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		<title>Baatezu</title>
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		<summary type="html">&lt;p&gt;2603:8001:3500:CB:2823:9AEC:A71D:FF9C: /* Other Promotions within the Hierarchy */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[Image:Baatezu Army.jpg|300px|thumb|right|No, not that kind of [[PROMOTIONS|Promotion]], at least, [[Monstergirl|probably not.]]]]&lt;br /&gt;
The [[Alignment|lawful evil]] badguys from another dimension, in [[Advanced Dungeons &amp;amp; Dragons]] 2nd edition. Formerly known as devils in the earlier editions, living in what was once called &#039;&#039;The Nine Hells&#039;&#039;. This change was because of one-time CEO of [[TSR]] [[Lorraine Williams]], due to the events of the [[Satanic Panic]]. The term &#039;&#039;Baatezu&#039;&#039; is a [[Open_Gaming_License#Parts_of_D.26D_that_are_not_Open_Game_Content|trademark of Wizards Of The Coast]], so you won&#039;t find them mentioned in any Open License products like the d20 SRD nor [[Pathfinder]]. Their home is now called &amp;quot;[[Baator]]&amp;quot;, but each of the nine levels still has the same names from Dante&#039;s Inferno.&lt;br /&gt;
&lt;br /&gt;
Baatezu represent the lawful side of evil: the concept that cruelty and malice should be distributed in an orderly and efficient fashion. Backstabbers, vicious politicians and cruel warlords can opt to become petitioners in the &amp;quot;nine hells&amp;quot;.  They fight the [[Blood War]] against the [[Tanar&#039;ri]] at behest of [[Asmodeus]], the ruler of Baator.&lt;br /&gt;
&lt;br /&gt;
Baatezu are not born as mortals are. While only the most powerful of devils can breed at all, most opt not to do so because a child is a dangerous rival and a potent tool for their enemies. Instead new devils are made from the tortured souls of the damned, who are reprocessed after an [[Grimdark|extensive period of torture]] to strip them of their individuality. These soul shells are then reprocessed and turned into Lemures, starting their new existence as Baatezu. Lemures who please their dark lords enough - through a combination of gathering corrupted souls, guile, defeating their enemies and their master&#039;s enemies - may be promoted to a Spinagon, a grotesque, spiny gargoyle-esque monster. From stage to stage, devils begin looking more and more like their horrible masters, with the process being detailed more just below.&lt;br /&gt;
&lt;br /&gt;
The use of the term Baatezu has been dropped in 4th and 5th edition, so there is no longer any distinction between Baatezu and non-Baatezu devils (which included [[Imp]]s, [[Kyton]]s, and a few other less known devils).&lt;br /&gt;
&lt;br /&gt;
==The Hierarchy of Hell==&lt;br /&gt;
Baatezu are Lawful to a fault. They are masters of forming contracts that give themselves as many loopholes to exploit as possible, while bringing those for the other party down to zero. If a devil turns out to be clever, powerful, deceitful, lucky and sycophantic enough they may be promoted in an agonising ritual that grows a miniature fetal version of the new form inside of the devil, eventually bursting out in a grotesque and agonizing display. If a subject however fails its master, is betrayed in some way or if the master needs the energy that is released when doing so, a baatezu can be demoted back into a lesser form - which is a great humilitation for a devil.&lt;br /&gt;
&lt;br /&gt;
All the various forms are part of a ranked hierarchy: the higher up the more powerful a devil is. Devils can only be promoted and demoted by their direct superiors, so it is not possible for rival devils to demote all of their rivals&#039; servants or promote themselves to increase in power. As mentioned before, there is only so much power around to promote devils, gathered from souls. If a &amp;quot;drought&amp;quot; of sorts were to befall an area, high-ranking devils would be more stringent with their promotions or even demote their followers to reallocate resources: the latter is a powerful motivator for all devils to keep corrupting souls.&lt;br /&gt;
&lt;br /&gt;
{|border=0 align=right cellspacing=0 cellpadding=2 style=&amp;quot;margin: 1em; border: 2px solid black;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Category || Rank || Form || Punishment || Fallen Angels || Abishai&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Least Devils&#039;&#039;&#039; || 1 || Lemure, &amp;lt;br&amp;gt; Ayperobos &amp;lt;br&amp;gt; Kalabon&lt;br /&gt;
|-&lt;br /&gt;
| || 2 || Legion Devil, &amp;lt;br&amp;gt; Advespa || Nupperibo || || White Abishai&lt;br /&gt;
|-&lt;br /&gt;
| || 3 || Spined Devil || || || Black Abishai&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Lesser Devils&#039;&#039;&#039; || 4 || Bearded Devil, &amp;lt;br&amp;gt; Narzugon || || || Green Abishai&lt;br /&gt;
|-&lt;br /&gt;
| || 5 || Imp || ||  || Blue Abishai&lt;br /&gt;
|-&lt;br /&gt;
| || 6 || Steel Devil || Gulthir || || Red Abishai&lt;br /&gt;
|-&lt;br /&gt;
| || 7 || Chain Devil, &amp;lt;br&amp;gt; Kocrachon, &amp;lt;br&amp;gt; Desert Devil&lt;br /&gt;
|-&lt;br /&gt;
| || 8 || Harvester Devil, &amp;lt;br&amp;gt; Pain Devil, &amp;lt;br&amp;gt; Hellcat || || Erinyes&lt;br /&gt;
|-&lt;br /&gt;
| || 9 || Amnizu&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Greater Devils&#039;&#039;&#039; || 10 || Bone Devil, &amp;lt;br&amp;gt; Orthon || Malebranche&lt;br /&gt;
|-&lt;br /&gt;
| || 11 || Barbed Devil&lt;br /&gt;
|-&lt;br /&gt;
| || 12 || Ice Devil || Xerfilstyx&lt;br /&gt;
|-&lt;br /&gt;
| || 13 || Logokron,&amp;lt;br&amp;gt;Remmanon,&amp;lt;br&amp;gt;Horned Devil,&amp;lt;br&amp;gt;Ghargatula || || Pleasure Devil&lt;br /&gt;
|-&lt;br /&gt;
| || 14 || Assassin Devil&lt;br /&gt;
|-&lt;br /&gt;
| || 15 || Paeliryon&lt;br /&gt;
|-&lt;br /&gt;
| || 16 || Pit Fiend&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Archdevils&#039;&#039;&#039; || 17 || (unique forms)&lt;br /&gt;
|-&lt;br /&gt;
| || Archduke || (unique forms)&lt;br /&gt;
|-&lt;br /&gt;
| || King || [[Asmodeus]]&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
A few of the forms in the hierarchy are not part of the regular advancement. The wretched Nupperibo is the result of a demotion of a higher-ranking devil (from 3.5 onwards at least, see below), though it still outranks the lowly Lemures. However, it is skipped in the regular progression and is a form used as punishment, as are the Malebranche and the Xerfilstyx.&lt;br /&gt;
&lt;br /&gt;
The Erinyes are an unusual group. Instead of being created from soul shells they are either fallen angels turned into their current form or born from another Erinyes. The most powerful of the Erinyes can be promoted to the rank of Brachina, or Pleasure Devil. These creatures are alluring seductresses and are ruthless in their searches for advancing to the highest ranks of devilkind. But because the step between Erinyes and Brachina is so big, only the most accomplished of Erinyes can be promoted to this rank.&lt;br /&gt;
&lt;br /&gt;
Finally there are the Abishai. They are beholden to [[Tiamat]], who lives on the first layer of Baator.&lt;br /&gt;
&lt;br /&gt;
Note that some of the rankings in the list seen here may be incorrect and are only guesses because not all of the various devils have been officially placed in the hierarchy.&lt;br /&gt;
&lt;br /&gt;
==The Devils&#039; Many Forms==&lt;br /&gt;
As they progress through the ranks Baatezu change into new forms: stronger, cleverer, more magical and so on. While some details might differ a higher ranking Devil is always more dangerous than its last form in some way or shape. Baatezu is the name the devils use for themselves: to make it more confusing it is also a creature subtype. All Baatezu devils have the following abilities: immunity to fire, immunity to poison, cold resist 20, acid resist 20, can see in total darkness including magical darkness, telepathic communication 100ft.&lt;br /&gt;
&lt;br /&gt;
===Inside the Hierarchy===&lt;br /&gt;
* A &#039;&#039;&#039;Lemure&#039;&#039;&#039; is a small, pitiable creature standing at a mere 5&#039; tall. Whenever a devil of any authority needs cannon fodder, they gather up some Maggots (the form that the petitioners of all [[Lower Planes]] take) and promote them into Lemures. Lemures are mindless and cannot speak, though they can understand telepathic commands. They are cruel and try to claw apart whatever they can as a way to get revenge on the multiverse. Promotions from Lemures are often made as a matter of convenience for a higher ranking fiend: they promote a batch of them into forms like Imps if they need spies or Bearded Devils if they need more shock troops for their armies.&lt;br /&gt;
&amp;lt;gallery&amp;gt;&lt;br /&gt;
Lemure 1e.jpg&lt;br /&gt;
Lemure 2e.jpg&lt;br /&gt;
Lemure 3e.jpg&lt;br /&gt;
Lemure 5e.jpg&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
* &#039;&#039;&#039;Ayperobos&#039;&#039;&#039; an extremely small and weak devil that attacks in swarms.  They swarm over enemies and burrow into their flesh to take control over them.&lt;br /&gt;
&amp;lt;gallery&amp;gt;&lt;br /&gt;
Ayperobo.png&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
* &#039;&#039;&#039;Kalabons&#039;&#039;&#039; are a non-Baatezu Devil spawned from the flesh of the Hag Countess who once ruled over the layer of Malbolge when she was overthrown and became the layer.  They are in constant pain and are always trying to reform themselves into the Hag Countess again.  Groups of them can merge together to form a larger Kalabon which can also split apart into smaller ones.&lt;br /&gt;
&amp;lt;gallery&amp;gt;&lt;br /&gt;
Kalabon.png&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
* &#039;&#039;&#039;Merregons&#039;&#039;&#039; or &#039;&#039;&#039;Legion Devils&#039;&#039;&#039; are the weakest footsoldiers of hell who all look identical to each other.  What they actually look like and what their abilities are though is completely different depending on what edition you are playing.  In 3rd edition, they are sharp-toothed red-skinned humanoids whose left arms are bloated, covered in metal, and end in a useless vestigial hand.  They wear armor and carry a sword in their right hand.  They have several abilities that make them more dangerous when they are in large groups.  For example, legion devils in a group all share hit points with each other such that it is not possible to down just one of them, but when the group runs out of hit points they all drop dead at the same time.  And if you target a single legion devil with a mind affecting spell, all of the legion devils around it also get a saving throw, and the spell fails if just one of the succeeds, but if none of them succeed it will affect all of them instead of just one.&lt;br /&gt;
&amp;lt;gallery&amp;gt;&lt;br /&gt;
Legion Devil 4e.jpg&lt;br /&gt;
Legion Devil 5e.jpg&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
* &#039;&#039;&#039;Advespas&#039;&#039;&#039;, are low class devils resembling giant black wasps with a woman&#039;s face.  The more yellow strips on their body the higher their rank.  They can quickly regenerate from damage except for acid and holy damage.&lt;br /&gt;
&amp;lt;gallery&amp;gt;&lt;br /&gt;
Advespa.jpg&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
* A &#039;&#039;&#039;Spinagon&#039;&#039;&#039; or &#039;&#039;&#039;Spined Devil&#039;&#039;&#039; is a small gargoyle-like creature covered in spines. They are sometimes used as spies by high-ranking devils, but because of their low intelligence their reports are not always dependable and tend to miss the finer nuances of what they had observed. They are cruel beings, but because of their low standing a single Spinagon is only a threat to Lemures and Nupperibos, on whom they vent their frustration and cruelty.&lt;br /&gt;
&amp;lt;gallery&amp;gt;&lt;br /&gt;
Spined Devil 1e.png&lt;br /&gt;
Spined Devil 2e.png&lt;br /&gt;
Spined Devil 4e.png&lt;br /&gt;
Spined Devil 5e.jpg&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
* &#039;&#039;&#039;Barbazu&#039;&#039;&#039; or &#039;&#039;&#039;[[Neckbeard|Bearded Devils]]&#039;&#039;&#039; are often employed as shock troops for powerful fiends. Bearded Devils are aggressive and revel in fighting, where they swing their powerful glaives with skill. So much in fact that if they land a hit the wound will fester until attended to by either a skilled healer or a powerful healing spell is used, and even then the wound is difficult to treat. A Barbazu&#039;s beard can inflict a powerful disease upon a foe, infecting them with Devil Chills which saps away their strength. The disease has a short incubation period and lasts a lifetime when untreated, however short or long that may be. Bearded Devils can also burst into fits of frenzy, cutting through enemies in a way much like a raging [[Barbarian]] would.&lt;br /&gt;
&amp;lt;gallery&amp;gt;&lt;br /&gt;
Bearded Devil 1e.jpg&lt;br /&gt;
Bearded Devil 2e.jpg&lt;br /&gt;
Bearded Devil 5e.jpg&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
* &#039;&#039;&#039;Narzugons&#039;&#039;&#039; or &#039;&#039;&#039;Hell Knights&#039;&#039;&#039; are the cavalry of hell, who ride on flaming horses called [[Nightmare]]s.  They are humanoids wearing spiky armor.  Narzugons hate everything including themselves but are surprisingly honorable and obedient, as they are formed from the souls of former paladins who fell into evil as a result of following the letter instead of the spirit of the law, and so are filled with [[RAGE]] from learning that their actions in life were wrong.&lt;br /&gt;
&amp;lt;gallery&amp;gt;&lt;br /&gt;
Hell Knight 3e.jpg&lt;br /&gt;
Hell Knight 4e.jpg&lt;br /&gt;
Hell Knight 5e.jpg&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
* &#039;&#039;&#039;[[Imp]]s&#039;&#039;&#039; are not actually Baatezu for some reason but are still part of the hierarchy of hell. They are small and weak so instead of fighting they prefer to try and tempt people into evil, laying claim to their souls if they manage to do so. Imps are cowardly and stay away from fights but they are willing to sting with their tails if the opportunity to do so arises.&lt;br /&gt;
** The 3rd edition [[Fiend Folio]] details three variant imps.  &#039;&#039;&#039;Bloodbag Imps&#039;&#039;&#039; have blood that heals people that drink it, making them the medics of hell, and they can also cast a curse that worsens bleeding from wounds.  &#039;&#039;&#039;Euphoric Imps&#039;&#039;&#039; are living drug dispensers with venom that causes hallucinations, which they like to use on themselves.  &#039;&#039;&#039;Filth Imps&#039;&#039;&#039; are outcasts from hell due to their horrible smell and often find work on the material plane using their talent for languages and codes.&lt;br /&gt;
&amp;lt;gallery&amp;gt;&lt;br /&gt;
Imp 1e.webp&lt;br /&gt;
Imp MCV1.jpg&lt;br /&gt;
Imp MM 2e.png&lt;br /&gt;
Imp 3e.webp&lt;br /&gt;
Imp 4e.jpg&lt;br /&gt;
Imp 5e.jpg&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
* &#039;&#039;&#039;Bueroza&#039;&#039;&#039; or &#039;&#039;&#039;Steel Devils&#039;&#039;&#039; are powerful warriors, fighting on the front lines of the wars of Hell: either in the Blood Wars or against the armies of fellow devils. These Bueroza take the shapes of humanoids in heavy steel armor, covered in cobwebs and dust. While they can strike with enough force to send an enemy reeling, their strength comes from them gaining bonuses from fighting in ranks with their fellow Bueroza, becoming swifter and more durable as they fight. Their most potent ability is their chanting: a horrible shrieking that debilitates enemy casters and makes it more difficult for them to cast spells, making them easy prey for the Steel Devils.&lt;br /&gt;
&amp;lt;gallery&amp;gt;&lt;br /&gt;
Steel Devil.png&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
* &#039;&#039;&#039;[[Kyton]]s&#039;&#039;&#039; or &#039;&#039;&#039;Chain Devils&#039;&#039;&#039; are another member of the hierarchy that are considered to be devils but not Baatezu in 3rd edition. They resemble tall humanoids dressed in nothing but chain, which they can swing around in deadly fashion to tear at their prey in horrible ways. They are adept at metalworking and can magically control chains in their range, causing them to attack anyone at will. While it is possible to break a Kyton&#039;s control of an animated chain, they will not let go without a fight. Chain Devils can change their visage to resemble that of someone&#039;s loved ones or hated enemies, stunning a target. They can also regenerate parts of their bodies that were cut off. Chain Devils are sometimes charged with torture, something they relish. This has caused them to grow a rivalry with the Pain Devils.&lt;br /&gt;
&amp;lt;gallery&amp;gt;&lt;br /&gt;
Chain Devil 2e.gif&lt;br /&gt;
Chain Devil 3e.jpg&lt;br /&gt;
Chain Devil 5e.jpg&lt;br /&gt;
Kyton PF.jpg&lt;br /&gt;
Chain devil avernus.jpg&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
* &#039;&#039;&#039;Kocrachons&#039;&#039;&#039; are insectoid devils who specialize in torture.&lt;br /&gt;
&amp;lt;gallery&amp;gt;&lt;br /&gt;
Kocrachon 2e.jpg&lt;br /&gt;
Kocrachon pain.png&lt;br /&gt;
Kocrachon surgery.png&lt;br /&gt;
Kocrachon 3e.jpg&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
* &#039;&#039;&#039;Aratons&#039;&#039;&#039; or &#039;&#039;&#039;Desert Devils&#039;&#039;&#039; are a non-Baatezu devil.  They look like an undead humanoid wielding scimitars and surounded by a constant whirlwind of sand that is constantly tearing at their regenerating flesh.&lt;br /&gt;
&amp;lt;gallery&amp;gt;&lt;br /&gt;
Desert devil.jpg&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
* &#039;&#039;&#039;Bezekiras&#039;&#039;&#039; or &#039;&#039;&#039;Hellcats&#039;&#039;&#039; are a non-Baatezu devil.  They are large evil cats who are invisible while in light and can only been seen in the dark.&lt;br /&gt;
&amp;lt;gallery&amp;gt;&lt;br /&gt;
Hellcat 1e.png&lt;br /&gt;
Hellcat 2e.png&lt;br /&gt;
Hellcat 3e.jpg&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
* &#039;&#039;&#039;Falxugons&#039;&#039;&#039; or &#039;&#039;&#039;Harvester Devils&#039;&#039;&#039; are often found in the material planes where they offer mortals contracts of power, wealth and other such things in exchange for their souls. They lurk in sewers, at crossroads at midnight, in back rooms of corrupt businesses or serving as courtiers to nobility. Any who approach them can ask for an infernal pact: anything they want for the price of their undying soul. They are not powerful combatants; while they carry blades that will instill a curse upon anyone that forces them to strike a good creature. Instead they will try to escape when entering combat, trying to find someone else to tempt with their contracts. But they cannot be killed unless the devil &#039;&#039;starts&#039;&#039; the fight: for some strange reason the Falxugon are protected by [[Plot Armor|powerful magic]] that remains in place unless they strike someone first. They look like mostly humanoid beings but with horns, tails and hooves, and tend to go dressed in expensive clothing.&lt;br /&gt;
&amp;lt;gallery&amp;gt;&lt;br /&gt;
Harvester Devil.jpg&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
* &#039;&#039;&#039;Excruciarchs&#039;&#039;&#039; or &#039;&#039;&#039;Pain Devils&#039;&#039;&#039; are masters of torture. Because they are hated by all other Baatezu and will be destroyed when not beholden to a lord they offer themselves to the service of powerful devils as torturers. They are very good at this, inflicting untold pain upon anyone unfortunate enough to fall into their hands. They torture the soul shells entering Hell and whoever has failed their masters, making for a powerful motivation to not fail. The Excruciarchs carry great spiked chains which they can imbue with powerful agonizing energy or swing around to hit all standing close to them. They can also inflict wounds upon non-Baatezu by just standing nearby, gain more power from inflicting wounds and can study an enemy to negate any damage reduction it might have.&lt;br /&gt;
&amp;lt;gallery&amp;gt;&lt;br /&gt;
Pain Devil.jpg&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
* The &#039;&#039;&#039;Styx Devils&#039;&#039;&#039; or &#039;&#039;&#039;Amnizus&#039;&#039;&#039; are the bureaucrats of hell. They record the soul shells that enter Baator, stand guard at the portals to and from the plane and record all who go through, often extorting them out of their valuables. Amnizu are particularly ambitious and try their best to improve their lot in life, working their way up the ranks through politics, intrigue and assassination. They are also tasked with hunting down fugitives, something they take much pleasure in. When facing an enemy that they cannot defeat on their own without any significant risk to them they will send their minions to deal with the target. When they can fight, an Amnizu prefers to take wing and strike targets with their [[Derp|intelligence-damaging]] touch.&lt;br /&gt;
&amp;lt;gallery&amp;gt;&lt;br /&gt;
Styx Devil 1e.jpg&lt;br /&gt;
Styx Devil 2e.jpg&lt;br /&gt;
Styx Devil 3e.webp&lt;br /&gt;
Styx Devil 5e.png&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
* &#039;&#039;&#039;Osyluths&#039;&#039;&#039; or &#039;&#039;&#039;Bone Devils&#039;&#039;&#039; police the Nine Hells, observing the activities of other Baatezu and reporting on them. They are tall and strong and possess some magical ability. The Osyluth, as they are sometimes called, are freakishly thin and have large stingers with which they can inject targets with potent poisons. They will ruthlessly attack anyone who opposes them.&lt;br /&gt;
&amp;lt;gallery&amp;gt;&lt;br /&gt;
Bone Devil 1e.png&lt;br /&gt;
Bone Devil ayy.jpg&lt;br /&gt;
Bone Devil 2e.gif&lt;br /&gt;
Bone Devil 3e.jpg&lt;br /&gt;
Bone Devil 5e.png&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
* &#039;&#039;&#039;Orthons&#039;&#039;&#039; are powerful soldiers in the front lines of the Blood War, specialized in killing demons. They use a combination of their bladed spears that are usable in both long and short range and magical crossbows that shoot powerful blasts of energy. Orthon are large, covered in metal plates bolted directly onto their bodies, possesses large tusks and has a pained look on its face. Orthons are skilled in fighting in formation, increasing their power and durability. They also possess the ability to stop all interdimensional movement in a 20&#039; radius. When an Orhton is slain maggots burst from its body, who try to devour anything near the slain host before expiring themselves. Because of the nature of their armor Orthons are in constant pain, and [[World Eaters|only battle takes their mind off of this]]. They are very loyal though, and will not plot against their masters.&lt;br /&gt;
&amp;lt;gallery&amp;gt;&lt;br /&gt;
Orthon 3e.jpg&lt;br /&gt;
Orthon 5e.png&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
* &#039;&#039;&#039;Hamatula&#039;&#039;&#039; or &#039;&#039;&#039;Barbed Devils&#039;&#039;&#039; serve as the guards and bodyguards of Hell. They are tall and covered in spikes, hitting all that come too close to them. Fighting a Hamatula in close range will always result in the devil using its many spikes to stab or even impale an enemy that comes too close to them. They possess some magical ability, being able to cast Hold Person so they can use their impale attacks at their leisure.&lt;br /&gt;
&amp;lt;gallery&amp;gt;&lt;br /&gt;
Barbed Devil 1e.jpg&lt;br /&gt;
Barbed devil Monster card.jpg&lt;br /&gt;
Barbed Devil 2e.jpg&lt;br /&gt;
Barbed Devil 3e 5e.jpg&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
** A &#039;&#039;&#039;Stony Devil&#039;&#039;&#039; is an upgraded form of a Hamatula.  They gain more abilities and their bodies are now stone-like.&lt;br /&gt;
&amp;lt;gallery&amp;gt;&lt;br /&gt;
Barbed Devil 4e.png&lt;br /&gt;
Stony Devil.jpg&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
* &#039;&#039;&#039;Gelugons&#039;&#039;&#039; or &#039;&#039;&#039;Ice Devils&#039;&#039;&#039;, are commanders of the armed forces of hell. They prefer to avoid direct battle if possible. They are quite tall and look something like white devilish ants, often carrying large spears. Striking with its spear will cause a powerful numbing effect on a target, making it an easy prey for either the Ice Devil itself or one of its servants. They can cast several spells as well, most of which are ice-based.&lt;br /&gt;
&amp;lt;gallery&amp;gt;&lt;br /&gt;
File:Ice Devil 1e.webp&lt;br /&gt;
File:Ice Devil 2e.gif&lt;br /&gt;
File:Ice Devil 5e.jpg&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
* &#039;&#039;&#039;Ghargatulas&#039;&#039;&#039; are huge devils resembling a dinosaur with a stinger tail and a massive mouth on their belly.  They are unintelligent and have no magical abilities other than a weak chance of summoning a Cornugon.  They are used as guardians, although some just wander around eating everything they encounter including other devils.&lt;br /&gt;
&amp;lt;gallery&amp;gt;&lt;br /&gt;
Ghargatula Kocrachon 3e.jpg&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
* &#039;&#039;&#039;Logokrons&#039;&#039;&#039; are devils that wield [[Truenamer]] magic, which would be a lot scarier if the Truenamer wasn&#039;t the worst class in the game.  A Logokron is a four-armed devil that wears armor and wields two halberds at once, and has a long tongue with symbols tattooed on it which are painful to look at.&lt;br /&gt;
&amp;lt;gallery&amp;gt;&lt;br /&gt;
File:Logokron.jpg&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
* &#039;&#039;&#039;Remmanons&#039;&#039;&#039; are devils who love to spread conflict and are masters of manipulation and seduction.  A Remmanon looks like a floating naked hairless horned man with barbed and hooked wires and other peircings hanging off its body which small pieces of paper with the names of mortals it has made deals with attached to them.  A Remmanon has a telepathic aura that causes enemies around it to become confused and attack each other while making itself and its allies stronger against enemies affected by it.&lt;br /&gt;
&amp;lt;gallery&amp;gt;&lt;br /&gt;
File:Remmanon.jpg&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
* &#039;&#039;&#039;Cornugon&#039;&#039;&#039; or &#039;&#039;&#039;Malebranche&#039;&#039;&#039; (depending on the edition) or &#039;&#039;&#039;Horned Devils&#039;&#039;&#039; are powerful creatures, serving as the elite soldiers of Baator. It is a large scaled fiend with huge wings, often carrying spiked chains. They can use these weapons to deliver blows powerful enough to stun a target, and they can use their tails to cause dangerous persistent wounds. The Cornugon also possess magical abilities and can regenerate.&lt;br /&gt;
&amp;lt;gallery&amp;gt;&lt;br /&gt;
File:Horned Devil 1e.jpg&lt;br /&gt;
File:Horned Devil 2e.jpg&lt;br /&gt;
File:Horned Devil 5e.jpg&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
* &#039;&#039;&#039;Dogai&#039;&#039;&#039; or &#039;&#039;&#039;Assassin Devils&#039;&#039;&#039; are widely feared and distrusted. They are vaguely humanoid with featureless faces aside from their mouths, lined with sharp teeth. They can meld into shadows with ease and cast clouds of fog to hide themselves, striking when they feel the time is right. The original Assassin Devils were natives to Baator, melted down and reformed into the Dogai. The most experienced of the bunch often have levels in the [[assassin]] [[prestige class]].&lt;br /&gt;
&amp;lt;gallery&amp;gt;&lt;br /&gt;
File:Assassin Devil.jpg&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
* A &#039;&#039;&#039;Paeliryon&#039;&#039;&#039; or &#039;&#039;&#039;Corruption Devil&#039;&#039;&#039; is an information broker, trading knowledge for hefty sums of money, souls or other information. They are putrid creatures who dwell in comfort, opulence and excess, often bathing in disgusting pools and eating the finest of foods. They are some of the most powerful creatures in Baator, and not just because of its personal power. A Paeliryon or That Fucking Guy, has a lot of information about a vast number of beings and can use this information to manipulate or blackmail them in a way that is profitable for themselves. These devils are very vain, and will use their claws to disfigure their opponents in combat and belittle them as they do battle.  Also, they look like obese drag queens with too many teeth.&lt;br /&gt;
&amp;lt;gallery&amp;gt;&lt;br /&gt;
File:Corruption Devil.jpg&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
* The &#039;&#039;&#039;Pit Fiends&#039;&#039;&#039; are the nobility of hell. They are immensely powerful, can use many kinds of magic, have teeth that transmit Devil Chills, poisoned claws, can strangle enemies to death with their bare hands and are pretty big. At this level the intrigues of hell are the most dangerous and cutthroat, with enemies on all sides trying to get the upper hand over any given devil. From this position Pit Fiends can be promoted to the rank of duke. From there one can be promoted to an unique devil with their own gender, powers and personalities, but this is seldom done because of the huge threat such a being poses to the Archdukes of hell. If this sounds familiar, good job. The highest ranking demon, called the Balor, is almost exactly the same thing - giant humanoid winged infernal monsters at the almost-top-except-uniques part of their hierarchy. The main difference, aside from the Law/Chaos thing, is that Pit Fiends are usually shown to be a bit more reptilian and don&#039;t get giant flaming whips. This makes them &#039;&#039;also&#039;&#039; almost the same thing as a [[Bloodthirster]].&lt;br /&gt;
&amp;lt;gallery&amp;gt;&lt;br /&gt;
Pit Fiend 1e.jpg&lt;br /&gt;
Pit Fiend MM.jpg&lt;br /&gt;
Pit fiend MM 2e.png&lt;br /&gt;
Pit Fiend 2e.jpg&lt;br /&gt;
Pit Fiend 4e.jpg&lt;br /&gt;
Pit Fiend 5e.jpg&lt;br /&gt;
Pit Fiend judge.jpg&lt;br /&gt;
Pit Fiend ayy.jpg&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Other Promotions within the Hierarchy===&lt;br /&gt;
* &#039;&#039;&#039;Nupperibo&#039;&#039;&#039; are bloated, ugly creatures used as base servitors in Hell. Used as a punishment for low-ranking devils, Nupperibo are slow, blind, deaf, and unthreatening compared to other devils and fight without any kind of finesse. Yet they are used for frontline warfare in the Blood War, as cannon fodder. As such they are rarely promoted back to their former form because of the high mortality rate. Nupperibo are possibly more useful to the rivals of their superiors than to their superiors themselves. By stealing one of these fiends from its master and changing it back the devil might have important information about its master, and might even help its new master get revenge on the old one.&lt;br /&gt;
**At least, that&#039;s what they are from 3.5 onwards. Prior to that, they weren&#039;t even Baatezu. See normally, a Maggot just stays a Maggot until some devil either needs a Lemure or gets hungry. But sometimes, one of them would randomly evolve into a Nupperibo. The Baatezu would herd these things and demote them back into Maggots so as to immediately promote them into Lemures, since in those editions nupperibos were the Lemure-equivalent rank of entities called &amp;quot;True Baatorans,&amp;quot; which were the inhabitants of Baator before Asmodeus came to power. The idea of these things returning scares the piss out of every last baatezu. Some sources said that the baatezu were so thorough that no nupperibo ever evolved further, but other sources said there were tales of a scant few being lucky enough to do so, taking on strange forms resembling ones imprisoned in the ice of [[Baator|Stygia]].&lt;br /&gt;
***Reconned again in 5th edition.  Now they are simply formed from the souls of people who were too lazy in their mortal life to be worthy of promotion to a higher form.&lt;br /&gt;
&amp;lt;gallery&amp;gt;&lt;br /&gt;
Nupperibo 2e.jpg&lt;br /&gt;
Nupperibo 3e.jpg&lt;br /&gt;
Nupperibo 5e.png&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
* The &#039;&#039;&#039;Gulthir&#039;&#039;&#039; is another punishment only rank.  A gulthir is a large size creature resembling a giant inside-out zombie that can swallow anything smaller than itself whole.  The slime that fills its stomach allows it to control the minds of creatures it swallows, so it can spit them out as temporary minions until they make their save or their eyes are washed with holy water.  And if the creature it swallows is another evil outsider, it can instantly digest them to strengthen itself temporarily, or it can instead slowly digest the victim to convert them into another Gulthir.  These abilities make gulthirs very useful as enforcers as other devils are terrified of being digested by or turned into a gulthir as punishment, and gulthirs hate their form and are desperate to get promoted again, making them very loyal to whatever master they serve.&lt;br /&gt;
&amp;lt;gallery&amp;gt;&lt;br /&gt;
Gulthir.png&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
* The form of the &#039;&#039;&#039;Malebranche&#039;&#039;&#039; or &#039;&#039;&#039;War Devil&#039;&#039;&#039; are used to punish fiends, yet allow them to keep fighting for their masters. They are deadly in combat and use their massive ranseurs to strike with great force.  In some editions a Malebranche and a Horned Devil are the same thing.&lt;br /&gt;
&amp;lt;gallery&amp;gt;&lt;br /&gt;
War Devil ayy.jpg&lt;br /&gt;
War Devil 4e.jpg&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
* &#039;&#039;&#039;Xerfilstyx&#039;&#039;&#039; are some of the most pitiable creatures in Hell. Shaped like bloated slug-devils they live in the depths of the river Styx, stripping them of all their memories. The constant exposure to the Styx has driven them insane, with the creatures finding only some solace in the memories of the lost that gather at the bottom of the river. It is nearly impossible for a Xerfilstyx to be promoted back to a higher rank because of its insanity and it being bound to the Styx.&lt;br /&gt;
&amp;lt;gallery&amp;gt;&lt;br /&gt;
Xerfilstyx 3e.jpg&lt;br /&gt;
Xerfilstyx FC2.jpg&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
* Based on the Furies of Greek myth, the &#039;&#039;&#039;[[Erinyes]]&#039;&#039;&#039; originate from the angels that left heaven alongside Asmodeus when Baator was being established. Others joined their ranks in later eons, all of them fallen angels. While most of them are female in form there are a few males amongst their number, with no difference being made between them. The gorgeous Erinyes stand apart from their fellow devils, their corrupted angelic arrogance making them see the souls of the damned as being beneath them. In turn the other Baatezu see the Erinyes as stuck up pretenders and usurpers of the title of devil. Still they are respected for their strength, cruelty and intelligence. Unique to the Erinyes, their promoted forms and unique female devils they are capable of becoming pregnant. Their children will always be Erinyes, and are raised in secret and well-guarded compounds. Because of their arrogance Erinyes often forego promotion to higher forms, instead opting to stay in their current, less powerful form.&lt;br /&gt;
&amp;lt;gallery&amp;gt;&lt;br /&gt;
Erinyes 1e.webp&lt;br /&gt;
Erinyes ayy.jpg&lt;br /&gt;
Erinyes 2e.jpeg&lt;br /&gt;
Erinyes contract.jpg&lt;br /&gt;
Erinyes 3e.jpg&lt;br /&gt;
Erinyes summon.jpg&lt;br /&gt;
Erinyes 4e.jpg&lt;br /&gt;
Erinyes 5e.jpg&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
* A &#039;&#039;&#039;Brachina&#039;&#039;&#039; or &#039;&#039;&#039;Pleasure Devil&#039;&#039;&#039; is an improved form of the Erinyes or, depending on edition, a crossbreed of a Succubus and an Erinyes. Even more beautiful, seductive and powerful than either Succubi or Erinyes, the Pleasure Devils do intend to advance to the rank of Pit Fiend. They are conniving and plotting as the other devils of their ranks, and will use their considerable skills to advance themselves. Brachina as they are sometimes called are sent to tempt those of particular virtue and goodness to the side of evil, using their wiles, bodies and spellcasting to get their way. Because of their unearthly beauty they are popular playthings amongst the highest ranking devils, discarded as quickly as selected. Because of this and the ambition of the Brachina they tend to spend a lot of time on the material plane so that they are in command, and not some other fiend.&lt;br /&gt;
&amp;lt;gallery&amp;gt;&lt;br /&gt;
Pleasure Devil.jpg&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
* &#039;&#039;&#039;Abishai&#039;&#039;&#039; are the cruel servants of Tiamat. They are arrogant, even for draconic creatures; they consider themselves [[Bullshit|far above the rank of Tiamat&#039;s other servants]], including full-blooded dragons and the dragonspawn. They exist in several colors are very cruel, [[Skub|hate everyone not of their own kind]]. Souls that enter the Nine Hells under her control still become Lemures, but after that become Abishai, dragon-looking devils who tempt mortals to enter pacts with them, only to torture the mortal to the limit of their suffering. After the rank of Red Abishai they can continue to promote as normal, starting with becoming a Chain Devil, but almost all Abishai stop advancing at the rank of the Red Abishai.&lt;br /&gt;
&amp;lt;gallery&amp;gt;&lt;br /&gt;
Abishai 1e.png&lt;br /&gt;
Abishai MM 2e.png&lt;br /&gt;
Abishai 3e.jpg&lt;br /&gt;
Abishai mof.jpg&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Outside the Hierarchy===&lt;br /&gt;
* &#039;&#039;&#039;Stitched Devils&#039;&#039;&#039; are created by Night [[Hag]]s out of assorted pieces of dead devils stitched together.  Normally this should be impossible since normally when a devil dies, they are absorbed back into Baator, but some greedy devils are willing to preserve the parts of other devils and sell them to Night Hags.  Most devils consider the creation of a Stitched Devil to be an abomination.  Despite the agonizing pain of their existence they do not hate the night hags that created them and are treated as pets.&lt;br /&gt;
&amp;lt;gallery&amp;gt;&lt;br /&gt;
Stitched devil 3e MM5.png&lt;br /&gt;
Stitched devil 5e avernus.jpg&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==[[Archdevil|The Archdukes of Hell]]==&lt;br /&gt;
The various layers of hell are ruled by a group of unique devils of immense power; whether or not these Archdukes are the same thing as [[Archdevil]]s seems to vary depending on which sourcebook you have access to. In some versions, Archedevils include both the Archdukes, and the lesser Dukes and other unique devils. Each of them is a force to be reckoned with, commanding vast resources and armies of Baator. They all carry the blessing of Asmodeus in some way, which is very important: Asmodeus can withdraw his support at will and without explanation, as poor Moloch can attest. While the various lords have to deal with the machinations of their servants like all devils do, their greatest foes are their fellow lords, plotting and scheming against one another. In their high positions there are only two ways to gain a promotion: either by defeating one of their rivals and usurping their territories or overthrowing the Overlord of Hell himself, Asmodeus. Hence why Asmodeus never leaves the place that instantly kills anyone he doesn&#039;t want to be there, ignoring all defenses.&lt;br /&gt;
&lt;br /&gt;
Devils who are powerful enough to gain a unique form but do not rule over a layer of hell are the Dukes or Duchesses ranked immediately below the Archdukes and a few other powerful devils who are the highest ranked servants of an Archduke.&lt;br /&gt;
&lt;br /&gt;
== Dungeons &amp;amp; Dragons 4E ==&lt;br /&gt;
As with a lot of things, the Baatezu of [[Dungeons &amp;amp; Dragons 4th edition]] have in some ways changed dramatically and in other ways haven&#039;t changed at all. For starters, because this is now years after the [[Satanic Panic]] died down, the term &amp;quot;Baatezu&amp;quot; is no longer used; Devils are Devils, and the game even uses traditional AD&amp;amp;D names for the distinct races.&lt;br /&gt;
&lt;br /&gt;
Their origins in this edition have changed, since 4e&#039;s cosmology no longer uses [[alignment]] as the end-all justification for anything&#039;s existence. 4e&#039;s devils are Fallen Angels - which is an entirely separate thing to being Evil Angels, as [[angel]]s in this edition are Unaligned and serve all deities equally, benevolent or malevolent. What this means is that devils are not merely &amp;quot;Angels who are Evil&amp;quot;, it means that they are Angels who betrayed their patron deity and were cursed by it, corrupted into twisted reflections of what they once were.&lt;br /&gt;
&lt;br /&gt;
The story is long and the threads differ depending on the source, but the ultimate tapestry remains the same; [[Asmodeus]] was once an [[Archangel]] serving under a benevolent deity, until he chose to betray his master. Maybe because of pride, maybe because of the manipulations of [[Pazuzu]], maybe because he meant well and saw his master failing in his efforts to contribute to the Dawn War. The end result was the same: Asmodeus descended into the newly created [[Abyss]] and achieved something that even the [[Demon Prince]]s had failed at - he found the Seed of Evil, the crystalized remains of the [[obyrith]]s&#039; dead universe that had created the Abyss. Breaking off just a sliver of the Seed, also known as the Heart of the Abyss, he fashioned it into his Ruby Rod and used its power to become a god.&lt;br /&gt;
&lt;br /&gt;
Incidentally, this is why the [[Blood War]] is fought in 4e; the demons are outraged that Asmodeus stole some of the Heart, whilst Asmodeus regrets not stealing even &#039;&#039;more&#039;&#039; and wants to get back down there to take some more. After all, if this tiny sliver made him so powerful, what would a larger hunk do?&lt;br /&gt;
&lt;br /&gt;
Anyway, now brimming with power, Asmodeus manipulated most of his fellow angels into joining him as he murdered their former ruler. As the god died, though, he cursed them all, which had three effects. Firstly, it devastated the Dominion that Asmodeus had sought to claim, burning it into the blasted realm of [[Baator]]. Secondly, it wracked the Fallen Angels, corrupting them into hideously deformed mockeries of their former selves. Finally, it bound them all to Baator, rendering them prisoners in the wasteland that they had sought to conquer.&lt;br /&gt;
&lt;br /&gt;
This is why Asmodeus and his minions are so interested in claiming mortal souls. Beyond the fact they need souls to propagate themselves - unlike demons, who spontaneously arise from the stuff of the Abyss - it is through torturing the damned that they extract the magical energies they need to slowly wear away at the bindings that imprison them as a whole in Baator. Plus, getting summoned is, for many devils, their only chance of leaving Baator. As a result, devils compete with each other fiercely for who can accumulate the most souls for Hell, but all are united in accumulating souls and denying the gods their petitioners.&lt;br /&gt;
&lt;br /&gt;
Who was the god they betrayed? Nobody knows anymore; Asmodeus has done his level best over the eons to erase all knowledge of that god, fearful that if somebody discovered his name, they could resurrect him, and he would be &#039;&#039;pissed&#039;&#039; with his former minions. He&#039;s only ever referred to as &amp;quot;He-Who-Was&amp;quot;, and some suspect he might have been humanity&#039;s creator god. Like [[Zarus]], but not evil.&lt;br /&gt;
&lt;br /&gt;
{{Dnd-stub}}&lt;br /&gt;
* &#039;&#039;&#039;Infernal Armor Animus&#039;&#039;&#039; Level 3 Minion Soldier, a suit of armor that has been animated by a tortured mortal soul.  When the armor is destroyed, the soul is eaten by the closest non-minion devil to heal them.&lt;br /&gt;
&amp;lt;gallery&amp;gt;&lt;br /&gt;
Infernal armor animus.jpg&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
* &#039;&#039;&#039;Imp&#039;&#039;&#039; level 3 lurker&lt;br /&gt;
* &#039;&#039;&#039;Spined Devil&#039;&#039;&#039; or Spinagon, level 6 skirmisher&lt;br /&gt;
* &#039;&#039;&#039;Vizier Devil&#039;&#039;&#039; Level 7 Controller (Leader) a devil that spreads the influence of hell by infiltrating governments by serving as advisors.&lt;br /&gt;
&amp;lt;gallery&amp;gt;&lt;br /&gt;
Vizier devil.jpg&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
* &#039;&#039;&#039;Pain Devil&#039;&#039;&#039; Level 8 Soldier&lt;br /&gt;
&amp;lt;gallery&amp;gt;&lt;br /&gt;
Pain Devil.jpg&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
* &#039;&#039;&#039;[[Succubus]]&#039;&#039;&#039; are devils in 4E not demons, level 9 controller.  This also means that [[Cambion]]s are also devils.&lt;br /&gt;
* &#039;&#039;&#039;Chain Devil&#039;&#039;&#039; or Kyton, level 11 skirmisher&lt;br /&gt;
* &#039;&#039;&#039;Rage Devil&#039;&#039;&#039; Level 11 Brute, created by injecting devils with demon ichor and then binding them with magical hieroglyphs.  These tusked brutes were made for fighting demons in the blood war.  They carry mauls that cause enemies struck with them to lose their resistances.&lt;br /&gt;
&amp;lt;gallery&amp;gt;&lt;br /&gt;
Rage devil.jpg&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
* &#039;&#039;&#039;Pain Devil Captain&#039;&#039;&#039; Level 11 Controller (Leader)&lt;br /&gt;
* &#039;&#039;&#039;Gorechain Devil&#039;&#039;&#039; Level 12 Elite Brute, a bigger and uglier version of the chain devil.  While chain devils act as jailers, gorechain devils are bounty hunters.&lt;br /&gt;
&amp;lt;gallery&amp;gt;&lt;br /&gt;
Gorechain devil.jpg&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
* &#039;&#039;&#039;Bearded Devil&#039;&#039;&#039; or Barbazu, level 13 soldier&lt;br /&gt;
* &#039;&#039;&#039;Wrath Devil&#039;&#039;&#039; Level 13 Controller, a purple skinned devil with long fingers that specializes in tempting mortals into giving into hatred.&lt;br /&gt;
&amp;lt;gallery&amp;gt;&lt;br /&gt;
Wrath devil.jpg&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
* &#039;&#039;&#039;Erinyes&#039;&#039;&#039; Level 13 Soldier (Leader)&lt;br /&gt;
* &#039;&#039;&#039;Withering Devil&#039;&#039;&#039; Level 14 Controller, a devil that spreads weakness and apathy.&lt;br /&gt;
&amp;lt;gallery&amp;gt;&lt;br /&gt;
Withering devil.jpg&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
* &#039;&#039;&#039;Hell Knight&#039;&#039;&#039; or Narzugon Level 15 Soldier.  In this edition, instead of being fallen paladins the first Narzugons were instead the corrupted followers of the god Asmodeus once served.  They hate Asmodeus for betraying their god but are unable to resist his control over them.  New Narzugons are made from the souls of mortal who were tricked into betraying their god.&lt;br /&gt;
* &#039;&#039;&#039;Misfortune Devil&#039;&#039;&#039; Level 15 Artillery, these devils specialize in convincing mortals to engage in risky behavior.&lt;br /&gt;
&amp;lt;gallery&amp;gt;&lt;br /&gt;
Misfortune devil.jpg&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
* &#039;&#039;&#039;[[Slime]] Devil&#039;&#039;&#039; Level 16 Lurker.  A devil made of black slime.  They are the interrogators of hell, formed from the souls of evil [[Inquisitor]]s.  They can engulf victims and ask them questions and the victim takes damage if they don&#039;t answer truthfully.&lt;br /&gt;
&amp;lt;gallery&amp;gt;&lt;br /&gt;
Slime devil.jpg&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
* &#039;&#039;&#039;Shocktroop Devil&#039;&#039;&#039; Level 16 Soldier, large devils wielding swords and shields who act as living battering rams in combat.&lt;br /&gt;
&amp;lt;gallery&amp;gt;&lt;br /&gt;
Shocktroop devil.jpg&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
* &#039;&#039;&#039;Warder Devil&#039;&#039;&#039; Level 16 Soldier&lt;br /&gt;
&amp;lt;gallery&amp;gt;&lt;br /&gt;
Warder devil.jpg&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
* &#039;&#039;&#039;Passion Devil&#039;&#039;&#039; Level 16 Controller.  A less subtle version of a sucubus who convinces mortals to engage in passions.  All passion devils look like [[Fierna]] but with one imperfection.&lt;br /&gt;
&amp;lt;gallery&amp;gt;&lt;br /&gt;
Passion devil.jpg&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
* &#039;&#039;&#039;Bone Devil&#039;&#039;&#039; or Osyluth, level 17 controller (leader)&lt;br /&gt;
* &#039;&#039;&#039;Indwelling Devil&#039;&#039;&#039; Level 18 Lurker.  A devil resembling a humanoid [[Oriental Dragon]].  Their job is to hunt down and retrieve damned souls who escaped from hell.&lt;br /&gt;
&amp;lt;gallery&amp;gt;&lt;br /&gt;
Indwelling devil.jpg&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
* &#039;&#039;&#039;Swarm Devil&#039;&#039;&#039; Level 18 Skirmisher.  Angels who fell as a result of being caught lying by their master end up as devil-shaped swarms of flies that are constantly starving.&lt;br /&gt;
&amp;lt;gallery&amp;gt;&lt;br /&gt;
Swarm devil.jpg&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
* &#039;&#039;&#039;Barbed Devil&#039;&#039;&#039; or Hamatula, Level 18 Skirmisher&lt;br /&gt;
* &#039;&#039;&#039;Barbed Devil Enforcer&#039;&#039;&#039; Level 18 Soldier&lt;br /&gt;
* &#039;&#039;&#039;Ice Devil&#039;&#039;&#039; or Gelugon, level 20 soldier&lt;br /&gt;
* &#039;&#039;&#039;War Devil&#039;&#039;&#039; or Malebranche, level 22 brute (leader) has taken the place of the Horned Devil.&lt;br /&gt;
* &#039;&#039;&#039;Corruption Devil&#039;&#039;&#039; or Paeliryon Level 22 Controller (Leader)&lt;br /&gt;
* &#039;&#039;&#039;Storm Devil&#039;&#039;&#039; Level 23 Artillery&lt;br /&gt;
&amp;lt;gallery&amp;gt;&lt;br /&gt;
Storm devil.jpg&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
* &#039;&#039;&#039;Hellwasp Devil&#039;&#039;&#039; Level 23 Skirmisher or Level 19 Minion Skirmisher.  They originally were demons before their queen was defeated by [[Glasya]] and they choose her as their new ruler.&lt;br /&gt;
&amp;lt;gallery&amp;gt;&lt;br /&gt;
Hellwasp 4e.jpg&lt;br /&gt;
Hellwasp 5e.jpg&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
* &#039;&#039;&#039;Assassin Devil&#039;&#039;&#039; Level 24 Lurker&lt;br /&gt;
* &#039;&#039;&#039;Pillager Devil&#039;&#039;&#039; Level 25 Soldier&lt;br /&gt;
&amp;lt;gallery&amp;gt;&lt;br /&gt;
Pillager devil.jpg&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
* &#039;&#039;&#039;Pit Fiend&#039;&#039;&#039; level 26 elite soldier (leader)&lt;br /&gt;
* &#039;&#039;&#039;Brazen Devil&#039;&#039;&#039; Level 28 Soldier,  Asmodeus&#039;s elite guards who are permanently sealed in brass armor.&lt;br /&gt;
&amp;lt;gallery&amp;gt;&lt;br /&gt;
Brazen devil.jpg&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
* &#039;&#039;&#039;Sire of Corruption&#039;&#039;&#039; Level 29 Elite Controller (Leader), a more powerful variant of the corruption devil who makes deals with mortals to turn them into corrupted followers, which are monsters based on the sins of lust, gluttony wrath, greed, sloth, and cowardice.&lt;br /&gt;
&lt;br /&gt;
* &#039;&#039;&#039;Legion Devils&#039;&#039;&#039; compose Hell&#039;s armies:&lt;br /&gt;
** &#039;&#039;&#039;Legion Devil Grunt&#039;&#039;&#039; Level 6 Minion&lt;br /&gt;
** &#039;&#039;&#039;Legion Devil Hellguard&#039;&#039;&#039; Level 11 Minion&lt;br /&gt;
** &#039;&#039;&#039;Legion Devil Veteran&#039;&#039;&#039; Level 16 Minion&lt;br /&gt;
** &#039;&#039;&#039;Legion Devil Legionnaire&#039;&#039;&#039; Level 21 Minion&lt;br /&gt;
&lt;br /&gt;
* &#039;&#039;&#039;[[Cambion]]s&#039;&#039;&#039;:&lt;br /&gt;
** &#039;&#039;&#039;Cambion Hellsword&#039;&#039;&#039; Level 8 Brute&lt;br /&gt;
** &#039;&#039;&#039;Cambion Wrathborn&#039;&#039;&#039; Level 9 Skirmisher&lt;br /&gt;
** &#039;&#039;&#039;Chained Cambion&#039;&#039;&#039; Level 10 Controller&lt;br /&gt;
** &#039;&#039;&#039;Cambion Infernal Scion&#039;&#039;&#039; Level 12 Elite Soldier&lt;br /&gt;
** &#039;&#039;&#039;Cambion Hellfire Magus&#039;&#039;&#039; Level 18 Artillery&lt;br /&gt;
&lt;br /&gt;
* &#039;&#039;&#039;Tar Devils&#039;&#039;&#039; are a type of devil associated with a villainous group of mercenaries called the Iron Circle.  They resembling [[Tiefling]]s who are constantly dripping black fluid from their bodies.&lt;br /&gt;
** &#039;&#039;&#039;Tar Devil Harrier&#039;&#039;&#039; Level 3 Artillery&lt;br /&gt;
** &#039;&#039;&#039;Tar Devil Brawler&#039;&#039;&#039; Level 3 Brute&lt;br /&gt;
** &#039;&#039;&#039;Tar Devil Guard&#039;&#039;&#039; Level 4 Soldier&lt;br /&gt;
&amp;lt;gallery&amp;gt;&lt;br /&gt;
Tar devil.jpg&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
* &#039;&#039;&#039;Burning Devils&#039;&#039;&#039; are tormented souls with the color determined by what sin they committed in life.&lt;br /&gt;
** &#039;&#039;&#039;Burning Devil&#039;&#039;&#039; Level 4 Minion Skirmisher&lt;br /&gt;
** &#039;&#039;&#039;Whitefire Burning Devil&#039;&#039;&#039; Level 14 Minion Skirmisher &lt;br /&gt;
** &#039;&#039;&#039;Blackfire Burning Devil&#039;&#039;&#039; Level 24 Minion Skirmisher&lt;br /&gt;
&amp;lt;gallery&amp;gt;&lt;br /&gt;
Burning devil.jpg&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
And all of those are only the ones that are part of the hierarchy of hell.  There are lots of other monsters who have the &amp;quot;Devil&amp;quot; keyword but are not quite devils, such as [[Duergar]], due to their association with devils.&lt;br /&gt;
&lt;br /&gt;
== Dungeons &amp;amp; Dragons 5E ==&lt;br /&gt;
{{Dnd-stub}}&lt;br /&gt;
In 5e the Hierarchy changed for the Devils.&lt;br /&gt;
{|border=0 cellspacing=0 cellpadding=1 style=&amp;quot;margin: 1em; border: 2px solid black;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Category || Rank || Form || Abishai&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Least Devils&#039;&#039;&#039; || 1 || Lemure &amp;lt;br&amp;gt; Nupperibo&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Lesser Devils&#039;&#039;&#039; || 2 || Imp  &lt;br /&gt;
|-&lt;br /&gt;
| || 3 || Spined Devil   &lt;br /&gt;
|-&lt;br /&gt;
| || 4 || Bearded Devil &amp;lt;br&amp;gt; Merregon  &lt;br /&gt;
|-&lt;br /&gt;
| || 5 || Barbed Devil  || White Abishai&lt;br /&gt;
|-&lt;br /&gt;
| || 6 || Chain Devil   || Black Abishai&lt;br /&gt;
|-&lt;br /&gt;
| || 7 || Bone Devil &lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Greater Devils&#039;&#039;&#039; || 8 || Horned Devil &amp;lt;br&amp;gt; Orthon &lt;br /&gt;
|-&lt;br /&gt;
| || 9 || Erinyes || &lt;br /&gt;
|-&lt;br /&gt;
| || 10 || Ice Devil &amp;lt;br&amp;gt; Narzugon || Green Abishai &amp;lt;br&amp;gt; Blue Abishai &lt;br /&gt;
|-&lt;br /&gt;
| || 11 || Pit Fiend &amp;lt;br&amp;gt; Amnizu || Red Abishai&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Archdevils&#039;&#039;&#039; || 12 || Duke or Duchess&lt;br /&gt;
|-&lt;br /&gt;
| || 13 || Archduke or Archduchess&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Pathfinder==&lt;br /&gt;
In Pathfinder the devils perform pretty much the same duty as in D&amp;amp;D. The difference is that they aren&#039;t called Baatezu or live in Baator, since those names are excluded by the [[Open Gaming License]]. Instead they&#039;re just devils who live in capital-H Hell. There are 20 different kinds of devils mentioned in the six Bestiaries that are released so far, ranging the whole garmut from CR1 to CR20. All the devils from the OGL like the Pit Fiend are included as well, though the Chain Devil has been [[Kyton| given its own subspecies]], because... well, bluntly, because &#039;&#039;someone&#039;&#039; over there is getting off on extreme body mod/BDSM stuff, have you &#039;&#039;seen&#039;&#039; [[Zon-Kuthon]]?&lt;br /&gt;
&lt;br /&gt;
Bestiary 6 also lists the eight [[Archdevil]]s of Hell. They are Mythic level monsters with a CR in the 26-30 range. Aside from getting a whole slew of spell-like abilities, the use of the Miracle spell as befits their portfolio and +10 on Sense Motive checks, many of them also possess artifacts that are nigh impossible to destroy. I mean, the artifact of the weakest Archdevil can only be destroyed by exposing it to a truth spoken by an immortal which has only ever spoken lies, then cast into a magic portal with no entrance or destination. Many of the names of these Archdevils overlap with those of Baator with matching layers to rule, with a few calling back to earlier Lords of the Nine. &lt;br /&gt;
&lt;br /&gt;
{{Pathfinder-Fiends}}&lt;br /&gt;
{{D&amp;amp;D-Outsiders}}&lt;br /&gt;
[[category: Baatezu]]&lt;/div&gt;</summary>
		<author><name>2603:8001:3500:CB:2823:9AEC:A71D:FF9C</name></author>
	</entry>
	<entry>
		<id>http://2d4chan.org/mediawiki/index.php?title=Baatezu&amp;diff=77292</id>
		<title>Baatezu</title>
		<link rel="alternate" type="text/html" href="http://2d4chan.org/mediawiki/index.php?title=Baatezu&amp;diff=77292"/>
		<updated>2020-12-31T21:41:51Z</updated>

		<summary type="html">&lt;p&gt;2603:8001:3500:CB:2823:9AEC:A71D:FF9C: /* Other Promotions within the Hierarchy */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[Image:Baatezu Army.jpg|300px|thumb|right|No, not that kind of [[PROMOTIONS|Promotion]], at least, [[Monstergirl|probably not.]]]]&lt;br /&gt;
The [[Alignment|lawful evil]] badguys from another dimension, in [[Advanced Dungeons &amp;amp; Dragons]] 2nd edition. Formerly known as devils in the earlier editions, living in what was once called &#039;&#039;The Nine Hells&#039;&#039;. This change was because of one-time CEO of [[TSR]] [[Lorraine Williams]], due to the events of the [[Satanic Panic]]. The term &#039;&#039;Baatezu&#039;&#039; is a [[Open_Gaming_License#Parts_of_D.26D_that_are_not_Open_Game_Content|trademark of Wizards Of The Coast]], so you won&#039;t find them mentioned in any Open License products like the d20 SRD nor [[Pathfinder]]. Their home is now called &amp;quot;[[Baator]]&amp;quot;, but each of the nine levels still has the same names from Dante&#039;s Inferno.&lt;br /&gt;
&lt;br /&gt;
Baatezu represent the lawful side of evil: the concept that cruelty and malice should be distributed in an orderly and efficient fashion. Backstabbers, vicious politicians and cruel warlords can opt to become petitioners in the &amp;quot;nine hells&amp;quot;.  They fight the [[Blood War]] against the [[Tanar&#039;ri]] at behest of [[Asmodeus]], the ruler of Baator.&lt;br /&gt;
&lt;br /&gt;
Baatezu are not born as mortals are. While only the most powerful of devils can breed at all, most opt not to do so because a child is a dangerous rival and a potent tool for their enemies. Instead new devils are made from the tortured souls of the damned, who are reprocessed after an [[Grimdark|extensive period of torture]] to strip them of their individuality. These soul shells are then reprocessed and turned into Lemures, starting their new existence as Baatezu. Lemures who please their dark lords enough - through a combination of gathering corrupted souls, guile, defeating their enemies and their master&#039;s enemies - may be promoted to a Spinagon, a grotesque, spiny gargoyle-esque monster. From stage to stage, devils begin looking more and more like their horrible masters, with the process being detailed more just below.&lt;br /&gt;
&lt;br /&gt;
The use of the term Baatezu has been dropped in 4th and 5th edition, so there is no longer any distinction between Baatezu and non-Baatezu devils (which included [[Imp]]s, [[Kyton]]s, and a few other less known devils).&lt;br /&gt;
&lt;br /&gt;
==The Hierarchy of Hell==&lt;br /&gt;
Baatezu are Lawful to a fault. They are masters of forming contracts that give themselves as many loopholes to exploit as possible, while bringing those for the other party down to zero. If a devil turns out to be clever, powerful, deceitful, lucky and sycophantic enough they may be promoted in an agonising ritual that grows a miniature fetal version of the new form inside of the devil, eventually bursting out in a grotesque and agonizing display. If a subject however fails its master, is betrayed in some way or if the master needs the energy that is released when doing so, a baatezu can be demoted back into a lesser form - which is a great humilitation for a devil.&lt;br /&gt;
&lt;br /&gt;
All the various forms are part of a ranked hierarchy: the higher up the more powerful a devil is. Devils can only be promoted and demoted by their direct superiors, so it is not possible for rival devils to demote all of their rivals&#039; servants or promote themselves to increase in power. As mentioned before, there is only so much power around to promote devils, gathered from souls. If a &amp;quot;drought&amp;quot; of sorts were to befall an area, high-ranking devils would be more stringent with their promotions or even demote their followers to reallocate resources: the latter is a powerful motivator for all devils to keep corrupting souls.&lt;br /&gt;
&lt;br /&gt;
{|border=0 align=right cellspacing=0 cellpadding=2 style=&amp;quot;margin: 1em; border: 2px solid black;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Category || Rank || Form || Punishment || Fallen Angels || Abishai&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Least Devils&#039;&#039;&#039; || 1 || Lemure, &amp;lt;br&amp;gt; Ayperobos &amp;lt;br&amp;gt; Kalabon&lt;br /&gt;
|-&lt;br /&gt;
| || 2 || Legion Devil, &amp;lt;br&amp;gt; Advespa || Nupperibo || || White Abishai&lt;br /&gt;
|-&lt;br /&gt;
| || 3 || Spined Devil || || || Black Abishai&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Lesser Devils&#039;&#039;&#039; || 4 || Bearded Devil, &amp;lt;br&amp;gt; Narzugon || || || Green Abishai&lt;br /&gt;
|-&lt;br /&gt;
| || 5 || Imp || ||  || Blue Abishai&lt;br /&gt;
|-&lt;br /&gt;
| || 6 || Steel Devil || Gulthir || || Red Abishai&lt;br /&gt;
|-&lt;br /&gt;
| || 7 || Chain Devil, &amp;lt;br&amp;gt; Kocrachon, &amp;lt;br&amp;gt; Desert Devil&lt;br /&gt;
|-&lt;br /&gt;
| || 8 || Harvester Devil, &amp;lt;br&amp;gt; Pain Devil, &amp;lt;br&amp;gt; Hellcat || || Erinyes&lt;br /&gt;
|-&lt;br /&gt;
| || 9 || Amnizu&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Greater Devils&#039;&#039;&#039; || 10 || Bone Devil, &amp;lt;br&amp;gt; Orthon || Malebranche&lt;br /&gt;
|-&lt;br /&gt;
| || 11 || Barbed Devil&lt;br /&gt;
|-&lt;br /&gt;
| || 12 || Ice Devil || Xerfilstyx&lt;br /&gt;
|-&lt;br /&gt;
| || 13 || Logokron,&amp;lt;br&amp;gt;Remmanon,&amp;lt;br&amp;gt;Horned Devil,&amp;lt;br&amp;gt;Ghargatula || || Pleasure Devil&lt;br /&gt;
|-&lt;br /&gt;
| || 14 || Assassin Devil&lt;br /&gt;
|-&lt;br /&gt;
| || 15 || Paeliryon&lt;br /&gt;
|-&lt;br /&gt;
| || 16 || Pit Fiend&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Archdevils&#039;&#039;&#039; || 17 || (unique forms)&lt;br /&gt;
|-&lt;br /&gt;
| || Archduke || (unique forms)&lt;br /&gt;
|-&lt;br /&gt;
| || King || [[Asmodeus]]&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
A few of the forms in the hierarchy are not part of the regular advancement. The wretched Nupperibo is the result of a demotion of a higher-ranking devil (from 3.5 onwards at least, see below), though it still outranks the lowly Lemures. However, it is skipped in the regular progression and is a form used as punishment, as are the Malebranche and the Xerfilstyx.&lt;br /&gt;
&lt;br /&gt;
The Erinyes are an unusual group. Instead of being created from soul shells they are either fallen angels turned into their current form or born from another Erinyes. The most powerful of the Erinyes can be promoted to the rank of Brachina, or Pleasure Devil. These creatures are alluring seductresses and are ruthless in their searches for advancing to the highest ranks of devilkind. But because the step between Erinyes and Brachina is so big, only the most accomplished of Erinyes can be promoted to this rank.&lt;br /&gt;
&lt;br /&gt;
Finally there are the Abishai. They are beholden to [[Tiamat]], who lives on the first layer of Baator.&lt;br /&gt;
&lt;br /&gt;
Note that some of the rankings in the list seen here may be incorrect and are only guesses because not all of the various devils have been officially placed in the hierarchy.&lt;br /&gt;
&lt;br /&gt;
==The Devils&#039; Many Forms==&lt;br /&gt;
As they progress through the ranks Baatezu change into new forms: stronger, cleverer, more magical and so on. While some details might differ a higher ranking Devil is always more dangerous than its last form in some way or shape. Baatezu is the name the devils use for themselves: to make it more confusing it is also a creature subtype. All Baatezu devils have the following abilities: immunity to fire, immunity to poison, cold resist 20, acid resist 20, can see in total darkness including magical darkness, telepathic communication 100ft.&lt;br /&gt;
&lt;br /&gt;
===Inside the Hierarchy===&lt;br /&gt;
* A &#039;&#039;&#039;Lemure&#039;&#039;&#039; is a small, pitiable creature standing at a mere 5&#039; tall. Whenever a devil of any authority needs cannon fodder, they gather up some Maggots (the form that the petitioners of all [[Lower Planes]] take) and promote them into Lemures. Lemures are mindless and cannot speak, though they can understand telepathic commands. They are cruel and try to claw apart whatever they can as a way to get revenge on the multiverse. Promotions from Lemures are often made as a matter of convenience for a higher ranking fiend: they promote a batch of them into forms like Imps if they need spies or Bearded Devils if they need more shock troops for their armies.&lt;br /&gt;
&amp;lt;gallery&amp;gt;&lt;br /&gt;
Lemure 1e.jpg&lt;br /&gt;
Lemure 2e.jpg&lt;br /&gt;
Lemure 3e.jpg&lt;br /&gt;
Lemure 5e.jpg&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
* &#039;&#039;&#039;Ayperobos&#039;&#039;&#039; an extremely small and weak devil that attacks in swarms.  They swarm over enemies and burrow into their flesh to take control over them.&lt;br /&gt;
&amp;lt;gallery&amp;gt;&lt;br /&gt;
Ayperobo.png&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
* &#039;&#039;&#039;Kalabons&#039;&#039;&#039; are a non-Baatezu Devil spawned from the flesh of the Hag Countess who once ruled over the layer of Malbolge when she was overthrown and became the layer.  They are in constant pain and are always trying to reform themselves into the Hag Countess again.  Groups of them can merge together to form a larger Kalabon which can also split apart into smaller ones.&lt;br /&gt;
&amp;lt;gallery&amp;gt;&lt;br /&gt;
Kalabon.png&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
* &#039;&#039;&#039;Merregons&#039;&#039;&#039; or &#039;&#039;&#039;Legion Devils&#039;&#039;&#039; are the weakest footsoldiers of hell who all look identical to each other.  What they actually look like and what their abilities are though is completely different depending on what edition you are playing.  In 3rd edition, they are sharp-toothed red-skinned humanoids whose left arms are bloated, covered in metal, and end in a useless vestigial hand.  They wear armor and carry a sword in their right hand.  They have several abilities that make them more dangerous when they are in large groups.  For example, legion devils in a group all share hit points with each other such that it is not possible to down just one of them, but when the group runs out of hit points they all drop dead at the same time.  And if you target a single legion devil with a mind affecting spell, all of the legion devils around it also get a saving throw, and the spell fails if just one of the succeeds, but if none of them succeed it will affect all of them instead of just one.&lt;br /&gt;
&amp;lt;gallery&amp;gt;&lt;br /&gt;
Legion Devil 4e.jpg&lt;br /&gt;
Legion Devil 5e.jpg&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
* &#039;&#039;&#039;Advespas&#039;&#039;&#039;, are low class devils resembling giant black wasps with a woman&#039;s face.  The more yellow strips on their body the higher their rank.  They can quickly regenerate from damage except for acid and holy damage.&lt;br /&gt;
&amp;lt;gallery&amp;gt;&lt;br /&gt;
Advespa.jpg&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
* A &#039;&#039;&#039;Spinagon&#039;&#039;&#039; or &#039;&#039;&#039;Spined Devil&#039;&#039;&#039; is a small gargoyle-like creature covered in spines. They are sometimes used as spies by high-ranking devils, but because of their low intelligence their reports are not always dependable and tend to miss the finer nuances of what they had observed. They are cruel beings, but because of their low standing a single Spinagon is only a threat to Lemures and Nupperibos, on whom they vent their frustration and cruelty.&lt;br /&gt;
&amp;lt;gallery&amp;gt;&lt;br /&gt;
Spined Devil 1e.png&lt;br /&gt;
Spined Devil 2e.png&lt;br /&gt;
Spined Devil 4e.png&lt;br /&gt;
Spined Devil 5e.jpg&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
* &#039;&#039;&#039;Barbazu&#039;&#039;&#039; or &#039;&#039;&#039;[[Neckbeard|Bearded Devils]]&#039;&#039;&#039; are often employed as shock troops for powerful fiends. Bearded Devils are aggressive and revel in fighting, where they swing their powerful glaives with skill. So much in fact that if they land a hit the wound will fester until attended to by either a skilled healer or a powerful healing spell is used, and even then the wound is difficult to treat. A Barbazu&#039;s beard can inflict a powerful disease upon a foe, infecting them with Devil Chills which saps away their strength. The disease has a short incubation period and lasts a lifetime when untreated, however short or long that may be. Bearded Devils can also burst into fits of frenzy, cutting through enemies in a way much like a raging [[Barbarian]] would.&lt;br /&gt;
&amp;lt;gallery&amp;gt;&lt;br /&gt;
Bearded Devil 1e.jpg&lt;br /&gt;
Bearded Devil 2e.jpg&lt;br /&gt;
Bearded Devil 5e.jpg&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
* &#039;&#039;&#039;Narzugons&#039;&#039;&#039; or &#039;&#039;&#039;Hell Knights&#039;&#039;&#039; are the cavalry of hell, who ride on flaming horses called [[Nightmare]]s.  They are humanoids wearing spiky armor.  Narzugons hate everything including themselves but are surprisingly honorable and obedient, as they are formed from the souls of former paladins who fell into evil as a result of following the letter instead of the spirit of the law, and so are filled with [[RAGE]] from learning that their actions in life were wrong.&lt;br /&gt;
&amp;lt;gallery&amp;gt;&lt;br /&gt;
Hell Knight 3e.jpg&lt;br /&gt;
Hell Knight 4e.jpg&lt;br /&gt;
Hell Knight 5e.jpg&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
* &#039;&#039;&#039;[[Imp]]s&#039;&#039;&#039; are not actually Baatezu for some reason but are still part of the hierarchy of hell. They are small and weak so instead of fighting they prefer to try and tempt people into evil, laying claim to their souls if they manage to do so. Imps are cowardly and stay away from fights but they are willing to sting with their tails if the opportunity to do so arises.&lt;br /&gt;
** The 3rd edition [[Fiend Folio]] details three variant imps.  &#039;&#039;&#039;Bloodbag Imps&#039;&#039;&#039; have blood that heals people that drink it, making them the medics of hell, and they can also cast a curse that worsens bleeding from wounds.  &#039;&#039;&#039;Euphoric Imps&#039;&#039;&#039; are living drug dispensers with venom that causes hallucinations, which they like to use on themselves.  &#039;&#039;&#039;Filth Imps&#039;&#039;&#039; are outcasts from hell due to their horrible smell and often find work on the material plane using their talent for languages and codes.&lt;br /&gt;
&amp;lt;gallery&amp;gt;&lt;br /&gt;
Imp 1e.webp&lt;br /&gt;
Imp MCV1.jpg&lt;br /&gt;
Imp MM 2e.png&lt;br /&gt;
Imp 3e.webp&lt;br /&gt;
Imp 4e.jpg&lt;br /&gt;
Imp 5e.jpg&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
* &#039;&#039;&#039;Bueroza&#039;&#039;&#039; or &#039;&#039;&#039;Steel Devils&#039;&#039;&#039; are powerful warriors, fighting on the front lines of the wars of Hell: either in the Blood Wars or against the armies of fellow devils. These Bueroza take the shapes of humanoids in heavy steel armor, covered in cobwebs and dust. While they can strike with enough force to send an enemy reeling, their strength comes from them gaining bonuses from fighting in ranks with their fellow Bueroza, becoming swifter and more durable as they fight. Their most potent ability is their chanting: a horrible shrieking that debilitates enemy casters and makes it more difficult for them to cast spells, making them easy prey for the Steel Devils.&lt;br /&gt;
&amp;lt;gallery&amp;gt;&lt;br /&gt;
Steel Devil.png&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
* &#039;&#039;&#039;[[Kyton]]s&#039;&#039;&#039; or &#039;&#039;&#039;Chain Devils&#039;&#039;&#039; are another member of the hierarchy that are considered to be devils but not Baatezu in 3rd edition. They resemble tall humanoids dressed in nothing but chain, which they can swing around in deadly fashion to tear at their prey in horrible ways. They are adept at metalworking and can magically control chains in their range, causing them to attack anyone at will. While it is possible to break a Kyton&#039;s control of an animated chain, they will not let go without a fight. Chain Devils can change their visage to resemble that of someone&#039;s loved ones or hated enemies, stunning a target. They can also regenerate parts of their bodies that were cut off. Chain Devils are sometimes charged with torture, something they relish. This has caused them to grow a rivalry with the Pain Devils.&lt;br /&gt;
&amp;lt;gallery&amp;gt;&lt;br /&gt;
Chain Devil 2e.gif&lt;br /&gt;
Chain Devil 3e.jpg&lt;br /&gt;
Chain Devil 5e.jpg&lt;br /&gt;
Kyton PF.jpg&lt;br /&gt;
Chain devil avernus.jpg&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
* &#039;&#039;&#039;Kocrachons&#039;&#039;&#039; are insectoid devils who specialize in torture.&lt;br /&gt;
&amp;lt;gallery&amp;gt;&lt;br /&gt;
Kocrachon 2e.jpg&lt;br /&gt;
Kocrachon pain.png&lt;br /&gt;
Kocrachon surgery.png&lt;br /&gt;
Kocrachon 3e.jpg&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
* &#039;&#039;&#039;Aratons&#039;&#039;&#039; or &#039;&#039;&#039;Desert Devils&#039;&#039;&#039; are a non-Baatezu devil.  They look like an undead humanoid wielding scimitars and surounded by a constant whirlwind of sand that is constantly tearing at their regenerating flesh.&lt;br /&gt;
&amp;lt;gallery&amp;gt;&lt;br /&gt;
Desert devil.jpg&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
* &#039;&#039;&#039;Bezekiras&#039;&#039;&#039; or &#039;&#039;&#039;Hellcats&#039;&#039;&#039; are a non-Baatezu devil.  They are large evil cats who are invisible while in light and can only been seen in the dark.&lt;br /&gt;
&amp;lt;gallery&amp;gt;&lt;br /&gt;
Hellcat 1e.png&lt;br /&gt;
Hellcat 2e.png&lt;br /&gt;
Hellcat 3e.jpg&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
* &#039;&#039;&#039;Falxugons&#039;&#039;&#039; or &#039;&#039;&#039;Harvester Devils&#039;&#039;&#039; are often found in the material planes where they offer mortals contracts of power, wealth and other such things in exchange for their souls. They lurk in sewers, at crossroads at midnight, in back rooms of corrupt businesses or serving as courtiers to nobility. Any who approach them can ask for an infernal pact: anything they want for the price of their undying soul. They are not powerful combatants; while they carry blades that will instill a curse upon anyone that forces them to strike a good creature. Instead they will try to escape when entering combat, trying to find someone else to tempt with their contracts. But they cannot be killed unless the devil &#039;&#039;starts&#039;&#039; the fight: for some strange reason the Falxugon are protected by [[Plot Armor|powerful magic]] that remains in place unless they strike someone first. They look like mostly humanoid beings but with horns, tails and hooves, and tend to go dressed in expensive clothing.&lt;br /&gt;
&amp;lt;gallery&amp;gt;&lt;br /&gt;
Harvester Devil.jpg&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
* &#039;&#039;&#039;Excruciarchs&#039;&#039;&#039; or &#039;&#039;&#039;Pain Devils&#039;&#039;&#039; are masters of torture. Because they are hated by all other Baatezu and will be destroyed when not beholden to a lord they offer themselves to the service of powerful devils as torturers. They are very good at this, inflicting untold pain upon anyone unfortunate enough to fall into their hands. They torture the soul shells entering Hell and whoever has failed their masters, making for a powerful motivation to not fail. The Excruciarchs carry great spiked chains which they can imbue with powerful agonizing energy or swing around to hit all standing close to them. They can also inflict wounds upon non-Baatezu by just standing nearby, gain more power from inflicting wounds and can study an enemy to negate any damage reduction it might have.&lt;br /&gt;
&amp;lt;gallery&amp;gt;&lt;br /&gt;
Pain Devil.jpg&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
* The &#039;&#039;&#039;Styx Devils&#039;&#039;&#039; or &#039;&#039;&#039;Amnizus&#039;&#039;&#039; are the bureaucrats of hell. They record the soul shells that enter Baator, stand guard at the portals to and from the plane and record all who go through, often extorting them out of their valuables. Amnizu are particularly ambitious and try their best to improve their lot in life, working their way up the ranks through politics, intrigue and assassination. They are also tasked with hunting down fugitives, something they take much pleasure in. When facing an enemy that they cannot defeat on their own without any significant risk to them they will send their minions to deal with the target. When they can fight, an Amnizu prefers to take wing and strike targets with their [[Derp|intelligence-damaging]] touch.&lt;br /&gt;
&amp;lt;gallery&amp;gt;&lt;br /&gt;
Styx Devil 1e.jpg&lt;br /&gt;
Styx Devil 2e.jpg&lt;br /&gt;
Styx Devil 3e.webp&lt;br /&gt;
Styx Devil 5e.png&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
* &#039;&#039;&#039;Osyluths&#039;&#039;&#039; or &#039;&#039;&#039;Bone Devils&#039;&#039;&#039; police the Nine Hells, observing the activities of other Baatezu and reporting on them. They are tall and strong and possess some magical ability. The Osyluth, as they are sometimes called, are freakishly thin and have large stingers with which they can inject targets with potent poisons. They will ruthlessly attack anyone who opposes them.&lt;br /&gt;
&amp;lt;gallery&amp;gt;&lt;br /&gt;
Bone Devil 1e.png&lt;br /&gt;
Bone Devil ayy.jpg&lt;br /&gt;
Bone Devil 2e.gif&lt;br /&gt;
Bone Devil 3e.jpg&lt;br /&gt;
Bone Devil 5e.png&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
* &#039;&#039;&#039;Orthons&#039;&#039;&#039; are powerful soldiers in the front lines of the Blood War, specialized in killing demons. They use a combination of their bladed spears that are usable in both long and short range and magical crossbows that shoot powerful blasts of energy. Orthon are large, covered in metal plates bolted directly onto their bodies, possesses large tusks and has a pained look on its face. Orthons are skilled in fighting in formation, increasing their power and durability. They also possess the ability to stop all interdimensional movement in a 20&#039; radius. When an Orhton is slain maggots burst from its body, who try to devour anything near the slain host before expiring themselves. Because of the nature of their armor Orthons are in constant pain, and [[World Eaters|only battle takes their mind off of this]]. They are very loyal though, and will not plot against their masters.&lt;br /&gt;
&amp;lt;gallery&amp;gt;&lt;br /&gt;
Orthon 3e.jpg&lt;br /&gt;
Orthon 5e.png&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
* &#039;&#039;&#039;Hamatula&#039;&#039;&#039; or &#039;&#039;&#039;Barbed Devils&#039;&#039;&#039; serve as the guards and bodyguards of Hell. They are tall and covered in spikes, hitting all that come too close to them. Fighting a Hamatula in close range will always result in the devil using its many spikes to stab or even impale an enemy that comes too close to them. They possess some magical ability, being able to cast Hold Person so they can use their impale attacks at their leisure.&lt;br /&gt;
&amp;lt;gallery&amp;gt;&lt;br /&gt;
Barbed Devil 1e.jpg&lt;br /&gt;
Barbed devil Monster card.jpg&lt;br /&gt;
Barbed Devil 2e.jpg&lt;br /&gt;
Barbed Devil 3e 5e.jpg&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
** A &#039;&#039;&#039;Stony Devil&#039;&#039;&#039; is an upgraded form of a Hamatula.  They gain more abilities and their bodies are now stone-like.&lt;br /&gt;
&amp;lt;gallery&amp;gt;&lt;br /&gt;
Barbed Devil 4e.png&lt;br /&gt;
Stony Devil.jpg&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
* &#039;&#039;&#039;Gelugons&#039;&#039;&#039; or &#039;&#039;&#039;Ice Devils&#039;&#039;&#039;, are commanders of the armed forces of hell. They prefer to avoid direct battle if possible. They are quite tall and look something like white devilish ants, often carrying large spears. Striking with its spear will cause a powerful numbing effect on a target, making it an easy prey for either the Ice Devil itself or one of its servants. They can cast several spells as well, most of which are ice-based.&lt;br /&gt;
&amp;lt;gallery&amp;gt;&lt;br /&gt;
File:Ice Devil 1e.webp&lt;br /&gt;
File:Ice Devil 2e.gif&lt;br /&gt;
File:Ice Devil 5e.jpg&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
* &#039;&#039;&#039;Ghargatulas&#039;&#039;&#039; are huge devils resembling a dinosaur with a stinger tail and a massive mouth on their belly.  They are unintelligent and have no magical abilities other than a weak chance of summoning a Cornugon.  They are used as guardians, although some just wander around eating everything they encounter including other devils.&lt;br /&gt;
&amp;lt;gallery&amp;gt;&lt;br /&gt;
Ghargatula Kocrachon 3e.jpg&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
* &#039;&#039;&#039;Logokrons&#039;&#039;&#039; are devils that wield [[Truenamer]] magic, which would be a lot scarier if the Truenamer wasn&#039;t the worst class in the game.  A Logokron is a four-armed devil that wears armor and wields two halberds at once, and has a long tongue with symbols tattooed on it which are painful to look at.&lt;br /&gt;
&amp;lt;gallery&amp;gt;&lt;br /&gt;
File:Logokron.jpg&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
* &#039;&#039;&#039;Remmanons&#039;&#039;&#039; are devils who love to spread conflict and are masters of manipulation and seduction.  A Remmanon looks like a floating naked hairless horned man with barbed and hooked wires and other peircings hanging off its body which small pieces of paper with the names of mortals it has made deals with attached to them.  A Remmanon has a telepathic aura that causes enemies around it to become confused and attack each other while making itself and its allies stronger against enemies affected by it.&lt;br /&gt;
&amp;lt;gallery&amp;gt;&lt;br /&gt;
File:Remmanon.jpg&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
* &#039;&#039;&#039;Cornugon&#039;&#039;&#039; or &#039;&#039;&#039;Malebranche&#039;&#039;&#039; (depending on the edition) or &#039;&#039;&#039;Horned Devils&#039;&#039;&#039; are powerful creatures, serving as the elite soldiers of Baator. It is a large scaled fiend with huge wings, often carrying spiked chains. They can use these weapons to deliver blows powerful enough to stun a target, and they can use their tails to cause dangerous persistent wounds. The Cornugon also possess magical abilities and can regenerate.&lt;br /&gt;
&amp;lt;gallery&amp;gt;&lt;br /&gt;
File:Horned Devil 1e.jpg&lt;br /&gt;
File:Horned Devil 2e.jpg&lt;br /&gt;
File:Horned Devil 5e.jpg&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
* &#039;&#039;&#039;Dogai&#039;&#039;&#039; or &#039;&#039;&#039;Assassin Devils&#039;&#039;&#039; are widely feared and distrusted. They are vaguely humanoid with featureless faces aside from their mouths, lined with sharp teeth. They can meld into shadows with ease and cast clouds of fog to hide themselves, striking when they feel the time is right. The original Assassin Devils were natives to Baator, melted down and reformed into the Dogai. The most experienced of the bunch often have levels in the [[assassin]] [[prestige class]].&lt;br /&gt;
&amp;lt;gallery&amp;gt;&lt;br /&gt;
File:Assassin Devil.jpg&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
* A &#039;&#039;&#039;Paeliryon&#039;&#039;&#039; or &#039;&#039;&#039;Corruption Devil&#039;&#039;&#039; is an information broker, trading knowledge for hefty sums of money, souls or other information. They are putrid creatures who dwell in comfort, opulence and excess, often bathing in disgusting pools and eating the finest of foods. They are some of the most powerful creatures in Baator, and not just because of its personal power. A Paeliryon or That Fucking Guy, has a lot of information about a vast number of beings and can use this information to manipulate or blackmail them in a way that is profitable for themselves. These devils are very vain, and will use their claws to disfigure their opponents in combat and belittle them as they do battle.  Also, they look like obese drag queens with too many teeth.&lt;br /&gt;
&amp;lt;gallery&amp;gt;&lt;br /&gt;
File:Corruption Devil.jpg&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
* The &#039;&#039;&#039;Pit Fiends&#039;&#039;&#039; are the nobility of hell. They are immensely powerful, can use many kinds of magic, have teeth that transmit Devil Chills, poisoned claws, can strangle enemies to death with their bare hands and are pretty big. At this level the intrigues of hell are the most dangerous and cutthroat, with enemies on all sides trying to get the upper hand over any given devil. From this position Pit Fiends can be promoted to the rank of duke. From there one can be promoted to an unique devil with their own gender, powers and personalities, but this is seldom done because of the huge threat such a being poses to the Archdukes of hell. If this sounds familiar, good job. The highest ranking demon, called the Balor, is almost exactly the same thing - giant humanoid winged infernal monsters at the almost-top-except-uniques part of their hierarchy. The main difference, aside from the Law/Chaos thing, is that Pit Fiends are usually shown to be a bit more reptilian and don&#039;t get giant flaming whips. This makes them &#039;&#039;also&#039;&#039; almost the same thing as a [[Bloodthirster]].&lt;br /&gt;
&amp;lt;gallery&amp;gt;&lt;br /&gt;
Pit Fiend 1e.jpg&lt;br /&gt;
Pit Fiend MM.jpg&lt;br /&gt;
Pit fiend MM 2e.png&lt;br /&gt;
Pit Fiend 2e.jpg&lt;br /&gt;
Pit Fiend 4e.jpg&lt;br /&gt;
Pit Fiend 5e.jpg&lt;br /&gt;
Pit Fiend judge.jpg&lt;br /&gt;
Pit Fiend ayy.jpg&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Other Promotions within the Hierarchy===&lt;br /&gt;
* &#039;&#039;&#039;Nupperibo&#039;&#039;&#039; are bloated, ugly creatures used as base servitors in Hell. Used as a punishment for low-ranking devils, Nupperibo are slow, blind, deaf, and unthreatening compared to other devils and fight without any kind of finesse. Yet they are used for frontline warfare in the Blood War, as cannon fodder. As such they are rarely promoted back to their former form because of the high mortality rate. Nupperibo are possibly more useful to the rivals of their superiors than to their superiors themselves. By stealing one of these fiends from its master and changing it back the devil might have important information about its master, and might even help its new master get revenge on the old one.&lt;br /&gt;
**At least, that&#039;s what they are from 3.5 onwards. Prior to that, they weren&#039;t even Baatezu. See normally, a Maggot just stays a Maggot until some devil either needs a Lemure or gets hungry. But sometimes, one of them would randomly evolve into a Nupperibo. The Baatezu would herd these things and demote them back into Maggots so as to immediately promote them into Lemures, since in those editions nupperibos were the Lemure-equivalent rank of entities called &amp;quot;True Baatorans,&amp;quot; which were the inhabitants of Baator before Asmodeus came to power. The idea of these things returning scares the piss out of every last baatezu. Some sources said that the baatezu were so thorough that no nupperibo ever evolved further, but other sources said there were tales of a scant few being lucky enough to do so, taking on strange forms resembling ones imprisoned in the ice of [[Baator|Stygia]].&lt;br /&gt;
***Reconned again in 5th edition.  Now they are simply formed from the souls of people who were too lazy in their mortal life to be worthy of promotion to a higher form.&lt;br /&gt;
&amp;lt;gallery&amp;gt;&lt;br /&gt;
Nupperibo 2e.jpg&lt;br /&gt;
Nupperibo 3e.jpg&lt;br /&gt;
Nupperibo 5e.png&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
* The &#039;&#039;&#039;Gulthir&#039;&#039;&#039; is another punishment only rank.  A gulthir is a large size creature resembling a giant zombie that can swallow anything smaller than itself whole.  The slime that fills its stomach allows it to control the minds of creatures it swallows, so it can spit them out as temporary minions until they make their save or their eyes are washed with holy water.  And if the creature it swallows is another evil outsider, it can instantly digest them to strengthen itself temporarily, or it can instead slowly digest the victim to convert them into another Gulthir.  These abilities make gulthirs very useful as enforcers as other devils are terrified of being digested by or turned into a gulthir as punishment, and gulthirs hate their form and are desperate to get promoted again, making them very loyal to whatever master they serve.&lt;br /&gt;
&amp;lt;gallery&amp;gt;&lt;br /&gt;
Gulthir.png&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
* The form of the &#039;&#039;&#039;Malebranche&#039;&#039;&#039; or &#039;&#039;&#039;War Devil&#039;&#039;&#039; are used to punish fiends, yet allow them to keep fighting for their masters. They are deadly in combat and use their massive ranseurs to strike with great force.  In some editions a Malebranche and a Horned Devil are the same thing.&lt;br /&gt;
&amp;lt;gallery&amp;gt;&lt;br /&gt;
War Devil ayy.jpg&lt;br /&gt;
War Devil 4e.jpg&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
* &#039;&#039;&#039;Xerfilstyx&#039;&#039;&#039; are some of the most pitiable creatures in Hell. Shaped like bloated slug-devils they live in the depths of the river Styx, stripping them of all their memories. The constant exposure to the Styx has driven them insane, with the creatures finding only some solace in the memories of the lost that gather at the bottom of the river. It is nearly impossible for a Xerfilstyx to be promoted back to a higher rank because of its insanity and it being bound to the Styx.&lt;br /&gt;
&amp;lt;gallery&amp;gt;&lt;br /&gt;
Xerfilstyx 3e.jpg&lt;br /&gt;
Xerfilstyx FC2.jpg&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
* Based on the Furies of Greek myth, the &#039;&#039;&#039;[[Erinyes]]&#039;&#039;&#039; originate from the angels that left heaven alongside Asmodeus when Baator was being established. Others joined their ranks in later eons, all of them fallen angels. While most of them are female in form there are a few males amongst their number, with no difference being made between them. The gorgeous Erinyes stand apart from their fellow devils, their corrupted angelic arrogance making them see the souls of the damned as being beneath them. In turn the other Baatezu see the Erinyes as stuck up pretenders and usurpers of the title of devil. Still they are respected for their strength, cruelty and intelligence. Unique to the Erinyes, their promoted forms and unique female devils they are capable of becoming pregnant. Their children will always be Erinyes, and are raised in secret and well-guarded compounds. Because of their arrogance Erinyes often forego promotion to higher forms, instead opting to stay in their current, less powerful form.&lt;br /&gt;
&amp;lt;gallery&amp;gt;&lt;br /&gt;
Erinyes 1e.webp&lt;br /&gt;
Erinyes ayy.jpg&lt;br /&gt;
Erinyes 2e.jpeg&lt;br /&gt;
Erinyes contract.jpg&lt;br /&gt;
Erinyes 3e.jpg&lt;br /&gt;
Erinyes summon.jpg&lt;br /&gt;
Erinyes 4e.jpg&lt;br /&gt;
Erinyes 5e.jpg&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
* A &#039;&#039;&#039;Brachina&#039;&#039;&#039; or &#039;&#039;&#039;Pleasure Devil&#039;&#039;&#039; is an improved form of the Erinyes or, depending on edition, a crossbreed of a Succubus and an Erinyes. Even more beautiful, seductive and powerful than either Succubi or Erinyes, the Pleasure Devils do intend to advance to the rank of Pit Fiend. They are conniving and plotting as the other devils of their ranks, and will use their considerable skills to advance themselves. Brachina as they are sometimes called are sent to tempt those of particular virtue and goodness to the side of evil, using their wiles, bodies and spellcasting to get their way. Because of their unearthly beauty they are popular playthings amongst the highest ranking devils, discarded as quickly as selected. Because of this and the ambition of the Brachina they tend to spend a lot of time on the material plane so that they are in command, and not some other fiend.&lt;br /&gt;
&amp;lt;gallery&amp;gt;&lt;br /&gt;
Pleasure Devil.jpg&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
* &#039;&#039;&#039;Abishai&#039;&#039;&#039; are the cruel servants of Tiamat. They are arrogant, even for draconic creatures; they consider themselves [[Bullshit|far above the rank of Tiamat&#039;s other servants]], including full-blooded dragons and the dragonspawn. They exist in several colors are very cruel, [[Skub|hate everyone not of their own kind]]. Souls that enter the Nine Hells under her control still become Lemures, but after that become Abishai, dragon-looking devils who tempt mortals to enter pacts with them, only to torture the mortal to the limit of their suffering. After the rank of Red Abishai they can continue to promote as normal, starting with becoming a Chain Devil, but almost all Abishai stop advancing at the rank of the Red Abishai.&lt;br /&gt;
