] and [[Malal]] within the Warp. While they have not been mentioned in recent fluff, they were not retconned as existing either. &lt;br /&gt;
The [[Horned Rat]] is also a Warp entity, being a Greater Daemon of Nurgle which created a race of [[Skaven|rat mutants]] in his bid for godhood. He currently resides within Nurgle&#039;s realm, hiding from his former master. &lt;br /&gt;
&lt;br /&gt;
In the [[End Times]] event, [[Nagash]] consumes two gods of Death and binds himself to a full eight of magic (meaning all of the Warp), becoming a Chaos entity if not outright Chaos God. The gods of the humans diminish greatly in strength as their temples in Altdorf are attacked and desecrated, while the strength of [[Sigmar]] is split between both in his reincarnation [[Valten]] and the current Emperor of the Empire, [[Karl Franz]] creating a true living God Emperor being in Fantasy.&lt;br /&gt;
&lt;br /&gt;
==40k==&lt;br /&gt;
In the universe of Warhammer 40,000, the Warp is the [[Grimdark]] answer to the &amp;quot;Hyperspace&amp;quot; trend that&#039;s universally present in almost all Space Opera for faster-than-light travel and communication. Unlike in Fantasy, the Warp in 40k is actually an adaptation of two metaphysical frameworks: Plato&#039;s World of Ideas, and Carl Jung&#039;s Collective Unconscious. Both describe a conceptual Metaphysical dimension consisting of the common Ideas and thoughts present in all existence. In Platonic philosophy, all the Ideas we think are actually manifestations of a higher Extradimensional Idea. To Jung, our collective Unconscious is populated by such absolute and unending Ideas, known as Archetypes; Gods in Classical mythology are an example of this. &lt;br /&gt;
&lt;br /&gt;
Every little thought or emotion affects this Collective Unconscious to some degree. Most people can&#039;t do much to the warp on their own, but lots of people thinking similar thoughts or feeling similar things will have a pronounced effect, especially if said people are psychic, ala the world of &#039;&#039;[[Mage: The Ascension]]&#039;&#039;. Worse is that it, as part of our unconscious is born out of our worst collective nightmares, we can never rid ourselves of these daemons. Gods, who specialize in specific forms of thought and feeling, are born from this place when psychic energy accumulates with a critical mass (an example is the [[Emperor]] created by countless shamans committing suicide at the same time). This is the reason why the Chaos Gods, are well, chaotic to the extreme, because the Material Universe and everybody inhabiting it are themselves chaotic to the extreme and in need of serious psychiatric therapy and/or purging.&lt;br /&gt;
&lt;br /&gt;
According to old parts of lore the Material Universe is affected by the big four Chaos Gods fighting each other for supremacy. If [[Khorne]] has taken the lead? A lot more fighting and war. [[Nurgle]]? More plagues and decay. [[Slaanesh]]? A lot more torture and rape. [[Tzeentch]]? A lot more Machiavellian scheming and [[JUST AS PLANNED]]. The validity of this is debatable as it comes from Chaos worshippers themselves, and we know how legit these guys are when it comes to information about the warp.&lt;br /&gt;
&lt;br /&gt;
If you&#039;re not a [[Chaos]] god, a Chaos Spess Mehreen or a [[Daemon|Daemon]], you have no business staying here without [[Call of Cthulhu| Sanity checks]] (Unless you&#039;re [[Kaldor Draigo]], [[Oxyotl]] and/or [[Leman Russ]] (according to [[If the Emperor had a Text-to-Speech Device]]) (Doomguy started out making sanity checks, when he failed them a c&#039;tan made him a god), in which case you can freely stroll around, burning down Nurgle&#039;s Garden, killing Slaanesh&#039;s personal Handmaidens and breaking Canon with every step). The [[Imperium of Man]] has [[Gellar Field|shitty protection against it]], and effectively plays a game of Russian roulette in hopes that they wouldn&#039;t get themselves dismembered alive in 11 dimensions speeding towards wherever the [[Empra]] tells them to. Which of course means that all the races of the galaxy flock to the Warp like dumbass boy scouts to a knot-tying badge, except for the [[Tau]] (who are only just discovering these horrors awaiting their tasty naivete, with their primitive Warp-Drives only skimming the stable surface of the Warp), the [[Necrons]] (which hate it, and thus use a Star Trek-like FTL that functions in realspace and therefore does not need the Warp. [[RAGE|FUCKING CHEATERS]].), and the [[Tyranids]] who use wonky gravity manipulation to get around when they need FTL travel. The [[Eldar]] and [[Dark Eldar]] are also somewhat cheating, as they use the [[Webway]] which is like a complex network of highways through the Warp once engineered by the now-extinct [[Old Ones]] when the Warp was a lot more stable back then, a lot safer but a hell of a lot easier to get lost in. If the Warp is the deep web, then the webway is like Tor, which provide an anonymous safety from being 1337 H4X0Red by the FBI, sentient viruses or horrendous cybercriminals, only that in this Tor you&#039;ll have to encrypt all the confusing maths and find the global servers yourself. &lt;br /&gt;
&lt;br /&gt;
However this doesn&#039;t mean there are no benevolent entities in warp, the problem is that either that specific benevolent entity is the Emperor (who&#039;s now &amp;lt;s&amp;gt;catatonic&amp;lt;/s&amp;gt; in a position where he has no mouth and must scream, while his soul is being used as a psychic navigation lighthouse in the Warp called the Astronomicon), or they interfere with Materium once in a billion years, and when they do, they actually do nothing of significance. Also, benevolent entities would get consumed by evil entities, and/or are quickly exaggerated or &amp;quot;Warp&amp;quot;ed into something evil due to the massive amount of suffering in the material world. Or since 99% of the stuff in the warp wants to kill you and eat your soul, they also tend to just get ignored. &lt;br /&gt;
[[Image:Thewarp.jpg|300px|thumb|right|A mortal&#039;s limited rendition of the Warp.]]&lt;br /&gt;
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&lt;br /&gt;
=== History ===&lt;br /&gt;
Supposedly (according to &amp;lt;strike&amp;gt; many theorists&amp;lt;/strike&amp;gt; the most crusty and privileged Imperial historians with access to the oldest records available) one of the earliest and possibly the first encounter of Humanity with the horrors of the Warp occurred sometime during the third millennium with the &#039;Merican starship Event Horizon. While the ship&#039;s gravity drive did successfully open a gateway in spacetime, it leapt outside the known universe and into another dimension, described later on by Dr. Weir as &amp;quot;a dimension of pure Chaos, pure evil&amp;quot;. The Event Horizon has since then gained an evil sentience, telekinetic abilities and some grimdark Gothic aesthetics, tormenting and mind-raping its occupants with the aim of compelling them to return to &amp;quot;Hell&amp;quot;. The Event Horizon gradually faded in the records of spaceship accidents with the development of the Gellar field, until humanity would rediscover the true danger of the Warp 24 millennia later, stronger and more fucking horrifying than ever.&lt;br /&gt;
&lt;br /&gt;
[[Doom | There is another report of a warp invasion on Mars and Terra back in the 15th millenia that was fought off by a lone Human.]] (&amp;lt;s&amp;gt;Though it was thought&amp;lt;/s&amp;gt; it is confirmed that he is a similar entity to the Emperor which throws his humanity &amp;lt;s&amp;gt;into question&amp;lt;/s&amp;gt; out the window) he fought wave after wave of daemons on mars until he and his allies were killed in an ambush by the daemons, and the [[C’tan]]. However, did his physical death stop the marine? FUCK NO! This marine&#039;s collective [[RAGE]] (and the energy siphoned from the daemons he killed) was strong enough to give him a physical presence in the warp and he fought,[[RIP AND TEAR | ripping and tearing ]] his way out of hell until eventually killing the bloodthirstier leading the invasion. When he returned to reality, he discovered that the incursion spread to Earth as well. And so he ripped and tore his way through the daemon armies until he came face to face to the manifestation of evil. It is said that the marine came face to face with [[Khorne]] or at least a manifestation him. After beating the shit out of [[If the Emperor had a Text-to-Speech Device|MegaSatan]],[[Kaldor Draigo |he pranced through the Immaterium]],[[RIP AND TEAR| ripping and tearing every single daemon he could come across.]]...Until a bunch of bloodletters got the jump on him and locked him in a box...but then he broke out. Then the C’tan tried to invade earth &#039;&#039;&#039;again&#039;&#039;&#039;. He said &#039;&#039;&#039;FUCK THAT&#039;&#039;&#039; and did the same thing all over again...but this time he killed the head C’tan too. (and had there dimension assimilated into the warp)&lt;br /&gt;
&lt;br /&gt;
[[Awesome |TL:DR HE CAME, HE SAW, &#039;&#039;&#039;HE RIPPED AND TORE DAEMON GUTS...AND ANGEL BRAINS.&#039;&#039;&#039;]]&lt;br /&gt;
he is currently being contained in a stasis pod somewhere in the Immaterium...that is said to be guarded by Khorne himself, and unlike [[Lion El&#039;johnson]] he really doesn&#039;t want to be woken up. &lt;br /&gt;
&lt;br /&gt;
During the time of the dinosaurs and before, the [[Old_Ones_(Warhammer)|Old Ones]] were cranking out powerful psykers like there was no tomorrow, shitting out creatures like [[Ork|Orks]], [[Eldar]], [[Slann]], and who knows what else to fight the endless tide of [[Necron|mummy robots]] and [[C&#039;tan|star eating, life energy nomming lovecraftian energy gods]], (That look more like squid people in there native realm) and they still lost (they might have had a traitor among them). &lt;br /&gt;
All the [[Rage|RRRRRRRRRRRRAAAAAAAAAAAAAAAEEEEEEEGGGG!!!!!!]] felt during the fighting by all those powerfully psychic races as they fought and died changed the warp in the milky way from a calm place where you could get anywhere you wanted without much trouble transformed into the hell hole it is now, minus the daemons. Instead, there were squid jellyfish parasites called Enslavers who would [[grimdark|mind control psykers and eventually turn them into a warp portal which would both kill the psyker and allow more Enslavers to come out]]. (They still show up every now and then to make life miserable for everyone else in the galaxy.)&lt;br /&gt;
&lt;br /&gt;
The [[Eldar]] hid like a bunch of pussies in the webway system while the few remaining old ones who weren&#039;t killed by the [[Necron|Necrons]] and the [[C&#039;tan]] were wiped out by the Enslavers; the [[Slann]]... did something; and the [[Ork|Orks]] survived and made their [[Mork|own]] [[Gork|gods.]]&lt;br /&gt;
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After a while Humanity evolved and were once led by powerful psykers known as the Shamans. They used to reincarnate, but the gestation of who would soon be the Ruinous Powers of Chaos rendered them unable to do that and instead their souls were consumed by the Warp. These Shamans were forced to commit mass suicide at the same time so that all their souls would merge into a single entity able to protect Mankind from the Ruinous Powers: The [[Emperor]]. He guided Mankind under various guises until the [[Dark Age of Technology]] when Humans invented the Navigators and the [[Gellar Field]] to go through the Warp and colonize the galaxy.&lt;br /&gt;
&lt;br /&gt;
Unfortunately the Eldar fell into massive debauchery and being an entire race of psykers caused the Birth of Slaanesh and the [[Age of Strife]] where the Warp was turned into the daemon-and-tentacle-rape-infested shit-pit it is now. The Emperor created the [[Astronomicon]] as a guiding beacon for [[Navigator]]s but that was just a metaphorical Band-Aid for his real solution to conquer the Webway using a psychic amplifier called the Golden Throne and exterminate those damned space elves once and for all. They did deserve it for birthing Slaanesh. Unfortunately, during the [[Horus Heresy]], [[Magnus the Red]] just had to make that psychic phone call that damages the Throne forcing [[Malcador the Sigillite]] to clog the Throne with his psychic powers while the Emperor and Horus brutalized each other. Malcador crumbled to dust just as the Emperor&#039;s massive golden ass was placed on the Throne and now in the 41st Millennium he is in a perpetual state of eternal torture trying to clog the daemon-infested Webway with his ass so that Terra would not turn into a second Eye of Terror, while Humanity now has to sacrifice thousands of psykers just to keep the Throne running. And for all his troubles, Magnus was made a Daemon Prince and the eternal pawn of Tzeentch. [[Grimdark]]. And then [[Abaddon]] finally did it, ripping open the Eye of Terror into the [[Great Rift]] dividing the galaxy in half.&lt;br /&gt;
&lt;br /&gt;
==Age of Sigmar==&lt;br /&gt;
{{Main|Realm of Chaos}}&lt;br /&gt;
Now with [[Skavenblight]] sandwiched between it and the eight material realms, giving Skaven access to everywhere.&lt;br /&gt;
&lt;br /&gt;
{{AoS-Realms}}&lt;br /&gt;
&lt;br /&gt;
==Related phenomena==&lt;br /&gt;
Just as with Earth&#039;s oceans, the Warp occasionally has storms here and there that block all shipping within the neighborhood. Warp storms were largely responsible for the collapse of 40k&#039;s pre-Imperial human civilizations, when every planet was suddenly isolated and left to the mercy of daemon-possessed psykers. In Fantasy, [[Storm of Chaos|Warp Storm]] cause a massive swell in the strength of any magic used, allowing great and terrible feats as the world itself warps and mutates. &lt;br /&gt;
&lt;br /&gt;
The Warp also plays havoc with space and time. Journey times through the Warp are variable and not possible to predict with great accuracy.  A given journey could take days or weeks depending on your luck.  If you&#039;re really unlucky, a journey that usually takes days may take centuries, while you only experienced a few hours of travel time, so the war you came to fight is long over and everyone you know is dead.  You might even wind up at your destination several weeks &#039;&#039;before&#039;&#039; you set off, and enjoy the priceless looks of horror on the faces of the inhabitants of the planet below that they&#039;re about to be hit by an Ork WAAAGH! You can also end up popping out few hundred years in the past and get yourself executed by the Inquisition for trying to impose someone who does not exist yet. Time is so flexible in the warp that at one point an Ork Waaagh arrived before it left and the Warboss killed himself to get two of his favorite gun, or guns. This is certainly a great way for [[C.S. Goto|shitty writers]] to resolve plot holes and inconsistencies. [[Doctor Who|&amp;quot;Timey-wimey, warply-darply, stuff.&amp;quot;]] [[Ordo Chronos]] used to do something with these time-travellers, but disappeared for some reason.&lt;br /&gt;
&lt;br /&gt;
==Is The Warp The Same Thing In Aos/Fantasy/40k?==&lt;br /&gt;
&lt;br /&gt;
For now, [https://www.reddit.com/r/40kLore/comments/cs5pi3/what_was_the_best_lore_retcon/exe1ogq/?utm_source=share&amp;amp;utm_medium=web2x yes]. It is indeed the same Warp of Fantasy and Age of Sigmar because GW decided that having two (or three) versions of the same extradimensional hell party on LSD was too tiresome to keep up with.&lt;br /&gt;
[[File:dangyougrommy.jpg|200px|thumb|right|Finally clearing up the question until GW rewrites the lore again]]&lt;br /&gt;
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&lt;br /&gt;
&lt;br /&gt;
This is of course a huge source of [[skub]] and so it&#039;s best approached in a careful manner whenever the topic comes up. &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Anti-warp measures==&lt;br /&gt;
By this point you may be wondering why is that no one has developed extensive measures to counter warp based phenomena, the answer is that, yes, it has been some serious attempts, with variable measures of success.&lt;br /&gt;
&lt;br /&gt;
===in 40k===&lt;br /&gt;
The biggest project to shutdown the warp for good was done by the C&#039;tan and the Necrons before they jumped on the former and turned them into pokemón. During the [[War in Heaven|War in Heaven]], they built a vast network of pylons made from the substance known as Noctilith to effectively negate the Old Ones&#039; main advantage, that being the use of their Webway. Interestingly this may actually explain the boundaries of the current Eye of Terror, as it appears to be that the Necrons built the network with the specific idea to surround the Eldar&#039;s core territories as they were slowly becoming more advanced while the Old Ones were getting pwned across the galaxy. Unfortunately for the Necrons, the Eldar developed quicker than expected, and with their own rebellion against the C&#039;tan crippling them, made them abandon the network project midway. How this would have affected the Necrons themselves now that they depend on the Webway through the Dolmen Gates is a great source of speculation.&lt;br /&gt;
&lt;br /&gt;
A derived example of this sort of technology is the Null Field Matrix, which allows a Tomb World to deny the effects of the warp in their immediate territory, effectively crippling everything warp-related, unfortunately it appears these sort of devices are quite fragile and indeed would be a major target in any battle against the Necrons by anything warp-based.&lt;br /&gt;
&lt;br /&gt;
The Necrons apparently tried a different approach too, developing the pariah warp gene, this point however has conflicting sources, as it appears sometimes the gene occurs naturally without their direct intervention, maybe it&#039;s effectively a natural occurrence, and the skelebots just decided to make it more common through genetic manipulation.&lt;br /&gt;
&lt;br /&gt;
