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		<id>http://2d4chan.org/mediawiki/index.php?title=Lich&amp;diff=307707</id>
		<title>Lich</title>
		<link rel="alternate" type="text/html" href="http://2d4chan.org/mediawiki/index.php?title=Lich&amp;diff=307707"/>
		<updated>2018-12-26T10:00:50Z</updated>

		<summary type="html">&lt;p&gt;2602:306:C54E:CF00:FC08:E58E:BBCA:3847: /* Illithiliches */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[Image:KR_12_bard_lich.jpg|right|thumb|400px]]&lt;br /&gt;
&#039;&#039;&#039;Liches&#039;&#039;&#039; (from &#039;&#039;Leiche&#039;&#039;, German for &amp;quot;corpse&amp;quot;) are spellcasters, typically [[necromancer]]s who have managed to master their self proclaimed &#039;art&#039; to cross the line between life and death, becoming undead creatures of immense mystical power. After decades of research, practice, gathering of rare-materials, spell components and forbidden dark-lore, an aspirant to-be performs a ritual that extracts the soul/&#039;life force&#039; from it&#039;s body and places it in a phylactery. This object, often in narrative is usually an ornament of value to the Lich in it&#039;s past life, barring that- it&#039;s usually appearance-wise on par with the like of a reliquary, a small sealed box with bindings on it with varied iconography, sometimes with an item inside. This transformation process in tabletop tradition is left vague but given implication it is an evil act- though many sources have gone on to explain and detail the likes of such a transformation.&lt;br /&gt;
&lt;br /&gt;
After culminating the ritual with the caster&#039;s death and subsequent reanimation, that sometimes follows a brief period of inactivity- the Lich comes to be. The Lich features the unique benefits that the undead are privy to, and should the lich&#039;s physical body is ever destroyed, It will reform at the phylactery- though in older works- this has been limited to the concept of possessing actively present corpses to return to unlife, and this is possible so long as the phylactery remains intact. This makes liches nice persistent foes for a [[DM]] to throw at an adventuring [[party]]. Other benefits of lichdom include the ability to (un)live without eating or sleeping, giving the lich that much more time to &#039;get things done&#039;, though in some cases there is a type of maintenance that must be performed by the Lich for it to retain it&#039;s hold on the world of the living, and in addition the Phylactery offers protection against various magics and effects that could be used to harm the soul.&lt;br /&gt;
&lt;br /&gt;
The ritual/ceremony for becoming a lich (and many other applications of necromancy) tend to involve sacrificing innocents, trafficking with evil outsiders, using a freshly cut out heart of a sentient being, desecrating holy ground to perform the &#039;art&#039;, abusing the souls of the dead, worshiping evil gods, and generally being a bigger dickhead version of Prometheus in the grand cosmic scale- often with all of these examples playing into one another, so it&#039;s a given that over various mediums liches are generally of evil [[alignment]], especially certain since the proceeds to this state of being also accommodate the fact that turning into an undead creature tends to erase mortal trappings and turns it&#039;s subject into something more akin to an unfeeling uncaring machine, but a person who neither eats nor sleeps and reforms after being destroyed can certainly do a lot of good given the idea it is part of a fantasy genre where magic can benefit people and one has all the time in the world to continuously develop it in a state of pure academia; depending on the setting, it may be possible to become a lich without doing anything irredeemably evil (or even mean-spirited) for the good of all. And even in some settings where Lichdom is in the general standing of- if the local citizens hear of it, an army is raised to combat it- because it is that much of a social taboo, there do exist good variants of this Undead creature.&lt;br /&gt;
&lt;br /&gt;
To note- Phylactery use does not explicitly mean or make a Lich- a Lich- as this is fiction and at the most strained view of the concept, a Lich is fundamentally an undead/undead-like spellcaster who has extended it&#039;s lifespan via unnatural means. Extended from this, unnatural may constitute unholiness or otherwise, something about the being that clearly earns it it&#039;s name, due to it being a walking withered corpse missing it&#039;s eyes, in place, unnatural glowing pinpoint lights presenting to an onlooker clear negative visual stimuli.&lt;br /&gt;