&amp;lt;gallery&amp;gt;&lt;br /&gt;
Abishai 1e.png&lt;br /&gt;
Abishai MM 2e.png&lt;br /&gt;
Abishai 3e.jpg&lt;br /&gt;
Abishai mof.jpg&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Outside the Hierarchy===&lt;br /&gt;
* &#039;&#039;&#039;Stitched Devils&#039;&#039;&#039; are created by Night [[Hag]]s out of assorted pieces of dead devils stitched together.  Normally this should be impossible since normally when a devil dies, they are absorbed back into Baator, but some greedy devils are willing to preserve the parts of other devils and sell them to Night Hags.  Most devils consider the creation of a Stitched Devil to be an abomination.  Despite the agonizing pain of their existence they do not hate the night hags that created them and are treated as pets.&lt;br /&gt;
&amp;lt;gallery&amp;gt;&lt;br /&gt;
Stitched devil 3e MM5.png&lt;br /&gt;
Stitched devil 5e avernus.jpg&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==[[Archdevil|The Archdukes of Hell]]==&lt;br /&gt;
The various layers of hell are ruled by a group of unique devils of immense power; whether or not these Archdukes are the same thing as [[Archdevil]]s seems to vary depending on which sourcebook you have access to. In some versions, Archedevils include both the Archdukes, and the lesser Dukes and other unique devils. Each of them is a force to be reckoned with, commanding vast resources and armies of Baator. They all carry the blessing of Asmodeus in some way, which is very important: Asmodeus can withdraw his support at will and without explanation, as poor Moloch can attest. While the various lords have to deal with the machinations of their servants like all devils do, their greatest foes are their fellow lords, plotting and scheming against one another. In their high positions there are only two ways to gain a promotion: either by defeating one of their rivals and usurping their territories or overthrowing the Overlord of Hell himself, Asmodeus. Hence why Asmodeus never leaves the place that instantly kills anyone he doesn&#039;t want to be there, ignoring all defenses.&lt;br /&gt;
&lt;br /&gt;
Devils who are powerful enough to gain a unique form but do not rule over a layer of hell are the Dukes or Duchesses ranked immediately below the Archdukes and a few other powerful devils who are the highest ranked servants of an Archduke.&lt;br /&gt;
&lt;br /&gt;
== Dungeons &amp;amp; Dragons 4E ==&lt;br /&gt;
As with a lot of things, the Baatezu of [[Dungeons &amp;amp; Dragons 4th edition]] have in some ways changed dramatically and in other ways haven&#039;t changed at all. For starters, because this is now years after the [[Satanic Panic]] died down, the term &amp;quot;Baatezu&amp;quot; is no longer used; Devils are Devils, and the game even uses traditional AD&amp;amp;D names for the distinct races.&lt;br /&gt;
&lt;br /&gt;
Their origins in this edition have changed, since 4e&#039;s cosmology no longer uses [[alignment]] as the end-all justification for anything&#039;s existence. 4e&#039;s devils are Fallen Angels - which is an entirely separate thing to being Evil Angels, as [[angel]]s in this edition are Unaligned and serve all deities equally, benevolent or malevolent. What this means is that devils are not merely &amp;quot;Angels who are Evil&amp;quot;, it means that they are Angels who betrayed their patron deity and were cursed by it, corrupted into twisted reflections of what they once were.&lt;br /&gt;
&lt;br /&gt;
The story is long and the threads differ depending on the source, but the ultimate tapestry remains the same; [[Asmodeus]] was once an [[Archangel]] serving under a benevolent deity, until he chose to betray his master. Maybe because of pride, maybe because of the manipulations of [[Pazuzu]], maybe because he meant well and saw his master failing in his efforts to contribute to the Dawn War. The end result was the same: Asmodeus descended into the newly created [[Abyss]] and achieved something that even the [[Demon Prince]]s had failed at - he found the Seed of Evil, the crystalized remains of the [[obyrith]]s&#039; dead universe that had created the Abyss. Breaking off just a sliver of the Seed, also known as the Heart of the Abyss, he fashioned it into his Ruby Rod and used its power to become a god.&lt;br /&gt;
&lt;br /&gt;
Incidentally, this is why the [[Blood War]] is fought in 4e; the demons are outraged that Asmodeus stole some of the Heart, whilst Asmodeus regrets not stealing even &#039;&#039;more&#039;&#039; and wants to get back down there to take some more. After all, if this tiny sliver made him so powerful, what would a larger hunk do?&lt;br /&gt;
&lt;br /&gt;
Anyway, now brimming with power, Asmodeus manipulated most of his fellow angels into joining him as he murdered their former ruler. As the god died, though, he cursed them all, which had three effects. Firstly, it devastated the Dominion that Asmodeus had sought to claim, burning it into the blasted realm of [[Baator]]. Secondly, it wracked the Fallen Angels, corrupting them into hideously deformed mockeries of their former selves. Finally, it bound them all to Baator, rendering them prisoners in the wasteland that they had sought to conquer.&lt;br /&gt;
&lt;br /&gt;
This is why Asmodeus and his minions are so interested in claiming mortal souls. Beyond the fact they need souls to propagate themselves - unlike demons, who spontaneously arise from the stuff of the Abyss - it is through torturing the damned that they extract the magical energies they need to slowly wear away at the bindings that imprison them as a whole in Baator. Plus, getting summoned is, for many devils, their only chance of leaving Baator. As a result, devils compete with each other fiercely for who can accumulate the most souls for Hell, but all are united in accumulating souls and denying the gods their petitioners.&lt;br /&gt;
&lt;br /&gt;
Who was the god they betrayed? Nobody knows anymore; Asmodeus has done his level best over the eons to erase all knowledge of that god, fearful that if somebody discovered his name, they could resurrect him, and he would be &#039;&#039;pissed&#039;&#039; with his former minions. He&#039;s only ever referred to as &amp;quot;He-Who-Was&amp;quot;, and some suspect he might have been humanity&#039;s creator god. Like [[Zarus]], but not evil.&lt;br /&gt;
&lt;br /&gt;
{{Dnd-stub}}&lt;br /&gt;
* &#039;&#039;&#039;Infernal Armor Animus&#039;&#039;&#039; Level 3 Minion Soldier, a suit of armor that has been animated by a tortured mortal soul.  When the armor is destroyed, the soul is eaten by the closest non-minion devil to heal them.&lt;br /&gt;
&amp;lt;gallery&amp;gt;&lt;br /&gt;
Infernal armor animus.jpg&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
* &#039;&#039;&#039;Imp&#039;&#039;&#039; level 3 lurker&lt;br /&gt;
* &#039;&#039;&#039;Spined Devil&#039;&#039;&#039; or Spinagon, level 6 skirmisher&lt;br /&gt;
* &#039;&#039;&#039;Vizier Devil&#039;&#039;&#039; Level 7 Controller (Leader) a devil that spreads the influence of hell by infiltrating governments by serving as advisors.&lt;br /&gt;
&amp;lt;gallery&amp;gt;&lt;br /&gt;
Vizier devil.jpg&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
* &#039;&#039;&#039;Pain Devil&#039;&#039;&#039; Level 8 Soldier&lt;br /&gt;
&amp;lt;gallery&amp;gt;&lt;br /&gt;
Pain Devil.jpg&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
* &#039;&#039;&#039;[[Succubus]]&#039;&#039;&#039; are devils in 4E not demons, level 9 controller.  This also means that [[Cambion]]s are also devils.&lt;br /&gt;
* &#039;&#039;&#039;Chain Devil&#039;&#039;&#039; or Kyton, level 11 skirmisher&lt;br /&gt;
* &#039;&#039;&#039;Rage Devil&#039;&#039;&#039; Level 11 Brute, created by injecting devils with demon ichor and then binding them with magical hieroglyphs.  These tusked brutes were made for fighting demons in the blood war.  They carry mauls that cause enemies struck with them to lose their resistances.&lt;br /&gt;
&amp;lt;gallery&amp;gt;&lt;br /&gt;
Rage devil.jpg&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
* &#039;&#039;&#039;Pain Devil Captain&#039;&#039;&#039; Level 11 Controller (Leader)&lt;br /&gt;
* &#039;&#039;&#039;Gorechain Devil&#039;&#039;&#039; Level 12 Elite Brute, a bigger and uglier version of the chain devil.  While chain devils act as jailers, gorechain devils are bounty hunters.&lt;br /&gt;
&amp;lt;gallery&amp;gt;&lt;br /&gt;
Gorechain devil.jpg&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
* &#039;&#039;&#039;Bearded Devil&#039;&#039;&#039; or Barbazu, level 13 soldier&lt;br /&gt;
* &#039;&#039;&#039;Wrath Devil&#039;&#039;&#039; Level 13 Controller, a purple skinned devil with long fingers that specializes in tempting mortals into giving into hatred.&lt;br /&gt;
&amp;lt;gallery&amp;gt;&lt;br /&gt;
Wrath devil.jpg&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
* &#039;&#039;&#039;Erinyes&#039;&#039;&#039; Level 13 Soldier (Leader)&lt;br /&gt;
* &#039;&#039;&#039;Withering Devil&#039;&#039;&#039; Level 14 Controller, a devil that spreads weakness and apathy.&lt;br /&gt;
&amp;lt;gallery&amp;gt;&lt;br /&gt;
Withering devil.jpg&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
* &#039;&#039;&#039;Hell Knight&#039;&#039;&#039; or Narzugon Level 15 Soldier.  In this edition, instead of being fallen paladins the first Narzugons were instead the corrupted followers of the god Asmodeus once served.  They hate Asmodeus for betraying their god but are unable to resist his control over them.  New Narzugons are made from the souls of mortal who were tricked into betraying their god.&lt;br /&gt;
* &#039;&#039;&#039;Misfortune Devil&#039;&#039;&#039; Level 15 Artillery, these devils specialize in convincing mortals to engage in risky behavior.&lt;br /&gt;
&amp;lt;gallery&amp;gt;&lt;br /&gt;
Misfortune devil.jpg&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
* &#039;&#039;&#039;[[Slime]] Devil&#039;&#039;&#039; Level 16 Lurker.  A devil made of black slime.  They are the interrogators of hell, formed from the souls of evil [[Inquisitor]]s.  They can engulf victims and ask them questions and the victim takes damage if they don&#039;t answer truthfully.&lt;br /&gt;
&amp;lt;gallery&amp;gt;&lt;br /&gt;
Slime devil.jpg&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
* &#039;&#039;&#039;Shocktroop Devil&#039;&#039;&#039; Level 16 Soldier, large devils wielding swords and shields who act as living battering rams in combat.&lt;br /&gt;
&amp;lt;gallery&amp;gt;&lt;br /&gt;
Shocktroop devil.jpg&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
* &#039;&#039;&#039;Warder Devil&#039;&#039;&#039; Level 16 Soldier&lt;br /&gt;
&amp;lt;gallery&amp;gt;&lt;br /&gt;
Warder devil.jpg&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
* &#039;&#039;&#039;Passion Devil&#039;&#039;&#039; Level 16 Controller.  A less subtle version of a sucubus who convinces mortals to engage in passions.  All passion devils look like [[Fierna]] but with one imperfection.&lt;br /&gt;
&amp;lt;gallery&amp;gt;&lt;br /&gt;
Passion devil.jpg&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
* &#039;&#039;&#039;Bone Devil&#039;&#039;&#039; or Osyluth, level 17 controller (leader)&lt;br /&gt;
* &#039;&#039;&#039;Indwelling Devil&#039;&#039;&#039; Level 18 Lurker.  A devil resembling a humanoid [[Oriental Dragon]].  Their job is to hunt down and retrieve damned souls who escaped from hell.&lt;br /&gt;
&amp;lt;gallery&amp;gt;&lt;br /&gt;
Indwelling devil.jpg&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
* &#039;&#039;&#039;Swarm Devil&#039;&#039;&#039; Level 18 Skirmisher.  Angels who fell as a result of being caught lying by their master end up as devil-shaped swarms of flies that are constantly starving.&lt;br /&gt;
&amp;lt;gallery&amp;gt;&lt;br /&gt;
Swarm devil.jpg&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
* &#039;&#039;&#039;Barbed Devil&#039;&#039;&#039; or Hamatula, Level 18 Skirmisher&lt;br /&gt;
* &#039;&#039;&#039;Barbed Devil Enforcer&#039;&#039;&#039; Level 18 Soldier&lt;br /&gt;
* &#039;&#039;&#039;Ice Devil&#039;&#039;&#039; or Gelugon, level 20 soldier&lt;br /&gt;
* &#039;&#039;&#039;War Devil&#039;&#039;&#039; or Malebranche, level 22 brute (leader) has taken the place of the Horned Devil.&lt;br /&gt;
* &#039;&#039;&#039;Corruption Devil&#039;&#039;&#039; or Paeliryon Level 22 Controller (Leader)&lt;br /&gt;
* &#039;&#039;&#039;Storm Devil&#039;&#039;&#039; Level 23 Artillery&lt;br /&gt;
&amp;lt;gallery&amp;gt;&lt;br /&gt;
Storm devil.jpg&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
* &#039;&#039;&#039;Hellwasp Devil&#039;&#039;&#039; Level 23 Skirmisher or Level 19 Minion Skirmisher.  They originally were demons before their queen was defeated by [[Glasya]] and they choose her as their new ruler.&lt;br /&gt;
&amp;lt;gallery&amp;gt;&lt;br /&gt;
Hellwasp 4e.jpg&lt;br /&gt;
Hellwasp 5e.jpg&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
* &#039;&#039;&#039;Assassin Devil&#039;&#039;&#039; Level 24 Lurker&lt;br /&gt;
* &#039;&#039;&#039;Pillager Devil&#039;&#039;&#039; Level 25 Soldier&lt;br /&gt;
&amp;lt;gallery&amp;gt;&lt;br /&gt;
Pillager devil.jpg&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
* &#039;&#039;&#039;Pit Fiend&#039;&#039;&#039; level 26 elite soldier (leader)&lt;br /&gt;
* &#039;&#039;&#039;Brazen Devil&#039;&#039;&#039; Level 28 Soldier,  Asmodeus&#039;s elite guards who are permanently sealed in brass armor.&lt;br /&gt;
&amp;lt;gallery&amp;gt;&lt;br /&gt;
Brazen devil.jpg&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
* &#039;&#039;&#039;Sire of Corruption&#039;&#039;&#039; Level 29 Elite Controller (Leader), a more powerful variant of the corruption devil who makes deals with mortals to turn them into corrupted followers, which are monsters based on the sins of lust, gluttony wrath, greed, sloth, and cowardice.&lt;br /&gt;
&lt;br /&gt;
* &#039;&#039;&#039;Legion Devils&#039;&#039;&#039; compose Hell&#039;s armies:&lt;br /&gt;
** &#039;&#039;&#039;Legion Devil Grunt&#039;&#039;&#039; Level 6 Minion&lt;br /&gt;
** &#039;&#039;&#039;Legion Devil Hellguard&#039;&#039;&#039; Level 11 Minion&lt;br /&gt;
** &#039;&#039;&#039;Legion Devil Veteran&#039;&#039;&#039; Level 16 Minion&lt;br /&gt;
** &#039;&#039;&#039;Legion Devil Legionnaire&#039;&#039;&#039; Level 21 Minion&lt;br /&gt;
&lt;br /&gt;
* &#039;&#039;&#039;[[Cambion]]s&#039;&#039;&#039;:&lt;br /&gt;
** &#039;&#039;&#039;Cambion Hellsword&#039;&#039;&#039; Level 8 Brute&lt;br /&gt;
** &#039;&#039;&#039;Cambion Wrathborn&#039;&#039;&#039; Level 9 Skirmisher&lt;br /&gt;
** &#039;&#039;&#039;Chained Cambion&#039;&#039;&#039; Level 10 Controller&lt;br /&gt;
** &#039;&#039;&#039;Cambion Infernal Scion&#039;&#039;&#039; Level 12 Elite Soldier&lt;br /&gt;
** &#039;&#039;&#039;Cambion Hellfire Magus&#039;&#039;&#039; Level 18 Artillery&lt;br /&gt;
&lt;br /&gt;
* &#039;&#039;&#039;Tar Devils&#039;&#039;&#039; are a type of devil associated with a villainous group of mercenaries called the Iron Circle.  They resembling [[Tiefling]]s who are constantly dripping black fluid from their bodies.&lt;br /&gt;
** &#039;&#039;&#039;Tar Devil Harrier&#039;&#039;&#039; Level 3 Artillery&lt;br /&gt;
** &#039;&#039;&#039;Tar Devil Brawler&#039;&#039;&#039; Level 3 Brute&lt;br /&gt;
** &#039;&#039;&#039;Tar Devil Guard&#039;&#039;&#039; Level 4 Soldier&lt;br /&gt;
&amp;lt;gallery&amp;gt;&lt;br /&gt;
Tar devil.jpg&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
* &#039;&#039;&#039;Burning Devils&#039;&#039;&#039; are tormented souls with the color determined by what sin they committed in life.&lt;br /&gt;
** &#039;&#039;&#039;Burning Devil&#039;&#039;&#039; Level 4 Minion Skirmisher&lt;br /&gt;
** &#039;&#039;&#039;Whitefire Burning Devil&#039;&#039;&#039; Level 14 Minion Skirmisher &lt;br /&gt;
** &#039;&#039;&#039;Blackfire Burning Devil&#039;&#039;&#039; Level 24 Minion Skirmisher&lt;br /&gt;
&amp;lt;gallery&amp;gt;&lt;br /&gt;
Burning devil.jpg&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
And all of those are only the ones that are part of the hierarchy of hell.  There are lots of other monsters who have the &amp;quot;Devil&amp;quot; keyword but are not quite devils, such as [[Duergar]], due to their association with devils.&lt;br /&gt;
&lt;br /&gt;
== Dungeons &amp;amp; Dragons 5E ==&lt;br /&gt;
{{Dnd-stub}}&lt;br /&gt;
In 5e the Hierarchy changed for the Devils.&lt;br /&gt;
{|border=0 cellspacing=0 cellpadding=1 style=&amp;quot;margin: 1em; border: 2px solid black;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Category || Rank || Form || Abishai&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Least Devils&#039;&#039;&#039; || 1 || Lemure &amp;lt;br&amp;gt; Nupperibo&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Lesser Devils&#039;&#039;&#039; || 2 || Imp  &lt;br /&gt;
|-&lt;br /&gt;
| || 3 || Spined Devil   &lt;br /&gt;
|-&lt;br /&gt;
| || 4 || Bearded Devil &amp;lt;br&amp;gt; Merregon  &lt;br /&gt;
|-&lt;br /&gt;
| || 5 || Barbed Devil  || White Abishai&lt;br /&gt;
|-&lt;br /&gt;
| || 6 || Chain Devil   || Black Abishai&lt;br /&gt;
|-&lt;br /&gt;
| || 7 || Bone Devil &lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Greater Devils&#039;&#039;&#039; || 8 || Horned Devil &amp;lt;br&amp;gt; Orthon &lt;br /&gt;
|-&lt;br /&gt;
| || 9 || Erinyes || &lt;br /&gt;
|-&lt;br /&gt;
| || 10 || Ice Devil &amp;lt;br&amp;gt; Narzugon || Green Abishai &amp;lt;br&amp;gt; Blue Abishai &lt;br /&gt;
|-&lt;br /&gt;
| || 11 || Pit Fiend &amp;lt;br&amp;gt; Amnizu || Red Abishai&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Archdevils&#039;&#039;&#039; || 12 || Duke or Duchess&lt;br /&gt;
|-&lt;br /&gt;
| || 13 || Archduke or Archduchess&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Pathfinder==&lt;br /&gt;
In Pathfinder the devils perform pretty much the same duty as in D&amp;amp;D. The difference is that they aren&#039;t called Baatezu or live in Baator, since those names are excluded by the [[Open Gaming License]]. Instead they&#039;re just devils who live in capital-H Hell. There are 20 different kinds of devils mentioned in the six Bestiaries that are released so far, ranging the whole garmut from CR1 to CR20. All the devils from the OGL like the Pit Fiend are included as well, though the Chain Devil has been [[Kyton| given its own subspecies]], because... well, bluntly, because &#039;&#039;someone&#039;&#039; over there is getting off on extreme body mod/BDSM stuff, have you &#039;&#039;seen&#039;&#039; [[Zon-Kuthon]]?&lt;br /&gt;
&lt;br /&gt;
Bestiary 6 also lists the eight [[Archdevil]]s of Hell. They are Mythic level monsters with a CR in the 26-30 range. Aside from getting a whole slew of spell-like abilities, the use of the Miracle spell as befits their portfolio and +10 on Sense Motive checks, many of them also possess artifacts that are nigh impossible to destroy. I mean, the artifact of the weakest Archdevil can only be destroyed by exposing it to a truth spoken by an immortal which has only ever spoken lies, then cast into a magic portal with no entrance or destination. Many of the names of these Archdevils overlap with those of Baator with matching layers to rule, with a few calling back to earlier Lords of the Nine. &lt;br /&gt;
&lt;br /&gt;
{{Pathfinder-Fiends}}&lt;br /&gt;
{{D&amp;amp;D-Outsiders}}&lt;br /&gt;
[[category: Baatezu]]&lt;/div&gt;</summary>
		<author><name>2603:8001:3500:CB:2823:9AEC:A71D:FF9C</name></author>
	</entry>
	<entry>
		<id>http://2d4chan.org/mediawiki/index.php?title=Baatezu&amp;diff=77291</id>
		<title>Baatezu</title>
		<link rel="alternate" type="text/html" href="http://2d4chan.org/mediawiki/index.php?title=Baatezu&amp;diff=77291"/>
		<updated>2020-12-31T21:39:58Z</updated>

		<summary type="html">&lt;p&gt;2603:8001:3500:CB:2823:9AEC:A71D:FF9C: /* Other Promotions within the Hierarchy */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[Image:Baatezu Army.jpg|300px|thumb|right|No, not that kind of [[PROMOTIONS|Promotion]], at least, [[Monstergirl|probably not.]]]]&lt;br /&gt;
The [[Alignment|lawful evil]] badguys from another dimension, in [[Advanced Dungeons &amp;amp; Dragons]] 2nd edition. Formerly known as devils in the earlier editions, living in what was once called &#039;&#039;The Nine Hells&#039;&#039;. This change was because of one-time CEO of [[TSR]] [[Lorraine Williams]], due to the events of the [[Satanic Panic]]. The term &#039;&#039;Baatezu&#039;&#039; is a [[Open_Gaming_License#Parts_of_D.26D_that_are_not_Open_Game_Content|trademark of Wizards Of The Coast]], so you won&#039;t find them mentioned in any Open License products like the d20 SRD nor [[Pathfinder]]. Their home is now called &amp;quot;[[Baator]]&amp;quot;, but each of the nine levels still has the same names from Dante&#039;s Inferno.&lt;br /&gt;
&lt;br /&gt;
Baatezu represent the lawful side of evil: the concept that cruelty and malice should be distributed in an orderly and efficient fashion. Backstabbers, vicious politicians and cruel warlords can opt to become petitioners in the &amp;quot;nine hells&amp;quot;.  They fight the [[Blood War]] against the [[Tanar&#039;ri]] at behest of [[Asmodeus]], the ruler of Baator.&lt;br /&gt;
&lt;br /&gt;
Baatezu are not born as mortals are. While only the most powerful of devils can breed at all, most opt not to do so because a child is a dangerous rival and a potent tool for their enemies. Instead new devils are made from the tortured souls of the damned, who are reprocessed after an [[Grimdark|extensive period of torture]] to strip them of their individuality. These soul shells are then reprocessed and turned into Lemures, starting their new existence as Baatezu. Lemures who please their dark lords enough - through a combination of gathering corrupted souls, guile, defeating their enemies and their master&#039;s enemies - may be promoted to a Spinagon, a grotesque, spiny gargoyle-esque monster. From stage to stage, devils begin looking more and more like their horrible masters, with the process being detailed more just below.&lt;br /&gt;
&lt;br /&gt;
The use of the term Baatezu has been dropped in 4th and 5th edition, so there is no longer any distinction between Baatezu and non-Baatezu devils (which included [[Imp]]s, [[Kyton]]s, and a few other less known devils).&lt;br /&gt;
&lt;br /&gt;
==The Hierarchy of Hell==&lt;br /&gt;
Baatezu are Lawful to a fault. They are masters of forming contracts that give themselves as many loopholes to exploit as possible, while bringing those for the other party down to zero. If a devil turns out to be clever, powerful, deceitful, lucky and sycophantic enough they may be promoted in an agonising ritual that grows a miniature fetal version of the new form inside of the devil, eventually bursting out in a grotesque and agonizing display. If a subject however fails its master, is betrayed in some way or if the master needs the energy that is released when doing so, a baatezu can be demoted back into a lesser form - which is a great humilitation for a devil.&lt;br /&gt;
&lt;br /&gt;
All the various forms are part of a ranked hierarchy: the higher up the more powerful a devil is. Devils can only be promoted and demoted by their direct superiors, so it is not possible for rival devils to demote all of their rivals&#039; servants or promote themselves to increase in power. As mentioned before, there is only so much power around to promote devils, gathered from souls. If a &amp;quot;drought&amp;quot; of sorts were to befall an area, high-ranking devils would be more stringent with their promotions or even demote their followers to reallocate resources: the latter is a powerful motivator for all devils to keep corrupting souls.&lt;br /&gt;
&lt;br /&gt;
{|border=0 align=right cellspacing=0 cellpadding=2 style=&amp;quot;margin: 1em; border: 2px solid black;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Category || Rank || Form || Punishment || Fallen Angels || Abishai&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Least Devils&#039;&#039;&#039; || 1 || Lemure, &amp;lt;br&amp;gt; Ayperobos &amp;lt;br&amp;gt; Kalabon&lt;br /&gt;
|-&lt;br /&gt;
| || 2 || Legion Devil, &amp;lt;br&amp;gt; Advespa || Nupperibo || || White Abishai&lt;br /&gt;
|-&lt;br /&gt;
| || 3 || Spined Devil || || || Black Abishai&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Lesser Devils&#039;&#039;&#039; || 4 || Bearded Devil, &amp;lt;br&amp;gt; Narzugon || || || Green Abishai&lt;br /&gt;
|-&lt;br /&gt;
| || 5 || Imp || ||  || Blue Abishai&lt;br /&gt;
|-&lt;br /&gt;
| || 6 || Steel Devil || Gulthir || || Red Abishai&lt;br /&gt;
|-&lt;br /&gt;
| || 7 || Chain Devil, &amp;lt;br&amp;gt; Kocrachon, &amp;lt;br&amp;gt; Desert Devil&lt;br /&gt;
|-&lt;br /&gt;
| || 8 || Harvester Devil, &amp;lt;br&amp;gt; Pain Devil, &amp;lt;br&amp;gt; Hellcat || || Erinyes&lt;br /&gt;
|-&lt;br /&gt;
| || 9 || Amnizu&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Greater Devils&#039;&#039;&#039; || 10 || Bone Devil, &amp;lt;br&amp;gt; Orthon || Malebranche&lt;br /&gt;
|-&lt;br /&gt;
| || 11 || Barbed Devil&lt;br /&gt;
|-&lt;br /&gt;
| || 12 || Ice Devil || Xerfilstyx&lt;br /&gt;
|-&lt;br /&gt;
| || 13 || Logokron,&amp;lt;br&amp;gt;Remmanon,&amp;lt;br&amp;gt;Horned Devil,&amp;lt;br&amp;gt;Ghargatula || || Pleasure Devil&lt;br /&gt;
|-&lt;br /&gt;
| || 14 || Assassin Devil&lt;br /&gt;
|-&lt;br /&gt;
| || 15 || Paeliryon&lt;br /&gt;
|-&lt;br /&gt;
| || 16 || Pit Fiend&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Archdevils&#039;&#039;&#039; || 17 || (unique forms)&lt;br /&gt;
|-&lt;br /&gt;
| || Archduke || (unique forms)&lt;br /&gt;
|-&lt;br /&gt;
| || King || [[Asmodeus]]&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
A few of the forms in the hierarchy are not part of the regular advancement. The wretched Nupperibo is the result of a demotion of a higher-ranking devil (from 3.5 onwards at least, see below), though it still outranks the lowly Lemures. However, it is skipped in the regular progression and is a form used as punishment, as are the Malebranche and the Xerfilstyx.&lt;br /&gt;
&lt;br /&gt;
The Erinyes are an unusual group. Instead of being created from soul shells they are either fallen angels turned into their current form or born from another Erinyes. The most powerful of the Erinyes can be promoted to the rank of Brachina, or Pleasure Devil. These creatures are alluring seductresses and are ruthless in their searches for advancing to the highest ranks of devilkind. But because the step between Erinyes and Brachina is so big, only the most accomplished of Erinyes can be promoted to this rank.&lt;br /&gt;
&lt;br /&gt;
Finally there are the Abishai. They are beholden to [[Tiamat]], who lives on the first layer of Baator.&lt;br /&gt;
&lt;br /&gt;
Note that some of the rankings in the list seen here may be incorrect and are only guesses because not all of the various devils have been officially placed in the hierarchy.&lt;br /&gt;
&lt;br /&gt;
==The Devils&#039; Many Forms==&lt;br /&gt;
As they progress through the ranks Baatezu change into new forms: stronger, cleverer, more magical and so on. While some details might differ a higher ranking Devil is always more dangerous than its last form in some way or shape. Baatezu is the name the devils use for themselves: to make it more confusing it is also a creature subtype. All Baatezu devils have the following abilities: immunity to fire, immunity to poison, cold resist 20, acid resist 20, can see in total darkness including magical darkness, telepathic communication 100ft.&lt;br /&gt;
&lt;br /&gt;
===Inside the Hierarchy===&lt;br /&gt;
* A &#039;&#039;&#039;Lemure&#039;&#039;&#039; is a small, pitiable creature standing at a mere 5&#039; tall. Whenever a devil of any authority needs cannon fodder, they gather up some Maggots (the form that the petitioners of all [[Lower Planes]] take) and promote them into Lemures. Lemures are mindless and cannot speak, though they can understand telepathic commands. They are cruel and try to claw apart whatever they can as a way to get revenge on the multiverse. Promotions from Lemures are often made as a matter of convenience for a higher ranking fiend: they promote a batch of them into forms like Imps if they need spies or Bearded Devils if they need more shock troops for their armies.&lt;br /&gt;
&amp;lt;gallery&amp;gt;&lt;br /&gt;
Lemure 1e.jpg&lt;br /&gt;
Lemure 2e.jpg&lt;br /&gt;
Lemure 3e.jpg&lt;br /&gt;
Lemure 5e.jpg&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
* &#039;&#039;&#039;Ayperobos&#039;&#039;&#039; an extremely small and weak devil that attacks in swarms.  They swarm over enemies and burrow into their flesh to take control over them.&lt;br /&gt;
&amp;lt;gallery&amp;gt;&lt;br /&gt;
Ayperobo.png&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
* &#039;&#039;&#039;Kalabons&#039;&#039;&#039; are a non-Baatezu Devil spawned from the flesh of the Hag Countess who once ruled over the layer of Malbolge when she was overthrown and became the layer.  They are in constant pain and are always trying to reform themselves into the Hag Countess again.  Groups of them can merge together to form a larger Kalabon which can also split apart into smaller ones.&lt;br /&gt;
&amp;lt;gallery&amp;gt;&lt;br /&gt;
Kalabon.png&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
* &#039;&#039;&#039;Merregons&#039;&#039;&#039; or &#039;&#039;&#039;Legion Devils&#039;&#039;&#039; are the weakest footsoldiers of hell who all look identical to each other.  What they actually look like and what their abilities are though is completely different depending on what edition you are playing.  In 3rd edition, they are sharp-toothed red-skinned humanoids whose left arms are bloated, covered in metal, and end in a useless vestigial hand.  They wear armor and carry a sword in their right hand.  They have several abilities that make them more dangerous when they are in large groups.  For example, legion devils in a group all share hit points with each other such that it is not possible to down just one of them, but when the group runs out of hit points they all drop dead at the same time.  And if you target a single legion devil with a mind affecting spell, all of the legion devils around it also get a saving throw, and the spell fails if just one of the succeeds, but if none of them succeed it will affect all of them instead of just one.&lt;br /&gt;
&amp;lt;gallery&amp;gt;&lt;br /&gt;
Legion Devil 4e.jpg&lt;br /&gt;
Legion Devil 5e.jpg&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
* &#039;&#039;&#039;Advespas&#039;&#039;&#039;, are low class devils resembling giant black wasps with a woman&#039;s face.  The more yellow strips on their body the higher their rank.  They can quickly regenerate from damage except for acid and holy damage.&lt;br /&gt;
&amp;lt;gallery&amp;gt;&lt;br /&gt;
Advespa.jpg&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
* A &#039;&#039;&#039;Spinagon&#039;&#039;&#039; or &#039;&#039;&#039;Spined Devil&#039;&#039;&#039; is a small gargoyle-like creature covered in spines. They are sometimes used as spies by high-ranking devils, but because of their low intelligence their reports are not always dependable and tend to miss the finer nuances of what they had observed. They are cruel beings, but because of their low standing a single Spinagon is only a threat to Lemures and Nupperibos, on whom they vent their frustration and cruelty.&lt;br /&gt;
&amp;lt;gallery&amp;gt;&lt;br /&gt;
Spined Devil 1e.png&lt;br /&gt;
Spined Devil 2e.png&lt;br /&gt;
Spined Devil 4e.png&lt;br /&gt;
Spined Devil 5e.jpg&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
* &#039;&#039;&#039;Barbazu&#039;&#039;&#039; or &#039;&#039;&#039;[[Neckbeard|Bearded Devils]]&#039;&#039;&#039; are often employed as shock troops for powerful fiends. Bearded Devils are aggressive and revel in fighting, where they swing their powerful glaives with skill. So much in fact that if they land a hit the wound will fester until attended to by either a skilled healer or a powerful healing spell is used, and even then the wound is difficult to treat. A Barbazu&#039;s beard can inflict a powerful disease upon a foe, infecting them with Devil Chills which saps away their strength. The disease has a short incubation period and lasts a lifetime when untreated, however short or long that may be. Bearded Devils can also burst into fits of frenzy, cutting through enemies in a way much like a raging [[Barbarian]] would.&lt;br /&gt;
&amp;lt;gallery&amp;gt;&lt;br /&gt;
Bearded Devil 1e.jpg&lt;br /&gt;
Bearded Devil 2e.jpg&lt;br /&gt;
Bearded Devil 5e.jpg&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
* &#039;&#039;&#039;Narzugons&#039;&#039;&#039; or &#039;&#039;&#039;Hell Knights&#039;&#039;&#039; are the cavalry of hell, who ride on flaming horses called [[Nightmare]]s.  They are humanoids wearing spiky armor.  Narzugons hate everything including themselves but are surprisingly honorable and obedient, as they are formed from the souls of former paladins who fell into evil as a result of following the letter instead of the spirit of the law, and so are filled with [[RAGE]] from learning that their actions in life were wrong.&lt;br /&gt;
&amp;lt;gallery&amp;gt;&lt;br /&gt;
Hell Knight 3e.jpg&lt;br /&gt;
Hell Knight 4e.jpg&lt;br /&gt;
Hell Knight 5e.jpg&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
* &#039;&#039;&#039;[[Imp]]s&#039;&#039;&#039; are not actually Baatezu for some reason but are still part of the hierarchy of hell. They are small and weak so instead of fighting they prefer to try and tempt people into evil, laying claim to their souls if they manage to do so. Imps are cowardly and stay away from fights but they are willing to sting with their tails if the opportunity to do so arises.&lt;br /&gt;
** The 3rd edition [[Fiend Folio]] details three variant imps.  &#039;&#039;&#039;Bloodbag Imps&#039;&#039;&#039; have blood that heals people that drink it, making them the medics of hell, and they can also cast a curse that worsens bleeding from wounds.  &#039;&#039;&#039;Euphoric Imps&#039;&#039;&#039; are living drug dispensers with venom that causes hallucinations, which they like to use on themselves.  &#039;&#039;&#039;Filth Imps&#039;&#039;&#039; are outcasts from hell due to their horrible smell and often find work on the material plane using their talent for languages and codes.&lt;br /&gt;
&amp;lt;gallery&amp;gt;&lt;br /&gt;
Imp 1e.webp&lt;br /&gt;
Imp MCV1.jpg&lt;br /&gt;
Imp MM 2e.png&lt;br /&gt;
Imp 3e.webp&lt;br /&gt;
Imp 4e.jpg&lt;br /&gt;
Imp 5e.jpg&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
* &#039;&#039;&#039;Bueroza&#039;&#039;&#039; or &#039;&#039;&#039;Steel Devils&#039;&#039;&#039; are powerful warriors, fighting on the front lines of the wars of Hell: either in the Blood Wars or against the armies of fellow devils. These Bueroza take the shapes of humanoids in heavy steel armor, covered in cobwebs and dust. While they can strike with enough force to send an enemy reeling, their strength comes from them gaining bonuses from fighting in ranks with their fellow Bueroza, becoming swifter and more durable as they fight. Their most potent ability is their chanting: a horrible shrieking that debilitates enemy casters and makes it more difficult for them to cast spells, making them easy prey for the Steel Devils.&lt;br /&gt;
&amp;lt;gallery&amp;gt;&lt;br /&gt;
Steel Devil.png&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
* &#039;&#039;&#039;[[Kyton]]s&#039;&#039;&#039; or &#039;&#039;&#039;Chain Devils&#039;&#039;&#039; are another member of the hierarchy that are considered to be devils but not Baatezu in 3rd edition. They resemble tall humanoids dressed in nothing but chain, which they can swing around in deadly fashion to tear at their prey in horrible ways. They are adept at metalworking and can magically control chains in their range, causing them to attack anyone at will. While it is possible to break a Kyton&#039;s control of an animated chain, they will not let go without a fight. Chain Devils can change their visage to resemble that of someone&#039;s loved ones or hated enemies, stunning a target. They can also regenerate parts of their bodies that were cut off. Chain Devils are sometimes charged with torture, something they relish. This has caused them to grow a rivalry with the Pain Devils.&lt;br /&gt;
&amp;lt;gallery&amp;gt;&lt;br /&gt;
Chain Devil 2e.gif&lt;br /&gt;
Chain Devil 3e.jpg&lt;br /&gt;
Chain Devil 5e.jpg&lt;br /&gt;
Kyton PF.jpg&lt;br /&gt;
Chain devil avernus.jpg&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
* &#039;&#039;&#039;Kocrachons&#039;&#039;&#039; are insectoid devils who specialize in torture.&lt;br /&gt;
&amp;lt;gallery&amp;gt;&lt;br /&gt;
Kocrachon 2e.jpg&lt;br /&gt;
Kocrachon pain.png&lt;br /&gt;
Kocrachon surgery.png&lt;br /&gt;
Kocrachon 3e.jpg&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
* &#039;&#039;&#039;Aratons&#039;&#039;&#039; or &#039;&#039;&#039;Desert Devils&#039;&#039;&#039; are a non-Baatezu devil.  They look like an undead humanoid wielding scimitars and surounded by a constant whirlwind of sand that is constantly tearing at their regenerating flesh.&lt;br /&gt;
&amp;lt;gallery&amp;gt;&lt;br /&gt;
Desert devil.jpg&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
* &#039;&#039;&#039;Bezekiras&#039;&#039;&#039; or &#039;&#039;&#039;Hellcats&#039;&#039;&#039; are a non-Baatezu devil.  They are large evil cats who are invisible while in light and can only been seen in the dark.&lt;br /&gt;
&amp;lt;gallery&amp;gt;&lt;br /&gt;
Hellcat 1e.png&lt;br /&gt;
Hellcat 2e.png&lt;br /&gt;
Hellcat 3e.jpg&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
* &#039;&#039;&#039;Falxugons&#039;&#039;&#039; or &#039;&#039;&#039;Harvester Devils&#039;&#039;&#039; are often found in the material planes where they offer mortals contracts of power, wealth and other such things in exchange for their souls. They lurk in sewers, at crossroads at midnight, in back rooms of corrupt businesses or serving as courtiers to nobility. Any who approach them can ask for an infernal pact: anything they want for the price of their undying soul. They are not powerful combatants; while they carry blades that will instill a curse upon anyone that forces them to strike a good creature. Instead they will try to escape when entering combat, trying to find someone else to tempt with their contracts. But they cannot be killed unless the devil &#039;&#039;starts&#039;&#039; the fight: for some strange reason the Falxugon are protected by [[Plot Armor|powerful magic]] that remains in place unless they strike someone first. They look like mostly humanoid beings but with horns, tails and hooves, and tend to go dressed in expensive clothing.&lt;br /&gt;
&amp;lt;gallery&amp;gt;&lt;br /&gt;
Harvester Devil.jpg&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
* &#039;&#039;&#039;Excruciarchs&#039;&#039;&#039; or &#039;&#039;&#039;Pain Devils&#039;&#039;&#039; are masters of torture. Because they are hated by all other Baatezu and will be destroyed when not beholden to a lord they offer themselves to the service of powerful devils as torturers. They are very good at this, inflicting untold pain upon anyone unfortunate enough to fall into their hands. They torture the soul shells entering Hell and whoever has failed their masters, making for a powerful motivation to not fail. The Excruciarchs carry great spiked chains which they can imbue with powerful agonizing energy or swing around to hit all standing close to them. They can also inflict wounds upon non-Baatezu by just standing nearby, gain more power from inflicting wounds and can study an enemy to negate any damage reduction it might have.&lt;br /&gt;
&amp;lt;gallery&amp;gt;&lt;br /&gt;
Pain Devil.jpg&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
* The &#039;&#039;&#039;Styx Devils&#039;&#039;&#039; or &#039;&#039;&#039;Amnizus&#039;&#039;&#039; are the bureaucrats of hell. They record the soul shells that enter Baator, stand guard at the portals to and from the plane and record all who go through, often extorting them out of their valuables. Amnizu are particularly ambitious and try their best to improve their lot in life, working their way up the ranks through politics, intrigue and assassination. They are also tasked with hunting down fugitives, something they take much pleasure in. When facing an enemy that they cannot defeat on their own without any significant risk to them they will send their minions to deal with the target. When they can fight, an Amnizu prefers to take wing and strike targets with their [[Derp|intelligence-damaging]] touch.&lt;br /&gt;
&amp;lt;gallery&amp;gt;&lt;br /&gt;
Styx Devil 1e.jpg&lt;br /&gt;
Styx Devil 2e.jpg&lt;br /&gt;
Styx Devil 3e.webp&lt;br /&gt;
Styx Devil 5e.png&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
* &#039;&#039;&#039;Osyluths&#039;&#039;&#039; or &#039;&#039;&#039;Bone Devils&#039;&#039;&#039; police the Nine Hells, observing the activities of other Baatezu and reporting on them. They are tall and strong and possess some magical ability. The Osyluth, as they are sometimes called, are freakishly thin and have large stingers with which they can inject targets with potent poisons. They will ruthlessly attack anyone who opposes them.&lt;br /&gt;
&amp;lt;gallery&amp;gt;&lt;br /&gt;
Bone Devil 1e.png&lt;br /&gt;
Bone Devil ayy.jpg&lt;br /&gt;
Bone Devil 2e.gif&lt;br /&gt;
Bone Devil 3e.jpg&lt;br /&gt;
Bone Devil 5e.png&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
* &#039;&#039;&#039;Orthons&#039;&#039;&#039; are powerful soldiers in the front lines of the Blood War, specialized in killing demons. They use a combination of their bladed spears that are usable in both long and short range and magical crossbows that shoot powerful blasts of energy. Orthon are large, covered in metal plates bolted directly onto their bodies, possesses large tusks and has a pained look on its face. Orthons are skilled in fighting in formation, increasing their power and durability. They also possess the ability to stop all interdimensional movement in a 20&#039; radius. When an Orhton is slain maggots burst from its body, who try to devour anything near the slain host before expiring themselves. Because of the nature of their armor Orthons are in constant pain, and [[World Eaters|only battle takes their mind off of this]]. They are very loyal though, and will not plot against their masters.&lt;br /&gt;
&amp;lt;gallery&amp;gt;&lt;br /&gt;
Orthon 3e.jpg&lt;br /&gt;
Orthon 5e.png&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
* &#039;&#039;&#039;Hamatula&#039;&#039;&#039; or &#039;&#039;&#039;Barbed Devils&#039;&#039;&#039; serve as the guards and bodyguards of Hell. They are tall and covered in spikes, hitting all that come too close to them. Fighting a Hamatula in close range will always result in the devil using its many spikes to stab or even impale an enemy that comes too close to them. They possess some magical ability, being able to cast Hold Person so they can use their impale attacks at their leisure.&lt;br /&gt;
&amp;lt;gallery&amp;gt;&lt;br /&gt;
Barbed Devil 1e.jpg&lt;br /&gt;
Barbed devil Monster card.jpg&lt;br /&gt;
Barbed Devil 2e.jpg&lt;br /&gt;
Barbed Devil 3e 5e.jpg&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
** A &#039;&#039;&#039;Stony Devil&#039;&#039;&#039; is an upgraded form of a Hamatula.  They gain more abilities and their bodies are now stone-like.&lt;br /&gt;
&amp;lt;gallery&amp;gt;&lt;br /&gt;
Barbed Devil 4e.png&lt;br /&gt;
Stony Devil.jpg&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
* &#039;&#039;&#039;Gelugons&#039;&#039;&#039; or &#039;&#039;&#039;Ice Devils&#039;&#039;&#039;, are commanders of the armed forces of hell. They prefer to avoid direct battle if possible. They are quite tall and look something like white devilish ants, often carrying large spears. Striking with its spear will cause a powerful numbing effect on a target, making it an easy prey for either the Ice Devil itself or one of its servants. They can cast several spells as well, most of which are ice-based.&lt;br /&gt;
&amp;lt;gallery&amp;gt;&lt;br /&gt;
File:Ice Devil 1e.webp&lt;br /&gt;
File:Ice Devil 2e.gif&lt;br /&gt;
File:Ice Devil 5e.jpg&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
* &#039;&#039;&#039;Ghargatulas&#039;&#039;&#039; are huge devils resembling a dinosaur with a stinger tail and a massive mouth on their belly.  They are unintelligent and have no magical abilities other than a weak chance of summoning a Cornugon.  They are used as guardians, although some just wander around eating everything they encounter including other devils.&lt;br /&gt;
&amp;lt;gallery&amp;gt;&lt;br /&gt;
Ghargatula Kocrachon 3e.jpg&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
* &#039;&#039;&#039;Logokrons&#039;&#039;&#039; are devils that wield [[Truenamer]] magic, which would be a lot scarier if the Truenamer wasn&#039;t the worst class in the game.  A Logokron is a four-armed devil that wears armor and wields two halberds at once, and has a long tongue with symbols tattooed on it which are painful to look at.&lt;br /&gt;
&amp;lt;gallery&amp;gt;&lt;br /&gt;
File:Logokron.jpg&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
* &#039;&#039;&#039;Remmanons&#039;&#039;&#039; are devils who love to spread conflict and are masters of manipulation and seduction.  A Remmanon looks like a floating naked hairless horned man with barbed and hooked wires and other peircings hanging off its body which small pieces of paper with the names of mortals it has made deals with attached to them.  A Remmanon has a telepathic aura that causes enemies around it to become confused and attack each other while making itself and its allies stronger against enemies affected by it.&lt;br /&gt;
&amp;lt;gallery&amp;gt;&lt;br /&gt;
File:Remmanon.jpg&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
* &#039;&#039;&#039;Cornugon&#039;&#039;&#039; or &#039;&#039;&#039;Malebranche&#039;&#039;&#039; (depending on the edition) or &#039;&#039;&#039;Horned Devils&#039;&#039;&#039; are powerful creatures, serving as the elite soldiers of Baator. It is a large scaled fiend with huge wings, often carrying spiked chains. They can use these weapons to deliver blows powerful enough to stun a target, and they can use their tails to cause dangerous persistent wounds. The Cornugon also possess magical abilities and can regenerate.&lt;br /&gt;
&amp;lt;gallery&amp;gt;&lt;br /&gt;
File:Horned Devil 1e.jpg&lt;br /&gt;
File:Horned Devil 2e.jpg&lt;br /&gt;
File:Horned Devil 5e.jpg&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
* &#039;&#039;&#039;Dogai&#039;&#039;&#039; or &#039;&#039;&#039;Assassin Devils&#039;&#039;&#039; are widely feared and distrusted. They are vaguely humanoid with featureless faces aside from their mouths, lined with sharp teeth. They can meld into shadows with ease and cast clouds of fog to hide themselves, striking when they feel the time is right. The original Assassin Devils were natives to Baator, melted down and reformed into the Dogai. The most experienced of the bunch often have levels in the [[assassin]] [[prestige class]].&lt;br /&gt;
&amp;lt;gallery&amp;gt;&lt;br /&gt;
File:Assassin Devil.jpg&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
* A &#039;&#039;&#039;Paeliryon&#039;&#039;&#039; or &#039;&#039;&#039;Corruption Devil&#039;&#039;&#039; is an information broker, trading knowledge for hefty sums of money, souls or other information. They are putrid creatures who dwell in comfort, opulence and excess, often bathing in disgusting pools and eating the finest of foods. They are some of the most powerful creatures in Baator, and not just because of its personal power. A Paeliryon or That Fucking Guy, has a lot of information about a vast number of beings and can use this information to manipulate or blackmail them in a way that is profitable for themselves. These devils are very vain, and will use their claws to disfigure their opponents in combat and belittle them as they do battle.  Also, they look like obese drag queens with too many teeth.&lt;br /&gt;
&amp;lt;gallery&amp;gt;&lt;br /&gt;
File:Corruption Devil.jpg&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
* The &#039;&#039;&#039;Pit Fiends&#039;&#039;&#039; are the nobility of hell. They are immensely powerful, can use many kinds of magic, have teeth that transmit Devil Chills, poisoned claws, can strangle enemies to death with their bare hands and are pretty big. At this level the intrigues of hell are the most dangerous and cutthroat, with enemies on all sides trying to get the upper hand over any given devil. From this position Pit Fiends can be promoted to the rank of duke. From there one can be promoted to an unique devil with their own gender, powers and personalities, but this is seldom done because of the huge threat such a being poses to the Archdukes of hell. If this sounds familiar, good job. The highest ranking demon, called the Balor, is almost exactly the same thing - giant humanoid winged infernal monsters at the almost-top-except-uniques part of their hierarchy. The main difference, aside from the Law/Chaos thing, is that Pit Fiends are usually shown to be a bit more reptilian and don&#039;t get giant flaming whips. This makes them &#039;&#039;also&#039;&#039; almost the same thing as a [[Bloodthirster]].&lt;br /&gt;
&amp;lt;gallery&amp;gt;&lt;br /&gt;
Pit Fiend 1e.jpg&lt;br /&gt;
Pit Fiend MM.jpg&lt;br /&gt;
Pit fiend MM 2e.png&lt;br /&gt;
Pit Fiend 2e.jpg&lt;br /&gt;
Pit Fiend 4e.jpg&lt;br /&gt;
Pit Fiend 5e.jpg&lt;br /&gt;
Pit Fiend judge.jpg&lt;br /&gt;
Pit Fiend ayy.jpg&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Other Promotions within the Hierarchy===&lt;br /&gt;
* &#039;&#039;&#039;Nupperibo&#039;&#039;&#039; are bloated, ugly creatures used as base servitors in Hell. Used as a punishment for low-ranking devils, Nupperibo are slow, blind, deaf, and unthreatening compared to other devils and fight without any kind of finesse. Yet they are used for frontline warfare in the Blood War, as cannon fodder. As such they are rarely promoted back to their former form because of the high mortality rate. Nupperibo are possibly more useful to the rivals of their superiors than to their superiors themselves. By stealing one of these fiends from its master and changing it back the devil might have important information about its master, and might even help its new master get revenge on the old one.&lt;br /&gt;
**At least, that&#039;s what they are from 3.5 onwards. Prior to that, they weren&#039;t even Baatezu. See normally, a Maggot just stays a Maggot until some devil either needs a Lemure or gets hungry. But sometimes, one of them would randomly evolve into a Nupperibo. The Baatezu would herd these things and demote them back into Maggots so as to immediately promote them into Lemures, since in those editions nupperibos were the Lemure-equivalent rank of entities called &amp;quot;True Baatorans,&amp;quot; which were the inhabitants of Baator before Asmodeus came to power. The idea of these things returning scares the piss out of every last baatezu. Some sources said that the baatezu were so thorough that no nupperibo ever evolved further, but other sources said there were tales of a scant few being lucky enough to do so, taking on strange forms resembling ones imprisoned in the ice of [[Baator|Stygia]].&lt;br /&gt;
***Reconned again in 5th edition.  Now they are simply formed from the souls of people who were too lazy in their mortal life to be worthy of promotion to a higher form.&lt;br /&gt;
&amp;lt;gallery&amp;gt;&lt;br /&gt;
Nupperibo 2e.jpg&lt;br /&gt;
Nupperibo 3e.jpg&lt;br /&gt;
Nupperibo 5e.png&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
* The &#039;&#039;&#039;Gulthir&#039;&#039;&#039; is another punishment only rank.  A gulthir is a large size creature resembling a giant zombie that can swallow anything smaller than itself whole.  The slime that fills its stomach allows it to control the minds of creatures it swallows, so it can spit them out as temporary minions until they make their save or their eyes are washed with holy water.  And if the creature it swallows is another evil outsider, it can instantly digest them to strengthen itself temporarily, or it can instead slowly digest the victim to convert them into another Gulthir.  These abilities make gulthirs very useful as enforces as other devils are terrified of being digested by or turned into a gulthir as punishment, and gulthirs hate their form and are desperate to get promoted again, making them very loyal to whatever master they serve.&lt;br /&gt;
&amp;lt;gallery&amp;gt;&lt;br /&gt;
Gulthir.png&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
* The form of the &#039;&#039;&#039;Malebranche&#039;&#039;&#039; or &#039;&#039;&#039;War Devil&#039;&#039;&#039; are used to punish fiends, yet allow them to keep fighting for their masters. They are deadly in combat and use their massive ranseurs to strike with great force.  In some editions a Malebranche and a Horned Devil are the same thing.&lt;br /&gt;
&amp;lt;gallery&amp;gt;&lt;br /&gt;
War Devil ayy.jpg&lt;br /&gt;
War Devil 4e.jpg&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
* &#039;&#039;&#039;Xerfilstyx&#039;&#039;&#039; are some of the most pitiable creatures in Hell. Shaped like bloated slug-devils they live in the depths of the river Styx, stripping them of all their memories. The constant exposure to the Styx has driven them insane, with the creatures finding only some solace in the memories of the lost that gather at the bottom of the river. It is nearly impossible for a Xerfilstyx to be promoted back to a higher rank because of its insanity and it being bound to the Styx.&lt;br /&gt;
&amp;lt;gallery&amp;gt;&lt;br /&gt;
Xerfilstyx 3e.jpg&lt;br /&gt;
Xerfilstyx FC2.jpg&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
* Based on the Furies of Greek myth, the &#039;&#039;&#039;[[Erinyes]]&#039;&#039;&#039; originate from the angels that left heaven alongside Asmodeus when Baator was being established. Others joined their ranks in later eons, all of them fallen angels. While most of them are female in form there are a few males amongst their number, with no difference being made between them. The gorgeous Erinyes stand apart from their fellow devils, their corrupted angelic arrogance making them see the souls of the damned as being beneath them. In turn the other Baatezu see the Erinyes as stuck up pretenders and usurpers of the title of devil. Still they are respected for their strength, cruelty and intelligence. Unique to the Erinyes, their promoted forms and unique female devils they are capable of becoming pregnant. Their children will always be Erinyes, and are raised in secret and well-guarded compounds. Because of their arrogance Erinyes often forego promotion to higher forms, instead opting to stay in their current, less powerful form.&lt;br /&gt;
&amp;lt;gallery&amp;gt;&lt;br /&gt;
Erinyes 1e.webp&lt;br /&gt;
Erinyes ayy.jpg&lt;br /&gt;
Erinyes 2e.jpeg&lt;br /&gt;
Erinyes contract.jpg&lt;br /&gt;
Erinyes 3e.jpg&lt;br /&gt;
Erinyes summon.jpg&lt;br /&gt;
Erinyes 4e.jpg&lt;br /&gt;
Erinyes 5e.jpg&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
* A &#039;&#039;&#039;Brachina&#039;&#039;&#039; or &#039;&#039;&#039;Pleasure Devil&#039;&#039;&#039; is an improved form of the Erinyes or, depending on edition, a crossbreed of a Succubus and an Erinyes. Even more beautiful, seductive and powerful than either Succubi or Erinyes, the Pleasure Devils do intend to advance to the rank of Pit Fiend. They are conniving and plotting as the other devils of their ranks, and will use their considerable skills to advance themselves. Brachina as they are sometimes called are sent to tempt those of particular virtue and goodness to the side of evil, using their wiles, bodies and spellcasting to get their way. Because of their unearthly beauty they are popular playthings amongst the highest ranking devils, discarded as quickly as selected. Because of this and the ambition of the Brachina they tend to spend a lot of time on the material plane so that they are in command, and not some other fiend.&lt;br /&gt;
&amp;lt;gallery&amp;gt;&lt;br /&gt;
Pleasure Devil.jpg&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
* &#039;&#039;&#039;Abishai&#039;&#039;&#039; are the cruel servants of Tiamat. They are arrogant, even for draconic creatures; they consider themselves [[Bullshit|far above the rank of Tiamat&#039;s other servants]], including full-blooded dragons and the dragonspawn. They exist in several colors are very cruel, [[Skub|hate everyone not of their own kind]]. Souls that enter the Nine Hells under her control still become Lemures, but after that become Abishai, dragon-looking devils who tempt mortals to enter pacts with them, only to torture the mortal to the limit of their suffering. After the rank of Red Abishai they can continue to promote as normal, starting with becoming a Chain Devil, but almost all Abishai stop advancing at the rank of the Red Abishai.&lt;br /&gt;
&amp;lt;gallery&amp;gt;&lt;br /&gt;
Abishai 1e.png&lt;br /&gt;
Abishai MM 2e.png&lt;br /&gt;
Abishai 3e.jpg&lt;br /&gt;
Abishai mof.jpg&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Outside the Hierarchy===&lt;br /&gt;
* &#039;&#039;&#039;Stitched Devils&#039;&#039;&#039; are created by Night [[Hag]]s out of assorted pieces of dead devils stitched together.  Normally this should be impossible since normally when a devil dies, they are absorbed back into Baator, but some greedy devils are willing to preserve the parts of other devils and sell them to Night Hags.  Most devils consider the creation of a Stitched Devil to be an abomination.  Despite the agonizing pain of their existence they do not hate the night hags that created them and are treated as pets.&lt;br /&gt;
&amp;lt;gallery&amp;gt;&lt;br /&gt;
Stitched devil 3e MM5.png&lt;br /&gt;
Stitched devil 5e avernus.jpg&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==[[Archdevil|The Archdukes of Hell]]==&lt;br /&gt;
The various layers of hell are ruled by a group of unique devils of immense power; whether or not these Archdukes are the same thing as [[Archdevil]]s seems to vary depending on which sourcebook you have access to. In some versions, Archedevils include both the Archdukes, and the lesser Dukes and other unique devils. Each of them is a force to be reckoned with, commanding vast resources and armies of Baator. They all carry the blessing of Asmodeus in some way, which is very important: Asmodeus can withdraw his support at will and without explanation, as poor Moloch can attest. While the various lords have to deal with the machinations of their servants like all devils do, their greatest foes are their fellow lords, plotting and scheming against one another. In their high positions there are only two ways to gain a promotion: either by defeating one of their rivals and usurping their territories or overthrowing the Overlord of Hell himself, Asmodeus. Hence why Asmodeus never leaves the place that instantly kills anyone he doesn&#039;t want to be there, ignoring all defenses.&lt;br /&gt;
&lt;br /&gt;
Devils who are powerful enough to gain a unique form but do not rule over a layer of hell are the Dukes or Duchesses ranked immediately below the Archdukes and a few other powerful devils who are the highest ranked servants of an Archduke.&lt;br /&gt;
&lt;br /&gt;
== Dungeons &amp;amp; Dragons 4E ==&lt;br /&gt;
As with a lot of things, the Baatezu of [[Dungeons &amp;amp; Dragons 4th edition]] have in some ways changed dramatically and in other ways haven&#039;t changed at all. For starters, because this is now years after the [[Satanic Panic]] died down, the term &amp;quot;Baatezu&amp;quot; is no longer used; Devils are Devils, and the game even uses traditional AD&amp;amp;D names for the distinct races.&lt;br /&gt;
&lt;br /&gt;
Their origins in this edition have changed, since 4e&#039;s cosmology no longer uses [[alignment]] as the end-all justification for anything&#039;s existence. 4e&#039;s devils are Fallen Angels - which is an entirely separate thing to being Evil Angels, as [[angel]]s in this edition are Unaligned and serve all deities equally, benevolent or malevolent. What this means is that devils are not merely &amp;quot;Angels who are Evil&amp;quot;, it means that they are Angels who betrayed their patron deity and were cursed by it, corrupted into twisted reflections of what they once were.&lt;br /&gt;
&lt;br /&gt;
The story is long and the threads differ depending on the source, but the ultimate tapestry remains the same; [[Asmodeus]] was once an [[Archangel]] serving under a benevolent deity, until he chose to betray his master. Maybe because of pride, maybe because of the manipulations of [[Pazuzu]], maybe because he meant well and saw his master failing in his efforts to contribute to the Dawn War. The end result was the same: Asmodeus descended into the newly created [[Abyss]] and achieved something that even the [[Demon Prince]]s had failed at - he found the Seed of Evil, the crystalized remains of the [[obyrith]]s&#039; dead universe that had created the Abyss. Breaking off just a sliver of the Seed, also known as the Heart of the Abyss, he fashioned it into his Ruby Rod and used its power to become a god.&lt;br /&gt;
&lt;br /&gt;
Incidentally, this is why the [[Blood War]] is fought in 4e; the demons are outraged that Asmodeus stole some of the Heart, whilst Asmodeus regrets not stealing even &#039;&#039;more&#039;&#039; and wants to get back down there to take some more. After all, if this tiny sliver made him so powerful, what would a larger hunk do?&lt;br /&gt;
&lt;br /&gt;
Anyway, now brimming with power, Asmodeus manipulated most of his fellow angels into joining him as he murdered their former ruler. As the god died, though, he cursed them all, which had three effects. Firstly, it devastated the Dominion that Asmodeus had sought to claim, burning it into the blasted realm of [[Baator]]. Secondly, it wracked the Fallen Angels, corrupting them into hideously deformed mockeries of their former selves. Finally, it bound them all to Baator, rendering them prisoners in the wasteland that they had sought to conquer.&lt;br /&gt;
&lt;br /&gt;
This is why Asmodeus and his minions are so interested in claiming mortal souls. Beyond the fact they need souls to propagate themselves - unlike demons, who spontaneously arise from the stuff of the Abyss - it is through torturing the damned that they extract the magical energies they need to slowly wear away at the bindings that imprison them as a whole in Baator. Plus, getting summoned is, for many devils, their only chance of leaving Baator. As a result, devils compete with each other fiercely for who can accumulate the most souls for Hell, but all are united in accumulating souls and denying the gods their petitioners.&lt;br /&gt;
&lt;br /&gt;
Who was the god they betrayed? Nobody knows anymore; Asmodeus has done his level best over the eons to erase all knowledge of that god, fearful that if somebody discovered his name, they could resurrect him, and he would be &#039;&#039;pissed&#039;&#039; with his former minions. He&#039;s only ever referred to as &amp;quot;He-Who-Was&amp;quot;, and some suspect he might have been humanity&#039;s creator god. Like [[Zarus]], but not evil.&lt;br /&gt;
&lt;br /&gt;
{{Dnd-stub}}&lt;br /&gt;
* &#039;&#039;&#039;Infernal Armor Animus&#039;&#039;&#039; Level 3 Minion Soldier, a suit of armor that has been animated by a tortured mortal soul.  When the armor is destroyed, the soul is eaten by the closest non-minion devil to heal them.&lt;br /&gt;
&amp;lt;gallery&amp;gt;&lt;br /&gt;
Infernal armor animus.jpg&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
* &#039;&#039;&#039;Imp&#039;&#039;&#039; level 3 lurker&lt;br /&gt;
* &#039;&#039;&#039;Spined Devil&#039;&#039;&#039; or Spinagon, level 6 skirmisher&lt;br /&gt;
* &#039;&#039;&#039;Vizier Devil&#039;&#039;&#039; Level 7 Controller (Leader) a devil that spreads the influence of hell by infiltrating governments by serving as advisors.&lt;br /&gt;
&amp;lt;gallery&amp;gt;&lt;br /&gt;
Vizier devil.jpg&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
* &#039;&#039;&#039;Pain Devil&#039;&#039;&#039; Level 8 Soldier&lt;br /&gt;
&amp;lt;gallery&amp;gt;&lt;br /&gt;
Pain Devil.jpg&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
* &#039;&#039;&#039;[[Succubus]]&#039;&#039;&#039; are devils in 4E not demons, level 9 controller.  This also means that [[Cambion]]s are also devils.&lt;br /&gt;
* &#039;&#039;&#039;Chain Devil&#039;&#039;&#039; or Kyton, level 11 skirmisher&lt;br /&gt;
* &#039;&#039;&#039;Rage Devil&#039;&#039;&#039; Level 11 Brute, created by injecting devils with demon ichor and then binding them with magical hieroglyphs.  These tusked brutes were made for fighting demons in the blood war.  They carry mauls that cause enemies struck with them to lose their resistances.&lt;br /&gt;
&amp;lt;gallery&amp;gt;&lt;br /&gt;
Rage devil.jpg&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
* &#039;&#039;&#039;Pain Devil Captain&#039;&#039;&#039; Level 11 Controller (Leader)&lt;br /&gt;
* &#039;&#039;&#039;Gorechain Devil&#039;&#039;&#039; Level 12 Elite Brute, a bigger and uglier version of the chain devil.  While chain devils act as jailers, gorechain devils are bounty hunters.&lt;br /&gt;
&amp;lt;gallery&amp;gt;&lt;br /&gt;
Gorechain devil.jpg&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
* &#039;&#039;&#039;Bearded Devil&#039;&#039;&#039; or Barbazu, level 13 soldier&lt;br /&gt;
* &#039;&#039;&#039;Wrath Devil&#039;&#039;&#039; Level 13 Controller, a purple skinned devil with long fingers that specializes in tempting mortals into giving into hatred.&lt;br /&gt;
&amp;lt;gallery&amp;gt;&lt;br /&gt;
Wrath devil.jpg&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
* &#039;&#039;&#039;Erinyes&#039;&#039;&#039; Level 13 Soldier (Leader)&lt;br /&gt;
* &#039;&#039;&#039;Withering Devil&#039;&#039;&#039; Level 14 Controller, a devil that spreads weakness and apathy.&lt;br /&gt;
&amp;lt;gallery&amp;gt;&lt;br /&gt;
Withering devil.jpg&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
* &#039;&#039;&#039;Hell Knight&#039;&#039;&#039; or Narzugon Level 15 Soldier.  In this edition, instead of being fallen paladins the first Narzugons were instead the corrupted followers of the god Asmodeus once served.  They hate Asmodeus for betraying their god but are unable to resist his control over them.  New Narzugons are made from the souls of mortal who were tricked into betraying their god.&lt;br /&gt;
* &#039;&#039;&#039;Misfortune Devil&#039;&#039;&#039; Level 15 Artillery, these devils specialize in convincing mortals to engage in risky behavior.&lt;br /&gt;
&amp;lt;gallery&amp;gt;&lt;br /&gt;
Misfortune devil.jpg&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
* &#039;&#039;&#039;[[Slime]] Devil&#039;&#039;&#039; Level 16 Lurker.  A devil made of black slime.  They are the interrogators of hell, formed from the souls of evil [[Inquisitor]]s.  They can engulf victims and ask them questions and the victim takes damage if they don&#039;t answer truthfully.&lt;br /&gt;
&amp;lt;gallery&amp;gt;&lt;br /&gt;
Slime devil.jpg&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
* &#039;&#039;&#039;Shocktroop Devil&#039;&#039;&#039; Level 16 Soldier, large devils wielding swords and shields who act as living battering rams in combat.&lt;br /&gt;
&amp;lt;gallery&amp;gt;&lt;br /&gt;
Shocktroop devil.jpg&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
* &#039;&#039;&#039;Warder Devil&#039;&#039;&#039; Level 16 Soldier&lt;br /&gt;
&amp;lt;gallery&amp;gt;&lt;br /&gt;
Warder devil.jpg&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
* &#039;&#039;&#039;Passion Devil&#039;&#039;&#039; Level 16 Controller.  A less subtle version of a sucubus who convinces mortals to engage in passions.  All passion devils look like [[Fierna]] but with one imperfection.&lt;br /&gt;
&amp;lt;gallery&amp;gt;&lt;br /&gt;
Passion devil.jpg&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
* &#039;&#039;&#039;Bone Devil&#039;&#039;&#039; or Osyluth, level 17 controller (leader)&lt;br /&gt;
* &#039;&#039;&#039;Indwelling Devil&#039;&#039;&#039; Level 18 Lurker.  A devil resembling a humanoid [[Oriental Dragon]].  Their job is to hunt down and retrieve damned souls who escaped from hell.&lt;br /&gt;
&amp;lt;gallery&amp;gt;&lt;br /&gt;
Indwelling devil.jpg&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
* &#039;&#039;&#039;Swarm Devil&#039;&#039;&#039; Level 18 Skirmisher.  Angels who fell as a result of being caught lying by their master end up as devil-shaped swarms of flies that are constantly starving.&lt;br /&gt;
&amp;lt;gallery&amp;gt;&lt;br /&gt;
Swarm devil.jpg&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
* &#039;&#039;&#039;Barbed Devil&#039;&#039;&#039; or Hamatula, Level 18 Skirmisher&lt;br /&gt;
* &#039;&#039;&#039;Barbed Devil Enforcer&#039;&#039;&#039; Level 18 Soldier&lt;br /&gt;
* &#039;&#039;&#039;Ice Devil&#039;&#039;&#039; or Gelugon, level 20 soldier&lt;br /&gt;
* &#039;&#039;&#039;War Devil&#039;&#039;&#039; or Malebranche, level 22 brute (leader) has taken the place of the Horned Devil.&lt;br /&gt;
* &#039;&#039;&#039;Corruption Devil&#039;&#039;&#039; or Paeliryon Level 22 Controller (Leader)&lt;br /&gt;
* &#039;&#039;&#039;Storm Devil&#039;&#039;&#039; Level 23 Artillery&lt;br /&gt;
&amp;lt;gallery&amp;gt;&lt;br /&gt;
Storm devil.jpg&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
* &#039;&#039;&#039;Hellwasp Devil&#039;&#039;&#039; Level 23 Skirmisher or Level 19 Minion Skirmisher.  They originally were demons before their queen was defeated by [[Glasya]] and they choose her as their new ruler.&lt;br /&gt;
&amp;lt;gallery&amp;gt;&lt;br /&gt;
Hellwasp 4e.jpg&lt;br /&gt;
Hellwasp 5e.jpg&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
* &#039;&#039;&#039;Assassin Devil&#039;&#039;&#039; Level 24 Lurker&lt;br /&gt;
* &#039;&#039;&#039;Pillager Devil&#039;&#039;&#039; Level 25 Soldier&lt;br /&gt;
&amp;lt;gallery&amp;gt;&lt;br /&gt;
Pillager devil.jpg&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
* &#039;&#039;&#039;Pit Fiend&#039;&#039;&#039; level 26 elite soldier (leader)&lt;br /&gt;
* &#039;&#039;&#039;Brazen Devil&#039;&#039;&#039; Level 28 Soldier,  Asmodeus&#039;s elite guards who are permanently sealed in brass armor.&lt;br /&gt;
&amp;lt;gallery&amp;gt;&lt;br /&gt;
Brazen devil.jpg&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
* &#039;&#039;&#039;Sire of Corruption&#039;&#039;&#039; Level 29 Elite Controller (Leader), a more powerful variant of the corruption devil who makes deals with mortals to turn them into corrupted followers, which are monsters based on the sins of lust, gluttony wrath, greed, sloth, and cowardice.&lt;br /&gt;
&lt;br /&gt;
* &#039;&#039;&#039;Legion Devils&#039;&#039;&#039; compose Hell&#039;s armies:&lt;br /&gt;
** &#039;&#039;&#039;Legion Devil Grunt&#039;&#039;&#039; Level 6 Minion&lt;br /&gt;
** &#039;&#039;&#039;Legion Devil Hellguard&#039;&#039;&#039; Level 11 Minion&lt;br /&gt;
** &#039;&#039;&#039;Legion Devil Veteran&#039;&#039;&#039; Level 16 Minion&lt;br /&gt;
** &#039;&#039;&#039;Legion Devil Legionnaire&#039;&#039;&#039; Level 21 Minion&lt;br /&gt;
&lt;br /&gt;
* &#039;&#039;&#039;[[Cambion]]s&#039;&#039;&#039;:&lt;br /&gt;
** &#039;&#039;&#039;Cambion Hellsword&#039;&#039;&#039; Level 8 Brute&lt;br /&gt;
** &#039;&#039;&#039;Cambion Wrathborn&#039;&#039;&#039; Level 9 Skirmisher&lt;br /&gt;
** &#039;&#039;&#039;Chained Cambion&#039;&#039;&#039; Level 10 Controller&lt;br /&gt;
** &#039;&#039;&#039;Cambion Infernal Scion&#039;&#039;&#039; Level 12 Elite Soldier&lt;br /&gt;
** &#039;&#039;&#039;Cambion Hellfire Magus&#039;&#039;&#039; Level 18 Artillery&lt;br /&gt;
&lt;br /&gt;
* &#039;&#039;&#039;Tar Devils&#039;&#039;&#039; are a type of devil associated with a villainous group of mercenaries called the Iron Circle.  They resembling [[Tiefling]]s who are constantly dripping black fluid from their bodies.&lt;br /&gt;
** &#039;&#039;&#039;Tar Devil Harrier&#039;&#039;&#039; Level 3 Artillery&lt;br /&gt;
** &#039;&#039;&#039;Tar Devil Brawler&#039;&#039;&#039; Level 3 Brute&lt;br /&gt;
** &#039;&#039;&#039;Tar Devil Guard&#039;&#039;&#039; Level 4 Soldier&lt;br /&gt;
&amp;lt;gallery&amp;gt;&lt;br /&gt;
Tar devil.jpg&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
* &#039;&#039;&#039;Burning Devils&#039;&#039;&#039; are tormented souls with the color determined by what sin they committed in life.&lt;br /&gt;
** &#039;&#039;&#039;Burning Devil&#039;&#039;&#039; Level 4 Minion Skirmisher&lt;br /&gt;
** &#039;&#039;&#039;Whitefire Burning Devil&#039;&#039;&#039; Level 14 Minion Skirmisher &lt;br /&gt;
** &#039;&#039;&#039;Blackfire Burning Devil&#039;&#039;&#039; Level 24 Minion Skirmisher&lt;br /&gt;
&amp;lt;gallery&amp;gt;&lt;br /&gt;
Burning devil.jpg&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
And all of those are only the ones that are part of the hierarchy of hell.  There are lots of other monsters who have the &amp;quot;Devil&amp;quot; keyword but are not quite devils, such as [[Duergar]], due to their association with devils.&lt;br /&gt;
&lt;br /&gt;
== Dungeons &amp;amp; Dragons 5E ==&lt;br /&gt;
{{Dnd-stub}}&lt;br /&gt;
In 5e the Hierarchy changed for the Devils.&lt;br /&gt;
{|border=0 cellspacing=0 cellpadding=1 style=&amp;quot;margin: 1em; border: 2px solid black;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Category || Rank || Form || Abishai&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Least Devils&#039;&#039;&#039; || 1 || Lemure &amp;lt;br&amp;gt; Nupperibo&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Lesser Devils&#039;&#039;&#039; || 2 || Imp  &lt;br /&gt;
|-&lt;br /&gt;
| || 3 || Spined Devil   &lt;br /&gt;
|-&lt;br /&gt;
| || 4 || Bearded Devil &amp;lt;br&amp;gt; Merregon  &lt;br /&gt;
|-&lt;br /&gt;
| || 5 || Barbed Devil  || White Abishai&lt;br /&gt;
|-&lt;br /&gt;
| || 6 || Chain Devil   || Black Abishai&lt;br /&gt;
|-&lt;br /&gt;
| || 7 || Bone Devil &lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Greater Devils&#039;&#039;&#039; || 8 || Horned Devil &amp;lt;br&amp;gt; Orthon &lt;br /&gt;
|-&lt;br /&gt;
| || 9 || Erinyes || &lt;br /&gt;
|-&lt;br /&gt;
| || 10 || Ice Devil &amp;lt;br&amp;gt; Narzugon || Green Abishai &amp;lt;br&amp;gt; Blue Abishai &lt;br /&gt;
|-&lt;br /&gt;
| || 11 || Pit Fiend &amp;lt;br&amp;gt; Amnizu || Red Abishai&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Archdevils&#039;&#039;&#039; || 12 || Duke or Duchess&lt;br /&gt;
|-&lt;br /&gt;
| || 13 || Archduke or Archduchess&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Pathfinder==&lt;br /&gt;
In Pathfinder the devils perform pretty much the same duty as in D&amp;amp;D. The difference is that they aren&#039;t called Baatezu or live in Baator, since those names are excluded by the [[Open Gaming License]]. Instead they&#039;re just devils who live in capital-H Hell. There are 20 different kinds of devils mentioned in the six Bestiaries that are released so far, ranging the whole garmut from CR1 to CR20. All the devils from the OGL like the Pit Fiend are included as well, though the Chain Devil has been [[Kyton| given its own subspecies]], because... well, bluntly, because &#039;&#039;someone&#039;&#039; over there is getting off on extreme body mod/BDSM stuff, have you &#039;&#039;seen&#039;&#039; [[Zon-Kuthon]]?&lt;br /&gt;
&lt;br /&gt;
Bestiary 6 also lists the eight [[Archdevil]]s of Hell. They are Mythic level monsters with a CR in the 26-30 range. Aside from getting a whole slew of spell-like abilities, the use of the Miracle spell as befits their portfolio and +10 on Sense Motive checks, many of them also possess artifacts that are nigh impossible to destroy. I mean, the artifact of the weakest Archdevil can only be destroyed by exposing it to a truth spoken by an immortal which has only ever spoken lies, then cast into a magic portal with no entrance or destination. Many of the names of these Archdevils overlap with those of Baator with matching layers to rule, with a few calling back to earlier Lords of the Nine. &lt;br /&gt;
&lt;br /&gt;
{{Pathfinder-Fiends}}&lt;br /&gt;
{{D&amp;amp;D-Outsiders}}&lt;br /&gt;
[[category: Baatezu]]&lt;/div&gt;</summary>
		<author><name>2603:8001:3500:CB:2823:9AEC:A71D:FF9C</name></author>
	</entry>
	<entry>
		<id>http://2d4chan.org/mediawiki/index.php?title=Baatezu&amp;diff=77290</id>
		<title>Baatezu</title>
		<link rel="alternate" type="text/html" href="http://2d4chan.org/mediawiki/index.php?title=Baatezu&amp;diff=77290"/>
		<updated>2020-12-31T21:39:19Z</updated>

		<summary type="html">&lt;p&gt;2603:8001:3500:CB:2823:9AEC:A71D:FF9C: /* Other Promotions within the Hierarchy */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[Image:Baatezu Army.jpg|300px|thumb|right|No, not that kind of [[PROMOTIONS|Promotion]], at least, [[Monstergirl|probably not.]]]]&lt;br /&gt;
The [[Alignment|lawful evil]] badguys from another dimension, in [[Advanced Dungeons &amp;amp; Dragons]] 2nd edition. Formerly known as devils in the earlier editions, living in what was once called &#039;&#039;The Nine Hells&#039;&#039;. This change was because of one-time CEO of [[TSR]] [[Lorraine Williams]], due to the events of the [[Satanic Panic]]. The term &#039;&#039;Baatezu&#039;&#039; is a [[Open_Gaming_License#Parts_of_D.26D_that_are_not_Open_Game_Content|trademark of Wizards Of The Coast]], so you won&#039;t find them mentioned in any Open License products like the d20 SRD nor [[Pathfinder]]. Their home is now called &amp;quot;[[Baator]]&amp;quot;, but each of the nine levels still has the same names from Dante&#039;s Inferno.&lt;br /&gt;
&lt;br /&gt;
Baatezu represent the lawful side of evil: the concept that cruelty and malice should be distributed in an orderly and efficient fashion. Backstabbers, vicious politicians and cruel warlords can opt to become petitioners in the &amp;quot;nine hells&amp;quot;.  They fight the [[Blood War]] against the [[Tanar&#039;ri]] at behest of [[Asmodeus]], the ruler of Baator.&lt;br /&gt;
&lt;br /&gt;
Baatezu are not born as mortals are. While only the most powerful of devils can breed at all, most opt not to do so because a child is a dangerous rival and a potent tool for their enemies. Instead new devils are made from the tortured souls of the damned, who are reprocessed after an [[Grimdark|extensive period of torture]] to strip them of their individuality. These soul shells are then reprocessed and turned into Lemures, starting their new existence as Baatezu. Lemures who please their dark lords enough - through a combination of gathering corrupted souls, guile, defeating their enemies and their master&#039;s enemies - may be promoted to a Spinagon, a grotesque, spiny gargoyle-esque monster. From stage to stage, devils begin looking more and more like their horrible masters, with the process being detailed more just below.&lt;br /&gt;
&lt;br /&gt;
The use of the term Baatezu has been dropped in 4th and 5th edition, so there is no longer any distinction between Baatezu and non-Baatezu devils (which included [[Imp]]s, [[Kyton]]s, and a few other less known devils).&lt;br /&gt;
&lt;br /&gt;
==The Hierarchy of Hell==&lt;br /&gt;
Baatezu are Lawful to a fault. They are masters of forming contracts that give themselves as many loopholes to exploit as possible, while bringing those for the other party down to zero. If a devil turns out to be clever, powerful, deceitful, lucky and sycophantic enough they may be promoted in an agonising ritual that grows a miniature fetal version of the new form inside of the devil, eventually bursting out in a grotesque and agonizing display. If a subject however fails its master, is betrayed in some way or if the master needs the energy that is released when doing so, a baatezu can be demoted back into a lesser form - which is a great humilitation for a devil.&lt;br /&gt;
&lt;br /&gt;
All the various forms are part of a ranked hierarchy: the higher up the more powerful a devil is. Devils can only be promoted and demoted by their direct superiors, so it is not possible for rival devils to demote all of their rivals&#039; servants or promote themselves to increase in power. As mentioned before, there is only so much power around to promote devils, gathered from souls. If a &amp;quot;drought&amp;quot; of sorts were to befall an area, high-ranking devils would be more stringent with their promotions or even demote their followers to reallocate resources: the latter is a powerful motivator for all devils to keep corrupting souls.&lt;br /&gt;
&lt;br /&gt;
{|border=0 align=right cellspacing=0 cellpadding=2 style=&amp;quot;margin: 1em; border: 2px solid black;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Category || Rank || Form || Punishment || Fallen Angels || Abishai&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Least Devils&#039;&#039;&#039; || 1 || Lemure, &amp;lt;br&amp;gt; Ayperobos &amp;lt;br&amp;gt; Kalabon&lt;br /&gt;
|-&lt;br /&gt;
| || 2 || Legion Devil, &amp;lt;br&amp;gt; Advespa || Nupperibo || || White Abishai&lt;br /&gt;
|-&lt;br /&gt;
| || 3 || Spined Devil || || || Black Abishai&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Lesser Devils&#039;&#039;&#039; || 4 || Bearded Devil, &amp;lt;br&amp;gt; Narzugon || || || Green Abishai&lt;br /&gt;
|-&lt;br /&gt;
| || 5 || Imp || ||  || Blue Abishai&lt;br /&gt;
|-&lt;br /&gt;
| || 6 || Steel Devil || Gulthir || || Red Abishai&lt;br /&gt;
|-&lt;br /&gt;
| || 7 || Chain Devil, &amp;lt;br&amp;gt; Kocrachon, &amp;lt;br&amp;gt; Desert Devil&lt;br /&gt;
|-&lt;br /&gt;
| || 8 || Harvester Devil, &amp;lt;br&amp;gt; Pain Devil, &amp;lt;br&amp;gt; Hellcat || || Erinyes&lt;br /&gt;
|-&lt;br /&gt;
| || 9 || Amnizu&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Greater Devils&#039;&#039;&#039; || 10 || Bone Devil, &amp;lt;br&amp;gt; Orthon || Malebranche&lt;br /&gt;
|-&lt;br /&gt;
| || 11 || Barbed Devil&lt;br /&gt;
|-&lt;br /&gt;
| || 12 || Ice Devil || Xerfilstyx&lt;br /&gt;
|-&lt;br /&gt;
| || 13 || Logokron,&amp;lt;br&amp;gt;Remmanon,&amp;lt;br&amp;gt;Horned Devil,&amp;lt;br&amp;gt;Ghargatula || || Pleasure Devil&lt;br /&gt;
|-&lt;br /&gt;
| || 14 || Assassin Devil&lt;br /&gt;
|-&lt;br /&gt;
| || 15 || Paeliryon&lt;br /&gt;
|-&lt;br /&gt;
| || 16 || Pit Fiend&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Archdevils&#039;&#039;&#039; || 17 || (unique forms)&lt;br /&gt;
|-&lt;br /&gt;
| || Archduke || (unique forms)&lt;br /&gt;
|-&lt;br /&gt;
| || King || [[Asmodeus]]&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
A few of the forms in the hierarchy are not part of the regular advancement. The wretched Nupperibo is the result of a demotion of a higher-ranking devil (from 3.5 onwards at least, see below), though it still outranks the lowly Lemures. However, it is skipped in the regular progression and is a form used as punishment, as are the Malebranche and the Xerfilstyx.&lt;br /&gt;
&lt;br /&gt;
The Erinyes are an unusual group. Instead of being created from soul shells they are either fallen angels turned into their current form or born from another Erinyes. The most powerful of the Erinyes can be promoted to the rank of Brachina, or Pleasure Devil. These creatures are alluring seductresses and are ruthless in their searches for advancing to the highest ranks of devilkind. But because the step between Erinyes and Brachina is so big, only the most accomplished of Erinyes can be promoted to this rank.&lt;br /&gt;
&lt;br /&gt;
Finally there are the Abishai. They are beholden to [[Tiamat]], who lives on the first layer of Baator.&lt;br /&gt;
&lt;br /&gt;
Note that some of the rankings in the list seen here may be incorrect and are only guesses because not all of the various devils have been officially placed in the hierarchy.&lt;br /&gt;
&lt;br /&gt;
==The Devils&#039; Many Forms==&lt;br /&gt;
As they progress through the ranks Baatezu change into new forms: stronger, cleverer, more magical and so on. While some details might differ a higher ranking Devil is always more dangerous than its last form in some way or shape. Baatezu is the name the devils use for themselves: to make it more confusing it is also a creature subtype. All Baatezu devils have the following abilities: immunity to fire, immunity to poison, cold resist 20, acid resist 20, can see in total darkness including magical darkness, telepathic communication 100ft.&lt;br /&gt;
&lt;br /&gt;
===Inside the Hierarchy===&lt;br /&gt;
* A &#039;&#039;&#039;Lemure&#039;&#039;&#039; is a small, pitiable creature standing at a mere 5&#039; tall. Whenever a devil of any authority needs cannon fodder, they gather up some Maggots (the form that the petitioners of all [[Lower Planes]] take) and promote them into Lemures. Lemures are mindless and cannot speak, though they can understand telepathic commands. They are cruel and try to claw apart whatever they can as a way to get revenge on the multiverse. Promotions from Lemures are often made as a matter of convenience for a higher ranking fiend: they promote a batch of them into forms like Imps if they need spies or Bearded Devils if they need more shock troops for their armies.&lt;br /&gt;
&amp;lt;gallery&amp;gt;&lt;br /&gt;
Lemure 1e.jpg&lt;br /&gt;
Lemure 2e.jpg&lt;br /&gt;
Lemure 3e.jpg&lt;br /&gt;
Lemure 5e.jpg&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
* &#039;&#039;&#039;Ayperobos&#039;&#039;&#039; an extremely small and weak devil that attacks in swarms.  They swarm over enemies and burrow into their flesh to take control over them.&lt;br /&gt;
&amp;lt;gallery&amp;gt;&lt;br /&gt;
Ayperobo.png&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
* &#039;&#039;&#039;Kalabons&#039;&#039;&#039; are a non-Baatezu Devil spawned from the flesh of the Hag Countess who once ruled over the layer of Malbolge when she was overthrown and became the layer.  They are in constant pain and are always trying to reform themselves into the Hag Countess again.  Groups of them can merge together to form a larger Kalabon which can also split apart into smaller ones.&lt;br /&gt;
&amp;lt;gallery&amp;gt;&lt;br /&gt;
Kalabon.png&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
* &#039;&#039;&#039;Merregons&#039;&#039;&#039; or &#039;&#039;&#039;Legion Devils&#039;&#039;&#039; are the weakest footsoldiers of hell who all look identical to each other.  What they actually look like and what their abilities are though is completely different depending on what edition you are playing.  In 3rd edition, they are sharp-toothed red-skinned humanoids whose left arms are bloated, covered in metal, and end in a useless vestigial hand.  They wear armor and carry a sword in their right hand.  They have several abilities that make them more dangerous when they are in large groups.  For example, legion devils in a group all share hit points with each other such that it is not possible to down just one of them, but when the group runs out of hit points they all drop dead at the same time.  And if you target a single legion devil with a mind affecting spell, all of the legion devils around it also get a saving throw, and the spell fails if just one of the succeeds, but if none of them succeed it will affect all of them instead of just one.&lt;br /&gt;
&amp;lt;gallery&amp;gt;&lt;br /&gt;
Legion Devil 4e.jpg&lt;br /&gt;
Legion Devil 5e.jpg&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
* &#039;&#039;&#039;Advespas&#039;&#039;&#039;, are low class devils resembling giant black wasps with a woman&#039;s face.  The more yellow strips on their body the higher their rank.  They can quickly regenerate from damage except for acid and holy damage.&lt;br /&gt;
&amp;lt;gallery&amp;gt;&lt;br /&gt;
Advespa.jpg&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
* A &#039;&#039;&#039;Spinagon&#039;&#039;&#039; or &#039;&#039;&#039;Spined Devil&#039;&#039;&#039; is a small gargoyle-like creature covered in spines. They are sometimes used as spies by high-ranking devils, but because of their low intelligence their reports are not always dependable and tend to miss the finer nuances of what they had observed. They are cruel beings, but because of their low standing a single Spinagon is only a threat to Lemures and Nupperibos, on whom they vent their frustration and cruelty.&lt;br /&gt;
&amp;lt;gallery&amp;gt;&lt;br /&gt;
Spined Devil 1e.png&lt;br /&gt;
Spined Devil 2e.png&lt;br /&gt;
Spined Devil 4e.png&lt;br /&gt;
Spined Devil 5e.jpg&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
* &#039;&#039;&#039;Barbazu&#039;&#039;&#039; or &#039;&#039;&#039;[[Neckbeard|Bearded Devils]]&#039;&#039;&#039; are often employed as shock troops for powerful fiends. Bearded Devils are aggressive and revel in fighting, where they swing their powerful glaives with skill. So much in fact that if they land a hit the wound will fester until attended to by either a skilled healer or a powerful healing spell is used, and even then the wound is difficult to treat. A Barbazu&#039;s beard can inflict a powerful disease upon a foe, infecting them with Devil Chills which saps away their strength. The disease has a short incubation period and lasts a lifetime when untreated, however short or long that may be. Bearded Devils can also burst into fits of frenzy, cutting through enemies in a way much like a raging [[Barbarian]] would.&lt;br /&gt;
&amp;lt;gallery&amp;gt;&lt;br /&gt;
Bearded Devil 1e.jpg&lt;br /&gt;
Bearded Devil 2e.jpg&lt;br /&gt;
Bearded Devil 5e.jpg&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
* &#039;&#039;&#039;Narzugons&#039;&#039;&#039; or &#039;&#039;&#039;Hell Knights&#039;&#039;&#039; are the cavalry of hell, who ride on flaming horses called [[Nightmare]]s.  They are humanoids wearing spiky armor.  Narzugons hate everything including themselves but are surprisingly honorable and obedient, as they are formed from the souls of former paladins who fell into evil as a result of following the letter instead of the spirit of the law, and so are filled with [[RAGE]] from learning that their actions in life were wrong.&lt;br /&gt;
&amp;lt;gallery&amp;gt;&lt;br /&gt;
Hell Knight 3e.jpg&lt;br /&gt;
Hell Knight 4e.jpg&lt;br /&gt;
Hell Knight 5e.jpg&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
* &#039;&#039;&#039;[[Imp]]s&#039;&#039;&#039; are not actually Baatezu for some reason but are still part of the hierarchy of hell. They are small and weak so instead of fighting they prefer to try and tempt people into evil, laying claim to their souls if they manage to do so. Imps are cowardly and stay away from fights but they are willing to sting with their tails if the opportunity to do so arises.&lt;br /&gt;
** The 3rd edition [[Fiend Folio]] details three variant imps.  &#039;&#039;&#039;Bloodbag Imps&#039;&#039;&#039; have blood that heals people that drink it, making them the medics of hell, and they can also cast a curse that worsens bleeding from wounds.  &#039;&#039;&#039;Euphoric Imps&#039;&#039;&#039; are living drug dispensers with venom that causes hallucinations, which they like to use on themselves.  &#039;&#039;&#039;Filth Imps&#039;&#039;&#039; are outcasts from hell due to their horrible smell and often find work on the material plane using their talent for languages and codes.&lt;br /&gt;
&amp;lt;gallery&amp;gt;&lt;br /&gt;
Imp 1e.webp&lt;br /&gt;
Imp MCV1.jpg&lt;br /&gt;
Imp MM 2e.png&lt;br /&gt;
Imp 3e.webp&lt;br /&gt;
Imp 4e.jpg&lt;br /&gt;
Imp 5e.jpg&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
* &#039;&#039;&#039;Bueroza&#039;&#039;&#039; or &#039;&#039;&#039;Steel Devils&#039;&#039;&#039; are powerful warriors, fighting on the front lines of the wars of Hell: either in the Blood Wars or against the armies of fellow devils. These Bueroza take the shapes of humanoids in heavy steel armor, covered in cobwebs and dust. While they can strike with enough force to send an enemy reeling, their strength comes from them gaining bonuses from fighting in ranks with their fellow Bueroza, becoming swifter and more durable as they fight. Their most potent ability is their chanting: a horrible shrieking that debilitates enemy casters and makes it more difficult for them to cast spells, making them easy prey for the Steel Devils.&lt;br /&gt;
&amp;lt;gallery&amp;gt;&lt;br /&gt;
Steel Devil.png&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
* &#039;&#039;&#039;[[Kyton]]s&#039;&#039;&#039; or &#039;&#039;&#039;Chain Devils&#039;&#039;&#039; are another member of the hierarchy that are considered to be devils but not Baatezu in 3rd edition. They resemble tall humanoids dressed in nothing but chain, which they can swing around in deadly fashion to tear at their prey in horrible ways. They are adept at metalworking and can magically control chains in their range, causing them to attack anyone at will. While it is possible to break a Kyton&#039;s control of an animated chain, they will not let go without a fight. Chain Devils can change their visage to resemble that of someone&#039;s loved ones or hated enemies, stunning a target. They can also regenerate parts of their bodies that were cut off. Chain Devils are sometimes charged with torture, something they relish. This has caused them to grow a rivalry with the Pain Devils.&lt;br /&gt;
&amp;lt;gallery&amp;gt;&lt;br /&gt;
Chain Devil 2e.gif&lt;br /&gt;
Chain Devil 3e.jpg&lt;br /&gt;
Chain Devil 5e.jpg&lt;br /&gt;
Kyton PF.jpg&lt;br /&gt;
Chain devil avernus.jpg&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
* &#039;&#039;&#039;Kocrachons&#039;&#039;&#039; are insectoid devils who specialize in torture.&lt;br /&gt;
&amp;lt;gallery&amp;gt;&lt;br /&gt;
Kocrachon 2e.jpg&lt;br /&gt;
Kocrachon pain.png&lt;br /&gt;
Kocrachon surgery.png&lt;br /&gt;
Kocrachon 3e.jpg&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
* &#039;&#039;&#039;Aratons&#039;&#039;&#039; or &#039;&#039;&#039;Desert Devils&#039;&#039;&#039; are a non-Baatezu devil.  They look like an undead humanoid wielding scimitars and surounded by a constant whirlwind of sand that is constantly tearing at their regenerating flesh.&lt;br /&gt;
&amp;lt;gallery&amp;gt;&lt;br /&gt;