In the case of the Imperium they have the Geller Field technology as their most widespread way to deal with the warp, supposedly what the Geller Field generator does is creates a &amp;quot;bubble&amp;quot; of reality around the ship so it can travel across the warp instead of the neutralize it, this bubble seems to still allow for minor warp events to happen such as the sending and receiving of astropathic messages.&lt;br /&gt;
&lt;br /&gt;
The second antiwarp &amp;quot;technology&amp;quot; used by the Imperium are wards and rituals to contain Chaos pollution, this seems to be still warp-based as rather than completely nullify the energies of the immaterium it redirects its flow and shapes it so it can deny the most negative effects of the warp, this also seems to be the basic of the chaos-denying quality of Faith in 40k, as it &amp;quot;naturally&amp;quot; shields the individual through the redirection of chaos-based warp energy through more orderly currents although this may be an overly simplification and there may be more factors, as all things related to faith it&#039;s nigh impossible to measure.&lt;br /&gt;
&lt;br /&gt;
The third mechanism for the Imperium to block warp-phenomena is the use of blanks, be it in the form of agents trained by the Inquisition, or the Assassin temples. Although sometimes blanks who weren&#039;t caught by the Black Ships pop up here and there as literary devices. Another, bleaker way is by using the remains of the blanks in the form of missiles with warhead cores made of their ashes, it&#039;s not specified if the blanks are actively killed, or the Imperium just waits for them to die, although in this particular case the latter would make more sense as a blank is too much of a valuable resource to be used up in a single attack unless the need is too extreme, but then again, this is 40k so you may expect both cases to happen.&lt;br /&gt;
&lt;br /&gt;
And with the current advance of the plotline, Belisarius Cawl seems to be working in retro-engineering the Necron Noctilith based technologies to find a way to close the Cicatrix Maledictum, and the Necrons aren&#039;t quite too happy about the kleptomaniacs in the priesthood of Mars stealing their property and war has erupted in many systems.&lt;br /&gt;
&lt;br /&gt;
The Orks, being Orks, have a straightforward and simple solution to this problem just as they do any other. They nail great big teeth onto their ships as an offering to Gork and Mork for safe passage. If that doesn&#039;t work, they can always fight the daemons instead, which makes for great entertainment while you&#039;re floating through the Warp on a derelict hulk. Interestingly it may be that &amp;quot;orkiness&amp;quot; works in a similar way to human faith when it comes to shielding adverse effects from the warp.&lt;br /&gt;
&lt;br /&gt;
===in Fantasy/AoS===&lt;br /&gt;
&lt;br /&gt;
In the current AoS setting it&#039;s the Kharadron Overlords the ones who have been looking for a way to neutralize magic-related phenomena, with the development of the magic-dampening null projectors and voidstone scatter-mines, these technologies seem to be costly and not widespread, but it appears to have effects both upon the Winds of Magic and Chaos-born powers although this hasn&#039;t been explored more than beyond some minor references.&lt;br /&gt;
&lt;br /&gt;
Supposedly Azyr&#039;s magic has a strong anti-Chaos/Death effect, it&#039;s not clear if this is natural or the fact its incarnate is Sigmar, but it may be say that this source is still warp-based, the other Winds of Magic may have a similar potentiality but Azyr appears to be the best way to go when it comes to fighting Chaos.&lt;br /&gt;
&lt;br /&gt;
Faith seems to have a rather similar effect than 40k, with the best example being the Hallowed Knights, who have such a strong faith it shields them from adverse Chaos effects such as Nurgle&#039;s plagues.&lt;br /&gt;
&lt;br /&gt;
Nagash has (perhaps unintentionally) stumbled on something similar with the magic-resistant Ossiarch Bonereapers of the Null Myriad.  After being harshly opposed by the forces of Order, Nagash had them hide on the edges of Shyish, where they fought off many daemonic armies.&lt;br /&gt;
&lt;br /&gt;
==Things to do in the Warp==&lt;br /&gt;
*If you&#039;re NOT Chaos, Chaos affiliated, Chaos favored, a blank, or a subject of &amp;quot;the divinity machine,&amp;quot; (only one exists) [[Fist of the North Star|you are already dead]] as the yawning abyss would have ripped your body apart and torn your soul asunder the moment you got close.&lt;br /&gt;
**Caveat: [[Tuska Daemonkilla|If youz an ork ave fun krumpen all da stuff with spikez on it!]]&lt;br /&gt;
***If in Warhammer Fantasy, the Warp only holds non-Daemon attack hazards for beings who are tempted by Chaos (so mostly just weak-minded humans). In fact, there is a character lost within the Warp who the Chaos Gods have forbidden harm coming to as a parody of Dante&#039;s Inferno. &lt;br /&gt;
*Stop at the warp equivalent of a truck stop, a certain chaos god may or may not be waiting to rape you in more ways than one.&lt;br /&gt;
*Find the nearest Eldar stranded in there and sacrifice them to eternal torture under Slaanesh for fucking everything up.&lt;br /&gt;
**Do remember not to attempt this while near Khornates as they &#039;&#039;will&#039;&#039; rip your entrails out use it as a garotte to kill you.&lt;br /&gt;
*Ride a screamer of Tzeentch like your own magical demon [[My Little Pony|pony]] through the stars.&lt;br /&gt;
**Disclaimer: This action would require you to bind the daemon to your will. This may or may not result in the screamer eating your face off and drinking your soul like delicious tears.&lt;br /&gt;
*Eat the cookies, it&#039;s warp-tastic.&lt;br /&gt;
*If you&#039;re Chaos or Chaos affiliated please visit you local commissariat and file for execution.&lt;br /&gt;
*If you wandered into the formless wastes, find a way out. Chaos Undivided is a bit boring.&lt;br /&gt;
**Do be careful to avoid the furies who will gang up and kill you because they have nothing better to do.&lt;br /&gt;
***Alternatively, if you are a [[Daemon|Greater Daemon]], [[Daemon Prince]], or [[Emperor|being]] [[Primarchs|of equal]] [[Kaldor Draigo|willpower]], the Formless Wastes aren&#039;t a bad place to set up shop. Just don&#039;t stay for very long... it &#039;&#039;does&#039;&#039; tend to get boring after a little while.&lt;br /&gt;
*If you wandered into the soul forges, be prepared for remodelling. You&#039;ll soon &amp;lt;s&amp;gt;be a daemon engine.&amp;lt;/s&amp;gt; be fed into the soul furnaces so that your screaming, eternally tormented soul will be used to fuel the forge.&lt;br /&gt;
*If you wandered into the Fortress of [[Khorne]]; try to beat something up. You might become a [[Bloodletter]].&lt;br /&gt;
**Do be careful not to wander into the Juggernaut pens. They &#039;&#039;will&#039;&#039; gore you without question until you&#039;re a stain on the floor.&lt;br /&gt;
**If you died fighting in Khorne&#039;s name and were carried off by a smoking hot daemonic Viking chick in red armour - congratulations, you may have entered Chaos Valhalla. &lt;br /&gt;
*If you wandered into the Palace of [[Slaanesh]]; fap or schlick depending what parts you have. You might become a [[Daemonette]] &lt;br /&gt;
**If Slaanesh is feeling rather iffy, you might instead end up as his/her new sex toy for his/her newest fetishes best not described.&lt;br /&gt;
*If you wandered into the Garden of [[Nurgle]]; you WILL become a [[Plaguebearer]], regardless if you do anything or not. Unless you&#039;re a [[Kaldor Draigo|Mary Sue]].&lt;br /&gt;
**If you manage to impress Nurgle by lasting a while you might end up as a herald instead.&lt;br /&gt;
**If you are stuck (about to be ass raped by a super ebola) in the garden of Nurgle proceed to pop pimples/blackheads on your face and post it on youtube. Who knows you may actually gain your grandfathers favor and not end up as a complete rotted cabbage patch kid. This is a last resort though and you will still end up a plague bearer.&lt;br /&gt;
**Alternatively, you may be eaten by one of the garden&#039;s denizens or the garden itself before you succumb to the garden&#039;s many plagues. You may still become the Plaguebeaer after they shit you out, though.&lt;br /&gt;
*If you wandered into the Maze of [[Tzeentch]]; do random things. Something might happen.&lt;br /&gt;
**Although do note that because of the maze&#039;s purely magical nature, it is very likely you will either: have your mind broken and be forced to wander the maze for all eternity, have your immortal soul absorbed by the maze, or wander into one of the maze&#039;s continually spawning spires where you will be trapped for all eternity. Just as planned.&lt;br /&gt;
*If you&#039;re [[Oxyotl]] or [[Kaldor Draigo]], troll away.&lt;br /&gt;
**If you&#039;re NOT a Skink or Kaldor Draigo, meet up with Oxyotl and Kaldor Draigo and troll together.&lt;br /&gt;
*[https://m.youtube.com/watch?v=UHNJUgat2i8 Meet up with [[Leman Russ]], get hammered, and troll away.]&lt;br /&gt;
*If you can&#039;t find none of these gentlemen, start screaming that none of this is real and that gods are fake. When a short, plump, bald man appears next to you, proceed to troll away.&lt;br /&gt;
*If you pop up next to [[Forces of Malal|the Eternal Mansion of Malal]] talk nicely to the closest Guardian of Contradictions to let you in. And you will successfully enter [[Wat|while suffering in the Barbed Forests of doubt, trying to escape the Great Oval of Unbelief, being NOMMED to spawn Paradoxes in the Nest of Ironies, AND running between the Moving Towers while Ticks try to hunt you down. Such is the way of a god that makes rolling a 7 with a d6 possible.]]&lt;br /&gt;
*If you are a Son of Malice, steal stuff screaming how you will kill them all!&lt;br /&gt;
**Alternatively you may try to catch daemons and procede to use them to battle other daemons like grimdark Pokémon. &lt;br /&gt;
*If you&#039;re a Null... How the fuck did you manage that? Oh well, you&#039;re pretty much invincible. Have fun, troll away.&lt;br /&gt;
**Keep in mind that anything you touch or even approach (depending on your power) would dissolve into nothing. This includes the things you&#039;re standing on, like floors, bridges and stairs. This may even include air - so while psykers and even regular humans can get away by believing there is air around and warp being twisted by their will to manifest that belief, you&#039;re stuck with what you brought with you from the realspace.&lt;br /&gt;
*Yes those pieces of toast are actually following you back to your warp hut. No, you&#039;re not high on warp dust.&lt;br /&gt;
*For the more technically inclined. One should find and join the [[Dark Mechanicum]] as a Heretek. It might take a century or several. Eventually the amount of menial labor will allow you access to the good shit that those Luddites working for the Corspe-God horde for themselves. You won&#039;t care about the screams of your victims because you&#039;ll have implants to tune it out. You might have to modify or dispose of your rotted heap flesh of a body but hey you are a cyborg now. You can build yourself an awesome all new one. With booze and hookers. Just remember to choose or create tech serfs that are smart and loyal enough to not screw it up. After a Millennium of mad science and some luck. One day you could end up on par with [[Anacharis Scoria]] and sucker punch [[Primarchs]] like he can.&lt;br /&gt;
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[[Category:Warhammer Fantasy]] [[Category:Warhammer 40,000]][[Category:Chaos]]&lt;/div&gt;</summary>
		<author><name>2601:585:8301:76D0:F1AA:32AA:9C83:B9E1</name></author>
	</entry>
	<entry>
		<id>http://2d4chan.org/mediawiki/index.php?title=Warp&amp;diff=560247</id>
		<title>Warp</title>
		<link rel="alternate" type="text/html" href="http://2d4chan.org/mediawiki/index.php?title=Warp&amp;diff=560247"/>
		<updated>2021-03-03T19:46:53Z</updated>

		<summary type="html">&lt;p&gt;2601:585:8301:76D0:F1AA:32AA:9C83:B9E1: &lt;/p&gt;
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&lt;div&gt;[[Image:Realm of Chaos.JPG|400px|thumb|right|A &amp;quot;map&amp;quot; of the Realm of Chaos as the Realm appeared when the map was drawn. Not pictured: Sanity, Physics.]]&lt;br /&gt;
{{topquote|Where we&#039;re going, we won&#039;t need eyes to see.|Dr Weir - Event Horizon}}&lt;br /&gt;
{{topquote|Abandon all hope, ye who enter.|The Inferno}}&lt;br /&gt;
&lt;br /&gt;
ALL THE CRAZY SHIT GOES DOWN HERE.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;The Warp&#039;&#039;&#039; (also called the &#039;&#039;&#039;Empyrean&#039;&#039;&#039;, the &#039;&#039;&#039;Immaterium&#039;&#039;&#039;,&lt;br /&gt;
&#039;&#039;&#039;Hell&#039;&#039;&#039;, &#039;&#039;&#039;The realm of souls&#039;&#039;&#039;or sometimes simply &#039;&#039;&#039;Chaos&#039;&#039;&#039;, or in [[Warhammer Fantasy]] the &#039;&#039;&#039;[[Realm of Chaos]]&#039;&#039;&#039; or &#039;&#039;&#039;The Winds Of Magic&#039;&#039;&#039;) is an infinite dimension of pure magic/psychic/argent power. The Warp in Fantasy is the source of most magic in the setting and in [[Warhammer 40,000]] is a [[H.P. Lovecraft]]-inspired [[grimdark]] answer to the &amp;quot;hyperspace&amp;quot; trend that&#039;s universally present in almost all space opera for faster-than-light travel and communication...while simultaneously also being the afterlife in both. The residence of eldritch abominations such as the [[Chaos Gods]], the Warp is sort of an eldritch parallel dimension where the laws of physics no longer apply and is primarily composed of raw energy, shaped by the emotions, best dreams, worst nightmares and [[FATAL|most disgusting rape fantasies]] of those living in the real world. Think of the Warp as a mixture between &#039;&#039;The Far Realm&#039;&#039;, [[/b/]], the criminal-infested dark web, and a public toilet clogged full of shit, used sex toys and trash coupled with all the drugs you can think of.  It works a bit like that. Except that it&#039;s worse, because thanks to the Ruinous Powers, it&#039;ll often actively try to kill you; basically like the internet, just with more anal rape, dying horribly and less sitting around.  Or Hell, if wicked and righteous people could end up there and you don&#039;t even have to die first.&lt;br /&gt;
&lt;br /&gt;
[https://www.youtube.com/watch?v=dqj2ZRInoNk Here is a song describing the psyche of all who are insane enough to enter this madhouse, from the lowliest Marauder to the most terrifying Chaos Lord.]&lt;br /&gt;
==Fantasy==&lt;br /&gt;
The Warp was a realm that existed before life on the planet, with the immortal Chaos Gods already formed within it (as well as most of the beings who would enter the Warp at later points in the timeline like [[N&#039;kari]], [[Be&#039;lakor]], and [[Karnak]] thanks to the time-fuckery of the Warp). The [[Old Ones]] connected the [[Warp Gates]] to it early on in their involvement in the Warhammer World. They channeled pure magic through it in order to create the races they wanted to fight Chaos, but as they continued to be displeased with their creations they pulled more and more energy from the Warp. This caused the Warp Gates to destabilize and explode into massive portals into the Warp, flooding the world with magic and causing massive invasions of Daemons to surge forth into the material plane. &lt;br /&gt;
&lt;br /&gt;
To combat the Daemon threat, the [[High Elves (Warhammer Fantasy)|Asur]] established [[Waystone]]s all over the world to suck the excess magic back into the Warp. As a result, the power of the Warp waxes and wanes; when the Warp swells with energy, the Chaos Gods within battle for control and the material plane is safe(er) from their influence. As the Warp empties, the world is invaded by hordes of Daemons from all corners.&lt;br /&gt;
What happens in the mortal plane strengthens the Chaos gods. When greenskins march in a WAAAGH!, &amp;lt;strike&amp;gt;Khorne&amp;lt;/strike&amp;gt; GorkaMorka grows in strength and towers over his neighbors. The more magic is cast, the more influence Tzeentch can exert over his pawns both within and without the Realm of Chaos. As death, famine, rot and despair become more prevalent after wars destroys the land, Nurgle becomes the dominant power in the Warp. When times of peace come and art, pride, and hedonism come to the people Slaanesh finds himself &amp;lt;s&amp;gt;spreading&amp;lt;/s&amp;gt;&lt;br /&gt;
rubbing &amp;lt;s&amp;gt;his&amp;lt;/s&amp;gt; &amp;lt;s&amp;gt;her&amp;lt;/s&amp;gt; THEIR taint across both realms.&lt;br /&gt;
&lt;br /&gt;
Originally, all gods existed to a degree within the Warp. [[Khaine]] led many of the elf gods against the Chaos Gods, scarring Slaanesh permanently and cutting the forces of Chaos for many years to come. Despite this, the elf gods were forced into the material plane in a weakened state while Khaine was forced into a mortal form.&lt;br /&gt;
The gods of the Humans were also forced from it at some point in time, eventually residing within their temples in the [[The Empire (Warhammer Fantasy)|Empire]]. Dwarf gods, possibly due to the nature of Dwarfs themselves to disrupt the power of the Warp, were notably absent from mention in the Warp.&lt;br /&gt;
In addition to the Four, there was also [[Chaos Gods of Order]] and [[Malal]] within the Warp. While they have not been mentioned in recent fluff, they were not retconned as existing either. &lt;br /&gt;
The [[Horned Rat]] is also a Warp entity, being a Greater Daemon of Nurgle which created a race of [[Skaven|rat mutants]] in his bid for godhood. He currently resides within Nurgle&#039;s realm, hiding from his former master. &lt;br /&gt;
&lt;br /&gt;
In the [[End Times]] event, [[Nagash]] consumes two gods of Death and binds himself to a full eight of magic (meaning all of the Warp), becoming a Chaos entity if not outright Chaos God. The gods of the humans diminish greatly in strength as their temples in Altdorf are attacked and desecrated, while the strength of [[Sigmar]] is split between both in his reincarnation [[Valten]] and the current Emperor of the Empire, [[Karl Franz]] creating a true living God Emperor being in Fantasy.&lt;br /&gt;
