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		<title>Dungeons &amp; Dragons 3rd Edition races</title>
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		<summary type="html">&lt;p&gt;2601:600:105:BE42:4439:9084:E57F:20B7: /* Races of Stone */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;A list of PC races from Dungeons &amp;amp; Dragons 3e and 3.5.&lt;br /&gt;
&lt;br /&gt;
This list is PROBABLY incomplete. You can help by expanding it... maybe. But no Ravenloft or Kalamar bullshit.&lt;br /&gt;
&lt;br /&gt;
==3.0e Core Books==&lt;br /&gt;
&lt;br /&gt;
===Player&#039;s Handbook===&lt;br /&gt;
&lt;br /&gt;
None of the base races in the Player&#039;s Handbook have level adjustments or racial hit dice. Their character level and ECL are both equal to their total class levels. Their creature types and subtypes are not given in the PHB, but can be found in the relevant sections of the Monster Manual, except for humans.&lt;br /&gt;
&lt;br /&gt;
{| class=&#039;wikitable sortable&#039;&lt;br /&gt;
! Race&lt;br /&gt;
! Size/Type&lt;br /&gt;
! Automatic Languages&lt;br /&gt;
! Bonus Languages&lt;br /&gt;
! Favored Class&lt;br /&gt;
|- &lt;br /&gt;
| [[Dwarf]]&lt;br /&gt;
| Medium Humanoid (Dwarf)&lt;br /&gt;
| Common and Dwarven&lt;br /&gt;
| Giant, Gnome, Goblin, Orc, Terran, and Undercommon&lt;br /&gt;
| Fighter&lt;br /&gt;
|-&lt;br /&gt;
| [[Elf]]&lt;br /&gt;
| Medium Humanoid (Elf)&lt;br /&gt;
| Common and Elven&lt;br /&gt;
| Draconic, Gnoll, Gnome, Goblin, Orc, and Sylvan&lt;br /&gt;
| Wizard&lt;br /&gt;
|-&lt;br /&gt;
| [[Gnome]]&lt;br /&gt;
| Small Humanoid (Gnome)&lt;br /&gt;
| Common and Gnome&lt;br /&gt;
| Draconic, Dwarven, Elven, Giant, Goblin, and Orc&lt;br /&gt;
| Bard&lt;br /&gt;
|-&lt;br /&gt;
| [[Half-Elf]]&lt;br /&gt;
| Medium Humanoid (Elf)&lt;br /&gt;
| Common and Elven&lt;br /&gt;
| Any&lt;br /&gt;
| Any&lt;br /&gt;
|-&lt;br /&gt;
| [[Half-Orc]]&lt;br /&gt;
| Medium Humanoid (Orc)&lt;br /&gt;
| Common and Orc&lt;br /&gt;
| Draconic, Giant, Gnoll, Goblin, and Abyssal&lt;br /&gt;
| Barbarian&lt;br /&gt;
|-&lt;br /&gt;
| [[Halfling]]&lt;br /&gt;
| Small Humanoid (Halfling)&lt;br /&gt;
| Common and Halfling&lt;br /&gt;
| Dwarven, Elven, Gnome, Goblin, and Orc&lt;br /&gt;
| Rogue&lt;br /&gt;
|-&lt;br /&gt;
| [[Human|Human]]&lt;br /&gt;
| Medium&lt;br /&gt;
| Common&lt;br /&gt;
| Any&lt;br /&gt;
| Any&lt;br /&gt;
|- &lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Dungeon Master&#039;s Guide===&lt;br /&gt;
&lt;br /&gt;
The DMG offers no canon playable races. It does provide a &amp;quot;half-human&amp;quot; and a &amp;quot;gold dwarf&amp;quot;, but only as examples of homebrewed races in Chapter Two, which is dedicated exclusively to variant, alternate, and homebrewed rules.&lt;br /&gt;
&lt;br /&gt;
===3.0e Monster Manual I===&lt;br /&gt;
&lt;br /&gt;
When D&amp;amp;D 3.0 was first launched, the terms &amp;quot;Level Adjustment&amp;quot; and &amp;quot;Effective Character Level&amp;quot; did not exist. Instead, there was a &amp;quot;Level Equivalent&amp;quot; system, which functioned much like ECL except that it did not affect the amount of experience required to level up. As a result, while a Tiefling or Aasimar would have to start at level 1 in a party of otherwise level 2 players, this level gap would quickly evaporate, leaving high-LE characters at a long-term advantage. It was also common, in the beginning, for monster races to have most of their stats printed in one book while their LEs or LAs would be printed in a separate book, because WotC was using massive amounts of drugs at the time and had no idea what they were doing. The following monster races had their Level Equivalents printed in the DMG and all of their other stats printed in the Monster Manual. Subraces such as Duergar, Drow, and Svirfneblins were not given level equivalents and thus remained unplayable.&lt;br /&gt;
&lt;br /&gt;
{| class=&#039;wikitable sortable&#039;&lt;br /&gt;
! Monster&lt;br /&gt;
! Size/Type&lt;br /&gt;
! RHD&lt;br /&gt;
! Languages&lt;br /&gt;
! Favored Class&lt;br /&gt;
! Level Equivalent&lt;br /&gt;
|-&lt;br /&gt;
| [[Blink Dog]]&lt;br /&gt;
| Medium Magical Beast&lt;br /&gt;
| 4 d10&lt;br /&gt;
| &#039;&#039;(dog noises)&#039;&#039;&lt;br /&gt;
| ???&lt;br /&gt;
| +4 (LA +0)&lt;br /&gt;
|-&lt;br /&gt;
| [[Bugbear]]&lt;br /&gt;
| Medium Humanoid (Goblinoid)&lt;br /&gt;
| 3 d8&lt;br /&gt;
| Goblin, Common&lt;br /&gt;
| Rogue&lt;br /&gt;
| +3 (LA +0)&lt;br /&gt;
|-&lt;br /&gt;
| [[Centaur]]&lt;br /&gt;
| Large monstrous humanoid&lt;br /&gt;
| 4 d8&lt;br /&gt;
| Sylvan, Elven&lt;br /&gt;
| Ranger&lt;br /&gt;
| +5 (LA +1)&lt;br /&gt;
|-&lt;br /&gt;
| [[Giant]], Hill&lt;br /&gt;
| Large Giant&lt;br /&gt;
| 12 d8&lt;br /&gt;
| Giant, Common&lt;br /&gt;
| ???&lt;br /&gt;
| +12 (LA +0)&lt;br /&gt;
|-&lt;br /&gt;
| [[Gnoll]]&lt;br /&gt;
| Medium Humanoid (Gnoll)&lt;br /&gt;
| 2 d8&lt;br /&gt;
| Gnoll, Goblin, Orc&lt;br /&gt;
| Ranger&lt;br /&gt;
| +2 (LA +0)&lt;br /&gt;
|-&lt;br /&gt;
| [[Goblin]]&lt;br /&gt;
| Small Humanoid (Goblinoid)&lt;br /&gt;
| -&lt;br /&gt;
| Goblin, Common&lt;br /&gt;
| Rogue&lt;br /&gt;
| +0 (LA +0)&lt;br /&gt;
|-&lt;br /&gt;
| [[Hobgoblin]]&lt;br /&gt;
| Medium Humanoid (Goblinoid)&lt;br /&gt;
| -&lt;br /&gt;
| Goblin, Common&lt;br /&gt;
| Fighter&lt;br /&gt;
| +0 (LA +0)&lt;br /&gt;
|-&lt;br /&gt;
| [[Kobold]]&lt;br /&gt;
| Small Humanoid (Reptilian)&lt;br /&gt;
| -&lt;br /&gt;
| Draconic&lt;br /&gt;
| Sorcerer&lt;br /&gt;
| +0 (LA +0)&lt;br /&gt;
|-&lt;br /&gt;
| [[Lizardfolk]]&lt;br /&gt;
| Medium Humanoid (Aquatic, Reptilian)&lt;br /&gt;
| 2 d8&lt;br /&gt;
| Draconic&lt;br /&gt;
| Druid&lt;br /&gt;
| +2 (LA +0)&lt;br /&gt;
|-&lt;br /&gt;
| [[Minotaur]]&lt;br /&gt;
| Large Monstrous Humanoid&lt;br /&gt;
| 6 d8&lt;br /&gt;
| Giant&lt;br /&gt;
| ???&lt;br /&gt;
| +8 (LA +2)&lt;br /&gt;
|-&lt;br /&gt;
| [[Ogre]]&lt;br /&gt;
| Large Giant&lt;br /&gt;
| 4 d8&lt;br /&gt;
| Giant, Common&lt;br /&gt;
| ???&lt;br /&gt;
| +5 (LA +1)&lt;br /&gt;
|-&lt;br /&gt;
| Ogre Mage&lt;br /&gt;
| Large Giant&lt;br /&gt;
| 5 d8&lt;br /&gt;
| Giant, Common&lt;br /&gt;
| ???&lt;br /&gt;
| +9 (LA +4)&lt;br /&gt;
|-&lt;br /&gt;
| [[Orc]]&lt;br /&gt;
| Medium Humanoid (Orc)&lt;br /&gt;
| -&lt;br /&gt;
| Orc, Golbin, Giant&lt;br /&gt;
| Barbarian&lt;br /&gt;
| +0 (LA +0)&lt;br /&gt;
|-&lt;br /&gt;
| [[Pixie]]&lt;br /&gt;
| Small fey&lt;br /&gt;
| -&lt;br /&gt;
| ???&lt;br /&gt;
| ???&lt;br /&gt;
| +4 (LA +4)&lt;br /&gt;
|-&lt;br /&gt;
| [[Aasimar]]&lt;br /&gt;
| Medium Outsider&lt;br /&gt;
| -&lt;br /&gt;
| ???&lt;br /&gt;
| Paladin&lt;br /&gt;
| +1 (LA +1)&lt;br /&gt;
|- &lt;br /&gt;
| [[Tiefling]]&lt;br /&gt;
| Medium Outsider&lt;br /&gt;
| -&lt;br /&gt;
| ???&lt;br /&gt;
| Rogue&lt;br /&gt;
| +1 (LA +1)&lt;br /&gt;
|-&lt;br /&gt;
| [[Satyr]]&lt;br /&gt;
| Medium Fey&lt;br /&gt;
| 5 d6&lt;br /&gt;
| ???&lt;br /&gt;
| ???&lt;br /&gt;
| +5 (LA +0)&lt;br /&gt;
|-&lt;br /&gt;
| [[Troglodyte]]&lt;br /&gt;
| Medium Humanoid (Reptilian)&lt;br /&gt;
| 2 d8&lt;br /&gt;
| Draconic&lt;br /&gt;
| Cleric&lt;br /&gt;
| +2 (LA +0)&lt;br /&gt;
|-&lt;br /&gt;
| [[Troll]]&lt;br /&gt;
| Medium Humanoid (Aquatic, Reptilian)&lt;br /&gt;
| 6 d8&lt;br /&gt;
| Giant&lt;br /&gt;
| ???&lt;br /&gt;
| +8 (LA +2)&lt;br /&gt;
|-&lt;br /&gt;
| [[Unicorn]]&lt;br /&gt;
| Large Magical Beast&lt;br /&gt;
| 2 d8&lt;br /&gt;
| Sylvan, Common&lt;br /&gt;
| ???&lt;br /&gt;
| +6 (LA +2)&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==3.0e Supplements==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===2001 June - Forgotten Realms Campaign Setting===&lt;br /&gt;
&lt;br /&gt;
The FRCS replaced the old &amp;quot;Level Equivalent&amp;quot; system with &amp;quot;Level Adjustment&amp;quot; and &amp;quot;Effective Character Level&amp;quot;, wherein characters would level up at a rate that was appropriate for their character&#039;s overall power, rather than just their class levels. This prevented races with level adjustments from rapidly becoming too powerful as they gained experience. None of the playable races had racial hit dice, and none of the monsters had level adjustments for adapting them into playable races, so no creature had both racial hit dice and a level adjustment. The setting&#039;s Shield Dwarf and Moon Elf are functionally identical to the Hill Dwarf and High Elf from the core books.&lt;br /&gt;
&lt;br /&gt;
{| class=&#039;wikitable sortable&#039;&lt;br /&gt;
! Race&lt;br /&gt;
! Size/Type&lt;br /&gt;
! Automatic Languages&lt;br /&gt;
! Bonus Languages&lt;br /&gt;
! Favored Class&lt;br /&gt;
! LA&lt;br /&gt;
|-&lt;br /&gt;
| [[Aasimar]]&lt;br /&gt;
| Medium Outsider (Native)&lt;br /&gt;
| Common, home region&lt;br /&gt;
| Any&lt;br /&gt;
| Paladin&lt;br /&gt;
| +1&lt;br /&gt;
|- &lt;br /&gt;
| Dwarf, Gold&lt;br /&gt;
| Medium Humanoid (Dwarf)&lt;br /&gt;
| Dwarven, Common, home region&lt;br /&gt;
| Giant, Gnome, Goblin, Shaaran, Terran, Untheric&lt;br /&gt;
| Fighter&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| Dwarf, Gray&amp;lt;br&amp;gt;([[Duergar]])&lt;br /&gt;
| Medium Humanoid (Dwarf)&lt;br /&gt;
| Dwarven, Undercommom, home region&lt;br /&gt;
| Common, Draconic, Giant, Goblin, Orc, Terran&lt;br /&gt;
| Fighter&lt;br /&gt;
| +2&lt;br /&gt;
|-&lt;br /&gt;
| Dwarf, Shield&lt;br /&gt;
| Medium Humanoid (Dwarf)&lt;br /&gt;
| Dwarven, Common, home region&lt;br /&gt;
| Chondathan, Draconic, Giant, Goblin, Illuskan, Orc&lt;br /&gt;
| Fighter&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| Elf, Dark&amp;lt;br&amp;gt;([[Drow]])&lt;br /&gt;
| Medium Humanoid (Elf)&lt;br /&gt;
| Elven, Undercommon, home region&lt;br /&gt;
| Abyssal, Common, Draconic, Drow&amp;lt;br&amp;gt;sign language, Goblin, Illuskan&lt;br /&gt;
| Wizard (male)&amp;lt;br&amp;gt;Cleric (female)&lt;br /&gt;
| +2&lt;br /&gt;
|-&lt;br /&gt;
| Elf, Moon&lt;br /&gt;
| Medium Humanoid (Elf)&lt;br /&gt;
| Elven, Common, home region&lt;br /&gt;
| Auran, Chondathan, Gnoll,&amp;lt;br&amp;gt;Gnome, Halfling, Illuskan, Sylvan&lt;br /&gt;
| Wizard&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| Elf, Sun&lt;br /&gt;
| Medium Humanoid (Elf)&lt;br /&gt;
| Elven, Common, home region&lt;br /&gt;
| Auran, Celestial, Chondathan,&amp;lt;br&amp;gt;Gnome, Halfling, Illuskan, Sylvan&lt;br /&gt;
| Wizard&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| Elf, Wild&lt;br /&gt;
| Medium Humanoid (Elf)&lt;br /&gt;
| Elven, Common, home region&lt;br /&gt;
| Gnoll, Illuskan, Orc, Sylvan, Tashalan&lt;br /&gt;
| Sorcerer&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| Elf, Wood&lt;br /&gt;
| Medium Humanoid (Elf)&lt;br /&gt;
| Elven, Common, home region&lt;br /&gt;
| Chondathan, Draconic, Gnome, Goblin, Gnoll, Sylvan&lt;br /&gt;
| Ranger&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| [[Genasi]], Air&lt;br /&gt;
| Medium Outsider (Native)&lt;br /&gt;
| Common, home region&lt;br /&gt;
| Any&lt;br /&gt;
| Fighter&lt;br /&gt;
| +1 &lt;br /&gt;
|-&lt;br /&gt;
| Genasi, Earth&lt;br /&gt;
| Medium Outsider (Native)&lt;br /&gt;
| Common, home region&lt;br /&gt;
| Any&lt;br /&gt;
| Fighter&lt;br /&gt;
| +1&lt;br /&gt;
|-&lt;br /&gt;
| Genasi, Fire&lt;br /&gt;
| Medium Outsider (Native)&lt;br /&gt;
| Common, home region&lt;br /&gt;
| Any&lt;br /&gt;
| Fighter&lt;br /&gt;
| +1&lt;br /&gt;
|-&lt;br /&gt;
| Genasi, Water&lt;br /&gt;
| Medium Outsider (Native)&lt;br /&gt;
| Common, home region&lt;br /&gt;
| Any&lt;br /&gt;
| Fighter&lt;br /&gt;
| +1&lt;br /&gt;
|-&lt;br /&gt;
| Gnome, Deep&amp;lt;br&amp;gt;([[Svirfneblin]])&lt;br /&gt;
| Small Humanoid (Gnome)&lt;br /&gt;
| Gnome, Undercommon, home region&lt;br /&gt;
| Common, Draconic, Dwarven, Elven, Illuskan, Terran&lt;br /&gt;
| Bard&lt;br /&gt;
| +3&lt;br /&gt;
|-&lt;br /&gt;
| [[Gnome]] (Rock)&lt;br /&gt;
| Small Humanoid (Gnome)&lt;br /&gt;
| Gnome, Common, home region&lt;br /&gt;
| Chondathan, Draconic, Dwarven,&amp;lt;br&amp;gt;Goblin, Illuskan, Sylvan, Terran&lt;br /&gt;
| Bard&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| [[Half-Elf]]&lt;br /&gt;
| Medium Humanoid (Elf)&lt;br /&gt;
| Elven, Common, home region&lt;br /&gt;
| Any&lt;br /&gt;
| Any&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| [[Half-Orc]]&lt;br /&gt;
| Medium Humanoid (Orc)&lt;br /&gt;
| Orc, Common, home region&lt;br /&gt;
| Damaran, Giant, Gnoll, Goblin, Illuskan, Undercommon&lt;br /&gt;
| Barbarian&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| Halfling, Ghostwise&lt;br /&gt;
| Small Humanoid (Halfling)&lt;br /&gt;
| Halfling, Common, home region&lt;br /&gt;
| Chondathan, Elven, Gnoll, Shaaran, Sylvan&lt;br /&gt;
| Barbarian&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| [[Halfling]] (Lightfoot)&lt;br /&gt;
| Small Humanoid (Halfling)&lt;br /&gt;
| Halfling, Common, home region&lt;br /&gt;
| Chessentan, Chondathan, Damaran,&amp;lt;br&amp;gt;Dwarven, Elven, Illuskan, Goblin&lt;br /&gt;
| Rogue&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| Halfling, Strongheart&lt;br /&gt;
| Small Humanoid (Halfling)&lt;br /&gt;
| Halfling, Common, home region&lt;br /&gt;
| Dwarven, Gnoll, Goblin, Halruaan, Shaaran&lt;br /&gt;
| Rogue&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| [[Human]]&lt;br /&gt;
| Medium Humanoid (Human)&lt;br /&gt;
| Common, home region&lt;br /&gt;
| Any&lt;br /&gt;
| Any&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| [[Tiefling]]&lt;br /&gt;
| Medium Outsider (Native)&lt;br /&gt;
| Common, home region&lt;br /&gt;
| Any&lt;br /&gt;
| Rogue&lt;br /&gt;
| +1&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===2001 August - [[Manual of the Planes]]===&lt;br /&gt;
&lt;br /&gt;
MotP was the first non-core book to experiment with giving Level Equivalents to NPC monsters. It did so for six of them. It provided a definition of level adjustment that seemed to include RHD, yet some of the level adjustments that it gave were lower than the RHD of their associated races, implying that LA did &#039;&#039;not&#039;&#039; include RHD.&lt;br /&gt;
&lt;br /&gt;
{| class=&#039;wikitable sortable&#039;&lt;br /&gt;
! Race&lt;br /&gt;
! Size/Type&lt;br /&gt;
! RHD&lt;br /&gt;
! Languages&lt;br /&gt;
! Favored Class&lt;br /&gt;
! LA&lt;br /&gt;
|-&lt;br /&gt;
| [[Bariaur]]&lt;br /&gt;
| Medium Outsider&lt;br /&gt;
| -&lt;br /&gt;
| Common, Celestial&lt;br /&gt;
| Ranger&lt;br /&gt;
| +1&lt;br /&gt;
|-&lt;br /&gt;
| [[Yugoloth]] - Canoloth&lt;br /&gt;
| Medium Outsider (Evil)&lt;br /&gt;
| 5 d8&lt;br /&gt;
| Abyssal, Draconic, Infernal&lt;br /&gt;
| ???&lt;br /&gt;
| +5&lt;br /&gt;
|-&lt;br /&gt;
| [[Githyanki]]&lt;br /&gt;
| Medium Outsider (evil)&lt;br /&gt;
| -&lt;br /&gt;
| Gith, Common, Draconic&lt;br /&gt;
| Fighter&lt;br /&gt;
| +2&lt;br /&gt;
|-&lt;br /&gt;
| [[Githzerai]]&lt;br /&gt;
| Medium Outsider&lt;br /&gt;
| -&lt;br /&gt;
| Gith, Common&lt;br /&gt;
| Monk&lt;br /&gt;
| +2&lt;br /&gt;
|-&lt;br /&gt;
| [[Devil]] - Spinagon&lt;br /&gt;
| Small Outsider (Evil, Lawful)&lt;br /&gt;
| 3 d8&lt;br /&gt;
| Infernal, Celestial, Draconic&lt;br /&gt;
| ???&lt;br /&gt;
| +4&lt;br /&gt;
|-&lt;br /&gt;
| [[Demon]] - Uridezu&lt;br /&gt;
| Medium Outsider (Chaotic, Evil)&lt;br /&gt;
| 7 d8&lt;br /&gt;
| Abyssal, Celestial, Draconic&lt;br /&gt;
| ???&lt;br /&gt;
| +5&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== 2001 October - [[Oriental Adventures]]===&lt;br /&gt;
&lt;br /&gt;
Oriental Adventures was the first book to mix fully playable races with [[you can certainly try|pseudo-playable]] monsters whose level adjustments would be given in a single table far away from all the other monster stats. The same table also provided level adjustments for a bunch of monsters from the Monster Manual I who had already gotten such a table in the DMG, because everyone at WotC was abusing massive amounts of [[heroin]] during this time period. They have been excluded here. Several playable races from the PHB got tweaks as well. &#039;&#039;OA&#039;&#039;, like the &#039;&#039;Manual of the Planes&#039;&#039;, provided a definition of level adjustment that seemed to include RHD, yet some of the level adjustments that it gave were lower than the RHD of their associated races, implying that LA did &#039;&#039;not&#039;&#039; include RHD.&lt;br /&gt;
&lt;br /&gt;
{| class=&#039;wikitable sortable&#039;&lt;br /&gt;
! Race&lt;br /&gt;
! Size/Type&lt;br /&gt;
! RHD&lt;br /&gt;
! Languages&lt;br /&gt;
! Favored Class&lt;br /&gt;
! LA&lt;br /&gt;
|-&lt;br /&gt;
| [[Bakemono]]&lt;br /&gt;
| Small Humanoid (Goblinoid, Shadowlands)&lt;br /&gt;
| -&lt;br /&gt;
| &#039;&#039;(Bakemono noises)&#039;&#039;, Rokugani&lt;br /&gt;
| ???&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| [[Dwarf]]&lt;br /&gt;
| Medium Humanoid (Dwarf)&lt;br /&gt;
| -&lt;br /&gt;
| Auto: Common, Dwarven&amp;lt;br&amp;gt;Bonus: Giant, Gnome, Goblin, Orc, Terran, Undercommon&lt;br /&gt;
| Fighter or Samurai&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| [[Elf]]&lt;br /&gt;
| Medium Humanoid (Elf)&lt;br /&gt;
| -&lt;br /&gt;
| Auto: Common, Elven&amp;lt;br&amp;gt;Bonus: Draconic, Gnoll, Gnome, Goblin, Orc, Sylvan&lt;br /&gt;
| Wizard or Wu Jen&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| [[Gnome]]&lt;br /&gt;
| Small Humanoid (Gnome)&lt;br /&gt;
| -&lt;br /&gt;
| Auto: Common, Gnome&amp;lt;br&amp;gt;Bonus: Draconic, Dwarven, Elven, Giant, Goblin, and Orc&lt;br /&gt;
| Illusionist or Wu Jen&lt;br /&gt;
| -&lt;br /&gt;
|- &lt;br /&gt;
| [[Hengeyokai]]&lt;br /&gt;
| Medium Shapechanger&lt;br /&gt;
| -&lt;br /&gt;
| Auto: Common, Hengeyokai&amp;lt;br&amp;gt;Bonus: Giant, Goblin, Nezumi, Spirit Tongue.&lt;br /&gt;
| Wu Jen&lt;br /&gt;
| +1&lt;br /&gt;
|- &lt;br /&gt;
| [[Human]]&lt;br /&gt;
| Medium Humanoid (Human)&lt;br /&gt;
| -&lt;br /&gt;
| Auto: Rokugani&amp;lt;br&amp;gt;Bonus: Any&lt;br /&gt;
| Barbarian (Unicorn clan)&amp;lt;br&amp;gt;Fighter (Crab clan)&amp;lt;br&amp;gt;Monk (Dragon clan)&amp;lt;br&amp;gt;Rogue (Scorpion clan)&amp;lt;br&amp;gt;Samurai (Crane or Lion clan)&amp;lt;br&amp;gt;Shugenja (Phoenix clan)&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| [[Kappa]]&lt;br /&gt;
| Small Monstrous Humanoid (Aquatic)&lt;br /&gt;
| 4 d8&lt;br /&gt;
| Common, &#039;&#039;(turtle noises)&#039;&#039;&lt;br /&gt;
| Monk&lt;br /&gt;
| +4&lt;br /&gt;
|-&lt;br /&gt;
| [[Korobokuru]]&lt;br /&gt;
| Small Humanoid (Dwarf)&lt;br /&gt;
| -&lt;br /&gt;
| Auto: Common, Dwarven&amp;lt;br&amp;gt;Bonus: Giant, Goblin, Hengeyokai, Sylvan&lt;br /&gt;
| Barbarian&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| [[Naga]], Asp&lt;br /&gt;
| Large Humanoid (Reptilian)&lt;br /&gt;
| 3 d8&lt;br /&gt;
| &#039;&#039;(snake noises)&#039;&#039;, Rokugani&lt;br /&gt;
| Fighter&lt;br /&gt;
| +3&lt;br /&gt;
|-&lt;br /&gt;
| [[Naga]], Chameleon&lt;br /&gt;
| Large Humanoid (Aquatic, Reptilian)&lt;br /&gt;
| 2 d8&lt;br /&gt;
| &#039;&#039;(snake noises)&#039;&#039;, Rokugani&lt;br /&gt;
| Ranger&lt;br /&gt;
| +3&lt;br /&gt;
|-&lt;br /&gt;
| [[Naga]], Cobra&lt;br /&gt;
| Large Humanoid (Reptilian)&lt;br /&gt;
| 3 d8&lt;br /&gt;
| &#039;&#039;(snake noises)&#039;&#039;, Rokugani&lt;br /&gt;
| Shugenja&lt;br /&gt;
| +5&lt;br /&gt;
|-&lt;br /&gt;
| [[Naga]], Constrictor&lt;br /&gt;
| Huge Humanoid (Reptilian)&lt;br /&gt;
| 4 d8&lt;br /&gt;
| &#039;&#039;(snake noises)&#039;&#039;, Rokugani&lt;br /&gt;
| Monk&lt;br /&gt;
| +4&lt;br /&gt;
|-&lt;br /&gt;
| [[Naga]], Greensnake&lt;br /&gt;
| Medium Humanoid (Reptilian)&lt;br /&gt;
| -&lt;br /&gt;
| &#039;&#039;(snake noises)&#039;&#039;, Rokugani&lt;br /&gt;
| Rogue&lt;br /&gt;
| +1&lt;br /&gt;
|- &lt;br /&gt;
| [[Nezumi]]&lt;br /&gt;
| Medium Humanoid (Nezumi)&lt;br /&gt;
| -&lt;br /&gt;
| Auto: Rokugani, &#039;&#039;(rat noises)&#039;&#039;&amp;lt;br&amp;gt;Bonus: Bakemono, Shadowlands&lt;br /&gt;
| Rogue&lt;br /&gt;
| -&lt;br /&gt;
|- &lt;br /&gt;
| [[Spirit Folk]], Bamboo&amp;lt;br&amp;gt;[[Spirit Folk]], River&amp;lt;br&amp;gt;[[Spirit Folk]], Sea&lt;br /&gt;
| Medium Humanoid (Spirit)&lt;br /&gt;
| -&lt;br /&gt;
| Auto: Common, Spirit Tongue&amp;lt;br&amp;gt;Bonus: Aquan, Giant, Goblin, Hengeyokai, Nezumi&lt;br /&gt;
| Any&lt;br /&gt;
| -&lt;br /&gt;
|- &lt;br /&gt;
| [[Tasloi]]&lt;br /&gt;
| Small Humanoid (Tasloi)&lt;br /&gt;
| -&lt;br /&gt;
| &#039;&#039;(tasloi noises)&#039;&#039;, Common&lt;br /&gt;
| ???&lt;br /&gt;
| -&lt;br /&gt;
|- &lt;br /&gt;
| [[Tengu]], Crow-headed&lt;br /&gt;
| Medium Monstrous Humanoid&lt;br /&gt;
| 2 d8&lt;br /&gt;
| &#039;&#039;(crow noises)&#039;&#039;, Common&lt;br /&gt;
| Samurai&lt;br /&gt;
| +2&lt;br /&gt;
|- &lt;br /&gt;
| [[Tengu]], Human-headed&lt;br /&gt;
| Small Monstrous Humanoid&lt;br /&gt;
| 5 d8&lt;br /&gt;
| &#039;&#039;(crow noises)&#039;&#039;, Common, Spirit Tongue&lt;br /&gt;
| Samurai&lt;br /&gt;
| +7&lt;br /&gt;
|- &lt;br /&gt;
| [[Tsuno]]&lt;br /&gt;
| Large Monstrous Humanoid (Shadowlands, Spirit)&lt;br /&gt;
| 8 d8&lt;br /&gt;
| Shadowlands and Rokugani&lt;br /&gt;
| ???&lt;br /&gt;
| +10&lt;br /&gt;
|- &lt;br /&gt;
| [[Vanara]]&lt;br /&gt;
| Medium Humanoid (Vanara)&lt;br /&gt;
| -&lt;br /&gt;
| Auto: &#039;&#039;(monkey noises)&#039;&#039;, Common&amp;lt;br&amp;gt;Bonus: Giant, Goblin, Spirit Tongue, Sylvan&lt;br /&gt;
| Shaman&lt;br /&gt;
| -&lt;br /&gt;
|- &lt;br /&gt;
| [[rape|Wang]]-Liang&lt;br /&gt;
| Large Giant (Spirit)&lt;br /&gt;
| 6 d8&lt;br /&gt;
| Giant, Common&lt;br /&gt;
| ???&lt;br /&gt;
| +5&lt;br /&gt;
|- &lt;br /&gt;
| [[Yeti]]&lt;br /&gt;
| Large Monstrous Humanoid (Cold)&lt;br /&gt;
| 4 d8&lt;br /&gt;
| Giant&lt;br /&gt;
| ???&lt;br /&gt;
| +5&lt;br /&gt;
|- &lt;br /&gt;
| [[Yuki-on-na]]&lt;br /&gt;
| Medium-Size Fey (Cold, Spirit)&lt;br /&gt;
| 8 d6&lt;br /&gt;
| Spirit Tongue, Common&lt;br /&gt;
| ???&lt;br /&gt;
| +4&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===2002 July - [[Epic Level Handbook]]===&lt;br /&gt;
&lt;br /&gt;
The Epic Level handbook was a pile of jibbering nonsense in which some monsters had level adjustments in the &#039;&#039;negative twenties&#039;&#039;. The only monster in the book that would be considered playable by an even remotely sane person was the [[Mercane]].&lt;br /&gt;
&lt;br /&gt;
{| class=&#039;wikitable sortable&#039;&lt;br /&gt;
! Race&lt;br /&gt;
! Size/Type&lt;br /&gt;
! RHD&lt;br /&gt;
! Languages&lt;br /&gt;
! Favored Class&lt;br /&gt;
! ECL&lt;br /&gt;
|-&lt;br /&gt;
| Mercane&lt;br /&gt;
| Large outsider (Lawful)&lt;br /&gt;
| 7 d8&lt;br /&gt;
| Abyssal, Celestial, Draconic, Infernal&lt;br /&gt;
| Wizard&lt;br /&gt;
| 7&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===2002 September - Monster Manual II===&lt;br /&gt;
&lt;br /&gt;
The MMII contained no new races that were playable as written, but it gave a ton of monsters the [[you can certainly try]] treatment. Pseudo-playable monsters were indicated with ECLs instead of level adjustments, and those ECLS were indicated in their descriptions rather than their stat blocks.&lt;br /&gt;
&lt;br /&gt;
{| class=&#039;wikitable sortable&#039;&lt;br /&gt;
! Race&lt;br /&gt;
! Size/Type&lt;br /&gt;
! RHD&lt;br /&gt;
! Languages&lt;br /&gt;
! Favored Class&lt;br /&gt;
! ECL&lt;br /&gt;
|-&lt;br /&gt;
| [[Abeil]] Vassal&lt;br /&gt;
| Medium Monstrous humanoid&lt;br /&gt;
| -&lt;br /&gt;
| Common, Elven, Sylvan&lt;br /&gt;
| Druid&lt;br /&gt;
| +3 (LA +3)&lt;br /&gt;
|-&lt;br /&gt;
| Abeil Soldier&lt;br /&gt;
| Large Monstrous Humanoid&lt;br /&gt;
| 6 d8&lt;br /&gt;
| Common, Elven, Sylvan&lt;br /&gt;
| Ranger&lt;br /&gt;
| +11 (LA +5)&lt;br /&gt;
|-&lt;br /&gt;
| Abeil Queen&lt;br /&gt;
| Medium Monstrous Humanoid&lt;br /&gt;
| 14 d8&lt;br /&gt;
| Common, Elven, Sylvan&lt;br /&gt;
| druid&lt;br /&gt;
| +21 (LA +7)&lt;br /&gt;
|-&lt;br /&gt;
| [[Avolakia]]&lt;br /&gt;
| Large Aberration&lt;br /&gt;
| 10 d8&lt;br /&gt;
| &#039;&#039;(&amp;quot;gutteral, slobbering&amp;quot; noises)&#039;&#039;&lt;br /&gt;
| Sorcerer&lt;br /&gt;
| +15 (LA +5)&lt;br /&gt;
|-&lt;br /&gt;
| [[Bladeling]]&lt;br /&gt;
| Medium Outsider (Lawful)&lt;br /&gt;
| -&lt;br /&gt;
| Common, Infernal&lt;br /&gt;
| Fighter&lt;br /&gt;
| +1 (LA +1)&lt;br /&gt;
|-&lt;br /&gt;
| [[Braxat]]&lt;br /&gt;
| Large Monstrous Humanoid&lt;br /&gt;
| 10 d8&lt;br /&gt;
| Giant, Common&lt;br /&gt;
| Ranger&lt;br /&gt;
| +16 (LA +6)&lt;br /&gt;
|-&lt;br /&gt;
| [[Planetouched]] - Chaond&lt;br /&gt;
| Medium Outsider&lt;br /&gt;
| -&lt;br /&gt;
| Common&lt;br /&gt;
| Any &#039;&#039;(first taken)&#039;&#039;&lt;br /&gt;
| +1 (LA +1)&lt;br /&gt;
|-&lt;br /&gt;
| [[Desmodu]]&lt;br /&gt;
| Large Monstrous Humanoid&lt;br /&gt;
| 12 d8&lt;br /&gt;
| Undercommon, Terran, &#039;&#039;(bat noises)&#039;&#039;&lt;br /&gt;
| Fighter&lt;br /&gt;
| +14 (LA +2)&lt;br /&gt;
|-&lt;br /&gt;
| Half-Fiend - [[Durzagon]]&lt;br /&gt;
| Medium Outsider (Evil, Lawful)&lt;br /&gt;
| 5 d8&lt;br /&gt;
| Dwarf, Undercommon, Infernal&lt;br /&gt;
| Cleric&lt;br /&gt;
| +7 (LA +2)&lt;br /&gt;
|-&lt;br /&gt;
| [[Firbolg]]&lt;br /&gt;
| Large Giant&lt;br /&gt;
| 13 d8&lt;br /&gt;
| Giant, Common&lt;br /&gt;
| Druid&lt;br /&gt;
| +18 (LA +5)&lt;br /&gt;
|-&lt;br /&gt;
| [[Fomorian]]&lt;br /&gt;
| Huge Giant&lt;br /&gt;
| 15 d8&lt;br /&gt;
| Giant and &amp;quot;one other language (usually Common)&amp;quot;&lt;br /&gt;
| Barbarian&lt;br /&gt;
| +17 (LA +2)&lt;br /&gt;
|-&lt;br /&gt;
| [[Giant]], Forest&lt;br /&gt;
| Huge Giant&lt;br /&gt;
| 13 d8&lt;br /&gt;
| Giant, Common&lt;br /&gt;
| Ranger&lt;br /&gt;
| +16 (LA +3)&lt;br /&gt;
|-&lt;br /&gt;
| Giant, Mountain&lt;br /&gt;
| Colossal Giant (Earth)&lt;br /&gt;
| 30d8&lt;br /&gt;
| Giant, Common&lt;br /&gt;
| Barbarian&lt;br /&gt;
| +25 (LA -5)&lt;br /&gt;
|-&lt;br /&gt;
| Giant, Ocean&lt;br /&gt;
| Huge Giant (Cold, Aquatic)&lt;br /&gt;
| 18 d8&lt;br /&gt;
| Giant, Common&lt;br /&gt;
| Sorcerer&lt;br /&gt;
| +23 (LA +5)&lt;br /&gt;
|-&lt;br /&gt;
| Giant, Sun&lt;br /&gt;
| Huge Giant (Fire)&lt;br /&gt;
| 13 d8&lt;br /&gt;
| Giant, Common&lt;br /&gt;
| Ranger&lt;br /&gt;
| +16 (LA +3)&lt;br /&gt;
|-&lt;br /&gt;
| [[Glimmerskin]]&lt;br /&gt;
| Medium Outsider (Incorporeal)&lt;br /&gt;
| 12 d8&lt;br /&gt;
| &#039;&#039;(telepathy)&#039;&#039;&lt;br /&gt;
| Fighter&lt;br /&gt;
| +15 (LA +3)&lt;br /&gt;
|-&lt;br /&gt;
| [[Ixitxachitl]]&lt;br /&gt;
| Small Aberration (Aquatic)&lt;br /&gt;
| -&lt;br /&gt;
| ???&lt;br /&gt;
| Cleric&lt;br /&gt;
| +2 (LA +2)&lt;br /&gt;
|-&lt;br /&gt;
| [[Ixitxachitl]], Vampiric&lt;br /&gt;
| Small Aberration (Aquatic)&lt;br /&gt;
| 2 d8&lt;br /&gt;
| ???&lt;br /&gt;
| Cleric&lt;br /&gt;
| +5 (LA +3)&lt;br /&gt;
|-&lt;br /&gt;
| [[Loxo]]&lt;br /&gt;
| Large Monstrous Humanoid&lt;br /&gt;
| 5 d8&lt;br /&gt;
| &#039;&#039;(elephant noises)&#039;&#039;, Common&lt;br /&gt;
| Ranger&lt;br /&gt;
| +7 (LA +2)&lt;br /&gt;
|-&lt;br /&gt;
| [[Neogi]]&lt;br /&gt;
| Small Aberration&lt;br /&gt;
| 5 d8&lt;br /&gt;
| Common, Undercommon, Terran&lt;br /&gt;
| Sorcerer&lt;br /&gt;
| +8 (LA +3)&lt;br /&gt;
|-&lt;br /&gt;
| [[Ocean Strider]]&lt;br /&gt;
| Huge Fey (Aquatic)&lt;br /&gt;
| 30 d6&lt;br /&gt;
| Common, Elven, Aquan&lt;br /&gt;
| Ranger&lt;br /&gt;
| +35 (LA +5)&lt;br /&gt;
|-&lt;br /&gt;
| [[Scorpionfolk]]&lt;br /&gt;
| Large Monstrous Humanoid&lt;br /&gt;
| 12 d8&lt;br /&gt;
| Common, Terran&lt;br /&gt;
| Ranger&lt;br /&gt;
| +16 (LA +4)&lt;br /&gt;
|-&lt;br /&gt;
| [[Thri-kreen]]&lt;br /&gt;
| Medium Monstrous Humanoid&lt;br /&gt;
| 2 d8&lt;br /&gt;
| &#039;&#039;(bug noises)&#039;&#039;, Common&lt;br /&gt;
| Psychic Warrior (if psionic)&amp;lt;br&amp;gt;Ranger (if not psionic)&lt;br /&gt;
| +5 (LA +3)&amp;lt;br&amp;gt;+3 (LA +1)&lt;br /&gt;
|-&lt;br /&gt;
| [[Yak Folk]]&lt;br /&gt;
| Large Monstrous Humanoid&lt;br /&gt;
| 5 d8&lt;br /&gt;
| Common&lt;br /&gt;
| Sorcerer&lt;br /&gt;
| +7 (LA +2)&lt;br /&gt;
|-&lt;br /&gt;
| [[Planetouched]] - Zenythri&lt;br /&gt;
| Medium Outsider&lt;br /&gt;
| -&lt;br /&gt;
| Common&lt;br /&gt;
| Monk&lt;br /&gt;
| +1&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===2002 October - Book of Vile Darkness===&lt;br /&gt;
&lt;br /&gt;
The BoVD had only two playable races, neither of which used the Level Adjustment system. They were basically just Humans and Halflings with a coat of [[edgy]] [[grimdark]] paint.&lt;br /&gt;
&lt;br /&gt;
{| class=&#039;wikitable sortable&#039;&lt;br /&gt;
! Race&lt;br /&gt;
! Size/Type&lt;br /&gt;
! Automatic Languages&lt;br /&gt;
! Bonus Languages&lt;br /&gt;
! Favored Class&lt;br /&gt;
|- &lt;br /&gt;
| [[Jerren]]&lt;br /&gt;
| Small Humanoid (Halfling)&lt;br /&gt;
| Common and Halfling&lt;br /&gt;
| Infernal, Abyssal, Goblin, and Orc&lt;br /&gt;
| Rogue&lt;br /&gt;
|-&lt;br /&gt;
| [[Vashar]]an&lt;br /&gt;
| Medium Humanoid (Human)&lt;br /&gt;
| Common&lt;br /&gt;
| Any&lt;br /&gt;
| Any&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===2003 February - Savage Species===&lt;br /&gt;
&lt;br /&gt;
Despite its reputation as the go-to book for making monstrous races playable, Savage Species offered only one new fully playable monster race, and reprinted three &amp;quot;[[you can certainly try]]&amp;quot; monsters. This was the first book in which &amp;quot;Level Adjustment&amp;quot; &#039;&#039;definitely&#039;&#039; had its current meaning, in which levels from racial hit dice are considered a separate thing and not included in LA.&lt;br /&gt;
&lt;br /&gt;
{| class=&#039;wikitable sortable&#039;&lt;br /&gt;
! Race&lt;br /&gt;
! Size/Type&lt;br /&gt;
! RHD&lt;br /&gt;
! Languages&lt;br /&gt;
! Favored Class&lt;br /&gt;
! LA&lt;br /&gt;
|- &lt;br /&gt;
| [[Desmodu]]&lt;br /&gt;
| Large Monstrous Humanoid&lt;br /&gt;
| 12 d8&lt;br /&gt;
| Undercommon, Terran, Desmodu&lt;br /&gt;
| Fighter&lt;br /&gt;
| +2&lt;br /&gt;
|-&lt;br /&gt;
| [[Half-Ogre]]&lt;br /&gt;
| Large ???&lt;br /&gt;
| -&lt;br /&gt;
| Auto: Giant, Common&amp;lt;br&amp;gt;Bonus: Draconic, Gnoll, Goblin, Orc, and Abyssal&lt;br /&gt;
| Barbarian&lt;br /&gt;
| +1&lt;br /&gt;
|- &lt;br /&gt;
| [[Loxo]]&lt;br /&gt;
| Large Monstrous Humanoid&lt;br /&gt;
| 5 d8&lt;br /&gt;
| &#039;&#039;(elephant noises)&#039;&#039;, Common&lt;br /&gt;
| Ranger&lt;br /&gt;
| +2&lt;br /&gt;
|- &lt;br /&gt;
| [[Thri-kreen]]&lt;br /&gt;
| Medium Monstrous Humanoid&lt;br /&gt;
| 2 d8&lt;br /&gt;
| &#039;&#039;(bug noises)&#039;&#039;, Common&lt;br /&gt;
| Psychic Warrior (if psionic)&amp;lt;br&amp;gt;Ranger (if not psionic)&lt;br /&gt;
| +3 (psionic)&amp;lt;br&amp;gt;+1 (not psionic)&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===2003 March - Forgotten Realms: Races of Faerun===&lt;br /&gt;
{| class=&#039;wikitable sortable&#039;&lt;br /&gt;
! Race&lt;br /&gt;
! Size/Type&lt;br /&gt;
! RHD&lt;br /&gt;
! Automatic languages&lt;br /&gt;
! Bonus Languages&lt;br /&gt;
! Favored Class&lt;br /&gt;
! Level Adjustment&lt;br /&gt;
|- &lt;br /&gt;
| [[Aarakocra]]&lt;br /&gt;
| Medium&lt;br /&gt;
| -&lt;br /&gt;
| Common, Auran, home region&lt;br /&gt;
| Draconic, Elven, Orc, Sylvan&lt;br /&gt;
| Fighter&lt;br /&gt;
| +2&lt;br /&gt;
|- &lt;br /&gt;
| [[Bugbear]]&lt;br /&gt;
| Medium Humanoid&lt;br /&gt;
| 3d8&lt;br /&gt;
| Common, Goblin, home region&lt;br /&gt;
| By home region.&lt;br /&gt;
| Rogue&lt;br /&gt;
| +1&lt;br /&gt;
|- &lt;br /&gt;
| [[Centaur]]&lt;br /&gt;
| Large Monstrous Humanoid &lt;br /&gt;
| 4 d8&lt;br /&gt;
| Common, Sylvan, home region&lt;br /&gt;
| By region&lt;br /&gt;
| Ranger&lt;br /&gt;
| +3&lt;br /&gt;
|- &lt;br /&gt;
| Dwarf, Arctic&lt;br /&gt;
| Small Humanoid (Dwarf)&lt;br /&gt;
| -&lt;br /&gt;
| Dwarven, Common, home region&lt;br /&gt;
| By region&lt;br /&gt;
| Ranger&lt;br /&gt;
| +2&lt;br /&gt;
|- &lt;br /&gt;
| Dwarf, Urdunnir&lt;br /&gt;
| Medium Humanoid (Dwarf)&lt;br /&gt;
| -&lt;br /&gt;
| Dwarven, Undercommon&lt;br /&gt;
| By region&lt;br /&gt;
| Expert&lt;br /&gt;
| +4&lt;br /&gt;
|- &lt;br /&gt;
| Dwarf, Wild&lt;br /&gt;
| Small Humanoid (Dwarf)&lt;br /&gt;
| -&lt;br /&gt;
| Dwarven, Common, home region&lt;br /&gt;
| Chultan, Draconic, Goblin, Tashalan, Yuan-Ti.&lt;br /&gt;
| Barbarian&lt;br /&gt;
| -&lt;br /&gt;
|- &lt;br /&gt;
| Elf, Aquatic&lt;br /&gt;
| Medium Humanoid (Elf)&lt;br /&gt;
| -&lt;br /&gt;
| Common, Elven, home region&lt;br /&gt;
| Aquan, Draconic, Giant&lt;br /&gt;
| Fighter&lt;br /&gt;
| +1&lt;br /&gt;
|- &lt;br /&gt;
| Elf, Winged&amp;lt;br&amp;gt;([[Avariel]])&lt;br /&gt;
| Medium Humanoid (Elf)&lt;br /&gt;
| -&lt;br /&gt;
| Elven, home region&lt;br /&gt;
| by region&lt;br /&gt;
| Cleric&lt;br /&gt;
| +3&lt;br /&gt;
|- &lt;br /&gt;
| [[Fey&#039;ri]]&lt;br /&gt;
| Outsider (Native)&lt;br /&gt;
| -&lt;br /&gt;
| &#039;&#039;(not specified)&#039;&#039;&lt;br /&gt;
| &#039;&#039;(not specified)&#039;&#039;&lt;br /&gt;
| Sorcerer&lt;br /&gt;
| +2 or +3 (depending&amp;lt;br&amp;gt;on abilities chosen)&lt;br /&gt;
|- &lt;br /&gt;
| Gnome, Forest&lt;br /&gt;
| Small Humanoid (Gnome)&lt;br /&gt;
| -&lt;br /&gt;
| Common, Gnome, Sylvan&lt;br /&gt;
| Draconic, Elven, Goblin, Halfling, Treant, Orc&lt;br /&gt;
| Illusionist&lt;br /&gt;
| +1&lt;br /&gt;
|- &lt;br /&gt;
| [[Goblin]]&lt;br /&gt;
| Small&lt;br /&gt;
| -&lt;br /&gt;
| Common, Goblin, home region&lt;br /&gt;
| By region&lt;br /&gt;
| Rogue&lt;br /&gt;
| -&lt;br /&gt;
|- &lt;br /&gt;
| Goblin, Dekanter&lt;br /&gt;
| Medium Monstrous Humanoid&lt;br /&gt;
| 2 d8&lt;br /&gt;
| Goblin, Undercommon, Common&lt;br /&gt;
| By region&lt;br /&gt;
| Barbarian&lt;br /&gt;
| +4&lt;br /&gt;
|- &lt;br /&gt;
| Half-Elf, Aquatic&lt;br /&gt;
| Medium Humanoid (Elf)&lt;br /&gt;
| -&lt;br /&gt;
| Elven, Common, Home Region&lt;br /&gt;
| Any&lt;br /&gt;
| Any&lt;br /&gt;
| -&lt;br /&gt;
|- &lt;br /&gt;
| Half-Elf, Dark&amp;lt;br&amp;gt;(Half-[[Drow]])&lt;br /&gt;
| Medium Humanoid (Elf)&lt;br /&gt;
| -&lt;br /&gt;
| Common, Elven&lt;br /&gt;
| Any&lt;br /&gt;
| Any&lt;br /&gt;
| -&lt;br /&gt;
|- &lt;br /&gt;
| [[Hobgoblin]]&lt;br /&gt;
| Medium&lt;br /&gt;
| -&lt;br /&gt;
| Common, Goblin, home region&lt;br /&gt;
| By region &lt;br /&gt;
| Fighter&lt;br /&gt;
| +1&lt;br /&gt;
|- &lt;br /&gt;
| [[Kir-Lanan]]&lt;br /&gt;
| Medium Monstrous Humanoid&lt;br /&gt;
| 4 d8&lt;br /&gt;
| Kir-Lanan, Common&lt;br /&gt;
| By region&lt;br /&gt;
| Fighter&lt;br /&gt;
| +4&lt;br /&gt;
|- &lt;br /&gt;
| [[Lizardfolk]]&lt;br /&gt;
| Medium Humanoid&lt;br /&gt;
| 2 d8&lt;br /&gt;
| Draconic, home region&lt;br /&gt;
| Common, by region&lt;br /&gt;
| Druid&lt;br /&gt;
| +1 or +2 (book&amp;lt;br&amp;gt;contradicts itself)&lt;br /&gt;
|- &lt;br /&gt;
| Orc, Deep&amp;lt;br&amp;gt;([[Orog]])&lt;br /&gt;
| Medium&lt;br /&gt;
| -&lt;br /&gt;
| Orc, Undercommon&lt;br /&gt;
| Common, Dwarven, Elven, Goblin, Giant &lt;br /&gt;
| Fighter&lt;br /&gt;
| +2&lt;br /&gt;
|-&lt;br /&gt;
| Orc, Gray&lt;br /&gt;
| Medium&lt;br /&gt;
| -&lt;br /&gt;
| Common, Orc&lt;br /&gt;
| Draconic, Giant, Goblin &lt;br /&gt;
| Cleric&lt;br /&gt;
| +1&lt;br /&gt;
|- &lt;br /&gt;
| Orc, Mountain&lt;br /&gt;
| Medium&lt;br /&gt;
| -&lt;br /&gt;
| Common and Orc&lt;br /&gt;
| Draconic, Dwarven, Giant, Goblin &lt;br /&gt;
| Barbarian&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| [[Tanarukk]]&lt;br /&gt;
| Medium Outsider&lt;br /&gt;
| 5 d8&lt;br /&gt;
| Abyssal, Orc, home region&lt;br /&gt;
| By region&lt;br /&gt;
| Barbarian&lt;br /&gt;
| +3&lt;br /&gt;
|-&lt;br /&gt;
| [[Wemic]]&lt;br /&gt;
| Large Monstrous Humanoid&lt;br /&gt;
| 5 d8&lt;br /&gt;
| Sylvan, Common&lt;br /&gt;
| By region&lt;br /&gt;
| Barbarian&lt;br /&gt;
| +3&lt;br /&gt;
|-&lt;br /&gt;
| [[Yuan-ti]] Pureblood&lt;br /&gt;
| Monstrous Humanoid &lt;br /&gt;
| 6 d8&lt;br /&gt;
| Common, Yuan-Ti, home region&lt;br /&gt;
| By region, plus Abyssal and Draconic&lt;br /&gt;
| Ranger&lt;br /&gt;
| +5&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== 2003 April - Fiend Folio ===&lt;br /&gt;
&lt;br /&gt;
The Fiend Folio, like the MM2, contains no creatures with PC stat blocks, but offers level adjustments for a very large number of its NPC monsters for &amp;quot;[[you can certainly try|easy]]&amp;quot; conversion into PC races.&lt;br /&gt;
&lt;br /&gt;
{| class=&#039;wikitable sortable&#039;&lt;br /&gt;
! Race&lt;br /&gt;
! Size/Type&lt;br /&gt;
! RHD&lt;br /&gt;
! Languages&lt;br /&gt;
! Favored Class&lt;br /&gt;
! ECL&lt;br /&gt;
|-&lt;br /&gt;
| [[Abrian]]&lt;br /&gt;
| Medium Magical Beast (Extraplanar)&lt;br /&gt;
| 2 d10&lt;br /&gt;
| Abyssal&lt;br /&gt;
| ???&lt;br /&gt;
| +1&lt;br /&gt;
|-&lt;br /&gt;
| [[Canomorph]] - Haraknin&lt;br /&gt;
| Medium Outsider (Evil, Extraplanar, Fire, Lawful, Shapechanger)&lt;br /&gt;
| 4d8&lt;br /&gt;
| Common, Infernal&lt;br /&gt;
| Barbarian&lt;br /&gt;
| +3&lt;br /&gt;
|-&lt;br /&gt;
| [[Canomorph]] - Shadurakul&lt;br /&gt;
| Medium Outsider (Evil, Extraplanar, Shapechanger)&lt;br /&gt;
| 4 d8&lt;br /&gt;
| Common, infernal, Abyssal&lt;br /&gt;
| Fighter&lt;br /&gt;
| +4&lt;br /&gt;
|-&lt;br /&gt;
| [[Canomorph]] - Vultivore&lt;br /&gt;
| Medium Outsider (Chaotic, Evil, Extraplanar, Shapechanger)&lt;br /&gt;
| 3 d10&lt;br /&gt;
| Common, Abyssal&lt;br /&gt;
| Rogue&lt;br /&gt;
| +4&lt;br /&gt;
|-&lt;br /&gt;
| Dark Creeper&lt;br /&gt;
| Small Humanoid&lt;br /&gt;
| -&lt;br /&gt;
| &#039;&#039;(Dark One noises)&#039;&#039;&lt;br /&gt;
| Rogue&lt;br /&gt;
| +4&lt;br /&gt;
|-&lt;br /&gt;
| Dark Stalker&lt;br /&gt;
| Medium humanoid&lt;br /&gt;
| 3 d8&lt;br /&gt;
| &#039;&#039;(Dark One noises)&#039;&#039;&lt;br /&gt;
| Rogue&lt;br /&gt;
| +2 or +5 (book contradicts itself)&lt;br /&gt;
|-&lt;br /&gt;
| [[Ethergaunt]], Black&lt;br /&gt;
| Medium Aberration (Extraplanar)&lt;br /&gt;
| 16 d8&lt;br /&gt;
| Khen-Zai&lt;br /&gt;
| Wizard&lt;br /&gt;
| +4&lt;br /&gt;
|-&lt;br /&gt;
| [[Ethergaunt]], Red&lt;br /&gt;
| Medium Aberration (Extraplanar)&lt;br /&gt;
| 5 d8&lt;br /&gt;
| Khen-Zai&lt;br /&gt;
| Wizard&lt;br /&gt;
| +7&lt;br /&gt;
|-&lt;br /&gt;
| [[Ethergaunt]], White&lt;br /&gt;
| Medium Aberration (Extraplanar)&lt;br /&gt;
| 11 d8&lt;br /&gt;
| Khen-Zai&lt;br /&gt;
| Wizard&lt;br /&gt;
| +5&lt;br /&gt;
|-&lt;br /&gt;
| [[Fensir]]&lt;br /&gt;
| Large Giant (Extraplanar)&lt;br /&gt;
| 4 d8&lt;br /&gt;
| Giant, Common&lt;br /&gt;
| Wizard&lt;br /&gt;
| +5&lt;br /&gt;
|-&lt;br /&gt;
| Fensir - [[Rakka]]&lt;br /&gt;
| Huge Giant (Extraplanar)&lt;br /&gt;
| 12 d8&lt;br /&gt;
| &#039;&#039;(&amp;quot;hurls rocks at anything that displeases her&amp;quot;)&#039;&#039;&lt;br /&gt;
| Barbarian&lt;br /&gt;
| +4&lt;br /&gt;
|-&lt;br /&gt;
| [[Feytouched]]&lt;br /&gt;
| Medium Fey&lt;br /&gt;
| -&lt;br /&gt;
| ???&lt;br /&gt;
| Bard, Rogue&lt;br /&gt;
| +1&lt;br /&gt;
|-&lt;br /&gt;
| [[Jackal Lord]]&lt;br /&gt;
| Medium Monstrous Humanoid&lt;br /&gt;
| 8 d8&lt;br /&gt;
| Common, Infernal, &#039;&#039;(dog noises)&#039;&#039;&lt;br /&gt;
| Cleric&lt;br /&gt;
| +4&lt;br /&gt;
|-&lt;br /&gt;
| [[Kaorti]]&lt;br /&gt;
| Medium Outsider (Evil, Extraplanar)&lt;br /&gt;
| 2 d8&lt;br /&gt;
| &#039;&#039;(Kaorti noises)&#039;&#039;, Common, Sylvan&lt;br /&gt;
| Sorcerer&lt;br /&gt;
| +2&lt;br /&gt;
|-&lt;br /&gt;
| [[Keeper]]&lt;br /&gt;
| Medium Outsider (Extraplanar)&lt;br /&gt;
| 4 d8&lt;br /&gt;
| Common, Celestial, Infernal&lt;br /&gt;
| Rogue&lt;br /&gt;
| +3&lt;br /&gt;
|-&lt;br /&gt;
| [[Khaasta]]&lt;br /&gt;
| Medium Monstrous Humanoid (Extraplanar, Reptilian)&lt;br /&gt;
| 3 d8&lt;br /&gt;
| Draconic, Common&lt;br /&gt;
| Fighter&lt;br /&gt;
| +3 or +0 (book contradicts itself)&lt;br /&gt;
|-&lt;br /&gt;
| [[Maug]]&lt;br /&gt;
| Large Construct (Extraplanar)&lt;br /&gt;
| 2 d10&lt;br /&gt;
| Common, Draconic, Giant&lt;br /&gt;
| Fighter&lt;br /&gt;
| +3&lt;br /&gt;
|-&lt;br /&gt;
| [[Mongrelfolk]]&lt;br /&gt;
| Medium Humanoid (Mongrelfolk)&lt;br /&gt;
| -&lt;br /&gt;
| Common and &amp;quot;their own pidgin language&amp;quot;&lt;br /&gt;
| Rogue&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| [[Nerra]] - Karaleem&lt;br /&gt;
| Medium Outsider (Extraplanar)&lt;br /&gt;
| 3 d8&lt;br /&gt;
| Common, &#039;&#039;(mirror noises)&#039;&#039;&lt;br /&gt;
