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		<title>Tzeentch</title>
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		<updated>2020-10-25T15:27:18Z</updated>

		<summary type="html">&lt;p&gt;2601:807:101:E310:90CF:D9F8:6F98:1171: /* Facts */&lt;/p&gt;
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&lt;div&gt;[[File:934501-tzeentch mark.png|center]]&lt;br /&gt;
[[File:Tzeentch the Architect of Fate.jpg|500px|thumb|right|Tzeentch thinking to himself: [[Troll|&amp;quot;Hmmm... I wonder what plans I would foil again?&amp;quot;]]]]&lt;br /&gt;
{{awesome}}&lt;br /&gt;
{{heresy}}&lt;br /&gt;
&amp;lt;span style=&#039;color:blue;font-size:100%&#039;&amp;gt;&#039;&#039;JUST AS PLANNED... ALWAYS AS PLANNED... NEHEHEHEHEHHEHEHEHEHHE... LOL&#039;&#039;!&amp;lt;br&amp;gt;- &amp;lt;small&amp;gt;The Word of Tzeentch on just about any Misfortune you encounter&amp;lt;/small&amp;gt;&amp;lt;/span&amp;gt;&lt;br /&gt;
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&amp;lt;span style=&#039;color:blue;font-size:100%&#039;&amp;gt;&#039;&#039;AN INTERESTING QUESTION, ASSHOLE!&#039;&#039;&amp;lt;br&amp;gt;- &amp;lt;small&amp;gt;Tzeentch responding to the question &amp;quot;What are rules really though?&amp;quot; from [[If The Emperor Had a Text-To-Speech Device]]&amp;lt;/small&amp;gt;&amp;lt;/span&amp;gt; [https://m.youtube.com/watch?v=iVW3HaeVImQ]&lt;br /&gt;
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{{Topquote|O Fortune, like the moon you are changeable, ever waxing and waning. Hateful life, first oppresses, and then soothes as fancy takes it; poverty, and power it melts them like ice. Fate - monstrous and empty, you whirling wheel, you are malevolent, well-being is in vain and always fades to nothing, ...|Oh Fortuna, from the Carmina Burana}}&lt;br /&gt;
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{{Topquote|Without deviation from the norm, progress is not possible.|Frank Zappa}}&lt;br /&gt;
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{{Topquote|I can calculate the motion of heavenly bodies, but not the madness of people.|Sir Isaac Newton}}&lt;br /&gt;
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{{Topquote|Learn from yesterday, live for today, hope for tomorrow. The important thing is not to stop questioning.|Albert Einstein.}}&lt;br /&gt;
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==Introduction==&lt;br /&gt;
[[Image:Tzeench_political_poster.jpg|thumb|250px|right|Tzeentch has a fetish for birds, as seen by this sorceress getting her bird mutations on in a proper Tzeentchian &amp;lt;s&amp;gt;and weirdly hot&amp;lt;/s&amp;gt; fashion. Wait, that&#039;s Slaanesh&#039;s schtick! Best believe Tzeentch&#039;s ass is getting sued.]]&lt;br /&gt;
&#039;&#039;&#039;Tzeentch&#039;&#039;&#039;, (pronounced Zeench) also known as &#039;&#039;&#039;the Great Conspirator, the Changer of the Ways, the Architect of Fate, Tchar, Chen the Deceiver, Tsien-Tsin, [[H.P. Lovecraft|Nyarlathotep]], the Troll Master, Cheenzh, the Raven God, the Trickster, the Archmage God, the Lord of Nerds, [[/b/]], Emperor Lollercoaster, [[/pol/|International Jewry]], [[If the Emperor had a Text-to-Speech Device|The Indecisive Mollusk]], Master of Madness, Dr. Wizard, Space Obama, the Lord of Social Media, The Monarch of Operating Updates, Terror of Tumblr or Pinterest, [[Star Trek|Q]]), The Great Lovecraftian Geek, [[JoJo&#039;s Bizarre Adventure|Joseph Joestar]], Loki, The Cuttlefish of Keikaku, and 9933 other names&#039;&#039;&#039; is or is not the [[Chaos God]] of change, curiosity, hard-to-spell names, lies, cunning, Ambition, opportunity, creativity and inventiveness, mutation and evolutionary processes, [[Entropy|&#039;Pure Chaos&#039;]], Machiavelli, CEOs, politics, governmental power, manipulation, trolling, the internet, possibly all recorded information, Leadership, social media, any smartphone platform like apple, Supervillain Geniuses, progress, knowledge, magic, [[psykers]], [[Chess]], Lawyers (despite being the closest Chaos God who matches the profile of a High-Functioning Psychopath), Hope (despite there being [[God-Emperor of Mankind|a contender for God of Hope]]), constant article editing, and massively overlong lists.&lt;br /&gt;
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In [[Warhammer Fantasy]] he may or may not have already existed before the world like the other Chaos Gods, and the [[Old Ones]] actively tried to prevent [[Daemons]] from ever successfully invading the world by creating the different races of the game in an attempt to find something that could cheese Daemons in every battle until the very Warp Gates that the Old Ones used to come to the planet in the first place collapsed forming miniature [[Eye of Terror|Eyes of Terror]] at the poles of the world (&#039;&#039;Just as planned&#039;&#039;). He is said to have a fetish for [[Blood Ravens|Ravens]] amongst the [[Warriors of Chaos|Norse]] tribes and Condors amongst [[Warriors of Chaos|Kurgan nomads]]. There&#039;s no real picture for Tzeentch since the weird bastard always and never but always changes his appearance every time he sits for his yearbook photo. Some of the more or less memorable appearances have been: an opaline serpent constantly slithering in-place; a no-neck blue greater daemon with a skin pocked with faces that each repeat what the main head just said with different emphasis or tone; a rainbow-hued cloud of mist that speaks by casting echoes off nearby structures without making the original sound; a featureless green-skinned human in an archaic grey suit with the words &amp;quot;NO PICTURE AVAILABLE&amp;quot; suspended in the air where his face would be; and perhaps the most or least prominent, a giant imp with two penises growing out of its head. No, srsly. Unless... he could be Slaane-- {{BLAM|&#039;&#039;*URGLBURGL*&#039;&#039;}}&lt;br /&gt;
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Strangely, Tzeentch was often/rarely/usually attributed to hope in the two settings, despite there being Chaos Gods of Order in Fantasy, and in 40k the [[God-Emperor of Mankind]] serving as The God of Hope in his career even if he never wanted to be worshiped as such. To be fair, there is a difference between hope and order (or is there?). The Chaos Gods embody traits that can be directed for good or evil (how can hope be evil? To invoke Godwin&#039;s Law, Hitler hoping his genocide plans would succeed was evil, or as in Pandora&#039;s Box where hope prolongs suffering). It is entirely possible or not that what Games Workshop incorrectly called Hope is more or less but more accurately called selfish Ambition, the sort that would drive people to commit Machiavellian backstabbing, because in the grim darkness of the 41st millennium [[God-Emperor of Mankind|actual selfless Hope]] is pretty much [[Nurgle|a rotting corpse]].&lt;br /&gt;
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He is or isn&#039;t typically the second strongest of the Chaos Gods, however he has advantage over Khorne when it comes to IQ, manipulation and leadership. In canon Chaos God vs Chaos God stories he has the largest number of victories and fewest number of defeats. He rarely does things directly and prefers to trick one of the Chaos Gods or their servants into fighting with one another (to the point that one can assume anytime a Chaos God goes to war with another one, he&#039;s probably behind it). He got Skarbrand, the then mightiest Bloodthirster, to attack his master. Skarbrand hit with all his strength but only put a chink in Khorne&#039;s armor and Khorne got unbelievably, incomprehensibly, all-consumingly pissed and grabbed Skarbrand and threw him so hard that he went sailing in the sky for days before finally crashing into the ground so hard that his wings broke. and whenever Tzeentch gets caught into these antics (most especially by an enraged Khorne) he could simply recite the rules (Yes, Chaos have strange rules) and testify to the circumstances proving that he wasn&#039;t responsible. If everyone including the Emperor and the Chaos Gods want to find him guilty for cheating then he will just twist it back to them because he wasn&#039;t violating the rules set by the highest authorities in the tabletop: the [[Mod]]s. in other words, Tzeentch is a Cosmic Attorney. &lt;br /&gt;
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Except that millions of his followers will likely be slaughtered and his faith likely has a new enemy... but Tzeentch, like every Chaos God, is beyond our petty definition of victory and defeat. Which makes the above paragraph idiotically inaccurate, like most of our concepts of reality when the Warp gets involved.&lt;br /&gt;
[[File:Tzeentch Old.jpg|thumb|right|400px|The first depiction of Tzeentch in Warhammer art.]]&lt;br /&gt;