&lt;br /&gt;
==Liches in Dungeons and Dragons==&lt;br /&gt;
[[File:Osterneth the Bronze Lich.jpg|thumb|right|200px|A rare example of a female lich.]]&lt;br /&gt;
Liches have always been a staple of Dungeons and Dragons, following through the tabletop system and it&#039;s settings and editions continuously up to the 5th edition as a part of the lore as deities, adversaries, characters in novels, and more with later editions featured as playable options for players seeking means to retire his/her characters ingame- through OD&amp;amp;D-AD&amp;amp;D to 2e, and 3.5, Liches have followed a progressive evolution in form, functionality and inclusion, peaking at 3.5 before 4e came in and returned the state of this creature to it&#039;s older rules and regulations in the first edition, as an evil undead creature that maintains it&#039;s imperfect immortality through the consumption of souls.&lt;br /&gt;
&lt;br /&gt;
Back in 2e D&amp;amp;D, liches came in multiple types depending on what kind of magic was used to create them. Your common lich was a former wizard, with separate stats in other splats for clerical, bardic and psionic liches.&lt;br /&gt;
&lt;br /&gt;
==Liches in Pathfinder==&lt;br /&gt;
&lt;br /&gt;
==Liches in Warcraft and World of Warcraft==&lt;br /&gt;
The first Lich of the setting is the Lich King, created by kil&#039;jaeden after merging the tortured soul of the former Warchief and shaman Ner&#039;zhul into a set of armor and the runeblade Frostmourne, then encasing it inside a magical ice-crystal. &lt;br /&gt;
&lt;br /&gt;
Other Lich like Kel&#039;thuzard, a former necromancer was created by Arthas after he invaded warcraft elf-land and dump the said necromancer&#039;s ashes into the magical waters of the Sunwell (with a bit help from a burning legion dreadlord Tichondrius). They go on to create more liches, both from orcs amd humans, but this process is rather unclear. A few bit of information states that one has to commit suicide, and the involvement of a higher being (Lich King or Kel&#039;thuzad for example) is neccessary for their ascension. &lt;br /&gt;
Liches are seen as evil by both the Horde and the Alliance.&lt;br /&gt;
It should also be noted that the first sentient undeads of the setting were the Death Knights created by Gul&#039;dan, which shared a similar process of creation with the mainstray lich. The soul of an orc warlock was sealed within a gem, and that gem was then placed on the body of a slain human knight. The process was fuelled by the sacrifice of a few dozen orc necrolytes.&lt;br /&gt;
&lt;br /&gt;
==Liches in Mythology==&lt;br /&gt;
Russian mythology brings us Koschei the deathless, an archetypal lich with a rather original way of storing his phylactery. Koschei&#039;s soul is hidden in a needle, which is hidden in an egg, which is hidden in a hare, which is hidden in a duck; all of this in a locked chest buried under a tree on the Russian equivalent of Atlantis. Aside from his original fusion of magical, culinary, and geographic defenses, he also differs from most liches in that he kidnaps princesses instead of studying magic all the time like a [[Thousand Sons|fucking nerd.]] Is the namesake for [[Kostchtchie]].&lt;br /&gt;
&lt;br /&gt;
==Liches in the Elder Scrolls==&lt;br /&gt;
&lt;br /&gt;
==Lich Variants==&lt;br /&gt;
&lt;br /&gt;
===Archlich===&lt;br /&gt;
A lich who took longer to become a lich, and has a diminished spellcasting capacity (some spell-like abilities and &#039;&#039;&#039;9&#039;&#039;&#039; spells from their original spellbook) but isn&#039;t evil in the trade-off. Introduced in [[Spelljammer]], but mostly ignored by later settings and editions (except for a mention in Monsters of Faerûn), up until it got to be an [[Epic Destiny]] in [[4e]].&lt;br /&gt;
&lt;br /&gt;
===Baelnorn===&lt;br /&gt;
A good-aligned [[elf]] lich, created willingly from an elf who wants to be undead only to guard something very important or who wants to stick around beyond death to keep watch over their family.&lt;br /&gt;
&lt;br /&gt;
===Boneclaw===&lt;br /&gt;
In fifth edition, boneclaws are the result of a failed attempt to become a lich. If the soul fails to go into the phylactery, it instead binds to a random evil humanoid, whom the boneclaw becomes enslaved to.  The boneclaw is permanently destroyed only when the humanoid it is bonded with dies or stops being evil. This connection is a complete 5e retcon; boneclaws first appeared as a fairly generic-fluffed undead mook in the [[Monster Manual]] 3 for 3rd edition, and were refluffed an [[undead]] [[construct]] created by [[hag]]s, using the assembled carcasses of [[ogre]]s and trapping the spirit of a slain [[oni]] in it for brains/motivation, in 4e&#039;s MM1.&lt;br /&gt;