&lt;br /&gt;
==40k==&lt;br /&gt;
In the universe of Warhammer 40,000, the Warp is the [[Grimdark]] answer to the &amp;quot;Hyperspace&amp;quot; trend that&#039;s universally present in almost all Space Opera for faster-than-light travel and communication. Unlike in Fantasy, the Warp in 40k is actually an adaptation of two metaphysical frameworks: Plato&#039;s World of Ideas, and Carl Jung&#039;s Collective Unconscious. Both describe a conceptual Metaphysical dimension consisting of the common Ideas and thoughts present in all existence. In Platonic philosophy, all the Ideas we think are actually manifestations of a higher Extradimensional Idea. To Jung, our collective Unconscious is populated by such absolute and unending Ideas, known as Archetypes; Gods in Classical mythology are an example of this. &lt;br /&gt;
&lt;br /&gt;
Every little thought or emotion affects this Collective Unconscious to some degree. Most people can&#039;t do much to the warp on their own, but lots of people thinking similar thoughts or feeling similar things will have a pronounced effect, especially if said people are psychic, ala the world of &#039;&#039;[[Mage: The Ascension]]&#039;&#039;. Worse is that it, as part of our unconscious is born out of our worst collective nightmares, we can never rid ourselves of these daemons. Gods, who specialize in specific forms of thought and feeling, are born from this place when psychic energy accumulates with a critical mass (an example is the [[Emperor]] created by countless shamans committing suicide at the same time). This is the reason why the Chaos Gods, are well, chaotic to the extreme, because the Material Universe and everybody inhabiting it are themselves chaotic to the extreme and in need of serious psychiatric therapy and/or purging.&lt;br /&gt;
&lt;br /&gt;
According to old parts of lore the Material Universe is affected by the big four Chaos Gods fighting each other for supremacy. If [[Khorne]] has taken the lead? A lot more fighting and war. [[Nurgle]]? More plagues and decay. [[Slaanesh]]? A lot more torture and rape. [[Tzeentch]]? A lot more Machiavellian scheming and [[JUST AS PLANNED]]. The validity of this is debatable as it comes from Chaos worshippers themselves, and we know how legit these guys are when it comes to information about the warp.&lt;br /&gt;
&lt;br /&gt;
If you&#039;re not a [[Chaos]] god, a Chaos Spess Mehreen or a [[Daemon|Daemon]], you have no business staying here without [[Call of Cthulhu| Sanity checks]] (Unless you&#039;re [[Kaldor Draigo]], [[Oxyotl]] and/or [[Leman Russ]] (according to [[If the Emperor had a Text-to-Speech Device]]) (Doomguy started out making sanity checks, when he failed them a c&#039;tan made him a god), in which case you can freely stroll around, burning down Nurgle&#039;s Garden, killing Slaanesh&#039;s personal Handmaidens and breaking Canon with every step). The [[Imperium of Man]] has [[Gellar Field|shitty protection against it]], and effectively plays a game of Russian roulette in hopes that they wouldn&#039;t get themselves dismembered alive in 11 dimensions speeding towards wherever the [[Empra]] tells them to. Which of course means that all the races of the galaxy flock to the Warp like dumbass boy scouts to a knot-tying badge, except for the [[Tau]] (who are only just discovering these horrors awaiting their tasty naivete, with their primitive Warp-Drives only skimming the stable surface of the Warp), the [[Necrons]] (which hate it, and thus use a Star Trek-like FTL that functions in realspace and therefore does not need the Warp. [[RAGE|FUCKING CHEATERS]].), and the [[Tyranids]] who use wonky gravity manipulation to get around when they need FTL travel. The [[Eldar]] and [[Dark Eldar]] are also somewhat cheating, as they use the [[Webway]] which is like a complex network of highways through the Warp once engineered by the now-extinct [[Old Ones]] when the Warp was a lot more stable back then, a lot safer but a hell of a lot easier to get lost in. If the Warp is the deep web, then the webway is like Tor, which provide an anonymous safety from being 1337 H4X0Red by the FBI, sentient viruses or horrendous cybercriminals, only that in this Tor you&#039;ll have to encrypt all the confusing maths and find the global servers yourself. &lt;br /&gt;
&lt;br /&gt;
However this doesn&#039;t mean there are no benevolent entities in warp, the problem is that either that specific benevolent entity is the Emperor (who&#039;s now &amp;lt;s&amp;gt;catatonic&amp;lt;/s&amp;gt; in a position where he has no mouth and must scream, while his soul is being used as a psychic navigation lighthouse in the Warp called the Astronomicon), or they interfere with Materium once in a billion years, and when they do, they actually do nothing of significance. Also, benevolent entities would get consumed by evil entities, and/or are quickly exaggerated or &amp;quot;Warp&amp;quot;ed into something evil due to the massive amount of suffering in the material world. Or since 99% of the stuff in the warp wants to kill you and eat your soul, they also tend to just get ignored. &lt;br /&gt;
[[Image:Thewarp.jpg|300px|thumb|right|A mortal&#039;s limited rendition of the Warp.]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== History ===&lt;br /&gt;
Supposedly (according to &amp;lt;strike&amp;gt; many theorists&amp;lt;/strike&amp;gt; the most crusty and privileged Imperial historians with access to the oldest records available) one of the earliest and possibly the first encounter of Humanity with the horrors of the Warp occurred sometime during the third millennium with the &#039;Merican starship Event Horizon. While the ship&#039;s gravity drive did successfully open a gateway in spacetime, it leapt outside the known universe and into another dimension, described later on by Dr. Weir as &amp;quot;a dimension of pure Chaos, pure evil&amp;quot;. The Event Horizon has since then gained an evil sentience, telekinetic abilities and some grimdark Gothic aesthetics, tormenting and mind-raping its occupants with the aim of compelling them to return to &amp;quot;Hell&amp;quot;. The Event Horizon gradually faded in the records of spaceship accidents with the development of the Gellar field, until humanity would rediscover the true danger of the Warp 24 millennia later, stronger and more fucking horrifying than ever.&lt;br /&gt;
&lt;br /&gt;
[[Doom | There is another report of a warp invasion on Mars and Terra back in the 15th millenia that was fought off by a lone Human.]] (&amp;lt;s&amp;gt;Though it was thought&amp;lt;/s&amp;gt; it is confirmed that he is a similar entity to the Emperor which throws his humanity &amp;lt;s&amp;gt;into question&amp;lt;/s&amp;gt; out the window) he fought wave after wave of daemons on mars until he and his allies were killed in an ambush by the daemons, and the [[C’tan]]. However, did his physical death stop the marine? FUCK NO! This marine&#039;s collective [[RAGE]] (and the energy siphoned from the daemons he killed) was strong enough to give him a physical presence in the warp and he fought,[[RIP AND TEAR | ripping and tearing ]] his way out of hell until eventually killing the bloodthirstier leading the invasion. When he returned to reality, he discovered that the incursion spread to Earth as well. And so he ripped and tore his way through the daemon armies until he came face to face to the manifestation of evil. It is said that the marine came face to face with [[Khorne]] or at least a manifestation him. After beating the shit out of [[If the Emperor had a Text-to-Speech Device|MegaSatan]],[[Kaldor Draigo |he pranced through the Immaterium]],[[RIP AND TEAR| ripping and tearing every single daemon he could come across.]]...Until a bunch of bloodletters got the jump on him and locked him in a box...but then he broke out. Then the C’tan tried to invade earth &#039;&#039;&#039;again&#039;&#039;&#039;. He said &#039;&#039;&#039;FUCK THAT&#039;&#039;&#039; and did the same thing all over again...but this time he killed the head C’tan too. (and had there dimension assimilated into the warp)&lt;br /&gt;
&lt;br /&gt;
[[Awesome |TL:DR HE CAME, HE SAW, &#039;&#039;&#039;HE RIPPED AND TORE DAEMON GUTS...AND ANGEL BRAINS.&#039;&#039;&#039;]]&lt;br /&gt;
he is currently being contained in a stasis pod somewhere in the Immaterium...that is said to be guarded by Khorne himself, and unlike [[Lion El&#039;johnson]] he really doesn&#039;t want to be woken up. &lt;br /&gt;
&lt;br /&gt;
During the time of the dinosaurs and before, the [[Old_Ones_(Warhammer)|Old Ones]] were cranking out powerful psykers like there was no tomorrow, shitting out creatures like [[Ork|Orks]], [[Eldar]], [[Slann]], and who knows what else to fight the endless tide of [[Necron|mummy robots]] and [[C&#039;tan|star eating, life energy nomming lovecraftian energy gods]], (That look more like squid people in there native realm) and they still lost (they might have had a traitor among them). &lt;br /&gt;
All the [[Rage|RRRRRRRRRRRRAAAAAAAAAAAAAAAEEEEEEEGGGG!!!!!!]] felt during the fighting by all those powerfully psychic races as they fought and died changed the warp in the milky way from a calm place where you could get anywhere you wanted without much trouble transformed into the hell hole it is now, minus the daemons. Instead, there were squid jellyfish parasites called Enslavers who would [[grimdark|mind control psykers and eventually turn them into a warp portal which would both kill the psyker and allow more Enslavers to come out]]. (They still show up every now and then to make life miserable for everyone else in the galaxy.)&lt;br /&gt;
&lt;br /&gt;
The [[Eldar]] hid like a bunch of pussies in the webway system while the few remaining old ones who weren&#039;t killed by the [[Necron|Necrons]] and the [[C&#039;tan]] were wiped out by the Enslavers; the [[Slann]]... did something; and the [[Ork|Orks]] survived and made their [[Mork|own]] [[Gork|gods.]]&lt;br /&gt;
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After a while Humanity evolved and were once led by powerful psykers known as the Shamans. They used to reincarnate, but the gestation of who would soon be the Ruinous Powers of Chaos rendered them unable to do that and instead their souls were consumed by the Warp. These Shamans were forced to commit mass suicide at the same time so that all their souls would merge into a single entity able to protect Mankind from the Ruinous Powers: The [[Emperor]]. He guided Mankind under various guises until the [[Dark Age of Technology]] when Humans invented the Navigators and the [[Gellar Field]] to go through the Warp and colonize the galaxy.&lt;br /&gt;
&lt;br /&gt;
Unfortunately the Eldar fell into massive debauchery and being an entire race of psykers caused the Birth of Slaanesh and the [[Age of Strife]] where the Warp was turned into the daemon-and-tentacle-rape-infested shit-pit it is now. The Emperor created the [[Astronomicon]] as a guiding beacon for [[Navigator]]s but that was just a metaphorical Band-Aid for his real solution to conquer the Webway using a psychic amplifier called the Golden Throne and exterminate those damned space elves once and for all. They did deserve it for birthing Slaanesh. Unfortunately, during the [[Horus Heresy]], [[Magnus the Red]] just had to make that psychic phone call that damages the Throne forcing [[Malcador the Sigillite]] to clog the Throne with his psychic powers while the Emperor and Horus brutalized each other. Malcador crumbled to dust just as the Emperor&#039;s massive golden ass was placed on the Throne and now in the 41st Millennium he is in a perpetual state of eternal torture trying to clog the daemon-infested Webway with his ass so that Terra would not turn into a second Eye of Terror, while Humanity now has to sacrifice thousands of psykers just to keep the Throne running. And for all his troubles, Magnus was made a Daemon Prince and the eternal pawn of Tzeentch. [[Grimdark]]. And then [[Abaddon]] finally did it, ripping open the Eye of Terror into the [[Great Rift]] dividing the galaxy in half.&lt;br /&gt;
&lt;br /&gt;
==Age of Sigmar==&lt;br /&gt;
{{Main|Realm of Chaos}}&lt;br /&gt;
Now with [[Skavenblight]] sandwiched between it and the eight material realms, giving Skaven access to everywhere.&lt;br /&gt;
&lt;br /&gt;
{{AoS-Realms}}&lt;br /&gt;
&lt;br /&gt;
==Related phenomena==&lt;br /&gt;
Just as with Earth&#039;s oceans, the Warp occasionally has storms here and there that block all shipping within the neighborhood. Warp storms were largely responsible for the collapse of 40k&#039;s pre-Imperial human civilizations, when every planet was suddenly isolated and left to the mercy of daemon-possessed psykers. In Fantasy, [[Storm of Chaos|Warp Storm]] cause a massive swell in the strength of any magic used, allowing great and terrible feats as the world itself warps and mutates. &lt;br /&gt;
&lt;br /&gt;
The Warp also plays havoc with space and time. Journey times through the Warp are variable and not possible to predict with great accuracy.  A given journey could take days or weeks depending on your luck.  If you&#039;re really unlucky, a journey that usually takes days may take centuries, while you only experienced a few hours of travel time, so the war you came to fight is long over and everyone you know is dead.  You might even wind up at your destination several weeks &#039;&#039;before&#039;&#039; you set off, and enjoy the priceless looks of horror on the faces of the inhabitants of the planet below that they&#039;re about to be hit by an Ork WAAAGH! You can also end up popping out few hundred years in the past and get yourself executed by the Inquisition for trying to impose someone who does not exist yet. Time is so flexible in the warp that at one point an Ork Waaagh arrived before it left and the Warboss killed himself to get two of his favorite gun, or guns. This is certainly a great way for [[C.S. Goto|shitty writers]] to resolve plot holes and inconsistencies. [[Doctor Who|&amp;quot;Timey-wimey, warply-darply, stuff.&amp;quot;]] [[Ordo Chronos]] used to do something with these time-travellers, but disappeared for some reason.&lt;br /&gt;
&lt;br /&gt;
==Is The Warp The Same Thing In Aos/Fantasy/40k?==&lt;br /&gt;
&lt;br /&gt;
For now, [https://www.reddit.com/r/40kLore/comments/cs5pi3/what_was_the_best_lore_retcon/exe1ogq/?utm_source=share&amp;amp;utm_medium=web2x yes]. It is indeed the same Warp of Fantasy and Age of Sigmar because GW decided that having two (or three) versions of the same extradimensional hell party on LSD was too tiresome to keep up with.&lt;br /&gt;
[[File:dangyougrommy.jpg|200px|thumb|right|Finally clearing up the question until GW rewrites the lore again]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
This is of course a huge source of [[skub]] and so it&#039;s best approached in a careful manner whenever the topic comes up. &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Anti-warp measures==&lt;br /&gt;
By this point you may be wondering why is that no one has developed extensive measures to counter warp based phenomena, the answer is that, yes, it has been some serious attempts, with variable measures of success.&lt;br /&gt;
&lt;br /&gt;
===in 40k===&lt;br /&gt;
The biggest project to shutdown the warp for good was done by the C&#039;tan and the Necrons before they jumped on the former and turned them into pokemón. During the [[War in Heaven|War in Heaven]], they built a vast network of pylons made from the substance known as Noctilith to effectively negate the Old Ones&#039; main advantage, that being the use of their Webway. Interestingly this may actually explain the boundaries of the current Eye of Terror, as it appears to be that the Necrons built the network with the specific idea to surround the Eldar&#039;s core territories as they were slowly becoming more advanced while the Old Ones were getting pwned across the galaxy. Unfortunately for the Necrons, the Eldar developed quicker than expected, and with their own rebellion against the C&#039;tan crippling them, made them abandon the network project midway. How this would have affected the Necrons themselves now that they depend on the Webway through the Dolmen Gates is a great source of speculation.&lt;br /&gt;
&lt;br /&gt;
A derived example of this sort of technology is the Null Field Matrix, which allows a Tomb World to deny the effects of the warp in their immediate territory, effectively crippling everything warp-related, unfortunately it appears these sort of devices are quite fragile and indeed would be a major target in any battle against the Necrons by anything warp-based.&lt;br /&gt;
&lt;br /&gt;
The Necrons apparently tried a different approach too, developing the pariah warp gene, this point however has conflicting sources, as it appears sometimes the gene occurs naturally without their direct intervention, maybe it&#039;s effectively a natural occurrence, and the skelebots just decided to make it more common through genetic manipulation.&lt;br /&gt;
&lt;br /&gt;
In the case of the Imperium they have the Geller Field technology as their most widespread way to deal with the warp, supposedly what the Geller Field generator does is creates a &amp;quot;bubble&amp;quot; of reality around the ship so it can travel across the warp instead of the neutralize it, this bubble seems to still allow for minor warp events to happen such as the sending and receiving of astropathic messages.&lt;br /&gt;
&lt;br /&gt;
The second antiwarp &amp;quot;technology&amp;quot; used by the Imperium are wards and rituals to contain Chaos pollution, this seems to be still warp-based as rather than completely nullify the energies of the immaterium it redirects its flow and shapes it so it can deny the most negative effects of the warp, this also seems to be the basic of the chaos-denying quality of Faith in 40k, as it &amp;quot;naturally&amp;quot; shields the individual through the redirection of chaos-based warp energy through more orderly currents although this may be an overly simplification and there may be more factors, as all things related to faith it&#039;s nigh impossible to measure.&lt;br /&gt;