Once Tzeentch was the strongest of all the Chaos Gods and basically made the Warp his bitch. In 40k this was actually tied to a real world time period now known as a Dark Age of Technology - the golden age of prosperity, &#039;&#039;&#039;hope&#039;&#039;&#039;, &#039;&#039;&#039;ambition&#039;&#039;&#039;, and &#039;&#039;&#039;progress&#039;&#039;&#039;, when Humanity and Eldar, who dominated the Galaxy defeated the diseases and poverty with their sophisticated science and sorcery and waged their wars through emotionless constructs and robots - no wonder Tzeentch was supercharged by these events and the other two gods were at their lowest of the lows. Unfortunately for him, he uncharacteristically didn&#039;t plan on the other two Chaos gods agreeing to team up against him and was shattered into countless fragments (it was his crystal staff in the old lore). [[Khaine|Unlike a certain other god]], he was able to put himself back together again, but he&#039;s still missing several pieces of himself. In Fantasy those pieces went on to become the first magic, and in 40k they caused a massive burst of powerful psykers being born, which combined with a robot rebellion humans experienced and pleasure cults Eldar went into brought the downfall of both civilizations, effectively ending their golden ages. Although, given the nature of gods, it&#039;s possible that the cause-consequence chain was the other way around with a war in the Warp being the representation of two great prosperous empires falling from their grace. [[The Blue Scribes]] are tasked with recollecting these fragments. Tzeentch also claims the Realm of Chamon in the [[Age of Sigmar]]. The [[Slann]] managed to create the Halosphere as a passageway to Tzeentch&#039;s lair.&lt;br /&gt;
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Basically, if Chaos wins you better hope (pun!) Tzeentch comes out on top.  At least he&#039;ll just mess with you if you make convoluted plans because he likes out-smarting you but otherwise will leave you alone and pat you on the head for being smart or something.  Those pats may or may not include mutations that may or may not be useful (although you can probably use sorcery to correct it anyway).  This is absolutely heavenly compared to literally everyone else.&lt;br /&gt;
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If Tzeentch had a voice actor... Tzeentch would need different ones all the time (or would he?).  A good candidate is Aidan “[[A Song of Ice and Fire|Petyr Baelish]]” Gillan, who helpfully can&#039;t keep his accent straight for longer than a scene at a time.&lt;br /&gt;
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==Elf/Eldar Gods==&lt;br /&gt;
In 40k, he was &#039;&#039;seemingly&#039;&#039; the only Chaos God who didn&#039;t try to intervene when Slaanesh went on his/her/its &amp;quot;just-born&amp;quot; raping and killing spree as far as we know. But Tzeentch seldom works directly, so there&#039;s no way to tell for sure.&lt;br /&gt;
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In Warhammer Fantasy, [[Asuryan]] is something of the Road Runner to his Wile E. Coyote. While Tzeentch&#039;s flawless and infinitely intricate plans of dickery seem to culminate with the Warp enveloping the world, something always goes wrong at the last minute and usually the High Elves or an ally of the High Elves are at the center of it. That&#039;s because Asuryan also has a plan, one he actually shares with mortal [[High Elves]] who take a vow of silence and become his monks. Asuryan&#039;s plan is NOT flawless however, and culminates in one giant last battle with a 50% chance of success or fail on his behalf between &amp;quot;good&amp;quot; (Order) and &amp;quot;evil&amp;quot; (Destruction). The outcome of that battle will decide if the Chaos Gods win or lose once and for all. Apparently, dragons will go extinct either way though. It turns out that his plan [[The End Times|didn&#039;t work out]].&lt;br /&gt;
Tzeentch also has direct relations with [[Morai-Heg]] who is a goddess of prophesy who can actively change fate at her will. Morai-Heg is a True Neutral kind of being who fucks with everyone&#039;s plans in ways that end up with them indebted to her one way or another. Usually because she manipulates things in a way to force you to come to her to undo the change she already made (you don&#039;t know she did this in the first place) and make a third result, which someone else probably asked for due to a change someone else made and...well, let&#039;s just summarize it as &amp;quot;&#039;&#039;Everyone&#039;s plans are all going according to plan&#039;&#039;&amp;quot;.&lt;br /&gt;
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==[[Just as planned]]...==&lt;br /&gt;
Tzeentch will always be &#039;&#039;&#039;at least&#039;&#039;&#039; three steps ahead of you; he out-dicks [[Eldrad]], [[Cegorach|The Laughing God]], both [[Sigmar|God]] [[God-Emperor of Mankind|Emprahs]] (though just barely in regard to the second one...a fact he likes), and the [[C&#039;tan|Deceiver]] hands down. Just an example: He tricked [[Slaanesh]] into provoking [[Khorne]], a fight she promptly lost. Why did he do it? He did it for fun...and as a favor for a friend.&lt;br /&gt;
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Just [[The Game (Tzeentch)|don’t mention]] [[Creed]] around him...or Kitten.&lt;br /&gt;
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In Warhammer Fantasy, he&#039;s notable for never really doing much of anything really (except trapping [[Sigmar]] for years in the Wind of Heaven until Vortex on [[Ulthuan]] is destroyed and the Wind, under Sigmar&#039;s direction, enters the body of Emperor [[Karl Franz]] after his death.) His champions either have magical powers or limited ability to see and manipulate the future. Some just follow more charismatic champions of other Chaos Gods into battle, although when that champion inevitably falls Tzeentch&#039;s almost always survive to mutate another day. The setting&#039;s China equivalent, [[Cathay]], has wizards actively stealing Tzeentch&#039;s magic and using its effects to affect the world with greater power than normal magic can. They do this entirely without worshiping him or suffering Chaos mutations or taint (according to the fluff, they do worship Tzeentch, they just know him by another name and don&#039;t know his true nature... this is most likely a reference to Daoism and &#039;&#039;Yi Jing&#039;&#039;, the Book of Change). Clearly Tzeentch mostly just focuses on 40k while the other three Chaos Gods play two tables at once (or maybe Tzeentch is lulling the Cathayans into a false sense of security...). &lt;br /&gt;
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The funny thing is, Tzeentch&#039;s plots will never come to true fruition. They just go on and on, forever and ever, twisted and tangled for the sheer joy of it with no end goal or even a purpose behind them. Tzeentch is a god of &#039;&#039;chaos&#039;&#039;, and a plan satisfied, tied up, finished, is a plan that has left his purview. There is no victory, no defeat, no end. Ends are stagnation, [[Nurgle|the opposite of all he represents]]. [[Games Workshop|There will only be the endless clatter of dice in]] [[Warhammer 40K|the mad, cruel games the gods play with the fates and souls of men]]. Rolled without end, amen. In this sense, Tzeentch truly is the Chaos God of hope because he will never allow Chaos to defeat the mortal plane if he can- at least, not if it doesn&#039;t lead to further changes. While most everyone else plays to win, Tzeentch plays for fun, for as long as he can. In older fluff, Tzeentch was also the Chaos God of magic and intellect, so if anyone wanted Tzeentch to win, they just had to make a clever plan that would further Tzeentch&#039;s goals and pull it off, increase the amount of magic in the world or become a wizard (so technically everytime a [[Storm of Magic|Storm of Magic]] happens would be a victory for Tzeentch), [[Matt Ward|though GW has downplayed that aspect of him]], or maybe he&#039;s just trying to appear more menacing, who knows. &lt;br /&gt;
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Possibly the god of &amp;quot;I meant to do that&amp;quot;, &amp;quot;I was just pretending to be retarded,&amp;quot; and &amp;quot;we can still make this work...&amp;quot;.&lt;br /&gt;
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==Followers==&lt;br /&gt;
Tzeentch&#039;s followers tend to be Librarians/wizards, Sorcerers, nerds, psykers/magical beings, unstable mutants, and red-nosed misfits, but instead of [[Nurgle]]&#039;s &amp;quot;I love you just for who you are,&amp;quot; Tzeentch encourages his followers to [[/tg/|revel in what makes them dweeb outcasts]] and go even further, constantly finding new ways to push limits and try things out just because they can. It&#039;s not enough that you&#039;ve made this former Guardsman loyal, harder and better, faster and stronger, you could also fit another three arms on the guy, and if you added a head on his pelvis he would never be surprised, and he can&#039;t talk anymore so why not replace his larynx with a flamer sac? [[Chaos Spawn|Whereas other Chaos Gods accidentally pour too much love into their subjects]] (Slaanesh quite literally), Tzeentch does it on purpose because he actually knows what he&#039;s doing when he does so.&lt;br /&gt;
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* Tzeentch Daemons are:&lt;br /&gt;