Desert devil.jpg&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
* &#039;&#039;&#039;Bezekiras&#039;&#039;&#039; or &#039;&#039;&#039;Hellcats&#039;&#039;&#039; are a non-Baatezu devil.  They are large evil cats who are invisible while in light and can only been seen in the dark.&lt;br /&gt;
&amp;lt;gallery&amp;gt;&lt;br /&gt;
Hellcat 1e.png&lt;br /&gt;
Hellcat 2e.png&lt;br /&gt;
Hellcat 3e.jpg&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
* &#039;&#039;&#039;Falxugons&#039;&#039;&#039; or &#039;&#039;&#039;Harvester Devils&#039;&#039;&#039; are often found in the material planes where they offer mortals contracts of power, wealth and other such things in exchange for their souls. They lurk in sewers, at crossroads at midnight, in back rooms of corrupt businesses or serving as courtiers to nobility. Any who approach them can ask for an infernal pact: anything they want for the price of their undying soul. They are not powerful combatants; while they carry blades that will instill a curse upon anyone that forces them to strike a good creature. Instead they will try to escape when entering combat, trying to find someone else to tempt with their contracts. But they cannot be killed unless the devil &#039;&#039;starts&#039;&#039; the fight: for some strange reason the Falxugon are protected by [[Plot Armor|powerful magic]] that remains in place unless they strike someone first. They look like mostly humanoid beings but with horns, tails and hooves, and tend to go dressed in expensive clothing.&lt;br /&gt;
&amp;lt;gallery&amp;gt;&lt;br /&gt;
Harvester Devil.jpg&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
* &#039;&#039;&#039;Excruciarchs&#039;&#039;&#039; or &#039;&#039;&#039;Pain Devils&#039;&#039;&#039; are masters of torture. Because they are hated by all other Baatezu and will be destroyed when not beholden to a lord they offer themselves to the service of powerful devils as torturers. They are very good at this, inflicting untold pain upon anyone unfortunate enough to fall into their hands. They torture the soul shells entering Hell and whoever has failed their masters, making for a powerful motivation to not fail. The Excruciarchs carry great spiked chains which they can imbue with powerful agonizing energy or swing around to hit all standing close to them. They can also inflict wounds upon non-Baatezu by just standing nearby, gain more power from inflicting wounds and can study an enemy to negate any damage reduction it might have.&lt;br /&gt;
&amp;lt;gallery&amp;gt;&lt;br /&gt;
Pain Devil.jpg&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
* The &#039;&#039;&#039;Styx Devils&#039;&#039;&#039; or &#039;&#039;&#039;Amnizus&#039;&#039;&#039; are the bureaucrats of hell. They record the soul shells that enter Baator, stand guard at the portals to and from the plane and record all who go through, often extorting them out of their valuables. Amnizu are particularly ambitious and try their best to improve their lot in life, working their way up the ranks through politics, intrigue and assassination. They are also tasked with hunting down fugitives, something they take much pleasure in. When facing an enemy that they cannot defeat on their own without any significant risk to them they will send their minions to deal with the target. When they can fight, an Amnizu prefers to take wing and strike targets with their [[Derp|intelligence-damaging]] touch.&lt;br /&gt;
&amp;lt;gallery&amp;gt;&lt;br /&gt;
Styx Devil 1e.jpg&lt;br /&gt;
Styx Devil 2e.jpg&lt;br /&gt;
Styx Devil 3e.webp&lt;br /&gt;
Styx Devil 5e.png&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
* &#039;&#039;&#039;Osyluths&#039;&#039;&#039; or &#039;&#039;&#039;Bone Devils&#039;&#039;&#039; police the Nine Hells, observing the activities of other Baatezu and reporting on them. They are tall and strong and possess some magical ability. The Osyluth, as they are sometimes called, are freakishly thin and have large stingers with which they can inject targets with potent poisons. They will ruthlessly attack anyone who opposes them.&lt;br /&gt;
&amp;lt;gallery&amp;gt;&lt;br /&gt;
Bone Devil 1e.png&lt;br /&gt;
Bone Devil ayy.jpg&lt;br /&gt;
Bone Devil 2e.gif&lt;br /&gt;
Bone Devil 3e.jpg&lt;br /&gt;
Bone Devil 5e.png&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
* &#039;&#039;&#039;Orthons&#039;&#039;&#039; are powerful soldiers in the front lines of the Blood War, specialized in killing demons. They use a combination of their bladed spears that are usable in both long and short range and magical crossbows that shoot powerful blasts of energy. Orthon are large, covered in metal plates bolted directly onto their bodies, possesses large tusks and has a pained look on its face. Orthons are skilled in fighting in formation, increasing their power and durability. They also possess the ability to stop all interdimensional movement in a 20&#039; radius. When an Orhton is slain maggots burst from its body, who try to devour anything near the slain host before expiring themselves. Because of the nature of their armor Orthons are in constant pain, and [[World Eaters|only battle takes their mind off of this]]. They are very loyal though, and will not plot against their masters.&lt;br /&gt;
&amp;lt;gallery&amp;gt;&lt;br /&gt;
Orthon 3e.jpg&lt;br /&gt;
Orthon 5e.png&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
* &#039;&#039;&#039;Hamatula&#039;&#039;&#039; or &#039;&#039;&#039;Barbed Devils&#039;&#039;&#039; serve as the guards and bodyguards of Hell. They are tall and covered in spikes, hitting all that come too close to them. Fighting a Hamatula in close range will always result in the devil using its many spikes to stab or even impale an enemy that comes too close to them. They possess some magical ability, being able to cast Hold Person so they can use their impale attacks at their leisure.&lt;br /&gt;
&amp;lt;gallery&amp;gt;&lt;br /&gt;
Barbed Devil 1e.jpg&lt;br /&gt;
Barbed devil Monster card.jpg&lt;br /&gt;
Barbed Devil 2e.jpg&lt;br /&gt;
Barbed Devil 3e 5e.jpg&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
** A &#039;&#039;&#039;Stony Devil&#039;&#039;&#039; is an upgraded form of a Hamatula.  They gain more abilities and their bodies are now stone-like.&lt;br /&gt;
&amp;lt;gallery&amp;gt;&lt;br /&gt;
Barbed Devil 4e.png&lt;br /&gt;
Stony Devil.jpg&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
* &#039;&#039;&#039;Gelugons&#039;&#039;&#039; or &#039;&#039;&#039;Ice Devils&#039;&#039;&#039;, are commanders of the armed forces of hell. They prefer to avoid direct battle if possible. They are quite tall and look something like white devilish ants, often carrying large spears. Striking with its spear will cause a powerful numbing effect on a target, making it an easy prey for either the Ice Devil itself or one of its servants. They can cast several spells as well, most of which are ice-based.&lt;br /&gt;
&amp;lt;gallery&amp;gt;&lt;br /&gt;
File:Ice Devil 1e.webp&lt;br /&gt;
File:Ice Devil 2e.gif&lt;br /&gt;
File:Ice Devil 5e.jpg&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
* &#039;&#039;&#039;Ghargatulas&#039;&#039;&#039; are huge devils resembling a dinosaur with a stinger tail and a massive mouth on their belly.  They are unintelligent and have no magical abilities other than a weak chance of summoning a Cornugon.  They are used as guardians, although some just wander around eating everything they encounter including other devils.&lt;br /&gt;
&amp;lt;gallery&amp;gt;&lt;br /&gt;
Ghargatula Kocrachon 3e.jpg&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
* &#039;&#039;&#039;Logokrons&#039;&#039;&#039; are devils that wield [[Truenamer]] magic, which would be a lot scarier if the Truenamer wasn&#039;t the worst class in the game.  A Logokron is a four-armed devil that wears armor and wields two halberds at once, and has a long tongue with symbols tattooed on it which are painful to look at.&lt;br /&gt;
&amp;lt;gallery&amp;gt;&lt;br /&gt;
File:Logokron.jpg&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
* &#039;&#039;&#039;Remmanons&#039;&#039;&#039; are devils who love to spread conflict and are masters of manipulation and seduction.  A Remmanon looks like a floating naked hairless horned man with barbed and hooked wires and other peircings hanging off its body which small pieces of paper with the names of mortals it has made deals with attached to them.  A Remmanon has a telepathic aura that causes enemies around it to become confused and attack each other while making itself and its allies stronger against enemies affected by it.&lt;br /&gt;
&amp;lt;gallery&amp;gt;&lt;br /&gt;
File:Remmanon.jpg&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
* &#039;&#039;&#039;Cornugon&#039;&#039;&#039; or &#039;&#039;&#039;Malebranche&#039;&#039;&#039; (depending on the edition) or &#039;&#039;&#039;Horned Devils&#039;&#039;&#039; are powerful creatures, serving as the elite soldiers of Baator. It is a large scaled fiend with huge wings, often carrying spiked chains. They can use these weapons to deliver blows powerful enough to stun a target, and they can use their tails to cause dangerous persistent wounds. The Cornugon also possess magical abilities and can regenerate.&lt;br /&gt;
&amp;lt;gallery&amp;gt;&lt;br /&gt;
File:Horned Devil 1e.jpg&lt;br /&gt;
File:Horned Devil 2e.jpg&lt;br /&gt;
File:Horned Devil 5e.jpg&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
* &#039;&#039;&#039;Dogai&#039;&#039;&#039; or &#039;&#039;&#039;Assassin Devils&#039;&#039;&#039; are widely feared and distrusted. They are vaguely humanoid with featureless faces aside from their mouths, lined with sharp teeth. They can meld into shadows with ease and cast clouds of fog to hide themselves, striking when they feel the time is right. The original Assassin Devils were natives to Baator, melted down and reformed into the Dogai. The most experienced of the bunch often have levels in the [[assassin]] [[prestige class]].&lt;br /&gt;
&amp;lt;gallery&amp;gt;&lt;br /&gt;
File:Assassin Devil.jpg&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
* A &#039;&#039;&#039;Paeliryon&#039;&#039;&#039; or &#039;&#039;&#039;Corruption Devil&#039;&#039;&#039; is an information broker, trading knowledge for hefty sums of money, souls or other information. They are putrid creatures who dwell in comfort, opulence and excess, often bathing in disgusting pools and eating the finest of foods. They are some of the most powerful creatures in Baator, and not just because of its personal power. A Paeliryon or That Fucking Guy, has a lot of information about a vast number of beings and can use this information to manipulate or blackmail them in a way that is profitable for themselves. These devils are very vain, and will use their claws to disfigure their opponents in combat and belittle them as they do battle.  Also, they look like obese drag queens with too many teeth.&lt;br /&gt;
&amp;lt;gallery&amp;gt;&lt;br /&gt;
File:Corruption Devil.jpg&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
* The &#039;&#039;&#039;Pit Fiends&#039;&#039;&#039; are the nobility of hell. They are immensely powerful, can use many kinds of magic, have teeth that transmit Devil Chills, poisoned claws, can strangle enemies to death with their bare hands and are pretty big. At this level the intrigues of hell are the most dangerous and cutthroat, with enemies on all sides trying to get the upper hand over any given devil. From this position Pit Fiends can be promoted to the rank of duke. From there one can be promoted to an unique devil with their own gender, powers and personalities, but this is seldom done because of the huge threat such a being poses to the Archdukes of hell. If this sounds familiar, good job. The highest ranking demon, called the Balor, is almost exactly the same thing - giant humanoid winged infernal monsters at the almost-top-except-uniques part of their hierarchy. The main difference, aside from the Law/Chaos thing, is that Pit Fiends are usually shown to be a bit more reptilian and don&#039;t get giant flaming whips. This makes them &#039;&#039;also&#039;&#039; almost the same thing as a [[Bloodthirster]].&lt;br /&gt;
&amp;lt;gallery&amp;gt;&lt;br /&gt;
Pit Fiend 1e.jpg&lt;br /&gt;
Pit Fiend MM.jpg&lt;br /&gt;
Pit fiend MM 2e.png&lt;br /&gt;
Pit Fiend 2e.jpg&lt;br /&gt;
Pit Fiend 4e.jpg&lt;br /&gt;
Pit Fiend 5e.jpg&lt;br /&gt;
Pit Fiend judge.jpg&lt;br /&gt;
Pit Fiend ayy.jpg&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Other Promotions within the Hierarchy===&lt;br /&gt;
* &#039;&#039;&#039;Nupperibo&#039;&#039;&#039; are bloated, ugly creatures used as base servitors in Hell. Used as a punishment for low-ranking devils, Nupperibo are slow, blind, deaf, and unthreatening compared to other devils and fight without any kind of finesse. Yet they are used for frontline warfare in the Blood War, as cannon fodder. As such they are rarely promoted back to their former form because of the high mortality rate. Nupperibo are possibly more useful to the rivals of their superiors than to their superiors themselves. By stealing one of these fiends from its master and changing it back the devil might have important information about its master, and might even help its new master get revenge on the old one.&lt;br /&gt;
**At least, that&#039;s what they are from 3.5 onwards. Prior to that, they weren&#039;t even Baatezu. See normally, a Maggot just stays a Maggot until some devil either needs a Lemure or gets hungry. But sometimes, one of them would randomly evolve into a Nupperibo. The Baatezu would herd these things and demote them back into Maggots so as to immediately promote them into Lemures, since in those editions nupperibos were the Lemure-equivalent rank of entities called &amp;quot;True Baatorans,&amp;quot; which were the inhabiants of Baator before Asmodeus came to power. The idea of these things returning scares the piss out of every last baatezu. Some sources said that the baatezu were so thorough that no nupperibo ever evolved further, but other sources said there were tales of a scant few being lucky enough to do so, taking on strange forms resembling ones imprisoned in the ice of [[Baator|Stygia]].&lt;br /&gt;
***Reconned again in 5th edition.  Now they are simply formed from the souls of people who were too lazy in their mortal life to be worthy of promotion to a higher form.&lt;br /&gt;
&amp;lt;gallery&amp;gt;&lt;br /&gt;
Nupperibo 2e.jpg&lt;br /&gt;
Nupperibo 3e.jpg&lt;br /&gt;
Nupperibo 5e.png&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
* The &#039;&#039;&#039;Gulthir&#039;&#039;&#039; is another punishment only rank.  A gulthir is a large size creature resembling a giant zombie that can swallow anything smaller than itself whole.  The slime that fills its stomach allows it to control the minds of creatures it swallows, so it can spit them out as temporary minions until they make their save or their eyes are washed with holy water.  And if the creature it swallows is another evil outsider, it can instantly digest them to strengthen itself temporarily, or it can instead slowly digest the victim to convert them into another Gulthir.  These abilities make gulthirs very useful as enforces as other devils are terrified of being digested by or turned into a gulthir as punishment, and gulthirs hate their form and are desperate to get promoted again, making them very loyal to whatever master they serve.&lt;br /&gt;
&amp;lt;gallery&amp;gt;&lt;br /&gt;
Gulthir.png&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
* The form of the &#039;&#039;&#039;Malebranche&#039;&#039;&#039; or &#039;&#039;&#039;War Devil&#039;&#039;&#039; are used to punish fiends, yet allow them to keep fighting for their masters. They are deadly in combat and use their massive ranseurs to strike with great force.  In some editions a Malebranche and a Horned Devil are the same thing.&lt;br /&gt;
&amp;lt;gallery&amp;gt;&lt;br /&gt;
War Devil ayy.jpg&lt;br /&gt;
War Devil 4e.jpg&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
* &#039;&#039;&#039;Xerfilstyx&#039;&#039;&#039; are some of the most pitiable creatures in Hell. Shaped like bloated slug-devils they live in the depths of the river Styx, stripping them of all their memories. The constant exposure to the Styx has driven them insane, with the creatures finding only some solace in the memories of the lost that gather at the bottom of the river. It is nearly impossible for a Xerfilstyx to be promoted back to a higher rank because of its insanity and it being bound to the Styx.&lt;br /&gt;
&amp;lt;gallery&amp;gt;&lt;br /&gt;
Xerfilstyx 3e.jpg&lt;br /&gt;
Xerfilstyx FC2.jpg&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
* Based on the Furies of Greek myth, the &#039;&#039;&#039;[[Erinyes]]&#039;&#039;&#039; originate from the angels that left heaven alongside Asmodeus when Baator was being established. Others joined their ranks in later eons, all of them fallen angels. While most of them are female in form there are a few males amongst their number, with no difference being made between them. The gorgeous Erinyes stand apart from their fellow devils, their corrupted angelic arrogance making them see the souls of the damned as being beneath them. In turn the other Baatezu see the Erinyes as stuck up pretenders and usurpers of the title of devil. Still they are respected for their strength, cruelty and intelligence. Unique to the Erinyes, their promoted forms and unique female devils they are capable of becoming pregnant. Their children will always be Erinyes, and are raised in secret and well-guarded compounds. Because of their arrogance Erinyes often forego promotion to higher forms, instead opting to stay in their current, less powerful form.&lt;br /&gt;
&amp;lt;gallery&amp;gt;&lt;br /&gt;
Erinyes 1e.webp&lt;br /&gt;
Erinyes ayy.jpg&lt;br /&gt;
Erinyes 2e.jpeg&lt;br /&gt;
Erinyes contract.jpg&lt;br /&gt;
Erinyes 3e.jpg&lt;br /&gt;
Erinyes summon.jpg&lt;br /&gt;
Erinyes 4e.jpg&lt;br /&gt;
Erinyes 5e.jpg&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
* A &#039;&#039;&#039;Brachina&#039;&#039;&#039; or &#039;&#039;&#039;Pleasure Devil&#039;&#039;&#039; is an improved form of the Erinyes or, depending on edition, a crossbreed of a Succubus and an Erinyes. Even more beautiful, seductive and powerful than either Succubi or Erinyes, the Pleasure Devils do intend to advance to the rank of Pit Fiend. They are conniving and plotting as the other devils of their ranks, and will use their considerable skills to advance themselves. Brachina as they are sometimes called are sent to tempt those of particular virtue and goodness to the side of evil, using their wiles, bodies and spellcasting to get their way. Because of their unearthly beauty they are popular playthings amongst the highest ranking devils, discarded as quickly as selected. Because of this and the ambition of the Brachina they tend to spend a lot of time on the material plane so that they are in command, and not some other fiend.&lt;br /&gt;
&amp;lt;gallery&amp;gt;&lt;br /&gt;
Pleasure Devil.jpg&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
* &#039;&#039;&#039;Abishai&#039;&#039;&#039; are the cruel servants of Tiamat. They are arrogant, even for draconic creatures; they consider themselves [[Bullshit|far above the rank of Tiamat&#039;s other servants]], including full-blooded dragons and the dragonspawn. They exist in several colors are very cruel, [[Skub|hate everyone not of their own kind]]. Souls that enter the Nine Hells under her control still become Lemures, but after that become Abishai, dragon-looking devils who tempt mortals to enter pacts with them, only to torture the mortal to the limit of their suffering. After the rank of Red Abishai they can continue to promote as normal, starting with becoming a Chain Devil, but almost all Abishai stop advancing at the rank of the Red Abishai.&lt;br /&gt;
&amp;lt;gallery&amp;gt;&lt;br /&gt;
Abishai 1e.png&lt;br /&gt;
Abishai MM 2e.png&lt;br /&gt;
Abishai 3e.jpg&lt;br /&gt;
Abishai mof.jpg&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Outside the Hierarchy===&lt;br /&gt;
* &#039;&#039;&#039;Stitched Devils&#039;&#039;&#039; are created by Night [[Hag]]s out of assorted pieces of dead devils stitched together.  Normally this should be impossible since normally when a devil dies, they are absorbed back into Baator, but some greedy devils are willing to preserve the parts of other devils and sell them to Night Hags.  Most devils consider the creation of a Stitched Devil to be an abomination.  Despite the agonizing pain of their existence they do not hate the night hags that created them and are treated as pets.&lt;br /&gt;
&amp;lt;gallery&amp;gt;&lt;br /&gt;
Stitched devil 3e MM5.png&lt;br /&gt;
Stitched devil 5e avernus.jpg&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==[[Archdevil|The Archdukes of Hell]]==&lt;br /&gt;
The various layers of hell are ruled by a group of unique devils of immense power; whether or not these Archdukes are the same thing as [[Archdevil]]s seems to vary depending on which sourcebook you have access to. In some versions, Archedevils include both the Archdukes, and the lesser Dukes and other unique devils. Each of them is a force to be reckoned with, commanding vast resources and armies of Baator. They all carry the blessing of Asmodeus in some way, which is very important: Asmodeus can withdraw his support at will and without explanation, as poor Moloch can attest. While the various lords have to deal with the machinations of their servants like all devils do, their greatest foes are their fellow lords, plotting and scheming against one another. In their high positions there are only two ways to gain a promotion: either by defeating one of their rivals and usurping their territories or overthrowing the Overlord of Hell himself, Asmodeus. Hence why Asmodeus never leaves the place that instantly kills anyone he doesn&#039;t want to be there, ignoring all defenses.&lt;br /&gt;
&lt;br /&gt;
Devils who are powerful enough to gain a unique form but do not rule over a layer of hell are the Dukes or Duchesses ranked immediately below the Archdukes and a few other powerful devils who are the highest ranked servants of an Archduke.&lt;br /&gt;
&lt;br /&gt;
== Dungeons &amp;amp; Dragons 4E ==&lt;br /&gt;
As with a lot of things, the Baatezu of [[Dungeons &amp;amp; Dragons 4th edition]] have in some ways changed dramatically and in other ways haven&#039;t changed at all. For starters, because this is now years after the [[Satanic Panic]] died down, the term &amp;quot;Baatezu&amp;quot; is no longer used; Devils are Devils, and the game even uses traditional AD&amp;amp;D names for the distinct races.&lt;br /&gt;
&lt;br /&gt;
Their origins in this edition have changed, since 4e&#039;s cosmology no longer uses [[alignment]] as the end-all justification for anything&#039;s existence. 4e&#039;s devils are Fallen Angels - which is an entirely separate thing to being Evil Angels, as [[angel]]s in this edition are Unaligned and serve all deities equally, benevolent or malevolent. What this means is that devils are not merely &amp;quot;Angels who are Evil&amp;quot;, it means that they are Angels who betrayed their patron deity and were cursed by it, corrupted into twisted reflections of what they once were.&lt;br /&gt;
&lt;br /&gt;
The story is long and the threads differ depending on the source, but the ultimate tapestry remains the same; [[Asmodeus]] was once an [[Archangel]] serving under a benevolent deity, until he chose to betray his master. Maybe because of pride, maybe because of the manipulations of [[Pazuzu]], maybe because he meant well and saw his master failing in his efforts to contribute to the Dawn War. The end result was the same: Asmodeus descended into the newly created [[Abyss]] and achieved something that even the [[Demon Prince]]s had failed at - he found the Seed of Evil, the crystalized remains of the [[obyrith]]s&#039; dead universe that had created the Abyss. Breaking off just a sliver of the Seed, also known as the Heart of the Abyss, he fashioned it into his Ruby Rod and used its power to become a god.&lt;br /&gt;
&lt;br /&gt;
Incidentally, this is why the [[Blood War]] is fought in 4e; the demons are outraged that Asmodeus stole some of the Heart, whilst Asmodeus regrets not stealing even &#039;&#039;more&#039;&#039; and wants to get back down there to take some more. After all, if this tiny sliver made him so powerful, what would a larger hunk do?&lt;br /&gt;
&lt;br /&gt;
Anyway, now brimming with power, Asmodeus manipulated most of his fellow angels into joining him as he murdered their former ruler. As the god died, though, he cursed them all, which had three effects. Firstly, it devastated the Dominion that Asmodeus had sought to claim, burning it into the blasted realm of [[Baator]]. Secondly, it wracked the Fallen Angels, corrupting them into hideously deformed mockeries of their former selves. Finally, it bound them all to Baator, rendering them prisoners in the wasteland that they had sought to conquer.&lt;br /&gt;
&lt;br /&gt;
This is why Asmodeus and his minions are so interested in claiming mortal souls. Beyond the fact they need souls to propagate themselves - unlike demons, who spontaneously arise from the stuff of the Abyss - it is through torturing the damned that they extract the magical energies they need to slowly wear away at the bindings that imprison them as a whole in Baator. Plus, getting summoned is, for many devils, their only chance of leaving Baator. As a result, devils compete with each other fiercely for who can accumulate the most souls for Hell, but all are united in accumulating souls and denying the gods their petitioners.&lt;br /&gt;
&lt;br /&gt;
Who was the god they betrayed? Nobody knows anymore; Asmodeus has done his level best over the eons to erase all knowledge of that god, fearful that if somebody discovered his name, they could resurrect him, and he would be &#039;&#039;pissed&#039;&#039; with his former minions. He&#039;s only ever referred to as &amp;quot;He-Who-Was&amp;quot;, and some suspect he might have been humanity&#039;s creator god. Like [[Zarus]], but not evil.&lt;br /&gt;
&lt;br /&gt;
{{Dnd-stub}}&lt;br /&gt;
* &#039;&#039;&#039;Infernal Armor Animus&#039;&#039;&#039; Level 3 Minion Soldier, a suit of armor that has been animated by a tortured mortal soul.  When the armor is destroyed, the soul is eaten by the closest non-minion devil to heal them.&lt;br /&gt;
&amp;lt;gallery&amp;gt;&lt;br /&gt;
Infernal armor animus.jpg&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
* &#039;&#039;&#039;Imp&#039;&#039;&#039; level 3 lurker&lt;br /&gt;
* &#039;&#039;&#039;Spined Devil&#039;&#039;&#039; or Spinagon, level 6 skirmisher&lt;br /&gt;
* &#039;&#039;&#039;Vizier Devil&#039;&#039;&#039; Level 7 Controller (Leader) a devil that spreads the influence of hell by infiltrating governments by serving as advisors.&lt;br /&gt;
&amp;lt;gallery&amp;gt;&lt;br /&gt;
Vizier devil.jpg&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
* &#039;&#039;&#039;Pain Devil&#039;&#039;&#039; Level 8 Soldier&lt;br /&gt;
&amp;lt;gallery&amp;gt;&lt;br /&gt;
Pain Devil.jpg&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
* &#039;&#039;&#039;[[Succubus]]&#039;&#039;&#039; are devils in 4E not demons, level 9 controller.  This also means that [[Cambion]]s are also devils.&lt;br /&gt;
* &#039;&#039;&#039;Chain Devil&#039;&#039;&#039; or Kyton, level 11 skirmisher&lt;br /&gt;
* &#039;&#039;&#039;Rage Devil&#039;&#039;&#039; Level 11 Brute, created by injecting devils with demon ichor and then binding them with magical hieroglyphs.  These tusked brutes were made for fighting demons in the blood war.  They carry mauls that cause enemies struck with them to lose their resistances.&lt;br /&gt;
&amp;lt;gallery&amp;gt;&lt;br /&gt;
Rage devil.jpg&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
* &#039;&#039;&#039;Pain Devil Captain&#039;&#039;&#039; Level 11 Controller (Leader)&lt;br /&gt;
* &#039;&#039;&#039;Gorechain Devil&#039;&#039;&#039; Level 12 Elite Brute, a bigger and uglier version of the chain devil.  While chain devils act as jailers, gorechain devils are bounty hunters.&lt;br /&gt;
&amp;lt;gallery&amp;gt;&lt;br /&gt;
Gorechain devil.jpg&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
* &#039;&#039;&#039;Bearded Devil&#039;&#039;&#039; or Barbazu, level 13 soldier&lt;br /&gt;
* &#039;&#039;&#039;Wrath Devil&#039;&#039;&#039; Level 13 Controller, a purple skinned devil with long fingers that specializes in tempting mortals into giving into hatred.&lt;br /&gt;
&amp;lt;gallery&amp;gt;&lt;br /&gt;
Wrath devil.jpg&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
* &#039;&#039;&#039;Erinyes&#039;&#039;&#039; Level 13 Soldier (Leader)&lt;br /&gt;
* &#039;&#039;&#039;Withering Devil&#039;&#039;&#039; Level 14 Controller, a devil that spreads weakness and apathy.&lt;br /&gt;
&amp;lt;gallery&amp;gt;&lt;br /&gt;
Withering devil.jpg&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
* &#039;&#039;&#039;Hell Knight&#039;&#039;&#039; or Narzugon Level 15 Soldier.  In this edition, instead of being fallen paladins the first Narzugons were instead the corrupted followers of the god Asmodeus once served.  They hate Asmodeus for betraying their god but are unable to resist his control over them.  New Narzugons are made from the souls of mortal who were tricked into betraying their god.&lt;br /&gt;
* &#039;&#039;&#039;Misfortune Devil&#039;&#039;&#039; Level 15 Artillery, these devils specialize in convincing mortals to engage in risky behavior.&lt;br /&gt;
&amp;lt;gallery&amp;gt;&lt;br /&gt;
Misfortune devil.jpg&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
* &#039;&#039;&#039;[[Slime]] Devil&#039;&#039;&#039; Level 16 Lurker.  A devil made of black slime.  They are the interrogators of hell, formed from the souls of evil [[Inquisitor]]s.  They can engulf victims and ask them questions and the victim takes damage if they don&#039;t answer truthfully.&lt;br /&gt;
&amp;lt;gallery&amp;gt;&lt;br /&gt;
Slime devil.jpg&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
* &#039;&#039;&#039;Shocktroop Devil&#039;&#039;&#039; Level 16 Soldier, large devils wielding swords and shields who act as living battering rams in combat.&lt;br /&gt;
&amp;lt;gallery&amp;gt;&lt;br /&gt;
Shocktroop devil.jpg&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
* &#039;&#039;&#039;Warder Devil&#039;&#039;&#039; Level 16 Soldier&lt;br /&gt;
&amp;lt;gallery&amp;gt;&lt;br /&gt;
Warder devil.jpg&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
* &#039;&#039;&#039;Passion Devil&#039;&#039;&#039; Level 16 Controller.  A less subtle version of a sucubus who convinces mortals to engage in passions.  All passion devils look like [[Fierna]] but with one imperfection.&lt;br /&gt;
&amp;lt;gallery&amp;gt;&lt;br /&gt;
Passion devil.jpg&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
* &#039;&#039;&#039;Bone Devil&#039;&#039;&#039; or Osyluth, level 17 controller (leader)&lt;br /&gt;
* &#039;&#039;&#039;Indwelling Devil&#039;&#039;&#039; Level 18 Lurker.  A devil resembling a humanoid [[Oriental Dragon]].  Their job is to hunt down and retrieve damned souls who escaped from hell.&lt;br /&gt;
&amp;lt;gallery&amp;gt;&lt;br /&gt;
Indwelling devil.jpg&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
* &#039;&#039;&#039;Swarm Devil&#039;&#039;&#039; Level 18 Skirmisher.  Angels who fell as a result of being caught lying by their master end up as devil-shaped swarms of flies that are constantly starving.&lt;br /&gt;
&amp;lt;gallery&amp;gt;&lt;br /&gt;
Swarm devil.jpg&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
* &#039;&#039;&#039;Barbed Devil&#039;&#039;&#039; or Hamatula, Level 18 Skirmisher&lt;br /&gt;
* &#039;&#039;&#039;Barbed Devil Enforcer&#039;&#039;&#039; Level 18 Soldier&lt;br /&gt;
* &#039;&#039;&#039;Ice Devil&#039;&#039;&#039; or Gelugon, level 20 soldier&lt;br /&gt;
* &#039;&#039;&#039;War Devil&#039;&#039;&#039; or Malebranche, level 22 brute (leader) has taken the place of the Horned Devil.&lt;br /&gt;
* &#039;&#039;&#039;Corruption Devil&#039;&#039;&#039; or Paeliryon Level 22 Controller (Leader)&lt;br /&gt;
* &#039;&#039;&#039;Storm Devil&#039;&#039;&#039; Level 23 Artillery&lt;br /&gt;
&amp;lt;gallery&amp;gt;&lt;br /&gt;
Storm devil.jpg&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
* &#039;&#039;&#039;Hellwasp Devil&#039;&#039;&#039; Level 23 Skirmisher or Level 19 Minion Skirmisher.  They originally were demons before their queen was defeated by [[Glasya]] and they choose her as their new ruler.&lt;br /&gt;
&amp;lt;gallery&amp;gt;&lt;br /&gt;
Hellwasp 4e.jpg&lt;br /&gt;
Hellwasp 5e.jpg&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
* &#039;&#039;&#039;Assassin Devil&#039;&#039;&#039; Level 24 Lurker&lt;br /&gt;
* &#039;&#039;&#039;Pillager Devil&#039;&#039;&#039; Level 25 Soldier&lt;br /&gt;
&amp;lt;gallery&amp;gt;&lt;br /&gt;
Pillager devil.jpg&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
* &#039;&#039;&#039;Pit Fiend&#039;&#039;&#039; level 26 elite soldier (leader)&lt;br /&gt;
* &#039;&#039;&#039;Brazen Devil&#039;&#039;&#039; Level 28 Soldier,  Asmodeus&#039;s elite guards who are permanently sealed in brass armor.&lt;br /&gt;
&amp;lt;gallery&amp;gt;&lt;br /&gt;
Brazen devil.jpg&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
* &#039;&#039;&#039;Sire of Corruption&#039;&#039;&#039; Level 29 Elite Controller (Leader), a more powerful variant of the corruption devil who makes deals with mortals to turn them into corrupted followers, which are monsters based on the sins of lust, gluttony wrath, greed, sloth, and cowardice.&lt;br /&gt;
&lt;br /&gt;
* &#039;&#039;&#039;Legion Devils&#039;&#039;&#039; compose Hell&#039;s armies:&lt;br /&gt;
** &#039;&#039;&#039;Legion Devil Grunt&#039;&#039;&#039; Level 6 Minion&lt;br /&gt;
** &#039;&#039;&#039;Legion Devil Hellguard&#039;&#039;&#039; Level 11 Minion&lt;br /&gt;
** &#039;&#039;&#039;Legion Devil Veteran&#039;&#039;&#039; Level 16 Minion&lt;br /&gt;
** &#039;&#039;&#039;Legion Devil Legionnaire&#039;&#039;&#039; Level 21 Minion&lt;br /&gt;
&lt;br /&gt;
* &#039;&#039;&#039;[[Cambion]]s&#039;&#039;&#039;:&lt;br /&gt;
** &#039;&#039;&#039;Cambion Hellsword&#039;&#039;&#039; Level 8 Brute&lt;br /&gt;
** &#039;&#039;&#039;Cambion Wrathborn&#039;&#039;&#039; Level 9 Skirmisher&lt;br /&gt;
** &#039;&#039;&#039;Chained Cambion&#039;&#039;&#039; Level 10 Controller&lt;br /&gt;
** &#039;&#039;&#039;Cambion Infernal Scion&#039;&#039;&#039; Level 12 Elite Soldier&lt;br /&gt;
** &#039;&#039;&#039;Cambion Hellfire Magus&#039;&#039;&#039; Level 18 Artillery&lt;br /&gt;
&lt;br /&gt;
* &#039;&#039;&#039;Tar Devils&#039;&#039;&#039; are a type of devil associated with a villainous group of mercenaries called the Iron Circle.  They resembling [[Tiefling]]s who are constantly dripping black fluid from their bodies.&lt;br /&gt;
** &#039;&#039;&#039;Tar Devil Harrier&#039;&#039;&#039; Level 3 Artillery&lt;br /&gt;
** &#039;&#039;&#039;Tar Devil Brawler&#039;&#039;&#039; Level 3 Brute&lt;br /&gt;
** &#039;&#039;&#039;Tar Devil Guard&#039;&#039;&#039; Level 4 Soldier&lt;br /&gt;
&amp;lt;gallery&amp;gt;&lt;br /&gt;
Tar devil.jpg&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
* &#039;&#039;&#039;Burning Devils&#039;&#039;&#039; are tormented souls with the color determined by what sin they committed in life.&lt;br /&gt;
** &#039;&#039;&#039;Burning Devil&#039;&#039;&#039; Level 4 Minion Skirmisher&lt;br /&gt;
** &#039;&#039;&#039;Whitefire Burning Devil&#039;&#039;&#039; Level 14 Minion Skirmisher &lt;br /&gt;
** &#039;&#039;&#039;Blackfire Burning Devil&#039;&#039;&#039; Level 24 Minion Skirmisher&lt;br /&gt;
&amp;lt;gallery&amp;gt;&lt;br /&gt;
Burning devil.jpg&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
And all of those are only the ones that are part of the hierarchy of hell.  There are lots of other monsters who have the &amp;quot;Devil&amp;quot; keyword but are not quite devils, such as [[Duergar]], due to their association with devils.&lt;br /&gt;
&lt;br /&gt;
== Dungeons &amp;amp; Dragons 5E ==&lt;br /&gt;
{{Dnd-stub}}&lt;br /&gt;
In 5e the Hierarchy changed for the Devils.&lt;br /&gt;
{|border=0 cellspacing=0 cellpadding=1 style=&amp;quot;margin: 1em; border: 2px solid black;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Category || Rank || Form || Abishai&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Least Devils&#039;&#039;&#039; || 1 || Lemure &amp;lt;br&amp;gt; Nupperibo&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Lesser Devils&#039;&#039;&#039; || 2 || Imp  &lt;br /&gt;
|-&lt;br /&gt;
| || 3 || Spined Devil   &lt;br /&gt;
|-&lt;br /&gt;
| || 4 || Bearded Devil &amp;lt;br&amp;gt; Merregon  &lt;br /&gt;
|-&lt;br /&gt;
| || 5 || Barbed Devil  || White Abishai&lt;br /&gt;
|-&lt;br /&gt;
| || 6 || Chain Devil   || Black Abishai&lt;br /&gt;
|-&lt;br /&gt;
| || 7 || Bone Devil &lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Greater Devils&#039;&#039;&#039; || 8 || Horned Devil &amp;lt;br&amp;gt; Orthon &lt;br /&gt;
|-&lt;br /&gt;
| || 9 || Erinyes || &lt;br /&gt;
|-&lt;br /&gt;
| || 10 || Ice Devil &amp;lt;br&amp;gt; Narzugon || Green Abishai &amp;lt;br&amp;gt; Blue Abishai &lt;br /&gt;
|-&lt;br /&gt;
| || 11 || Pit Fiend &amp;lt;br&amp;gt; Amnizu || Red Abishai&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Archdevils&#039;&#039;&#039; || 12 || Duke or Duchess&lt;br /&gt;
|-&lt;br /&gt;
| || 13 || Archduke or Archduchess&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Pathfinder==&lt;br /&gt;
In Pathfinder the devils perform pretty much the same duty as in D&amp;amp;D. The difference is that they aren&#039;t called Baatezu or live in Baator, since those names are excluded by the [[Open Gaming License]]. Instead they&#039;re just devils who live in capital-H Hell. There are 20 different kinds of devils mentioned in the six Bestiaries that are released so far, ranging the whole garmut from CR1 to CR20. All the devils from the OGL like the Pit Fiend are included as well, though the Chain Devil has been [[Kyton| given its own subspecies]], because... well, bluntly, because &#039;&#039;someone&#039;&#039; over there is getting off on extreme body mod/BDSM stuff, have you &#039;&#039;seen&#039;&#039; [[Zon-Kuthon]]?&lt;br /&gt;
&lt;br /&gt;
Bestiary 6 also lists the eight [[Archdevil]]s of Hell. They are Mythic level monsters with a CR in the 26-30 range. Aside from getting a whole slew of spell-like abilities, the use of the Miracle spell as befits their portfolio and +10 on Sense Motive checks, many of them also possess artifacts that are nigh impossible to destroy. I mean, the artifact of the weakest Archdevil can only be destroyed by exposing it to a truth spoken by an immortal which has only ever spoken lies, then cast into a magic portal with no entrance or destination. Many of the names of these Archdevils overlap with those of Baator with matching layers to rule, with a few calling back to earlier Lords of the Nine. &lt;br /&gt;
&lt;br /&gt;
{{Pathfinder-Fiends}}&lt;br /&gt;
{{D&amp;amp;D-Outsiders}}&lt;br /&gt;
[[category: Baatezu]]&lt;/div&gt;</summary>
		<author><name>2603:8001:3500:CB:2823:9AEC:A71D:FF9C</name></author>
	</entry>
	<entry>
		<id>http://2d4chan.org/mediawiki/index.php?title=Baatezu&amp;diff=77289</id>
		<title>Baatezu</title>
		<link rel="alternate" type="text/html" href="http://2d4chan.org/mediawiki/index.php?title=Baatezu&amp;diff=77289"/>
		<updated>2020-12-31T21:37:44Z</updated>

		<summary type="html">&lt;p&gt;2603:8001:3500:CB:2823:9AEC:A71D:FF9C: /* The Devils&amp;#039; Many Forms */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[Image:Baatezu Army.jpg|300px|thumb|right|No, not that kind of [[PROMOTIONS|Promotion]], at least, [[Monstergirl|probably not.]]]]&lt;br /&gt;
The [[Alignment|lawful evil]] badguys from another dimension, in [[Advanced Dungeons &amp;amp; Dragons]] 2nd edition. Formerly known as devils in the earlier editions, living in what was once called &#039;&#039;The Nine Hells&#039;&#039;. This change was because of one-time CEO of [[TSR]] [[Lorraine Williams]], due to the events of the [[Satanic Panic]]. The term &#039;&#039;Baatezu&#039;&#039; is a [[Open_Gaming_License#Parts_of_D.26D_that_are_not_Open_Game_Content|trademark of Wizards Of The Coast]], so you won&#039;t find them mentioned in any Open License products like the d20 SRD nor [[Pathfinder]]. Their home is now called &amp;quot;[[Baator]]&amp;quot;, but each of the nine levels still has the same names from Dante&#039;s Inferno.&lt;br /&gt;
&lt;br /&gt;
Baatezu represent the lawful side of evil: the concept that cruelty and malice should be distributed in an orderly and efficient fashion. Backstabbers, vicious politicians and cruel warlords can opt to become petitioners in the &amp;quot;nine hells&amp;quot;.  They fight the [[Blood War]] against the [[Tanar&#039;ri]] at behest of [[Asmodeus]], the ruler of Baator.&lt;br /&gt;
&lt;br /&gt;
Baatezu are not born as mortals are. While only the most powerful of devils can breed at all, most opt not to do so because a child is a dangerous rival and a potent tool for their enemies. Instead new devils are made from the tortured souls of the damned, who are reprocessed after an [[Grimdark|extensive period of torture]] to strip them of their individuality. These soul shells are then reprocessed and turned into Lemures, starting their new existence as Baatezu. Lemures who please their dark lords enough - through a combination of gathering corrupted souls, guile, defeating their enemies and their master&#039;s enemies - may be promoted to a Spinagon, a grotesque, spiny gargoyle-esque monster. From stage to stage, devils begin looking more and more like their horrible masters, with the process being detailed more just below.&lt;br /&gt;
&lt;br /&gt;
The use of the term Baatezu has been dropped in 4th and 5th edition, so there is no longer any distinction between Baatezu and non-Baatezu devils (which included [[Imp]]s, [[Kyton]]s, and a few other less known devils).&lt;br /&gt;
&lt;br /&gt;
==The Hierarchy of Hell==&lt;br /&gt;
Baatezu are Lawful to a fault. They are masters of forming contracts that give themselves as many loopholes to exploit as possible, while bringing those for the other party down to zero. If a devil turns out to be clever, powerful, deceitful, lucky and sycophantic enough they may be promoted in an agonising ritual that grows a miniature fetal version of the new form inside of the devil, eventually bursting out in a grotesque and agonizing display. If a subject however fails its master, is betrayed in some way or if the master needs the energy that is released when doing so, a baatezu can be demoted back into a lesser form - which is a great humilitation for a devil.&lt;br /&gt;
&lt;br /&gt;
All the various forms are part of a ranked hierarchy: the higher up the more powerful a devil is. Devils can only be promoted and demoted by their direct superiors, so it is not possible for rival devils to demote all of their rivals&#039; servants or promote themselves to increase in power. As mentioned before, there is only so much power around to promote devils, gathered from souls. If a &amp;quot;drought&amp;quot; of sorts were to befall an area, high-ranking devils would be more stringent with their promotions or even demote their followers to reallocate resources: the latter is a powerful motivator for all devils to keep corrupting souls.&lt;br /&gt;
&lt;br /&gt;
{|border=0 align=right cellspacing=0 cellpadding=2 style=&amp;quot;margin: 1em; border: 2px solid black;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Category || Rank || Form || Punishment || Fallen Angels || Abishai&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Least Devils&#039;&#039;&#039; || 1 || Lemure, &amp;lt;br&amp;gt; Ayperobos &amp;lt;br&amp;gt; Kalabon&lt;br /&gt;
|-&lt;br /&gt;
| || 2 || Legion Devil, &amp;lt;br&amp;gt; Advespa || Nupperibo || || White Abishai&lt;br /&gt;
|-&lt;br /&gt;
| || 3 || Spined Devil || || || Black Abishai&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Lesser Devils&#039;&#039;&#039; || 4 || Bearded Devil, &amp;lt;br&amp;gt; Narzugon || || || Green Abishai&lt;br /&gt;
|-&lt;br /&gt;
| || 5 || Imp || ||  || Blue Abishai&lt;br /&gt;
|-&lt;br /&gt;
| || 6 || Steel Devil || Gulthir || || Red Abishai&lt;br /&gt;
|-&lt;br /&gt;
| || 7 || Chain Devil, &amp;lt;br&amp;gt; Kocrachon, &amp;lt;br&amp;gt; Desert Devil&lt;br /&gt;
|-&lt;br /&gt;
| || 8 || Harvester Devil, &amp;lt;br&amp;gt; Pain Devil, &amp;lt;br&amp;gt; Hellcat || || Erinyes&lt;br /&gt;
|-&lt;br /&gt;
| || 9 || Amnizu&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Greater Devils&#039;&#039;&#039; || 10 || Bone Devil, &amp;lt;br&amp;gt; Orthon || Malebranche&lt;br /&gt;
|-&lt;br /&gt;
| || 11 || Barbed Devil&lt;br /&gt;
|-&lt;br /&gt;
| || 12 || Ice Devil || Xerfilstyx&lt;br /&gt;
|-&lt;br /&gt;
| || 13 || Logokron,&amp;lt;br&amp;gt;Remmanon,&amp;lt;br&amp;gt;Horned Devil,&amp;lt;br&amp;gt;Ghargatula || || Pleasure Devil&lt;br /&gt;
|-&lt;br /&gt;
| || 14 || Assassin Devil&lt;br /&gt;
|-&lt;br /&gt;
| || 15 || Paeliryon&lt;br /&gt;
|-&lt;br /&gt;
| || 16 || Pit Fiend&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Archdevils&#039;&#039;&#039; || 17 || (unique forms)&lt;br /&gt;
|-&lt;br /&gt;
| || Archduke || (unique forms)&lt;br /&gt;
|-&lt;br /&gt;
| || King || [[Asmodeus]]&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
A few of the forms in the hierarchy are not part of the regular advancement. The wretched Nupperibo is the result of a demotion of a higher-ranking devil (from 3.5 onwards at least, see below), though it still outranks the lowly Lemures. However, it is skipped in the regular progression and is a form used as punishment, as are the Malebranche and the Xerfilstyx.&lt;br /&gt;
&lt;br /&gt;
The Erinyes are an unusual group. Instead of being created from soul shells they are either fallen angels turned into their current form or born from another Erinyes. The most powerful of the Erinyes can be promoted to the rank of Brachina, or Pleasure Devil. These creatures are alluring seductresses and are ruthless in their searches for advancing to the highest ranks of devilkind. But because the step between Erinyes and Brachina is so big, only the most accomplished of Erinyes can be promoted to this rank.&lt;br /&gt;
&lt;br /&gt;
Finally there are the Abishai. They are beholden to [[Tiamat]], who lives on the first layer of Baator.&lt;br /&gt;
&lt;br /&gt;
Note that some of the rankings in the list seen here may be incorrect and are only guesses because not all of the various devils have been officially placed in the hierarchy.&lt;br /&gt;
&lt;br /&gt;
==The Devils&#039; Many Forms==&lt;br /&gt;
As they progress through the ranks Baatezu change into new forms: stronger, cleverer, more magical and so on. While some details might differ a higher ranking Devil is always more dangerous than its last form in some way or shape. Baatezu is the name the devils use for themselves: to make it more confusing it is also a creature subtype. All Baatezu devils have the following abilities: immunity to fire, immunity to poison, cold resist 20, acid resist 20, can see in total darkness including magical darkness, telepathic communication 100ft.&lt;br /&gt;
&lt;br /&gt;
===Inside the Hierarchy===&lt;br /&gt;
* A &#039;&#039;&#039;Lemure&#039;&#039;&#039; is a small, pitiable creature standing at a mere 5&#039; tall. Whenever a devil of any authority needs cannon fodder, they gather up some Maggots (the form that the petitioners of all [[Lower Planes]] take) and promote them into Lemures. Lemures are mindless and cannot speak, though they can understand telepathic commands. They are cruel and try to claw apart whatever they can as a way to get revenge on the multiverse. Promotions from Lemures are often made as a matter of convenience for a higher ranking fiend: they promote a batch of them into forms like Imps if they need spies or Bearded Devils if they need more shock troops for their armies.&lt;br /&gt;
&amp;lt;gallery&amp;gt;&lt;br /&gt;
Lemure 1e.jpg&lt;br /&gt;
Lemure 2e.jpg&lt;br /&gt;
Lemure 3e.jpg&lt;br /&gt;
Lemure 5e.jpg&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
* &#039;&#039;&#039;Ayperobos&#039;&#039;&#039; an extremely small and weak devil that attacks in swarms.  They swarm over enemies and burrow into their flesh to take control over them.&lt;br /&gt;
&amp;lt;gallery&amp;gt;&lt;br /&gt;
Ayperobo.png&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
* &#039;&#039;&#039;Kalabons&#039;&#039;&#039; are a non-Baatezu Devil spawned from the flesh of the Hag Countess who once ruled over the layer of Malbolge when she was overthrown and became the layer.  They are in constant pain and are always trying to reform themselves into the Hag Countess again.  Groups of them can merge together to form a larger Kalabon which can also split apart into smaller ones.&lt;br /&gt;
&amp;lt;gallery&amp;gt;&lt;br /&gt;
Kalabon.png&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
* &#039;&#039;&#039;Merregons&#039;&#039;&#039; or &#039;&#039;&#039;Legion Devils&#039;&#039;&#039; are the weakest footsoldiers of hell who all look identical to each other.  What they actually look like and what their abilities are though is completely different depending on what edition you are playing.  In 3rd edition, they are sharp-toothed red-skinned humanoids whose left arms are bloated, covered in metal, and end in a useless vestigial hand.  They wear armor and carry a sword in their right hand.  They have several abilities that make them more dangerous when they are in large groups.  For example, legion devils in a group all share hit points with each other such that it is not possible to down just one of them, but when the group runs out of hit points they all drop dead at the same time.  And if you target a single legion devil with a mind affecting spell, all of the legion devils around it also get a saving throw, and the spell fails if just one of the succeeds, but if none of them succeed it will affect all of them instead of just one.&lt;br /&gt;
&amp;lt;gallery&amp;gt;&lt;br /&gt;
Legion Devil 4e.jpg&lt;br /&gt;
Legion Devil 5e.jpg&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
* &#039;&#039;&#039;Advespas&#039;&#039;&#039;, are low class devils resembling giant black wasps with a woman&#039;s face.  The more yellow strips on their body the higher their rank.  They can quickly regenerate from damage except for acid and holy damage.&lt;br /&gt;
&amp;lt;gallery&amp;gt;&lt;br /&gt;
Advespa.jpg&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
* A &#039;&#039;&#039;Spinagon&#039;&#039;&#039; or &#039;&#039;&#039;Spined Devil&#039;&#039;&#039; is a small gargoyle-like creature covered in spines. They are sometimes used as spies by high-ranking devils, but because of their low intelligence their reports are not always dependable and tend to miss the finer nuances of what they had observed. They are cruel beings, but because of their low standing a single Spinagon is only a threat to Lemures and Nupperibos, on whom they vent their frustration and cruelty.&lt;br /&gt;
&amp;lt;gallery&amp;gt;&lt;br /&gt;
Spined Devil 1e.png&lt;br /&gt;
Spined Devil 2e.png&lt;br /&gt;
Spined Devil 4e.png&lt;br /&gt;
Spined Devil 5e.jpg&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
* &#039;&#039;&#039;Barbazu&#039;&#039;&#039; or &#039;&#039;&#039;[[Neckbeard|Bearded Devils]]&#039;&#039;&#039; are often employed as shock troops for powerful fiends. Bearded Devils are aggressive and revel in fighting, where they swing their powerful glaives with skill. So much in fact that if they land a hit the wound will fester until attended to by either a skilled healer or a powerful healing spell is used, and even then the wound is difficult to treat. A Barbazu&#039;s beard can inflict a powerful disease upon a foe, infecting them with Devil Chills which saps away their strength. The disease has a short incubation period and lasts a lifetime when untreated, however short or long that may be. Bearded Devils can also burst into fits of frenzy, cutting through enemies in a way much like a raging [[Barbarian]] would.&lt;br /&gt;
&amp;lt;gallery&amp;gt;&lt;br /&gt;
Bearded Devil 1e.jpg&lt;br /&gt;
Bearded Devil 2e.jpg&lt;br /&gt;
Bearded Devil 5e.jpg&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
* &#039;&#039;&#039;Narzugons&#039;&#039;&#039; or &#039;&#039;&#039;Hell Knights&#039;&#039;&#039; are the cavalry of hell, who ride on flaming horses called [[Nightmare]]s.  They are humanoids wearing spiky armor.  Narzugons hate everything including themselves but are surprisingly honorable and obedient, as they are formed from the souls of former paladins who fell into evil as a result of following the letter instead of the spirit of the law, and so are filled with [[RAGE]] from learning that their actions in life were wrong.&lt;br /&gt;
&amp;lt;gallery&amp;gt;&lt;br /&gt;
Hell Knight 3e.jpg&lt;br /&gt;
Hell Knight 4e.jpg&lt;br /&gt;
Hell Knight 5e.jpg&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
* &#039;&#039;&#039;[[Imp]]s&#039;&#039;&#039; are not actually Baatezu for some reason but are still part of the hierarchy of hell. They are small and weak so instead of fighting they prefer to try and tempt people into evil, laying claim to their souls if they manage to do so. Imps are cowardly and stay away from fights but they are willing to sting with their tails if the opportunity to do so arises.&lt;br /&gt;
** The 3rd edition [[Fiend Folio]] details three variant imps.  &#039;&#039;&#039;Bloodbag Imps&#039;&#039;&#039; have blood that heals people that drink it, making them the medics of hell, and they can also cast a curse that worsens bleeding from wounds.  &#039;&#039;&#039;Euphoric Imps&#039;&#039;&#039; are living drug dispensers with venom that causes hallucinations, which they like to use on themselves.  &#039;&#039;&#039;Filth Imps&#039;&#039;&#039; are outcasts from hell due to their horrible smell and often find work on the material plane using their talent for languages and codes.&lt;br /&gt;
&amp;lt;gallery&amp;gt;&lt;br /&gt;
Imp 1e.webp&lt;br /&gt;
Imp MCV1.jpg&lt;br /&gt;
Imp MM 2e.png&lt;br /&gt;
Imp 3e.webp&lt;br /&gt;
Imp 4e.jpg&lt;br /&gt;
Imp 5e.jpg&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
* &#039;&#039;&#039;Bueroza&#039;&#039;&#039; or &#039;&#039;&#039;Steel Devils&#039;&#039;&#039; are powerful warriors, fighting on the front lines of the wars of Hell: either in the Blood Wars or against the armies of fellow devils. These Bueroza take the shapes of humanoids in heavy steel armor, covered in cobwebs and dust. While they can strike with enough force to send an enemy reeling, their strength comes from them gaining bonuses from fighting in ranks with their fellow Bueroza, becoming swifter and more durable as they fight. Their most potent ability is their chanting: a horrible shrieking that debilitates enemy casters and makes it more difficult for them to cast spells, making them easy prey for the Steel Devils.&lt;br /&gt;
&amp;lt;gallery&amp;gt;&lt;br /&gt;
Steel Devil.png&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
* &#039;&#039;&#039;[[Kyton]]s&#039;&#039;&#039; or &#039;&#039;&#039;Chain Devils&#039;&#039;&#039; are another member of the hierarchy that are considered to be devils but not Baatezu in 3rd edition. They resemble tall humanoids dressed in nothing but chain, which they can swing around in deadly fashion to tear at their prey in horrible ways. They are adept at metalworking and can magically control chains in their range, causing them to attack anyone at will. While it is possible to break a Kyton&#039;s control of an animated chain, they will not let go without a fight. Chain Devils can change their visage to resemble that of someone&#039;s loved ones or hated enemies, stunning a target. They can also regenerate parts of their bodies that were cut off. Chain Devils are sometimes charged with torture, something they relish. This has caused them to grow a rivalry with the Pain Devils.&lt;br /&gt;
&amp;lt;gallery&amp;gt;&lt;br /&gt;
Chain Devil 2e.gif&lt;br /&gt;
Chain Devil 3e.jpg&lt;br /&gt;
Chain Devil 5e.jpg&lt;br /&gt;
Kyton PF.jpg&lt;br /&gt;
Chain devil avernus.jpg&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
* &#039;&#039;&#039;Kocrachons&#039;&#039;&#039; are insectoid devils who specialize in torture.&lt;br /&gt;
&amp;lt;gallery&amp;gt;&lt;br /&gt;
Kocrachon 2e.jpg&lt;br /&gt;
Kocrachon pain.png&lt;br /&gt;
Kocrachon surgery.png&lt;br /&gt;
Kocrachon 3e.jpg&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
* &#039;&#039;&#039;Aratons&#039;&#039;&#039; or &#039;&#039;&#039;Desert Devils&#039;&#039;&#039; are a non-Baatezu devil.  They look like an undead humanoid wielding scimitars and surounded by a constant whirlwind of sand that is constantly tearing at their regenerating flesh.&lt;br /&gt;
&amp;lt;gallery&amp;gt;&lt;br /&gt;
Desert devil.jpg&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
* &#039;&#039;&#039;Bezekiras&#039;&#039;&#039; or &#039;&#039;&#039;Hellcats&#039;&#039;&#039; are a non-Baatezu devil.  They are large evil cats who are invisible while in light and can only been seen in the dark.&lt;br /&gt;
&amp;lt;gallery&amp;gt;&lt;br /&gt;
Hellcat 1e.png&lt;br /&gt;
Hellcat 2e.png&lt;br /&gt;
Hellcat 3e.jpg&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
* &#039;&#039;&#039;Falxugons&#039;&#039;&#039; or &#039;&#039;&#039;Harvester Devils&#039;&#039;&#039; are often found in the material planes where they offer mortals contracts of power, wealth and other such things in exchange for their souls. They lurk in sewers, at crossroads at midnight, in back rooms of corrupt businesses or serving as courtiers to nobility. Any who approach them can ask for an infernal pact: anything they want for the price of their undying soul. They are not powerful combatants; while they carry blades that will instill a curse upon anyone that forces them to strike a good creature. Instead they will try to escape when entering combat, trying to find someone else to tempt with their contracts. But they cannot be killed unless the devil &#039;&#039;starts&#039;&#039; the fight: for some strange reason the Falxugon are protected by [[Plot Armor|powerful magic]] that remains in place unless they strike someone first. They look like mostly humanoid beings but with horns, tails and hooves, and tend to go dressed in expensive clothing.&lt;br /&gt;
&amp;lt;gallery&amp;gt;&lt;br /&gt;
Harvester Devil.jpg&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
* &#039;&#039;&#039;Excruciarchs&#039;&#039;&#039; or &#039;&#039;&#039;Pain Devils&#039;&#039;&#039; are masters of torture. Because they are hated by all other Baatezu and will be destroyed when not beholden to a lord they offer themselves to the service of powerful devils as torturers. They are very good at this, inflicting untold pain upon anyone unfortunate enough to fall into their hands. They torture the soul shells entering Hell and whoever has failed their masters, making for a powerful motivation to not fail. The Excruciarchs carry great spiked chains which they can imbue with powerful agonizing energy or swing around to hit all standing close to them. They can also inflict wounds upon non-Baatezu by just standing nearby, gain more power from inflicting wounds and can study an enemy to negate any damage reduction it might have.&lt;br /&gt;
&amp;lt;gallery&amp;gt;&lt;br /&gt;
Pain Devil.jpg&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
* The &#039;&#039;&#039;Styx Devils&#039;&#039;&#039; or &#039;&#039;&#039;Amnizus&#039;&#039;&#039; are the bureaucrats of hell. They record the soul shells that enter Baator, stand guard at the portals to and from the plane and record all who go through, often extorting them out of their valuables. Amnizu are particularly ambitious and try their best to improve their lot in life, working their way up the ranks through politics, intrigue and assassination. They are also tasked with hunting down fugitives, something they take much pleasure in. When facing an enemy that they cannot defeat on their own without any significant risk to them they will send their minions to deal with the target. When they can fight, an Amnizu prefers to take wing and strike targets with their [[Derp|intelligence-damaging]] touch.&lt;br /&gt;
&amp;lt;gallery&amp;gt;&lt;br /&gt;
Styx Devil 1e.jpg&lt;br /&gt;
Styx Devil 2e.jpg&lt;br /&gt;
Styx Devil 3e.webp&lt;br /&gt;
Styx Devil 5e.png&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
* &#039;&#039;&#039;Osyluths&#039;&#039;&#039; or &#039;&#039;&#039;Bone Devils&#039;&#039;&#039; police the Nine Hells, observing the activities of other Baatezu and reporting on them. They are tall and strong and possess some magical ability. The Osyluth, as they are sometimes called, are freakishly thin and have large stingers with which they can inject targets with potent poisons. They will ruthlessly attack anyone who opposes them.&lt;br /&gt;
&amp;lt;gallery&amp;gt;&lt;br /&gt;
Bone Devil 1e.png&lt;br /&gt;
Bone Devil ayy.jpg&lt;br /&gt;
Bone Devil 2e.gif&lt;br /&gt;
Bone Devil 3e.jpg&lt;br /&gt;
Bone Devil 5e.png&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
* &#039;&#039;&#039;Orthons&#039;&#039;&#039; are powerful soldiers in the front lines of the Blood War, specialized in killing demons. They use a combination of their bladed spears that are usable in both long and short range and magical crossbows that shoot powerful blasts of energy. Orthon are large, covered in metal plates bolted directly onto their bodies, possesses large tusks and has a pained look on its face. Orthons are skilled in fighting in formation, increasing their power and durability. They also possess the ability to stop all interdimensional movement in a 20&#039; radius. When an Orhton is slain maggots burst from its body, who try to devour anything near the slain host before expiring themselves. Because of the nature of their armor Orthons are in constant pain, and [[World Eaters|only battle takes their mind off of this]]. They are very loyal though, and will not plot against their masters.&lt;br /&gt;
&amp;lt;gallery&amp;gt;&lt;br /&gt;
Orthon 3e.jpg&lt;br /&gt;
Orthon 5e.png&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
* &#039;&#039;&#039;Hamatula&#039;&#039;&#039; or &#039;&#039;&#039;Barbed Devils&#039;&#039;&#039; serve as the guards and bodyguards of Hell. They are tall and covered in spikes, hitting all that come too close to them. Fighting a Hamatula in close range will always result in the devil using its many spikes to stab or even impale an enemy that comes too close to them. They possess some magical ability, being able to cast Hold Person so they can use their impale attacks at their leisure.&lt;br /&gt;
&amp;lt;gallery&amp;gt;&lt;br /&gt;
Barbed Devil 1e.jpg&lt;br /&gt;
Barbed devil Monster card.jpg&lt;br /&gt;
Barbed Devil 2e.jpg&lt;br /&gt;
Barbed Devil 3e 5e.jpg&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
** A &#039;&#039;&#039;Stony Devil&#039;&#039;&#039; is an upgraded form of a Hamatula.  They gain more abilities and their bodies are now stone-like.&lt;br /&gt;
&amp;lt;gallery&amp;gt;&lt;br /&gt;
Barbed Devil 4e.png&lt;br /&gt;
Stony Devil.jpg&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
* &#039;&#039;&#039;Gelugons&#039;&#039;&#039; or &#039;&#039;&#039;Ice Devils&#039;&#039;&#039;, are commanders of the armed forces of hell. They prefer to avoid direct battle if possible. They are quite tall and look something like white devilish ants, often carrying large spears. Striking with its spear will cause a powerful numbing effect on a target, making it an easy prey for either the Ice Devil itself or one of its servants. They can cast several spells as well, most of which are ice-based.&lt;br /&gt;
&amp;lt;gallery&amp;gt;&lt;br /&gt;
File:Ice Devil 1e.webp&lt;br /&gt;
File:Ice Devil 2e.gif&lt;br /&gt;
File:Ice Devil 5e.jpg&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
* &#039;&#039;&#039;Ghargatulas&#039;&#039;&#039; are huge devils resembling a dinosaur with a stinger tail and a massive mouth on their belly.  They are unintelligent and have no magical abilities other than a weak chance of summoning a Cornugon.  They are used as guardians, although some just wander around eating everything they encounter including other devils.&lt;br /&gt;
&amp;lt;gallery&amp;gt;&lt;br /&gt;
Ghargatula Kocrachon 3e.jpg&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
* &#039;&#039;&#039;Logokrons&#039;&#039;&#039; are devils that wield [[Truenamer]] magic, which would be a lot scarier if the Truenamer wasn&#039;t the worst class in the game.  A Logokron is a four-armed devil that wears armor and wields two halberds at once, and has a long tongue with symbols tattooed on it which are painful to look at.&lt;br /&gt;
&amp;lt;gallery&amp;gt;&lt;br /&gt;
File:Logokron.jpg&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
* &#039;&#039;&#039;Remmanons&#039;&#039;&#039; are devils who love to spread conflict and are masters of manipulation and seduction.  A Remmanon looks like a floating naked hairless horned man with barbed and hooked wires and other peircings hanging off its body which small pieces of paper with the names of mortals it has made deals with attached to them.  A Remmanon has a telepathic aura that causes enemies around it to become confused and attack each other while making itself and its allies stronger against enemies affected by it.&lt;br /&gt;
&amp;lt;gallery&amp;gt;&lt;br /&gt;
File:Remmanon.jpg&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
* &#039;&#039;&#039;Cornugon&#039;&#039;&#039; or &#039;&#039;&#039;Malebranche&#039;&#039;&#039; (depending on the edition) or &#039;&#039;&#039;Horned Devils&#039;&#039;&#039; are powerful creatures, serving as the elite soldiers of Baator. It is a large scaled fiend with huge wings, often carrying spiked chains. They can use these weapons to deliver blows powerful enough to stun a target, and they can use their tails to cause dangerous persistent wounds. The Cornugon also possess magical abilities and can regenerate.&lt;br /&gt;
&amp;lt;gallery&amp;gt;&lt;br /&gt;
File:Horned Devil 1e.jpg&lt;br /&gt;
File:Horned Devil 2e.jpg&lt;br /&gt;
File:Horned Devil 5e.jpg&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
* &#039;&#039;&#039;Dogai&#039;&#039;&#039; or &#039;&#039;&#039;Assassin Devils&#039;&#039;&#039; are widely feared and distrusted. They are vaguely humanoid with featureless faces aside from their mouths, lined with sharp teeth. They can meld into shadows with ease and cast clouds of fog to hide themselves, striking when they feel the time is right. The original Assassin Devils were natives to Baator, melted down and reformed into the Dogai. The most experienced of the bunch often have levels in the [[assassin]] [[prestige class]].&lt;br /&gt;
&amp;lt;gallery&amp;gt;&lt;br /&gt;
File:Assassin Devil.jpg&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
* A &#039;&#039;&#039;Paeliryon&#039;&#039;&#039; or &#039;&#039;&#039;Corruption Devil&#039;&#039;&#039; is an information broker, trading knowledge for hefty sums of money, souls or other information. They are putrid creatures who dwell in comfort, opulence and excess, often bathing in disgusting pools and eating the finest of foods. They are some of the most powerful creatures in Baator, and not just because of its personal power. A Paeliryon or That Fucking Guy, has a lot of information about a vast number of beings and can use this information to manipulate or blackmail them in a way that is profitable for themselves. These devils are very vain, and will use their claws to disfigure their opponents in combat and belittle them as they do battle.  Also, they look like obese drag queens with too many teeth.&lt;br /&gt;
&amp;lt;gallery&amp;gt;&lt;br /&gt;
File:Corruption Devil.jpg&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
* The &#039;&#039;&#039;Pit Fiends&#039;&#039;&#039; are the nobility of hell. They are immensely powerful, can use many kinds of magic, have teeth that transmit Devil Chills, poisoned claws, can strangle enemies to death with their bare hands and are pretty big. At this level the intrigues of hell are the most dangerous and cutthroat, with enemies on all sides trying to get the upper hand over any given devil. From this position Pit Fiends can be promoted to the rank of duke. From there one can be promoted to an unique devil with their own gender, powers and personalities, but this is seldom done because of the huge threat such a being poses to the Archdukes of hell. If this sounds familiar, good job. The highest ranking demon, called the Balor, is almost exactly the same thing - giant humanoid winged infernal monsters at the almost-top-except-uniques part of their hierarchy. The main difference, aside from the Law/Chaos thing, is that Pit Fiends are usually shown to be a bit more reptilian and don&#039;t get giant flaming whips. This makes them &#039;&#039;also&#039;&#039; almost the same thing as a [[Bloodthirster]].&lt;br /&gt;
&amp;lt;gallery&amp;gt;&lt;br /&gt;
Pit Fiend 1e.jpg&lt;br /&gt;
Pit Fiend MM.jpg&lt;br /&gt;
Pit fiend MM 2e.png&lt;br /&gt;
Pit Fiend 2e.jpg&lt;br /&gt;
Pit Fiend 4e.jpg&lt;br /&gt;
Pit Fiend 5e.jpg&lt;br /&gt;
Pit Fiend judge.jpg&lt;br /&gt;
Pit Fiend ayy.jpg&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Other Promotions within the Hierarchy===&lt;br /&gt;
* &#039;&#039;&#039;Nupperibo&#039;&#039;&#039; are bloated, ugly creatures used as base servitors in Hell. Used as a punishment for low-ranking devils, Nupperibo are slow, blind, deaf, and unthreatening compared to other devils and fight without any kind of finesse. Yet they are used for frontline warfare in the Blood War, as cannon fodder. As such they are rarely promoted back to their former form because of the high mortality rate. Nupperibo are possibly more useful to the rivals of their superiors than to their superiors themselves. By stealing one of these fiends from its master and changing it back the devil might have important information about its master, and might even help its new master get revenge on the old one.&lt;br /&gt;
**At least, that&#039;s what they are from 3.5 onwards. Prior to that, they weren&#039;t even Baatezu. See normally, a Maggot just stays a Maggot until some devil either needs a Lemure or gets hungnry. But sometimes, one of them would randomly evolve into a Nupperibo. The Baatezu would herd these things and demote them back into Maggots so as to immediately promote them into Lemures, since in those editions nupperibos were the Lemure-equivalent rank of entities called &amp;quot;True Baatorans,&amp;quot; which were the inhabiants of Baator before Asmodeus came to power. The idea of these things returning scares the piss out of every last baatezu. Some sources said that the baatezu were so thorough that no nupperibo ever evolved further, but other sources said there were tales of a scant few being lucky enough to do so, taking on strange forms resembling ones imprisoned in the ice of [[Baator|Stygia]].&lt;br /&gt;
***Reconned again in 5th edition.  Now they are simply formed from the souls of people who were too lazy in their mortal life to be worthy of promotion to a higher form.&lt;br /&gt;
&amp;lt;gallery&amp;gt;&lt;br /&gt;
Nupperibo 2e.jpg&lt;br /&gt;
Nupperibo 3e.jpg&lt;br /&gt;
Nupperibo 5e.png&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
* The &#039;&#039;&#039;Gulthir&#039;&#039;&#039; is another punishment only rank.  A gulthir is a large size creature resembling a giant zombie that can swallow anything smaller than itself whole.  The slime that fills its stomach allows it to control the minds of creatures it swallows, so it can spit them out as temporary minions until they make their save or their eyes are washed with holy water.  And if the creature it swallows is another evil outsider, it can instantly digest them to strengthen itself temporarily, or it can instead slowly digest the victim to convert them into another Gulthir.  These abilities make gulthirs very useful as enforces as other devils are terrified of being digested by or turned into a gulthir as punishment, and gulthirs hate their form and are desperate to get promoted again, making them very loyal to whatever master they serve.&lt;br /&gt;
&amp;lt;gallery&amp;gt;&lt;br /&gt;
Gulthir.png&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
* The form of the &#039;&#039;&#039;Malebranche&#039;&#039;&#039; or &#039;&#039;&#039;War Devil&#039;&#039;&#039; are used to punish fiends, yet allow them to keep fighting for their masters. They are deadly in combat and use their massive ranseurs to strike with great force.  In some editions a Malebranche and a Horned Devil are the same thing.&lt;br /&gt;
&amp;lt;gallery&amp;gt;&lt;br /&gt;
War Devil ayy.jpg&lt;br /&gt;
War Devil 4e.jpg&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
* &#039;&#039;&#039;Xerfilstyx&#039;&#039;&#039; are some of the most pitiable creatures in Hell. Shaped like bloated slug-devils they live in the depths of the river Styx, stripping them of all their memories. The constant exposure to the Styx has driven them insane, with the creatures finding only some solace in the memories of the lost that gather at the bottom of the river. It is nearly impossible for a Xerfilstyx to be promoted back to a higher rank because of its insanity and it being bound to the Styx.&lt;br /&gt;
&amp;lt;gallery&amp;gt;&lt;br /&gt;
Xerfilstyx 3e.jpg&lt;br /&gt;
Xerfilstyx FC2.jpg&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
* Based on the Furies of Greek myth, the &#039;&#039;&#039;[[Erinyes]]&#039;&#039;&#039; originate from the angels that left heaven alongside Asmodeus when Baator was being established. Others joined their ranks in later eons, all of them fallen angels. While most of them are female in form there are a few males amongst their number, with no difference being made between them. The gorgeous Erinyes stand apart from their fellow devils, their corrupted angelic arrogance making them see the souls of the damned as being beneath them. In turn the other Baatezu see the Erinyes as stuck up pretenders and usurpers of the title of devil. Still they are respected for their strength, cruelty and intelligence. Unique to the Erinyes, their promoted forms and unique female devils they are capable of becoming pregnant. Their children will always be Erinyes, and are raised in secret and well-guarded compounds. Because of their arrogance Erinyes often forego promotion to higher forms, instead opting to stay in their current, less powerful form.&lt;br /&gt;
&amp;lt;gallery&amp;gt;&lt;br /&gt;
Erinyes 1e.webp&lt;br /&gt;
Erinyes ayy.jpg&lt;br /&gt;
Erinyes 2e.jpeg&lt;br /&gt;
Erinyes contract.jpg&lt;br /&gt;
Erinyes 3e.jpg&lt;br /&gt;
Erinyes summon.jpg&lt;br /&gt;
Erinyes 4e.jpg&lt;br /&gt;
Erinyes 5e.jpg&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
* A &#039;&#039;&#039;Brachina&#039;&#039;&#039; or &#039;&#039;&#039;Pleasure Devil&#039;&#039;&#039; is an improved form of the Erinyes or, depending on edition, a crossbreed of a Succubus and an Erinyes. Even more beautiful, seductive and powerful than either Succubi or Erinyes, the Pleasure Devils do intend to advance to the rank of Pit Fiend. They are conniving and plotting as the other devils of their ranks, and will use their considerable skills to advance themselves. Brachina as they are sometimes called are sent to tempt those of particular virtue and goodness to the side of evil, using their wiles, bodies and spellcasting to get their way. Because of their unearthly beauty they are popular playthings amongst the highest ranking devils, discarded as quickly as selected. Because of this and the ambition of the Brachina they tend to spend a lot of time on the material plane so that they are in command, and not some other fiend.&lt;br /&gt;
&amp;lt;gallery&amp;gt;&lt;br /&gt;
Pleasure Devil.jpg&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
* &#039;&#039;&#039;Abishai&#039;&#039;&#039; are the cruel servants of Tiamat. They are arrogant, even for draconic creatures; they consider themselves [[Bullshit|far above the rank of Tiamat&#039;s other servants]], including full-blooded dragons and the dragonspawn. They exist in several colors are very cruel, [[Skub|hate everyone not of their own kind]]. Souls that enter the Nine Hells under her control still become Lemures, but after that become Abishai, dragon-looking devils who tempt mortals to enter pacts with them, only to torture the mortal to the limit of their suffering. After the rank of Red Abishai they can continue to promote as normal, starting with becoming a Chain Devil, but almost all Abishai stop advancing at the rank of the Red Abishai.&lt;br /&gt;
&amp;lt;gallery&amp;gt;&lt;br /&gt;
Abishai 1e.png&lt;br /&gt;
Abishai MM 2e.png&lt;br /&gt;
Abishai 3e.jpg&lt;br /&gt;
Abishai mof.jpg&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Outside the Hierarchy===&lt;br /&gt;
* &#039;&#039;&#039;Stitched Devils&#039;&#039;&#039; are created by Night [[Hag]]s out of assorted pieces of dead devils stitched together.  Normally this should be impossible since normally when a devil dies, they are absorbed back into Baator, but some greedy devils are willing to preserve the parts of other devils and sell them to Night Hags.  Most devils consider the creation of a Stitched Devil to be an abomination.  Despite the agonizing pain of their existence they do not hate the night hags that created them and are treated as pets.&lt;br /&gt;
&amp;lt;gallery&amp;gt;&lt;br /&gt;
Stitched devil 3e MM5.png&lt;br /&gt;
Stitched devil 5e avernus.jpg&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==[[Archdevil|The Archdukes of Hell]]==&lt;br /&gt;
The various layers of hell are ruled by a group of unique devils of immense power; whether or not these Archdukes are the same thing as [[Archdevil]]s seems to vary depending on which sourcebook you have access to. In some versions, Archedevils include both the Archdukes, and the lesser Dukes and other unique devils. Each of them is a force to be reckoned with, commanding vast resources and armies of Baator. They all carry the blessing of Asmodeus in some way, which is very important: Asmodeus can withdraw his support at will and without explanation, as poor Moloch can attest. While the various lords have to deal with the machinations of their servants like all devils do, their greatest foes are their fellow lords, plotting and scheming against one another. In their high positions there are only two ways to gain a promotion: either by defeating one of their rivals and usurping their territories or overthrowing the Overlord of Hell himself, Asmodeus. Hence why Asmodeus never leaves the place that instantly kills anyone he doesn&#039;t want to be there, ignoring all defenses.&lt;br /&gt;
&lt;br /&gt;
Devils who are powerful enough to gain a unique form but do not rule over a layer of hell are the Dukes or Duchesses ranked immediately below the Archdukes and a few other powerful devils who are the highest ranked servants of an Archduke.&lt;br /&gt;
&lt;br /&gt;
== Dungeons &amp;amp; Dragons 4E ==&lt;br /&gt;
As with a lot of things, the Baatezu of [[Dungeons &amp;amp; Dragons 4th edition]] have in some ways changed dramatically and in other ways haven&#039;t changed at all. For starters, because this is now years after the [[Satanic Panic]] died down, the term &amp;quot;Baatezu&amp;quot; is no longer used; Devils are Devils, and the game even uses traditional AD&amp;amp;D names for the distinct races.&lt;br /&gt;
&lt;br /&gt;
Their origins in this edition have changed, since 4e&#039;s cosmology no longer uses [[alignment]] as the end-all justification for anything&#039;s existence. 4e&#039;s devils are Fallen Angels - which is an entirely separate thing to being Evil Angels, as [[angel]]s in this edition are Unaligned and serve all deities equally, benevolent or malevolent. What this means is that devils are not merely &amp;quot;Angels who are Evil&amp;quot;, it means that they are Angels who betrayed their patron deity and were cursed by it, corrupted into twisted reflections of what they once were.&lt;br /&gt;
&lt;br /&gt;
The story is long and the threads differ depending on the source, but the ultimate tapestry remains the same; [[Asmodeus]] was once an [[Archangel]] serving under a benevolent deity, until he chose to betray his master. Maybe because of pride, maybe because of the manipulations of [[Pazuzu]], maybe because he meant well and saw his master failing in his efforts to contribute to the Dawn War. The end result was the same: Asmodeus descended into the newly created [[Abyss]] and achieved something that even the [[Demon Prince]]s had failed at - he found the Seed of Evil, the crystalized remains of the [[obyrith]]s&#039; dead universe that had created the Abyss. Breaking off just a sliver of the Seed, also known as the Heart of the Abyss, he fashioned it into his Ruby Rod and used its power to become a god.&lt;br /&gt;
&lt;br /&gt;
Incidentally, this is why the [[Blood War]] is fought in 4e; the demons are outraged that Asmodeus stole some of the Heart, whilst Asmodeus regrets not stealing even &#039;&#039;more&#039;&#039; and wants to get back down there to take some more. After all, if this tiny sliver made him so powerful, what would a larger hunk do?&lt;br /&gt;
&lt;br /&gt;
Anyway, now brimming with power, Asmodeus manipulated most of his fellow angels into joining him as he murdered their former ruler. As the god died, though, he cursed them all, which had three effects. Firstly, it devastated the Dominion that Asmodeus had sought to claim, burning it into the blasted realm of [[Baator]]. Secondly, it wracked the Fallen Angels, corrupting them into hideously deformed mockeries of their former selves. Finally, it bound them all to Baator, rendering them prisoners in the wasteland that they had sought to conquer.&lt;br /&gt;
&lt;br /&gt;
This is why Asmodeus and his minions are so interested in claiming mortal souls. Beyond the fact they need souls to propagate themselves - unlike demons, who spontaneously arise from the stuff of the Abyss - it is through torturing the damned that they extract the magical energies they need to slowly wear away at the bindings that imprison them as a whole in Baator. Plus, getting summoned is, for many devils, their only chance of leaving Baator. As a result, devils compete with each other fiercely for who can accumulate the most souls for Hell, but all are united in accumulating souls and denying the gods their petitioners.&lt;br /&gt;
&lt;br /&gt;
Who was the god they betrayed? Nobody knows anymore; Asmodeus has done his level best over the eons to erase all knowledge of that god, fearful that if somebody discovered his name, they could resurrect him, and he would be &#039;&#039;pissed&#039;&#039; with his former minions. He&#039;s only ever referred to as &amp;quot;He-Who-Was&amp;quot;, and some suspect he might have been humanity&#039;s creator god. Like [[Zarus]], but not evil.&lt;br /&gt;
&lt;br /&gt;
{{Dnd-stub}}&lt;br /&gt;
* &#039;&#039;&#039;Infernal Armor Animus&#039;&#039;&#039; Level 3 Minion Soldier, a suit of armor that has been animated by a tortured mortal soul.  When the armor is destroyed, the soul is eaten by the closest non-minion devil to heal them.&lt;br /&gt;
&amp;lt;gallery&amp;gt;&lt;br /&gt;
Infernal armor animus.jpg&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
* &#039;&#039;&#039;Imp&#039;&#039;&#039; level 3 lurker&lt;br /&gt;
* &#039;&#039;&#039;Spined Devil&#039;&#039;&#039; or Spinagon, level 6 skirmisher&lt;br /&gt;
* &#039;&#039;&#039;Vizier Devil&#039;&#039;&#039; Level 7 Controller (Leader) a devil that spreads the influence of hell by infiltrating governments by serving as advisors.&lt;br /&gt;
&amp;lt;gallery&amp;gt;&lt;br /&gt;
Vizier devil.jpg&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
* &#039;&#039;&#039;Pain Devil&#039;&#039;&#039; Level 8 Soldier&lt;br /&gt;
&amp;lt;gallery&amp;gt;&lt;br /&gt;
Pain Devil.jpg&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
* &#039;&#039;&#039;[[Succubus]]&#039;&#039;&#039; are devils in 4E not demons, level 9 controller.  This also means that [[Cambion]]s are also devils.&lt;br /&gt;
* &#039;&#039;&#039;Chain Devil&#039;&#039;&#039; or Kyton, level 11 skirmisher&lt;br /&gt;
* &#039;&#039;&#039;Rage Devil&#039;&#039;&#039; Level 11 Brute, created by injecting devils with demon ichor and then binding them with magical hieroglyphs.  These tusked brutes were made for fighting demons in the blood war.  They carry mauls that cause enemies struck with them to lose their resistances.&lt;br /&gt;
&amp;lt;gallery&amp;gt;&lt;br /&gt;
Rage devil.jpg&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
* &#039;&#039;&#039;Pain Devil Captain&#039;&#039;&#039; Level 11 Controller (Leader)&lt;br /&gt;
* &#039;&#039;&#039;Gorechain Devil&#039;&#039;&#039; Level 12 Elite Brute, a bigger and uglier version of the chain devil.  While chain devils act as jailers, gorechain devils are bounty hunters.&lt;br /&gt;
&amp;lt;gallery&amp;gt;&lt;br /&gt;
Gorechain devil.jpg&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
* &#039;&#039;&#039;Bearded Devil&#039;&#039;&#039; or Barbazu, level 13 soldier&lt;br /&gt;
* &#039;&#039;&#039;Wrath Devil&#039;&#039;&#039; Level 13 Controller, a purple skinned devil with long fingers that specializes in tempting mortals into giving into hatred.&lt;br /&gt;
&amp;lt;gallery&amp;gt;&lt;br /&gt;
Wrath devil.jpg&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
* &#039;&#039;&#039;Erinyes&#039;&#039;&#039; Level 13 Soldier (Leader)&lt;br /&gt;
* &#039;&#039;&#039;Withering Devil&#039;&#039;&#039; Level 14 Controller, a devil that spreads weakness and apathy.&lt;br /&gt;
&amp;lt;gallery&amp;gt;&lt;br /&gt;
Withering devil.jpg&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
* &#039;&#039;&#039;Hell Knight&#039;&#039;&#039; or Narzugon Level 15 Soldier.  In this edition, instead of being fallen paladins the first Narzugons were instead the corrupted followers of the god Asmodeus once served.  They hate Asmodeus for betraying their god but are unable to resist his control over them.  New Narzugons are made from the souls of mortal who were tricked into betraying their god.&lt;br /&gt;
* &#039;&#039;&#039;Misfortune Devil&#039;&#039;&#039; Level 15 Artillery, these devils specialize in convincing mortals to engage in risky behavior.&lt;br /&gt;
&amp;lt;gallery&amp;gt;&lt;br /&gt;
Misfortune devil.jpg&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
* &#039;&#039;&#039;[[Slime]] Devil&#039;&#039;&#039; Level 16 Lurker.  A devil made of black slime.  They are the interrogators of hell, formed from the souls of evil [[Inquisitor]]s.  They can engulf victims and ask them questions and the victim takes damage if they don&#039;t answer truthfully.&lt;br /&gt;
&amp;lt;gallery&amp;gt;&lt;br /&gt;
Slime devil.jpg&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
* &#039;&#039;&#039;Shocktroop Devil&#039;&#039;&#039; Level 16 Soldier, large devils wielding swords and shields who act as living battering rams in combat.&lt;br /&gt;
&amp;lt;gallery&amp;gt;&lt;br /&gt;
Shocktroop devil.jpg&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
* &#039;&#039;&#039;Warder Devil&#039;&#039;&#039; Level 16 Soldier&lt;br /&gt;
&amp;lt;gallery&amp;gt;&lt;br /&gt;
Warder devil.jpg&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
* &#039;&#039;&#039;Passion Devil&#039;&#039;&#039; Level 16 Controller.  A less subtle version of a sucubus who convinces mortals to engage in passions.  All passion devils look like [[Fierna]] but with one imperfection.&lt;br /&gt;
&amp;lt;gallery&amp;gt;&lt;br /&gt;
Passion devil.jpg&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
* &#039;&#039;&#039;Bone Devil&#039;&#039;&#039; or Osyluth, level 17 controller (leader)&lt;br /&gt;
* &#039;&#039;&#039;Indwelling Devil&#039;&#039;&#039; Level 18 Lurker.  A devil resembling a humanoid [[Oriental Dragon]].  Their job is to hunt down and retrieve damned souls who escaped from hell.&lt;br /&gt;
&amp;lt;gallery&amp;gt;&lt;br /&gt;
Indwelling devil.jpg&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
* &#039;&#039;&#039;Swarm Devil&#039;&#039;&#039; Level 18 Skirmisher.  Angels who fell as a result of being caught lying by their master end up as devil-shaped swarms of flies that are constantly starving.&lt;br /&gt;
&amp;lt;gallery&amp;gt;&lt;br /&gt;
Swarm devil.jpg&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
* &#039;&#039;&#039;Barbed Devil&#039;&#039;&#039; or Hamatula, Level 18 Skirmisher&lt;br /&gt;
* &#039;&#039;&#039;Barbed Devil Enforcer&#039;&#039;&#039; Level 18 Soldier&lt;br /&gt;
* &#039;&#039;&#039;Ice Devil&#039;&#039;&#039; or Gelugon, level 20 soldier&lt;br /&gt;
* &#039;&#039;&#039;War Devil&#039;&#039;&#039; or Malebranche, level 22 brute (leader) has taken the place of the Horned Devil.&lt;br /&gt;
* &#039;&#039;&#039;Corruption Devil&#039;&#039;&#039; or Paeliryon Level 22 Controller (Leader)&lt;br /&gt;
* &#039;&#039;&#039;Storm Devil&#039;&#039;&#039; Level 23 Artillery&lt;br /&gt;
&amp;lt;gallery&amp;gt;&lt;br /&gt;
Storm devil.jpg&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
* &#039;&#039;&#039;Hellwasp Devil&#039;&#039;&#039; Level 23 Skirmisher or Level 19 Minion Skirmisher.  They originally were demons before their queen was defeated by [[Glasya]] and they choose her as their new ruler.&lt;br /&gt;
&amp;lt;gallery&amp;gt;&lt;br /&gt;
Hellwasp 4e.jpg&lt;br /&gt;
Hellwasp 5e.jpg&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
* &#039;&#039;&#039;Assassin Devil&#039;&#039;&#039; Level 24 Lurker&lt;br /&gt;
* &#039;&#039;&#039;Pillager Devil&#039;&#039;&#039; Level 25 Soldier&lt;br /&gt;
&amp;lt;gallery&amp;gt;&lt;br /&gt;
Pillager devil.jpg&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
* &#039;&#039;&#039;Pit Fiend&#039;&#039;&#039; level 26 elite soldier (leader)&lt;br /&gt;
* &#039;&#039;&#039;Brazen Devil&#039;&#039;&#039; Level 28 Soldier,  Asmodeus&#039;s elite guards who are permanently sealed in brass armor.&lt;br /&gt;
&amp;lt;gallery&amp;gt;&lt;br /&gt;
Brazen devil.jpg&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
* &#039;&#039;&#039;Sire of Corruption&#039;&#039;&#039; Level 29 Elite Controller (Leader), a more powerful variant of the corruption devil who makes deals with mortals to turn them into corrupted followers, which are monsters based on the sins of lust, gluttony wrath, greed, sloth, and cowardice.&lt;br /&gt;
&lt;br /&gt;
* &#039;&#039;&#039;Legion Devils&#039;&#039;&#039; compose Hell&#039;s armies:&lt;br /&gt;
** &#039;&#039;&#039;Legion Devil Grunt&#039;&#039;&#039; Level 6 Minion&lt;br /&gt;
** &#039;&#039;&#039;Legion Devil Hellguard&#039;&#039;&#039; Level 11 Minion&lt;br /&gt;
** &#039;&#039;&#039;Legion Devil Veteran&#039;&#039;&#039; Level 16 Minion&lt;br /&gt;
** &#039;&#039;&#039;Legion Devil Legionnaire&#039;&#039;&#039; Level 21 Minion&lt;br /&gt;
&lt;br /&gt;
* &#039;&#039;&#039;[[Cambion]]s&#039;&#039;&#039;:&lt;br /&gt;
** &#039;&#039;&#039;Cambion Hellsword&#039;&#039;&#039; Level 8 Brute&lt;br /&gt;
** &#039;&#039;&#039;Cambion Wrathborn&#039;&#039;&#039; Level 9 Skirmisher&lt;br /&gt;
** &#039;&#039;&#039;Chained Cambion&#039;&#039;&#039; Level 10 Controller&lt;br /&gt;
** &#039;&#039;&#039;Cambion Infernal Scion&#039;&#039;&#039; Level 12 Elite Soldier&lt;br /&gt;
** &#039;&#039;&#039;Cambion Hellfire Magus&#039;&#039;&#039; Level 18 Artillery&lt;br /&gt;
&lt;br /&gt;
* &#039;&#039;&#039;Tar Devils&#039;&#039;&#039; are a type of devil associated with a villainous group of mercenaries called the Iron Circle.  They resembling [[Tiefling]]s who are constantly dripping black fluid from their bodies.&lt;br /&gt;
** &#039;&#039;&#039;Tar Devil Harrier&#039;&#039;&#039; Level 3 Artillery&lt;br /&gt;
** &#039;&#039;&#039;Tar Devil Brawler&#039;&#039;&#039; Level 3 Brute&lt;br /&gt;
** &#039;&#039;&#039;Tar Devil Guard&#039;&#039;&#039; Level 4 Soldier&lt;br /&gt;
&amp;lt;gallery&amp;gt;&lt;br /&gt;
Tar devil.jpg&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
* &#039;&#039;&#039;Burning Devils&#039;&#039;&#039; are tormented souls with the color determined by what sin they committed in life.&lt;br /&gt;
** &#039;&#039;&#039;Burning Devil&#039;&#039;&#039; Level 4 Minion Skirmisher&lt;br /&gt;
** &#039;&#039;&#039;Whitefire Burning Devil&#039;&#039;&#039; Level 14 Minion Skirmisher &lt;br /&gt;
** &#039;&#039;&#039;Blackfire Burning Devil&#039;&#039;&#039; Level 24 Minion Skirmisher&lt;br /&gt;
&amp;lt;gallery&amp;gt;&lt;br /&gt;
Burning devil.jpg&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
And all of those are only the ones that are part of the hierarchy of hell.  There are lots of other monsters who have the &amp;quot;Devil&amp;quot; keyword but are not quite devils, such as [[Duergar]], due to their association with devils.&lt;br /&gt;
&lt;br /&gt;
== Dungeons &amp;amp; Dragons 5E ==&lt;br /&gt;
{{Dnd-stub}}&lt;br /&gt;
In 5e the Hierarchy changed for the Devils.&lt;br /&gt;
{|border=0 cellspacing=0 cellpadding=1 style=&amp;quot;margin: 1em; border: 2px solid black;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Category || Rank || Form || Abishai&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Least Devils&#039;&#039;&#039; || 1 || Lemure &amp;lt;br&amp;gt; Nupperibo&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Lesser Devils&#039;&#039;&#039; || 2 || Imp  &lt;br /&gt;
|-&lt;br /&gt;
| || 3 || Spined Devil   &lt;br /&gt;
|-&lt;br /&gt;
| || 4 || Bearded Devil &amp;lt;br&amp;gt; Merregon  &lt;br /&gt;
|-&lt;br /&gt;
| || 5 || Barbed Devil  || White Abishai&lt;br /&gt;
|-&lt;br /&gt;
| || 6 || Chain Devil   || Black Abishai&lt;br /&gt;
|-&lt;br /&gt;
| || 7 || Bone Devil &lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Greater Devils&#039;&#039;&#039; || 8 || Horned Devil &amp;lt;br&amp;gt; Orthon &lt;br /&gt;
|-&lt;br /&gt;
| || 9 || Erinyes || &lt;br /&gt;
|-&lt;br /&gt;
| || 10 || Ice Devil &amp;lt;br&amp;gt; Narzugon || Green Abishai &amp;lt;br&amp;gt; Blue Abishai &lt;br /&gt;
|-&lt;br /&gt;