&lt;br /&gt;
The third mechanism for the Imperium to block warp-phenomena is the use of blanks, be it in the form of agents trained by the Inquisition, or the Assassin temples. Although sometimes blanks who weren&#039;t caught by the Black Ships pop up here and there as literary devices. Another, bleaker way is by using the remains of the blanks in the form of missiles with warhead cores made of their ashes, it&#039;s not specified if the blanks are actively killed, or the Imperium just waits for them to die, although in this particular case the latter would make more sense as a blank is too much of a valuable resource to be used up in a single attack unless the need is too extreme, but then again, this is 40k so you may expect both cases to happen.&lt;br /&gt;
&lt;br /&gt;
And with the current advance of the plotline, Belisarius Cawl seems to be working in retro-engineering the Necron Noctilith based technologies to find a way to close the Cicatrix Maledictum, and the Necrons aren&#039;t quite too happy about the kleptomaniacs in the priesthood of Mars stealing their property and war has erupted in many systems.&lt;br /&gt;
&lt;br /&gt;
The Orks, being Orks, have a straightforward and simple solution to this problem just as they do any other. They nail great big teeth onto their ships as an offering to Gork and Mork for safe passage. If that doesn&#039;t work, they can always fight the daemons instead, which makes for great entertainment while you&#039;re floating through the Warp on a derelict hulk. Interestingly it may be that &amp;quot;orkiness&amp;quot; works in a similar way to human faith when it comes to shielding adverse effects from the warp.&lt;br /&gt;
&lt;br /&gt;
===in Fantasy/AoS===&lt;br /&gt;
&lt;br /&gt;
In the current AoS setting it&#039;s the Kharadron Overlords the ones who have been looking for a way to neutralize magic-related phenomena, with the development of the magic-dampening null projectors and voidstone scatter-mines, these technologies seem to be costly and not widespread, but it appears to have effects both upon the Winds of Magic and Chaos-born powers although this hasn&#039;t been explored more than beyond some minor references.&lt;br /&gt;
&lt;br /&gt;
Supposedly Azyr&#039;s magic has a strong anti-Chaos/Death effect, it&#039;s not clear if this is natural or the fact its incarnate is Sigmar, but it may be say that this source is still warp-based, the other Winds of Magic may have a similar potentiality but Azyr appears to be the best way to go when it comes to fighting Chaos.&lt;br /&gt;
&lt;br /&gt;
Faith seems to have a rather similar effect than 40k, with the best example being the Hallowed Knights, who have such a strong faith it shields them from adverse Chaos effects such as Nurgle&#039;s plagues.&lt;br /&gt;
&lt;br /&gt;
Nagash has (perhaps unintentionally) stumbled on something similar with the magic-resistant Ossiarch Bonereapers of the Null Myriad.  After being harshly opposed by the forces of Order, Nagash had them hide on the edges of Shyish, where they fought off many daemonic armies.&lt;br /&gt;
&lt;br /&gt;
==Things to do in the Warp==&lt;br /&gt;
*If you&#039;re NOT Chaos, Chaos affiliated, or a blank, you are already dead as the yawning abyss would have ripped your body apart and torn your soul asunder the moment you got close.&lt;br /&gt;
**Caveat: [[Tuska Daemonkilla|If youz an ork ave fun krumpen all da stuff with spikez on it!]]&lt;br /&gt;
***If in Warhammer Fantasy, the Warp only holds non-Daemon attack hazards for beings who are tempted by Chaos (so mostly just weak-minded humans). In fact, there is a character lost within the Warp who the Chaos Gods have forbidden harm coming to as a parody of Dante&#039;s Inferno. &lt;br /&gt;
*Stop at the warp equivalent of a truck stop, a certain chaos god may or may not be waiting to rape you in more ways than one.&lt;br /&gt;
*Find the nearest Eldar stranded in there and sacrifice them to eternal torture under Slaanesh for fucking everything up.&lt;br /&gt;
**Do remember not to attempt this while near Khornates as they &#039;&#039;will&#039;&#039; rip your entrails out use it as a garotte to kill you.&lt;br /&gt;
*Ride a screamer of Tzeentch like your own magical demon [[My Little Pony|pony]] through the stars.&lt;br /&gt;
**Disclaimer: This action would require you to bind the daemon to your will. This may or may not result in the screamer eating your face off and drinking your soul like delicious tears.&lt;br /&gt;
*Eat the cookies, it&#039;s warp-tastic.&lt;br /&gt;
*If you&#039;re Chaos or Chaos affiliated please visit you local commissariat and file for execution.&lt;br /&gt;
*If you wandered into the formless wastes, find a way out. Chaos Undivided is a bit boring.&lt;br /&gt;
**Do be careful to avoid the furies who will gang up and kill you because they have nothing better to do.&lt;br /&gt;
***Alternatively, if you are a [[Daemon|Greater Daemon]], [[Daemon Prince]], or [[Emperor|being]] [[Primarchs|of equal]] [[Kaldor Draigo|willpower]], the Formless Wastes aren&#039;t a bad place to set up shop. Just don&#039;t stay for very long... it &#039;&#039;does&#039;&#039; tend to get boring after a little while.&lt;br /&gt;
*If you wandered into the soul forges, be prepared for remodelling. You&#039;ll soon &amp;lt;s&amp;gt;be a daemon engine.&amp;lt;/s&amp;gt; be fed into the soul furnaces so that your screaming, eternally tormented soul will be used to fuel the forge.&lt;br /&gt;
*If you wandered into the Fortress of [[Khorne]]; try to beat something up. You might become a [[Bloodletter]].&lt;br /&gt;
**Do be careful not to wander into the Juggernaut pens. They &#039;&#039;will&#039;&#039; gore you without question until you&#039;re a stain on the floor.&lt;br /&gt;
**If you died fighting in Khorne&#039;s name and were carried off by a smoking hot daemonic Viking chick in red armour - congratulations, you may have entered Chaos Valhalla. &lt;br /&gt;
*If you wandered into the Palace of [[Slaanesh]]; fap or schlick depending what parts you have. You might become a [[Daemonette]] &lt;br /&gt;
**If Slaanesh is feeling rather iffy, you might instead end up as his/her new sex toy for his/her newest fetishes best not described.&lt;br /&gt;
*If you wandered into the Garden of [[Nurgle]]; you WILL become a [[Plaguebearer]], regardless if you do anything or not. Unless you&#039;re a [[Kaldor Draigo|Mary Sue]].&lt;br /&gt;
**If you manage to impress Nurgle by lasting a while you might end up as a herald instead.&lt;br /&gt;
**If you are stuck (about to be ass raped by a super ebola) in the garden of Nurgle proceed to pop pimples/blackheads on your face and post it on youtube. Who knows you may actually gain your grandfathers favor and not end up as a complete rotted cabbage patch kid. This is a last resort though and you will still end up a plague bearer.&lt;br /&gt;
**Alternatively, you may be eaten by one of the garden&#039;s denizens or the garden itself before you succumb to the garden&#039;s many plagues. You may still become the Plaguebeaer after they shit you out, though.&lt;br /&gt;
*If you wandered into the Maze of [[Tzeentch]]; do random things. Something might happen.&lt;br /&gt;
**Although do note that because of the maze&#039;s purely magical nature, it is very likely you will either: have your mind broken and be forced to wander the maze for all eternity, have your immortal soul absorbed by the maze, or wander into one of the maze&#039;s continually spawning spires where you will be trapped for all eternity. Just as planned.&lt;br /&gt;
*If you&#039;re [[Oxyotl]] or [[Kaldor Draigo]], troll away.&lt;br /&gt;
**If you&#039;re NOT a Skink or Kaldor Draigo, meet up with Oxyotl and Kaldor Draigo and troll together.&lt;br /&gt;
*[https://m.youtube.com/watch?v=UHNJUgat2i8 Meet up with [[Leman Russ]], get hammered, and troll away.]&lt;br /&gt;
*If you can&#039;t find none of these gentlemen, start screaming that none of this is real and that gods are fake. When a short, plump, bald man appears next to you, proceed to troll away.&lt;br /&gt;
*If you pop up next to [[Forces of Malal|the Eternal Mansion of Malal]] talk nicely to the closest Guardian of Contradictions to let you in. And you will successfully enter [[Wat|while suffering in the Barbed Forests of doubt, trying to escape the Great Oval of Unbelief, being NOMMED to spawn Paradoxes in the Nest of Ironies, AND running between the Moving Towers while Ticks try to hunt you down. Such is the way of a god that makes rolling a 7 with a d6 possible.]]&lt;br /&gt;
*If you are a Son of Malice, steal stuff screaming how you will kill them all!&lt;br /&gt;
**Alternatively you may try to catch daemons and procede to use them to battle other daemons like grimdark Pokémon. &lt;br /&gt;
*If you&#039;re a Null... How the fuck did you manage that? Oh well, you&#039;re pretty much invincible. Have fun, troll away.&lt;br /&gt;
**Keep in mind that anything you touch or even approach (depending on your power) would dissolve into nothing. This includes the things you&#039;re standing on, like floors, bridges and stairs. This may even include air - so while psykers and even regular humans can get away by believing there is air around and warp being twisted by their will to manifest that belief, you&#039;re stuck with what you brought with you from the realspace.&lt;br /&gt;
*Yes those pieces of toast are actually following you back to your warp hut. No, you&#039;re not high on warp dust.&lt;br /&gt;
*For the more technically inclined. One should find and join the [[Dark Mechanicum]] as a Heretek. It might take a century or several. Eventually the amount of menial labor will allow you access to the good shit that those Luddites working for the Corspe-God horde for themselves. You won&#039;t care about the screams of your victims because you&#039;ll have implants to tune it out. You might have to modify or dispose of your rotted heap flesh of a body but hey you are a cyborg now. You can build yourself an awesome all new one. With booze and hookers. Just remember to choose or create tech serfs that are smart and loyal enough to not screw it up. After a Millennium of mad science and some luck. One day you could end up on par with [[Anacharis Scoria]] and sucker punch [[Primarchs]] like he can.&lt;br /&gt;
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[[Category:Warhammer Fantasy]] [[Category:Warhammer 40,000]][[Category:Chaos]]&lt;/div&gt;</summary>
		<author><name>2601:585:8301:76D0:F1AA:32AA:9C83:B9E1</name></author>
	</entry>
	<entry>
		<id>http://2d4chan.org/mediawiki/index.php?title=Kharn&amp;diff=288173</id>
		<title>Kharn</title>
		<link rel="alternate" type="text/html" href="http://2d4chan.org/mediawiki/index.php?title=Kharn&amp;diff=288173"/>
		<updated>2021-03-03T17:46:57Z</updated>

		<summary type="html">&lt;p&gt;2601:585:8301:76D0:F1AA:32AA:9C83:B9E1: &lt;/p&gt;
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&lt;div&gt;{{awesome}}&lt;br /&gt;
{{Heresy}}&lt;br /&gt;
{{Topquote|It’s not the size of the dog in the fight, it’s the size of the fight in the dog.|Mark Twain}}&lt;br /&gt;
{{Topquote|Hmm... this [[World Eaters|War Hound]]&#039;s name is &#039;Kharn&#039;... &#039;KHARN&#039;... Could he turn to worship...?  Nah, too obvious.|[[The Emperor|Emps]], prior to Kharn worshiping Khorne}}&lt;br /&gt;
{{Topquote|[https://www.reddit.com/r/40kLore/comments/6m87jm/what_is_the_best_case_of_revenge_in_the_lore/djzturt/ Get up.]|Kharn again, during a certain duel which, unfortunately, didn&#039;t end in [[Erebus|anyone]]&#039;s death}}&lt;br /&gt;
[[Image:Khârn the Betrayer Updated.jpeg|thumb|250px|Khârn the Betrayer is one of the few Space Marines of whom we have actual PROOF of having huge muscles.]]&lt;br /&gt;
&#039;&#039;&#039;Khârn the Betrayer&#039;&#039;&#039;, aka &#039;&#039;&#039;Conan In Space&#039;&#039;&#039; and &#039;&#039;&#039;&amp;quot;a swell guy&amp;quot;&#039;&#039;&#039;, is an (in)famous [[Khorne]] Berzerker who revels in bloodshed.  He&#039;s arguably the third most powerful (ex-)mortal champion of Khorne, behind the [[World eaters|World Eaters]]&#039; [[Primarch]], [[Angron]], and [[Doombreed]].  He is Khorne&#039;s greatest mortal champion, and being mortal means you can [[/tg/_gets shit done|get shit done]].  As is likely evident, Khârn truly enjoys beautiful bloodshed, and it&#039;s almost always he who is causing the shedding, caring little for those caught in the hilarious and fulfilling crossfire; he does not care at all.  Thus, he has cultivated a wholly deserved reputation as a [[Battle of Skalathrax|teamkilling fucktard]] (in &#039;&#039;[[Warhammer 40,000]]&#039;&#039; rules, this is represented by assigning any close combat attacks he makes that miss the enemy to friendly units instead).&lt;br /&gt;
&lt;br /&gt;
Despite him being a blood-crazed fiend who might decapitate and mutilate the guy next to him, Khârn is quite frankly a delightful fellow to be around.  His horrid reputation notwithstanding, he is actually a deep-minded and fun-loving sort of bloke in or outside of glorious, exalted combat.  A truly rare breed of super-human, who just wants to have wild and heretical times with his friends.  He does not care whether you&#039;re a traitor, Guardsman, or a fellow Chaos Space Marine, unless of course you&#039;re an effeminate pansy who worships [[Slaanesh]], a dishonorable [[Sorcerer (Warhammer 40,000)|sorcerer]] who worships Tzeentch (though his boss tells him that only applies to the cowards...who Tzeentch himself is not as fond of as people think) , or the enemy, in which case he&#039;ll kill you the first chance he gets.  Or if you&#039;re [[Erebus]].  Fuck Erebus.&lt;br /&gt;
&lt;br /&gt;
==History==&lt;br /&gt;
===The Man, The Myth===&lt;br /&gt;
{{Topquote|The moment Angron was given mastery over us, we stopped being what the Emperor wanted, and became what our father wanted instead.  How could He have not foreseen the madness to come when it was He who made it happen?  Or did He even care, so long as we spilt the blood that He needed spilled to expand His realm?  If you desire to cast fault for the path that the XII Legion embarked upon, the true blame could be placed nowhere other than at the Throne of Terra, at His feet.|Eighth Captain Khârn, from his unpublished treatise &#039;&#039;The Eighteen Legions&#039;&#039;}}&lt;br /&gt;
[[Image:Kharn Pre-Heresy.jpg|thumb|right|250px|Centurion Khârn, commander of the 8&amp;lt;sup&amp;gt;th&amp;lt;/sup&amp;gt; Assault Company, before he became the Betrayer.]]&lt;br /&gt;
Before the [[Horus Heresy]], Khârn served as Primarch Angron&#039;s equerry, able to keep himself safe from his Primarch&#039;s raging bouts and [[wikipedia:Tourette syndrome|Tourette]]-like outbursts. He was also one of the extreme few persons within the Imperium who was capable of talking sense into his eternally angry Primarch most of the time (along with [[Lorgar]], sometimes; and [[Lotara Sarrin]], rarely). The best example of this is how he managed to convince Angron to command the then War Hounds legion, after the Primarch killed every other captain who tried to negotiate.&lt;br /&gt;
&lt;br /&gt;
Khârn himself was also more cool and composed back then, although he still is now....compared to other World Eater marines anyways (even before Isstvan he&#039;s credited with massacres that make Death Guard feel a bit ill). Of course, by the standards of regular Space Marines, he, like the rest of his Legion, was still an unstable, murderous barbarian, second only to [[wikipedia:The Kurgan|Clancy Brown&#039;s character]] in the first &#039;&#039;Highlander&#039;&#039; film. Although, in comparison to what he has become, he was rather tame. He even had a treasured bromance with [[Argel Tal]], a Word Bearer&#039;s Captain, alas, doomed the moment Erebus found out and killed him. Khârn responded in kind (after having been informed by Lorgar who killed his bff, proving that even Lorgar hates Erebus&#039; slimy self) by challenging Erebus to a duel to the death and beating him mercilessly. Lost records amount to Khârn grabbing both of Erebus&#039; fists and punching him repeatedly in the face with them for half an hour, chanting cries of &amp;quot;STOP HITTING YOURSELF&amp;quot; throughout the ordeal. Khârn was also bros with [[Sigismund]], 1st Captain of the [[Imperial Fists]] and founder of the [[Black Templars]], before Horus [[Horus Heresy|fucked everything up]].&lt;br /&gt;
&lt;br /&gt;
It seems the internecine slaughter on [[Battle of Isstvan III|Isstvan III]] is what set him on the path of Khorne worship for good - he tells Garviel Loken &amp;quot;I am the 8-fold path&amp;quot; during their duel (although when he afterwards hears of the 8-fold path, he only has strange uncomfortable sensation - maybe best compared to some half-remembered fever-dream). Loken escapes by nudging Khârn onto the sharpened prow of a Land Raider. Skane and Kargos told him about this incident after his recovery. Interestingly, Khârn does not remember the fight itself, all he knows is that he almost died on Istvaan III. Also, no World Eater worshipped Khorne until the later dates of Heresy, which is even more interesting, considering World Eaters atheistic attitude started to change only after [[Angron]]&#039;s ascension, and that was a slow process, Khârn perhaps getting an early start as it was he who Angron, who Lorgar had chained in the basement, tasked with obtaining SKULLS FOR (Angron&#039;s) SKULL THRONE. He also killed one million people at the battle of Terra before dying.   &lt;br /&gt;
[[Image:Assault_Cpt_Kharn.png|thumb|320px|Khârn, tearing ass during the Great Crusade.]]&lt;br /&gt;