| Fighter&lt;br /&gt;
| +6 or +3 (book contradicts itself)&lt;br /&gt;
|-&lt;br /&gt;
| [[Nerra]] - Sillit&lt;br /&gt;
| Medium Outsider (Extraplanar)&lt;br /&gt;
| 7 d8&lt;br /&gt;
| Common, &#039;&#039;(mirror noises)&#039;&#039;&lt;br /&gt;
| Wizards&lt;br /&gt;
| +18 or +11 (book contradicts itself)&lt;br /&gt;
|-&lt;br /&gt;
| [[Nerra]] - Varoot&lt;br /&gt;
| Medium Outsider (Extraplanar)&lt;br /&gt;
| -&lt;br /&gt;
| Common, &#039;&#039;(mirror noises)&#039;&#039;&lt;br /&gt;
| Rogue&lt;br /&gt;
| +3&lt;br /&gt;
|-&lt;br /&gt;
| [[Planetouched]] - Maeluth&lt;br /&gt;
| Medium Outsider&lt;br /&gt;
| -&lt;br /&gt;
| Common, Dwarven, Undercommon&lt;br /&gt;
| ???&lt;br /&gt;
| +1&lt;br /&gt;
|-&lt;br /&gt;
| [[Planetouched]] - Mechanatrix&lt;br /&gt;
| Medium Outsider&lt;br /&gt;
| -&lt;br /&gt;
| ???&lt;br /&gt;
| ???&lt;br /&gt;
| +1&lt;br /&gt;
|-&lt;br /&gt;
| [[Planetouched]] - Shyft&lt;br /&gt;
| Medium Outsider&lt;br /&gt;
| -&lt;br /&gt;
| Common&lt;br /&gt;
| ???&lt;br /&gt;
| +3&lt;br /&gt;
|-&lt;br /&gt;
| [[Planetouched]] - Wispling&lt;br /&gt;
| Medium Outsider&lt;br /&gt;
| -&lt;br /&gt;
| Common&lt;br /&gt;
| ???&lt;br /&gt;
| +1&lt;br /&gt;
|-&lt;br /&gt;
| [[Rilmani]] -Aurumach&lt;br /&gt;
| Large Outsider (Extraplanar)&lt;br /&gt;
| 16 d8&lt;br /&gt;
| Rilmani, Common, Undercommon, Abyssal,&amp;lt;br&amp;gt;Celestial, Draconic, Infernal, Sylvan&lt;br /&gt;
| Cleric&lt;br /&gt;
| +9&lt;br /&gt;
|-&lt;br /&gt;
| [[Rilmani]] - Cuprilach&lt;br /&gt;
| Medium Outsider (Extraplanar)&lt;br /&gt;
| 12 d8&lt;br /&gt;
| Rilmani, Common, Undercommon, Abyssal,&amp;lt;br&amp;gt;Celestial, Infernal&lt;br /&gt;
| Rogue&lt;br /&gt;
| +5&lt;br /&gt;
|-&lt;br /&gt;
| [[Rilmani]] - Ferrumach&lt;br /&gt;
| Medium Outsider (Extraplanar)&lt;br /&gt;
| 8 d8&lt;br /&gt;
| Rilmani, Common, Undercommon, Sylvan&lt;br /&gt;
| Fighter&lt;br /&gt;
| +5&lt;br /&gt;
|-&lt;br /&gt;
| [[Selkie]]&lt;br /&gt;
| Medium Humanoid (Aquatic, Shapechanger)&lt;br /&gt;
| 3 d8&lt;br /&gt;
| Common, Aquan&lt;br /&gt;
| Bard&lt;br /&gt;
| +1&lt;br /&gt;
|-&lt;br /&gt;
| [[Shadar-kai]]&lt;br /&gt;
| Medium Fey (Extraplanar)&lt;br /&gt;
| 3 d6&lt;br /&gt;
| Common, Elven, Sylvan&lt;br /&gt;
| Rogue&lt;br /&gt;
| +1&lt;br /&gt;
|-&lt;br /&gt;
| [[Skulk]]&lt;br /&gt;
| Medium Humanoid (Skulk)&lt;br /&gt;
| 2 d8&lt;br /&gt;
| Common&lt;br /&gt;
| Rogue&lt;br /&gt;
| +2&lt;br /&gt;
|-&lt;br /&gt;
| [[Spriggan]]&lt;br /&gt;
| Small Fey&lt;br /&gt;
| 5 d6&lt;br /&gt;
| Gnome, Common, Sylvan, Kobold&lt;br /&gt;
| Rogue&lt;br /&gt;
| +2&lt;br /&gt;
|-&lt;br /&gt;
| [[Yuan-ti]] anathema&lt;br /&gt;
| Huge Aberration&lt;br /&gt;
| 22 d8&lt;br /&gt;
| Yuan-ti, Common, Draconic, Abyssal&lt;br /&gt;
| Cleric&lt;br /&gt;
| +6&lt;br /&gt;
|-&lt;br /&gt;
| [[Yurian]]&lt;br /&gt;
| Medium Monstrous Humanoid (Aquatic)&lt;br /&gt;
| 3 d8&lt;br /&gt;
| Aquan&lt;br /&gt;
| Barbarian&lt;br /&gt;
| +1 or +4 (book contradicts itself)&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== 2003 May - Forgotten Realms: Unapproachable East===&lt;br /&gt;
{| class=&#039;wikitable sortable&#039;&lt;br /&gt;
! Race&lt;br /&gt;
! Size/Type&lt;br /&gt;
! RHD&lt;br /&gt;
! Languages&lt;br /&gt;
! Favored Class&lt;br /&gt;
! LA&lt;br /&gt;
|- &lt;br /&gt;
| [[Elf]], Star&lt;br /&gt;
| Medium&lt;br /&gt;
| -&lt;br /&gt;
| Auto: Common, Elven&amp;lt;br&amp;gt;Bonus: By region&lt;br /&gt;
| Bard&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| [[Gnoll]]&lt;br /&gt;
| Medium Humanoid&lt;br /&gt;
| 2 d8&lt;br /&gt;
| Auto: Common, Gnoll&amp;lt;br&amp;gt;Bonus: By region&lt;br /&gt;
| Ranger&lt;br /&gt;
| +1&lt;br /&gt;
|-&lt;br /&gt;
| [[Hagspawn]]&lt;br /&gt;
| Medium Monstrous Humanoid&lt;br /&gt;
| -&lt;br /&gt;
| Auto: Common, Giant&amp;lt;br&amp;gt;Bonus: By region&lt;br /&gt;
| Barbarian&lt;br /&gt;
| +2&lt;br /&gt;
|-&lt;br /&gt;
| [[Nilshai]]&lt;br /&gt;
| Medium Aberration&lt;br /&gt;
| 8 d8&lt;br /&gt;
| ???&lt;br /&gt;
| Sorcerer&lt;br /&gt;
| +5&lt;br /&gt;
|-&lt;br /&gt;
| [[Spirit Folk]], Mountain&amp;lt;br&amp;gt;[[Spirit Folk]], River&lt;br /&gt;
| Medium&lt;br /&gt;
| -&lt;br /&gt;
| Auto: Common, Sylvan&amp;lt;br&amp;gt;Bonus: Aquan, Auran, Giant, Goblin, Mulan, Rashemi, Shou, Tuigan&lt;br /&gt;
| Any&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| [[Taer]]&lt;br /&gt;
| Medium Giant (cold)&lt;br /&gt;
| 2 d8&lt;br /&gt;
| Auto: Common, Giant&amp;lt;br&amp;gt;Bonus: By region&lt;br /&gt;
| Barbarian&lt;br /&gt;
| +1&lt;br /&gt;
|-&lt;br /&gt;
| [[Troll]], Ice&lt;br /&gt;
| Large Giant (cold)&lt;br /&gt;
| 5 d8&lt;br /&gt;
| Giant&lt;br /&gt;
| ???&lt;br /&gt;
| +5&lt;br /&gt;
|-&lt;br /&gt;
| [[Troll]], Demon ([[Mur-Zhagul]])&lt;br /&gt;
| Large Outsider (Evil, Native)&lt;br /&gt;
| 9 d8&lt;br /&gt;
| Common, Infernal, Giant&lt;br /&gt;
| ???&lt;br /&gt;
| +8&lt;br /&gt;
|-&lt;br /&gt;
|-&lt;br /&gt;
| [[Uthraki]]&lt;br /&gt;
| Large Monstrous Humanoid (shapechanger)&lt;br /&gt;
| 5 d8&lt;br /&gt;
| Common, Rashemi&lt;br /&gt;
| ???&lt;br /&gt;
| +5&lt;br /&gt;
|-&lt;br /&gt;
| [[Volodni]]&lt;br /&gt;
| Medium Plant&lt;br /&gt;
| -&lt;br /&gt;
| Auto: Common, Sylvan&amp;lt;br&amp;gt;Bonus: By region&lt;br /&gt;
| Druid&lt;br /&gt;
| +2&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==3.5e Core books==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===3.5e Monster Manual I===&lt;br /&gt;
&lt;br /&gt;
The 3.5e revision of the Monster Manual included full PC stat blocks for a fuckton of its subraces and monsters, making it a huge improvement over the 3.0 MM1 and MM2. About twice as many monsters only got level adjustments, and, in another huge improvement over the 3.0 core books, those LAs were incorporated into their NPC stat blocks instead of being shoved off into a table in the DMG. For the sake of brevity, only races with full PC stat blocks will be included from now on.&lt;br /&gt;
&lt;br /&gt;
{| class=&#039;wikitable sortable&#039;&lt;br /&gt;
! Race&lt;br /&gt;
! Size/Type&lt;br /&gt;
! RHD&lt;br /&gt;
! Automatic Languages&lt;br /&gt;
! Bonus Languages&lt;br /&gt;
! Favored Class&lt;br /&gt;
! LA&lt;br /&gt;
|- &lt;br /&gt;
| [[Aasimar]]&lt;br /&gt;
| Medium Outsider (Native)&lt;br /&gt;
| -&lt;br /&gt;
| Common, Celestial&lt;br /&gt;
| Draconic, Dwarven, Elven, Gnome, Halfling, Sylvan&lt;br /&gt;
| Paladin&lt;br /&gt;
| +1&lt;br /&gt;
|-&lt;br /&gt;
| [[Archon]], Hound&lt;br /&gt;
| Medium Outsider (Archon,&amp;lt;br&amp;gt;Extraplanar, Good, Lawful)&lt;br /&gt;
| 6 d8&lt;br /&gt;
| Celestial&lt;br /&gt;
| Draconic, Infernal&lt;br /&gt;
| Ranger&lt;br /&gt;
| +5 &lt;br /&gt;
|- &lt;br /&gt;
| [[Azer]]&lt;br /&gt;
| Medium Outsider (Extraplanar, Fire)&lt;br /&gt;
| 2 d8&lt;br /&gt;
| Common, Ignan&lt;br /&gt;
| Abyssal, Aquan, Auran, Celestial, Infernal, Terran&lt;br /&gt;
| Fighter&lt;br /&gt;
| +4&lt;br /&gt;
|- &lt;br /&gt;
| [[Bugbear]]&lt;br /&gt;
| Medium Humanoid (Goblinoid)&lt;br /&gt;
| 3 d8&lt;br /&gt;
| Common, Goblin.&lt;br /&gt;
| Draconic, Elven, Giant, Gnoll, Orc&lt;br /&gt;
| Rogue&lt;br /&gt;
| +1&lt;br /&gt;
|- &lt;br /&gt;
| [[Centaur]]&lt;br /&gt;
| Large Monstrous Humanoid&lt;br /&gt;
| 4 d8&lt;br /&gt;
| Sylvan, Elven&lt;br /&gt;
| Common, Gnome, Halfling&lt;br /&gt;
| Ranger&lt;br /&gt;
| +2&lt;br /&gt;
|- &lt;br /&gt;
| [[Doppelganger]]&lt;br /&gt;
| Medium Monstrous Humanoid&amp;lt;br&amp;gt;(Shapechanger)&lt;br /&gt;
| 4 d8&lt;br /&gt;
| Common&lt;br /&gt;
| Auran, Dwarven, Elven, Gnome, Halfling, Giant, Terran&lt;br /&gt;
| Rogue&lt;br /&gt;
| +4&lt;br /&gt;
|- &lt;br /&gt;
| Dwarf, Deep&lt;br /&gt;
| Medium Humanoid (Dwarf)&lt;br /&gt;
| -&lt;br /&gt;
| Common, Dwarven&lt;br /&gt;
| Giant, Gnome, Goblin, Orc, Terran, Undercommon&lt;br /&gt;
| Fighter&lt;br /&gt;
| -&lt;br /&gt;
|- &lt;br /&gt;
| Dwarf, Gray&amp;lt;br&amp;gt;([[Duergar]])&lt;br /&gt;
| Medium Humanoid (Dwarf)&lt;br /&gt;
| -&lt;br /&gt;
| Common, Dwarven,&amp;lt;br&amp;gt;Undercommon&lt;br /&gt;
| Draconic, Giant, Goblin, Orc, Terran&lt;br /&gt;
| Fighter&lt;br /&gt;
| +1&lt;br /&gt;
|-&lt;br /&gt;
| Dwarf (Hill)&lt;br /&gt;
| Medium Humanoid (Dwarf)&lt;br /&gt;
| -&lt;br /&gt;
| Common, Dwarven&lt;br /&gt;
| Giant, Gnome, Goblin, Orc, Terran, Undercommon&lt;br /&gt;
| Fighter&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| Elf, Aquatic&lt;br /&gt;
| Medium Humanoid (Aquatic, Elf)&lt;br /&gt;
| -&lt;br /&gt;
| Common, Elven&lt;br /&gt;
| Draconic, Gnoll, Gnome, Goblin, Orc, Sylvan&lt;br /&gt;
| Fighter&lt;br /&gt;
| -&lt;br /&gt;
|- &lt;br /&gt;
| Elf, Dark&amp;lt;br&amp;gt;([[Drow]])&lt;br /&gt;
| Medium Humanoid (Elf)&lt;br /&gt;
| -&lt;br /&gt;
| Common, Elven&lt;br /&gt;
| Abyssal, Aquan, Draconic, Drow Sign&amp;lt;br&amp;gt;Language, Gnome, Goblin, Kuo-toan&lt;br /&gt;
| Wizard (male)&amp;lt;br&amp;gt;Cleric (female)&lt;br /&gt;
| +2&lt;br /&gt;
|- &lt;br /&gt;
| Elf, Gray&lt;br /&gt;
| Medium Humanoid (Elf)&lt;br /&gt;
| -&lt;br /&gt;
| Common, Elven&lt;br /&gt;
| Draconic, Gnoll, Gnome, Goblin, Orc, Sylvan&lt;br /&gt;
| Wizard&lt;br /&gt;
| -&lt;br /&gt;
|- &lt;br /&gt;
| Elf (High)&lt;br /&gt;
| Medium Humanoid (Elf)&lt;br /&gt;
| -&lt;br /&gt;
| Common, Elven&lt;br /&gt;
| Draconic, Gnoll, Gnome, Goblin, Orc, Sylvan&lt;br /&gt;
| Wizard&lt;br /&gt;
| -&lt;br /&gt;
|- &lt;br /&gt;
| Elf, Wild&lt;br /&gt;
| Medium Humanoid (Elf)&lt;br /&gt;
| -&lt;br /&gt;
| Common, Elven&lt;br /&gt;
| Draconic, Gnoll, Gnome, Goblin, Orc, Sylvan&lt;br /&gt;
| Sorcerer&lt;br /&gt;
| -&lt;br /&gt;
|- &lt;br /&gt;
| Elf, Wood&lt;br /&gt;
| Medium Humanoid (Elf)&lt;br /&gt;
| -&lt;br /&gt;
| Common, Elven&lt;br /&gt;
| Draconic, Gnoll, Gnome, Goblin, Orc, Sylvan&lt;br /&gt;
| Ranger&lt;br /&gt;
| -&lt;br /&gt;
|- &lt;br /&gt;
| [[Gargoyle]]&lt;br /&gt;
| Medium Monstrous Humanoid (Earth)&lt;br /&gt;
| 4 d8&lt;br /&gt;
| Common&lt;br /&gt;
| Auran, Dwarven, Elven, Gnome, Halfling, Giant, Terran&lt;br /&gt;
| Fighter&lt;br /&gt;
| +5&lt;br /&gt;
|-&lt;br /&gt;
| Giant, Hill &lt;br /&gt;
| Large Giant&lt;br /&gt;
| 12 d8&lt;br /&gt;
| Giant&lt;br /&gt;
| Common, Draconic, Elven, Goblin, Orc&lt;br /&gt;
| Barbarian&lt;br /&gt;
| +4&lt;br /&gt;
|- &lt;br /&gt;
| Giant, Stone&lt;br /&gt;
| Large Giant (Earth)&lt;br /&gt;
| 14 d8&lt;br /&gt;
| Giant&lt;br /&gt;
| Common, Draconic, Elven, Goblin, Orc&lt;br /&gt;
| Barbarian&lt;br /&gt;
| +4&lt;br /&gt;
|-&lt;br /&gt;
| [[Githyanki]]&lt;br /&gt;
| Medium Humanoid (Extraplanar)&lt;br /&gt;
| -&lt;br /&gt;
| Githyanki&lt;br /&gt;
| Common, Infernal, Draconic, Undercommon&lt;br /&gt;
| Fighter&lt;br /&gt;
| +2&lt;br /&gt;
|-&lt;br /&gt;
| [[Githzerai]]&lt;br /&gt;
| Medium Humanoid (Extraplanar)&lt;br /&gt;
| -&lt;br /&gt;
| Githzerai&lt;br /&gt;
| Common, Slaad, Undercommon&lt;br /&gt;
| Monk&lt;br /&gt;
| +2&lt;br /&gt;
|-&lt;br /&gt;
| [[Gnoll]]&lt;br /&gt;
| Medium Humanoid (Gnoll)&lt;br /&gt;
| 2 d8&lt;br /&gt;
| Gnoll&lt;br /&gt;
| Common, Draconic, Elven, Goblin, Orc&lt;br /&gt;
| Ranger&lt;br /&gt;
| +1&lt;br /&gt;
|-&lt;br /&gt;
| Gnome, Deep&amp;lt;br&amp;gt;([[Svirfneblin]])&lt;br /&gt;
| Small Humanoid (Gnome)&lt;br /&gt;
| -&lt;br /&gt;
| Undercommon,&amp;lt;br&amp;gt;Gnome, Common.&lt;br /&gt;
| Dwarven, Elven, Giant, Goblin, Orc, Terran&lt;br /&gt;
| Rogue&lt;br /&gt;
| +3&lt;br /&gt;
|- &lt;br /&gt;
| Gnome, Forest&lt;br /&gt;
| Small Humanoid (Gnome)&lt;br /&gt;
| -&lt;br /&gt;
| Gnome, Elven, Sylvan,&amp;lt;br&amp;gt;&#039;&#039;(animal noises)&#039;&#039;&lt;br /&gt;
| Common, Draconic, Dwarven, Giant, Goblin, Orc&lt;br /&gt;
| Bard&lt;br /&gt;
| +1&lt;br /&gt;
|- &lt;br /&gt;
| Gnome (Rock)&lt;br /&gt;
| Small Humanoid (Gnome)&lt;br /&gt;
| -&lt;br /&gt;
| Common, Gnome&lt;br /&gt;
| Draconic, Dwarven, Elven, Giant, Goblin, Orc&lt;br /&gt;
| Bard&lt;br /&gt;
| -&lt;br /&gt;
|- &lt;br /&gt;
| [[Goblin]]&lt;br /&gt;
| Small Humanoid (Goblinoid)&lt;br /&gt;
| -&lt;br /&gt;
| Common, Goblin&lt;br /&gt;
| Draconic, Elven, Giant, Gnoll, Orc&lt;br /&gt;
| Rogue&lt;br /&gt;
| -&lt;br /&gt;
|- &lt;br /&gt;
| [[Grimlock]]&lt;br /&gt;
| Medium Monstrous Humanoid&lt;br /&gt;
| 2 d8&lt;br /&gt;
| Common, Grimlock&lt;br /&gt;
| Draconic, Dwarven, Gnome, Terran, Undercommon&lt;br /&gt;
| Barbarian&lt;br /&gt;
| +2&lt;br /&gt;
|- &lt;br /&gt;
| Halfling, Deep&lt;br /&gt;
| Small Humanoid (Halfling)&lt;br /&gt;
| -&lt;br /&gt;
| Common, Halfling&lt;br /&gt;
| Dwarven, Elven, Gnome, Goblin, Orc&lt;br /&gt;
| Rogue&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| Halfling (Lightfoot)&lt;br /&gt;
| Small humanoid (Halfling)&lt;br /&gt;
| -&lt;br /&gt;
| Common, Halfling&lt;br /&gt;
| Dwarven, Elven, Gnome, Goblin, Orc&lt;br /&gt;
| Rogue&lt;br /&gt;
| -&lt;br /&gt;
|- &lt;br /&gt;
| Halfling, Tallfellow&lt;br /&gt;
| Small Humanoid (Halfling)&lt;br /&gt;
| -&lt;br /&gt;
| Common, Halfling&lt;br /&gt;
| Dwarven, Elven, Gnome, Goblin, Orc&lt;br /&gt;
| Rogue&lt;br /&gt;
| -&lt;br /&gt;
|- &lt;br /&gt;
| [[Hobgoblin]]&lt;br /&gt;
| Medium Humanoid (Goblinoid)&lt;br /&gt;
| -&lt;br /&gt;
| Common, Goblin&lt;br /&gt;
| Draconic, Dwarven, Infernal, Giant, Orc&lt;br /&gt;
| Fighter&lt;br /&gt;
| +1&lt;br /&gt;
|-&lt;br /&gt;
| [[Jann]]i&lt;br /&gt;
| Medium Outsider (Native)&lt;br /&gt;
| 6 d8&lt;br /&gt;
| Common&lt;br /&gt;
| Abyssal, Aquan, Auran, Celestial, Ignan, Infernal, Terran&lt;br /&gt;
| Rogue&lt;br /&gt;
| +5&lt;br /&gt;
|-&lt;br /&gt;
| [[Kobold]]&lt;br /&gt;
| Small Humanoid (Reptilian)&lt;br /&gt;
| -&lt;br /&gt;
| Draconic&lt;br /&gt;
| Common, Undercommon&lt;br /&gt;
| Sorcerer&lt;br /&gt;
| -&lt;br /&gt;
|- &lt;br /&gt;
| [[Lizardfolk]]&lt;br /&gt;
| Medium Humanoid (Reptilian)&lt;br /&gt;
| 2 d8&lt;br /&gt;
| Common, Draconic&lt;br /&gt;
| Aquan, Goblin, Gnoll, Orc&lt;br /&gt;
| Druid&lt;br /&gt;
| +1&lt;br /&gt;
|-&lt;br /&gt;
| [[Mind Flayer]]&lt;br /&gt;
| Medium Aberration&lt;br /&gt;
| 8 d8&lt;br /&gt;
| Common, Undercommon&lt;br /&gt;
| Abyssal, Aquan, Draconic, Dwarven,&amp;lt;br&amp;gt;Elven, Gnome, Infernal, Terran&lt;br /&gt;
| Wizard&lt;br /&gt;
| +7&lt;br /&gt;
|- &lt;br /&gt;
| [[Minotaur]]&lt;br /&gt;
| Large Monstrous Humanoid&lt;br /&gt;
| 6 d8&lt;br /&gt;
| Common, Giant&lt;br /&gt;
| Orc, Goblin, Terran&lt;br /&gt;
| Barbarian&lt;br /&gt;
| +2&lt;br /&gt;
|- &lt;br /&gt;
| Ogre&lt;br /&gt;
| Large Giant&lt;br /&gt;
| 4 d8&lt;br /&gt;
| Common, Giant&lt;br /&gt;
| Dwarven, Orc, Goblin, Terran&lt;br /&gt;
| Barbarian&lt;br /&gt;
| +2&lt;br /&gt;
|- &lt;br /&gt;
| Ogre Mage&lt;br /&gt;
| Large Giant&lt;br /&gt;
| 5 d8&lt;br /&gt;
| Common, Giant&lt;br /&gt;
| Dwarven, Goblin, Infernal, Orc&lt;br /&gt;
| Sorcerer&lt;br /&gt;
| +7&lt;br /&gt;
|- &lt;br /&gt;
| [[Orc]]&lt;br /&gt;
| Medium Humanoid (Orc)&lt;br /&gt;
| -&lt;br /&gt;
| Common, Orc&lt;br /&gt;
| Dwarven, Giant, Gnoll, Goblin, Undercommon&lt;br /&gt;
| Barbarian&lt;br /&gt;
| -&lt;br /&gt;
|- &lt;br /&gt;
| [[Pixie]]&lt;br /&gt;
| Small Fey&lt;br /&gt;
| -&lt;br /&gt;
| Common, Sylvan&lt;br /&gt;
| Elven, Gnome, Halfling&lt;br /&gt;
| Sorcerer&lt;br /&gt;
| +6 (with Otto&#039;s dance)&amp;lt;br&amp;gt;+4 (without Otto&#039;s)&lt;br /&gt;
|- &lt;br /&gt;
| [[Rakshasa]]&lt;br /&gt;
| Medium Outsider (Native)&lt;br /&gt;
| 7 d8&lt;br /&gt;
| Common, Infernal&lt;br /&gt;
| Sylvan, Undercommon&lt;br /&gt;
| Sorcerer&lt;br /&gt;
| +7&lt;br /&gt;
|- &lt;br /&gt;
| [[Satyr|Satyr]]&lt;br /&gt;
| Medium Fey&lt;br /&gt;
| 5 d6&lt;br /&gt;
| Sylvan&lt;br /&gt;
| Common, Elven, Gnome&lt;br /&gt;
| Bard&lt;br /&gt;
| +2&lt;br /&gt;
|- &lt;br /&gt;
| [[Tiefling]]&lt;br /&gt;
| Medium Outsider (Native)&lt;br /&gt;
| -&lt;br /&gt;
| Common, Infernal&lt;br /&gt;
| Draconic, Dwarven, Elven, Gnome, Goblin, Halfling, Orc&lt;br /&gt;
| Rogue&lt;br /&gt;
| +1&lt;br /&gt;
|-&lt;br /&gt;
| Troglodyte&lt;br /&gt;
| Medium Humanoid (Reptilian)&lt;br /&gt;
| 2 d8&lt;br /&gt;
| Draconic&lt;br /&gt;
| Common, Giant, Goblin, Orc&lt;br /&gt;
| Cleric&lt;br /&gt;
| +2&lt;br /&gt;
|-&lt;br /&gt;
| Troll&lt;br /&gt;
| Large Giant&lt;br /&gt;
| 6 d8&lt;br /&gt;
| Giant&lt;br /&gt;
| Common, Orc&lt;br /&gt;
| Fighter&lt;br /&gt;
| +5&lt;br /&gt;
|-&lt;br /&gt;
| Yuan-ti Pureblood&lt;br /&gt;
| Medium Monstrous Humanoid&lt;br /&gt;
| 4 d8&lt;br /&gt;
| Yuan-ti, Common&lt;br /&gt;
| Abyssal, Draconic.&lt;br /&gt;
| Ranger&lt;br /&gt;
| +2&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==3.5 Supplements==&lt;br /&gt;
&lt;br /&gt;
=== 2003 August ===&lt;br /&gt;
&lt;br /&gt;
====Dragonlance Campaign Setting ====&lt;br /&gt;
&lt;br /&gt;
Dragonlance was notable for not giving two shits about what stats any race had in any other setting. It knocked minotaurs down from a race with 6 RHD and a +2 level adjustment to having zero of both, which was all kinds of fuckawesome for people who wanted to play as minotaurs in low-level campaigns, and also made up its own stats for gnomes, half-ogres, and [[God-Emperor]] knows what else.&lt;br /&gt;
&lt;br /&gt;
{| class=&#039;wikitable sortable&#039;&lt;br /&gt;
! Race&lt;br /&gt;
! Size/Type&lt;br /&gt;
! RHD&lt;br /&gt;
! Languages&lt;br /&gt;
! Favored Class&lt;br /&gt;
! LA&lt;br /&gt;
|-&lt;br /&gt;
| [[Centaur]]&lt;br /&gt;
| Large Monstrous Humanoid&lt;br /&gt;
| 4 d8&lt;br /&gt;
| Auto: Common and Sylvan&amp;lt;br&amp;gt;Bonus: Abanasinian, Elven, Goblin, Ogre&lt;br /&gt;
| Ranger&lt;br /&gt;
| +2&lt;br /&gt;
|-&lt;br /&gt;
| [[Draconian]] - Baaz&lt;br /&gt;
| Medium Dragon&lt;br /&gt;
| 2 d12&lt;br /&gt;
| Auto: Common&amp;lt;br&amp;gt;Bonus: Goblin, Nerakese, Ogre&lt;br /&gt;
| Fighter&lt;br /&gt;
| +1&lt;br /&gt;
|-&lt;br /&gt;
| [[Draconian]] - Kapak&lt;br /&gt;
| Medium Dragon&lt;br /&gt;
| 2 d12&lt;br /&gt;
| Auto: Common&amp;lt;br&amp;gt;Bonus: Goblin, Nerakese, Ogre&lt;br /&gt;
| Rogue&lt;br /&gt;
| +2&lt;br /&gt;
|-&lt;br /&gt;
| [[Dwarf]], Dark&lt;br /&gt;
| Medium Humanoid (Dwarf)&lt;br /&gt;
| -&lt;br /&gt;
| Auto: Common, Dwarven&amp;lt;br&amp;gt;Bonus: Giant, Gnome, Goblin, Orc, Terran, Undercommon&lt;br /&gt;
| Rogue&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| [[Gully dwarf|Dwarf, Gully]]&lt;br /&gt;
| Small&lt;br /&gt;
| -&lt;br /&gt;
| Auto: Gullyalk, Common&amp;lt;br&amp;gt;Bonus: none&lt;br /&gt;
| Rogue&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| [[Dwarf]], Hill&lt;br /&gt;
| Medium Humanoid (Dwarf)&lt;br /&gt;
| -&lt;br /&gt;
| Auto: Dwarven, Common&amp;lt;br&amp;gt;Bonus: Elven, Goblin, Ogre&lt;br /&gt;
| Fighter&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| [[Dwarf]], Mountain&lt;br /&gt;
| Medium Humanoid (Dwarf)&lt;br /&gt;
| -&lt;br /&gt;
| Auto: Dwarven, Common&amp;lt;br&amp;gt;Bonus: Giant, Gnome, Hammertalk&lt;br /&gt;
| Fighter&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| Elf - Kagonesti&lt;br /&gt;
| Medium Humanoid (Elf)&lt;br /&gt;
| -&lt;br /&gt;
| Auto: Elven, Sylvan&amp;lt;br&amp;gt;Bonus: Common, Ergot, Gnoll, Goblin, Ogre, Solamnic&lt;br /&gt;
| Ranger&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| Elf - Qualinesti&lt;br /&gt;
| Medium Humanoid (Elf)&lt;br /&gt;
| -&lt;br /&gt;
| Auto: Elven, Common&amp;lt;br&amp;gt;Bonus: Abanasinian, Dwarven, Ergot, Goblin, Ogre, Sylvan&lt;br /&gt;
| Wizard&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| Elf - Silvanesti&lt;br /&gt;
| Medium Humanoid (Elf)&lt;br /&gt;
| -&lt;br /&gt;
| Auto: Elven&amp;lt;br&amp;gt;Bonus: Common, Dwarven, Ergot, Kenderspeak,&amp;lt;br&amp;gt;Kharolian, Khur, Goblin, Ogre, Sylvan&lt;br /&gt;
| Wizard&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| Elf, Sea - Dargonesti&lt;br /&gt;
| Medium&lt;br /&gt;
| -&lt;br /&gt;
| Auto: Aquan, Dargonesti&amp;lt;br&amp;gt;Bonus: Common, Elven, Ergot&lt;br /&gt;
| Fighter&lt;br /&gt;
| +1&lt;br /&gt;
|-&lt;br /&gt;
| Elf, Sea - Dimernesti&lt;br /&gt;
| Medium&lt;br /&gt;
| -&lt;br /&gt;
| Auto: Elven, Dimernesti&amp;lt;br&amp;gt;Bonus: Aquan, Common, Ergot, Kothian&lt;br /&gt;
| Barbarian&lt;br /&gt;
| +1&lt;br /&gt;
|-&lt;br /&gt;
| [[Gnome]], Thinker&amp;lt;br&amp;gt;[[Gnome]], Tinker&lt;br /&gt;
| Small&lt;br /&gt;
| -&lt;br /&gt;
| Auto: Common, Gnome&amp;lt;br&amp;gt;Bonus: Dwarven, Ergot, Ogre, Solamnic&lt;br /&gt;
| Special: first class&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| [[Half-Elf]]&lt;br /&gt;
| Medium&lt;br /&gt;
| -&lt;br /&gt;
| Auto: Common, Elven&amp;lt;br&amp;gt;Bonus: Any&lt;br /&gt;
| Any&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| [[Half-Ogre]]&lt;br /&gt;
| Medium Humanoid (Ogre)&lt;br /&gt;
| -&lt;br /&gt;
| Auto: Common, Ogre&amp;lt;br&amp;gt;Bonus: Goblin, Kothian, High Ogre&lt;br /&gt;
| Fighter&lt;br /&gt;
| +1&lt;br /&gt;
|- &lt;br /&gt;
| [[Human]], Civilized&amp;lt;br&amp;gt;[[Human]], Nomadic&lt;br /&gt;
| Medium&lt;br /&gt;
| -&lt;br /&gt;
| Auto: Common, regional language&amp;lt;br&amp;gt;Bonus: Any&lt;br /&gt;
| Any&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| [[Irda]]&lt;br /&gt;
| Medium Humanoid (Shapeshifter)&lt;br /&gt;
| -&lt;br /&gt;
| Auto: Common, High Ogre&amp;lt;br&amp;gt;Bonus: Dwarven, Elven, Kothian, Sylvan &lt;br /&gt;
| Wizard&lt;br /&gt;
| +2&lt;br /&gt;
|-&lt;br /&gt;
| [[Kender]]&lt;br /&gt;
| Small&lt;br /&gt;
| -&lt;br /&gt;
| Auto: Kenderspeak, Common&amp;lt;br&amp;gt;Bonus: Dwarven, Ergot, Elven, Goblin, Solamnic&lt;br /&gt;
| Rogue&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| [[Minotaur|Minotaur]]&lt;br /&gt;
| Medium&lt;br /&gt;
| -&lt;br /&gt;
| Auto: Common, Kothian&amp;lt;br&amp;gt;Bonus: Kalinese, Nordmaarian, Ogre, Saifhume&lt;br /&gt;
| Fighter&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| [[Ogre]]&lt;br /&gt;
| Large Giant&lt;br /&gt;
| 4 d8&lt;br /&gt;
| Auto: Common, Ogre&amp;lt;br&amp;gt;Bonus: Goblin, Kothian, High Ogre&lt;br /&gt;
| Barbarian&lt;br /&gt;
| +2&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==== Dragonlance - Age of Mortals ====&lt;br /&gt;
&lt;br /&gt;
{| class=&#039;wikitable sortable&#039;&lt;br /&gt;
! Race&lt;br /&gt;
! Size/Type&lt;br /&gt;
! RHD&lt;br /&gt;
! Languages&lt;br /&gt;
! Favored Class&lt;br /&gt;
! LA&lt;br /&gt;
|-&lt;br /&gt;
| Half-[[Kender]]&lt;br /&gt;
| Medium&lt;br /&gt;
| -&lt;br /&gt;
| Auto: Kenderspeak, Common&amp;lt;br&amp;gt;Bonus: Any&lt;br /&gt;
| Any&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| [[Human]] - Tarmak&lt;br /&gt;
| Medium&lt;br /&gt;
| -&lt;br /&gt;
| Auto: Tarmak, Common&amp;lt;br&amp;gt;Bonus: Any&lt;br /&gt;
| Barbarian&lt;br /&gt;
| -&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== 2003 October ===&lt;br /&gt;
&lt;br /&gt;
The next time someone asks you about Third Edition&#039;s release cycle, just remember that WotC once published three books in a single month.&lt;br /&gt;
&lt;br /&gt;
====[[Book of Exalted Deeds]]====&lt;br /&gt;
&lt;br /&gt;
BoED only had one fully playable race, but it gave us a bunch of Archons and Guardinals and Eladrins and shit as NPCs with level adjustments who are just too cool to leave out. The Bariaur here is referred to as simply &amp;quot;Bariaur&amp;quot; in BoED, but the Planar Handbook clarifies that this version of the Bariaur is more properly referred to as the &amp;quot;Exalted Bariaur&amp;quot;, and that simply &amp;quot;Bariaur&amp;quot; should be reserved for the Bariaur in the Planar Handbook and Manual of the Planes. No advice was offered on the Dragonlance Minotaur situation.&lt;br /&gt;
&lt;br /&gt;
{| class=&#039;wikitable sortable&#039;&lt;br /&gt;
! Race&lt;br /&gt;
! Size/Type&lt;br /&gt;
! RHD&lt;br /&gt;
! Languages&lt;br /&gt;
! Favored Class&lt;br /&gt;
! LA&lt;br /&gt;
|-&lt;br /&gt;
| Archon, Owl&lt;br /&gt;
| Large Outsider (Archon, Extraplanar, Good, Lawful)&lt;br /&gt;
| 10 d8&lt;br /&gt;
| Celestial, Draconic, Infernal, and Sylvan&lt;br /&gt;
| &lt;br /&gt;
| +8&lt;br /&gt;
|-&lt;br /&gt;
| Archon, Sword&lt;br /&gt;
| Large Outsider (Archon, Extraplanar, Good, Lawful)&lt;br /&gt;
| 11 d8&lt;br /&gt;
| Celestial, Infernal&lt;br /&gt;
| &lt;br /&gt;
| +9&lt;br /&gt;
|-&lt;br /&gt;
| Archon, Throne&lt;br /&gt;
| Large Outsider (Archon, Extraplanar, Good, Lawful)&lt;br /&gt;
| 14 d8&lt;br /&gt;
| Abyssal, Celestial, Common, Draconic, Infernal&lt;br /&gt;
| &lt;br /&gt;
| +10&lt;br /&gt;
|-&lt;br /&gt;
| Archon, Warden&lt;br /&gt;
| Large Outsider (Archon, Extraplanar, Good, Lawful)&lt;br /&gt;
| 8 d8&lt;br /&gt;
| Celestial, Infernal, Draconic&lt;br /&gt;
| &lt;br /&gt;
| +7&lt;br /&gt;
|-&lt;br /&gt;
| Asura&lt;br /&gt;
| Medium Outsider (Chaotic, Extraplanar, Good)&lt;br /&gt;
| 8 d8&lt;br /&gt;
| Celestial&lt;br /&gt;
| &lt;br /&gt;
| +6&lt;br /&gt;
|-&lt;br /&gt;
| Bariaur, Exalted&lt;br /&gt;
| Large Outsider&lt;br /&gt;
| 3 d8&lt;br /&gt;
| Automatic: Celestial, Common&amp;lt;br&amp;gt;Bonus: None&lt;br /&gt;
| Ranger&lt;br /&gt;
| +2&lt;br /&gt;
|-&lt;br /&gt;
| Eladrin - Coure&lt;br /&gt;
| Tiny Outsider (Chaotic, Eladrin, Extraplanar, Good)&lt;br /&gt;
| 2 d8&lt;br /&gt;
| Celestial, Common&lt;br /&gt;
| &lt;br /&gt;
| +5&lt;br /&gt;
|-&lt;br /&gt;
| Eladrin - Firre&lt;br /&gt;
| Medium Outsider (Chaotic, Eladrin, Extraplanar, Good)&lt;br /&gt;
| 8 d8&lt;br /&gt;
| Celestial, Common, Draconic, Infernal&lt;br /&gt;
| &lt;br /&gt;
| +10&lt;br /&gt;
|-&lt;br /&gt;
| Eladrin - Shiradi&lt;br /&gt;
| Large Outsider (Chaotic, Eladrin, Extraplanar, Good)&lt;br /&gt;
| 12 d8&lt;br /&gt;
| Celestial, Common, Draconic, Infernal.&lt;br /&gt;
| &lt;br /&gt;
| +12&lt;br /&gt;
|-&lt;br /&gt;
| Eladrin - Tulani&lt;br /&gt;
| Medium Outsider (Chaotic, Eladrin, Extraplanar, Good)&lt;br /&gt;
| 18 d8&lt;br /&gt;
| Auran, Celestial, Common, Draconic, Elven, Infernal, Sylvan&lt;br /&gt;
| &lt;br /&gt;
| +10&lt;br /&gt;
|-&lt;br /&gt;
| Guardinal - Equinal&lt;br /&gt;
| Large Outsider (Extraplanar, Good, Guardinal)&lt;br /&gt;
| 6 d8&lt;br /&gt;
| Celestial, Common&lt;br /&gt;
| &lt;br /&gt;
| +7&lt;br /&gt;
|-&lt;br /&gt;
| Guardinal - Musteval&lt;br /&gt;
| Tiny Outsider (Extraplanar, Good, Guardinal)&lt;br /&gt;
| 2 d8&lt;br /&gt;
| Celestial&lt;br /&gt;
| &lt;br /&gt;
| +5&lt;br /&gt;
|-&lt;br /&gt;
| Guardinal - Ursinal&lt;br /&gt;
| Large Outsider (Extraplanar, Good, Guardinal)&lt;br /&gt;
| 10 d8&lt;br /&gt;
| Celestial, Common, Draconic, Infernal&lt;br /&gt;
| &lt;br /&gt;
| +8&lt;br /&gt;
|-&lt;br /&gt;
| Hollyphant&lt;br /&gt;
| Small Outsider (Extraplanar, Good)&lt;br /&gt;
| 6 d8&lt;br /&gt;
| &#039;&#039;(telepathy)&#039;&#039;&lt;br /&gt;
| &lt;br /&gt;
| +9&lt;br /&gt;
|-&lt;br /&gt;
| Leskylor&lt;br /&gt;
| Large Magical Beast&lt;br /&gt;
| 6 d10&lt;br /&gt;
| &#039;&#039;(Leskylor noises)&#039;&#039;, Celestial, Draconic&lt;br /&gt;
| &lt;br /&gt;
| +6&lt;br /&gt;
|-&lt;br /&gt;
| Moon Dog&lt;br /&gt;
| Medium Outsider (Extraplanar, Good)&lt;br /&gt;
| 9 d8&lt;br /&gt;
| Celestial, Common, Infernal&lt;br /&gt;
| &lt;br /&gt;
| +8&lt;br /&gt;
|-&lt;br /&gt;
| Quesar&lt;br /&gt;
| Medium Construct (Extraplanar)&lt;br /&gt;
| 8 d10&lt;br /&gt;
| Celestial&lt;br /&gt;
| &lt;br /&gt;
| +9&lt;br /&gt;
|-&lt;br /&gt;
| Rhek&lt;br /&gt;
| Medium Monstrous Humanoid (Extraplanar)&lt;br /&gt;
| 5 d8&lt;br /&gt;
| Common, &#039;&#039;(rhino noises)&#039;&#039;&lt;br /&gt;
| &lt;br /&gt;
| +3&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==== Forgotten Realms - Underdark ====&lt;br /&gt;
&lt;br /&gt;
{| class=&#039;wikitable sortable&#039;&lt;br /&gt;
! Race&lt;br /&gt;
! Size/Type&lt;br /&gt;
! RHD&lt;br /&gt;
! Languages&lt;br /&gt;
! Favored Class&lt;br /&gt;
! LA&lt;br /&gt;
|-&lt;br /&gt;
| [[Chitine]]&lt;br /&gt;
| Small Monstrous Humanoid&lt;br /&gt;
| 2 d8&lt;br /&gt;
| Auto: Undercommon&amp;lt;br&amp;gt;Bonus: by region&lt;br /&gt;
| Rogue&lt;br /&gt;
| +2&lt;br /&gt;
|-&lt;br /&gt;
| [[Deep Imaskari]]&lt;br /&gt;
| Medium&lt;br /&gt;
| -&lt;br /&gt;
| Auto: Common, Roushoum&amp;lt;br&amp;gt;Bonus: Aquan, Dwarven, Elven, Terran, Undercommon&lt;br /&gt;
| Wizard&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| Dwarf, Gray&amp;lt;br&amp;gt;([[Duergar]])&lt;br /&gt;
| Medium&lt;br /&gt;
| -&lt;br /&gt;
| Auto: Common, Dwarven, Undercommon&amp;lt;br&amp;gt;Bonus: Draconic, Giant, Goblin, Orc, Terran&lt;br /&gt;
| Fighter&lt;br /&gt;
| +1&lt;br /&gt;
|-&lt;br /&gt;
| Elf, Dark&amp;lt;br&amp;gt;([[Drow]])&lt;br /&gt;
| Medium&lt;br /&gt;
| -&lt;br /&gt;
| Auto: Common, Elven, Undercommon&amp;lt;br&amp;gt;Bonus: Abyssal, Aquan, Draconic, Drow Sign&amp;lt;br&amp;gt;language, Gnome, Goblin, Kuo-toan&lt;br /&gt;
| Wizard (male)&amp;lt;br&amp;gt;Cleric (female)&lt;br /&gt;
| +2&lt;br /&gt;
|-&lt;br /&gt;
| Gloaming&lt;br /&gt;
| Small Outsider (Native)&lt;br /&gt;
| -&lt;br /&gt;
| Auto: Undercommon&amp;lt;br&amp;gt;Bonus: by region&lt;br /&gt;
| Sorcerer&lt;br /&gt;
| +2&lt;br /&gt;
|-&lt;br /&gt;
| Gnome, Deep&amp;lt;br&amp;gt;([[Svirfneblin]])&lt;br /&gt;
| Small&lt;br /&gt;
| -&lt;br /&gt;
| Auto: Common, Gnome, Undercommon&amp;lt;br&amp;gt;Bonus: Dwarven, Elven, Giant, Goblin, Orc, Terran&lt;br /&gt;
| Rogue&lt;br /&gt;
| +3&lt;br /&gt;
|-&lt;br /&gt;
| [[Grimlock]]&lt;br /&gt;
| Medium Monstrous Humanoid&lt;br /&gt;
| 2 d8&lt;br /&gt;
| Auto: Common, Undercommon&amp;lt;br&amp;gt;Bonus: by region&lt;br /&gt;
| Barbarian&lt;br /&gt;
| +2&lt;br /&gt;
|-&lt;br /&gt;
| [[Kuo-Toa]]&lt;br /&gt;
| Medium Monstrous Humanoid&lt;br /&gt;
| 2 d8&lt;br /&gt;
| Auto: Kuo-toan, Undercommon, Aquan&amp;lt;br&amp;gt;Bonus: Common, Dwarven, Elven, Serusan (or by region)&lt;br /&gt;
| Rogue&lt;br /&gt;
| +3&lt;br /&gt;
|-&lt;br /&gt;
| [[Slyth]]&lt;br /&gt;
| Medium&lt;br /&gt;
| -&lt;br /&gt;
| Auto: Common, Undercommon&amp;lt;br&amp;gt;Bonus: Aquan, Elven, Gnome, Terran (or by region)&lt;br /&gt;
| Druid&lt;br /&gt;
| +2&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==== Miniatures Handbook ====&lt;br /&gt;
&lt;br /&gt;
This book also includes a bunch of NPC monsters with level adjustments for &amp;quot;[[you can certainly try|easy]]&amp;quot; kitbashing into playable races. Feel free to add them.&lt;br /&gt;
&lt;br /&gt;
{| class=&#039;wikitable sortable&#039;&lt;br /&gt;
! Race&lt;br /&gt;
! Size/Type&lt;br /&gt;
! RHD&lt;br /&gt;
! Languages&lt;br /&gt;
! Favored Class&lt;br /&gt;
! LA&lt;br /&gt;
|-&lt;br /&gt;
| [[Catfolk]]&lt;br /&gt;
| Medium Humanoid (Catfolk)&lt;br /&gt;
| -&lt;br /&gt;
| Auto: Common, Feline&amp;lt;br&amp;gt;Bonus: Draconic, Gnoll, Halfling, Sylvan&lt;br /&gt;
| Ranger&lt;br /&gt;
| +1&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===2003 November - Draconomicon===&lt;br /&gt;
{| class=&#039;wikitable sortable&#039;&lt;br /&gt;
! Race&lt;br /&gt;
! Size/Type&lt;br /&gt;
! RHD&lt;br /&gt;
! Language&lt;br /&gt;
! Favored Class&lt;br /&gt;
! LA&lt;br /&gt;
|- &lt;br /&gt;
| [[Dragonkin]]&lt;br /&gt;
| Large Monstrous Humanoid (Reptilian)&lt;br /&gt;
| 7 d8&lt;br /&gt;
| Auto: Draconic&amp;lt;br&amp;gt;Bonus: Common, Dwarf, Gnoll, Goblin, Orc&lt;br /&gt;
| Barbarian&lt;br /&gt;
| +2&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===2004 April - Expanded Psionics Handbook===&lt;br /&gt;
{| class=&#039;wikitable sortable&#039;&lt;br /&gt;
! Race&lt;br /&gt;
! Size/Type&lt;br /&gt;
! RHD&lt;br /&gt;
! Languages&lt;br /&gt;
! Favored Class&lt;br /&gt;
! LA&lt;br /&gt;
|- &lt;br /&gt;
| [[Blue Goblin|Blue]]&lt;br /&gt;
| Small Humanoid (Goblinoid, Psionic)&lt;br /&gt;
| -&lt;br /&gt;
| Auto: Common, Goblin&amp;lt;br&amp;gt;Bonus: Draconic, Elven, Giant, Gnoll, Orc&lt;br /&gt;
| Psion&lt;br /&gt;
| +1&lt;br /&gt;
|-&lt;br /&gt;
| [[Dromite]]&lt;br /&gt;
| Small Monstrous Humanoid (Psionic)&lt;br /&gt;
| -&lt;br /&gt;
| Auto: Common&amp;lt;br&amp;gt;Bonus Languages: Dwarven, Gnome, Goblin, Terran&lt;br /&gt;
| Wilder&lt;br /&gt;
| +1&lt;br /&gt;
|-&lt;br /&gt;
| Dwarf, Gray, Psionic&amp;lt;br&amp;gt;([[Duergar]], psionic)&lt;br /&gt;
| Medium Humanoid (Dwarf, Psionic)&lt;br /&gt;
| -&lt;br /&gt;
| Auto: Common, Dwarven, Undercommon&amp;lt;br&amp;gt;Bonus: Draconic, Giant, Goblin, Orc, Terran&lt;br /&gt;
| Fighter&lt;br /&gt;
| +1&lt;br /&gt;
|-&lt;br /&gt;
| [[Elan]]&lt;br /&gt;
| Medium Aberration (Psionic)&lt;br /&gt;
| -&lt;br /&gt;
| Auto: Common&amp;lt;br&amp;gt;Bonus: none&lt;br /&gt;
| Psion&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| [[Githyanki]], Psionic&lt;br /&gt;
| Medium Humanoid (Extraplanar, Psionic)&lt;br /&gt;
| -&lt;br /&gt;
| Auto: Common, Gith&amp;lt;br&amp;gt;Bonus: Abyssal, Celestial, Draconic, Infernal, Undercommon&lt;br /&gt;
| Fighter&lt;br /&gt;
| +2&lt;br /&gt;
|-&lt;br /&gt;
| [[Githzerai]], Psionic&lt;br /&gt;
| Medium Humanoid (Extraplanar, Psionic)&lt;br /&gt;
| -&lt;br /&gt;
| Auto: Common, Gith&amp;lt;br&amp;gt;Bonus: Abyssal, Celestial, Draconic, Slaad, Undercommon&lt;br /&gt;
| Monk&lt;br /&gt;
| +2&lt;br /&gt;
|-&lt;br /&gt;
| [[Half-Giant]]&lt;br /&gt;
| Medium Giant (Psionic)&lt;br /&gt;
| -&lt;br /&gt;
| Auto: Common&amp;lt;br&amp;gt;Bonus: Draconic, Giant, Gnoll, Ignan&lt;br /&gt;
| Psychic Warrior&lt;br /&gt;
| +1&lt;br /&gt;
|-&lt;br /&gt;
| [[Maenad]]&lt;br /&gt;
| Medium Humanoid (Maenad, Psionic)&lt;br /&gt;
| -&lt;br /&gt;
| Auto: Common, Maenad&amp;lt;br&amp;gt;Bonus: Aquan, Draconic, Dwarven, Elven, Goblin&lt;br /&gt;
| Wilder&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| [[Mind Flayer]], Psionic&lt;br /&gt;
| Medium Aberration (Psionic)&lt;br /&gt;
| 8 d8&lt;br /&gt;
| &#039;&#039;(same as in Monster Manual)&#039;&#039;&lt;br /&gt;
| Wizard&lt;br /&gt;
| +7&lt;br /&gt;
|-&lt;br /&gt;
| [[Thri-kreen]]&lt;br /&gt;
| Medium Monstrous Humanoid (Psionic)&lt;br /&gt;
| 2 d8&lt;br /&gt;
| Auto: Common, Thri-Kreen&amp;lt;br&amp;gt;Bonus: Elven, Giant, Gnoll, Goblin, Halfling&lt;br /&gt;
| Ranger&lt;br /&gt;
| +2&lt;br /&gt;
|-&lt;br /&gt;
| [[Unbodied]]&lt;br /&gt;
| Medium Monstrous Humanoid (Incorporeal, Psionic)&lt;br /&gt;
| 4 d8&lt;br /&gt;
| &#039;&#039;(telepathy)&#039;&#039;&lt;br /&gt;
| Psion (Telepath)&lt;br /&gt;
| +4&lt;br /&gt;
|-&lt;br /&gt;
| [[Xeph]]&lt;br /&gt;
| Medium Humanoid (Psionic, Xeph)&lt;br /&gt;
| -&lt;br /&gt;
| Auto: Common, Xeph&amp;lt;br&amp;gt;Bonus: none&lt;br /&gt;
| Soulknife&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| [[Yuan-ti]] Pureblood, Psionic&lt;br /&gt;
| Medium Monstrous Humanoid (Psionic)&lt;br /&gt;
| 4 d8&lt;br /&gt;
| &#039;&#039;(same as in Monster Manual)&#039;&#039;&lt;br /&gt;
| Ranger&lt;br /&gt;
| +2&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===2004 June - Eberron Campaign Setting===&lt;br /&gt;
{| class=&#039;wikitable sortable&#039;&lt;br /&gt;
! Race&lt;br /&gt;
! Size/Type&lt;br /&gt;
! RHD&lt;br /&gt;
! Language&lt;br /&gt;
! Favored Class&lt;br /&gt;
! LA&lt;br /&gt;
|-&lt;br /&gt;
| [[Changeling]]&lt;br /&gt;
| Medium Humanoid (Shapechanger)&lt;br /&gt;
| -&lt;br /&gt;
| Auto: Common&amp;lt;br&amp;gt;Bonus: Auran, Dwarven, Elven, Giant, Gnome, Halfling, Terran&lt;br /&gt;
| Rogue&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| [[Inspired|Empty Vessel]]&lt;br /&gt;
| Medium&lt;br /&gt;
| -&lt;br /&gt;
| Auto: Common, Quor&amp;lt;br&amp;gt;Bonus: Draconic, Riedran&lt;br /&gt;
| Psion&lt;br /&gt;
| +1&lt;br /&gt;
|-&lt;br /&gt;
| [[Kalashtar]]&lt;br /&gt;
| Medium&lt;br /&gt;
| -&lt;br /&gt;
| Auto: Common, Quor&amp;lt;br&amp;gt;Bonus: Draconic, Riedran&lt;br /&gt;
| Psion&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| [[Shifter]]&lt;br /&gt;
| Medium Humanoid (Shapeshanger)&lt;br /&gt;
| -&lt;br /&gt;
| Auto: Common&amp;lt;br&amp;gt;Bonus: Elven, Gnome, Halfling, Sylvan&lt;br /&gt;
| Ranger&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| [[Warforged]]&lt;br /&gt;
| Medium Construct (Living Construct)&lt;br /&gt;
| -&lt;br /&gt;
| Auto: Common&amp;lt;br&amp;gt;Bonus: none&lt;br /&gt;
| Fighter&lt;br /&gt;
| -&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===2004 July===&lt;br /&gt;
&lt;br /&gt;
====Planar Handbook: A Player&#039;s Guide to the Planes====&lt;br /&gt;
&lt;br /&gt;
The planar Handbook includes several &amp;quot;Monster Classes&amp;quot;. These are not the same things as races and are therefore not included in the table. However, you are free to make a page dedicated to D&amp;amp;D Third Edition Monster Classes and put them there.&lt;br /&gt;
&lt;br /&gt;
{| class=&#039;wikitable sortable&#039;&lt;br /&gt;
! Race&lt;br /&gt;
! Size/Type&lt;br /&gt;
! RHD&lt;br /&gt;
! Languages&lt;br /&gt;
! Favored Class&lt;br /&gt;
! LA&lt;br /&gt;
|-&lt;br /&gt;
| [[Aasimar]]&lt;br /&gt;
| Medium Outsider (Native)&lt;br /&gt;
| -&lt;br /&gt;
| Auto: Common, Celestial&amp;lt;br&amp;gt;Bonus: Draconic, Dwarven, Elven, Gnome, Halfling, Sylvan&lt;br /&gt;
| Paladin&lt;br /&gt;
| +1&lt;br /&gt;
|-&lt;br /&gt;
| [[Bariaur]]&lt;br /&gt;
| Medium Outsider (Extraplanar)&lt;br /&gt;
| -&lt;br /&gt;
| Auto: Celestial, Common&amp;lt;br&amp;gt;Bonus: Abyssal, Infernal&lt;br /&gt;
| Ranger&lt;br /&gt;
| +1&lt;br /&gt;
|-&lt;br /&gt;
| [[Boumman]]&lt;br /&gt;
| Medium Humanoid (Extraplanar)&lt;br /&gt;
| -&lt;br /&gt;
| Auto: Buommi and Common&amp;lt;br&amp;gt;Bonus: Aquan, Githzerai, Terran&lt;br /&gt;
| Monk&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| [[Dwarf]], Frost&lt;br /&gt;
| Medium Humanoid (Dwarf, Extraplanar)&lt;br /&gt;
| -&lt;br /&gt;
| Auto: Common, Dwarven, Giant&amp;lt;br&amp;gt;Bonus: Draconic, Goblin, Orc, Terran, Undercommon&lt;br /&gt;
| Fighter&lt;br /&gt;
| +1&lt;br /&gt;
|-&lt;br /&gt;
| [[Gnome]], Fire&lt;br /&gt;
| Small Humanoid (Gnome, Extraplanar)&lt;br /&gt;
| -&lt;br /&gt;
| Auto: Common, Gnome, Ignan&amp;lt;br&amp;gt;Bonus: Draconic, Dwarven, Elven, Giant, Goblin, Orc, Terran&lt;br /&gt;
| Sorcerer&lt;br /&gt;
| +1&lt;br /&gt;
|-&lt;br /&gt;
| [[Mephling]], Air&lt;br /&gt;
| Small Humanoid (Extraplanar)&lt;br /&gt;
| -&lt;br /&gt;
| Auto: Common, Auran&amp;lt;br&amp;gt;Aquan, Ignan, Terran&lt;br /&gt;
| Bard&lt;br /&gt;
| +1&lt;br /&gt;
|-&lt;br /&gt;
| [[Mephling]], Earth&lt;br /&gt;
| Small Humanoid (Extraplanar)&lt;br /&gt;
| -&lt;br /&gt;
| Auto: Common, Terran&amp;lt;br&amp;gt;Aquan, Auran, Ignan&lt;br /&gt;
| Druid&lt;br /&gt;
| +1&lt;br /&gt;
|-&lt;br /&gt;
| [[Mephling]], Fire&lt;br /&gt;
| Small Humanoid (Extraplanar)&lt;br /&gt;
| -&lt;br /&gt;
| Auto: Common, Ignan&amp;lt;br&amp;gt;Aquan, Auran, Terran&lt;br /&gt;
| Sorcerer&lt;br /&gt;
| +1&lt;br /&gt;
|-&lt;br /&gt;
| [[Mephling]], Water&lt;br /&gt;
| Small Humanoid (Extraplanar)&lt;br /&gt;
| -&lt;br /&gt;
| Auto: Common, Aquan&amp;lt;br&amp;gt;Auran, Ignan, Terran&lt;br /&gt;
| Monk&lt;br /&gt;
| +1&lt;br /&gt;
|-&lt;br /&gt;
| [[Neraphim]]&lt;br /&gt;
| Medium Outsider (Extraplanar)&lt;br /&gt;
| -&lt;br /&gt;
| Auto: Neraph, Slaad&amp;lt;br&amp;gt;Bonus:Common, Celestial, Abyssal&lt;br /&gt;
| Ranger&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| [[Shadowswyft]]&lt;br /&gt;
| Medium Outsider (Extraplanar)&lt;br /&gt;
| -&lt;br /&gt;
| Auto: Shadowswyft, Common&amp;lt;br&amp;gt;Bonus: Abyssal, Celestial, Elven&lt;br /&gt;
| Rogue&lt;br /&gt;
| +1&lt;br /&gt;
|-&lt;br /&gt;
| [[Spiker]]&lt;br /&gt;
| Medium Humanoid (Extraplanar)&lt;br /&gt;
| -&lt;br /&gt;
| Auto: Common&amp;lt;br&amp;gt;Bonus: Infernal&lt;br /&gt;
| Fighter&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| [[Tiefling]]&lt;br /&gt;
| Medium Outsider (Native)&lt;br /&gt;
| -&lt;br /&gt;
| Auto: Common, Infernal&amp;lt;br&amp;gt;Bonus: Draconic, Dwarven, Elven, Gnome, Goblin, Halfling, Orc&lt;br /&gt;
| Rogue&lt;br /&gt;
| +1&lt;br /&gt;
|-&lt;br /&gt;
| [[Wildren]]&lt;br /&gt;
| Medium Outsider (Extraplanar)&lt;br /&gt;
| -&lt;br /&gt;
| Auto: Common, Dwarven, &#039;&#039;(badger noises)&#039;&#039;&amp;lt;br&amp;gt;Bonus: Sylvan, Gnome, Goblin, Orc, Terran&lt;br /&gt;
| Barbarian&lt;br /&gt;
| +1&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
====Forgotten Realms - Motherfucking Snakes on this Motherfucking Plane====&lt;br /&gt;
&lt;br /&gt;
{| class=&#039;wikitable sortable&#039;&lt;br /&gt;
! Race&lt;br /&gt;
! Size/Type&lt;br /&gt;
! RHD&lt;br /&gt;
! Languages&lt;br /&gt;
! Favored Class&lt;br /&gt;
! LA&lt;br /&gt;