&lt;br /&gt;
===[[Death Knight]]===&lt;br /&gt;
Essentially the [[gish]] version of a lich, an undead warrior-wizard. Originally just the next step up from the skeleton warrior by gaining some increased HD and spell-like abilities, they got more lich-like in 4th edition, complete with their chosen weapons doubling as their phylacteries. In 5th, a Death Knight is what happens when an evil paladin dies. Everytime they die, they come back again until they atone for their sins. Which is completely optional.&lt;br /&gt;
&lt;br /&gt;
===Deathless===&lt;br /&gt;
A race of goodly lich-like undead created in 3rd edition for the [[Eberron]] setting. They&#039;re fueled by Positive Energy rather than Negative Energy and are basically &amp;quot;reverse liches&amp;quot;.&lt;br /&gt;
&lt;br /&gt;
===Demilich/Demi-Lich===&lt;br /&gt;
A lich who derped around for so long that his body is just a flying bit of skeleton (usually a skull) full of soul gems. Despite their small size, they&#039;re much nastier than a normal lich; their spellcasting is even stronger, they have oodles of opportunities to cast Soul Trap and bone you, and they like to fly juuuust out of players&#039; easy reach. They are also immune to most spells and magical effects, except for a few holy-powered ones and one derpy second-level spell called &#039;&#039;shatter&#039;&#039; that screws them something fierce by blowing out their soul gems. Their lore&#039;s flipflopped between editions, going from the next step in lichly evolution to a weakened form caused when a lich either gets too bored with existence ([[Pathfinder]]), or fails to eat enough souls. Fifth edition goes both ways, stating that most liches eventually become demiliches after a long time, but that some [[Tomb of Horrors|like the infamous Acererak]] prepare for this by fitting their skulls with gems that devour souls while their spirits cruise through different planes of existence in search of greater knowledge.&lt;br /&gt;
&lt;br /&gt;
===[[Dracolich]]===&lt;br /&gt;
Lichified [[dragon]]s, mostly associated with the crazy Cult of the Dragon from [[Forgotten Realms]] who want to create dracoliches to rule the world. They still have phylacteries, but need to possess a dragon&#039;s physical remains to come back rather than just regenerating.&lt;br /&gt;
&lt;br /&gt;
===Drow===&lt;br /&gt;
[[Drow]] and [[Drider]]s got their own lichly variants back in [[Advanced Dungeons &amp;amp; Dragons]], due to that ruleset not being able to handle slapping templates on existing creatures.&lt;br /&gt;
&lt;br /&gt;
===Dry Lich===&lt;br /&gt;
Basically a mummy lich, and the ultimate result of the &amp;quot;walker in the waste&amp;quot; prestige class. Can&#039;t be good aligned, but doesn&#039;t have to be evil aligned either. They also get some cute Con-draining and desiccating attacks liches don&#039;t, and &#039;&#039;five&#039;&#039; phylacteries in the form of canoptic jars containing their organs, all on top of getting the template for free as part of their advancement.&lt;br /&gt;
&lt;br /&gt;
===Fireliches===&lt;br /&gt;
They come from the [[Spelljammer]] setting and are what happens when an idiot [[wizard]] undergoing the lich transition ritual casts a fire spell in the Phlogiston... which is, essentially, an entire dimension full of flammable gas. The result is a cursed undead who basically exists as a giant free-floating sapient fireball with a skull in its center. [[Grimdark|Said skull is perpetually screaming in pain, as their existence is one of endless burning torment from the fire engulfing their very soul.]] They have the bad habit of crashing into spelljammers like sapient missiles in a futile attempt to end their tortured unlife.&lt;br /&gt;
&lt;br /&gt;
===Grey Shivers===&lt;br /&gt;
Spiders that take up residence inside the skulls of destroyed liches, and absorb fragments of the lich&#039;s soul, turning them into sapient, spell-casting monsters. Whilst still being little spiders hiding inside skulls.&lt;br /&gt;
&lt;br /&gt;
===Illithiliches===&lt;br /&gt;
Sometimes synonymous with Alhoons. These are [[Mind Flayer]] liches, and the inevitable result of any illithid that chooses to abandon the Elder Brain, as they&#039;re all &#039;&#039;terrified&#039;&#039; of the idea of ceasing to exist after death.  5e distinguishes them from alhoons, with illithiliches being the much-more-powerful and dangerous version and alhoons being illithids who were not powerful enough to become illithiliches and so took an alternative method of becoming undead to escape death.&lt;br /&gt;