** &#039;&#039;&#039;Pink Horrors&#039;&#039;&#039;: Ever-shifting gleeful balls of psychic rape. Really powerful ones are Heralds of Tzeentch. Courtesy of sixth edition 40k, these guys are now brotherhood of sorcerers, and a blob of 16 or more horrors can cast 3 spells per turn, and since they&#039;re daemons of Tzeentch they test on Ld10. Unfortunately, all the powers they have are &#039;&#039;&#039;FUN*&#039;&#039;&#039;. 8th edition Fantasy sees them as a blob of level 1 wizards who can&#039;t miscast, which are fun due to the randomness of them but aren&#039;t really competitive. The best-known of these is a being called the Changeling, who has the ability to transform into any being it wants, usually for the purposes of wreaking havoc behind enemy lines (although it has also been known to do so for pulling pranks as well, like planting Nurglings on the Skull Throne just as Khorne is about to sit down or cutting Slaanesh&#039;s hair while he/she/it sleeps). Apparently it&#039;s changed its form so many times it doesn&#039;t even remember what it originally used to look like.&lt;br /&gt;
** &#039;&#039;&#039;Blue Horrors&#039;&#039;&#039;: When you kill a pink horror, it splits into 2 tiny, manic-depressive blue horrors. In 40k it just means your pink horrors hit back at S2 every time you kill one in close combat, which is kind of useless. Why are your horrors in close combat anyway? The Fantasy version of them are summonables that enter onto the field when the magic lore of Tzeentch sees a spell casted very well (since your Pink Horrors cannot miscast, throwing a fuckload of dice into a spell to produce more Blue Horrors is nifty). They&#039;re pretty weak though anyway, which is what keeps full Tzeentch armies from really being viable. A particularly notable pair of Blue Horrors are P&#039;tarix and Xirat&#039;p, also known as [[The_Blue_Scribes | Blue Scribes]]. Tzeentch sent them out to catalog every single magic spell in reality, knowing that they weren&#039;t smart enough to know how easily abused the power of said spells might be. Finally fixed in Age of Sigmar as they&#039;re now just weaker pink horrors that you place two when a pink horror dies.&lt;br /&gt;
*** &#039;&#039;&#039;Brimstone Horrors&#039;&#039;&#039;: Also known as Yellow Horrors. Recently added in Age of Sigmar and 40k, oddly never mention until now since three is a running theme for Tzeentch. When a Blue Horror dies they turn into a pair of angry little fire daemons.&lt;br /&gt;
** &#039;&#039;&#039;Flamers&#039;&#039;&#039;: like Horrors but less limb-y and way more mouths to breathe fire with. Also, this fire is S4 AP4. If you inflict wounds on a unit they have to take a toughness test, and if they fail they suffer D3 wounds with no saves allowed. On the other hand, if they pass the toughness test [[FAIL|they get feel no pain (6+) which can stack if they keep passing.]]. They&#039;re the main Daemon ranged option in Warhammer Fantasy, although they&#039;re pretty close range. Best used to shotgun an enemy right in the flank while it&#039;s engaged with something from one of the other Chaos Gods in melee. &#039;&#039;Just as planned&#039;&#039;, right there in the crunch.&lt;br /&gt;
** &#039;&#039;&#039;Screamers of Tzeentch&#039;&#039;&#039;: the Tzeentchian notion of cavalry; levitating manta rays with buzzsaw fins. Also melta-teeth for some reason. In Fantasy they function as chaff by harassing units and weakening them (with great luck killing something important like a mage) or [[DISTRACTION_CARNIFEX |forcing them to devote a turn killing them and thus leaving that unit open to whatever other Daemons you brought]].&lt;br /&gt;
***&#039;&#039;&#039;Jet Screamers&#039;&#039;&#039;: screamers that are really fast, Gold colored, and capable of shooting magic missles, and can teleport limited distances...so basically space cliffracers, (though the don&#039;t make any annoying sounds, every 5 seconds). very rarely seen, (tzeentch reserves them from combating other chaos gods), and those who see them even more rarely come out intact. &lt;br /&gt;
** &#039;&#039;&#039;Burning Chariots of Tzeentch&#039;&#039;&#039;: One-man vehicles for heralds of Tzeentch or Exalted Flamers, which are like flamers but... exalted. In 40k this is where the AP2 Tzeentch Flame attack went after Flamers got a buff (but it&#039;s assault D3, for optimal &#039;&#039;&#039;FUN*&#039;&#039;&#039;, and it also has a S5 AP3 torrent attack. These both follow the same warpflame rules as flamers do, but they also won&#039;t be leaving so many survivors so it&#039;s not as big a deal. Fantasy sees them as the surprise buttsecks machine, once again tearing through an enemy that&#039;s engaged with something else. Like Tzeentch&#039;s architectural styles though it&#039;s a glass cannon that WILL break if damn near anything short of an anemic [[Bretonnia|Bretonnian]] peasant orphan with a cold attacks it.&lt;br /&gt;
** &#039;&#039;&#039;[[Lord of Change|Lords of Change]]&#039;&#039;&#039;: huge birdlike sorcerers that look like a [[Furry|werewolf&#039;s in-between state, only it&#039;s a werevulture-snake-velociraptor...thing]] (So, a Skeksis from Dark Crystal?). They have the power to predict the future at any given time so they&#039;re almost invincible, unless Tzeentch wants them to die, which going by all the times Tzeentchian Chaos Daemon and Thousand Sons armies lose, happens surprisingly often. They&#039;re the best non-named spellcaster available to Daemons in Fantasy. Chief among their number is Tzeentch&#039;s right-hand daemon Kairos Fateweaver, who was gifted the ability to know everything that will ever happen (along with a second head). It&#039;s said that he knows the answers to all questions, but if you ask him, [[Troll|both heads give contradicting answers, with no way of knowing which head is telling the truth]], just [http://www.wobblymodelsyndrome.com/comic-80.html Don&#039;t ask him his name]. (Then again, there&#039;s nothing saying it&#039;s the same one lying every time.) So, ask them what your name is first so you know which one is telling the truth.&lt;br /&gt;
* Tzeentch&#039;s Chaos Marines come with an [[Thousand Sons|Egyptian motif]], and plenty of psykers and Sorcerers. Aside from that Tzeentchian marines are usually warband leaders, their advisors or prominent ambitious champions wishing to become one. Many of them hold their dedication to the Architect in secret, if only to keep their advantage of god&#039;s favor over other marines - ambition after all is the big deal for them. Fully Tzeentchian warbands do exist, but they are usually comprised of either complete madman who hear voices, see futures, hear all the lies in the world (simultaneously), can shape-shift or mutate at will or have some other mind-blowing (sometimes literally) &amp;quot;gifts&amp;quot; from the Architect, or body-less drones commanded by extremely powerfull mages, and a few elite commandos armed with psychicly reloading flame bolters (he values quality over quantity). It helps that Tzeentch is likely based on the Ancient Egyptian god Thoth. (also known as Jehuty who has been called a death god by some...)&lt;br /&gt;
* Tzeentch&#039;s [[Warriors of Chaos|viking followers]] are usually the outcasts and elders of the tribes of the Norsemen rather than being a united group. They like to rock the &amp;quot;evil wizard&amp;quot; look with hooded cloaks and sacrificial daggers to compliment their tentacles and 3 faces on one head.&lt;br /&gt;
* He is also worshipped by the [[Cathay]] as their state religion.&lt;br /&gt;
*In AoS, his mortal worshippers are the [[Tzeentch Arcanite]]s. They hide in the cities of Sigmar and Order, slowly amassing power and influence, before rising up in a spectacular display of both Just as Planned and fiery mutated goodness.&lt;br /&gt;
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==Facts==&lt;br /&gt;
*Sly Marbo is the only person that Tzeench cannot control. That and Creed, that sneaky fucker, who is currently holding a gun to my {{BLAM}}.&lt;br /&gt;
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* The name Tzeentch was originally going to be &amp;quot;Thence&amp;quot; of Change (which is a six letter anagram of Tzeentch) the TZ was latter added and the name reworked at the suggestion of [[John Blanche]] returning from holiday in Tanzania, where he saw a blue feathered bird performing tricks at the request of a tribal priest named Tuz Tuz.&lt;br /&gt;
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* Tzeentch is likely inspired by the Ancient Egyptian god Thoth. Thoth was the bird-headed god of writing, science and magic; remember what Tzeentch&#039;s Greater Daemons look like.&lt;br /&gt;
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* Tzeentch explained Chaos to a group of mathematicians.  The ones who didn&#039;t go insane or start worshipping him came up with Chaos Theory.&lt;br /&gt;
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* Tzeentch&#039;s favorite author changes from time to time.  Some of his recurring favorites are Niccolo Machiavelli, Charles Darwin and Michael Crichton.&lt;br /&gt;
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* A little-known fact: Tzeentch is anon.&lt;br /&gt;
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* Tzeentch was responsible for the Great Depression and the 2008 financial crisis. Also, the First Gulf War? That was him too.&lt;br /&gt;
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* Tzeentch does it for the lulz.&lt;br /&gt;
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* Tzeentch is surprizingly good friends with Doomguy, due to the fact that doomguy thinks most of his plans are hilarious, and he follows him...also for the lulz. (he got bored of &amp;quot;cleaning out&amp;quot; the citadel of brass every day and wanted a change).&lt;br /&gt;
