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	<title>2d4chan - User contributions [en]</title>
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	<updated>2026-05-25T03:49:33Z</updated>
	<subtitle>User contributions</subtitle>
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	<entry>
		<id>http://2d4chan.org/mediawiki/index.php?title=Toof&amp;diff=500940</id>
		<title>Toof</title>
		<link rel="alternate" type="text/html" href="http://2d4chan.org/mediawiki/index.php?title=Toof&amp;diff=500940"/>
		<updated>2018-07-25T07:20:29Z</updated>

		<summary type="html">&lt;p&gt;2602:306:BC4A:F0C0:F1B9:B0D4:10C9:50B: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;The Toof is a unit of currency of the Orcs and Goblins in Total War: Warhammer (and only in the Total War: Warhammer continuity, where there is even a tribe of greenskins and a special unit dedicated to Toof collection), and of the Orks of Warhammer 40000. The plural of Toof is Teef, so a rich greenskin can be said to have many teef. &lt;br /&gt;
&lt;br /&gt;
If you haven&#039;t guessed it already, the Orkish economy is based on teeth (spelled and pronounced &amp;quot;teef&amp;quot; because most greenskins cannot make a &amp;quot;th&amp;quot; sound). Orks produce teef constantly throughout their lives, and they always have replacements much like a shark. If a greenskin wants more teef and does not have anything to barter with, he simply punches a nearby greenskin in the face and takes a toof or two. This is a fairly risky proposition unless there is a large difference in size between the two greenskins, since an Ork who objects to losing his teef can punch back and take back his assets along with his compensation. Brawls started in this way help keep the race collectively strong, since brawls for teef need not be fatal (usually). In a pinch, an ork can also yank out his own teef if he has a pressing need to buy something.&lt;br /&gt;
&lt;br /&gt;
The consistent difficulty in acquiring teef keeps the currency at a steady value: larger teef are more valuable than smaller teef so fighting Grotz for their teef is generally unproductive, meaning that Orks must generally take on Orks of their own size (or greater) to procure enough teef.  They also cannot hoard their teef for too long as they tend to decay after some time, hence, preventing inflation in the greenskin economy and keeping it stimulated with rapid circulation. This also means that stockpiling teef is rarely a good investment, as those teef would just decay before they can be spent. There are various ways of preserving teef, but none of them are 100% effective. If you got some extra teef on your hand, you spend them fairly quickly. Hence, the most common way for an Ork to afford something expensive is to be &#039;ard enough to bash others of his kind and take their teef. This is one of the contributing factors to why bigger greenskins are almost consistently better equipped than smaller ones.&lt;br /&gt;
&lt;br /&gt;
Overall the Ork economy can be said to be somewhat stable, in that it&#039;s hard for something to be less stable if it has Orks involved in the first place.&lt;br /&gt;
&lt;br /&gt;
[[Tyranids]] are an especially valued source of teeth, the bigger the bastar&#039; it came from the better.  Orks who have successfully beaten such armies thus tend to be very rich after ripping the teeth out of the mouths of billions of dead &#039;unz. There&#039;s no actual canon to back this up, but it&#039;s hard to find something less safe to fuck with than an Ork who fought a Tyranid war and survived so the fanon should be pretty safe.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Exchange Rates are not well known at this time.&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