During his time as a loyalist, he served as a Marine in the World Eaters Legion, but after the Horus Heresy he, like the rest of his Legion, become a freelancer of sorts and so he serves Noone and Khorne. In fact, Noone is the only human in existence that Khârn won&#039;t kill, because like Khârn, [[wikipedia:Peter Noone|Peter]] is just a swell guy.&lt;br /&gt;
&lt;br /&gt;
[[File:Preheresy-world-eaters.jpg|300px|thumb|right|Khârn, alongside his [[Primarch]] [[Angron]] and Captain [[Lotara Sarrin]], back when the [[Great Crusade]] was still a thing.]]&lt;br /&gt;
If Platinum games ever made a 40k action game then the player character would definitely be Khârn. Seriously what other character in the whole universe is allowed to be so freakishly strong, fast and metal enough to jump off a hive city tower landing onto a Titan&#039;s out stretchered arm dodging fire from gun barrels jutting outwards from it&#039;s hull.  Using all the momentum from the Titan&#039;s movement to launch himself through the command deck&#039;s viewing window while spinning through the air weapons pointed outwards shattering the reinforced glass and killing crew members closest to the windows then slaughtering the rest of the crew on deck and finishing the Titan off by ramming its princeps into its machine spirit cogitators causing it to overload all systems and falling backwards from the trauma. Then Khârn exits the way he came in leaping outwards and being propelled through the air by an explosion while remixed metal plays in the background. This hasn&#039;t happened yet, but if Platinum made it, then you bet your ass it would have. (Well that&#039;s what Khorne fags think, really they would pick Lelith Hesperax since her sexy stylized combat fits them better than Khârn&#039;s &amp;quot;God of War&amp;quot; shit) (This anon seconds that notion even though an action vidya starring Hesperax would more or less be Bayonetta with a R rating). Or it could be a Madworld style game with Khârn killing left and right just for the lulz. Either way the canon &amp;quot;skull taken&amp;quot; counter thats in his helmet would have to make an appearance.&lt;br /&gt;
Khârn&#039;s name also seems similar to [[Derp|Khorne (Khar&#039;neth in the Dark Tongue of Warp Daemons)]]; strange how no one seems to have seen his Heresy coming. &lt;br /&gt;
&lt;br /&gt;
His name is derived from the Farsi (Persian) word for Betrayer, so as far as Iranian Chaos players are concerned, his name is [[Derp|&#039;Betrayer the Betrayer&#039;.]]&lt;br /&gt;
&lt;br /&gt;
Khârn&#039;s showed up in a few books so far, and they consistently show that when he&#039;s not fighting, he&#039;s actually a pretty smart and classy motherfucker. One particular audiobook detailing when he helped out a buddy of his in some [[Rip and Tear|convoluted Khornate politics]], and he really does have the sense of humor that doesn&#039;t put him above [[Troll|trolling]] the other World Eaters when they&#039;re muckin&#039; about. [[Battle of Scalathrax|Just like that one time.]] Khârn even takes it all in stride and puts some time aside to imagine how he&#039;s gonna kill and betray them. Swell guy that one. &lt;br /&gt;
&lt;br /&gt;
It should also be mentioned that this guy is fucking terrifying even to other heretics. This is especially shown in Shroud of Night, where even an intercepted transmission that was him shouting his catchphrase (Kill! Maim! Burn!) is enough to send shivers down the spine of an entire Emperor&#039;s Children warband and an Alpha Legion warband.&lt;br /&gt;
&lt;br /&gt;
What&#039;s more, after the [[Imperial Fists]] kill the khornate warlord, who was bigger than a fucking dreadnought and wielded [[Doombreed|axes that were on fire]], their captain hears the rest of the warband chanting Khârn&#039;s name and instantly says they&#039;re fucked. You know Khârn is dangerous when even as Imperial Fist, some of the most stubborn fuckers in the galaxy, admits they are fucked.&lt;br /&gt;
&lt;br /&gt;
Fun Khârn fact: He is in fact of Terran &#039;&#039;Uralian&#039;&#039; (Siberian-Russian) descent like the Kurgan from Highlander, which meshes well with Angron being a Spartacus clone and the World Eaters basically being in essence Roman-era German Barbarians in SPESS. His voice sounds like a Russian Arms Dealer, which is [[awesome]]. Also a possible reincarnation of [[Awesome|Lu Bu]].&lt;br /&gt;
&lt;br /&gt;
Khârn is also, &#039;&#039;&#039;as a matter of fact&#039;&#039;&#039;, one of the oldest living Space Marines in the universe, having been born on Terra before the Great Crusade, during the [[Unification Wars]]; [[Ahzek Ahriman]] and Merir [[Fallen|Astelan]] (one of the first 5,000 Space Marines, and a Fallen Angel) is his only known competition for the title. &lt;br /&gt;
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&lt;br /&gt;
As the latest (albeit rough draft) FAQ shows, he does also not care about not seeing the enemy, allowing him to kill even invisible units on a 2+. This applies in-universe too when Kharn kills the leader of the Sisters of Silence at the Siege of Terra without even knowing she was there.&lt;br /&gt;
&lt;br /&gt;
==Anecdotes About Khârn==&lt;br /&gt;
&lt;br /&gt;
[[Image:New_Comissar.jpg|thumb|right|In Khârn, we trust! NOT HERESY!!! BLOOD FOR THE BLOOD GOD!!! *chop*]]&lt;br /&gt;
{{Story}}&lt;br /&gt;
[http://www.youtube.com/watch?v=LRVcdLPqoHg| Now on youtube]&lt;br /&gt;
&lt;br /&gt;
As I always say, Khârn the Betrayer was pretty fun to be around, and contrary to popular belief he actually had a sense of humor as well. Probably the best example was in the middle of the campaign during a sweeping of an Imperial Guard command post, with Khorne Berserkers and our Red Rivers company marching directly into the defensive fire. The closer we got, the more apparent it became that the only thing holding the Guardsmen together was a grizzled looking Commissar in full uniform, one gun turned on us and another firing on any of his men who looked like running.&lt;br /&gt;
&lt;br /&gt;
Khârn was at the tip of the assault, and so he got to the Commissar first, plucking the screaming officer up by the neck and holding him over his head.&lt;br /&gt;
&lt;br /&gt;
Then, out of nowhere one of the other berserkers grabs the Commissar&#039;s legs and roars &amp;quot;MAKE A WISH!&amp;quot;. Well, as you can imagine everyone on both sides forgets about the fight, and watches Khârn and this other Khorne-worshiping marine just start pulling on this Commissar at both ends, the old man screaming out oaths and curses like you wouldn&#039;t believe! You could almost hear the sound of flesh tearing and bone snapping over the cheering.&lt;br /&gt;
&lt;br /&gt;
Then, Khârn just let go. Totally not expecting it and pulling with all his might, the Khorne Berserker just falls backwards and starts tumbling with the near dead Commissar into a damaged hellhound, his armor grating off it and sparking!&lt;br /&gt;
&lt;br /&gt;
Well, after the explosion we all turned back to Khârn, who had managed to keep a hold of the Commissar&#039;s fancy hat. Ol&#039; Khârn put it on, and damned if it wasn&#039;t the funniest thing any of us had ever seen... till he turned to us and bellowed &amp;quot;I&#039;M THE NEW COMMISSAR&amp;quot; at us.&lt;br /&gt;
&lt;br /&gt;
They tell me five thousand traitor guardsmen died that day before someone could take that hat off him.&lt;br /&gt;
&lt;br /&gt;
What a kidder!&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
[[Image:KharnTheCommissar.jpg|thumb|right|Sporting his new hat.]]&lt;br /&gt;
Contrary to popular belief, Khârn the Betrayer was a pretty fun guy to be around during a blood-letting campaign. Sure, he&#039;d get so wrapped up in the blood-lust that he&#039;d butcher friend and foe alike but it&#039;s not like you didn&#039;t get a fair warning from his name or anything.&lt;br /&gt;
&lt;br /&gt;
I served in the traitor guardsman legions known as the Red Rivers, because we got sent in first to soften up the positions and you could see our progress by the red river of our blood. I kept running into Khârn during one of the bigger scourging campaigns, and he wasn&#039;t dickish about the whole him being a space marine and me being killed by flashlights or angry glances at all.&lt;br /&gt;
&lt;br /&gt;
The first time I saw him, I was on perimeter patrol at one of our forward outposts, we&#039;d just overrun a Sororitas non-militant chapel, and I was watching from afar when Khârn strides up, cool as you like, holding the largest stone pillar I&#039;ve ever seen. I turned back and the whole chapel was falling down. He&#039;d just ripped the thing right out and was carrying it on his shoulder!&lt;br /&gt;
&lt;br /&gt;
Then, if that wasn&#039;t insane enough he went and hefted this enormous pillar through the air, and crushed the entire congregation of Slaaneshi,  all in one go.&lt;br /&gt;
&lt;br /&gt;
I was just standing there dumbfounded when Khârn looked at me, noticing me for the first time, yet not surprised by my presence at all. He held his palm out, and I obliged him a high five. He&#039;d earned it.&lt;br /&gt;
&lt;br /&gt;
Shattered every bone in my arm doing it though.&lt;br /&gt;
&lt;br /&gt;
Nice guy, that Khârn.&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
[[Image:Kharn loev khitten.jpg|thumb|right|Khârn, being a /b/tard.]]&lt;br /&gt;
The second time I crossed paths with Khârn was in a later stage in the campaign. We were besieging one of the major hives of the planet, and I tell you what, that place was locked up tighter than Macha&#039;s pants. My commander, Oxlor the Vilest, was stuck in an argument with some idiot leader of some group of Death Guard. You could see the smell, it was so bad. I could tell Oxlor wasn&#039;t happy, since everyone knows the Death Guard&#039;s answer to everything is to just walk at it and watch your bits fly off. Not so good for us soft and squishy guys.&lt;br /&gt;
&lt;br /&gt;
Out of nowhere, this big hand grabs our commander by the shoulder and just hefts him aside, three whole trenches back where he rebounds off a basilisk. The crew was so shocked they fired off a round on a horrible trajectory, and the shell streaked high into the sky.&lt;br /&gt;
&lt;br /&gt;
Khârn the Betrayer just dusts himself down, and then picks back up what he had been holding. Now, I&#039;m no Techpriest and I never will be, but I know a nuclear warhead when I see it. I don&#039;t know where he got it.&lt;br /&gt;
&lt;br /&gt;
No one says anything, so The Betrayer just punches the Plague marine in the face, and stuffs the warhead into the leaking mess of his stomach while he was still reeling.&lt;br /&gt;
&lt;br /&gt;
No run up, no preparation. He just fucking throws the other marine into the air at the hive. For a moment it actually looks like he&#039;s thrown the warp-damned fool OVER the hive, but as he flies over the top the basilisk shell comes down and spears him through the whole hive! There&#039;s a low boom noise, the ground shakes, and then the whole hive explodes!&lt;br /&gt;
&lt;br /&gt;
Everything clears, and Khârn looks at me, and I feel about one foot tall. I don&#039;t know if he recognized me, but he leans down and whispers. Khârn WHISPERS to me.&lt;br /&gt;
&lt;br /&gt;
&amp;quot;I was trying to hit the Emperor&#039;s Children on the other side&amp;quot; he confides in me, and then nudges me as though it&#039;s supposed to be our little secret.&lt;br /&gt;
&lt;br /&gt;
I was in traction for a MONTH.&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
I&#039;ve been fairly insistent to you readers out there that Khârn the Betrayer was a pretty fun guy to be around. I know he gets a bad rap for the whole &#039;slaughtering his own allies&#039; thing, but unless you&#039;ve been there after a battle with him you don&#039;t really appreciate how much he strives to please his chaos god.&lt;br /&gt;
&lt;br /&gt;
It was after one of our many conflicts that the Red Rivers Infantry were preparing to march on to our next destination. Never mind that it was half the planet away, we Traitor Guardsmen didn&#039;t get transport vehicles. So as you can imagine when someone declared they&#039;d found an Imperial Drop-ship in working condition everyone clamored and fought to get a free ride to our next engagement.&lt;br /&gt;
&lt;br /&gt;
Knowing full well I was too far away to get on the ship, I stayed with some of my fellow traitors at the battlefield. I&#039;d seen Khârn after the battle, and as soon as we&#039;d gotten our marching orders he was picking up corpses and putting them down elsewhere. This took an hour before he was satisfied, and seeing an audience he happily led us up onto a hill as the drop-ship flew a pass over the top of us, probably to gloat. Proudly, Khârn gestured to the battlefield, and then waved up at the drop-ship with his other hand. I peered down the hill, and realized he&#039;d arranged the bodies to make out words, so many killed to form:&lt;br /&gt;
&lt;br /&gt;
On your drop ship hull&amp;lt;br/&amp;gt;&lt;br /&gt;
I planted a melta bomb&amp;lt;br/&amp;gt;&lt;br /&gt;
Blood for the Blood God&amp;lt;br/&amp;gt;&lt;br /&gt;
&lt;br /&gt;
It was at that point the drop-ship erupted in a violent plume, and crashed down on top of the haiku. Roaring in a cheer, we lifted Khârn up together and made to carry him to the next battlefield as a sign of our appreciation and devotion to his art.&lt;br /&gt;
&lt;br /&gt;
We got about five paces before our spines liquefied, but Khârn didn&#039;t hold it against us for trying.&lt;br /&gt;
&lt;br /&gt;
Seriously, what a guy.&lt;br /&gt;
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----&lt;br /&gt;
[[image:KHARN LOEV FLASHLIGHT.jpg|thumb|Khârn&#039;s not afraid to switch things up every once in a while]]&lt;br /&gt;
I&#039;ve always said Khârn the Betrayer is a heck of a guy in spite of his reputation. But even I have often wondered just which side of him was more prevalent. The great guy or the butcher?&lt;br /&gt;
&lt;br /&gt;
I got my answer when The Red Rivers sacked an Adeptus Mechanicus primary research facility. Aided by renegade tech priests we opened the bulkhead doors of the Head Magos&#039;s research chamber, and ended his life. In this room was a huge throne that the Magos used, a massive collection of wires around a cold metal frame used to interface with the facility.&lt;br /&gt;
&lt;br /&gt;
Grinning, a guardsman jumped onto the throne and yelled &amp;quot;HEY GUYS! I&#039;M THE EMPEROR!&amp;quot;. We barely had time to chuckle before hearing a loud clang behind us.&lt;br /&gt;
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Behind us stood Khârn, his axe having slipped from his grasp as he stared at us. We weren&#039;t sure what was happening till frothing blood began to spill out his helmet.&lt;br /&gt;
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With a roar of anger that drowned out our own cries Khârn rushed the throne, ripping it out of the wall over his head as the guardsman remained sitting in it screaming helplessly. With a cry of &amp;quot;REVENGE!&amp;quot; Khârn drove the entire throne through the floor, utterly destroying it and the guardsman in an explosion of gore. We ran.&lt;br /&gt;
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I was too slow and the other guys sealed the bulkhead behind them, leaving me alone and cowering as Khârn advanced. He was almost upon me when he stopped and burst out laughing at me.&lt;br /&gt;
&lt;br /&gt;
&amp;quot;APRIL FOOLS!&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Rattled but relieved, I burst into an exhausted laugh at the clever gag. Suitably pleased, Khârn slapped me on the back and praised me for being such a good sport. The Tech Priests tell me they&#039;ve never seen a bulkhead breached by a human body before, but that&#039;s Khârn for you. Heck of a guy.&lt;br /&gt;
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----&lt;br /&gt;
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It was a normal day, just like any other, almost. Commissars were shooting their men, etc. But there I was, with the Red Rivers, sitting on some shithole of a bunker, when we just heard this loud crash. Of course, we thought it was an attack, it being in the middle of the damn night and all. A few of the guardsmen jumped next to the bunker wall, while I hit the ground. Suddenly, another crash was heard, this time closer. It sounded like it came from the inside of the bunker.&lt;br /&gt;
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“IT’S MY DAY OFF!” Khârn spoke as he broke the reinforced concrete wall, smashed a few guardsman directly in his path, and ran off. I didn’t know what had happened until a bit later.&lt;br /&gt;
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Across the land, several hundred kilometers out, lived a farmer, who took care of his heard of bronto-cattle. When he awoke this day, he grabbed his boots, put on his hat, got his tools, and stepped out the door, where several hundred dinosaur sized cattle were flipped on their backs with their insides scatter around the field. Carved in each one with what looked like a rusty fence post was the words “IT’S MY DAY OFF”.&lt;br /&gt;
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Blood of the people, skin of the innocent, bones of the pure, all laid out in a complex pattern. The cultists performed the exact ritual, syllable to movements, all in accordance with whatever Tzeentch had wished. Skies were darkening, wildlife fleeing, storms that shouldn’t happen this time of year started appearing. Then, out from the bushes, Khârn leapt, slamming a cultist into the arrangement, and instantly turning him into liquefied pulp. Across the land, a sound of a giant record stopping was heard.&lt;br /&gt;
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A single cultist watched as Khârn continued on his way, oblivious to the ritual.&lt;br /&gt;
“Wow, I wasn’t expecting that”. He was then instantly destroyed.&lt;br /&gt;
&lt;br /&gt;