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* You know when your first puppy died? &amp;lt;s&amp;gt;Tzeentch did that too&amp;lt;/s&amp;gt; it might have been Slaanesh.&lt;br /&gt;
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* Tzeentch (much like [[Sly Marbo]]) knows and sees everything; thusly, he sees you masturbate and knows what fantasies you&#039;re having. And he laughs at you (again, much like [[Sly Marbo]]).&lt;br /&gt;
** Slannesh used to pay him “good money,” to tell you what you masturbate to, but an &amp;quot;agreement&amp;quot; with khorne made him stop accepting bribes. (he only took it because DoomGuy told him it would further Their plans).&lt;br /&gt;
* Khorne is Tzeentch&#039;s favorite victim for hijinks because of an incident involving DoomGuy’s friend Valen’s son being turned into a meat puppet for his and the C&#039;tan&#039;s [[Doom|earth invasion plan]]. the fact that Khorne is very easy to string along is a good bonus. &lt;br /&gt;
&lt;br /&gt;
* Slaanesh is Tzeentch&#039;s second favorite victim for his hijinks, because Slaanesh&#039;s desire for a new high makes him/her/it very easy to string along, and also because it makes khorne laugh.&lt;br /&gt;
&lt;br /&gt;
* Starscream is a servant of Tzeentch; he&#039;s got a huge amount of ambition. Too bad that Tzeentch won&#039;t let him succeed until he actually forms a plan instead of just saying &amp;quot;I am the new leader!&amp;quot; if Megatron so much as sneezes.&lt;br /&gt;
&lt;br /&gt;
* Tzeentch is the god of hope among other things, yet he&#039;s a lot less friendly than the god of despair. Probably because most every being in the universe has had their fair share of despair and has learned to cope with it, while hope tends to show up just before you get ground into the dirt again. When the Despair-god comes knocking, you open a bottle and sigh, when the hope god shows up, you immediately wonder how you&#039;re going to get raped this time.&lt;br /&gt;
&lt;br /&gt;
* Tzeentch has only ever truly lost to two beings: Creed and a [[If the Emperor had a Text-to-Speech Device|little kitten wearing a silver banana armour]]. &lt;br /&gt;
&lt;br /&gt;
* Tzeentch is a very morky god due to the fact he could set in motion a string of events that could lead to a lasgun in the back of the head when you aren&#039;t looking. &lt;br /&gt;
&lt;br /&gt;
* Tzeentch is the &amp;lt;s&amp;gt;only&amp;lt;/s&amp;gt; First contestant to ever be banned from entering Deal or No Deal after winning $1,000,000 9 times in a row.&lt;br /&gt;
&lt;br /&gt;
* During their early days, Tzeentch once put on a magic show for the 3 other Chaos gods. Among the 3, Khorne asked Tzeentch how he made Nurgle&#039;s Plaguefather disappear and reappear beside Slaanesh before their very eyes, which Tzeentch refused to tell and responded with &amp;quot;A good magician never reveals his tricks.&amp;quot;, which caused Khorne to burn with unfathomable rage. &amp;lt;s&amp;gt;To this day&amp;lt;/s&amp;gt; for over 50,000 years, Khorne had extremely low tolerance for magic users and psykers, which became evident when the [[World Eaters]] killed all their Psykers when they defected to Chaos. Like always, Tzeentch just said &amp;quot;Just as planned&amp;quot;.&lt;br /&gt;
**Khorne has accutally relaxed this tendency after watching one of Tzeentch&#039;s chosen warriors [[awesome|light his sword on fire with his psychic powers]]. the fact that said warrior was DoomGuy may have helped a bit...he still hates Zaraphiston though.&lt;br /&gt;
&lt;br /&gt;
* Tzeentch is slightly pissed over the fact how his only representation in DoW are the Pink Horror daemons and the Chaos Sorcerer, unlike Khorne who gets Berzerkers, Chaos Marines chant &amp;quot;Skulls for the Skull Throne!&amp;quot; on attack and how he got an epic unit, the &amp;quot;Bloodthirster&amp;quot; and the fact that he has two Chaos Lords dedicated to him and the fact that his legion shows up in Winter Assault as one of the primary opponents, Khorne then goes on to get Bloodletters, Bloodcrushers, The Chaos Lord, who is the best damn commander in the game (though the Warboss has funnier dialogue) in DoW II, while in contrast, he&#039;s stuck with the sorcerer and his marines aren&#039;t even Rubrics. Still, better than Slaanesh, who only ever got the Emperor&#039;s Children default color scheme throughout the entire series. But now Slaanesh is getting Noise Marines in Retribution, which are sorta like SM Plasma Cannon Devastators. All Tzeentch gets are marks for certain units, which turns everyone of them into tank/infantry raping death machines, especially the generic marines.&lt;br /&gt;
&lt;br /&gt;
* However, in DOWII, Tzeentch is still reveling in the fact how he got [[Scott McNeil]] to voice the generic Chaos sorcerers again. &#039;&#039;&#039;HOWEVER!!!&#039;&#039;&#039;, the Sorcerer&#039;s voice then became more soft, monotonous and unenthusiastic, which &#039;&#039;&#039;GREATLY&#039;&#039;&#039; angered Tzeentch.&lt;br /&gt;
&lt;br /&gt;
* Tzeentch appears to be GW&#039;s least favorite of the Chaos Gods, his units tend to be the worst out of the four chaos gods, his stuff gets the least amount of attention, and the least amount of fluff written for him. Hell, there&#039;s often cases where despite magic/psykic powers being his specialty, Nurgle and/or Slaanesh give a better selection than he does. (Except for Age of Sigmar, where he&#039;s really good.) Arguably not true since 8th given how often Arhiman is used in Chaos armies and Magnus being the best of the Primarchs currently out.&lt;br /&gt;
&lt;br /&gt;
* Some people play chess with reality and manipulate events and people like chess pieces, others play pool/billiards with it, moving things along like a cue ball and cue stick, others play poker with the universe, bluffing and cajoling things to receive favorable outcomes, other play roulette with the cosmos, making all the little movements needed for that lucky roll. But Tzeentch, Tzeentch does it all at once in the nightmarish game of [[Paradox poker|Paradox-Billiards-Vostroyan-Roulette-Fourth Dimensional-Hypercube-Chess-Strip Poker]], or PBVRFDHCSP a game that only a true master of dickery and the ability to perceive the past, future, and present can really play without looking like a massive tool.&lt;br /&gt;
&lt;br /&gt;
* Every Saturday night, Tzeentch gets together with the [[C&#039;tan|the Deceiver]], [[Cegorach]], and the [[Emperor]] for a rousing game of [[Paradox poker|Paradox-Billiards-Vostroyan-Roulette-Fourth Dimensional-Hypercube-Chess-Strip Poker]]. The sheer amount of dickery and [[JUST AS PLANNED]] that goes on during these games is so vast that if you were to watch one of these games, your head would &#039;asplode into a shower of [[Necrons]], [[Daemon|Daemons]], [[Eldar]], and [[Space Marine|SPESS MEHREENS!]]. Even Khorne is afraid to watch one of these games for fear of his head&#039;s un...asplodedness... Nobody ever wins though, (mainly because the Emperor take too long on his turns). Creed was banned from these tournaments after infiltrating queens into the games and somehow rigging the roulette tables beforehand one too many times.&lt;br /&gt;
&lt;br /&gt;
* Tzeentch&#039;s favorite characters in Mortal Kombat are Quan Chi, Shinnok and Shang Tsung. Though Tzeentch favors Quan Chi more than the other two due to him being (arguably) the most manipulative bastard in all of Mortal Kombat. Hell, he is mostly responsible for almost all the events that happened. In fact, Quan Chi is considered the most untrustworthy character in all of Mortal Kombat considering that he has chronic backstabbing disorder, constantly lies and never fulfills his promises.&lt;br /&gt;
&lt;br /&gt;
* Tzeentch&#039;s favorite Black Library novel is &amp;quot;A Thousand Sons&amp;quot;. This is mostly because he relishes over the fact that he is such a magnificent bastard for all the things he did in said novel.&lt;br /&gt;
&lt;br /&gt;
* Tzeentch created [[C.S. Goto|C.S. Multilazor]] to specifically troll Khorne&#039;s fluff.&lt;br /&gt;
&lt;br /&gt;
* Tzeentch has planned everything you do, even this. Who knows what this article is distracting you from? Tzeentch does because he&#039;s why you&#039;re here. Woah! Where do you think you&#039;re going? You&#039;re leaving, eh? &#039;Just as planned&#039;...&lt;br /&gt;
&lt;br /&gt;
* Tzeentch didn&#039;t write this article. But he set in motion [[Just As Planned|every single event]] that contributed to it. Yes. Even this specific author&#039;s decision to write this paragraph.&lt;br /&gt;
&lt;br /&gt;
* And this.&lt;br /&gt;
&lt;br /&gt;
* The one place Tzeentch is afraid to go is the Well of Eternity; he believes that it is the beginning and end of the universe. He was wrong, it is where Sly Marbo lives. To find out what was in there, he sent in expeditions of Lords of Change and Horrors but they never came back out. Finally he just grabbed Kairos Fateweaver, his vizier, and threw him in. Due to lots and lots of [[Just as planned]] Fateweaver survived but was horribly disfigured. Marbo slapped himself for letting that one get away and forced himself to keep doing pushups until a planet the size of Jupiter was split in half as self discipline.&lt;br /&gt;
&lt;br /&gt;