| || 11 || Pit Fiend &amp;lt;br&amp;gt; Amnizu || Red Abishai&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Archdevils&#039;&#039;&#039; || 12 || Duke or Duchess&lt;br /&gt;
|-&lt;br /&gt;
| || 13 || Archduke or Archduchess&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Pathfinder==&lt;br /&gt;
In Pathfinder the devils perform pretty much the same duty as in D&amp;amp;D. The difference is that they aren&#039;t called Baatezu or live in Baator, since those names are excluded by the [[Open Gaming License]]. Instead they&#039;re just devils who live in capital-H Hell. There are 20 different kinds of devils mentioned in the six Bestiaries that are released so far, ranging the whole garmut from CR1 to CR20. All the devils from the OGL like the Pit Fiend are included as well, though the Chain Devil has been [[Kyton| given its own subspecies]], because... well, bluntly, because &#039;&#039;someone&#039;&#039; over there is getting off on extreme body mod/BDSM stuff, have you &#039;&#039;seen&#039;&#039; [[Zon-Kuthon]]?&lt;br /&gt;
&lt;br /&gt;
Bestiary 6 also lists the eight [[Archdevil]]s of Hell. They are Mythic level monsters with a CR in the 26-30 range. Aside from getting a whole slew of spell-like abilities, the use of the Miracle spell as befits their portfolio and +10 on Sense Motive checks, many of them also possess artifacts that are nigh impossible to destroy. I mean, the artifact of the weakest Archdevil can only be destroyed by exposing it to a truth spoken by an immortal which has only ever spoken lies, then cast into a magic portal with no entrance or destination. Many of the names of these Archdevils overlap with those of Baator with matching layers to rule, with a few calling back to earlier Lords of the Nine. &lt;br /&gt;
&lt;br /&gt;
{{Pathfinder-Fiends}}&lt;br /&gt;
{{D&amp;amp;D-Outsiders}}&lt;br /&gt;
[[category: Baatezu]]&lt;/div&gt;</summary>
		<author><name>2603:8001:3500:CB:2823:9AEC:A71D:FF9C</name></author>
	</entry>
	<entry>
		<id>http://2d4chan.org/mediawiki/index.php?title=The_Raven_Queen&amp;diff=492480</id>
		<title>The Raven Queen</title>
		<link rel="alternate" type="text/html" href="http://2d4chan.org/mediawiki/index.php?title=The_Raven_Queen&amp;diff=492480"/>
		<updated>2020-12-31T07:05:26Z</updated>

		<summary type="html">&lt;p&gt;2603:8001:3500:CB:2823:9AEC:A71D:FF9C: /* Non-4e Presence */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{dnd-stub}}&lt;br /&gt;
&lt;br /&gt;
{{Infobox Deity&lt;br /&gt;
|Name = The Raven Queen&lt;br /&gt;
|Symbol = A ravens head facing left&lt;br /&gt;
|Alignment = &#039;&#039;&#039;4E:&#039;&#039;&#039; Unaligned&amp;lt;br&amp;gt;&#039;&#039;&#039;5E:&#039;&#039;&#039; Lawful Neutral&lt;br /&gt;
|Divine Rank = God&lt;br /&gt;
|Pantheon = [[Dawn War]]&lt;br /&gt;
|Portfolio = Death, Fate, Winter, Ravens&lt;br /&gt;
|Domains = &#039;&#039;&#039;4E:&#039;&#039;&#039; Death, Fate, Winter &amp;lt;br&amp;gt; &#039;&#039;&#039;5E:&#039;&#039;&#039; Life, Death&lt;br /&gt;
|Home Plane = &#039;&#039;Letherna&#039;&#039; ([[Shadowfell]])&lt;br /&gt;
|Worshippers = [[Shadar-Kai]], Undertakers, Morticians, Gravediggers, Professional Mourners, Oracles, Cryomancers, Slayers-of-Undead&lt;br /&gt;
|Favoured Weapon = Pick&lt;br /&gt;
}}&lt;br /&gt;
[[File:RavenQueen.jpg|400px|thumb|right|The Raven Queen, the Lady of Fates, the Mistress of Winter.]]&lt;br /&gt;
&#039;&#039;&#039;The Raven Queen&#039;&#039;&#039; is the unaligned deity of death, fate and winter of the [[Dawn War]] pantheon, which originated in the &amp;quot;base&amp;quot; setting of [[Dungeons &amp;amp; Dragons 4th Edition]], known as the [[Nentir Vale]]. &lt;br /&gt;
&lt;br /&gt;
While some believe that she killed a long standing fixture of D&amp;amp;D just so that the authors of 4e could replace him with their &#039;Mary Sue&#039;, it is quite probable that she was influenced by and/or based off the Celtic goddess of death, battle, strife and sovereignty, the Morrigan, also known by such monikers as &amp;quot;Phantom Queen&amp;quot; and &amp;quot;Raven Queen&amp;quot;. &lt;br /&gt;
&lt;br /&gt;
An alternate, non-[[Mary Sue]] explanation is that the 4e authors were thinking &amp;quot;We need a non-evil god of Death. How do we do that?&amp;quot;, mixed with a desire to imitate Death from Neil Gaiman&#039;s &#039;&#039;Sandman&#039;&#039; (whether for purely mercantile or legitimately artistic reasons doesn&#039;t matter for [[Mary Sue]] analysis--the functional definition of a Sue centers around his or her role in the story).&lt;br /&gt;
&lt;br /&gt;
The Raven Queen returns in 5e, but with a completely different backstory.&lt;br /&gt;
&lt;br /&gt;
==Rise to Power==&lt;br /&gt;
A powerful [[sorcerer]]-queen in life, the woman who would one day become the Raven Queen was taken as the queen of the then-god of death, [[Nerull]] (not to be confused with the Nerull of [[Greyhawk]]; they&#039;re different gods with the same name). The arch-[[necromancer]], Nerull was an evil and bitter god who was trying to use the power he could obtain from the souls of the dead to rise to the position of the king of gods. He trained his queen, who he named Nera, in the use of the power gained from the souls of the dead. [[Abaddon|This of course proved to be a tactical mistake]], and in an uprising Nera destroyed Nerull. Though her body died as well, due to her power over souls she managed to hold onto existence, and claim the mantle of the slain god of the dead.&lt;br /&gt;
&lt;br /&gt;
The other gods saw this as an opportunity, and presented the new goddess with a choice: either become the goddess of death instead of the dead (ie: be only the wayfarer for the deceased, instead of their ruler) and be accepted as a fully-fledged deity, or be destroyed. She begrudgingly accepted, and took the mantle of the Raven Queen. Abandoning her predecessor&#039;s realm of Pluton, she went to the Shadowfell to work on the unlocking of the powers of the soul, undisturbed by the meddling gods.&lt;br /&gt;
&lt;br /&gt;
A variant story claims that some of the other gods, namely Nerull&#039;s enemies [[Corellon]], [[Sehanine]], [[Pelor]], and [[Moradin]], actually subtly aided Nera from afar, mostly by adding a divine glamour to her to help Nerull fall in love with her, as part of a gambit to take down Nerull.&lt;br /&gt;
&lt;br /&gt;
==Domain==&lt;br /&gt;
The Raven Queen is the goddess of death, fate and winter. Starting with death as her first, she gathered the other two domains in various wars against other deities. She gained the domain of fate by taking [[Corellon|Corellon&#039;s]] side in his war against [[Lolth]], which cost the latter her domain. The second she gained in the war against Khala, the then-god of winter, who was cast down and stripped of her power, the Raven Queen there to take her mantle. Were another round of divine strife to begin, it would be certain that the Raven Queen would be there to gather the scraps.&lt;br /&gt;
&lt;br /&gt;
==Dwelling==&lt;br /&gt;
Having forsaken Nerull&#039;s former dominion of Pluton, which now floats empty and silent in the [[Astral Sea]], the Raven Queen&#039;s citadel lies in the [[Shadowfell]]; a massive castle cut from black ice and covered in fresh snow. Here in Letherna the Raven Queen roosts, guiding the souls of the dead to their final resting place. The dominion of the goddess of death is a dangerous one: located in the middle of a frozen forest, combined with the proximity of the Raven Queen&#039;s abode and the deadliness of the Shadowfell in general. The city itself is far from safe: its streets are stalked by those souls who were rejected, didn&#039;t pass on, or other incorporeal undead who crave the warmth of the living.&lt;br /&gt;
&lt;br /&gt;
==Servants==&lt;br /&gt;
Few serve the Raven Queen, but those who do are all the more dangerous for it. Amongst the settlements of the world, the servants of the lady of death take the task upon themselves to take care for the dead. This macabre place in society, combined with their hated mistress, makes these people unloved amongst the humanoid races.&lt;br /&gt;
&lt;br /&gt;
In the [[Shadowfell]], however, there is a humanoid race called the [[Shadar-Kai]], a meritocratic and ruthless people in service to the Raven Queen, who differ from the [[Drow]] only in that they use less covert assassination to attain position of prestige, and they are &#039;&#039;&#039;slightly&#039;&#039;&#039; less likely to engage in treachery for its own sake.&lt;br /&gt;
&lt;br /&gt;
==Good side==&lt;br /&gt;
While widely disliked (who likes dying?), the Raven Queen&#039;s followers are at least tolerated, in part because of their strong opposition to the Undead--if you have an Undead problem, you can usually call on them and expect at least to pay somewhat less than if you went with one of the other Undead Extermination Services.&lt;br /&gt;
&lt;br /&gt;
==Non-4e Presence==&lt;br /&gt;
In 5th edition, she shows up as a possible [[Warlock]] Patron in a UA article.  Later she returns in the [[splatbook]] &#039;&#039;Mordenkainen&#039;s Tome of Foes&#039;&#039;, which heavily revises her backstory. In this new 5e lore, she was an [[elf]] [[wizard]]-queen who led her own faction of elves who chose to follow neither [[Lolth]] or [[Corellon]] dring the civil war that sundered the elves and the [[drow]].  She attempted to ascend to godhood so that she could stop Lolth and Corellon from fighting, but the ritual was sabotaged by some wizards seeking to exploit her power and she became a phantom with a hunger for collecting knowledge and memories.  The wizards who fucked things up for her were transformed into monsters called [[nagpa]]s.  The Raven Queen now resides in the Fortress of Memories in the [[Shadowfell]] with her Shadar-kai servants and her collection of souls and memories.&lt;br /&gt;
&lt;br /&gt;
Forget about all that if your campaign is set in the world of Exandria, though. Explorer&#039;s Guide to Wildemount pretty much resets the Raven Queen to her 4E lore.&lt;br /&gt;
&lt;br /&gt;
==See Also==&lt;br /&gt;
* [[Pharasma]] - Pathfinder&#039;s analogue to the Raven Queen&lt;br /&gt;
&lt;br /&gt;
{{D&amp;amp;D4e-Deities|}}&lt;br /&gt;
{{D&amp;amp;D-Exandria-Deities}}&lt;/div&gt;</summary>
		<author><name>2603:8001:3500:CB:2823:9AEC:A71D:FF9C</name></author>
	</entry>
	<entry>
		<id>http://2d4chan.org/mediawiki/index.php?title=Doom&amp;diff=181260</id>
		<title>Doom</title>
		<link rel="alternate" type="text/html" href="http://2d4chan.org/mediawiki/index.php?title=Doom&amp;diff=181260"/>
		<updated>2020-12-31T05:40:03Z</updated>

		<summary type="html">&lt;p&gt;2603:8001:3500:CB:2823:9AEC:A71D:FF9C: /* DOOM Eternal */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{/vg/}}&lt;br /&gt;
{{Oldschool}}&lt;br /&gt;
{{awesome}}&lt;br /&gt;
{{Cleanup}}&amp;lt;!--Very slight, but still necessary--&amp;gt;&lt;br /&gt;
[[File:Doom cover poster.jpeg|thumb|If you don&#039;t already have the first level&#039;s music in your head, you may be on the wrong site.]]&lt;br /&gt;
{{topquote|Over the centuries, mankind has tried many ways of combating the forces of evil... prayer, fasting, good works and so on. Up until Doom, no one seemed to have thought about the double-barrel shotgun. Eat leaden death, demon...|[[Discworld|Terry Pratchett]]}}&lt;br /&gt;
&lt;br /&gt;
The father of the first-person shooter, the original ass-kicking demon-slaying 3D slaughter-fest, &#039;&#039;&#039;&#039;&#039;Doom&#039;&#039;&#039;&#039;&#039; is a franchise that demands respect even in the hallowed halls of /tg/. It was actually inspired by a [[Dungeons &amp;amp; Dragons]] campaign played by the founders of id Software; John Romero had given a demon lord the key to overrunning the material plane in exchange for a magic [[Katanas are Underpowered in d20|katana]] because he&#039;s an edgy little bitch like that, and John Carmack (the DM) decided it made a good premise for their new 3D game. The katana in question would later be used in Romero&#039;s game &#039;&#039;Daikatana&#039;&#039;, which was a total failure for reasons that aren&#039;t important enough to go over right now.&lt;br /&gt;
&lt;br /&gt;
The plot? In an FPS? Here&#039;s your plot: you are a Space Marine (no, not the 40K guy, a jumped-up soldier who is sent to fight on other planets, so closer to the [[Imperial Guard]]...though considering recent events he may be the equivalent of a standard Astartes, just much shorter.) stationed on Phobos. Somehow, demons broke through into our reality and slaughter everyone else. Your job? Fight your way to where, you hope, there&#039;s a ride off of this rock, and make bloody mincemeat out of everything standing between you and salvation. Standing in your way are armies of zombified fellow marines and eggheads, fireball-tossing imps, hulking flesh-eating demons, cyborg-demon monstrosities, and various other hell-spawned nasties who want to kill you horribly. Good luck. You&#039;ll need it...&lt;br /&gt;
&lt;br /&gt;
Although not the very &#039;&#039;first&#039;&#039; of the FPS genre (even its predecessor, [[Wolfenstein]] 3D, wasn&#039;t the first, as the history of the genre goes back all the way into the &#039;70s), Doom was definitive to the genre, so much so that &amp;quot;Doom Clone&amp;quot; was the standard nickname for many years afterwards. People are still playing it and making it even more awesome with [[Homebrew|their own custom modifications]] 24 years later, which isn&#039;t something you hear that often outside of /tg/; this is one of the main reasons why the franchise is so well-respected.&lt;br /&gt;
&lt;br /&gt;
Fun fact: that iconic Doom monster, the Cacodemon, was actually inspired by the artwork for an Astral Dreadnought on the cover of the [[Dungeons &amp;amp; Dragons]] 1st edition [[Manual of the Planes]] splatbook. Also relevant to /tg/ is that Sandy Petersen, co-designer of [[Ghostbusters RPG]], creator of [[Call of Cthulhu]], and author of some [[RuneQuest]] stuff, worked on the game. He designed some levels (more in the sequel) and made some contributions to the monster design.&lt;br /&gt;
&lt;br /&gt;
==Classic DOOM (aka The Good Shit)==&lt;br /&gt;
{{topquote|Welcome to DOOM, a lightning-fast virtual reality adventure where you&#039;re the toughest space trooper ever to suck vacuum. Your mission is to shoot your way through a monster-infested holocaust. Living to tell the tale if possible.|README.TXT, Doom 1.8 shareware}}&lt;br /&gt;
The original Doom was fast-paced and bloody compared to what came before but wasn&#039;t afraid to vary the pace with more labyrinthine levels or make you shit your pants by dropping you into a crowd of demons when you least expected it. (Fun fact No. 2: The extra levels included in the physical version of Doom (henceforth called &#039;&#039;Ultimate Doom&#039;&#039;) were built by the same guy who wrote [[Call of Cthulhu]] in just 10 weeks.) Doom II on the other hand was a circle-strafing explosion-rich gorefest and is what basically everyone thinks of when they think of both Doom and 90s FPS gameplay in general. The plot was bare-minimum: Demons took over Phobos and ate Deimos, kill them all. Or, in Doom 2&#039;s case, Demons are trying to infest Earth in revenge, kill them all AGAIN. But this time, &#039;&#039;it&#039;s personal&#039;&#039;.  (No, seriously, they killed your pet bunny Daisy.) The Doom engine is extremely mod-friendly for a 90&#039;s game (as both Carmack and Romero had been big into software tinkering in their day) and the modding community is still very present and perhaps even more prolific than it was back in the day.  In fact, id Software actually paid some modding groups for the right to sell their works as retail (Final Doom and the Master Levels for Doom 2).  Also relevant is SIGIL, John Romero&#039;s own 25th-anniversary level-pack and unofficial Episode 5 for Doom 1 that he released to the public for free (unless you wanted the special Buckethead soundtrack for [[Edgy|$6.66 USD]]).&lt;br /&gt;
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Slightly more obscure but still relevant is Doom 64, which replaced the high-speed Explode-o-Rama with a stronger horror theme and more deliberate pace. &lt;br /&gt;
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id Software then for a time turned toward more multiplayer-oriented games with the &#039;&#039;Quake&#039;&#039; franchise and gave Doom a well-earned rest.&lt;br /&gt;
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===The Doom Comic===&lt;br /&gt;
{{topquote|&#039;&#039;&#039;DYNAMITE! I&#039;M COOKING WITH GAS! I&#039;VE GOTTA HANDFUL OF VERTEBRAE AND A HEADFUL OF MAD! YEAH, THAT&#039;S YOUR SPINAL CORD, BABY! DIG IT!&#039;&#039;&#039;|You, the moment you read that heading}}&lt;br /&gt;
The origin of [[Rip and Tear]]. Possibly the most ridiculously, amazingly, stupidly 90&#039;s thing that has ever been put to paper with the possible exception of Image Comics. It has to be read to be believed. [https://www.doomworld.com/10years/doomcomic/ So go read it.]&lt;br /&gt;
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===Monsters===&lt;br /&gt;
[[File:Reaperminis.jpg|thumb|right|Limited-edition monster minis from [[Reaper Miniatures]]. Admit it, you want that Cyberdemon for your Daemons of Chaos army.]]&lt;br /&gt;
These are the monsters you&#039;ll encounter in Doom 1, Doom 2 and their spinoffs.&lt;br /&gt;
*&#039;&#039;&#039;[[Zombie|Former human]]&#039;&#039;&#039;: Wet toilet paper. Only dangerous until you get a shotgun.&lt;br /&gt;
**&#039;&#039;&#039;Former Sergeant&#039;&#039;&#039;: Still wet toilet paper, but full of broken glass; if one of these assholes gets behind you before you find armor you&#039;re probably dead. Likely to be your first source for shotguns.&lt;br /&gt;
**&#039;&#039;&#039;Former Commando&#039;&#039;&#039;: Unlike the other formers, this guy is no joke: he&#039;s durable enough to not die when breathed on and his hitscan chaingun is almost as powerful as yours. Using hordes of these guys in an open arena with no cover is the pinnacle of dick moves in Doom mapping.&lt;br /&gt;
*&#039;&#039;&#039;Imp&#039;&#039;&#039;: The first true demon you encounter with an easy-to-dodge projectile and more health than the formers. The first meaningful enemy you meet, and runner-up for most iconic non-boss monster.&lt;br /&gt;
*&#039;&#039;&#039;Demon&#039;&#039;&#039;: Otherwise known as &#039;&#039;&#039;Pinkies&#039;&#039;&#039;. Giant hairless gorilla with a mouth that could give a [[squig]] lessons in eating. [[Derp|They can&#039;t walk and bite at the same time]] so you can just step out of their way, but they tend to come in large groups and dance around like spastic toddlers (which makes them harder to shoot) as they run up to you.&lt;br /&gt;
**&#039;&#039;&#039;Spectre&#039;&#039;&#039;: Demon with Predator-style optic camo. An absolute bitch to deal with in dark environments, which is naturally where you find them.&lt;br /&gt;
*&#039;&#039;&#039;Cacodemon&#039;&#039;&#039;: Mr. [[Astral Dreadnought]] Head. These fuckers can fly and you can&#039;t look up, so have fun fighting them in close quarters where they can float out of your field of view. Dangerous, but get a rapid-fire weapon and they become a joke as you stunlock them until they are all dead. &#039;&#039;The&#039;&#039; most iconic non-boss monster, partially because of its sheer WTFery but mostly because of how easy it is to chibi/make plushies out of.&lt;br /&gt;
**&#039;&#039;&#039;Pain Elemental&#039;&#039;&#039;: [[Meme|Meatball demon.]] Like a cacodemon, but instead of shooting fireballs, it shoots Lost Souls. Has the opposite problem to the pinkies in that [[Derp|you can stand in front of its face]] and prevent the lost souls from spawning.&lt;br /&gt;
*&#039;&#039;&#039;Lost Soul&#039;&#039;&#039;: Floating flaming skulls that fly at you at approximately SANIC miles per hour. Fairly weak, but very fast and has a habit of nibbling at you while you focus on something more dangerous.&lt;br /&gt;
*&#039;&#039;&#039;Revenant&#039;&#039;&#039;: [[Meme|Agitating skeleton aka &#039;&#039;&#039;DOOT&#039;&#039;&#039;.]] One of the few monsters that moves anywhere near as fast as you do, plus he runs up and tries to punch your head off if you move inside the minimum range of the homing rockets he shoots. It is a fact that any given Doom map is automatically casuals-only unless the mapper adds at least 100 revenants.&lt;br /&gt;
*&#039;&#039;&#039;Mancubus&#039;&#039;&#039;: [[Festus the Leechlord|HELLO I&#039;M FUCKING FAT.]] Slow, but very tanky, and he has dual [[Flamer|heavy flamers]] for arms that hurt like hell. Fortunately, this also applies to any nearby demons, so you can make them kill each other for your amusement just by standing between a mancubus and another monster.&lt;br /&gt;
*&#039;&#039;&#039;Arch-vile&#039;&#039;&#039;: One of the few monsters that that&#039;s faster than the player at a full run. Sets you on fire [[Psyker|with its mind]] and revives any monsters it comes across so you have to kill them all over again. Meeting one of these guys in a slaughtermap will make you [[Khorne|hate everything forever.]]&lt;br /&gt;
*&#039;&#039;&#039;Hell Knight&#039;&#039;&#039;: Now we&#039;re talking. [[Space Marine]] sized and equipped with a punch and moderate projectile attacks (fireballs). Shooting him in the face with a shotgun will kill him pretty quickly.&lt;br /&gt;
**&#039;&#039;&#039;Baron of Hell&#039;&#039;&#039;: Super hell knight with double the health. Big and equipped with nasty melee and projectile attacks. Shooting &#039;&#039;him&#039;&#039; in the face with a shotgun just &#039;&#039;&#039;pisses him off&#039;&#039;&#039;. Super shotguns will work though. Probably the best-known Barons are the &amp;quot;Bruiser Bros&amp;quot;, the pair of Barons you fight as the bosses of the first episode.&lt;br /&gt;
*&#039;&#039;&#039;Cyberdemon&#039;&#039;&#039;: [[Rip and tear|Is huge, and therefore has huge guts.]] Basically a (Chaos possessed?) Carnifex with a rocket launcher for an arm, and significantly faster than he looks. Without a doubt the fuckingest monster in the classic game, and practically tailor-made for soaking up BFG shots.&lt;br /&gt;
*&#039;&#039;&#039;Spider Mastermind&#039;&#039;&#039;: Doom 1’s final boss, [[Derp|despite being inferior in almost every way to the Cyberdemon you fight earlier.]] Go figure. Even more XBOX HUEG than the Cyberdemon, but has a super-chaingun instead of a rocket launcher and refuses to let up until either you or it are dead. Has the critical weakness of BFG shots up the ass due to the way its hugeness interacts with the mechanics of the classic BFG.&lt;br /&gt;
**&#039;&#039;&#039;Arachnotron&#039;&#039;&#039;: Babby Masterminds that go fast and shit plasma at you.&lt;br /&gt;
*&#039;&#039;&#039;The Icon of Sin&#039;&#039;&#039;: Doom 2&#039;s final boss. [[FAIL|A wall with a demon face on it]] and a hole in its forehead that serves as its weak point. Spawns monsters to attack you, but dies pretty quickly from a few well-aimed rockets... though, you need good timing to shoot them through the hole in its head. You probably know this, but the entity that takes damage is John Romero&#039;s severed head on a pole.&lt;br /&gt;
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===Weapons===&lt;br /&gt;
{{topquote|I do need a gun. I need a big gun. I need a really big gun...|Doomguy, Doom comic}}&lt;br /&gt;
Doomguy himself has about as much personality as your average [[Adventurer|Murderhobo]], so the game&#039;s real main characters are the weapons.&lt;br /&gt;
*&#039;&#039;&#039;Fists&#039;&#039;&#039;: Only good at punching through the above-mentioned wet toilet paper, and complete suicide to use on anything stronger than an Imp. [[Rip and tear|Should you find a Berserk pack, though...]]&lt;br /&gt;
**&#039;&#039;&#039;[[Chain Weapon|Chainsaw]]&#039;&#039;&#039;: [[Meme|The great communicator.]] Stronger than your fists and capable of tearing through Cacodemons and below without much problem.&lt;br /&gt;
*&#039;&#039;&#039;Pistol&#039;&#039;&#039;: You start the game with this and 50 bullets. Gets overshadowed by every single other weapon.&lt;br /&gt;
*&#039;&#039;&#039;Shotgun&#039;&#039;&#039;: Now we&#039;re talking. The first gun you get that can actually kill stuff in a decent amount of time.&lt;br /&gt;
**&#039;&#039;&#039;Super Shotgun&#039;&#039;&#039;: A double-barrelled version of the original. A complete [[rape]] machine at close range, delivering about as much damage per hit as a rocket, but falls off greatly at longer distances.&lt;br /&gt;
*&#039;&#039;&#039;Chaingun&#039;&#039;&#039;: [[Dakka|WAAAAAAAAAAGH!]] Great at stunlocking enemies, especially the aforementioned Cacodemons.&lt;br /&gt;
*&#039;&#039;&#039;Rocket Launcher&#039;&#039;&#039;: Capable of [[Khorne|reducing enemies to puddles of blood]] from a safe distance. Also capable of reducing &#039;&#039;you&#039;&#039; to a puddle of blood if used from an unsafe distance.&lt;br /&gt;
*&#039;&#039;&#039;Plasma Rifle&#039;&#039;&#039;: Fires a stream of plasma balls that hit hard, move fast, and won&#039;t hurt you at close range. Unfortunately, it shares its ammo count with...&lt;br /&gt;
*&#039;&#039;&#039;BFG&#039;&#039;&#039;: The most beautiful sight any soldier can behold, at least according to the Doom comic. &#039;&#039;The&#039;&#039; gun. The &#039;&#039;&#039;big&#039;&#039;&#039; gun. Anything it&#039;s fired at is [[Anal circumference|in for a bad time]], especially at close range.&lt;br /&gt;
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==Doom 3==&lt;br /&gt;
In the early 2000s, Doom 3 came along. It blows chunks compared to the classics, but since the classics are so damn good it ends up being passable anyway. Since Valve had made &amp;quot;story-driven&amp;quot; shooters and &amp;quot;realistic&amp;quot; scripted encounters the in thing, id decided to rip off Half-Life, grafting on elements of the original Doom that had been scrapped at the concept stage. Unfortunately, the gameplay was too slow and similar to the rest of the genre, the scripting and story interludes just made the gameplay even clunkier and the big technological gimmick (per-pixel lighting) meant you had to choose between seeing what you&#039;re supposed to shoot with a crappy little flashlight and actually being able to shoot it. Supposedly the lighting effects were resource-intense during development and this was the &amp;quot;solution&amp;quot; (of course we know better that they wanted to make it a quasi survival horror). Naturally, the first mod for the game was duct tape so you can use the flashlight and a gun at the same time. This mod would eventually become official when the BFG Edition re-release came around about a decade later.&lt;br /&gt;
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The plot itself is essentially a reboot - You are a generic marine who just transferred to Mars and after pissing around with all your co-workers whom you will never see in one piece again, an experiment involving a portal to Hell (This time with no reason besides the head researcher being kinda absolutely evil) goes horribly awry and now the facility is completely fucked. Your task then devolves into simply surviving, as you&#039;re cut off from any command and have to make your way to various checkpoints. Along the way, you come across an ancient artifact made by the original denizens of Mars, who made it in order to kill all the demons, and so the demons sealed it away in Hell. After a couple of trips in and out of hell, you manage to understand how the artifact works (by feeding off the souls of slain demons) and use it to kill the Cyberdemon, their greatest champion, and bail home. You&#039;d think this is the end...except the mad scientist responsible for this is revealed to have turned into a full-blown demon.&lt;br /&gt;
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===Resurrection of Evil===&lt;br /&gt;
An expansion to Doom 3, this game takes the original game and puts a few nifty spins to make it feel unique like the gravity gun (because Half-Life 2 did it too). Instead of the classic plot, you are now a nameless space engineer who comes across a different and wholly demonic artifact called the Hell Heart. This makes you more of a target compared to before, as Hell sends out three special hunters to reclaim the heart, each of whom give it a special ability for you to abuse once you kill them.&lt;br /&gt;
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==Doom 4 (aka DOOM aka DOOD aka Brutal Doom HD)==&lt;br /&gt;
{{topquote|They are rage, brutal, without mercy. But you? You will be &#039;&#039;&#039;worse&#039;&#039;&#039;. [[Rip and Tear]], until it is &#039;&#039;&#039;DONE&#039;&#039;&#039;.|A direct order from what is either [[God-Emperor of Mankind|God&#039;s]] [[Living Saint|seraphs]] or [[Khorne]] himself. Do you really need more of a mission briefing?}}&lt;br /&gt;
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Listen to it here[https://www.youtube.com/watch?v=OpllUQ38CKY]&lt;br /&gt;
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Then the latest Doom came out in May 2016. This rendition can basically be described as &amp;quot;3d Brutal Doom II&amp;quot; only sexier, with features like [[Rip and tear|ripping enemies apart with your bare hands]] and having to stay on the move to avoid being torn to shreds. The plot is also as bare minimum as the original (albeit with a surprising amount of lore hidden away in the Codex...that makes one feel it’s set in the 40k verse), kicking the player straight into the action with waking up on Mars, immediately [[Rip and tear|smashing a zombie’s skull]], and basically being told: “demonic invasion, go kill everything.”  Starts with corporate big wig trying to talk you into being on his side and [[Awesome|your answer is a solid &#039;&#039;&amp;quot;FUCK YOU&amp;quot; fist]]. Also, the player this time around is someone the demons call the “Doom Slayer&amp;quot;, who has traveled through “Worlds and Time” (hinting that the Doom Slayer could very well be the original Doomguy from the first two games, having also survived Doom 64 and has been traveling Hell since, later all but confirmed in the sequel), and millennia ago [[Awesome|kicked Hell’s ass so hard that the best the demons could do is seal him away so that he wouldn’t destroy Hell]].&lt;br /&gt;
The Slayers testament tells in sparse detail but leaves enough imagination to realise what the Legions of Hell were up against. A near-immortal being of pure hate, blessed by the Seraphims (or Khorne...which would make this a suicide attempt), capable of standing against Legions of Demons completely alone and harnessing their power as he slaughters them. THEN  he fought a [[Titan (D&amp;amp;D)|Titan]] of &amp;quot;immeasurable Power and Ferocity&amp;quot; with only his Sword (it was a laser sword though so there&#039;s that), killing and absorbing its power to turn them on the Demons. Desperate now, the highest [[Daemon Prince|Archdevils]] realized nothing short of a God will stop the Slayer (fitting since a god summoned it in the first place), so they prepared an elaborate Trap involving what may have been a Blackstone Sarcophagus.&lt;br /&gt;
It speaks for itself, of what the Bait, which lured the slayer to the temple of the Blood Keep, must have been made of... or was.&lt;br /&gt;
Now at the peak of his might, with sword and shield of &amp;quot;adamantine strength&amp;quot;, he stood before [[Chaos|the Horde]], and [[rip and tear|split heads open, punched, maimed, killed, burnt]] until finally the whole temple collapsed on him and he was sealed in the Cursed Sarcophagus.&lt;br /&gt;
Millennia passed until the UAC decided to deal with an Energy Crisis by quite literally [[Humanity Fuck Yeah|slamming an Oil Derrick on a Hell Portal to siphon off Hell Energy for power]], and just for giggles starts tomb raiding Hell for artifacts and treasures as well, ultimately running off with the Doomguy&#039;s sarcophagus. The demons see that the Doomguy’s prison/tomb is empty, and the subsequent invasion is actually a panicked attempt to stop the Doomguy from being woken up. Obviously, they fail and he butchers every last one of them.&lt;br /&gt;
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Samuel Hayden is the guy in charge of the UAC, a cyborg the size of a 40k [[Space Marine]]. He and Vega, the Mars UAC AI, basically are quest givers for the most part. His subordinate Olivia Pierce pretty much ran a cult while Hayden was pillaging artifacts from Hell, [[Grimdark|being the only one to make it back from the expeditions]]. When shit hits the fan he decides to wake the Doom Slayer up with the hopes that this wild card could help take control of the facility without causing too much damage. Of course, once awake, he goes on a rampage and busts the UAC&#039;s shit, as Hayden&#039;s disregard for human life is too far for even Doomguy to take, expressing his outrage without the need for a voice actor. &lt;br /&gt;
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So now it&#039;s up to the Doom Slayer in awesome power armor to [[Rip and Tear|rip and tear]] and dakka every demon he comes across to stop Olivia while wrecking the UAC&#039;s energy production. After going to Hell at least once due to Olivia breaking an Argent Accumulator and making it back to Mars, then after Hayden installs a &amp;quot;tether&amp;quot; to him, Hayden sends Doomguy on a quest to find the Helix Stone, picking up the most powerful version of the BFG 9000 yet on the way (more on that below).  Once he reaches the Helix Stone it directs Doomguy to acquire the Crucible, a relic in the Titan&#039;s Realm. So Doomguy has to kill the Cyberdemon to get back to hell, make a long trek and fight the three Hell Guardians who guard the Crucible and returns to Mars again. To finally stop Olivia, Hayden, being the bastard that he is, even sacrifices his old creation Vega, though unlike everyone else, at least our player character is nice enough to make a backup without anyone even bothering to ask. The Doom Slayer uses the Crucible to shutdown Hell&#039;s energy wells and releases the spirits of his old friends, the Night Sentinels.&lt;br /&gt;
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Once Olivia is found once again, she transforms into the Spider Mastermind. If you&#039;ve been collecting all the stuff as you should have, she can easily be (along with the other game other bosses in the game) cheesed by the best weapons even on the highest difficulty, with the [[Cheese|Rich get Richer]] Rune fully upgraded. Once she&#039;s dead it&#039;s the final cutscene, where Hayden steals the &amp;quot;Crucible&amp;quot; which turns out to be an energy blade that makes a [[Lightsaber]] look like a toothpick, then sends the Doom Slayer off to who knows where with the tether he installed into the Praetor Suit earlier, disposing of a potential threat before it decides to become one. After this, you experience one of the best credit sequences made for a video game in over a decade.&lt;br /&gt;
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Mick Gordon&#039;s soundtrack gives the game the best metal music ever. BFG Division being the standout in the soundtrack. Used for two whole levels and the final boss music is a Glitch remix of it. There is also some inspiration from RPG style FPS a la Metro 2033 and [[Samus|Metroid Prime]]. As collecting Argent Energy, weapon mods, elite guard tokens, and Runes allow them to upgrade the Praetor Suit and weapons to their preferred play style. The engine allows the Doom Slayer a wide range of first-person animations, as his destruction of UAC property and actions portrays an &amp;quot;I&#039;m too old for this shit&amp;quot; attitude; having to fight demons for centuries doesn&#039;t make for a happy camper.&lt;br /&gt;
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The damage of the BFG 9000 itself is notable. This thing instantly vaporizes every non-boss enemy on-screen! (and them too if you exploit a glitch. However what a player does that the devs didn&#039;t intend is dubious canon.) You read that correctly, you don&#039;t have to aim it directly at your targets to kill them. You just have to find the right opening to make it kill every demon you can. As the Plasma Bolt throws out lightning or much more likely, solar flares. That would mean the Plasma the BFG fires is likely firing a fucking miniature star with each shot! The F in BFG may stand for Fermentation, Grimdark! with science!. We can wait while you Google it.&lt;br /&gt;
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Don&#039;t be impressed just yet. A Baron of Hell is 2000 pounds and because the BFG&#039;s ordinance turns everything it comes in contact with into gibs, that means it has to have 7 Gigajoules of energy and would have to be heated up to over 100,000 degrees Celsius! [[Anal_Circumference|A temperature range which is only seen in small stars and nebula!]] That&#039;s not just [[GrimDark]], that&#039;s just fucking cold in the most brutal way possible and speaks to the insanity of the UAC for building this thing. Are we sure somebody didn&#039;t screw up the name? Though Brown Dwarf Gun 9000 doesn&#039;t sound as cool. (Though why is it green? Because it&#039;s blue-green! As blue in space equals very fucking hot! Red Giant/Supergiants/Hyper-giants are (relatively) cold because they are old, a young blue star, giant or not, is insanely hot. Red Dwarfs are insanely long-lived because they are cold and slow-burning) In all possibility, if the Doom Slayer didn&#039;t wear his Praetor Suit, firing the weapon would instantly annihilate him too! (since Photons are their own particle and antiparticle the word is valid) No apologies for the science jokes. They are necessary evils in explaining how the BFG 9000 works.&lt;br /&gt;
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It also says a lot of the bosses as a direct hit will merely stun them (without using the weapon wheel glitch) while shaving off large portions of their health. So you need either a very advanced suit of Powered Armor or a significant amount of mass to survive a direct hit from the plasma bolt and its flares. The only real con to using the BFG 9000 is it&#039;s limited ammo of four shots. Though a good player can get around that if they set up their Runes correctly.&lt;br /&gt;
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[https://www.youtube.com/watch?v=ig_gQAITzIk| Science and math mostly explained in this Youtube video ]. So yeah, the BFG 9000 shoots miniature stars. &lt;br /&gt;
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===DOOM Eternal===&lt;br /&gt;
{{topquote|Against all the evil that hell can conjure, all the wickedness that mankind can produce, we will send up to them, only you. Rip and Tear until it is done!|King Novik of the Night Sentinels}}&lt;br /&gt;
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Doom Eternal was announced at E3 and a gameplay reveal was shown at Quakecon 2018. To say that its awesome is an understatement.&lt;br /&gt;
{{Template:Spoilers}}&lt;br /&gt;
[[File:Slayer on corpses.png|400px|thumb|right|&amp;quot;The only thing they fear... is YOU!&amp;quot;&lt;br /&gt;
 If the whole Warp, set for Khorne, actively shits their pants when the Slayer comes, you&#039;re in for [[Rip_and_tear|FUN]].]]&lt;br /&gt;
We are introduced to the Maykrs of Urdak, an elder race with a techno-angelic motif that serves as the Sentinels&#039; patron.  One of them was the so-called Seraphim that empowered the Doomguy even further, turning him into the nigh-godlike and unstoppable avatar of sheer [[Awesome]] that is the Doom Slayer (seriously, the Doom Slayer is compared to a [[Titan]] on the level of the Icon of Sin). They may actually be a group of [[C&#039;tan]], but we are not sure.&lt;br /&gt;
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Sadly, all good things come to an end. The Sentinels were betrayed from within, the Doom Slayer banished to Hell &#039;&#039;again&#039;&#039; (eventually leading to him being entombed before the events of &#039;&#039;&#039;Doom 2016&#039;&#039;&#039;) and what&#039;s worse, it turns out the Maykrs were only using the Sentinels to further their own race&#039;s objectives. What&#039;s more, the current invasion of Earth was the result of one of their long-term plans, with humanity as simply one more race that was to receive &amp;quot;penitence&amp;quot; in their place (read: the Maykrs are using Hell energy to prolong their lives, and willingly let Demons eat entire worlds to that end). Yet more evidence that these guys are C’tan.&lt;br /&gt;
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The game picks up a few months after the end of the previous game with Samuel Hayden returning to Earth after the destruction of the Argent Tower on Mars that was the only way of getting free, unlimited energy out of Hell. But, he has the Crucible (confiscated from the Doom Slayer in the ending of 2016) with which he starts developing a synthesized form of Argent energy while the UAC begins to completely fall under the control of their leaders, the Hell Priests who entombed the Slayer so long ago. They start sacrificing humans left and right to start a ritual that will allow the demons to consume Earth, terraform the land to living flesh and molten lava, kill all that resist, transport their souls to Hell and refine them to pure Argent Energy while the impure Souls are made into new demons! A full-scale demonic incursion is now underway on Earth, with billions of dead, over two-thirds of Earth consumed while half of the UAC has gone full Quisling to the invaders, with the other half putting up a token [[Planetary Defense Force| resistance as the Armoured Response Coalition (ARC)]].  All hope seems lost... &lt;br /&gt;
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&amp;quot;...We watched as the horde overwhelmed the very best and most advanced machinery and weapons technology that we could muster against the opposition. It was useless, they moved too quickly, they cared not for themselves, only sought out the blood of humanity. They were willing to sacrifice their own to get to the heart of our world. We slaughtered thousands and millions more followed, but then HE came - he cut through them like a sickle through a field - his fury surpassing their own. He is faster - more relentless - unyielding. I believe him now to be more than just a man - he is...DOOM.&amp;quot;&lt;br /&gt;
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Equipped like the Predator, as deadly as the Terminator, he seeks his prey from his orbital fortress (fittingly called the Fortress of DOOM), strikes with merciless fury surpassing the Death Company and World Eaters combined, and he will stop at nothing to repel the demonic invaders. Read: Personally [[Rip_and_tear|kill. Every. Single. Demon. With extreme prejudice.]]&lt;br /&gt;
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Immediately after defeating the Hell Priest Deag Nilox&#039;s guardian off screen locating his whereabouts on Earth, the Slayer teleports onto his barge, kicks all doors in and vice grips the head off of the Priest, reducing the consumption of the Earth by 36.8%.&lt;br /&gt;
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He then gatecrashes the nearby Citadel, interrupting the ritual of the Priests with Nilox&#039;s severed head, before being interrupted by the Khan Maykr. The C&#039;tan by any other name tells him even he goes too far this time, before teleporting the Priests out of the Slayer&#039;s reach. Since the Hell Priests classify as Alpha Plus Psykers, (the first one being able to command his own legion of Titans AND shield himself from even nuclear bombardment) they can be found with a Celestial Locator. To construct a Locator, the Slayer goes to Exultia (an Argenta city) to retrieve the Celestial Casing, only to be scolded by the late King Novik for killing the Priests and that Humanity is no longer his people to be saved. Realizing that no ordinary individual will help him, the Slayer enters [[Warp|Hell]], and it&#039;s even more magnificent than Doom 2016, with gigantic walls and corridors made of flesh, abandoned [[Warlord_Battle_Titan| Sentinel Mechs]] and the remains of the Titan Demons that were killed by them, and near everything you could think of, even the Tower Of Babel in the background. Here the Slayer finds Valen, known by most as the Betrayer, repenting in his exile. After telling the Slayer that saving humanity will only make his burden worse, the Betrayer nevertheless installs the Celestial Power Core for the Slayer, as well as giving him a dagger he may need later.&lt;br /&gt;
&lt;br /&gt;
Now able to locate the other Priests, the Slayer goes to Deag Ranak&#039;s UAC Cultist base in the Arctic, wrecking its operations before moving onto the neighboring Doom Hunter base. As yet more proof the Maykrs are [[C&#039;tan]], the priest recovered an extinct race of demons once bred to destroy the Slayer (take a wild guess why exactly they went extinct) and, with nothing better to do, turned these things into [[Necron Destroyer|Semi-Organic Necron Destroyers]], labeling them “Doom hunters”. After [[Rip and tear|losing]] them and complaining about it, the Priest, in the face of his impending DOOM, tries to bribe the Slayer, which [[Fail|literally costs him his head]].&lt;br /&gt;
&lt;br /&gt;
Now furious, the Khan Makyr leads the last Priest to safety, while demonic activity on Earth skyrockets. Realizing Earth needs immediate backup at the Super Gore Nest in Europe after a failed attack from the [[Imperial_Guard|Earth Forces]] (with a casualty rate of over 87%), the Slayer arrives at what can only be described as a border between Slaanesh&#039;s and Nurgle&#039;s Domains. Every building in the vicinity has grown flesh, teeth and openings that look like both mouths and birth canals, the air is filled with toxicity, tentacles sprouted everywhere. But after a nuclear meltdown of the local reactor which conveniently houses the heart of the Gore Nest, the problem is quickly taken care of.&lt;br /&gt;
&lt;br /&gt;
Back to searching and destroying the last Priest, VEGA is sure that Samuel Hayden would be able to locate him immediately. However, a combined Demon attack on his headquarters, the ARC Complex, left him badly wounded. Just as the Slayer gets to him and is about to teleport back to his fortress, the Earth beneath him quakes and a red portal opens up, and from it emerges the Marauder. Imagine a [[Adeptus_Custodes|Custodes]] corrupted and empowered by Khorne but with battle tactics from Tzeentch, the endurance of Nurgle and the speed of Slaanesh. These guys are absolutely no joke (yes, there are more of them) and if you haven&#039;t been playing like your life depended on it, prepare to be absolutely [[Anal_Circumference|curbstomped]].&lt;br /&gt;
&lt;br /&gt;
Meanwhile, its clear that Samuel Hayden knows *way* more about the Slayer, Hell, and the Maykrs than he let on in the last game, strongly hinting that Samuel may in fact be a Maykr himself (which begs the question of what he was up to if he understood just how dangerous Hell was and how Argent Energy was made). He tells us that the last Priest hides in the Arena of Sentinel Prime, the Capital of the Night Sentinels and the only way to gain access is hidden in the core of [[Mars|Mars]]. But instead of calling the [[Adeptus_Mechanicus|Mechanicus]] to help, the Slayer enters the Moon of Phobos, where the battleship-sized BFG 10,000 is stationed, takes the gun over, targets Mars and [[Exterminatus|blasts the Core open]]... despite Samuel’s protests. He then proceeds to hop into a giant mass driver and blast himself to his next destination, [[Angry_Marines|streaking across the ruined Martian sky like a rage-fueled missile]].&lt;br /&gt;
&lt;br /&gt;
Now on Sentinel Prime, the game goes into who the Doom Slayer really is. It turns out the Doom Slayer really &#039;&#039;is&#039;&#039; the classic [[Doomguy]] from Doom 1, 2, and 64, who after staying behind in &amp;lt;s&amp;gt;the warp&amp;lt;/s&amp;gt; Hell he is eventually spat out, [[Gotrek_%26_Felix#Gotrek_in_the_Age_of_Sigmar|half-delirious and nuts from his experience of fighting off its hordes for an eternity]], unto the world of Argent D&#039;Nur, where he is found by the &#039;&#039;Night Sentinels&#039;&#039;, [[Grey Knights|an order of techno-knights dedicated to fighting demons]].  He is nursed back to sanity, and joins their order, eventually rising through their ranks due the sheer [[Rip and Tear]] he was capable of.&lt;br /&gt;
&lt;br /&gt;
The final Priest, hiding in the Colosseum, is confident that the Slayer would never kill him in the arena, as it is against holy law of the Sentinels to spill Priest blood, especially in such a sacred place. He sends out his Gladiator, a being that even if its flesh is destroyed, its soul would prevail until its body is reformed. But the Soul resides in the gigantic shield it uses, so the Slayer destroys the shield first and then the face of the gladiator, and despite the warning shoots the final Priest to death. And by &amp;quot;shoot to death&amp;quot;, we mean blow his head clean off with the Super Shotgun as he smugly declares how he can&#039;t be killed. The Khan Maykr is rather pissed about this. &lt;br /&gt;
&lt;br /&gt;
As soon as he gets back home, she manages to hack into the Fortress of Doom, turning off the power and flooding the bridge with Demons. The attack obviously fails like so many other attempts. Hayden mocking her as the Slayer restores power with Hayden&#039;s own Crucible.  Now the plans of the Khan Maykr are ruined, as there are no more priests to maintain the Hell gates, so if the Earth Forces kill all the demons, they would prevail. As a desperate last resort, the Khan Maykr wants to resurrect the Icon of Sin to eradicate all life on Earth. Of course, the prospect of seeing &#039;&#039;another&#039;&#039; Earth brought to ruin has made the Doom Slayer rightly [[Rage|pissed]], and suffice to say, [[Not As Planned|the Maykrs have no idea what they&#039;ve just unleashed]]. &lt;br /&gt;
So it&#039;s time for the Doomslayer to recover his own Crucible in Taras Nabad. Which was stuck into the skull of a Titan and breaks off the hilt to prevent its resurrection. Now it needs to be recharged. Once finished the Demons attack to give players an opportunity to test the new weapon. The Crucible is a one-hit kill on all but the strongest of enemies and there are respawning charges that only appear at this location. Use this for practice time before moving forward because the OHKO drops health picks faster than normal glory kills.&lt;br /&gt;
&lt;br /&gt;
To reach the Khan Maykr, Doomguy now teleports to Nekravol, the City of the Damned. It&#039;s a [[Grimdark|place of biblical torment, fire and brimstone, cages bursting with humans piled up like livestock]], [[Commorragh| a place where human souls are &amp;quot;tenderized&amp;quot; and tortured until all hope is broken and every sense but the pain is gone.]] Only then can their souls be extracted and converted to pure Argent energy, which will be sent to the Khan Maykr in the City of Urdak (Heaven), while the empty shells of the humans are sent to the blood swamps to transform into more Demons.  A process which every [[Haemonculus]] pays respect to. As it is, things that are worthy of being called &amp;quot;holy&amp;quot; are often more horrendous than the horrors of Hell itself.&lt;br /&gt;
&lt;br /&gt;
The Slayer rips and tears through all of that mercilessly, and finally destroys the transmitter tower. Its destruction resulted in the Slayer being transported straight to &amp;quot;Heaven&amp;quot;, a completely unnatural location in true H.R. Giger aesthetic, littered with white and gold colours and blood-red trees. In true Doomguy fashion, he interrupts the ritual that will resurrect the Icon of Sin by stabbing its heart with the dagger he got from the Betrayer. [[Not_as_planned|The Icon wakes up, corrupts the entire realm, and invites all sorts of demons to ravage Urdak]] before leaving to Earth.&lt;br /&gt;
&lt;br /&gt;
Doomguy immediately follows but is interrupted by the Khan Maykr herself. In true Eldar fashion, she accuses Doomguy of all the bad things that HE did which broke the seal to Urdak, and that the use of thousand other species as Argent Energy for her race is justified in her traditions. Doomguy then slaps the shit out of her, and even in her final moments, she tells us that we have doomed all of creation. It’s likely she’s lying to hide the fact that she’s a C’tan.&lt;br /&gt;
&lt;br /&gt;
Back on Earth, the final fight against the Icon of Sin begins. Now with a full-body, it is no longer a static boss fight but a semi-static. You blow parts from the Icon, until you finish it with your Crucible, by [[Awesome|slamming it into its forehead]]&lt;br /&gt;
&lt;br /&gt;
===DOOM Eternal: The Ancient Gods===&lt;br /&gt;
A stand-alone DLC for Doom Eternal: The Icon may be dead, but now that the demons have free reign over Urdak and have initiated a second invasion of Earth, its up to Doomguy to clean up the mess he left behind. The Seraphim (aka the guy who made Doomguy the OP murderizer of hell) seems to be much more involved this time around. Big surprise; they confirm Hayden is the Seraphim (and by extension VEGA is the Father, which we remind you Hayden nearly blew up in the first game), and he sends you on a mission to recover the life sphere of the Father, the creator of the Maykars and the known universe, to restore Urdak, and prevent the Seraphim&#039;s death by deterioration. Doomguy however has other plans; he betrays the Seraphim and destroys the Father&#039;s life sphere, then steals the Dark Lord&#039;s life sphere so he can summon him and face him mano-a-mano. But the biggest surprise of all is that the Dark Lord takes the form of the Doomguy himself! Dun Dun DUUUUUUUN!&lt;br /&gt;
&lt;br /&gt;
Bad News: Mick Gordon isn&#039;t coming back this time around (due to some internal issues, he was let go). Good News: Andrew Hulshult, another rather well-known composer who&#039;s helped compose for some other shooters (Dusk, Amid Evil, Rise of the Triad 2013) is coming to take his place. While it&#039;s clear Hulshult might not be able to imitate Gordon, it&#039;s not likely he&#039;ll disappoint.&lt;br /&gt;
&lt;br /&gt;
===Demons===&lt;br /&gt;
Doom 2016 by itself has more demons than the classic games do, even though not all of them return from those games. Doom Eternal ups the count even more, although not all demons from 2016 return. Some demons are upgraded versions of a base model; they are sorted as such.&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;The Possessed/Zombies&#039;&#039;&#039;: In 2016, Possessed were humans that underwent horrific mutations due to the Lazarus Wave released by Olivia Pierce on the Mars Outpost. In Eternal, Zombies are the emaciated husks of humans stripped of their soul and mutated by demonic corruption. In both cases: wet toilet paper. They are some of the weakest enemies in the games and can easily be dispatched. 2016&#039;s Possessed are cheap glory kill fodder, while Eternal&#039;s Zombies are classified under the Fodder demon class, i.e. one of the chief targets of your Glory Kills, Chainsaw, Flame Belch, ice bomb and all other ways with which to keep your health, armour and ammo stocked up.&lt;br /&gt;
**&#039;&#039;&#039;Possessed Engineers/Cueballs&#039;&#039;&#039;: Little more than walking bombs. Either shoot them to detonate them or melee them to launch them and have them detonate on impact. Returning as Cueballs in Eternal, these Ambient-class demons replace the &amp;quot;walking&amp;quot; part with &amp;quot;standing gormlessly in one spot, ignorant of any fighting going on around them&amp;quot;. This allows the Slayer to use them as flying, explosive barrels if shot at the right angle.&lt;br /&gt;
**&#039;&#039;&#039;Possessed Soldiers/Blaster Zombie Soldiers&#039;&#039;&#039;: Unlike their gormless lesser brethren, Possessed Soldiers move faster and with more tact, are hardier and can use a plasma gun fused to their arm to lay down suppressive fire. They&#039;re still not much of a threat. Eternal&#039;s Blaster Zombies they are little more than Possessed Soldiers with a Classic Doom zombieman coat of paint, so make sure to keep some distance.&lt;br /&gt;
**&#039;&#039;&#039;Possessed Security/Shield Zombie Soldiers&#039;&#039;&#039;: Wet toilet paper with shards of glass. Equipped with shields and shotguns, these can really ruin your day if you let them. The most effective strategy against them in 2016 is either to chainsaw them or use the Plasma Rifle&#039;s stun bomb to disable their shields. While Eternals Shield Zombies still hit just as hard, their threat level dropped off the abyss thanks to their energy shields &#039;&#039;violently exploding&#039;&#039; in response to absorbing too many Plasma Rifle bolts.&lt;br /&gt;
**&#039;&#039;&#039;Hell Razer&#039;&#039;&#039;: 2016 exclusive, Hell Razers fight at a distance with arm-mounted laser cannons, which are actually parasites converting a human into a Hell Razer. Fire slowly and have distinct tells to their attacks. Don&#039;t pose too much of a threat: dodge their attack, get close and shotgun them.&lt;br /&gt;
**&#039;&#039;&#039;Mecha Zombie&#039;&#039;&#039;: New in Eternal, these gore-covered terminator knockoffs are armed with metal claws, a plasma gun and a flamethrower, the latter of which they will flail about in order to hit you. Still fairly ineffectual.&lt;br /&gt;
*&#039;&#039;&#039;Imps&#039;&#039;&#039;: The fodder from the original game, now quick as a hiccup. They jump all over the place, pelting you with fireballs and clawing at you if you get too close. Because they&#039;re one of the first enemies you face they don&#039;t pose much of a threat; your Combat Shotgun makes quick work of them (especially with the Explosive Shot/Sticky Bomb mod), and they gain an explicit weakness to bullet weapons (Heavy Cannon and Chaingun) in Eternal. Eternal also classifies them under Fodder demons, meaning that they make for great resource piñatas.&lt;br /&gt;
**&#039;&#039;&#039;Gargoyles&#039;&#039;&#039;: Added in Eternal. Pretty much Imps with wings and [[Tyranid|scything talons]], they jump around and spit acid at you. They&#039;ll occasionally hover in place to fire off an acid volley, causing them to become instantly staggered for a Glory Kill when hit during this attack, so take your opportunity. Also classified as Fodder demons.&lt;br /&gt;
**&#039;&#039;&#039;Prowlers&#039;&#039;&#039;: Originally added in 2016&#039;s multiplayer, they were promoted to regular enemies in Eternal. They function the same as Imps but with more health and they can teleport, often right behind you to claw at you. Classified as a Heavy Demon, meaning the required more Chainsaw fuel to mow down compared to Imps.&lt;br /&gt;
*&#039;&#039;&#039;Carcasses&#039;&#039;&#039;: Debuting as Heavy demons in Doom Eternal, the Carcass&#039; attacks are not that powerful and they don&#039;t have a lot of health. What they do have is the ability to summon energy barriers, blocking your ability to move around freely, home in on them, glory kill other demons and use explosive weapons safely. Your primary target in an encounter because eliminating them makes a fight a lot easier. Thankfully, these barriers share the same explosive vulnerability to plasma fire as the Shield Zombies&#039; Shields&lt;br /&gt;
*&#039;&#039;&#039;Pinkies&#039;&#039;&#039;: Ol&#039; faithful is now covered in armour, turning them into living battering rams. They (still) roar and charge in on you, dealing significant damage upon impact. The armour soaks most damage they take from the front, so circle them and [[Meme|attack their weak point for massive damage]]. In Eternal, they gain the Heavy demon classification and a crippling weakness to the Blood Punch, being the only attack that can kill them without deliberately striking their weak point.&lt;br /&gt;
**&#039;&#039;&#039;Spectres&#039;&#039;&#039;: As the Pinky, but invisible. A bit harder to deal with because of this, but thankfully a lot less common and lack the armour plating.&lt;br /&gt;
*&#039;&#039;&#039;Cacodemons&#039;&#039;&#039;: [[Star Wars|They fly now!]] Their spit attacks slow and disorient you, and their bite attack does a lot of damage. But because they fly now you can easily pick them off with your rocket launcher or gauss cannon. As Heavy demons in Eternal, they decided to min-max; their bite takes off a surprisingly large chunk of your health and is often paired with an aggressively distant lunge, while their shock-balls can be fired in a multi-shot volley. But it comes with devastating weakness: a single Combat Shotgun Sticky Bomb or Equipment Cannon Frag Grenade into their mouths causes them to swallow it, instantly staggering them for an easy glory kill. As an airborne demon, they also gain a weakness to Ballista attacks, dying in one Arbalest bolt.&lt;br /&gt;
**&#039;&#039;&#039;Pain Elementals&#039;&#039;&#039;: Returning in Doom Eternal as Heavy demons, they endlessly summon chuck the homing suicide bomber Lost Souls at you. While they don&#039;t swallow any grenades like their Cacodemon compatriots, they &#039;&#039;do&#039;&#039; share the innate weakness of all airborne demons against the Ballista. Despite this, they are still more of threat that their short-limed buddies could ever be.&lt;br /&gt;
*&#039;&#039;&#039;Lost Souls&#039;&#039;&#039;: Horned, burning skulls that scream, fling themselves at you and explode for an annoying amount of damage. At least in 2016; in Eternal, they also appear when summoned by a Pain Elemental which is when they function more or less the same.&lt;br /&gt;
*&#039;&#039;&#039;Revenants&#039;&#039;&#039;: [[Meme|DOOT]]. Made from humans in a gruesome process, the Revenants have jetpacks that let them fly around to put themselves in the perfect possession to launch barrages of missiles at you. They can also claw at you for significant damage, so keep your distance and take them out. In Eternal, you become able to shoot off their shoulder cannons, permanently grounding them restricting their melee attacks to the easily-evaded claw swipes. Classified under the Heavy class and, surprisingly, as airborne demons, making them into potent Ballista chow. Their meme potential is so great that a trumpet-equipped Revenant is a skin included in the pre-order edition of Doom Eternal.&lt;br /&gt;
*&#039;&#039;&#039;Summoners&#039;&#039;&#039;: Only appearing in 2016, Summoners are pared-down versions of the Archvile. They possess lithe bodies that let them easily zip around and set up a summon circle away from your location, allowing them to call in aid. Sustained fire from just about any weapon will take them down.&lt;br /&gt;
**&#039;&#039;&#039;Spirits&#039;&#039;&#039;: Doom Eternal DLC. While they look like the ghastly Remains of the Summoner, the Spirit will invade other Demons, taking their Fear and ability to feel Pain, while making them faster and more resilient. But even a upgraded body will give in with enough Dakka. Destroy the Spirit with the microwave mod of the Plasma cannon.&lt;br /&gt;
**&#039;&#039;&#039;Harvesters&#039;&#039;&#039;: Unique to 2016&#039;s multiplayer, the only demon to be so. Harvesters move around and instead of summoning other demons will shoot balls of plasma and drain life from other players, allowing them to supercharge their regular attacks.&lt;br /&gt;
*&#039;&#039;&#039;Arachnotrons&#039;&#039;&#039;: Back in Doom Eternal, the Arachnotrons are walking gun platforms that can cling to ceilings to get a better vantage point to shoot at you. Their plasma turrets are mounted on an exposed, scorpion-like tail, which can be destroyed to limited their attacks to the more manageable and telegraphed bomb volley. Their resemblance to the Spider Mastermind from 2016 is intentional: the UAC cloned them using the Spider Mastermind&#039;s genetic material. [[Looted|and when the demonic invasion began, the automated facility making them was taken over by the possesed]]...[[Just As Planned|Which was planned]]&lt;br /&gt;
*&#039;&#039;&#039;Whiplashes&#039;&#039;&#039;: The first all-female demons introduced in Doom Eternal resembling [[lamia]]e, but don&#039;t expect any monster girls. They are as nasty as any Heavy demon in Doom, and they use their great speed to slither in and around the battlefield, dodging heavy-hitting weapons before hacking away at your health from a distance with a pair of chained whips.  Difficult to hit, but once you start hitting them they&#039;ll go down eventually. That, or use a Lock-On Burst from the Rocket Launcher to delete them.&lt;br /&gt;
*&#039;&#039;&#039;Mancubi&#039;&#039;&#039;: Big fat bastards equipped with heavy cannons to blast you with fireballs and flamethrowers to keep you at a distance. They&#039;re big, slow targets with slow attacks so if you can keep your distance they&#039;re not too big a threat. In Eternal, these Heavy demons got faster (and fatter) but you can blast their flamethrowers off, severely nerfing their damage output. After that, sustained Chain gun fire or a few missiles/Super Shotgun blasts will easily take them out.&lt;br /&gt;
**&#039;&#039;&#039;Cyber Mancubi&#039;&#039;&#039;: Heavily armoured versions of the Mancubus. They fire globs of acid that linger on terrain for a bit, limiting your movement options, but lack the flamethrower attack. In 2016 you just pour more damage into them to take them out. In Eternal, their armour is destructible and can be stripped instantly with a single Blood Punch, making it easier for you to deal with them. But because their cannons are armoured you can&#039;t blast them off like you can with the regular Mancubi.&lt;br /&gt;
*&#039;&#039;&#039;Archviles&#039;&#039;&#039;: Oh HELL no. The Summoner on crack, an Archvile can put up barriers of fire to keep you away while they Summon more demons. If you don&#039;t interrupt them you&#039;ll be facing a more difficult fight, especially if they summon a MOTHERFUCKING MARAUDER. Even when not summoning they are tough and can dish out a lot of damage, setting the ground beneath you aflame or sweeping fire waves in your direction, while any friends they successfully summon receives a buff that lasts until the Archvile&#039;s death. In short, after taking out all Carcasses in an area, they are your next target if you want to win a fight.&lt;br /&gt;
*&#039;&#039;&#039;Hell Knights&#039;&#039;&#039;: [[World Eaters|Big dudes who revel in wrecking your shit]]. They are fast, closing the distance to pummel you or to perform a leaping ground slam for a short-ranged area of effect attack. Keep your distance and pump them full of lead to take them down quickly if you don&#039;t want to be taken out yourself. In Eternal, they gain the Heavy demon classification and a crippling weakness to Chaingun fire.&lt;br /&gt;
**&#039;&#039;&#039;Dread Knights&#039;&#039;&#039;: Cybernetically enhanced Hell Knights constantly pumped full of adrenaline and dopamine for every kill they make. Appearing only in Eternal as Heavy demons, their most prominent feature are a pair of energy blades, which considerably extends their melee range and causes their ground slams to leave a lingering, damaging pool of energy for a bit. Can fire lasers from their blades at you, and shares a weakness to the Chaingun, as with other Hell Nobles.&lt;br /&gt;
**&#039;&#039;&#039;Barons of Hell&#039;&#039;&#039;: [[Bloodthirster|Big red bastards]] who are the toughest regular enemies in 2016. They hit like trucks and can blast you with powerful balls of green fire. The best way to deal with them is a heavily upgraded chainsaw or the BFG to not deal with their bullshit. In Eternal, they return as the Fireborne Barons; a Super-Heavy class demon that is immune to the chainsaw and cannot be one-shot by the BFG, so you&#039;ll have your work cut out for you. Befitting their name, Firebone Barons are also [[Salamanders_(Chapter)|coated in flames with obsidian skin]] and have burning blades coming from their lower arms, which fits given how much more dangerous they are.&lt;br /&gt;
*&#039;&#039;&#039;Tyrants&#039;&#039;&#039;: Pretty much downgraded Cyberdemons (Looking more like the classic Cyber rather than 2016&#039;s beefy Balgaar monstrosity) and one of the most powerful common enemies in the game. Packing a powerful laser cannon, a laser blade and the ability to fire missile barrages, paired with a MASSIVE pool of health, these Super-Heavies should be eliminated as fast as you can so that you can deal with the rest of the demons. The fastest way to do so is with the Crucible, which will hack a Tyrant up in no time. [[FAIL|Just make sure that you actually hit the Tyrant itself and not the fodder running around it]]. Otherwise, just exploit its slow turning speed to dedicate as much ammunition you have on-hand to shooting at it until it dies.&lt;br /&gt;
*&#039;&#039;&#039;Makyr Drones&#039;&#039;&#039;: The generic rank-and-file of the Maykrs. Annoyingly resilient for Fodder demons and armed with rapid-fire laser turrets, headshotting them with (almost) any weapon is a guaranteed insta-kill that provides ammo as well.&lt;br /&gt;
*&#039;&#039;&#039;Blood Maykrs&#039;&#039;&#039;: Definitly not [[Blood Angels]]. The normal Maykr population after getting corrupted by Hell. They shield themself with a golden aura that negates all damage, and attack with slow energy balls. Once they notice that such things would never work, they will lower their shield to start a Powerful Argent energy attack. A Headshot instakills them like a drone while sustained Fire on their body works too.&lt;br /&gt;
*&#039;&#039;&#039;Doom Hunters&#039;&#039;&#039;: Introduced as a boss and later reused as rare Super-Heavy demons. A species of demons driven to extinction by the Doom Slayer and brought back by the Hell Priest Deag Ranak, the Doom Hunters resemble [[Necron Destroyer]]s with a cannon and a chainsaw for arms and missiles that can be fired from its hover sled. They have an energy shield that you need to deplete to be able to damage them directly, though it&#039;s possible or attack their Blood-Punch-vulnerable hover sled directly first to disconnect the main body from it. Infamous for being a boss that is lazily reused during the course of the game, as early as [[Rage|THE VERY NEXT COMBAT ARENA AFTER FIGHTING THE FIRST ONE]]. However, the mook versions don&#039;t have immunity to Ice Grenades.&lt;br /&gt;
*&#039;&#039;&#039;Marauders&#039;&#039;&#039;: [[Chaos_Space_Marine|Former Night Sentinels corrupted by Hell]], the Marauders are fast, deadly and a pain to kill. They possess energy shields that block all incoming damage, including the BFG, Crucible, and Unmakyr (though not splash damage from explosives), can pelt energy beams from long-range, blast you with their own &#039;&#039;Super Shotgun&#039;&#039; at close range, and can summon spirit wolves to hunt you down if you shoot their shield too often. If baited into sprinting at you and brought into mid-range, their eyes will flash green as they swing their axe at you: use this as an opening to blast them with your Super Shotgun or Ballista, then quickly switch between the two until their stagger expires. Repeat this, rip and tear, done.&lt;br /&gt;
*&#039;&#039;&#039;The Gladiator&#039;&#039;&#039;: [[Skub|The Last Living Hell Knight of DOOM II]] and, unlike the Doom Hunter, has survived the extinction event that is the Slayer. Armed with a gargantuan soul-vessel shield that blocks all incoming damage, and a flail with a retractable chain for close and distant attacks. Like the Marauder, if his eyes blink green you have an opening to shoot him with any weapon (though Ballista or Super Shotgun are still preferable). A headshot will stagger him for a glory kill, but the Slayer will simply beat the shit out of him. Phase 1 ends with the destruction of the shield, and now the Gladiator goes ballistic with TWO flails. The best approach now is to shoot at it until it dies (when it isn&#039;t spinning its flail to reflect attacks back at you).&lt;br /&gt;
*&#039;&#039;&#039;The Icon of Sin&#039;&#039;&#039;: A legendary titan, resurrected into the body of the Son of the Betrayer, [[Chaos_Spawn|deformed and warped beyond recognition]], his very existence in Realspace causing destruction and madness. Its described that, if left unchecked, it will drag the entire dimension to Hell through a supermassive black hole - so basically if one of the Chaos Gods themselves manifested in Realspace. The Khan Maykr thought It could be controlled using the Soul of the Betrayer&#039;s Son, putting it into [[Power_Armour|Power Armour]] for insurance. But then, the Doom Slayer stabbed the heart containing the son&#039;s soul with a dagger provided by the Betrayer ([[Matt_Ward|though without carving the Name of the Betrayer into it]]), setting the soul free and, with it, the beast from Maykr control over. The battle itself is, on paper, pretty easy: eight pieces of the Icon&#039;s armour must be destroyed (head, both upper arms, both forearms, both pectorals and abdomen) using your whole arsenal. While doing so, lesser demons will try to harass you and distract you from the Icon. With the armour&#039;s destruction, the whole process starts again in the second phase, but this time, you chip away at the flesh and bone of those same regions until the Icon collapses, giving you time to ram your Crucible into Its Brain.&lt;br /&gt;
*&#039;&#039;&#039;The Original Dark Lord/ Davoth&#039;&#039;&#039;: The original Dark Lord created by the Father as a Primeval, one of the first gods. Doomguy&#039;s equal. Designed to truly care about his People, he spiraled out of Control in search for eternal Life, to safe his People from death. From caring guardian he tortured everyone who slightly deviated from his goal. After Davoth being imprisoned in his soul sphere by the Father, demons apparently fought one other to claim his title while he still whispered his influence to them. The Dark Lord of the First Age after Davoth made the deal with the Khan Maykr and the most recent one, the Dark Lord of the Fourth Age, is implied to have been the Spider Mastermind that possessed Olivia Pierce before getting her head blown off by BFG-9000. Davoth himself apparently prevented anyone from becoming Dark Lord of the Fifth Age as he was released from his soul sphere several months alter. Currently only seen in one cutscene after his soul sphere was unlocked and everyone hopes the final fight will be the same as a Unreal Tournament/Quake Deathmatch.&lt;br /&gt;
&lt;br /&gt;
===Trivia===&lt;br /&gt;
*The Fortress of Doom is the personal fortress-monastery/mancave of the Slayer, once used for the Galaxy spanning Crusade of The Night Sentinels. Features a Teleportarium with an absurd range (teleporting the Slayer from Earth&#039;s orbit to the Hell-absorbed Argent D&#039;nur, which is on a completely different dimensional plane to the Sol system), a Hangar bay with a Sentinel &amp;quot;Atlan&amp;quot; Mech, and a prison named the &amp;quot;Ripatorium&amp;quot;, filled with Demons the Slayer undoubtedly abducted, to slaughter them for sport.&lt;br /&gt;
**On at least one ocassion, the Slayer fought against Noise Marines, as his personal quarters feature a guitar made of flesh.&lt;br /&gt;
*It is said, the &amp;quot;Wretch&amp;quot; who gave the Slayer an adamantine armour, forged from the Fires of Hell, was in fact Khorne Himself. Even if he can´t corrupt the Slayer, He doesn’t need to. the carnage he brings upon demons is the equivalent of centuries of war.&lt;br /&gt;
**Doomguy and Khorne may have flat-out &#039;&#039;&#039;teamed up&#039;&#039;&#039; as Doomguy wants to kill demons (Khorne technically isn’t) and Khorne wants to take over Hell. The two of them have become fire-forged friends since then, to such a degree that, according to a legend passed down among demons, Khorne has a stasis pod containing the Doomguy stored deep in the heart of his personal fortress. Possibly underneath the skull throne itself.&lt;br /&gt;
***Khorne is Doomguys equal. In the ancient Gods DLC the life essence of the true Ruler of Hell gets ressurected, and he takes on the form of Doomguy. The Dark Lord of Hell is the leader of Hell`s armies. Not a King, but a warrior of the Dark Realm. The fiercest among all, as only the strongest could rule. He is you. &lt;br /&gt;
*Since the Night Sentinels went to war against the Demons, they are effectively the first Space Marine Chapter (preceding even the Thunder Warriors, since they are to an extent Psykers, deploy with Argent (warp) using Weapons, have their own Titan Legion, Use a Space fleet of Flying Castles, have an Arena for duels to the Death, and only The Strongest among them can become King, they even had a mini civil war. the only thing they are missing is DNA from the God-Emperor...and even then, Doomguy may have it.&lt;br /&gt;
**The Sentinel Titans are called &amp;quot;Atlans&amp;quot; and are the Ultimate Example of a Babycarrier done right. Armed with one or two shoulder-mounted Giant [[Plasma Annihilators|Plasma_Annihilator]], the Palms of the Hands featuring the same sort of plasma weapon but weaker. The Melee Weapon being an ECKS BAKS HUEG Energy Spear for impaling equally huge Titans.&lt;br /&gt;
*The Makyrs in Doom Eternal bare a surprising resemblance to the [[C&#039;tan]] (even being unable to show their true forms outside of Urdak). They also possess a sort of metal skin on all castes of there race, resembling necrodermis.&lt;br /&gt;
*Sometime between the events of Doom 64 and Doom (2016), the Slayer was subjected to something called the &amp;quot;Divinity Machine,&amp;quot; given his new abilities from that point forward, it&#039;s possible he had a fragment of &amp;lt;s&amp;gt;the Warp&amp;lt;/s&amp;gt; hell itself imbued within him, thereby making him a man uplifted with &amp;lt;s&amp;gt;psyker&amp;lt;/s&amp;gt; argent powers. This might make him this dimension&#039;s equivalent of [[The God-Emperor of Mankind|The Emperor]]... if this is a separate dimension.&lt;br /&gt;
*In Doom Eternal, the Slayers new armour is not fully sealed, giving a look Upon His Arms, like a certain [[Kharn the Betrayer|Swell Guy]].&lt;br /&gt;
*Said Swell Guy &amp;lt;s&amp;gt;may or may have not been&amp;lt;/s&amp;gt; probably is a Descendant of The Slayer&#039;s &amp;quot;friend,&amp;quot; Valen the previous holder of the title of &amp;quot;Betrayer&amp;quot;. The best guess would be that the Emperor used his Genetic Code for The Basics of Angron, and later the World Eaters Legion. &lt;br /&gt;
*The Crucible uses pure Argent energy to create its blade. This means it&#039;s soul-powered and therefore, since the Doom Slayer absorbs the power of the demons (giving them a true death), [[Grimdark|uses the life essence of demons to kill more demons]].&lt;br /&gt;
*The forces of Hell seem to be a serious threat even judging from the absurd standard of 40k. Samuel Hayden gave the surviving humans insane technology (full functioning AI battlesuits for infantry, and colossal Titan mechs, Dark Age Technology so to speak) and still couldn&#039;t get the upper hand. The only viable solution to gain ground seemed to be [[Exterminatus|total nuclear annihilation.]]&lt;br /&gt;
**This seemed to be simply because of Hells literally [[Orks|infinite]] [[tyranids|numbers]] since the multiply by both ordinary breeding and turning the aforementioned bodies of the mulched human souls into demons. Even if they took out one thousand demons, one billion would take their place. It seems this was the only reason for their defeat since, once all of the avenues for invasion are cut off, the remainder are mopped up without much fanfare. One wonders if all of the priests were on Sentinel Prime how things would go since there would be no cut off for the entering demons.&lt;br /&gt;
&lt;br /&gt;
==Doom: The Board Game==&lt;br /&gt;
Yes, there is a Board Game - made by [[Fantasy Flight Games]] no less - giving the vague &#039;/tg/ related&#039; qualifications this site uses.&lt;br /&gt;
It was released around the time Doom 3 was released, though it wasn&#039;t that remarkable and is pretty hard to find nowadays.&lt;br /&gt;
&lt;br /&gt;
One guy plays the baddies, the other 1-4 players play a band of unfortunate marines. The heroes start with 2-3 powerup cards, and the baddies get 5 cards from his own deck and during the game, he gets to draw more (the rate of which is equal to how many marines there are) and if his deck is empty, he gets to insta-kill one of the Marines. His guys are more varied in their movement but they can only shoot once.&lt;br /&gt;
&lt;br /&gt;
The marines have three options: move 8 spaces without shooting, move 4 spaces and shoot once, or shoot twice without movement. They need to explore the board, find computers and other events as the board provides. The baddies, meanwhile, can either upgrade his monsters or bring more to the board.&lt;br /&gt;
Either way, his goal is to score 6 kills on the Marines.&lt;br /&gt;
&lt;br /&gt;
A new board game got released shortly after May 2016 Doom, which, to my understanding, is basically just the same shit as before with a new coat of paint.&lt;br /&gt;
* It&#039;s different, but not too different. Similar in concept and design, with the main differences seeming to be in how the Marines play, and victory conditions for certain scenarios. Absolutely beautiful models, however, and incredibly fun. Highly recommended.&lt;br /&gt;
&lt;br /&gt;
==Movie==&lt;br /&gt;
Also (roughly) around the same time as Doom 3 was a movie starring Karl Urban and former WWE superstar Dwayne &amp;quot;The Rock&amp;quot; Johnson. It pretty much replaced the whole Hell plot with some genetic experimentation to give people superpowers that only succeeds in creating hyper-aggressive mutants, and a squad of Marines sent to investigate the mayhem. It wasn&#039;t that good, with the only really &#039;good&#039; scene being this one scene where it&#039;s all FPS-style like the original games and has monster killing.&lt;br /&gt;
&lt;br /&gt;
Another movie was released in 2019, named &#039;&#039;Doom: Annihilation.&#039;&#039; When asked what they thought about this, id Software simply replied: &amp;quot;We are not involved in the movie.&amp;quot; But the last five minutes of CGI demons was fucking phenomenal.&lt;br /&gt;
&lt;br /&gt;
==TLDR==&lt;br /&gt;
{{blam|Rip and Tear Motherfucker!}}&lt;br /&gt;
==External Links==&lt;br /&gt;
*[https://doomwiki.org/ Doom Wiki] for all your Doom-related needs&lt;br /&gt;
*[https://www.doomworld.com/idgames/ /idgames/], the home of pretty much every Doom mod worth playing (and pretty much every Doom mod that isn&#039;t worth playing) since 1994.&lt;br /&gt;
&lt;br /&gt;
[[Category:Video Games]][[Category:Awesome]]&lt;/div&gt;</summary>
		<author><name>2603:8001:3500:CB:2823:9AEC:A71D:FF9C</name></author>
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	<entry>
		<id>http://2d4chan.org/mediawiki/index.php?title=Doom&amp;diff=181259</id>
		<title>Doom</title>
		<link rel="alternate" type="text/html" href="http://2d4chan.org/mediawiki/index.php?title=Doom&amp;diff=181259"/>
		<updated>2020-12-31T05:39:17Z</updated>

		<summary type="html">&lt;p&gt;2603:8001:3500:CB:2823:9AEC:A71D:FF9C: /* DOOM Eternal */&lt;/p&gt;
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&lt;div&gt;{{/vg/}}&lt;br /&gt;
{{Oldschool}}&lt;br /&gt;
{{awesome}}&lt;br /&gt;
{{Cleanup}}&amp;lt;!--Very slight, but still necessary--&amp;gt;&lt;br /&gt;
[[File:Doom cover poster.jpeg|thumb|If you don&#039;t already have the first level&#039;s music in your head, you may be on the wrong site.]]&lt;br /&gt;
{{topquote|Over the centuries, mankind has tried many ways of combating the forces of evil... prayer, fasting, good works and so on. Up until Doom, no one seemed to have thought about the double-barrel shotgun. Eat leaden death, demon...|[[Discworld|Terry Pratchett]]}}&lt;br /&gt;
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The father of the first-person shooter, the original ass-kicking demon-slaying 3D slaughter-fest, &#039;&#039;&#039;&#039;&#039;Doom&#039;&#039;&#039;&#039;&#039; is a franchise that demands respect even in the hallowed halls of /tg/. It was actually inspired by a [[Dungeons &amp;amp; Dragons]] campaign played by the founders of id Software; John Romero had given a demon lord the key to overrunning the material plane in exchange for a magic [[Katanas are Underpowered in d20|katana]] because he&#039;s an edgy little bitch like that, and John Carmack (the DM) decided it made a good premise for their new 3D game. The katana in question would later be used in Romero&#039;s game &#039;&#039;Daikatana&#039;&#039;, which was a total failure for reasons that aren&#039;t important enough to go over right now.&lt;br /&gt;
&lt;br /&gt;
The plot? In an FPS? Here&#039;s your plot: you are a Space Marine (no, not the 40K guy, a jumped-up soldier who is sent to fight on other planets, so closer to the [[Imperial Guard]]...though considering recent events he may be the equivalent of a standard Astartes, just much shorter.) stationed on Phobos. Somehow, demons broke through into our reality and slaughter everyone else. Your job? Fight your way to where, you hope, there&#039;s a ride off of this rock, and make bloody mincemeat out of everything standing between you and salvation. Standing in your way are armies of zombified fellow marines and eggheads, fireball-tossing imps, hulking flesh-eating demons, cyborg-demon monstrosities, and various other hell-spawned nasties who want to kill you horribly. Good luck. You&#039;ll need it...&lt;br /&gt;
&lt;br /&gt;
Although not the very &#039;&#039;first&#039;&#039; of the FPS genre (even its predecessor, [[Wolfenstein]] 3D, wasn&#039;t the first, as the history of the genre goes back all the way into the &#039;70s), Doom was definitive to the genre, so much so that &amp;quot;Doom Clone&amp;quot; was the standard nickname for many years afterwards. People are still playing it and making it even more awesome with [[Homebrew|their own custom modifications]] 24 years later, which isn&#039;t something you hear that often outside of /tg/; this is one of the main reasons why the franchise is so well-respected.&lt;br /&gt;
&lt;br /&gt;
Fun fact: that iconic Doom monster, the Cacodemon, was actually inspired by the artwork for an Astral Dreadnought on the cover of the [[Dungeons &amp;amp; Dragons]] 1st edition [[Manual of the Planes]] splatbook. Also relevant to /tg/ is that Sandy Petersen, co-designer of [[Ghostbusters RPG]], creator of [[Call of Cthulhu]], and author of some [[RuneQuest]] stuff, worked on the game. He designed some levels (more in the sequel) and made some contributions to the monster design.&lt;br /&gt;
&lt;br /&gt;
==Classic DOOM (aka The Good Shit)==&lt;br /&gt;
{{topquote|Welcome to DOOM, a lightning-fast virtual reality adventure where you&#039;re the toughest space trooper ever to suck vacuum. Your mission is to shoot your way through a monster-infested holocaust. Living to tell the tale if possible.|README.TXT, Doom 1.8 shareware}}&lt;br /&gt;
The original Doom was fast-paced and bloody compared to what came before but wasn&#039;t afraid to vary the pace with more labyrinthine levels or make you shit your pants by dropping you into a crowd of demons when you least expected it. (Fun fact No. 2: The extra levels included in the physical version of Doom (henceforth called &#039;&#039;Ultimate Doom&#039;&#039;) were built by the same guy who wrote [[Call of Cthulhu]] in just 10 weeks.) Doom II on the other hand was a circle-strafing explosion-rich gorefest and is what basically everyone thinks of when they think of both Doom and 90s FPS gameplay in general. The plot was bare-minimum: Demons took over Phobos and ate Deimos, kill them all. Or, in Doom 2&#039;s case, Demons are trying to infest Earth in revenge, kill them all AGAIN. But this time, &#039;&#039;it&#039;s personal&#039;&#039;.  (No, seriously, they killed your pet bunny Daisy.) The Doom engine is extremely mod-friendly for a 90&#039;s game (as both Carmack and Romero had been big into software tinkering in their day) and the modding community is still very present and perhaps even more prolific than it was back in the day.  In fact, id Software actually paid some modding groups for the right to sell their works as retail (Final Doom and the Master Levels for Doom 2).  Also relevant is SIGIL, John Romero&#039;s own 25th-anniversary level-pack and unofficial Episode 5 for Doom 1 that he released to the public for free (unless you wanted the special Buckethead soundtrack for [[Edgy|$6.66 USD]]).&lt;br /&gt;
&lt;br /&gt;
Slightly more obscure but still relevant is Doom 64, which replaced the high-speed Explode-o-Rama with a stronger horror theme and more deliberate pace. &lt;br /&gt;
&lt;br /&gt;
id Software then for a time turned toward more multiplayer-oriented games with the &#039;&#039;Quake&#039;&#039; franchise and gave Doom a well-earned rest.&lt;br /&gt;
&lt;br /&gt;
===The Doom Comic===&lt;br /&gt;
{{topquote|&#039;&#039;&#039;DYNAMITE! I&#039;M COOKING WITH GAS! I&#039;VE GOTTA HANDFUL OF VERTEBRAE AND A HEADFUL OF MAD! YEAH, THAT&#039;S YOUR SPINAL CORD, BABY! DIG IT!&#039;&#039;&#039;|You, the moment you read that heading}}&lt;br /&gt;
The origin of [[Rip and Tear]]. Possibly the most ridiculously, amazingly, stupidly 90&#039;s thing that has ever been put to paper with the possible exception of Image Comics. It has to be read to be believed. [https://www.doomworld.com/10years/doomcomic/ So go read it.]&lt;br /&gt;
&lt;br /&gt;
===Monsters===&lt;br /&gt;
[[File:Reaperminis.jpg|thumb|right|Limited-edition monster minis from [[Reaper Miniatures]]. Admit it, you want that Cyberdemon for your Daemons of Chaos army.]]&lt;br /&gt;
These are the monsters you&#039;ll encounter in Doom 1, Doom 2 and their spinoffs.&lt;br /&gt;
*&#039;&#039;&#039;[[Zombie|Former human]]&#039;&#039;&#039;: Wet toilet paper. Only dangerous until you get a shotgun.&lt;br /&gt;
**&#039;&#039;&#039;Former Sergeant&#039;&#039;&#039;: Still wet toilet paper, but full of broken glass; if one of these assholes gets behind you before you find armor you&#039;re probably dead. Likely to be your first source for shotguns.&lt;br /&gt;
**&#039;&#039;&#039;Former Commando&#039;&#039;&#039;: Unlike the other formers, this guy is no joke: he&#039;s durable enough to not die when breathed on and his hitscan chaingun is almost as powerful as yours. Using hordes of these guys in an open arena with no cover is the pinnacle of dick moves in Doom mapping.&lt;br /&gt;
*&#039;&#039;&#039;Imp&#039;&#039;&#039;: The first true demon you encounter with an easy-to-dodge projectile and more health than the formers. The first meaningful enemy you meet, and runner-up for most iconic non-boss monster.&lt;br /&gt;
*&#039;&#039;&#039;Demon&#039;&#039;&#039;: Otherwise known as &#039;&#039;&#039;Pinkies&#039;&#039;&#039;. Giant hairless gorilla with a mouth that could give a [[squig]] lessons in eating. [[Derp|They can&#039;t walk and bite at the same time]] so you can just step out of their way, but they tend to come in large groups and dance around like spastic toddlers (which makes them harder to shoot) as they run up to you.&lt;br /&gt;
**&#039;&#039;&#039;Spectre&#039;&#039;&#039;: Demon with Predator-style optic camo. An absolute bitch to deal with in dark environments, which is naturally where you find them.&lt;br /&gt;
*&#039;&#039;&#039;Cacodemon&#039;&#039;&#039;: Mr. [[Astral Dreadnought]] Head. These fuckers can fly and you can&#039;t look up, so have fun fighting them in close quarters where they can float out of your field of view. Dangerous, but get a rapid-fire weapon and they become a joke as you stunlock them until they are all dead. &#039;&#039;The&#039;&#039; most iconic non-boss monster, partially because of its sheer WTFery but mostly because of how easy it is to chibi/make plushies out of.&lt;br /&gt;
**&#039;&#039;&#039;Pain Elemental&#039;&#039;&#039;: [[Meme|Meatball demon.]] Like a cacodemon, but instead of shooting fireballs, it shoots Lost Souls. Has the opposite problem to the pinkies in that [[Derp|you can stand in front of its face]] and prevent the lost souls from spawning.&lt;br /&gt;
*&#039;&#039;&#039;Lost Soul&#039;&#039;&#039;: Floating flaming skulls that fly at you at approximately SANIC miles per hour. Fairly weak, but very fast and has a habit of nibbling at you while you focus on something more dangerous.&lt;br /&gt;
*&#039;&#039;&#039;Revenant&#039;&#039;&#039;: [[Meme|Agitating skeleton aka &#039;&#039;&#039;DOOT&#039;&#039;&#039;.]] One of the few monsters that moves anywhere near as fast as you do, plus he runs up and tries to punch your head off if you move inside the minimum range of the homing rockets he shoots. It is a fact that any given Doom map is automatically casuals-only unless the mapper adds at least 100 revenants.&lt;br /&gt;
*&#039;&#039;&#039;Mancubus&#039;&#039;&#039;: [[Festus the Leechlord|HELLO I&#039;M FUCKING FAT.]] Slow, but very tanky, and he has dual [[Flamer|heavy flamers]] for arms that hurt like hell. Fortunately, this also applies to any nearby demons, so you can make them kill each other for your amusement just by standing between a mancubus and another monster.&lt;br /&gt;
*&#039;&#039;&#039;Arch-vile&#039;&#039;&#039;: One of the few monsters that that&#039;s faster than the player at a full run. Sets you on fire [[Psyker|with its mind]] and revives any monsters it comes across so you have to kill them all over again. Meeting one of these guys in a slaughtermap will make you [[Khorne|hate everything forever.]]&lt;br /&gt;
*&#039;&#039;&#039;Hell Knight&#039;&#039;&#039;: Now we&#039;re talking. [[Space Marine]] sized and equipped with a punch and moderate projectile attacks (fireballs). Shooting him in the face with a shotgun will kill him pretty quickly.&lt;br /&gt;