The commissar watched the mountains surrounding him. Fortified in his city, waiting for the forces of Chaos to come, all he needed was to wait until-&lt;br /&gt;
“ENEMY SPOTTED. FIRE ON COORDINATES” A voice screamed through his earpiece. The basilisks quickly responded, firing at all the coordinates shouted through the comm. units. Eventually, they exhausted their ammo.&lt;br /&gt;
The Commissar looked on the mountains, expecting to see the ruined army of Chaos. Instead, he saw nothing but splintered trees and rocks, and the craters from the barrage, which seemed to spell out “IT’S MY DAY OFF!”&lt;br /&gt;
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----&lt;br /&gt;
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You know, being a part of a Chaos Campaign isn&#039;t just one great big conga line of decadence and killing like they probably tell you in the cults. There&#039;s lots of long moments where you&#039;re sitting in some shattered ruin waiting for the sorcerers to finish divining the next place to move. During these times I try to find whatever books I can and just read a bit. Sometimes you just get propaganda, but occasionally you find something someone has hidden away from all eyes. Heretical stuff.&lt;br /&gt;
&lt;br /&gt;
I found this one book in the city of Majoris Prime, bound in black leather with a big funny looking cross on it. It was full of verses and stories about a single God who did a lot of crazy shit to his followers, then had a son and killed him. It was like reading about Tzeentch without the tentacles.&lt;br /&gt;
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That was about the time Khârn found me, apparently bored with beating the Slaanesh worshippers. He asked me what I was reading, and unable to quite explain it I passed the book to him. The berserker flicked through the first few pages idly, then as though captivated kept flicking through rapidly, head turning as he ran down the pages at lightning speeds as though possessed... I waited for him to say something, but for the longest time he just seemed entranced.&lt;br /&gt;
&lt;br /&gt;
At last he looked up, staring not at me but into the distance as if struck by a revelation. I was scared, more than usual.&lt;br /&gt;
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&amp;quot;I...&amp;quot; he started, &amp;quot;I have completely forgotten how to read.&amp;quot;&lt;br /&gt;
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Then he dared me to eat the book. A great time was had by all.&lt;br /&gt;
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----&lt;br /&gt;
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Down time between raids can be pretty boring, especially in the case of the Convent Complex of Decapitus IV, where the victims kill themselves before you get to them, and the crazies have nothing to torture. The Slaanesh guys are the worst. Without something to toy with they get all antsy and bother everyone.&lt;br /&gt;
&lt;br /&gt;
The Red Rivers had deployed to a hillside nearby the complex, mostly just taking stock of our own dead&#039;s gear and handing it out to one another. Most of us were Khorne boys, but there were always a few that had to be different.&lt;br /&gt;
&lt;br /&gt;
I was doing a quick search for more gear when I heard a series of almighty squeals, and a pair of bodies hurtled through the trees to my feet. I didn&#039;t have time to do anything before a head also came flying out and struck me in the face with an almighty crack. Broke my nose and knocked me dizzy.&lt;br /&gt;
&lt;br /&gt;
When my head cleared I found Khârn standing over me, with a small beret on. In one hand he had a paint brush, the other a little board with paints on it (though they were all just shades of red).&lt;br /&gt;
&lt;br /&gt;
&amp;quot;SORRY ABOUT THAT&amp;quot; Khârn yelled, much to my chagrin with the headache and all. He explained that he was painting, and the two fellows (Slaanesh, typical) had been giving him critique when all he wanted was a bit of peace. Once I&#039;d gotten my bearings, I stood up and he showed me his work.&lt;br /&gt;
&lt;br /&gt;
&amp;quot;Khârn it... it looks like a painting of my eyes?&amp;quot; We shared a deep stare for a moment, then Khârn looked back to his work with a sigh.&lt;br /&gt;
&lt;br /&gt;
&amp;quot;I WAS TRYING TO DRAW A DUCK&amp;quot;&lt;br /&gt;
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----&lt;br /&gt;
&lt;br /&gt;
The Annual Red Rivers costume party is more than just a traditional excuse to get drunk and invite some Daemonettes over, and - at least to me and those few of us who lived through last year&#039;s - it will forever serve as yet another shining example of how Khârn&#039;s just a great guy to party with.&lt;br /&gt;
&lt;br /&gt;
There we were, having a blast. The disco lights were flashing, and we had an entire (formerly) Imperial planet all to ourselves to get dressed up and destroy in a fest of bad techno music. Everyone had shown up, it seemed, and even Abaddon was fairly relaxed; he waited a whole three hours before killing the DJ, and we were all drunk enough at this point to not mind the smell wafting over from the plague marine contingent, who spent most of the evening moping over the fact none of the daemonettes would dance with them.&lt;br /&gt;
&lt;br /&gt;
As I&#039;d said, the party was in full swing when all of a sudden there was a horrible scream of rage, and then in through the window came everyone&#039;s favorite party guy, Khârn. He&#039;d painted his armor all pink, and he&#039;d ripped shreds of carapace off something to make a crude tail coming off his back. In the window he came, and landed squarely on the Daemonette I&#039;d spent the last half hour chatting up, crushing her to a pulp and covering me in a spray of bits. He then proceeded to stand there for the next eight hours of the party, ignoring any and all attempts to lure him into conversation, or to get off the daemonette, who was still half alive after being crushed.&lt;br /&gt;
&lt;br /&gt;
I was kind of despondent after that, and spent the rest of the night drinking while Khârn spent the rest of the night standing still. Finally, just before we were about to dim the lights, Khârn took in a deep breath, and in a tone of horror and fear, shouted, &amp;quot;LOOK OUT, SLAANESHI WHORE!&amp;quot;&lt;br /&gt;
&lt;br /&gt;
The entire room burst into laughter. Man, what a kidder.&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
&amp;quot;WHERE IS MY EQUERRY?!&amp;quot; Angron&#039;s roaring voice echoed throughout the ship, buckling two bulkheads and killing an astropath within the &#039;anger zone&#039;. The World Eater&#039;s Primarch stormed through the corridors with his head held high, smashing it through several ornate archways as his feet battered and dented the floor with each step like the beating of a war drum.&lt;br /&gt;
&lt;br /&gt;
Captain Khârn of the Fifth Assault Company, Equerry of the World Eaters had been admiring the ornate workings of a dreadnought sarcophagus, a low sigh issuing forth from his helmet as he heard his lord approaching. With a thunderous crash, Angron threw his weight against the loudly snoring construct, sending it bowling into a nearby row of its fellows, knocking them all about like skittles.&lt;br /&gt;
&lt;br /&gt;
&amp;quot;TREACHERY! BLOOD! HERESY!&amp;quot; Angron screamed, flecks of spittle splattering all over the equerry&#039;s armor, &amp;quot;I&#039;LL HAVE MY REVENGE! IN BLOOD! I&#039;LL KILL HIS FAMILY! ALL OF THEM!&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;quot;What&#039;s wrong, my lord?&amp;quot; Khârn asked, his voice low as to not startle his already over-stimulated commander.&lt;br /&gt;
&lt;br /&gt;
Angron thrust a small plastcrete cube in front of the Captain&#039;s face, three little movable rows covered in colored squares. Even if it weren&#039;t practically being crammed up his nose, Khârn could clearly make out the shapes of Angron&#039;s armored fingers forced into every tile.&lt;br /&gt;
&lt;br /&gt;
&amp;quot;WHO MADE THIS?! I WANT TO EAT THEIR SKULL AND LINE MY BED WITH THEIR BONES! BLOOD!&amp;quot; Angron screamed again, utterly soaking Khârn head to toe in spittle.&lt;br /&gt;
&lt;br /&gt;
&amp;quot;I AM AWAKE?! IS IT TIME TO BATTLE?!&amp;quot; One of the dreadnoughts cried out, the sarcophagus merely wobbling on its side without being connected to its proper frame, as Angron and the Tech-priests continued screaming at everything.&lt;br /&gt;
&lt;br /&gt;
&amp;quot;And that&amp;quot; Khârn the Betrayer spoke to his audience of Red Rivers infantrymen, as he ineffectually plinked a skull full of blood against his mouthpiece and spilled it all down his front, &amp;quot;is why I decided to start killing everyone.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
There were victory celebrations. That much I can remember. Blood and other body fluids flowed.&lt;br /&gt;
&lt;br /&gt;
I woke up on some busted old bed in the remains of what was the Planetary Governor&#039;s palace, my blood-and-filth encrusted shirt half-draped out a nearby window. My head was ringing and as I groaned and rolled to my left, I came eye to eye with what I thought was one of those Sororitas. For a moment my heart skipped a few beats and I almost shat myself.&lt;br /&gt;
&lt;br /&gt;
She smiled at me and it all came back. She&#039;d been one of those holy ladies once, but she realized she liked burning and cutting things more than actually praying. Now she was just like me, only with more tattoos to Khorne and a rusty nail put through her lip.&lt;br /&gt;
&lt;br /&gt;
&amp;quot;Hey there beast,&amp;quot; that fallen lady grinned, before kissing me on the cheek and giving me a big ol&#039; scar in the process with her &#039;jewelery&#039;, &amp;quot;You guys were phenomenal.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;quot;&#039;You guys&#039;?&amp;quot; I groaned out, whilst rubbing my cheek. It was then I became aware of a shuffling behind me, and hurriedly I rolled over.&lt;br /&gt;
&lt;br /&gt;
There was Khârn, still in full armor, reading a newspaper that was a week old, a cigar jammed in his helmet&#039;s respirator.&lt;br /&gt;
&lt;br /&gt;
&amp;quot;Great fight.&amp;quot; the fallen sister remarked.&lt;br /&gt;
&lt;br /&gt;
Khârn glanced up from his newspaper and stared at me. After a very long moment, he put out his fist. I did the same, and as we brought our fists together, we both shouted &amp;quot;RESPECT KNUCKLES!&amp;quot; as I felt my entire arm shatter.&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
R&amp;amp;R with the Red Rivers go hand in hand with that of the World Eaters. A rare occasion, usually pretty fun and always violent. Times like these make me wonder why there is so much negativity around Equerry Khârn.&lt;br /&gt;
&lt;br /&gt;
So here we are on this Grand Cruiser that Angron managed to steal, drifting near the Eye of Terror just for the fun of it. Now don&#039;t get me wrong I don&#039;t fear the Daemons of Khorne, but some Daemonettes really creep me out. On this place we were drifting around there was the odd rift here and there and the occasional daemons that come with them. Several nights in, folks are challenging Khârn to arm-wrestling and many men leave with a shattered wrist. Some Daemonette comes walking in, a bit deranged, and gives it a try.&lt;br /&gt;
&lt;br /&gt;
Let me pause here for a second. I don&#039;t like Slaneeshi whores and their deceptive skills, but my dislike falls into void compared to Khârn hate.&lt;br /&gt;
So this whore cheats and Khârn just chainaxes its head off before stomping it flat. Next comes a Keeper of Secrets and we all kinda pissed ourselves, until its head is removed by a black Hellblade. We were blessed with a visit of the Skulltaker, and Khârn challenged him to a best of three.&lt;br /&gt;
&lt;br /&gt;
I lost track of how many days passed in this fearsome ordeal of honour, but at some point even Angron stepped in to spectate (of course killing a few other traitor guardsmen in the process of movement) and the Sacred Executioner lost focus for a split second and lost to Khârn 2v1 (the first round won by the daemon in an incredibly tight contest).&lt;br /&gt;
So the daemon is pissed, kills a few guys and I lose control of my bowels and soil myself. Khârn then turns to me and misunderstands my arms-raised-in-panic-as-I-duck-to-dodge-Skulltaker&#039;s-sword for a high five opportunity. So he blocks the sword and gives me a high-five causing my bones in my arms to exit through my pants.&lt;br /&gt;
&lt;br /&gt;
In this moment of silence and stillness Khârn is the first to react, mimicking my movement and yelling &amp;quot;DO THE CRAPDODGE!&amp;quot;&lt;br /&gt;
&lt;br /&gt;
That night party erupted with this new dance - well, so I was told, as I only woke up three weeks later with Khârn next to my bed, screaming &amp;quot;WAKE UP WE&#039;RE TAKING A HIVE WORLD&amp;quot;, scared me shitless. Hell of a guy, that Khârn.&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
Despite all the stories and rumors of him slaughtering his own men, Khârn was actually a fun guy to be around. &lt;br /&gt;
&lt;br /&gt;
I remember a game he would play. &amp;quot;Toss the guardsmen&amp;quot;, it was called. Simple game, really. You basically picked up a guardsmen tied to a pole and tried to throw him as far as you could into a field of big pointy metal spikes. Whoever threw the farthest would win. Khârn encouraged me to give it a shot, and despite my misgivings about how weak I was, the big guy talked as if he believed I was the best person for it. So not wanting to disappoint him (and also figuring, &amp;quot;Why the hell not?&amp;quot;), I gave it a go. Not too surprising, I was too weak for the game and only managed to lift the pole (and the guardsmen tied to it) up just enough to have both fall on top of me. At first the Chaos marines started to laugh - well, some of them did; the others made loud grunting noises that sounded like they were trying to loosen some phlegm.&lt;br /&gt;
&lt;br /&gt;
Khârn then walks up to me and says &amp;quot;Here, let me show you how it&#039;s done,&amp;quot; and proceeds to grab the pole. He takes a step back and launches it into the air. It keeps getting higher and higher and higher. It continues its accent into the sky until eventually; we lose sight of it and just assume that it landed in some random location. As I’m beginning to stand, up alarms go off. We hear from some random cultist that some random regiment from the Imperial guard is attacking us. I get my gear and run into position. I run into a trench and begin to watch for any movement. It takes only a few minutes before I begin to see guardsmen charging towards us. The Khornate cultists and marines do their thing. Screaming “BLOOD FOR THE BLOOD GOD!” while they hack and bludgeon the loyalists into bloody chunks.&lt;br /&gt;
&lt;br /&gt;
Now, during this, I become aware that Khârn has been standing next to me the whole time. He does nothing but stand perfectly still, neither looking at me nor saying a word. Now during my little space out, the sound of a Baneblade heavy tank approaching us reminds me that I was in the midst of a battle. As I see it get closer and closer to us, I begin to slightly freak out as to how I’m gonna possibly deal with that. The thing stops to aim and proceeds to blow up a group of Khornate berserkers and cultists. Now absolutely terrified, I attempt to run for better cover but find myself paralyzed with fear (along with a need to find a clean pair of pants). Khârn then gets on one knee; rests his hand on my shoulder, points to the Baneblade and says, “You’re going to love this”. Then a most peculiar sound catches my ear. I hear a slight whistling sound, like a basilisk shell falling back to earth. Khârn then points to the sky and sure enough I see a faint object falling toward us. I take it for a shell at first, but then I realize that there would be more if the loyalists were launching an artillery strike. So ruling that out, I continue to stare at it. It gets closer and closer until I can make out its shape slightly. To my amazement, it’s the very same guardsmen tied to the pole from before. He continues to fall, getting faster and faster. Finally against all odds he actually hits the Baneblade and penetrates the armor! Now I’m not sure what exactly did it, and I do have some ideas, but whatever the case was, the tank explodes. The shrapnel and debris go flying and rip several guardsmen (a quite a few cultists as well) to shreds. Khârn turns his head to me and says in the calmest voice, “And THAT is how it’s done.” He jumps out the trench and charges toward the enemy.&lt;br /&gt;
&lt;br /&gt;
Every single one of them died.&lt;br /&gt;
&lt;br /&gt;
Fun guy, that Khârn.&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
Khârn the Betrayer is a pretty surprising guy; he&#039;s pretty well known for it, but most of the time people ignore the humorous side of these outbursts of temporary insanity.&lt;br /&gt;
&lt;br /&gt;
One time, after overrunning a refugee camp that hadn&#039;t been evacuated in time we decided to engage in some party games to relieve the monotony of senseless slaughter: spin the prisoner, throw the prisoner, shoot the prisoner, prisoner of fortune etc. Now after we blink when one of them gets nailed by a 100 yard headshot from a lasgun. This is pretty impressive considering the general state of most of my regiment’s lasguns. Lately I&#039;ve taken to just throwing mine at the enemy and finding a corpse to hide under if required to use it in any kind if defensive fashion.&lt;br /&gt;
&lt;br /&gt;
Anyway, the ace yells, &amp;quot;Wooo! One shot!&amp;quot;&lt;br /&gt;
&lt;br /&gt;
The ace is getting high-fives and cheers when Khârn appears behind him. He picks up the lasgun from the ground, overcharges the power pack, and throws it into a group of loyalists standing about a half mile away.  It blows them off the face of the planet. &lt;br /&gt;
&lt;br /&gt;
&amp;quot;WOOO!&amp;quot; he yells, fist in the air. &amp;quot;ONE SHOT!&amp;quot;&lt;br /&gt;