* The [[Warcraft]] and Starcraft franchises&#039; existence are both Tzeentch&#039;s doing, he is the one that caused GW to turn down Blizzard&#039;s initial offer to make an RTS game. When Fateweaver was interrogated about why Tzeentch did that, the lying head dodged the question and the truth telling one said that there was no reason. Or did it.....&lt;br /&gt;
&lt;br /&gt;
* Created Facebook....regretted it instantly but managed to troll the whole planet by making them buy Oculus Rift, no real logic just to fuck up Oculus&#039;s release schedule - It worked just as Planned!&lt;br /&gt;
&lt;br /&gt;
* Contrary to what many would assume, Tzeentch is terrible at RTS games because he can never focus on one goal for a long enough period of time to focus on winning, or least that&#039;s the reason he claims why he lost at Supreme Commander to an illiterate [[Ork]] that did nothing but hit random keys the entire game.&lt;br /&gt;
&lt;br /&gt;
* Tzeentch claims that [[Snowflame]] was his doing, arguing who else could be insane enough to create such a character. Slaanesh claims that Tzeentch is lying and that Snowflame is his/her/its doing, but Tzeentch points out that Slaanesh is also a liar, meaning that nobody knows who is lying.&lt;br /&gt;
&lt;br /&gt;
* Tzeentch&#039;s realm is guarded by a labyrinth that can only be passed by the mad. It was only defeated once, by a little girl with a small black dog, and even Tzeentch doesn&#039;t know how because the guardians refuse to discuss it. This is canon.&lt;br /&gt;
&lt;br /&gt;
* Tzeentch invented Scrappy Doo because he was bored.&lt;br /&gt;
&lt;br /&gt;
* Tzeentch was the first being to create the Death Note. Possibly the one who made the idea of it all and gifted this to the Shinigami themselves.&lt;br /&gt;
&lt;br /&gt;
* Since Tzeentch achieves his goals by having his many plans constantly foil each other and benefiting from the fallout of said foiled plans, this makes him one of the few beings who achieves [[Just As Planned]] as a direct consequence of [[Not as Planned]]. Depending on how you think about it, this means Tzeentch could technically be considered a god of both.&lt;br /&gt;
&lt;br /&gt;
* If the Deceiver and Tzeentch battle and the Deceiver wins Tzeentch actually wins in disguise. and vice versa. and this effect is cumulative. therefore an unending cycle of win or don&#039;t win is created there are currently over 9000 such cycles in existence&lt;br /&gt;
&lt;br /&gt;
* Tzeentch has a pet cat that is both [https://en.wikipedia.org/wiki/Schr%C3%B6dinger%27s_cat alive and dead].&lt;br /&gt;
&lt;br /&gt;
* Tzeentch can be defeated with the following train of logic.&lt;br /&gt;
:* You: So Tzeentch, you are a god of chaos?&lt;br /&gt;
:* Tzeentch: Yes.&lt;br /&gt;
:* You: So you would say that you are completely unpredictable?&lt;br /&gt;
:* Tzeentch: Yes.&lt;br /&gt;
:* You: So that means it is predictable that you will be unpredictable?&lt;br /&gt;
:* Tzeentch: ...&lt;br /&gt;
&lt;br /&gt;
* Tzeentch is the reason the internet hyperlinks are lue.&lt;br /&gt;
* Tzeentch coined the phrase &amp;quot;You activated my trap card&amp;quot;.&lt;br /&gt;
* Tzeentch created the bug that causes Gandhi to go nuclear in Civilization.&lt;br /&gt;
* Greedo shooting first was Tzeentch&#039;s doing.&lt;br /&gt;
* Tzeentch&#039;s favorite Gundam character is Char Aznable, the sheer amount of JUST AS PLANNED that the Red Comet uses put a grin on his face-for a brief moment.&lt;br /&gt;
* By virtue of defeating Junko Enoshima, a self-proclaimed follower of Nurgle, Makoto Naegi is unwittingly one of Tzeentch&#039;s greatest champions due to being a beacon of Hope. In fact, the Hope&#039;s Peak Killing Game, all the events involved in its creation and the subsequent Jabberwock Island Killing Game (and, consequently, numerous events that derive from the aforementioned Killing Games) [[Just as Planned| were all orchestrated by Tzeentch to prove his superiority to Nurgle]] so he could rub it in the latter&#039;s face at every chance that he gets.&lt;br /&gt;
&lt;br /&gt;
==See Also==&lt;br /&gt;
*[[Thousand Sons]]&lt;br /&gt;
*[[Ballad of the Thousand Sons]]&lt;br /&gt;
*[[Thousand Son and Guardswoman]]&lt;br /&gt;
*[[The Game (Tzeentch)]]&lt;br /&gt;
*[[Rubric Marines]]&lt;br /&gt;
&lt;br /&gt;
==Gallery==&lt;br /&gt;
{{promotions}}&lt;br /&gt;
&amp;lt;center&amp;gt;&lt;br /&gt;
&amp;lt;gallery&amp;gt;&lt;br /&gt;
Image:Just as planned tzeentch.jpg&lt;br /&gt;
Image:Tzeentch_lord_of_change.jpg&lt;br /&gt;
Image:Tzeentchies.JPG|Tzeentchs followers&lt;br /&gt;
File:A_Typical_Sorceror_of_Tzeentch.jpg|A typical sorcerer of Tzeentch.&lt;br /&gt;
File:Tzeentchian Cultists.jpg|Pretty much how his cultists operate.&lt;br /&gt;
File:TzeentchianDie.gif|Tzeentch&#039;s dice change a lot when rolled.&lt;br /&gt;
File:TzeentchPinup.jpg|Even your masturbatory habits are just as planned.&lt;br /&gt;
Image:Tzeentch&#039;s_True_Form.png|This is speculated to be the true appearance of Tzeentch.&lt;br /&gt;
Image:MrTzeentch.jpg|The Avatar of Change.&lt;br /&gt;
Image:1ksons pokeymans.JPG| &amp;quot;I choose &#039;&#039;YOU;&#039;&#039; teach them all that Power demands Sacrifice!!&amp;quot;&lt;br /&gt;
File:Tzeentch servant.jpg|Different demon, same thing, or is it? Just as planned!&lt;br /&gt;
Image:Tzeentch_mark.png|His Mark. Side effects may include growing extra eyes and rambling about the plans.&lt;br /&gt;
Image:Sexualyeti_tzeentch_daemonette.png|A daemonette of Tzeentch drawn by SexualYeti.&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&amp;lt;/center&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{{ChaosGods}}&lt;br /&gt;
&lt;br /&gt;
[[Category:Warhammer 40,000]]&lt;br /&gt;
[[Category: Disciples of Tzeentch]]&lt;/div&gt;</summary>
		<author><name>2601:807:101:E310:90CF:D9F8:6F98:1171</name></author>
	</entry>
	<entry>
		<id>http://2d4chan.org/mediawiki/index.php?title=Daemon_Prince&amp;diff=160601</id>
		<title>Daemon Prince</title>
		<link rel="alternate" type="text/html" href="http://2d4chan.org/mediawiki/index.php?title=Daemon_Prince&amp;diff=160601"/>
		<updated>2020-10-25T10:51:50Z</updated>

		<summary type="html">&lt;p&gt;2601:807:101:E310:90CF:D9F8:6F98:1171: /* Dedicated to Tzeentch */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Promotions}}&lt;br /&gt;
{{heresy}}&lt;br /&gt;
&#039;&#039;For the rulers of the demonic hordes of [[Dungeons &amp;amp; Dragons]] and [[Pathfinder]], see [[Demon Prince]].&#039;&#039;&lt;br /&gt;
[[File:Daemon_prince_by_corbella.jpg|400px|thumb|right|[[Dawn of War|PATHETIC CREATURES!!!]]]]&lt;br /&gt;
{{topquote|1=DESPAAAAAIR, for I am the end of days!|2=[https://www.youtube.com/watch?v=MiYaz_MBjIk The most memorable of Daemon Prince quotes]}}&lt;br /&gt;
&lt;br /&gt;
In [[Warhammer 40,000]], [[Warhammer Fantasy Battle]], and the [[Age of Sigmar]], people fall to [[Chaos]] for many reasons.  Of these, the ones who desire power, sometimes called Chaos Champions, are most ambitious, and thus most likely to catch the attention of the [[Ruinous Powers]].&lt;br /&gt;
&lt;br /&gt;
When the champion earns enough of their patron god&#039;s favor, they can be rewarded with Daemon Princedom (yes, for whatever reason the gods only ever bestow this honor on freaking mortal servants; their own Daemonic children? those guys can go fuck themselves). They forfeit their souls to their god and are granted a daemonic form and name, given power beyond any mortal, heretical or otherwise, and often placed at the command of an army, or a Daemon World.&lt;br /&gt;
&lt;br /&gt;
Of course, the road to Princedom is a high-stakes game with only two outcomes: success or failure, there is no middle road. Those who fail their god&#039;s expectations, find themselves on the wrong end of a Chaos God on a bad day, or they could not handle the ascension to Princedom, are &amp;quot;rewarded&amp;quot; with [[Chaos spawn|Chaos Spawndo- NO WAITFSDASDAGIAJDFASHDSDFd...]]. The few that beat the odds and their god&#039;s expectations are rewarded with their god&#039;s personal blessing and close favor: the greatest things a mortal could possibly ask a god. Not everyone can achieve daemonhood, many will die in their quest, many more will fall short and be turned into something best not described, but for chance of immortality and near limitless power: any heretic with more ambition than common sense will rarely be able to resist such a prospect.&lt;br /&gt;
&lt;br /&gt;
In the [[Fantasy Flight Games]] WH40KRPG [[Black Crusade (RPG)]], this is what happens to a [[player character]] who reaches 100 Corruption with the GM&#039;s arbitrarily selected Infamy Threshold for Princedom.  Should a PC reach 100 Corruption with less, he will be transformed into a [[Chaos Spawn |Chaos Spaa...]] ha caught myself on that one, don&#039;t want to end up like my previous writer!&lt;br /&gt;
&lt;br /&gt;
Now, that being said, it would make a lot of fucking sense to believe that Daemon Princes are some OP motherfuckers that can pwn anything that dares to put foot on their lawn. Well...you are pretty wrong. It is usually the Daemon Princes that tend to invade Imperial Worlds and end up getting their can kicked in by mortals whom they see as inferior beings of nothingness (although if only because of the plot armor of their Imperial enemies and GW&#039;s need to make sure the status quo remains as it is.). The only perk they have is that if they get their ass chopped up they are banished to the [[Warp]] where they will derp around until they are called by the [[Chaos Gods]] once more to attempt to be useful to them.&lt;br /&gt;