== Prices of a few common items ==&lt;br /&gt;
*Squig Pie with Fungus Beer - 1 Toof&lt;br /&gt;
*Grot on a stick - 2 teef (costs money cause someone has to catch the little shits)&lt;br /&gt;
*Bag of Shoota bullets (roughly forty to sixty) - 1 to 3 Teef&lt;br /&gt;
*Choppa - 2 to 12 Teef based on materials used in construction&lt;br /&gt;
*Slugga - 4 to 15 Teef depending on availability, quality and the available supply of bullets&lt;br /&gt;
*Shoota (regular) - 8 to 25 Teef&lt;br /&gt;
*Wartrukk, New - 100 to 800 Teef&lt;br /&gt;
&lt;br /&gt;
== Other Notes on Teef ==&lt;br /&gt;
&lt;br /&gt;
One reason that Orks dislike dealings with Humans (and other races in general) is because Humans are socially awkward to Orks. They are tiny, determine leadership in the most contrived of ways, and generally shy away from a good scrap (unless you [[Armageddon|really provoke them]]); and to an Ork, a Human has pathetic Teef. They are wee little fiddly things, often look flat, and humans tend to be quite protective of them on accounts that Human Teef do not grow back more than once and Humans use them to show social status (and chewing grub). Yet more reasons why Orks are the bestest. &lt;br /&gt;
However, some humans hiring greenskin warbands as mercs for guns, wagons, and anything else that may interest an Ork is not unheard of and said warbands turning against their employers for more bits or just for fun isn&#039;t uncommon either.&lt;br /&gt;
&lt;br /&gt;
Not all Teef are made equal, as noted above.  But greenskins still technically operate on a bartering system, and one Ork&#039;s eye for Teef might not be as conservative (or voracious) as the next.  Two identical Teef might not buy the same volume of Grog Brand Grog Brew™ at one bar as it will at the next, regardless of availability.  Similarly, inflation, deflation, supply and demand, the size difference of the buyer and the seller, the mood of the vender, and even the time of day can affect how much dat fancy new choppa youz been eyein&#039; iz worf.  If a lot of Orks go rushing in to get a new bike at once, the dealer Mek might set up an auction at dawn that everyone in the camp attends. The price the bike goes for could affect how much a Toof can buy for the rest of the week; and obviously, if there is one stingy Oldboy who hikes his prices because he sells the only motor oil for seven hundred miles, then he will have a band of greenskins banging down his door demanding [http://www.youtube.com/watch?v=BNjcuZ-LiSY CHEAP or DEFF!]&lt;br /&gt;
&lt;br /&gt;
Greenskins are technically not the only ones who use teef. Sometimes if an Inquisitor wants to get rid of a Chaos infestation, there are some greenskins nearby, and there has recently been a big battle between the guard and the greenskins which the guards won, he may send some men to collect the Teef from the corpses and use them to pay for the greenskins to go attack that Chaos infestation. Orks are not all that keen about Humans stealing their kin&#039;s Teef, but getting Teef and someone to fight is still a winning combination in an Ork&#039;s book.&lt;br /&gt;
&lt;br /&gt;
Greenskins also like &#039;&#039;shiney fings&#039;&#039;. Some Orks (Bad Moonz klan boyz and [[Freebooterz]] especially) will decide that something shiny is just as good as a Toof. Or a handful of Teef. Or a whole sack. Said shiny thing is usually &#039;&#039;&#039;Gold&#039;&#039;&#039;, which both looks more colorful than Silver and is heavier to boot. Gold often comes in convenient Coin form when stolen from other races, which looks nicer still and makes handy pendants. While not very tough, Gold can be beaten or plated by even the dumbest slave grot into snazzy trinkets or onto weapons and armor (to make them shinier). Mekboyz like