|- &lt;br /&gt;
| [[Asabi]]&lt;br /&gt;
| Medium&lt;br /&gt;
| 3 d8&lt;br /&gt;
| Auto: Draconic&amp;lt;br&amp;gt;Bonus: Common, Abyssal&lt;br /&gt;
| Fighter&lt;br /&gt;
| +1&lt;br /&gt;
|- &lt;br /&gt;
| [[Asabi]], Stingtail&lt;br /&gt;
| Large&lt;br /&gt;
| 7 d8&lt;br /&gt;
| Auto: Draconic&amp;lt;br&amp;gt;Bonus: Common, Abyssal&lt;br /&gt;
| Barbarian&lt;br /&gt;
| +5&lt;br /&gt;
|- &lt;br /&gt;
| [[Firenewt]]&lt;br /&gt;
| Medium&lt;br /&gt;
| 2 d8&lt;br /&gt;
| Auto: Draconic&amp;lt;br&amp;gt;Bonus: Common, Salamander&lt;br /&gt;
| Fighter, Cleric&lt;br /&gt;
| +3&lt;br /&gt;
|- &lt;br /&gt;
| [[Khaasta]]&lt;br /&gt;
| Medium&lt;br /&gt;
| 3 d8&lt;br /&gt;
| Auto: Draconic, Abyssal, Common&lt;br /&gt;
| Fighter&lt;br /&gt;
| +3&lt;br /&gt;
|- &lt;br /&gt;
| [[Lizard King]]/Queen&lt;br /&gt;
| Medium&lt;br /&gt;
| 2 d8&lt;br /&gt;
| Auto: Lizardfolk&amp;lt;br&amp;gt;Bonus: Abyssal, Common&lt;br /&gt;
| Barbarian&lt;br /&gt;
| +5&lt;br /&gt;
|- &lt;br /&gt;
| [[Ophidian]]&lt;br /&gt;
| Medium&lt;br /&gt;
| 3 d8&lt;br /&gt;
| Auto: Infernal, Yuan-Ti&amp;lt;br&amp;gt;Bonus: Abyssal, Common, Draconic, Sarrukhar&lt;br /&gt;
| Fighter&lt;br /&gt;
| +2&lt;br /&gt;
|- &lt;br /&gt;
| [[Sarrukh]]&lt;br /&gt;
| Medium&lt;br /&gt;
| 14 d8&lt;br /&gt;
| Auto: Draconic, Sarrukhar&amp;lt;br&amp;gt;Bonus: Common&lt;br /&gt;
| Wizard&lt;br /&gt;
| +8&lt;br /&gt;
|- &lt;br /&gt;
| [[Tren]]&lt;br /&gt;
| Medium&lt;br /&gt;
| 4 d8&lt;br /&gt;
| Auto: Draconic&amp;lt;br&amp;gt;Bonus: Common, Salamander&lt;br /&gt;
| Barbarian&lt;br /&gt;
| +4&lt;br /&gt;
|- &lt;br /&gt;
| [[Troglodyte]]&lt;br /&gt;
| Medium&lt;br /&gt;
| 2 d8&lt;br /&gt;
| Auto: Draconic&amp;lt;br&amp;gt;Bonus: Common, Giant, Goblin, Orc&lt;br /&gt;
| Cleric&lt;br /&gt;
| +2&lt;br /&gt;
|- &lt;br /&gt;
| [[Pterafolk]]&lt;br /&gt;
| Large&lt;br /&gt;
| 4 d8&lt;br /&gt;
| Auto: Pterafolk&amp;lt;br&amp;gt;Bonus: Common, Sarrukhar, Yuan-Ti&lt;br /&gt;
| Barbarian&lt;br /&gt;
| +4&lt;br /&gt;
|- &lt;br /&gt;
| [[Yuan-ti|Yuan-Ti]] Pureblood&lt;br /&gt;
| Medium&lt;br /&gt;
| 4 d8&lt;br /&gt;
| Auto: Common, Yuan-Ti&amp;lt;br&amp;gt;Bonus: Abyssal, Draconic&lt;br /&gt;
| Ranger&lt;br /&gt;
| +2&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===2004 August===&lt;br /&gt;
&lt;br /&gt;
====Monster Manual III====&lt;br /&gt;
{| class=&#039;wikitable sortable&#039;&lt;br /&gt;
! Race&lt;br /&gt;
! Size/Type&lt;br /&gt;
! RHD&lt;br /&gt;
! Languages&lt;br /&gt;
! Favored Class&lt;br /&gt;
! LA&lt;br /&gt;
|- &lt;br /&gt;
| [[Armand]]&lt;br /&gt;
| Small Monstrous Humanoid &lt;br /&gt;
| 5 D8&lt;br /&gt;
| Auto: Common, Armandish&amp;lt;BR&amp;gt;Bonus: Elven, Giant, Gnome, Goblin, Sylvan&lt;br /&gt;
| Monk&lt;br /&gt;
| +3&lt;br /&gt;
|-&lt;br /&gt;
| [[Changeling]]&lt;br /&gt;
| Medium Humanoid (Shapechanger)&lt;br /&gt;
| -&lt;br /&gt;
| Auto: Common&amp;lt;BR&amp;gt;Bonus: Auran, Dwarven, Elven, Giant, Gnome, Halfling, Terran&lt;br /&gt;
| Rogue&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| [[Dracotaur]]&lt;br /&gt;
| Large Dragon&lt;br /&gt;
| 3 D12&lt;br /&gt;
| Auto: Draconic&amp;lt;BR&amp;gt;Bonus: Any&lt;br /&gt;
| Sorcerer&lt;br /&gt;
| +5&lt;br /&gt;
|-&lt;br /&gt;
| [[Flind]]&lt;br /&gt;
| Medium Humanoid (Gnoll)&lt;br /&gt;
| 2 d8&lt;br /&gt;
| Auto: Common, Gnoll&amp;lt;br&amp;gt;Bonus: Draconic, Elven, Goblin, Orc&lt;br /&gt;
| Ranger&lt;br /&gt;
| +2&lt;br /&gt;
|-&lt;br /&gt;
| [[Giant]], Sand&lt;br /&gt;
| Large Giant (Earth, Fire)&lt;br /&gt;
| 15 d8&lt;br /&gt;
| Auto: Common, Giant&amp;lt;br&amp;gt;Bonus: Draconic, Elven, Goblin, Orc&lt;br /&gt;
| Fighter&lt;br /&gt;
| +4&lt;br /&gt;
|-&lt;br /&gt;
| Goatfolk&amp;lt;br&amp;gt;([[Ibixian]])&lt;br /&gt;
| Medium Monstrous Humanoid&lt;br /&gt;
| 3 d8&lt;br /&gt;
| Auto: Ibixian, Common&amp;lt;br&amp;gt;Bonus: Elven, Giant, Gnome, Goblin, Sylvan&lt;br /&gt;
| Barbarian&lt;br /&gt;
| +1&lt;br /&gt;
|-&lt;br /&gt;
| [[Goblin]], Forestkith&lt;br /&gt;
| Small Humanoid (Goblinoid)&lt;br /&gt;
| -&lt;br /&gt;
| Auto: Goblin&amp;lt;br&amp;gt;Bonus: Common, Elven, Giant, Orc&lt;br /&gt;
| Barbarian&lt;br /&gt;
| +1&lt;br /&gt;
|-&lt;br /&gt;
| [[Harsaff]]&lt;br /&gt;
| Medium Monstrous Humanoid (Fire)&lt;br /&gt;
| 6 d8&lt;br /&gt;
| Auto: Common, Ignan&amp;lt;br&amp;gt;Bonus: Draconic, Dwarven, Elven, Giant, Halfling, Orc, Terran&lt;br /&gt;
| Monk&lt;br /&gt;
| +4&lt;br /&gt;
|-&lt;br /&gt;
| [[Kenku]]&lt;br /&gt;
| Medium Humanoid (Kenku)&lt;br /&gt;
| -&lt;br /&gt;
| Auto: Common, Kenku&amp;lt;br&amp;gt;Bonus: Auran, Dwarven, Gnome, Goblin, Halfling&lt;br /&gt;
| Rogue&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| [[Lizardfolk]], Poison Dusk&lt;br /&gt;
| Small Humanoid (Reptilian)&lt;br /&gt;
| -&lt;br /&gt;
| Auto: Draconic, Common&amp;lt;br&amp;gt;Bonus: Halfling, Sylvan&lt;br /&gt;
| Ranger&lt;br /&gt;
| +1&lt;br /&gt;
|-&lt;br /&gt;
| [[Lumi]]&lt;br /&gt;
| Medium Outsider&lt;br /&gt;
| 2 d8&lt;br /&gt;
| Auto: Common, Lumi&amp;lt;br&amp;gt;Bonus: Abyssal, Celestial, Dwarven, Infernal&lt;br /&gt;
| Cleric&lt;br /&gt;
| +2&lt;br /&gt;
|-&lt;br /&gt;
| [[Nycter]]&lt;br /&gt;
| Small Monstrous Humanoid&lt;br /&gt;
| 3 d8&lt;br /&gt;
| Auto: Nycter. Bonus: Common, Draconic, Dwarven, Giant, Goblin, Orc&lt;br /&gt;
| Druid&lt;br /&gt;
| +2&lt;br /&gt;
|-&lt;br /&gt;
| [[Ogre]], Skullcrusher&lt;br /&gt;
| Large Giant&lt;br /&gt;
| 8 d8&lt;br /&gt;
| Auto: Common, Giant&amp;lt;br&amp;gt;Bonus: Dwarven, Orc, Goblin, Terran&lt;br /&gt;
| Fighter&lt;br /&gt;
| +3&lt;br /&gt;
|-&lt;br /&gt;
| [[Quaraphon]]&lt;br /&gt;
| Large Aberration&lt;br /&gt;
| 9 d8&lt;br /&gt;
| Auto: Giant&amp;lt;br&amp;gt;Bonus: none&lt;br /&gt;
| Barbarian&lt;br /&gt;
| +5&lt;br /&gt;
|-&lt;br /&gt;
| [[Rakshasa]], Naztharune&lt;br /&gt;
| Medium Outsider (Native)&lt;br /&gt;
| 11 d8&lt;br /&gt;
| Auto: Common, Infernal&amp;lt;br&amp;gt;Bonus: Sylvan, Undercommon&lt;br /&gt;
| Rogue&lt;br /&gt;
| +5&lt;br /&gt;
|-&lt;br /&gt;
| [[Shifter]]&lt;br /&gt;
| Medium Humanoid (Shapechanger)&lt;br /&gt;
| -&lt;br /&gt;
| Auto: Common&amp;lt;br&amp;gt;Bonus: Elven, Gnome, Halfling, Sylvan&lt;br /&gt;
| Ranger&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| [[Troll]], Crystalline&lt;br /&gt;
| Large Giant&lt;br /&gt;
| 10 d8&lt;br /&gt;
| Auto: Giant&amp;lt;br&amp;gt;Bonus: Common, Orc&lt;br /&gt;
| Fighter&lt;br /&gt;
| +5&lt;br /&gt;
|-&lt;br /&gt;
| [[Warforged]]&lt;br /&gt;
| Medium Construct (Living Construct)&lt;br /&gt;
| -&lt;br /&gt;
| Auto: Common&amp;lt;br&amp;gt;Bonus: none&lt;br /&gt;
| Fighter&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| [[Warforged]] Charger&lt;br /&gt;
| Large Construct (Living Construct)&lt;br /&gt;
| 4 d10&lt;br /&gt;
| Auto: Common&amp;lt;br&amp;gt;Bonus: none&lt;br /&gt;
| Fighter&lt;br /&gt;
| +4&lt;br /&gt;
|-&lt;br /&gt;
| [[Warforged]] Scout&lt;br /&gt;
| Small Construct (Living Construct)&lt;br /&gt;
| -&lt;br /&gt;
| Auto: Common&amp;lt;br&amp;gt;Bonus: none&lt;br /&gt;
| Rogue&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| [[Witchknife]]&lt;br /&gt;
| Medium Monstrous Humanoid&lt;br /&gt;
| 9 d8&lt;br /&gt;
| Auto: Common, Undercommon&amp;lt;br&amp;gt;Bonus: Any&lt;br /&gt;
| Rogue&lt;br /&gt;
| +3&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
====Races of Stone====&lt;br /&gt;
{| class=&#039;wikitable sortable&#039;&lt;br /&gt;
! Race&lt;br /&gt;
! Size/Type&lt;br /&gt;
! RHD&lt;br /&gt;
! Languages&lt;br /&gt;
! Favored Class&lt;br /&gt;
! LA&lt;br /&gt;
|- &lt;br /&gt;
| [[Dwarf]], Dream&lt;br /&gt;
| Medium&lt;br /&gt;
| -&lt;br /&gt;
| Auto: Common, Dwarven&amp;lt;br&amp;gt;Bonus: Draconic, Elven, Gnome, Terran, Undercommon&lt;br /&gt;
| Druid&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| [[Feral Gargun]]&lt;br /&gt;
| Medium Monstrous Humanoid&lt;br /&gt;
| 2d8&lt;br /&gt;
| &#039;&#039;gargun noises&#039;&#039;&lt;br /&gt;
| Barbarian&lt;br /&gt;
| +2&lt;br /&gt;
|-&lt;br /&gt;
| [[Gnome]], Chaos&lt;br /&gt;
| Small&lt;br /&gt;
| -&lt;br /&gt;
| Auto: Common, Gnome&amp;lt;br&amp;gt;Bonus: any&lt;br /&gt;
| Sorcerer&lt;br /&gt;
| +1&lt;br /&gt;
|-&lt;br /&gt;
| [[Gnome]], Whisper&lt;br /&gt;
| Small&lt;br /&gt;
| -&lt;br /&gt;
| ???&lt;br /&gt;
| Rogue&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| [[Goliath]]&lt;br /&gt;
| Medium Monstrous Humanoid&lt;br /&gt;
| -&lt;br /&gt;
| Auto: Common, Gol-Kaa&amp;lt;br&amp;gt;Bonus: Dwarven, Giant, Gnoll, Terran&lt;br /&gt;
| Barbarian&lt;br /&gt;
| +1&lt;br /&gt;
|-&lt;br /&gt;
| [[Stonechild]]&lt;br /&gt;
| Medium Outsider (Earth, Extraplanar)&lt;br /&gt;
| 2 d8&lt;br /&gt;
| Auto: Common, Terran&amp;lt;br&amp;gt;Bonus: Celestial, Dwarven, Ignan&lt;br /&gt;
| Fighter&lt;br /&gt;
| +4&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===2004 September - Frostburn===&lt;br /&gt;
{| class=&#039;wikitable sortable&#039;&lt;br /&gt;
! Race&lt;br /&gt;
! Size/Type&lt;br /&gt;
! RHD&lt;br /&gt;
! Languages&lt;br /&gt;
! Favored Class&lt;br /&gt;
! LA&lt;br /&gt;
|- &lt;br /&gt;
| [[Domovoi]]&lt;br /&gt;
| Small Fey (Fire)&lt;br /&gt;
| 2 d6&lt;br /&gt;
| Auto: Common, Ignan, Sylvan&amp;lt;br&amp;gt;Bonus: Dwarven, Giant, Gnome, Goblin, Halfling&lt;br /&gt;
| Rogue&lt;br /&gt;
| +2&lt;br /&gt;
|-&lt;br /&gt;
| [[Dwarf]], Glacier&lt;br /&gt;
| Medium Humanoid (Dwarf)&lt;br /&gt;
| -&lt;br /&gt;
| Auto: Common, Dwarven&amp;lt;br&amp;gt;Bonus: Giant, Gnome, Goblin, Orc, Terran, Undercommon&lt;br /&gt;
| Fighter&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| [[Elf]], Snow&lt;br /&gt;
| Medium Humanoid (Elf)&lt;br /&gt;
| -&lt;br /&gt;
| Auto: Common, Elven&amp;lt;br&amp;gt;Bonus: Draconic, Gnoll, Gnome, Goblin, Orc, Sylvan&lt;br /&gt;
| Wizard&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| [[Frost Folk]]&lt;br /&gt;
| Medium Monstrous Humanoid (Cold)&lt;br /&gt;
| 4 d8&lt;br /&gt;
| Auto: Common&amp;lt;br&amp;gt;Bonus: Auran, Draconic, Dwarven, Giant, Goblin, Orc&lt;br /&gt;
| Barbarian&lt;br /&gt;
| +1&lt;br /&gt;
|-&lt;br /&gt;
| [[Gnome]], Ice&lt;br /&gt;
| Small Humanoid (Gnome)&lt;br /&gt;
| -&lt;br /&gt;
| Auto: Common, Gnome&amp;lt;br&amp;gt;Bonus: Draconic, Dwarven, Elven, Giant, Goblin, Orc&lt;br /&gt;
| Bard&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| [[Goblin]], Snow&lt;br /&gt;
| Small Humanoid (Goblinoid)&lt;br /&gt;
| -&lt;br /&gt;
| Auto: Common, Goblin&amp;lt;br&amp;gt;Bonus: Draconic, Giant, Orc&lt;br /&gt;
| Fighter&lt;br /&gt;
| +1&lt;br /&gt;
|-&lt;br /&gt;
| [[Halfling]], Tundra&lt;br /&gt;
| Small Humanoid (Halfling)&lt;br /&gt;
| -&lt;br /&gt;
| Auto: Common, Halfling&amp;lt;br&amp;gt;Bonus: Dwarven, Elven, Gnome, Goblin, Orc&lt;br /&gt;
| Ranger&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| [[Neanderthal]]&lt;br /&gt;
| Medium Humanoid (Human)&lt;br /&gt;
| -&lt;br /&gt;
| Auto: Common&amp;lt;br&amp;gt;Bonus: Dwarven, Giant, Orc&lt;br /&gt;
| Barbarian&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| [[Uldra]]&lt;br /&gt;
| Small Fey&lt;br /&gt;
| -&lt;br /&gt;
| Auto: Common, Sylvan&amp;lt;br&amp;gt;Bonus: all&lt;br /&gt;
| Druid&lt;br /&gt;
| +1&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===2004 October - Forgotten Realms: Shining South===&lt;br /&gt;
&lt;br /&gt;
Includes both PC races and NPC monsters with level adjustments.&lt;br /&gt;
&lt;br /&gt;
{| class=&#039;wikitable sortable&#039;&lt;br /&gt;
! Race&lt;br /&gt;
! Size/Type&lt;br /&gt;
! RHD&lt;br /&gt;
! Languages&lt;br /&gt;
! Favored Class&lt;br /&gt;
! LA&lt;br /&gt;
|- &lt;br /&gt;
| [[Cyclops]]&lt;br /&gt;
| Large Giant&lt;br /&gt;
| 13 d8&lt;br /&gt;
| Auto: Giant&amp;lt;br&amp;gt;Bonus: Common, regional dialects&lt;br /&gt;
| Barbarian&lt;br /&gt;
| +4&lt;br /&gt;
|-&lt;br /&gt;
| [[Loxo]]&lt;br /&gt;
| Large Monstrous Humanoid&lt;br /&gt;
| 5d8&lt;br /&gt;
| Auto: Loxo&amp;lt;br&amp;gt;Bonus: Common, regional dialects&lt;br /&gt;
| Ranger&lt;br /&gt;
| +2&lt;br /&gt;
|-&lt;br /&gt;
| [[Tasloi]]&lt;br /&gt;
| Small Humanoid&lt;br /&gt;
| -&lt;br /&gt;
| Auto: Tasloi&amp;lt;br&amp;gt;Bonus: Common, Sylvan, regional dialects&lt;br /&gt;
| Rogue&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| [[Thri-Kreen]]&lt;br /&gt;
| Medium Monstrous Humanoid&lt;br /&gt;
| 2d8&lt;br /&gt;
| Auto: Thri-kreen&amp;lt;br&amp;gt;Bonus: Common, Shaaran&lt;br /&gt;
| Ranger&lt;br /&gt;
| +2 (if psionic)&amp;lt;br&amp;gt;+1 (if not psionic)&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===2004 December - Races of Destiny===&lt;br /&gt;
{| class=&#039;wikitable sortable&#039;&lt;br /&gt;
! Race&lt;br /&gt;
! Size/Type&lt;br /&gt;
! RHD&lt;br /&gt;
! Languages&lt;br /&gt;
! Favored Class&lt;br /&gt;
! LA&lt;br /&gt;
|-&lt;br /&gt;
| [[Aasimar]]&lt;br /&gt;
| Medium Outsider (Native)&lt;br /&gt;
| -&lt;br /&gt;
| Auto: Common, Celestial&amp;lt;br&amp;gt;Bonus: Draconic, Dwarven, Elven, Gnome, Halfling, Sylvan&lt;br /&gt;
| Paladin&lt;br /&gt;
| +1&lt;br /&gt;
|- &lt;br /&gt;
| [[Doppelganger]]&lt;br /&gt;
| Medium Monstrous Humanoid (Shapechanger)&lt;br /&gt;
| 4 d8&lt;br /&gt;
| Auto: Common&amp;lt;br&amp;gt;Bonus: Auran, Dwarven, Elven, Gnome, Halfling, Giant, Terran&lt;br /&gt;
| Rogue&lt;br /&gt;
| +4&lt;br /&gt;
|-&lt;br /&gt;
| [[Half-Ogre]]&lt;br /&gt;
| Large Giant&lt;br /&gt;
| -&lt;br /&gt;
| Auto: Giant, Common&amp;lt;br&amp;gt;Bonus: Draconic, Gnoll, Goblin, Orc, Abyssal&lt;br /&gt;
| Barbarian&lt;br /&gt;
| +2&lt;br /&gt;
|-&lt;br /&gt;
| [[Illumian]]&lt;br /&gt;
| Medium Humanoid (Human)&lt;br /&gt;
| -&lt;br /&gt;
| Auto: Common, Illumian&amp;lt;br&amp;gt;Bonus: Any&lt;br /&gt;
| Any&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| [[Mongrelfolk]]&lt;br /&gt;
| Medium Humanoid (Human)&lt;br /&gt;
| -&lt;br /&gt;
| Auto: Common&amp;lt;br&amp;gt;Bonus: any&lt;br /&gt;
| Rogue&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| [[Sea Kin]]&lt;br /&gt;
| Medium Humanoid (Human)&lt;br /&gt;
| -&lt;br /&gt;
| Auto: Common&amp;lt;br&amp;gt;Bonus: Aquan, Elven, and Sahuagin&lt;br /&gt;
| Druid&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| [[Sharakim]]&lt;br /&gt;
| Medium Humanoid (Human)&lt;br /&gt;
| -&lt;br /&gt;
| Auto: Common&amp;lt;br&amp;gt;Bonus: Dwarven, Elven, Gnome, Orc&lt;br /&gt;
| Wizard&lt;br /&gt;
| +1&lt;br /&gt;
|-&lt;br /&gt;
| [[Skulk]]&lt;br /&gt;
| Medium Humanoid (Human)&lt;br /&gt;
| 2 d8&lt;br /&gt;
| Auto: Common&amp;lt;br&amp;gt;Bonus: Dwarven, Elven, Gnome, Goblin, Halfling, Orc&lt;br /&gt;
| Rogue&lt;br /&gt;
| +1&lt;br /&gt;
|-&lt;br /&gt;
| [[Tiefling]]&lt;br /&gt;
| Medium Outsider (Native)&lt;br /&gt;
| -&lt;br /&gt;
| Auto: Common, Infernal&amp;lt;br&amp;gt;Bonus: Draconic, Dwarven, Elven, Gnome, Goblin, Halfling, Orc&lt;br /&gt;
| Rogue&lt;br /&gt;
| +1&lt;br /&gt;
|-&lt;br /&gt;
| [[Underfolk]]&lt;br /&gt;
| Medium Humanoid (Human)&lt;br /&gt;
| -&lt;br /&gt;
| Auto: Common&amp;lt;br&amp;gt;Bonus: Drow, Dwarven, Gnome, Goblin, Orc&lt;br /&gt;
| Any&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===2005 February - Races of the Wild===&lt;br /&gt;
{| class=&#039;wikitable sortable&#039;&lt;br /&gt;
! Race&lt;br /&gt;
! Size/Type&lt;br /&gt;
! RHD&lt;br /&gt;
! Languages&lt;br /&gt;
! Favored Class&lt;br /&gt;
! LA&lt;br /&gt;
|- &lt;br /&gt;
| [[Catfolk]]&lt;br /&gt;
| Medium Humanoid&lt;br /&gt;
| -&lt;br /&gt;
| Auto: Common, Feline&amp;lt;br&amp;gt;Bonus: Draconic, Gnoll, Halfling, Sylvan&lt;br /&gt;
| Ranger&lt;br /&gt;
| +1&lt;br /&gt;
|-&lt;br /&gt;
| [[Centaur]]&lt;br /&gt;
| Large Monstrous Humanoid&lt;br /&gt;
| 4 d8&lt;br /&gt;
| Auto: Sylvan, Elven&amp;lt;br&amp;gt;Bonus: Common, Gnome, Halfling&lt;br /&gt;
| Ranger&lt;br /&gt;
| +2&lt;br /&gt;
|-&lt;br /&gt;
| [[Gnoll]]&lt;br /&gt;
| Medium Humanoid&lt;br /&gt;
| 2 d8&lt;br /&gt;
| Auto: Gnoll&amp;lt;br&amp;gt;Bonus: Common, Draconic, Elven, Goblin, Orc&lt;br /&gt;
| Ranger&lt;br /&gt;
| +1&lt;br /&gt;
|-&lt;br /&gt;
| [[Killoren]]&lt;br /&gt;
| Fey&lt;br /&gt;
| -&lt;br /&gt;
| Auto: Common, Sylvan&amp;lt;br&amp;gt;Bonus: Aquan, Auran, Elven, Gnome, Ignan, Terran&lt;br /&gt;
| Druid&lt;br /&gt;
| +1&lt;br /&gt;
|-&lt;br /&gt;
| [[Raptoran]]&lt;br /&gt;
| Medium&lt;br /&gt;
| -&lt;br /&gt;
| Auto: Common, Tuilvilanuue&amp;lt;br&amp;gt;Bonus: Draconic, Elven, Gnome, Goblin, Orc, Sylvan&lt;br /&gt;
| Cleric&lt;br /&gt;
| -&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===2005 April - Lords of Madness===&lt;br /&gt;
&lt;br /&gt;
Did you ever wish you could play as a creature that looked like your worst nightmare had sex with your second-worst nightmare? Well, thanks to [[Lords of Madness]], you can!&lt;br /&gt;
&lt;br /&gt;
{| class=&#039;wikitable sortable&#039;&lt;br /&gt;
! Race&lt;br /&gt;
! Size/Type&lt;br /&gt;
! RHD&lt;br /&gt;
! Languages&lt;br /&gt;
! Favored Class&lt;br /&gt;
! LA&lt;br /&gt;
|-&lt;br /&gt;
| [[Neogi]], Adult&lt;br /&gt;
| Small Aberration&lt;br /&gt;
| 5 d8&lt;br /&gt;
| Auto: Common, Undercommon&amp;lt;br&amp;gt;Bonus: Any&lt;br /&gt;
| Wizard&lt;br /&gt;
| +3&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===2005 March - Sandstorm===&lt;br /&gt;
{| class=&#039;wikitable sortable&#039;&lt;br /&gt;
! Race&lt;br /&gt;
! Size/Type&lt;br /&gt;
! RHD&lt;br /&gt;
! Languages&lt;br /&gt;
! Favored Class&lt;br /&gt;
! LA&lt;br /&gt;
|- &lt;br /&gt;
| [[Asherati]]&lt;br /&gt;
| Medium&lt;br /&gt;
| -&lt;br /&gt;
| Auto: Asherati, Common&amp;lt;br&amp;gt;Bonus: Bhuka, Goblin, Giant&lt;br /&gt;
| Rogue&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| [[Bhuka]]&lt;br /&gt;
| Medium&lt;br /&gt;
| -&lt;br /&gt;
| Auto: Bhuka, Common&amp;lt;br&amp;gt;Bonus: Draconic, Goblin&lt;br /&gt;
| Druid&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| [[Crucian]]&lt;br /&gt;
| Medium Humanoid&lt;br /&gt;
| 3 d8&lt;br /&gt;
| Auto: Common, Draconic&amp;lt;br&amp;gt;Bonus: Sphinx&lt;br /&gt;
| Druid&lt;br /&gt;
| +2&lt;br /&gt;
|-&lt;br /&gt;
| [[Dwarf]], Badlands&lt;br /&gt;
| Medium Humanoid (Dwarf)&lt;br /&gt;
| -&lt;br /&gt;
| Auto: Common, Dwarven&amp;lt;br&amp;gt;Bonus: Giant, Gnome, Goblin, Orc, Terran, Undercommon&lt;br /&gt;
| Fighter&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| [[Elf]], Painted&lt;br /&gt;
| Medium Humanoid (Elf)&lt;br /&gt;
| -&lt;br /&gt;
| Auto: Common, Elven&amp;lt;br&amp;gt;Bonus: Draconic, Gnoll, Gnome, Goblin, Orc, Sylvan&lt;br /&gt;
| Druid&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| [[Half-Orc]], Scablands&lt;br /&gt;
| Medium Humanoid (Orc)&lt;br /&gt;
| -&lt;br /&gt;
| Auto: Common, Orc&amp;lt;br&amp;gt;Bonus: Draconic, Giant, Gnoll, Goblin, Abyssal&lt;br /&gt;
| Barbarian&lt;br /&gt;
| -&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===2005 May - Forgotten Realms: Champions of Ruin===&lt;br /&gt;
{| class=&#039;wikitable sortable&#039;&lt;br /&gt;
! Race&lt;br /&gt;
! Size/Type&lt;br /&gt;
! RHD&lt;br /&gt;
! Languages&lt;br /&gt;
! Favored Class&lt;br /&gt;
! LA&lt;br /&gt;
|- &lt;br /&gt;
| [[Draegloth]]&lt;br /&gt;
| ???&lt;br /&gt;
| 6 d10&lt;br /&gt;
| Auto: Abyssal, Elven, Undercommon&amp;lt;br&amp;gt;Bonus: Aquan, Common, Draconic, Drow Sign Language, Gnome, Goblin, Kuo-toan&lt;br /&gt;
| Cleric&lt;br /&gt;
| +4&lt;br /&gt;
|-&lt;br /&gt;
| [[Extaminaar]]&lt;br /&gt;
| Medium&lt;br /&gt;
| -&lt;br /&gt;
| Auto: Common, Turmic, Yuan-ti&amp;lt;br&amp;gt;Bonus: Abyssal, Chondathan, Draconic&lt;br /&gt;
| Rogue&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| [[Krinth]]&lt;br /&gt;
| Medium&lt;br /&gt;
| -&lt;br /&gt;
| Auto: Common, Netherese&amp;lt;br&amp;gt;Bonus: Abyssal, Chondathan, Damaran, Undercommon.&lt;br /&gt;
| Fighter&lt;br /&gt;
| -&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===2005 August - Stormwrack===&lt;br /&gt;
{| class=&#039;wikitable sortable&#039;&lt;br /&gt;
! Race&lt;br /&gt;
! Size/Type&lt;br /&gt;
! &lt;br /&gt;
! Favored Class&lt;br /&gt;
|- &lt;br /&gt;
| [[Aventi]]&lt;br /&gt;
| Medium Humanoid (Aquatic, Human)&lt;br /&gt;
| Auto: Common&amp;lt;br&amp;gt;Bonus: Aquan, Elven, Sahuagin&lt;br /&gt;
| Any&lt;br /&gt;
|-&lt;br /&gt;
| [[Darfellan]]&lt;br /&gt;
| Medium Humanoid (Darfellan)&lt;br /&gt;
| Auto: Darfellan&amp;lt;br&amp;gt;Bonus: Aquan, Common&lt;br /&gt;
| Barbarian&lt;br /&gt;
|-&lt;br /&gt;
| [[Dwarf]], Seacliff&lt;br /&gt;
| Medium Humanoid (Dwarf)&lt;br /&gt;
| &#039;&#039;(same as PHB)&#039;&#039;&lt;br /&gt;
| Fighter&lt;br /&gt;
|-&lt;br /&gt;
| [[Elf]], Aquatic&lt;br /&gt;
| Humanoid (Aquatic, Elf)&lt;br /&gt;
| Auto: Common, Elven&amp;lt;br&amp;gt;Bonus: Aquan, Draconic, Giant&lt;br /&gt;
| Fighter&lt;br /&gt;
|-&lt;br /&gt;
| [[Gnome]], Wavecrest&lt;br /&gt;
| Small Humanoid (Gnome)&lt;br /&gt;
| &#039;&#039;(same as PHB)&#039;&#039;&lt;br /&gt;
| Bard&lt;br /&gt;
|-&lt;br /&gt;
| [[Hadozee]]&lt;br /&gt;
| Medium Humanoid (Hadozee)&lt;br /&gt;
| Auto: Common, Hadozee&amp;lt;br&amp;gt;Bonus: Aquan, Elven, Halfling&lt;br /&gt;
| Rogue&lt;br /&gt;
|-&lt;br /&gt;
| [[Half-Elf]], Aquatic&lt;br /&gt;
| ???&lt;br /&gt;
| Auto: Common, Elven&amp;lt;br&amp;gt;Bonus: Any&lt;br /&gt;
| Any&lt;br /&gt;
|-&lt;br /&gt;
| [[Halfling]], Shoal&lt;br /&gt;
| Small Humanoid (Aquatic, Halfling)&lt;br /&gt;
| &#039;&#039;(same as PHB)&#039;&#039;&lt;br /&gt;
| Rogue&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===2005 September - Magic of Incarnum===&lt;br /&gt;
{| class=&#039;wikitable sortable&#039;&lt;br /&gt;
! Race&lt;br /&gt;
! Size/Type&lt;br /&gt;
! Languages&lt;br /&gt;
! Favored Class&lt;br /&gt;
|- &lt;br /&gt;
| [[Azurin]]&lt;br /&gt;
| Medium Humanoid (Human, Incarnum)&lt;br /&gt;
| Auto: common&amp;lt;br&amp;gt;Bonus: any&lt;br /&gt;
| Soulborn&lt;br /&gt;
|-&lt;br /&gt;
| [[Duskling]]&lt;br /&gt;
| Fey (Extraplanar, Incarnum)&lt;br /&gt;
| Auto: Common, Sylvan&amp;lt;br&amp;gt;Bonus: Elf, Gnoll, Gnome, Goblin, Halfling&lt;br /&gt;
| Totemist&lt;br /&gt;
|-&lt;br /&gt;
| [[Rilkan]]&lt;br /&gt;
| Medium Humanoid (Reptilian)&lt;br /&gt;
| Auto: Common&amp;lt;br&amp;gt;Bonus: any&lt;br /&gt;
| Incarnate&lt;br /&gt;
|-&lt;br /&gt;
| [[Skarn]]&lt;br /&gt;
| Medium Humanoid (Reptilian)&lt;br /&gt;
| Automatic Language: Common&amp;lt;br&amp;gt;Bonus: Draconic, Elf, Celestial, Abyssal, Infernal&lt;br /&gt;
| Incarnate&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===2006 January - Races of the Dragon===&lt;br /&gt;
&lt;br /&gt;
RotD changed kobolds slightly by giving them the dragonblood subtype.&lt;br /&gt;
&lt;br /&gt;
{| class=&#039;wikitable sortable&#039;&lt;br /&gt;
! Race&lt;br /&gt;
! Size/Type&lt;br /&gt;
! &lt;br /&gt;
! Favored Class&lt;br /&gt;
|-&lt;br /&gt;
| [[Kobold|Kobold]]&lt;br /&gt;
| Small Humanoid (Reptilian, dragonblood)&lt;br /&gt;
| Auto: Draconic&amp;lt;br&amp;gt;Bonus: Common, Undercommon&lt;br /&gt;
| Sorcerer&lt;br /&gt;
|-&lt;br /&gt;
| [[Spellscale]]&lt;br /&gt;
| Medium Humanoid (Dragonblood)&lt;br /&gt;
| Auto: Common and Draconic&amp;lt;br&amp;gt;Bonus: Dwarven, Elven, Gnome, Halfling&lt;br /&gt;
| Sorcerer&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===2006 April - Complete Psionic===&lt;br /&gt;
{| class=&#039;wikitable sortable&#039;&lt;br /&gt;
! Race&lt;br /&gt;
! Size/Type&lt;br /&gt;
! languages&lt;br /&gt;
! Favored Class&lt;br /&gt;
|- &lt;br /&gt;
| [[Synad]]&lt;br /&gt;
| Medium Aberration&lt;br /&gt;
| Auto: Common, Synad&amp;lt;br&amp;gt;Bonus: any&lt;br /&gt;
| Any&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===2006 July - Monster Manual IV===&lt;br /&gt;
{| class=&#039;wikitable sortable&#039;&lt;br /&gt;
! Race&lt;br /&gt;
! Size/Type&lt;br /&gt;
! RHD&lt;br /&gt;
! Languages&lt;br /&gt;
! Favored Class&lt;br /&gt;
! LA&lt;br /&gt;
|- &lt;br /&gt;
| Windrazor&lt;br /&gt;
| Small Outsider (Extraplanar)&lt;br /&gt;
| 2 d8&lt;br /&gt;
| Auto: Auran, Windsong&amp;lt;br&amp;gt;Bonus: Abyssal, Common, Undercommon&lt;br /&gt;
| Ranger&lt;br /&gt;
| +2&lt;br /&gt;
|-&lt;br /&gt;
| Windscythe&lt;br /&gt;
| Large Outsider (Extraplanar)&lt;br /&gt;
| 8 d8&lt;br /&gt;
| Auto: Windsong, Auran&amp;lt;br&amp;gt;Bonus: Abyssal, Common, Undercommon&lt;br /&gt;
| Fighter&lt;br /&gt;
| +5&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===2006 September - Dragon Magic===&lt;br /&gt;
{| class=&#039;wikitable sortable&#039;&lt;br /&gt;
! Race&lt;br /&gt;
! Size/Type&lt;br /&gt;
! RHD&lt;br /&gt;
! Languages&lt;br /&gt;
! Favored Class&lt;br /&gt;
! LA&lt;br /&gt;
|- &lt;br /&gt;
| Dwarf, Fireblood&lt;br /&gt;
| Medium Humanoid (Dragonblood, Dwarf)&lt;br /&gt;
| -&lt;br /&gt;
| &#039;&#039;(same as PHB)&#039;&#039;&lt;br /&gt;
| Fighter&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| Elf, Dark, Deepwyrm&amp;lt;br&amp;gt;(Deepwyrm Drow)&lt;br /&gt;
| Medium Humanoid (Dragonblood, Elf)&lt;br /&gt;
| -&lt;br /&gt;
| &#039;&#039;(same as MM)&#039;&#039;&lt;br /&gt;
| Wizard (male), Cleric (female)&lt;br /&gt;
| +2&lt;br /&gt;
|-&lt;br /&gt;
| Elf, Forestlord&lt;br /&gt;
| Medium Humanoid (Dragonblood, Elf)&lt;br /&gt;
| -&lt;br /&gt;
| &#039;&#039;(same as PHB)&#039;&#039;&lt;br /&gt;
| Sorcerer&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| Gnome, Stonehunter&lt;br /&gt;
| Small Humanoid (Dragonblood, Gnome)&lt;br /&gt;
| -&lt;br /&gt;
| &#039;&#039;(same as PHB)&#039;&#039;&lt;br /&gt;
| Ranger&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| Half-Elf, Dark, Deepwyrm&amp;lt;br&amp;gt;(Deepwyrm Half-Drow)&lt;br /&gt;
| Medium Humanoid (Dragonblood, Elf)&lt;br /&gt;
| -&lt;br /&gt;
| &#039;&#039;(same as Half-Drow in Races of Faerun)&amp;lt;br&amp;gt;(which is the same as Half-Elf in PHB)&#039;&#039;&lt;br /&gt;
| Any&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| Half-Elf, Forestlord&lt;br /&gt;
| Medium Humanoid (Dragonblood, Elf)&lt;br /&gt;
| -&lt;br /&gt;
| &#039;&#039;(same as PHB)&#039;&#039;&lt;br /&gt;
| Sorcerer&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| Half-Orc, Frostblood&lt;br /&gt;
| Medium Humanoid (Dragonblood, Orc)&lt;br /&gt;
| -&lt;br /&gt;
| &#039;&#039;(same as PHB)&#039;&#039;&lt;br /&gt;
| Barbarian&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| Halfling, Glimmerskin&lt;br /&gt;
| Small Humanoid (Dragonblood, Halfling)&lt;br /&gt;
| -&lt;br /&gt;
| &#039;&#039;(same as PHB)&#039;&#039;&lt;br /&gt;
| Rogue&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| Hobgoblin, Sunscorch&lt;br /&gt;
| Medium Humanoid (Dragonblood, Goblinoid)&lt;br /&gt;
| -&lt;br /&gt;
| &#039;&#039;(same as MM)&#039;&#039;&lt;br /&gt;
| Fighter&lt;br /&gt;
| +1&lt;br /&gt;
|-&lt;br /&gt;
| Human, Silverbrow&lt;br /&gt;
| (Dragonblood)&lt;br /&gt;
| -&lt;br /&gt;
| &#039;&#039;(same as PHB)&#039;&#039;&lt;br /&gt;
| Any&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| Lizardfolk, Viletooth&lt;br /&gt;
| Medium Humanoid (Dragonblood, Reptilian)&lt;br /&gt;
| 2d8&lt;br /&gt;
| &#039;&#039;(same as MM)&#039;&#039;&lt;br /&gt;
| Druid&lt;br /&gt;
| +1&lt;br /&gt;
|-&lt;br /&gt;
| Orc, Frostblood&lt;br /&gt;
| Medium Humanoid (Dragonblood, Orc)&lt;br /&gt;
| -&lt;br /&gt;
| &#039;&#039;(same as MM)&#039;&#039;&lt;br /&gt;
| Barbarian&lt;br /&gt;
| -&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===2006 December - Fiendish Codex II===&lt;br /&gt;
{| class=&#039;wikitable sortable&#039;&lt;br /&gt;
! Race&lt;br /&gt;
! Size/Type&lt;br /&gt;
! RHD&lt;br /&gt;
! Languages&lt;br /&gt;
! Favored Class&lt;br /&gt;
! LA&lt;br /&gt;
|- &lt;br /&gt;
| [[Hellbred]]&lt;br /&gt;
| Humanoid (Hellbred)&lt;br /&gt;
| -&lt;br /&gt;
| Auto: Infernal&amp;lt;br&amp;gt;Bonus: ???&lt;br /&gt;
| Paladin&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===2007 May - Drow of the Underdark===&lt;br /&gt;
{| class=&#039;wikitable sortable&#039;&lt;br /&gt;
! Race&lt;br /&gt;
! Size/Type&lt;br /&gt;
! RHD&lt;br /&gt;
! Languages&lt;br /&gt;
! Favored Class&lt;br /&gt;
! LA&lt;br /&gt;
|- &lt;br /&gt;
| Elf, Dark, Albino&amp;lt;br&amp;gt;(Albino [[Drow]])&amp;lt;br&amp;gt;(Szarkai)&lt;br /&gt;
| Medium Humanoid (Elf)&lt;br /&gt;
| -&lt;br /&gt;
| &#039;&#039;(same as Drow in MM)&#039;&#039;&lt;br /&gt;
| Wizard (male), Cleric (female)&lt;br /&gt;
| +2&lt;br /&gt;
|-&lt;br /&gt;
| [[Vril]]&lt;br /&gt;
| Small Humanoid (Goblinoid)&lt;br /&gt;
| -&lt;br /&gt;
| Auto: Goblin, Undercommon&amp;lt;br&amp;gt;Bonus: Draconic, Dwarven, Elven, Giant, Gnome, Orc&lt;br /&gt;
| Barbarian&lt;br /&gt;
| -&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===2007 July - Monster Manual V===&lt;br /&gt;
{| class=&#039;wikitable sortable&#039;&lt;br /&gt;
! Race&lt;br /&gt;
! Size/Type&lt;br /&gt;
! RHD&lt;br /&gt;
! Languages&lt;br /&gt;
! Favored Class&lt;br /&gt;
! LA&lt;br /&gt;
|- &lt;br /&gt;
| [[Jaebrin]]&lt;br /&gt;
| Medium Fey&lt;br /&gt;
| -&lt;br /&gt;
| Auto: Common, Sylvan&amp;lt;br&amp;gt;Bonus: Draconic, Elven, Goblin, Gnome, Halfling&lt;br /&gt;
| Beguiler&lt;br /&gt;
| +1&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===2007 August - Dragonlance: Races of Ansalon===&lt;br /&gt;
&lt;br /&gt;
{| class=&#039;wikitable sortable&#039;&lt;br /&gt;
! Race&lt;br /&gt;
! Size/Type&lt;br /&gt;
! RHD&lt;br /&gt;
! Languges&lt;br /&gt;
! Favored Class&lt;br /&gt;
! LA&lt;br /&gt;
|-&lt;br /&gt;
| Human - Damjatt&lt;br /&gt;
| Medium Humanoid (Human)&lt;br /&gt;
| -&lt;br /&gt;
| Auto: Damjatt, Tarmakian&amp;lt;br&amp;gt;Bonus: Common, Keena, Nerakese&lt;br /&gt;
| Master&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| Human - Keena&lt;br /&gt;
| Medium Humanoid (Human)&lt;br /&gt;
| -&lt;br /&gt;
| Auto: Keena, Tarmakian&amp;lt;br&amp;gt;Bonus: Abyssal, Common, Damjatt, Draconic, Infernal, Nerakese&lt;br /&gt;
| Mystic&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| Human - Tarmak&lt;br /&gt;
| Medium Humanoid (Human)&lt;br /&gt;
| -&lt;br /&gt;
| Auto: Tarmakian&amp;lt;br&amp;gt;Bonus: Common, Damjatt, Keena, Nerakese&lt;br /&gt;
| Barbarian&lt;br /&gt;
| -&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===2007 October - Dragonlance: Dragons of Krynn===&lt;br /&gt;
&lt;br /&gt;
{| class=&#039;wikitable sortable&#039;&lt;br /&gt;
! Race&lt;br /&gt;
! Size/Type&lt;br /&gt;
! RHD&lt;br /&gt;
! Languges&lt;br /&gt;
! Favored Class&lt;br /&gt;
! LA&lt;br /&gt;
|- &lt;br /&gt;
| Bakali&lt;br /&gt;
| Medium Humanoid&lt;br /&gt;
| 2 d8&lt;br /&gt;
| Auto: Draconic&amp;lt;br&amp;gt;Bonus: Aquan, Common, Goblin, Ogre&lt;br /&gt;
| Druid&lt;br /&gt;
| +1&lt;br /&gt;
|- &lt;br /&gt;
| Draconian - Aurak&lt;br /&gt;
| Dragon&lt;br /&gt;
| 8 d12&lt;br /&gt;
| Auto: Common&amp;lt;br&amp;gt;Bonus: Draconic, Goblin, Nerakese, Nordmaarian, Ogre&lt;br /&gt;
| Sorcerer&lt;br /&gt;
| +4&lt;br /&gt;
|- &lt;br /&gt;
| Draconian - Baaz&lt;br /&gt;
| Dragon&lt;br /&gt;
| 2 d12&lt;br /&gt;
| Auto: Common&amp;lt;br&amp;gt;Bonus: Draconic, Goblin, Nerakese, Nordmaarian, Ogre&lt;br /&gt;
| Fighter&lt;br /&gt;
| +1&lt;br /&gt;
|- &lt;br /&gt;
| Draconian - Bozak&lt;br /&gt;
| Dragon&lt;br /&gt;
| 4 d12&lt;br /&gt;
| Auto: Common&amp;lt;br&amp;gt;Bonus: Draconic, Goblin, Nerakese, Nordmaarian, Ogre&lt;br /&gt;
| Sorcerer&lt;br /&gt;
| +3&lt;br /&gt;
|- &lt;br /&gt;
| Draconian, Flame&lt;br /&gt;
| Large Dragon (Fire)&lt;br /&gt;
| 8 d12&lt;br /&gt;
| Auto: Nerakese&amp;lt;br&amp;gt;Bonus: Common, Draconic, Goblin, Nordmaarian, Ogre&lt;br /&gt;
| Barbarian&lt;br /&gt;
| +3&lt;br /&gt;
|- &lt;br /&gt;
| Draconian, Frost&lt;br /&gt;
| Dragon&lt;br /&gt;
| 2 d12&lt;br /&gt;
| Auto: Nerakese&amp;lt;br&amp;gt;Bonus: Common, Draconic, Goblin, Nordmaarian, Ogre&lt;br /&gt;
| Fighter&lt;br /&gt;
| +1&lt;br /&gt;
|- &lt;br /&gt;
| Draconian - Kapak&lt;br /&gt;
| Dragon&lt;br /&gt;
| 2 d12&lt;br /&gt;
| Auto: Common&amp;lt;br&amp;gt;Bonus: Draconic, Goblin, Nerakese, Nordmaarian, Ogre&lt;br /&gt;
| Rogue&lt;br /&gt;
| +2&lt;br /&gt;
|- &lt;br /&gt;
| Draconian, Lightning&lt;br /&gt;
| Large Dragon&lt;br /&gt;
| 6 d12&lt;br /&gt;
| Auto: Nerakese&amp;lt;br&amp;gt;Bonus: Common, Draconic, Goblin, Nordmaarian, Ogre&lt;br /&gt;
| Paladin&lt;br /&gt;
| +5&lt;br /&gt;
|- &lt;br /&gt;
| Draconian - Sivak&lt;br /&gt;
| Large Dragon&lt;br /&gt;
| 6 d12&lt;br /&gt;
| Auto: Common&amp;lt;br&amp;gt;Bonus: Draconic, Goblin, Nerakese, Nordmaarian, Ogre&lt;br /&gt;
| Fighter&lt;br /&gt;
| +4&lt;br /&gt;
|- &lt;br /&gt;
| Draconian, Vapor&lt;br /&gt;
| Dragon&lt;br /&gt;
| 4 d12&lt;br /&gt;
| Auto: Nerakese&amp;lt;br&amp;gt;Bonus: Common, Draconic, Goblin, Nordmaarian, Ogre&lt;br /&gt;
| Mystic&lt;br /&gt;
| +3&lt;br /&gt;
|- &lt;br /&gt;
| Draconian, Venom&lt;br /&gt;
| Dragon&lt;br /&gt;
| 2 d12&lt;br /&gt;
| Auto: Nerakese&amp;lt;br&amp;gt;Bonus: Common, Draconic, Goblin, Nordmaarian, Ogre&lt;br /&gt;
| Rogue&lt;br /&gt;
| +2&lt;br /&gt;
|- &lt;br /&gt;
| Jarak-Sinn&lt;br /&gt;
| Large Humanoid&lt;br /&gt;
| 3 d8&lt;br /&gt;
| Auto: Common, Draconic&amp;lt;br&amp;gt;Bonus: Goblin, Nerakese, Nordmaarian, Ogre&lt;br /&gt;
| Barbarian&lt;br /&gt;
| +3&lt;br /&gt;
|- &lt;br /&gt;
| Kobold&lt;br /&gt;
| Small&lt;br /&gt;
| -&lt;br /&gt;
| Auto: Common, Draconic&amp;lt;br&amp;gt;Gnome, Goblin, Nerakese, Ogre&lt;br /&gt;
| Rogue&lt;br /&gt;
| -&lt;br /&gt;
|- &lt;br /&gt;
| Slig&lt;br /&gt;
| Medium Humanoid (Reptilian)&lt;br /&gt;
| 3 d8&lt;br /&gt;
| Auto: Common, Draconic&amp;lt;br&amp;gt;Bonus: Goblin, Elven, Ogre&lt;br /&gt;
| Rogue&lt;br /&gt;
| +2&lt;br /&gt;
|- &lt;br /&gt;
| Troglodyte&lt;br /&gt;
| Medium Humanoid&lt;br /&gt;
| 2 d8&lt;br /&gt;
| Auto: Draconic&amp;lt;br&amp;gt;Bonus: Common, Dwarven, Goblin, Ogre&lt;br /&gt;
| Cleric&lt;br /&gt;
| +2&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
[[Category:Dungeons &amp;amp; Dragons]][[Category:Dungeons &amp;amp; Dragons Races]][[Category:Races]]&lt;/div&gt;</summary>
		<author><name>2601:600:105:BE42:4439:9084:E57F:20B7</name></author>
	</entry>
	<entry>
		<id>http://2d4chan.org/mediawiki/index.php?title=Dungeons_%26_Dragons_3rd_Edition_races&amp;diff=189283</id>
		<title>Dungeons &amp; Dragons 3rd Edition races</title>
		<link rel="alternate" type="text/html" href="http://2d4chan.org/mediawiki/index.php?title=Dungeons_%26_Dragons_3rd_Edition_races&amp;diff=189283"/>
		<updated>2020-10-17T08:19:33Z</updated>

		<summary type="html">&lt;p&gt;2601:600:105:BE42:4439:9084:E57F:20B7: /* Races of Stone */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;A list of PC races from Dungeons &amp;amp; Dragons 3e and 3.5.&lt;br /&gt;
&lt;br /&gt;
This list is PROBABLY incomplete. You can help by expanding it... maybe. But no Ravenloft or Kalamar bullshit.&lt;br /&gt;
&lt;br /&gt;
==3.0e Core Books==&lt;br /&gt;
&lt;br /&gt;
===Player&#039;s Handbook===&lt;br /&gt;
&lt;br /&gt;
None of the base races in the Player&#039;s Handbook have level adjustments or racial hit dice. Their character level and ECL are both equal to their total class levels. Their creature types and subtypes are not given in the PHB, but can be found in the relevant sections of the Monster Manual, except for humans.&lt;br /&gt;
&lt;br /&gt;
{| class=&#039;wikitable sortable&#039;&lt;br /&gt;
! Race&lt;br /&gt;
! Size/Type&lt;br /&gt;
! Automatic Languages&lt;br /&gt;
! Bonus Languages&lt;br /&gt;
! Favored Class&lt;br /&gt;
|- &lt;br /&gt;
| [[Dwarf]]&lt;br /&gt;
| Medium Humanoid (Dwarf)&lt;br /&gt;
| Common and Dwarven&lt;br /&gt;
| Giant, Gnome, Goblin, Orc, Terran, and Undercommon&lt;br /&gt;
| Fighter&lt;br /&gt;
|-&lt;br /&gt;
| [[Elf]]&lt;br /&gt;
| Medium Humanoid (Elf)&lt;br /&gt;
| Common and Elven&lt;br /&gt;
| Draconic, Gnoll, Gnome, Goblin, Orc, and Sylvan&lt;br /&gt;
| Wizard&lt;br /&gt;
|-&lt;br /&gt;
| [[Gnome]]&lt;br /&gt;
| Small Humanoid (Gnome)&lt;br /&gt;
| Common and Gnome&lt;br /&gt;
| Draconic, Dwarven, Elven, Giant, Goblin, and Orc&lt;br /&gt;
| Bard&lt;br /&gt;
|-&lt;br /&gt;
| [[Half-Elf]]&lt;br /&gt;
| Medium Humanoid (Elf)&lt;br /&gt;
| Common and Elven&lt;br /&gt;
| Any&lt;br /&gt;
| Any&lt;br /&gt;
|-&lt;br /&gt;
| [[Half-Orc]]&lt;br /&gt;
| Medium Humanoid (Orc)&lt;br /&gt;
| Common and Orc&lt;br /&gt;
| Draconic, Giant, Gnoll, Goblin, and Abyssal&lt;br /&gt;
| Barbarian&lt;br /&gt;
|-&lt;br /&gt;
| [[Halfling]]&lt;br /&gt;
| Small Humanoid (Halfling)&lt;br /&gt;
| Common and Halfling&lt;br /&gt;
| Dwarven, Elven, Gnome, Goblin, and Orc&lt;br /&gt;
| Rogue&lt;br /&gt;
|-&lt;br /&gt;
| [[Human|Human]]&lt;br /&gt;
| Medium&lt;br /&gt;
| Common&lt;br /&gt;
| Any&lt;br /&gt;
| Any&lt;br /&gt;
|- &lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Dungeon Master&#039;s Guide===&lt;br /&gt;
&lt;br /&gt;
The DMG offers no canon playable races. It does provide a &amp;quot;half-human&amp;quot; and a &amp;quot;gold dwarf&amp;quot;, but only as examples of homebrewed races in Chapter Two, which is dedicated exclusively to variant, alternate, and homebrewed rules.&lt;br /&gt;
&lt;br /&gt;
===3.0e Monster Manual I===&lt;br /&gt;
&lt;br /&gt;
When D&amp;amp;D 3.0 was first launched, the terms &amp;quot;Level Adjustment&amp;quot; and &amp;quot;Effective Character Level&amp;quot; did not exist. Instead, there was a &amp;quot;Level Equivalent&amp;quot; system, which functioned much like ECL except that it did not affect the amount of experience required to level up. As a result, while a Tiefling or Aasimar would have to start at level 1 in a party of otherwise level 2 players, this level gap would quickly evaporate, leaving high-LE characters at a long-term advantage. It was also common, in the beginning, for monster races to have most of their stats printed in one book while their LEs or LAs would be printed in a separate book, because WotC was using massive amounts of drugs at the time and had no idea what they were doing. The following monster races had their Level Equivalents printed in the DMG and all of their other stats printed in the Monster Manual. Subraces such as Duergar, Drow, and Svirfneblins were not given level equivalents and thus remained unplayable.&lt;br /&gt;
&lt;br /&gt;
{| class=&#039;wikitable sortable&#039;&lt;br /&gt;
! Monster&lt;br /&gt;
! Size/Type&lt;br /&gt;
! RHD&lt;br /&gt;
! Languages&lt;br /&gt;
! Favored Class&lt;br /&gt;
! Level Equivalent&lt;br /&gt;
|-&lt;br /&gt;
| [[Blink Dog]]&lt;br /&gt;
| Medium Magical Beast&lt;br /&gt;
| 4 d10&lt;br /&gt;
| &#039;&#039;(dog noises)&#039;&#039;&lt;br /&gt;
| ???&lt;br /&gt;
| +4 (LA +0)&lt;br /&gt;
|-&lt;br /&gt;
| [[Bugbear]]&lt;br /&gt;
| Medium Humanoid (Goblinoid)&lt;br /&gt;
| 3 d8&lt;br /&gt;
| Goblin, Common&lt;br /&gt;
| Rogue&lt;br /&gt;
| +3 (LA +0)&lt;br /&gt;
|-&lt;br /&gt;
| [[Centaur]]&lt;br /&gt;
| Large monstrous humanoid&lt;br /&gt;
| 4 d8&lt;br /&gt;
| Sylvan, Elven&lt;br /&gt;
| Ranger&lt;br /&gt;
| +5 (LA +1)&lt;br /&gt;
|-&lt;br /&gt;
| [[Giant]], Hill&lt;br /&gt;
| Large Giant&lt;br /&gt;
| 12 d8&lt;br /&gt;
| Giant, Common&lt;br /&gt;
| ???&lt;br /&gt;
| +12 (LA +0)&lt;br /&gt;
|-&lt;br /&gt;
| [[Gnoll]]&lt;br /&gt;
| Medium Humanoid (Gnoll)&lt;br /&gt;
| 2 d8&lt;br /&gt;
| Gnoll, Goblin, Orc&lt;br /&gt;
| Ranger&lt;br /&gt;
| +2 (LA +0)&lt;br /&gt;
|-&lt;br /&gt;
| [[Goblin]]&lt;br /&gt;
| Small Humanoid (Goblinoid)&lt;br /&gt;
| -&lt;br /&gt;
| Goblin, Common&lt;br /&gt;
| Rogue&lt;br /&gt;
| +0 (LA +0)&lt;br /&gt;
|-&lt;br /&gt;
| [[Hobgoblin]]&lt;br /&gt;
| Medium Humanoid (Goblinoid)&lt;br /&gt;
| -&lt;br /&gt;
| Goblin, Common&lt;br /&gt;
| Fighter&lt;br /&gt;
| +0 (LA +0)&lt;br /&gt;
|-&lt;br /&gt;
| [[Kobold]]&lt;br /&gt;
| Small Humanoid (Reptilian)&lt;br /&gt;
| -&lt;br /&gt;
| Draconic&lt;br /&gt;
| Sorcerer&lt;br /&gt;
| +0 (LA +0)&lt;br /&gt;
|-&lt;br /&gt;
| [[Lizardfolk]]&lt;br /&gt;
| Medium Humanoid (Aquatic, Reptilian)&lt;br /&gt;
| 2 d8&lt;br /&gt;
| Draconic&lt;br /&gt;
| Druid&lt;br /&gt;
| +2 (LA +0)&lt;br /&gt;
|-&lt;br /&gt;
| [[Minotaur]]&lt;br /&gt;
| Large Monstrous Humanoid&lt;br /&gt;
| 6 d8&lt;br /&gt;
| Giant&lt;br /&gt;
| ???&lt;br /&gt;
| +8 (LA +2)&lt;br /&gt;
|-&lt;br /&gt;
| [[Ogre]]&lt;br /&gt;
| Large Giant&lt;br /&gt;
| 4 d8&lt;br /&gt;
| Giant, Common&lt;br /&gt;
| ???&lt;br /&gt;
| +5 (LA +1)&lt;br /&gt;
|-&lt;br /&gt;