&lt;br /&gt;
For roughly half an edition, [[Warhammer Fantasy]] also had Exalted Daemons, which were a kind of lesser Daemon Prince created by fusing a daemon and a still-mortal human together, sort of like possession, but without necessarily killing the soul of the possessed in the bargain. This idea, like [[Chaos Undivided]] being its own power and granting its own mark, was removed with the update from Hordes of Chaos to Warriors of Chaos. Now, if your goal is just to get daemon up there [[Possessed Marine|are]] [[Warp Talons|some]] [[Daemon#Lesser_Daemons|other]] [[Daemonhost|ways]] to do that...&lt;br /&gt;
&lt;br /&gt;
==Famous Daemon Princes==&lt;br /&gt;
&lt;br /&gt;
===Daemon Primarchs===&lt;br /&gt;
* [[Lorgar]], [[Primarch]] of the [[Word Bearers]], really, &#039;&#039;really&#039;&#039; dedicated to Chaos Undivided. Doesn&#039;t do shit these days, but recently got off of the couch to teach [[Abaddon|Abby]] new techniques for summoning daemons. After the Great Rift opened, Lorgar finally decided to get a real job and has started to personally lead his legion again. He has recently been seen in the material realm leading a large host of Word Bearers for reasons yet to be known.&lt;br /&gt;
* [[Perturabo]], Primarch of the [[Iron Warriors]], technically dedicated to Chaos Undivided, [[Malal|but mostly to himself]]. Doesn&#039;t do much these days, but manages to royally fuck shit up when he does.&lt;br /&gt;
* [[Mortarion]], Primarch of the [[Death Guard]], dedicated to Nurgle. Gets into some antics with [[Grey Knights]] once in a while. Has now appeared to have gotten off his ass and is now bringing &amp;lt;s&amp;gt; death and decay&amp;lt;/s&amp;gt; [[Nurgle|Granddaddy&#039;s]] cuddles to the wider Imperium.&lt;br /&gt;
* [[Angron]], Primarch of the [[World Eaters]], dedicated to Khorne. He&#039;s the only Daemon Primarch who reliably, actually does shit.&lt;br /&gt;
* [[Magnus the Red]], Primarch of the [[Thousand Sons]], dedicated to Tzeentch. Spent most of the last ten millennia hanging out at the top of his wizard&#039;s tower, derping out and shouting &amp;quot;JUST AS PLANNED&amp;quot; when something happens and it can be interpreted as beneficial. Occasionally has an actual fight with the [[Space Wolves|Space Puppies]]. Recently avenged Prospero by wrecking the Fenris system. He got banished by Logan Grimnar, which was JUST AS PLANNED, because the Space Wolves went to Cadia, leaving Fenris undefended, at which point, he brought his daemon planet into the Materium and has been fucking the Imperium up ever since. Just. As. Planned. Also notable for being the first Daemon Primarch with rules since [[Epic]]. &#039;&#039;Before&#039;&#039; his physical, 30K version got rules.&lt;br /&gt;
* [[Fulgrim]], Primarch of the [[Emperor&#039;s Children]], except it&#039;s actually just his body possessed by a Daemon. [[Retcon|Or maybe not.]] Shit&#039;s weird at this point. Dedicated to Slaanesh. Spends his days on his Pleasure Planet getting bored with mass-daemonette-orgies. TOTALLY has nothing to do with the giant, serpent bodied monster currently fucking 11 different kinds of shit up with Lucius.&lt;br /&gt;
&lt;br /&gt;
===Dedicated to [[Khorne]]===&lt;br /&gt;
* [[Doombreed]], the first Daemon Prince of [[Khorne]], and some sources say the first Daemon Prince ever. (The rest say it was [[Be&#039;lakor]].)&lt;br /&gt;
* Kraxnar, his bro in the original counter-based game &amp;quot;Warmaster&amp;quot; who was later replaced with some asshole called [[N&#039;kari]].&lt;br /&gt;
* [[Azariah Kyras]], heretical [[Chapter Master]] and Chief [[Librarian]] of the [[Blood Ravens]] and, apparently, [[C.S.Goto|Khornate Sorcerer]]. He still gets killed in [[Dawn of War II|DoW II: Retribution]]. Since his ascension was only partly finished, he may still have been mortal, meaning he might be back eventually, though odds are that he was permakilled. Although it was Ulkair who turned him to the dark ones, it was the very daemon freed from the first game of Dawn of War that made it&#039;s home in his body&lt;br /&gt;
* [[Samus]], a weird warp entity with no relation to the vidya character (he&#039;d probably bite the gravel if he tried to fight her for the right to be called the one true Samus), who is basically just summoned by arbitrary death when the plot of the Horus Heresy calls for it. According to Forge World, he&#039;s basically a daemon prince of the Ruinstorm and fucked with the Smurfs a lot, and was also one of the first daemons encountered by Horus before he fell to Chaos (though at the time, it was assumed to be &amp;quot;only an unusual xenos&amp;quot;). Still active in M41, though less powerful without his Ruinstorm bonuses.&lt;br /&gt;
*[[Sindri Myr]], though it wasn&#039;t long before [[Gabriel Angelos]] banished him. Sindri was probably expecting to just come back, since the whole reason you become a Prince is to be immortal, but instead found himself in the belly of a Greater Daemon (he&#039;s only technically one of the K-man&#039;s princes since he ascended using a Khornate daemon&#039;s power, but he himself undivided).&lt;br /&gt;
*[[Valkia the Bloody]], a daemonic equivalent of a Valkyrie, she was originally a badass viking shield maiden, killed a lot (and we mean &#039;&#039;&#039;a lot&#039;&#039;&#039;) of people for her patron God, had two children, killed her husband and a bit later defeated a Slaanesh daemon prince in close combat. She then mounted the head of said prince on her shield and went to the Chaos Wastes to present her trophy to Khorne, but tripped at the goal line. Khorne was mad as fuck and brought her back to life, turning her into the entity she is today, coated in armour that constantly bleeds and being quite literally dead sexy.&lt;br /&gt;
&lt;br /&gt;
===Dedicated to [[Slaanesh]]===&lt;br /&gt;
[[File:Ax&#039;Senaea.jpg|400px|right|thumb|Worship Slaanesh and be a hot Daemon Prince instead!]]&lt;br /&gt;
* Some Slaaneshi asshole called [[N%27kari|N&#039;Kari]]... maybe. Nowadays they&#039;re apparently a [[Greater Daemon]].&lt;br /&gt;
* Ax&#039;Senaea, a power-mad lady who completely subjugated the planet of Laodomida, but wanted to control her mind (note that she is so solipsistic that these are the same to her). She was bonkers, so a sorcerer convinced her to be possessed by a Slaaneshi [[Keeper of Secrets]], hinting that it would give her the power to do so, but in reality, the sorcerer was expecting the daemon to kill her. After all, no one but the most potent of psykers can hope to bind a greater daemon to their will without being completely possessed by the daemon instead. It backfired on him, getting himself killed in the process, as Ax&#039;Senaea managed to subjugate the daemon &#039;&#039;through sheer arrogance and self-obsession&#039;&#039;. Yes, she managed to make a greater daemon heel by being a bitch. She eventually used her new-found psychic powers to exert even more control over Laodomida and more nearby planets, in the process, drinking up two more Keepers of Secrets after draining each of them of their power before banishing them back to the warp. When she got to the fourth one, [[Slaanesh]] had noticed her talent and turned her into a daemon princess, which was also a jab to his/her servants for being too weak to defend themselves from a human. In true Slaaneshi fashion, however, despite attaining the highest daemonic honor her god(dess), she still desires more power and control over everything, and now seeks to subjugate daemons now instead of just humans.&lt;br /&gt;
*[[Doomrider]], bike riding Slaanesh prince on fire. Back in the old days he&#039;d show up, wreck face and disappear back into the warp before the game&#039;s end. Now he&#039;s apparently a severed head in the White Scars&#039; Fortress-Monastery.&lt;br /&gt;
* The Mistress of Spite, a horrifically fat daemon princess who ascended after singlehandedly eating the populations of entire worlds. Used to be one of N&#039;Kari&#039;s girlfriends before he dumped her; she started taking over the Daemon World of Contrition to try and woo him back, but now she simply makes life there hell for the resident daemons for the sheer sake of feeding on their despair. Notable features include 6 horns, three arms (the third has a huge pincer for a hand) and horrifically vagina-like orifices on each forearm that are sheathes for razor-sharp extendable bone spurs. (are we sure that this is Slaanesh&#039;s work, or is this some Tzeentchian monstrosity................. probably both)&lt;br /&gt;
* [[Azazel]], the Prince of Damnation, literally the first Daemon Prince character to ever be playable (way back in &#039;&#039;Champions of Chaos&#039;&#039;). Said to have been the leader of the Gerreon Tribe in Warhammer Fantasy, but he betrayed Sigmar and fled to the Northern Wastes to serve Slaanesh. Looks like an incredibly beautiful angel, until one spots the horns that curl from his brow, the chitinous claw of his left hand, and the two-headed scorpion-like tail that sprouts behind him. So beautiful he can hypnotise anyone who looks at him and turn them into his slave.&lt;br /&gt;
* The Sapphire King, a metaphysical manifestation of the [[Iron Hands]] being really really cross at Fulgrim. He can turn Iron Hands into [[Chaos Spawn|Chaos You-know-whats]] just by standing next to them. He got his shit pushed in by [[Chapter Master Smashfucker|Ironfather Kardan Stronos]].&lt;br /&gt;