&lt;br /&gt;
===Inheritor Liches===&lt;br /&gt;
Hailing from the [[Red Steel]] setting, they are what happens when one of the local Inheritors turns into a lich.&lt;br /&gt;
&lt;br /&gt;
===Master Liches===&lt;br /&gt;
Another [[Spelljammer]] creation, they were turned into liches by pacts with [[Demon Prince]]s or [[Arch-Devil]]s, but then betrayed their master and fled into Wildspace to avoid paying their debt. The big difference is that they don&#039;t have a phylactery, but have a fairly potent regeneration ability.&lt;br /&gt;
&lt;br /&gt;
===Power Liches===&lt;br /&gt;
In the world of [[Might and Magic]], they were the long skirted bone dudes, who were the only shooters of the Necropolis town. And they were such badass shooters. They appeared in Might and magic 7 as well.&lt;br /&gt;
&lt;br /&gt;
===Scroll Mummy (Grisgol)===&lt;br /&gt;
A construct created by destroying a lich&#039;s body and then trapping its phylactery inside of a construct made out of broken magic items and pieces of magic scrolls.  The lich will reform in a few days if the Scroll Mummy is destroyed.&lt;br /&gt;
&lt;br /&gt;
===Suel Liches===&lt;br /&gt;
Originally from [[Greyhawk]], they are a sort of lich-wraith hybrid; in their natural state, they&#039;re immaterial beings of pure Negative Energy, the twisted souls of wizards slain by the Rain of Colorless Fire, so they possess living hosts to interact with the world around them. But, said body decays at a rapid pace, until eventually it crumbles into nothing and they gotta grab a new one.&lt;br /&gt;
&lt;br /&gt;
===Vassalich===&lt;br /&gt;
A lesser form of lich introduced in the [[Ravenloft]] setting - mages who couldn&#039;t get the mojo to transform themselves, so they sold themselves as slaves to existing liches and became weaker knock-offs. They can turn into real liches, in time, but it&#039;s not easy and their masters keep a tight grip on them.&lt;br /&gt;
&lt;br /&gt;
==List of Famous Liches==&lt;br /&gt;
* Acererak: Creator of the Tomb of Horrors/Tomb of Annihilation.&lt;br /&gt;
* Erandis d&#039;Vol: Probably better known as Lady Vol or The Lich Queen (to us at least. Not a lot of people know about her in her setting). She is an NPC in [[Eberron]] and is the leader of both the [[Blood of Vol]] and the Emerald Claw. &lt;br /&gt;
* Koschei: A character from Slavic folklore who is much older than the concept of a lich but matches the description of one.  His phylactery is a needle inside an egg inside a duck inside a hare inside a chest under a tree on a mythical teleporting island.  Good luck finding it.&lt;br /&gt;
* The Lich: An absolutely terrifying villain from the goofy world of Adventure Time.  Is the personification of a nuclear bomb who seeks the extinction of all life.&lt;br /&gt;
* Momonga/Ainz Ooal Gown: Villain protagonist of the anime Overlord.  Was a gaming nerd and a salaryman who got trapped in the body of his character and sent to another world with all of his treasures and loyal minions.&lt;br /&gt;
* Nagash: one of the villains of Warhammer Fantasy. Why else would you read this page?&lt;br /&gt;
* [[Vlaakith CLVII]]: Lich-queen of the Githyanki&lt;br /&gt;
* Vecna: Lich who became a god.&lt;br /&gt;
* Voldemort: Villain of Harry Potter.  Although he is never called a lich, he is barely human because of how he split his soul into pieces which are placed in seven objects to keep him alive.&lt;br /&gt;
* Xykon: The big bad of the webcomic The Order of the Stick, or at least thinks he is.  Is an epic level sorcerer planning to take control of a god killing monster.  A charming psychopath who misses being able to drink bad coffee.&lt;br /&gt;
&lt;br /&gt;
==Monstergirls==&lt;br /&gt;
[[File:MGE Lich.jpg|thumb|right|250px|The MGE&#039;s take on the lich-as-monstergirl.]]&lt;br /&gt;
{{Monstergirls}}&lt;br /&gt;
&lt;br /&gt;
Whilst being one of the two most famous free-willed undead - the other being the [[vampire]], unlike their fellow &amp;quot;willful dead&amp;quot;, liches are almost never seen in a sexified light. This probably has to do with the fact that, whilst the vampire has both obvious monster traits &#039;&#039;and&#039;&#039; a long history of being presented in a darkly eroticized light anyway, a lich is hard to define as anything more than an undead [[wizard]]. Not helping is that whilst even non-monstergirl vampires are traditionally portrayed as sexy, voluptuous women with red eyes and elongated canines clad in gothic dresses that flatter their figures, the traditional depiction of a lich is... a skeleton clad in moldering ragged robes. Worse yet, liches are usually depicted as being indifferent to their physical form - even Osterneth, one of the few named female liches of D&amp;amp;D, has her vanity end at plating her bones in bronze and studding them with gemstones.&lt;br /&gt;