| Ogre Mage&lt;br /&gt;
| Large Giant&lt;br /&gt;
| 5 d8&lt;br /&gt;
| Giant, Common&lt;br /&gt;
| ???&lt;br /&gt;
| +9 (LA +4)&lt;br /&gt;
|-&lt;br /&gt;
| [[Orc]]&lt;br /&gt;
| Medium Humanoid (Orc)&lt;br /&gt;
| -&lt;br /&gt;
| Orc, Golbin, Giant&lt;br /&gt;
| Barbarian&lt;br /&gt;
| +0 (LA +0)&lt;br /&gt;
|-&lt;br /&gt;
| [[Pixie]]&lt;br /&gt;
| Small fey&lt;br /&gt;
| -&lt;br /&gt;
| ???&lt;br /&gt;
| ???&lt;br /&gt;
| +4 (LA +4)&lt;br /&gt;
|-&lt;br /&gt;
| [[Aasimar]]&lt;br /&gt;
| Medium Outsider&lt;br /&gt;
| -&lt;br /&gt;
| ???&lt;br /&gt;
| Paladin&lt;br /&gt;
| +1 (LA +1)&lt;br /&gt;
|- &lt;br /&gt;
| [[Tiefling]]&lt;br /&gt;
| Medium Outsider&lt;br /&gt;
| -&lt;br /&gt;
| ???&lt;br /&gt;
| Rogue&lt;br /&gt;
| +1 (LA +1)&lt;br /&gt;
|-&lt;br /&gt;
| [[Satyr]]&lt;br /&gt;
| Medium Fey&lt;br /&gt;
| 5 d6&lt;br /&gt;
| ???&lt;br /&gt;
| ???&lt;br /&gt;
| +5 (LA +0)&lt;br /&gt;
|-&lt;br /&gt;
| [[Troglodyte]]&lt;br /&gt;
| Medium Humanoid (Reptilian)&lt;br /&gt;
| 2 d8&lt;br /&gt;
| Draconic&lt;br /&gt;
| Cleric&lt;br /&gt;
| +2 (LA +0)&lt;br /&gt;
|-&lt;br /&gt;
| [[Troll]]&lt;br /&gt;
| Medium Humanoid (Aquatic, Reptilian)&lt;br /&gt;
| 6 d8&lt;br /&gt;
| Giant&lt;br /&gt;
| ???&lt;br /&gt;
| +8 (LA +2)&lt;br /&gt;
|-&lt;br /&gt;
| [[Unicorn]]&lt;br /&gt;
| Large Magical Beast&lt;br /&gt;
| 2 d8&lt;br /&gt;
| Sylvan, Common&lt;br /&gt;
| ???&lt;br /&gt;
| +6 (LA +2)&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==3.0e Supplements==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===2001 June - Forgotten Realms Campaign Setting===&lt;br /&gt;
&lt;br /&gt;
The FRCS replaced the old &amp;quot;Level Equivalent&amp;quot; system with &amp;quot;Level Adjustment&amp;quot; and &amp;quot;Effective Character Level&amp;quot;, wherein characters would level up at a rate that was appropriate for their character&#039;s overall power, rather than just their class levels. This prevented races with level adjustments from rapidly becoming too powerful as they gained experience. None of the playable races had racial hit dice, and none of the monsters had level adjustments for adapting them into playable races, so no creature had both racial hit dice and a level adjustment. The setting&#039;s Shield Dwarf and Moon Elf are functionally identical to the Hill Dwarf and High Elf from the core books.&lt;br /&gt;
&lt;br /&gt;
{| class=&#039;wikitable sortable&#039;&lt;br /&gt;
! Race&lt;br /&gt;
! Size/Type&lt;br /&gt;
! Automatic Languages&lt;br /&gt;
! Bonus Languages&lt;br /&gt;
! Favored Class&lt;br /&gt;
! LA&lt;br /&gt;
|-&lt;br /&gt;
| [[Aasimar]]&lt;br /&gt;
| Medium Outsider (Native)&lt;br /&gt;
| Common, home region&lt;br /&gt;
| Any&lt;br /&gt;
| Paladin&lt;br /&gt;
| +1&lt;br /&gt;
|- &lt;br /&gt;
| Dwarf, Gold&lt;br /&gt;
| Medium Humanoid (Dwarf)&lt;br /&gt;
| Dwarven, Common, home region&lt;br /&gt;
| Giant, Gnome, Goblin, Shaaran, Terran, Untheric&lt;br /&gt;
| Fighter&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| Dwarf, Gray&amp;lt;br&amp;gt;([[Duergar]])&lt;br /&gt;
| Medium Humanoid (Dwarf)&lt;br /&gt;
| Dwarven, Undercommom, home region&lt;br /&gt;
| Common, Draconic, Giant, Goblin, Orc, Terran&lt;br /&gt;
| Fighter&lt;br /&gt;
| +2&lt;br /&gt;
|-&lt;br /&gt;
| Dwarf, Shield&lt;br /&gt;
| Medium Humanoid (Dwarf)&lt;br /&gt;
| Dwarven, Common, home region&lt;br /&gt;
| Chondathan, Draconic, Giant, Goblin, Illuskan, Orc&lt;br /&gt;
| Fighter&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| Elf, Dark&amp;lt;br&amp;gt;([[Drow]])&lt;br /&gt;
| Medium Humanoid (Elf)&lt;br /&gt;
| Elven, Undercommon, home region&lt;br /&gt;
| Abyssal, Common, Draconic, Drow&amp;lt;br&amp;gt;sign language, Goblin, Illuskan&lt;br /&gt;
| Wizard (male)&amp;lt;br&amp;gt;Cleric (female)&lt;br /&gt;
| +2&lt;br /&gt;
|-&lt;br /&gt;
| Elf, Moon&lt;br /&gt;
| Medium Humanoid (Elf)&lt;br /&gt;
| Elven, Common, home region&lt;br /&gt;
| Auran, Chondathan, Gnoll,&amp;lt;br&amp;gt;Gnome, Halfling, Illuskan, Sylvan&lt;br /&gt;
| Wizard&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| Elf, Sun&lt;br /&gt;
| Medium Humanoid (Elf)&lt;br /&gt;
| Elven, Common, home region&lt;br /&gt;
| Auran, Celestial, Chondathan,&amp;lt;br&amp;gt;Gnome, Halfling, Illuskan, Sylvan&lt;br /&gt;
| Wizard&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| Elf, Wild&lt;br /&gt;
| Medium Humanoid (Elf)&lt;br /&gt;
| Elven, Common, home region&lt;br /&gt;
| Gnoll, Illuskan, Orc, Sylvan, Tashalan&lt;br /&gt;
| Sorcerer&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| Elf, Wood&lt;br /&gt;
| Medium Humanoid (Elf)&lt;br /&gt;
| Elven, Common, home region&lt;br /&gt;
| Chondathan, Draconic, Gnome, Goblin, Gnoll, Sylvan&lt;br /&gt;
| Ranger&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| [[Genasi]], Air&lt;br /&gt;
| Medium Outsider (Native)&lt;br /&gt;
| Common, home region&lt;br /&gt;
| Any&lt;br /&gt;
| Fighter&lt;br /&gt;
| +1 &lt;br /&gt;
|-&lt;br /&gt;
| Genasi, Earth&lt;br /&gt;
| Medium Outsider (Native)&lt;br /&gt;
| Common, home region&lt;br /&gt;
| Any&lt;br /&gt;
| Fighter&lt;br /&gt;
| +1&lt;br /&gt;
|-&lt;br /&gt;
| Genasi, Fire&lt;br /&gt;
| Medium Outsider (Native)&lt;br /&gt;
| Common, home region&lt;br /&gt;
| Any&lt;br /&gt;
| Fighter&lt;br /&gt;
| +1&lt;br /&gt;
|-&lt;br /&gt;
| Genasi, Water&lt;br /&gt;
| Medium Outsider (Native)&lt;br /&gt;
| Common, home region&lt;br /&gt;
| Any&lt;br /&gt;
| Fighter&lt;br /&gt;
| +1&lt;br /&gt;
|-&lt;br /&gt;
| Gnome, Deep&amp;lt;br&amp;gt;([[Svirfneblin]])&lt;br /&gt;
| Small Humanoid (Gnome)&lt;br /&gt;
| Gnome, Undercommon, home region&lt;br /&gt;
| Common, Draconic, Dwarven, Elven, Illuskan, Terran&lt;br /&gt;
| Bard&lt;br /&gt;
| +3&lt;br /&gt;
|-&lt;br /&gt;
| [[Gnome]] (Rock)&lt;br /&gt;
| Small Humanoid (Gnome)&lt;br /&gt;
| Gnome, Common, home region&lt;br /&gt;
| Chondathan, Draconic, Dwarven,&amp;lt;br&amp;gt;Goblin, Illuskan, Sylvan, Terran&lt;br /&gt;
| Bard&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| [[Half-Elf]]&lt;br /&gt;
| Medium Humanoid (Elf)&lt;br /&gt;
| Elven, Common, home region&lt;br /&gt;
| Any&lt;br /&gt;
| Any&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| [[Half-Orc]]&lt;br /&gt;
| Medium Humanoid (Orc)&lt;br /&gt;
| Orc, Common, home region&lt;br /&gt;
| Damaran, Giant, Gnoll, Goblin, Illuskan, Undercommon&lt;br /&gt;
| Barbarian&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| Halfling, Ghostwise&lt;br /&gt;
| Small Humanoid (Halfling)&lt;br /&gt;
| Halfling, Common, home region&lt;br /&gt;
| Chondathan, Elven, Gnoll, Shaaran, Sylvan&lt;br /&gt;
| Barbarian&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| [[Halfling]] (Lightfoot)&lt;br /&gt;
| Small Humanoid (Halfling)&lt;br /&gt;
| Halfling, Common, home region&lt;br /&gt;
| Chessentan, Chondathan, Damaran,&amp;lt;br&amp;gt;Dwarven, Elven, Illuskan, Goblin&lt;br /&gt;
| Rogue&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| Halfling, Strongheart&lt;br /&gt;
| Small Humanoid (Halfling)&lt;br /&gt;
| Halfling, Common, home region&lt;br /&gt;
| Dwarven, Gnoll, Goblin, Halruaan, Shaaran&lt;br /&gt;
| Rogue&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| [[Human]]&lt;br /&gt;
| Medium Humanoid (Human)&lt;br /&gt;
| Common, home region&lt;br /&gt;
| Any&lt;br /&gt;
| Any&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| [[Tiefling]]&lt;br /&gt;
| Medium Outsider (Native)&lt;br /&gt;
| Common, home region&lt;br /&gt;
| Any&lt;br /&gt;
| Rogue&lt;br /&gt;
| +1&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===2001 August - [[Manual of the Planes]]===&lt;br /&gt;
&lt;br /&gt;
MotP was the first non-core book to experiment with giving Level Equivalents to NPC monsters. It did so for six of them. It provided a definition of level adjustment that seemed to include RHD, yet some of the level adjustments that it gave were lower than the RHD of their associated races, implying that LA did &#039;&#039;not&#039;&#039; include RHD.&lt;br /&gt;
&lt;br /&gt;
{| class=&#039;wikitable sortable&#039;&lt;br /&gt;
! Race&lt;br /&gt;
! Size/Type&lt;br /&gt;
! RHD&lt;br /&gt;
! Languages&lt;br /&gt;
! Favored Class&lt;br /&gt;
! LA&lt;br /&gt;
|-&lt;br /&gt;
| [[Bariaur]]&lt;br /&gt;
| Medium Outsider&lt;br /&gt;
| -&lt;br /&gt;
| Common, Celestial&lt;br /&gt;
| Ranger&lt;br /&gt;
| +1&lt;br /&gt;
|-&lt;br /&gt;
| [[Yugoloth]] - Canoloth&lt;br /&gt;
| Medium Outsider (Evil)&lt;br /&gt;
| 5 d8&lt;br /&gt;
| Abyssal, Draconic, Infernal&lt;br /&gt;
| ???&lt;br /&gt;
| +5&lt;br /&gt;
|-&lt;br /&gt;
| [[Githyanki]]&lt;br /&gt;
| Medium Outsider (evil)&lt;br /&gt;
| -&lt;br /&gt;
| Gith, Common, Draconic&lt;br /&gt;
| Fighter&lt;br /&gt;
| +2&lt;br /&gt;
|-&lt;br /&gt;
| [[Githzerai]]&lt;br /&gt;
| Medium Outsider&lt;br /&gt;
| -&lt;br /&gt;
| Gith, Common&lt;br /&gt;
| Monk&lt;br /&gt;
| +2&lt;br /&gt;
|-&lt;br /&gt;
| [[Devil]] - Spinagon&lt;br /&gt;
| Small Outsider (Evil, Lawful)&lt;br /&gt;
| 3 d8&lt;br /&gt;
| Infernal, Celestial, Draconic&lt;br /&gt;
| ???&lt;br /&gt;
| +4&lt;br /&gt;
|-&lt;br /&gt;
| [[Demon]] - Uridezu&lt;br /&gt;
| Medium Outsider (Chaotic, Evil)&lt;br /&gt;
| 7 d8&lt;br /&gt;
| Abyssal, Celestial, Draconic&lt;br /&gt;
| ???&lt;br /&gt;
| +5&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== 2001 October - [[Oriental Adventures]]===&lt;br /&gt;
&lt;br /&gt;
Oriental Adventures was the first book to mix fully playable races with [[you can certainly try|pseudo-playable]] monsters whose level adjustments would be given in a single table far away from all the other monster stats. The same table also provided level adjustments for a bunch of monsters from the Monster Manual I who had already gotten such a table in the DMG, because everyone at WotC was abusing massive amounts of [[heroin]] during this time period. They have been excluded here. Several playable races from the PHB got tweaks as well. &#039;&#039;OA&#039;&#039;, like the &#039;&#039;Manual of the Planes&#039;&#039;, provided a definition of level adjustment that seemed to include RHD, yet some of the level adjustments that it gave were lower than the RHD of their associated races, implying that LA did &#039;&#039;not&#039;&#039; include RHD.&lt;br /&gt;
&lt;br /&gt;
{| class=&#039;wikitable sortable&#039;&lt;br /&gt;
! Race&lt;br /&gt;
! Size/Type&lt;br /&gt;
! RHD&lt;br /&gt;
! Languages&lt;br /&gt;
! Favored Class&lt;br /&gt;
! LA&lt;br /&gt;
|-&lt;br /&gt;
| [[Bakemono]]&lt;br /&gt;
| Small Humanoid (Goblinoid, Shadowlands)&lt;br /&gt;
| -&lt;br /&gt;
| &#039;&#039;(Bakemono noises)&#039;&#039;, Rokugani&lt;br /&gt;
| ???&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| [[Dwarf]]&lt;br /&gt;
| Medium Humanoid (Dwarf)&lt;br /&gt;
| -&lt;br /&gt;
| Auto: Common, Dwarven&amp;lt;br&amp;gt;Bonus: Giant, Gnome, Goblin, Orc, Terran, Undercommon&lt;br /&gt;
| Fighter or Samurai&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| [[Elf]]&lt;br /&gt;
| Medium Humanoid (Elf)&lt;br /&gt;
| -&lt;br /&gt;
| Auto: Common, Elven&amp;lt;br&amp;gt;Bonus: Draconic, Gnoll, Gnome, Goblin, Orc, Sylvan&lt;br /&gt;
| Wizard or Wu Jen&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| [[Gnome]]&lt;br /&gt;
| Small Humanoid (Gnome)&lt;br /&gt;
| -&lt;br /&gt;
| Auto: Common, Gnome&amp;lt;br&amp;gt;Bonus: Draconic, Dwarven, Elven, Giant, Goblin, and Orc&lt;br /&gt;
| Illusionist or Wu Jen&lt;br /&gt;
| -&lt;br /&gt;
|- &lt;br /&gt;
| [[Hengeyokai]]&lt;br /&gt;
| Medium Shapechanger&lt;br /&gt;
| -&lt;br /&gt;
| Auto: Common, Hengeyokai&amp;lt;br&amp;gt;Bonus: Giant, Goblin, Nezumi, Spirit Tongue.&lt;br /&gt;
| Wu Jen&lt;br /&gt;
| +1&lt;br /&gt;
|- &lt;br /&gt;
| [[Human]]&lt;br /&gt;
| Medium Humanoid (Human)&lt;br /&gt;
| -&lt;br /&gt;
| Auto: Rokugani&amp;lt;br&amp;gt;Bonus: Any&lt;br /&gt;
| Barbarian (Unicorn clan)&amp;lt;br&amp;gt;Fighter (Crab clan)&amp;lt;br&amp;gt;Monk (Dragon clan)&amp;lt;br&amp;gt;Rogue (Scorpion clan)&amp;lt;br&amp;gt;Samurai (Crane or Lion clan)&amp;lt;br&amp;gt;Shugenja (Phoenix clan)&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| [[Kappa]]&lt;br /&gt;
| Small Monstrous Humanoid (Aquatic)&lt;br /&gt;
| 4 d8&lt;br /&gt;
| Common, &#039;&#039;(turtle noises)&#039;&#039;&lt;br /&gt;
| Monk&lt;br /&gt;
| +4&lt;br /&gt;
|-&lt;br /&gt;
| [[Korobokuru]]&lt;br /&gt;
| Small Humanoid (Dwarf)&lt;br /&gt;
| -&lt;br /&gt;
| Auto: Common, Dwarven&amp;lt;br&amp;gt;Bonus: Giant, Goblin, Hengeyokai, Sylvan&lt;br /&gt;
| Barbarian&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| [[Naga]], Asp&lt;br /&gt;
| Large Humanoid (Reptilian)&lt;br /&gt;
| 3 d8&lt;br /&gt;
| &#039;&#039;(snake noises)&#039;&#039;, Rokugani&lt;br /&gt;
| Fighter&lt;br /&gt;
| +3&lt;br /&gt;
|-&lt;br /&gt;
| [[Naga]], Chameleon&lt;br /&gt;
| Large Humanoid (Aquatic, Reptilian)&lt;br /&gt;
| 2 d8&lt;br /&gt;
| &#039;&#039;(snake noises)&#039;&#039;, Rokugani&lt;br /&gt;
| Ranger&lt;br /&gt;
| +3&lt;br /&gt;
|-&lt;br /&gt;
| [[Naga]], Cobra&lt;br /&gt;
| Large Humanoid (Reptilian)&lt;br /&gt;
| 3 d8&lt;br /&gt;
| &#039;&#039;(snake noises)&#039;&#039;, Rokugani&lt;br /&gt;
| Shugenja&lt;br /&gt;
| +5&lt;br /&gt;
|-&lt;br /&gt;
| [[Naga]], Constrictor&lt;br /&gt;
| Huge Humanoid (Reptilian)&lt;br /&gt;
| 4 d8&lt;br /&gt;
| &#039;&#039;(snake noises)&#039;&#039;, Rokugani&lt;br /&gt;
| Monk&lt;br /&gt;
| +4&lt;br /&gt;
|-&lt;br /&gt;
| [[Naga]], Greensnake&lt;br /&gt;
| Medium Humanoid (Reptilian)&lt;br /&gt;
| -&lt;br /&gt;
| &#039;&#039;(snake noises)&#039;&#039;, Rokugani&lt;br /&gt;
| Rogue&lt;br /&gt;
| +1&lt;br /&gt;
|- &lt;br /&gt;
| [[Nezumi]]&lt;br /&gt;
| Medium Humanoid (Nezumi)&lt;br /&gt;
| -&lt;br /&gt;
| Auto: Rokugani, &#039;&#039;(rat noises)&#039;&#039;&amp;lt;br&amp;gt;Bonus: Bakemono, Shadowlands&lt;br /&gt;
| Rogue&lt;br /&gt;
| -&lt;br /&gt;
|- &lt;br /&gt;
| [[Spirit Folk]], Bamboo&amp;lt;br&amp;gt;[[Spirit Folk]], River&amp;lt;br&amp;gt;[[Spirit Folk]], Sea&lt;br /&gt;
| Medium Humanoid (Spirit)&lt;br /&gt;
| -&lt;br /&gt;
| Auto: Common, Spirit Tongue&amp;lt;br&amp;gt;Bonus: Aquan, Giant, Goblin, Hengeyokai, Nezumi&lt;br /&gt;
| Any&lt;br /&gt;
| -&lt;br /&gt;
|- &lt;br /&gt;
| [[Tasloi]]&lt;br /&gt;
| Small Humanoid (Tasloi)&lt;br /&gt;
| -&lt;br /&gt;
| &#039;&#039;(tasloi noises)&#039;&#039;, Common&lt;br /&gt;
| ???&lt;br /&gt;
| -&lt;br /&gt;
|- &lt;br /&gt;
| [[Tengu]], Crow-headed&lt;br /&gt;
| Medium Monstrous Humanoid&lt;br /&gt;
| 2 d8&lt;br /&gt;
| &#039;&#039;(crow noises)&#039;&#039;, Common&lt;br /&gt;
| Samurai&lt;br /&gt;
| +2&lt;br /&gt;
|- &lt;br /&gt;
| [[Tengu]], Human-headed&lt;br /&gt;
| Small Monstrous Humanoid&lt;br /&gt;
| 5 d8&lt;br /&gt;
| &#039;&#039;(crow noises)&#039;&#039;, Common, Spirit Tongue&lt;br /&gt;
| Samurai&lt;br /&gt;
| +7&lt;br /&gt;
|- &lt;br /&gt;
| [[Tsuno]]&lt;br /&gt;
| Large Monstrous Humanoid (Shadowlands, Spirit)&lt;br /&gt;
| 8 d8&lt;br /&gt;
| Shadowlands and Rokugani&lt;br /&gt;
| ???&lt;br /&gt;
| +10&lt;br /&gt;
|- &lt;br /&gt;
| [[Vanara]]&lt;br /&gt;
| Medium Humanoid (Vanara)&lt;br /&gt;
| -&lt;br /&gt;
| Auto: &#039;&#039;(monkey noises)&#039;&#039;, Common&amp;lt;br&amp;gt;Bonus: Giant, Goblin, Spirit Tongue, Sylvan&lt;br /&gt;
| Shaman&lt;br /&gt;
| -&lt;br /&gt;
|- &lt;br /&gt;
| [[rape|Wang]]-Liang&lt;br /&gt;
| Large Giant (Spirit)&lt;br /&gt;
| 6 d8&lt;br /&gt;
| Giant, Common&lt;br /&gt;
| ???&lt;br /&gt;
| +5&lt;br /&gt;
|- &lt;br /&gt;
| [[Yeti]]&lt;br /&gt;
| Large Monstrous Humanoid (Cold)&lt;br /&gt;
| 4 d8&lt;br /&gt;
| Giant&lt;br /&gt;
| ???&lt;br /&gt;
| +5&lt;br /&gt;
|- &lt;br /&gt;
| [[Yuki-on-na]]&lt;br /&gt;
| Medium-Size Fey (Cold, Spirit)&lt;br /&gt;
| 8 d6&lt;br /&gt;
| Spirit Tongue, Common&lt;br /&gt;
| ???&lt;br /&gt;
| +4&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===2002 July - [[Epic Level Handbook]]===&lt;br /&gt;
&lt;br /&gt;
The Epic Level handbook was a pile of jibbering nonsense in which some monsters had level adjustments in the &#039;&#039;negative twenties&#039;&#039;. The only monster in the book that would be considered playable by an even remotely sane person was the [[Mercane]].&lt;br /&gt;
&lt;br /&gt;
{| class=&#039;wikitable sortable&#039;&lt;br /&gt;
! Race&lt;br /&gt;
! Size/Type&lt;br /&gt;
! RHD&lt;br /&gt;
! Languages&lt;br /&gt;
! Favored Class&lt;br /&gt;
! ECL&lt;br /&gt;
|-&lt;br /&gt;
| Mercane&lt;br /&gt;
| Large outsider (Lawful)&lt;br /&gt;
| 7 d8&lt;br /&gt;
| Abyssal, Celestial, Draconic, Infernal&lt;br /&gt;
| Wizard&lt;br /&gt;
| 7&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===2002 September - Monster Manual II===&lt;br /&gt;
&lt;br /&gt;
The MMII contained no new races that were playable as written, but it gave a ton of monsters the [[you can certainly try]] treatment. Pseudo-playable monsters were indicated with ECLs instead of level adjustments, and those ECLS were indicated in their descriptions rather than their stat blocks.&lt;br /&gt;
&lt;br /&gt;
{| class=&#039;wikitable sortable&#039;&lt;br /&gt;
! Race&lt;br /&gt;
! Size/Type&lt;br /&gt;
! RHD&lt;br /&gt;
! Languages&lt;br /&gt;
! Favored Class&lt;br /&gt;
! ECL&lt;br /&gt;
|-&lt;br /&gt;
| [[Abeil]] Vassal&lt;br /&gt;
| Medium Monstrous humanoid&lt;br /&gt;
| -&lt;br /&gt;
| Common, Elven, Sylvan&lt;br /&gt;
| Druid&lt;br /&gt;
| +3 (LA +3)&lt;br /&gt;
|-&lt;br /&gt;
| Abeil Soldier&lt;br /&gt;
| Large Monstrous Humanoid&lt;br /&gt;
| 6 d8&lt;br /&gt;
| Common, Elven, Sylvan&lt;br /&gt;
| Ranger&lt;br /&gt;
| +11 (LA +5)&lt;br /&gt;
|-&lt;br /&gt;
| Abeil Queen&lt;br /&gt;
| Medium Monstrous Humanoid&lt;br /&gt;
| 14 d8&lt;br /&gt;
| Common, Elven, Sylvan&lt;br /&gt;
| druid&lt;br /&gt;
| +21 (LA +7)&lt;br /&gt;
|-&lt;br /&gt;
| [[Avolakia]]&lt;br /&gt;
| Large Aberration&lt;br /&gt;
| 10 d8&lt;br /&gt;
| &#039;&#039;(&amp;quot;gutteral, slobbering&amp;quot; noises)&#039;&#039;&lt;br /&gt;
| Sorcerer&lt;br /&gt;
| +15 (LA +5)&lt;br /&gt;
|-&lt;br /&gt;
| [[Bladeling]]&lt;br /&gt;
| Medium Outsider (Lawful)&lt;br /&gt;
| -&lt;br /&gt;
| Common, Infernal&lt;br /&gt;
| Fighter&lt;br /&gt;
| +1 (LA +1)&lt;br /&gt;
|-&lt;br /&gt;
| [[Braxat]]&lt;br /&gt;
| Large Monstrous Humanoid&lt;br /&gt;
| 10 d8&lt;br /&gt;
| Giant, Common&lt;br /&gt;
| Ranger&lt;br /&gt;
| +16 (LA +6)&lt;br /&gt;
|-&lt;br /&gt;
| [[Planetouched]] - Chaond&lt;br /&gt;
| Medium Outsider&lt;br /&gt;
| -&lt;br /&gt;
| Common&lt;br /&gt;
| Any &#039;&#039;(first taken)&#039;&#039;&lt;br /&gt;
| +1 (LA +1)&lt;br /&gt;
|-&lt;br /&gt;
| [[Desmodu]]&lt;br /&gt;
| Large Monstrous Humanoid&lt;br /&gt;
| 12 d8&lt;br /&gt;
| Undercommon, Terran, &#039;&#039;(bat noises)&#039;&#039;&lt;br /&gt;
| Fighter&lt;br /&gt;
| +14 (LA +2)&lt;br /&gt;
|-&lt;br /&gt;
| Half-Fiend - [[Durzagon]]&lt;br /&gt;
| Medium Outsider (Evil, Lawful)&lt;br /&gt;
| 5 d8&lt;br /&gt;
| Dwarf, Undercommon, Infernal&lt;br /&gt;
| Cleric&lt;br /&gt;
| +7 (LA +2)&lt;br /&gt;
|-&lt;br /&gt;
| [[Firbolg]]&lt;br /&gt;
| Large Giant&lt;br /&gt;
| 13 d8&lt;br /&gt;
| Giant, Common&lt;br /&gt;
| Druid&lt;br /&gt;
| +18 (LA +5)&lt;br /&gt;
|-&lt;br /&gt;
| [[Fomorian]]&lt;br /&gt;
| Huge Giant&lt;br /&gt;
| 15 d8&lt;br /&gt;
| Giant and &amp;quot;one other language (usually Common)&amp;quot;&lt;br /&gt;
| Barbarian&lt;br /&gt;
| +17 (LA +2)&lt;br /&gt;
|-&lt;br /&gt;
| [[Giant]], Forest&lt;br /&gt;
| Huge Giant&lt;br /&gt;
| 13 d8&lt;br /&gt;
| Giant, Common&lt;br /&gt;
| Ranger&lt;br /&gt;
| +16 (LA +3)&lt;br /&gt;
|-&lt;br /&gt;
| Giant, Mountain&lt;br /&gt;
| Colossal Giant (Earth)&lt;br /&gt;
| 30d8&lt;br /&gt;
| Giant, Common&lt;br /&gt;
| Barbarian&lt;br /&gt;
| +25 (LA -5)&lt;br /&gt;
|-&lt;br /&gt;
| Giant, Ocean&lt;br /&gt;
| Huge Giant (Cold, Aquatic)&lt;br /&gt;
| 18 d8&lt;br /&gt;
| Giant, Common&lt;br /&gt;
| Sorcerer&lt;br /&gt;
| +23 (LA +5)&lt;br /&gt;
|-&lt;br /&gt;
| Giant, Sun&lt;br /&gt;
| Huge Giant (Fire)&lt;br /&gt;
| 13 d8&lt;br /&gt;
| Giant, Common&lt;br /&gt;
| Ranger&lt;br /&gt;
| +16 (LA +3)&lt;br /&gt;
|-&lt;br /&gt;
| [[Glimmerskin]]&lt;br /&gt;
| Medium Outsider (Incorporeal)&lt;br /&gt;
| 12 d8&lt;br /&gt;
| &#039;&#039;(telepathy)&#039;&#039;&lt;br /&gt;
| Fighter&lt;br /&gt;
| +15 (LA +3)&lt;br /&gt;
|-&lt;br /&gt;
| [[Ixitxachitl]]&lt;br /&gt;
| Small Aberration (Aquatic)&lt;br /&gt;
| -&lt;br /&gt;
| ???&lt;br /&gt;
| Cleric&lt;br /&gt;
| +2 (LA +2)&lt;br /&gt;
|-&lt;br /&gt;
| [[Ixitxachitl]], Vampiric&lt;br /&gt;
| Small Aberration (Aquatic)&lt;br /&gt;
| 2 d8&lt;br /&gt;
| ???&lt;br /&gt;
| Cleric&lt;br /&gt;
| +5 (LA +3)&lt;br /&gt;
|-&lt;br /&gt;
| [[Loxo]]&lt;br /&gt;
| Large Monstrous Humanoid&lt;br /&gt;
| 5 d8&lt;br /&gt;
| &#039;&#039;(elephant noises)&#039;&#039;, Common&lt;br /&gt;
| Ranger&lt;br /&gt;
| +7 (LA +2)&lt;br /&gt;
|-&lt;br /&gt;
| [[Neogi]]&lt;br /&gt;
| Small Aberration&lt;br /&gt;
| 5 d8&lt;br /&gt;
| Common, Undercommon, Terran&lt;br /&gt;
| Sorcerer&lt;br /&gt;
| +8 (LA +3)&lt;br /&gt;
|-&lt;br /&gt;
| [[Ocean Strider]]&lt;br /&gt;
| Huge Fey (Aquatic)&lt;br /&gt;
| 30 d6&lt;br /&gt;
| Common, Elven, Aquan&lt;br /&gt;
| Ranger&lt;br /&gt;
| +35 (LA +5)&lt;br /&gt;
|-&lt;br /&gt;
| [[Scorpionfolk]]&lt;br /&gt;
| Large Monstrous Humanoid&lt;br /&gt;
| 12 d8&lt;br /&gt;
| Common, Terran&lt;br /&gt;
| Ranger&lt;br /&gt;
| +16 (LA +4)&lt;br /&gt;
|-&lt;br /&gt;
| [[Thri-kreen]]&lt;br /&gt;
| Medium Monstrous Humanoid&lt;br /&gt;
| 2 d8&lt;br /&gt;
| &#039;&#039;(bug noises)&#039;&#039;, Common&lt;br /&gt;
| Psychic Warrior (if psionic)&amp;lt;br&amp;gt;Ranger (if not psionic)&lt;br /&gt;
| +5 (LA +3)&amp;lt;br&amp;gt;+3 (LA +1)&lt;br /&gt;
|-&lt;br /&gt;
| [[Yak Folk]]&lt;br /&gt;
| Large Monstrous Humanoid&lt;br /&gt;
| 5 d8&lt;br /&gt;
| Common&lt;br /&gt;
| Sorcerer&lt;br /&gt;
| +7 (LA +2)&lt;br /&gt;
|-&lt;br /&gt;
| [[Planetouched]] - Zenythri&lt;br /&gt;
| Medium Outsider&lt;br /&gt;
| -&lt;br /&gt;
| Common&lt;br /&gt;
| Monk&lt;br /&gt;
| +1&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===2002 October - Book of Vile Darkness===&lt;br /&gt;
&lt;br /&gt;
The BoVD had only two playable races, neither of which used the Level Adjustment system. They were basically just Humans and Halflings with a coat of [[edgy]] [[grimdark]] paint.&lt;br /&gt;
&lt;br /&gt;
{| class=&#039;wikitable sortable&#039;&lt;br /&gt;
! Race&lt;br /&gt;
! Size/Type&lt;br /&gt;
! Automatic Languages&lt;br /&gt;
! Bonus Languages&lt;br /&gt;
! Favored Class&lt;br /&gt;
|- &lt;br /&gt;
| [[Jerren]]&lt;br /&gt;
| Small Humanoid (Halfling)&lt;br /&gt;
| Common and Halfling&lt;br /&gt;
| Infernal, Abyssal, Goblin, and Orc&lt;br /&gt;
| Rogue&lt;br /&gt;
|-&lt;br /&gt;
| [[Vashar]]an&lt;br /&gt;
| Medium Humanoid (Human)&lt;br /&gt;
| Common&lt;br /&gt;
| Any&lt;br /&gt;
| Any&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===2003 February - Savage Species===&lt;br /&gt;
&lt;br /&gt;
Despite its reputation as the go-to book for making monstrous races playable, Savage Species offered only one new fully playable monster race, and reprinted three &amp;quot;[[you can certainly try]]&amp;quot; monsters. This was the first book in which &amp;quot;Level Adjustment&amp;quot; &#039;&#039;definitely&#039;&#039; had its current meaning, in which levels from racial hit dice are considered a separate thing and not included in LA.&lt;br /&gt;
&lt;br /&gt;
{| class=&#039;wikitable sortable&#039;&lt;br /&gt;
! Race&lt;br /&gt;
! Size/Type&lt;br /&gt;
! RHD&lt;br /&gt;
! Languages&lt;br /&gt;
! Favored Class&lt;br /&gt;
! LA&lt;br /&gt;
|- &lt;br /&gt;
| [[Desmodu]]&lt;br /&gt;
| Large Monstrous Humanoid&lt;br /&gt;
| 12 d8&lt;br /&gt;
| Undercommon, Terran, Desmodu&lt;br /&gt;
| Fighter&lt;br /&gt;
| +2&lt;br /&gt;
|-&lt;br /&gt;
| [[Half-Ogre]]&lt;br /&gt;
| Large ???&lt;br /&gt;
| -&lt;br /&gt;
| Auto: Giant, Common&amp;lt;br&amp;gt;Bonus: Draconic, Gnoll, Goblin, Orc, and Abyssal&lt;br /&gt;
| Barbarian&lt;br /&gt;
| +1&lt;br /&gt;
|- &lt;br /&gt;
| [[Loxo]]&lt;br /&gt;
| Large Monstrous Humanoid&lt;br /&gt;
| 5 d8&lt;br /&gt;
| &#039;&#039;(elephant noises)&#039;&#039;, Common&lt;br /&gt;
| Ranger&lt;br /&gt;
| +2&lt;br /&gt;
|- &lt;br /&gt;
| [[Thri-kreen]]&lt;br /&gt;
| Medium Monstrous Humanoid&lt;br /&gt;
| 2 d8&lt;br /&gt;
| &#039;&#039;(bug noises)&#039;&#039;, Common&lt;br /&gt;
| Psychic Warrior (if psionic)&amp;lt;br&amp;gt;Ranger (if not psionic)&lt;br /&gt;
| +3 (psionic)&amp;lt;br&amp;gt;+1 (not psionic)&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===2003 March - Forgotten Realms: Races of Faerun===&lt;br /&gt;
{| class=&#039;wikitable sortable&#039;&lt;br /&gt;
! Race&lt;br /&gt;
! Size/Type&lt;br /&gt;
! RHD&lt;br /&gt;
! Automatic languages&lt;br /&gt;
! Bonus Languages&lt;br /&gt;
! Favored Class&lt;br /&gt;
! Level Adjustment&lt;br /&gt;
|- &lt;br /&gt;
| [[Aarakocra]]&lt;br /&gt;
| Medium&lt;br /&gt;
| -&lt;br /&gt;
| Common, Auran, home region&lt;br /&gt;
| Draconic, Elven, Orc, Sylvan&lt;br /&gt;
| Fighter&lt;br /&gt;
| +2&lt;br /&gt;
|- &lt;br /&gt;
| [[Bugbear]]&lt;br /&gt;
| Medium Humanoid&lt;br /&gt;
| 3d8&lt;br /&gt;
| Common, Goblin, home region&lt;br /&gt;
| By home region.&lt;br /&gt;
| Rogue&lt;br /&gt;
| +1&lt;br /&gt;
|- &lt;br /&gt;
| [[Centaur]]&lt;br /&gt;
| Large Monstrous Humanoid &lt;br /&gt;
| 4 d8&lt;br /&gt;
| Common, Sylvan, home region&lt;br /&gt;
| By region&lt;br /&gt;
| Ranger&lt;br /&gt;
| +3&lt;br /&gt;
|- &lt;br /&gt;
| Dwarf, Arctic&lt;br /&gt;
| Small Humanoid (Dwarf)&lt;br /&gt;
| -&lt;br /&gt;
| Dwarven, Common, home region&lt;br /&gt;
| By region&lt;br /&gt;
| Ranger&lt;br /&gt;
| +2&lt;br /&gt;
|- &lt;br /&gt;
| Dwarf, Urdunnir&lt;br /&gt;
| Medium Humanoid (Dwarf)&lt;br /&gt;
| -&lt;br /&gt;
| Dwarven, Undercommon&lt;br /&gt;
| By region&lt;br /&gt;
| Expert&lt;br /&gt;
| +4&lt;br /&gt;
|- &lt;br /&gt;
| Dwarf, Wild&lt;br /&gt;
| Small Humanoid (Dwarf)&lt;br /&gt;
| -&lt;br /&gt;
| Dwarven, Common, home region&lt;br /&gt;
| Chultan, Draconic, Goblin, Tashalan, Yuan-Ti.&lt;br /&gt;
| Barbarian&lt;br /&gt;
| -&lt;br /&gt;
|- &lt;br /&gt;
| Elf, Aquatic&lt;br /&gt;
| Medium Humanoid (Elf)&lt;br /&gt;
| -&lt;br /&gt;
| Common, Elven, home region&lt;br /&gt;
| Aquan, Draconic, Giant&lt;br /&gt;
| Fighter&lt;br /&gt;
| +1&lt;br /&gt;
|- &lt;br /&gt;
| Elf, Winged&amp;lt;br&amp;gt;([[Avariel]])&lt;br /&gt;
| Medium Humanoid (Elf)&lt;br /&gt;
| -&lt;br /&gt;
| Elven, home region&lt;br /&gt;
| by region&lt;br /&gt;
| Cleric&lt;br /&gt;
| +3&lt;br /&gt;
|- &lt;br /&gt;
| [[Fey&#039;ri]]&lt;br /&gt;
| Outsider (Native)&lt;br /&gt;
| -&lt;br /&gt;
| &#039;&#039;(not specified)&#039;&#039;&lt;br /&gt;
| &#039;&#039;(not specified)&#039;&#039;&lt;br /&gt;
| Sorcerer&lt;br /&gt;
| +2 or +3 (depending&amp;lt;br&amp;gt;on abilities chosen)&lt;br /&gt;
|- &lt;br /&gt;
| Gnome, Forest&lt;br /&gt;
| Small Humanoid (Gnome)&lt;br /&gt;
| -&lt;br /&gt;
| Common, Gnome, Sylvan&lt;br /&gt;
| Draconic, Elven, Goblin, Halfling, Treant, Orc&lt;br /&gt;
| Illusionist&lt;br /&gt;
| +1&lt;br /&gt;
|- &lt;br /&gt;
| [[Goblin]]&lt;br /&gt;
| Small&lt;br /&gt;
| -&lt;br /&gt;
| Common, Goblin, home region&lt;br /&gt;
| By region&lt;br /&gt;
| Rogue&lt;br /&gt;
| -&lt;br /&gt;
|- &lt;br /&gt;
| Goblin, Dekanter&lt;br /&gt;
| Medium Monstrous Humanoid&lt;br /&gt;
| 2 d8&lt;br /&gt;
| Goblin, Undercommon, Common&lt;br /&gt;
| By region&lt;br /&gt;
| Barbarian&lt;br /&gt;
| +4&lt;br /&gt;
|- &lt;br /&gt;
| Half-Elf, Aquatic&lt;br /&gt;
| Medium Humanoid (Elf)&lt;br /&gt;
| -&lt;br /&gt;
| Elven, Common, Home Region&lt;br /&gt;
| Any&lt;br /&gt;
| Any&lt;br /&gt;
| -&lt;br /&gt;
|- &lt;br /&gt;
| Half-Elf, Dark&amp;lt;br&amp;gt;(Half-[[Drow]])&lt;br /&gt;
| Medium Humanoid (Elf)&lt;br /&gt;
| -&lt;br /&gt;
| Common, Elven&lt;br /&gt;
| Any&lt;br /&gt;
| Any&lt;br /&gt;
| -&lt;br /&gt;
|- &lt;br /&gt;
| [[Hobgoblin]]&lt;br /&gt;
| Medium&lt;br /&gt;
| -&lt;br /&gt;
| Common, Goblin, home region&lt;br /&gt;
| By region &lt;br /&gt;
| Fighter&lt;br /&gt;
| +1&lt;br /&gt;
|- &lt;br /&gt;
| [[Kir-Lanan]]&lt;br /&gt;
| Medium Monstrous Humanoid&lt;br /&gt;
| 4 d8&lt;br /&gt;
| Kir-Lanan, Common&lt;br /&gt;
| By region&lt;br /&gt;
| Fighter&lt;br /&gt;
| +4&lt;br /&gt;
|- &lt;br /&gt;
| [[Lizardfolk]]&lt;br /&gt;
| Medium Humanoid&lt;br /&gt;
| 2 d8&lt;br /&gt;
| Draconic, home region&lt;br /&gt;
| Common, by region&lt;br /&gt;
| Druid&lt;br /&gt;
| +1 or +2 (book&amp;lt;br&amp;gt;contradicts itself)&lt;br /&gt;
|- &lt;br /&gt;
| Orc, Deep&amp;lt;br&amp;gt;([[Orog]])&lt;br /&gt;
| Medium&lt;br /&gt;
| -&lt;br /&gt;
| Orc, Undercommon&lt;br /&gt;
| Common, Dwarven, Elven, Goblin, Giant &lt;br /&gt;
| Fighter&lt;br /&gt;
| +2&lt;br /&gt;
|-&lt;br /&gt;
| Orc, Gray&lt;br /&gt;
| Medium&lt;br /&gt;
| -&lt;br /&gt;
| Common, Orc&lt;br /&gt;
| Draconic, Giant, Goblin &lt;br /&gt;
| Cleric&lt;br /&gt;
| +1&lt;br /&gt;
|- &lt;br /&gt;
| Orc, Mountain&lt;br /&gt;
| Medium&lt;br /&gt;
| -&lt;br /&gt;
| Common and Orc&lt;br /&gt;
| Draconic, Dwarven, Giant, Goblin &lt;br /&gt;
| Barbarian&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| [[Tanarukk]]&lt;br /&gt;
| Medium Outsider&lt;br /&gt;
| 5 d8&lt;br /&gt;
| Abyssal, Orc, home region&lt;br /&gt;
| By region&lt;br /&gt;
| Barbarian&lt;br /&gt;
| +3&lt;br /&gt;
|-&lt;br /&gt;
| [[Wemic]]&lt;br /&gt;
| Large Monstrous Humanoid&lt;br /&gt;
| 5 d8&lt;br /&gt;
| Sylvan, Common&lt;br /&gt;
| By region&lt;br /&gt;
| Barbarian&lt;br /&gt;
| +3&lt;br /&gt;
|-&lt;br /&gt;
| [[Yuan-ti]] Pureblood&lt;br /&gt;
| Monstrous Humanoid &lt;br /&gt;
| 6 d8&lt;br /&gt;
| Common, Yuan-Ti, home region&lt;br /&gt;
| By region, plus Abyssal and Draconic&lt;br /&gt;
| Ranger&lt;br /&gt;
| +5&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== 2003 April - Fiend Folio ===&lt;br /&gt;
&lt;br /&gt;
The Fiend Folio, like the MM2, contains no creatures with PC stat blocks, but offers level adjustments for a very large number of its NPC monsters for &amp;quot;[[you can certainly try|easy]]&amp;quot; conversion into PC races.&lt;br /&gt;
&lt;br /&gt;
{| class=&#039;wikitable sortable&#039;&lt;br /&gt;
! Race&lt;br /&gt;
! Size/Type&lt;br /&gt;
! RHD&lt;br /&gt;
! Languages&lt;br /&gt;
! Favored Class&lt;br /&gt;
! ECL&lt;br /&gt;
|-&lt;br /&gt;
| [[Abrian]]&lt;br /&gt;
| Medium Magical Beast (Extraplanar)&lt;br /&gt;
| 2 d10&lt;br /&gt;
| Abyssal&lt;br /&gt;
| ???&lt;br /&gt;
| +1&lt;br /&gt;
|-&lt;br /&gt;
| [[Canomorph]] - Haraknin&lt;br /&gt;
| Medium Outsider (Evil, Extraplanar, Fire, Lawful, Shapechanger)&lt;br /&gt;
| 4d8&lt;br /&gt;
| Common, Infernal&lt;br /&gt;
| Barbarian&lt;br /&gt;
| +3&lt;br /&gt;
|-&lt;br /&gt;
| [[Canomorph]] - Shadurakul&lt;br /&gt;
| Medium Outsider (Evil, Extraplanar, Shapechanger)&lt;br /&gt;
| 4 d8&lt;br /&gt;
| Common, infernal, Abyssal&lt;br /&gt;
| Fighter&lt;br /&gt;
| +4&lt;br /&gt;
|-&lt;br /&gt;
| [[Canomorph]] - Vultivore&lt;br /&gt;
| Medium Outsider (Chaotic, Evil, Extraplanar, Shapechanger)&lt;br /&gt;
| 3 d10&lt;br /&gt;
| Common, Abyssal&lt;br /&gt;
| Rogue&lt;br /&gt;
| +4&lt;br /&gt;
|-&lt;br /&gt;
| Dark Creeper&lt;br /&gt;
| Small Humanoid&lt;br /&gt;
| -&lt;br /&gt;
| &#039;&#039;(Dark One noises)&#039;&#039;&lt;br /&gt;
| Rogue&lt;br /&gt;
| +4&lt;br /&gt;
|-&lt;br /&gt;
| Dark Stalker&lt;br /&gt;
| Medium humanoid&lt;br /&gt;
| 3 d8&lt;br /&gt;
| &#039;&#039;(Dark One noises)&#039;&#039;&lt;br /&gt;
| Rogue&lt;br /&gt;
| +2 or +5 (book contradicts itself)&lt;br /&gt;
|-&lt;br /&gt;
| [[Ethergaunt]], Black&lt;br /&gt;
| Medium Aberration (Extraplanar)&lt;br /&gt;
| 16 d8&lt;br /&gt;
| Khen-Zai&lt;br /&gt;
| Wizard&lt;br /&gt;
| +4&lt;br /&gt;
|-&lt;br /&gt;
| [[Ethergaunt]], Red&lt;br /&gt;
| Medium Aberration (Extraplanar)&lt;br /&gt;
| 5 d8&lt;br /&gt;
| Khen-Zai&lt;br /&gt;
| Wizard&lt;br /&gt;
| +7&lt;br /&gt;
|-&lt;br /&gt;
| [[Ethergaunt]], White&lt;br /&gt;
| Medium Aberration (Extraplanar)&lt;br /&gt;
| 11 d8&lt;br /&gt;
| Khen-Zai&lt;br /&gt;
| Wizard&lt;br /&gt;
| +5&lt;br /&gt;
|-&lt;br /&gt;
| [[Fensir]]&lt;br /&gt;
| Large Giant (Extraplanar)&lt;br /&gt;
| 4 d8&lt;br /&gt;
| Giant, Common&lt;br /&gt;
| Wizard&lt;br /&gt;
| +5&lt;br /&gt;
|-&lt;br /&gt;
| Fensir - [[Rakka]]&lt;br /&gt;
| Huge Giant (Extraplanar)&lt;br /&gt;
| 12 d8&lt;br /&gt;
| &#039;&#039;(&amp;quot;hurls rocks at anything that displeases her&amp;quot;)&#039;&#039;&lt;br /&gt;
| Barbarian&lt;br /&gt;
| +4&lt;br /&gt;
|-&lt;br /&gt;
| [[Feytouched]]&lt;br /&gt;
| Medium Fey&lt;br /&gt;
| -&lt;br /&gt;
| ???&lt;br /&gt;
| Bard, Rogue&lt;br /&gt;
| +1&lt;br /&gt;
|-&lt;br /&gt;
| [[Jackal Lord]]&lt;br /&gt;
| Medium Monstrous Humanoid&lt;br /&gt;
| 8 d8&lt;br /&gt;
| Common, Infernal, &#039;&#039;(dog noises)&#039;&#039;&lt;br /&gt;
| Cleric&lt;br /&gt;
| +4&lt;br /&gt;
|-&lt;br /&gt;
| [[Kaorti]]&lt;br /&gt;
| Medium Outsider (Evil, Extraplanar)&lt;br /&gt;
| 2 d8&lt;br /&gt;
| &#039;&#039;(Kaorti noises)&#039;&#039;, Common, Sylvan&lt;br /&gt;
| Sorcerer&lt;br /&gt;
| +2&lt;br /&gt;
|-&lt;br /&gt;
| [[Keeper]]&lt;br /&gt;
| Medium Outsider (Extraplanar)&lt;br /&gt;
| 4 d8&lt;br /&gt;
| Common, Celestial, Infernal&lt;br /&gt;
| Rogue&lt;br /&gt;
| +3&lt;br /&gt;
|-&lt;br /&gt;
| [[Khaasta]]&lt;br /&gt;
| Medium Monstrous Humanoid (Extraplanar, Reptilian)&lt;br /&gt;
| 3 d8&lt;br /&gt;
| Draconic, Common&lt;br /&gt;
| Fighter&lt;br /&gt;
| +3 or +0 (book contradicts itself)&lt;br /&gt;
|-&lt;br /&gt;
| [[Maug]]&lt;br /&gt;
| Large Construct (Extraplanar)&lt;br /&gt;
| 2 d10&lt;br /&gt;
| Common, Draconic, Giant&lt;br /&gt;
| Fighter&lt;br /&gt;
| +3&lt;br /&gt;
|-&lt;br /&gt;
| [[Mongrelfolk]]&lt;br /&gt;
| Medium Humanoid (Mongrelfolk)&lt;br /&gt;
| -&lt;br /&gt;
| Common and &amp;quot;their own pidgin language&amp;quot;&lt;br /&gt;
| Rogue&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| [[Nerra]] - Karaleem&lt;br /&gt;
| Medium Outsider (Extraplanar)&lt;br /&gt;
| 3 d8&lt;br /&gt;
| Common, &#039;&#039;(mirror noises)&#039;&#039;&lt;br /&gt;
| Fighter&lt;br /&gt;
| +6 or +3 (book contradicts itself)&lt;br /&gt;
|-&lt;br /&gt;
| [[Nerra]] - Sillit&lt;br /&gt;
| Medium Outsider (Extraplanar)&lt;br /&gt;
| 7 d8&lt;br /&gt;
| Common, &#039;&#039;(mirror noises)&#039;&#039;&lt;br /&gt;
| Wizards&lt;br /&gt;
| +18 or +11 (book contradicts itself)&lt;br /&gt;
|-&lt;br /&gt;
| [[Nerra]] - Varoot&lt;br /&gt;
| Medium Outsider (Extraplanar)&lt;br /&gt;
| -&lt;br /&gt;
| Common, &#039;&#039;(mirror noises)&#039;&#039;&lt;br /&gt;
| Rogue&lt;br /&gt;
| +3&lt;br /&gt;
|-&lt;br /&gt;
| [[Planetouched]] - Maeluth&lt;br /&gt;
| Medium Outsider&lt;br /&gt;
| -&lt;br /&gt;
| Common, Dwarven, Undercommon&lt;br /&gt;
| ???&lt;br /&gt;
| +1&lt;br /&gt;
|-&lt;br /&gt;
| [[Planetouched]] - Mechanatrix&lt;br /&gt;
| Medium Outsider&lt;br /&gt;
| -&lt;br /&gt;
| ???&lt;br /&gt;
| ???&lt;br /&gt;
| +1&lt;br /&gt;
|-&lt;br /&gt;
| [[Planetouched]] - Shyft&lt;br /&gt;
| Medium Outsider&lt;br /&gt;
| -&lt;br /&gt;
| Common&lt;br /&gt;
| ???&lt;br /&gt;
| +3&lt;br /&gt;
|-&lt;br /&gt;
| [[Planetouched]] - Wispling&lt;br /&gt;
| Medium Outsider&lt;br /&gt;
| -&lt;br /&gt;
| Common&lt;br /&gt;
| ???&lt;br /&gt;
| +1&lt;br /&gt;
|-&lt;br /&gt;
| [[Rilmani]] -Aurumach&lt;br /&gt;
| Large Outsider (Extraplanar)&lt;br /&gt;
| 16 d8&lt;br /&gt;
| Rilmani, Common, Undercommon, Abyssal,&amp;lt;br&amp;gt;Celestial, Draconic, Infernal, Sylvan&lt;br /&gt;
| Cleric&lt;br /&gt;
| +9&lt;br /&gt;
|-&lt;br /&gt;
| [[Rilmani]] - Cuprilach&lt;br /&gt;
| Medium Outsider (Extraplanar)&lt;br /&gt;
| 12 d8&lt;br /&gt;
| Rilmani, Common, Undercommon, Abyssal,&amp;lt;br&amp;gt;Celestial, Infernal&lt;br /&gt;
| Rogue&lt;br /&gt;
| +5&lt;br /&gt;
|-&lt;br /&gt;
| [[Rilmani]] - Ferrumach&lt;br /&gt;
| Medium Outsider (Extraplanar)&lt;br /&gt;
| 8 d8&lt;br /&gt;
| Rilmani, Common, Undercommon, Sylvan&lt;br /&gt;
| Fighter&lt;br /&gt;
| +5&lt;br /&gt;
|-&lt;br /&gt;
| [[Selkie]]&lt;br /&gt;
| Medium Humanoid (Aquatic, Shapechanger)&lt;br /&gt;
| 3 d8&lt;br /&gt;
| Common, Aquan&lt;br /&gt;
| Bard&lt;br /&gt;
| +1&lt;br /&gt;
|-&lt;br /&gt;
| [[Shadar-kai]]&lt;br /&gt;
| Medium Fey (Extraplanar)&lt;br /&gt;
| 3 d6&lt;br /&gt;
| Common, Elven, Sylvan&lt;br /&gt;
| Rogue&lt;br /&gt;
| +1&lt;br /&gt;
|-&lt;br /&gt;
| [[Skulk]]&lt;br /&gt;
| Medium Humanoid (Skulk)&lt;br /&gt;
| 2 d8&lt;br /&gt;
| Common&lt;br /&gt;
| Rogue&lt;br /&gt;
| +2&lt;br /&gt;
|-&lt;br /&gt;
| [[Spriggan]]&lt;br /&gt;
| Small Fey&lt;br /&gt;
| 5 d6&lt;br /&gt;
| Gnome, Common, Sylvan, Kobold&lt;br /&gt;
| Rogue&lt;br /&gt;
| +2&lt;br /&gt;
|-&lt;br /&gt;
| [[Yuan-ti]] anathema&lt;br /&gt;
| Huge Aberration&lt;br /&gt;
| 22 d8&lt;br /&gt;
| Yuan-ti, Common, Draconic, Abyssal&lt;br /&gt;
| Cleric&lt;br /&gt;
| +6&lt;br /&gt;
|-&lt;br /&gt;
| [[Yurian]]&lt;br /&gt;
| Medium Monstrous Humanoid (Aquatic)&lt;br /&gt;
| 3 d8&lt;br /&gt;
| Aquan&lt;br /&gt;
| Barbarian&lt;br /&gt;
| +1 or +4 (book contradicts itself)&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== 2003 May - Forgotten Realms: Unapproachable East===&lt;br /&gt;
{| class=&#039;wikitable sortable&#039;&lt;br /&gt;
! Race&lt;br /&gt;
! Size/Type&lt;br /&gt;
! RHD&lt;br /&gt;
! Languages&lt;br /&gt;
! Favored Class&lt;br /&gt;
! LA&lt;br /&gt;
|- &lt;br /&gt;
| [[Elf]], Star&lt;br /&gt;
| Medium&lt;br /&gt;
| -&lt;br /&gt;
| Auto: Common, Elven&amp;lt;br&amp;gt;Bonus: By region&lt;br /&gt;
| Bard&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| [[Gnoll]]&lt;br /&gt;
| Medium Humanoid&lt;br /&gt;
| 2 d8&lt;br /&gt;
| Auto: Common, Gnoll&amp;lt;br&amp;gt;Bonus: By region&lt;br /&gt;
| Ranger&lt;br /&gt;
| +1&lt;br /&gt;
|-&lt;br /&gt;
| [[Hagspawn]]&lt;br /&gt;
| Medium Monstrous Humanoid&lt;br /&gt;
| -&lt;br /&gt;
| Auto: Common, Giant&amp;lt;br&amp;gt;Bonus: By region&lt;br /&gt;
| Barbarian&lt;br /&gt;
| +2&lt;br /&gt;
|-&lt;br /&gt;
| [[Nilshai]]&lt;br /&gt;
| Medium Aberration&lt;br /&gt;
| 8 d8&lt;br /&gt;
| ???&lt;br /&gt;
| Sorcerer&lt;br /&gt;
| +5&lt;br /&gt;
|-&lt;br /&gt;
| [[Spirit Folk]], Mountain&amp;lt;br&amp;gt;[[Spirit Folk]], River&lt;br /&gt;
| Medium&lt;br /&gt;
| -&lt;br /&gt;
| Auto: Common, Sylvan&amp;lt;br&amp;gt;Bonus: Aquan, Auran, Giant, Goblin, Mulan, Rashemi, Shou, Tuigan&lt;br /&gt;
| Any&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| [[Taer]]&lt;br /&gt;
| Medium Giant (cold)&lt;br /&gt;
| 2 d8&lt;br /&gt;
| Auto: Common, Giant&amp;lt;br&amp;gt;Bonus: By region&lt;br /&gt;
| Barbarian&lt;br /&gt;
| +1&lt;br /&gt;
|-&lt;br /&gt;
| [[Troll]], Ice&lt;br /&gt;
| Large Giant (cold)&lt;br /&gt;
| 5 d8&lt;br /&gt;
| Giant&lt;br /&gt;
| ???&lt;br /&gt;
| +5&lt;br /&gt;
|-&lt;br /&gt;
| [[Troll]], Demon ([[Mur-Zhagul]])&lt;br /&gt;
| Large Outsider (Evil, Native)&lt;br /&gt;
| 9 d8&lt;br /&gt;
| Common, Infernal, Giant&lt;br /&gt;
| ???&lt;br /&gt;
| +8&lt;br /&gt;
|-&lt;br /&gt;
|-&lt;br /&gt;
| [[Uthraki]]&lt;br /&gt;
| Large Monstrous Humanoid (shapechanger)&lt;br /&gt;
| 5 d8&lt;br /&gt;
| Common, Rashemi&lt;br /&gt;
| ???&lt;br /&gt;
| +5&lt;br /&gt;
|-&lt;br /&gt;
| [[Volodni]]&lt;br /&gt;
| Medium Plant&lt;br /&gt;
| -&lt;br /&gt;
| Auto: Common, Sylvan&amp;lt;br&amp;gt;Bonus: By region&lt;br /&gt;
| Druid&lt;br /&gt;
| +2&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==3.5e Core books==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===3.5e Monster Manual I===&lt;br /&gt;
&lt;br /&gt;
The 3.5e revision of the Monster Manual included full PC stat blocks for a fuckton of its subraces and monsters, making it a huge improvement over the 3.0 MM1 and MM2. About twice as many monsters only got level adjustments, and, in another huge improvement over the 3.0 core books, those LAs were incorporated into their NPC stat blocks instead of being shoved off into a table in the DMG. For the sake of brevity, only races with full PC stat blocks will be included from now on.&lt;br /&gt;
&lt;br /&gt;
{| class=&#039;wikitable sortable&#039;&lt;br /&gt;
! Race&lt;br /&gt;
! Size/Type&lt;br /&gt;
! RHD&lt;br /&gt;