* [[Syll&#039;Esske]]. The latest member(s) of the club, and the ultimate proof Daemons can fall in love too!&lt;br /&gt;
&lt;br /&gt;
===Dedicated to [[Tzeentch]]===&lt;br /&gt;
* Phokulozortis, a Daemon Prince residing in [[Black Crusade (RPG)|the Screaming Vortex]]. A shapeshifter who loves to answer botched summonings and bungled invocations whilst pretending to be the intended daemon, in which guise he feigns being the sorcerer&#039;s loyal minion, but secretly screws them over. In his true form, he has the many-mouthed tentacled mass of a lower body like a giant Flamer of Tzeentch, four arms, and three heads like those of a Lord of Change. Artwork vs. descriptive text contradicts each other if he has wings like a Lord of Change as well, though.&lt;br /&gt;
* Ghargatuloth, one of the most powerful Daemon Princes in existence, requiring over 300 Grey Knights invading a planet to kill it ([[Exterminatus|there&#039;s obviously not better alternatives]]). His body is, in essence, a thousand-mile high erect penis with mouths and eyes all over it. Despite massive amounts of [[Just As Planned]] with a scheme taking a thousand years to fulfill, and allegedly being one of the most intelligent daemons that Tzeentch has ever created, he fails again and again because of the Grey Knights - armed with plot twists so contrived and plot armor so thick that not even the Shaper Of Ways&#039; right hand had a chance.&lt;br /&gt;
* Thunderfist, originally a Tzeentch-worshipping alchemist whose cult fled after his mutation (psychedelic skin and dimensional instability) became discovered, but somehow survived long enough to lead an army of misfits and monsters. Tzeentch elevated him to daemonhood after he singlehandedly slew the Nurgle champion Festus with only his spells. One of two Chaos Champions created by Games Workshop back when they first wrote &#039;&#039;Realms of Chaos&#039;&#039;, used to highlight how the [[Path to Glory]] rules worked.&lt;br /&gt;
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===Dedicated to [[Nurgle]]===&lt;br /&gt;
* Bubonicus, originally the sole member of his village to survive a plague thanks to his prayers to Nurgle, who led a horde of [[beastmen]] and cultists out of the forests of the Old World and into the Chaos Wastes, where after many years of hardship and struggle they reached the Glades of Nurgle, where Nurgle rewarded Lothar&#039;s faith with daemonic ascension. One of two Chaos Champions created by Games Workshop back when they first wrote &#039;&#039;Realms of Chaos&#039;&#039;, used to highlight how the [[Path to Glory]] rules worked.&lt;br /&gt;
* Mamon, or the &amp;quot;Arch-Corruptor of Vraks,&amp;quot; a deacon who fell to Chaos and brought down most of Vraks and Cardinal Xaphan with him.&lt;br /&gt;
* Cor’bax Utterblight, a Daemon Prince of the Ruinstorm brought into the Horus Heresy by the [[Word Bearers]]. More or less a mountain of filth, Nurglings and plague.&lt;br /&gt;
* Ignatius Grulgor, a former Captain of the Pre-Heresy Death Guard 2nd Great Company. Famous for getting killed by Nathaniel Garro, only to be raised a Plague Marine, killed again, and eventually raised a Daemon Prince. Like a lot of Nurgle Daemon Princes, Grulgor doesn&#039;t do a lot lately, and his current whereabouts are unknown.&lt;br /&gt;
* [[Foulspawn]] - The only Chaos Spa... &#039;&#039;&#039;THING&#039;&#039;&#039; ever raised to Princedom.&lt;br /&gt;
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===Dedicated to [[Chaos Undivided]]===&lt;br /&gt;
* [[Nemeroth]], who got it even worse than Sindri: he was killed DURING his ascension rather than immediately afterward, which means he might not be back.&lt;br /&gt;
* [[M&#039;kar]], some loser from the [[Word Bearers]] whose only purpose for appearing in any fluff is get to his ass handed to him by the [[Space Marines]]. Ironically, he&#039;s taken more seriously in Grey Knights. (Mostly because he managed to troll Kaldor &amp;quot;He makes it happen&amp;quot; Draigo. And then it sort of backfired....*)&lt;br /&gt;
* [[Eliphas the Inheritor]] as of the [[Dawn of War]] series, but not really. In &#039;&#039;Dawn of War: Dark Crusade&#039;&#039;, he can take it as his ultimate upgrade; since the [[Blood Ravens]] were the canon victors in that story, he instead gets mulched by an unnamed daemon prince for [[Abaddon|failure]]. In &#039;&#039;Dawn of War II: Retribution&#039;&#039;, the outro for the Chaos campaign gives a glimpse of a newly-daemoned-up Eliphas. Of course, with Dawn of War 3 out to verify what we already know, the Blood Ravens are the canonical winners again. That leaves Eliphas either dead again or serving penance as [[/d/|the bottom]] for [[Abaddon]]&#039;s pet [[Chaos Spawn|Chaos SpaAARRGH]]. It&#039;s largely moot in the end of course, since Eliphas is so badass that becoming a Daemon Prince is a &#039;&#039;demotion&#039;&#039; for him. &lt;br /&gt;
** By which we mean the playable Daemon Prince upgrade from Dark Crusade sucks ([[Derp|trading campaign exclusive upgrades for a daemon prince unit designed for multiplayer balance, and not a separate unit for the campaign upgrade]]), so you should never take it.&lt;br /&gt;
* [[Be&#039;lakor]], the very first Daemon Prince who was such a badass in life that Princehood was a &#039;&#039;demot&#039;&#039;-- wait, we just made that joke, didn&#039;t we? Shit. Well, anyway, in [[WFB]] he led the hordes of [[Chaos]] at the dawn of time, but then he became an arrogant bitch, so [[Tzeentch]] cursed him to Princehood and made him the Harbinger, who would crown the Everchosen of Chaos. In 40k, he was also the first Daemon Prince, as well as the first, last, and only Daemon Prince elevated by the joint action of all four Chaos Gods (with the exception of Lorgar and Perturabo, apparently). He was greatly involved in [[Abaddon]]&#039;s rise to power (according to him), although it&#039;s likely he plans to betray the Warmaster at some point in time (something Abaddon is fully prepared for). Quite notably, Be&#039;lakor has shown a strong tendency to undermine the plans and ambitions of other Chaos Champions; although he himself believes this to be a product of his own free will and the desire to prove his own superiority over his potential rivals, it is in fact the result of all four Chaos Gods using him as a pawn to strike at one another. Apparently unknown to them is the fact that Be&#039;lakor&#039;s ultimate goal is to find a way to become a Chaos God himself. Also has a pretty sick metal band named after him so maybe it not all that bad.[https://en.wikipedia.org/wiki/Be%27lakor] Some people suspect he was the Dark Knight&#039;s Joker, because seriously that guy didn&#039;t even need an army to turn up Gotham City into a bloody mess and before you say he is prehuman, well, the Warp is atemporal, so yeah, traitorous Agent of Chaos anyone? (Except that it can&#039;t be right, because the Joker is on one long streak of [[Just As Planned]] for the entire goddamn movie, barely spills a drop of blood and doesn&#039;t inflict plague or despair. So he&#039;s Tzeentch through and through, with maybe a little Slaanesh in the mix.)&lt;br /&gt;
* Cherubael, a daemon who is unfortunate enough to wound up bound in the mortal realm as a daemon host and controlled against his will, [[FAIL|multiple times]]. Whether or not he is actually a daemon prince is up for debate as that&#039;s just what [[Gregor Eisenhorn]] called him and he never bothered to correct him. He seems to be old school as he revers a long dead daemon king that died millennia ago when he lost a war against the Four as they came to power. Whether daemon prince or greater daemon, Cherubael is unbelievably powerful, being able to obliterate other more loosely controlled daemon hosts who have greater access to their powers as a result. Currently serving as Eisenhorn&#039;s attack dog.&lt;br /&gt;
&lt;br /&gt;
== Crunch ==&lt;br /&gt;
[[File:Deamon Prince 5th ED.jpg|450px|thumbnail|right|What&#039;s that Loyalist? Had enough already?]]&lt;br /&gt;
===Warhammer Fantasy===&lt;br /&gt;
Since [[Games Workshop]] made its &amp;quot;brilliant&amp;quot; decision to break up the [[Hordes of Chaos]] into [[Warriors of Chaos]] and [[Daemons]] of Chaos, the Daemon Prince has been duplicated, each in a subtly different method.  As a result, they need to be looked at differently depending on which army you&#039;re looking to play out.&lt;br /&gt;
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====Warriors of Chaos====&lt;br /&gt;
In a mortal army, Daemon Princes use up Lord slots, competing with Chaos Lords and Sorcerer Lords, plus the various special characters. A Daemon Prince costs 25 points more than a Chaos Lord, but has higher Weapon Skill, Ballistic Skill, Strength, Wounds and Initiatives (+1 for all save BS, which is +2) - cheap, until you consider they have to also take their special equivalent of a Chaos Mark (+10 points for Khorne or Nurgle, +15 for Tzeentch, +5 for Slaanesh). Non-Khorne Daemon Princes can be Wizards (+35 points per level, max level 4), can take Chaos Armor for +20 points, can Fly for +40 points, can take 25 points of magical items, and up to 100 points of Chaos Mutations/Powers. All in all, these characters can be real point-sinks.&lt;br /&gt;