gold because it conducts &amp;quot;energee&amp;quot; better than more common metals, proving Mekboyz definitely know what they&#039;re talking about, as far as electrical conductivity is concerned. Even in raw Nugget form, Gold holds a clear appeal to Orks and Humans alike- and unlike Teef, Gold never rots, and thus can be hoarded in big piles of shiny. Thus, some Orks will trade in gold instead of (or in addition to) Teef. This is a risky proposition; while all greenskins know the value of a Toof, some don&#039;t care much for Gold, and your bartender might not take that tiny nugget in exchange for his finest brew. However, a Bad Moon will take Gold without a second thought, and a Loota or Blood Axe boy will usually take Gold as well. A gold plated weapon on the other hand, will be worth much more than it&#039;s duller counterpart, and will usually be deadlier as well because &amp;quot;it&#039;z a high-kwality piece of flash!&amp;quot;  The same goes for armor, trophies, and &amp;quot;lukky bitz&amp;quot;. Some Orkish tribes and clans believe that gold is lucky, and will attach it to themselves in order to be effective at whatever they attempt.&lt;br /&gt;
&lt;br /&gt;
(In other words, gold can be thought of as a material good to be bartered rather than a unit of currency to be spent)&lt;br /&gt;
&lt;br /&gt;
The [[Adeptus Orthodontus]] are known for accidentally increasing the exchange rate of Humie Teef to Ork Teef.&lt;br /&gt;
&lt;br /&gt;
[[Category:Warhammer Fantasy]]&lt;br /&gt;
[[Category:Warhammer 40,000]]&lt;br /&gt;
[[Category:Orcs &amp;amp; Goblins]]&lt;br /&gt;
[[Category:Orks]]&lt;/div&gt;</summary>
		<author><name>2602:306:BC4A:F0C0:F1B9:B0D4:10C9:50B</name></author>
	</entry>
	<entry>
		<id>http://2d4chan.org/mediawiki/index.php?title=Tuska_Daemon-Killa&amp;diff=513085</id>
		<title>Tuska Daemon-Killa</title>
		<link rel="alternate" type="text/html" href="http://2d4chan.org/mediawiki/index.php?title=Tuska_Daemon-Killa&amp;diff=513085"/>
		<updated>2018-07-25T07:07:33Z</updated>

		<summary type="html">&lt;p&gt;2602:306:BC4A:F0C0:F1B9:B0D4:10C9:50B: /* Fanmade Rules */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{topquote|1=&amp;lt;span style=&amp;quot;color:#33aa33;&amp;quot;&amp;gt;TOLD YER I KNEW WHERE DA BEST FIGHTIN&#039; WOZ&amp;lt;/span&amp;gt;|2=Tuska himself}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Tuska da &amp;quot;Daemon-Killa&amp;quot;&#039;&#039;&#039; is a Ork Warboss who led an entire [[WAAAGH]] on a goddamn hilarious rampage through the [[Eye of Terror]]. He and his WAAAGH are known for being one of the few  explicitly against [[Chaos]], and being one of the most badass snippets of Ork fluff in all of Warhammer 40,000... And that&#039;s saying something.&lt;br /&gt;
&lt;br /&gt;
==The Beginning==&lt;br /&gt;
Tuska was once a normal Warboss, like you and that git over yonder. He was rolling around the galaxy in his space hulk [[Awesome|&#039;&#039;Gorejaw&#039;&#039;]], minding their own business... until an unknown many-headed Greater Daemon snuck onboard and started rampaging through the Kroozer, killing anything and anyone in its way. Upon hearing the screams of his Boyz being massacred, Tuska went &amp;quot;ZOG ME, SOUNDS LIKE FUN!&amp;quot;, rigged up his Power Klaw, and ran screaming towards the bridge. The resulting battle when he reached the bridge was spectacular, with Tuska nearly dying in the process. After that, Tuska discovered two things:&lt;br /&gt;
#Daemon trophies are really fucking cool.&lt;br /&gt;
#Daemons are [[Rip and tear|big, killy,]] and a real fun scrap to [[Rape|get into]].&lt;br /&gt;