**&#039;&#039;&#039;Baron of Hell&#039;&#039;&#039;: Super hell knight with double the health. Big and equipped with nasty melee and projectile attacks. Shooting &#039;&#039;him&#039;&#039; in the face with a shotgun just &#039;&#039;&#039;pisses him off&#039;&#039;&#039;. Super shotguns will work though. Probably the best-known Barons are the &amp;quot;Bruiser Bros&amp;quot;, the pair of Barons you fight as the bosses of the first episode.&lt;br /&gt;
*&#039;&#039;&#039;Cyberdemon&#039;&#039;&#039;: [[Rip and tear|Is huge, and therefore has huge guts.]] Basically a (Chaos possessed?) Carnifex with a rocket launcher for an arm, and significantly faster than he looks. Without a doubt the fuckingest monster in the classic game, and practically tailor-made for soaking up BFG shots.&lt;br /&gt;
*&#039;&#039;&#039;Spider Mastermind&#039;&#039;&#039;: Doom 1’s final boss, [[Derp|despite being inferior in almost every way to the Cyberdemon you fight earlier.]] Go figure. Even more XBOX HUEG than the Cyberdemon, but has a super-chaingun instead of a rocket launcher and refuses to let up until either you or it are dead. Has the critical weakness of BFG shots up the ass due to the way its hugeness interacts with the mechanics of the classic BFG.&lt;br /&gt;
**&#039;&#039;&#039;Arachnotron&#039;&#039;&#039;: Babby Masterminds that go fast and shit plasma at you.&lt;br /&gt;
*&#039;&#039;&#039;The Icon of Sin&#039;&#039;&#039;: Doom 2&#039;s final boss. [[FAIL|A wall with a demon face on it]] and a hole in its forehead that serves as its weak point. Spawns monsters to attack you, but dies pretty quickly from a few well-aimed rockets... though, you need good timing to shoot them through the hole in its head. You probably know this, but the entity that takes damage is John Romero&#039;s severed head on a pole.&lt;br /&gt;
&lt;br /&gt;
===Weapons===&lt;br /&gt;
{{topquote|I do need a gun. I need a big gun. I need a really big gun...|Doomguy, Doom comic}}&lt;br /&gt;
Doomguy himself has about as much personality as your average [[Adventurer|Murderhobo]], so the game&#039;s real main characters are the weapons.&lt;br /&gt;
*&#039;&#039;&#039;Fists&#039;&#039;&#039;: Only good at punching through the above-mentioned wet toilet paper, and complete suicide to use on anything stronger than an Imp. [[Rip and tear|Should you find a Berserk pack, though...]]&lt;br /&gt;
**&#039;&#039;&#039;[[Chain Weapon|Chainsaw]]&#039;&#039;&#039;: [[Meme|The great communicator.]] Stronger than your fists and capable of tearing through Cacodemons and below without much problem.&lt;br /&gt;
*&#039;&#039;&#039;Pistol&#039;&#039;&#039;: You start the game with this and 50 bullets. Gets overshadowed by every single other weapon.&lt;br /&gt;
*&#039;&#039;&#039;Shotgun&#039;&#039;&#039;: Now we&#039;re talking. The first gun you get that can actually kill stuff in a decent amount of time.&lt;br /&gt;
**&#039;&#039;&#039;Super Shotgun&#039;&#039;&#039;: A double-barrelled version of the original. A complete [[rape]] machine at close range, delivering about as much damage per hit as a rocket, but falls off greatly at longer distances.&lt;br /&gt;
*&#039;&#039;&#039;Chaingun&#039;&#039;&#039;: [[Dakka|WAAAAAAAAAAGH!]] Great at stunlocking enemies, especially the aforementioned Cacodemons.&lt;br /&gt;
*&#039;&#039;&#039;Rocket Launcher&#039;&#039;&#039;: Capable of [[Khorne|reducing enemies to puddles of blood]] from a safe distance. Also capable of reducing &#039;&#039;you&#039;&#039; to a puddle of blood if used from an unsafe distance.&lt;br /&gt;
*&#039;&#039;&#039;Plasma Rifle&#039;&#039;&#039;: Fires a stream of plasma balls that hit hard, move fast, and won&#039;t hurt you at close range. Unfortunately, it shares its ammo count with...&lt;br /&gt;
*&#039;&#039;&#039;BFG&#039;&#039;&#039;: The most beautiful sight any soldier can behold, at least according to the Doom comic. &#039;&#039;The&#039;&#039; gun. The &#039;&#039;&#039;big&#039;&#039;&#039; gun. Anything it&#039;s fired at is [[Anal circumference|in for a bad time]], especially at close range.&lt;br /&gt;
&lt;br /&gt;
==Doom 3==&lt;br /&gt;
In the early 2000s, Doom 3 came along. It blows chunks compared to the classics, but since the classics are so damn good it ends up being passable anyway. Since Valve had made &amp;quot;story-driven&amp;quot; shooters and &amp;quot;realistic&amp;quot; scripted encounters the in thing, id decided to rip off Half-Life, grafting on elements of the original Doom that had been scrapped at the concept stage. Unfortunately, the gameplay was too slow and similar to the rest of the genre, the scripting and story interludes just made the gameplay even clunkier and the big technological gimmick (per-pixel lighting) meant you had to choose between seeing what you&#039;re supposed to shoot with a crappy little flashlight and actually being able to shoot it. Supposedly the lighting effects were resource-intense during development and this was the &amp;quot;solution&amp;quot; (of course we know better that they wanted to make it a quasi survival horror). Naturally, the first mod for the game was duct tape so you can use the flashlight and a gun at the same time. This mod would eventually become official when the BFG Edition re-release came around about a decade later.&lt;br /&gt;
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The plot itself is essentially a reboot - You are a generic marine who just transferred to Mars and after pissing around with all your co-workers whom you will never see in one piece again, an experiment involving a portal to Hell (This time with no reason besides the head researcher being kinda absolutely evil) goes horribly awry and now the facility is completely fucked. Your task then devolves into simply surviving, as you&#039;re cut off from any command and have to make your way to various checkpoints. Along the way, you come across an ancient artifact made by the original denizens of Mars, who made it in order to kill all the demons, and so the demons sealed it away in Hell. After a couple of trips in and out of hell, you manage to understand how the artifact works (by feeding off the souls of slain demons) and use it to kill the Cyberdemon, their greatest champion, and bail home. You&#039;d think this is the end...except the mad scientist responsible for this is revealed to have turned into a full-blown demon.&lt;br /&gt;
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===Resurrection of Evil===&lt;br /&gt;
An expansion to Doom 3, this game takes the original game and puts a few nifty spins to make it feel unique like the gravity gun (because Half-Life 2 did it too). Instead of the classic plot, you are now a nameless space engineer who comes across a different and wholly demonic artifact called the Hell Heart. This makes you more of a target compared to before, as Hell sends out three special hunters to reclaim the heart, each of whom give it a special ability for you to abuse once you kill them.&lt;br /&gt;
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==Doom 4 (aka DOOM aka DOOD aka Brutal Doom HD)==&lt;br /&gt;
{{topquote|They are rage, brutal, without mercy. But you? You will be &#039;&#039;&#039;worse&#039;&#039;&#039;. [[Rip and Tear]], until it is &#039;&#039;&#039;DONE&#039;&#039;&#039;.|A direct order from what is either [[God-Emperor of Mankind|God&#039;s]] [[Living Saint|seraphs]] or [[Khorne]] himself. Do you really need more of a mission briefing?}}&lt;br /&gt;
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Listen to it here[https://www.youtube.com/watch?v=OpllUQ38CKY]&lt;br /&gt;
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Then the latest Doom came out in May 2016. This rendition can basically be described as &amp;quot;3d Brutal Doom II&amp;quot; only sexier, with features like [[Rip and tear|ripping enemies apart with your bare hands]] and having to stay on the move to avoid being torn to shreds. The plot is also as bare minimum as the original (albeit with a surprising amount of lore hidden away in the Codex...that makes one feel it’s set in the 40k verse), kicking the player straight into the action with waking up on Mars, immediately [[Rip and tear|smashing a zombie’s skull]], and basically being told: “demonic invasion, go kill everything.”  Starts with corporate big wig trying to talk you into being on his side and [[Awesome|your answer is a solid &#039;&#039;&amp;quot;FUCK YOU&amp;quot; fist]]. Also, the player this time around is someone the demons call the “Doom Slayer&amp;quot;, who has traveled through “Worlds and Time” (hinting that the Doom Slayer could very well be the original Doomguy from the first two games, having also survived Doom 64 and has been traveling Hell since, later all but confirmed in the sequel), and millennia ago [[Awesome|kicked Hell’s ass so hard that the best the demons could do is seal him away so that he wouldn’t destroy Hell]].&lt;br /&gt;
The Slayers testament tells in sparse detail but leaves enough imagination to realise what the Legions of Hell were up against. A near-immortal being of pure hate, blessed by the Seraphims (or Khorne...which would make this a suicide attempt), capable of standing against Legions of Demons completely alone and harnessing their power as he slaughters them. THEN  he fought a [[Titan (D&amp;amp;D)|Titan]] of &amp;quot;immeasurable Power and Ferocity&amp;quot; with only his Sword (it was a laser sword though so there&#039;s that), killing and absorbing its power to turn them on the Demons. Desperate now, the highest [[Daemon Prince|Archdevils]] realized nothing short of a God will stop the Slayer (fitting since a god summoned it in the first place), so they prepared an elaborate Trap involving what may have been a Blackstone Sarcophagus.&lt;br /&gt;
It speaks for itself, of what the Bait, which lured the slayer to the temple of the Blood Keep, must have been made of... or was.&lt;br /&gt;
Now at the peak of his might, with sword and shield of &amp;quot;adamantine strength&amp;quot;, he stood before [[Chaos|the Horde]], and [[rip and tear|split heads open, punched, maimed, killed, burnt]] until finally the whole temple collapsed on him and he was sealed in the Cursed Sarcophagus.&lt;br /&gt;
Millennia passed until the UAC decided to deal with an Energy Crisis by quite literally [[Humanity Fuck Yeah|slamming an Oil Derrick on a Hell Portal to siphon off Hell Energy for power]], and just for giggles starts tomb raiding Hell for artifacts and treasures as well, ultimately running off with the Doomguy&#039;s sarcophagus. The demons see that the Doomguy’s prison/tomb is empty, and the subsequent invasion is actually a panicked attempt to stop the Doomguy from being woken up. Obviously, they fail and he butchers every last one of them.&lt;br /&gt;
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Samuel Hayden is the guy in charge of the UAC, a cyborg the size of a 40k [[Space Marine]]. He and Vega, the Mars UAC AI, basically are quest givers for the most part. His subordinate Olivia Pierce pretty much ran a cult while Hayden was pillaging artifacts from Hell, [[Grimdark|being the only one to make it back from the expeditions]]. When shit hits the fan he decides to wake the Doom Slayer up with the hopes that this wild card could help take control of the facility without causing too much damage. Of course, once awake, he goes on a rampage and busts the UAC&#039;s shit, as Hayden&#039;s disregard for human life is too far for even Doomguy to take, expressing his outrage without the need for a voice actor. &lt;br /&gt;
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So now it&#039;s up to the Doom Slayer in awesome power armor to [[Rip and Tear|rip and tear]] and dakka every demon he comes across to stop Olivia while wrecking the UAC&#039;s energy production. After going to Hell at least once due to Olivia breaking an Argent Accumulator and making it back to Mars, then after Hayden installs a &amp;quot;tether&amp;quot; to him, Hayden sends Doomguy on a quest to find the Helix Stone, picking up the most powerful version of the BFG 9000 yet on the way (more on that below).  Once he reaches the Helix Stone it directs Doomguy to acquire the Crucible, a relic in the Titan&#039;s Realm. So Doomguy has to kill the Cyberdemon to get back to hell, make a long trek and fight the three Hell Guardians who guard the Crucible and returns to Mars again. To finally stop Olivia, Hayden, being the bastard that he is, even sacrifices his old creation Vega, though unlike everyone else, at least our player character is nice enough to make a backup without anyone even bothering to ask. The Doom Slayer uses the Crucible to shutdown Hell&#039;s energy wells and releases the spirits of his old friends, the Night Sentinels.&lt;br /&gt;
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Once Olivia is found once again, she transforms into the Spider Mastermind. If you&#039;ve been collecting all the stuff as you should have, she can easily be (along with the other game other bosses in the game) cheesed by the best weapons even on the highest difficulty, with the [[Cheese|Rich get Richer]] Rune fully upgraded. Once she&#039;s dead it&#039;s the final cutscene, where Hayden steals the &amp;quot;Crucible&amp;quot; which turns out to be an energy blade that makes a [[Lightsaber]] look like a toothpick, then sends the Doom Slayer off to who knows where with the tether he installed into the Praetor Suit earlier, disposing of a potential threat before it decides to become one. After this, you experience one of the best credit sequences made for a video game in over a decade.&lt;br /&gt;
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Mick Gordon&#039;s soundtrack gives the game the best metal music ever. BFG Division being the standout in the soundtrack. Used for two whole levels and the final boss music is a Glitch remix of it. There is also some inspiration from RPG style FPS a la Metro 2033 and [[Samus|Metroid Prime]]. As collecting Argent Energy, weapon mods, elite guard tokens, and Runes allow them to upgrade the Praetor Suit and weapons to their preferred play style. The engine allows the Doom Slayer a wide range of first-person animations, as his destruction of UAC property and actions portrays an &amp;quot;I&#039;m too old for this shit&amp;quot; attitude; having to fight demons for centuries doesn&#039;t make for a happy camper.&lt;br /&gt;
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The damage of the BFG 9000 itself is notable. This thing instantly vaporizes every non-boss enemy on-screen! (and them too if you exploit a glitch. However what a player does that the devs didn&#039;t intend is dubious canon.) You read that correctly, you don&#039;t have to aim it directly at your targets to kill them. You just have to find the right opening to make it kill every demon you can. As the Plasma Bolt throws out lightning or much more likely, solar flares. That would mean the Plasma the BFG fires is likely firing a fucking miniature star with each shot! The F in BFG may stand for Fermentation, Grimdark! with science!. We can wait while you Google it.&lt;br /&gt;
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Don&#039;t be impressed just yet. A Baron of Hell is 2000 pounds and because the BFG&#039;s ordinance turns everything it comes in contact with into gibs, that means it has to have 7 Gigajoules of energy and would have to be heated up to over 100,000 degrees Celsius! [[Anal_Circumference|A temperature range which is only seen in small stars and nebula!]] That&#039;s not just [[GrimDark]], that&#039;s just fucking cold in the most brutal way possible and speaks to the insanity of the UAC for building this thing. Are we sure somebody didn&#039;t screw up the name? Though Brown Dwarf Gun 9000 doesn&#039;t sound as cool. (Though why is it green? Because it&#039;s blue-green! As blue in space equals very fucking hot! Red Giant/Supergiants/Hyper-giants are (relatively) cold because they are old, a young blue star, giant or not, is insanely hot. Red Dwarfs are insanely long-lived because they are cold and slow-burning) In all possibility, if the Doom Slayer didn&#039;t wear his Praetor Suit, firing the weapon would instantly annihilate him too! (since Photons are their own particle and antiparticle the word is valid) No apologies for the science jokes. They are necessary evils in explaining how the BFG 9000 works.&lt;br /&gt;
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It also says a lot of the bosses as a direct hit will merely stun them (without using the weapon wheel glitch) while shaving off large portions of their health. So you need either a very advanced suit of Powered Armor or a significant amount of mass to survive a direct hit from the plasma bolt and its flares. The only real con to using the BFG 9000 is it&#039;s limited ammo of four shots. Though a good player can get around that if they set up their Runes correctly.&lt;br /&gt;
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[https://www.youtube.com/watch?v=ig_gQAITzIk| Science and math mostly explained in this Youtube video ]. So yeah, the BFG 9000 shoots miniature stars. &lt;br /&gt;
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===DOOM Eternal===&lt;br /&gt;
{{topquote|Against all the evil that hell can conjure, all the wickedness that mankind can produce, we will send up to them, only you. Rip and Tear until it is done!|King Novik of the Night Sentinels}}&lt;br /&gt;
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Doom Eternal was announced at E3 and a gameplay reveal was shown at Quakecon 2018. To say that its awesome is an understatement.&lt;br /&gt;
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[[File:Slayer on corpses.png|400px|thumb|right|&amp;quot;The only thing they fear... is YOU!&amp;quot;&lt;br /&gt;
 If the whole Warp, set for Khorne, actively shits their pants when the Slayer comes, you&#039;re in for [[Rip_and_tear|FUN]].]]&lt;br /&gt;
We are introduced to the Maykrs of Urdak, an elder race with a techno-angelic motif that serves as the Sentinels&#039; patron.  One of them was the so-called Seraphim that empowered the Doomguy even further, turning him into the nigh-godlike and unstoppable avatar of sheer [[Awesome]] that is the Doom Slayer (seriously, the Doom Slayer is compared to a [[Titan]] on the level of the Icon of Sin). They may actually be a group of [[C&#039;tan]], but we are not sure.&lt;br /&gt;
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Sadly, all good things come to an end. The Sentinels were betrayed from within, the Doom Slayer banished to Hell &#039;&#039;again&#039;&#039; (eventually leading to him being entombed before the events of &#039;&#039;&#039;Doom 2016&#039;&#039;&#039;) and what&#039;s worse, it turns out the Maykrs were only using the Sentinels to further their own race&#039;s objectives. What&#039;s more, the current invasion of Earth was the result of one of their long-term plans, with humanity as simply one more race that was to receive &amp;quot;penitence&amp;quot; in their place (read: the Maykrs are using Hell energy to prolong their lives, and willingly let Demons eat entire worlds to that end). Yet more evidence that these guys are C’tan.&lt;br /&gt;
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The game picks up a few months after the end of the previous game with Samuel Hayden returning to Earth after the destruction of the Argent Tower on Mars that was the only way of getting free, unlimited energy out of Hell. But, he has the Crucible (confiscated from the Doom Slayer in the ending of 2016) with which he starts developing a synthesized form of Argent energy while the UAC begins to completely fall under the control of their leaders, the Hell Priests who entombed the Slayer so long ago. They start sacrificing humans left and right to start a ritual that will allow the demons to consume Earth, terraform the land to living flesh and molten lava, kill all that resist, transport their souls to Hell and refine them to pure Argent Energy while the impure Souls are made into new demons! A full-scale demonic incursion is now underway on Earth, with billions of dead, over two-thirds of Earth consumed while half of the UAC has gone full Quisling to the invaders, with the other half putting up a token [[Planetary Defense Force| resistance as the Armoured Response Coalition (ARC)]].  All hope seems lost... &lt;br /&gt;
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&amp;quot;...We watched as the horde overwhelmed the very best and most advanced machinery and weapons technology that we could muster against the opposition. It was useless, they moved too quickly, they cared not for themselves, only sought out the blood of humanity. They were willing to sacrifice their own to get to the heart of our world. We slaughtered thousands and millions more followed, but then HE came - he cut through them like a sickle through a field - his fury surpassing their own. He is faster - more relentless - unyielding. I believe him now to be more than just a man - he is...DOOM.&amp;quot;&lt;br /&gt;
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Equipped like the Predator, as deadly as the Terminator, he seeks his prey from his orbital fortress (fittingly called the Fortress of DOOM), strikes with merciless fury surpassing the Death Company and World Eaters combined, and he will stop at nothing to repel the demonic invaders. Read: Personally [[Rip_and_tear|kill. Every. Single. Demon. With extreme prejudice.]]&lt;br /&gt;
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Immediately after defeating the Hell Priest Deag Nilox&#039;s guardian off screen locating his whereabouts on Earth, the Slayer teleports onto his barge, kicks all doors in and vice grips the head off of the Priest, reducing the consumption of the Earth by 36.8%.&lt;br /&gt;
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He then gatecrashes the nearby Citadel, interrupting the ritual of the Priests with Nilox&#039;s severed head, before being interrupted by the Khan Maykr. The C&#039;tan by any other name tells him even he goes too far this time, before teleporting the Priests out of the Slayer&#039;s reach. Since the Hell Priests classify as Alpha Plus Psykers, (the first one being able to command his own legion of Titans AND shield himself from even nuclear bombardment) they can be found with a Celestial Locator. To construct a Locator, the Slayer goes to Exultia (an Argenta city) to retrieve the Celestial Casing, only to be scolded by the late King Novik for killing the Priests and that Humanity is no longer his people to be saved. Realizing that no ordinary individual will help him, the Slayer enters [[Warp|Hell]], and it&#039;s even more magnificent than Doom 2016, with gigantic walls and corridors made of flesh, abandoned [[Warlord_Battle_Titan| Sentinel Mechs]] and the remains of the Titan Demons that were killed by them, and near everything you could think of, even the Tower Of Babel in the background. Here the Slayer finds Valen, known by most as the Betrayer, repenting in his exile. After telling the Slayer that saving humanity will only make his burden worse, the Betrayer nevertheless installs the Celestial Power Core for the Slayer, as well as giving him a dagger he may need later.&lt;br /&gt;
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Now able to locate the other Priests, the Slayer goes to Deag Ranak&#039;s UAC Cultist base in the Arctic, wrecking its operations before moving onto the neighboring Doom Hunter base. As yet more proof the Maykrs are [[C&#039;tan]], the priest recovered an extinct race of demons once bred to destroy the Slayer (take a wild guess why exactly they went extinct) and, with nothing better to do, turned these things into [[Necron Destroyer|Semi-Organic Necron Destroyers]], labeling them “Doom hunters”. After [[Rip and tear|losing]] them and complaining about it, the Priest, in the face of his impending DOOM, tries to bribe the Slayer, which [[Fail|literally costs him his head]].&lt;br /&gt;
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Now furious, the Khan Makyr leads the last Priest to safety, while demonic activity on Earth skyrockets. Realizing Earth needs immediate backup at the Super Gore Nest in Europe after a failed attack from the [[Imperial_Guard|Earth Forces]] (with a casualty rate of over 87%), the Slayer arrives at what can only be described as a border between Slaanesh&#039;s and Nurgle&#039;s Domains. Every building in the vicinity has grown flesh, teeth and openings that look like both mouths and birth canals, the air is filled with toxicity, tentacles sprouted everywhere. But after a nuclear meltdown of the local reactor which conveniently houses the heart of the Gore Nest, the problem is quickly taken care of.&lt;br /&gt;
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Back to searching and destroying the last Priest, VEGA is sure that Samuel Hayden would be able to locate him immediately. However, a combined Demon attack on his headquarters, the ARC Complex, left him badly wounded. Just as the Slayer gets to him and is about to teleport back to his fortress, the Earth beneath him quakes and a red portal opens up, and from it emerges the Marauder. Imagine a [[Adeptus_Custodes|Custodes]] corrupted and empowered by Khorne but with battle tactics from Tzeentch, the endurance of Nurgle and the speed of Slaanesh. These guys are absolutely no joke (yes, there are more of them) and if you haven&#039;t been playing like your life depended on it, prepare to be absolutely [[Anal_Circumference|curbstomped]].&lt;br /&gt;
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Meanwhile, its clear that Samuel Hayden knows *way* more about the Slayer, Hell, and the Maykrs than he let on in the last game, strongly hinting that Samuel may in fact be a Maykr himself (which begs the question of what he was up to if he understood just how dangerous Hell was and how Argent Energy was made). He tells us that the last Priest hides in the Arena of Sentinel Prime, the Capital of the Night Sentinels and the only way to gain access is hidden in the core of [[Mars|Mars]]. But instead of calling the [[Adeptus_Mechanicus|Mechanicus]] to help, the Slayer enters the Moon of Phobos, where the battleship-sized BFG 10,000 is stationed, takes the gun over, targets Mars and [[Exterminatus|blasts the Core open]]... despite Samuel’s protests. He then proceeds to hop into a giant mass driver and blast himself to his next destination, [[Angry_Marines|streaking across the ruined Martian sky like a rage-fueled missile]].&lt;br /&gt;
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Now on Sentinel Prime, the game goes into who the Doom Slayer really is. It turns out the Doom Slayer really &#039;&#039;is&#039;&#039; the classic [[Doomguy]] from Doom 1, 2, and 64, who after staying behind in &amp;lt;s&amp;gt;the warp&amp;lt;/s&amp;gt; Hell he is eventually spat out, [[Gotrek_%26_Felix#Gotrek_in_the_Age_of_Sigmar|half-delirious and nuts from his experience of fighting off its hordes for an eternity]], unto the world of Argent D&#039;Nur, where he is found by the &#039;&#039;Night Sentinels&#039;&#039;, [[Grey Knights|an order of techno-knights dedicated to fighting demons]].  He is nursed back to sanity, and joins their order, eventually rising through their ranks due the sheer [[Rip and Tear]] he was capable of.&lt;br /&gt;
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The final Priest, hiding in the Colosseum, is confident that the Slayer would never kill him in the arena, as it is against holy law of the Sentinels to spill Priest blood, especially in such a sacred place. He sends out his Gladiator, a being that even if its flesh is destroyed, its soul would prevail until its body is reformed. But the Soul resides in the gigantic shield it uses, so the Slayer destroys the shield first and then the face of the gladiator, and despite the warning shoots the final Priest to death. And by &amp;quot;shoot to death&amp;quot;, we mean blow his head clean off with the Super Shotgun as he smugly declares how he can&#039;t be killed. The Khan Maykr is rather pissed about this. &lt;br /&gt;
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As soon as he gets back home. She manages to hack into the Fortress of Doom, turning off the power and flooding the bridge with Demons. The attack obviously fails like so many other attempts. Hayden mocking her as the Slayer restores power with Hayden&#039;s own Crucible.  Now the plans of the Khan Maykr are ruined, as there are no more priests to maintain the Hell gates, so if the Earth Forces kill all the demons, they would prevail. As a desperate last resort, the Khan Maykr wants to resurrect the Icon of Sin to eradicate all life on Earth. Of course, the prospect of seeing &#039;&#039;another&#039;&#039; Earth brought to ruin has made the Doom Slayer rightly [[Rage|pissed]], and suffice to say, [[Not As Planned|the Maykrs have no idea what they&#039;ve just unleashed]]. &lt;br /&gt;
So it&#039;s time for the Doomslayer to recover his own Crucible in Taras Nabad. Which was stuck into the skull of a Titan and breaks off the hilt to prevent its resurrection. Now it needs to be recharged. Once finished the Demons attack to give players an opportunity to test the new weapon. The Crucible is a one-hit kill on all but the strongest of enemies and there are respawning charges that only appear at this location. Use this for practice time before moving forward because the OHKO drops health picks faster than normal glory kills.&lt;br /&gt;
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To reach the Khan Maykr, Doomguy now teleports to Nekravol, the City of the Damned. It&#039;s a [[Grimdark|place of biblical torment, fire and brimstone, cages bursting with humans piled up like livestock]], [[Commorragh| a place where human souls are &amp;quot;tenderized&amp;quot; and tortured until all hope is broken and every sense but the pain is gone.]] Only then can their souls be extracted and converted to pure Argent energy, which will be sent to the Khan Maykr in the City of Urdak (Heaven), while the empty shells of the humans are sent to the blood swamps to transform into more Demons.  A process which every [[Haemonculus]] pays respect to. As it is, things that are worthy of being called &amp;quot;holy&amp;quot; are often more horrendous than the horrors of Hell itself.&lt;br /&gt;
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The Slayer rips and tears through all of that mercilessly, and finally destroys the transmitter tower. Its destruction resulted in the Slayer being transported straight to &amp;quot;Heaven&amp;quot;, a completely unnatural location in true H.R. Giger aesthetic, littered with white and gold colours and blood-red trees. In true Doomguy fashion, he interrupts the ritual that will resurrect the Icon of Sin by stabbing its heart with the dagger he got from the Betrayer. [[Not_as_planned|The Icon wakes up, corrupts the entire realm, and invites all sorts of demons to ravage Urdak]] before leaving to Earth.&lt;br /&gt;
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Doomguy immediately follows but is interrupted by the Khan Maykr herself. In true Eldar fashion, she accuses Doomguy of all the bad things that HE did which broke the seal to Urdak, and that the use of thousand other species as Argent Energy for her race is justified in her traditions. Doomguy then slaps the shit out of her, and even in her final moments, she tells us that we have doomed all of creation. It’s likely she’s lying to hide the fact that she’s a C’tan.&lt;br /&gt;
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Back on Earth, the final fight against the Icon of Sin begins. Now with a full-body, it is no longer a static boss fight but a semi-static. You blow parts from the Icon, until you finish it with your Crucible, by [[Awesome|slamming it into its forehead]]&lt;br /&gt;
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===DOOM Eternal: The Ancient Gods===&lt;br /&gt;
A stand-alone DLC for Doom Eternal: The Icon may be dead, but now that the demons have free reign over Urdak and have initiated a second invasion of Earth, its up to Doomguy to clean up the mess he left behind. The Seraphim (aka the guy who made Doomguy the OP murderizer of hell) seems to be much more involved this time around. Big surprise; they confirm Hayden is the Seraphim (and by extension VEGA is the Father, which we remind you Hayden nearly blew up in the first game), and he sends you on a mission to recover the life sphere of the Father, the creator of the Maykars and the known universe, to restore Urdak, and prevent the Seraphim&#039;s death by deterioration. Doomguy however has other plans; he betrays the Seraphim and destroys the Father&#039;s life sphere, then steals the Dark Lord&#039;s life sphere so he can summon him and face him mano-a-mano. But the biggest surprise of all is that the Dark Lord takes the form of the Doomguy himself! Dun Dun DUUUUUUUN!&lt;br /&gt;
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Bad News: Mick Gordon isn&#039;t coming back this time around (due to some internal issues, he was let go). Good News: Andrew Hulshult, another rather well-known composer who&#039;s helped compose for some other shooters (Dusk, Amid Evil, Rise of the Triad 2013) is coming to take his place. While it&#039;s clear Hulshult might not be able to imitate Gordon, it&#039;s not likely he&#039;ll disappoint.&lt;br /&gt;
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===Demons===&lt;br /&gt;
Doom 2016 by itself has more demons than the classic games do, even though not all of them return from those games. Doom Eternal ups the count even more, although not all demons from 2016 return. Some demons are upgraded versions of a base model; they are sorted as such.&lt;br /&gt;
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*&#039;&#039;&#039;The Possessed/Zombies&#039;&#039;&#039;: In 2016, Possessed were humans that underwent horrific mutations due to the Lazarus Wave released by Olivia Pierce on the Mars Outpost. In Eternal, Zombies are the emaciated husks of humans stripped of their soul and mutated by demonic corruption. In both cases: wet toilet paper. They are some of the weakest enemies in the games and can easily be dispatched. 2016&#039;s Possessed are cheap glory kill fodder, while Eternal&#039;s Zombies are classified under the Fodder demon class, i.e. one of the chief targets of your Glory Kills, Chainsaw, Flame Belch, ice bomb and all other ways with which to keep your health, armour and ammo stocked up.&lt;br /&gt;
**&#039;&#039;&#039;Possessed Engineers/Cueballs&#039;&#039;&#039;: Little more than walking bombs. Either shoot them to detonate them or melee them to launch them and have them detonate on impact. Returning as Cueballs in Eternal, these Ambient-class demons replace the &amp;quot;walking&amp;quot; part with &amp;quot;standing gormlessly in one spot, ignorant of any fighting going on around them&amp;quot;. This allows the Slayer to use them as flying, explosive barrels if shot at the right angle.&lt;br /&gt;
**&#039;&#039;&#039;Possessed Soldiers/Blaster Zombie Soldiers&#039;&#039;&#039;: Unlike their gormless lesser brethren, Possessed Soldiers move faster and with more tact, are hardier and can use a plasma gun fused to their arm to lay down suppressive fire. They&#039;re still not much of a threat. Eternal&#039;s Blaster Zombies they are little more than Possessed Soldiers with a Classic Doom zombieman coat of paint, so make sure to keep some distance.&lt;br /&gt;
**&#039;&#039;&#039;Possessed Security/Shield Zombie Soldiers&#039;&#039;&#039;: Wet toilet paper with shards of glass. Equipped with shields and shotguns, these can really ruin your day if you let them. The most effective strategy against them in 2016 is either to chainsaw them or use the Plasma Rifle&#039;s stun bomb to disable their shields. While Eternals Shield Zombies still hit just as hard, their threat level dropped off the abyss thanks to their energy shields &#039;&#039;violently exploding&#039;&#039; in response to absorbing too many Plasma Rifle bolts.&lt;br /&gt;
**&#039;&#039;&#039;Hell Razer&#039;&#039;&#039;: 2016 exclusive, Hell Razers fight at a distance with arm-mounted laser cannons, which are actually parasites converting a human into a Hell Razer. Fire slowly and have distinct tells to their attacks. Don&#039;t pose too much of a threat: dodge their attack, get close and shotgun them.&lt;br /&gt;
**&#039;&#039;&#039;Mecha Zombie&#039;&#039;&#039;: New in Eternal, these gore-covered terminator knockoffs are armed with metal claws, a plasma gun and a flamethrower, the latter of which they will flail about in order to hit you. Still fairly ineffectual.&lt;br /&gt;
*&#039;&#039;&#039;Imps&#039;&#039;&#039;: The fodder from the original game, now quick as a hiccup. They jump all over the place, pelting you with fireballs and clawing at you if you get too close. Because they&#039;re one of the first enemies you face they don&#039;t pose much of a threat; your Combat Shotgun makes quick work of them (especially with the Explosive Shot/Sticky Bomb mod), and they gain an explicit weakness to bullet weapons (Heavy Cannon and Chaingun) in Eternal. Eternal also classifies them under Fodder demons, meaning that they make for great resource piñatas.&lt;br /&gt;
**&#039;&#039;&#039;Gargoyles&#039;&#039;&#039;: Added in Eternal. Pretty much Imps with wings and [[Tyranid|scything talons]], they jump around and spit acid at you. They&#039;ll occasionally hover in place to fire off an acid volley, causing them to become instantly staggered for a Glory Kill when hit during this attack, so take your opportunity. Also classified as Fodder demons.&lt;br /&gt;
**&#039;&#039;&#039;Prowlers&#039;&#039;&#039;: Originally added in 2016&#039;s multiplayer, they were promoted to regular enemies in Eternal. They function the same as Imps but with more health and they can teleport, often right behind you to claw at you. Classified as a Heavy Demon, meaning the required more Chainsaw fuel to mow down compared to Imps.&lt;br /&gt;
*&#039;&#039;&#039;Carcasses&#039;&#039;&#039;: Debuting as Heavy demons in Doom Eternal, the Carcass&#039; attacks are not that powerful and they don&#039;t have a lot of health. What they do have is the ability to summon energy barriers, blocking your ability to move around freely, home in on them, glory kill other demons and use explosive weapons safely. Your primary target in an encounter because eliminating them makes a fight a lot easier. Thankfully, these barriers share the same explosive vulnerability to plasma fire as the Shield Zombies&#039; Shields&lt;br /&gt;
*&#039;&#039;&#039;Pinkies&#039;&#039;&#039;: Ol&#039; faithful is now covered in armour, turning them into living battering rams. They (still) roar and charge in on you, dealing significant damage upon impact. The armour soaks most damage they take from the front, so circle them and [[Meme|attack their weak point for massive damage]]. In Eternal, they gain the Heavy demon classification and a crippling weakness to the Blood Punch, being the only attack that can kill them without deliberately striking their weak point.&lt;br /&gt;
**&#039;&#039;&#039;Spectres&#039;&#039;&#039;: As the Pinky, but invisible. A bit harder to deal with because of this, but thankfully a lot less common and lack the armour plating.&lt;br /&gt;
*&#039;&#039;&#039;Cacodemons&#039;&#039;&#039;: [[Star Wars|They fly now!]] Their spit attacks slow and disorient you, and their bite attack does a lot of damage. But because they fly now you can easily pick them off with your rocket launcher or gauss cannon. As Heavy demons in Eternal, they decided to min-max; their bite takes off a surprisingly large chunk of your health and is often paired with an aggressively distant lunge, while their shock-balls can be fired in a multi-shot volley. But it comes with devastating weakness: a single Combat Shotgun Sticky Bomb or Equipment Cannon Frag Grenade into their mouths causes them to swallow it, instantly staggering them for an easy glory kill. As an airborne demon, they also gain a weakness to Ballista attacks, dying in one Arbalest bolt.&lt;br /&gt;
**&#039;&#039;&#039;Pain Elementals&#039;&#039;&#039;: Returning in Doom Eternal as Heavy demons, they endlessly summon chuck the homing suicide bomber Lost Souls at you. While they don&#039;t swallow any grenades like their Cacodemon compatriots, they &#039;&#039;do&#039;&#039; share the innate weakness of all airborne demons against the Ballista. Despite this, they are still more of threat that their short-limed buddies could ever be.&lt;br /&gt;
*&#039;&#039;&#039;Lost Souls&#039;&#039;&#039;: Horned, burning skulls that scream, fling themselves at you and explode for an annoying amount of damage. At least in 2016; in Eternal, they also appear when summoned by a Pain Elemental which is when they function more or less the same.&lt;br /&gt;
*&#039;&#039;&#039;Revenants&#039;&#039;&#039;: [[Meme|DOOT]]. Made from humans in a gruesome process, the Revenants have jetpacks that let them fly around to put themselves in the perfect possession to launch barrages of missiles at you. They can also claw at you for significant damage, so keep your distance and take them out. In Eternal, you become able to shoot off their shoulder cannons, permanently grounding them restricting their melee attacks to the easily-evaded claw swipes. Classified under the Heavy class and, surprisingly, as airborne demons, making them into potent Ballista chow. Their meme potential is so great that a trumpet-equipped Revenant is a skin included in the pre-order edition of Doom Eternal.&lt;br /&gt;
*&#039;&#039;&#039;Summoners&#039;&#039;&#039;: Only appearing in 2016, Summoners are pared-down versions of the Archvile. They possess lithe bodies that let them easily zip around and set up a summon circle away from your location, allowing them to call in aid. Sustained fire from just about any weapon will take them down.&lt;br /&gt;
**&#039;&#039;&#039;Spirits&#039;&#039;&#039;: Doom Eternal DLC. While they look like the ghastly Remains of the Summoner, the Spirit will invade other Demons, taking their Fear and ability to feel Pain, while making them faster and more resilient. But even a upgraded body will give in with enough Dakka. Destroy the Spirit with the microwave mod of the Plasma cannon.&lt;br /&gt;
**&#039;&#039;&#039;Harvesters&#039;&#039;&#039;: Unique to 2016&#039;s multiplayer, the only demon to be so. Harvesters move around and instead of summoning other demons will shoot balls of plasma and drain life from other players, allowing them to supercharge their regular attacks.&lt;br /&gt;
*&#039;&#039;&#039;Arachnotrons&#039;&#039;&#039;: Back in Doom Eternal, the Arachnotrons are walking gun platforms that can cling to ceilings to get a better vantage point to shoot at you. Their plasma turrets are mounted on an exposed, scorpion-like tail, which can be destroyed to limited their attacks to the more manageable and telegraphed bomb volley. Their resemblance to the Spider Mastermind from 2016 is intentional: the UAC cloned them using the Spider Mastermind&#039;s genetic material. [[Looted|and when the demonic invasion began, the automated facility making them was taken over by the possesed]]...[[Just As Planned|Which was planned]]&lt;br /&gt;
*&#039;&#039;&#039;Whiplashes&#039;&#039;&#039;: The first all-female demons introduced in Doom Eternal resembling [[lamia]]e, but don&#039;t expect any monster girls. They are as nasty as any Heavy demon in Doom, and they use their great speed to slither in and around the battlefield, dodging heavy-hitting weapons before hacking away at your health from a distance with a pair of chained whips.  Difficult to hit, but once you start hitting them they&#039;ll go down eventually. That, or use a Lock-On Burst from the Rocket Launcher to delete them.&lt;br /&gt;
*&#039;&#039;&#039;Mancubi&#039;&#039;&#039;: Big fat bastards equipped with heavy cannons to blast you with fireballs and flamethrowers to keep you at a distance. They&#039;re big, slow targets with slow attacks so if you can keep your distance they&#039;re not too big a threat. In Eternal, these Heavy demons got faster (and fatter) but you can blast their flamethrowers off, severely nerfing their damage output. After that, sustained Chain gun fire or a few missiles/Super Shotgun blasts will easily take them out.&lt;br /&gt;
**&#039;&#039;&#039;Cyber Mancubi&#039;&#039;&#039;: Heavily armoured versions of the Mancubus. They fire globs of acid that linger on terrain for a bit, limiting your movement options, but lack the flamethrower attack. In 2016 you just pour more damage into them to take them out. In Eternal, their armour is destructible and can be stripped instantly with a single Blood Punch, making it easier for you to deal with them. But because their cannons are armoured you can&#039;t blast them off like you can with the regular Mancubi.&lt;br /&gt;
*&#039;&#039;&#039;Archviles&#039;&#039;&#039;: Oh HELL no. The Summoner on crack, an Archvile can put up barriers of fire to keep you away while they Summon more demons. If you don&#039;t interrupt them you&#039;ll be facing a more difficult fight, especially if they summon a MOTHERFUCKING MARAUDER. Even when not summoning they are tough and can dish out a lot of damage, setting the ground beneath you aflame or sweeping fire waves in your direction, while any friends they successfully summon receives a buff that lasts until the Archvile&#039;s death. In short, after taking out all Carcasses in an area, they are your next target if you want to win a fight.&lt;br /&gt;
*&#039;&#039;&#039;Hell Knights&#039;&#039;&#039;: [[World Eaters|Big dudes who revel in wrecking your shit]]. They are fast, closing the distance to pummel you or to perform a leaping ground slam for a short-ranged area of effect attack. Keep your distance and pump them full of lead to take them down quickly if you don&#039;t want to be taken out yourself. In Eternal, they gain the Heavy demon classification and a crippling weakness to Chaingun fire.&lt;br /&gt;
**&#039;&#039;&#039;Dread Knights&#039;&#039;&#039;: Cybernetically enhanced Hell Knights constantly pumped full of adrenaline and dopamine for every kill they make. Appearing only in Eternal as Heavy demons, their most prominent feature are a pair of energy blades, which considerably extends their melee range and causes their ground slams to leave a lingering, damaging pool of energy for a bit. Can fire lasers from their blades at you, and shares a weakness to the Chaingun, as with other Hell Nobles.&lt;br /&gt;
**&#039;&#039;&#039;Barons of Hell&#039;&#039;&#039;: [[Bloodthirster|Big red bastards]] who are the toughest regular enemies in 2016. They hit like trucks and can blast you with powerful balls of green fire. The best way to deal with them is a heavily upgraded chainsaw or the BFG to not deal with their bullshit. In Eternal, they return as the Fireborne Barons; a Super-Heavy class demon that is immune to the chainsaw and cannot be one-shot by the BFG, so you&#039;ll have your work cut out for you. Befitting their name, Firebone Barons are also [[Salamanders_(Chapter)|coated in flames with obsidian skin]] and have burning blades coming from their lower arms, which fits given how much more dangerous they are.&lt;br /&gt;
*&#039;&#039;&#039;Tyrants&#039;&#039;&#039;: Pretty much downgraded Cyberdemons (Looking more like the classic Cyber rather than 2016&#039;s beefy Balgaar monstrosity) and one of the most powerful common enemies in the game. Packing a powerful laser cannon, a laser blade and the ability to fire missile barrages, paired with a MASSIVE pool of health, these Super-Heavies should be eliminated as fast as you can so that you can deal with the rest of the demons. The fastest way to do so is with the Crucible, which will hack a Tyrant up in no time. [[FAIL|Just make sure that you actually hit the Tyrant itself and not the fodder running around it]]. Otherwise, just exploit its slow turning speed to dedicate as much ammunition you have on-hand to shooting at it until it dies.&lt;br /&gt;
*&#039;&#039;&#039;Makyr Drones&#039;&#039;&#039;: The generic rank-and-file of the Maykrs. Annoyingly resilient for Fodder demons and armed with rapid-fire laser turrets, headshotting them with (almost) any weapon is a guaranteed insta-kill that provides ammo as well.&lt;br /&gt;
*&#039;&#039;&#039;Blood Maykrs&#039;&#039;&#039;: Definitly not [[Blood Angels]]. The normal Maykr population after getting corrupted by Hell. They shield themself with a golden aura that negates all damage, and attack with slow energy balls. Once they notice that such things would never work, they will lower their shield to start a Powerful Argent energy attack. A Headshot instakills them like a drone while sustained Fire on their body works too.&lt;br /&gt;
*&#039;&#039;&#039;Doom Hunters&#039;&#039;&#039;: Introduced as a boss and later reused as rare Super-Heavy demons. A species of demons driven to extinction by the Doom Slayer and brought back by the Hell Priest Deag Ranak, the Doom Hunters resemble [[Necron Destroyer]]s with a cannon and a chainsaw for arms and missiles that can be fired from its hover sled. They have an energy shield that you need to deplete to be able to damage them directly, though it&#039;s possible or attack their Blood-Punch-vulnerable hover sled directly first to disconnect the main body from it. Infamous for being a boss that is lazily reused during the course of the game, as early as [[Rage|THE VERY NEXT COMBAT ARENA AFTER FIGHTING THE FIRST ONE]]. However, the mook versions don&#039;t have immunity to Ice Grenades.&lt;br /&gt;
*&#039;&#039;&#039;Marauders&#039;&#039;&#039;: [[Chaos_Space_Marine|Former Night Sentinels corrupted by Hell]], the Marauders are fast, deadly and a pain to kill. They possess energy shields that block all incoming damage, including the BFG, Crucible, and Unmakyr (though not splash damage from explosives), can pelt energy beams from long-range, blast you with their own &#039;&#039;Super Shotgun&#039;&#039; at close range, and can summon spirit wolves to hunt you down if you shoot their shield too often. If baited into sprinting at you and brought into mid-range, their eyes will flash green as they swing their axe at you: use this as an opening to blast them with your Super Shotgun or Ballista, then quickly switch between the two until their stagger expires. Repeat this, rip and tear, done.&lt;br /&gt;
*&#039;&#039;&#039;The Gladiator&#039;&#039;&#039;: [[Skub|The Last Living Hell Knight of DOOM II]] and, unlike the Doom Hunter, has survived the extinction event that is the Slayer. Armed with a gargantuan soul-vessel shield that blocks all incoming damage, and a flail with a retractable chain for close and distant attacks. Like the Marauder, if his eyes blink green you have an opening to shoot him with any weapon (though Ballista or Super Shotgun are still preferable). A headshot will stagger him for a glory kill, but the Slayer will simply beat the shit out of him. Phase 1 ends with the destruction of the shield, and now the Gladiator goes ballistic with TWO flails. The best approach now is to shoot at it until it dies (when it isn&#039;t spinning its flail to reflect attacks back at you).&lt;br /&gt;
*&#039;&#039;&#039;The Icon of Sin&#039;&#039;&#039;: A legendary titan, resurrected into the body of the Son of the Betrayer, [[Chaos_Spawn|deformed and warped beyond recognition]], his very existence in Realspace causing destruction and madness. Its described that, if left unchecked, it will drag the entire dimension to Hell through a supermassive black hole - so basically if one of the Chaos Gods themselves manifested in Realspace. The Khan Maykr thought It could be controlled using the Soul of the Betrayer&#039;s Son, putting it into [[Power_Armour|Power Armour]] for insurance. But then, the Doom Slayer stabbed the heart containing the son&#039;s soul with a dagger provided by the Betrayer ([[Matt_Ward|though without carving the Name of the Betrayer into it]]), setting the soul free and, with it, the beast from Maykr control over. The battle itself is, on paper, pretty easy: eight pieces of the Icon&#039;s armour must be destroyed (head, both upper arms, both forearms, both pectorals and abdomen) using your whole arsenal. While doing so, lesser demons will try to harass you and distract you from the Icon. With the armour&#039;s destruction, the whole process starts again in the second phase, but this time, you chip away at the flesh and bone of those same regions until the Icon collapses, giving you time to ram your Crucible into Its Brain.&lt;br /&gt;
*&#039;&#039;&#039;The Original Dark Lord/ Davoth&#039;&#039;&#039;: The original Dark Lord created by the Father as a Primeval, one of the first gods. Doomguy&#039;s equal. Designed to truly care about his People, he spiraled out of Control in search for eternal Life, to safe his People from death. From caring guardian he tortured everyone who slightly deviated from his goal. After Davoth being imprisoned in his soul sphere by the Father, demons apparently fought one other to claim his title while he still whispered his influence to them. The Dark Lord of the First Age after Davoth made the deal with the Khan Maykr and the most recent one, the Dark Lord of the Fourth Age, is implied to have been the Spider Mastermind that possessed Olivia Pierce before getting her head blown off by BFG-9000. Davoth himself apparently prevented anyone from becoming Dark Lord of the Fifth Age as he was released from his soul sphere several months alter. Currently only seen in one cutscene after his soul sphere was unlocked and everyone hopes the final fight will be the same as a Unreal Tournament/Quake Deathmatch.&lt;br /&gt;
&lt;br /&gt;
===Trivia===&lt;br /&gt;
*The Fortress of Doom is the personal fortress-monastery/mancave of the Slayer, once used for the Galaxy spanning Crusade of The Night Sentinels. Features a Teleportarium with an absurd range (teleporting the Slayer from Earth&#039;s orbit to the Hell-absorbed Argent D&#039;nur, which is on a completely different dimensional plane to the Sol system), a Hangar bay with a Sentinel &amp;quot;Atlan&amp;quot; Mech, and a prison named the &amp;quot;Ripatorium&amp;quot;, filled with Demons the Slayer undoubtedly abducted, to slaughter them for sport.&lt;br /&gt;
**On at least one ocassion, the Slayer fought against Noise Marines, as his personal quarters feature a guitar made of flesh.&lt;br /&gt;
*It is said, the &amp;quot;Wretch&amp;quot; who gave the Slayer an adamantine armour, forged from the Fires of Hell, was in fact Khorne Himself. Even if he can´t corrupt the Slayer, He doesn’t need to. the carnage he brings upon demons is the equivalent of centuries of war.&lt;br /&gt;
**Doomguy and Khorne may have flat-out &#039;&#039;&#039;teamed up&#039;&#039;&#039; as Doomguy wants to kill demons (Khorne technically isn’t) and Khorne wants to take over Hell. The two of them have become fire-forged friends since then, to such a degree that, according to a legend passed down among demons, Khorne has a stasis pod containing the Doomguy stored deep in the heart of his personal fortress. Possibly underneath the skull throne itself.&lt;br /&gt;
***Khorne is Doomguys equal. In the ancient Gods DLC the life essence of the true Ruler of Hell gets ressurected, and he takes on the form of Doomguy. The Dark Lord of Hell is the leader of Hell`s armies. Not a King, but a warrior of the Dark Realm. The fiercest among all, as only the strongest could rule. He is you. &lt;br /&gt;
*Since the Night Sentinels went to war against the Demons, they are effectively the first Space Marine Chapter (preceding even the Thunder Warriors, since they are to an extent Psykers, deploy with Argent (warp) using Weapons, have their own Titan Legion, Use a Space fleet of Flying Castles, have an Arena for duels to the Death, and only The Strongest among them can become King, they even had a mini civil war. the only thing they are missing is DNA from the God-Emperor...and even then, Doomguy may have it.&lt;br /&gt;
**The Sentinel Titans are called &amp;quot;Atlans&amp;quot; and are the Ultimate Example of a Babycarrier done right. Armed with one or two shoulder-mounted Giant [[Plasma Annihilators|Plasma_Annihilator]], the Palms of the Hands featuring the same sort of plasma weapon but weaker. The Melee Weapon being an ECKS BAKS HUEG Energy Spear for impaling equally huge Titans.&lt;br /&gt;
*The Makyrs in Doom Eternal bare a surprising resemblance to the [[C&#039;tan]] (even being unable to show their true forms outside of Urdak). They also possess a sort of metal skin on all castes of there race, resembling necrodermis.&lt;br /&gt;
*Sometime between the events of Doom 64 and Doom (2016), the Slayer was subjected to something called the &amp;quot;Divinity Machine,&amp;quot; given his new abilities from that point forward, it&#039;s possible he had a fragment of &amp;lt;s&amp;gt;the Warp&amp;lt;/s&amp;gt; hell itself imbued within him, thereby making him a man uplifted with &amp;lt;s&amp;gt;psyker&amp;lt;/s&amp;gt; argent powers. This might make him this dimension&#039;s equivalent of [[The God-Emperor of Mankind|The Emperor]]... if this is a separate dimension.&lt;br /&gt;
*In Doom Eternal, the Slayers new armour is not fully sealed, giving a look Upon His Arms, like a certain [[Kharn the Betrayer|Swell Guy]].&lt;br /&gt;
*Said Swell Guy &amp;lt;s&amp;gt;may or may have not been&amp;lt;/s&amp;gt; probably is a Descendant of The Slayer&#039;s &amp;quot;friend,&amp;quot; Valen the previous holder of the title of &amp;quot;Betrayer&amp;quot;. The best guess would be that the Emperor used his Genetic Code for The Basics of Angron, and later the World Eaters Legion. &lt;br /&gt;
*The Crucible uses pure Argent energy to create its blade. This means it&#039;s soul-powered and therefore, since the Doom Slayer absorbs the power of the demons (giving them a true death), [[Grimdark|uses the life essence of demons to kill more demons]].&lt;br /&gt;
*The forces of Hell seem to be a serious threat even judging from the absurd standard of 40k. Samuel Hayden gave the surviving humans insane technology (full functioning AI battlesuits for infantry, and colossal Titan mechs, Dark Age Technology so to speak) and still couldn&#039;t get the upper hand. The only viable solution to gain ground seemed to be [[Exterminatus|total nuclear annihilation.]]&lt;br /&gt;
**This seemed to be simply because of Hells literally [[Orks|infinite]] [[tyranids|numbers]] since the multiply by both ordinary breeding and turning the aforementioned bodies of the mulched human souls into demons. Even if they took out one thousand demons, one billion would take their place. It seems this was the only reason for their defeat since, once all of the avenues for invasion are cut off, the remainder are mopped up without much fanfare. One wonders if all of the priests were on Sentinel Prime how things would go since there would be no cut off for the entering demons.&lt;br /&gt;
&lt;br /&gt;
==Doom: The Board Game==&lt;br /&gt;
Yes, there is a Board Game - made by [[Fantasy Flight Games]] no less - giving the vague &#039;/tg/ related&#039; qualifications this site uses.&lt;br /&gt;
It was released around the time Doom 3 was released, though it wasn&#039;t that remarkable and is pretty hard to find nowadays.&lt;br /&gt;
&lt;br /&gt;
One guy plays the baddies, the other 1-4 players play a band of unfortunate marines. The heroes start with 2-3 powerup cards, and the baddies get 5 cards from his own deck and during the game, he gets to draw more (the rate of which is equal to how many marines there are) and if his deck is empty, he gets to insta-kill one of the Marines. His guys are more varied in their movement but they can only shoot once.&lt;br /&gt;
&lt;br /&gt;
The marines have three options: move 8 spaces without shooting, move 4 spaces and shoot once, or shoot twice without movement. They need to explore the board, find computers and other events as the board provides. The baddies, meanwhile, can either upgrade his monsters or bring more to the board.&lt;br /&gt;
Either way, his goal is to score 6 kills on the Marines.&lt;br /&gt;
&lt;br /&gt;
A new board game got released shortly after May 2016 Doom, which, to my understanding, is basically just the same shit as before with a new coat of paint.&lt;br /&gt;
* It&#039;s different, but not too different. Similar in concept and design, with the main differences seeming to be in how the Marines play, and victory conditions for certain scenarios. Absolutely beautiful models, however, and incredibly fun. Highly recommended.&lt;br /&gt;
&lt;br /&gt;
==Movie==&lt;br /&gt;
Also (roughly) around the same time as Doom 3 was a movie starring Karl Urban and former WWE superstar Dwayne &amp;quot;The Rock&amp;quot; Johnson. It pretty much replaced the whole Hell plot with some genetic experimentation to give people superpowers that only succeeds in creating hyper-aggressive mutants, and a squad of Marines sent to investigate the mayhem. It wasn&#039;t that good, with the only really &#039;good&#039; scene being this one scene where it&#039;s all FPS-style like the original games and has monster killing.&lt;br /&gt;
&lt;br /&gt;
Another movie was released in 2019, named &#039;&#039;Doom: Annihilation.&#039;&#039; When asked what they thought about this, id Software simply replied: &amp;quot;We are not involved in the movie.&amp;quot; But the last five minutes of CGI demons was fucking phenomenal.&lt;br /&gt;
&lt;br /&gt;
==TLDR==&lt;br /&gt;
{{blam|Rip and Tear Motherfucker!}}&lt;br /&gt;
==External Links==&lt;br /&gt;
*[https://doomwiki.org/ Doom Wiki] for all your Doom-related needs&lt;br /&gt;
*[https://www.doomworld.com/idgames/ /idgames/], the home of pretty much every Doom mod worth playing (and pretty much every Doom mod that isn&#039;t worth playing) since 1994.&lt;br /&gt;
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[[Category:Video Games]][[Category:Awesome]]&lt;/div&gt;</summary>
		<author><name>2603:8001:3500:CB:2823:9AEC:A71D:FF9C</name></author>
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		<id>http://2d4chan.org/mediawiki/index.php?title=Doom&amp;diff=181257</id>
		<title>Doom</title>
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		<updated>2020-12-31T05:20:14Z</updated>

		<summary type="html">&lt;p&gt;2603:8001:3500:CB:2823:9AEC:A71D:FF9C: /* DOOM Eternal */&lt;/p&gt;
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&lt;div&gt;{{/vg/}}&lt;br /&gt;
{{Oldschool}}&lt;br /&gt;
{{awesome}}&lt;br /&gt;
{{Cleanup}}&amp;lt;!--Very slight, but still necessary--&amp;gt;&lt;br /&gt;
[[File:Doom cover poster.jpeg|thumb|If you don&#039;t already have the first level&#039;s music in your head, you may be on the wrong site.]]&lt;br /&gt;
{{topquote|Over the centuries, mankind has tried many ways of combating the forces of evil... prayer, fasting, good works and so on. Up until Doom, no one seemed to have thought about the double-barrel shotgun. Eat leaden death, demon...|[[Discworld|Terry Pratchett]]}}&lt;br /&gt;
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The father of the first-person shooter, the original ass-kicking demon-slaying 3D slaughter-fest, &#039;&#039;&#039;&#039;&#039;Doom&#039;&#039;&#039;&#039;&#039; is a franchise that demands respect even in the hallowed halls of /tg/. It was actually inspired by a [[Dungeons &amp;amp; Dragons]] campaign played by the founders of id Software; John Romero had given a demon lord the key to overrunning the material plane in exchange for a magic [[Katanas are Underpowered in d20|katana]] because he&#039;s an edgy little bitch like that, and John Carmack (the DM) decided it made a good premise for their new 3D game. The katana in question would later be used in Romero&#039;s game &#039;&#039;Daikatana&#039;&#039;, which was a total failure for reasons that aren&#039;t important enough to go over right now.&lt;br /&gt;
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The plot? In an FPS? Here&#039;s your plot: you are a Space Marine (no, not the 40K guy, a jumped-up soldier who is sent to fight on other planets, so closer to the [[Imperial Guard]]...though considering recent events he may be the equivalent of a standard Astartes, just much shorter.) stationed on Phobos. Somehow, demons broke through into our reality and slaughter everyone else. Your job? Fight your way to where, you hope, there&#039;s a ride off of this rock, and make bloody mincemeat out of everything standing between you and salvation. Standing in your way are armies of zombified fellow marines and eggheads, fireball-tossing imps, hulking flesh-eating demons, cyborg-demon monstrosities, and various other hell-spawned nasties who want to kill you horribly. Good luck. You&#039;ll need it...&lt;br /&gt;
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Although not the very &#039;&#039;first&#039;&#039; of the FPS genre (even its predecessor, [[Wolfenstein]] 3D, wasn&#039;t the first, as the history of the genre goes back all the way into the &#039;70s), Doom was definitive to the genre, so much so that &amp;quot;Doom Clone&amp;quot; was the standard nickname for many years afterwards. People are still playing it and making it even more awesome with [[Homebrew|their own custom modifications]] 24 years later, which isn&#039;t something you hear that often outside of /tg/; this is one of the main reasons why the franchise is so well-respected.&lt;br /&gt;
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Fun fact: that iconic Doom monster, the Cacodemon, was actually inspired by the artwork for an Astral Dreadnought on the cover of the [[Dungeons &amp;amp; Dragons]] 1st edition [[Manual of the Planes]] splatbook. Also relevant to /tg/ is that Sandy Petersen, co-designer of [[Ghostbusters RPG]], creator of [[Call of Cthulhu]], and author of some [[RuneQuest]] stuff, worked on the game. He designed some levels (more in the sequel) and made some contributions to the monster design.&lt;br /&gt;
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==Classic DOOM (aka The Good Shit)==&lt;br /&gt;
{{topquote|Welcome to DOOM, a lightning-fast virtual reality adventure where you&#039;re the toughest space trooper ever to suck vacuum. Your mission is to shoot your way through a monster-infested holocaust. Living to tell the tale if possible.|README.TXT, Doom 1.8 shareware}}&lt;br /&gt;
The original Doom was fast-paced and bloody compared to what came before but wasn&#039;t afraid to vary the pace with more labyrinthine levels or make you shit your pants by dropping you into a crowd of demons when you least expected it. (Fun fact No. 2: The extra levels included in the physical version of Doom (henceforth called &#039;&#039;Ultimate Doom&#039;&#039;) were built by the same guy who wrote [[Call of Cthulhu]] in just 10 weeks.) Doom II on the other hand was a circle-strafing explosion-rich gorefest and is what basically everyone thinks of when they think of both Doom and 90s FPS gameplay in general. The plot was bare-minimum: Demons took over Phobos and ate Deimos, kill them all. Or, in Doom 2&#039;s case, Demons are trying to infest Earth in revenge, kill them all AGAIN. But this time, &#039;&#039;it&#039;s personal&#039;&#039;.  (No, seriously, they killed your pet bunny Daisy.) The Doom engine is extremely mod-friendly for a 90&#039;s game (as both Carmack and Romero had been big into software tinkering in their day) and the modding community is still very present and perhaps even more prolific than it was back in the day.  In fact, id Software actually paid some modding groups for the right to sell their works as retail (Final Doom and the Master Levels for Doom 2).  Also relevant is SIGIL, John Romero&#039;s own 25th-anniversary level-pack and unofficial Episode 5 for Doom 1 that he released to the public for free (unless you wanted the special Buckethead soundtrack for [[Edgy|$6.66 USD]]).&lt;br /&gt;
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Slightly more obscure but still relevant is Doom 64, which replaced the high-speed Explode-o-Rama with a stronger horror theme and more deliberate pace. &lt;br /&gt;
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id Software then for a time turned toward more multiplayer-oriented games with the &#039;&#039;Quake&#039;&#039; franchise and gave Doom a well-earned rest.&lt;br /&gt;
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===The Doom Comic===&lt;br /&gt;
{{topquote|&#039;&#039;&#039;DYNAMITE! I&#039;M COOKING WITH GAS! I&#039;VE GOTTA HANDFUL OF VERTEBRAE AND A HEADFUL OF MAD! YEAH, THAT&#039;S YOUR SPINAL CORD, BABY! DIG IT!&#039;&#039;&#039;|You, the moment you read that heading}}&lt;br /&gt;
The origin of [[Rip and Tear]]. Possibly the most ridiculously, amazingly, stupidly 90&#039;s thing that has ever been put to paper with the possible exception of Image Comics. It has to be read to be believed. [https://www.doomworld.com/10years/doomcomic/ So go read it.]&lt;br /&gt;
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===Monsters===&lt;br /&gt;
[[File:Reaperminis.jpg|thumb|right|Limited-edition monster minis from [[Reaper Miniatures]]. Admit it, you want that Cyberdemon for your Daemons of Chaos army.]]&lt;br /&gt;
These are the monsters you&#039;ll encounter in Doom 1, Doom 2 and their spinoffs.&lt;br /&gt;
*&#039;&#039;&#039;[[Zombie|Former human]]&#039;&#039;&#039;: Wet toilet paper. Only dangerous until you get a shotgun.&lt;br /&gt;
**&#039;&#039;&#039;Former Sergeant&#039;&#039;&#039;: Still wet toilet paper, but full of broken glass; if one of these assholes gets behind you before you find armor you&#039;re probably dead. Likely to be your first source for shotguns.&lt;br /&gt;
**&#039;&#039;&#039;Former Commando&#039;&#039;&#039;: Unlike the other formers, this guy is no joke: he&#039;s durable enough to not die when breathed on and his hitscan chaingun is almost as powerful as yours. Using hordes of these guys in an open arena with no cover is the pinnacle of dick moves in Doom mapping.&lt;br /&gt;
*&#039;&#039;&#039;Imp&#039;&#039;&#039;: The first true demon you encounter with an easy-to-dodge projectile and more health than the formers. The first meaningful enemy you meet, and runner-up for most iconic non-boss monster.&lt;br /&gt;
*&#039;&#039;&#039;Demon&#039;&#039;&#039;: Otherwise known as &#039;&#039;&#039;Pinkies&#039;&#039;&#039;. Giant hairless gorilla with a mouth that could give a [[squig]] lessons in eating. [[Derp|They can&#039;t walk and bite at the same time]] so you can just step out of their way, but they tend to come in large groups and dance around like spastic toddlers (which makes them harder to shoot) as they run up to you.&lt;br /&gt;
**&#039;&#039;&#039;Spectre&#039;&#039;&#039;: Demon with Predator-style optic camo. An absolute bitch to deal with in dark environments, which is naturally where you find them.&lt;br /&gt;
*&#039;&#039;&#039;Cacodemon&#039;&#039;&#039;: Mr. [[Astral Dreadnought]] Head. These fuckers can fly and you can&#039;t look up, so have fun fighting them in close quarters where they can float out of your field of view. Dangerous, but get a rapid-fire weapon and they become a joke as you stunlock them until they are all dead. &#039;&#039;The&#039;&#039; most iconic non-boss monster, partially because of its sheer WTFery but mostly because of how easy it is to chibi/make plushies out of.&lt;br /&gt;
**&#039;&#039;&#039;Pain Elemental&#039;&#039;&#039;: [[Meme|Meatball demon.]] Like a cacodemon, but instead of shooting fireballs, it shoots Lost Souls. Has the opposite problem to the pinkies in that [[Derp|you can stand in front of its face]] and prevent the lost souls from spawning.&lt;br /&gt;
*&#039;&#039;&#039;Lost Soul&#039;&#039;&#039;: Floating flaming skulls that fly at you at approximately SANIC miles per hour. Fairly weak, but very fast and has a habit of nibbling at you while you focus on something more dangerous.&lt;br /&gt;
*&#039;&#039;&#039;Revenant&#039;&#039;&#039;: [[Meme|Agitating skeleton aka &#039;&#039;&#039;DOOT&#039;&#039;&#039;.]] One of the few monsters that moves anywhere near as fast as you do, plus he runs up and tries to punch your head off if you move inside the minimum range of the homing rockets he shoots. It is a fact that any given Doom map is automatically casuals-only unless the mapper adds at least 100 revenants.&lt;br /&gt;
*&#039;&#039;&#039;Mancubus&#039;&#039;&#039;: [[Festus the Leechlord|HELLO I&#039;M FUCKING FAT.]] Slow, but very tanky, and he has dual [[Flamer|heavy flamers]] for arms that hurt like hell. Fortunately, this also applies to any nearby demons, so you can make them kill each other for your amusement just by standing between a mancubus and another monster.&lt;br /&gt;
*&#039;&#039;&#039;Arch-vile&#039;&#039;&#039;: One of the few monsters that that&#039;s faster than the player at a full run. Sets you on fire [[Psyker|with its mind]] and revives any monsters it comes across so you have to kill them all over again. Meeting one of these guys in a slaughtermap will make you [[Khorne|hate everything forever.]]&lt;br /&gt;
*&#039;&#039;&#039;Hell Knight&#039;&#039;&#039;: Now we&#039;re talking. [[Space Marine]] sized and equipped with a punch and moderate projectile attacks (fireballs). Shooting him in the face with a shotgun will kill him pretty quickly.&lt;br /&gt;
**&#039;&#039;&#039;Baron of Hell&#039;&#039;&#039;: Super hell knight with double the health. Big and equipped with nasty melee and projectile attacks. Shooting &#039;&#039;him&#039;&#039; in the face with a shotgun just &#039;&#039;&#039;pisses him off&#039;&#039;&#039;. Super shotguns will work though. Probably the best-known Barons are the &amp;quot;Bruiser Bros&amp;quot;, the pair of Barons you fight as the bosses of the first episode.&lt;br /&gt;
*&#039;&#039;&#039;Cyberdemon&#039;&#039;&#039;: [[Rip and tear|Is huge, and therefore has huge guts.]] Basically a (Chaos possessed?) Carnifex with a rocket launcher for an arm, and significantly faster than he looks. Without a doubt the fuckingest monster in the classic game, and practically tailor-made for soaking up BFG shots.&lt;br /&gt;
*&#039;&#039;&#039;Spider Mastermind&#039;&#039;&#039;: Doom 1’s final boss, [[Derp|despite being inferior in almost every way to the Cyberdemon you fight earlier.]] Go figure. Even more XBOX HUEG than the Cyberdemon, but has a super-chaingun instead of a rocket launcher and refuses to let up until either you or it are dead. Has the critical weakness of BFG shots up the ass due to the way its hugeness interacts with the mechanics of the classic BFG.&lt;br /&gt;
**&#039;&#039;&#039;Arachnotron&#039;&#039;&#039;: Babby Masterminds that go fast and shit plasma at you.&lt;br /&gt;
*&#039;&#039;&#039;The Icon of Sin&#039;&#039;&#039;: Doom 2&#039;s final boss. [[FAIL|A wall with a demon face on it]] and a hole in its forehead that serves as its weak point. Spawns monsters to attack you, but dies pretty quickly from a few well-aimed rockets... though, you need good timing to shoot them through the hole in its head. You probably know this, but the entity that takes damage is John Romero&#039;s severed head on a pole.&lt;br /&gt;
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===Weapons===&lt;br /&gt;
{{topquote|I do need a gun. I need a big gun. I need a really big gun...|Doomguy, Doom comic}}&lt;br /&gt;
Doomguy himself has about as much personality as your average [[Adventurer|Murderhobo]], so the game&#039;s real main characters are the weapons.&lt;br /&gt;
*&#039;&#039;&#039;Fists&#039;&#039;&#039;: Only good at punching through the above-mentioned wet toilet paper, and complete suicide to use on anything stronger than an Imp. [[Rip and tear|Should you find a Berserk pack, though...]]&lt;br /&gt;
**&#039;&#039;&#039;[[Chain Weapon|Chainsaw]]&#039;&#039;&#039;: [[Meme|The great communicator.]] Stronger than your fists and capable of tearing through Cacodemons and below without much problem.&lt;br /&gt;
*&#039;&#039;&#039;Pistol&#039;&#039;&#039;: You start the game with this and 50 bullets. Gets overshadowed by every single other weapon.&lt;br /&gt;
*&#039;&#039;&#039;Shotgun&#039;&#039;&#039;: Now we&#039;re talking. The first gun you get that can actually kill stuff in a decent amount of time.&lt;br /&gt;
**&#039;&#039;&#039;Super Shotgun&#039;&#039;&#039;: A double-barrelled version of the original. A complete [[rape]] machine at close range, delivering about as much damage per hit as a rocket, but falls off greatly at longer distances.&lt;br /&gt;
*&#039;&#039;&#039;Chaingun&#039;&#039;&#039;: [[Dakka|WAAAAAAAAAAGH!]] Great at stunlocking enemies, especially the aforementioned Cacodemons.&lt;br /&gt;
*&#039;&#039;&#039;Rocket Launcher&#039;&#039;&#039;: Capable of [[Khorne|reducing enemies to puddles of blood]] from a safe distance. Also capable of reducing &#039;&#039;you&#039;&#039; to a puddle of blood if used from an unsafe distance.&lt;br /&gt;
*&#039;&#039;&#039;Plasma Rifle&#039;&#039;&#039;: Fires a stream of plasma balls that hit hard, move fast, and won&#039;t hurt you at close range. Unfortunately, it shares its ammo count with...&lt;br /&gt;
*&#039;&#039;&#039;BFG&#039;&#039;&#039;: The most beautiful sight any soldier can behold, at least according to the Doom comic. &#039;&#039;The&#039;&#039; gun. The &#039;&#039;&#039;big&#039;&#039;&#039; gun. Anything it&#039;s fired at is [[Anal circumference|in for a bad time]], especially at close range.&lt;br /&gt;
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==Doom 3==&lt;br /&gt;
In the early 2000s, Doom 3 came along. It blows chunks compared to the classics, but since the classics are so damn good it ends up being passable anyway. Since Valve had made &amp;quot;story-driven&amp;quot; shooters and &amp;quot;realistic&amp;quot; scripted encounters the in thing, id decided to rip off Half-Life, grafting on elements of the original Doom that had been scrapped at the concept stage. Unfortunately, the gameplay was too slow and similar to the rest of the genre, the scripting and story interludes just made the gameplay even clunkier and the big technological gimmick (per-pixel lighting) meant you had to choose between seeing what you&#039;re supposed to shoot with a crappy little flashlight and actually being able to shoot it. Supposedly the lighting effects were resource-intense during development and this was the &amp;quot;solution&amp;quot; (of course we know better that they wanted to make it a quasi survival horror). Naturally, the first mod for the game was duct tape so you can use the flashlight and a gun at the same time. This mod would eventually become official when the BFG Edition re-release came around about a decade later.&lt;br /&gt;
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The plot itself is essentially a reboot - You are a generic marine who just transferred to Mars and after pissing around with all your co-workers whom you will never see in one piece again, an experiment involving a portal to Hell (This time with no reason besides the head researcher being kinda absolutely evil) goes horribly awry and now the facility is completely fucked. Your task then devolves into simply surviving, as you&#039;re cut off from any command and have to make your way to various checkpoints. Along the way, you come across an ancient artifact made by the original denizens of Mars, who made it in order to kill all the demons, and so the demons sealed it away in Hell. After a couple of trips in and out of hell, you manage to understand how the artifact works (by feeding off the souls of slain demons) and use it to kill the Cyberdemon, their greatest champion, and bail home. You&#039;d think this is the end...except the mad scientist responsible for this is revealed to have turned into a full-blown demon.&lt;br /&gt;
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===Resurrection of Evil===&lt;br /&gt;
An expansion to Doom 3, this game takes the original game and puts a few nifty spins to make it feel unique like the gravity gun (because Half-Life 2 did it too). Instead of the classic plot, you are now a nameless space engineer who comes across a different and wholly demonic artifact called the Hell Heart. This makes you more of a target compared to before, as Hell sends out three special hunters to reclaim the heart, each of whom give it a special ability for you to abuse once you kill them.&lt;br /&gt;
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==Doom 4 (aka DOOM aka DOOD aka Brutal Doom HD)==&lt;br /&gt;
{{topquote|They are rage, brutal, without mercy. But you? You will be &#039;&#039;&#039;worse&#039;&#039;&#039;. [[Rip and Tear]], until it is &#039;&#039;&#039;DONE&#039;&#039;&#039;.|A direct order from what is either [[God-Emperor of Mankind|God&#039;s]] [[Living Saint|seraphs]] or [[Khorne]] himself. Do you really need more of a mission briefing?}}&lt;br /&gt;
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Listen to it here[https://www.youtube.com/watch?v=OpllUQ38CKY]&lt;br /&gt;
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Then the latest Doom came out in May 2016. This rendition can basically be described as &amp;quot;3d Brutal Doom II&amp;quot; only sexier, with features like [[Rip and tear|ripping enemies apart with your bare hands]] and having to stay on the move to avoid being torn to shreds. The plot is also as bare minimum as the original (albeit with a surprising amount of lore hidden away in the Codex...that makes one feel it’s set in the 40k verse), kicking the player straight into the action with waking up on Mars, immediately [[Rip and tear|smashing a zombie’s skull]], and basically being told: “demonic invasion, go kill everything.”  Starts with corporate big wig trying to talk you into being on his side and [[Awesome|your answer is a solid &#039;&#039;&amp;quot;FUCK YOU&amp;quot; fist]]. Also, the player this time around is someone the demons call the “Doom Slayer&amp;quot;, who has traveled through “Worlds and Time” (hinting that the Doom Slayer could very well be the original Doomguy from the first two games, having also survived Doom 64 and has been traveling Hell since, later all but confirmed in the sequel), and millennia ago [[Awesome|kicked Hell’s ass so hard that the best the demons could do is seal him away so that he wouldn’t destroy Hell]].&lt;br /&gt;
The Slayers testament tells in sparse detail but leaves enough imagination to realise what the Legions of Hell were up against. A near-immortal being of pure hate, blessed by the Seraphims (or Khorne...which would make this a suicide attempt), capable of standing against Legions of Demons completely alone and harnessing their power as he slaughters them. THEN  he fought a [[Titan (D&amp;amp;D)|Titan]] of &amp;quot;immeasurable Power and Ferocity&amp;quot; with only his Sword (it was a laser sword though so there&#039;s that), killing and absorbing its power to turn them on the Demons. Desperate now, the highest [[Daemon Prince|Archdevils]] realized nothing short of a God will stop the Slayer (fitting since a god summoned it in the first place), so they prepared an elaborate Trap involving what may have been a Blackstone Sarcophagus.&lt;br /&gt;
It speaks for itself, of what the Bait, which lured the slayer to the temple of the Blood Keep, must have been made of... or was.&lt;br /&gt;
Now at the peak of his might, with sword and shield of &amp;quot;adamantine strength&amp;quot;, he stood before [[Chaos|the Horde]], and [[rip and tear|split heads open, punched, maimed, killed, burnt]] until finally the whole temple collapsed on him and he was sealed in the Cursed Sarcophagus.&lt;br /&gt;
Millennia passed until the UAC decided to deal with an Energy Crisis by quite literally [[Humanity Fuck Yeah|slamming an Oil Derrick on a Hell Portal to siphon off Hell Energy for power]], and just for giggles starts tomb raiding Hell for artifacts and treasures as well, ultimately running off with the Doomguy&#039;s sarcophagus. The demons see that the Doomguy’s prison/tomb is empty, and the subsequent invasion is actually a panicked attempt to stop the Doomguy from being woken up. Obviously, they fail and he butchers every last one of them.&lt;br /&gt;
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Samuel Hayden is the guy in charge of the UAC, a cyborg the size of a 40k [[Space Marine]]. He and Vega, the Mars UAC AI, basically are quest givers for the most part. His subordinate Olivia Pierce pretty much ran a cult while Hayden was pillaging artifacts from Hell, [[Grimdark|being the only one to make it back from the expeditions]]. When shit hits the fan he decides to wake the Doom Slayer up with the hopes that this wild card could help take control of the facility without causing too much damage. Of course, once awake, he goes on a rampage and busts the UAC&#039;s shit, as Hayden&#039;s disregard for human life is too far for even Doomguy to take, expressing his outrage without the need for a voice actor. &lt;br /&gt;
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So now it&#039;s up to the Doom Slayer in awesome power armor to [[Rip and Tear|rip and tear]] and dakka every demon he comes across to stop Olivia while wrecking the UAC&#039;s energy production. After going to Hell at least once due to Olivia breaking an Argent Accumulator and making it back to Mars, then after Hayden installs a &amp;quot;tether&amp;quot; to him, Hayden sends Doomguy on a quest to find the Helix Stone, picking up the most powerful version of the BFG 9000 yet on the way (more on that below).  Once he reaches the Helix Stone it directs Doomguy to acquire the Crucible, a relic in the Titan&#039;s Realm. So Doomguy has to kill the Cyberdemon to get back to hell, make a long trek and fight the three Hell Guardians who guard the Crucible and returns to Mars again. To finally stop Olivia, Hayden, being the bastard that he is, even sacrifices his old creation Vega, though unlike everyone else, at least our player character is nice enough to make a backup without anyone even bothering to ask. The Doom Slayer uses the Crucible to shutdown Hell&#039;s energy wells and releases the spirits of his old friends, the Night Sentinels.&lt;br /&gt;
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Once Olivia is found once again, she transforms into the Spider Mastermind. If you&#039;ve been collecting all the stuff as you should have, she can easily be (along with the other game other bosses in the game) cheesed by the best weapons even on the highest difficulty, with the [[Cheese|Rich get Richer]] Rune fully upgraded. Once she&#039;s dead it&#039;s the final cutscene, where Hayden steals the &amp;quot;Crucible&amp;quot; which turns out to be an energy blade that makes a [[Lightsaber]] look like a toothpick, then sends the Doom Slayer off to who knows where with the tether he installed into the Praetor Suit earlier, disposing of a potential threat before it decides to become one. After this, you experience one of the best credit sequences made for a video game in over a decade.&lt;br /&gt;
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Mick Gordon&#039;s soundtrack gives the game the best metal music ever. BFG Division being the standout in the soundtrack. Used for two whole levels and the final boss music is a Glitch remix of it. There is also some inspiration from RPG style FPS a la Metro 2033 and [[Samus|Metroid Prime]]. As collecting Argent Energy, weapon mods, elite guard tokens, and Runes allow them to upgrade the Praetor Suit and weapons to their preferred play style. The engine allows the Doom Slayer a wide range of first-person animations, as his destruction of UAC property and actions portrays an &amp;quot;I&#039;m too old for this shit&amp;quot; attitude; having to fight demons for centuries doesn&#039;t make for a happy camper.&lt;br /&gt;
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The damage of the BFG 9000 itself is notable. This thing instantly vaporizes every non-boss enemy on-screen! (and them too if you exploit a glitch. However what a player does that the devs didn&#039;t intend is dubious canon.) You read that correctly, you don&#039;t have to aim it directly at your targets to kill them. You just have to find the right opening to make it kill every demon you can. As the Plasma Bolt throws out lightning or much more likely, solar flares. That would mean the Plasma the BFG fires is likely firing a fucking miniature star with each shot! The F in BFG may stand for Fermentation, Grimdark! with science!. We can wait while you Google it.&lt;br /&gt;
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Don&#039;t be impressed just yet. A Baron of Hell is 2000 pounds and because the BFG&#039;s ordinance turns everything it comes in contact with into gibs, that means it has to have 7 Gigajoules of energy and would have to be heated up to over 100,000 degrees Celsius! [[Anal_Circumference|A temperature range which is only seen in small stars and nebula!]] That&#039;s not just [[GrimDark]], that&#039;s just fucking cold in the most brutal way possible and speaks to the insanity of the UAC for building this thing. Are we sure somebody didn&#039;t screw up the name? Though Brown Dwarf Gun 9000 doesn&#039;t sound as cool. (Though why is it green? Because it&#039;s blue-green! As blue in space equals very fucking hot! Red Giant/Supergiants/Hyper-giants are (relatively) cold because they are old, a young blue star, giant or not, is insanely hot. Red Dwarfs are insanely long-lived because they are cold and slow-burning) In all possibility, if the Doom Slayer didn&#039;t wear his Praetor Suit, firing the weapon would instantly annihilate him too! (since Photons are their own particle and antiparticle the word is valid) No apologies for the science jokes. They are necessary evils in explaining how the BFG 9000 works.&lt;br /&gt;
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It also says a lot of the bosses as a direct hit will merely stun them (without using the weapon wheel glitch) while shaving off large portions of their health. So you need either a very advanced suit of Powered Armor or a significant amount of mass to survive a direct hit from the plasma bolt and its flares. The only real con to using the BFG 9000 is it&#039;s limited ammo of four shots. Though a good player can get around that if they set up their Runes correctly.&lt;br /&gt;
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[https://www.youtube.com/watch?v=ig_gQAITzIk| Science and math mostly explained in this Youtube video ]. So yeah, the BFG 9000 shoots miniature stars. &lt;br /&gt;
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===DOOM Eternal===&lt;br /&gt;
{{topquote|Against all the evil that hell can conjure, all the wickedness that mankind can produce, we will send up to them, only you. Rip and Tear until it is done!|King Novik of the Night Sentinels}}&lt;br /&gt;
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Doom Eternal was announced at E3 and a gameplay reveal was shown at Quakecon 2018. To say that its awesome is an understatement.&lt;br /&gt;
{{Template:Spoilers}}&lt;br /&gt;
[[File:Slayer on corpses.png|400px|thumb|right|&amp;quot;The only thing they fear... is YOU!&amp;quot;&lt;br /&gt;
 If the whole Warp, set for Khorne, actively shits their pants when the Slayer comes, you&#039;re in for [[Rip_and_tear|FUN]].]]&lt;br /&gt;
We are introduced to the Maykrs of Urdak, an elder race with a techno-angelic motif that serves as the Sentinels&#039; patron.  One of them was the so-called Seraphim that empowered the Doomguy even further, turning him into the nigh-godlike and unstoppable avatar of sheer [[Awesome]] that is the Doom Slayer (seriously, the Doom Slayer is compared to a [[Titan]] on the level of the Icon of Sin). They may actually be a group of [[C&#039;tan]], but we are not sure.&lt;br /&gt;
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Sadly, all good things come to an end. The Sentinels were betrayed from within, the Doom Slayer banished to Hell &#039;&#039;again&#039;&#039; (eventually leading to him being entombed before the events of &#039;&#039;&#039;Doom 2016&#039;&#039;&#039;) and what&#039;s worse, it turns out the Maykrs were only using the Sentinels to further their own race&#039;s objectives. What&#039;s more, the current invasion of Earth was the result of one of their long-term plans, with humanity as simply one more race that was to receive &amp;quot;penitence&amp;quot; in their place (read: the Maykrs are using Hell energy to prolong their lives, and willingly let Demons eat entire worlds to that end). Yet more evidence that these guys are C’tan.&lt;br /&gt;
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The game picks up a few months after the end of the previous game with Samuel Hayden returning to Earth after the destruction of the Argent Tower on Mars that was the only way of getting free, unlimited energy out of Hell. But, he has the Crucible (confiscated from the Doom Slayer in the ending of 2016) with which he starts developing a synthesized form of Argent energy while the UAC begins to completely fall under the control of their leaders, the Hell Priests who entombed the Slayer so long ago. They start sacrificing humans left and right to start a ritual that will allow the demons to consume Earth, terraform the land to living flesh and molten lava, kill all that resist, transport their souls to Hell and refine them to pure Argent Energy while the impure Souls are made into new demons! A full-scale demonic incursion is now underway on Earth, with billions of dead, over two-thirds of Earth consumed while half of the UAC has gone full Quisling to the invaders, with the other half putting up a token [[Planetary Defense Force| resistance as the Armoured Response Coalition (ARC)]].  All hope seems lost... &lt;br /&gt;
&lt;br /&gt;