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The big problem with Daemon Princes is that they&#039;re so expensive, but so fragile; all they get is a lousy 5+ Ward Save, and a 4+ armor save if they spend 20 points on it. Their ability to spend 25 points of a suit of magic armor can make them a little more survivable, but all in all, they&#039;re glass cannons.&lt;br /&gt;
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====Daemons of Chaos====&lt;br /&gt;
Daemon Princes in a Daemons army get pretty unfairly gimped; they cost more than in a Warriors of Chaos army (250 vs. 235), only get 75 points of Daemonic Gifts vs their 100 Chaos Powers + 25 Magic Items, and they have to roll randomly on their Gifts instead of choosing. The only plus side is that their Marks are much cheaper (-5 points compared to their Warriors versions - yes, that means Daemon Princes of Slaanesh only cost their default 250 points).&lt;br /&gt;
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===Warhammer 40k===&lt;br /&gt;
The Daemon Prince is considered to be an HQ in both of the Chaos Codices (Although they can also be a Heavy Support choice instead if a Greater Daemon with the same alignment is an HQ in the Daemon codex. More on that later). They both also cost the same at 145 points without upgrades, and when one looks at their stats, they will be amazed and wonder why are they so cheap? Well, here&#039;s the catch: they MUST choose a Mark (or a Daemon) of a Dark God, which will increase the point cost (with the exception of Be&#039;lakor, who is the only Daemon Prince of Chaos Undivided). Then you see it has a crappy save, albeit an invulnerable one - so you also have to spend 20pts to give it a 3+ armour. Wings aren&#039;t needed unless you&#039;re facing foes that ignore cover and/or can instant gib the Prince (again, will explain that later on), or don&#039;t want to deep strike the Prince and want to get into combat fast. To top it off, you don&#039;t have any weapons to start with. Again, not required, but you&#039;ll be missing out on the awesome toys it can take (The Black Mace, Staff of Change, Blade of Blood, etc.). Now that cheap Monstrous Creature became expensive, and sometimes close to the same cost of a Land Raider.&lt;br /&gt;
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There&#039;s something else one must consider when taking a Daemon Prince, which is that they no longer have Eternal Warrior. This can be fixed by taking powers from the Biomancy table, but again, it increases the already expensive price tag, and the powers are random, so even if you go all out, you may end up wasting 75 points and still not get Iron Arm. A Khorne Prince can&#039;t even take psychic powers, not that you want to anyway if you worship the Blood God. This means the Toughness value is docked to 5, and there&#039;s no other way to increase it (except by buying Greater Gifts and trying to roll a one on the table, but obviously you should know the drawback to this). Some even argue that the Daemon Prince is overpriced for this reason, not just because of the needed upgrades, but the fact the damn thing can still be instant killed by Force Weapons, Railguns, and things of that nature. And given that you can take a Greater Daemon in the Chaos Daemons codex that are either equal cost or are much cheaper, why would you bother taking the Prince over their stronger counterpart?&lt;br /&gt;
&lt;br /&gt;
But they do have some saving graces, and they move to Heavy Support (in the Daemon Codex) when a Greater Daemon of the same god is taken as an HQ, so this means you can take a Keeper of Secrets (cheapest MC out of the four), and then take the Daemon Prince with Wings, Warp Forged Armour, Lash of Despair, and one or two Biomancy powers. The Prince suddenly becomes an awesome anti-air MC, albeit an expensive one, that can fight against Flyers, Transports, and even horde units if you roll well. You can also run an army list around these if you want to run multiple Daemon Princes just for shits and giggles.&lt;br /&gt;
&lt;br /&gt;
As for Chaos Space Marines, their Prince can wield the Black Mace. The weapon is AP4, but when a Daemon Prince takes it with him, he can dish out armour-ignoring wounds that can fuck up almost anything it comes across (thank you Monstrous Creature USR), so it makes their points cost worth it in the long run. It also comes with the extra Curse rule, which can completely remove ANYTHING that fails a toughness test in a 3&amp;quot; radius of the Prince (chances are low for more juicy targets, but somewhere in the grimdark future, the dice gods are laughing at your next victim)! &amp;lt;s&amp;gt;Plus the fact that you can get lucky and turn one of your HQs/Champions into a Daemon Prince if they roll for it when they take Gift of Mutation.&amp;lt;/s&amp;gt; Gift of Mutation re-rolls both Daemonhood and Spawnhood results although a Champion of Chaos has a chance to become one when they kill a character in combat.&lt;br /&gt;
&lt;br /&gt;
So in short, the Daemon Prince is considered to be an expensive (sometimes overpriced) rape train. Despite how it can get instant killed in a bad situation, and the bitching about the points cost when taking them to battle, the Daemon Prince is overall still a good choice, IF you can protect it and use them wisely.&lt;br /&gt;
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====Warhammer 40k 8th edition====&lt;br /&gt;
He no longer has access to the Black Mace or pretty much any of the weapon relics. Sorry, everyone who modeled one with cool weapons. He CAN take the non-relic weapons. He also MUST swear allegiance to a god; for Khorne this gives him +1 attack for a deadly and fluffy 8 attacks, while the other three make him a psyker. Yay for Smite spam! Lastly he gains the trademark 8th edition 6-inch aura of reroll 1&#039;s to hit - while initially this only affected models sworn to the same god, it was later FAQ&#039;d to apply to any models with the same legion and any daemon models sworn to the same god, giving him much greater utility. Also interesting to note about DPs: unlike other monsters, they don&#039;t have a damage table that mars their statline as they take more wounds throughout the battle. Certainly advantageous considering they&#039;re gonna take wounds throughout the course of a battle - if anyone tells you differently, they&#039;re lying and you&#039;re dumb.&lt;br /&gt;
&lt;br /&gt;
Daemon Princes can have different loadouts and options depending on in which army they&#039;re fielded. Obviously, there&#039;s going to be different access to relics and psychic powers. Overall though, CSM princes hands down win comparing wargear selection as they have far more relics to choose from albeit with variable utility. On top of that, CSM princes get a bonus piece of wargear not found in Chaos Daemons armies - the warp bolter. It&#039;s basically a boltgun but with a higher AP and damage and it gives the prince a ranged attack so it would be very confusing indeed if a CSM prince didn&#039;t take one.&lt;br /&gt;
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===Age of Sigmar===&lt;br /&gt;
Daemon princes in Age of Sigmar are hard-hitting hero/monsters, though not so much as their greater daemon counterparts. Each daemon prince can choose between Daemonic Axe (average hit/wound with 2 rend) and Hellforged Sword (slightly better to-hit with 1 less rend), in addition to Malefic Talons, with all attacks potentially doing multiple wounds each. Their other stats are 12&amp;quot; move (default 8&amp;quot; with 12&amp;quot; if it can fly, and there&#039;s no reason to not give it flight as of yet), 8 wounds, 4+ save, and 10 bravery.  Good but not great, until your alignment choices are taken into account.&lt;br /&gt;
&lt;br /&gt;
The daemon prince&#039;s alignment changes its abilities.  Unlike 40k, daemon princes in AoS can be unaligned.&lt;br /&gt;
&lt;br /&gt;
*Unaligned DPs heal wounds each combat phase after it kills models.&lt;br /&gt;
&lt;br /&gt;
*Khorne DPs get +1 to-hit, making up for the axe&#039;s average stats, or making the sword even killier than it already is.&lt;br /&gt;
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*Nurgle DPs get their save boosted to 3+, making them a bit more survivable.&lt;br /&gt;
&lt;br /&gt;
*Tzeentch DPs are wizards who can cast and unbind one spell per turn, but only knows the two generic spells unless he is from TZEENTCH allegiance army that gives him an extra spell from the Lore of Change.&lt;br /&gt;
&lt;br /&gt;
*Slaanesh DPs can be chosen to interrupt an opponent&#039;s combat activation, immediately piling in and attacking themselves, if they have not attacked already. Great for causing additional casualties to minimize your opponent&#039;s damage output.&lt;br /&gt;
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Finally, as with all daemons, all Chaos wizards know the Summon Daemon Prince spell, casting value 8.&lt;br /&gt;
{{Chaos-Daemons}}&lt;br /&gt;
{{Chaos Space Marines}}&lt;br /&gt;
{{Death Guard}}&lt;br /&gt;
{{Thousand Sons}}&lt;br /&gt;
{{Emperor&#039;s Children}}&lt;br /&gt;
[[Category:Warriors of Chaos]]&lt;br /&gt;
[[Category:Age of Sigmar]]&lt;br /&gt;
[[Category:Slaves to Darkness]]&lt;/div&gt;</summary>
		<author><name>2601:807:101:E310:90CF:D9F8:6F98:1171</name></author>
	</entry>
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