So from that point foward, Tuska, now calling himself &amp;quot;Daemon-Killa&amp;quot;, made an oath; to kill those squigy Deemuns and have the best damn time of his life while doing it. He then gathered all his [[Weirdboy|Weirdboyz]], and bolted straight for the [[Cadia|Cadian Gate.]] WAAAGH Tuska had begun.&lt;br /&gt;
&lt;br /&gt;
===Prosan===&lt;br /&gt;
When Tuska and his retinue reached the Cadian system, Imperial Command freaked the fuck out. With an [[Abaddon|armless &amp;lt;s&amp;gt;superhuman&amp;lt;/s&amp;gt; failure]] and dozens of Chaos cults popping up everyday (as usual), the LAST thing Cadia wanted was to become like [[Armageddon]] with Orks crawling all over it. But to their  confusion/relief, the Orks instead assaulted the nearby planet of Prosan. The reason for the confusion was that Prosan was literally just a rock of no strategic value; a hostile planet used by Cadian Guardsmen as training grounds. Still pissed-scared, however, the Imperial Navy intercepted them as the waves of Orks were being thrown at Prosan. The experienced regiments on the planet held the greenskins at bay, but they would soon be overwhelmed if the Orks kept coming.&lt;br /&gt;
&lt;br /&gt;
But as suddenly as they arrived, Tuska and his Boyz picked up sticks and ran straight for the Eye of Terror, much to the ever-growing confusion of the Cadian High Command.&lt;br /&gt;
&lt;br /&gt;
As it turns out, Tuska was using Prosan as a &#039;&#039;fucking warm-up&#039;&#039; for his venture into the Eye of Terror. The Cadian system, one of the most active and heavily defended Imperial systems in the galaxy, was simply &#039;&#039;&#039;&#039;&#039;practice&#039;&#039;&#039;&#039;&#039; for Tuska and his Orks. &amp;lt;strike&amp;gt;&amp;lt;span style=&amp;quot;color:#33aa33;&#039;&#039;&#039;&amp;quot;&amp;gt;OI! U MAD, [[Creed|KREED?!]]&amp;lt;/span&amp;gt;&amp;lt;/strike&amp;gt;&amp;lt;strike&amp;gt;&#039;&#039;&#039;{{BLAM|&#039;&#039;&#039;*BLAM!* HERESY!}},&amp;lt;/strike&amp;gt; &amp;lt;span style=&amp;quot;color:#33aa33;&#039;&#039;&#039;&amp;quot;&amp;gt;&#039;&#039;&#039;*KRUMP* BOSS, DA HUMIES ARE INFESTIN&#039; US AGAIN!&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
However, Tuska would need all the practice he could fucking get.&lt;br /&gt;
&lt;br /&gt;
==Krumpin&#039; Time==&lt;br /&gt;
When Tuska plunged into the Eye, things went batshit real quick. The worlds they saw would&#039;ve driven any human insane and gibbering dozens of times over... luckily, Orks don&#039;t stop to comprehend the Warp or boring shit like that. Because of that, WAAAGH Tuska plowed through several Daemon worlds. Tuska did not discriminate about which of the Chaos Gods&#039; domains he trespassed in; [[Not As Planned|crushing crystal worlds]] made up of [[Just as Planned|pure thought owned by Tzeench]], to jungle worlds infested by temptresses of Slaanesh. This wasn&#039;t easy, however, as Tuska&#039;s forces slowly dwindled as he conquered various worlds. This didn&#039;t deter Tuska. He kept slaughtering every-&#039;&#039;goddamn&#039;&#039;-thing in his way.&lt;br /&gt;
&lt;br /&gt;
This grand adventure would meet its end on a planet literally made of blood. When the Orks made planetfall, they were met with nothing. Enraged, Tuska shot at the bloody ground with his shoota, and was met with a shake of the planet. He looked at the ground, his Boyz, the ground, and then his Boyz again. He yelled out [http://www.youtube.com/watch?v=1Io0OQ2zPS4 &amp;quot;FIRE EVERYTIN!&#039;&amp;quot;] All the Orks began firing everything they had at the ground. With a tremble, [[Bloodletter|Bloodletters]] popped up from the surface and  rampaged through the mobs of Boyz. All of a sudden, the Khornate [[Daemon Prince]] by the name of the [[Skub|Blood Prince]] (...original, I know), popped up and challenged Tuska. &lt;br /&gt;
&lt;br /&gt;