! Automatic Languages&lt;br /&gt;
! Bonus Languages&lt;br /&gt;
! Favored Class&lt;br /&gt;
! LA&lt;br /&gt;
|- &lt;br /&gt;
| [[Aasimar]]&lt;br /&gt;
| Medium Outsider (Native)&lt;br /&gt;
| -&lt;br /&gt;
| Common, Celestial&lt;br /&gt;
| Draconic, Dwarven, Elven, Gnome, Halfling, Sylvan&lt;br /&gt;
| Paladin&lt;br /&gt;
| +1&lt;br /&gt;
|-&lt;br /&gt;
| [[Archon]], Hound&lt;br /&gt;
| Medium Outsider (Archon,&amp;lt;br&amp;gt;Extraplanar, Good, Lawful)&lt;br /&gt;
| 6 d8&lt;br /&gt;
| Celestial&lt;br /&gt;
| Draconic, Infernal&lt;br /&gt;
| Ranger&lt;br /&gt;
| +5 &lt;br /&gt;
|- &lt;br /&gt;
| [[Azer]]&lt;br /&gt;
| Medium Outsider (Extraplanar, Fire)&lt;br /&gt;
| 2 d8&lt;br /&gt;
| Common, Ignan&lt;br /&gt;
| Abyssal, Aquan, Auran, Celestial, Infernal, Terran&lt;br /&gt;
| Fighter&lt;br /&gt;
| +4&lt;br /&gt;
|- &lt;br /&gt;
| [[Bugbear]]&lt;br /&gt;
| Medium Humanoid (Goblinoid)&lt;br /&gt;
| 3 d8&lt;br /&gt;
| Common, Goblin.&lt;br /&gt;
| Draconic, Elven, Giant, Gnoll, Orc&lt;br /&gt;
| Rogue&lt;br /&gt;
| +1&lt;br /&gt;
|- &lt;br /&gt;
| [[Centaur]]&lt;br /&gt;
| Large Monstrous Humanoid&lt;br /&gt;
| 4 d8&lt;br /&gt;
| Sylvan, Elven&lt;br /&gt;
| Common, Gnome, Halfling&lt;br /&gt;
| Ranger&lt;br /&gt;
| +2&lt;br /&gt;
|- &lt;br /&gt;
| [[Doppelganger]]&lt;br /&gt;
| Medium Monstrous Humanoid&amp;lt;br&amp;gt;(Shapechanger)&lt;br /&gt;
| 4 d8&lt;br /&gt;
| Common&lt;br /&gt;
| Auran, Dwarven, Elven, Gnome, Halfling, Giant, Terran&lt;br /&gt;
| Rogue&lt;br /&gt;
| +4&lt;br /&gt;
|- &lt;br /&gt;
| Dwarf, Deep&lt;br /&gt;
| Medium Humanoid (Dwarf)&lt;br /&gt;
| -&lt;br /&gt;
| Common, Dwarven&lt;br /&gt;
| Giant, Gnome, Goblin, Orc, Terran, Undercommon&lt;br /&gt;
| Fighter&lt;br /&gt;
| -&lt;br /&gt;
|- &lt;br /&gt;
| Dwarf, Gray&amp;lt;br&amp;gt;([[Duergar]])&lt;br /&gt;
| Medium Humanoid (Dwarf)&lt;br /&gt;
| -&lt;br /&gt;
| Common, Dwarven,&amp;lt;br&amp;gt;Undercommon&lt;br /&gt;
| Draconic, Giant, Goblin, Orc, Terran&lt;br /&gt;
| Fighter&lt;br /&gt;
| +1&lt;br /&gt;
|-&lt;br /&gt;
| Dwarf (Hill)&lt;br /&gt;
| Medium Humanoid (Dwarf)&lt;br /&gt;
| -&lt;br /&gt;
| Common, Dwarven&lt;br /&gt;
| Giant, Gnome, Goblin, Orc, Terran, Undercommon&lt;br /&gt;
| Fighter&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| Elf, Aquatic&lt;br /&gt;
| Medium Humanoid (Aquatic, Elf)&lt;br /&gt;
| -&lt;br /&gt;
| Common, Elven&lt;br /&gt;
| Draconic, Gnoll, Gnome, Goblin, Orc, Sylvan&lt;br /&gt;
| Fighter&lt;br /&gt;
| -&lt;br /&gt;
|- &lt;br /&gt;
| Elf, Dark&amp;lt;br&amp;gt;([[Drow]])&lt;br /&gt;
| Medium Humanoid (Elf)&lt;br /&gt;
| -&lt;br /&gt;
| Common, Elven&lt;br /&gt;
| Abyssal, Aquan, Draconic, Drow Sign&amp;lt;br&amp;gt;Language, Gnome, Goblin, Kuo-toan&lt;br /&gt;
| Wizard (male)&amp;lt;br&amp;gt;Cleric (female)&lt;br /&gt;
| +2&lt;br /&gt;
|- &lt;br /&gt;
| Elf, Gray&lt;br /&gt;
| Medium Humanoid (Elf)&lt;br /&gt;
| -&lt;br /&gt;
| Common, Elven&lt;br /&gt;
| Draconic, Gnoll, Gnome, Goblin, Orc, Sylvan&lt;br /&gt;
| Wizard&lt;br /&gt;
| -&lt;br /&gt;
|- &lt;br /&gt;
| Elf (High)&lt;br /&gt;
| Medium Humanoid (Elf)&lt;br /&gt;
| -&lt;br /&gt;
| Common, Elven&lt;br /&gt;
| Draconic, Gnoll, Gnome, Goblin, Orc, Sylvan&lt;br /&gt;
| Wizard&lt;br /&gt;
| -&lt;br /&gt;
|- &lt;br /&gt;
| Elf, Wild&lt;br /&gt;
| Medium Humanoid (Elf)&lt;br /&gt;
| -&lt;br /&gt;
| Common, Elven&lt;br /&gt;
| Draconic, Gnoll, Gnome, Goblin, Orc, Sylvan&lt;br /&gt;
| Sorcerer&lt;br /&gt;
| -&lt;br /&gt;
|- &lt;br /&gt;
| Elf, Wood&lt;br /&gt;
| Medium Humanoid (Elf)&lt;br /&gt;
| -&lt;br /&gt;
| Common, Elven&lt;br /&gt;
| Draconic, Gnoll, Gnome, Goblin, Orc, Sylvan&lt;br /&gt;
| Ranger&lt;br /&gt;
| -&lt;br /&gt;
|- &lt;br /&gt;
| [[Gargoyle]]&lt;br /&gt;
| Medium Monstrous Humanoid (Earth)&lt;br /&gt;
| 4 d8&lt;br /&gt;
| Common&lt;br /&gt;
| Auran, Dwarven, Elven, Gnome, Halfling, Giant, Terran&lt;br /&gt;
| Fighter&lt;br /&gt;
| +5&lt;br /&gt;
|-&lt;br /&gt;
| Giant, Hill &lt;br /&gt;
| Large Giant&lt;br /&gt;
| 12 d8&lt;br /&gt;
| Giant&lt;br /&gt;
| Common, Draconic, Elven, Goblin, Orc&lt;br /&gt;
| Barbarian&lt;br /&gt;
| +4&lt;br /&gt;
|- &lt;br /&gt;
| Giant, Stone&lt;br /&gt;
| Large Giant (Earth)&lt;br /&gt;
| 14 d8&lt;br /&gt;
| Giant&lt;br /&gt;
| Common, Draconic, Elven, Goblin, Orc&lt;br /&gt;
| Barbarian&lt;br /&gt;
| +4&lt;br /&gt;
|-&lt;br /&gt;
| [[Githyanki]]&lt;br /&gt;
| Medium Humanoid (Extraplanar)&lt;br /&gt;
| -&lt;br /&gt;
| Githyanki&lt;br /&gt;
| Common, Infernal, Draconic, Undercommon&lt;br /&gt;
| Fighter&lt;br /&gt;
| +2&lt;br /&gt;
|-&lt;br /&gt;
| [[Githzerai]]&lt;br /&gt;
| Medium Humanoid (Extraplanar)&lt;br /&gt;
| -&lt;br /&gt;
| Githzerai&lt;br /&gt;
| Common, Slaad, Undercommon&lt;br /&gt;
| Monk&lt;br /&gt;
| +2&lt;br /&gt;
|-&lt;br /&gt;
| [[Gnoll]]&lt;br /&gt;
| Medium Humanoid (Gnoll)&lt;br /&gt;
| 2 d8&lt;br /&gt;
| Gnoll&lt;br /&gt;
| Common, Draconic, Elven, Goblin, Orc&lt;br /&gt;
| Ranger&lt;br /&gt;
| +1&lt;br /&gt;
|-&lt;br /&gt;
| Gnome, Deep&amp;lt;br&amp;gt;([[Svirfneblin]])&lt;br /&gt;
| Small Humanoid (Gnome)&lt;br /&gt;
| -&lt;br /&gt;
| Undercommon,&amp;lt;br&amp;gt;Gnome, Common.&lt;br /&gt;
| Dwarven, Elven, Giant, Goblin, Orc, Terran&lt;br /&gt;
| Rogue&lt;br /&gt;
| +3&lt;br /&gt;
|- &lt;br /&gt;
| Gnome, Forest&lt;br /&gt;
| Small Humanoid (Gnome)&lt;br /&gt;
| -&lt;br /&gt;
| Gnome, Elven, Sylvan,&amp;lt;br&amp;gt;&#039;&#039;(animal noises)&#039;&#039;&lt;br /&gt;
| Common, Draconic, Dwarven, Giant, Goblin, Orc&lt;br /&gt;
| Bard&lt;br /&gt;
| +1&lt;br /&gt;
|- &lt;br /&gt;
| Gnome (Rock)&lt;br /&gt;
| Small Humanoid (Gnome)&lt;br /&gt;
| -&lt;br /&gt;
| Common, Gnome&lt;br /&gt;
| Draconic, Dwarven, Elven, Giant, Goblin, Orc&lt;br /&gt;
| Bard&lt;br /&gt;
| -&lt;br /&gt;
|- &lt;br /&gt;
| [[Goblin]]&lt;br /&gt;
| Small Humanoid (Goblinoid)&lt;br /&gt;
| -&lt;br /&gt;
| Common, Goblin&lt;br /&gt;
| Draconic, Elven, Giant, Gnoll, Orc&lt;br /&gt;
| Rogue&lt;br /&gt;
| -&lt;br /&gt;
|- &lt;br /&gt;
| [[Grimlock]]&lt;br /&gt;
| Medium Monstrous Humanoid&lt;br /&gt;
| 2 d8&lt;br /&gt;
| Common, Grimlock&lt;br /&gt;
| Draconic, Dwarven, Gnome, Terran, Undercommon&lt;br /&gt;
| Barbarian&lt;br /&gt;
| +2&lt;br /&gt;
|- &lt;br /&gt;
| Halfling, Deep&lt;br /&gt;
| Small Humanoid (Halfling)&lt;br /&gt;
| -&lt;br /&gt;
| Common, Halfling&lt;br /&gt;
| Dwarven, Elven, Gnome, Goblin, Orc&lt;br /&gt;
| Rogue&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| Halfling (Lightfoot)&lt;br /&gt;
| Small humanoid (Halfling)&lt;br /&gt;
| -&lt;br /&gt;
| Common, Halfling&lt;br /&gt;
| Dwarven, Elven, Gnome, Goblin, Orc&lt;br /&gt;
| Rogue&lt;br /&gt;
| -&lt;br /&gt;
|- &lt;br /&gt;
| Halfling, Tallfellow&lt;br /&gt;
| Small Humanoid (Halfling)&lt;br /&gt;
| -&lt;br /&gt;
| Common, Halfling&lt;br /&gt;
| Dwarven, Elven, Gnome, Goblin, Orc&lt;br /&gt;
| Rogue&lt;br /&gt;
| -&lt;br /&gt;
|- &lt;br /&gt;
| [[Hobgoblin]]&lt;br /&gt;
| Medium Humanoid (Goblinoid)&lt;br /&gt;
| -&lt;br /&gt;
| Common, Goblin&lt;br /&gt;
| Draconic, Dwarven, Infernal, Giant, Orc&lt;br /&gt;
| Fighter&lt;br /&gt;
| +1&lt;br /&gt;
|-&lt;br /&gt;
| [[Jann]]i&lt;br /&gt;
| Medium Outsider (Native)&lt;br /&gt;
| 6 d8&lt;br /&gt;
| Common&lt;br /&gt;
| Abyssal, Aquan, Auran, Celestial, Ignan, Infernal, Terran&lt;br /&gt;
| Rogue&lt;br /&gt;
| +5&lt;br /&gt;
|-&lt;br /&gt;
| [[Kobold]]&lt;br /&gt;
| Small Humanoid (Reptilian)&lt;br /&gt;
| -&lt;br /&gt;
| Draconic&lt;br /&gt;
| Common, Undercommon&lt;br /&gt;
| Sorcerer&lt;br /&gt;
| -&lt;br /&gt;
|- &lt;br /&gt;
| [[Lizardfolk]]&lt;br /&gt;
| Medium Humanoid (Reptilian)&lt;br /&gt;
| 2 d8&lt;br /&gt;
| Common, Draconic&lt;br /&gt;
| Aquan, Goblin, Gnoll, Orc&lt;br /&gt;
| Druid&lt;br /&gt;
| +1&lt;br /&gt;
|-&lt;br /&gt;
| [[Mind Flayer]]&lt;br /&gt;
| Medium Aberration&lt;br /&gt;
| 8 d8&lt;br /&gt;
| Common, Undercommon&lt;br /&gt;
| Abyssal, Aquan, Draconic, Dwarven,&amp;lt;br&amp;gt;Elven, Gnome, Infernal, Terran&lt;br /&gt;
| Wizard&lt;br /&gt;
| +7&lt;br /&gt;
|- &lt;br /&gt;
| [[Minotaur]]&lt;br /&gt;
| Large Monstrous Humanoid&lt;br /&gt;
| 6 d8&lt;br /&gt;
| Common, Giant&lt;br /&gt;
| Orc, Goblin, Terran&lt;br /&gt;
| Barbarian&lt;br /&gt;
| +2&lt;br /&gt;
|- &lt;br /&gt;
| Ogre&lt;br /&gt;
| Large Giant&lt;br /&gt;
| 4 d8&lt;br /&gt;
| Common, Giant&lt;br /&gt;
| Dwarven, Orc, Goblin, Terran&lt;br /&gt;
| Barbarian&lt;br /&gt;
| +2&lt;br /&gt;
|- &lt;br /&gt;
| Ogre Mage&lt;br /&gt;
| Large Giant&lt;br /&gt;
| 5 d8&lt;br /&gt;
| Common, Giant&lt;br /&gt;
| Dwarven, Goblin, Infernal, Orc&lt;br /&gt;
| Sorcerer&lt;br /&gt;
| +7&lt;br /&gt;
|- &lt;br /&gt;
| [[Orc]]&lt;br /&gt;
| Medium Humanoid (Orc)&lt;br /&gt;
| -&lt;br /&gt;
| Common, Orc&lt;br /&gt;
| Dwarven, Giant, Gnoll, Goblin, Undercommon&lt;br /&gt;
| Barbarian&lt;br /&gt;
| -&lt;br /&gt;
|- &lt;br /&gt;
| [[Pixie]]&lt;br /&gt;
| Small Fey&lt;br /&gt;
| -&lt;br /&gt;
| Common, Sylvan&lt;br /&gt;
| Elven, Gnome, Halfling&lt;br /&gt;
| Sorcerer&lt;br /&gt;
| +6 (with Otto&#039;s dance)&amp;lt;br&amp;gt;+4 (without Otto&#039;s)&lt;br /&gt;
|- &lt;br /&gt;
| [[Rakshasa]]&lt;br /&gt;
| Medium Outsider (Native)&lt;br /&gt;
| 7 d8&lt;br /&gt;
| Common, Infernal&lt;br /&gt;
| Sylvan, Undercommon&lt;br /&gt;
| Sorcerer&lt;br /&gt;
| +7&lt;br /&gt;
|- &lt;br /&gt;
| [[Satyr|Satyr]]&lt;br /&gt;
| Medium Fey&lt;br /&gt;
| 5 d6&lt;br /&gt;
| Sylvan&lt;br /&gt;
| Common, Elven, Gnome&lt;br /&gt;
| Bard&lt;br /&gt;
| +2&lt;br /&gt;
|- &lt;br /&gt;
| [[Tiefling]]&lt;br /&gt;
| Medium Outsider (Native)&lt;br /&gt;
| -&lt;br /&gt;
| Common, Infernal&lt;br /&gt;
| Draconic, Dwarven, Elven, Gnome, Goblin, Halfling, Orc&lt;br /&gt;
| Rogue&lt;br /&gt;
| +1&lt;br /&gt;
|-&lt;br /&gt;
| Troglodyte&lt;br /&gt;
| Medium Humanoid (Reptilian)&lt;br /&gt;
| 2 d8&lt;br /&gt;
| Draconic&lt;br /&gt;
| Common, Giant, Goblin, Orc&lt;br /&gt;
| Cleric&lt;br /&gt;
| +2&lt;br /&gt;
|-&lt;br /&gt;
| Troll&lt;br /&gt;
| Large Giant&lt;br /&gt;
| 6 d8&lt;br /&gt;
| Giant&lt;br /&gt;
| Common, Orc&lt;br /&gt;
| Fighter&lt;br /&gt;
| +5&lt;br /&gt;
|-&lt;br /&gt;
| Yuan-ti Pureblood&lt;br /&gt;
| Medium Monstrous Humanoid&lt;br /&gt;
| 4 d8&lt;br /&gt;
| Yuan-ti, Common&lt;br /&gt;
| Abyssal, Draconic.&lt;br /&gt;
| Ranger&lt;br /&gt;
| +2&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==3.5 Supplements==&lt;br /&gt;
&lt;br /&gt;
=== 2003 August ===&lt;br /&gt;
&lt;br /&gt;
====Dragonlance Campaign Setting ====&lt;br /&gt;
&lt;br /&gt;
Dragonlance was notable for not giving two shits about what stats any race had in any other setting. It knocked minotaurs down from a race with 6 RHD and a +2 level adjustment to having zero of both, which was all kinds of fuckawesome for people who wanted to play as minotaurs in low-level campaigns, and also made up its own stats for gnomes, half-ogres, and [[God-Emperor]] knows what else.&lt;br /&gt;
&lt;br /&gt;
{| class=&#039;wikitable sortable&#039;&lt;br /&gt;
! Race&lt;br /&gt;
! Size/Type&lt;br /&gt;
! RHD&lt;br /&gt;
! Languages&lt;br /&gt;
! Favored Class&lt;br /&gt;
! LA&lt;br /&gt;
|-&lt;br /&gt;
| [[Centaur]]&lt;br /&gt;
| Large Monstrous Humanoid&lt;br /&gt;
| 4 d8&lt;br /&gt;
| Auto: Common and Sylvan&amp;lt;br&amp;gt;Bonus: Abanasinian, Elven, Goblin, Ogre&lt;br /&gt;
| Ranger&lt;br /&gt;
| +2&lt;br /&gt;
|-&lt;br /&gt;
| [[Draconian]] - Baaz&lt;br /&gt;
| Medium Dragon&lt;br /&gt;
| 2 d12&lt;br /&gt;
| Auto: Common&amp;lt;br&amp;gt;Bonus: Goblin, Nerakese, Ogre&lt;br /&gt;
| Fighter&lt;br /&gt;
| +1&lt;br /&gt;
|-&lt;br /&gt;
| [[Draconian]] - Kapak&lt;br /&gt;
| Medium Dragon&lt;br /&gt;
| 2 d12&lt;br /&gt;
| Auto: Common&amp;lt;br&amp;gt;Bonus: Goblin, Nerakese, Ogre&lt;br /&gt;
| Rogue&lt;br /&gt;
| +2&lt;br /&gt;
|-&lt;br /&gt;
| [[Dwarf]], Dark&lt;br /&gt;
| Medium Humanoid (Dwarf)&lt;br /&gt;
| -&lt;br /&gt;
| Auto: Common, Dwarven&amp;lt;br&amp;gt;Bonus: Giant, Gnome, Goblin, Orc, Terran, Undercommon&lt;br /&gt;
| Rogue&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| [[Gully dwarf|Dwarf, Gully]]&lt;br /&gt;
| Small&lt;br /&gt;
| -&lt;br /&gt;
| Auto: Gullyalk, Common&amp;lt;br&amp;gt;Bonus: none&lt;br /&gt;
| Rogue&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| [[Dwarf]], Hill&lt;br /&gt;
| Medium Humanoid (Dwarf)&lt;br /&gt;
| -&lt;br /&gt;
| Auto: Dwarven, Common&amp;lt;br&amp;gt;Bonus: Elven, Goblin, Ogre&lt;br /&gt;
| Fighter&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| [[Dwarf]], Mountain&lt;br /&gt;
| Medium Humanoid (Dwarf)&lt;br /&gt;
| -&lt;br /&gt;
| Auto: Dwarven, Common&amp;lt;br&amp;gt;Bonus: Giant, Gnome, Hammertalk&lt;br /&gt;
| Fighter&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| Elf - Kagonesti&lt;br /&gt;
| Medium Humanoid (Elf)&lt;br /&gt;
| -&lt;br /&gt;
| Auto: Elven, Sylvan&amp;lt;br&amp;gt;Bonus: Common, Ergot, Gnoll, Goblin, Ogre, Solamnic&lt;br /&gt;
| Ranger&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| Elf - Qualinesti&lt;br /&gt;
| Medium Humanoid (Elf)&lt;br /&gt;
| -&lt;br /&gt;
| Auto: Elven, Common&amp;lt;br&amp;gt;Bonus: Abanasinian, Dwarven, Ergot, Goblin, Ogre, Sylvan&lt;br /&gt;
| Wizard&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| Elf - Silvanesti&lt;br /&gt;
| Medium Humanoid (Elf)&lt;br /&gt;
| -&lt;br /&gt;
| Auto: Elven&amp;lt;br&amp;gt;Bonus: Common, Dwarven, Ergot, Kenderspeak,&amp;lt;br&amp;gt;Kharolian, Khur, Goblin, Ogre, Sylvan&lt;br /&gt;
| Wizard&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| Elf, Sea - Dargonesti&lt;br /&gt;
| Medium&lt;br /&gt;
| -&lt;br /&gt;
| Auto: Aquan, Dargonesti&amp;lt;br&amp;gt;Bonus: Common, Elven, Ergot&lt;br /&gt;
| Fighter&lt;br /&gt;
| +1&lt;br /&gt;
|-&lt;br /&gt;
| Elf, Sea - Dimernesti&lt;br /&gt;
| Medium&lt;br /&gt;
| -&lt;br /&gt;
| Auto: Elven, Dimernesti&amp;lt;br&amp;gt;Bonus: Aquan, Common, Ergot, Kothian&lt;br /&gt;
| Barbarian&lt;br /&gt;
| +1&lt;br /&gt;
|-&lt;br /&gt;
| [[Gnome]], Thinker&amp;lt;br&amp;gt;[[Gnome]], Tinker&lt;br /&gt;
| Small&lt;br /&gt;
| -&lt;br /&gt;
| Auto: Common, Gnome&amp;lt;br&amp;gt;Bonus: Dwarven, Ergot, Ogre, Solamnic&lt;br /&gt;
| Special: first class&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| [[Half-Elf]]&lt;br /&gt;
| Medium&lt;br /&gt;
| -&lt;br /&gt;
| Auto: Common, Elven&amp;lt;br&amp;gt;Bonus: Any&lt;br /&gt;
| Any&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| [[Half-Ogre]]&lt;br /&gt;
| Medium Humanoid (Ogre)&lt;br /&gt;
| -&lt;br /&gt;
| Auto: Common, Ogre&amp;lt;br&amp;gt;Bonus: Goblin, Kothian, High Ogre&lt;br /&gt;
| Fighter&lt;br /&gt;
| +1&lt;br /&gt;
|- &lt;br /&gt;
| [[Human]], Civilized&amp;lt;br&amp;gt;[[Human]], Nomadic&lt;br /&gt;
| Medium&lt;br /&gt;
| -&lt;br /&gt;
| Auto: Common, regional language&amp;lt;br&amp;gt;Bonus: Any&lt;br /&gt;
| Any&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| [[Irda]]&lt;br /&gt;
| Medium Humanoid (Shapeshifter)&lt;br /&gt;
| -&lt;br /&gt;
| Auto: Common, High Ogre&amp;lt;br&amp;gt;Bonus: Dwarven, Elven, Kothian, Sylvan &lt;br /&gt;
| Wizard&lt;br /&gt;
| +2&lt;br /&gt;
|-&lt;br /&gt;
| [[Kender]]&lt;br /&gt;
| Small&lt;br /&gt;
| -&lt;br /&gt;
| Auto: Kenderspeak, Common&amp;lt;br&amp;gt;Bonus: Dwarven, Ergot, Elven, Goblin, Solamnic&lt;br /&gt;
| Rogue&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| [[Minotaur|Minotaur]]&lt;br /&gt;
| Medium&lt;br /&gt;
| -&lt;br /&gt;
| Auto: Common, Kothian&amp;lt;br&amp;gt;Bonus: Kalinese, Nordmaarian, Ogre, Saifhume&lt;br /&gt;
| Fighter&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| [[Ogre]]&lt;br /&gt;
| Large Giant&lt;br /&gt;
| 4 d8&lt;br /&gt;
| Auto: Common, Ogre&amp;lt;br&amp;gt;Bonus: Goblin, Kothian, High Ogre&lt;br /&gt;
| Barbarian&lt;br /&gt;
| +2&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==== Dragonlance - Age of Mortals ====&lt;br /&gt;
&lt;br /&gt;
{| class=&#039;wikitable sortable&#039;&lt;br /&gt;
! Race&lt;br /&gt;
! Size/Type&lt;br /&gt;
! RHD&lt;br /&gt;
! Languages&lt;br /&gt;
! Favored Class&lt;br /&gt;
! LA&lt;br /&gt;
|-&lt;br /&gt;
| Half-[[Kender]]&lt;br /&gt;
| Medium&lt;br /&gt;
| -&lt;br /&gt;
| Auto: Kenderspeak, Common&amp;lt;br&amp;gt;Bonus: Any&lt;br /&gt;
| Any&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| [[Human]] - Tarmak&lt;br /&gt;
| Medium&lt;br /&gt;
| -&lt;br /&gt;
| Auto: Tarmak, Common&amp;lt;br&amp;gt;Bonus: Any&lt;br /&gt;
| Barbarian&lt;br /&gt;
| -&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== 2003 October ===&lt;br /&gt;
&lt;br /&gt;
The next time someone asks you about Third Edition&#039;s release cycle, just remember that WotC once published three books in a single month.&lt;br /&gt;
&lt;br /&gt;
====[[Book of Exalted Deeds]]====&lt;br /&gt;
&lt;br /&gt;
BoED only had one fully playable race, but it gave us a bunch of Archons and Guardinals and Eladrins and shit as NPCs with level adjustments who are just too cool to leave out. The Bariaur here is referred to as simply &amp;quot;Bariaur&amp;quot; in BoED, but the Planar Handbook clarifies that this version of the Bariaur is more properly referred to as the &amp;quot;Exalted Bariaur&amp;quot;, and that simply &amp;quot;Bariaur&amp;quot; should be reserved for the Bariaur in the Planar Handbook and Manual of the Planes. No advice was offered on the Dragonlance Minotaur situation.&lt;br /&gt;
&lt;br /&gt;
{| class=&#039;wikitable sortable&#039;&lt;br /&gt;
! Race&lt;br /&gt;
! Size/Type&lt;br /&gt;
! RHD&lt;br /&gt;
! Languages&lt;br /&gt;
! Favored Class&lt;br /&gt;
! LA&lt;br /&gt;
|-&lt;br /&gt;
| Archon, Owl&lt;br /&gt;
| Large Outsider (Archon, Extraplanar, Good, Lawful)&lt;br /&gt;
| 10 d8&lt;br /&gt;
| Celestial, Draconic, Infernal, and Sylvan&lt;br /&gt;
| &lt;br /&gt;
| +8&lt;br /&gt;
|-&lt;br /&gt;
| Archon, Sword&lt;br /&gt;
| Large Outsider (Archon, Extraplanar, Good, Lawful)&lt;br /&gt;
| 11 d8&lt;br /&gt;
| Celestial, Infernal&lt;br /&gt;
| &lt;br /&gt;
| +9&lt;br /&gt;
|-&lt;br /&gt;
| Archon, Throne&lt;br /&gt;
| Large Outsider (Archon, Extraplanar, Good, Lawful)&lt;br /&gt;
| 14 d8&lt;br /&gt;
| Abyssal, Celestial, Common, Draconic, Infernal&lt;br /&gt;
| &lt;br /&gt;
| +10&lt;br /&gt;
|-&lt;br /&gt;
| Archon, Warden&lt;br /&gt;
| Large Outsider (Archon, Extraplanar, Good, Lawful)&lt;br /&gt;
| 8 d8&lt;br /&gt;
| Celestial, Infernal, Draconic&lt;br /&gt;
| &lt;br /&gt;
| +7&lt;br /&gt;
|-&lt;br /&gt;
| Asura&lt;br /&gt;
| Medium Outsider (Chaotic, Extraplanar, Good)&lt;br /&gt;
| 8 d8&lt;br /&gt;
| Celestial&lt;br /&gt;
| &lt;br /&gt;
| +6&lt;br /&gt;
|-&lt;br /&gt;
| Bariaur, Exalted&lt;br /&gt;
| Large Outsider&lt;br /&gt;
| 3 d8&lt;br /&gt;
| Automatic: Celestial, Common&amp;lt;br&amp;gt;Bonus: None&lt;br /&gt;
| Ranger&lt;br /&gt;
| +2&lt;br /&gt;
|-&lt;br /&gt;
| Eladrin - Coure&lt;br /&gt;
| Tiny Outsider (Chaotic, Eladrin, Extraplanar, Good)&lt;br /&gt;
| 2 d8&lt;br /&gt;
| Celestial, Common&lt;br /&gt;
| &lt;br /&gt;
| +5&lt;br /&gt;
|-&lt;br /&gt;
| Eladrin - Firre&lt;br /&gt;
| Medium Outsider (Chaotic, Eladrin, Extraplanar, Good)&lt;br /&gt;
| 8 d8&lt;br /&gt;
| Celestial, Common, Draconic, Infernal&lt;br /&gt;
| &lt;br /&gt;
| +10&lt;br /&gt;
|-&lt;br /&gt;
| Eladrin - Shiradi&lt;br /&gt;
| Large Outsider (Chaotic, Eladrin, Extraplanar, Good)&lt;br /&gt;
| 12 d8&lt;br /&gt;
| Celestial, Common, Draconic, Infernal.&lt;br /&gt;
| &lt;br /&gt;
| +12&lt;br /&gt;
|-&lt;br /&gt;
| Eladrin - Tulani&lt;br /&gt;
| Medium Outsider (Chaotic, Eladrin, Extraplanar, Good)&lt;br /&gt;
| 18 d8&lt;br /&gt;
| Auran, Celestial, Common, Draconic, Elven, Infernal, Sylvan&lt;br /&gt;
| &lt;br /&gt;
| +10&lt;br /&gt;
|-&lt;br /&gt;
| Guardinal - Equinal&lt;br /&gt;
| Large Outsider (Extraplanar, Good, Guardinal)&lt;br /&gt;
| 6 d8&lt;br /&gt;
| Celestial, Common&lt;br /&gt;
| &lt;br /&gt;
| +7&lt;br /&gt;
|-&lt;br /&gt;
| Guardinal - Musteval&lt;br /&gt;
| Tiny Outsider (Extraplanar, Good, Guardinal)&lt;br /&gt;
| 2 d8&lt;br /&gt;
| Celestial&lt;br /&gt;
| &lt;br /&gt;
| +5&lt;br /&gt;
|-&lt;br /&gt;
| Guardinal - Ursinal&lt;br /&gt;
| Large Outsider (Extraplanar, Good, Guardinal)&lt;br /&gt;
| 10 d8&lt;br /&gt;
| Celestial, Common, Draconic, Infernal&lt;br /&gt;
| &lt;br /&gt;
| +8&lt;br /&gt;
|-&lt;br /&gt;
| Hollyphant&lt;br /&gt;
| Small Outsider (Extraplanar, Good)&lt;br /&gt;
| 6 d8&lt;br /&gt;
| &#039;&#039;(telepathy)&#039;&#039;&lt;br /&gt;
| &lt;br /&gt;
| +9&lt;br /&gt;
|-&lt;br /&gt;
| Leskylor&lt;br /&gt;
| Large Magical Beast&lt;br /&gt;
| 6 d10&lt;br /&gt;
| &#039;&#039;(Leskylor noises)&#039;&#039;, Celestial, Draconic&lt;br /&gt;
| &lt;br /&gt;
| +6&lt;br /&gt;
|-&lt;br /&gt;
| Moon Dog&lt;br /&gt;
| Medium Outsider (Extraplanar, Good)&lt;br /&gt;
| 9 d8&lt;br /&gt;
| Celestial, Common, Infernal&lt;br /&gt;
| &lt;br /&gt;
| +8&lt;br /&gt;
|-&lt;br /&gt;
| Quesar&lt;br /&gt;
| Medium Construct (Extraplanar)&lt;br /&gt;
| 8 d10&lt;br /&gt;
| Celestial&lt;br /&gt;
| &lt;br /&gt;
| +9&lt;br /&gt;
|-&lt;br /&gt;
| Rhek&lt;br /&gt;
| Medium Monstrous Humanoid (Extraplanar)&lt;br /&gt;
| 5 d8&lt;br /&gt;
| Common, &#039;&#039;(rhino noises)&#039;&#039;&lt;br /&gt;
| &lt;br /&gt;
| +3&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==== Forgotten Realms - Underdark ====&lt;br /&gt;
&lt;br /&gt;
{| class=&#039;wikitable sortable&#039;&lt;br /&gt;
! Race&lt;br /&gt;
! Size/Type&lt;br /&gt;
! RHD&lt;br /&gt;
! Languages&lt;br /&gt;
! Favored Class&lt;br /&gt;
! LA&lt;br /&gt;
|-&lt;br /&gt;
| [[Chitine]]&lt;br /&gt;
| Small Monstrous Humanoid&lt;br /&gt;
| 2 d8&lt;br /&gt;
| Auto: Undercommon&amp;lt;br&amp;gt;Bonus: by region&lt;br /&gt;
| Rogue&lt;br /&gt;
| +2&lt;br /&gt;
|-&lt;br /&gt;
| [[Deep Imaskari]]&lt;br /&gt;
| Medium&lt;br /&gt;
| -&lt;br /&gt;
| Auto: Common, Roushoum&amp;lt;br&amp;gt;Bonus: Aquan, Dwarven, Elven, Terran, Undercommon&lt;br /&gt;
| Wizard&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| Dwarf, Gray&amp;lt;br&amp;gt;([[Duergar]])&lt;br /&gt;
| Medium&lt;br /&gt;
| -&lt;br /&gt;
| Auto: Common, Dwarven, Undercommon&amp;lt;br&amp;gt;Bonus: Draconic, Giant, Goblin, Orc, Terran&lt;br /&gt;
| Fighter&lt;br /&gt;
| +1&lt;br /&gt;
|-&lt;br /&gt;
| Elf, Dark&amp;lt;br&amp;gt;([[Drow]])&lt;br /&gt;
| Medium&lt;br /&gt;
| -&lt;br /&gt;
| Auto: Common, Elven, Undercommon&amp;lt;br&amp;gt;Bonus: Abyssal, Aquan, Draconic, Drow Sign&amp;lt;br&amp;gt;language, Gnome, Goblin, Kuo-toan&lt;br /&gt;
| Wizard (male)&amp;lt;br&amp;gt;Cleric (female)&lt;br /&gt;
| +2&lt;br /&gt;
|-&lt;br /&gt;
| Gloaming&lt;br /&gt;
| Small Outsider (Native)&lt;br /&gt;
| -&lt;br /&gt;
| Auto: Undercommon&amp;lt;br&amp;gt;Bonus: by region&lt;br /&gt;
| Sorcerer&lt;br /&gt;
| +2&lt;br /&gt;
|-&lt;br /&gt;
| Gnome, Deep&amp;lt;br&amp;gt;([[Svirfneblin]])&lt;br /&gt;
| Small&lt;br /&gt;
| -&lt;br /&gt;
| Auto: Common, Gnome, Undercommon&amp;lt;br&amp;gt;Bonus: Dwarven, Elven, Giant, Goblin, Orc, Terran&lt;br /&gt;
| Rogue&lt;br /&gt;
| +3&lt;br /&gt;
|-&lt;br /&gt;
| [[Grimlock]]&lt;br /&gt;
| Medium Monstrous Humanoid&lt;br /&gt;
| 2 d8&lt;br /&gt;
| Auto: Common, Undercommon&amp;lt;br&amp;gt;Bonus: by region&lt;br /&gt;
| Barbarian&lt;br /&gt;
| +2&lt;br /&gt;
|-&lt;br /&gt;
| [[Kuo-Toa]]&lt;br /&gt;
| Medium Monstrous Humanoid&lt;br /&gt;
| 2 d8&lt;br /&gt;
| Auto: Kuo-toan, Undercommon, Aquan&amp;lt;br&amp;gt;Bonus: Common, Dwarven, Elven, Serusan (or by region)&lt;br /&gt;
| Rogue&lt;br /&gt;
| +3&lt;br /&gt;
|-&lt;br /&gt;
| [[Slyth]]&lt;br /&gt;
| Medium&lt;br /&gt;
| -&lt;br /&gt;
| Auto: Common, Undercommon&amp;lt;br&amp;gt;Bonus: Aquan, Elven, Gnome, Terran (or by region)&lt;br /&gt;
| Druid&lt;br /&gt;
| +2&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==== Miniatures Handbook ====&lt;br /&gt;
&lt;br /&gt;
This book also includes a bunch of NPC monsters with level adjustments for &amp;quot;[[you can certainly try|easy]]&amp;quot; kitbashing into playable races. Feel free to add them.&lt;br /&gt;
&lt;br /&gt;
{| class=&#039;wikitable sortable&#039;&lt;br /&gt;
! Race&lt;br /&gt;
! Size/Type&lt;br /&gt;
! RHD&lt;br /&gt;
! Languages&lt;br /&gt;
! Favored Class&lt;br /&gt;
! LA&lt;br /&gt;
|-&lt;br /&gt;
| [[Catfolk]]&lt;br /&gt;
| Medium Humanoid (Catfolk)&lt;br /&gt;
| -&lt;br /&gt;
| Auto: Common, Feline&amp;lt;br&amp;gt;Bonus: Draconic, Gnoll, Halfling, Sylvan&lt;br /&gt;
| Ranger&lt;br /&gt;
| +1&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===2003 November - Draconomicon===&lt;br /&gt;
{| class=&#039;wikitable sortable&#039;&lt;br /&gt;
! Race&lt;br /&gt;
! Size/Type&lt;br /&gt;
! RHD&lt;br /&gt;
! Language&lt;br /&gt;
! Favored Class&lt;br /&gt;
! LA&lt;br /&gt;
|- &lt;br /&gt;
| [[Dragonkin]]&lt;br /&gt;
| Large Monstrous Humanoid (Reptilian)&lt;br /&gt;
| 7 d8&lt;br /&gt;
| Auto: Draconic&amp;lt;br&amp;gt;Bonus: Common, Dwarf, Gnoll, Goblin, Orc&lt;br /&gt;
| Barbarian&lt;br /&gt;
| +2&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===2004 April - Expanded Psionics Handbook===&lt;br /&gt;
{| class=&#039;wikitable sortable&#039;&lt;br /&gt;
! Race&lt;br /&gt;
! Size/Type&lt;br /&gt;
! RHD&lt;br /&gt;
! Languages&lt;br /&gt;
! Favored Class&lt;br /&gt;
! LA&lt;br /&gt;
|- &lt;br /&gt;
| [[Blue Goblin|Blue]]&lt;br /&gt;
| Small Humanoid (Goblinoid, Psionic)&lt;br /&gt;
| -&lt;br /&gt;
| Auto: Common, Goblin&amp;lt;br&amp;gt;Bonus: Draconic, Elven, Giant, Gnoll, Orc&lt;br /&gt;
| Psion&lt;br /&gt;
| +1&lt;br /&gt;
|-&lt;br /&gt;
| [[Dromite]]&lt;br /&gt;
| Small Monstrous Humanoid (Psionic)&lt;br /&gt;
| -&lt;br /&gt;
| Auto: Common&amp;lt;br&amp;gt;Bonus Languages: Dwarven, Gnome, Goblin, Terran&lt;br /&gt;
| Wilder&lt;br /&gt;
| +1&lt;br /&gt;
|-&lt;br /&gt;
| Dwarf, Gray, Psionic&amp;lt;br&amp;gt;([[Duergar]], psionic)&lt;br /&gt;
| Medium Humanoid (Dwarf, Psionic)&lt;br /&gt;
| -&lt;br /&gt;
| Auto: Common, Dwarven, Undercommon&amp;lt;br&amp;gt;Bonus: Draconic, Giant, Goblin, Orc, Terran&lt;br /&gt;
| Fighter&lt;br /&gt;
| +1&lt;br /&gt;
|-&lt;br /&gt;
| [[Elan]]&lt;br /&gt;
| Medium Aberration (Psionic)&lt;br /&gt;
| -&lt;br /&gt;
| Auto: Common&amp;lt;br&amp;gt;Bonus: none&lt;br /&gt;
| Psion&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| [[Githyanki]], Psionic&lt;br /&gt;
| Medium Humanoid (Extraplanar, Psionic)&lt;br /&gt;
| -&lt;br /&gt;
| Auto: Common, Gith&amp;lt;br&amp;gt;Bonus: Abyssal, Celestial, Draconic, Infernal, Undercommon&lt;br /&gt;
| Fighter&lt;br /&gt;
| +2&lt;br /&gt;
|-&lt;br /&gt;
| [[Githzerai]], Psionic&lt;br /&gt;
| Medium Humanoid (Extraplanar, Psionic)&lt;br /&gt;
| -&lt;br /&gt;
| Auto: Common, Gith&amp;lt;br&amp;gt;Bonus: Abyssal, Celestial, Draconic, Slaad, Undercommon&lt;br /&gt;
| Monk&lt;br /&gt;
| +2&lt;br /&gt;
|-&lt;br /&gt;
| [[Half-Giant]]&lt;br /&gt;
| Medium Giant (Psionic)&lt;br /&gt;
| -&lt;br /&gt;
| Auto: Common&amp;lt;br&amp;gt;Bonus: Draconic, Giant, Gnoll, Ignan&lt;br /&gt;
| Psychic Warrior&lt;br /&gt;
| +1&lt;br /&gt;
|-&lt;br /&gt;
| [[Maenad]]&lt;br /&gt;
| Medium Humanoid (Maenad, Psionic)&lt;br /&gt;
| -&lt;br /&gt;
| Auto: Common, Maenad&amp;lt;br&amp;gt;Bonus: Aquan, Draconic, Dwarven, Elven, Goblin&lt;br /&gt;
| Wilder&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| [[Mind Flayer]], Psionic&lt;br /&gt;
| Medium Aberration (Psionic)&lt;br /&gt;
| 8 d8&lt;br /&gt;
| &#039;&#039;(same as in Monster Manual)&#039;&#039;&lt;br /&gt;
| Wizard&lt;br /&gt;
| +7&lt;br /&gt;
|-&lt;br /&gt;
| [[Thri-kreen]]&lt;br /&gt;
| Medium Monstrous Humanoid (Psionic)&lt;br /&gt;
| 2 d8&lt;br /&gt;
| Auto: Common, Thri-Kreen&amp;lt;br&amp;gt;Bonus: Elven, Giant, Gnoll, Goblin, Halfling&lt;br /&gt;
| Ranger&lt;br /&gt;
| +2&lt;br /&gt;
|-&lt;br /&gt;
| [[Unbodied]]&lt;br /&gt;
| Medium Monstrous Humanoid (Incorporeal, Psionic)&lt;br /&gt;
| 4 d8&lt;br /&gt;
| &#039;&#039;(telepathy)&#039;&#039;&lt;br /&gt;
| Psion (Telepath)&lt;br /&gt;
| +4&lt;br /&gt;
|-&lt;br /&gt;
| [[Xeph]]&lt;br /&gt;
| Medium Humanoid (Psionic, Xeph)&lt;br /&gt;
| -&lt;br /&gt;
| Auto: Common, Xeph&amp;lt;br&amp;gt;Bonus: none&lt;br /&gt;
| Soulknife&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| [[Yuan-ti]] Pureblood, Psionic&lt;br /&gt;
| Medium Monstrous Humanoid (Psionic)&lt;br /&gt;
| 4 d8&lt;br /&gt;
| &#039;&#039;(same as in Monster Manual)&#039;&#039;&lt;br /&gt;
| Ranger&lt;br /&gt;
| +2&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===2004 June - Eberron Campaign Setting===&lt;br /&gt;
{| class=&#039;wikitable sortable&#039;&lt;br /&gt;
! Race&lt;br /&gt;
! Size/Type&lt;br /&gt;
! RHD&lt;br /&gt;
! Language&lt;br /&gt;
! Favored Class&lt;br /&gt;
! LA&lt;br /&gt;
|-&lt;br /&gt;
| [[Changeling]]&lt;br /&gt;
| Medium Humanoid (Shapechanger)&lt;br /&gt;
| -&lt;br /&gt;
| Auto: Common&amp;lt;br&amp;gt;Bonus: Auran, Dwarven, Elven, Giant, Gnome, Halfling, Terran&lt;br /&gt;
| Rogue&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| [[Inspired|Empty Vessel]]&lt;br /&gt;
| Medium&lt;br /&gt;
| -&lt;br /&gt;
| Auto: Common, Quor&amp;lt;br&amp;gt;Bonus: Draconic, Riedran&lt;br /&gt;
| Psion&lt;br /&gt;
| +1&lt;br /&gt;
|-&lt;br /&gt;
| [[Kalashtar]]&lt;br /&gt;
| Medium&lt;br /&gt;
| -&lt;br /&gt;
| Auto: Common, Quor&amp;lt;br&amp;gt;Bonus: Draconic, Riedran&lt;br /&gt;
| Psion&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| [[Shifter]]&lt;br /&gt;
| Medium Humanoid (Shapeshanger)&lt;br /&gt;
| -&lt;br /&gt;
| Auto: Common&amp;lt;br&amp;gt;Bonus: Elven, Gnome, Halfling, Sylvan&lt;br /&gt;
| Ranger&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| [[Warforged]]&lt;br /&gt;
| Medium Construct (Living Construct)&lt;br /&gt;
| -&lt;br /&gt;
| Auto: Common&amp;lt;br&amp;gt;Bonus: none&lt;br /&gt;
| Fighter&lt;br /&gt;
| -&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===2004 July===&lt;br /&gt;
&lt;br /&gt;
====Planar Handbook: A Player&#039;s Guide to the Planes====&lt;br /&gt;
&lt;br /&gt;
The planar Handbook includes several &amp;quot;Monster Classes&amp;quot;. These are not the same things as races and are therefore not included in the table. However, you are free to make a page dedicated to D&amp;amp;D Third Edition Monster Classes and put them there.&lt;br /&gt;
&lt;br /&gt;
{| class=&#039;wikitable sortable&#039;&lt;br /&gt;
! Race&lt;br /&gt;
! Size/Type&lt;br /&gt;
! RHD&lt;br /&gt;
! Languages&lt;br /&gt;
! Favored Class&lt;br /&gt;
! LA&lt;br /&gt;
|-&lt;br /&gt;
| [[Aasimar]]&lt;br /&gt;
| Medium Outsider (Native)&lt;br /&gt;
| -&lt;br /&gt;
| Auto: Common, Celestial&amp;lt;br&amp;gt;Bonus: Draconic, Dwarven, Elven, Gnome, Halfling, Sylvan&lt;br /&gt;
| Paladin&lt;br /&gt;
| +1&lt;br /&gt;
|-&lt;br /&gt;
| [[Bariaur]]&lt;br /&gt;
| Medium Outsider (Extraplanar)&lt;br /&gt;
| -&lt;br /&gt;
| Auto: Celestial, Common&amp;lt;br&amp;gt;Bonus: Abyssal, Infernal&lt;br /&gt;
| Ranger&lt;br /&gt;
| +1&lt;br /&gt;
|-&lt;br /&gt;
| [[Boumman]]&lt;br /&gt;
| Medium Humanoid (Extraplanar)&lt;br /&gt;
| -&lt;br /&gt;
| Auto: Buommi and Common&amp;lt;br&amp;gt;Bonus: Aquan, Githzerai, Terran&lt;br /&gt;
| Monk&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| [[Dwarf]], Frost&lt;br /&gt;
| Medium Humanoid (Dwarf, Extraplanar)&lt;br /&gt;
| -&lt;br /&gt;
| Auto: Common, Dwarven, Giant&amp;lt;br&amp;gt;Bonus: Draconic, Goblin, Orc, Terran, Undercommon&lt;br /&gt;
| Fighter&lt;br /&gt;
| +1&lt;br /&gt;
|-&lt;br /&gt;
| [[Gnome]], Fire&lt;br /&gt;
| Small Humanoid (Gnome, Extraplanar)&lt;br /&gt;
| -&lt;br /&gt;
| Auto: Common, Gnome, Ignan&amp;lt;br&amp;gt;Bonus: Draconic, Dwarven, Elven, Giant, Goblin, Orc, Terran&lt;br /&gt;
| Sorcerer&lt;br /&gt;
| +1&lt;br /&gt;
|-&lt;br /&gt;
| [[Mephling]], Air&lt;br /&gt;
| Small Humanoid (Extraplanar)&lt;br /&gt;
| -&lt;br /&gt;
| Auto: Common, Auran&amp;lt;br&amp;gt;Aquan, Ignan, Terran&lt;br /&gt;
| Bard&lt;br /&gt;
| +1&lt;br /&gt;
|-&lt;br /&gt;
| [[Mephling]], Earth&lt;br /&gt;
| Small Humanoid (Extraplanar)&lt;br /&gt;
| -&lt;br /&gt;
| Auto: Common, Terran&amp;lt;br&amp;gt;Aquan, Auran, Ignan&lt;br /&gt;
| Druid&lt;br /&gt;
| +1&lt;br /&gt;
|-&lt;br /&gt;
| [[Mephling]], Fire&lt;br /&gt;
| Small Humanoid (Extraplanar)&lt;br /&gt;
| -&lt;br /&gt;
| Auto: Common, Ignan&amp;lt;br&amp;gt;Aquan, Auran, Terran&lt;br /&gt;
| Sorcerer&lt;br /&gt;
| +1&lt;br /&gt;
|-&lt;br /&gt;
| [[Mephling]], Water&lt;br /&gt;
| Small Humanoid (Extraplanar)&lt;br /&gt;
| -&lt;br /&gt;
| Auto: Common, Aquan&amp;lt;br&amp;gt;Auran, Ignan, Terran&lt;br /&gt;
| Monk&lt;br /&gt;
| +1&lt;br /&gt;
|-&lt;br /&gt;
| [[Neraphim]]&lt;br /&gt;
| Medium Outsider (Extraplanar)&lt;br /&gt;
| -&lt;br /&gt;
| Auto: Neraph, Slaad&amp;lt;br&amp;gt;Bonus:Common, Celestial, Abyssal&lt;br /&gt;
| Ranger&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| [[Shadowswyft]]&lt;br /&gt;
| Medium Outsider (Extraplanar)&lt;br /&gt;
| -&lt;br /&gt;
| Auto: Shadowswyft, Common&amp;lt;br&amp;gt;Bonus: Abyssal, Celestial, Elven&lt;br /&gt;
| Rogue&lt;br /&gt;
| +1&lt;br /&gt;
|-&lt;br /&gt;
| [[Spiker]]&lt;br /&gt;
| Medium Humanoid (Extraplanar)&lt;br /&gt;
| -&lt;br /&gt;
| Auto: Common&amp;lt;br&amp;gt;Bonus: Infernal&lt;br /&gt;
| Fighter&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| [[Tiefling]]&lt;br /&gt;
| Medium Outsider (Native)&lt;br /&gt;
| -&lt;br /&gt;
| Auto: Common, Infernal&amp;lt;br&amp;gt;Bonus: Draconic, Dwarven, Elven, Gnome, Goblin, Halfling, Orc&lt;br /&gt;
| Rogue&lt;br /&gt;
| +1&lt;br /&gt;
|-&lt;br /&gt;
| [[Wildren]]&lt;br /&gt;
| Medium Outsider (Extraplanar)&lt;br /&gt;
| -&lt;br /&gt;
| Auto: Common, Dwarven, &#039;&#039;(badger noises)&#039;&#039;&amp;lt;br&amp;gt;Bonus: Sylvan, Gnome, Goblin, Orc, Terran&lt;br /&gt;
| Barbarian&lt;br /&gt;
| +1&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
====Forgotten Realms - Motherfucking Snakes on this Motherfucking Plane====&lt;br /&gt;
&lt;br /&gt;
{| class=&#039;wikitable sortable&#039;&lt;br /&gt;
! Race&lt;br /&gt;
! Size/Type&lt;br /&gt;
! RHD&lt;br /&gt;
! Languages&lt;br /&gt;
! Favored Class&lt;br /&gt;
! LA&lt;br /&gt;
|- &lt;br /&gt;
| [[Asabi]]&lt;br /&gt;
| Medium&lt;br /&gt;
| 3 d8&lt;br /&gt;
| Auto: Draconic&amp;lt;br&amp;gt;Bonus: Common, Abyssal&lt;br /&gt;
| Fighter&lt;br /&gt;
| +1&lt;br /&gt;
|- &lt;br /&gt;
| [[Asabi]], Stingtail&lt;br /&gt;
| Large&lt;br /&gt;
| 7 d8&lt;br /&gt;
| Auto: Draconic&amp;lt;br&amp;gt;Bonus: Common, Abyssal&lt;br /&gt;
| Barbarian&lt;br /&gt;
| +5&lt;br /&gt;
|- &lt;br /&gt;
| [[Firenewt]]&lt;br /&gt;
| Medium&lt;br /&gt;
| 2 d8&lt;br /&gt;
| Auto: Draconic&amp;lt;br&amp;gt;Bonus: Common, Salamander&lt;br /&gt;
| Fighter, Cleric&lt;br /&gt;
| +3&lt;br /&gt;
|- &lt;br /&gt;
| [[Khaasta]]&lt;br /&gt;
| Medium&lt;br /&gt;
| 3 d8&lt;br /&gt;
| Auto: Draconic, Abyssal, Common&lt;br /&gt;
| Fighter&lt;br /&gt;
| +3&lt;br /&gt;
|- &lt;br /&gt;
| [[Lizard King]]/Queen&lt;br /&gt;
| Medium&lt;br /&gt;
| 2 d8&lt;br /&gt;
| Auto: Lizardfolk&amp;lt;br&amp;gt;Bonus: Abyssal, Common&lt;br /&gt;
| Barbarian&lt;br /&gt;
| +5&lt;br /&gt;
|- &lt;br /&gt;
| [[Ophidian]]&lt;br /&gt;
| Medium&lt;br /&gt;
| 3 d8&lt;br /&gt;
| Auto: Infernal, Yuan-Ti&amp;lt;br&amp;gt;Bonus: Abyssal, Common, Draconic, Sarrukhar&lt;br /&gt;
| Fighter&lt;br /&gt;
| +2&lt;br /&gt;
|- &lt;br /&gt;
| [[Sarrukh]]&lt;br /&gt;
| Medium&lt;br /&gt;
| 14 d8&lt;br /&gt;
| Auto: Draconic, Sarrukhar&amp;lt;br&amp;gt;Bonus: Common&lt;br /&gt;
| Wizard&lt;br /&gt;
| +8&lt;br /&gt;
|- &lt;br /&gt;
| [[Tren]]&lt;br /&gt;
| Medium&lt;br /&gt;
| 4 d8&lt;br /&gt;
| Auto: Draconic&amp;lt;br&amp;gt;Bonus: Common, Salamander&lt;br /&gt;
| Barbarian&lt;br /&gt;
| +4&lt;br /&gt;
|- &lt;br /&gt;
| [[Troglodyte]]&lt;br /&gt;
| Medium&lt;br /&gt;
| 2 d8&lt;br /&gt;
| Auto: Draconic&amp;lt;br&amp;gt;Bonus: Common, Giant, Goblin, Orc&lt;br /&gt;
| Cleric&lt;br /&gt;
| +2&lt;br /&gt;
|- &lt;br /&gt;
| [[Pterafolk]]&lt;br /&gt;
| Large&lt;br /&gt;
| 4 d8&lt;br /&gt;
| Auto: Pterafolk&amp;lt;br&amp;gt;Bonus: Common, Sarrukhar, Yuan-Ti&lt;br /&gt;
| Barbarian&lt;br /&gt;
| +4&lt;br /&gt;
|- &lt;br /&gt;
| [[Yuan-ti|Yuan-Ti]] Pureblood&lt;br /&gt;
| Medium&lt;br /&gt;
| 4 d8&lt;br /&gt;
| Auto: Common, Yuan-Ti&amp;lt;br&amp;gt;Bonus: Abyssal, Draconic&lt;br /&gt;
| Ranger&lt;br /&gt;
| +2&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===2004 August===&lt;br /&gt;
&lt;br /&gt;
====Monster Manual III====&lt;br /&gt;
{| class=&#039;wikitable sortable&#039;&lt;br /&gt;
! Race&lt;br /&gt;
! Size/Type&lt;br /&gt;
! RHD&lt;br /&gt;
! Languages&lt;br /&gt;
! Favored Class&lt;br /&gt;
! LA&lt;br /&gt;
|- &lt;br /&gt;
| [[Armand]]&lt;br /&gt;
| Small Monstrous Humanoid &lt;br /&gt;
| 5 D8&lt;br /&gt;
| Auto: Common, Armandish&amp;lt;BR&amp;gt;Bonus: Elven, Giant, Gnome, Goblin, Sylvan&lt;br /&gt;
| Monk&lt;br /&gt;
| +3&lt;br /&gt;
|-&lt;br /&gt;
| [[Changeling]]&lt;br /&gt;
| Medium Humanoid (Shapechanger)&lt;br /&gt;
| -&lt;br /&gt;
| Auto: Common&amp;lt;BR&amp;gt;Bonus: Auran, Dwarven, Elven, Giant, Gnome, Halfling, Terran&lt;br /&gt;
| Rogue&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| [[Dracotaur]]&lt;br /&gt;
| Large Dragon&lt;br /&gt;
| 3 D12&lt;br /&gt;
| Auto: Draconic&amp;lt;BR&amp;gt;Bonus: Any&lt;br /&gt;
| Sorcerer&lt;br /&gt;
| +5&lt;br /&gt;
|-&lt;br /&gt;
| [[Flind]]&lt;br /&gt;
| Medium Humanoid (Gnoll)&lt;br /&gt;
| 2 d8&lt;br /&gt;
| Auto: Common, Gnoll&amp;lt;br&amp;gt;Bonus: Draconic, Elven, Goblin, Orc&lt;br /&gt;
| Ranger&lt;br /&gt;
| +2&lt;br /&gt;
|-&lt;br /&gt;
| [[Giant]], Sand&lt;br /&gt;
| Large Giant (Earth, Fire)&lt;br /&gt;
| 15 d8&lt;br /&gt;
| Auto: Common, Giant&amp;lt;br&amp;gt;Bonus: Draconic, Elven, Goblin, Orc&lt;br /&gt;
| Fighter&lt;br /&gt;
| +4&lt;br /&gt;
|-&lt;br /&gt;
| Goatfolk&amp;lt;br&amp;gt;([[Ibixian]])&lt;br /&gt;
| Medium Monstrous Humanoid&lt;br /&gt;
| 3 d8&lt;br /&gt;
| Auto: Ibixian, Common&amp;lt;br&amp;gt;Bonus: Elven, Giant, Gnome, Goblin, Sylvan&lt;br /&gt;
| Barbarian&lt;br /&gt;
| +1&lt;br /&gt;
|-&lt;br /&gt;
| [[Goblin]], Forestkith&lt;br /&gt;
| Small Humanoid (Goblinoid)&lt;br /&gt;
| -&lt;br /&gt;
| Auto: Goblin&amp;lt;br&amp;gt;Bonus: Common, Elven, Giant, Orc&lt;br /&gt;
| Barbarian&lt;br /&gt;
| +1&lt;br /&gt;
|-&lt;br /&gt;
| [[Harsaff]]&lt;br /&gt;
| Medium Monstrous Humanoid (Fire)&lt;br /&gt;
| 6 d8&lt;br /&gt;
| Auto: Common, Ignan&amp;lt;br&amp;gt;Bonus: Draconic, Dwarven, Elven, Giant, Halfling, Orc, Terran&lt;br /&gt;
| Monk&lt;br /&gt;
| +4&lt;br /&gt;
|-&lt;br /&gt;
| [[Kenku]]&lt;br /&gt;
| Medium Humanoid (Kenku)&lt;br /&gt;
| -&lt;br /&gt;
| Auto: Common, Kenku&amp;lt;br&amp;gt;Bonus: Auran, Dwarven, Gnome, Goblin, Halfling&lt;br /&gt;
| Rogue&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| [[Lizardfolk]], Poison Dusk&lt;br /&gt;
| Small Humanoid (Reptilian)&lt;br /&gt;
| -&lt;br /&gt;
| Auto: Draconic, Common&amp;lt;br&amp;gt;Bonus: Halfling, Sylvan&lt;br /&gt;
| Ranger&lt;br /&gt;
| +1&lt;br /&gt;
|-&lt;br /&gt;
| [[Lumi]]&lt;br /&gt;
| Medium Outsider&lt;br /&gt;
| 2 d8&lt;br /&gt;
| Auto: Common, Lumi&amp;lt;br&amp;gt;Bonus: Abyssal, Celestial, Dwarven, Infernal&lt;br /&gt;
| Cleric&lt;br /&gt;
| +2&lt;br /&gt;
|-&lt;br /&gt;
| [[Nycter]]&lt;br /&gt;
| Small Monstrous Humanoid&lt;br /&gt;
| 3 d8&lt;br /&gt;
| Auto: Nycter. Bonus: Common, Draconic, Dwarven, Giant, Goblin, Orc&lt;br /&gt;
| Druid&lt;br /&gt;
| +2&lt;br /&gt;
|-&lt;br /&gt;
| [[Ogre]], Skullcrusher&lt;br /&gt;
| Large Giant&lt;br /&gt;
| 8 d8&lt;br /&gt;
| Auto: Common, Giant&amp;lt;br&amp;gt;Bonus: Dwarven, Orc, Goblin, Terran&lt;br /&gt;
| Fighter&lt;br /&gt;
| +3&lt;br /&gt;
|-&lt;br /&gt;
| [[Quaraphon]]&lt;br /&gt;
| Large Aberration&lt;br /&gt;
| 9 d8&lt;br /&gt;
| Auto: Giant&amp;lt;br&amp;gt;Bonus: none&lt;br /&gt;
| Barbarian&lt;br /&gt;
| +5&lt;br /&gt;
|-&lt;br /&gt;
| [[Rakshasa]], Naztharune&lt;br /&gt;
| Medium Outsider (Native)&lt;br /&gt;
| 11 d8&lt;br /&gt;
| Auto: Common, Infernal&amp;lt;br&amp;gt;Bonus: Sylvan, Undercommon&lt;br /&gt;
| Rogue&lt;br /&gt;
| +5&lt;br /&gt;
|-&lt;br /&gt;
| [[Shifter]]&lt;br /&gt;
| Medium Humanoid (Shapechanger)&lt;br /&gt;