&lt;br /&gt;
This, then, presents a would-be monstergirl maker with quite the dilemma: how to actually make a female lich look sexy? Preferably without going the copout of either &amp;quot;they look just like sexy living women, but that&#039;s an illusion to disguise that they&#039;re skeletons&amp;quot; or &amp;quot;they just look like sexy living women and their lichdom manifests in their powers&amp;quot;. Many ultimately go with routes similar to the [[Flesh Golem]] or [[Zombie]], relying on a &amp;quot;sexy preserved corpse&amp;quot; or &amp;quot;artifical&amp;quot; theme for the lich&#039;s body, representing how the lich&#039;s physical form is a shell that it can wear and discard as it likes.&lt;br /&gt;
&lt;br /&gt;
In the [[Monster Girl Encyclopedia]], the lich is presented as just a dead-eyed human woman with corpse-grey skin and an ominous-yet-sexy &amp;quot;wizardly&amp;quot; robe. They are described as being, essentially, pervy female nerds who turned themselves into undead so they could better study and master the diffuse array of perverse applications of magic in their world.&lt;br /&gt;
&lt;br /&gt;
That being said, the titular Magical Girls from Puella Magi Madoka Magica are sometimes jokingly referred to as liches outside of the show. But there are some non trivial differences between them and D&amp;amp;D liches. For example if a D&amp;amp;D lich were to have his phylactery destroyed he would be fine until personally destroyed (and would fail to regenerate as a lich with a functional phylactery would). Magical girls from Madoka Magica on the other hand die instantly if their soul gem is destroyed. Also it&#039;s perfectly possible that Magical Girls might continue to age as humans do, despite Sayaka&#039;s claims of zombie-hood.&lt;br /&gt;
&lt;br /&gt;
==See Also==&lt;br /&gt;
* [[Death Knight]], the surprisingly badass [[fighter]] version of a Lich.&lt;br /&gt;
* [[Drew the Lich]], a [[Quest]] where [[/tg/]] played a lich.&lt;br /&gt;
* The [[Millennial King]], a story and setting inspired by /tg/ speculating on what a good necromancer would be like. To make a long story short: he becomes a lich and leads his kingdom to an era of prosperity with a skeleton-powered industrial revolution.&lt;br /&gt;
* [[Deep Rot]], a skeletal supercomputer constructed by a mad lich.&lt;br /&gt;
* [[Dreadnought]], which, when a Librarian is entombed within, is basically a mecha-lich.&lt;br /&gt;
* [[Heucuva]], the lamer [[Cleric]] version of a Lich.&lt;br /&gt;
* [[Nagash]], everyone&#039;s favourite Warhammer lich.&lt;br /&gt;
* [[The Bank of Liches]], what happens when a bunch of liches decide to pool their phylacteries in a safe and secure location.&lt;br /&gt;
* [[Vecna]], a god that is a lich.&lt;br /&gt;
&lt;br /&gt;
[[Category:Dungeons &amp;amp; Dragons]][[Category:Monsters]][[Category:Undead]]&lt;/div&gt;</summary>
		<author><name>2602:306:C54E:CF00:FC08:E58E:BBCA:3847</name></author>
	</entry>
	<entry>
		<id>http://2d4chan.org/mediawiki/index.php?title=SCP_Foundation&amp;diff=410766</id>
		<title>SCP Foundation</title>
		<link rel="alternate" type="text/html" href="http://2d4chan.org/mediawiki/index.php?title=SCP_Foundation&amp;diff=410766"/>
		<updated>2018-12-26T09:41:52Z</updated>

		<summary type="html">&lt;p&gt;2602:306:C54E:CF00:FC08:E58E:BBCA:3847: /* Secondary Class */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[Image:SCP_Foundation_emblem.png|300px|thumb|right|Secure. Contain. Protect.]]&lt;br /&gt;
The SCP Foundation&#039;&#039;&#039; is a writing site &#039;&#039;&#039;focusing on scientific descriptions of terrifying, confusing, or just plain weird monsters, events, [[Warp|locations]], etc. Expect plenty of [[REDACTED]] all across the website. The community prioritizes &amp;quot;quality&amp;quot; &amp;quot;writing&amp;quot; over pretty much everything else, and as such it is THE place to go if you like top-tier horror fiction writing. The fucking huge critical community within will RIP&#039;N&#039;TEAR bad articles to pieces. (On the flip side, if you want to read some hilariously bad writing, go to the lowest-rated articles page. You will know the true meaning of [[Derp|stupid]].) The SCP Foundation is primarily [[grimdark|GRIMDARK]], but there has been an appreciable trend toward a lighter tone in the community, if only to stave off apocalypse fatigue.&lt;br /&gt;