&lt;br /&gt;
The guy’s priceless I tell ya. Priceless.&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
You know what the worst thing about besieging a hive for the Ruinous Gods is? It&#039;s not being forced to run at the hive so your bodies pile up high enough so your uncaring Traitor Astartes types can climb up you (and boy, when you&#039;re pinned under a pile of your dead comrades don&#039;t you ALWAYS get an itch?). No, it&#039;s the waiting.&lt;br /&gt;
&lt;br /&gt;
We were into the sixth month of the Draxian Persecution. Hive Draxia Primary was this pretty huge hive that had somewhere along the line hopped onto the backside of a mining facility and never gotten off, burying halfway into this huge mountain that tried to race to the top. No biggie for the Red Rivers. They were going to hold us back until a small crack appeared in the defenses and then send us in to die in horrible droves.&lt;br /&gt;
&lt;br /&gt;
The Khorne guys in the army didn&#039;t take so well to that, and neither did Khârn. Big fella got really antsy after about the second minute of the siege, and the ball of yarn just wasn&#039;t working the way it used to when it came to distracting him.&lt;br /&gt;
&lt;br /&gt;
So we&#039;re just waiting for something to happen and Khârn grabs a bunch of us, and asks us politely to come with him. After screaming a little due to his polite request (he had charts about what he was going to do to the entire planet if we didn&#039;t. I don&#039;t know where he got the stationery), about fifty of the Rivers joined his party to ascend the Draxia Spire-Mountain.&lt;br /&gt;
&lt;br /&gt;
After ten days, three dares of &amp;quot;I bet you can&#039;t jump that gap&amp;quot;, an avalanche caused by Khârn punching a mountain goat and almost all of us dying in horrible ways, we finally reached the summit of the mountain. Flat on top was that summit almost eerily so... like it had been hacked off by someone with a large axe.&lt;br /&gt;
&lt;br /&gt;
Anyway, we get there and what does Khârn do? Breaks out the marbles. I don&#039;t know, I don&#039;t know where he keeps getting these things. He challenges the last four of us to a game, and since we had nothing better to do we had a run of it.&lt;br /&gt;
&lt;br /&gt;
Three more fatalities later and it was clear I was going to win. Khârn just didn&#039;t have the patience for marbles. He could see my smiling and in return nodded his helmeted head as if to say &amp;quot;Just watch THIS shot, Smug McSmuggy&amp;quot; ... shortly before screaming &amp;quot;TRICK SHOT&amp;quot; and hurling his sole marble down the side of the mountain.&lt;br /&gt;
&lt;br /&gt;
We stood there in silence and watched as the marble plinked from sight, and a rather large amount of debris followed it. This debris loosened even more of it, and the entire mountain began to shake and tear away from the hive. Draxia Primary shuddered a moment, and then began to collapse.&lt;br /&gt;
&lt;br /&gt;
Neither of us looked away from the sheer destruction and loss of life that had just been wrought, and the sound of our respect knuckles tapping together and my entire arm dislocating in the aftershock were muffled even from the great height we were at. It took a further two days for things to settle, and through it all neither of us said a word.&lt;br /&gt;
&lt;br /&gt;
It was Khârn who broke the silence, that competitive look somehow burning from what little I could see of his crazed eyes set in his helmet, as he bent forwards simply so he could stare right into my face. I could see up his nose too. It was pretty gross.&lt;br /&gt;
&lt;br /&gt;
&amp;quot;RACE TO THE BOTTOM&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Don&#039;t worry, Khârn made sure it was fair by giving me a head-start. Even pushed me hard enough that I cleared about half of the mountain. Medics are telling me that I should probably be dead instead of unable to move or feel my anything, but Khârn himself told me no one ever won a race by not landing head first in the twisted wreckage of humanity&#039;s folly.&lt;br /&gt;
&lt;br /&gt;
He&#039;s a deep guy.&lt;br /&gt;
----&lt;br /&gt;
The absolute worst part about being in the Red Rivers (aside from the food) is interplanetary travel. You would think with the whole falling to ruinous powers thing that you&#039;d be able to get to where you wanted to go easy as pie, but then you take an actual trip and the Chaos Space Marines dragging you along as death fodder burst into fits of laughter when you ask why the Gellar Field hasn&#039;t activated. Then a horror crawls out your nose.&lt;br /&gt;
&lt;br /&gt;
Mostly it&#039;s the boredom that gets you though, when they stuff you down in the dark holds with nothing to do but play cards and avoid sleeping near the Slaanesh worshippers. It wasn&#039;t so bad though. One time we were down there and saw Khârn walking around just knocking on the hold walls. We assumed he&#039;d been asked politely to come down here after once again trying to commandeer the ship and crash it into the other ones so that they could make an explosion to make them go faster. So there he was, just wandering, knocking and listening. Bored as we were, we followed him, just to see where it would go.&lt;br /&gt;
&lt;br /&gt;
Well, it took most of the trip and a great deal of wandering but as the call to prepare for planetfall began to go out, Khârn finally got the knock he wanted, and promptly punched through the wall. Just pulled back and walloped a great big tear in the bulkhead. Which exposed us to space. Khârn saw our looks of horror as the void threatened to pull us out, and quickly made over to grab a few of us then jumped out of the hole, cool as you like.&lt;br /&gt;
&lt;br /&gt;
Well, I&#039;ve made plenty of planetfalls but never before was I instructed on how to enter the atmosphere surfing on a berserker Chaos Marine. I don&#039;t think I&#039;ll grow most of my hair or skin back, but I&#039;ll have one heck of a story to tell my kids. A story about a heck of a ride on a heck of a guy.&lt;br /&gt;
----&lt;br /&gt;
High above the world of Peacarius (soon to be renamed SLAUGHTERBLOODDEATH), the World Eaters and Emperor&#039;s Children stood waiting aboard Angron&#039;s flagship &amp;quot;BLOOD AND MURDER YOU NAME THE BLOODY THING&amp;quot; as their Primarchs held a conference for war. The people of Peacarius were a timid lot, not well versed in the ways of warfare, and had made the fatal error of suing for peace the very second Angron&#039;s ships had entered orbit. When Fulgrim arrived it was to find the World Eaters Primarch trying to tape a nuclear warhead to each his fists, but lacking the ability to do it one handed had meant that instead he&#039;d been kicking drop-ships at the Peacarius capital and screaming into space.&lt;br /&gt;
&lt;br /&gt;
The equerry of the World Eaters regarded the perfect array of troops resplendent in the golden aquila, and then his own men as they stood twitching and idly swinging their deactivated chain-axes at one another so they harmlessly bounced off each other&#039;s helmets. It was no secret that neither Legion got along, but the orders of their Emperor and their Warmaster were to be obeyed. Khârn let out a sigh, as he heard his Primarch storming down the hallways towards them.&lt;br /&gt;
&lt;br /&gt;
&amp;quot;DAMNATION AND SKULLS&amp;quot; Angron cried out, kicking a bulkhead door open as he forced two screaming Remembrancers into his mouth and ate them, &amp;quot;WHY HAVE WE NOT LEFT YET EQUERRY?!&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;quot;My lord. You destroyed all our landing craft trying to weld them together into a bigger landing craft&amp;quot; Khârn the Equerry answered. In response Angron began to headbutt the floor. Roused from their non-killing stupor, the other World Eaters began to do so as well. Khârn sighed. He wasn&#039;t sure he had enough yarn in stock to calm them all down.&lt;br /&gt;
&lt;br /&gt;
&amp;quot;WELL UNTIL WE GET THE THRICE BLOOD DAMNED THINGS I&#039;M GOING TO BE REARRANGING THE SKULL TROPHIES IN MY DAMNED TEN TIMES BLOOD MURDER BEDROOM&amp;quot; Angron screamed, before storming out. Seconds later there was an almighty crash, and the section of the ship that housed Angron could be seen making entry into the planet&#039;s atmosphere.&lt;br /&gt;
&lt;br /&gt;
&amp;quot;Do not worry, equerry&amp;quot; Fulgrim spoke softly as he appeared inexplicably behind Khârn, &amp;quot;We will assist your Primarch as best we can...&amp;quot; &lt;br /&gt;
&lt;br /&gt;
Khârn was going to respond, but became distinctly aware of Fulgrim&#039;s tongue caressing his ear.&lt;br /&gt;
&lt;br /&gt;
The Traitor Guardsmen eyed each other nervously. They had asked Khârn to tell them another story about his time before the Horus Heresy, but after agreeing to do so, he had begun to sit there staring at the campfire. After a minute froth began to build up around his helmet&#039;s mouthpiece, and he crushed the skull he had been drinking from. Everyone was too terrified to move or say a word, each hoping for someone else to make the first move.&lt;br /&gt;
&lt;br /&gt;
They were trapped there for weeks.&lt;br /&gt;
----&lt;br /&gt;
Khârn the Betrayer, as I&#039;ve often told skeptics from other legions, is a hell of a guy. His mighty axe isn&#039;t his greatest weapon; it&#039;s his charm.&lt;br /&gt;
&lt;br /&gt;
Take the battle of Camrae III. We hadn&#039;t expected the loyalist legions there to last for more than a week, but the thrice-damned Imperium had managed to sneak a massive Warlord Titan onto the planet without our knowledge. (They&#039;d literally buried it under a mountain. CREEEEEEEEEE...) We&#039;d been trying to kill the thing for a solid month, but wherever the war machine tromped, the legions of Chaos died.&lt;br /&gt;
&lt;br /&gt;
That was, until Tuesday.&lt;br /&gt;
&lt;br /&gt;
On Tuesday, we&#039;d been chasing a legion of weakened Astartes down a long, winding canyon to slaughter them in the name of Khorne, when we heard the war-horn of the Titan braying its triumph as it emerged around a bend in the rocky passage. Our blood turned to water and our knees turned to jelly as we realized that we were trapped in the canyon we had sought to turn to our advantage, about to be undone by the gargantuan deathbringer. The loyalist Astartes hooted at us as the house-sized cannons began to glow with the fire of a thousand suns, warming up our demise, and we gritted our teeth in anticipation of the end.&lt;br /&gt;
&lt;br /&gt;
Then, we saw Khârn.&lt;br /&gt;
&lt;br /&gt;
He was running along the edge of the sheer sides of the rocky canyon, full-tilt, his armor-clad boots kicking rocks, dirt, and occasionally small animals over the cliff face as he sprinted. With both loyalist and Chaos Marine alike looking on in awe, he coiled his legs beneath him, crushing a couple of deep footprints into the solid rock at the cliff edge, and launched himself into the air. For a brief moment, time stood still as he sailed over the heads of the combatants below, his arms gracefully extended like a swan&#039;s wings, if that swan had been fathered by a Chaos god and granted an insatiable lust for blood.&lt;br /&gt;
&lt;br /&gt;
With a clang, he landed on the bridge of the Titan, the void shields swirling uselessly around him. He drew back one superhuman fist and punched a giant goddamned hole in the armor of the machine with a sound like two Thunderhawks colliding in midair. His monstrous hands grappled the torn adamantium and as the metal shuddered under the force of his sheer rage he paused as he cast his gaze into the hole he had created.&lt;br /&gt;
&lt;br /&gt;
&amp;quot;TEN POINTS,&amp;quot; bellowed Khârn as he continued to peel the Titan&#039;s armor back like a car door. Raw sunlight was cast into the titan&#039;s cockpit for the first time in millennia, and the crew turned to face their aggressor. The Princeps had just removed himself from the machine but had barely any time to react and only yelped in terror as Khârn ripped him from his control seat and tossed him out into the open air. The red dot that was Khârn scrambled inside and we, at that point, could only figure that he was giving himself a crash course with learning how to pilot the damned thing.&lt;br /&gt;
&lt;br /&gt;
Every warrior froze as the Titan seized up and began jerking about, when from over the sound systems Styx&#039;s &amp;quot;Mr. Roboto&amp;quot; began blasting out over the battlefield as the Titan itself began rampaging across the canyon floor. The fighting resumed as quickly as it had halted, the loyalists fighting in a last ditch effort to flee from being caught underfoot by the formerly Imperial-controlled Titan. The men of the Red Rivers could barely aim their lasguns properly as we all roared with laughter through the whole ordeal. As the battle drew to a close, we finally lost it and gripped our sides in laughter as the Titan finally collapsed onto its back and went critical after Khârn cleared the scene. As he came back up to us I raised my arm for a high five, which he gladly obliged and broke every bone in my hand.&lt;br /&gt;
&lt;br /&gt;
As he looked back over the smoking husk and ruined corpses strewn about the canyon I asked him what caused him to lose his balance, and he looked down at me and said, &amp;quot;I WAS TRYING TO GET IT TO BREAKDANCE BUT IT HAD NO SOUL.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
That&#039;s Khârn for you. Hell of a guy.&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
As I&#039;ve said countless of times, Khârn The Betrayer is a pretty fun guy to be around. This was incredibly evident at that one specific Take Your Kid To Work Day. Khârn had decided to bring his adopted son that day, and boy, was it hilarious. You see, his son is in to all the crazy stuff that he is, like butchering people in the name of Khorne, but Khârn&#039;s son is only a kid. &lt;br /&gt;
&lt;br /&gt;
Well, we were advancing on a hive city, when a squad of Imperial Fists terminators ran up to aid the besieged guardsmen. Khârn&#039;s son, with his father not too far behind, jumped up, and wildly swung at the loyalists with his axe. After they had dispatched the squad, Khârn gave his son a big pat on the back that would have crumpled the spine of a normal human and said, &amp;quot;SON, I&#039;M SO PROUD OF YOU!&amp;quot;. He was so happy, it almost looked like he was crying. Then his son just said &amp;quot;Daddy, I&#039;m bored. Let&#039;s play a game!&amp;quot; He then proceeded to pick up two of the fallen space marines&#039; Thunder Hammers, tossed one to Khârn, and then ran towards the entrenched Imperial Guard. What happened next was probably one of the funniest things you will ever see. He was playing Whack-A-Mole with the Guardsmen. Every time one of them popped up, he immediately smashed them with the hammer, causing huge waves of gore to fly across the battlefield. Khârn, after he realized what his son was doing, joined in with the fun. After a few minutes, the trench was turned into a pool of red paste, and all the guardsmen were dead. Khârn  walked back towards us, and said &amp;quot;I HAVEN&#039;T HAD THIS MUCH FUN IN YEARS!&amp;quot; He then gave offered me a fist pump, which liquified every muscle in my arm.&lt;br /&gt;
&lt;br /&gt;
Hell of a guy, that Khârn.&lt;br /&gt;
----&lt;br /&gt;
So me and my detachement of Traitor Guardsmen were stationed with a World Eater warband around Cyrax-VII. Warmaster Abaddon had declared he wanted the planet purged and that we were to sent him the heads of all Imperials on the main hive cities. I don&#039;t know why he wanted that, but talk was someone down there had made a really lousy song called &amp;quot;The Ballad of No-Armsbaddon&amp;quot; and he couldn&#039;t abide that. Anyway, we were sitting on the trenches desperately trying to get this brand-new Autocannon to work, when the ground trembles beneath us and the sun seems to go out for some reason. I just went back to trying to dislodge the autocannon&#039;s firing mechanism with a piece of someone&#039;s femur, I figured one of the World Eaters had decided to try and pilot a Melta Bomb and had exploded in the atmosphere.&lt;br /&gt;
&lt;br /&gt;
Anyway I realized my fellow Traitor Guardsmen had stopped talking, so I looked up. Right there at the edge of the trench was a Blood Angel Dreadnought just staring at us, actually leaning down on us as if trying to figure out what we were, or doing whatever Dreadnoughts call leaning.&lt;br /&gt;
&lt;br /&gt;
&amp;quot;WAIT A MINUTE, THIS ISN&#039;T MY SIDE OF THE BATTLE LINE&amp;quot;.&lt;br /&gt;
&lt;br /&gt;
I felt my inner ear liquefy right on the spot.&lt;br /&gt;
&lt;br /&gt;
So, anyway, it had gotten lost see, but now he knew he was actually looking down on Traitor Guardsmen.&lt;br /&gt;
&lt;br /&gt;
Well, what did we do you ask me ? Well, I just flung the Autocannon away and focused very hard on digging a hiding-hole on the ground with my bare-hands. Few of my fellow Guardsmen tried to open fire with their Lasguns and some yelled and did this little dance.&lt;br /&gt;
&lt;br /&gt;
The Dreadnought just started spinning his Power-Fist in the air and stomping everything.&lt;br /&gt;
&lt;br /&gt;
&amp;quot;FEEL THE EMPEROR&#039;S WRATH! DIE IN HOLY FIRAH! NO MERCY OR DESPAIR! PREPARE TO BE PURGED!&amp;quot;&lt;br /&gt;
&lt;br /&gt;
So anyway, in half-way through the hole already when I realized there&#039;s not enough time, so I decided just to close my eyes and wait for it. Maybe the Dreadnought wouldn&#039;t rip me limb by limb, instead just blowing me into ashes with its flamer and maybe some Daemon wouldn&#039;t use my soul as toilet paper. I might just be that lucky, you&#039;d be surprised how much luck counts.&lt;br /&gt;
&lt;br /&gt;