&amp;quot;...We watched as the horde overwhelmed the very best and most advanced machinery and weapons technology that we could muster against the opposition. It was useless, they moved too quickly, they cared not for themselves, only sought out the blood of humanity. They were willing to sacrifice their own to get to the heart of our world. We slaughtered thousands and millions more followed, but then HE came - he cut through them like a sickle through a field - his fury surpassing their own. He is faster - more relentless - unyielding. I believe him now to be more than just a man - he is...DOOM.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Equipped like the Predator, as deadly as the Terminator, he seeks his prey from his orbital fortress (fittingly called the Fortress of DOOM), strikes with merciless fury surpassing the Death Company and World Eaters combined, and he will stop at nothing to repel the demonic invaders. Read: Personally [[Rip_and_tear|kill. Every. Single. Demon. With extreme prejudice.]]&lt;br /&gt;
&lt;br /&gt;
Immediately after defeating the Hell Priest Deag Nilox&#039;s guardian off screen locating his whereabouts on Earth, the Slayer teleports onto his barge, kicks all doors in and vice grips the head off of the Priest, reducing the consumption of the Earth by 36.8%.&lt;br /&gt;
&lt;br /&gt;
He then gatecrashes the nearby Citadel, interrupting the ritual of the Priests with Nilox&#039;s severed head, before being interrupted by the Khan Maykr. The C&#039;tan by any other name tells him even he goes too far this time, before teleporting the Priests out of the Slayer&#039;s reach. Since the Hell Priests classify as Alpha Plus Psykers, (the first one being able to command his own legion of Titans AND shield himself from even nuclear bombardment) they can be found with a Celestial Locator. To construct a Locator, the Slayer goes to Exultia (an Argenta city) to retrieve the Celestial Casing, only to be scolded by the late King Novik for killing the Priests and that Humanity is no longer his people to be saved. Realizing that no ordinary individual will help him, the Slayer enters [[Warp|Hell]], and it&#039;s even more magnificent than Doom 2016, with gigantic walls and corridors made of flesh, abandoned [[Warlord_Battle_Titan| Sentinel Mechs]] and the remains of the Titan Demons that were killed by them, and near everything you could think of, even the Tower Of Babel in the background. Here the Slayer finds Valen, known by most as the Betrayer, repenting in his exile. After telling the Slayer that saving humanity will only make his burden worse, the Betrayer nevertheless installs the Celestial Power Core for the Slayer, as well as giving him a dagger he may need later.&lt;br /&gt;
&lt;br /&gt;
Now able to locate the other Priests, the Slayer goes to Deag Ranak&#039;s UAC Cultist base in the Arctic, wrecking its operations before moving onto the neighboring Doom Hunter base. As yet more proof the Maykrs are [[C&#039;tan]], the priest recovered an extinct race of demons once bred to destroy the Slayer (take a wild guess why exactly they went extinct) and, with nothing better to do, turned these things into [[Necron Destroyer|Semi-Organic Necron Destroyers]], labeling them “Doom hunters”. After [[Rip and tear|losing]] them and complaining about it, the Priest, in the face of his impending DOOM, tries to bribe the Slayer, which [[Fail|literally costs him his head]].&lt;br /&gt;
&lt;br /&gt;
Now furious, the Khan Makyr leads the last Priest to safety, while demonic activity on Earth skyrockets. Realizing Earth needs immediate backup at the Super Gore Nest in Europe after a failed attack from the [[Imperial_Guard|Earth Forces]] (with a casualty rate of over 87%), the Slayer arrives at what can only be described as a border between Slaanesh&#039;s and Nurgle&#039;s Domains. Every building in the vicinity has grown flesh, teeth and openings that look like both mouths and birth canals, the air is filled with toxicity, tentacles sprouted everywhere. But after a nuclear meltdown of the local reactor which conveniently houses the heart of the Gore Nest, the problem is quickly taken care of.&lt;br /&gt;
&lt;br /&gt;
Back to searching and destroying the last Priest, VEGA is sure that Samuel Hayden would be able to locate him immediately. However, a combined Demon attack on his headquarters, the ARC Complex, left him badly wounded. Just as the Slayer gets to him and is about to teleport back to his fortress, the Earth beneath him quakes and a red portal opens up, and from it emerges the Marauder. Imagine a [[Adeptus_Custodes|Custodes]] corrupted and empowered by Khorne but with battle tactics from Tzeentch, the endurance of Nurgle and the speed of Slaanesh. These guys are absolutely no joke (yes, there are more of them) and if you haven`t been playing like your life depended on it, prepare to be absolutely [[Anal_Circumference|curbstomped]].&lt;br /&gt;
&lt;br /&gt;
Meanwhile, its clear that Samuel Hayden knows *way* more about the Slayer, Hell, and the Maykrs than he let on in the last game, strongly hinting that Samuel may in fact be a Maykr himself (which begs the question of what he was up to if he understood just how dangerous Hell was and how Argent Energy was made). He tells us that the last Priest hides in the Arena of Sentinel Prime, the Capital of the Night Sentinels and the only way to gain access is hidden in the core of [[Mars|Mars]]. But instead of calling the [[Adeptus_Mechanicus|Mechanicus]] to help, the Slayer enters the Moon of Phobos, where the battleship-sized BFG 10,000 is stationed, takes the gun over, targets Mars and [[Exterminatus|blasts the Core open]]... despite Samuel’s protests. He then proceeds to hop into a giant mass driver and blast himself to his next destination, [[Angry_Marines|streaking across the ruined Martian sky like a rage-fueled missile]].&lt;br /&gt;
&lt;br /&gt;
Now on Sentinel Prime, the game goes into who the Doom Slayer really is. It turns out the Doom Slayer really &#039;&#039;is&#039;&#039; the classic [[Doomguy]] from Doom 1, 2, and 64, who after staying behind in &amp;lt;s&amp;gt;the warp&amp;lt;/s&amp;gt; Hell he is eventually spat out, [[Gotrek_%26_Felix#Gotrek_in_the_Age_of_Sigmar|half-delirious and nuts from his experience of fighting off its hordes for an eternity]], unto the world of Argent D&#039;Nur, where he is found by the &#039;&#039;Night Sentinels&#039;&#039;, [[Grey Knights|an order of techno-knights dedicated to fighting demons]].  He is nursed back to sanity, and joins their order, eventually rising through their ranks due the sheer [[Rip and Tear]] he was capable of.&lt;br /&gt;
&lt;br /&gt;
The final Priest, hiding in the Colosseum, is confident that the Slayer would never kill him in the arena, as it is against holy law of the Sentinels to spill Priest blood. He sends out his Gladiator, a being that even if its flesh is destroyed, its soul would prevail until its body is reformed. But the Soul resides in the gigantic shield it uses, so the Slayer destroys the shield first and then the face of the gladiator, and despite the warning shoots the final Priest to death. And by &amp;quot;shoot to death&amp;quot;, we mean blow his head clean off with the Super Shotgun as he smugly declares how he can&#039;t be killed. The Khan Maykr is rather pissed about this. &lt;br /&gt;
&lt;br /&gt;
As soon as he gets back home. She manages to hack into the Fortress of Doom, turning off the power and flooding the bridge with Demons. The attack obviously fails like so many other attempts. Hayden mocking her as the Slayer restores power with Hayden&#039;s own Crucible.  Now the plans of the Khan Maykr are ruined, as there are no more priests to maintain the Hell gates, so if the Earth Forces kill all the demons, they would prevail. As a desperate last resort, the Khan Maykr wants to resurrect the Icon of Sin to eradicate all life on Earth. Of course, the prospect of seeing &#039;&#039;another&#039;&#039; Earth brought to ruin has made the Doom Slayer rightly [[Rage|pissed]], and suffice to say, [[Not As Planned|the Maykrs have no idea what they&#039;ve just unleashed]]. &lt;br /&gt;
So it&#039;s time for the Doomslayer to recover his own Crucible in Taras Nabad. Which was stuck into the skull of a Titan and breaks off the hilt to prevent its resurrection. Now it needs to be recharged. Once finished the Demons attack to give players an opportunity to test the new weapon. The Crucible is a one-hit kill on all but the strongest of enemies and there are respawning charges that only appear at this location. Use this for practice time before moving forward because the OHKO drops health picks faster than normal glory kills.&lt;br /&gt;
&lt;br /&gt;
To reach the Khan Maykr, Doomguy now teleports to Nekravol, the City of the Damned. It&#039;s a [[Grimdark|place of biblical torment, fire and brimstone, cages bursting with humans piled up like livestock]], [[Commorragh| a place where human souls are &amp;quot;tenderized&amp;quot; and tortured until all hope is broken and every sense but the pain is gone.]] Only then can their souls be extracted and converted to pure Argent energy, which will be sent to the Khan Maykr in the City of Urdak (Heaven), while the empty shells of the humans are sent to the blood swamps to transform into more Demons.  A process which every [[Haemonculus]] pays respect to. As it is, things that are worthy of being called &amp;quot;holy&amp;quot; are often more horrendous than the horrors of Hell itself.&lt;br /&gt;
&lt;br /&gt;
The Slayer rips and tears through all of that mercilessly, and finally destroys the transmitter tower. Its destruction resulted in the Slayer being transported straight to &amp;quot;Heaven&amp;quot;, a completely unnatural location in true H.R. Giger aesthetic, littered with white and gold colours and blood-red trees. In true Doomguy fashion, he interrupts the ritual that will resurrect the Icon of Sin by stabbing its heart with the dagger he got from the Betrayer. [[Not_as_planned|The Icon wakes up, corrupts the entire realm, and invites all sorts of demons to ravage Urdak]] before leaving to Earth.&lt;br /&gt;
&lt;br /&gt;
Doomguy immediately follows but is interrupted by the Khan Maykr herself. In true Eldar fashion, she accuses Doomguy of all the bad things that HE did which broke the seal to Urdak, and that the use of thousand other species as Argent Energy for her race is justified in her traditions. Doomguy then slaps the shit out of her, and even in her final moments, she tells us that we have doomed all of creation. It’s likely she’s lying to hide the fact that she’s a C’tan.&lt;br /&gt;
&lt;br /&gt;
Back on Earth, the final fight against the Icon of Sin begins. Now with a full-body, it is no longer a static boss fight but a semi-static. You blow parts from the Icon, until you finish it with your Crucible, by [[Awesome|slamming it into its forehead]]&lt;br /&gt;
&lt;br /&gt;
===DOOM Eternal: The Ancient Gods===&lt;br /&gt;
A stand-alone DLC for Doom Eternal: The Icon may be dead, but now that the demons have free reign over Urdak and have initiated a second invasion of Earth, its up to Doomguy to clean up the mess he left behind. The Seraphim (aka the guy who made Doomguy the OP murderizer of hell) seems to be much more involved this time around. Big surprise; they confirm Hayden is the Seraphim (and by extension VEGA is the Father, which we remind you Hayden nearly blew up in the first game), and he sends you on a mission to recover the life sphere of the Father, the creator of the Maykars and the known universe, to restore Urdak, and prevent the Seraphim&#039;s death by deterioration. Doomguy however has other plans; he betrays the Seraphim and destroys the Father&#039;s life sphere, then steals the Dark Lord&#039;s life sphere so he can summon him and face him mano-a-mano. But the biggest surprise of all is that the Dark Lord takes the form of the Doomguy himself! Dun Dun DUUUUUUUN!&lt;br /&gt;
&lt;br /&gt;
Bad News: Mick Gordon isn&#039;t coming back this time around (due to some internal issues, he was let go). Good News: Andrew Hulshult, another rather well-known composer who&#039;s helped compose for some other shooters (Dusk, Amid Evil, Rise of the Triad 2013) is coming to take his place. While it&#039;s clear Hulshult might not be able to imitate Gordon, it&#039;s not likely he&#039;ll disappoint.&lt;br /&gt;
&lt;br /&gt;
===Demons===&lt;br /&gt;
Doom 2016 by itself has more demons than the classic games do, even though not all of them return from those games. Doom Eternal ups the count even more, although not all demons from 2016 return. Some demons are upgraded versions of a base model; they are sorted as such.&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;The Possessed/Zombies&#039;&#039;&#039;: In 2016, Possessed were humans that underwent horrific mutations due to the Lazarus Wave released by Olivia Pierce on the Mars Outpost. In Eternal, Zombies are the emaciated husks of humans stripped of their soul and mutated by demonic corruption. In both cases: wet toilet paper. They are some of the weakest enemies in the games and can easily be dispatched. 2016&#039;s Possessed are cheap glory kill fodder, while Eternal&#039;s Zombies are classified under the Fodder demon class, i.e. one of the chief targets of your Glory Kills, Chainsaw, Flame Belch, ice bomb and all other ways with which to keep your health, armour and ammo stocked up.&lt;br /&gt;
**&#039;&#039;&#039;Possessed Engineers/Cueballs&#039;&#039;&#039;: Little more than walking bombs. Either shoot them to detonate them or melee them to launch them and have them detonate on impact. Returning as Cueballs in Eternal, these Ambient-class demons replace the &amp;quot;walking&amp;quot; part with &amp;quot;standing gormlessly in one spot, ignorant of any fighting going on around them&amp;quot;. This allows the Slayer to use them as flying, explosive barrels if shot at the right angle.&lt;br /&gt;
**&#039;&#039;&#039;Possessed Soldiers/Blaster Zombie Soldiers&#039;&#039;&#039;: Unlike their gormless lesser brethren, Possessed Soldiers move faster and with more tact, are hardier and can use a plasma gun fused to their arm to lay down suppressive fire. They&#039;re still not much of a threat. Eternal&#039;s Blaster Zombies they are little more than Possessed Soldiers with a Classic Doom zombieman coat of paint, so make sure to keep some distance.&lt;br /&gt;
**&#039;&#039;&#039;Possessed Security/Shield Zombie Soldiers&#039;&#039;&#039;: Wet toilet paper with shards of glass. Equipped with shields and shotguns, these can really ruin your day if you let them. The most effective strategy against them in 2016 is either to chainsaw them or use the Plasma Rifle&#039;s stun bomb to disable their shields. While Eternals Shield Zombies still hit just as hard, their threat level dropped off the abyss thanks to their energy shields &#039;&#039;violently exploding&#039;&#039; in response to absorbing too many Plasma Rifle bolts.&lt;br /&gt;
**&#039;&#039;&#039;Hell Razer&#039;&#039;&#039;: 2016 exclusive, Hell Razers fight at a distance with arm-mounted laser cannons, which are actually parasites converting a human into a Hell Razer. Fire slowly and have distinct tells to their attacks. Don&#039;t pose too much of a threat: dodge their attack, get close and shotgun them.&lt;br /&gt;
**&#039;&#039;&#039;Mecha Zombie&#039;&#039;&#039;: New in Eternal, these gore-covered terminator knockoffs are armed with metal claws, a plasma gun and a flamethrower, the latter of which they will flail about in order to hit you. Still fairly ineffectual.&lt;br /&gt;
*&#039;&#039;&#039;Imps&#039;&#039;&#039;: The fodder from the original game, now quick as a hiccup. They jump all over the place, pelting you with fireballs and clawing at you if you get too close. Because they&#039;re one of the first enemies you face they don&#039;t pose much of a threat; your Combat Shotgun makes quick work of them (especially with the Explosive Shot/Sticky Bomb mod), and they gain an explicit weakness to bullet weapons (Heavy Cannon and Chaingun) in Eternal. Eternal also classifies them under Fodder demons, meaning that they make for great resource piñatas.&lt;br /&gt;
**&#039;&#039;&#039;Gargoyles&#039;&#039;&#039;: Added in Eternal. Pretty much Imps with wings and [[Tyranid|scything talons]], they jump around and spit acid at you. They&#039;ll occasionally hover in place to fire off an acid volley, causing them to become instantly staggered for a Glory Kill when hit during this attack, so take your opportunity. Also classified as Fodder demons.&lt;br /&gt;
**&#039;&#039;&#039;Prowlers&#039;&#039;&#039;: Originally added in 2016&#039;s multiplayer, they were promoted to regular enemies in Eternal. They function the same as Imps but with more health and they can teleport, often right behind you to claw at you. Classified as a Heavy Demon, meaning the required more Chainsaw fuel to mow down compared to Imps.&lt;br /&gt;
*&#039;&#039;&#039;Carcasses&#039;&#039;&#039;: Debuting as Heavy demons in Doom Eternal, the Carcass&#039; attacks are not that powerful and they don&#039;t have a lot of health. What they do have is the ability to summon energy barriers, blocking your ability to move around freely, home in on them, glory kill other demons and use explosive weapons safely. Your primary target in an encounter because eliminating them makes a fight a lot easier. Thankfully, these barriers share the same explosive vulnerability to plasma fire as the Shield Zombies&#039; Shields&lt;br /&gt;
*&#039;&#039;&#039;Pinkies&#039;&#039;&#039;: Ol&#039; faithful is now covered in armour, turning them into living battering rams. They (still) roar and charge in on you, dealing significant damage upon impact. The armour soaks most damage they take from the front, so circle them and [[Meme|attack their weak point for massive damage]]. In Eternal, they gain the Heavy demon classification and a crippling weakness to the Blood Punch, being the only attack that can kill them without deliberately striking their weak point.&lt;br /&gt;
**&#039;&#039;&#039;Spectres&#039;&#039;&#039;: As the Pinky, but invisible. A bit harder to deal with because of this, but thankfully a lot less common and lack the armour plating.&lt;br /&gt;
*&#039;&#039;&#039;Cacodemons&#039;&#039;&#039;: [[Star Wars|They fly now!]] Their spit attacks slow and disorient you, and their bite attack does a lot of damage. But because they fly now you can easily pick them off with your rocket launcher or gauss cannon. As Heavy demons in Eternal, they decided to min-max; their bite takes off a surprisingly large chunk of your health and is often paired with an aggressively distant lunge, while their shock-balls can be fired in a multi-shot volley. But it comes with devastating weakness: a single Combat Shotgun Sticky Bomb or Equipment Cannon Frag Grenade into their mouths causes them to swallow it, instantly staggering them for an easy glory kill. As an airborne demon, they also gain a weakness to Ballista attacks, dying in one Arbalest bolt.&lt;br /&gt;
**&#039;&#039;&#039;Pain Elementals&#039;&#039;&#039;: Returning in Doom Eternal as Heavy demons, they endlessly summon chuck the homing suicide bomber Lost Souls at you. While they don&#039;t swallow any grenades like their Cacodemon compatriots, they &#039;&#039;do&#039;&#039; share the innate weakness of all airborne demons against the Ballista. Despite this, they are still more of threat that their short-limed buddies could ever be.&lt;br /&gt;
*&#039;&#039;&#039;Lost Souls&#039;&#039;&#039;: Horned, burning skulls that scream, fling themselves at you and explode for an annoying amount of damage. At least in 2016; in Eternal, they also appear when summoned by a Pain Elemental which is when they function more or less the same.&lt;br /&gt;
*&#039;&#039;&#039;Revenants&#039;&#039;&#039;: [[Meme|DOOT]]. Made from humans in a gruesome process, the Revenants have jetpacks that let them fly around to put themselves in the perfect possession to launch barrages of missiles at you. They can also claw at you for significant damage, so keep your distance and take them out. In Eternal, you become able to shoot off their shoulder cannons, permanently grounding them restricting their melee attacks to the easily-evaded claw swipes. Classified under the Heavy class and, surprisingly, as airborne demons, making them into potent Ballista chow. Their meme potential is so great that a trumpet-equipped Revenant is a skin included in the pre-order edition of Doom Eternal.&lt;br /&gt;
*&#039;&#039;&#039;Summoners&#039;&#039;&#039;: Only appearing in 2016, Summoners are pared-down versions of the Archvile. They possess lithe bodies that let them easily zip around and set up a summon circle away from your location, allowing them to call in aid. Sustained fire from just about any weapon will take them down.&lt;br /&gt;
**&#039;&#039;&#039;Spirits&#039;&#039;&#039;: Doom Eternal DLC. While they look like the ghastly Remains of the Summoner, the Spirit will invade other Demons, taking their Fear and ability to feel Pain, while making them faster and more resilient. But even a upgraded body will give in with enough Dakka. Destroy the Spirit with the microwave mod of the Plasma cannon.&lt;br /&gt;
**&#039;&#039;&#039;Harvesters&#039;&#039;&#039;: Unique to 2016&#039;s multiplayer, the only demon to be so. Harvesters move around and instead of summoning other demons will shoot balls of plasma and drain life from other players, allowing them to supercharge their regular attacks.&lt;br /&gt;
*&#039;&#039;&#039;Arachnotrons&#039;&#039;&#039;: Back in Doom Eternal, the Arachnotrons are walking gun platforms that can cling to ceilings to get a better vantage point to shoot at you. Their plasma turrets are mounted on an exposed, scorpion-like tail, which can be destroyed to limited their attacks to the more manageable and telegraphed bomb volley. Their resemblance to the Spider Mastermind from 2016 is intentional: the UAC cloned them using the Spider Mastermind&#039;s genetic material. [[Looted|and when the demonic invasion began, the automated facility making them was taken over by the possesed]]...[[Just As Planned|Which was planned]]&lt;br /&gt;
*&#039;&#039;&#039;Whiplashes&#039;&#039;&#039;: The first all-female demons introduced in Doom Eternal resembling [[lamia]]e, but don&#039;t expect any monster girls. They are as nasty as any Heavy demon in Doom, and they use their great speed to slither in and around the battlefield, dodging heavy-hitting weapons before hacking away at your health from a distance with a pair of chained whips.  Difficult to hit, but once you start hitting them they&#039;ll go down eventually. That, or use a Lock-On Burst from the Rocket Launcher to delete them.&lt;br /&gt;
*&#039;&#039;&#039;Mancubi&#039;&#039;&#039;: Big fat bastards equipped with heavy cannons to blast you with fireballs and flamethrowers to keep you at a distance. They&#039;re big, slow targets with slow attacks so if you can keep your distance they&#039;re not too big a threat. In Eternal, these Heavy demons got faster (and fatter) but you can blast their flamethrowers off, severely nerfing their damage output. After that, sustained Chain gun fire or a few missiles/Super Shotgun blasts will easily take them out.&lt;br /&gt;
**&#039;&#039;&#039;Cyber Mancubi&#039;&#039;&#039;: Heavily armoured versions of the Mancubus. They fire globs of acid that linger on terrain for a bit, limiting your movement options, but lack the flamethrower attack. In 2016 you just pour more damage into them to take them out. In Eternal, their armour is destructible and can be stripped instantly with a single Blood Punch, making it easier for you to deal with them. But because their cannons are armoured you can&#039;t blast them off like you can with the regular Mancubi.&lt;br /&gt;
*&#039;&#039;&#039;Archviles&#039;&#039;&#039;: Oh HELL no. The Summoner on crack, an Archvile can put up barriers of fire to keep you away while they Summon more demons. If you don&#039;t interrupt them you&#039;ll be facing a more difficult fight, especially if they summon a MOTHERFUCKING MARAUDER. Even when not summoning they are tough and can dish out a lot of damage, setting the ground beneath you aflame or sweeping fire waves in your direction, while any friends they successfully summon receives a buff that lasts until the Archvile&#039;s death. In short, after taking out all Carcasses in an area, they are your next target if you want to win a fight.&lt;br /&gt;
*&#039;&#039;&#039;Hell Knights&#039;&#039;&#039;: [[World Eaters|Big dudes who revel in wrecking your shit]]. They are fast, closing the distance to pummel you or to perform a leaping ground slam for a short-ranged area of effect attack. Keep your distance and pump them full of lead to take them down quickly if you don&#039;t want to be taken out yourself. In Eternal, they gain the Heavy demon classification and a crippling weakness to Chaingun fire.&lt;br /&gt;
**&#039;&#039;&#039;Dread Knights&#039;&#039;&#039;: Cybernetically enhanced Hell Knights constantly pumped full of adrenaline and dopamine for every kill they make. Appearing only in Eternal as Heavy demons, their most prominent feature are a pair of energy blades, which considerably extends their melee range and causes their ground slams to leave a lingering, damaging pool of energy for a bit. Can fire lasers from their blades at you, and shares a weakness to the Chaingun, as with other Hell Nobles.&lt;br /&gt;
**&#039;&#039;&#039;Barons of Hell&#039;&#039;&#039;: [[Bloodthirster|Big red bastards]] who are the toughest regular enemies in 2016. They hit like trucks and can blast you with powerful balls of green fire. The best way to deal with them is a heavily upgraded chainsaw or the BFG to not deal with their bullshit. In Eternal, they return as the Fireborne Barons; a Super-Heavy class demon that is immune to the chainsaw and cannot be one-shot by the BFG, so you&#039;ll have your work cut out for you. Befitting their name, Firebone Barons are also [[Salamanders_(Chapter)|coated in flames with obsidian skin]] and have burning blades coming from their lower arms, which fits given how much more dangerous they are.&lt;br /&gt;
*&#039;&#039;&#039;Tyrants&#039;&#039;&#039;: Pretty much downgraded Cyberdemons (Looking more like the classic Cyber rather than 2016&#039;s beefy Balgaar monstrosity) and one of the most powerful common enemies in the game. Packing a powerful laser cannon, a laser blade and the ability to fire missile barrages, paired with a MASSIVE pool of health, these Super-Heavies should be eliminated as fast as you can so that you can deal with the rest of the demons. The fastest way to do so is with the Crucible, which will hack a Tyrant up in no time. [[FAIL|Just make sure that you actually hit the Tyrant itself and not the fodder running around it]]. Otherwise, just exploit its slow turning speed to dedicate as much ammunition you have on-hand to shooting at it until it dies.&lt;br /&gt;
*&#039;&#039;&#039;Makyr Drones&#039;&#039;&#039;: The generic rank-and-file of the Maykrs. Annoyingly resilient for Fodder demons and armed with rapid-fire laser turrets, headshotting them with (almost) any weapon is a guaranteed insta-kill that provides ammo as well.&lt;br /&gt;
*&#039;&#039;&#039;Blood Maykrs&#039;&#039;&#039;: Definitly not [[Blood Angels]]. The normal Maykr population after getting corrupted by Hell. They shield themself with a golden aura that negates all damage, and attack with slow energy balls. Once they notice that such things would never work, they will lower their shield to start a Powerful Argent energy attack. A Headshot instakills them like a drone while sustained Fire on their body works too.&lt;br /&gt;
*&#039;&#039;&#039;Doom Hunters&#039;&#039;&#039;: Introduced as a boss and later reused as rare Super-Heavy demons. A species of demons driven to extinction by the Doom Slayer and brought back by the Hell Priest Deag Ranak, the Doom Hunters resemble [[Necron Destroyer]]s with a cannon and a chainsaw for arms and missiles that can be fired from its hover sled. They have an energy shield that you need to deplete to be able to damage them directly, though it&#039;s possible or attack their Blood-Punch-vulnerable hover sled directly first to disconnect the main body from it. Infamous for being a boss that is lazily reused during the course of the game, as early as [[Rage|THE VERY NEXT COMBAT ARENA AFTER FIGHTING THE FIRST ONE]]. However, the mook versions don&#039;t have immunity to Ice Grenades.&lt;br /&gt;
*&#039;&#039;&#039;Marauders&#039;&#039;&#039;: [[Chaos_Space_Marine|Former Night Sentinels corrupted by Hell]], the Marauders are fast, deadly and a pain to kill. They possess energy shields that block all incoming damage, including the BFG, Crucible, and Unmakyr (though not splash damage from explosives), can pelt energy beams from long-range, blast you with their own &#039;&#039;Super Shotgun&#039;&#039; at close range, and can summon spirit wolves to hunt you down if you shoot their shield too often. If baited into sprinting at you and brought into mid-range, their eyes will flash green as they swing their axe at you: use this as an opening to blast them with your Super Shotgun or Ballista, then quickly switch between the two until their stagger expires. Repeat this, rip and tear, done.&lt;br /&gt;
*&#039;&#039;&#039;The Gladiator&#039;&#039;&#039;: [[Skub|The Last Living Hell Knight of DOOM II]] and, unlike the Doom Hunter, has survived the extinction event that is the Slayer. Armed with a gargantuan soul-vessel shield that blocks all incoming damage, and a flail with a retractable chain for close and distant attacks. Like the Marauder, if his eyes blink green you have an opening to shoot him with any weapon (though Ballista or Super Shotgun are still preferable). A headshot will stagger him for a glory kill, but the Slayer will simply beat the shit out of him. Phase 1 ends with the destruction of the shield, and now the Gladiator goes ballistic with TWO flails. The best approach now is to shoot at it until it dies (when it isn&#039;t spinning its flail to reflect attacks back at you).&lt;br /&gt;
*&#039;&#039;&#039;The Icon of Sin&#039;&#039;&#039;: A legendary titan, resurrected into the body of the Son of the Betrayer, [[Chaos_Spawn|deformed and warped beyond recognition]], his very existence in Realspace causing destruction and madness. Its described that, if left unchecked, it will drag the entire dimension to Hell through a supermassive black hole - so basically if one of the Chaos Gods themselves manifested in Realspace. The Khan Maykr thought It could be controlled using the Soul of the Betrayer&#039;s Son, putting it into [[Power_Armour|Power Armour]] for insurance. But then, the Doom Slayer stabbed the heart containing the son&#039;s soul with a dagger provided by the Betrayer ([[Matt_Ward|though without carving the Name of the Betrayer into it]]), setting the soul free and, with it, the beast from Maykr control over. The battle itself is, on paper, pretty easy: eight pieces of the Icon&#039;s armour must be destroyed (head, both upper arms, both forearms, both pectorals and abdomen) using your whole arsenal. While doing so, lesser demons will try to harass you and distract you from the Icon. With the armour&#039;s destruction, the whole process starts again in the second phase, but this time, you chip away at the flesh and bone of those same regions until the Icon collapses, giving you time to ram your Crucible into Its Brain.&lt;br /&gt;
*&#039;&#039;&#039;The Original Dark Lord/ Davoth&#039;&#039;&#039;: The original Dark Lord created by the Father as a Primeval, one of the first gods. Doomguy&#039;s equal. Designed to truly care about his People, he spiraled out of Control in search for eternal Life, to safe his People from death. From caring guardian he tortured everyone who slightly deviated from his goal. After Davoth being imprisoned in his soul sphere by the Father, demons apparently fought one other to claim his title while he still whispered his influence to them. The Dark Lord of the First Age after Davoth made the deal with the Khan Maykr and the most recent one, the Dark Lord of the Fourth Age, is implied to have been the Spider Mastermind that possessed Olivia Pierce before getting her head blown off by BFG-9000. Davoth himself apparently prevented anyone from becoming Dark Lord of the Fifth Age as he was released from his soul sphere several months alter. Currently only seen in one cutscene after his soul sphere was unlocked and everyone hopes the final fight will be the same as a Unreal Tournament/Quake Deathmatch.&lt;br /&gt;
&lt;br /&gt;
===Trivia===&lt;br /&gt;
*The Fortress of Doom is the personal fortress-monastery/mancave of the Slayer, once used for the Galaxy spanning Crusade of The Night Sentinels. Features a Teleportarium with an absurd range (teleporting the Slayer from Earth&#039;s orbit to the Hell-absorbed Argent D&#039;nur, which is on a completely different dimensional plane to the Sol system), a Hangar bay with a Sentinel &amp;quot;Atlan&amp;quot; Mech, and a prison named the &amp;quot;Ripatorium&amp;quot;, filled with Demons the Slayer undoubtedly abducted, to slaughter them for sport.&lt;br /&gt;
**On at least one ocassion, the Slayer fought against Noise Marines, as his personal quarters feature a guitar made of flesh.&lt;br /&gt;
*It is said, the &amp;quot;Wretch&amp;quot; who gave the Slayer an adamantine armour, forged from the Fires of Hell, was in fact Khorne Himself. Even if he can´t corrupt the Slayer, He doesn’t need to. the carnage he brings upon demons is the equivalent of centuries of war.&lt;br /&gt;
**Doomguy and Khorne may have flat-out &#039;&#039;&#039;teamed up&#039;&#039;&#039; as Doomguy wants to kill demons (Khorne technically isn’t) and Khorne wants to take over Hell. The two of them have become fire-forged friends since then, to such a degree that, according to a legend passed down among demons, Khorne has a stasis pod containing the Doomguy stored deep in the heart of his personal fortress. Possibly underneath the skull throne itself.&lt;br /&gt;
***Khorne is Doomguys equal. In the ancient Gods DLC the life essence of the true Ruler of Hell gets ressurected, and he takes on the form of Doomguy. The Dark Lord of Hell is the leader of Hell`s armies. Not a King, but a warrior of the Dark Realm. The fiercest among all, as only the strongest could rule. He is you. &lt;br /&gt;
*Since the Night Sentinels went to war against the Demons, they are effectively the first Space Marine Chapter (preceding even the Thunder Warriors, since they are to an extent Psykers, deploy with Argent (warp) using Weapons, have their own Titan Legion, Use a Space fleet of Flying Castles, have an Arena for duels to the Death, and only The Strongest among them can become King, they even had a mini civil war. the only thing they are missing is DNA from the God-Emperor...and even then, Doomguy may have it.&lt;br /&gt;
**The Sentinel Titans are called &amp;quot;Atlans&amp;quot; and are the Ultimate Example of a Babycarrier done right. Armed with one or two shoulder-mounted Giant [[Plasma Annihilators|Plasma_Annihilator]], the Palms of the Hands featuring the same sort of plasma weapon but weaker. The Melee Weapon being an ECKS BAKS HUEG Energy Spear for impaling equally huge Titans.&lt;br /&gt;
*The Makyrs in Doom Eternal bare a surprising resemblance to the [[C&#039;tan]] (even being unable to show their true forms outside of Urdak). They also possess a sort of metal skin on all castes of there race, resembling necrodermis.&lt;br /&gt;
*Sometime between the events of Doom 64 and Doom (2016), the Slayer was subjected to something called the &amp;quot;Divinity Machine,&amp;quot; given his new abilities from that point forward, it&#039;s possible he had a fragment of &amp;lt;s&amp;gt;the Warp&amp;lt;/s&amp;gt; hell itself imbued within him, thereby making him a man uplifted with &amp;lt;s&amp;gt;psyker&amp;lt;/s&amp;gt; argent powers. This might make him this dimension&#039;s equivalent of [[The God-Emperor of Mankind|The Emperor]]... if this is a separate dimension.&lt;br /&gt;
*In Doom Eternal, the Slayers new armour is not fully sealed, giving a look Upon His Arms, like a certain [[Kharn the Betrayer|Swell Guy]].&lt;br /&gt;
*Said Swell Guy &amp;lt;s&amp;gt;may or may have not been&amp;lt;/s&amp;gt; probably is a Descendant of The Slayer&#039;s &amp;quot;friend,&amp;quot; Valen the previous holder of the title of &amp;quot;Betrayer&amp;quot;. The best guess would be that the Emperor used his Genetic Code for The Basics of Angron, and later the World Eaters Legion. &lt;br /&gt;
*The Crucible uses pure Argent energy to create its blade. This means it&#039;s soul-powered and therefore, since the Doom Slayer absorbs the power of the demons (giving them a true death), [[Grimdark|uses the life essence of demons to kill more demons]].&lt;br /&gt;
*The forces of Hell seem to be a serious threat even judging from the absurd standard of 40k. Samuel Hayden gave the surviving humans insane technology (full functioning AI battlesuits for infantry, and colossal Titan mechs, Dark Age Technology so to speak) and still couldn&#039;t get the upper hand. The only viable solution to gain ground seemed to be [[Exterminatus|total nuclear annihilation.]]&lt;br /&gt;
**This seemed to be simply because of Hells literally [[Orks|infinite]] [[tyranids|numbers]] since the multiply by both ordinary breeding and turning the aforementioned bodies of the mulched human souls into demons. Even if they took out one thousand demons, one billion would take their place. It seems this was the only reason for their defeat since, once all of the avenues for invasion are cut off, the remainder are mopped up without much fanfare. One wonders if all of the priests were on Sentinel Prime how things would go since there would be no cut off for the entering demons.&lt;br /&gt;
&lt;br /&gt;
==Doom: The Board Game==&lt;br /&gt;
Yes, there is a Board Game - made by [[Fantasy Flight Games]] no less - giving the vague &#039;/tg/ related&#039; qualifications this site uses.&lt;br /&gt;
It was released around the time Doom 3 was released, though it wasn&#039;t that remarkable and is pretty hard to find nowadays.&lt;br /&gt;
&lt;br /&gt;
One guy plays the baddies, the other 1-4 players play a band of unfortunate marines. The heroes start with 2-3 powerup cards, and the baddies get 5 cards from his own deck and during the game, he gets to draw more (the rate of which is equal to how many marines there are) and if his deck is empty, he gets to insta-kill one of the Marines. His guys are more varied in their movement but they can only shoot once.&lt;br /&gt;
&lt;br /&gt;
The marines have three options: move 8 spaces without shooting, move 4 spaces and shoot once, or shoot twice without movement. They need to explore the board, find computers and other events as the board provides. The baddies, meanwhile, can either upgrade his monsters or bring more to the board.&lt;br /&gt;
Either way, his goal is to score 6 kills on the Marines.&lt;br /&gt;
&lt;br /&gt;
A new board game got released shortly after May 2016 Doom, which, to my understanding, is basically just the same shit as before with a new coat of paint.&lt;br /&gt;
* It&#039;s different, but not too different. Similar in concept and design, with the main differences seeming to be in how the Marines play, and victory conditions for certain scenarios. Absolutely beautiful models, however, and incredibly fun. Highly recommended.&lt;br /&gt;
&lt;br /&gt;
==Movie==&lt;br /&gt;
Also (roughly) around the same time as Doom 3 was a movie starring Karl Urban and former WWE superstar Dwayne &amp;quot;The Rock&amp;quot; Johnson. It pretty much replaced the whole Hell plot with some genetic experimentation to give people superpowers that only succeeds in creating hyper-aggressive mutants, and a squad of Marines sent to investigate the mayhem. It wasn&#039;t that good, with the only really &#039;good&#039; scene being this one scene where it&#039;s all FPS-style like the original games and has monster killing.&lt;br /&gt;
&lt;br /&gt;
Another movie was released in 2019, named &#039;&#039;Doom: Annihilation.&#039;&#039; When asked what they thought about this, id Software simply replied: &amp;quot;We are not involved in the movie.&amp;quot; But the last five minutes of CGI demons was fucking phenomenal.&lt;br /&gt;
&lt;br /&gt;
==TLDR==&lt;br /&gt;
{{blam|Rip and Tear Motherfucker!}}&lt;br /&gt;
==External Links==&lt;br /&gt;
*[https://doomwiki.org/ Doom Wiki] for all your Doom-related needs&lt;br /&gt;
*[https://www.doomworld.com/idgames/ /idgames/], the home of pretty much every Doom mod worth playing (and pretty much every Doom mod that isn&#039;t worth playing) since 1994.&lt;br /&gt;
&lt;br /&gt;
[[Category:Video Games]][[Category:Awesome]]&lt;/div&gt;</summary>
		<author><name>2603:8001:3500:CB:2823:9AEC:A71D:FF9C</name></author>
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	<entry>
		<id>http://2d4chan.org/mediawiki/index.php?title=Doom&amp;diff=181256</id>
		<title>Doom</title>
		<link rel="alternate" type="text/html" href="http://2d4chan.org/mediawiki/index.php?title=Doom&amp;diff=181256"/>
		<updated>2020-12-31T05:19:18Z</updated>

		<summary type="html">&lt;p&gt;2603:8001:3500:CB:2823:9AEC:A71D:FF9C: /* DOOM Eternal */&lt;/p&gt;
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&lt;div&gt;{{/vg/}}&lt;br /&gt;
{{Oldschool}}&lt;br /&gt;
{{awesome}}&lt;br /&gt;
{{Cleanup}}&amp;lt;!--Very slight, but still necessary--&amp;gt;&lt;br /&gt;
[[File:Doom cover poster.jpeg|thumb|If you don&#039;t already have the first level&#039;s music in your head, you may be on the wrong site.]]&lt;br /&gt;
{{topquote|Over the centuries, mankind has tried many ways of combating the forces of evil... prayer, fasting, good works and so on. Up until Doom, no one seemed to have thought about the double-barrel shotgun. Eat leaden death, demon...|[[Discworld|Terry Pratchett]]}}&lt;br /&gt;
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The father of the first-person shooter, the original ass-kicking demon-slaying 3D slaughter-fest, &#039;&#039;&#039;&#039;&#039;Doom&#039;&#039;&#039;&#039;&#039; is a franchise that demands respect even in the hallowed halls of /tg/. It was actually inspired by a [[Dungeons &amp;amp; Dragons]] campaign played by the founders of id Software; John Romero had given a demon lord the key to overrunning the material plane in exchange for a magic [[Katanas are Underpowered in d20|katana]] because he&#039;s an edgy little bitch like that, and John Carmack (the DM) decided it made a good premise for their new 3D game. The katana in question would later be used in Romero&#039;s game &#039;&#039;Daikatana&#039;&#039;, which was a total failure for reasons that aren&#039;t important enough to go over right now.&lt;br /&gt;
&lt;br /&gt;
The plot? In an FPS? Here&#039;s your plot: you are a Space Marine (no, not the 40K guy, a jumped-up soldier who is sent to fight on other planets, so closer to the [[Imperial Guard]]...though considering recent events he may be the equivalent of a standard Astartes, just much shorter.) stationed on Phobos. Somehow, demons broke through into our reality and slaughter everyone else. Your job? Fight your way to where, you hope, there&#039;s a ride off of this rock, and make bloody mincemeat out of everything standing between you and salvation. Standing in your way are armies of zombified fellow marines and eggheads, fireball-tossing imps, hulking flesh-eating demons, cyborg-demon monstrosities, and various other hell-spawned nasties who want to kill you horribly. Good luck. You&#039;ll need it...&lt;br /&gt;
&lt;br /&gt;
Although not the very &#039;&#039;first&#039;&#039; of the FPS genre (even its predecessor, [[Wolfenstein]] 3D, wasn&#039;t the first, as the history of the genre goes back all the way into the &#039;70s), Doom was definitive to the genre, so much so that &amp;quot;Doom Clone&amp;quot; was the standard nickname for many years afterwards. People are still playing it and making it even more awesome with [[Homebrew|their own custom modifications]] 24 years later, which isn&#039;t something you hear that often outside of /tg/; this is one of the main reasons why the franchise is so well-respected.&lt;br /&gt;
&lt;br /&gt;
Fun fact: that iconic Doom monster, the Cacodemon, was actually inspired by the artwork for an Astral Dreadnought on the cover of the [[Dungeons &amp;amp; Dragons]] 1st edition [[Manual of the Planes]] splatbook. Also relevant to /tg/ is that Sandy Petersen, co-designer of [[Ghostbusters RPG]], creator of [[Call of Cthulhu]], and author of some [[RuneQuest]] stuff, worked on the game. He designed some levels (more in the sequel) and made some contributions to the monster design.&lt;br /&gt;
&lt;br /&gt;
==Classic DOOM (aka The Good Shit)==&lt;br /&gt;
{{topquote|Welcome to DOOM, a lightning-fast virtual reality adventure where you&#039;re the toughest space trooper ever to suck vacuum. Your mission is to shoot your way through a monster-infested holocaust. Living to tell the tale if possible.|README.TXT, Doom 1.8 shareware}}&lt;br /&gt;
The original Doom was fast-paced and bloody compared to what came before but wasn&#039;t afraid to vary the pace with more labyrinthine levels or make you shit your pants by dropping you into a crowd of demons when you least expected it. (Fun fact No. 2: The extra levels included in the physical version of Doom (henceforth called &#039;&#039;Ultimate Doom&#039;&#039;) were built by the same guy who wrote [[Call of Cthulhu]] in just 10 weeks.) Doom II on the other hand was a circle-strafing explosion-rich gorefest and is what basically everyone thinks of when they think of both Doom and 90s FPS gameplay in general. The plot was bare-minimum: Demons took over Phobos and ate Deimos, kill them all. Or, in Doom 2&#039;s case, Demons are trying to infest Earth in revenge, kill them all AGAIN. But this time, &#039;&#039;it&#039;s personal&#039;&#039;.  (No, seriously, they killed your pet bunny Daisy.) The Doom engine is extremely mod-friendly for a 90&#039;s game (as both Carmack and Romero had been big into software tinkering in their day) and the modding community is still very present and perhaps even more prolific than it was back in the day.  In fact, id Software actually paid some modding groups for the right to sell their works as retail (Final Doom and the Master Levels for Doom 2).  Also relevant is SIGIL, John Romero&#039;s own 25th-anniversary level-pack and unofficial Episode 5 for Doom 1 that he released to the public for free (unless you wanted the special Buckethead soundtrack for [[Edgy|$6.66 USD]]).&lt;br /&gt;
&lt;br /&gt;
Slightly more obscure but still relevant is Doom 64, which replaced the high-speed Explode-o-Rama with a stronger horror theme and more deliberate pace. &lt;br /&gt;
&lt;br /&gt;
id Software then for a time turned toward more multiplayer-oriented games with the &#039;&#039;Quake&#039;&#039; franchise and gave Doom a well-earned rest.&lt;br /&gt;
&lt;br /&gt;
===The Doom Comic===&lt;br /&gt;
{{topquote|&#039;&#039;&#039;DYNAMITE! I&#039;M COOKING WITH GAS! I&#039;VE GOTTA HANDFUL OF VERTEBRAE AND A HEADFUL OF MAD! YEAH, THAT&#039;S YOUR SPINAL CORD, BABY! DIG IT!&#039;&#039;&#039;|You, the moment you read that heading}}&lt;br /&gt;
The origin of [[Rip and Tear]]. Possibly the most ridiculously, amazingly, stupidly 90&#039;s thing that has ever been put to paper with the possible exception of Image Comics. It has to be read to be believed. [https://www.doomworld.com/10years/doomcomic/ So go read it.]&lt;br /&gt;
&lt;br /&gt;
===Monsters===&lt;br /&gt;
[[File:Reaperminis.jpg|thumb|right|Limited-edition monster minis from [[Reaper Miniatures]]. Admit it, you want that Cyberdemon for your Daemons of Chaos army.]]&lt;br /&gt;
These are the monsters you&#039;ll encounter in Doom 1, Doom 2 and their spinoffs.&lt;br /&gt;
*&#039;&#039;&#039;[[Zombie|Former human]]&#039;&#039;&#039;: Wet toilet paper. Only dangerous until you get a shotgun.&lt;br /&gt;
**&#039;&#039;&#039;Former Sergeant&#039;&#039;&#039;: Still wet toilet paper, but full of broken glass; if one of these assholes gets behind you before you find armor you&#039;re probably dead. Likely to be your first source for shotguns.&lt;br /&gt;
**&#039;&#039;&#039;Former Commando&#039;&#039;&#039;: Unlike the other formers, this guy is no joke: he&#039;s durable enough to not die when breathed on and his hitscan chaingun is almost as powerful as yours. Using hordes of these guys in an open arena with no cover is the pinnacle of dick moves in Doom mapping.&lt;br /&gt;
*&#039;&#039;&#039;Imp&#039;&#039;&#039;: The first true demon you encounter with an easy-to-dodge projectile and more health than the formers. The first meaningful enemy you meet, and runner-up for most iconic non-boss monster.&lt;br /&gt;
*&#039;&#039;&#039;Demon&#039;&#039;&#039;: Otherwise known as &#039;&#039;&#039;Pinkies&#039;&#039;&#039;. Giant hairless gorilla with a mouth that could give a [[squig]] lessons in eating. [[Derp|They can&#039;t walk and bite at the same time]] so you can just step out of their way, but they tend to come in large groups and dance around like spastic toddlers (which makes them harder to shoot) as they run up to you.&lt;br /&gt;
**&#039;&#039;&#039;Spectre&#039;&#039;&#039;: Demon with Predator-style optic camo. An absolute bitch to deal with in dark environments, which is naturally where you find them.&lt;br /&gt;
*&#039;&#039;&#039;Cacodemon&#039;&#039;&#039;: Mr. [[Astral Dreadnought]] Head. These fuckers can fly and you can&#039;t look up, so have fun fighting them in close quarters where they can float out of your field of view. Dangerous, but get a rapid-fire weapon and they become a joke as you stunlock them until they are all dead. &#039;&#039;The&#039;&#039; most iconic non-boss monster, partially because of its sheer WTFery but mostly because of how easy it is to chibi/make plushies out of.&lt;br /&gt;
**&#039;&#039;&#039;Pain Elemental&#039;&#039;&#039;: [[Meme|Meatball demon.]] Like a cacodemon, but instead of shooting fireballs, it shoots Lost Souls. Has the opposite problem to the pinkies in that [[Derp|you can stand in front of its face]] and prevent the lost souls from spawning.&lt;br /&gt;
*&#039;&#039;&#039;Lost Soul&#039;&#039;&#039;: Floating flaming skulls that fly at you at approximately SANIC miles per hour. Fairly weak, but very fast and has a habit of nibbling at you while you focus on something more dangerous.&lt;br /&gt;
*&#039;&#039;&#039;Revenant&#039;&#039;&#039;: [[Meme|Agitating skeleton aka &#039;&#039;&#039;DOOT&#039;&#039;&#039;.]] One of the few monsters that moves anywhere near as fast as you do, plus he runs up and tries to punch your head off if you move inside the minimum range of the homing rockets he shoots. It is a fact that any given Doom map is automatically casuals-only unless the mapper adds at least 100 revenants.&lt;br /&gt;
*&#039;&#039;&#039;Mancubus&#039;&#039;&#039;: [[Festus the Leechlord|HELLO I&#039;M FUCKING FAT.]] Slow, but very tanky, and he has dual [[Flamer|heavy flamers]] for arms that hurt like hell. Fortunately, this also applies to any nearby demons, so you can make them kill each other for your amusement just by standing between a mancubus and another monster.&lt;br /&gt;
*&#039;&#039;&#039;Arch-vile&#039;&#039;&#039;: One of the few monsters that that&#039;s faster than the player at a full run. Sets you on fire [[Psyker|with its mind]] and revives any monsters it comes across so you have to kill them all over again. Meeting one of these guys in a slaughtermap will make you [[Khorne|hate everything forever.]]&lt;br /&gt;
*&#039;&#039;&#039;Hell Knight&#039;&#039;&#039;: Now we&#039;re talking. [[Space Marine]] sized and equipped with a punch and moderate projectile attacks (fireballs). Shooting him in the face with a shotgun will kill him pretty quickly.&lt;br /&gt;
**&#039;&#039;&#039;Baron of Hell&#039;&#039;&#039;: Super hell knight with double the health. Big and equipped with nasty melee and projectile attacks. Shooting &#039;&#039;him&#039;&#039; in the face with a shotgun just &#039;&#039;&#039;pisses him off&#039;&#039;&#039;. Super shotguns will work though. Probably the best-known Barons are the &amp;quot;Bruiser Bros&amp;quot;, the pair of Barons you fight as the bosses of the first episode.&lt;br /&gt;
*&#039;&#039;&#039;Cyberdemon&#039;&#039;&#039;: [[Rip and tear|Is huge, and therefore has huge guts.]] Basically a (Chaos possessed?) Carnifex with a rocket launcher for an arm, and significantly faster than he looks. Without a doubt the fuckingest monster in the classic game, and practically tailor-made for soaking up BFG shots.&lt;br /&gt;
*&#039;&#039;&#039;Spider Mastermind&#039;&#039;&#039;: Doom 1’s final boss, [[Derp|despite being inferior in almost every way to the Cyberdemon you fight earlier.]] Go figure. Even more XBOX HUEG than the Cyberdemon, but has a super-chaingun instead of a rocket launcher and refuses to let up until either you or it are dead. Has the critical weakness of BFG shots up the ass due to the way its hugeness interacts with the mechanics of the classic BFG.&lt;br /&gt;
**&#039;&#039;&#039;Arachnotron&#039;&#039;&#039;: Babby Masterminds that go fast and shit plasma at you.&lt;br /&gt;
*&#039;&#039;&#039;The Icon of Sin&#039;&#039;&#039;: Doom 2&#039;s final boss. [[FAIL|A wall with a demon face on it]] and a hole in its forehead that serves as its weak point. Spawns monsters to attack you, but dies pretty quickly from a few well-aimed rockets... though, you need good timing to shoot them through the hole in its head. You probably know this, but the entity that takes damage is John Romero&#039;s severed head on a pole.&lt;br /&gt;
&lt;br /&gt;
===Weapons===&lt;br /&gt;
{{topquote|I do need a gun. I need a big gun. I need a really big gun...|Doomguy, Doom comic}}&lt;br /&gt;
Doomguy himself has about as much personality as your average [[Adventurer|Murderhobo]], so the game&#039;s real main characters are the weapons.&lt;br /&gt;
*&#039;&#039;&#039;Fists&#039;&#039;&#039;: Only good at punching through the above-mentioned wet toilet paper, and complete suicide to use on anything stronger than an Imp. [[Rip and tear|Should you find a Berserk pack, though...]]&lt;br /&gt;
**&#039;&#039;&#039;[[Chain Weapon|Chainsaw]]&#039;&#039;&#039;: [[Meme|The great communicator.]] Stronger than your fists and capable of tearing through Cacodemons and below without much problem.&lt;br /&gt;
*&#039;&#039;&#039;Pistol&#039;&#039;&#039;: You start the game with this and 50 bullets. Gets overshadowed by every single other weapon.&lt;br /&gt;
*&#039;&#039;&#039;Shotgun&#039;&#039;&#039;: Now we&#039;re talking. The first gun you get that can actually kill stuff in a decent amount of time.&lt;br /&gt;
**&#039;&#039;&#039;Super Shotgun&#039;&#039;&#039;: A double-barrelled version of the original. A complete [[rape]] machine at close range, delivering about as much damage per hit as a rocket, but falls off greatly at longer distances.&lt;br /&gt;
*&#039;&#039;&#039;Chaingun&#039;&#039;&#039;: [[Dakka|WAAAAAAAAAAGH!]] Great at stunlocking enemies, especially the aforementioned Cacodemons.&lt;br /&gt;
*&#039;&#039;&#039;Rocket Launcher&#039;&#039;&#039;: Capable of [[Khorne|reducing enemies to puddles of blood]] from a safe distance. Also capable of reducing &#039;&#039;you&#039;&#039; to a puddle of blood if used from an unsafe distance.&lt;br /&gt;
*&#039;&#039;&#039;Plasma Rifle&#039;&#039;&#039;: Fires a stream of plasma balls that hit hard, move fast, and won&#039;t hurt you at close range. Unfortunately, it shares its ammo count with...&lt;br /&gt;
*&#039;&#039;&#039;BFG&#039;&#039;&#039;: The most beautiful sight any soldier can behold, at least according to the Doom comic. &#039;&#039;The&#039;&#039; gun. The &#039;&#039;&#039;big&#039;&#039;&#039; gun. Anything it&#039;s fired at is [[Anal circumference|in for a bad time]], especially at close range.&lt;br /&gt;
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==Doom 3==&lt;br /&gt;
In the early 2000s, Doom 3 came along. It blows chunks compared to the classics, but since the classics are so damn good it ends up being passable anyway. Since Valve had made &amp;quot;story-driven&amp;quot; shooters and &amp;quot;realistic&amp;quot; scripted encounters the in thing, id decided to rip off Half-Life, grafting on elements of the original Doom that had been scrapped at the concept stage. Unfortunately, the gameplay was too slow and similar to the rest of the genre, the scripting and story interludes just made the gameplay even clunkier and the big technological gimmick (per-pixel lighting) meant you had to choose between seeing what you&#039;re supposed to shoot with a crappy little flashlight and actually being able to shoot it. Supposedly the lighting effects were resource-intense during development and this was the &amp;quot;solution&amp;quot; (of course we know better that they wanted to make it a quasi survival horror). Naturally, the first mod for the game was duct tape so you can use the flashlight and a gun at the same time. This mod would eventually become official when the BFG Edition re-release came around about a decade later.&lt;br /&gt;
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The plot itself is essentially a reboot - You are a generic marine who just transferred to Mars and after pissing around with all your co-workers whom you will never see in one piece again, an experiment involving a portal to Hell (This time with no reason besides the head researcher being kinda absolutely evil) goes horribly awry and now the facility is completely fucked. Your task then devolves into simply surviving, as you&#039;re cut off from any command and have to make your way to various checkpoints. Along the way, you come across an ancient artifact made by the original denizens of Mars, who made it in order to kill all the demons, and so the demons sealed it away in Hell. After a couple of trips in and out of hell, you manage to understand how the artifact works (by feeding off the souls of slain demons) and use it to kill the Cyberdemon, their greatest champion, and bail home. You&#039;d think this is the end...except the mad scientist responsible for this is revealed to have turned into a full-blown demon.&lt;br /&gt;
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===Resurrection of Evil===&lt;br /&gt;
An expansion to Doom 3, this game takes the original game and puts a few nifty spins to make it feel unique like the gravity gun (because Half-Life 2 did it too). Instead of the classic plot, you are now a nameless space engineer who comes across a different and wholly demonic artifact called the Hell Heart. This makes you more of a target compared to before, as Hell sends out three special hunters to reclaim the heart, each of whom give it a special ability for you to abuse once you kill them.&lt;br /&gt;
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==Doom 4 (aka DOOM aka DOOD aka Brutal Doom HD)==&lt;br /&gt;
{{topquote|They are rage, brutal, without mercy. But you? You will be &#039;&#039;&#039;worse&#039;&#039;&#039;. [[Rip and Tear]], until it is &#039;&#039;&#039;DONE&#039;&#039;&#039;.|A direct order from what is either [[God-Emperor of Mankind|God&#039;s]] [[Living Saint|seraphs]] or [[Khorne]] himself. Do you really need more of a mission briefing?}}&lt;br /&gt;
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Listen to it here[https://www.youtube.com/watch?v=OpllUQ38CKY]&lt;br /&gt;
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Then the latest Doom came out in May 2016. This rendition can basically be described as &amp;quot;3d Brutal Doom II&amp;quot; only sexier, with features like [[Rip and tear|ripping enemies apart with your bare hands]] and having to stay on the move to avoid being torn to shreds. The plot is also as bare minimum as the original (albeit with a surprising amount of lore hidden away in the Codex...that makes one feel it’s set in the 40k verse), kicking the player straight into the action with waking up on Mars, immediately [[Rip and tear|smashing a zombie’s skull]], and basically being told: “demonic invasion, go kill everything.”  Starts with corporate big wig trying to talk you into being on his side and [[Awesome|your answer is a solid &#039;&#039;&amp;quot;FUCK YOU&amp;quot; fist]]. Also, the player this time around is someone the demons call the “Doom Slayer&amp;quot;, who has traveled through “Worlds and Time” (hinting that the Doom Slayer could very well be the original Doomguy from the first two games, having also survived Doom 64 and has been traveling Hell since, later all but confirmed in the sequel), and millennia ago [[Awesome|kicked Hell’s ass so hard that the best the demons could do is seal him away so that he wouldn’t destroy Hell]].&lt;br /&gt;
The Slayers testament tells in sparse detail but leaves enough imagination to realise what the Legions of Hell were up against. A near-immortal being of pure hate, blessed by the Seraphims (or Khorne...which would make this a suicide attempt), capable of standing against Legions of Demons completely alone and harnessing their power as he slaughters them. THEN  he fought a [[Titan (D&amp;amp;D)|Titan]] of &amp;quot;immeasurable Power and Ferocity&amp;quot; with only his Sword (it was a laser sword though so there&#039;s that), killing and absorbing its power to turn them on the Demons. Desperate now, the highest [[Daemon Prince|Archdevils]] realized nothing short of a God will stop the Slayer (fitting since a god summoned it in the first place), so they prepared an elaborate Trap involving what may have been a Blackstone Sarcophagus.&lt;br /&gt;
It speaks for itself, of what the Bait, which lured the slayer to the temple of the Blood Keep, must have been made of... or was.&lt;br /&gt;
Now at the peak of his might, with sword and shield of &amp;quot;adamantine strength&amp;quot;, he stood before [[Chaos|the Horde]], and [[rip and tear|split heads open, punched, maimed, killed, burnt]] until finally the whole temple collapsed on him and he was sealed in the Cursed Sarcophagus.&lt;br /&gt;
Millennia passed until the UAC decided to deal with an Energy Crisis by quite literally [[Humanity Fuck Yeah|slamming an Oil Derrick on a Hell Portal to siphon off Hell Energy for power]], and just for giggles starts tomb raiding Hell for artifacts and treasures as well, ultimately running off with the Doomguy&#039;s sarcophagus. The demons see that the Doomguy’s prison/tomb is empty, and the subsequent invasion is actually a panicked attempt to stop the Doomguy from being woken up. Obviously, they fail and he butchers every last one of them.&lt;br /&gt;
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Samuel Hayden is the guy in charge of the UAC, a cyborg the size of a 40k [[Space Marine]]. He and Vega, the Mars UAC AI, basically are quest givers for the most part. His subordinate Olivia Pierce pretty much ran a cult while Hayden was pillaging artifacts from Hell, [[Grimdark|being the only one to make it back from the expeditions]]. When shit hits the fan he decides to wake the Doom Slayer up with the hopes that this wild card could help take control of the facility without causing too much damage. Of course, once awake, he goes on a rampage and busts the UAC&#039;s shit, as Hayden&#039;s disregard for human life is too far for even Doomguy to take, expressing his outrage without the need for a voice actor. &lt;br /&gt;
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So now it&#039;s up to the Doom Slayer in awesome power armor to [[Rip and Tear|rip and tear]] and dakka every demon he comes across to stop Olivia while wrecking the UAC&#039;s energy production. After going to Hell at least once due to Olivia breaking an Argent Accumulator and making it back to Mars, then after Hayden installs a &amp;quot;tether&amp;quot; to him, Hayden sends Doomguy on a quest to find the Helix Stone, picking up the most powerful version of the BFG 9000 yet on the way (more on that below).  Once he reaches the Helix Stone it directs Doomguy to acquire the Crucible, a relic in the Titan&#039;s Realm. So Doomguy has to kill the Cyberdemon to get back to hell, make a long trek and fight the three Hell Guardians who guard the Crucible and returns to Mars again. To finally stop Olivia, Hayden, being the bastard that he is, even sacrifices his old creation Vega, though unlike everyone else, at least our player character is nice enough to make a backup without anyone even bothering to ask. The Doom Slayer uses the Crucible to shutdown Hell&#039;s energy wells and releases the spirits of his old friends, the Night Sentinels.&lt;br /&gt;
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Once Olivia is found once again, she transforms into the Spider Mastermind. If you&#039;ve been collecting all the stuff as you should have, she can easily be (along with the other game other bosses in the game) cheesed by the best weapons even on the highest difficulty, with the [[Cheese|Rich get Richer]] Rune fully upgraded. Once she&#039;s dead it&#039;s the final cutscene, where Hayden steals the &amp;quot;Crucible&amp;quot; which turns out to be an energy blade that makes a [[Lightsaber]] look like a toothpick, then sends the Doom Slayer off to who knows where with the tether he installed into the Praetor Suit earlier, disposing of a potential threat before it decides to become one. After this, you experience one of the best credit sequences made for a video game in over a decade.&lt;br /&gt;
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Mick Gordon&#039;s soundtrack gives the game the best metal music ever. BFG Division being the standout in the soundtrack. Used for two whole levels and the final boss music is a Glitch remix of it. There is also some inspiration from RPG style FPS a la Metro 2033 and [[Samus|Metroid Prime]]. As collecting Argent Energy, weapon mods, elite guard tokens, and Runes allow them to upgrade the Praetor Suit and weapons to their preferred play style. The engine allows the Doom Slayer a wide range of first-person animations, as his destruction of UAC property and actions portrays an &amp;quot;I&#039;m too old for this shit&amp;quot; attitude; having to fight demons for centuries doesn&#039;t make for a happy camper.&lt;br /&gt;
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The damage of the BFG 9000 itself is notable. This thing instantly vaporizes every non-boss enemy on-screen! (and them too if you exploit a glitch. However what a player does that the devs didn&#039;t intend is dubious canon.) You read that correctly, you don&#039;t have to aim it directly at your targets to kill them. You just have to find the right opening to make it kill every demon you can. As the Plasma Bolt throws out lightning or much more likely, solar flares. That would mean the Plasma the BFG fires is likely firing a fucking miniature star with each shot! The F in BFG may stand for Fermentation, Grimdark! with science!. We can wait while you Google it.&lt;br /&gt;
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Don&#039;t be impressed just yet. A Baron of Hell is 2000 pounds and because the BFG&#039;s ordinance turns everything it comes in contact with into gibs, that means it has to have 7 Gigajoules of energy and would have to be heated up to over 100,000 degrees Celsius! [[Anal_Circumference|A temperature range which is only seen in small stars and nebula!]] That&#039;s not just [[GrimDark]], that&#039;s just fucking cold in the most brutal way possible and speaks to the insanity of the UAC for building this thing. Are we sure somebody didn&#039;t screw up the name? Though Brown Dwarf Gun 9000 doesn&#039;t sound as cool. (Though why is it green? Because it&#039;s blue-green! As blue in space equals very fucking hot! Red Giant/Supergiants/Hyper-giants are (relatively) cold because they are old, a young blue star, giant or not, is insanely hot. Red Dwarfs are insanely long-lived because they are cold and slow-burning) In all possibility, if the Doom Slayer didn&#039;t wear his Praetor Suit, firing the weapon would instantly annihilate him too! (since Photons are their own particle and antiparticle the word is valid) No apologies for the science jokes. They are necessary evils in explaining how the BFG 9000 works.&lt;br /&gt;
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It also says a lot of the bosses as a direct hit will merely stun them (without using the weapon wheel glitch) while shaving off large portions of their health. So you need either a very advanced suit of Powered Armor or a significant amount of mass to survive a direct hit from the plasma bolt and its flares. The only real con to using the BFG 9000 is it&#039;s limited ammo of four shots. Though a good player can get around that if they set up their Runes correctly.&lt;br /&gt;
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[https://www.youtube.com/watch?v=ig_gQAITzIk| Science and math mostly explained in this Youtube video ]. So yeah, the BFG 9000 shoots miniature stars. &lt;br /&gt;
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===DOOM Eternal===&lt;br /&gt;
{{topquote|Against all the evil that hell can conjure, all the wickedness that mankind can produce, we will send up to them, only you. Rip and Tear until it is done!|King Novik of the Night Sentinels}}&lt;br /&gt;
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Doom Eternal was announced at E3 and a gameplay reveal was shown at Quakecon 2018. To say that its awesome is an understatement.&lt;br /&gt;
{{Template:Spoilers}}&lt;br /&gt;
[[File:Slayer on corpses.png|400px|thumb|right|&amp;quot;The only thing they fear... is YOU!&amp;quot;&lt;br /&gt;
 If the whole Warp, set for Khorne, actively shits their pants when the Slayer comes, you&#039;re in for [[Rip_and_tear|FUN]].]]&lt;br /&gt;
We are introduced to the Maykrs of Urdak, an elder race with a techno-angelic motif that serves as the Sentinels&#039; patron.  One of them was the so-called Seraphim that empowered the Doomguy even further, turning him into the nigh-godlike and unstoppable avatar of sheer [[Awesome]] that is the Doom Slayer (seriously, the Doom Slayer is compared to a [[Titan]] on the level of the Icon of Sin). They may actually be a group of [[C&#039;tan]], but we are not sure.&lt;br /&gt;
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Sadly, all good things come to an end. The Sentinels were betrayed from within, the Doom Slayer banished to Hell &#039;&#039;again&#039;&#039; (eventually leading to him being entombed before the events of &#039;&#039;&#039;Doom 2016&#039;&#039;&#039;) and what&#039;s worse, it turns out the Maykrs were only using the Sentinels to further their own race&#039;s objectives. What&#039;s more, the current invasion of Earth was the result of one of their long-term plans, with humanity as simply one more race that was to receive &amp;quot;penitence&amp;quot; in their place (read: the Maykrs are using Hell energy to prolong their lives, and willingly let Demons eat entire worlds to that end). Yet more evidence that these guys are C’tan.&lt;br /&gt;
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The game picks up a few months after the end of the previous game with Samuel Hayden returning to Earth after the destruction of the Argent Tower on Mars that was the only way of getting free, unlimited energy out of Hell. But, he has the Crucible (confiscated from the Doom Slayer in the ending of 2016) with which he starts developing a synthesized form of Argent energy while the UAC begins to completely fall under the control of their leaders, the Hell Priests who entombed the Slayer so long ago. They start sacrificing humans left and right to start a ritual that will allow the demons to consume Earth, terraform the land to living flesh and molten lava, kill all that resist, transport their souls to Hell and refine them to pure Argent Energy while the impure Souls are made into new demons! A full-scale demonic incursion is now underway on Earth, with billions of dead, over two-thirds of Earth consumed while half of the UAC has gone full Quisling to the invaders, with the other half putting up a token [[Planetary Defense Force| resistance as the Armoured Response Coalition (ARC)]].  All hope seems lost... &lt;br /&gt;
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&amp;quot;...We watched as the horde overwhelmed the very best and most advanced machinery and weapons technology that we could muster against the opposition. It was useless, they moved too quickly, they cared not for themselves, only sought out the blood of humanity. They were willing to sacrifice their own to get to the heart of our world. We slaughtered thousands and millions more followed, but then HE came - he cut through them like a sickle through a field - his fury surpassing their own. He is faster - more relentless - unyielding. I believe him now to be more than just a man - he is...DOOM.&amp;quot;&lt;br /&gt;
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Equipped like the Predator, as deadly as the Terminator, he seeks his prey from his orbital fortress (fittingly called the Fortress of DOOM), strikes with merciless fury surpassing the Death Company and World Eaters combined, and he will stop at nothing to repel the demonic invaders. Read: Personally [[Rip_and_tear|kill. Every. Single. Demon. With extreme prejudice.]]&lt;br /&gt;
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Immediately after defeating the Hell Priest Deag Nilox&#039;s guardian off screen locating his whereabouts on Earth, the Slayer teleports onto his barge, kicks all doors in and vice grips the head off of the Priest, reducing the consumption of the Earth by 36.8%.&lt;br /&gt;
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He then gatecrashes the nearby Citadel, interrupting the ritual of the Priests with Nilox&#039;s severed head, before being interrupted by the Khan Maykr. The C&#039;tan by any other name tells him even he goes too far this time, before teleporting the Priests out of the Slayer&#039;s reach. Since the Hell Priests classify as Alpha Plus Psykers, (the first one being able to command his own legion of Titans AND shield himself from even nuclear bombardment) they can be found with a Celestial Locator. To construct a Locator, the Slayer goes to Exultia (an Argenta city) to retrieve the Celestial Casing, only to be scolded by the late King Novik for killing the Priests and that Humanity is no longer his people to be saved. Realizing that no ordinary individual will help him, the Slayer enters [[Warp|Hell]], and it&#039;s even more magnificent than Doom 2016, with gigantic walls and corridors made of flesh, abandoned [[Warlord_Battle_Titan| Sentinel Mechs]] and the remains of the Titan Demons that were killed by them, and near everything you could think of, even the Tower Of Babel in the background. Here the Slayer finds Valen, known by most as the Betrayer, repenting in his exile. After telling the Slayer that saving humanity will only make his burden worse, the Betrayer nevertheless installs the Celestial Power Core for the Slayer, as well as giving him a dagger he may need later.&lt;br /&gt;
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Now able to locate the other Priests, the Slayer goes to Deag Ranak&#039;s UAC Cultist base in the Arctic, wrecking its operations before moving onto the neighboring Doom Hunter base. As yet more proof the Maykrs are [[C&#039;tan]], the priest recovered an extinct race of demons once bred to destroy the Slayer (take a wild guess why exactly they went extinct) and, with nothing better to do, turned these things into [[Necron Destroyer|Semi-Organic Necron Destroyers]], labeling them “Doom hunters,” After [[Rip and tear|losing]] them and complaining about it, the Priest, in face of his impending DOOM, tries to bribe the Slayer, which [[Fail|literally cost him his head]].&lt;br /&gt;
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Now furious, the Khan Makyr leads the last Priest to safety, while demonic activity on Earth skyrockets. Realizing Earth needs immediate backup at the Super Gore Nest in Europe after a failed attack from the [[Imperial_Guard|Earth Forces]] (with a casualty rate of over 87%), the Slayer arrives at what can only be described as a border between Slaanesh&#039;s and Nurgle&#039;s Domains. Every building in the vicinity has grown flesh, teeth and openings that look like both mouths and birth canals, the air is filled with toxicity, tentacles sprouted everywhere. But after a nuclear meltdown of the local reactor which conveniently houses the heart of the Gore Nest, the problem is quickly taken care of.&lt;br /&gt;
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Back to searching and destroying the last Priest, VEGA is sure that Samuel Hayden would be able to locate him immediately. However, a combined Demon attack on his headquarters, the ARC Complex, left him badly wounded. Just as the Slayer gets to him and is about to teleport back to his fortress, the Earth beneath him quakes and a red portal opens up, and from it emerges the Marauder. Imagine a [[Adeptus_Custodes|Custodes]] corrupted and empowered by Khorne but with battle tactics from Tzeentch, the endurance of Nurgle and the speed of Slaanesh. These guys are absolutely no joke (yes, there are more of them) and if you haven`t been playing like your life depended on it, prepare to be absolutely [[Anal_Circumference|curbstomped]].&lt;br /&gt;
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Meanwhile, its clear that Samuel Hayden knows *way* more about the Slayer, Hell, and the Maykrs than he let on in the last game, strongly hinting that Samuel may in fact be a Maykr himself (which begs the question of what he was up to if he understood just how dangerous Hell was and how Argent Energy was made). He tells us that the last Priest hides in the Arena of Sentinel Prime, the Capital of the Night Sentinels and the only way to gain access is hidden in the core of [[Mars|Mars]]. But instead of calling the [[Adeptus_Mechanicus|Mechanicus]] to help, the Slayer enters the Moon of Phobos, where the battleship-sized BFG 10,000 is stationed, takes the gun over, targets Mars and [[Exterminatus|blasts the Core open]]... despite Samuel’s protests. He then proceeds to hop into a giant mass driver and blast himself to his next destination, [[Angry_Marines|streaking across the ruined Martian sky like a rage-fueled missile]].&lt;br /&gt;
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Now on Sentinel Prime, the game goes into who the Doom Slayer really is. It turns out the Doom Slayer really &#039;&#039;is&#039;&#039; the classic [[Doomguy]] from Doom 1, 2, and 64, who after staying behind in &amp;lt;s&amp;gt;the warp&amp;lt;/s&amp;gt; Hell he is eventually spat out, [[Gotrek_%26_Felix#Gotrek_in_the_Age_of_Sigmar|half-delirious and nuts from his experience of fighting off its hordes for an eternity]], unto the world of Argent D&#039;Nur, where he is found by the &#039;&#039;Night Sentinels&#039;&#039;, [[Grey Knights|an order of techno-knights dedicated to fighting demons]].  He is nursed back to sanity, and joins their order, eventually rising through their ranks due the sheer [[Rip and Tear]] he was capable of.&lt;br /&gt;
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The final Priest, hiding in the Colosseum, is confident that the Slayer would never kill him in the arena, as it is against holy law of the Sentinels to spill Priest blood. He sends out his Gladiator, a being that even if its flesh is destroyed, its soul would prevail until its body is reformed. But the Soul resides in the gigantic shield it uses, so the Slayer destroys the shield first and then the face of the gladiator, and despite the warning shoots the final Priest to death. And by &amp;quot;shoot to death&amp;quot;, we mean blow his head clean off with the Super Shotgun as he smugly declares how he can&#039;t be killed. The Khan Maykr is rather pissed about this. &lt;br /&gt;
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As soon as he gets back home. She manages to hack into the Fortress of Doom, turning off the power and flooding the bridge with Demons. The attack obviously fails like so many other attempts. Hayden mocking her as the Slayer restores power with Hayden&#039;s own Crucible.  Now the plans of the Khan Maykr are ruined, as there are no more priests to maintain the Hell gates, so if the Earth Forces kill all the demons, they would prevail. As a desperate last resort, the Khan Maykr wants to resurrect the Icon of Sin to eradicate all life on Earth. Of course, the prospect of seeing &#039;&#039;another&#039;&#039; Earth brought to ruin has made the Doom Slayer rightly [[Rage|pissed]], and suffice to say, [[Not As Planned|the Maykrs have no idea what they&#039;ve just unleashed]]. &lt;br /&gt;
So it&#039;s time for the Doomslayer to recover his own Crucible in Taras Nabad. Which was stuck into the skull of a Titan and breaks off the hilt to prevent its resurrection. Now it needs to be recharged. Once finished the Demons attack to give players an opportunity to test the new weapon. The Crucible is a one-hit kill on all but the strongest of enemies and there are respawning charges that only appear at this location. Use this for practice time before moving forward because the OHKO drops health picks faster than normal glory kills.&lt;br /&gt;
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To reach the Khan Maykr, Doomguy now teleports to Nekravol, the City of the Damned. It&#039;s a [[Grimdark|place of biblical torment, fire and brimstone, cages bursting with humans piled up like livestock]], [[Commorragh| a place where human souls are &amp;quot;tenderized&amp;quot; and tortured until all hope is broken and every sense but the pain is gone.]] Only then can their souls be extracted and converted to pure Argent energy, which will be sent to the Khan Maykr in the City of Urdak (Heaven), while the empty shells of the humans are sent to the blood swamps to transform into more Demons.  A process which every [[Haemonculus]] pays respect to. As it is, things that are worthy of being called &amp;quot;holy&amp;quot; are often more horrendous than the horrors of Hell itself.&lt;br /&gt;
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The Slayer rips and tears through all of that mercilessly, and finally destroys the transmitter tower. Its destruction resulted in the Slayer being transported straight to &amp;quot;Heaven&amp;quot;, a completely unnatural location in true H.R. Giger aesthetic, littered with white and gold colours and blood-red trees. In true Doomguy fashion, he interrupts the ritual that will resurrect the Icon of Sin by stabbing its heart with the dagger he got from the Betrayer. [[Not_as_planned|The Icon wakes up, corrupts the entire realm, and invites all sorts of demons to ravage Urdak]] before leaving to Earth.&lt;br /&gt;
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Doomguy immediately follows but is interrupted by the Khan Maykr herself. In true Eldar fashion, she accuses Doomguy of all the bad things that HE did which broke the seal to Urdak, and that the use of thousand other species as Argent Energy for her race is justified in her traditions. Doomguy then slaps the shit out of her, and even in her final moments, she tells us that we have doomed all of creation. It’s likely she’s lying to hide the fact that she’s a C’tan.&lt;br /&gt;
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Back on Earth, the final fight against the Icon of Sin begins. Now with a full-body, it is no longer a static boss fight but a semi-static. You blow parts from the Icon, until you finish it with your Crucible, by [[Awesome|slamming it into its forehead]]&lt;br /&gt;
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===DOOM Eternal: The Ancient Gods===&lt;br /&gt;
A stand-alone DLC for Doom Eternal: The Icon may be dead, but now that the demons have free reign over Urdak and have initiated a second invasion of Earth, its up to Doomguy to clean up the mess he left behind. The Seraphim (aka the guy who made Doomguy the OP murderizer of hell) seems to be much more involved this time around. Big surprise; they confirm Hayden is the Seraphim (and by extension VEGA is the Father, which we remind you Hayden nearly blew up in the first game), and he sends you on a mission to recover the life sphere of the Father, the creator of the Maykars and the known universe, to restore Urdak, and prevent the Seraphim&#039;s death by deterioration. Doomguy however has other plans; he betrays the Seraphim and destroys the Father&#039;s life sphere, then steals the Dark Lord&#039;s life sphere so he can summon him and face him mano-a-mano. But the biggest surprise of all is that the Dark Lord takes the form of the Doomguy himself! Dun Dun DUUUUUUUN!&lt;br /&gt;
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Bad News: Mick Gordon isn&#039;t coming back this time around (due to some internal issues, he was let go). Good News: Andrew Hulshult, another rather well-known composer who&#039;s helped compose for some other shooters (Dusk, Amid Evil, Rise of the Triad 2013) is coming to take his place. While it&#039;s clear Hulshult might not be able to imitate Gordon, it&#039;s not likely he&#039;ll disappoint.&lt;br /&gt;
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===Demons===&lt;br /&gt;
Doom 2016 by itself has more demons than the classic games do, even though not all of them return from those games. Doom Eternal ups the count even more, although not all demons from 2016 return. Some demons are upgraded versions of a base model; they are sorted as such.&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;The Possessed/Zombies&#039;&#039;&#039;: In 2016, Possessed were humans that underwent horrific mutations due to the Lazarus Wave released by Olivia Pierce on the Mars Outpost. In Eternal, Zombies are the emaciated husks of humans stripped of their soul and mutated by demonic corruption. In both cases: wet toilet paper. They are some of the weakest enemies in the games and can easily be dispatched. 2016&#039;s Possessed are cheap glory kill fodder, while Eternal&#039;s Zombies are classified under the Fodder demon class, i.e. one of the chief targets of your Glory Kills, Chainsaw, Flame Belch, ice bomb and all other ways with which to keep your health, armour and ammo stocked up.&lt;br /&gt;
**&#039;&#039;&#039;Possessed Engineers/Cueballs&#039;&#039;&#039;: Little more than walking bombs. Either shoot them to detonate them or melee them to launch them and have them detonate on impact. Returning as Cueballs in Eternal, these Ambient-class demons replace the &amp;quot;walking&amp;quot; part with &amp;quot;standing gormlessly in one spot, ignorant of any fighting going on around them&amp;quot;. This allows the Slayer to use them as flying, explosive barrels if shot at the right angle.&lt;br /&gt;
**&#039;&#039;&#039;Possessed Soldiers/Blaster Zombie Soldiers&#039;&#039;&#039;: Unlike their gormless lesser brethren, Possessed Soldiers move faster and with more tact, are hardier and can use a plasma gun fused to their arm to lay down suppressive fire. They&#039;re still not much of a threat. Eternal&#039;s Blaster Zombies they are little more than Possessed Soldiers with a Classic Doom zombieman coat of paint, so make sure to keep some distance.&lt;br /&gt;
**&#039;&#039;&#039;Possessed Security/Shield Zombie Soldiers&#039;&#039;&#039;: Wet toilet paper with shards of glass. Equipped with shields and shotguns, these can really ruin your day if you let them. The most effective strategy against them in 2016 is either to chainsaw them or use the Plasma Rifle&#039;s stun bomb to disable their shields. While Eternals Shield Zombies still hit just as hard, their threat level dropped off the abyss thanks to their energy shields &#039;&#039;violently exploding&#039;&#039; in response to absorbing too many Plasma Rifle bolts.&lt;br /&gt;
**&#039;&#039;&#039;Hell Razer&#039;&#039;&#039;: 2016 exclusive, Hell Razers fight at a distance with arm-mounted laser cannons, which are actually parasites converting a human into a Hell Razer. Fire slowly and have distinct tells to their attacks. Don&#039;t pose too much of a threat: dodge their attack, get close and shotgun them.&lt;br /&gt;
**&#039;&#039;&#039;Mecha Zombie&#039;&#039;&#039;: New in Eternal, these gore-covered terminator knockoffs are armed with metal claws, a plasma gun and a flamethrower, the latter of which they will flail about in order to hit you. Still fairly ineffectual.&lt;br /&gt;
*&#039;&#039;&#039;Imps&#039;&#039;&#039;: The fodder from the original game, now quick as a hiccup. They jump all over the place, pelting you with fireballs and clawing at you if you get too close. Because they&#039;re one of the first enemies you face they don&#039;t pose much of a threat; your Combat Shotgun makes quick work of them (especially with the Explosive Shot/Sticky Bomb mod), and they gain an explicit weakness to bullet weapons (Heavy Cannon and Chaingun) in Eternal. Eternal also classifies them under Fodder demons, meaning that they make for great resource piñatas.&lt;br /&gt;
**&#039;&#039;&#039;Gargoyles&#039;&#039;&#039;: Added in Eternal. Pretty much Imps with wings and [[Tyranid|scything talons]], they jump around and spit acid at you. They&#039;ll occasionally hover in place to fire off an acid volley, causing them to become instantly staggered for a Glory Kill when hit during this attack, so take your opportunity. Also classified as Fodder demons.&lt;br /&gt;
**&#039;&#039;&#039;Prowlers&#039;&#039;&#039;: Originally added in 2016&#039;s multiplayer, they were promoted to regular enemies in Eternal. They function the same as Imps but with more health and they can teleport, often right behind you to claw at you. Classified as a Heavy Demon, meaning the required more Chainsaw fuel to mow down compared to Imps.&lt;br /&gt;
*&#039;&#039;&#039;Carcasses&#039;&#039;&#039;: Debuting as Heavy demons in Doom Eternal, the Carcass&#039; attacks are not that powerful and they don&#039;t have a lot of health. What they do have is the ability to summon energy barriers, blocking your ability to move around freely, home in on them, glory kill other demons and use explosive weapons safely. Your primary target in an encounter because eliminating them makes a fight a lot easier. Thankfully, these barriers share the same explosive vulnerability to plasma fire as the Shield Zombies&#039; Shields&lt;br /&gt;
*&#039;&#039;&#039;Pinkies&#039;&#039;&#039;: Ol&#039; faithful is now covered in armour, turning them into living battering rams. They (still) roar and charge in on you, dealing significant damage upon impact. The armour soaks most damage they take from the front, so circle them and [[Meme|attack their weak point for massive damage]]. In Eternal, they gain the Heavy demon classification and a crippling weakness to the Blood Punch, being the only attack that can kill them without deliberately striking their weak point.&lt;br /&gt;
**&#039;&#039;&#039;Spectres&#039;&#039;&#039;: As the Pinky, but invisible. A bit harder to deal with because of this, but thankfully a lot less common and lack the armour plating.&lt;br /&gt;
*&#039;&#039;&#039;Cacodemons&#039;&#039;&#039;: [[Star Wars|They fly now!]] Their spit attacks slow and disorient you, and their bite attack does a lot of damage. But because they fly now you can easily pick them off with your rocket launcher or gauss cannon. As Heavy demons in Eternal, they decided to min-max; their bite takes off a surprisingly large chunk of your health and is often paired with an aggressively distant lunge, while their shock-balls can be fired in a multi-shot volley. But it comes with devastating weakness: a single Combat Shotgun Sticky Bomb or Equipment Cannon Frag Grenade into their mouths causes them to swallow it, instantly staggering them for an easy glory kill. As an airborne demon, they also gain a weakness to Ballista attacks, dying in one Arbalest bolt.&lt;br /&gt;
**&#039;&#039;&#039;Pain Elementals&#039;&#039;&#039;: Returning in Doom Eternal as Heavy demons, they endlessly summon chuck the homing suicide bomber Lost Souls at you. While they don&#039;t swallow any grenades like their Cacodemon compatriots, they &#039;&#039;do&#039;&#039; share the innate weakness of all airborne demons against the Ballista. Despite this, they are still more of threat that their short-limed buddies could ever be.&lt;br /&gt;
*&#039;&#039;&#039;Lost Souls&#039;&#039;&#039;: Horned, burning skulls that scream, fling themselves at you and explode for an annoying amount of damage. At least in 2016; in Eternal, they also appear when summoned by a Pain Elemental which is when they function more or less the same.&lt;br /&gt;
*&#039;&#039;&#039;Revenants&#039;&#039;&#039;: [[Meme|DOOT]]. Made from humans in a gruesome process, the Revenants have jetpacks that let them fly around to put themselves in the perfect possession to launch barrages of missiles at you. They can also claw at you for significant damage, so keep your distance and take them out. In Eternal, you become able to shoot off their shoulder cannons, permanently grounding them restricting their melee attacks to the easily-evaded claw swipes. Classified under the Heavy class and, surprisingly, as airborne demons, making them into potent Ballista chow. Their meme potential is so great that a trumpet-equipped Revenant is a skin included in the pre-order edition of Doom Eternal.&lt;br /&gt;
*&#039;&#039;&#039;Summoners&#039;&#039;&#039;: Only appearing in 2016, Summoners are pared-down versions of the Archvile. They possess lithe bodies that let them easily zip around and set up a summon circle away from your location, allowing them to call in aid. Sustained fire from just about any weapon will take them down.&lt;br /&gt;