&lt;br /&gt;
While the descriptions on the SCP Foundation website and the hinted-at setting loosely binding the different articles together are not directly related to any specific traditional games; the whole thing is a goldmine of ideas for your horror games from [[Delta Green]] to [[World of Darkness]] to [[Call of Cthulhu]] and everything in between; or even if you simply want to throw something weird at your players to deal with for a change.&lt;br /&gt;
&lt;br /&gt;
==Origins==&lt;br /&gt;
The SCP Foundation started when the Creepypasta archive of 4chan eventually was inspected by [[/x/|a bunch of people]], who imagined a worldwide conspiracy to suppress said creepypastas. In this universe, Creepypasta Events like: &amp;quot;If you visit the ninth floor of a certain apartment at midnight, a spirit will assrape you and split your head open&amp;quot; are very much real, and the Foundation finds them and uses a black cheque to isolate them for the good of the world at large. Said fictional organization would send agents to survey existence of supernatural phenomena, contain it if possible for safety purposes (and experimentation later), or destroy if deemed too dangerous using any means necessary, up to teleporting the item to an alternate universe.&lt;br /&gt;
&lt;br /&gt;
It eventually shaped into a fictional wiki, where thousands of these &amp;quot;SCP&amp;quot;s (items, phenomena, or persons) are contained, by ludicrous force if necessary. Extensive descriptions and containment procedures are the most favored parts of the writings, as well as [[Grimdark|UTTERLY FUCKING TERRIBLE REALIZATIONS]] that your world is a clusterfuck of horror which out-edges Warhammer 40K on several metrics. For example, SCP-682 is a compleyely invincible draconic creature that continuously attacks everything in existence because it enjoys things completely deadly and horrible to humans, and it can only barely be kept at bay via complete immersion in corrosive acid. There are also writings about the personnel within the Foundation, logs of fictional excursions to capture SCPs, and experiment logs to comb through as well as weapons and personnel that surpass &amp;quot;legit&amp;quot; human authorities&#039; power by magnitudes: [[Mage: The Ascension|Extrasolar bases across the universe]] are the only a fraction of it, we are talking about bases in alternate dimensions for inventory and endless resources dug from a plain of white rock.&lt;br /&gt;
&lt;br /&gt;
And that&#039;s just the tip of the iceberg. One SCP is a genetic phenomena that makes the dreaming person&#039;s dreams real. That&#039;s right. Everything in reality, from World Wars to history of empires *and* new SCP&#039;s (there is a rumor that this phenomena was the start of everything) is rewritten in one night&#039;s sleep. The Foundation&#039;s obvious response is to capture, detain, drug them into complete and total amnesia, use them as disposable Keter-grade SCP destroyers and quietly kill them afterwards. Obviously this genetic trait is so intense that the organization will &#039;&#039;authorize the [[Exterminatus|&#039;&#039;&#039;genocide&#039;&#039;&#039;]] of&#039;&#039; &amp;quot;every population that may exhibit the phenomena above average.&amp;quot; Another is Nikolai Tesla&#039;s Reverse Entropy Tesla Gun that will DESTROY EXISTENCE in a few centuries, with NO WAY OF STOPPING IT. There&#039;s also a rock eating fish that eats California&#039;s seabed, slowly destroying one-half of United States, and the foundation failed to kill them.&lt;br /&gt;
&lt;br /&gt;
And there are thousands more, and more to come.&lt;br /&gt;
&lt;br /&gt;
==Classification==&lt;br /&gt;
Every SCP has a classification. It&#039;s basically a handy way of labeling them as to whether they have the power to totally assfuck you or not. Some of them may even have circumstantial benefits for you interacting with them, goodies like healing or granting you (usually abominable) powers. These classes are:&lt;br /&gt;
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===Primary Class===&lt;br /&gt;
Typical shit. The initial labels given to any anomaly by the Foundation. Many of the SCP&#039;s still have these labels after a &#039;&#039;long&#039;&#039; time. We never said they were easy to neutralize, man.&lt;br /&gt;