But right at that moment the Dreadnought just simply stops dead in is tracks. If Dreadnoughts had expressions I&#039;d tell you this one looked very confused. I head this loud sound of metal being torn open and the Dreadnought just moved in the awkward position, knees caved in and... urh... whatever it has for an ass, tucked backwards. Then it started to shake itself from one side to the other. You could hear the servo units being crushed and torn apart, and the Marine corpse inside being awfully frustrated.&lt;br /&gt;
&lt;br /&gt;
&amp;quot;WAIT A MINUTE...WHAT THE... WHAT THE HELL IS GOING ON.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Then out of nowhere, this huge Khornate Berserker just erupts from the Dreadnought&#039;s sarcophagus, covered in amniotic fluid and blood, sending sharp shards of ceramite flying everywhere.&lt;br /&gt;
&lt;br /&gt;
It was Khârn. He had crawled inside the Dreadnought&#039;s behind and burst out the other end.&lt;br /&gt;
&lt;br /&gt;
Boy let me tell you, we were terrified. We had heard about Khârn&#039;s reputation and we just thought about the word &amp;quot;From the frying pan into the fire&amp;quot;, because the Dreadnought was dead, but now we were facing this guy known Galaxy-wide as &amp;quot;The Betrayer&amp;quot;.&lt;br /&gt;
&lt;br /&gt;
I was about to go back into digging my hole when we realized Khârn was giggling. Actually giggling.&lt;br /&gt;
&lt;br /&gt;
We looked up and he was just standing there, waist deep inside a Dreadnought sarcophagus and holding his hands next to his massive chest as if they where tiny claws.&lt;br /&gt;
&lt;br /&gt;
&amp;quot;LOOK AT ME! LOOK AT ME! I&#039;M AN ALIEN! SCREEEEE! SCRREEE!!!&amp;quot;&lt;br /&gt;
&lt;br /&gt;
We just lost it right there, and started laughing. Khârn scrambled back inside the Dreadnought and pulled down some pieces of the dead Marine from inside along with some Power Cables. He then piloted the Dreadnought carcass right into the Emperor&#039;s Children detachment while yelling &amp;quot;SCRREEEEEE!&amp;quot;, stomping around and picking up Emperor&#039;s Children marines to fling at us yelling &amp;quot;CATCH!&amp;quot;&lt;br /&gt;
&lt;br /&gt;
It took a whole battalion of Black Legionnaires to convince him he was not an Alien.&lt;br /&gt;
----&lt;br /&gt;
I can&#039;t say it enough. Khârn the Betrayer is such a great guy. Us Red Rivers were stationed on some Death World fighting a greenskin horde, and we were in the middle of this massive blizzard. The snow was so deep that only Dreadnoughts could make any headway through it, and the lot of us Traitor Guardsmen were frozen and thoroughly miserable. Every time we got attacked, we lost another company, and there was lots of grumbling about the lack of help from the Chaos Marines. &lt;br /&gt;
&lt;br /&gt;
Anyway, on this one attack, the greenskins crashed over the top of this snowdrift we were hiding behind. A bloodbath follows as we try to take down these berserk Orks. Limbs are flying everywhere, and I&#039;m crouching in a puddle of pee, hunkered behind a big pile of snow. A couple of squads try to run away and the next thing I know, they&#039;re flying through the air with their armour smashed to pieces. &lt;br /&gt;
&lt;br /&gt;
Khârn had been standing behind our lines trying to contemplate the existence of the number three.&lt;br /&gt;
&lt;br /&gt;
He turned around and sneezed as a bit of snow got up his nose, promptly breaking every bone in the Traitor Guardsmen&#039;s bodies. Shouting &amp;quot;GO AWAY&amp;quot;&amp;quot; he reduced the greenskin horde to shredded meat with sheer, concentrated rage (and causing a minor earthquake in the process). The entire area gets spattered with pieces of flesh and broken bone, and Khârn grabs the closest surviving Guardsman.&lt;br /&gt;
&lt;br /&gt;
&amp;quot;ALL I WANTED WAS SOME PEACE AND QUIET&amp;quot;&lt;br /&gt;
&lt;br /&gt;
He&#039;s stood there melting the snow with the intensity of his anger, and suddenly throws the Guardsman through the air shouting &amp;quot;DUCK HUNT!&amp;quot; and empties the Guardsman&#039;s bolter mag into him, causing the body to explode in a bloody mist.&lt;br /&gt;
&lt;br /&gt;
Khârn turns to me, causing me to soil myself all over again, then gestures at the ruined Guardsmen covered in gore.&lt;br /&gt;
&lt;br /&gt;
&amp;quot;MILK FOR THE KHORNE FLAKES&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Despite my terror I start laughing hysterically and hold up my hand for a high five at his joke. He shattered my arm into thirty-eight pieces and it took them a week to dig me out of the snowdrift.&lt;br /&gt;
&lt;br /&gt;
Boy, what a comedian, that Khârn.&lt;br /&gt;
&lt;br /&gt;
==The Wrath of Khârn==&lt;br /&gt;
&lt;br /&gt;
With the aide of his crew, Admiral Kirk must stop an old nemesis, Khârn...{{BLAM|HERESY! *BLAM*}}&lt;br /&gt;
&lt;br /&gt;
And old short story about Khârn getting shit done [[rip and tear|the Khorne-approved way!]] Too long; too awesome. Moved [[The Wrath of Kharn|to its own page]].&lt;br /&gt;
&lt;br /&gt;
==Record from the Scions of Darkness==&lt;br /&gt;
&#039;&#039;Recorder:&#039;&#039; Dark Magos Wilhelman&lt;br /&gt;
&lt;br /&gt;
In all the years I&#039;ve been with this Tzeentchan warband, few things could prepare me for the sight that awaited me on Vasiria Secondus. Our Lord and his contingent of Sorcerers were preparing a great ritual, one that would pull the world into a massive warp-storm, and leaving the world ours to pillage, to conquer, and fortify. The planet&#039;s local PDF proved wholly incapable of stopping us, but were proving nonetheless irksome, with protracted artillery barrages from their Griffons keeping both our marines and machinery bunkered down behind cover, lest they be caught in the path of an oncoming round.&lt;br /&gt;
&lt;br /&gt;
In 2 days of steady bombardment, our Lord apparently had lost his patience with the Guardsmen, and instructed his cabal of Sorcerers to continue a ritual to bring forth a tide of Daemons. The Sorcerers began work immediately in the confines of a shattered basilica of the false Emperor, and after nearly a day of sonorous chanting, the ritual began to bear fruit as a yawning rift in real-space began to open...&lt;br /&gt;
&lt;br /&gt;
...And then, it happened. A bellowing scream issued forth from the fledgling daemon-gate, and echoed coldly in our ears. &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;BLOOD FOR THE BLOOD GOD!&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
And there he was.&lt;br /&gt;
&lt;br /&gt;
Tearing himself from the rift was a red-clad, gore-covered warrior, roaring chainaxe in hand, cackling in manic glee as he landed on the basilica&#039;s cracked marble floor. The cultist troops of our lord opened fire on the Khornate as he charged forward, their Autoguns pattering off his armor. Stepping forth was my Lord, who drew his Daemonblade, green warp-fire engulfing its surface as he readied to face down this crimson-armored menace, when, inexplicably, the Khornate marine paused, turned towards the Sorcerers who were now backing away, and charged forth again, leaping into the midst and sending them clattering to the floor. Reaching down, the Berserker grabbed for the Sorcerer&#039;s force staves, gathering them up under one arm and charging up the stairs, before kicking open the basilica&#039;s reinforced door and running out into the streets, laughing with riotous glee. &lt;br /&gt;
&lt;br /&gt;
We heard screams, lasfire, and explosions. And then... Silence.&lt;br /&gt;
&lt;br /&gt;
The Sorcerers slowly collected themselves, and the cultists moved to reinforce the door. Hours passed, and we slowly emerged from the basilica to find that the PDF was no more, every single one of the Sorcerers&#039; force staves were thrust firmly into the engine block of each and every artillery vehicle. Scores of men lay dead from the subsequent explosions. We only learned later from Brother Panthus, a Raptor Champion, that Khârn had apparently delivered these killing blows by walking up on the ridge, and throwing the staves really, &#039;&#039;really&#039;&#039; hard. After killing the Guardsmen, he moved forward to continue a rampage into the city, slaughtering several landing members of the [[White Scars]] who were helping evacuate the civilians.&lt;br /&gt;
&lt;br /&gt;
It was the first time I had ever seen my Lord in a state of stunned silence. It was [[just as planned]], but for reasons not even the Sorcerers of Tzeentch had expected. A dark chuckle rang out from my Lord as he crossed his arms and overlooked the carnage.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&amp;quot;Hell of a guy, that Khârn.&amp;quot;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
== [[Crunch| On the Tabletop]] ==&lt;br /&gt;
===Warhammer 40,000===&lt;br /&gt;
Khârn has always been a deadly combat monster. He&#039;s not as strong as [[Abaddon]], but he&#039;s significantly cheaper and still one of the best fighters in the game. His main characteristics have always been hitting everything on a 2+, hitting allies if he rolls a 1, and Khorne&#039;s hatred of pyskers giving him extra resistance to psyker powers used against him. His popularity apparently did not go unnoticed, considering that in between the 3rd and 4th editions, he was improved by having his cost lowered and Gorechild getting an extra [[D6]] against vehicle armor. His power meant that armies that didn&#039;t use a [[Daemon Prince]] would typically use Khârn since he was considered the most cost effective melee option, or Abaddon if they were willing to spend the points (poor [[Lucius]] got overshadowed for specializing in something the previous three were already pretty good at). Like Abaddon, he briefly took a hit in the 6th edition due to [[power weapon]]s being declared AP3, but then changed to AP2 with even more attacks and strength than before. His main drawbacks, aside from attacking allies, are that he&#039;s no more durable than a normal Chaos Lord. Khârn&#039;s main draw is that, despite his cost, he can conceivably take on any sort of enemy he can charge; having 2D6 armor penetration and an upwards of 7 attacks on the charge backed by an effective strength 7 (5 base, +1 from Gorechild, +1 from Furious Charge) and AP2, he can literally kill anything in the game and can even devastate infantry blobs, which is the standard method of dealing with characters like him. And now he has a pre-heresy mini next to the standard mini, thanks to Forge World.&lt;br /&gt;
&lt;br /&gt;
Note that statistically, Khârn has enough special rules and attacks to blow up an Imperial Knight Titan on the charge in one turn (due to his insane initiative, this happens before the Knight even gets to react). However this is not recommended as the Knight will blow up and take Khârn with it. If you&#039;re willing to make the trade though, remember that Khârn is just over half of the Imperial Knight&#039;s points. You can also chip away at warlord titans, thanks to armourbane and ALWAYS HITTING ON 2+&lt;br /&gt;
&lt;br /&gt;
Oddly, despite being the top dog among Khorne&#039;s mortal champions, Khârn lacks any presence in the Khorne Daemonkin codex, where he&#039;d be able to team up with Daemons who won&#039;t pussy out because they got their asses kicked in combat without risk of a random mutation and gain armywide FNP or +1 Attacks.  Yeah, you could take them as allies, but it&#039;s not the same thing.&lt;br /&gt;
&lt;br /&gt;
===Warhammer 40,000 8th Edition===&lt;br /&gt;
Khârn is still one hell of a swell guy in 8th edition. He now has 5 wounds and a 4++ invulnerable save, making him a bit less of a glass cannon. He sports a rocking base 6 attacks, and the ability to fight &#039;&#039;[[Rape|twice]]&#039;&#039; per turn instead of once. Gorechild ignores all negative modifiers to-hit so Khârn is &#039;&#039;always&#039;&#039; hitting on a 2+, is S:+1 AP:-4 D:d3 meaning he will put a lot of hurt on anything he faces with his humongous amount of attacks. His plasma pistol is S:8 AP:-3 D:2, though with Gets Hot Classic Edition (on a &#039;1&#039; he merely suffers a mortal wound, not spontaneous existence failure, and don&#039;t forget that aura re-roll).&lt;br /&gt;
&lt;br /&gt;
Not everything is good though since he lost &#039;furious charge&#039; (he hits at S6 whatever happens), is no longer almost immune to psychic powers and he can &#039;&#039;never&#039;&#039; re-roll to-hits of 1 in melee (which is weird because there&#039;s a lot of auras out there that let other characters re-roll 1&#039;s; including his very own aura). For you fluff fanatics, his misses are still allocated to friendly models as usual, he&#039;s &#039;The Betrayer&#039; after all. Like all characters, he also has a command ability, &#039;&#039;Kill, Maim, Burn!&#039;&#039; which allow friendly &amp;lt;World Eaters&amp;gt; units to re-roll missed to-hit rolls... within 1&amp;quot; of him. Yeah... One measly inch. (I mean, even [[Lucius the Eternal|the self-obsessed preening peacock]] has a 6&amp;quot; aura to boost fellow EC.) This is... rather underwhelming in an edition where characters are supposed to be less one-man-armies and more force multipliers boosting their underlings instead. I mean, it IS there to bring a risk reward to his... little side effect so it makes sense when you think about it. &lt;br /&gt;
&lt;br /&gt;
[[Image:FWKharn.jpg|thumb|right|250px|Khârn from Forgeworld.]]&lt;br /&gt;
&lt;br /&gt;
==Chosen of Khorne==&lt;br /&gt;
Khârn now stars in his own audio drama and he also has a secondary role in the audio drama &amp;quot;Butcher&#039;s Nails&amp;quot;. Listen to this shit. Spoilers: In a move that should surprise no one, he betrays everyone. Also, it seems he acquires himself a cool-headed equerry (who is also old enough to remember the War Hounds times). Oh, the irony. Shows up in &amp;quot;Trials of Azrael&amp;quot; again being an oddly cool-headed guy for what he is.&lt;br /&gt;
&lt;br /&gt;
Though he was going to lose to [[Abaddon]] once, until a [[Bloodthirster]] broke them up and even then Khârn didn&#039;t stop until it told him that it was Khorne&#039;s will for him to work with Abaddon (for the time-being any way) and reap skulls. Khârn also killed [[Saint Celestine]], for what that&#039;s worth anyway.&lt;br /&gt;
&lt;br /&gt;
==Quotes==&lt;br /&gt;
&lt;br /&gt;
{{topquote|Maim! Kill! Burn! Maim! Kill! Burn!Maim! Kill! Burn! Maim! Kill! Burn! Maim! Kill! Burn! Maim! Kill! Burn! Maim! Kill! Burn! Maim! Kill! Burn! Maim! Kill! Burn! Maim! Kill! Burn! Maim! Kill! Burn! Maim! Kill! Burn! Maim! Kill! Burn! Maim! Kill! Burn! Maim! Kill! Burn! Maim! Kill! Burn! Maim! Kill! Burn! Maim! Kill! Burn!  Maim! Kill! Burn! Maim! Kill! Burn! Maim! Kill! Burn! Maim! Kill! Burn! Maim! Kill! Burn! Maim! Kill! Burn! Maim! Kill! Burn! Maim! Kill! Burn! Maim! Kill! Burn! Maim! Kill! Burn! Maim! Kill! Burn! Maim! Kill! Burn! Maim! Kill! Burn! Maim! Kill! Burn! Maim! Kill! Burn! Maim! Kill! Burn! Maim! Kill! Burn! Maim! Kill! Burn! Maim! Kill! Burn!  Maim! Kill! Burn! Maim! Kill! Burn! Maim! Kill! Burn! Maim! Kill! Burn! Maim! Kill! Burn! Maim! Kill! Burn! Maim! Kill! Burn! Maim! Kill! Burn! Maim! Kill! Burn! Maim! Kill! Burn! Maim! Kill! Burn! Maim! Kill! Burn! Maim! Kill! Burn! Maim! Kill! Burn! Maim! Kill! Burn! Maim! Kill! Burn! Maim! Kill! Burn! Maim! Kill! Burn! Maim! Kill! Burn! Maim! Kill! Burn!|Khârn}}&lt;br /&gt;
{{topquote|Only a fool takes Khârn for a mindless brute or a rabid dog. Under that blood-soaked helm lurks an intelligence and cunning that makes him a masterful killer. Trust me when I say that there is a dark purpose to his madness.|[[Abaddon|The Armless Failure]] about Khârn. Pretty [[awesome]].}}&lt;br /&gt;
{{topquote|STOP HITTING YOURSELF! STOP HITTING YOURSELF! STOP HITTING YOURSELF!|Captain Khârn, showing his gratitude for how [[Argel Tal|Erebus treated his best friend, &amp;lt;strike&amp;gt;and surprisingly enough refrain from team-killing&amp;lt;/strike&amp;gt; and forcing Erebus to bail out with some psychic fuckery before being brutalize by gorechild.]]}}&lt;br /&gt;
{{topquote|Get up.|Khârn, after dropping Erebus to his knees in a duel to the death, for the third time in the novel Betrayer}}&lt;br /&gt;
{{topquote|They are rage, brutal, without mercy. But you? You will be worse. Rip and Tear, until it is done.| Khârn to what may or may not be his son just before he reawakens to fight Khorne’s oppressors.}}&lt;br /&gt;
{{topquote|Many, I’m sure, but no more than usual.| His response to Argel Tal asking how many times he almost died this morning}}&lt;br /&gt;
===See also===&lt;br /&gt;
*[[Abaddon at the Therapist]]&lt;br /&gt;
&lt;br /&gt;
==Gallery==&lt;br /&gt;
&amp;lt;gallery widths=&amp;quot;220&amp;quot; position=&amp;quot;center&amp;quot; spacing=&amp;quot;small&amp;quot; captionalign=&amp;quot;center&amp;quot;&amp;gt;&lt;br /&gt;
File:Kharn&#039;s Helmet.png|Khârn&#039;s helmet.&lt;br /&gt;
File:Kharn&#039;s Armour.png|Khârn&#039;s armour.&lt;br /&gt;
File:Gorechild.png|Khârn&#039;s chainaxe &#039;&#039;Gorechild&#039;&#039;.&lt;br /&gt;
File:Kharn&#039;s Plasma Pistol.png|Khârn&#039;s plasma pistol.&lt;br /&gt;
File:Kharn-bloodied.jpg|One of the best Pictures depicting this badass.&lt;br /&gt;
File:Kharn by elizaveta bikuin-d4e39x5.jpg|During his more earlier days, His armor fully covered in blood.&lt;br /&gt;
File:Kharn-chosen-of-khorne.jpg|The Chosen of Khorne cover art.&lt;br /&gt;
File:Kharn the betrayer by alexboca-d792nt5.jpg|Like a boss.&lt;br /&gt;
File:Kharn&#039;s fury.jpeg|Here we can see him punching some naked guys... Enjoying yourself?&lt;br /&gt;
File:Fags!.jpg|Kharn, hired as a bouncer for area 51.&lt;br /&gt;
File:Awesomeness.JPG|SKULLS FOR THE SKULL THRONE!!!&lt;br /&gt;
File:K-s-new-pose.jpeg| ... his new Mini.&lt;br /&gt;
File:Kharn_approves.jpg&lt;br /&gt;
&amp;lt;/Gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{{Template:Chaos-Marines}}&lt;br /&gt;
[[Category:Warhammer 40,000]][[Category:Chaos]][[Category: Chaos Space Marines]]&lt;br /&gt;
[[Category:Stories]][[Category:Stories/Warhammer 40,000]]&lt;/div&gt;</summary>
		<author><name>2601:585:8301:76D0:F1AA:32AA:9C83:B9E1</name></author>
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