| -&lt;br /&gt;
| Auto: Common&amp;lt;br&amp;gt;Bonus: Elven, Gnome, Halfling, Sylvan&lt;br /&gt;
| Ranger&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| [[Troll]], Crystalline&lt;br /&gt;
| Large Giant&lt;br /&gt;
| 10 d8&lt;br /&gt;
| Auto: Giant&amp;lt;br&amp;gt;Bonus: Common, Orc&lt;br /&gt;
| Fighter&lt;br /&gt;
| +5&lt;br /&gt;
|-&lt;br /&gt;
| [[Warforged]]&lt;br /&gt;
| Medium Construct (Living Construct)&lt;br /&gt;
| -&lt;br /&gt;
| Auto: Common&amp;lt;br&amp;gt;Bonus: none&lt;br /&gt;
| Fighter&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| [[Warforged]] Charger&lt;br /&gt;
| Large Construct (Living Construct)&lt;br /&gt;
| 4 d10&lt;br /&gt;
| Auto: Common&amp;lt;br&amp;gt;Bonus: none&lt;br /&gt;
| Fighter&lt;br /&gt;
| +4&lt;br /&gt;
|-&lt;br /&gt;
| [[Warforged]] Scout&lt;br /&gt;
| Small Construct (Living Construct)&lt;br /&gt;
| -&lt;br /&gt;
| Auto: Common&amp;lt;br&amp;gt;Bonus: none&lt;br /&gt;
| Rogue&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| [[Witchknife]]&lt;br /&gt;
| Medium Monstrous Humanoid&lt;br /&gt;
| 9 d8&lt;br /&gt;
| Auto: Common, Undercommon&amp;lt;br&amp;gt;Bonus: Any&lt;br /&gt;
| Rogue&lt;br /&gt;
| +3&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
====Races of Stone====&lt;br /&gt;
{| class=&#039;wikitable sortable&#039;&lt;br /&gt;
! Race&lt;br /&gt;
! Size/Type&lt;br /&gt;
! RHD&lt;br /&gt;
! Languages&lt;br /&gt;
! Favored Class&lt;br /&gt;
! LA&lt;br /&gt;
|- &lt;br /&gt;
| [[Dwarf]], Dream&lt;br /&gt;
| Medium&lt;br /&gt;
| -&lt;br /&gt;
| Auto: Common, Dwarven&amp;lt;br&amp;gt;Bonus: Draconic, Elven, Gnome, Terran, Undercommon&lt;br /&gt;
| Druid&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| [[Feral Gargun]]&lt;br /&gt;
| Medium Monstrous Humanoid&lt;br /&gt;
| 2 d8&lt;br /&gt;
| ???, &#039;&#039;gargun noises&#039;&#039;&lt;br /&gt;
| Barbarian&lt;br /&gt;
| +2&lt;br /&gt;
|-&lt;br /&gt;
| [[Gnome]], Chaos&lt;br /&gt;
| Small&lt;br /&gt;
| -&lt;br /&gt;
| Auto: Common, Gnome&amp;lt;br&amp;gt;Bonus: any&lt;br /&gt;
| Sorcerer&lt;br /&gt;
| +1&lt;br /&gt;
|-&lt;br /&gt;
| [[Gnome]], Whisper&lt;br /&gt;
| Small&lt;br /&gt;
| -&lt;br /&gt;
| ???&lt;br /&gt;
| Rogue&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| [[Goliath]]&lt;br /&gt;
| Medium Monstrous Humanoid&lt;br /&gt;
| -&lt;br /&gt;
| Auto: Common, Gol-Kaa&amp;lt;br&amp;gt;Bonus: Dwarven, Giant, Gnoll, Terran&lt;br /&gt;
| Barbarian&lt;br /&gt;
| +1&lt;br /&gt;
|-&lt;br /&gt;
| [[Stonechild]]&lt;br /&gt;
| Medium Outsider (Earth, Extraplanar)&lt;br /&gt;
| 2 d8&lt;br /&gt;
| Auto: Common, Terran&amp;lt;br&amp;gt;Bonus: Celestial, Dwarven, Ignan&lt;br /&gt;
| Fighter&lt;br /&gt;
| +4&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===2004 September - Frostburn===&lt;br /&gt;
{| class=&#039;wikitable sortable&#039;&lt;br /&gt;
! Race&lt;br /&gt;
! Size/Type&lt;br /&gt;
! RHD&lt;br /&gt;
! Languages&lt;br /&gt;
! Favored Class&lt;br /&gt;
! LA&lt;br /&gt;
|- &lt;br /&gt;
| [[Domovoi]]&lt;br /&gt;
| Small Fey (Fire)&lt;br /&gt;
| 2 d6&lt;br /&gt;
| Auto: Common, Ignan, Sylvan&amp;lt;br&amp;gt;Bonus: Dwarven, Giant, Gnome, Goblin, Halfling&lt;br /&gt;
| Rogue&lt;br /&gt;
| +2&lt;br /&gt;
|-&lt;br /&gt;
| [[Dwarf]], Glacier&lt;br /&gt;
| Medium Humanoid (Dwarf)&lt;br /&gt;
| -&lt;br /&gt;
| Auto: Common, Dwarven&amp;lt;br&amp;gt;Bonus: Giant, Gnome, Goblin, Orc, Terran, Undercommon&lt;br /&gt;
| Fighter&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| [[Elf]], Snow&lt;br /&gt;
| Medium Humanoid (Elf)&lt;br /&gt;
| -&lt;br /&gt;
| Auto: Common, Elven&amp;lt;br&amp;gt;Bonus: Draconic, Gnoll, Gnome, Goblin, Orc, Sylvan&lt;br /&gt;
| Wizard&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| [[Frost Folk]]&lt;br /&gt;
| Medium Monstrous Humanoid (Cold)&lt;br /&gt;
| 4 d8&lt;br /&gt;
| Auto: Common&amp;lt;br&amp;gt;Bonus: Auran, Draconic, Dwarven, Giant, Goblin, Orc&lt;br /&gt;
| Barbarian&lt;br /&gt;
| +1&lt;br /&gt;
|-&lt;br /&gt;
| [[Gnome]], Ice&lt;br /&gt;
| Small Humanoid (Gnome)&lt;br /&gt;
| -&lt;br /&gt;
| Auto: Common, Gnome&amp;lt;br&amp;gt;Bonus: Draconic, Dwarven, Elven, Giant, Goblin, Orc&lt;br /&gt;
| Bard&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| [[Goblin]], Snow&lt;br /&gt;
| Small Humanoid (Goblinoid)&lt;br /&gt;
| -&lt;br /&gt;
| Auto: Common, Goblin&amp;lt;br&amp;gt;Bonus: Draconic, Giant, Orc&lt;br /&gt;
| Fighter&lt;br /&gt;
| +1&lt;br /&gt;
|-&lt;br /&gt;
| [[Halfling]], Tundra&lt;br /&gt;
| Small Humanoid (Halfling)&lt;br /&gt;
| -&lt;br /&gt;
| Auto: Common, Halfling&amp;lt;br&amp;gt;Bonus: Dwarven, Elven, Gnome, Goblin, Orc&lt;br /&gt;
| Ranger&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| [[Neanderthal]]&lt;br /&gt;
| Medium Humanoid (Human)&lt;br /&gt;
| -&lt;br /&gt;
| Auto: Common&amp;lt;br&amp;gt;Bonus: Dwarven, Giant, Orc&lt;br /&gt;
| Barbarian&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| [[Uldra]]&lt;br /&gt;
| Small Fey&lt;br /&gt;
| -&lt;br /&gt;
| Auto: Common, Sylvan&amp;lt;br&amp;gt;Bonus: all&lt;br /&gt;
| Druid&lt;br /&gt;
| +1&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===2004 October - Forgotten Realms: Shining South===&lt;br /&gt;
&lt;br /&gt;
Includes both PC races and NPC monsters with level adjustments.&lt;br /&gt;
&lt;br /&gt;
{| class=&#039;wikitable sortable&#039;&lt;br /&gt;
! Race&lt;br /&gt;
! Size/Type&lt;br /&gt;
! RHD&lt;br /&gt;
! Languages&lt;br /&gt;
! Favored Class&lt;br /&gt;
! LA&lt;br /&gt;
|- &lt;br /&gt;
| [[Cyclops]]&lt;br /&gt;
| Large Giant&lt;br /&gt;
| 13 d8&lt;br /&gt;
| Auto: Giant&amp;lt;br&amp;gt;Bonus: Common, regional dialects&lt;br /&gt;
| Barbarian&lt;br /&gt;
| +4&lt;br /&gt;
|-&lt;br /&gt;
| [[Loxo]]&lt;br /&gt;
| Large Monstrous Humanoid&lt;br /&gt;
| 5d8&lt;br /&gt;
| Auto: Loxo&amp;lt;br&amp;gt;Bonus: Common, regional dialects&lt;br /&gt;
| Ranger&lt;br /&gt;
| +2&lt;br /&gt;
|-&lt;br /&gt;
| [[Tasloi]]&lt;br /&gt;
| Small Humanoid&lt;br /&gt;
| -&lt;br /&gt;
| Auto: Tasloi&amp;lt;br&amp;gt;Bonus: Common, Sylvan, regional dialects&lt;br /&gt;
| Rogue&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| [[Thri-Kreen]]&lt;br /&gt;
| Medium Monstrous Humanoid&lt;br /&gt;
| 2d8&lt;br /&gt;
| Auto: Thri-kreen&amp;lt;br&amp;gt;Bonus: Common, Shaaran&lt;br /&gt;
| Ranger&lt;br /&gt;
| +2 (if psionic)&amp;lt;br&amp;gt;+1 (if not psionic)&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===2004 December - Races of Destiny===&lt;br /&gt;
{| class=&#039;wikitable sortable&#039;&lt;br /&gt;
! Race&lt;br /&gt;
! Size/Type&lt;br /&gt;
! RHD&lt;br /&gt;
! Languages&lt;br /&gt;
! Favored Class&lt;br /&gt;
! LA&lt;br /&gt;
|-&lt;br /&gt;
| [[Aasimar]]&lt;br /&gt;
| Medium Outsider (Native)&lt;br /&gt;
| -&lt;br /&gt;
| Auto: Common, Celestial&amp;lt;br&amp;gt;Bonus: Draconic, Dwarven, Elven, Gnome, Halfling, Sylvan&lt;br /&gt;
| Paladin&lt;br /&gt;
| +1&lt;br /&gt;
|- &lt;br /&gt;
| [[Doppelganger]]&lt;br /&gt;
| Medium Monstrous Humanoid (Shapechanger)&lt;br /&gt;
| 4 d8&lt;br /&gt;
| Auto: Common&amp;lt;br&amp;gt;Bonus: Auran, Dwarven, Elven, Gnome, Halfling, Giant, Terran&lt;br /&gt;
| Rogue&lt;br /&gt;
| +4&lt;br /&gt;
|-&lt;br /&gt;
| [[Half-Ogre]]&lt;br /&gt;
| Large Giant&lt;br /&gt;
| -&lt;br /&gt;
| Auto: Giant, Common&amp;lt;br&amp;gt;Bonus: Draconic, Gnoll, Goblin, Orc, Abyssal&lt;br /&gt;
| Barbarian&lt;br /&gt;
| +2&lt;br /&gt;
|-&lt;br /&gt;
| [[Illumian]]&lt;br /&gt;
| Medium Humanoid (Human)&lt;br /&gt;
| -&lt;br /&gt;
| Auto: Common, Illumian&amp;lt;br&amp;gt;Bonus: Any&lt;br /&gt;
| Any&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| [[Mongrelfolk]]&lt;br /&gt;
| Medium Humanoid (Human)&lt;br /&gt;
| -&lt;br /&gt;
| Auto: Common&amp;lt;br&amp;gt;Bonus: any&lt;br /&gt;
| Rogue&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| [[Sea Kin]]&lt;br /&gt;
| Medium Humanoid (Human)&lt;br /&gt;
| -&lt;br /&gt;
| Auto: Common&amp;lt;br&amp;gt;Bonus: Aquan, Elven, and Sahuagin&lt;br /&gt;
| Druid&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| [[Sharakim]]&lt;br /&gt;
| Medium Humanoid (Human)&lt;br /&gt;
| -&lt;br /&gt;
| Auto: Common&amp;lt;br&amp;gt;Bonus: Dwarven, Elven, Gnome, Orc&lt;br /&gt;
| Wizard&lt;br /&gt;
| +1&lt;br /&gt;
|-&lt;br /&gt;
| [[Skulk]]&lt;br /&gt;
| Medium Humanoid (Human)&lt;br /&gt;
| 2 d8&lt;br /&gt;
| Auto: Common&amp;lt;br&amp;gt;Bonus: Dwarven, Elven, Gnome, Goblin, Halfling, Orc&lt;br /&gt;
| Rogue&lt;br /&gt;
| +1&lt;br /&gt;
|-&lt;br /&gt;
| [[Tiefling]]&lt;br /&gt;
| Medium Outsider (Native)&lt;br /&gt;
| -&lt;br /&gt;
| Auto: Common, Infernal&amp;lt;br&amp;gt;Bonus: Draconic, Dwarven, Elven, Gnome, Goblin, Halfling, Orc&lt;br /&gt;
| Rogue&lt;br /&gt;
| +1&lt;br /&gt;
|-&lt;br /&gt;
| [[Underfolk]]&lt;br /&gt;
| Medium Humanoid (Human)&lt;br /&gt;
| -&lt;br /&gt;
| Auto: Common&amp;lt;br&amp;gt;Bonus: Drow, Dwarven, Gnome, Goblin, Orc&lt;br /&gt;
| Any&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===2005 February - Races of the Wild===&lt;br /&gt;
{| class=&#039;wikitable sortable&#039;&lt;br /&gt;
! Race&lt;br /&gt;
! Size/Type&lt;br /&gt;
! RHD&lt;br /&gt;
! Languages&lt;br /&gt;
! Favored Class&lt;br /&gt;
! LA&lt;br /&gt;
|- &lt;br /&gt;
| [[Catfolk]]&lt;br /&gt;
| Medium Humanoid&lt;br /&gt;
| -&lt;br /&gt;
| Auto: Common, Feline&amp;lt;br&amp;gt;Bonus: Draconic, Gnoll, Halfling, Sylvan&lt;br /&gt;
| Ranger&lt;br /&gt;
| +1&lt;br /&gt;
|-&lt;br /&gt;
| [[Centaur]]&lt;br /&gt;
| Large Monstrous Humanoid&lt;br /&gt;
| 4 d8&lt;br /&gt;
| Auto: Sylvan, Elven&amp;lt;br&amp;gt;Bonus: Common, Gnome, Halfling&lt;br /&gt;
| Ranger&lt;br /&gt;
| +2&lt;br /&gt;
|-&lt;br /&gt;
| [[Gnoll]]&lt;br /&gt;
| Medium Humanoid&lt;br /&gt;
| 2 d8&lt;br /&gt;
| Auto: Gnoll&amp;lt;br&amp;gt;Bonus: Common, Draconic, Elven, Goblin, Orc&lt;br /&gt;
| Ranger&lt;br /&gt;
| +1&lt;br /&gt;
|-&lt;br /&gt;
| [[Killoren]]&lt;br /&gt;
| Fey&lt;br /&gt;
| -&lt;br /&gt;
| Auto: Common, Sylvan&amp;lt;br&amp;gt;Bonus: Aquan, Auran, Elven, Gnome, Ignan, Terran&lt;br /&gt;
| Druid&lt;br /&gt;
| +1&lt;br /&gt;
|-&lt;br /&gt;
| [[Raptoran]]&lt;br /&gt;
| Medium&lt;br /&gt;
| -&lt;br /&gt;
| Auto: Common, Tuilvilanuue&amp;lt;br&amp;gt;Bonus: Draconic, Elven, Gnome, Goblin, Orc, Sylvan&lt;br /&gt;
| Cleric&lt;br /&gt;
| -&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===2005 April - Lords of Madness===&lt;br /&gt;
&lt;br /&gt;
Did you ever wish you could play as a creature that looked like your worst nightmare had sex with your second-worst nightmare? Well, thanks to [[Lords of Madness]], you can!&lt;br /&gt;
&lt;br /&gt;
{| class=&#039;wikitable sortable&#039;&lt;br /&gt;
! Race&lt;br /&gt;
! Size/Type&lt;br /&gt;
! RHD&lt;br /&gt;
! Languages&lt;br /&gt;
! Favored Class&lt;br /&gt;
! LA&lt;br /&gt;
|-&lt;br /&gt;
| [[Neogi]], Adult&lt;br /&gt;
| Small Aberration&lt;br /&gt;
| 5 d8&lt;br /&gt;
| Auto: Common, Undercommon&amp;lt;br&amp;gt;Bonus: Any&lt;br /&gt;
| Wizard&lt;br /&gt;
| +3&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===2005 March - Sandstorm===&lt;br /&gt;
{| class=&#039;wikitable sortable&#039;&lt;br /&gt;
! Race&lt;br /&gt;
! Size/Type&lt;br /&gt;
! RHD&lt;br /&gt;
! Languages&lt;br /&gt;
! Favored Class&lt;br /&gt;
! LA&lt;br /&gt;
|- &lt;br /&gt;
| [[Asherati]]&lt;br /&gt;
| Medium&lt;br /&gt;
| -&lt;br /&gt;
| Auto: Asherati, Common&amp;lt;br&amp;gt;Bonus: Bhuka, Goblin, Giant&lt;br /&gt;
| Rogue&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| [[Bhuka]]&lt;br /&gt;
| Medium&lt;br /&gt;
| -&lt;br /&gt;
| Auto: Bhuka, Common&amp;lt;br&amp;gt;Bonus: Draconic, Goblin&lt;br /&gt;
| Druid&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| [[Crucian]]&lt;br /&gt;
| Medium Humanoid&lt;br /&gt;
| 3 d8&lt;br /&gt;
| Auto: Common, Draconic&amp;lt;br&amp;gt;Bonus: Sphinx&lt;br /&gt;
| Druid&lt;br /&gt;
| +2&lt;br /&gt;
|-&lt;br /&gt;
| [[Dwarf]], Badlands&lt;br /&gt;
| Medium Humanoid (Dwarf)&lt;br /&gt;
| -&lt;br /&gt;
| Auto: Common, Dwarven&amp;lt;br&amp;gt;Bonus: Giant, Gnome, Goblin, Orc, Terran, Undercommon&lt;br /&gt;
| Fighter&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| [[Elf]], Painted&lt;br /&gt;
| Medium Humanoid (Elf)&lt;br /&gt;
| -&lt;br /&gt;
| Auto: Common, Elven&amp;lt;br&amp;gt;Bonus: Draconic, Gnoll, Gnome, Goblin, Orc, Sylvan&lt;br /&gt;
| Druid&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| [[Half-Orc]], Scablands&lt;br /&gt;
| Medium Humanoid (Orc)&lt;br /&gt;
| -&lt;br /&gt;
| Auto: Common, Orc&amp;lt;br&amp;gt;Bonus: Draconic, Giant, Gnoll, Goblin, Abyssal&lt;br /&gt;
| Barbarian&lt;br /&gt;
| -&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===2005 May - Forgotten Realms: Champions of Ruin===&lt;br /&gt;
{| class=&#039;wikitable sortable&#039;&lt;br /&gt;
! Race&lt;br /&gt;
! Size/Type&lt;br /&gt;
! RHD&lt;br /&gt;
! Languages&lt;br /&gt;
! Favored Class&lt;br /&gt;
! LA&lt;br /&gt;
|- &lt;br /&gt;
| [[Draegloth]]&lt;br /&gt;
| ???&lt;br /&gt;
| 6 d10&lt;br /&gt;
| Auto: Abyssal, Elven, Undercommon&amp;lt;br&amp;gt;Bonus: Aquan, Common, Draconic, Drow Sign Language, Gnome, Goblin, Kuo-toan&lt;br /&gt;
| Cleric&lt;br /&gt;
| +4&lt;br /&gt;
|-&lt;br /&gt;
| [[Extaminaar]]&lt;br /&gt;
| Medium&lt;br /&gt;
| -&lt;br /&gt;
| Auto: Common, Turmic, Yuan-ti&amp;lt;br&amp;gt;Bonus: Abyssal, Chondathan, Draconic&lt;br /&gt;
| Rogue&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| [[Krinth]]&lt;br /&gt;
| Medium&lt;br /&gt;
| -&lt;br /&gt;
| Auto: Common, Netherese&amp;lt;br&amp;gt;Bonus: Abyssal, Chondathan, Damaran, Undercommon.&lt;br /&gt;
| Fighter&lt;br /&gt;
| -&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===2005 August - Stormwrack===&lt;br /&gt;
{| class=&#039;wikitable sortable&#039;&lt;br /&gt;
! Race&lt;br /&gt;
! Size/Type&lt;br /&gt;
! &lt;br /&gt;
! Favored Class&lt;br /&gt;
|- &lt;br /&gt;
| [[Aventi]]&lt;br /&gt;
| Medium Humanoid (Aquatic, Human)&lt;br /&gt;
| Auto: Common&amp;lt;br&amp;gt;Bonus: Aquan, Elven, Sahuagin&lt;br /&gt;
| Any&lt;br /&gt;
|-&lt;br /&gt;
| [[Darfellan]]&lt;br /&gt;
| Medium Humanoid (Darfellan)&lt;br /&gt;
| Auto: Darfellan&amp;lt;br&amp;gt;Bonus: Aquan, Common&lt;br /&gt;
| Barbarian&lt;br /&gt;
|-&lt;br /&gt;
| [[Dwarf]], Seacliff&lt;br /&gt;
| Medium Humanoid (Dwarf)&lt;br /&gt;
| &#039;&#039;(same as PHB)&#039;&#039;&lt;br /&gt;
| Fighter&lt;br /&gt;
|-&lt;br /&gt;
| [[Elf]], Aquatic&lt;br /&gt;
| Humanoid (Aquatic, Elf)&lt;br /&gt;
| Auto: Common, Elven&amp;lt;br&amp;gt;Bonus: Aquan, Draconic, Giant&lt;br /&gt;
| Fighter&lt;br /&gt;
|-&lt;br /&gt;
| [[Gnome]], Wavecrest&lt;br /&gt;
| Small Humanoid (Gnome)&lt;br /&gt;
| &#039;&#039;(same as PHB)&#039;&#039;&lt;br /&gt;
| Bard&lt;br /&gt;
|-&lt;br /&gt;
| [[Hadozee]]&lt;br /&gt;
| Medium Humanoid (Hadozee)&lt;br /&gt;
| Auto: Common, Hadozee&amp;lt;br&amp;gt;Bonus: Aquan, Elven, Halfling&lt;br /&gt;
| Rogue&lt;br /&gt;
|-&lt;br /&gt;
| [[Half-Elf]], Aquatic&lt;br /&gt;
| ???&lt;br /&gt;
| Auto: Common, Elven&amp;lt;br&amp;gt;Bonus: Any&lt;br /&gt;
| Any&lt;br /&gt;
|-&lt;br /&gt;
| [[Halfling]], Shoal&lt;br /&gt;
| Small Humanoid (Aquatic, Halfling)&lt;br /&gt;
| &#039;&#039;(same as PHB)&#039;&#039;&lt;br /&gt;
| Rogue&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===2005 September - Magic of Incarnum===&lt;br /&gt;
{| class=&#039;wikitable sortable&#039;&lt;br /&gt;
! Race&lt;br /&gt;
! Size/Type&lt;br /&gt;
! Languages&lt;br /&gt;
! Favored Class&lt;br /&gt;
|- &lt;br /&gt;
| [[Azurin]]&lt;br /&gt;
| Medium Humanoid (Human, Incarnum)&lt;br /&gt;
| Auto: common&amp;lt;br&amp;gt;Bonus: any&lt;br /&gt;
| Soulborn&lt;br /&gt;
|-&lt;br /&gt;
| [[Duskling]]&lt;br /&gt;
| Fey (Extraplanar, Incarnum)&lt;br /&gt;
| Auto: Common, Sylvan&amp;lt;br&amp;gt;Bonus: Elf, Gnoll, Gnome, Goblin, Halfling&lt;br /&gt;
| Totemist&lt;br /&gt;
|-&lt;br /&gt;
| [[Rilkan]]&lt;br /&gt;
| Medium Humanoid (Reptilian)&lt;br /&gt;
| Auto: Common&amp;lt;br&amp;gt;Bonus: any&lt;br /&gt;
| Incarnate&lt;br /&gt;
|-&lt;br /&gt;
| [[Skarn]]&lt;br /&gt;
| Medium Humanoid (Reptilian)&lt;br /&gt;
| Automatic Language: Common&amp;lt;br&amp;gt;Bonus: Draconic, Elf, Celestial, Abyssal, Infernal&lt;br /&gt;
| Incarnate&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===2006 January - Races of the Dragon===&lt;br /&gt;
&lt;br /&gt;
RotD changed kobolds slightly by giving them the dragonblood subtype.&lt;br /&gt;
&lt;br /&gt;
{| class=&#039;wikitable sortable&#039;&lt;br /&gt;
! Race&lt;br /&gt;
! Size/Type&lt;br /&gt;
! &lt;br /&gt;
! Favored Class&lt;br /&gt;
|-&lt;br /&gt;
| [[Kobold|Kobold]]&lt;br /&gt;
| Small Humanoid (Reptilian, dragonblood)&lt;br /&gt;
| Auto: Draconic&amp;lt;br&amp;gt;Bonus: Common, Undercommon&lt;br /&gt;
| Sorcerer&lt;br /&gt;
|-&lt;br /&gt;
| [[Spellscale]]&lt;br /&gt;
| Medium Humanoid (Dragonblood)&lt;br /&gt;
| Auto: Common and Draconic&amp;lt;br&amp;gt;Bonus: Dwarven, Elven, Gnome, Halfling&lt;br /&gt;
| Sorcerer&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===2006 April - Complete Psionic===&lt;br /&gt;
{| class=&#039;wikitable sortable&#039;&lt;br /&gt;
! Race&lt;br /&gt;
! Size/Type&lt;br /&gt;
! languages&lt;br /&gt;
! Favored Class&lt;br /&gt;
|- &lt;br /&gt;
| [[Synad]]&lt;br /&gt;
| Medium Aberration&lt;br /&gt;
| Auto: Common, Synad&amp;lt;br&amp;gt;Bonus: any&lt;br /&gt;
| Any&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===2006 July - Monster Manual IV===&lt;br /&gt;
{| class=&#039;wikitable sortable&#039;&lt;br /&gt;
! Race&lt;br /&gt;
! Size/Type&lt;br /&gt;
! RHD&lt;br /&gt;
! Languages&lt;br /&gt;
! Favored Class&lt;br /&gt;
! LA&lt;br /&gt;
|- &lt;br /&gt;
| Windrazor&lt;br /&gt;
| Small Outsider (Extraplanar)&lt;br /&gt;
| 2 d8&lt;br /&gt;
| Auto: Auran, Windsong&amp;lt;br&amp;gt;Bonus: Abyssal, Common, Undercommon&lt;br /&gt;
| Ranger&lt;br /&gt;
| +2&lt;br /&gt;
|-&lt;br /&gt;
| Windscythe&lt;br /&gt;
| Large Outsider (Extraplanar)&lt;br /&gt;
| 8 d8&lt;br /&gt;
| Auto: Windsong, Auran&amp;lt;br&amp;gt;Bonus: Abyssal, Common, Undercommon&lt;br /&gt;
| Fighter&lt;br /&gt;
| +5&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===2006 September - Dragon Magic===&lt;br /&gt;
{| class=&#039;wikitable sortable&#039;&lt;br /&gt;
! Race&lt;br /&gt;
! Size/Type&lt;br /&gt;
! RHD&lt;br /&gt;
! Languages&lt;br /&gt;
! Favored Class&lt;br /&gt;
! LA&lt;br /&gt;
|- &lt;br /&gt;
| Dwarf, Fireblood&lt;br /&gt;
| Medium Humanoid (Dragonblood, Dwarf)&lt;br /&gt;
| -&lt;br /&gt;
| &#039;&#039;(same as PHB)&#039;&#039;&lt;br /&gt;
| Fighter&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| Elf, Dark, Deepwyrm&amp;lt;br&amp;gt;(Deepwyrm Drow)&lt;br /&gt;
| Medium Humanoid (Dragonblood, Elf)&lt;br /&gt;
| -&lt;br /&gt;
| &#039;&#039;(same as MM)&#039;&#039;&lt;br /&gt;
| Wizard (male), Cleric (female)&lt;br /&gt;
| +2&lt;br /&gt;
|-&lt;br /&gt;
| Elf, Forestlord&lt;br /&gt;
| Medium Humanoid (Dragonblood, Elf)&lt;br /&gt;
| -&lt;br /&gt;
| &#039;&#039;(same as PHB)&#039;&#039;&lt;br /&gt;
| Sorcerer&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| Gnome, Stonehunter&lt;br /&gt;
| Small Humanoid (Dragonblood, Gnome)&lt;br /&gt;
| -&lt;br /&gt;
| &#039;&#039;(same as PHB)&#039;&#039;&lt;br /&gt;
| Ranger&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| Half-Elf, Dark, Deepwyrm&amp;lt;br&amp;gt;(Deepwyrm Half-Drow)&lt;br /&gt;
| Medium Humanoid (Dragonblood, Elf)&lt;br /&gt;
| -&lt;br /&gt;
| &#039;&#039;(same as Half-Drow in Races of Faerun)&amp;lt;br&amp;gt;(which is the same as Half-Elf in PHB)&#039;&#039;&lt;br /&gt;
| Any&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| Half-Elf, Forestlord&lt;br /&gt;
| Medium Humanoid (Dragonblood, Elf)&lt;br /&gt;
| -&lt;br /&gt;
| &#039;&#039;(same as PHB)&#039;&#039;&lt;br /&gt;
| Sorcerer&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| Half-Orc, Frostblood&lt;br /&gt;
| Medium Humanoid (Dragonblood, Orc)&lt;br /&gt;
| -&lt;br /&gt;
| &#039;&#039;(same as PHB)&#039;&#039;&lt;br /&gt;
| Barbarian&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| Halfling, Glimmerskin&lt;br /&gt;
| Small Humanoid (Dragonblood, Halfling)&lt;br /&gt;
| -&lt;br /&gt;
| &#039;&#039;(same as PHB)&#039;&#039;&lt;br /&gt;
| Rogue&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| Hobgoblin, Sunscorch&lt;br /&gt;
| Medium Humanoid (Dragonblood, Goblinoid)&lt;br /&gt;
| -&lt;br /&gt;
| &#039;&#039;(same as MM)&#039;&#039;&lt;br /&gt;
| Fighter&lt;br /&gt;
| +1&lt;br /&gt;
|-&lt;br /&gt;
| Human, Silverbrow&lt;br /&gt;
| (Dragonblood)&lt;br /&gt;
| -&lt;br /&gt;
| &#039;&#039;(same as PHB)&#039;&#039;&lt;br /&gt;
| Any&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| Lizardfolk, Viletooth&lt;br /&gt;
| Medium Humanoid (Dragonblood, Reptilian)&lt;br /&gt;
| 2d8&lt;br /&gt;
| &#039;&#039;(same as MM)&#039;&#039;&lt;br /&gt;
| Druid&lt;br /&gt;
| +1&lt;br /&gt;
|-&lt;br /&gt;
| Orc, Frostblood&lt;br /&gt;
| Medium Humanoid (Dragonblood, Orc)&lt;br /&gt;
| -&lt;br /&gt;
| &#039;&#039;(same as MM)&#039;&#039;&lt;br /&gt;
| Barbarian&lt;br /&gt;
| -&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===2006 December - Fiendish Codex II===&lt;br /&gt;
{| class=&#039;wikitable sortable&#039;&lt;br /&gt;
! Race&lt;br /&gt;
! Size/Type&lt;br /&gt;
! RHD&lt;br /&gt;
! Languages&lt;br /&gt;
! Favored Class&lt;br /&gt;
! LA&lt;br /&gt;
|- &lt;br /&gt;
| [[Hellbred]]&lt;br /&gt;
| Humanoid (Hellbred)&lt;br /&gt;
| -&lt;br /&gt;
| Auto: Infernal&amp;lt;br&amp;gt;Bonus: ???&lt;br /&gt;
| Paladin&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===2007 May - Drow of the Underdark===&lt;br /&gt;
{| class=&#039;wikitable sortable&#039;&lt;br /&gt;
! Race&lt;br /&gt;
! Size/Type&lt;br /&gt;
! RHD&lt;br /&gt;
! Languages&lt;br /&gt;
! Favored Class&lt;br /&gt;
! LA&lt;br /&gt;
|- &lt;br /&gt;
| Elf, Dark, Albino&amp;lt;br&amp;gt;(Albino [[Drow]])&amp;lt;br&amp;gt;(Szarkai)&lt;br /&gt;
| Medium Humanoid (Elf)&lt;br /&gt;
| -&lt;br /&gt;
| &#039;&#039;(same as Drow in MM)&#039;&#039;&lt;br /&gt;
| Wizard (male), Cleric (female)&lt;br /&gt;
| +2&lt;br /&gt;
|-&lt;br /&gt;
| [[Vril]]&lt;br /&gt;
| Small Humanoid (Goblinoid)&lt;br /&gt;
| -&lt;br /&gt;
| Auto: Goblin, Undercommon&amp;lt;br&amp;gt;Bonus: Draconic, Dwarven, Elven, Giant, Gnome, Orc&lt;br /&gt;
| Barbarian&lt;br /&gt;
| -&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===2007 July - Monster Manual V===&lt;br /&gt;
{| class=&#039;wikitable sortable&#039;&lt;br /&gt;
! Race&lt;br /&gt;
! Size/Type&lt;br /&gt;
! RHD&lt;br /&gt;
! Languages&lt;br /&gt;
! Favored Class&lt;br /&gt;
! LA&lt;br /&gt;
|- &lt;br /&gt;
| [[Jaebrin]]&lt;br /&gt;
| Medium Fey&lt;br /&gt;
| -&lt;br /&gt;
| Auto: Common, Sylvan&amp;lt;br&amp;gt;Bonus: Draconic, Elven, Goblin, Gnome, Halfling&lt;br /&gt;
| Beguiler&lt;br /&gt;
| +1&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===2007 August - Dragonlance: Races of Ansalon===&lt;br /&gt;
&lt;br /&gt;
{| class=&#039;wikitable sortable&#039;&lt;br /&gt;
! Race&lt;br /&gt;
! Size/Type&lt;br /&gt;
! RHD&lt;br /&gt;
! Languges&lt;br /&gt;
! Favored Class&lt;br /&gt;
! LA&lt;br /&gt;
|-&lt;br /&gt;
| Human - Damjatt&lt;br /&gt;
| Medium Humanoid (Human)&lt;br /&gt;
| -&lt;br /&gt;
| Auto: Damjatt, Tarmakian&amp;lt;br&amp;gt;Bonus: Common, Keena, Nerakese&lt;br /&gt;
| Master&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| Human - Keena&lt;br /&gt;
| Medium Humanoid (Human)&lt;br /&gt;
| -&lt;br /&gt;
| Auto: Keena, Tarmakian&amp;lt;br&amp;gt;Bonus: Abyssal, Common, Damjatt, Draconic, Infernal, Nerakese&lt;br /&gt;
| Mystic&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| Human - Tarmak&lt;br /&gt;
| Medium Humanoid (Human)&lt;br /&gt;
| -&lt;br /&gt;
| Auto: Tarmakian&amp;lt;br&amp;gt;Bonus: Common, Damjatt, Keena, Nerakese&lt;br /&gt;
| Barbarian&lt;br /&gt;
| -&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===2007 October - Dragonlance: Dragons of Krynn===&lt;br /&gt;
&lt;br /&gt;
{| class=&#039;wikitable sortable&#039;&lt;br /&gt;
! Race&lt;br /&gt;
! Size/Type&lt;br /&gt;
! RHD&lt;br /&gt;
! Languges&lt;br /&gt;
! Favored Class&lt;br /&gt;
! LA&lt;br /&gt;
|- &lt;br /&gt;
| Bakali&lt;br /&gt;
| Medium Humanoid&lt;br /&gt;
| 2 d8&lt;br /&gt;
| Auto: Draconic&amp;lt;br&amp;gt;Bonus: Aquan, Common, Goblin, Ogre&lt;br /&gt;
| Druid&lt;br /&gt;
| +1&lt;br /&gt;
|- &lt;br /&gt;
| Draconian - Aurak&lt;br /&gt;
| Dragon&lt;br /&gt;
| 8 d12&lt;br /&gt;
| Auto: Common&amp;lt;br&amp;gt;Bonus: Draconic, Goblin, Nerakese, Nordmaarian, Ogre&lt;br /&gt;
| Sorcerer&lt;br /&gt;
| +4&lt;br /&gt;
|- &lt;br /&gt;
| Draconian - Baaz&lt;br /&gt;
| Dragon&lt;br /&gt;
| 2 d12&lt;br /&gt;
| Auto: Common&amp;lt;br&amp;gt;Bonus: Draconic, Goblin, Nerakese, Nordmaarian, Ogre&lt;br /&gt;
| Fighter&lt;br /&gt;
| +1&lt;br /&gt;
|- &lt;br /&gt;
| Draconian - Bozak&lt;br /&gt;
| Dragon&lt;br /&gt;
| 4 d12&lt;br /&gt;
| Auto: Common&amp;lt;br&amp;gt;Bonus: Draconic, Goblin, Nerakese, Nordmaarian, Ogre&lt;br /&gt;
| Sorcerer&lt;br /&gt;
| +3&lt;br /&gt;
|- &lt;br /&gt;
| Draconian, Flame&lt;br /&gt;
| Large Dragon (Fire)&lt;br /&gt;
| 8 d12&lt;br /&gt;
| Auto: Nerakese&amp;lt;br&amp;gt;Bonus: Common, Draconic, Goblin, Nordmaarian, Ogre&lt;br /&gt;
| Barbarian&lt;br /&gt;
| +3&lt;br /&gt;
|- &lt;br /&gt;
| Draconian, Frost&lt;br /&gt;
| Dragon&lt;br /&gt;
| 2 d12&lt;br /&gt;
| Auto: Nerakese&amp;lt;br&amp;gt;Bonus: Common, Draconic, Goblin, Nordmaarian, Ogre&lt;br /&gt;
| Fighter&lt;br /&gt;
| +1&lt;br /&gt;
|- &lt;br /&gt;
| Draconian - Kapak&lt;br /&gt;
| Dragon&lt;br /&gt;
| 2 d12&lt;br /&gt;
| Auto: Common&amp;lt;br&amp;gt;Bonus: Draconic, Goblin, Nerakese, Nordmaarian, Ogre&lt;br /&gt;
| Rogue&lt;br /&gt;
| +2&lt;br /&gt;
|- &lt;br /&gt;
| Draconian, Lightning&lt;br /&gt;
| Large Dragon&lt;br /&gt;
| 6 d12&lt;br /&gt;
| Auto: Nerakese&amp;lt;br&amp;gt;Bonus: Common, Draconic, Goblin, Nordmaarian, Ogre&lt;br /&gt;
| Paladin&lt;br /&gt;
| +5&lt;br /&gt;
|- &lt;br /&gt;
| Draconian - Sivak&lt;br /&gt;
| Large Dragon&lt;br /&gt;
| 6 d12&lt;br /&gt;
| Auto: Common&amp;lt;br&amp;gt;Bonus: Draconic, Goblin, Nerakese, Nordmaarian, Ogre&lt;br /&gt;
| Fighter&lt;br /&gt;
| +4&lt;br /&gt;
|- &lt;br /&gt;
| Draconian, Vapor&lt;br /&gt;
| Dragon&lt;br /&gt;
| 4 d12&lt;br /&gt;
| Auto: Nerakese&amp;lt;br&amp;gt;Bonus: Common, Draconic, Goblin, Nordmaarian, Ogre&lt;br /&gt;
| Mystic&lt;br /&gt;
| +3&lt;br /&gt;
|- &lt;br /&gt;
| Draconian, Venom&lt;br /&gt;
| Dragon&lt;br /&gt;
| 2 d12&lt;br /&gt;
| Auto: Nerakese&amp;lt;br&amp;gt;Bonus: Common, Draconic, Goblin, Nordmaarian, Ogre&lt;br /&gt;
| Rogue&lt;br /&gt;
| +2&lt;br /&gt;
|- &lt;br /&gt;
| Jarak-Sinn&lt;br /&gt;
| Large Humanoid&lt;br /&gt;
| 3 d8&lt;br /&gt;
| Auto: Common, Draconic&amp;lt;br&amp;gt;Bonus: Goblin, Nerakese, Nordmaarian, Ogre&lt;br /&gt;
| Barbarian&lt;br /&gt;
| +3&lt;br /&gt;
|- &lt;br /&gt;
| Kobold&lt;br /&gt;
| Small&lt;br /&gt;
| -&lt;br /&gt;
| Auto: Common, Draconic&amp;lt;br&amp;gt;Gnome, Goblin, Nerakese, Ogre&lt;br /&gt;
| Rogue&lt;br /&gt;
| -&lt;br /&gt;
|- &lt;br /&gt;
| Slig&lt;br /&gt;
| Medium Humanoid (Reptilian)&lt;br /&gt;
| 3 d8&lt;br /&gt;
| Auto: Common, Draconic&amp;lt;br&amp;gt;Bonus: Goblin, Elven, Ogre&lt;br /&gt;
| Rogue&lt;br /&gt;
| +2&lt;br /&gt;
|- &lt;br /&gt;
| Troglodyte&lt;br /&gt;
| Medium Humanoid&lt;br /&gt;
| 2 d8&lt;br /&gt;
| Auto: Draconic&amp;lt;br&amp;gt;Bonus: Common, Dwarven, Goblin, Ogre&lt;br /&gt;
| Cleric&lt;br /&gt;
| +2&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
[[Category:Dungeons &amp;amp; Dragons]][[Category:Dungeons &amp;amp; Dragons Races]][[Category:Races]]&lt;/div&gt;</summary>
		<author><name>2601:600:105:BE42:4439:9084:E57F:20B7</name></author>
	</entry>
	<entry>
		<id>http://2d4chan.org/mediawiki/index.php?title=Minotaur&amp;diff=339908</id>
		<title>Minotaur</title>
		<link rel="alternate" type="text/html" href="http://2d4chan.org/mediawiki/index.php?title=Minotaur&amp;diff=339908"/>
		<updated>2020-10-17T07:04:58Z</updated>

		<summary type="html">&lt;p&gt;2601:600:105:BE42:4439:9084:E57F:20B7: /* Kinosian Minotaurs */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Promotions}}&lt;br /&gt;
[[File:Minotaur 5e.jpg‎|300px|thumb|right|D&amp;amp;D&#039;s latest depiction of the minotaur.]]&lt;br /&gt;
:&#039;&#039;No relation to the [[Space Marine]] [[Chapter]] called the [[Minotaurs]], who have several references to the mythological creature.&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
A &#039;&#039;&#039;minotaur&#039;&#039;&#039; is a half-[[human|man]], half-bull, taking the form of a humanoid figure - originally purely human, but adding any combination of fur, a tail and digitigrade hooved legs became popular somewhere around the 80s - with a bull&#039;s head. Though at least one artist drew the minotaur as a messed up centaur, with a human head on a hulking bull.&lt;br /&gt;
&lt;br /&gt;
This creature originates in Greek [[mythology]], much like its fellow [[Medusa]]. Also like Medusa, &amp;quot;the Minotaur&amp;quot; was the name/title of a unique individual abomination rather than a species. &#039;&#039;Still&#039;&#039; also like Medusa, its origin story is pretty weird and f****d up, even by the standards of Greek mythology. The original minotaur, whose title means &amp;quot;the bull of Minos&amp;quot; and whose true name was actually Asterion or Asterius, was born to one Queen Pasiphae. Minos was supposed to sacrifice a white bull to the god Poseidon, but he refused because he took a liking to the majestic creature. As punishment, Poseidon had his wife Pasiphae take a bigger liking, and by &amp;quot;bigger liking&amp;quot; we mean to the point of having a giant hollow bull statue constructed so [[/d/|she could consummate her liking for the bull in private]]. After the minotaur was born, Minos was understandably livid that his wife cheated on him with an animal, but killing the bastard wasn&#039;t on the list (probably for good reason), so the hybrid was kept in a labyrinth so that ordinary people wouldn&#039;t have to look at it.  &lt;br /&gt;
&lt;br /&gt;
This might seem like a pretty raw deal for the minotaur, but on the other hand the Cretans forced the Athenians to send virgins for the monster&#039;s meals, because apparently omnivore + herbivore = obligate carnivore: once every seven years (or just every year, depending on the source) seven of the bravest youths and seven of the fairest maidens would be the minotaur&#039;s munchies. This would mean that either the Minotaur would be able to survive off of one teenager for six months and the rest would keep wandering around for up to six and a half years (aside from the question of how &#039;&#039;they&#039;&#039; didn&#039;t starve to death), or else be he ate them all in one sitting and digest them over the course of several years like the [[Star Wars|Sarlacc Pit Monster]]. When it was time for the third serving of Soylent Happy Meals, a bloke named Theseus came along and objected to this man-eating. He took the place of one of the youths (meaning that he must&#039;ve been one hell of a bishie), sailed to Crete (where he fell in love with a local princess, but that&#039;s a tale for another time) and set up a rope that he could follow back. He found the center of the maze by constantly going straight ahead and never going left or right, and encountered the sleeping minotaur. Depending on the source he either stabbed it in the throat or [[Awesome|strangled it with his bare hands]], after which he walked out unmolested by the Creteans, who didn&#039;t stop him because they were too busy scratching their heads wondering why they didn&#039;t try that before.&lt;br /&gt;
&lt;br /&gt;
As a result of this story, minotaurs are associated with labyrinths and mazes of all kinds. In [[AD&amp;amp;D]] minotaurs are immune to the Maze spell, which is odd given that the labyrinth was intended to keep the original thing in to begin with. In [[Dungeons &amp;amp; Dragons 4th Edition]] they enjoy puzzles and feel at home in twisting, turning passages. Whenever minotaurs build towns or cities, the roads are always arranged in the most confusing way possible. To the locals, this makes perfect sense. To adventurers, it&#039;s a fucking pain. To [[GM]]s, it&#039;s an easy way to take up an hour or two of the party&#039;s time after they breeze through your perfectly designed challenge in 5 minutes and you have nothing left this session.&lt;br /&gt;
&lt;br /&gt;
An interesting way to play with this trope might be to have a Minotaur philosopher character, who [[Tzeentch|makes heavy use of labyrinthian logic full of twists and turns and who jumps through many a hoop to reach his conclusion. One could also have a minotaur character be the center of such a labyrinthian &#039;&#039;plot&#039;&#039; ]]. &lt;br /&gt;
&lt;br /&gt;
==Dungeons &amp;amp; Dragons==&lt;br /&gt;
Minotaurs in [[Dungeons &amp;amp; Dragons]] traditionally worship [[Baphomet]], Demon Prince of Beasts, which makes them bitter enemies of the [[Gnoll]] race, due to the rivalry between Baphomet and [[Yeenoghu]].&lt;br /&gt;
&lt;br /&gt;
4e was also the first edition to make minotaurs a mainstream playable race, rather than monsters - they had first been given a playable write up in [[Dragonlance]]. In [[Nentir_Vale|Points of Light]], Minotaurs were originally ruled over by Baphomet, the Horned King. After the Dawn War ended, he was cast into the Abyss and [[Erathis]], the goddess of civilisation, called dibs on the minotaurs. This went well for a short while, until [[Cultist-Chan|cultists]] of Baphomet corrupted the city, and [[Melora]] had to kill them with fire. Individual minotaurs struggle with the insane beasts that rages in the maze within their heads. If they succumb to this madness, they often fall into thralldom to Baphomet. If they were to overcome this insanity or keep it at bay their entire lives, minotaurs can be civilised creatures, though often preferring to live on the edge of society.&lt;br /&gt;
&lt;br /&gt;
In [[Dragonlance]], it&#039;s noted that minotaurs actually have two-toed but otherwise human-like feet, with hooves being restricted to corrupted throwback-mutants. They&#039;re also famous for being even more Greco-Roman inspired than minotaurs usually are, having a highly disciplined, warlike culture based on a strong army and martial honor, gladiatorial games being super-important (it&#039;s even how they select their emperors!), and being expert sailors. So much so that 5e made minotaurs playable by using the Krynn variant as inspiration and releasing it in the Waterborne Adventures web-enhancement [http://media.wizards.com/2015/downloads/dnd/UA_Waterborne_v3.pdf here].&lt;br /&gt;
&lt;br /&gt;
===D&amp;amp;D Racial Stats===&lt;br /&gt;
Playable minotaurs have never received a lot of attention, but they have appeared here and there throughout the editions.&lt;br /&gt;
&lt;br /&gt;
{{dnd-stub}}&lt;br /&gt;
&lt;br /&gt;
====AD&amp;amp;D====&lt;br /&gt;
Playable minotaurs appeared twice in [[Advanced Dungeons &amp;amp; Dragons]]. The first time, for AD&amp;amp;D 1e, was in [[Dragon Magazine]] #116. They were then present in the 2nd edition sourcebook [[The Complete Book of]] Humanoids. The Savage Coast of [[Mystara]] sourcebooks for 2e also provided stats for the [[Enduk]], a race of winged minotaurs native to that gonzo-fantasy world.&lt;br /&gt;
&lt;br /&gt;
{{D&amp;amp;D2e-Races}}&lt;br /&gt;
&lt;br /&gt;
====Dragonlance====&lt;br /&gt;
Minotaurs have &#039;&#039;long&#039;&#039; had a prominent place in [[Dragonlance]]. In fact, if you don&#039;t count [[Tinker Gnome]]s and [[Kender]] (which most people prefer not to, seeing as how they&#039;re more annoying setting-specific versions of [[gnome]]s and [[halfling]]s), minotaurs were one of the two &#039;&#039;new&#039;&#039; PC races introduced in &amp;quot;Dragonlance Adventures&amp;quot;, the first ever sourcebook for the setting in [[Advanced Dungeons &amp;amp; Dragons]] 1st edition. This is a position they share with the [[Irda]].&lt;br /&gt;
&lt;br /&gt;
Minotaurs in this setting are basically Spartans, combining a brutal warrior culture with codes of honor and scholarship.  Their society is built on Three Virtues: Strength, Cunning, and Learning; and they&#039;re famed navigators and pirates.  They tend towards Lawful Evil rather than chaos.&lt;br /&gt;
&lt;br /&gt;
In the 3.5 Sourcebook &amp;quot;Races of Ansalon&amp;quot;, Minotaurs got a chapter all to themselves. Their stats are as follows:&lt;br /&gt;
&lt;br /&gt;
:: +4 Strength, –2 Dexterity, –2 Intelligence, –2 Charisma. Minotaurs are large and powerful, but not very agile. From youth, minotaurs focus on developing their muscle over their minds. Minotaur arrogance can be offensive to other races.&lt;br /&gt;
:: Medium: As Medium creatures, minotaurs have no special bonuses or penalties.&lt;br /&gt;
:: A minotaur’s base land speed is 30 feet.&lt;br /&gt;
:: +2 natural armor bonus.&lt;br /&gt;
:: Gore: A minotaur may use his horns as natural weapons to make a gore attack, dealing 1d6 points of damage plus the minotaur’s Strength modifier. If the minotaur charges, his gore attack deals 2d6 points of damage, plus 1 ½ times his Strength modifier. A minotaur can attack with a weapon at his normal attack bonus and make a gore attack as a secondary attack (–5 penalty on the attack roll and half Strength bonus on the damage roll).&lt;br /&gt;
:: +2 racial bonus on Intimidate, Swim, and Use Rope checks. Minotaurs are familiar with the sea and naturally adept at skills useful among seafarers.&lt;br /&gt;
:: Minotaurs may take the scent special quality as a feat. (See the Monster Manual.)&lt;br /&gt;
:: Automatic Languages: Common, Kothian. Bonus Languages: Kalinese, Nordmaarian, Ogre, Saifhum.&lt;br /&gt;
:: [[Favored Class]]: [[Fighter]].&lt;br /&gt;
&lt;br /&gt;
====3e====&lt;br /&gt;
3rd Edition featured two extremely different versions of playable minotaurs. The first version, appearing in the [[Monster Manual]], was quite a beast, with 6 hit dice and a +2 level adjustment, meaning that minotaur player characters had to start at ECL 9. The full statblock, as printed in the 3.5e Monster Manual, is as follows:&lt;br /&gt;
&lt;br /&gt;
:: +8 Strength, +4 Constitution, –4 Intelligence, –2 Charisma.&lt;br /&gt;
:: Large size.&lt;br /&gt;
:: Space/Reach: 10 feet/10 feet.&lt;br /&gt;
:: A minotaur’s base land speed is 30 feet.&lt;br /&gt;
:: Darkvision out to 60 feet.&lt;br /&gt;
:: Racial Hit Dice: A minotaur begins with six levels of monstrous humanoid, which provide 6d8 Hit Dice, a base attack bonus of +6, and base saving throw bonuses of Fort +2, Ref +5, and Will +5.&lt;br /&gt;
:: Racial Skills: A minotaur’s monstrous humanoid levels give it skill points equal to 9 × (2 + Int modifier, minimum 1). Its class skills are Intimidate, Jump, Listen, Search, and Spot. Minotaurs have a +4 racial bonus on Search, Spot, and Listen checks.&lt;br /&gt;
:: Weapon Proficiency: A minotaur is proficient with the greataxe and all simple weapons.&lt;br /&gt;
::  +5 natural armor bonus.&lt;br /&gt;
:: Natural Weapons: Gore (1d8).&lt;br /&gt;
:: Special Attacks: Powerful charge.&lt;br /&gt;
:: Special Qualities): Natural cunning, scent.&lt;br /&gt;
:: Automatic Languages: Common, Giant. Bonus Languages: Orc, Goblin, Terran.&lt;br /&gt;
:: Favored Class: Barbarian.&lt;br /&gt;
:: Level adjustment +2.&lt;br /&gt;
&lt;br /&gt;
A few months after the launch of 3.5e, the Dragonlance Campaign Setting was updated for Third Edition rules, and it featured a severely nerfed form of Minotaur that players could play at level one. Its full stat block is as follows:&lt;br /&gt;
&lt;br /&gt;
:: +4 Strength, -2 Dexterity, -2 Intelligence, -2 Charisma&lt;br /&gt;
:: Medium size&lt;br /&gt;
:: Base land speed 30 feet&lt;br /&gt;
:: Natural armor: +2&lt;br /&gt;
:: Natural attack: gore (1d6 + Str modifier)&lt;br /&gt;