Tuska and the Blood Prince dueled for hours as Tuska was repeatedly wounded and his Orks dwindled one by one. It climaxed when Tuska was pinned to the ground via a blade through his gut. The Blood Prince roared and proclaimed his victory over Tuska and his fellow Greenskins. Luckily, some of Tuska&#039;s Weirdboyz caused a distraction long enough for Tuska to pull one final, [[Anal circumference|amazing act of defiance]]. &lt;br /&gt;
&lt;br /&gt;
He reached up &amp;quot;making a gesture of his own&amp;quot; and (presumably) [[Awesome|crushed both of the Blood Prince&#039;s daemonic balls with his Power Klaw]], causing a &#039;&#039;squish&#039;&#039; loud enough to cause the [[Emperor|Emprah]] to cringe slightly on the Golden Throne. The daemon squealed a high pitched scream similar to that of a Pretty Marine, and Tuska subsequently died from his injuries. TL;DR: It was FUCKING metal as FUCK, dude.&lt;br /&gt;
&lt;br /&gt;
Tuska&#039;s story would&#039;ve ended there if [[Khorne]] himself didn&#039;t witness these hilarious shenanigans caused by the Orks. Because of this, he resurrected Tuska and his WAAAGH for them to do battle with his champions and generals every day. With each dawn, Tuska and his Boyz would come back to life, fight and die, and the process would repeat (so basically Valhalla with orks instead of vikings). To anyone else, this would be a never ending hell of violence and dying... but to Tuska, he was &#039;&#039;loving&#039;&#039; it. He could live out his dreams of killing daemons for all eternity in the shadows of Khorne&#039;s Brass Citadel. Tuska had come home. &amp;lt;span style=&amp;quot;color:#33aa33;&amp;quot;&amp;gt;TUSKA WILL RETURN, AND HE WILL STOMP DA ENTIRE GALAXIE!!!&amp;lt;/span&amp;gt; Which, is not an idle  threat at all. Orks get bigger the more they fight, especially when enjoying said fight, and Tuska and his band have been fighting and dying 24 hours a day, seven days a week, in the warp which is a temporal Möbius strip at the best of times. After all that fighting it would not be surprising if they were the size of Dreadnoughts. If for what ever reason they ever left that demon world, maybe Khorne wanted them to krump somebody or he&#039;ll stop sending them bloodthirsters to fight him or something, well, Emperor help you. &amp;lt;span style=&amp;quot;color:#33aa33;&amp;quot;&amp;gt;NAH DAT SNOTLING WON&#039;T HELP YA &#039;E KAN&#039;T EVEN MOVE! HUR HUR HUR.&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
On the other hand: they may enjoy fighting demons so much, and be so bored fighting &#039;puny ummies&#039; they may just ignore you and focus any nearby demons, making them [[Ork Snipers|ork grey (green?) knights]].&lt;br /&gt;
&lt;br /&gt;
==Fanmade Rules==&lt;br /&gt;
===8th edition===&lt;br /&gt;
====Tuska Deamon-Killa====&lt;br /&gt;
Tuska Deamon-Killa is a single model, and is armed with Da Biggest Big Shoota and Tusk&#039;s Klaw. Tuska may also lash out at his foes with a Giant Orkish Kick.&lt;br /&gt;
{| class=wikitable&lt;br /&gt;
|- valign=top&lt;br /&gt;
! Name !! M !! WS !! BS !! S !! T !! W !! A !! Ld !! Sv !! Points&lt;br /&gt;
|-&lt;br /&gt;
| Tuska Deamon-Killa || 6&amp;quot; || 2+ || 5+ || 7 || 7 || 15 || 5 || 8 || 3+ || 500&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{| class=wikitable&lt;br /&gt;
|- valign=top&lt;br /&gt;
! Weapon !! Range !! Type !! S !! AP !! D !! Abilities &lt;br /&gt;
|-&lt;br /&gt;
| Da Biggest Big Shoota || 36” || Assault 6 || 6 || -1 || 2 || -&lt;br /&gt;
|-&lt;br /&gt;
| Tuska’s Klaw || Melee || Melee || x2 || -5 || 6 || Wound rolls of 6+ by this weapon inflict a mortal wound in addition to its normal damage.&lt;br /&gt;
|-&lt;br /&gt;
| Giant Orkish Kick || Melee || Melee || User || -1 || 2 || Each hit with this weapon counts as 2 hits instead of 1.&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