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*Safe: There is a good understanding about the object/entity, or it&#039;s easy to contain. Can still fuck people&#039;s asses if someone isn&#039;t careful with it. Think of it like a loaded gun: it&#039;s &amp;quot;safe&amp;quot; if you know what you&#039;re doing.&lt;br /&gt;
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*Euclid: The object/entity is unpredictable and the Foundation has very little background on or understanding of it. They will totally fuck your asses, but it&#039;s an existential threat level that pales in comparison to the Keter below. Euclid entities might also be sentient, or may try to stab you in the back if you aren&#039;t careful, so they are generally locked behind many doors and walls of very thick metal.&lt;br /&gt;
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*Keter: The good shit. OMFGYOUARESOFUCKINGDEADTHEWORLDISGONNAEND tier entity/object. They must be destroyed immediately, once the Foundation has found a way to actually do so. At the very minimum, they&#039;re &amp;lt;s&amp;gt;contained&amp;lt;/s&amp;gt; actively guarded from getting any worse by walls tougher than an Imperial Class Battlecruiser, protected by a [[Imperial Guard|non-national military host armed with future weapons]] and a [[Inquisition|legion of researchers, bureaucrats, and shadowy agents]]. These things, if they ever manage to breach containment, will inevitably make the world unlivable in one of innumerable horrible ways. Lucky for us, the Foundation has ways of [[exterminatus|mitigating these risks]].&lt;br /&gt;
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===Secondary Class===&lt;br /&gt;
Replacement labels for things re-classified from the Primary Class. Given to SCP&#039;s that the staff of the Foundation have a comprehensive understanding of.&lt;br /&gt;
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*Neutralized: SCP entities/objects that are dead, destroyed, disabled, or otherwise no longer a threat. Often-times these were former Keter-class SCP&#039;s that the Foundation managed to dispose of. Their only remains are what can be gleaned from the heavily-edited documentation and records that the Foundation keeps. No one really wants to keep a doomsday device around, right?&lt;br /&gt;
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*Explained: SCP entities/objects that are no longer considered to be abnormal, which may be due to the Foundation mistaking something for an anomaly before closer examination, or due to advances in science allowing it to be understood, or due to an anomaly becoming so widespread that it has become the new normal.&lt;br /&gt;
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===Esoteric Classes===&lt;br /&gt;
The following Object Classes fall outside of the purview of standard classification.&lt;br /&gt;
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*Thaumiel:  Anomalous material or entities that can be used by the Foundation to [[Ordo Xenos|contain or counteract the effects of other highly dangerous anomalies.]] Sometimes the best thing to do is fight fire with fire. Since its introduction, it&#039;s become an unofficial primary class, and is the fourth most-used containment class on the site.&lt;br /&gt;
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*Apollyon: First used by SCP-2317, Apollyon is often derisively referred to as &amp;quot;Super-Keter.&amp;quot;   This class is only used for anomalies that present an apocalyptic threat that the Foundation has no way of stopping or slowing down.  For example: in one alternate timeline the sun became an Apollyon SCP when something caused the sun to start turning any living thing exposed to sunlight into blob monsters.&lt;br /&gt;
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*Archon: One of the more popular esoteric classes, Archon denotes items that would do more damage contained than uncontained.&lt;br /&gt;
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*Hiemal: Also growing in popularity, Hiemal-class objects are anomalous systems composed of separate anomalous parts, usually with one containing the other.&lt;br /&gt;
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==Famous SCPs==&lt;br /&gt;
*SCP-055: [unknown] - The perfect anti-meme, something you can never remember. All you can do is remember what it &#039;&#039;isn&#039;t&#039;&#039;. Wait - is there even a 55?&lt;br /&gt;
*SCP-173: The Statue (AKA the Original) - A statue that kills you if you don&#039;t look at it. Started the whole thing, and yes, Whofags, it came before the Weeping Angels.&lt;br /&gt;