:: Could charge + gore attack for damage equal to 2d6 plus 1.5x Str&lt;br /&gt;
:: +2 to Intimidate, Swim, and Use Rope checks&lt;br /&gt;
:: Can take Scent as a feat&lt;br /&gt;
:: Automatic languages: Common and Kothian. Bonus languages: Kalinese, Nordmaarian, Ogre, and Saifhum&lt;br /&gt;
:: Favored class: Fighter&lt;br /&gt;
&lt;br /&gt;
====Pathfinder====&lt;br /&gt;
Like most OGL monsters from 3E, Minotaur&#039;s only changes in [[Pathfinder]] are system wide (which means no LA so they can&#039;t be playable). In [[Golarion]] minotaurs are, in addition to a true breeding race, a result of a curse on human parents by [[Lamashtu]]. This means any organization in or near human lands could have a Minotaur around as some muscle.&lt;br /&gt;
&lt;br /&gt;
Dreamscarred Press, in love with [[Psionics|old]] [[Incarnum|often weird]] [[Book of Nine Swords|subsystems]] (they even toyed around with making [[Truenamer]] not shit!), created their own version of the Monster Classes introduced in Savage Species (and used by the World of Warcraft RPG mentioned above). Naturally one of the monster classes they made was the Minotaur. Minotaur is one of the simplest monster classes, having all the abilities of the &amp;quot;real&amp;quot; minotaur at the same strength across the same number of hit die and just being a grandular progression from level 1. They are great melee brutes, but with one obvious flaw: They aren&#039;t proficient with armor. They either need to dip into some class or stick to 0 ACP armor like (masterwork studded) leather. They do however get the ability to pick an awesome minotaur only feat at 15th level called Labyrinth Lord: It&#039;s simultaneously a maze SLA, a way to force enemies into one on one combat, an infinite size portable hole and a Mordenkainen’s Magnificent Mansion.&lt;br /&gt;
&lt;br /&gt;
====World of Warcraft: The Roleplaying Game====&lt;br /&gt;
Tauren, the aforementioned Good Guy Minotaurs, appeared in the original [[Warcraft]] D20 RPG, but were re-written with a much better format (including dumping the racial level adjustment) in the [[World of Warcraft]] re-release. They were there from the corebook, and they had these stats:&lt;br /&gt;
:: +2 Strength, -2 Agility (Dexterity)&lt;br /&gt;
:: Medium&lt;br /&gt;
:: Base land speed 30 feet&lt;br /&gt;
:: Natural Weapon (Ex): Taurens have a set of horns that function as a natural weapon that deals 1D8+ Str bonus damage. Tauren are automatically proficient in the use of their horns.&lt;br /&gt;
:: Weapon Familiarity: Tauren Halberds and Tauren Totems are Martial weapons rather than Exotic for Tauren.&lt;br /&gt;
:: Weapon Proficiency: Longspear and Shortspear&lt;br /&gt;
:: +2 Racial bonus on Handle Animal and Survival checks. Handle Animal and Survival are always class skills for Tauren.&lt;br /&gt;
:: Racial Class: Tauren&lt;br /&gt;
:: Favored Class: Warrior&lt;br /&gt;
&lt;br /&gt;
Tauren Racial Class&lt;br /&gt;
:: Hit Die: D10&lt;br /&gt;
:: Skill Points (1st level): (2 + Int modifier) x 4&lt;br /&gt;
:: Skill Points (else): 2 + Int modifier&lt;br /&gt;
:: &amp;quot;Class&amp;quot; Skills: Climb, Concentration, Handle Animal, Listen, Sense Motive, Spellcraft, Spot, Survival.&lt;br /&gt;
:: Weapon &amp;amp; Armor Proficiency: Simple Weapons, exluding Crossbows, and Light Armor&lt;br /&gt;
:: Level 1: BAB +0, Fort Save +2, Ref Save +0, Will Save +2,+1 Strength, Tauren Charge (when charging, a tauren may use their horns instead of a melee weapon; this lets the tauren inflict a Gore attack that does horn damage + 1 1/2 times the tauren&#039;s Strength modifier in addition to the normal benefits)&lt;br /&gt;
:: Level 2: BAB +1, Fort Save +2, Ref Save +0, Will Save +2, +2 Spirit (Wisdom), +4 racial bonus on saves vs. fear, Tauren Weapon Proficiency (gain proficiency in either Tauren Halberd or Tauren Totem)&lt;br /&gt;
:: Level 3: BAB +2, Fort Save +3, Ref Save +1, Will Save +3,+1 Strength, Improved Tauren Charge (tauren is considered Large size for charging and bull rushing, +4 racial bonus on Strength checks for bull rush effects), Tauren Weapon Proficiency (gain proficiency in either Tauren Halberd or Tauren Totem)&lt;br /&gt;
&lt;br /&gt;
====D&amp;amp;D 4e====&lt;br /&gt;
The sad proof that, for all 4e&#039;s efforts at trying to undo the pigeonholing effect of race from editions past, it hadn&#039;t quite gotten past it yet. Not a mechanically &#039;&#039;bad&#039;&#039; race, few 4e races were, but so heavily optimised for close-quarter combat that there was little encouragement besides fluff to be anything other than a melee brute.&lt;br /&gt;
&lt;br /&gt;
:: Ability Scores: +2 Strength, +2 Constitution OR +2 Wisdom&lt;br /&gt;
:: Size: Medium&lt;br /&gt;
:: Speed: 6 squares&lt;br /&gt;
:: Vision: Normal&lt;br /&gt;
:: Skill Bonuses: +2 Nature, +2 Perception&lt;br /&gt;
:: Vitality: +1 healing surge&lt;br /&gt;
:: Ferocity: When you drop to zero hit points or fewer, you can make a melee basic attack as an immediate interrupt.&lt;br /&gt;
:: Heedless Charge: You have a +2 racial bonus to AC against attacks of opportunity you provoke during a charge.&lt;br /&gt;
:: Goring Charge: You have the Goring Charge racial power.&lt;br /&gt;
&lt;br /&gt;
Goring Charge&lt;br /&gt;
Minotaur Racial Encounter Power&lt;br /&gt;
&#039;&#039;You charge the enemy and gore it with your horns.&#039;&#039;&lt;br /&gt;
:: Standard Action&lt;br /&gt;
:: Melee 1&lt;br /&gt;
:: Effect: You charge and make the following attack in place of a melee basic attack:&lt;br /&gt;
:: Target: One Creature&lt;br /&gt;
:: Attack: Strength, Constitution or Dexterity +4 (6 at 11th level and 8 at 21st level) vs. AC&lt;br /&gt;
:: Hit: 1D6 + Strength, Constitution or Dexterity modifier damage, and you knock the target prone.&lt;br /&gt;
* Level 11: 2D6 + Strength, Constitution or Dexterity modifier damage, and you knock the target prone.&lt;br /&gt;
* Level 21: 3D6 + Strength, Constitution or Dexterity modifier damage, and you knock the target prone.&lt;br /&gt;
{{D&amp;amp;D4e-Races}}&lt;br /&gt;
&lt;br /&gt;
====D&amp;amp;D 5e====&lt;br /&gt;
The first playable version of a Minotaur in 5e appeared in [[Unearthed Arcana]] for May, 2015. This version was explicitly modeled after the Krynnish version, since WoTC this time realised that with the [[half-orc]], [[warforged]], and [[goliath]] already done, the &amp;quot;big tough bruiser&amp;quot; racial niche is already pretty overcrowded. The 1d10 natural weapon is powerful at low level, but it loses out to magic weapons &amp;amp; feat boosts later on.&lt;br /&gt;
&lt;br /&gt;
Krynnish/Nautical Minotaur:&lt;br /&gt;
:: Ability Score Increase. Your Strength score increases by 1.&lt;br /&gt;
:: Conqueror’s Virtue. From a young age, you focused on one of the three virtues of strength, cunning, or intellect. Your choice of your Strength, Intelligence, or Wisdom score increases by 2.&lt;br /&gt;
:: Age. Minotaurs enter adulthood at around the age of 17 and can live up to 150 years.&lt;br /&gt;
:: Alignment. Minotaurs believe in a strict code of honor, and thus tend toward law. They are loyal to the death and make implacable enemies, even as their brutal culture and disdain for weakness push them toward evil.&lt;br /&gt;
:: Size. Minotaurs typically stand well over 6 feet tall and weigh an average of 375 pounds. Your size is Medium but they can wield heavy weapons in 1 hand due to their sheer size.&lt;br /&gt;
:: Speed. Your base walking speed is 30 feet.&lt;br /&gt;
:: Horns. You are never unarmed. You are proficient with your horns, which are a melee weapon that deals 1d10 piercing damage. Your horns grant you advantage on all checks made to shove a creature, but not to avoid being shoved yourself.&lt;br /&gt;
:: Goring Rush. When you use the Dash action during your turn, you can make a melee attack with your horns as a bonus action.&lt;br /&gt;
:: Hammering Horns. When you use the Attack action during your turn to make a melee attack, you can attempt to shove a creature with your horns as a bonus action.&lt;br /&gt;
:: Labyrinthine Recall. You can perfectly recall any path you have travelled.&lt;br /&gt;
:: Sea Reaver. You gain proficiency with navigator’s tools and vehicles (water).&lt;br /&gt;
:: Languages. You can speak, read, and write Common.&lt;br /&gt;
&lt;br /&gt;
An alternative ovine-featured minotaur appeared in &amp;quot;Plane Shift: [[Amonkhet]]&amp;quot;, but they&#039;re only reskinned [[half-orc]]s with a Natural Weapon instead of Darkvision. Not overpowered by any means, and certainly competing for mechanical space with the half-orcs.&lt;br /&gt;
&lt;br /&gt;
Amonkhetian/Sheep-Headed Minotaur:&lt;br /&gt;
:: +2 Strength, +1 Constitution&lt;br /&gt;
:: Medium&lt;br /&gt;
:: Base speed 30 feet&lt;br /&gt;
:: Natural Weapon - Horns: You can use your Horns as a natural weapon to make an unarmed strike. A Horn Attack inflicts 1d6 + Str modifier Bludgeoning damage.&lt;br /&gt;
:: Menacing: You have Proficiency in Intimidation.&lt;br /&gt;
:: Relentless Endurance: When you would be reduced to 0 hit points, but not killed outright, you can choose to be reduced to 1 hit point instead. Once you have used this trait, you must complete a Long Rest before you can use it again.&lt;br /&gt;
:: Hammering Horns: Immediately after you hit a creature with a melee attack as part of the Attack action on your turn, you can use your reaction to make a shove attack against that creature. You can only make this shove attack on a creature that is no more than one size larger than you and which is within 5 feet of you. The creature must succeed on a Strength saving throw (DC 8 + your Proficiency bonus + your Strength modifier) or be pushed up to 5 feet away from you.&lt;br /&gt;
:: Savage Attacks: When you inflict a Critical Hit with a melee weapon, increase the damage inflicted by a further +1 weapon damage dice result.&lt;br /&gt;
&lt;br /&gt;
And a third 5e Minotaur appeared in May 2018, three years after the original debuted. This one was closer to the &amp;quot;generic&amp;quot; minotaur in concept.  It also loses out on the awesome and flavorful Labrynthine Recall in favor of being the &amp;quot;big tough bruiser&amp;quot; the previous UA minotaur was trying not to be, and represents the persistent overvaluation of natural weapons by the design team this edition.  Whelp.&lt;br /&gt;
&lt;br /&gt;
Standard Minotaur:&lt;br /&gt;
::Ability Score Modifiers: +2 Strength, +1 Constitution&lt;br /&gt;
::Size: Medium&lt;br /&gt;
::Speed: 30 feet&lt;br /&gt;
::Vision: Normal&lt;br /&gt;
::Horns: You possess horns, which are a natural weapon that you have proficiency with. When you hit with a horn attack, you inflict 1d6 + Strength modifier Piercing damage.&lt;br /&gt;
::Goring Rush: Immediately after you use the Dash action on your turn and move at least as far as your speed, you can make one melee attack with your horns as a bonus action.&lt;br /&gt;
::Hammering Horns: Immediately after you hit a creature with a melee attack as part of the Attack action on your turn, you can use your reaction to make a shove attack against that creature. You can only make this shove attack on a creature that is no more than one size larger than you and which is within 5 feet of you. The creature must succeed on a Strength saving throw (DC 8 + your Proficiency bonus + your Strength modifier) or be pushed up to 5 feet away from you.&lt;br /&gt;
::Menacing: You have Proficiency in the Intimidation skill.&lt;br /&gt;
::Hybrid Nature: You count as being both a Humanoid and a Monstrosity in terms of Creature Type, and thus can be affected by any game effect that specifically targets either of your types.&lt;br /&gt;
&lt;br /&gt;
Finally, the &amp;quot;Official Minotaur&amp;quot; debuted in the Guildmaster&#039;s Guide to [[Ravnica]] in November 2018; this is the exact same stats as the UA &amp;quot;Standard Minotaur&amp;quot;, but dropping Hybrid Nature and trading Menacing for Imposing Presence (free proficiency in either Intimidation or Persuasion).&lt;br /&gt;
&lt;br /&gt;
====Midgard Minotaurs====&lt;br /&gt;
The 3rd-party setting of [[Midgard]] has its own unique spin on minotaurs, as well.&lt;br /&gt;
::Ability Score Increase: +2 Strength, +1 Constitution&lt;br /&gt;
::Size: Medium&lt;br /&gt;
::Speed: 30 feet&lt;br /&gt;
::Darkvision: 60 feet&lt;br /&gt;
::Natural Attacks: When making Unarmed Strikes, you can attack with your horns, which deal 1d6+Str modifier piercing damage.&lt;br /&gt;
::Charge: If you move at least 10 feet straight toward a target and hit it with a horn attack in the same turn, you deal +1d6 piercing damage and can use a bonus action to Shove the target 5 feet. You can only make a Charge attack once per turn. At 11th level, you can Shove the target up to 10 feet instead. You can only make a number of Charges per day equal to your Constitution modifier (minimum of 1). You recover all uses of this ability when you complete a Long Rest.&lt;br /&gt;
::Labyrinthine Sense: You can automatically retrace any path that you have taken, without error or the need for an ability check.&lt;br /&gt;
&lt;br /&gt;
====Kinosian Minotaurs====&lt;br /&gt;
When the Classical Mythology-themed setting of [[Arkadia]] debuted, minotaurs were conspicuously absent from the ancestries of the [[Phaedran]], a race of [[Half-Fey]] bred from Greco-Roman themed fey races that stood in for playable examples of those races. Minotaurs appeared in the bestiary in the back of the setting book, but were described as curse-spawned [[fey]], too mindless and savage to possibly be adventurers, and this applied to any progeny created by coupling with [[human]]s, [[elves]], [[dwarves]] or [[orc]]s. Eventally, though, fan complaints caused them to backtrack on this and they introduced Kinosian Minotaurs as a free PDF expansion for the setting.&lt;br /&gt;
&lt;br /&gt;
Kinosian minotaurs inhabit the crumbling, labyrinthine ruins of the island of Kinos, which they once shared peacefully with a now-extinct race of dwarves. Along amongst minotaurs of Arkadia, they are a fully sapient and civilized people, and nobody knows why they are so different to the monstrous, bestial minotaurs of the mainland. The dwarves of Kinos claimed it was the divine blessing of their god, Ptol, whilst sages speculate that maybe once all minotaurs were like those of Kinos, but for some reason those of Arkadia descended in savagery. Whatever the reason, Kinosian minotaurs are normally content to guard their ancestral labyrinths, but every so often, one dares to stride forth into the world.&lt;br /&gt;
&lt;br /&gt;
Mechanically, Kinosian minotaurs have the following stats:&lt;br /&gt;
::Ability Score Increase: +2 Strength, +1 Constitution&lt;br /&gt;
::Size: Medium&lt;br /&gt;
::Speed: 30 feet&lt;br /&gt;
::Colossal Build: This is the same as Powerful Build, just with a different name.&lt;br /&gt;
::Monstrous Strength: Your first weapon attack using Strength each turn deals 1d4 extra damage of that weapon’s type.&lt;br /&gt;
::Bull’s Horns: Your horns are a natural weapon that you have proficiency with. When you hit with an attack using your horns you inflict 1d4 + Strength modifier piercing damage. This damage is further increased by Monstrous Strength. If you move at least 20 feet straight toward a creature no more than one size larger than you and then immediately hit it with an attack using your horns, it must succeed on a Strength or Dexterity saving throw against a DC equal to 8 + your Strength modifier + your proficiency bonus or be shoved 10 feet away and knocked prone. On a successful save, the creature is not shoved or knocked prone.&lt;br /&gt;
&lt;br /&gt;
====Thylean Minotaurs====&lt;br /&gt;
In the [[Odyssey of the Dragonlords]] setting, minotaurs descend from a tribe of humans who were stranded upon the southern regions of Thylea by the great maelstrom that surroudns the lost continent. Coming to reside in the rocky hills of the Aresian peninsula, they built the city of Minos, but would have starved had they not discovered a celestial bull, which graciously loaned its supernatural strength and vigor to the fledgeling tribe, allowing them to produce bountiful crops. They began to venerate this bull as their god of the harvest, but this angered the vainglorious and cruel titan Sydon, who transformed the tribe into bulls themselves. He yoked them all to a plow and forced them to tread the same winding, geometric path, until their actions carved out a deep, labyrinthine gorge. Only when the plows broke were they restored, but the curse left them permanently marked - all Thylean minotaurs resemble humanoid bulls, to varying degrees; one may look like a normal person with a bull&#039;s head, another may look like a bovine [[satyr]], and a third may look like an anthropomorphic bull. They also possess the ability to transform into raging, long-horned cattle when in the throes of battle-rage. To this day, they are shunned by humans of Thylea, especially those of Mytros, who fear they are still cursed by the gods and often force them into indentured servitude.&lt;br /&gt;
&lt;br /&gt;
Mechanically, a Thylean minotaur has the following stats:&lt;br /&gt;
::Ability Score Modifiers: +2 Strength, +1 Constitution&lt;br /&gt;
::Size: Medium&lt;br /&gt;
::Speed: 40 feeet&lt;br /&gt;
::Labyrinthine Vision: You have Darkvision 60 feet, gain Advantage on skill checks to solve maze-like puzzles, and automatically succeed on saves against Maze and Hypnotic Pattern.&lt;br /&gt;
::Colorblindness: You can only see the world in shades of red and gray.&lt;br /&gt;
::Keen Snout: You have Advantage on Wisdom (Perception) checks based on scent, and can detect strong odors from up to 6 miles away.&lt;br /&gt;
::Cursed Transformation: From 5th level, you can use a bonus action to shapeshift into the form of a Bull (or a &#039;&#039;&#039;Dire Bull&#039;&#039;&#039;, from 9th level) once per day as a bonus action. This follows the rules of a Polymorph spell, barring that you do not need to concentrate. This ability automatically triggers if you suffer prolonged exposure to very bright shades of red.&lt;br /&gt;
&lt;br /&gt;
====Vodarin Minotaurs====&lt;br /&gt;
In the [[Seas of Vodari]], minotaurs were created by a [[demon]]ic master and once ruled a dark empire, but it was sundered during the Godwar and their patron abandoned them. Without its baleful influence, minotaurs adapted and evolved, forsaking their bloodthirsty origins and becoming a meritocracy ruled over by the most skilled. Though self-sufficient, they have a friendly attitude and often become adventurers.&lt;br /&gt;
&lt;br /&gt;
::Ability Score Increase. Your Strength score increases by 2, and your Constitution score increases by 1.&lt;br /&gt;
::Age. Minotaurs reach maturity at around the age of 20 and can live well into the middle of their second century.&lt;br /&gt;
::Alignment. Most minotaurs are lawful and believe in a strict moral code. They prize strength, skill, and honor in all people.&lt;br /&gt;
::Size. Minotaurs are tall with heights around 7 feet. They have a large muscular build with their weight averaging around 300 lbs. Your size in Medium.&lt;br /&gt;
::Speed. Your base walking speed is 30 feet.&lt;br /&gt;
::Powerful Build. You count as one size larger when determining your carrying capacity and the weight you can push, drag, or lift.&lt;br /&gt;
::Savant. You gain proficiency in one skill of your choice. In addition, you gain proficiency with your choice of vehicles (water) or one type of artisan’s tools.&lt;br /&gt;
::Sense of Direction. You have advantage on checks against becoming lost and always know which direction you are facing.&lt;br /&gt;
::Horns. Your horns are natural melee weapons, with which you are proficient. If you hit with your horns, the target takes piercing damage equal to 1d6 + your Strength modifier.&lt;br /&gt;
::Minotaur Weapon Training. You have proficiency with the greataxe, greatsword, and maul.&lt;br /&gt;
::Languages. You can speak, read, and write Common and Abyssal.&lt;br /&gt;
&lt;br /&gt;
{{D&amp;amp;D5e-Races}}&lt;br /&gt;
&lt;br /&gt;
===D&amp;amp;D Gallery===&lt;br /&gt;
&amp;lt;center&amp;gt;&lt;br /&gt;
&amp;lt;gallery&amp;gt;&lt;br /&gt;
File:Krynnish Minotaur 2e.gif&lt;br /&gt;
File:Minotaur 2e.jpg&lt;br /&gt;
File:Minotaur 3e.jpg&lt;br /&gt;
File:Minotaurs 4e PHB3.jpg&lt;br /&gt;
File:4e_Minotaur_Gladiator.png&lt;br /&gt;
File:4e_Minotaur.png&lt;br /&gt;
File:4e Female Minotaur.png&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&amp;lt;/center&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== In Magic: The Gathering ==&lt;br /&gt;
Minotaurs are amongst the many, many races of creatures that appear throughout the [[plane]]s of [[Magic: The Gathering]], being native to [[Alara]], [[Amonkhet]], [[Dominaria]], [[Theros]], [[Ravnica]], [[Ulgrotha]], and [[Zendikar]]. Some planes actually have multiple distinct forms or cultures of minotaur, and the race includes ram- and antelope-headed versions as well as the classic bull-headed version.&lt;br /&gt;
&lt;br /&gt;
Amokhet&#039;s minotaurs are ovine-featured instead of bovine-featured, and are notorious for being rowdy, boisterous and direct. If one takes &amp;quot;Plane Shift: Amonkhet&amp;quot; as canon, they&#039;re actally incredibly short-lived, even given that they live in a world where everybody considers the point of life to be achieving a glorious death and become an undead slave to the God-Pharoah - according to this document, they don&#039;t fully mature until the age of 20, but don&#039;t live much longer than age 40, which is why they&#039;re so driven to squeeze the most out of life. Although they prefer close combat, they&#039;re also capable of producing talented spellcasters, favoring fiery magic and buffs, and those few who take up long-ranged weaponry are devastating with their heavy bows and javelins.&lt;br /&gt;
&lt;br /&gt;
In Dominaria, minotaur variants include the spiritual yet warlike clans of the Hurloon Mountains, famous for their practice of singing hymns to honor the fallen on both sides after a battle, the rare (possibly extinct) and super-shaggy minotaurs that roamed the Karplusan Mountains during the Ice Age, the eleven minotaur clans of Mirtiin, the radical and xenophobic minotaurs of Stahaan, who have been known to launch crusades against other races, and the vain, hairless, xenophobic, crystal sword-wielding minotaurs of the Talruum mountains, who are skilled [[wizard|illusionists]] and regard their kinsfolk as very ugly.&lt;br /&gt;
&lt;br /&gt;
A lot of the minotaurs found on Theros are primal, carnivorous savages, little more than beasts stalking the night in search of blood, attacking nearby cities in search of food and a good carnage. While they have existed for a while, this is when they started to get a lot of support like tribal effects. (Didgeridoo doesn&#039;t count, because it&#039;s on the Reserved List.) More recently, the Mythic Odysseys of Theros DnD book precised that not all of them are like this, and that more and more have strayed from their old barbaric traditions to go and wander the world in search of new experiences, to the point where many cities don&#039;t see them as different from other races.&lt;br /&gt;
&lt;br /&gt;
In Ravnica, minotaurs are mostly native to Ordruun, where they serve the Boros Legion and the Wojeks, but they also have been seen fighting for the Izzet Legion.&lt;br /&gt;
&lt;br /&gt;
Ulgrotha is home to both the Anaba, a shamanistic tribe of minotaur mystics, and to the Labyrinth Minotaurs, immortal guardians possibly created by magic.&lt;br /&gt;
&lt;br /&gt;
Finally, Zendikar houses many different tribes of minotaurs, ranging from feral beasts to aggressive and impulsive, yet honorable, civilized tribes, who often practice earth-manipulating magic.&lt;br /&gt;
&lt;br /&gt;
Minotaurs have earned some memetic laughs for the frequency with which they are the targets of various nasty effects in card art:&lt;br /&gt;
* [http://www.wizards.com/Magic/Magazine/Article.aspx?x=mtg/daily/arcana/217 Sympathy for the Minotaur, Part 1]&lt;br /&gt;
* [http://www.wizards.com/Magic/Magazine/Article.aspx?x=mtg/daily/arcana/436 Sympathy for the Minotaur, Part 2]&lt;br /&gt;
* [http://www.wizards.com/Magic/Magazine/Article.aspx?x=mtg/daily/arcana/1274 Sympathy for the Minotaur, Part 3]&lt;br /&gt;
&lt;br /&gt;
This probably started for the same reason [[Star Trek|Worf]] gets beat up all the time: They&#039;re big, tough and easy to recognize as big and tough so whatever beats them up must be &#039;&#039;really&#039;&#039; strong. It continues mostly as a tradition. This tradition got a playful nudge in Unstable in the series of cards [https://scryfall.com/card/ust/98c/target-minotaur| Target Minotaur], which shows 4 variations of the same unlucky minotaur getting pelted by spells.&lt;br /&gt;
&lt;br /&gt;
===M:TG Gallery===&lt;br /&gt;
&amp;lt;center&amp;gt;&lt;br /&gt;
&amp;lt;gallery&amp;gt;&lt;br /&gt;
File:Amonkhetian Minotaur 1.png&lt;br /&gt;
File:Amonkhetian Minotaur 2.png ‎&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&amp;lt;/center&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== In Warhammer ==&lt;br /&gt;
The Minotaurs of [[Warhammer Fantasy]] were a bovine form of beastman, not to be confused with older lore stating that [[Slaanesh|Slaangors]] often mutated to look more bovine. Mindless, bloodthirsty carnivors, a minotaur on the tabletop was a fucking rape train, half-bull half-man killing machine employed by the [[beastmen|chaos furries]]. Their generic characters the Doombull and Gorebull are Minotaur characters able to be even more fucking rapetastic shit because they&#039;re the strongest and smartest of their kind.&lt;br /&gt;
&lt;br /&gt;
Taurox was a named Minotaur character who was favored by [[Khorne]], despite being a beastman, aka the unwanted bastard children of the dark gods, meaning he was epic as shit to be noticed by the higher up. Sadly, he got shot down by Markus Wulfhart.&lt;br /&gt;
&lt;br /&gt;
In AoS, they&#039;re back under the [[Games Workshop|more copyrightable name]] &amp;quot;Bullgors&amp;quot;. Not much has changed, only instead of them pissing and shitting everywhere in forests in the Old World, it&#039;s across all the mortal realms.&lt;br /&gt;
&lt;br /&gt;
== Other /tg/ Appearances ==&lt;br /&gt;
[[Warcraft]] was one of the first settings to give good minotaurs a look, in the form of the tauren, which are basically minotaurs done by way of the &amp;quot;noble savage Native American&amp;quot; stereotype. They eventually revealed more variants around Azeroth, like the EVIL Taunka to the north which resembling bison, the Yaungol who look like Himalayan yaks and have a bit of &amp;quot;roaming mongolian nomads&amp;quot; going on and finally the Highmountain Tauren, who are modelled after moose.&lt;br /&gt;
&lt;br /&gt;
In [[White Wolf]]&#039;s [[Scion]] setting, minotaurs are a race of Demigod-tier mooks spawned when the aforementioned White Bull of Crete emerged from the sea, raped Pasiphae, and then began rampaging all over Crete raping every woman it encountered until Hercules came along and caught the fucking thing - King Minos couldn&#039;t stop it because it would have pissed off Poseidon, who sent it to do this pretty much for shits and giggles. All-male themselves, minotaurs have to keep raping human women to keep their numbers up.&lt;br /&gt;
&lt;br /&gt;
In [[Monster Hunter International]] they, or at least one Texas based tribe of them, prefer to be called Bullmen. They are among the few monsters that are both friendly to humans and PUFF exempt thanks to one of their own serving in the Vietnam war. They hold loyalty high enough one volunteers to have his hide made into a leather jacket to continue protecting the person he died protecting. Said jacket is tough enough that it is both bulletproof (though this hasn&#039;t been seriously tested) and can survive the wearer turning into a werewolf.&lt;br /&gt;
&lt;br /&gt;
==Monstergirls==&lt;br /&gt;
{{Monstergirls}}&lt;br /&gt;
Alongside [[centaurs]] (their fellow Greeks), minotaurs share the dubious honor of being a race that is alternatively embraced and shunned by fans of both [[monstergirls]] and [[furry]] - though their native form leans much closer to the furry side, monstergirl minotaurs are basically [[musclegirl]]s with huge tits and at least one of several potential minor bovine features - long horns are near-universal, but they may also possess any or all of cow-like ears, a cow-like tail, digitigrade legs, hooves instead of feet, or unusual breasts/nipples (multiple boobs, oversized/multiple nipples, etc). You know, around the 10% mark on the furry meter, a bovine analogue to [[faun]]s. As for why minotaur monstergirls are so common, it&#039;s probably because of the connotation between &amp;quot;cow monstergirl&amp;quot; and &amp;quot;fucking huge tits&amp;quot; oppai Oppai OPPAI.&lt;br /&gt;
&lt;br /&gt;
In fact, the presence of Minotaurs in the monstergirl fandom is a little contentious; &amp;quot;[[cowgirl]]s&amp;quot;, bovine-featured girls who tend to be hugely busty, often pleasingly curvy or soft in build, and very shy and gentle, are about as prolific in the MG fandom as the [[catgirl]], and considered similarly &amp;quot;entry tier&amp;quot;. Many argue that a cowgirl isn&#039;t a &amp;quot;real&amp;quot; minotaur MG unless she&#039;s also an [[amazon]], or at least a [[musclegirl]], and even then there&#039;s arguments about whether she has to have a brazen and forceful personality, matching the traditional violent/warlike depiction of the minotaur-as-monster, or if she can still be (at least in the right circumstances) as sweet and gentle as ordinary cowgirls. So in short, the difference between a cowgirl and a minotaur girl is the same as the difference between a domestic farm cow and an undomesticated aurox.&lt;br /&gt;
&lt;br /&gt;
This divide is referenced in [[Life With Monstergirls]]: whilst their Minotaur &amp;quot;Liminal Race&amp;quot; is supposedly divided into the aggressive &amp;quot;Bullfighting&amp;quot; Minotaur and the more gentle and docile &amp;quot;Milking&amp;quot; Minotaur, the sample minotaur character Cathyl is a Milking type with an extremely aggressive nature who is quick to revert to violence. All minotaur females look like horned women with digitigrade, furry, cow-hooved legs, furry elf-like ears, and a cow&#039;s tail. Milking Types have huge tits which steadily swell bigger as they produce the day&#039;s milk, growing to painfully swollen and tender proportions far larger than a human head - Cathyl&#039;s breasts are bigger than even those of Tio, the [[ogre]] monstergirl who had previously been the must buxom member of the cast. Minotaur men are bull-headed muscular brutes with cow tails and legs, in a standard Japanese &amp;quot;men are more bestial than women&amp;quot; art style. It&#039;s unclear if both types of minotaur women are [[musclegirl]]s; Cathyl is a Milking type who is visibly ripped, but she&#039;s also a farm-girl who spends a lot of time doing heavy labor. Of course, the same would probably be true of the average Milking type.&lt;br /&gt;
&lt;br /&gt;
===MGE===&lt;br /&gt;
[[File:MGE Minotaur.jpg|300px|thumb|right|The MGE&#039;s Minotaur stands out from the [[cowgirl]] herd in a few ways.]]&lt;br /&gt;
The [[Monster Girl Encyclopedia]] actively embraces the minotaur/cowgirl divide by making them into two separate species; the ox/bull-based minotaur, and the cow-based holstaur. Minotaurs tend to be brazen, crass, forceful and violent in everything they do. If they see a potential partner they like they won&#039;t think twice about forcing themselves onto them. Extremely lazy by nature, they are hedonists who are driven by their emotions and live to eat, sleep and have sex. When not doing any of those things, they are usually working off some pent-up fury, which is one of the reasons why they are so ripped. The other reason is probably their love of rough sex, making every one of their constant bouts of lovemaking into a real workout.&lt;br /&gt;
&lt;br /&gt;
Minotaur mamono are notorious for their peculiar trait of flying into a lustful frenzy if exposed to the color red.&lt;br /&gt;
&lt;br /&gt;
Some translations of the name call them the Minotaurus race instead.&lt;br /&gt;
&lt;br /&gt;
For details on their more &amp;quot;dainty&amp;quot; cousins, the Holstaur and the Hakutaku, see the [[Cowgirl]] page.&lt;br /&gt;
&lt;br /&gt;
===Gallery===&lt;br /&gt;
&amp;lt;center&amp;gt;&lt;br /&gt;
&amp;lt;gallery&amp;gt;&lt;br /&gt;
File:Buff Minotaur.jpg|Delicious beef.&lt;br /&gt;
File:Shy Minotaur.jpg|Stronger than she looks.&lt;br /&gt;
File:Quadbreasted Minotaur Warrior.jpg|Some artists apply bovines having four udders in a [[/d/]]ifferent way to cowgirls.&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&amp;lt;/center&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==See Also==&lt;br /&gt;
*[[Dungeons &amp;amp; Dragons 3rd Edition races]]&lt;br /&gt;
&lt;br /&gt;
[[Category:Warhammer Fantasy]][[Category:Magic: The Gathering]][[Category:Dragonlance]][[Category:Monsters]][[Category:Greek Mythology]][[Category:Furry]][[Category:Beastmen]][[Category:Age of Sigmar]][[Category:Beasts Of Chaos]]&lt;/div&gt;</summary>
		<author><name>2601:600:105:BE42:4439:9084:E57F:20B7</name></author>
	</entry>
	<entry>
		<id>http://2d4chan.org/mediawiki/index.php?title=Minotaur&amp;diff=339907</id>
		<title>Minotaur</title>
		<link rel="alternate" type="text/html" href="http://2d4chan.org/mediawiki/index.php?title=Minotaur&amp;diff=339907"/>
		<updated>2020-10-17T07:04:27Z</updated>

		<summary type="html">&lt;p&gt;2601:600:105:BE42:4439:9084:E57F:20B7: /* Kinosian Minotaurs */&lt;/p&gt;
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&lt;div&gt;{{Promotions}}&lt;br /&gt;
[[File:Minotaur 5e.jpg‎|300px|thumb|right|D&amp;amp;D&#039;s latest depiction of the minotaur.]]&lt;br /&gt;
:&#039;&#039;No relation to the [[Space Marine]] [[Chapter]] called the [[Minotaurs]], who have several references to the mythological creature.&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
A &#039;&#039;&#039;minotaur&#039;&#039;&#039; is a half-[[human|man]], half-bull, taking the form of a humanoid figure - originally purely human, but adding any combination of fur, a tail and digitigrade hooved legs became popular somewhere around the 80s - with a bull&#039;s head. Though at least one artist drew the minotaur as a messed up centaur, with a human head on a hulking bull.&lt;br /&gt;
&lt;br /&gt;
This creature originates in Greek [[mythology]], much like its fellow [[Medusa]]. Also like Medusa, &amp;quot;the Minotaur&amp;quot; was the name/title of a unique individual abomination rather than a species. &#039;&#039;Still&#039;&#039; also like Medusa, its origin story is pretty weird and f****d up, even by the standards of Greek mythology. The original minotaur, whose title means &amp;quot;the bull of Minos&amp;quot; and whose true name was actually Asterion or Asterius, was born to one Queen Pasiphae. Minos was supposed to sacrifice a white bull to the god Poseidon, but he refused because he took a liking to the majestic creature. As punishment, Poseidon had his wife Pasiphae take a bigger liking, and by &amp;quot;bigger liking&amp;quot; we mean to the point of having a giant hollow bull statue constructed so [[/d/|she could consummate her liking for the bull in private]]. After the minotaur was born, Minos was understandably livid that his wife cheated on him with an animal, but killing the bastard wasn&#039;t on the list (probably for good reason), so the hybrid was kept in a labyrinth so that ordinary people wouldn&#039;t have to look at it.  &lt;br /&gt;
&lt;br /&gt;
This might seem like a pretty raw deal for the minotaur, but on the other hand the Cretans forced the Athenians to send virgins for the monster&#039;s meals, because apparently omnivore + herbivore = obligate carnivore: once every seven years (or just every year, depending on the source) seven of the bravest youths and seven of the fairest maidens would be the minotaur&#039;s munchies. This would mean that either the Minotaur would be able to survive off of one teenager for six months and the rest would keep wandering around for up to six and a half years (aside from the question of how &#039;&#039;they&#039;&#039; didn&#039;t starve to death), or else be he ate them all in one sitting and digest them over the course of several years like the [[Star Wars|Sarlacc Pit Monster]]. When it was time for the third serving of Soylent Happy Meals, a bloke named Theseus came along and objected to this man-eating. He took the place of one of the youths (meaning that he must&#039;ve been one hell of a bishie), sailed to Crete (where he fell in love with a local princess, but that&#039;s a tale for another time) and set up a rope that he could follow back. He found the center of the maze by constantly going straight ahead and never going left or right, and encountered the sleeping minotaur. Depending on the source he either stabbed it in the throat or [[Awesome|strangled it with his bare hands]], after which he walked out unmolested by the Creteans, who didn&#039;t stop him because they were too busy scratching their heads wondering why they didn&#039;t try that before.&lt;br /&gt;
&lt;br /&gt;
As a result of this story, minotaurs are associated with labyrinths and mazes of all kinds. In [[AD&amp;amp;D]] minotaurs are immune to the Maze spell, which is odd given that the labyrinth was intended to keep the original thing in to begin with. In [[Dungeons &amp;amp; Dragons 4th Edition]] they enjoy puzzles and feel at home in twisting, turning passages. Whenever minotaurs build towns or cities, the roads are always arranged in the most confusing way possible. To the locals, this makes perfect sense. To adventurers, it&#039;s a fucking pain. To [[GM]]s, it&#039;s an easy way to take up an hour or two of the party&#039;s time after they breeze through your perfectly designed challenge in 5 minutes and you have nothing left this session.&lt;br /&gt;
&lt;br /&gt;
An interesting way to play with this trope might be to have a Minotaur philosopher character, who [[Tzeentch|makes heavy use of labyrinthian logic full of twists and turns and who jumps through many a hoop to reach his conclusion. One could also have a minotaur character be the center of such a labyrinthian &#039;&#039;plot&#039;&#039; ]]. &lt;br /&gt;
&lt;br /&gt;
==Dungeons &amp;amp; Dragons==&lt;br /&gt;
Minotaurs in [[Dungeons &amp;amp; Dragons]] traditionally worship [[Baphomet]], Demon Prince of Beasts, which makes them bitter enemies of the [[Gnoll]] race, due to the rivalry between Baphomet and [[Yeenoghu]].&lt;br /&gt;
&lt;br /&gt;
4e was also the first edition to make minotaurs a mainstream playable race, rather than monsters - they had first been given a playable write up in [[Dragonlance]]. In [[Nentir_Vale|Points of Light]], Minotaurs were originally ruled over by Baphomet, the Horned King. After the Dawn War ended, he was cast into the Abyss and [[Erathis]], the goddess of civilisation, called dibs on the minotaurs. This went well for a short while, until [[Cultist-Chan|cultists]] of Baphomet corrupted the city, and [[Melora]] had to kill them with fire. Individual minotaurs struggle with the insane beasts that rages in the maze within their heads. If they succumb to this madness, they often fall into thralldom to Baphomet. If they were to overcome this insanity or keep it at bay their entire lives, minotaurs can be civilised creatures, though often preferring to live on the edge of society.&lt;br /&gt;