Abilities:&lt;br /&gt;
*Da Greatist Krumpa da ‘arp az eva seen!: Since [[The Beast]] at least.&lt;br /&gt;
**&#039;&#039;&#039;ORK&#039;&#039;&#039; models within 6” of this model may re-roll all failed hit rolls and &#039;&#039;&#039;ORK INFANTRY&#039;&#039;&#039; within 6” of this model add 1 to their attack. In addition, this model cannot be affected by enemy abilities, weapons or psychic powers because of this models &#039;&#039;&#039;CHAOS&#039;&#039;&#039; keyword, however, you may not include this model in a &#039;&#039;&#039;CHAOS&#039;&#039;&#039; army unless all other &#039;&#039;&#039;CHAOS&#039;&#039;&#039; units either have the &#039;&#039;&#039;ORK&#039;&#039;&#039; or &#039;&#039;&#039;KHORNE&#039;&#039;&#039; keyword.&lt;br /&gt;
&lt;br /&gt;
*Always growing:&lt;br /&gt;
**This unitl heals 1 previously lost wound at the start of each of your turns. In addition, this unit ignores damage taken on a 5+.&lt;br /&gt;
&lt;br /&gt;
*Veteran of a billion battles: Tuska has been fighting for a very, very long time, and with the warp being the warp he could have had a billion battles over the course of five minutes. As such he has gotten very good at fighting and surviving battles.&lt;br /&gt;
**This model has a 4++ invulnerable save. In addition, if Tuska suffers a mortal wound he may ignore it on the roll of a 4+.&lt;br /&gt;
&lt;br /&gt;
Faction Keywords: &#039;&#039;&#039;ORKS&#039;&#039;&#039;, &#039;&#039;&#039;CHAOS&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Keywords: &#039;&#039;&#039;CHARACTER&#039;&#039;&#039;, &#039;&#039;&#039;MONSTER&#039;&#039;&#039;, &#039;&#039;&#039;Tuska Deamon-Killa&#039;&#039;&#039;, &#039;&#039;&#039;ORK&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
====Tuska’s Ladz====&lt;br /&gt;
A unit of Tuska’s Ladz is made up of at least 5 models, and can include up to 25 additional models. Each model is armed with a ‘ery Big Choppa and a Twin Linked Big Shoota,&lt;br /&gt;
&lt;br /&gt;
{| class=wikitable&lt;br /&gt;
|- valign=top&lt;br /&gt;
! Name !! M !! WS !! BS !! S !! T !! W !! A !! Ld !! Sv !! Points&lt;br /&gt;
|-&lt;br /&gt;
| Tuska’s Ladz || 6&amp;quot; || 2+ || 5+ || 5 || 5 || 4 || 4 || 8 || 3+ || 50&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{| class=wikitable&lt;br /&gt;
|- valign=top&lt;br /&gt;
! Weapon !! Range !! Type !! S !! AP !! D !! Abilities &lt;br /&gt;
|-&lt;br /&gt;
| Twin Linked Big Shoota || 36” || Assault 6 || 5 || - || 1 || -&lt;br /&gt;
|-&lt;br /&gt;
| ‘ery Big Choppa || Melee || Melee || +1 || -2 || 2 || Hit rolls of 6+ for this weapon generate an additional attack.&lt;br /&gt;
|-&lt;br /&gt;
| Power Klaw || Melee || Melee || x2  || -3 || 3 || Subtract 1 from the hit rolls for this weapon.&lt;br /&gt;
|-&lt;br /&gt;
| Mini Psycho Dakka Blasta || 36” || Heavy 4D6 || 4 || -1 || 1 || -&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
Wargear:&lt;br /&gt;
*Any model may replace its ‘ery Big Choppa with a Power Klaw.&lt;br /&gt;
*For every 10 models in this unit a model may replace its Twin Linked Big Shoota for a Mini Psycho Dakka Blasta for 30 points.&lt;br /&gt;
&lt;br /&gt;
Abilities:&lt;br /&gt;
*Followers of the best fights: He zogin ‘old us he ‘ew ‘ere da best foights ween an he was roight!&lt;br /&gt;
**Units with this rule may only be in your army if Tuska Deamon-Killa is your warlord. However, models with this rule may never suffer morale casualties or negative modifiers to their hit rolls as long as Tuska Deamon-Killa is alive and is your warlord.&lt;br /&gt;
&lt;br /&gt;
*Always growing:&lt;br /&gt;
**This unitl heals 1 previously lost wound at the start of each of your turns. In addition, this unitl ignores damage taken on a 5+.&lt;br /&gt;
&lt;br /&gt;