**&#039;&#039;&#039;Spirits&#039;&#039;&#039;: Doom Eternal DLC. While they look like the ghastly Remains of the Summoner, the Spirit will invade other Demons, taking their Fear and ability to feel Pain, while making them faster and more resilient. But even a upgraded body will give in with enough Dakka. Destroy the Spirit with the microwave mod of the Plasma cannon.&lt;br /&gt;
**&#039;&#039;&#039;Harvesters&#039;&#039;&#039;: Unique to 2016&#039;s multiplayer, the only demon to be so. Harvesters move around and instead of summoning other demons will shoot balls of plasma and drain life from other players, allowing them to supercharge their regular attacks.&lt;br /&gt;
*&#039;&#039;&#039;Arachnotrons&#039;&#039;&#039;: Back in Doom Eternal, the Arachnotrons are walking gun platforms that can cling to ceilings to get a better vantage point to shoot at you. Their plasma turrets are mounted on an exposed, scorpion-like tail, which can be destroyed to limited their attacks to the more manageable and telegraphed bomb volley. Their resemblance to the Spider Mastermind from 2016 is intentional: the UAC cloned them using the Spider Mastermind&#039;s genetic material. [[Looted|and when the demonic invasion began, the automated facility making them was taken over by the possesed]]...[[Just As Planned|Which was planned]]&lt;br /&gt;
*&#039;&#039;&#039;Whiplashes&#039;&#039;&#039;: The first all-female demons introduced in Doom Eternal resembling [[lamia]]e, but don&#039;t expect any monster girls. They are as nasty as any Heavy demon in Doom, and they use their great speed to slither in and around the battlefield, dodging heavy-hitting weapons before hacking away at your health from a distance with a pair of chained whips.  Difficult to hit, but once you start hitting them they&#039;ll go down eventually. That, or use a Lock-On Burst from the Rocket Launcher to delete them.&lt;br /&gt;
*&#039;&#039;&#039;Mancubi&#039;&#039;&#039;: Big fat bastards equipped with heavy cannons to blast you with fireballs and flamethrowers to keep you at a distance. They&#039;re big, slow targets with slow attacks so if you can keep your distance they&#039;re not too big a threat. In Eternal, these Heavy demons got faster (and fatter) but you can blast their flamethrowers off, severely nerfing their damage output. After that, sustained Chain gun fire or a few missiles/Super Shotgun blasts will easily take them out.&lt;br /&gt;
**&#039;&#039;&#039;Cyber Mancubi&#039;&#039;&#039;: Heavily armoured versions of the Mancubus. They fire globs of acid that linger on terrain for a bit, limiting your movement options, but lack the flamethrower attack. In 2016 you just pour more damage into them to take them out. In Eternal, their armour is destructible and can be stripped instantly with a single Blood Punch, making it easier for you to deal with them. But because their cannons are armoured you can&#039;t blast them off like you can with the regular Mancubi.&lt;br /&gt;
*&#039;&#039;&#039;Archviles&#039;&#039;&#039;: Oh HELL no. The Summoner on crack, an Archvile can put up barriers of fire to keep you away while they Summon more demons. If you don&#039;t interrupt them you&#039;ll be facing a more difficult fight, especially if they summon a MOTHERFUCKING MARAUDER. Even when not summoning they are tough and can dish out a lot of damage, setting the ground beneath you aflame or sweeping fire waves in your direction, while any friends they successfully summon receives a buff that lasts until the Archvile&#039;s death. In short, after taking out all Carcasses in an area, they are your next target if you want to win a fight.&lt;br /&gt;
*&#039;&#039;&#039;Hell Knights&#039;&#039;&#039;: [[World Eaters|Big dudes who revel in wrecking your shit]]. They are fast, closing the distance to pummel you or to perform a leaping ground slam for a short-ranged area of effect attack. Keep your distance and pump them full of lead to take them down quickly if you don&#039;t want to be taken out yourself. In Eternal, they gain the Heavy demon classification and a crippling weakness to Chaingun fire.&lt;br /&gt;
**&#039;&#039;&#039;Dread Knights&#039;&#039;&#039;: Cybernetically enhanced Hell Knights constantly pumped full of adrenaline and dopamine for every kill they make. Appearing only in Eternal as Heavy demons, their most prominent feature are a pair of energy blades, which considerably extends their melee range and causes their ground slams to leave a lingering, damaging pool of energy for a bit. Can fire lasers from their blades at you, and shares a weakness to the Chaingun, as with other Hell Nobles.&lt;br /&gt;
**&#039;&#039;&#039;Barons of Hell&#039;&#039;&#039;: [[Bloodthirster|Big red bastards]] who are the toughest regular enemies in 2016. They hit like trucks and can blast you with powerful balls of green fire. The best way to deal with them is a heavily upgraded chainsaw or the BFG to not deal with their bullshit. In Eternal, they return as the Fireborne Barons; a Super-Heavy class demon that is immune to the chainsaw and cannot be one-shot by the BFG, so you&#039;ll have your work cut out for you. Befitting their name, Firebone Barons are also [[Salamanders_(Chapter)|coated in flames with obsidian skin]] and have burning blades coming from their lower arms, which fits given how much more dangerous they are.&lt;br /&gt;
*&#039;&#039;&#039;Tyrants&#039;&#039;&#039;: Pretty much downgraded Cyberdemons (Looking more like the classic Cyber rather than 2016&#039;s beefy Balgaar monstrosity) and one of the most powerful common enemies in the game. Packing a powerful laser cannon, a laser blade and the ability to fire missile barrages, paired with a MASSIVE pool of health, these Super-Heavies should be eliminated as fast as you can so that you can deal with the rest of the demons. The fastest way to do so is with the Crucible, which will hack a Tyrant up in no time. [[FAIL|Just make sure that you actually hit the Tyrant itself and not the fodder running around it]]. Otherwise, just exploit its slow turning speed to dedicate as much ammunition you have on-hand to shooting at it until it dies.&lt;br /&gt;
*&#039;&#039;&#039;Makyr Drones&#039;&#039;&#039;: The generic rank-and-file of the Maykrs. Annoyingly resilient for Fodder demons and armed with rapid-fire laser turrets, headshotting them with (almost) any weapon is a guaranteed insta-kill that provides ammo as well.&lt;br /&gt;
*&#039;&#039;&#039;Blood Maykrs&#039;&#039;&#039;: Definitly not [[Blood Angels]]. The normal Maykr population after getting corrupted by Hell. They shield themself with a golden aura that negates all damage, and attack with slow energy balls. Once they notice that such things would never work, they will lower their shield to start a Powerful Argent energy attack. A Headshot instakills them like a drone while sustained Fire on their body works too.&lt;br /&gt;
*&#039;&#039;&#039;Doom Hunters&#039;&#039;&#039;: Introduced as a boss and later reused as rare Super-Heavy demons. A species of demons driven to extinction by the Doom Slayer and brought back by the Hell Priest Deag Ranak, the Doom Hunters resemble [[Necron Destroyer]]s with a cannon and a chainsaw for arms and missiles that can be fired from its hover sled. They have an energy shield that you need to deplete to be able to damage them directly, though it&#039;s possible or attack their Blood-Punch-vulnerable hover sled directly first to disconnect the main body from it. Infamous for being a boss that is lazily reused during the course of the game, as early as [[Rage|THE VERY NEXT COMBAT ARENA AFTER FIGHTING THE FIRST ONE]]. However, the mook versions don&#039;t have immunity to Ice Grenades.&lt;br /&gt;
*&#039;&#039;&#039;Marauders&#039;&#039;&#039;: [[Chaos_Space_Marine|Former Night Sentinels corrupted by Hell]], the Marauders are fast, deadly and a pain to kill. They possess energy shields that block all incoming damage, including the BFG, Crucible, and Unmakyr (though not splash damage from explosives), can pelt energy beams from long-range, blast you with their own &#039;&#039;Super Shotgun&#039;&#039; at close range, and can summon spirit wolves to hunt you down if you shoot their shield too often. If baited into sprinting at you and brought into mid-range, their eyes will flash green as they swing their axe at you: use this as an opening to blast them with your Super Shotgun or Ballista, then quickly switch between the two until their stagger expires. Repeat this, rip and tear, done.&lt;br /&gt;
*&#039;&#039;&#039;The Gladiator&#039;&#039;&#039;: [[Skub|The Last Living Hell Knight of DOOM II]] and, unlike the Doom Hunter, has survived the extinction event that is the Slayer. Armed with a gargantuan soul-vessel shield that blocks all incoming damage, and a flail with a retractable chain for close and distant attacks. Like the Marauder, if his eyes blink green you have an opening to shoot him with any weapon (though Ballista or Super Shotgun are still preferable). A headshot will stagger him for a glory kill, but the Slayer will simply beat the shit out of him. Phase 1 ends with the destruction of the shield, and now the Gladiator goes ballistic with TWO flails. The best approach now is to shoot at it until it dies (when it isn&#039;t spinning its flail to reflect attacks back at you).&lt;br /&gt;
*&#039;&#039;&#039;The Icon of Sin&#039;&#039;&#039;: A legendary titan, resurrected into the body of the Son of the Betrayer, [[Chaos_Spawn|deformed and warped beyond recognition]], his very existence in Realspace causing destruction and madness. Its described that, if left unchecked, it will drag the entire dimension to Hell through a supermassive black hole - so basically if one of the Chaos Gods themselves manifested in Realspace. The Khan Maykr thought It could be controlled using the Soul of the Betrayer&#039;s Son, putting it into [[Power_Armour|Power Armour]] for insurance. But then, the Doom Slayer stabbed the heart containing the son&#039;s soul with a dagger provided by the Betrayer ([[Matt_Ward|though without carving the Name of the Betrayer into it]]), setting the soul free and, with it, the beast from Maykr control over. The battle itself is, on paper, pretty easy: eight pieces of the Icon&#039;s armour must be destroyed (head, both upper arms, both forearms, both pectorals and abdomen) using your whole arsenal. While doing so, lesser demons will try to harass you and distract you from the Icon. With the armour&#039;s destruction, the whole process starts again in the second phase, but this time, you chip away at the flesh and bone of those same regions until the Icon collapses, giving you time to ram your Crucible into Its Brain.&lt;br /&gt;
*&#039;&#039;&#039;The Original Dark Lord/ Davoth&#039;&#039;&#039;: The original Dark Lord created by the Father as a Primeval, one of the first gods. Doomguy&#039;s equal. Designed to truly care about his People, he spiraled out of Control in search for eternal Life, to safe his People from death. From caring guardian he tortured everyone who slightly deviated from his goal. After Davoth being imprisoned in his soul sphere by the Father, demons apparently fought one other to claim his title while he still whispered his influence to them. The Dark Lord of the First Age after Davoth made the deal with the Khan Maykr and the most recent one, the Dark Lord of the Fourth Age, is implied to have been the Spider Mastermind that possessed Olivia Pierce before getting her head blown off by BFG-9000. Davoth himself apparently prevented anyone from becoming Dark Lord of the Fifth Age as he was released from his soul sphere several months alter. Currently only seen in one cutscene after his soul sphere was unlocked and everyone hopes the final fight will be the same as a Unreal Tournament/Quake Deathmatch.&lt;br /&gt;
&lt;br /&gt;
===Trivia===&lt;br /&gt;
*The Fortress of Doom is the personal fortress-monastery/mancave of the Slayer, once used for the Galaxy spanning Crusade of The Night Sentinels. Features a Teleportarium with an absurd range (teleporting the Slayer from Earth&#039;s orbit to the Hell-absorbed Argent D&#039;nur, which is on a completely different dimensional plane to the Sol system), a Hangar bay with a Sentinel &amp;quot;Atlan&amp;quot; Mech, and a prison named the &amp;quot;Ripatorium&amp;quot;, filled with Demons the Slayer undoubtedly abducted, to slaughter them for sport.&lt;br /&gt;
**On at least one ocassion, the Slayer fought against Noise Marines, as his personal quarters feature a guitar made of flesh.&lt;br /&gt;
*It is said, the &amp;quot;Wretch&amp;quot; who gave the Slayer an adamantine armour, forged from the Fires of Hell, was in fact Khorne Himself. Even if he can´t corrupt the Slayer, He doesn’t need to. the carnage he brings upon demons is the equivalent of centuries of war.&lt;br /&gt;
**Doomguy and Khorne may have flat-out &#039;&#039;&#039;teamed up&#039;&#039;&#039; as Doomguy wants to kill demons (Khorne technically isn’t) and Khorne wants to take over Hell. The two of them have become fire-forged friends since then, to such a degree that, according to a legend passed down among demons, Khorne has a stasis pod containing the Doomguy stored deep in the heart of his personal fortress. Possibly underneath the skull throne itself.&lt;br /&gt;
***Khorne is Doomguys equal. In the ancient Gods DLC the life essence of the true Ruler of Hell gets ressurected, and he takes on the form of Doomguy. The Dark Lord of Hell is the leader of Hell`s armies. Not a King, but a warrior of the Dark Realm. The fiercest among all, as only the strongest could rule. He is you. &lt;br /&gt;
*Since the Night Sentinels went to war against the Demons, they are effectively the first Space Marine Chapter (preceding even the Thunder Warriors, since they are to an extent Psykers, deploy with Argent (warp) using Weapons, have their own Titan Legion, Use a Space fleet of Flying Castles, have an Arena for duels to the Death, and only The Strongest among them can become King, they even had a mini civil war. the only thing they are missing is DNA from the God-Emperor...and even then, Doomguy may have it.&lt;br /&gt;
**The Sentinel Titans are called &amp;quot;Atlans&amp;quot; and are the Ultimate Example of a Babycarrier done right. Armed with one or two shoulder-mounted Giant [[Plasma Annihilators|Plasma_Annihilator]], the Palms of the Hands featuring the same sort of plasma weapon but weaker. The Melee Weapon being an ECKS BAKS HUEG Energy Spear for impaling equally huge Titans.&lt;br /&gt;
*The Makyrs in Doom Eternal bare a surprising resemblance to the [[C&#039;tan]] (even being unable to show their true forms outside of Urdak). They also possess a sort of metal skin on all castes of there race, resembling necrodermis.&lt;br /&gt;
*Sometime between the events of Doom 64 and Doom (2016), the Slayer was subjected to something called the &amp;quot;Divinity Machine,&amp;quot; given his new abilities from that point forward, it&#039;s possible he had a fragment of &amp;lt;s&amp;gt;the Warp&amp;lt;/s&amp;gt; hell itself imbued within him, thereby making him a man uplifted with &amp;lt;s&amp;gt;psyker&amp;lt;/s&amp;gt; argent powers. This might make him this dimension&#039;s equivalent of [[The God-Emperor of Mankind|The Emperor]]... if this is a separate dimension.&lt;br /&gt;
*In Doom Eternal, the Slayers new armour is not fully sealed, giving a look Upon His Arms, like a certain [[Kharn the Betrayer|Swell Guy]].&lt;br /&gt;
*Said Swell Guy &amp;lt;s&amp;gt;may or may have not been&amp;lt;/s&amp;gt; probably is a Descendant of The Slayer&#039;s &amp;quot;friend,&amp;quot; Valen the previous holder of the title of &amp;quot;Betrayer&amp;quot;. The best guess would be that the Emperor used his Genetic Code for The Basics of Angron, and later the World Eaters Legion. &lt;br /&gt;
*The Crucible uses pure Argent energy to create its blade. This means it&#039;s soul-powered and therefore, since the Doom Slayer absorbs the power of the demons (giving them a true death), [[Grimdark|uses the life essence of demons to kill more demons]].&lt;br /&gt;
*The forces of Hell seem to be a serious threat even judging from the absurd standard of 40k. Samuel Hayden gave the surviving humans insane technology (full functioning AI battlesuits for infantry, and colossal Titan mechs, Dark Age Technology so to speak) and still couldn&#039;t get the upper hand. The only viable solution to gain ground seemed to be [[Exterminatus|total nuclear annihilation.]]&lt;br /&gt;
**This seemed to be simply because of Hells literally [[Orks|infinite]] [[tyranids|numbers]] since the multiply by both ordinary breeding and turning the aforementioned bodies of the mulched human souls into demons. Even if they took out one thousand demons, one billion would take their place. It seems this was the only reason for their defeat since, once all of the avenues for invasion are cut off, the remainder are mopped up without much fanfare. One wonders if all of the priests were on Sentinel Prime how things would go since there would be no cut off for the entering demons.&lt;br /&gt;
&lt;br /&gt;
==Doom: The Board Game==&lt;br /&gt;
Yes, there is a Board Game - made by [[Fantasy Flight Games]] no less - giving the vague &#039;/tg/ related&#039; qualifications this site uses.&lt;br /&gt;
It was released around the time Doom 3 was released, though it wasn&#039;t that remarkable and is pretty hard to find nowadays.&lt;br /&gt;
&lt;br /&gt;
One guy plays the baddies, the other 1-4 players play a band of unfortunate marines. The heroes start with 2-3 powerup cards, and the baddies get 5 cards from his own deck and during the game, he gets to draw more (the rate of which is equal to how many marines there are) and if his deck is empty, he gets to insta-kill one of the Marines. His guys are more varied in their movement but they can only shoot once.&lt;br /&gt;
&lt;br /&gt;
The marines have three options: move 8 spaces without shooting, move 4 spaces and shoot once, or shoot twice without movement. They need to explore the board, find computers and other events as the board provides. The baddies, meanwhile, can either upgrade his monsters or bring more to the board.&lt;br /&gt;
Either way, his goal is to score 6 kills on the Marines.&lt;br /&gt;
&lt;br /&gt;
A new board game got released shortly after May 2016 Doom, which, to my understanding, is basically just the same shit as before with a new coat of paint.&lt;br /&gt;
* It&#039;s different, but not too different. Similar in concept and design, with the main differences seeming to be in how the Marines play, and victory conditions for certain scenarios. Absolutely beautiful models, however, and incredibly fun. Highly recommended.&lt;br /&gt;
&lt;br /&gt;
==Movie==&lt;br /&gt;
Also (roughly) around the same time as Doom 3 was a movie starring Karl Urban and former WWE superstar Dwayne &amp;quot;The Rock&amp;quot; Johnson. It pretty much replaced the whole Hell plot with some genetic experimentation to give people superpowers that only succeeds in creating hyper-aggressive mutants, and a squad of Marines sent to investigate the mayhem. It wasn&#039;t that good, with the only really &#039;good&#039; scene being this one scene where it&#039;s all FPS-style like the original games and has monster killing.&lt;br /&gt;
&lt;br /&gt;
Another movie was released in 2019, named &#039;&#039;Doom: Annihilation.&#039;&#039; When asked what they thought about this, id Software simply replied: &amp;quot;We are not involved in the movie.&amp;quot; But the last five minutes of CGI demons was fucking phenomenal.&lt;br /&gt;
&lt;br /&gt;
==TLDR==&lt;br /&gt;
{{blam|Rip and Tear Motherfucker!}}&lt;br /&gt;
==External Links==&lt;br /&gt;
*[https://doomwiki.org/ Doom Wiki] for all your Doom-related needs&lt;br /&gt;
*[https://www.doomworld.com/idgames/ /idgames/], the home of pretty much every Doom mod worth playing (and pretty much every Doom mod that isn&#039;t worth playing) since 1994.&lt;br /&gt;
&lt;br /&gt;
[[Category:Video Games]][[Category:Awesome]]&lt;/div&gt;</summary>
		<author><name>2603:8001:3500:CB:2823:9AEC:A71D:FF9C</name></author>
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		<id>http://2d4chan.org/mediawiki/index.php?title=Doom&amp;diff=181255</id>
		<title>Doom</title>
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		<updated>2020-12-31T05:18:40Z</updated>

		<summary type="html">&lt;p&gt;2603:8001:3500:CB:2823:9AEC:A71D:FF9C: /* DOOM Eternal */&lt;/p&gt;
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&lt;div&gt;{{/vg/}}&lt;br /&gt;
{{Oldschool}}&lt;br /&gt;
{{awesome}}&lt;br /&gt;
{{Cleanup}}&amp;lt;!--Very slight, but still necessary--&amp;gt;&lt;br /&gt;
[[File:Doom cover poster.jpeg|thumb|If you don&#039;t already have the first level&#039;s music in your head, you may be on the wrong site.]]&lt;br /&gt;
{{topquote|Over the centuries, mankind has tried many ways of combating the forces of evil... prayer, fasting, good works and so on. Up until Doom, no one seemed to have thought about the double-barrel shotgun. Eat leaden death, demon...|[[Discworld|Terry Pratchett]]}}&lt;br /&gt;
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The father of the first-person shooter, the original ass-kicking demon-slaying 3D slaughter-fest, &#039;&#039;&#039;&#039;&#039;Doom&#039;&#039;&#039;&#039;&#039; is a franchise that demands respect even in the hallowed halls of /tg/. It was actually inspired by a [[Dungeons &amp;amp; Dragons]] campaign played by the founders of id Software; John Romero had given a demon lord the key to overrunning the material plane in exchange for a magic [[Katanas are Underpowered in d20|katana]] because he&#039;s an edgy little bitch like that, and John Carmack (the DM) decided it made a good premise for their new 3D game. The katana in question would later be used in Romero&#039;s game &#039;&#039;Daikatana&#039;&#039;, which was a total failure for reasons that aren&#039;t important enough to go over right now.&lt;br /&gt;
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The plot? In an FPS? Here&#039;s your plot: you are a Space Marine (no, not the 40K guy, a jumped-up soldier who is sent to fight on other planets, so closer to the [[Imperial Guard]]...though considering recent events he may be the equivalent of a standard Astartes, just much shorter.) stationed on Phobos. Somehow, demons broke through into our reality and slaughter everyone else. Your job? Fight your way to where, you hope, there&#039;s a ride off of this rock, and make bloody mincemeat out of everything standing between you and salvation. Standing in your way are armies of zombified fellow marines and eggheads, fireball-tossing imps, hulking flesh-eating demons, cyborg-demon monstrosities, and various other hell-spawned nasties who want to kill you horribly. Good luck. You&#039;ll need it...&lt;br /&gt;
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Although not the very &#039;&#039;first&#039;&#039; of the FPS genre (even its predecessor, [[Wolfenstein]] 3D, wasn&#039;t the first, as the history of the genre goes back all the way into the &#039;70s), Doom was definitive to the genre, so much so that &amp;quot;Doom Clone&amp;quot; was the standard nickname for many years afterwards. People are still playing it and making it even more awesome with [[Homebrew|their own custom modifications]] 24 years later, which isn&#039;t something you hear that often outside of /tg/; this is one of the main reasons why the franchise is so well-respected.&lt;br /&gt;
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Fun fact: that iconic Doom monster, the Cacodemon, was actually inspired by the artwork for an Astral Dreadnought on the cover of the [[Dungeons &amp;amp; Dragons]] 1st edition [[Manual of the Planes]] splatbook. Also relevant to /tg/ is that Sandy Petersen, co-designer of [[Ghostbusters RPG]], creator of [[Call of Cthulhu]], and author of some [[RuneQuest]] stuff, worked on the game. He designed some levels (more in the sequel) and made some contributions to the monster design.&lt;br /&gt;
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==Classic DOOM (aka The Good Shit)==&lt;br /&gt;
{{topquote|Welcome to DOOM, a lightning-fast virtual reality adventure where you&#039;re the toughest space trooper ever to suck vacuum. Your mission is to shoot your way through a monster-infested holocaust. Living to tell the tale if possible.|README.TXT, Doom 1.8 shareware}}&lt;br /&gt;
The original Doom was fast-paced and bloody compared to what came before but wasn&#039;t afraid to vary the pace with more labyrinthine levels or make you shit your pants by dropping you into a crowd of demons when you least expected it. (Fun fact No. 2: The extra levels included in the physical version of Doom (henceforth called &#039;&#039;Ultimate Doom&#039;&#039;) were built by the same guy who wrote [[Call of Cthulhu]] in just 10 weeks.) Doom II on the other hand was a circle-strafing explosion-rich gorefest and is what basically everyone thinks of when they think of both Doom and 90s FPS gameplay in general. The plot was bare-minimum: Demons took over Phobos and ate Deimos, kill them all. Or, in Doom 2&#039;s case, Demons are trying to infest Earth in revenge, kill them all AGAIN. But this time, &#039;&#039;it&#039;s personal&#039;&#039;.  (No, seriously, they killed your pet bunny Daisy.) The Doom engine is extremely mod-friendly for a 90&#039;s game (as both Carmack and Romero had been big into software tinkering in their day) and the modding community is still very present and perhaps even more prolific than it was back in the day.  In fact, id Software actually paid some modding groups for the right to sell their works as retail (Final Doom and the Master Levels for Doom 2).  Also relevant is SIGIL, John Romero&#039;s own 25th-anniversary level-pack and unofficial Episode 5 for Doom 1 that he released to the public for free (unless you wanted the special Buckethead soundtrack for [[Edgy|$6.66 USD]]).&lt;br /&gt;
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Slightly more obscure but still relevant is Doom 64, which replaced the high-speed Explode-o-Rama with a stronger horror theme and more deliberate pace. &lt;br /&gt;
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id Software then for a time turned toward more multiplayer-oriented games with the &#039;&#039;Quake&#039;&#039; franchise and gave Doom a well-earned rest.&lt;br /&gt;
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===The Doom Comic===&lt;br /&gt;
{{topquote|&#039;&#039;&#039;DYNAMITE! I&#039;M COOKING WITH GAS! I&#039;VE GOTTA HANDFUL OF VERTEBRAE AND A HEADFUL OF MAD! YEAH, THAT&#039;S YOUR SPINAL CORD, BABY! DIG IT!&#039;&#039;&#039;|You, the moment you read that heading}}&lt;br /&gt;
The origin of [[Rip and Tear]]. Possibly the most ridiculously, amazingly, stupidly 90&#039;s thing that has ever been put to paper with the possible exception of Image Comics. It has to be read to be believed. [https://www.doomworld.com/10years/doomcomic/ So go read it.]&lt;br /&gt;
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===Monsters===&lt;br /&gt;
[[File:Reaperminis.jpg|thumb|right|Limited-edition monster minis from [[Reaper Miniatures]]. Admit it, you want that Cyberdemon for your Daemons of Chaos army.]]&lt;br /&gt;
These are the monsters you&#039;ll encounter in Doom 1, Doom 2 and their spinoffs.&lt;br /&gt;
*&#039;&#039;&#039;[[Zombie|Former human]]&#039;&#039;&#039;: Wet toilet paper. Only dangerous until you get a shotgun.&lt;br /&gt;
**&#039;&#039;&#039;Former Sergeant&#039;&#039;&#039;: Still wet toilet paper, but full of broken glass; if one of these assholes gets behind you before you find armor you&#039;re probably dead. Likely to be your first source for shotguns.&lt;br /&gt;
**&#039;&#039;&#039;Former Commando&#039;&#039;&#039;: Unlike the other formers, this guy is no joke: he&#039;s durable enough to not die when breathed on and his hitscan chaingun is almost as powerful as yours. Using hordes of these guys in an open arena with no cover is the pinnacle of dick moves in Doom mapping.&lt;br /&gt;
*&#039;&#039;&#039;Imp&#039;&#039;&#039;: The first true demon you encounter with an easy-to-dodge projectile and more health than the formers. The first meaningful enemy you meet, and runner-up for most iconic non-boss monster.&lt;br /&gt;
*&#039;&#039;&#039;Demon&#039;&#039;&#039;: Otherwise known as &#039;&#039;&#039;Pinkies&#039;&#039;&#039;. Giant hairless gorilla with a mouth that could give a [[squig]] lessons in eating. [[Derp|They can&#039;t walk and bite at the same time]] so you can just step out of their way, but they tend to come in large groups and dance around like spastic toddlers (which makes them harder to shoot) as they run up to you.&lt;br /&gt;
**&#039;&#039;&#039;Spectre&#039;&#039;&#039;: Demon with Predator-style optic camo. An absolute bitch to deal with in dark environments, which is naturally where you find them.&lt;br /&gt;
*&#039;&#039;&#039;Cacodemon&#039;&#039;&#039;: Mr. [[Astral Dreadnought]] Head. These fuckers can fly and you can&#039;t look up, so have fun fighting them in close quarters where they can float out of your field of view. Dangerous, but get a rapid-fire weapon and they become a joke as you stunlock them until they are all dead. &#039;&#039;The&#039;&#039; most iconic non-boss monster, partially because of its sheer WTFery but mostly because of how easy it is to chibi/make plushies out of.&lt;br /&gt;
**&#039;&#039;&#039;Pain Elemental&#039;&#039;&#039;: [[Meme|Meatball demon.]] Like a cacodemon, but instead of shooting fireballs, it shoots Lost Souls. Has the opposite problem to the pinkies in that [[Derp|you can stand in front of its face]] and prevent the lost souls from spawning.&lt;br /&gt;
*&#039;&#039;&#039;Lost Soul&#039;&#039;&#039;: Floating flaming skulls that fly at you at approximately SANIC miles per hour. Fairly weak, but very fast and has a habit of nibbling at you while you focus on something more dangerous.&lt;br /&gt;
*&#039;&#039;&#039;Revenant&#039;&#039;&#039;: [[Meme|Agitating skeleton aka &#039;&#039;&#039;DOOT&#039;&#039;&#039;.]] One of the few monsters that moves anywhere near as fast as you do, plus he runs up and tries to punch your head off if you move inside the minimum range of the homing rockets he shoots. It is a fact that any given Doom map is automatically casuals-only unless the mapper adds at least 100 revenants.&lt;br /&gt;
*&#039;&#039;&#039;Mancubus&#039;&#039;&#039;: [[Festus the Leechlord|HELLO I&#039;M FUCKING FAT.]] Slow, but very tanky, and he has dual [[Flamer|heavy flamers]] for arms that hurt like hell. Fortunately, this also applies to any nearby demons, so you can make them kill each other for your amusement just by standing between a mancubus and another monster.&lt;br /&gt;
*&#039;&#039;&#039;Arch-vile&#039;&#039;&#039;: One of the few monsters that that&#039;s faster than the player at a full run. Sets you on fire [[Psyker|with its mind]] and revives any monsters it comes across so you have to kill them all over again. Meeting one of these guys in a slaughtermap will make you [[Khorne|hate everything forever.]]&lt;br /&gt;
*&#039;&#039;&#039;Hell Knight&#039;&#039;&#039;: Now we&#039;re talking. [[Space Marine]] sized and equipped with a punch and moderate projectile attacks (fireballs). Shooting him in the face with a shotgun will kill him pretty quickly.&lt;br /&gt;
**&#039;&#039;&#039;Baron of Hell&#039;&#039;&#039;: Super hell knight with double the health. Big and equipped with nasty melee and projectile attacks. Shooting &#039;&#039;him&#039;&#039; in the face with a shotgun just &#039;&#039;&#039;pisses him off&#039;&#039;&#039;. Super shotguns will work though. Probably the best-known Barons are the &amp;quot;Bruiser Bros&amp;quot;, the pair of Barons you fight as the bosses of the first episode.&lt;br /&gt;
*&#039;&#039;&#039;Cyberdemon&#039;&#039;&#039;: [[Rip and tear|Is huge, and therefore has huge guts.]] Basically a (Chaos possessed?) Carnifex with a rocket launcher for an arm, and significantly faster than he looks. Without a doubt the fuckingest monster in the classic game, and practically tailor-made for soaking up BFG shots.&lt;br /&gt;
*&#039;&#039;&#039;Spider Mastermind&#039;&#039;&#039;: Doom 1’s final boss, [[Derp|despite being inferior in almost every way to the Cyberdemon you fight earlier.]] Go figure. Even more XBOX HUEG than the Cyberdemon, but has a super-chaingun instead of a rocket launcher and refuses to let up until either you or it are dead. Has the critical weakness of BFG shots up the ass due to the way its hugeness interacts with the mechanics of the classic BFG.&lt;br /&gt;
**&#039;&#039;&#039;Arachnotron&#039;&#039;&#039;: Babby Masterminds that go fast and shit plasma at you.&lt;br /&gt;
*&#039;&#039;&#039;The Icon of Sin&#039;&#039;&#039;: Doom 2&#039;s final boss. [[FAIL|A wall with a demon face on it]] and a hole in its forehead that serves as its weak point. Spawns monsters to attack you, but dies pretty quickly from a few well-aimed rockets... though, you need good timing to shoot them through the hole in its head. You probably know this, but the entity that takes damage is John Romero&#039;s severed head on a pole.&lt;br /&gt;
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===Weapons===&lt;br /&gt;
{{topquote|I do need a gun. I need a big gun. I need a really big gun...|Doomguy, Doom comic}}&lt;br /&gt;
Doomguy himself has about as much personality as your average [[Adventurer|Murderhobo]], so the game&#039;s real main characters are the weapons.&lt;br /&gt;
*&#039;&#039;&#039;Fists&#039;&#039;&#039;: Only good at punching through the above-mentioned wet toilet paper, and complete suicide to use on anything stronger than an Imp. [[Rip and tear|Should you find a Berserk pack, though...]]&lt;br /&gt;
**&#039;&#039;&#039;[[Chain Weapon|Chainsaw]]&#039;&#039;&#039;: [[Meme|The great communicator.]] Stronger than your fists and capable of tearing through Cacodemons and below without much problem.&lt;br /&gt;
*&#039;&#039;&#039;Pistol&#039;&#039;&#039;: You start the game with this and 50 bullets. Gets overshadowed by every single other weapon.&lt;br /&gt;
*&#039;&#039;&#039;Shotgun&#039;&#039;&#039;: Now we&#039;re talking. The first gun you get that can actually kill stuff in a decent amount of time.&lt;br /&gt;
**&#039;&#039;&#039;Super Shotgun&#039;&#039;&#039;: A double-barrelled version of the original. A complete [[rape]] machine at close range, delivering about as much damage per hit as a rocket, but falls off greatly at longer distances.&lt;br /&gt;
*&#039;&#039;&#039;Chaingun&#039;&#039;&#039;: [[Dakka|WAAAAAAAAAAGH!]] Great at stunlocking enemies, especially the aforementioned Cacodemons.&lt;br /&gt;
*&#039;&#039;&#039;Rocket Launcher&#039;&#039;&#039;: Capable of [[Khorne|reducing enemies to puddles of blood]] from a safe distance. Also capable of reducing &#039;&#039;you&#039;&#039; to a puddle of blood if used from an unsafe distance.&lt;br /&gt;
*&#039;&#039;&#039;Plasma Rifle&#039;&#039;&#039;: Fires a stream of plasma balls that hit hard, move fast, and won&#039;t hurt you at close range. Unfortunately, it shares its ammo count with...&lt;br /&gt;
*&#039;&#039;&#039;BFG&#039;&#039;&#039;: The most beautiful sight any soldier can behold, at least according to the Doom comic. &#039;&#039;The&#039;&#039; gun. The &#039;&#039;&#039;big&#039;&#039;&#039; gun. Anything it&#039;s fired at is [[Anal circumference|in for a bad time]], especially at close range.&lt;br /&gt;
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==Doom 3==&lt;br /&gt;
In the early 2000s, Doom 3 came along. It blows chunks compared to the classics, but since the classics are so damn good it ends up being passable anyway. Since Valve had made &amp;quot;story-driven&amp;quot; shooters and &amp;quot;realistic&amp;quot; scripted encounters the in thing, id decided to rip off Half-Life, grafting on elements of the original Doom that had been scrapped at the concept stage. Unfortunately, the gameplay was too slow and similar to the rest of the genre, the scripting and story interludes just made the gameplay even clunkier and the big technological gimmick (per-pixel lighting) meant you had to choose between seeing what you&#039;re supposed to shoot with a crappy little flashlight and actually being able to shoot it. Supposedly the lighting effects were resource-intense during development and this was the &amp;quot;solution&amp;quot; (of course we know better that they wanted to make it a quasi survival horror). Naturally, the first mod for the game was duct tape so you can use the flashlight and a gun at the same time. This mod would eventually become official when the BFG Edition re-release came around about a decade later.&lt;br /&gt;
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The plot itself is essentially a reboot - You are a generic marine who just transferred to Mars and after pissing around with all your co-workers whom you will never see in one piece again, an experiment involving a portal to Hell (This time with no reason besides the head researcher being kinda absolutely evil) goes horribly awry and now the facility is completely fucked. Your task then devolves into simply surviving, as you&#039;re cut off from any command and have to make your way to various checkpoints. Along the way, you come across an ancient artifact made by the original denizens of Mars, who made it in order to kill all the demons, and so the demons sealed it away in Hell. After a couple of trips in and out of hell, you manage to understand how the artifact works (by feeding off the souls of slain demons) and use it to kill the Cyberdemon, their greatest champion, and bail home. You&#039;d think this is the end...except the mad scientist responsible for this is revealed to have turned into a full-blown demon.&lt;br /&gt;
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===Resurrection of Evil===&lt;br /&gt;
An expansion to Doom 3, this game takes the original game and puts a few nifty spins to make it feel unique like the gravity gun (because Half-Life 2 did it too). Instead of the classic plot, you are now a nameless space engineer who comes across a different and wholly demonic artifact called the Hell Heart. This makes you more of a target compared to before, as Hell sends out three special hunters to reclaim the heart, each of whom give it a special ability for you to abuse once you kill them.&lt;br /&gt;
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==Doom 4 (aka DOOM aka DOOD aka Brutal Doom HD)==&lt;br /&gt;
{{topquote|They are rage, brutal, without mercy. But you? You will be &#039;&#039;&#039;worse&#039;&#039;&#039;. [[Rip and Tear]], until it is &#039;&#039;&#039;DONE&#039;&#039;&#039;.|A direct order from what is either [[God-Emperor of Mankind|God&#039;s]] [[Living Saint|seraphs]] or [[Khorne]] himself. Do you really need more of a mission briefing?}}&lt;br /&gt;
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Listen to it here[https://www.youtube.com/watch?v=OpllUQ38CKY]&lt;br /&gt;
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Then the latest Doom came out in May 2016. This rendition can basically be described as &amp;quot;3d Brutal Doom II&amp;quot; only sexier, with features like [[Rip and tear|ripping enemies apart with your bare hands]] and having to stay on the move to avoid being torn to shreds. The plot is also as bare minimum as the original (albeit with a surprising amount of lore hidden away in the Codex...that makes one feel it’s set in the 40k verse), kicking the player straight into the action with waking up on Mars, immediately [[Rip and tear|smashing a zombie’s skull]], and basically being told: “demonic invasion, go kill everything.”  Starts with corporate big wig trying to talk you into being on his side and [[Awesome|your answer is a solid &#039;&#039;&amp;quot;FUCK YOU&amp;quot; fist]]. Also, the player this time around is someone the demons call the “Doom Slayer&amp;quot;, who has traveled through “Worlds and Time” (hinting that the Doom Slayer could very well be the original Doomguy from the first two games, having also survived Doom 64 and has been traveling Hell since, later all but confirmed in the sequel), and millennia ago [[Awesome|kicked Hell’s ass so hard that the best the demons could do is seal him away so that he wouldn’t destroy Hell]].&lt;br /&gt;
The Slayers testament tells in sparse detail but leaves enough imagination to realise what the Legions of Hell were up against. A near-immortal being of pure hate, blessed by the Seraphims (or Khorne...which would make this a suicide attempt), capable of standing against Legions of Demons completely alone and harnessing their power as he slaughters them. THEN  he fought a [[Titan (D&amp;amp;D)|Titan]] of &amp;quot;immeasurable Power and Ferocity&amp;quot; with only his Sword (it was a laser sword though so there&#039;s that), killing and absorbing its power to turn them on the Demons. Desperate now, the highest [[Daemon Prince|Archdevils]] realized nothing short of a God will stop the Slayer (fitting since a god summoned it in the first place), so they prepared an elaborate Trap involving what may have been a Blackstone Sarcophagus.&lt;br /&gt;
It speaks for itself, of what the Bait, which lured the slayer to the temple of the Blood Keep, must have been made of... or was.&lt;br /&gt;
Now at the peak of his might, with sword and shield of &amp;quot;adamantine strength&amp;quot;, he stood before [[Chaos|the Horde]], and [[rip and tear|split heads open, punched, maimed, killed, burnt]] until finally the whole temple collapsed on him and he was sealed in the Cursed Sarcophagus.&lt;br /&gt;
Millennia passed until the UAC decided to deal with an Energy Crisis by quite literally [[Humanity Fuck Yeah|slamming an Oil Derrick on a Hell Portal to siphon off Hell Energy for power]], and just for giggles starts tomb raiding Hell for artifacts and treasures as well, ultimately running off with the Doomguy&#039;s sarcophagus. The demons see that the Doomguy’s prison/tomb is empty, and the subsequent invasion is actually a panicked attempt to stop the Doomguy from being woken up. Obviously, they fail and he butchers every last one of them.&lt;br /&gt;
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Samuel Hayden is the guy in charge of the UAC, a cyborg the size of a 40k [[Space Marine]]. He and Vega, the Mars UAC AI, basically are quest givers for the most part. His subordinate Olivia Pierce pretty much ran a cult while Hayden was pillaging artifacts from Hell, [[Grimdark|being the only one to make it back from the expeditions]]. When shit hits the fan he decides to wake the Doom Slayer up with the hopes that this wild card could help take control of the facility without causing too much damage. Of course, once awake, he goes on a rampage and busts the UAC&#039;s shit, as Hayden&#039;s disregard for human life is too far for even Doomguy to take, expressing his outrage without the need for a voice actor. &lt;br /&gt;
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So now it&#039;s up to the Doom Slayer in awesome power armor to [[Rip and Tear|rip and tear]] and dakka every demon he comes across to stop Olivia while wrecking the UAC&#039;s energy production. After going to Hell at least once due to Olivia breaking an Argent Accumulator and making it back to Mars, then after Hayden installs a &amp;quot;tether&amp;quot; to him, Hayden sends Doomguy on a quest to find the Helix Stone, picking up the most powerful version of the BFG 9000 yet on the way (more on that below).  Once he reaches the Helix Stone it directs Doomguy to acquire the Crucible, a relic in the Titan&#039;s Realm. So Doomguy has to kill the Cyberdemon to get back to hell, make a long trek and fight the three Hell Guardians who guard the Crucible and returns to Mars again. To finally stop Olivia, Hayden, being the bastard that he is, even sacrifices his old creation Vega, though unlike everyone else, at least our player character is nice enough to make a backup without anyone even bothering to ask. The Doom Slayer uses the Crucible to shutdown Hell&#039;s energy wells and releases the spirits of his old friends, the Night Sentinels.&lt;br /&gt;
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Once Olivia is found once again, she transforms into the Spider Mastermind. If you&#039;ve been collecting all the stuff as you should have, she can easily be (along with the other game other bosses in the game) cheesed by the best weapons even on the highest difficulty, with the [[Cheese|Rich get Richer]] Rune fully upgraded. Once she&#039;s dead it&#039;s the final cutscene, where Hayden steals the &amp;quot;Crucible&amp;quot; which turns out to be an energy blade that makes a [[Lightsaber]] look like a toothpick, then sends the Doom Slayer off to who knows where with the tether he installed into the Praetor Suit earlier, disposing of a potential threat before it decides to become one. After this, you experience one of the best credit sequences made for a video game in over a decade.&lt;br /&gt;
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Mick Gordon&#039;s soundtrack gives the game the best metal music ever. BFG Division being the standout in the soundtrack. Used for two whole levels and the final boss music is a Glitch remix of it. There is also some inspiration from RPG style FPS a la Metro 2033 and [[Samus|Metroid Prime]]. As collecting Argent Energy, weapon mods, elite guard tokens, and Runes allow them to upgrade the Praetor Suit and weapons to their preferred play style. The engine allows the Doom Slayer a wide range of first-person animations, as his destruction of UAC property and actions portrays an &amp;quot;I&#039;m too old for this shit&amp;quot; attitude; having to fight demons for centuries doesn&#039;t make for a happy camper.&lt;br /&gt;
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The damage of the BFG 9000 itself is notable. This thing instantly vaporizes every non-boss enemy on-screen! (and them too if you exploit a glitch. However what a player does that the devs didn&#039;t intend is dubious canon.) You read that correctly, you don&#039;t have to aim it directly at your targets to kill them. You just have to find the right opening to make it kill every demon you can. As the Plasma Bolt throws out lightning or much more likely, solar flares. That would mean the Plasma the BFG fires is likely firing a fucking miniature star with each shot! The F in BFG may stand for Fermentation, Grimdark! with science!. We can wait while you Google it.&lt;br /&gt;
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Don&#039;t be impressed just yet. A Baron of Hell is 2000 pounds and because the BFG&#039;s ordinance turns everything it comes in contact with into gibs, that means it has to have 7 Gigajoules of energy and would have to be heated up to over 100,000 degrees Celsius! [[Anal_Circumference|A temperature range which is only seen in small stars and nebula!]] That&#039;s not just [[GrimDark]], that&#039;s just fucking cold in the most brutal way possible and speaks to the insanity of the UAC for building this thing. Are we sure somebody didn&#039;t screw up the name? Though Brown Dwarf Gun 9000 doesn&#039;t sound as cool. (Though why is it green? Because it&#039;s blue-green! As blue in space equals very fucking hot! Red Giant/Supergiants/Hyper-giants are (relatively) cold because they are old, a young blue star, giant or not, is insanely hot. Red Dwarfs are insanely long-lived because they are cold and slow-burning) In all possibility, if the Doom Slayer didn&#039;t wear his Praetor Suit, firing the weapon would instantly annihilate him too! (since Photons are their own particle and antiparticle the word is valid) No apologies for the science jokes. They are necessary evils in explaining how the BFG 9000 works.&lt;br /&gt;
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It also says a lot of the bosses as a direct hit will merely stun them (without using the weapon wheel glitch) while shaving off large portions of their health. So you need either a very advanced suit of Powered Armor or a significant amount of mass to survive a direct hit from the plasma bolt and its flares. The only real con to using the BFG 9000 is it&#039;s limited ammo of four shots. Though a good player can get around that if they set up their Runes correctly.&lt;br /&gt;
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[https://www.youtube.com/watch?v=ig_gQAITzIk| Science and math mostly explained in this Youtube video ]. So yeah, the BFG 9000 shoots miniature stars. &lt;br /&gt;
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===DOOM Eternal===&lt;br /&gt;
{{topquote|Against all the evil that hell can conjure, all the wickedness that mankind can produce, we will send up to them, only you. Rip and Tear until it is done!|King Novik of the Night Sentinels}}&lt;br /&gt;
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Doom Eternal was announced at E3 and a gameplay reveal was shown at Quakecon 2018. To say that its awesome is an understatement.&lt;br /&gt;
{{Template:Spoilers}}&lt;br /&gt;
[[File:Slayer on corpses.png|400px|thumb|right|&amp;quot;The only thing they fear... is YOU!&amp;quot;&lt;br /&gt;
 If the whole Warp, set for Khorne, actively shits their pants when the Slayer comes, you&#039;re in for [[Rip_and_tear|FUN]].]]&lt;br /&gt;
We are introduced to the Maykrs of Urdak, an elder race with a techno-angelic motif that serves as the Sentinels&#039; patron.  One of them was the so-called Seraphim that empowered the Doomguy even further, turning him into the nigh-godlike and unstoppable avatar of sheer [[Awesome]] that is the Doom Slayer (seriously, the Doom Slayer is compared to a [[Titan]] on the level of the Icon of Sin). They may actually be a group of [[C&#039;tan]], but we are not sure.&lt;br /&gt;
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Sadly, all good things come to an end. The Sentinels were betrayed from within, the Doom Slayer banished to Hell &#039;&#039;again&#039;&#039; (eventually leading to him being entombed before the events of &#039;&#039;&#039;Doom 2016&#039;&#039;&#039;) and what&#039;s worse, it turns out the Maykrs were only using the Sentinels to further their own race&#039;s objectives. What&#039;s more, the current invasion of Earth was the result of one of their long-term plans, with humanity as simply one more race that was to receive &amp;quot;penitence&amp;quot; in their place (read: the Maykrs are using Hell energy to prolong their lives, and willingly let Demons eat entire worlds to that end). Yet more evidence that these guys are C’tan.&lt;br /&gt;
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The game picks up a few months after the end of the previous game with Samuel Hayden returning to Earth after the destruction of the Argent Tower on Mars that was the only way of getting free, unlimited energy out of Hell. But, he has the Crucible (confiscated from the Doom Slayer in the ending of 2016) with which he starts developing a synthesized form of Argent energy while the UAC begins to completely fall under the control of their leaders, the Hell Priests who entombed the Slayer so long ago. They start sacrificing humans left and right to start a ritual that will allow the demons to consume Earth, terraform the land to living flesh and molten lava, kill all that resist, transport their souls to Hell and refine them to pure Argent Energy while the impure Souls are made into new demons! A full-scale demonic incursion is now underway on Earth, with billions of dead, over two-thirds of Earth consumed while half of the UAC has gone full Quisling to the invaders, with the other half putting up a token [[Planetary Defense Force| resistance as the Armoured Response Coalition (ARC)]].  All hope seems lost... &lt;br /&gt;
&lt;br /&gt;
&amp;quot;...We watched as the horde overwhelmed the very best and most advanced machinery and weapons technology that we could muster against the opposition. It was useless, they moved too quickly, they cared not for themselves, only sought out the blood of humanity. They were willing to sacrifice their own to get to the heart of our world. We slaughtered thousands and millions more followed, but then HE came - he cut through them like a sickle through a field - his fury surpassing their own. He is faster - more relentless - unyielding. I believe him now to be more than just a man - he is...DOOM.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Equipped like the Predator, as deadly as the Terminator, he seeks his prey from his orbital fortress (fittingly called the Fortress of DOOM), strikes with merciless fury surpassing the Death Company and World Eaters combined, and he will stop at nothing to repel the demonic invaders. Read: Personally [[Rip_and_tear|kill. Every. Single. Demon. With extreme prejudice.]]&lt;br /&gt;
&lt;br /&gt;
Immediately after defeating the Hell Priest Deag Nilox&#039;s guardian off screen locating his whereabouts on Earth, the Slayer teleports onto his barge, kicks all doors in and vice grips the head off of the Priest, reducing the consumption of the Earth by 36.8%.&lt;br /&gt;
&lt;br /&gt;
He then gatecrashes the nearby Citadel, interrupting the ritual of the Priests with Nilox&#039;s severed head, before being interrupted by the Khan Maykr. The C&#039;tan by any other name tells him even he goes too far this time, before teleporting the Priests out of the Slayer&#039;s reach. Since the Hell Priests classify as Alpha Plus Psykers, (the first one being able to command his own legion of Titans AND shield himself from even nuclear bombardment) they can be found with a Celestial Locator. To construct a Locator, the Slayer goes to Exultia (an Argenta city) to retrieve the Celestial Casing, only to be scolded by the late King Novik for killing the Priests and that Humanity is no longer his people to be saved. Realizing that no ordinary individual will help him, the Slayer enters [[Warp|Hell]], and it&#039;s even more magnificent than Doom 2016, with gigantic walls and corridors made of flesh, abandoned [[Warlord_Battle_Titan| Sentinel Mechs]] and the remains of the Titan Demons that were killed by them, and near everything you could think of, even the Tower Of Babel in the background. Here the Slayer finds Valen, known by most as the Betrayer, repenting in his exile. After telling the Slayer that saving humanity will only make his burden worse, the Betrayer nevertheless installs the Celestial Power Core for the Slayer, as well as giving him a dagger he may need later.&lt;br /&gt;
&lt;br /&gt;
Now able to locate the other Priests, the Slayer goes to Deag Ranak&#039;s UAC Cultist base in the Arctic, wrecking its operations before moving onto the neighboring Doom Hunter base. As yet more proof the Maykrs are [[C’tan]], the priest recovered an extinct race of demons once bred to destroy the Slayer (take a wild guess why exactly they went extinct) and, with nothing better to do, turned these things into [[Necron Destroyer|Semi-Organic Necron Destroyers]], labeling them “Doom hunters,” After [[Rip and tear|losing]] them and complaining about it, the Priest, in face of his impending DOOM, tries to bribe the Slayer, which [[Fail|literally cost him his head]].&lt;br /&gt;
&lt;br /&gt;
Now furious, the Khan Makyr leads the last Priest to safety, while demonic activity on Earth skyrockets. Realizing Earth needs immediate backup at the Super Gore Nest in Europe after a failed attack from the [[Imperial_Guard|Earth Forces]] (with a casualty rate of over 87%), the Slayer arrives at what can only be described as a border between Slaanesh&#039;s and Nurgle&#039;s Domains. Every building in the vicinity has grown flesh, teeth and openings that look like both mouths and birth canals, the air is filled with toxicity, tentacles sprouted everywhere. But after a nuclear meltdown of the local reactor which conveniently houses the heart of the Gore Nest, the problem is quickly taken care of.&lt;br /&gt;
&lt;br /&gt;
Back to searching and destroying the last Priest, VEGA is sure that Samuel Hayden would be able to locate him immediately. However, a combined Demon attack on his headquarters, the ARC Complex, left him badly wounded. Just as the Slayer gets to him and is about to teleport back to his fortress, the Earth beneath him quakes and a red portal opens up, and from it emerges the Marauder. Imagine a [[Adeptus_Custodes|Custodes]] corrupted and empowered by Khorne but with battle tactics from Tzeentch, the endurance of Nurgle and the speed of Slaanesh. These guys are absolutely no joke (yes, there are more of them) and if you haven`t been playing like your life depended on it, prepare to be absolutely [[Anal_Circumference|curbstomped]].&lt;br /&gt;
&lt;br /&gt;
Meanwhile, its clear that Samuel Hayden knows *way* more about the Slayer, Hell, and the Maykrs than he let on in the last game, strongly hinting that Samuel may in fact be a Maykr himself (which begs the question of what he was up to if he understood just how dangerous Hell was and how Argent Energy was made). He tells us that the last Priest hides in the Arena of Sentinel Prime, the Capital of the Night Sentinels and the only way to gain access is hidden in the core of [[Mars|Mars]]. But instead of calling the [[Adeptus_Mechanicus|Mechanicus]] to help, the Slayer enters the Moon of Phobos, where the battleship-sized BFG 10,000 is stationed, takes the gun over, targets Mars and [[Exterminatus|blasts the Core open]]... despite Samuel’s protests. He then proceeds to hop into a giant mass driver and blast himself to his next destination, [[Angry_Marines|streaking across the ruined Martian sky like a rage-fueled missile]].&lt;br /&gt;
&lt;br /&gt;
Now on Sentinel Prime, the game goes into who the Doom Slayer really is. It turns out the Doom Slayer really &#039;&#039;is&#039;&#039; the classic [[Doomguy]] from Doom 1, 2, and 64, who after staying behind in &amp;lt;s&amp;gt;the warp&amp;lt;/s&amp;gt; Hell he is eventually spat out, [[Gotrek_%26_Felix#Gotrek_in_the_Age_of_Sigmar|half-delirious and nuts from his experience of fighting off its hordes for an eternity]], unto the world of Argent D&#039;Nur, where he is found by the &#039;&#039;Night Sentinels&#039;&#039;, [[Grey Knights|an order of techno-knights dedicated to fighting demons]].  He is nursed back to sanity, and joins their order, eventually rising through their ranks due the sheer [[Rip and Tear]] he was capable of.&lt;br /&gt;
&lt;br /&gt;
The final Priest, hiding in the Colosseum, is confident that the Slayer would never kill him in the arena, as it is against holy law of the Sentinels to spill Priest blood. He sends out his Gladiator, a being that even if its flesh is destroyed, its soul would prevail until its body is reformed. But the Soul resides in the gigantic shield it uses, so the Slayer destroys the shield first and then the face of the gladiator, and despite the warning shoots the final Priest to death. And by &amp;quot;shoot to death&amp;quot;, we mean blow his head clean off with the Super Shotgun as he smugly declares how he can&#039;t be killed. The Khan Maykr is rather pissed about this. &lt;br /&gt;
&lt;br /&gt;
As soon as he gets back home. She manages to hack into the Fortress of Doom, turning off the power and flooding the bridge with Demons. The attack obviously fails like so many other attempts. Hayden mocking her as the Slayer restores power with Hayden&#039;s own Crucible.  Now the plans of the Khan Maykr are ruined, as there are no more priests to maintain the Hell gates, so if the Earth Forces kill all the demons, they would prevail. As a desperate last resort, the Khan Maykr wants to resurrect the Icon of Sin to eradicate all life on Earth. Of course, the prospect of seeing &#039;&#039;another&#039;&#039; Earth brought to ruin has made the Doom Slayer rightly [[Rage|pissed]], and suffice to say, [[Not As Planned|the Maykrs have no idea what they&#039;ve just unleashed]]. &lt;br /&gt;
So it&#039;s time for the Doomslayer to recover his own Crucible in Taras Nabad. Which was stuck into the skull of a Titan and breaks off the hilt to prevent its resurrection. Now it needs to be recharged. Once finished the Demons attack to give players an opportunity to test the new weapon. The Crucible is a one-hit kill on all but the strongest of enemies and there are respawning charges that only appear at this location. Use this for practice time before moving forward because the OHKO drops health picks faster than normal glory kills.&lt;br /&gt;
&lt;br /&gt;
To reach the Khan Maykr, Doomguy now teleports to Nekravol, the City of the Damned. It&#039;s a [[Grimdark|place of biblical torment, fire and brimstone, cages bursting with humans piled up like livestock]], [[Commorragh| a place where human souls are &amp;quot;tenderized&amp;quot; and tortured until all hope is broken and every sense but the pain is gone.]] Only then can their souls be extracted and converted to pure Argent energy, which will be sent to the Khan Maykr in the City of Urdak (Heaven), while the empty shells of the humans are sent to the blood swamps to transform into more Demons.  A process which every [[Haemonculus]] pays respect to. As it is, things that are worthy of being called &amp;quot;holy&amp;quot; are often more horrendous than the horrors of Hell itself.&lt;br /&gt;
&lt;br /&gt;
The Slayer rips and tears through all of that mercilessly, and finally destroys the transmitter tower. Its destruction resulted in the Slayer being transported straight to &amp;quot;Heaven&amp;quot;, a completely unnatural location in true H.R. Giger aesthetic, littered with white and gold colours and blood-red trees. In true Doomguy fashion, he interrupts the ritual that will resurrect the Icon of Sin by stabbing its heart with the dagger he got from the Betrayer. [[Not_as_planned|The Icon wakes up, corrupts the entire realm, and invites all sorts of demons to ravage Urdak]] before leaving to Earth.&lt;br /&gt;
&lt;br /&gt;
Doomguy immediately follows but is interrupted by the Khan Maykr herself. In true Eldar fashion, she accuses Doomguy of all the bad things that HE did which broke the seal to Urdak, and that the use of thousand other species as Argent Energy for her race is justified in her traditions. Doomguy then slaps the shit out of her, and even in her final moments, she tells us that we have doomed all of creation. It’s likely she’s lying to hide the fact that she’s a C’tan.&lt;br /&gt;
&lt;br /&gt;
Back on Earth, the final fight against the Icon of Sin begins. Now with a full-body, it is no longer a static boss fight but a semi-static. You blow parts from the Icon, until you finish it with your Crucible, by [[Awesome|slamming it into its forehead]]&lt;br /&gt;
&lt;br /&gt;
===DOOM Eternal: The Ancient Gods===&lt;br /&gt;
A stand-alone DLC for Doom Eternal: The Icon may be dead, but now that the demons have free reign over Urdak and have initiated a second invasion of Earth, its up to Doomguy to clean up the mess he left behind. The Seraphim (aka the guy who made Doomguy the OP murderizer of hell) seems to be much more involved this time around. Big surprise; they confirm Hayden is the Seraphim (and by extension VEGA is the Father, which we remind you Hayden nearly blew up in the first game), and he sends you on a mission to recover the life sphere of the Father, the creator of the Maykars and the known universe, to restore Urdak, and prevent the Seraphim&#039;s death by deterioration. Doomguy however has other plans; he betrays the Seraphim and destroys the Father&#039;s life sphere, then steals the Dark Lord&#039;s life sphere so he can summon him and face him mano-a-mano. But the biggest surprise of all is that the Dark Lord takes the form of the Doomguy himself! Dun Dun DUUUUUUUN!&lt;br /&gt;
&lt;br /&gt;
Bad News: Mick Gordon isn&#039;t coming back this time around (due to some internal issues, he was let go). Good News: Andrew Hulshult, another rather well-known composer who&#039;s helped compose for some other shooters (Dusk, Amid Evil, Rise of the Triad 2013) is coming to take his place. While it&#039;s clear Hulshult might not be able to imitate Gordon, it&#039;s not likely he&#039;ll disappoint.&lt;br /&gt;
&lt;br /&gt;
===Demons===&lt;br /&gt;
Doom 2016 by itself has more demons than the classic games do, even though not all of them return from those games. Doom Eternal ups the count even more, although not all demons from 2016 return. Some demons are upgraded versions of a base model; they are sorted as such.&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;The Possessed/Zombies&#039;&#039;&#039;: In 2016, Possessed were humans that underwent horrific mutations due to the Lazarus Wave released by Olivia Pierce on the Mars Outpost. In Eternal, Zombies are the emaciated husks of humans stripped of their soul and mutated by demonic corruption. In both cases: wet toilet paper. They are some of the weakest enemies in the games and can easily be dispatched. 2016&#039;s Possessed are cheap glory kill fodder, while Eternal&#039;s Zombies are classified under the Fodder demon class, i.e. one of the chief targets of your Glory Kills, Chainsaw, Flame Belch, ice bomb and all other ways with which to keep your health, armour and ammo stocked up.&lt;br /&gt;
**&#039;&#039;&#039;Possessed Engineers/Cueballs&#039;&#039;&#039;: Little more than walking bombs. Either shoot them to detonate them or melee them to launch them and have them detonate on impact. Returning as Cueballs in Eternal, these Ambient-class demons replace the &amp;quot;walking&amp;quot; part with &amp;quot;standing gormlessly in one spot, ignorant of any fighting going on around them&amp;quot;. This allows the Slayer to use them as flying, explosive barrels if shot at the right angle.&lt;br /&gt;
**&#039;&#039;&#039;Possessed Soldiers/Blaster Zombie Soldiers&#039;&#039;&#039;: Unlike their gormless lesser brethren, Possessed Soldiers move faster and with more tact, are hardier and can use a plasma gun fused to their arm to lay down suppressive fire. They&#039;re still not much of a threat. Eternal&#039;s Blaster Zombies they are little more than Possessed Soldiers with a Classic Doom zombieman coat of paint, so make sure to keep some distance.&lt;br /&gt;
**&#039;&#039;&#039;Possessed Security/Shield Zombie Soldiers&#039;&#039;&#039;: Wet toilet paper with shards of glass. Equipped with shields and shotguns, these can really ruin your day if you let them. The most effective strategy against them in 2016 is either to chainsaw them or use the Plasma Rifle&#039;s stun bomb to disable their shields. While Eternals Shield Zombies still hit just as hard, their threat level dropped off the abyss thanks to their energy shields &#039;&#039;violently exploding&#039;&#039; in response to absorbing too many Plasma Rifle bolts.&lt;br /&gt;
**&#039;&#039;&#039;Hell Razer&#039;&#039;&#039;: 2016 exclusive, Hell Razers fight at a distance with arm-mounted laser cannons, which are actually parasites converting a human into a Hell Razer. Fire slowly and have distinct tells to their attacks. Don&#039;t pose too much of a threat: dodge their attack, get close and shotgun them.&lt;br /&gt;
**&#039;&#039;&#039;Mecha Zombie&#039;&#039;&#039;: New in Eternal, these gore-covered terminator knockoffs are armed with metal claws, a plasma gun and a flamethrower, the latter of which they will flail about in order to hit you. Still fairly ineffectual.&lt;br /&gt;
*&#039;&#039;&#039;Imps&#039;&#039;&#039;: The fodder from the original game, now quick as a hiccup. They jump all over the place, pelting you with fireballs and clawing at you if you get too close. Because they&#039;re one of the first enemies you face they don&#039;t pose much of a threat; your Combat Shotgun makes quick work of them (especially with the Explosive Shot/Sticky Bomb mod), and they gain an explicit weakness to bullet weapons (Heavy Cannon and Chaingun) in Eternal. Eternal also classifies them under Fodder demons, meaning that they make for great resource piñatas.&lt;br /&gt;
**&#039;&#039;&#039;Gargoyles&#039;&#039;&#039;: Added in Eternal. Pretty much Imps with wings and [[Tyranid|scything talons]], they jump around and spit acid at you. They&#039;ll occasionally hover in place to fire off an acid volley, causing them to become instantly staggered for a Glory Kill when hit during this attack, so take your opportunity. Also classified as Fodder demons.&lt;br /&gt;
**&#039;&#039;&#039;Prowlers&#039;&#039;&#039;: Originally added in 2016&#039;s multiplayer, they were promoted to regular enemies in Eternal. They function the same as Imps but with more health and they can teleport, often right behind you to claw at you. Classified as a Heavy Demon, meaning the required more Chainsaw fuel to mow down compared to Imps.&lt;br /&gt;
*&#039;&#039;&#039;Carcasses&#039;&#039;&#039;: Debuting as Heavy demons in Doom Eternal, the Carcass&#039; attacks are not that powerful and they don&#039;t have a lot of health. What they do have is the ability to summon energy barriers, blocking your ability to move around freely, home in on them, glory kill other demons and use explosive weapons safely. Your primary target in an encounter because eliminating them makes a fight a lot easier. Thankfully, these barriers share the same explosive vulnerability to plasma fire as the Shield Zombies&#039; Shields&lt;br /&gt;
*&#039;&#039;&#039;Pinkies&#039;&#039;&#039;: Ol&#039; faithful is now covered in armour, turning them into living battering rams. They (still) roar and charge in on you, dealing significant damage upon impact. The armour soaks most damage they take from the front, so circle them and [[Meme|attack their weak point for massive damage]]. In Eternal, they gain the Heavy demon classification and a crippling weakness to the Blood Punch, being the only attack that can kill them without deliberately striking their weak point.&lt;br /&gt;
**&#039;&#039;&#039;Spectres&#039;&#039;&#039;: As the Pinky, but invisible. A bit harder to deal with because of this, but thankfully a lot less common and lack the armour plating.&lt;br /&gt;
*&#039;&#039;&#039;Cacodemons&#039;&#039;&#039;: [[Star Wars|They fly now!]] Their spit attacks slow and disorient you, and their bite attack does a lot of damage. But because they fly now you can easily pick them off with your rocket launcher or gauss cannon. As Heavy demons in Eternal, they decided to min-max; their bite takes off a surprisingly large chunk of your health and is often paired with an aggressively distant lunge, while their shock-balls can be fired in a multi-shot volley. But it comes with devastating weakness: a single Combat Shotgun Sticky Bomb or Equipment Cannon Frag Grenade into their mouths causes them to swallow it, instantly staggering them for an easy glory kill. As an airborne demon, they also gain a weakness to Ballista attacks, dying in one Arbalest bolt.&lt;br /&gt;
**&#039;&#039;&#039;Pain Elementals&#039;&#039;&#039;: Returning in Doom Eternal as Heavy demons, they endlessly summon chuck the homing suicide bomber Lost Souls at you. While they don&#039;t swallow any grenades like their Cacodemon compatriots, they &#039;&#039;do&#039;&#039; share the innate weakness of all airborne demons against the Ballista. Despite this, they are still more of threat that their short-limed buddies could ever be.&lt;br /&gt;
*&#039;&#039;&#039;Lost Souls&#039;&#039;&#039;: Horned, burning skulls that scream, fling themselves at you and explode for an annoying amount of damage. At least in 2016; in Eternal, they also appear when summoned by a Pain Elemental which is when they function more or less the same.&lt;br /&gt;
*&#039;&#039;&#039;Revenants&#039;&#039;&#039;: [[Meme|DOOT]]. Made from humans in a gruesome process, the Revenants have jetpacks that let them fly around to put themselves in the perfect possession to launch barrages of missiles at you. They can also claw at you for significant damage, so keep your distance and take them out. In Eternal, you become able to shoot off their shoulder cannons, permanently grounding them restricting their melee attacks to the easily-evaded claw swipes. Classified under the Heavy class and, surprisingly, as airborne demons, making them into potent Ballista chow. Their meme potential is so great that a trumpet-equipped Revenant is a skin included in the pre-order edition of Doom Eternal.&lt;br /&gt;
*&#039;&#039;&#039;Summoners&#039;&#039;&#039;: Only appearing in 2016, Summoners are pared-down versions of the Archvile. They possess lithe bodies that let them easily zip around and set up a summon circle away from your location, allowing them to call in aid. Sustained fire from just about any weapon will take them down.&lt;br /&gt;
**&#039;&#039;&#039;Spirits&#039;&#039;&#039;: Doom Eternal DLC. While they look like the ghastly Remains of the Summoner, the Spirit will invade other Demons, taking their Fear and ability to feel Pain, while making them faster and more resilient. But even a upgraded body will give in with enough Dakka. Destroy the Spirit with the microwave mod of the Plasma cannon.&lt;br /&gt;
**&#039;&#039;&#039;Harvesters&#039;&#039;&#039;: Unique to 2016&#039;s multiplayer, the only demon to be so. Harvesters move around and instead of summoning other demons will shoot balls of plasma and drain life from other players, allowing them to supercharge their regular attacks.&lt;br /&gt;
*&#039;&#039;&#039;Arachnotrons&#039;&#039;&#039;: Back in Doom Eternal, the Arachnotrons are walking gun platforms that can cling to ceilings to get a better vantage point to shoot at you. Their plasma turrets are mounted on an exposed, scorpion-like tail, which can be destroyed to limited their attacks to the more manageable and telegraphed bomb volley. Their resemblance to the Spider Mastermind from 2016 is intentional: the UAC cloned them using the Spider Mastermind&#039;s genetic material. [[Looted|and when the demonic invasion began, the automated facility making them was taken over by the possesed]]...[[Just As Planned|Which was planned]]&lt;br /&gt;
*&#039;&#039;&#039;Whiplashes&#039;&#039;&#039;: The first all-female demons introduced in Doom Eternal resembling [[lamia]]e, but don&#039;t expect any monster girls. They are as nasty as any Heavy demon in Doom, and they use their great speed to slither in and around the battlefield, dodging heavy-hitting weapons before hacking away at your health from a distance with a pair of chained whips.  Difficult to hit, but once you start hitting them they&#039;ll go down eventually. That, or use a Lock-On Burst from the Rocket Launcher to delete them.&lt;br /&gt;
*&#039;&#039;&#039;Mancubi&#039;&#039;&#039;: Big fat bastards equipped with heavy cannons to blast you with fireballs and flamethrowers to keep you at a distance. They&#039;re big, slow targets with slow attacks so if you can keep your distance they&#039;re not too big a threat. In Eternal, these Heavy demons got faster (and fatter) but you can blast their flamethrowers off, severely nerfing their damage output. After that, sustained Chain gun fire or a few missiles/Super Shotgun blasts will easily take them out.&lt;br /&gt;
**&#039;&#039;&#039;Cyber Mancubi&#039;&#039;&#039;: Heavily armoured versions of the Mancubus. They fire globs of acid that linger on terrain for a bit, limiting your movement options, but lack the flamethrower attack. In 2016 you just pour more damage into them to take them out. In Eternal, their armour is destructible and can be stripped instantly with a single Blood Punch, making it easier for you to deal with them. But because their cannons are armoured you can&#039;t blast them off like you can with the regular Mancubi.&lt;br /&gt;
*&#039;&#039;&#039;Archviles&#039;&#039;&#039;: Oh HELL no. The Summoner on crack, an Archvile can put up barriers of fire to keep you away while they Summon more demons. If you don&#039;t interrupt them you&#039;ll be facing a more difficult fight, especially if they summon a MOTHERFUCKING MARAUDER. Even when not summoning they are tough and can dish out a lot of damage, setting the ground beneath you aflame or sweeping fire waves in your direction, while any friends they successfully summon receives a buff that lasts until the Archvile&#039;s death. In short, after taking out all Carcasses in an area, they are your next target if you want to win a fight.&lt;br /&gt;
*&#039;&#039;&#039;Hell Knights&#039;&#039;&#039;: [[World Eaters|Big dudes who revel in wrecking your shit]]. They are fast, closing the distance to pummel you or to perform a leaping ground slam for a short-ranged area of effect attack. Keep your distance and pump them full of lead to take them down quickly if you don&#039;t want to be taken out yourself. In Eternal, they gain the Heavy demon classification and a crippling weakness to Chaingun fire.&lt;br /&gt;
**&#039;&#039;&#039;Dread Knights&#039;&#039;&#039;: Cybernetically enhanced Hell Knights constantly pumped full of adrenaline and dopamine for every kill they make. Appearing only in Eternal as Heavy demons, their most prominent feature are a pair of energy blades, which considerably extends their melee range and causes their ground slams to leave a lingering, damaging pool of energy for a bit. Can fire lasers from their blades at you, and shares a weakness to the Chaingun, as with other Hell Nobles.&lt;br /&gt;
**&#039;&#039;&#039;Barons of Hell&#039;&#039;&#039;: [[Bloodthirster|Big red bastards]] who are the toughest regular enemies in 2016. They hit like trucks and can blast you with powerful balls of green fire. The best way to deal with them is a heavily upgraded chainsaw or the BFG to not deal with their bullshit. In Eternal, they return as the Fireborne Barons; a Super-Heavy class demon that is immune to the chainsaw and cannot be one-shot by the BFG, so you&#039;ll have your work cut out for you. Befitting their name, Firebone Barons are also [[Salamanders_(Chapter)|coated in flames with obsidian skin]] and have burning blades coming from their lower arms, which fits given how much more dangerous they are.&lt;br /&gt;
*&#039;&#039;&#039;Tyrants&#039;&#039;&#039;: Pretty much downgraded Cyberdemons (Looking more like the classic Cyber rather than 2016&#039;s beefy Balgaar monstrosity) and one of the most powerful common enemies in the game. Packing a powerful laser cannon, a laser blade and the ability to fire missile barrages, paired with a MASSIVE pool of health, these Super-Heavies should be eliminated as fast as you can so that you can deal with the rest of the demons. The fastest way to do so is with the Crucible, which will hack a Tyrant up in no time. [[FAIL|Just make sure that you actually hit the Tyrant itself and not the fodder running around it]]. Otherwise, just exploit its slow turning speed to dedicate as much ammunition you have on-hand to shooting at it until it dies.&lt;br /&gt;
*&#039;&#039;&#039;Makyr Drones&#039;&#039;&#039;: The generic rank-and-file of the Maykrs. Annoyingly resilient for Fodder demons and armed with rapid-fire laser turrets, headshotting them with (almost) any weapon is a guaranteed insta-kill that provides ammo as well.&lt;br /&gt;
*&#039;&#039;&#039;Blood Maykrs&#039;&#039;&#039;: Definitly not [[Blood Angels]]. The normal Maykr population after getting corrupted by Hell. They shield themself with a golden aura that negates all damage, and attack with slow energy balls. Once they notice that such things would never work, they will lower their shield to start a Powerful Argent energy attack. A Headshot instakills them like a drone while sustained Fire on their body works too.&lt;br /&gt;
*&#039;&#039;&#039;Doom Hunters&#039;&#039;&#039;: Introduced as a boss and later reused as rare Super-Heavy demons. A species of demons driven to extinction by the Doom Slayer and brought back by the Hell Priest Deag Ranak, the Doom Hunters resemble [[Necron Destroyer]]s with a cannon and a chainsaw for arms and missiles that can be fired from its hover sled. They have an energy shield that you need to deplete to be able to damage them directly, though it&#039;s possible or attack their Blood-Punch-vulnerable hover sled directly first to disconnect the main body from it. Infamous for being a boss that is lazily reused during the course of the game, as early as [[Rage|THE VERY NEXT COMBAT ARENA AFTER FIGHTING THE FIRST ONE]]. However, the mook versions don&#039;t have immunity to Ice Grenades.&lt;br /&gt;
*&#039;&#039;&#039;Marauders&#039;&#039;&#039;: [[Chaos_Space_Marine|Former Night Sentinels corrupted by Hell]], the Marauders are fast, deadly and a pain to kill. They possess energy shields that block all incoming damage, including the BFG, Crucible, and Unmakyr (though not splash damage from explosives), can pelt energy beams from long-range, blast you with their own &#039;&#039;Super Shotgun&#039;&#039; at close range, and can summon spirit wolves to hunt you down if you shoot their shield too often. If baited into sprinting at you and brought into mid-range, their eyes will flash green as they swing their axe at you: use this as an opening to blast them with your Super Shotgun or Ballista, then quickly switch between the two until their stagger expires. Repeat this, rip and tear, done.&lt;br /&gt;
*&#039;&#039;&#039;The Gladiator&#039;&#039;&#039;: [[Skub|The Last Living Hell Knight of DOOM II]] and, unlike the Doom Hunter, has survived the extinction event that is the Slayer. Armed with a gargantuan soul-vessel shield that blocks all incoming damage, and a flail with a retractable chain for close and distant attacks. Like the Marauder, if his eyes blink green you have an opening to shoot him with any weapon (though Ballista or Super Shotgun are still preferable). A headshot will stagger him for a glory kill, but the Slayer will simply beat the shit out of him. Phase 1 ends with the destruction of the shield, and now the Gladiator goes ballistic with TWO flails. The best approach now is to shoot at it until it dies (when it isn&#039;t spinning its flail to reflect attacks back at you).&lt;br /&gt;
*&#039;&#039;&#039;The Icon of Sin&#039;&#039;&#039;: A legendary titan, resurrected into the body of the Son of the Betrayer, [[Chaos_Spawn|deformed and warped beyond recognition]], his very existence in Realspace causing destruction and madness. Its described that, if left unchecked, it will drag the entire dimension to Hell through a supermassive black hole - so basically if one of the Chaos Gods themselves manifested in Realspace. The Khan Maykr thought It could be controlled using the Soul of the Betrayer&#039;s Son, putting it into [[Power_Armour|Power Armour]] for insurance. But then, the Doom Slayer stabbed the heart containing the son&#039;s soul with a dagger provided by the Betrayer ([[Matt_Ward|though without carving the Name of the Betrayer into it]]), setting the soul free and, with it, the beast from Maykr control over. The battle itself is, on paper, pretty easy: eight pieces of the Icon&#039;s armour must be destroyed (head, both upper arms, both forearms, both pectorals and abdomen) using your whole arsenal. While doing so, lesser demons will try to harass you and distract you from the Icon. With the armour&#039;s destruction, the whole process starts again in the second phase, but this time, you chip away at the flesh and bone of those same regions until the Icon collapses, giving you time to ram your Crucible into Its Brain.&lt;br /&gt;
*&#039;&#039;&#039;The Original Dark Lord/ Davoth&#039;&#039;&#039;: The original Dark Lord created by the Father as a Primeval, one of the first gods. Doomguy&#039;s equal. Designed to truly care about his People, he spiraled out of Control in search for eternal Life, to safe his People from death. From caring guardian he tortured everyone who slightly deviated from his goal. After Davoth being imprisoned in his soul sphere by the Father, demons apparently fought one other to claim his title while he still whispered his influence to them. The Dark Lord of the First Age after Davoth made the deal with the Khan Maykr and the most recent one, the Dark Lord of the Fourth Age, is implied to have been the Spider Mastermind that possessed Olivia Pierce before getting her head blown off by BFG-9000. Davoth himself apparently prevented anyone from becoming Dark Lord of the Fifth Age as he was released from his soul sphere several months alter. Currently only seen in one cutscene after his soul sphere was unlocked and everyone hopes the final fight will be the same as a Unreal Tournament/Quake Deathmatch.&lt;br /&gt;
&lt;br /&gt;
===Trivia===&lt;br /&gt;
*The Fortress of Doom is the personal fortress-monastery/mancave of the Slayer, once used for the Galaxy spanning Crusade of The Night Sentinels. Features a Teleportarium with an absurd range (teleporting the Slayer from Earth&#039;s orbit to the Hell-absorbed Argent D&#039;nur, which is on a completely different dimensional plane to the Sol system), a Hangar bay with a Sentinel &amp;quot;Atlan&amp;quot; Mech, and a prison named the &amp;quot;Ripatorium&amp;quot;, filled with Demons the Slayer undoubtedly abducted, to slaughter them for sport.&lt;br /&gt;
**On at least one ocassion, the Slayer fought against Noise Marines, as his personal quarters feature a guitar made of flesh.&lt;br /&gt;
*It is said, the &amp;quot;Wretch&amp;quot; who gave the Slayer an adamantine armour, forged from the Fires of Hell, was in fact Khorne Himself. Even if he can´t corrupt the Slayer, He doesn’t need to. the carnage he brings upon demons is the equivalent of centuries of war.&lt;br /&gt;
**Doomguy and Khorne may have flat-out &#039;&#039;&#039;teamed up&#039;&#039;&#039; as Doomguy wants to kill demons (Khorne technically isn’t) and Khorne wants to take over Hell. The two of them have become fire-forged friends since then, to such a degree that, according to a legend passed down among demons, Khorne has a stasis pod containing the Doomguy stored deep in the heart of his personal fortress. Possibly underneath the skull throne itself.&lt;br /&gt;
***Khorne is Doomguys equal. In the ancient Gods DLC the life essence of the true Ruler of Hell gets ressurected, and he takes on the form of Doomguy. The Dark Lord of Hell is the leader of Hell`s armies. Not a King, but a warrior of the Dark Realm. The fiercest among all, as only the strongest could rule. He is you. &lt;br /&gt;
*Since the Night Sentinels went to war against the Demons, they are effectively the first Space Marine Chapter (preceding even the Thunder Warriors, since they are to an extent Psykers, deploy with Argent (warp) using Weapons, have their own Titan Legion, Use a Space fleet of Flying Castles, have an Arena for duels to the Death, and only The Strongest among them can become King, they even had a mini civil war. the only thing they are missing is DNA from the God-Emperor...and even then, Doomguy may have it.&lt;br /&gt;
**The Sentinel Titans are called &amp;quot;Atlans&amp;quot; and are the Ultimate Example of a Babycarrier done right. Armed with one or two shoulder-mounted Giant [[Plasma Annihilators|Plasma_Annihilator]], the Palms of the Hands featuring the same sort of plasma weapon but weaker. The Melee Weapon being an ECKS BAKS HUEG Energy Spear for impaling equally huge Titans.&lt;br /&gt;
*The Makyrs in Doom Eternal bare a surprising resemblance to the [[C&#039;tan]] (even being unable to show their true forms outside of Urdak). They also possess a sort of metal skin on all castes of there race, resembling necrodermis.&lt;br /&gt;
*Sometime between the events of Doom 64 and Doom (2016), the Slayer was subjected to something called the &amp;quot;Divinity Machine,&amp;quot; given his new abilities from that point forward, it&#039;s possible he had a fragment of &amp;lt;s&amp;gt;the Warp&amp;lt;/s&amp;gt; hell itself imbued within him, thereby making him a man uplifted with &amp;lt;s&amp;gt;psyker&amp;lt;/s&amp;gt; argent powers. This might make him this dimension&#039;s equivalent of [[The God-Emperor of Mankind|The Emperor]]... if this is a separate dimension.&lt;br /&gt;
*In Doom Eternal, the Slayers new armour is not fully sealed, giving a look Upon His Arms, like a certain [[Kharn the Betrayer|Swell Guy]].&lt;br /&gt;
*Said Swell Guy &amp;lt;s&amp;gt;may or may have not been&amp;lt;/s&amp;gt; probably is a Descendant of The Slayer&#039;s &amp;quot;friend,&amp;quot; Valen the previous holder of the title of &amp;quot;Betrayer&amp;quot;. The best guess would be that the Emperor used his Genetic Code for The Basics of Angron, and later the World Eaters Legion. &lt;br /&gt;
*The Crucible uses pure Argent energy to create its blade. This means it&#039;s soul-powered and therefore, since the Doom Slayer absorbs the power of the demons (giving them a true death), [[Grimdark|uses the life essence of demons to kill more demons]].&lt;br /&gt;
*The forces of Hell seem to be a serious threat even judging from the absurd standard of 40k. Samuel Hayden gave the surviving humans insane technology (full functioning AI battlesuits for infantry, and colossal Titan mechs, Dark Age Technology so to speak) and still couldn&#039;t get the upper hand. The only viable solution to gain ground seemed to be [[Exterminatus|total nuclear annihilation.]]&lt;br /&gt;
**This seemed to be simply because of Hells literally [[Orks|infinite]] [[tyranids|numbers]] since the multiply by both ordinary breeding and turning the aforementioned bodies of the mulched human souls into demons. Even if they took out one thousand demons, one billion would take their place. It seems this was the only reason for their defeat since, once all of the avenues for invasion are cut off, the remainder are mopped up without much fanfare. One wonders if all of the priests were on Sentinel Prime how things would go since there would be no cut off for the entering demons.&lt;br /&gt;
&lt;br /&gt;
==Doom: The Board Game==&lt;br /&gt;
Yes, there is a Board Game - made by [[Fantasy Flight Games]] no less - giving the vague &#039;/tg/ related&#039; qualifications this site uses.&lt;br /&gt;
It was released around the time Doom 3 was released, though it wasn&#039;t that remarkable and is pretty hard to find nowadays.&lt;br /&gt;
&lt;br /&gt;
One guy plays the baddies, the other 1-4 players play a band of unfortunate marines. The heroes start with 2-3 powerup cards, and the baddies get 5 cards from his own deck and during the game, he gets to draw more (the rate of which is equal to how many marines there are) and if his deck is empty, he gets to insta-kill one of the Marines. His guys are more varied in their movement but they can only shoot once.&lt;br /&gt;
&lt;br /&gt;
The marines have three options: move 8 spaces without shooting, move 4 spaces and shoot once, or shoot twice without movement. They need to explore the board, find computers and other events as the board provides. The baddies, meanwhile, can either upgrade his monsters or bring more to the board.&lt;br /&gt;
Either way, his goal is to score 6 kills on the Marines.&lt;br /&gt;
&lt;br /&gt;
A new board game got released shortly after May 2016 Doom, which, to my understanding, is basically just the same shit as before with a new coat of paint.&lt;br /&gt;
* It&#039;s different, but not too different. Similar in concept and design, with the main differences seeming to be in how the Marines play, and victory conditions for certain scenarios. Absolutely beautiful models, however, and incredibly fun. Highly recommended.&lt;br /&gt;
&lt;br /&gt;
==Movie==&lt;br /&gt;
Also (roughly) around the same time as Doom 3 was a movie starring Karl Urban and former WWE superstar Dwayne &amp;quot;The Rock&amp;quot; Johnson. It pretty much replaced the whole Hell plot with some genetic experimentation to give people superpowers that only succeeds in creating hyper-aggressive mutants, and a squad of Marines sent to investigate the mayhem. It wasn&#039;t that good, with the only really &#039;good&#039; scene being this one scene where it&#039;s all FPS-style like the original games and has monster killing.&lt;br /&gt;
&lt;br /&gt;
Another movie was released in 2019, named &#039;&#039;Doom: Annihilation.&#039;&#039; When asked what they thought about this, id Software simply replied: &amp;quot;We are not involved in the movie.&amp;quot; But the last five minutes of CGI demons was fucking phenomenal.&lt;br /&gt;
&lt;br /&gt;
==TLDR==&lt;br /&gt;
{{blam|Rip and Tear Motherfucker!}}&lt;br /&gt;
==External Links==&lt;br /&gt;
*[https://doomwiki.org/ Doom Wiki] for all your Doom-related needs&lt;br /&gt;
*[https://www.doomworld.com/idgames/ /idgames/], the home of pretty much every Doom mod worth playing (and pretty much every Doom mod that isn&#039;t worth playing) since 1994.&lt;br /&gt;
&lt;br /&gt;
[[Category:Video Games]][[Category:Awesome]]&lt;/div&gt;</summary>
		<author><name>2603:8001:3500:CB:2823:9AEC:A71D:FF9C</name></author>
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	<entry>
		<id>http://2d4chan.org/mediawiki/index.php?title=Doom&amp;diff=181254</id>
		<title>Doom</title>
		<link rel="alternate" type="text/html" href="http://2d4chan.org/mediawiki/index.php?title=Doom&amp;diff=181254"/>
		<updated>2020-12-31T05:18:01Z</updated>

		<summary type="html">&lt;p&gt;2603:8001:3500:CB:2823:9AEC:A71D:FF9C: /* DOOM Eternal */&lt;/p&gt;
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&lt;div&gt;{{/vg/}}&lt;br /&gt;
{{Oldschool}}&lt;br /&gt;
{{awesome}}&lt;br /&gt;
{{Cleanup}}&amp;lt;!--Very slight, but still necessary--&amp;gt;&lt;br /&gt;
[[File:Doom cover poster.jpeg|thumb|If you don&#039;t already have the first level&#039;s music in your head, you may be on the wrong site.]]&lt;br /&gt;
{{topquote|Over the centuries, mankind has tried many ways of combating the forces of evil... prayer, fasting, good works and so on. Up until Doom, no one seemed to have thought about the double-barrel shotgun. Eat leaden death, demon...|[[Discworld|Terry Pratchett]]}}&lt;br /&gt;
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The father of the first-person shooter, the original ass-kicking demon-slaying 3D slaughter-fest, &#039;&#039;&#039;&#039;&#039;Doom&#039;&#039;&#039;&#039;&#039; is a franchise that demands respect even in the hallowed halls of /tg/. It was actually inspired by a [[Dungeons &amp;amp; Dragons]] campaign played by the founders of id Software; John Romero had given a demon lord the key to overrunning the material plane in exchange for a magic [[Katanas are Underpowered in d20|katana]] because he&#039;s an edgy little bitch like that, and John Carmack (the DM) decided it made a good premise for their new 3D game. The katana in question would later be used in Romero&#039;s game &#039;&#039;Daikatana&#039;&#039;, which was a total failure for reasons that aren&#039;t important enough to go over right now.&lt;br /&gt;
&lt;br /&gt;