*SCP-239: The Witch Child - Similar to 343, but more GRIMDARK because it&#039;s a little girl.&lt;br /&gt;
*SCP-354: [[Lizardmen|A bloody red lake that spawns many terrifying monster 24/7]]. It spawn many varity of monster that can only be seen in movies and fictions like killer robots, lizard  people, elemental monsters and a frigging krakens. The foundation put up a good fight but decided to [[exterminatus|abandoned the fuck out and nuke the site]] because they can&#039;t [[Lizardmen|kept up the pace]] and fighting [[Skaven|endless]] [[Warriors of Chaos|wave]] [[Chaos Daemons|of monsters]] [[Nagash|to a stalemate]].&lt;br /&gt;
*SCP-343: God - The (second?) most powerful [[Psyker|reality bender]] in the world.&lt;br /&gt;
*SCP-682: The Hard-to-Kill Lizard - A FUCKHUEG lizard that hates everything (except SCP-053, for some reason) and cannot be killed. There is a LONG list of attempts, none of them successful.&lt;br /&gt;
*SCP-871: A collection of cakes that replicate themselves if eaten or damaged... which will probably destroy the world if not eaten which is why it is listed Keter. The least grimdark of the Keter bunches since it doesn&#039;t frigging murder people and the usual human punching bag like D-personnal gets to eat the cake.&lt;br /&gt;
*SCP-914: The Clockworks - A massive clockwork machine that has 5 settings: Rough, Coarse, 1:1, Fine, and Very Fine. Put something in the box, choose your setting, and pray the result isn&#039;t too radioactive.&lt;br /&gt;
*SCP-1974-EX: A d20 dice that gives players hallucination. Sadly judging by the -EX ending, meaning it isn&#039;t much of a exciting SCP meaning it is probably a fake or dud. Turns out the dice is covered in some kind of hallucination chemical. Never the less the article itself contain many references to /tg/ memes and related games, which is why it is listed here.&lt;br /&gt;
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== Drama ==&lt;br /&gt;
When you get a group of people to do something together, drama is inevitable. The SCP community has a number of big-names calling the shots, and what they say goes. They set the tone for what&#039;s allowed and what&#039;s not, and if you piss off the wrong person for a trivial thing or hurt someone&#039;s massive over-inflated ego, you can expect your stay on the website to be short. They are no stranger to massive internal strife either; fights between the big boys resulted in a lot of content being discarded at one point. It kind of mirrors [[TVTropes]]: the front end has a lot of nice reading but the community side is a dumpster fire of misery, egos and dicks. We do not prefer to give examples, but utterly retarded articles written by a newcomer cute girl may stay a lot while longer than they should (and any criticism thereof will result in a ban until someone with clout does something).&lt;br /&gt;
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Early forms of alleged [[SJW]]ism have also started to surface, with articles spotting unusual genders without them being played for horror, or commented upon at all for that matter. Given a lot of SCPs are frequently not of this Earth/dimension/etc., there might be SOME reasoning for it, who knows.&lt;br /&gt;
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Furthermore, as the community around the SCP Wiki has evolved over time, the tone of the works has shifted. In the first few years of the wiki, there was more of an inclusion of levity and humor, especially in regards to test logs and the antics of senior staffers. Over time the wiki has included less and less of this, as the community broadened and namefags or otherwise notable contributors left, taking their influences and in-universe characters with them. Circa 2018, the wiki is redoubling its efforts to be purely clinical horror, with fewer jokes (for better or worse). &lt;br /&gt;
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(That being said, there&#039;s still room for somewhat &amp;quot;silly&amp;quot; SCPs, you just have to make them the product of an appropriate silly person or group, and make sure to (A) write it up clinically and (B) have something interesting besides the joke. See, for reference, the products of the group &amp;quot;Gamers Against Weed&amp;quot;.)&lt;br /&gt;
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==See also==&lt;br /&gt;
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* [[Delta Green]] - The closest thing to a SCP game made.&lt;br /&gt;
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[[Category:Not related]]&lt;/div&gt;</summary>
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