*Blud ‘or Da Blud God!: Zoggin ‘el dem ‘orn gitz are roight choppy!&lt;br /&gt;
**If this unit contains at least 10 models each model in the unit may add 1 to its attack characteristic. If it contains 20 or models then each model adds 2 to its attack characteristic instead.&lt;br /&gt;
&lt;br /&gt;
Faction Keywords: &#039;&#039;&#039;ORKS&#039;&#039;&#039;, &#039;&#039;&#039;CHAOS&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Keywords: &#039;&#039;&#039;INFANTRY&#039;&#039;&#039;, &#039;&#039;&#039;MONSTER&#039;&#039;&#039;, &#039;&#039;&#039;Tuska’s Ladz&#039;&#039;&#039;, &#039;&#039;&#039;ORK&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
====Tuska&#039;s Chosen Gitz====&lt;br /&gt;
&lt;br /&gt;
{| class=wikitable&lt;br /&gt;
|- valign=top&lt;br /&gt;
! Name !! M !! WS !! BS !! S !! T !! W !! A !! Ld !! Sv !! Points&lt;br /&gt;
|-&lt;br /&gt;
| Tuska’s Chosen Gitz || 6&amp;quot; || 2+ || 5+ || 6 || 6 || 5 || 5 || 8 || 2+ || 70&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{| class=wikitable&lt;br /&gt;
|- valign=top&lt;br /&gt;
! Weapon !! Range !! Type !! S !! AP !! D !! Abilities &lt;br /&gt;
|-&lt;br /&gt;
| A Bigga Big Shoota || 36” || Assault 8 || 5 || -1 || 1 || -&lt;br /&gt;
|-&lt;br /&gt;
| Mega Klaw || Melee || Melee || x2  || -4 || 3 || -&lt;br /&gt;
|-&lt;br /&gt;
| Stolen Demon Weapon || Melee || Melee || x3 || -4 || 4 || Invulnerability saves made against this weapon suffer a minus 1 to their save rolls. In addition subtract 1 from the hit rolls for this weapon.&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
Abilities:&lt;br /&gt;
*Followers of the best fights: He zogin ‘old us he ‘ew ‘ere da best foights ween an he was roight!&lt;br /&gt;
**Units with this rule may only be in your army if Tuska Deamon-Killa is your warlord. However, models with this rule may never suffer morale casualties or negative modifiers to their hit rolls as long as Tuska Deamon-Killa is alive and is your warlord.&lt;br /&gt;
&lt;br /&gt;
*Always growing:&lt;br /&gt;
**This unitl heals 1 previously lost wound at the start of each of your turns. In addition, this unitl ignores damage taken on a 5+.&lt;br /&gt;
&lt;br /&gt;
*Demon Trophies:&lt;br /&gt;
**Model with this rule have a 5++ invulnerability save.&lt;br /&gt;
&lt;br /&gt;
Faction Keywords: &#039;&#039;&#039;ORKS&#039;&#039;&#039;, &#039;&#039;&#039;CHAOS&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Keywords: &#039;&#039;&#039;INFANTRY&#039;&#039;&#039;, &#039;&#039;&#039;MONSTER&#039;&#039;&#039;, &#039;&#039;&#039;Tuska’s Chosen Gitz&#039;&#039;&#039;, &#039;&#039;&#039;ORK&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
====Herald of Tuska====&lt;br /&gt;
&lt;br /&gt;
{| class=wikitable&lt;br /&gt;
|- valign=top&lt;br /&gt;
! Name !! M !! WS !! BS !! S !! T !! W !! A !! Ld !! Sv !! Points&lt;br /&gt;
|-&lt;br /&gt;
| Herald of Tuska || 6&amp;quot; || 2+ || 5+ || 5 || 5 || 6 || 4 || 8 || 3+ || 120&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
A Herald of Tuska is a &#039;&#039;&#039;PSYKER&#039;&#039;&#039;, and knows three powers from the Power of the WAAAGH! Discipline, and my manifest and deny two powers each turn.&lt;br /&gt;
&lt;br /&gt;
Faction Keywords: &#039;&#039;&#039;ORKS&#039;&#039;&#039;, &#039;&#039;&#039;CHAOS&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Keywords: &#039;&#039;&#039;INFANTRY&#039;&#039;&#039;, &#039;&#039;&#039;MONSTER&#039;&#039;&#039;, &#039;&#039;&#039;PSYKER&#039;&#039;&#039;, &#039;&#039;&#039;Herald of Tuska&#039;&#039;&#039;, &#039;&#039;&#039;ORK&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
{{Ork-Gitz}}&lt;/div&gt;</summary>
		<author><name>2602:306:BC4A:F0C0:F1B9:B0D4:10C9:50B</name></author>
	</entry>
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