&lt;br /&gt;
In [[Dragonlance]], it&#039;s noted that minotaurs actually have two-toed but otherwise human-like feet, with hooves being restricted to corrupted throwback-mutants. They&#039;re also famous for being even more Greco-Roman inspired than minotaurs usually are, having a highly disciplined, warlike culture based on a strong army and martial honor, gladiatorial games being super-important (it&#039;s even how they select their emperors!), and being expert sailors. So much so that 5e made minotaurs playable by using the Krynn variant as inspiration and releasing it in the Waterborne Adventures web-enhancement [http://media.wizards.com/2015/downloads/dnd/UA_Waterborne_v3.pdf here].&lt;br /&gt;
&lt;br /&gt;
===D&amp;amp;D Racial Stats===&lt;br /&gt;
Playable minotaurs have never received a lot of attention, but they have appeared here and there throughout the editions.&lt;br /&gt;
&lt;br /&gt;
{{dnd-stub}}&lt;br /&gt;
&lt;br /&gt;
====AD&amp;amp;D====&lt;br /&gt;
Playable minotaurs appeared twice in [[Advanced Dungeons &amp;amp; Dragons]]. The first time, for AD&amp;amp;D 1e, was in [[Dragon Magazine]] #116. They were then present in the 2nd edition sourcebook [[The Complete Book of]] Humanoids. The Savage Coast of [[Mystara]] sourcebooks for 2e also provided stats for the [[Enduk]], a race of winged minotaurs native to that gonzo-fantasy world.&lt;br /&gt;
&lt;br /&gt;
{{D&amp;amp;D2e-Races}}&lt;br /&gt;
&lt;br /&gt;
====Dragonlance====&lt;br /&gt;
Minotaurs have &#039;&#039;long&#039;&#039; had a prominent place in [[Dragonlance]]. In fact, if you don&#039;t count [[Tinker Gnome]]s and [[Kender]] (which most people prefer not to, seeing as how they&#039;re more annoying setting-specific versions of [[gnome]]s and [[halfling]]s), minotaurs were one of the two &#039;&#039;new&#039;&#039; PC races introduced in &amp;quot;Dragonlance Adventures&amp;quot;, the first ever sourcebook for the setting in [[Advanced Dungeons &amp;amp; Dragons]] 1st edition. This is a position they share with the [[Irda]].&lt;br /&gt;
&lt;br /&gt;
Minotaurs in this setting are basically Spartans, combining a brutal warrior culture with codes of honor and scholarship.  Their society is built on Three Virtues: Strength, Cunning, and Learning; and they&#039;re famed navigators and pirates.  They tend towards Lawful Evil rather than chaos.&lt;br /&gt;
&lt;br /&gt;
In the 3.5 Sourcebook &amp;quot;Races of Ansalon&amp;quot;, Minotaurs got a chapter all to themselves. Their stats are as follows:&lt;br /&gt;
&lt;br /&gt;
:: +4 Strength, –2 Dexterity, –2 Intelligence, –2 Charisma. Minotaurs are large and powerful, but not very agile. From youth, minotaurs focus on developing their muscle over their minds. Minotaur arrogance can be offensive to other races.&lt;br /&gt;
:: Medium: As Medium creatures, minotaurs have no special bonuses or penalties.&lt;br /&gt;
:: A minotaur’s base land speed is 30 feet.&lt;br /&gt;
:: +2 natural armor bonus.&lt;br /&gt;
:: Gore: A minotaur may use his horns as natural weapons to make a gore attack, dealing 1d6 points of damage plus the minotaur’s Strength modifier. If the minotaur charges, his gore attack deals 2d6 points of damage, plus 1 ½ times his Strength modifier. A minotaur can attack with a weapon at his normal attack bonus and make a gore attack as a secondary attack (–5 penalty on the attack roll and half Strength bonus on the damage roll).&lt;br /&gt;
:: +2 racial bonus on Intimidate, Swim, and Use Rope checks. Minotaurs are familiar with the sea and naturally adept at skills useful among seafarers.&lt;br /&gt;
:: Minotaurs may take the scent special quality as a feat. (See the Monster Manual.)&lt;br /&gt;
:: Automatic Languages: Common, Kothian. Bonus Languages: Kalinese, Nordmaarian, Ogre, Saifhum.&lt;br /&gt;
:: [[Favored Class]]: [[Fighter]].&lt;br /&gt;
&lt;br /&gt;
====3e====&lt;br /&gt;
3rd Edition featured two extremely different versions of playable minotaurs. The first version, appearing in the [[Monster Manual]], was quite a beast, with 6 hit dice and a +2 level adjustment, meaning that minotaur player characters had to start at ECL 9. The full statblock, as printed in the 3.5e Monster Manual, is as follows:&lt;br /&gt;
&lt;br /&gt;
:: +8 Strength, +4 Constitution, –4 Intelligence, –2 Charisma.&lt;br /&gt;
:: Large size.&lt;br /&gt;
:: Space/Reach: 10 feet/10 feet.&lt;br /&gt;
:: A minotaur’s base land speed is 30 feet.&lt;br /&gt;
:: Darkvision out to 60 feet.&lt;br /&gt;
:: Racial Hit Dice: A minotaur begins with six levels of monstrous humanoid, which provide 6d8 Hit Dice, a base attack bonus of +6, and base saving throw bonuses of Fort +2, Ref +5, and Will +5.&lt;br /&gt;
:: Racial Skills: A minotaur’s monstrous humanoid levels give it skill points equal to 9 × (2 + Int modifier, minimum 1). Its class skills are Intimidate, Jump, Listen, Search, and Spot. Minotaurs have a +4 racial bonus on Search, Spot, and Listen checks.&lt;br /&gt;
:: Weapon Proficiency: A minotaur is proficient with the greataxe and all simple weapons.&lt;br /&gt;
::  +5 natural armor bonus.&lt;br /&gt;
:: Natural Weapons: Gore (1d8).&lt;br /&gt;
:: Special Attacks: Powerful charge.&lt;br /&gt;
:: Special Qualities): Natural cunning, scent.&lt;br /&gt;
:: Automatic Languages: Common, Giant. Bonus Languages: Orc, Goblin, Terran.&lt;br /&gt;
:: Favored Class: Barbarian.&lt;br /&gt;
:: Level adjustment +2.&lt;br /&gt;
&lt;br /&gt;
A few months after the launch of 3.5e, the Dragonlance Campaign Setting was updated for Third Edition rules, and it featured a severely nerfed form of Minotaur that players could play at level one. Its full stat block is as follows:&lt;br /&gt;
&lt;br /&gt;
:: +4 Strength, -2 Dexterity, -2 Intelligence, -2 Charisma&lt;br /&gt;
:: Medium size&lt;br /&gt;
:: Base land speed 30 feet&lt;br /&gt;
:: Natural armor: +2&lt;br /&gt;
:: Natural attack: gore (1d6 + Str modifier)&lt;br /&gt;
:: Could charge + gore attack for damage equal to 2d6 plus 1.5x Str&lt;br /&gt;
:: +2 to Intimidate, Swim, and Use Rope checks&lt;br /&gt;
:: Can take Scent as a feat&lt;br /&gt;
:: Automatic languages: Common and Kothian. Bonus languages: Kalinese, Nordmaarian, Ogre, and Saifhum&lt;br /&gt;
:: Favored class: Fighter&lt;br /&gt;
&lt;br /&gt;
====Pathfinder====&lt;br /&gt;
Like most OGL monsters from 3E, Minotaur&#039;s only changes in [[Pathfinder]] are system wide (which means no LA so they can&#039;t be playable). In [[Golarion]] minotaurs are, in addition to a true breeding race, a result of a curse on human parents by [[Lamashtu]]. This means any organization in or near human lands could have a Minotaur around as some muscle.&lt;br /&gt;
&lt;br /&gt;
Dreamscarred Press, in love with [[Psionics|old]] [[Incarnum|often weird]] [[Book of Nine Swords|subsystems]] (they even toyed around with making [[Truenamer]] not shit!), created their own version of the Monster Classes introduced in Savage Species (and used by the World of Warcraft RPG mentioned above). Naturally one of the monster classes they made was the Minotaur. Minotaur is one of the simplest monster classes, having all the abilities of the &amp;quot;real&amp;quot; minotaur at the same strength across the same number of hit die and just being a grandular progression from level 1. They are great melee brutes, but with one obvious flaw: They aren&#039;t proficient with armor. They either need to dip into some class or stick to 0 ACP armor like (masterwork studded) leather. They do however get the ability to pick an awesome minotaur only feat at 15th level called Labyrinth Lord: It&#039;s simultaneously a maze SLA, a way to force enemies into one on one combat, an infinite size portable hole and a Mordenkainen’s Magnificent Mansion.&lt;br /&gt;
&lt;br /&gt;
====World of Warcraft: The Roleplaying Game====&lt;br /&gt;
Tauren, the aforementioned Good Guy Minotaurs, appeared in the original [[Warcraft]] D20 RPG, but were re-written with a much better format (including dumping the racial level adjustment) in the [[World of Warcraft]] re-release. They were there from the corebook, and they had these stats:&lt;br /&gt;
:: +2 Strength, -2 Agility (Dexterity)&lt;br /&gt;
:: Medium&lt;br /&gt;
:: Base land speed 30 feet&lt;br /&gt;
:: Natural Weapon (Ex): Taurens have a set of horns that function as a natural weapon that deals 1D8+ Str bonus damage. Tauren are automatically proficient in the use of their horns.&lt;br /&gt;
:: Weapon Familiarity: Tauren Halberds and Tauren Totems are Martial weapons rather than Exotic for Tauren.&lt;br /&gt;
:: Weapon Proficiency: Longspear and Shortspear&lt;br /&gt;
:: +2 Racial bonus on Handle Animal and Survival checks. Handle Animal and Survival are always class skills for Tauren.&lt;br /&gt;
:: Racial Class: Tauren&lt;br /&gt;
:: Favored Class: Warrior&lt;br /&gt;
&lt;br /&gt;
Tauren Racial Class&lt;br /&gt;
:: Hit Die: D10&lt;br /&gt;
:: Skill Points (1st level): (2 + Int modifier) x 4&lt;br /&gt;
:: Skill Points (else): 2 + Int modifier&lt;br /&gt;
:: &amp;quot;Class&amp;quot; Skills: Climb, Concentration, Handle Animal, Listen, Sense Motive, Spellcraft, Spot, Survival.&lt;br /&gt;
:: Weapon &amp;amp; Armor Proficiency: Simple Weapons, exluding Crossbows, and Light Armor&lt;br /&gt;
:: Level 1: BAB +0, Fort Save +2, Ref Save +0, Will Save +2,+1 Strength, Tauren Charge (when charging, a tauren may use their horns instead of a melee weapon; this lets the tauren inflict a Gore attack that does horn damage + 1 1/2 times the tauren&#039;s Strength modifier in addition to the normal benefits)&lt;br /&gt;
:: Level 2: BAB +1, Fort Save +2, Ref Save +0, Will Save +2, +2 Spirit (Wisdom), +4 racial bonus on saves vs. fear, Tauren Weapon Proficiency (gain proficiency in either Tauren Halberd or Tauren Totem)&lt;br /&gt;
:: Level 3: BAB +2, Fort Save +3, Ref Save +1, Will Save +3,+1 Strength, Improved Tauren Charge (tauren is considered Large size for charging and bull rushing, +4 racial bonus on Strength checks for bull rush effects), Tauren Weapon Proficiency (gain proficiency in either Tauren Halberd or Tauren Totem)&lt;br /&gt;
&lt;br /&gt;
====D&amp;amp;D 4e====&lt;br /&gt;
The sad proof that, for all 4e&#039;s efforts at trying to undo the pigeonholing effect of race from editions past, it hadn&#039;t quite gotten past it yet. Not a mechanically &#039;&#039;bad&#039;&#039; race, few 4e races were, but so heavily optimised for close-quarter combat that there was little encouragement besides fluff to be anything other than a melee brute.&lt;br /&gt;
&lt;br /&gt;
:: Ability Scores: +2 Strength, +2 Constitution OR +2 Wisdom&lt;br /&gt;
:: Size: Medium&lt;br /&gt;
:: Speed: 6 squares&lt;br /&gt;
:: Vision: Normal&lt;br /&gt;
:: Skill Bonuses: +2 Nature, +2 Perception&lt;br /&gt;
:: Vitality: +1 healing surge&lt;br /&gt;
:: Ferocity: When you drop to zero hit points or fewer, you can make a melee basic attack as an immediate interrupt.&lt;br /&gt;
:: Heedless Charge: You have a +2 racial bonus to AC against attacks of opportunity you provoke during a charge.&lt;br /&gt;
:: Goring Charge: You have the Goring Charge racial power.&lt;br /&gt;
&lt;br /&gt;
Goring Charge&lt;br /&gt;
Minotaur Racial Encounter Power&lt;br /&gt;
&#039;&#039;You charge the enemy and gore it with your horns.&#039;&#039;&lt;br /&gt;
:: Standard Action&lt;br /&gt;
:: Melee 1&lt;br /&gt;
:: Effect: You charge and make the following attack in place of a melee basic attack:&lt;br /&gt;
:: Target: One Creature&lt;br /&gt;
:: Attack: Strength, Constitution or Dexterity +4 (6 at 11th level and 8 at 21st level) vs. AC&lt;br /&gt;
:: Hit: 1D6 + Strength, Constitution or Dexterity modifier damage, and you knock the target prone.&lt;br /&gt;
* Level 11: 2D6 + Strength, Constitution or Dexterity modifier damage, and you knock the target prone.&lt;br /&gt;
* Level 21: 3D6 + Strength, Constitution or Dexterity modifier damage, and you knock the target prone.&lt;br /&gt;
{{D&amp;amp;D4e-Races}}&lt;br /&gt;
&lt;br /&gt;
====D&amp;amp;D 5e====&lt;br /&gt;
The first playable version of a Minotaur in 5e appeared in [[Unearthed Arcana]] for May, 2015. This version was explicitly modeled after the Krynnish version, since WoTC this time realised that with the [[half-orc]], [[warforged]], and [[goliath]] already done, the &amp;quot;big tough bruiser&amp;quot; racial niche is already pretty overcrowded. The 1d10 natural weapon is powerful at low level, but it loses out to magic weapons &amp;amp; feat boosts later on.&lt;br /&gt;
&lt;br /&gt;
Krynnish/Nautical Minotaur:&lt;br /&gt;
:: Ability Score Increase. Your Strength score increases by 1.&lt;br /&gt;
:: Conqueror’s Virtue. From a young age, you focused on one of the three virtues of strength, cunning, or intellect. Your choice of your Strength, Intelligence, or Wisdom score increases by 2.&lt;br /&gt;
:: Age. Minotaurs enter adulthood at around the age of 17 and can live up to 150 years.&lt;br /&gt;
:: Alignment. Minotaurs believe in a strict code of honor, and thus tend toward law. They are loyal to the death and make implacable enemies, even as their brutal culture and disdain for weakness push them toward evil.&lt;br /&gt;
:: Size. Minotaurs typically stand well over 6 feet tall and weigh an average of 375 pounds. Your size is Medium but they can wield heavy weapons in 1 hand due to their sheer size.&lt;br /&gt;
:: Speed. Your base walking speed is 30 feet.&lt;br /&gt;
:: Horns. You are never unarmed. You are proficient with your horns, which are a melee weapon that deals 1d10 piercing damage. Your horns grant you advantage on all checks made to shove a creature, but not to avoid being shoved yourself.&lt;br /&gt;
:: Goring Rush. When you use the Dash action during your turn, you can make a melee attack with your horns as a bonus action.&lt;br /&gt;
:: Hammering Horns. When you use the Attack action during your turn to make a melee attack, you can attempt to shove a creature with your horns as a bonus action.&lt;br /&gt;
:: Labyrinthine Recall. You can perfectly recall any path you have travelled.&lt;br /&gt;
:: Sea Reaver. You gain proficiency with navigator’s tools and vehicles (water).&lt;br /&gt;
:: Languages. You can speak, read, and write Common.&lt;br /&gt;
&lt;br /&gt;
An alternative ovine-featured minotaur appeared in &amp;quot;Plane Shift: [[Amonkhet]]&amp;quot;, but they&#039;re only reskinned [[half-orc]]s with a Natural Weapon instead of Darkvision. Not overpowered by any means, and certainly competing for mechanical space with the half-orcs.&lt;br /&gt;
&lt;br /&gt;
Amonkhetian/Sheep-Headed Minotaur:&lt;br /&gt;
:: +2 Strength, +1 Constitution&lt;br /&gt;
:: Medium&lt;br /&gt;
:: Base speed 30 feet&lt;br /&gt;
:: Natural Weapon - Horns: You can use your Horns as a natural weapon to make an unarmed strike. A Horn Attack inflicts 1d6 + Str modifier Bludgeoning damage.&lt;br /&gt;
:: Menacing: You have Proficiency in Intimidation.&lt;br /&gt;
:: Relentless Endurance: When you would be reduced to 0 hit points, but not killed outright, you can choose to be reduced to 1 hit point instead. Once you have used this trait, you must complete a Long Rest before you can use it again.&lt;br /&gt;
:: Hammering Horns: Immediately after you hit a creature with a melee attack as part of the Attack action on your turn, you can use your reaction to make a shove attack against that creature. You can only make this shove attack on a creature that is no more than one size larger than you and which is within 5 feet of you. The creature must succeed on a Strength saving throw (DC 8 + your Proficiency bonus + your Strength modifier) or be pushed up to 5 feet away from you.&lt;br /&gt;
:: Savage Attacks: When you inflict a Critical Hit with a melee weapon, increase the damage inflicted by a further +1 weapon damage dice result.&lt;br /&gt;
&lt;br /&gt;
And a third 5e Minotaur appeared in May 2018, three years after the original debuted. This one was closer to the &amp;quot;generic&amp;quot; minotaur in concept.  It also loses out on the awesome and flavorful Labrynthine Recall in favor of being the &amp;quot;big tough bruiser&amp;quot; the previous UA minotaur was trying not to be, and represents the persistent overvaluation of natural weapons by the design team this edition.  Whelp.&lt;br /&gt;
&lt;br /&gt;
Standard Minotaur:&lt;br /&gt;
::Ability Score Modifiers: +2 Strength, +1 Constitution&lt;br /&gt;
::Size: Medium&lt;br /&gt;
::Speed: 30 feet&lt;br /&gt;
::Vision: Normal&lt;br /&gt;
::Horns: You possess horns, which are a natural weapon that you have proficiency with. When you hit with a horn attack, you inflict 1d6 + Strength modifier Piercing damage.&lt;br /&gt;
::Goring Rush: Immediately after you use the Dash action on your turn and move at least as far as your speed, you can make one melee attack with your horns as a bonus action.&lt;br /&gt;
::Hammering Horns: Immediately after you hit a creature with a melee attack as part of the Attack action on your turn, you can use your reaction to make a shove attack against that creature. You can only make this shove attack on a creature that is no more than one size larger than you and which is within 5 feet of you. The creature must succeed on a Strength saving throw (DC 8 + your Proficiency bonus + your Strength modifier) or be pushed up to 5 feet away from you.&lt;br /&gt;
::Menacing: You have Proficiency in the Intimidation skill.&lt;br /&gt;
::Hybrid Nature: You count as being both a Humanoid and a Monstrosity in terms of Creature Type, and thus can be affected by any game effect that specifically targets either of your types.&lt;br /&gt;
&lt;br /&gt;
Finally, the &amp;quot;Official Minotaur&amp;quot; debuted in the Guildmaster&#039;s Guide to [[Ravnica]] in November 2018; this is the exact same stats as the UA &amp;quot;Standard Minotaur&amp;quot;, but dropping Hybrid Nature and trading Menacing for Imposing Presence (free proficiency in either Intimidation or Persuasion).&lt;br /&gt;
&lt;br /&gt;
====Midgard Minotaurs====&lt;br /&gt;
The 3rd-party setting of [[Midgard]] has its own unique spin on minotaurs, as well.&lt;br /&gt;
::Ability Score Increase: +2 Strength, +1 Constitution&lt;br /&gt;
::Size: Medium&lt;br /&gt;
::Speed: 30 feet&lt;br /&gt;
::Darkvision: 60 feet&lt;br /&gt;
::Natural Attacks: When making Unarmed Strikes, you can attack with your horns, which deal 1d6+Str modifier piercing damage.&lt;br /&gt;
::Charge: If you move at least 10 feet straight toward a target and hit it with a horn attack in the same turn, you deal +1d6 piercing damage and can use a bonus action to Shove the target 5 feet. You can only make a Charge attack once per turn. At 11th level, you can Shove the target up to 10 feet instead. You can only make a number of Charges per day equal to your Constitution modifier (minimum of 1). You recover all uses of this ability when you complete a Long Rest.&lt;br /&gt;
::Labyrinthine Sense: You can automatically retrace any path that you have taken, without error or the need for an ability check.&lt;br /&gt;
&lt;br /&gt;
====Kinosian Minotaurs====&lt;br /&gt;
When the Classical Mythology-themed setting of [[Arkadia]] debuted, minotaurs were conspicuously absent from the ancestries of the [[Phaedran]], a race of [[Half-Fey]] bred from Greco-Roman themed fey races that stood in for playable examples of those races. Minotaurs appeared in the bestiary in the back of the setting book, but were described as curse-spawned [[fey]], too mindless and savage to possibly be adventurers, and this applied to any progeny created by coupling with [[human]]s, [[elves]], [[dwarves]] or [[orc]]s. Eventally, though, fan complaints caused them to backtrack on this and they introduced Kinosian Minotaurs as a free PDF expansion for the setting.&lt;br /&gt;
&lt;br /&gt;
Kinosian minotaurs inhabit the crumbling, labyrinthine ruins of the island of Kinos, which they once shared peacefully with a now-extinct race of dwarves. Along amongst minotaurs of Arkadia, they are a fully sapient and civilized people, and nobody knows why they are so different to the monstrous, bestial minotaurs of the mainland. The dwarves of Kinos claimed it was the divine blessing of their god, Ptol, whilst sages speculate that maybe once all minotaurs were like those of Kinos, but for some reason those of Arkadia descended in savagery. Whatever the reason, Kinosian minotaurs are normally content to guard their ancestral labyrinths, but every so often, one dares to stride forth into the world.&lt;br /&gt;
&lt;br /&gt;
Mechanically, Kinosian minotaurs have the following stats:&lt;br /&gt;
::Ability Score Increase: +2 Strength, +1 Constitution&lt;br /&gt;
::Size: Medium&lt;br /&gt;
::Speed: 30 feet&lt;br /&gt;
::Colossal Build: This is the same as Powerful Build, just with a different name.&lt;br /&gt;
::Monstrous Strength: Your first weapon attack using Strength each turn deals 1d4 extra damage of that weapon’s type.&lt;br /&gt;
::Bull’s Horns: Your horns are a natural weapon that you have proficiency with.When you hit with an attack using your horns you inflict 1d4 + Strength modifier piercing damage. This damage is further increased by Monstrous Strength. If you move at least 20 feet straight toward a creature no more than one size larger than you and then immediately hit it with an attack using your horns, it must succeed on a Strength or Dexterity saving throw against a DC equal to 8 + your Strength modifier + your proficiency bonus or be shoved 10 feet away and knocked prone. On a successful save, the creature is not shoved or knocked prone.&lt;br /&gt;
&lt;br /&gt;
====Thylean Minotaurs====&lt;br /&gt;
In the [[Odyssey of the Dragonlords]] setting, minotaurs descend from a tribe of humans who were stranded upon the southern regions of Thylea by the great maelstrom that surroudns the lost continent. Coming to reside in the rocky hills of the Aresian peninsula, they built the city of Minos, but would have starved had they not discovered a celestial bull, which graciously loaned its supernatural strength and vigor to the fledgeling tribe, allowing them to produce bountiful crops. They began to venerate this bull as their god of the harvest, but this angered the vainglorious and cruel titan Sydon, who transformed the tribe into bulls themselves. He yoked them all to a plow and forced them to tread the same winding, geometric path, until their actions carved out a deep, labyrinthine gorge. Only when the plows broke were they restored, but the curse left them permanently marked - all Thylean minotaurs resemble humanoid bulls, to varying degrees; one may look like a normal person with a bull&#039;s head, another may look like a bovine [[satyr]], and a third may look like an anthropomorphic bull. They also possess the ability to transform into raging, long-horned cattle when in the throes of battle-rage. To this day, they are shunned by humans of Thylea, especially those of Mytros, who fear they are still cursed by the gods and often force them into indentured servitude.&lt;br /&gt;
&lt;br /&gt;
Mechanically, a Thylean minotaur has the following stats:&lt;br /&gt;
::Ability Score Modifiers: +2 Strength, +1 Constitution&lt;br /&gt;
::Size: Medium&lt;br /&gt;
::Speed: 40 feeet&lt;br /&gt;
::Labyrinthine Vision: You have Darkvision 60 feet, gain Advantage on skill checks to solve maze-like puzzles, and automatically succeed on saves against Maze and Hypnotic Pattern.&lt;br /&gt;
::Colorblindness: You can only see the world in shades of red and gray.&lt;br /&gt;
::Keen Snout: You have Advantage on Wisdom (Perception) checks based on scent, and can detect strong odors from up to 6 miles away.&lt;br /&gt;
::Cursed Transformation: From 5th level, you can use a bonus action to shapeshift into the form of a Bull (or a &#039;&#039;&#039;Dire Bull&#039;&#039;&#039;, from 9th level) once per day as a bonus action. This follows the rules of a Polymorph spell, barring that you do not need to concentrate. This ability automatically triggers if you suffer prolonged exposure to very bright shades of red.&lt;br /&gt;
&lt;br /&gt;
====Vodarin Minotaurs====&lt;br /&gt;
In the [[Seas of Vodari]], minotaurs were created by a [[demon]]ic master and once ruled a dark empire, but it was sundered during the Godwar and their patron abandoned them. Without its baleful influence, minotaurs adapted and evolved, forsaking their bloodthirsty origins and becoming a meritocracy ruled over by the most skilled. Though self-sufficient, they have a friendly attitude and often become adventurers.&lt;br /&gt;
&lt;br /&gt;
::Ability Score Increase. Your Strength score increases by 2, and your Constitution score increases by 1.&lt;br /&gt;
::Age. Minotaurs reach maturity at around the age of 20 and can live well into the middle of their second century.&lt;br /&gt;
::Alignment. Most minotaurs are lawful and believe in a strict moral code. They prize strength, skill, and honor in all people.&lt;br /&gt;
::Size. Minotaurs are tall with heights around 7 feet. They have a large muscular build with their weight averaging around 300 lbs. Your size in Medium.&lt;br /&gt;
::Speed. Your base walking speed is 30 feet.&lt;br /&gt;
::Powerful Build. You count as one size larger when determining your carrying capacity and the weight you can push, drag, or lift.&lt;br /&gt;
::Savant. You gain proficiency in one skill of your choice. In addition, you gain proficiency with your choice of vehicles (water) or one type of artisan’s tools.&lt;br /&gt;
::Sense of Direction. You have advantage on checks against becoming lost and always know which direction you are facing.&lt;br /&gt;
::Horns. Your horns are natural melee weapons, with which you are proficient. If you hit with your horns, the target takes piercing damage equal to 1d6 + your Strength modifier.&lt;br /&gt;
::Minotaur Weapon Training. You have proficiency with the greataxe, greatsword, and maul.&lt;br /&gt;
::Languages. You can speak, read, and write Common and Abyssal.&lt;br /&gt;
&lt;br /&gt;
{{D&amp;amp;D5e-Races}}&lt;br /&gt;
&lt;br /&gt;
===D&amp;amp;D Gallery===&lt;br /&gt;
&amp;lt;center&amp;gt;&lt;br /&gt;
&amp;lt;gallery&amp;gt;&lt;br /&gt;
File:Krynnish Minotaur 2e.gif&lt;br /&gt;
File:Minotaur 2e.jpg&lt;br /&gt;
File:Minotaur 3e.jpg&lt;br /&gt;
File:Minotaurs 4e PHB3.jpg&lt;br /&gt;
File:4e_Minotaur_Gladiator.png&lt;br /&gt;
File:4e_Minotaur.png&lt;br /&gt;
File:4e Female Minotaur.png&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&amp;lt;/center&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== In Magic: The Gathering ==&lt;br /&gt;
Minotaurs are amongst the many, many races of creatures that appear throughout the [[plane]]s of [[Magic: The Gathering]], being native to [[Alara]], [[Amonkhet]], [[Dominaria]], [[Theros]], [[Ravnica]], [[Ulgrotha]], and [[Zendikar]]. Some planes actually have multiple distinct forms or cultures of minotaur, and the race includes ram- and antelope-headed versions as well as the classic bull-headed version.&lt;br /&gt;
&lt;br /&gt;
Amokhet&#039;s minotaurs are ovine-featured instead of bovine-featured, and are notorious for being rowdy, boisterous and direct. If one takes &amp;quot;Plane Shift: Amonkhet&amp;quot; as canon, they&#039;re actally incredibly short-lived, even given that they live in a world where everybody considers the point of life to be achieving a glorious death and become an undead slave to the God-Pharoah - according to this document, they don&#039;t fully mature until the age of 20, but don&#039;t live much longer than age 40, which is why they&#039;re so driven to squeeze the most out of life. Although they prefer close combat, they&#039;re also capable of producing talented spellcasters, favoring fiery magic and buffs, and those few who take up long-ranged weaponry are devastating with their heavy bows and javelins.&lt;br /&gt;
&lt;br /&gt;
In Dominaria, minotaur variants include the spiritual yet warlike clans of the Hurloon Mountains, famous for their practice of singing hymns to honor the fallen on both sides after a battle, the rare (possibly extinct) and super-shaggy minotaurs that roamed the Karplusan Mountains during the Ice Age, the eleven minotaur clans of Mirtiin, the radical and xenophobic minotaurs of Stahaan, who have been known to launch crusades against other races, and the vain, hairless, xenophobic, crystal sword-wielding minotaurs of the Talruum mountains, who are skilled [[wizard|illusionists]] and regard their kinsfolk as very ugly.&lt;br /&gt;
&lt;br /&gt;
A lot of the minotaurs found on Theros are primal, carnivorous savages, little more than beasts stalking the night in search of blood, attacking nearby cities in search of food and a good carnage. While they have existed for a while, this is when they started to get a lot of support like tribal effects. (Didgeridoo doesn&#039;t count, because it&#039;s on the Reserved List.) More recently, the Mythic Odysseys of Theros DnD book precised that not all of them are like this, and that more and more have strayed from their old barbaric traditions to go and wander the world in search of new experiences, to the point where many cities don&#039;t see them as different from other races.&lt;br /&gt;
&lt;br /&gt;
In Ravnica, minotaurs are mostly native to Ordruun, where they serve the Boros Legion and the Wojeks, but they also have been seen fighting for the Izzet Legion.&lt;br /&gt;
&lt;br /&gt;
Ulgrotha is home to both the Anaba, a shamanistic tribe of minotaur mystics, and to the Labyrinth Minotaurs, immortal guardians possibly created by magic.&lt;br /&gt;
&lt;br /&gt;
Finally, Zendikar houses many different tribes of minotaurs, ranging from feral beasts to aggressive and impulsive, yet honorable, civilized tribes, who often practice earth-manipulating magic.&lt;br /&gt;
&lt;br /&gt;
Minotaurs have earned some memetic laughs for the frequency with which they are the targets of various nasty effects in card art:&lt;br /&gt;
* [http://www.wizards.com/Magic/Magazine/Article.aspx?x=mtg/daily/arcana/217 Sympathy for the Minotaur, Part 1]&lt;br /&gt;
* [http://www.wizards.com/Magic/Magazine/Article.aspx?x=mtg/daily/arcana/436 Sympathy for the Minotaur, Part 2]&lt;br /&gt;
* [http://www.wizards.com/Magic/Magazine/Article.aspx?x=mtg/daily/arcana/1274 Sympathy for the Minotaur, Part 3]&lt;br /&gt;
&lt;br /&gt;
This probably started for the same reason [[Star Trek|Worf]] gets beat up all the time: They&#039;re big, tough and easy to recognize as big and tough so whatever beats them up must be &#039;&#039;really&#039;&#039; strong. It continues mostly as a tradition. This tradition got a playful nudge in Unstable in the series of cards [https://scryfall.com/card/ust/98c/target-minotaur| Target Minotaur], which shows 4 variations of the same unlucky minotaur getting pelted by spells.&lt;br /&gt;
&lt;br /&gt;
===M:TG Gallery===&lt;br /&gt;
&amp;lt;center&amp;gt;&lt;br /&gt;
&amp;lt;gallery&amp;gt;&lt;br /&gt;
File:Amonkhetian Minotaur 1.png&lt;br /&gt;
File:Amonkhetian Minotaur 2.png ‎&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&amp;lt;/center&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== In Warhammer ==&lt;br /&gt;
The Minotaurs of [[Warhammer Fantasy]] were a bovine form of beastman, not to be confused with older lore stating that [[Slaanesh|Slaangors]] often mutated to look more bovine. Mindless, bloodthirsty carnivors, a minotaur on the tabletop was a fucking rape train, half-bull half-man killing machine employed by the [[beastmen|chaos furries]]. Their generic characters the Doombull and Gorebull are Minotaur characters able to be even more fucking rapetastic shit because they&#039;re the strongest and smartest of their kind.&lt;br /&gt;
&lt;br /&gt;
Taurox was a named Minotaur character who was favored by [[Khorne]], despite being a beastman, aka the unwanted bastard children of the dark gods, meaning he was epic as shit to be noticed by the higher up. Sadly, he got shot down by Markus Wulfhart.&lt;br /&gt;
&lt;br /&gt;
In AoS, they&#039;re back under the [[Games Workshop|more copyrightable name]] &amp;quot;Bullgors&amp;quot;. Not much has changed, only instead of them pissing and shitting everywhere in forests in the Old World, it&#039;s across all the mortal realms.&lt;br /&gt;
&lt;br /&gt;
== Other /tg/ Appearances ==&lt;br /&gt;
[[Warcraft]] was one of the first settings to give good minotaurs a look, in the form of the tauren, which are basically minotaurs done by way of the &amp;quot;noble savage Native American&amp;quot; stereotype. They eventually revealed more variants around Azeroth, like the EVIL Taunka to the north which resembling bison, the Yaungol who look like Himalayan yaks and have a bit of &amp;quot;roaming mongolian nomads&amp;quot; going on and finally the Highmountain Tauren, who are modelled after moose.&lt;br /&gt;
&lt;br /&gt;
In [[White Wolf]]&#039;s [[Scion]] setting, minotaurs are a race of Demigod-tier mooks spawned when the aforementioned White Bull of Crete emerged from the sea, raped Pasiphae, and then began rampaging all over Crete raping every woman it encountered until Hercules came along and caught the fucking thing - King Minos couldn&#039;t stop it because it would have pissed off Poseidon, who sent it to do this pretty much for shits and giggles. All-male themselves, minotaurs have to keep raping human women to keep their numbers up.&lt;br /&gt;
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In [[Monster Hunter International]] they, or at least one Texas based tribe of them, prefer to be called Bullmen. They are among the few monsters that are both friendly to humans and PUFF exempt thanks to one of their own serving in the Vietnam war. They hold loyalty high enough one volunteers to have his hide made into a leather jacket to continue protecting the person he died protecting. Said jacket is tough enough that it is both bulletproof (though this hasn&#039;t been seriously tested) and can survive the wearer turning into a werewolf.&lt;br /&gt;
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==Monstergirls==&lt;br /&gt;
{{Monstergirls}}&lt;br /&gt;
Alongside [[centaurs]] (their fellow Greeks), minotaurs share the dubious honor of being a race that is alternatively embraced and shunned by fans of both [[monstergirls]] and [[furry]] - though their native form leans much closer to the furry side, monstergirl minotaurs are basically [[musclegirl]]s with huge tits and at least one of several potential minor bovine features - long horns are near-universal, but they may also possess any or all of cow-like ears, a cow-like tail, digitigrade legs, hooves instead of feet, or unusual breasts/nipples (multiple boobs, oversized/multiple nipples, etc). You know, around the 10% mark on the furry meter, a bovine analogue to [[faun]]s. As for why minotaur monstergirls are so common, it&#039;s probably because of the connotation between &amp;quot;cow monstergirl&amp;quot; and &amp;quot;fucking huge tits&amp;quot; oppai Oppai OPPAI.&lt;br /&gt;
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In fact, the presence of Minotaurs in the monstergirl fandom is a little contentious; &amp;quot;[[cowgirl]]s&amp;quot;, bovine-featured girls who tend to be hugely busty, often pleasingly curvy or soft in build, and very shy and gentle, are about as prolific in the MG fandom as the [[catgirl]], and considered similarly &amp;quot;entry tier&amp;quot;. Many argue that a cowgirl isn&#039;t a &amp;quot;real&amp;quot; minotaur MG unless she&#039;s also an [[amazon]], or at least a [[musclegirl]], and even then there&#039;s arguments about whether she has to have a brazen and forceful personality, matching the traditional violent/warlike depiction of the minotaur-as-monster, or if she can still be (at least in the right circumstances) as sweet and gentle as ordinary cowgirls. So in short, the difference between a cowgirl and a minotaur girl is the same as the difference between a domestic farm cow and an undomesticated aurox.&lt;br /&gt;
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This divide is referenced in [[Life With Monstergirls]]: whilst their Minotaur &amp;quot;Liminal Race&amp;quot; is supposedly divided into the aggressive &amp;quot;Bullfighting&amp;quot; Minotaur and the more gentle and docile &amp;quot;Milking&amp;quot; Minotaur, the sample minotaur character Cathyl is a Milking type with an extremely aggressive nature who is quick to revert to violence. All minotaur females look like horned women with digitigrade, furry, cow-hooved legs, furry elf-like ears, and a cow&#039;s tail. Milking Types have huge tits which steadily swell bigger as they produce the day&#039;s milk, growing to painfully swollen and tender proportions far larger than a human head - Cathyl&#039;s breasts are bigger than even those of Tio, the [[ogre]] monstergirl who had previously been the must buxom member of the cast. Minotaur men are bull-headed muscular brutes with cow tails and legs, in a standard Japanese &amp;quot;men are more bestial than women&amp;quot; art style. It&#039;s unclear if both types of minotaur women are [[musclegirl]]s; Cathyl is a Milking type who is visibly ripped, but she&#039;s also a farm-girl who spends a lot of time doing heavy labor. Of course, the same would probably be true of the average Milking type.&lt;br /&gt;
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===MGE===&lt;br /&gt;
[[File:MGE Minotaur.jpg|300px|thumb|right|The MGE&#039;s Minotaur stands out from the [[cowgirl]] herd in a few ways.]]&lt;br /&gt;
The [[Monster Girl Encyclopedia]] actively embraces the minotaur/cowgirl divide by making them into two separate species; the ox/bull-based minotaur, and the cow-based holstaur. Minotaurs tend to be brazen, crass, forceful and violent in everything they do. If they see a potential partner they like they won&#039;t think twice about forcing themselves onto them. Extremely lazy by nature, they are hedonists who are driven by their emotions and live to eat, sleep and have sex. When not doing any of those things, they are usually working off some pent-up fury, which is one of the reasons why they are so ripped. The other reason is probably their love of rough sex, making every one of their constant bouts of lovemaking into a real workout.&lt;br /&gt;
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Minotaur mamono are notorious for their peculiar trait of flying into a lustful frenzy if exposed to the color red.&lt;br /&gt;
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Some translations of the name call them the Minotaurus race instead.&lt;br /&gt;
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For details on their more &amp;quot;dainty&amp;quot; cousins, the Holstaur and the Hakutaku, see the [[Cowgirl]] page.&lt;br /&gt;
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===Gallery===&lt;br /&gt;
&amp;lt;center&amp;gt;&lt;br /&gt;
&amp;lt;gallery&amp;gt;&lt;br /&gt;
File:Buff Minotaur.jpg|Delicious beef.&lt;br /&gt;
File:Shy Minotaur.jpg|Stronger than she looks.&lt;br /&gt;
File:Quadbreasted Minotaur Warrior.jpg|Some artists apply bovines having four udders in a [[/d/]]ifferent way to cowgirls.&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&amp;lt;/center&amp;gt;&lt;br /&gt;
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==See Also==&lt;br /&gt;
*[[Dungeons &amp;amp; Dragons 3rd Edition races]]&lt;br /&gt;
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[[Category:Warhammer Fantasy]][[Category:Magic: The Gathering]][[Category:Dragonlance]][[Category:Monsters]][[Category:Greek Mythology]][[Category:Furry]][[Category:Beastmen]][[Category:Age of Sigmar]][[Category:Beasts Of Chaos]]&lt;/div&gt;</summary>
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