The plot? In an FPS? Here&#039;s your plot: you are a Space Marine (no, not the 40K guy, a jumped-up soldier who is sent to fight on other planets, so closer to the [[Imperial Guard]]...though considering recent events he may be the equivalent of a standard Astartes, just much shorter.) stationed on Phobos. Somehow, demons broke through into our reality and slaughter everyone else. Your job? Fight your way to where, you hope, there&#039;s a ride off of this rock, and make bloody mincemeat out of everything standing between you and salvation. Standing in your way are armies of zombified fellow marines and eggheads, fireball-tossing imps, hulking flesh-eating demons, cyborg-demon monstrosities, and various other hell-spawned nasties who want to kill you horribly. Good luck. You&#039;ll need it...&lt;br /&gt;
&lt;br /&gt;
Although not the very &#039;&#039;first&#039;&#039; of the FPS genre (even its predecessor, [[Wolfenstein]] 3D, wasn&#039;t the first, as the history of the genre goes back all the way into the &#039;70s), Doom was definitive to the genre, so much so that &amp;quot;Doom Clone&amp;quot; was the standard nickname for many years afterwards. People are still playing it and making it even more awesome with [[Homebrew|their own custom modifications]] 24 years later, which isn&#039;t something you hear that often outside of /tg/; this is one of the main reasons why the franchise is so well-respected.&lt;br /&gt;
&lt;br /&gt;
Fun fact: that iconic Doom monster, the Cacodemon, was actually inspired by the artwork for an Astral Dreadnought on the cover of the [[Dungeons &amp;amp; Dragons]] 1st edition [[Manual of the Planes]] splatbook. Also relevant to /tg/ is that Sandy Petersen, co-designer of [[Ghostbusters RPG]], creator of [[Call of Cthulhu]], and author of some [[RuneQuest]] stuff, worked on the game. He designed some levels (more in the sequel) and made some contributions to the monster design.&lt;br /&gt;
&lt;br /&gt;
==Classic DOOM (aka The Good Shit)==&lt;br /&gt;
{{topquote|Welcome to DOOM, a lightning-fast virtual reality adventure where you&#039;re the toughest space trooper ever to suck vacuum. Your mission is to shoot your way through a monster-infested holocaust. Living to tell the tale if possible.|README.TXT, Doom 1.8 shareware}}&lt;br /&gt;
The original Doom was fast-paced and bloody compared to what came before but wasn&#039;t afraid to vary the pace with more labyrinthine levels or make you shit your pants by dropping you into a crowd of demons when you least expected it. (Fun fact No. 2: The extra levels included in the physical version of Doom (henceforth called &#039;&#039;Ultimate Doom&#039;&#039;) were built by the same guy who wrote [[Call of Cthulhu]] in just 10 weeks.) Doom II on the other hand was a circle-strafing explosion-rich gorefest and is what basically everyone thinks of when they think of both Doom and 90s FPS gameplay in general. The plot was bare-minimum: Demons took over Phobos and ate Deimos, kill them all. Or, in Doom 2&#039;s case, Demons are trying to infest Earth in revenge, kill them all AGAIN. But this time, &#039;&#039;it&#039;s personal&#039;&#039;.  (No, seriously, they killed your pet bunny Daisy.) The Doom engine is extremely mod-friendly for a 90&#039;s game (as both Carmack and Romero had been big into software tinkering in their day) and the modding community is still very present and perhaps even more prolific than it was back in the day.  In fact, id Software actually paid some modding groups for the right to sell their works as retail (Final Doom and the Master Levels for Doom 2).  Also relevant is SIGIL, John Romero&#039;s own 25th-anniversary level-pack and unofficial Episode 5 for Doom 1 that he released to the public for free (unless you wanted the special Buckethead soundtrack for [[Edgy|$6.66 USD]]).&lt;br /&gt;
&lt;br /&gt;
Slightly more obscure but still relevant is Doom 64, which replaced the high-speed Explode-o-Rama with a stronger horror theme and more deliberate pace. &lt;br /&gt;
&lt;br /&gt;
id Software then for a time turned toward more multiplayer-oriented games with the &#039;&#039;Quake&#039;&#039; franchise and gave Doom a well-earned rest.&lt;br /&gt;
&lt;br /&gt;
===The Doom Comic===&lt;br /&gt;
{{topquote|&#039;&#039;&#039;DYNAMITE! I&#039;M COOKING WITH GAS! I&#039;VE GOTTA HANDFUL OF VERTEBRAE AND A HEADFUL OF MAD! YEAH, THAT&#039;S YOUR SPINAL CORD, BABY! DIG IT!&#039;&#039;&#039;|You, the moment you read that heading}}&lt;br /&gt;
The origin of [[Rip and Tear]]. Possibly the most ridiculously, amazingly, stupidly 90&#039;s thing that has ever been put to paper with the possible exception of Image Comics. It has to be read to be believed. [https://www.doomworld.com/10years/doomcomic/ So go read it.]&lt;br /&gt;
&lt;br /&gt;
===Monsters===&lt;br /&gt;
[[File:Reaperminis.jpg|thumb|right|Limited-edition monster minis from [[Reaper Miniatures]]. Admit it, you want that Cyberdemon for your Daemons of Chaos army.]]&lt;br /&gt;
These are the monsters you&#039;ll encounter in Doom 1, Doom 2 and their spinoffs.&lt;br /&gt;
*&#039;&#039;&#039;[[Zombie|Former human]]&#039;&#039;&#039;: Wet toilet paper. Only dangerous until you get a shotgun.&lt;br /&gt;
**&#039;&#039;&#039;Former Sergeant&#039;&#039;&#039;: Still wet toilet paper, but full of broken glass; if one of these assholes gets behind you before you find armor you&#039;re probably dead. Likely to be your first source for shotguns.&lt;br /&gt;
**&#039;&#039;&#039;Former Commando&#039;&#039;&#039;: Unlike the other formers, this guy is no joke: he&#039;s durable enough to not die when breathed on and his hitscan chaingun is almost as powerful as yours. Using hordes of these guys in an open arena with no cover is the pinnacle of dick moves in Doom mapping.&lt;br /&gt;
*&#039;&#039;&#039;Imp&#039;&#039;&#039;: The first true demon you encounter with an easy-to-dodge projectile and more health than the formers. The first meaningful enemy you meet, and runner-up for most iconic non-boss monster.&lt;br /&gt;
*&#039;&#039;&#039;Demon&#039;&#039;&#039;: Otherwise known as &#039;&#039;&#039;Pinkies&#039;&#039;&#039;. Giant hairless gorilla with a mouth that could give a [[squig]] lessons in eating. [[Derp|They can&#039;t walk and bite at the same time]] so you can just step out of their way, but they tend to come in large groups and dance around like spastic toddlers (which makes them harder to shoot) as they run up to you.&lt;br /&gt;
**&#039;&#039;&#039;Spectre&#039;&#039;&#039;: Demon with Predator-style optic camo. An absolute bitch to deal with in dark environments, which is naturally where you find them.&lt;br /&gt;
*&#039;&#039;&#039;Cacodemon&#039;&#039;&#039;: Mr. [[Astral Dreadnought]] Head. These fuckers can fly and you can&#039;t look up, so have fun fighting them in close quarters where they can float out of your field of view. Dangerous, but get a rapid-fire weapon and they become a joke as you stunlock them until they are all dead. &#039;&#039;The&#039;&#039; most iconic non-boss monster, partially because of its sheer WTFery but mostly because of how easy it is to chibi/make plushies out of.&lt;br /&gt;
**&#039;&#039;&#039;Pain Elemental&#039;&#039;&#039;: [[Meme|Meatball demon.]] Like a cacodemon, but instead of shooting fireballs, it shoots Lost Souls. Has the opposite problem to the pinkies in that [[Derp|you can stand in front of its face]] and prevent the lost souls from spawning.&lt;br /&gt;
*&#039;&#039;&#039;Lost Soul&#039;&#039;&#039;: Floating flaming skulls that fly at you at approximately SANIC miles per hour. Fairly weak, but very fast and has a habit of nibbling at you while you focus on something more dangerous.&lt;br /&gt;
*&#039;&#039;&#039;Revenant&#039;&#039;&#039;: [[Meme|Agitating skeleton aka &#039;&#039;&#039;DOOT&#039;&#039;&#039;.]] One of the few monsters that moves anywhere near as fast as you do, plus he runs up and tries to punch your head off if you move inside the minimum range of the homing rockets he shoots. It is a fact that any given Doom map is automatically casuals-only unless the mapper adds at least 100 revenants.&lt;br /&gt;
*&#039;&#039;&#039;Mancubus&#039;&#039;&#039;: [[Festus the Leechlord|HELLO I&#039;M FUCKING FAT.]] Slow, but very tanky, and he has dual [[Flamer|heavy flamers]] for arms that hurt like hell. Fortunately, this also applies to any nearby demons, so you can make them kill each other for your amusement just by standing between a mancubus and another monster.&lt;br /&gt;
*&#039;&#039;&#039;Arch-vile&#039;&#039;&#039;: One of the few monsters that that&#039;s faster than the player at a full run. Sets you on fire [[Psyker|with its mind]] and revives any monsters it comes across so you have to kill them all over again. Meeting one of these guys in a slaughtermap will make you [[Khorne|hate everything forever.]]&lt;br /&gt;
*&#039;&#039;&#039;Hell Knight&#039;&#039;&#039;: Now we&#039;re talking. [[Space Marine]] sized and equipped with a punch and moderate projectile attacks (fireballs). Shooting him in the face with a shotgun will kill him pretty quickly.&lt;br /&gt;
**&#039;&#039;&#039;Baron of Hell&#039;&#039;&#039;: Super hell knight with double the health. Big and equipped with nasty melee and projectile attacks. Shooting &#039;&#039;him&#039;&#039; in the face with a shotgun just &#039;&#039;&#039;pisses him off&#039;&#039;&#039;. Super shotguns will work though. Probably the best-known Barons are the &amp;quot;Bruiser Bros&amp;quot;, the pair of Barons you fight as the bosses of the first episode.&lt;br /&gt;
*&#039;&#039;&#039;Cyberdemon&#039;&#039;&#039;: [[Rip and tear|Is huge, and therefore has huge guts.]] Basically a (Chaos possessed?) Carnifex with a rocket launcher for an arm, and significantly faster than he looks. Without a doubt the fuckingest monster in the classic game, and practically tailor-made for soaking up BFG shots.&lt;br /&gt;
*&#039;&#039;&#039;Spider Mastermind&#039;&#039;&#039;: Doom 1’s final boss, [[Derp|despite being inferior in almost every way to the Cyberdemon you fight earlier.]] Go figure. Even more XBOX HUEG than the Cyberdemon, but has a super-chaingun instead of a rocket launcher and refuses to let up until either you or it are dead. Has the critical weakness of BFG shots up the ass due to the way its hugeness interacts with the mechanics of the classic BFG.&lt;br /&gt;
**&#039;&#039;&#039;Arachnotron&#039;&#039;&#039;: Babby Masterminds that go fast and shit plasma at you.&lt;br /&gt;
*&#039;&#039;&#039;The Icon of Sin&#039;&#039;&#039;: Doom 2&#039;s final boss. [[FAIL|A wall with a demon face on it]] and a hole in its forehead that serves as its weak point. Spawns monsters to attack you, but dies pretty quickly from a few well-aimed rockets... though, you need good timing to shoot them through the hole in its head. You probably know this, but the entity that takes damage is John Romero&#039;s severed head on a pole.&lt;br /&gt;
&lt;br /&gt;
===Weapons===&lt;br /&gt;
{{topquote|I do need a gun. I need a big gun. I need a really big gun...|Doomguy, Doom comic}}&lt;br /&gt;
Doomguy himself has about as much personality as your average [[Adventurer|Murderhobo]], so the game&#039;s real main characters are the weapons.&lt;br /&gt;
*&#039;&#039;&#039;Fists&#039;&#039;&#039;: Only good at punching through the above-mentioned wet toilet paper, and complete suicide to use on anything stronger than an Imp. [[Rip and tear|Should you find a Berserk pack, though...]]&lt;br /&gt;
**&#039;&#039;&#039;[[Chain Weapon|Chainsaw]]&#039;&#039;&#039;: [[Meme|The great communicator.]] Stronger than your fists and capable of tearing through Cacodemons and below without much problem.&lt;br /&gt;
*&#039;&#039;&#039;Pistol&#039;&#039;&#039;: You start the game with this and 50 bullets. Gets overshadowed by every single other weapon.&lt;br /&gt;
*&#039;&#039;&#039;Shotgun&#039;&#039;&#039;: Now we&#039;re talking. The first gun you get that can actually kill stuff in a decent amount of time.&lt;br /&gt;
**&#039;&#039;&#039;Super Shotgun&#039;&#039;&#039;: A double-barrelled version of the original. A complete [[rape]] machine at close range, delivering about as much damage per hit as a rocket, but falls off greatly at longer distances.&lt;br /&gt;
*&#039;&#039;&#039;Chaingun&#039;&#039;&#039;: [[Dakka|WAAAAAAAAAAGH!]] Great at stunlocking enemies, especially the aforementioned Cacodemons.&lt;br /&gt;
*&#039;&#039;&#039;Rocket Launcher&#039;&#039;&#039;: Capable of [[Khorne|reducing enemies to puddles of blood]] from a safe distance. Also capable of reducing &#039;&#039;you&#039;&#039; to a puddle of blood if used from an unsafe distance.&lt;br /&gt;
*&#039;&#039;&#039;Plasma Rifle&#039;&#039;&#039;: Fires a stream of plasma balls that hit hard, move fast, and won&#039;t hurt you at close range. Unfortunately, it shares its ammo count with...&lt;br /&gt;
*&#039;&#039;&#039;BFG&#039;&#039;&#039;: The most beautiful sight any soldier can behold, at least according to the Doom comic. &#039;&#039;The&#039;&#039; gun. The &#039;&#039;&#039;big&#039;&#039;&#039; gun. Anything it&#039;s fired at is [[Anal circumference|in for a bad time]], especially at close range.&lt;br /&gt;
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==Doom 3==&lt;br /&gt;
In the early 2000s, Doom 3 came along. It blows chunks compared to the classics, but since the classics are so damn good it ends up being passable anyway. Since Valve had made &amp;quot;story-driven&amp;quot; shooters and &amp;quot;realistic&amp;quot; scripted encounters the in thing, id decided to rip off Half-Life, grafting on elements of the original Doom that had been scrapped at the concept stage. Unfortunately, the gameplay was too slow and similar to the rest of the genre, the scripting and story interludes just made the gameplay even clunkier and the big technological gimmick (per-pixel lighting) meant you had to choose between seeing what you&#039;re supposed to shoot with a crappy little flashlight and actually being able to shoot it. Supposedly the lighting effects were resource-intense during development and this was the &amp;quot;solution&amp;quot; (of course we know better that they wanted to make it a quasi survival horror). Naturally, the first mod for the game was duct tape so you can use the flashlight and a gun at the same time. This mod would eventually become official when the BFG Edition re-release came around about a decade later.&lt;br /&gt;
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The plot itself is essentially a reboot - You are a generic marine who just transferred to Mars and after pissing around with all your co-workers whom you will never see in one piece again, an experiment involving a portal to Hell (This time with no reason besides the head researcher being kinda absolutely evil) goes horribly awry and now the facility is completely fucked. Your task then devolves into simply surviving, as you&#039;re cut off from any command and have to make your way to various checkpoints. Along the way, you come across an ancient artifact made by the original denizens of Mars, who made it in order to kill all the demons, and so the demons sealed it away in Hell. After a couple of trips in and out of hell, you manage to understand how the artifact works (by feeding off the souls of slain demons) and use it to kill the Cyberdemon, their greatest champion, and bail home. You&#039;d think this is the end...except the mad scientist responsible for this is revealed to have turned into a full-blown demon.&lt;br /&gt;
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===Resurrection of Evil===&lt;br /&gt;
An expansion to Doom 3, this game takes the original game and puts a few nifty spins to make it feel unique like the gravity gun (because Half-Life 2 did it too). Instead of the classic plot, you are now a nameless space engineer who comes across a different and wholly demonic artifact called the Hell Heart. This makes you more of a target compared to before, as Hell sends out three special hunters to reclaim the heart, each of whom give it a special ability for you to abuse once you kill them.&lt;br /&gt;
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==Doom 4 (aka DOOM aka DOOD aka Brutal Doom HD)==&lt;br /&gt;
{{topquote|They are rage, brutal, without mercy. But you? You will be &#039;&#039;&#039;worse&#039;&#039;&#039;. [[Rip and Tear]], until it is &#039;&#039;&#039;DONE&#039;&#039;&#039;.|A direct order from what is either [[God-Emperor of Mankind|God&#039;s]] [[Living Saint|seraphs]] or [[Khorne]] himself. Do you really need more of a mission briefing?}}&lt;br /&gt;
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Listen to it here[https://www.youtube.com/watch?v=OpllUQ38CKY]&lt;br /&gt;
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Then the latest Doom came out in May 2016. This rendition can basically be described as &amp;quot;3d Brutal Doom II&amp;quot; only sexier, with features like [[Rip and tear|ripping enemies apart with your bare hands]] and having to stay on the move to avoid being torn to shreds. The plot is also as bare minimum as the original (albeit with a surprising amount of lore hidden away in the Codex...that makes one feel it’s set in the 40k verse), kicking the player straight into the action with waking up on Mars, immediately [[Rip and tear|smashing a zombie’s skull]], and basically being told: “demonic invasion, go kill everything.”  Starts with corporate big wig trying to talk you into being on his side and [[Awesome|your answer is a solid &#039;&#039;&amp;quot;FUCK YOU&amp;quot; fist]]. Also, the player this time around is someone the demons call the “Doom Slayer&amp;quot;, who has traveled through “Worlds and Time” (hinting that the Doom Slayer could very well be the original Doomguy from the first two games, having also survived Doom 64 and has been traveling Hell since, later all but confirmed in the sequel), and millennia ago [[Awesome|kicked Hell’s ass so hard that the best the demons could do is seal him away so that he wouldn’t destroy Hell]].&lt;br /&gt;
The Slayers testament tells in sparse detail but leaves enough imagination to realise what the Legions of Hell were up against. A near-immortal being of pure hate, blessed by the Seraphims (or Khorne...which would make this a suicide attempt), capable of standing against Legions of Demons completely alone and harnessing their power as he slaughters them. THEN  he fought a [[Titan (D&amp;amp;D)|Titan]] of &amp;quot;immeasurable Power and Ferocity&amp;quot; with only his Sword (it was a laser sword though so there&#039;s that), killing and absorbing its power to turn them on the Demons. Desperate now, the highest [[Daemon Prince|Archdevils]] realized nothing short of a God will stop the Slayer (fitting since a god summoned it in the first place), so they prepared an elaborate Trap involving what may have been a Blackstone Sarcophagus.&lt;br /&gt;
It speaks for itself, of what the Bait, which lured the slayer to the temple of the Blood Keep, must have been made of... or was.&lt;br /&gt;
Now at the peak of his might, with sword and shield of &amp;quot;adamantine strength&amp;quot;, he stood before [[Chaos|the Horde]], and [[rip and tear|split heads open, punched, maimed, killed, burnt]] until finally the whole temple collapsed on him and he was sealed in the Cursed Sarcophagus.&lt;br /&gt;
Millennia passed until the UAC decided to deal with an Energy Crisis by quite literally [[Humanity Fuck Yeah|slamming an Oil Derrick on a Hell Portal to siphon off Hell Energy for power]], and just for giggles starts tomb raiding Hell for artifacts and treasures as well, ultimately running off with the Doomguy&#039;s sarcophagus. The demons see that the Doomguy’s prison/tomb is empty, and the subsequent invasion is actually a panicked attempt to stop the Doomguy from being woken up. Obviously, they fail and he butchers every last one of them.&lt;br /&gt;
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Samuel Hayden is the guy in charge of the UAC, a cyborg the size of a 40k [[Space Marine]]. He and Vega, the Mars UAC AI, basically are quest givers for the most part. His subordinate Olivia Pierce pretty much ran a cult while Hayden was pillaging artifacts from Hell, [[Grimdark|being the only one to make it back from the expeditions]]. When shit hits the fan he decides to wake the Doom Slayer up with the hopes that this wild card could help take control of the facility without causing too much damage. Of course, once awake, he goes on a rampage and busts the UAC&#039;s shit, as Hayden&#039;s disregard for human life is too far for even Doomguy to take, expressing his outrage without the need for a voice actor. &lt;br /&gt;
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So now it&#039;s up to the Doom Slayer in awesome power armor to [[Rip and Tear|rip and tear]] and dakka every demon he comes across to stop Olivia while wrecking the UAC&#039;s energy production. After going to Hell at least once due to Olivia breaking an Argent Accumulator and making it back to Mars, then after Hayden installs a &amp;quot;tether&amp;quot; to him, Hayden sends Doomguy on a quest to find the Helix Stone, picking up the most powerful version of the BFG 9000 yet on the way (more on that below).  Once he reaches the Helix Stone it directs Doomguy to acquire the Crucible, a relic in the Titan&#039;s Realm. So Doomguy has to kill the Cyberdemon to get back to hell, make a long trek and fight the three Hell Guardians who guard the Crucible and returns to Mars again. To finally stop Olivia, Hayden, being the bastard that he is, even sacrifices his old creation Vega, though unlike everyone else, at least our player character is nice enough to make a backup without anyone even bothering to ask. The Doom Slayer uses the Crucible to shutdown Hell&#039;s energy wells and releases the spirits of his old friends, the Night Sentinels.&lt;br /&gt;
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Once Olivia is found once again, she transforms into the Spider Mastermind. If you&#039;ve been collecting all the stuff as you should have, she can easily be (along with the other game other bosses in the game) cheesed by the best weapons even on the highest difficulty, with the [[Cheese|Rich get Richer]] Rune fully upgraded. Once she&#039;s dead it&#039;s the final cutscene, where Hayden steals the &amp;quot;Crucible&amp;quot; which turns out to be an energy blade that makes a [[Lightsaber]] look like a toothpick, then sends the Doom Slayer off to who knows where with the tether he installed into the Praetor Suit earlier, disposing of a potential threat before it decides to become one. After this, you experience one of the best credit sequences made for a video game in over a decade.&lt;br /&gt;
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Mick Gordon&#039;s soundtrack gives the game the best metal music ever. BFG Division being the standout in the soundtrack. Used for two whole levels and the final boss music is a Glitch remix of it. There is also some inspiration from RPG style FPS a la Metro 2033 and [[Samus|Metroid Prime]]. As collecting Argent Energy, weapon mods, elite guard tokens, and Runes allow them to upgrade the Praetor Suit and weapons to their preferred play style. The engine allows the Doom Slayer a wide range of first-person animations, as his destruction of UAC property and actions portrays an &amp;quot;I&#039;m too old for this shit&amp;quot; attitude; having to fight demons for centuries doesn&#039;t make for a happy camper.&lt;br /&gt;
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The damage of the BFG 9000 itself is notable. This thing instantly vaporizes every non-boss enemy on-screen! (and them too if you exploit a glitch. However what a player does that the devs didn&#039;t intend is dubious canon.) You read that correctly, you don&#039;t have to aim it directly at your targets to kill them. You just have to find the right opening to make it kill every demon you can. As the Plasma Bolt throws out lightning or much more likely, solar flares. That would mean the Plasma the BFG fires is likely firing a fucking miniature star with each shot! The F in BFG may stand for Fermentation, Grimdark! with science!. We can wait while you Google it.&lt;br /&gt;
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Don&#039;t be impressed just yet. A Baron of Hell is 2000 pounds and because the BFG&#039;s ordinance turns everything it comes in contact with into gibs, that means it has to have 7 Gigajoules of energy and would have to be heated up to over 100,000 degrees Celsius! [[Anal_Circumference|A temperature range which is only seen in small stars and nebula!]] That&#039;s not just [[GrimDark]], that&#039;s just fucking cold in the most brutal way possible and speaks to the insanity of the UAC for building this thing. Are we sure somebody didn&#039;t screw up the name? Though Brown Dwarf Gun 9000 doesn&#039;t sound as cool. (Though why is it green? Because it&#039;s blue-green! As blue in space equals very fucking hot! Red Giant/Supergiants/Hyper-giants are (relatively) cold because they are old, a young blue star, giant or not, is insanely hot. Red Dwarfs are insanely long-lived because they are cold and slow-burning) In all possibility, if the Doom Slayer didn&#039;t wear his Praetor Suit, firing the weapon would instantly annihilate him too! (since Photons are their own particle and antiparticle the word is valid) No apologies for the science jokes. They are necessary evils in explaining how the BFG 9000 works.&lt;br /&gt;
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It also says a lot of the bosses as a direct hit will merely stun them (without using the weapon wheel glitch) while shaving off large portions of their health. So you need either a very advanced suit of Powered Armor or a significant amount of mass to survive a direct hit from the plasma bolt and its flares. The only real con to using the BFG 9000 is it&#039;s limited ammo of four shots. Though a good player can get around that if they set up their Runes correctly.&lt;br /&gt;
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[https://www.youtube.com/watch?v=ig_gQAITzIk| Science and math mostly explained in this Youtube video ]. So yeah, the BFG 9000 shoots miniature stars. &lt;br /&gt;
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===DOOM Eternal===&lt;br /&gt;
{{topquote|Against all the evil that hell can conjure, all the wickedness that mankind can produce, we will send up to them, only you. Rip and Tear until it is done!|King Novik of the Night Sentinels}}&lt;br /&gt;
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Doom Eternal was announced at E3 and a gameplay reveal was shown at Quakecon 2018. To say that its awesome is an understatement.&lt;br /&gt;
{{Template:Spoilers}}&lt;br /&gt;
[[File:Slayer on corpses.png|400px|thumb|right|&amp;quot;The only thing they fear... is YOU!&amp;quot;&lt;br /&gt;
 If the whole Warp, set for Khorne, actively shits their pants when the Slayer comes, you&#039;re in for [[Rip_and_tear|FUN]].]]&lt;br /&gt;
We are introduced to the Maykrs of Urdak, an elder race with a techno-angelic motif that serves as the Sentinels&#039; patron.  One of them was the so-called Seraphim that empowered the Doomguy even further, turning him into the nigh-godlike and unstoppable avatar of sheer [[Awesome]] that is the Doom Slayer (seriously, the Doom Slayer is compared to a [[Titan]] on the level of the Icon of Sin). They may actually be a group of [[C&#039;tan]], but we are not sure.&lt;br /&gt;
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Sadly, all good things come to an end. The Sentinels were betrayed from within, the Doom Slayer banished to Hell &#039;&#039;again&#039;&#039; (eventually leading to him being entombed before the events of &#039;&#039;&#039;Doom 2016&#039;&#039;&#039;) and what&#039;s worse, it turns out the Maykrs were only using the Sentinels to further their own race&#039;s objectives. What&#039;s more, the current invasion of Earth was the result of one of their long-term plans, with humanity as simply one more race that was to receive &amp;quot;penitence&amp;quot; in their place (read: the Maykrs are using Hell energy to prolong their lives, and willingly let Demons eat entire worlds to that end). Yet more evidence that these guys are C’tan.&lt;br /&gt;
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The game picks up a few months after the end of the previous game with Samuel Hayden returning to Earth after the destruction of the Argent Tower on Mars that was the only way of getting free, unlimited energy out of Hell. But, he has the Crucible (confiscated from the Doom Slayer in the ending of 2016) with which he starts developing a synthesized form of Argent energy while the UAC begins to completely fall under the control of their leaders, the Hell Priests who entombed the Slayer so long ago. They start sacrificing humans left and right to start a ritual that will allow the demons to consume Earth, terraform the land to living flesh and molten lava, kill all that resist, transport their souls to Hell and refine them to pure Argent Energy while the impure Souls are made into new demons! A full-scale demonic incursion is now underway on Earth, with billions of dead, over two-thirds of Earth consumed while half of the UAC has gone full Quisling to the invaders, with the other half putting up a token [[Planetary Defense Force| resistance as the Armoured Response Coalition (ARC)]].  All hope seems lost... &lt;br /&gt;
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&amp;quot;...We watched as the horde overwhelmed the very best and most advanced machinery and weapons technology that we could muster against the opposition. It was useless, they moved too quickly, they cared not for themselves, only sought out the blood of humanity. They were willing to sacrifice their own to get to the heart of our world. We slaughtered thousands and millions more followed, but then HE came - he cut through them like a sickle through a field - his fury surpassing their own. He is faster - more relentless - unyielding. I believe him now to be more than just a man - he is...DOOM.&amp;quot;&lt;br /&gt;
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Equipped like the Predator, as deadly as the Terminator, he seeks his prey from his orbital fortress (fittingly called the Fortress of DOOM), strikes with merciless fury surpassing the Death Company and World Eaters combined, and he will stop at nothing to repel the demonic invaders. Read: Personally [[Rip_and_tear|kill. Every. Single. Demon. With extreme prejudice.]]&lt;br /&gt;
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Immediately after defeating the Hell Priest Deag Nilox&#039;s guardian off screen locating his whereabouts on Earth, the Slayer teleports onto his barge, kicks all doors in and vice grips the head off of the Priest, reducing the consumption of the Earth by 36.8%.&lt;br /&gt;
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He then gatecrashes the nearby Citadel, interrupting the ritual of the Priests with Nilox&#039;s severed head, before being interrupted by the Khan Maykr. The C&#039;tan by any other name tells him even he goes too far this time, before teleporting the Priests out of the Slayer&#039;s reach. Since the Hell Priests classify as Alpha Plus Psykers, (the first one being able to command his own legion of Titans AND shield himself from even nuclear bombardment) they can be found with a Celestial Locator. To construct a Locator, the Slayer goes to Exultia (an Argenta city) to retrieve the Celestial Casing, only to be scolded by the late King Novik for killing the Priests and that Humanity is no longer his people to be saved. Realizing that no ordinary individual will help him, the Slayer enters [[Warp|Hell]], and it&#039;s even more magnificent than Doom 2016, with gigantic walls and corridors made of flesh, abandoned [[Warlord_Battle_Titan| Sentinel Mechs]] and the remains of the Titan Demons that were killed by them, and near everything you could think of, even the Tower Of Babel in the background. Here the Slayer finds Valen, known by most as the Betrayer, repenting in his exile. After telling the Slayer that saving humanity will only make his burden worse, the Betrayer nevertheless installs the Celestial Power Core for the Slayer, as well as giving him a dagger he may need later.&lt;br /&gt;
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Now able to locate the other Priests, the Slayer goes to Deag Ranak&#039;s UAC Cultist base in the Arctic, wrecking its operations before moving onto the neighboring Doom Hunter base. as yet more proof the Maykrs are [[C’tan]], the priest recovered an extinct race of demons once bred to destroy the Slayer (take a wild guess why exactly they went extinct) and, with nothing better to do, turned these things into [[Necron Destroyer|Semi-Organic Necron Destroyers]], labeling them “Doom hunters,” After [[Rip and tear|losing]] them and complaining about it, the Priest, in face of his impending DOOM, tries to bribe the Slayer, which [[Fail|literally cost him his head]].&lt;br /&gt;
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Now furious, the Khan Makyr leads the last Priest to safety, while demonic activity on Earth skyrockets. Realizing Earth needs immediate backup at the Super Gore Nest in Europe after a failed attack from the [[Imperial_Guard|Earth Forces]] (with a casualty rate of over 87%), the Slayer arrives at what can only be described as a border between Slaanesh&#039;s and Nurgle&#039;s Domains. Every building in the vicinity has grown flesh, teeth and openings that look like both mouths and birth canals, the air is filled with toxicity, tentacles sprouted everywhere. But after a nuclear meltdown of the local reactor which conveniently houses the heart of the Gore Nest, the problem is quickly taken care of.&lt;br /&gt;
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Back to searching and destroying the last Priest, VEGA is sure that Samuel Hayden would be able to locate him immediately. However, a combined Demon attack on his headquarters, the ARC Complex, left him badly wounded. Just as the Slayer gets to him and is about to teleport back to his fortress, the Earth beneath him quakes and a red portal opens up, and from it emerges the Marauder. Imagine a [[Adeptus_Custodes|Custodes]] corrupted and empowered by Khorne but with battle tactics from Tzeentch, the endurance of Nurgle and the speed of Slaanesh. These guys are absolutely no joke (yes, there are more of them) and if you haven`t been playing like your life depended on it, prepare to be absolutely [[Anal_Circumference|curbstomped]].&lt;br /&gt;
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Meanwhile, its clear that Samuel Hayden knows *way* more about the Slayer, Hell, and the Maykrs than he let on in the last game, strongly hinting that Samuel may in fact be a Maykr himself (which begs the question of what he was up to if he understood just how dangerous Hell was and how Argent Energy was made). He tells us that the last Priest hides in the Arena of Sentinel Prime, the Capital of the Night Sentinels and the only way to gain access is hidden in the core of [[Mars|Mars]]. But instead of calling the [[Adeptus_Mechanicus|Mechanicus]] to help, the Slayer enters the Moon of Phobos, where the battleship-sized BFG 10,000 is stationed, takes the gun over, targets Mars and [[Exterminatus|blasts the Core open]]... despite Samuel’s protests. He then proceeds to hop into a giant mass driver and blast himself to his next destination, [[Angry_Marines|streaking across the ruined Martian sky like a rage-fueled missile]].&lt;br /&gt;
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Now on Sentinel Prime, the game goes into who the Doom Slayer really is. It turns out the Doom Slayer really &#039;&#039;is&#039;&#039; the classic [[Doomguy]] from Doom 1, 2, and 64, who after staying behind in &amp;lt;s&amp;gt;the warp&amp;lt;/s&amp;gt; Hell he is eventually spat out, [[Gotrek_%26_Felix#Gotrek_in_the_Age_of_Sigmar|half-delirious and nuts from his experience of fighting off its hordes for an eternity]], unto the world of Argent D&#039;Nur, where he is found by the &#039;&#039;Night Sentinels&#039;&#039;, [[Grey Knights|an order of techno-knights dedicated to fighting demons]].  He is nursed back to sanity, and joins their order, eventually rising through their ranks due the sheer [[Rip and Tear]] he was capable of.&lt;br /&gt;
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The final Priest, hiding in the Colosseum, is confident that the Slayer would never kill him in the arena, as it is against holy law of the Sentinels to spill Priest blood. He sends out his Gladiator, a being that even if its flesh is destroyed, its soul would prevail until its body is reformed. But the Soul resides in the gigantic shield it uses, so the Slayer destroys the shield first and then the face of the gladiator, and despite the warning shoots the final Priest to death. And by &amp;quot;shoot to death&amp;quot;, we mean blow his head clean off with the Super Shotgun as he smugly declares how he can&#039;t be killed. The Khan Maykr is rather pissed about this. &lt;br /&gt;
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As soon as he gets back home. She manages to hack into the Fortress of Doom, turning off the power and flooding the bridge with Demons. The attack obviously fails like so many other attempts. Hayden mocking her as the Slayer restores power with Hayden&#039;s own Crucible.  Now the plans of the Khan Maykr are ruined, as there are no more priests to maintain the Hell gates, so if the Earth Forces kill all the demons, they would prevail. As a desperate last resort, the Khan Maykr wants to resurrect the Icon of Sin to eradicate all life on Earth. Of course, the prospect of seeing &#039;&#039;another&#039;&#039; Earth brought to ruin has made the Doom Slayer rightly [[Rage|pissed]], and suffice to say, [[Not As Planned|the Maykrs have no idea what they&#039;ve just unleashed]]. &lt;br /&gt;
So it&#039;s time for the Doomslayer to recover his own Crucible in Taras Nabad. Which was stuck into the skull of a Titan and breaks off the hilt to prevent its resurrection. Now it needs to be recharged. Once finished the Demons attack to give players an opportunity to test the new weapon. The Crucible is a one-hit kill on all but the strongest of enemies and there are respawning charges that only appear at this location. Use this for practice time before moving forward because the OHKO drops health picks faster than normal glory kills.&lt;br /&gt;
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To reach the Khan Maykr, Doomguy now teleports to Nekravol, the City of the Damned. It&#039;s a [[Grimdark|place of biblical torment, fire and brimstone, cages bursting with humans piled up like livestock]], [[Commorragh| a place where human souls are &amp;quot;tenderized&amp;quot; and tortured until all hope is broken and every sense but the pain is gone.]] Only then can their souls be extracted and converted to pure Argent energy, which will be sent to the Khan Maykr in the City of Urdak (Heaven), while the empty shells of the humans are sent to the blood swamps to transform into more Demons.  A process which every [[Haemonculus]] pays respect to. As it is, things that are worthy of being called &amp;quot;holy&amp;quot; are often more horrendous than the horrors of Hell itself.&lt;br /&gt;
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The Slayer rips and tears through all of that mercilessly, and finally destroys the transmitter tower. Its destruction resulted in the Slayer being transported straight to &amp;quot;Heaven&amp;quot;, a completely unnatural location in true H.R. Giger aesthetic, littered with white and gold colours and blood-red trees. In true Doomguy fashion, he interrupts the ritual that will resurrect the Icon of Sin by stabbing its heart with the dagger he got from the Betrayer. [[Not_as_planned|The Icon wakes up, corrupts the entire realm, and invites all sorts of demons to ravage Urdak]] before leaving to Earth.&lt;br /&gt;
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Doomguy immediately follows but is interrupted by the Khan Maykr herself. In true Eldar fashion, she accuses Doomguy of all the bad things that HE did which broke the seal to Urdak, and that the use of thousand other species as Argent Energy for her race is justified in her traditions. Doomguy then slaps the shit out of her, and even in her final moments, she tells us that we have doomed all of creation. It’s likely she’s lying to hide the fact that she’s a C’tan.&lt;br /&gt;
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Back on Earth, the final fight against the Icon of Sin begins. Now with a full-body, it is no longer a static boss fight but a semi-static. You blow parts from the Icon, until you finish it with your Crucible, by [[Awesome|slamming it into its forehead]]&lt;br /&gt;
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===DOOM Eternal: The Ancient Gods===&lt;br /&gt;
A stand-alone DLC for Doom Eternal: The Icon may be dead, but now that the demons have free reign over Urdak and have initiated a second invasion of Earth, its up to Doomguy to clean up the mess he left behind. The Seraphim (aka the guy who made Doomguy the OP murderizer of hell) seems to be much more involved this time around. Big surprise; they confirm Hayden is the Seraphim (and by extension VEGA is the Father, which we remind you Hayden nearly blew up in the first game), and he sends you on a mission to recover the life sphere of the Father, the creator of the Maykars and the known universe, to restore Urdak, and prevent the Seraphim&#039;s death by deterioration. Doomguy however has other plans; he betrays the Seraphim and destroys the Father&#039;s life sphere, then steals the Dark Lord&#039;s life sphere so he can summon him and face him mano-a-mano. But the biggest surprise of all is that the Dark Lord takes the form of the Doomguy himself! Dun Dun DUUUUUUUN!&lt;br /&gt;
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Bad News: Mick Gordon isn&#039;t coming back this time around (due to some internal issues, he was let go). Good News: Andrew Hulshult, another rather well-known composer who&#039;s helped compose for some other shooters (Dusk, Amid Evil, Rise of the Triad 2013) is coming to take his place. While it&#039;s clear Hulshult might not be able to imitate Gordon, it&#039;s not likely he&#039;ll disappoint.&lt;br /&gt;
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===Demons===&lt;br /&gt;
Doom 2016 by itself has more demons than the classic games do, even though not all of them return from those games. Doom Eternal ups the count even more, although not all demons from 2016 return. Some demons are upgraded versions of a base model; they are sorted as such.&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;The Possessed/Zombies&#039;&#039;&#039;: In 2016, Possessed were humans that underwent horrific mutations due to the Lazarus Wave released by Olivia Pierce on the Mars Outpost. In Eternal, Zombies are the emaciated husks of humans stripped of their soul and mutated by demonic corruption. In both cases: wet toilet paper. They are some of the weakest enemies in the games and can easily be dispatched. 2016&#039;s Possessed are cheap glory kill fodder, while Eternal&#039;s Zombies are classified under the Fodder demon class, i.e. one of the chief targets of your Glory Kills, Chainsaw, Flame Belch, ice bomb and all other ways with which to keep your health, armour and ammo stocked up.&lt;br /&gt;
**&#039;&#039;&#039;Possessed Engineers/Cueballs&#039;&#039;&#039;: Little more than walking bombs. Either shoot them to detonate them or melee them to launch them and have them detonate on impact. Returning as Cueballs in Eternal, these Ambient-class demons replace the &amp;quot;walking&amp;quot; part with &amp;quot;standing gormlessly in one spot, ignorant of any fighting going on around them&amp;quot;. This allows the Slayer to use them as flying, explosive barrels if shot at the right angle.&lt;br /&gt;
**&#039;&#039;&#039;Possessed Soldiers/Blaster Zombie Soldiers&#039;&#039;&#039;: Unlike their gormless lesser brethren, Possessed Soldiers move faster and with more tact, are hardier and can use a plasma gun fused to their arm to lay down suppressive fire. They&#039;re still not much of a threat. Eternal&#039;s Blaster Zombies they are little more than Possessed Soldiers with a Classic Doom zombieman coat of paint, so make sure to keep some distance.&lt;br /&gt;
**&#039;&#039;&#039;Possessed Security/Shield Zombie Soldiers&#039;&#039;&#039;: Wet toilet paper with shards of glass. Equipped with shields and shotguns, these can really ruin your day if you let them. The most effective strategy against them in 2016 is either to chainsaw them or use the Plasma Rifle&#039;s stun bomb to disable their shields. While Eternals Shield Zombies still hit just as hard, their threat level dropped off the abyss thanks to their energy shields &#039;&#039;violently exploding&#039;&#039; in response to absorbing too many Plasma Rifle bolts.&lt;br /&gt;
**&#039;&#039;&#039;Hell Razer&#039;&#039;&#039;: 2016 exclusive, Hell Razers fight at a distance with arm-mounted laser cannons, which are actually parasites converting a human into a Hell Razer. Fire slowly and have distinct tells to their attacks. Don&#039;t pose too much of a threat: dodge their attack, get close and shotgun them.&lt;br /&gt;
**&#039;&#039;&#039;Mecha Zombie&#039;&#039;&#039;: New in Eternal, these gore-covered terminator knockoffs are armed with metal claws, a plasma gun and a flamethrower, the latter of which they will flail about in order to hit you. Still fairly ineffectual.&lt;br /&gt;
*&#039;&#039;&#039;Imps&#039;&#039;&#039;: The fodder from the original game, now quick as a hiccup. They jump all over the place, pelting you with fireballs and clawing at you if you get too close. Because they&#039;re one of the first enemies you face they don&#039;t pose much of a threat; your Combat Shotgun makes quick work of them (especially with the Explosive Shot/Sticky Bomb mod), and they gain an explicit weakness to bullet weapons (Heavy Cannon and Chaingun) in Eternal. Eternal also classifies them under Fodder demons, meaning that they make for great resource piñatas.&lt;br /&gt;
**&#039;&#039;&#039;Gargoyles&#039;&#039;&#039;: Added in Eternal. Pretty much Imps with wings and [[Tyranid|scything talons]], they jump around and spit acid at you. They&#039;ll occasionally hover in place to fire off an acid volley, causing them to become instantly staggered for a Glory Kill when hit during this attack, so take your opportunity. Also classified as Fodder demons.&lt;br /&gt;
**&#039;&#039;&#039;Prowlers&#039;&#039;&#039;: Originally added in 2016&#039;s multiplayer, they were promoted to regular enemies in Eternal. They function the same as Imps but with more health and they can teleport, often right behind you to claw at you. Classified as a Heavy Demon, meaning the required more Chainsaw fuel to mow down compared to Imps.&lt;br /&gt;
*&#039;&#039;&#039;Carcasses&#039;&#039;&#039;: Debuting as Heavy demons in Doom Eternal, the Carcass&#039; attacks are not that powerful and they don&#039;t have a lot of health. What they do have is the ability to summon energy barriers, blocking your ability to move around freely, home in on them, glory kill other demons and use explosive weapons safely. Your primary target in an encounter because eliminating them makes a fight a lot easier. Thankfully, these barriers share the same explosive vulnerability to plasma fire as the Shield Zombies&#039; Shields&lt;br /&gt;
*&#039;&#039;&#039;Pinkies&#039;&#039;&#039;: Ol&#039; faithful is now covered in armour, turning them into living battering rams. They (still) roar and charge in on you, dealing significant damage upon impact. The armour soaks most damage they take from the front, so circle them and [[Meme|attack their weak point for massive damage]]. In Eternal, they gain the Heavy demon classification and a crippling weakness to the Blood Punch, being the only attack that can kill them without deliberately striking their weak point.&lt;br /&gt;
**&#039;&#039;&#039;Spectres&#039;&#039;&#039;: As the Pinky, but invisible. A bit harder to deal with because of this, but thankfully a lot less common and lack the armour plating.&lt;br /&gt;
*&#039;&#039;&#039;Cacodemons&#039;&#039;&#039;: [[Star Wars|They fly now!]] Their spit attacks slow and disorient you, and their bite attack does a lot of damage. But because they fly now you can easily pick them off with your rocket launcher or gauss cannon. As Heavy demons in Eternal, they decided to min-max; their bite takes off a surprisingly large chunk of your health and is often paired with an aggressively distant lunge, while their shock-balls can be fired in a multi-shot volley. But it comes with devastating weakness: a single Combat Shotgun Sticky Bomb or Equipment Cannon Frag Grenade into their mouths causes them to swallow it, instantly staggering them for an easy glory kill. As an airborne demon, they also gain a weakness to Ballista attacks, dying in one Arbalest bolt.&lt;br /&gt;
**&#039;&#039;&#039;Pain Elementals&#039;&#039;&#039;: Returning in Doom Eternal as Heavy demons, they endlessly summon chuck the homing suicide bomber Lost Souls at you. While they don&#039;t swallow any grenades like their Cacodemon compatriots, they &#039;&#039;do&#039;&#039; share the innate weakness of all airborne demons against the Ballista. Despite this, they are still more of threat that their short-limed buddies could ever be.&lt;br /&gt;
*&#039;&#039;&#039;Lost Souls&#039;&#039;&#039;: Horned, burning skulls that scream, fling themselves at you and explode for an annoying amount of damage. At least in 2016; in Eternal, they also appear when summoned by a Pain Elemental which is when they function more or less the same.&lt;br /&gt;
*&#039;&#039;&#039;Revenants&#039;&#039;&#039;: [[Meme|DOOT]]. Made from humans in a gruesome process, the Revenants have jetpacks that let them fly around to put themselves in the perfect possession to launch barrages of missiles at you. They can also claw at you for significant damage, so keep your distance and take them out. In Eternal, you become able to shoot off their shoulder cannons, permanently grounding them restricting their melee attacks to the easily-evaded claw swipes. Classified under the Heavy class and, surprisingly, as airborne demons, making them into potent Ballista chow. Their meme potential is so great that a trumpet-equipped Revenant is a skin included in the pre-order edition of Doom Eternal.&lt;br /&gt;
*&#039;&#039;&#039;Summoners&#039;&#039;&#039;: Only appearing in 2016, Summoners are pared-down versions of the Archvile. They possess lithe bodies that let them easily zip around and set up a summon circle away from your location, allowing them to call in aid. Sustained fire from just about any weapon will take them down.&lt;br /&gt;
**&#039;&#039;&#039;Spirits&#039;&#039;&#039;: Doom Eternal DLC. While they look like the ghastly Remains of the Summoner, the Spirit will invade other Demons, taking their Fear and ability to feel Pain, while making them faster and more resilient. But even a upgraded body will give in with enough Dakka. Destroy the Spirit with the microwave mod of the Plasma cannon.&lt;br /&gt;
**&#039;&#039;&#039;Harvesters&#039;&#039;&#039;: Unique to 2016&#039;s multiplayer, the only demon to be so. Harvesters move around and instead of summoning other demons will shoot balls of plasma and drain life from other players, allowing them to supercharge their regular attacks.&lt;br /&gt;
*&#039;&#039;&#039;Arachnotrons&#039;&#039;&#039;: Back in Doom Eternal, the Arachnotrons are walking gun platforms that can cling to ceilings to get a better vantage point to shoot at you. Their plasma turrets are mounted on an exposed, scorpion-like tail, which can be destroyed to limited their attacks to the more manageable and telegraphed bomb volley. Their resemblance to the Spider Mastermind from 2016 is intentional: the UAC cloned them using the Spider Mastermind&#039;s genetic material. [[Looted|and when the demonic invasion began, the automated facility making them was taken over by the possesed]]...[[Just As Planned|Which was planned]]&lt;br /&gt;
*&#039;&#039;&#039;Whiplashes&#039;&#039;&#039;: The first all-female demons introduced in Doom Eternal resembling [[lamia]]e, but don&#039;t expect any monster girls. They are as nasty as any Heavy demon in Doom, and they use their great speed to slither in and around the battlefield, dodging heavy-hitting weapons before hacking away at your health from a distance with a pair of chained whips.  Difficult to hit, but once you start hitting them they&#039;ll go down eventually. That, or use a Lock-On Burst from the Rocket Launcher to delete them.&lt;br /&gt;
*&#039;&#039;&#039;Mancubi&#039;&#039;&#039;: Big fat bastards equipped with heavy cannons to blast you with fireballs and flamethrowers to keep you at a distance. They&#039;re big, slow targets with slow attacks so if you can keep your distance they&#039;re not too big a threat. In Eternal, these Heavy demons got faster (and fatter) but you can blast their flamethrowers off, severely nerfing their damage output. After that, sustained Chain gun fire or a few missiles/Super Shotgun blasts will easily take them out.&lt;br /&gt;
**&#039;&#039;&#039;Cyber Mancubi&#039;&#039;&#039;: Heavily armoured versions of the Mancubus. They fire globs of acid that linger on terrain for a bit, limiting your movement options, but lack the flamethrower attack. In 2016 you just pour more damage into them to take them out. In Eternal, their armour is destructible and can be stripped instantly with a single Blood Punch, making it easier for you to deal with them. But because their cannons are armoured you can&#039;t blast them off like you can with the regular Mancubi.&lt;br /&gt;
*&#039;&#039;&#039;Archviles&#039;&#039;&#039;: Oh HELL no. The Summoner on crack, an Archvile can put up barriers of fire to keep you away while they Summon more demons. If you don&#039;t interrupt them you&#039;ll be facing a more difficult fight, especially if they summon a MOTHERFUCKING MARAUDER. Even when not summoning they are tough and can dish out a lot of damage, setting the ground beneath you aflame or sweeping fire waves in your direction, while any friends they successfully summon receives a buff that lasts until the Archvile&#039;s death. In short, after taking out all Carcasses in an area, they are your next target if you want to win a fight.&lt;br /&gt;
*&#039;&#039;&#039;Hell Knights&#039;&#039;&#039;: [[World Eaters|Big dudes who revel in wrecking your shit]]. They are fast, closing the distance to pummel you or to perform a leaping ground slam for a short-ranged area of effect attack. Keep your distance and pump them full of lead to take them down quickly if you don&#039;t want to be taken out yourself. In Eternal, they gain the Heavy demon classification and a crippling weakness to Chaingun fire.&lt;br /&gt;
**&#039;&#039;&#039;Dread Knights&#039;&#039;&#039;: Cybernetically enhanced Hell Knights constantly pumped full of adrenaline and dopamine for every kill they make. Appearing only in Eternal as Heavy demons, their most prominent feature are a pair of energy blades, which considerably extends their melee range and causes their ground slams to leave a lingering, damaging pool of energy for a bit. Can fire lasers from their blades at you, and shares a weakness to the Chaingun, as with other Hell Nobles.&lt;br /&gt;
**&#039;&#039;&#039;Barons of Hell&#039;&#039;&#039;: [[Bloodthirster|Big red bastards]] who are the toughest regular enemies in 2016. They hit like trucks and can blast you with powerful balls of green fire. The best way to deal with them is a heavily upgraded chainsaw or the BFG to not deal with their bullshit. In Eternal, they return as the Fireborne Barons; a Super-Heavy class demon that is immune to the chainsaw and cannot be one-shot by the BFG, so you&#039;ll have your work cut out for you. Befitting their name, Firebone Barons are also [[Salamanders_(Chapter)|coated in flames with obsidian skin]] and have burning blades coming from their lower arms, which fits given how much more dangerous they are.&lt;br /&gt;
*&#039;&#039;&#039;Tyrants&#039;&#039;&#039;: Pretty much downgraded Cyberdemons (Looking more like the classic Cyber rather than 2016&#039;s beefy Balgaar monstrosity) and one of the most powerful common enemies in the game. Packing a powerful laser cannon, a laser blade and the ability to fire missile barrages, paired with a MASSIVE pool of health, these Super-Heavies should be eliminated as fast as you can so that you can deal with the rest of the demons. The fastest way to do so is with the Crucible, which will hack a Tyrant up in no time. [[FAIL|Just make sure that you actually hit the Tyrant itself and not the fodder running around it]]. Otherwise, just exploit its slow turning speed to dedicate as much ammunition you have on-hand to shooting at it until it dies.&lt;br /&gt;
*&#039;&#039;&#039;Makyr Drones&#039;&#039;&#039;: The generic rank-and-file of the Maykrs. Annoyingly resilient for Fodder demons and armed with rapid-fire laser turrets, headshotting them with (almost) any weapon is a guaranteed insta-kill that provides ammo as well.&lt;br /&gt;
*&#039;&#039;&#039;Blood Maykrs&#039;&#039;&#039;: Definitly not [[Blood Angels]]. The normal Maykr population after getting corrupted by Hell. They shield themself with a golden aura that negates all damage, and attack with slow energy balls. Once they notice that such things would never work, they will lower their shield to start a Powerful Argent energy attack. A Headshot instakills them like a drone while sustained Fire on their body works too.&lt;br /&gt;
*&#039;&#039;&#039;Doom Hunters&#039;&#039;&#039;: Introduced as a boss and later reused as rare Super-Heavy demons. A species of demons driven to extinction by the Doom Slayer and brought back by the Hell Priest Deag Ranak, the Doom Hunters resemble [[Necron Destroyer]]s with a cannon and a chainsaw for arms and missiles that can be fired from its hover sled. They have an energy shield that you need to deplete to be able to damage them directly, though it&#039;s possible or attack their Blood-Punch-vulnerable hover sled directly first to disconnect the main body from it. Infamous for being a boss that is lazily reused during the course of the game, as early as [[Rage|THE VERY NEXT COMBAT ARENA AFTER FIGHTING THE FIRST ONE]]. However, the mook versions don&#039;t have immunity to Ice Grenades.&lt;br /&gt;
*&#039;&#039;&#039;Marauders&#039;&#039;&#039;: [[Chaos_Space_Marine|Former Night Sentinels corrupted by Hell]], the Marauders are fast, deadly and a pain to kill. They possess energy shields that block all incoming damage, including the BFG, Crucible, and Unmakyr (though not splash damage from explosives), can pelt energy beams from long-range, blast you with their own &#039;&#039;Super Shotgun&#039;&#039; at close range, and can summon spirit wolves to hunt you down if you shoot their shield too often. If baited into sprinting at you and brought into mid-range, their eyes will flash green as they swing their axe at you: use this as an opening to blast them with your Super Shotgun or Ballista, then quickly switch between the two until their stagger expires. Repeat this, rip and tear, done.&lt;br /&gt;
*&#039;&#039;&#039;The Gladiator&#039;&#039;&#039;: [[Skub|The Last Living Hell Knight of DOOM II]] and, unlike the Doom Hunter, has survived the extinction event that is the Slayer. Armed with a gargantuan soul-vessel shield that blocks all incoming damage, and a flail with a retractable chain for close and distant attacks. Like the Marauder, if his eyes blink green you have an opening to shoot him with any weapon (though Ballista or Super Shotgun are still preferable). A headshot will stagger him for a glory kill, but the Slayer will simply beat the shit out of him. Phase 1 ends with the destruction of the shield, and now the Gladiator goes ballistic with TWO flails. The best approach now is to shoot at it until it dies (when it isn&#039;t spinning its flail to reflect attacks back at you).&lt;br /&gt;
*&#039;&#039;&#039;The Icon of Sin&#039;&#039;&#039;: A legendary titan, resurrected into the body of the Son of the Betrayer, [[Chaos_Spawn|deformed and warped beyond recognition]], his very existence in Realspace causing destruction and madness. Its described that, if left unchecked, it will drag the entire dimension to Hell through a supermassive black hole - so basically if one of the Chaos Gods themselves manifested in Realspace. The Khan Maykr thought It could be controlled using the Soul of the Betrayer&#039;s Son, putting it into [[Power_Armour|Power Armour]] for insurance. But then, the Doom Slayer stabbed the heart containing the son&#039;s soul with a dagger provided by the Betrayer ([[Matt_Ward|though without carving the Name of the Betrayer into it]]), setting the soul free and, with it, the beast from Maykr control over. The battle itself is, on paper, pretty easy: eight pieces of the Icon&#039;s armour must be destroyed (head, both upper arms, both forearms, both pectorals and abdomen) using your whole arsenal. While doing so, lesser demons will try to harass you and distract you from the Icon. With the armour&#039;s destruction, the whole process starts again in the second phase, but this time, you chip away at the flesh and bone of those same regions until the Icon collapses, giving you time to ram your Crucible into Its Brain.&lt;br /&gt;
*&#039;&#039;&#039;The Original Dark Lord/ Davoth&#039;&#039;&#039;: The original Dark Lord created by the Father as a Primeval, one of the first gods. Doomguy&#039;s equal. Designed to truly care about his People, he spiraled out of Control in search for eternal Life, to safe his People from death. From caring guardian he tortured everyone who slightly deviated from his goal. After Davoth being imprisoned in his soul sphere by the Father, demons apparently fought one other to claim his title while he still whispered his influence to them. The Dark Lord of the First Age after Davoth made the deal with the Khan Maykr and the most recent one, the Dark Lord of the Fourth Age, is implied to have been the Spider Mastermind that possessed Olivia Pierce before getting her head blown off by BFG-9000. Davoth himself apparently prevented anyone from becoming Dark Lord of the Fifth Age as he was released from his soul sphere several months alter. Currently only seen in one cutscene after his soul sphere was unlocked and everyone hopes the final fight will be the same as a Unreal Tournament/Quake Deathmatch.&lt;br /&gt;
&lt;br /&gt;
===Trivia===&lt;br /&gt;
*The Fortress of Doom is the personal fortress-monastery/mancave of the Slayer, once used for the Galaxy spanning Crusade of The Night Sentinels. Features a Teleportarium with an absurd range (teleporting the Slayer from Earth&#039;s orbit to the Hell-absorbed Argent D&#039;nur, which is on a completely different dimensional plane to the Sol system), a Hangar bay with a Sentinel &amp;quot;Atlan&amp;quot; Mech, and a prison named the &amp;quot;Ripatorium&amp;quot;, filled with Demons the Slayer undoubtedly abducted, to slaughter them for sport.&lt;br /&gt;
**On at least one ocassion, the Slayer fought against Noise Marines, as his personal quarters feature a guitar made of flesh.&lt;br /&gt;
*It is said, the &amp;quot;Wretch&amp;quot; who gave the Slayer an adamantine armour, forged from the Fires of Hell, was in fact Khorne Himself. Even if he can´t corrupt the Slayer, He doesn’t need to. the carnage he brings upon demons is the equivalent of centuries of war.&lt;br /&gt;
**Doomguy and Khorne may have flat-out &#039;&#039;&#039;teamed up&#039;&#039;&#039; as Doomguy wants to kill demons (Khorne technically isn’t) and Khorne wants to take over Hell. The two of them have become fire-forged friends since then, to such a degree that, according to a legend passed down among demons, Khorne has a stasis pod containing the Doomguy stored deep in the heart of his personal fortress. Possibly underneath the skull throne itself.&lt;br /&gt;
***Khorne is Doomguys equal. In the ancient Gods DLC the life essence of the true Ruler of Hell gets ressurected, and he takes on the form of Doomguy. The Dark Lord of Hell is the leader of Hell`s armies. Not a King, but a warrior of the Dark Realm. The fiercest among all, as only the strongest could rule. He is you. &lt;br /&gt;
*Since the Night Sentinels went to war against the Demons, they are effectively the first Space Marine Chapter (preceding even the Thunder Warriors, since they are to an extent Psykers, deploy with Argent (warp) using Weapons, have their own Titan Legion, Use a Space fleet of Flying Castles, have an Arena for duels to the Death, and only The Strongest among them can become King, they even had a mini civil war. the only thing they are missing is DNA from the God-Emperor...and even then, Doomguy may have it.&lt;br /&gt;
**The Sentinel Titans are called &amp;quot;Atlans&amp;quot; and are the Ultimate Example of a Babycarrier done right. Armed with one or two shoulder-mounted Giant [[Plasma Annihilators|Plasma_Annihilator]], the Palms of the Hands featuring the same sort of plasma weapon but weaker. The Melee Weapon being an ECKS BAKS HUEG Energy Spear for impaling equally huge Titans.&lt;br /&gt;
*The Makyrs in Doom Eternal bare a surprising resemblance to the [[C&#039;tan]] (even being unable to show their true forms outside of Urdak). They also possess a sort of metal skin on all castes of there race, resembling necrodermis.&lt;br /&gt;
*Sometime between the events of Doom 64 and Doom (2016), the Slayer was subjected to something called the &amp;quot;Divinity Machine,&amp;quot; given his new abilities from that point forward, it&#039;s possible he had a fragment of &amp;lt;s&amp;gt;the Warp&amp;lt;/s&amp;gt; hell itself imbued within him, thereby making him a man uplifted with &amp;lt;s&amp;gt;psyker&amp;lt;/s&amp;gt; argent powers. This might make him this dimension&#039;s equivalent of [[The God-Emperor of Mankind|The Emperor]]... if this is a separate dimension.&lt;br /&gt;
*In Doom Eternal, the Slayers new armour is not fully sealed, giving a look Upon His Arms, like a certain [[Kharn the Betrayer|Swell Guy]].&lt;br /&gt;
*Said Swell Guy &amp;lt;s&amp;gt;may or may have not been&amp;lt;/s&amp;gt; probably is a Descendant of The Slayer&#039;s &amp;quot;friend,&amp;quot; Valen the previous holder of the title of &amp;quot;Betrayer&amp;quot;. The best guess would be that the Emperor used his Genetic Code for The Basics of Angron, and later the World Eaters Legion. &lt;br /&gt;
*The Crucible uses pure Argent energy to create its blade. This means it&#039;s soul-powered and therefore, since the Doom Slayer absorbs the power of the demons (giving them a true death), [[Grimdark|uses the life essence of demons to kill more demons]].&lt;br /&gt;
*The forces of Hell seem to be a serious threat even judging from the absurd standard of 40k. Samuel Hayden gave the surviving humans insane technology (full functioning AI battlesuits for infantry, and colossal Titan mechs, Dark Age Technology so to speak) and still couldn&#039;t get the upper hand. The only viable solution to gain ground seemed to be [[Exterminatus|total nuclear annihilation.]]&lt;br /&gt;
**This seemed to be simply because of Hells literally [[Orks|infinite]] [[tyranids|numbers]] since the multiply by both ordinary breeding and turning the aforementioned bodies of the mulched human souls into demons. Even if they took out one thousand demons, one billion would take their place. It seems this was the only reason for their defeat since, once all of the avenues for invasion are cut off, the remainder are mopped up without much fanfare. One wonders if all of the priests were on Sentinel Prime how things would go since there would be no cut off for the entering demons.&lt;br /&gt;
&lt;br /&gt;
==Doom: The Board Game==&lt;br /&gt;
Yes, there is a Board Game - made by [[Fantasy Flight Games]] no less - giving the vague &#039;/tg/ related&#039; qualifications this site uses.&lt;br /&gt;
It was released around the time Doom 3 was released, though it wasn&#039;t that remarkable and is pretty hard to find nowadays.&lt;br /&gt;
&lt;br /&gt;
One guy plays the baddies, the other 1-4 players play a band of unfortunate marines. The heroes start with 2-3 powerup cards, and the baddies get 5 cards from his own deck and during the game, he gets to draw more (the rate of which is equal to how many marines there are) and if his deck is empty, he gets to insta-kill one of the Marines. His guys are more varied in their movement but they can only shoot once.&lt;br /&gt;
&lt;br /&gt;
The marines have three options: move 8 spaces without shooting, move 4 spaces and shoot once, or shoot twice without movement. They need to explore the board, find computers and other events as the board provides. The baddies, meanwhile, can either upgrade his monsters or bring more to the board.&lt;br /&gt;
Either way, his goal is to score 6 kills on the Marines.&lt;br /&gt;
&lt;br /&gt;
A new board game got released shortly after May 2016 Doom, which, to my understanding, is basically just the same shit as before with a new coat of paint.&lt;br /&gt;
* It&#039;s different, but not too different. Similar in concept and design, with the main differences seeming to be in how the Marines play, and victory conditions for certain scenarios. Absolutely beautiful models, however, and incredibly fun. Highly recommended.&lt;br /&gt;
&lt;br /&gt;
==Movie==&lt;br /&gt;
Also (roughly) around the same time as Doom 3 was a movie starring Karl Urban and former WWE superstar Dwayne &amp;quot;The Rock&amp;quot; Johnson. It pretty much replaced the whole Hell plot with some genetic experimentation to give people superpowers that only succeeds in creating hyper-aggressive mutants, and a squad of Marines sent to investigate the mayhem. It wasn&#039;t that good, with the only really &#039;good&#039; scene being this one scene where it&#039;s all FPS-style like the original games and has monster killing.&lt;br /&gt;
&lt;br /&gt;
Another movie was released in 2019, named &#039;&#039;Doom: Annihilation.&#039;&#039; When asked what they thought about this, id Software simply replied: &amp;quot;We are not involved in the movie.&amp;quot; But the last five minutes of CGI demons was fucking phenomenal.&lt;br /&gt;
&lt;br /&gt;
==TLDR==&lt;br /&gt;
{{blam|Rip and Tear Motherfucker!}}&lt;br /&gt;
==External Links==&lt;br /&gt;
*[https://doomwiki.org/ Doom Wiki] for all your Doom-related needs&lt;br /&gt;
*[https://www.doomworld.com/idgames/ /idgames/], the home of pretty much every Doom mod worth playing (and pretty much every Doom mod that isn&#039;t worth playing) since 1994.&lt;br /&gt;
&lt;br /&gt;
[[Category:Video Games]][[Category:Awesome]]&lt;/div&gt;</summary>
		<author><name>2603:8001:3500:CB:2823:9AEC:A71D:FF9C</name></author>
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		<id>http://2d4chan.org/mediawiki/index.php?title=Doom&amp;diff=181253</id>
		<title>Doom</title>
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		<updated>2020-12-31T05:14:59Z</updated>

		<summary type="html">&lt;p&gt;2603:8001:3500:CB:2823:9AEC:A71D:FF9C: /* DOOM Eternal */&lt;/p&gt;
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&lt;div&gt;{{/vg/}}&lt;br /&gt;
{{Oldschool}}&lt;br /&gt;
{{awesome}}&lt;br /&gt;
{{Cleanup}}&amp;lt;!--Very slight, but still necessary--&amp;gt;&lt;br /&gt;
[[File:Doom cover poster.jpeg|thumb|If you don&#039;t already have the first level&#039;s music in your head, you may be on the wrong site.]]&lt;br /&gt;
{{topquote|Over the centuries, mankind has tried many ways of combating the forces of evil... prayer, fasting, good works and so on. Up until Doom, no one seemed to have thought about the double-barrel shotgun. Eat leaden death, demon...|[[Discworld|Terry Pratchett]]}}&lt;br /&gt;
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The father of the first-person shooter, the original ass-kicking demon-slaying 3D slaughter-fest, &#039;&#039;&#039;&#039;&#039;Doom&#039;&#039;&#039;&#039;&#039; is a franchise that demands respect even in the hallowed halls of /tg/. It was actually inspired by a [[Dungeons &amp;amp; Dragons]] campaign played by the founders of id Software; John Romero had given a demon lord the key to overrunning the material plane in exchange for a magic [[Katanas are Underpowered in d20|katana]] because he&#039;s an edgy little bitch like that, and John Carmack (the DM) decided it made a good premise for their new 3D game. The katana in question would later be used in Romero&#039;s game &#039;&#039;Daikatana&#039;&#039;, which was a total failure for reasons that aren&#039;t important enough to go over right now.&lt;br /&gt;
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The plot? In an FPS? Here&#039;s your plot: you are a Space Marine (no, not the 40K guy, a jumped-up soldier who is sent to fight on other planets, so closer to the [[Imperial Guard]]...though considering recent events he may be the equivalent of a standard Astartes, just much shorter.) stationed on Phobos. Somehow, demons broke through into our reality and slaughter everyone else. Your job? Fight your way to where, you hope, there&#039;s a ride off of this rock, and make bloody mincemeat out of everything standing between you and salvation. Standing in your way are armies of zombified fellow marines and eggheads, fireball-tossing imps, hulking flesh-eating demons, cyborg-demon monstrosities, and various other hell-spawned nasties who want to kill you horribly. Good luck. You&#039;ll need it...&lt;br /&gt;
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Although not the very &#039;&#039;first&#039;&#039; of the FPS genre (even its predecessor, [[Wolfenstein]] 3D, wasn&#039;t the first, as the history of the genre goes back all the way into the &#039;70s), Doom was definitive to the genre, so much so that &amp;quot;Doom Clone&amp;quot; was the standard nickname for many years afterwards. People are still playing it and making it even more awesome with [[Homebrew|their own custom modifications]] 24 years later, which isn&#039;t something you hear that often outside of /tg/; this is one of the main reasons why the franchise is so well-respected.&lt;br /&gt;
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Fun fact: that iconic Doom monster, the Cacodemon, was actually inspired by the artwork for an Astral Dreadnought on the cover of the [[Dungeons &amp;amp; Dragons]] 1st edition [[Manual of the Planes]] splatbook. Also relevant to /tg/ is that Sandy Petersen, co-designer of [[Ghostbusters RPG]], creator of [[Call of Cthulhu]], and author of some [[RuneQuest]] stuff, worked on the game. He designed some levels (more in the sequel) and made some contributions to the monster design.&lt;br /&gt;
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==Classic DOOM (aka The Good Shit)==&lt;br /&gt;
{{topquote|Welcome to DOOM, a lightning-fast virtual reality adventure where you&#039;re the toughest space trooper ever to suck vacuum. Your mission is to shoot your way through a monster-infested holocaust. Living to tell the tale if possible.|README.TXT, Doom 1.8 shareware}}&lt;br /&gt;
The original Doom was fast-paced and bloody compared to what came before but wasn&#039;t afraid to vary the pace with more labyrinthine levels or make you shit your pants by dropping you into a crowd of demons when you least expected it. (Fun fact No. 2: The extra levels included in the physical version of Doom (henceforth called &#039;&#039;Ultimate Doom&#039;&#039;) were built by the same guy who wrote [[Call of Cthulhu]] in just 10 weeks.) Doom II on the other hand was a circle-strafing explosion-rich gorefest and is what basically everyone thinks of when they think of both Doom and 90s FPS gameplay in general. The plot was bare-minimum: Demons took over Phobos and ate Deimos, kill them all. Or, in Doom 2&#039;s case, Demons are trying to infest Earth in revenge, kill them all AGAIN. But this time, &#039;&#039;it&#039;s personal&#039;&#039;.  (No, seriously, they killed your pet bunny Daisy.) The Doom engine is extremely mod-friendly for a 90&#039;s game (as both Carmack and Romero had been big into software tinkering in their day) and the modding community is still very present and perhaps even more prolific than it was back in the day.  In fact, id Software actually paid some modding groups for the right to sell their works as retail (Final Doom and the Master Levels for Doom 2).  Also relevant is SIGIL, John Romero&#039;s own 25th-anniversary level-pack and unofficial Episode 5 for Doom 1 that he released to the public for free (unless you wanted the special Buckethead soundtrack for [[Edgy|$6.66 USD]]).&lt;br /&gt;
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Slightly more obscure but still relevant is Doom 64, which replaced the high-speed Explode-o-Rama with a stronger horror theme and more deliberate pace. &lt;br /&gt;
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id Software then for a time turned toward more multiplayer-oriented games with the &#039;&#039;Quake&#039;&#039; franchise and gave Doom a well-earned rest.&lt;br /&gt;
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===The Doom Comic===&lt;br /&gt;
{{topquote|&#039;&#039;&#039;DYNAMITE! I&#039;M COOKING WITH GAS! I&#039;VE GOTTA HANDFUL OF VERTEBRAE AND A HEADFUL OF MAD! YEAH, THAT&#039;S YOUR SPINAL CORD, BABY! DIG IT!&#039;&#039;&#039;|You, the moment you read that heading}}&lt;br /&gt;
The origin of [[Rip and Tear]]. Possibly the most ridiculously, amazingly, stupidly 90&#039;s thing that has ever been put to paper with the possible exception of Image Comics. It has to be read to be believed. [https://www.doomworld.com/10years/doomcomic/ So go read it.]&lt;br /&gt;
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===Monsters===&lt;br /&gt;
[[File:Reaperminis.jpg|thumb|right|Limited-edition monster minis from [[Reaper Miniatures]]. Admit it, you want that Cyberdemon for your Daemons of Chaos army.]]&lt;br /&gt;
These are the monsters you&#039;ll encounter in Doom 1, Doom 2 and their spinoffs.&lt;br /&gt;
*&#039;&#039;&#039;[[Zombie|Former human]]&#039;&#039;&#039;: Wet toilet paper. Only dangerous until you get a shotgun.&lt;br /&gt;
**&#039;&#039;&#039;Former Sergeant&#039;&#039;&#039;: Still wet toilet paper, but full of broken glass; if one of these assholes gets behind you before you find armor you&#039;re probably dead. Likely to be your first source for shotguns.&lt;br /&gt;
**&#039;&#039;&#039;Former Commando&#039;&#039;&#039;: Unlike the other formers, this guy is no joke: he&#039;s durable enough to not die when breathed on and his hitscan chaingun is almost as powerful as yours. Using hordes of these guys in an open arena with no cover is the pinnacle of dick moves in Doom mapping.&lt;br /&gt;
*&#039;&#039;&#039;Imp&#039;&#039;&#039;: The first true demon you encounter with an easy-to-dodge projectile and more health than the formers. The first meaningful enemy you meet, and runner-up for most iconic non-boss monster.&lt;br /&gt;
*&#039;&#039;&#039;Demon&#039;&#039;&#039;: Otherwise known as &#039;&#039;&#039;Pinkies&#039;&#039;&#039;. Giant hairless gorilla with a mouth that could give a [[squig]] lessons in eating. [[Derp|They can&#039;t walk and bite at the same time]] so you can just step out of their way, but they tend to come in large groups and dance around like spastic toddlers (which makes them harder to shoot) as they run up to you.&lt;br /&gt;
**&#039;&#039;&#039;Spectre&#039;&#039;&#039;: Demon with Predator-style optic camo. An absolute bitch to deal with in dark environments, which is naturally where you find them.&lt;br /&gt;
*&#039;&#039;&#039;Cacodemon&#039;&#039;&#039;: Mr. [[Astral Dreadnought]] Head. These fuckers can fly and you can&#039;t look up, so have fun fighting them in close quarters where they can float out of your field of view. Dangerous, but get a rapid-fire weapon and they become a joke as you stunlock them until they are all dead. &#039;&#039;The&#039;&#039; most iconic non-boss monster, partially because of its sheer WTFery but mostly because of how easy it is to chibi/make plushies out of.&lt;br /&gt;
**&#039;&#039;&#039;Pain Elemental&#039;&#039;&#039;: [[Meme|Meatball demon.]] Like a cacodemon, but instead of shooting fireballs, it shoots Lost Souls. Has the opposite problem to the pinkies in that [[Derp|you can stand in front of its face]] and prevent the lost souls from spawning.&lt;br /&gt;
*&#039;&#039;&#039;Lost Soul&#039;&#039;&#039;: Floating flaming skulls that fly at you at approximately SANIC miles per hour. Fairly weak, but very fast and has a habit of nibbling at you while you focus on something more dangerous.&lt;br /&gt;
*&#039;&#039;&#039;Revenant&#039;&#039;&#039;: [[Meme|Agitating skeleton aka &#039;&#039;&#039;DOOT&#039;&#039;&#039;.]] One of the few monsters that moves anywhere near as fast as you do, plus he runs up and tries to punch your head off if you move inside the minimum range of the homing rockets he shoots. It is a fact that any given Doom map is automatically casuals-only unless the mapper adds at least 100 revenants.&lt;br /&gt;
*&#039;&#039;&#039;Mancubus&#039;&#039;&#039;: [[Festus the Leechlord|HELLO I&#039;M FUCKING FAT.]] Slow, but very tanky, and he has dual [[Flamer|heavy flamers]] for arms that hurt like hell. Fortunately, this also applies to any nearby demons, so you can make them kill each other for your amusement just by standing between a mancubus and another monster.&lt;br /&gt;
*&#039;&#039;&#039;Arch-vile&#039;&#039;&#039;: One of the few monsters that that&#039;s faster than the player at a full run. Sets you on fire [[Psyker|with its mind]] and revives any monsters it comes across so you have to kill them all over again. Meeting one of these guys in a slaughtermap will make you [[Khorne|hate everything forever.]]&lt;br /&gt;
*&#039;&#039;&#039;Hell Knight&#039;&#039;&#039;: Now we&#039;re talking. [[Space Marine]] sized and equipped with a punch and moderate projectile attacks (fireballs). Shooting him in the face with a shotgun will kill him pretty quickly.&lt;br /&gt;
**&#039;&#039;&#039;Baron of Hell&#039;&#039;&#039;: Super hell knight with double the health. Big and equipped with nasty melee and projectile attacks. Shooting &#039;&#039;him&#039;&#039; in the face with a shotgun just &#039;&#039;&#039;pisses him off&#039;&#039;&#039;. Super shotguns will work though. Probably the best-known Barons are the &amp;quot;Bruiser Bros&amp;quot;, the pair of Barons you fight as the bosses of the first episode.&lt;br /&gt;
*&#039;&#039;&#039;Cyberdemon&#039;&#039;&#039;: [[Rip and tear|Is huge, and therefore has huge guts.]] Basically a (Chaos possessed?) Carnifex with a rocket launcher for an arm, and significantly faster than he looks. Without a doubt the fuckingest monster in the classic game, and practically tailor-made for soaking up BFG shots.&lt;br /&gt;
*&#039;&#039;&#039;Spider Mastermind&#039;&#039;&#039;: Doom 1’s final boss, [[Derp|despite being inferior in almost every way to the Cyberdemon you fight earlier.]] Go figure. Even more XBOX HUEG than the Cyberdemon, but has a super-chaingun instead of a rocket launcher and refuses to let up until either you or it are dead. Has the critical weakness of BFG shots up the ass due to the way its hugeness interacts with the mechanics of the classic BFG.&lt;br /&gt;
**&#039;&#039;&#039;Arachnotron&#039;&#039;&#039;: Babby Masterminds that go fast and shit plasma at you.&lt;br /&gt;
*&#039;&#039;&#039;The Icon of Sin&#039;&#039;&#039;: Doom 2&#039;s final boss. [[FAIL|A wall with a demon face on it]] and a hole in its forehead that serves as its weak point. Spawns monsters to attack you, but dies pretty quickly from a few well-aimed rockets... though, you need good timing to shoot them through the hole in its head. You probably know this, but the entity that takes damage is John Romero&#039;s severed head on a pole.&lt;br /&gt;
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===Weapons===&lt;br /&gt;
{{topquote|I do need a gun. I need a big gun. I need a really big gun...|Doomguy, Doom comic}}&lt;br /&gt;
Doomguy himself has about as much personality as your average [[Adventurer|Murderhobo]], so the game&#039;s real main characters are the weapons.&lt;br /&gt;
*&#039;&#039;&#039;Fists&#039;&#039;&#039;: Only good at punching through the above-mentioned wet toilet paper, and complete suicide to use on anything stronger than an Imp. [[Rip and tear|Should you find a Berserk pack, though...]]&lt;br /&gt;
**&#039;&#039;&#039;[[Chain Weapon|Chainsaw]]&#039;&#039;&#039;: [[Meme|The great communicator.]] Stronger than your fists and capable of tearing through Cacodemons and below without much problem.&lt;br /&gt;
*&#039;&#039;&#039;Pistol&#039;&#039;&#039;: You start the game with this and 50 bullets. Gets overshadowed by every single other weapon.&lt;br /&gt;
*&#039;&#039;&#039;Shotgun&#039;&#039;&#039;: Now we&#039;re talking. The first gun you get that can actually kill stuff in a decent amount of time.&lt;br /&gt;
**&#039;&#039;&#039;Super Shotgun&#039;&#039;&#039;: A double-barrelled version of the original. A complete [[rape]] machine at close range, delivering about as much damage per hit as a rocket, but falls off greatly at longer distances.&lt;br /&gt;
*&#039;&#039;&#039;Chaingun&#039;&#039;&#039;: [[Dakka|WAAAAAAAAAAGH!]] Great at stunlocking enemies, especially the aforementioned Cacodemons.&lt;br /&gt;
*&#039;&#039;&#039;Rocket Launcher&#039;&#039;&#039;: Capable of [[Khorne|reducing enemies to puddles of blood]] from a safe distance. Also capable of reducing &#039;&#039;you&#039;&#039; to a puddle of blood if used from an unsafe distance.&lt;br /&gt;
*&#039;&#039;&#039;Plasma Rifle&#039;&#039;&#039;: Fires a stream of plasma balls that hit hard, move fast, and won&#039;t hurt you at close range. Unfortunately, it shares its ammo count with...&lt;br /&gt;
*&#039;&#039;&#039;BFG&#039;&#039;&#039;: The most beautiful sight any soldier can behold, at least according to the Doom comic. &#039;&#039;The&#039;&#039; gun. The &#039;&#039;&#039;big&#039;&#039;&#039; gun. Anything it&#039;s fired at is [[Anal circumference|in for a bad time]], especially at close range.&lt;br /&gt;
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==Doom 3==&lt;br /&gt;
In the early 2000s, Doom 3 came along. It blows chunks compared to the classics, but since the classics are so damn good it ends up being passable anyway. Since Valve had made &amp;quot;story-driven&amp;quot; shooters and &amp;quot;realistic&amp;quot; scripted encounters the in thing, id decided to rip off Half-Life, grafting on elements of the original Doom that had been scrapped at the concept stage. Unfortunately, the gameplay was too slow and similar to the rest of the genre, the scripting and story interludes just made the gameplay even clunkier and the big technological gimmick (per-pixel lighting) meant you had to choose between seeing what you&#039;re supposed to shoot with a crappy little flashlight and actually being able to shoot it. Supposedly the lighting effects were resource-intense during development and this was the &amp;quot;solution&amp;quot; (of course we know better that they wanted to make it a quasi survival horror). Naturally, the first mod for the game was duct tape so you can use the flashlight and a gun at the same time. This mod would eventually become official when the BFG Edition re-release came around about a decade later.&lt;br /&gt;
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The plot itself is essentially a reboot - You are a generic marine who just transferred to Mars and after pissing around with all your co-workers whom you will never see in one piece again, an experiment involving a portal to Hell (This time with no reason besides the head researcher being kinda absolutely evil) goes horribly awry and now the facility is completely fucked. Your task then devolves into simply surviving, as you&#039;re cut off from any command and have to make your way to various checkpoints. Along the way, you come across an ancient artifact made by the original denizens of Mars, who made it in order to kill all the demons, and so the demons sealed it away in Hell. After a couple of trips in and out of hell, you manage to understand how the artifact works (by feeding off the souls of slain demons) and use it to kill the Cyberdemon, their greatest champion, and bail home. You&#039;d think this is the end...except the mad scientist responsible for this is revealed to have turned into a full-blown demon.&lt;br /&gt;
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===Resurrection of Evil===&lt;br /&gt;
An expansion to Doom 3, this game takes the original game and puts a few nifty spins to make it feel unique like the gravity gun (because Half-Life 2 did it too). Instead of the classic plot, you are now a nameless space engineer who comes across a different and wholly demonic artifact called the Hell Heart. This makes you more of a target compared to before, as Hell sends out three special hunters to reclaim the heart, each of whom give it a special ability for you to abuse once you kill them.&lt;br /&gt;
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==Doom 4 (aka DOOM aka DOOD aka Brutal Doom HD)==&lt;br /&gt;
{{topquote|They are rage, brutal, without mercy. But you? You will be &#039;&#039;&#039;worse&#039;&#039;&#039;. [[Rip and Tear]], until it is &#039;&#039;&#039;DONE&#039;&#039;&#039;.|A direct order from what is either [[God-Emperor of Mankind|God&#039;s]] [[Living Saint|seraphs]] or [[Khorne]] himself. Do you really need more of a mission briefing?}}&lt;br /&gt;
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Listen to it here[https://www.youtube.com/watch?v=OpllUQ38CKY]&lt;br /&gt;
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Then the latest Doom came out in May 2016. This rendition can basically be described as &amp;quot;3d Brutal Doom II&amp;quot; only sexier, with features like [[Rip and tear|ripping enemies apart with your bare hands]] and having to stay on the move to avoid being torn to shreds. The plot is also as bare minimum as the original (albeit with a surprising amount of lore hidden away in the Codex...that makes one feel it’s set in the 40k verse), kicking the player straight into the action with waking up on Mars, immediately [[Rip and tear|smashing a zombie’s skull]], and basically being told: “demonic invasion, go kill everything.”  Starts with corporate big wig trying to talk you into being on his side and [[Awesome|your answer is a solid &#039;&#039;&amp;quot;FUCK YOU&amp;quot; fist]]. Also, the player this time around is someone the demons call the “Doom Slayer&amp;quot;, who has traveled through “Worlds and Time” (hinting that the Doom Slayer could very well be the original Doomguy from the first two games, having also survived Doom 64 and has been traveling Hell since, later all but confirmed in the sequel), and millennia ago [[Awesome|kicked Hell’s ass so hard that the best the demons could do is seal him away so that he wouldn’t destroy Hell]].&lt;br /&gt;
The Slayers testament tells in sparse detail but leaves enough imagination to realise what the Legions of Hell were up against. A near-immortal being of pure hate, blessed by the Seraphims (or Khorne...which would make this a suicide attempt), capable of standing against Legions of Demons completely alone and harnessing their power as he slaughters them. THEN  he fought a [[Titan (D&amp;amp;D)|Titan]] of &amp;quot;immeasurable Power and Ferocity&amp;quot; with only his Sword (it was a laser sword though so there&#039;s that), killing and absorbing its power to turn them on the Demons. Desperate now, the highest [[Daemon Prince|Archdevils]] realized nothing short of a God will stop the Slayer (fitting since a god summoned it in the first place), so they prepared an elaborate Trap involving what may have been a Blackstone Sarcophagus.&lt;br /&gt;
It speaks for itself, of what the Bait, which lured the slayer to the temple of the Blood Keep, must have been made of... or was.&lt;br /&gt;
Now at the peak of his might, with sword and shield of &amp;quot;adamantine strength&amp;quot;, he stood before [[Chaos|the Horde]], and [[rip and tear|split heads open, punched, maimed, killed, burnt]] until finally the whole temple collapsed on him and he was sealed in the Cursed Sarcophagus.&lt;br /&gt;
Millennia passed until the UAC decided to deal with an Energy Crisis by quite literally [[Humanity Fuck Yeah|slamming an Oil Derrick on a Hell Portal to siphon off Hell Energy for power]], and just for giggles starts tomb raiding Hell for artifacts and treasures as well, ultimately running off with the Doomguy&#039;s sarcophagus. The demons see that the Doomguy’s prison/tomb is empty, and the subsequent invasion is actually a panicked attempt to stop the Doomguy from being woken up. Obviously, they fail and he butchers every last one of them.&lt;br /&gt;
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Samuel Hayden is the guy in charge of the UAC, a cyborg the size of a 40k [[Space Marine]]. He and Vega, the Mars UAC AI, basically are quest givers for the most part. His subordinate Olivia Pierce pretty much ran a cult while Hayden was pillaging artifacts from Hell, [[Grimdark|being the only one to make it back from the expeditions]]. When shit hits the fan he decides to wake the Doom Slayer up with the hopes that this wild card could help take control of the facility without causing too much damage. Of course, once awake, he goes on a rampage and busts the UAC&#039;s shit, as Hayden&#039;s disregard for human life is too far for even Doomguy to take, expressing his outrage without the need for a voice actor. &lt;br /&gt;
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So now it&#039;s up to the Doom Slayer in awesome power armor to [[Rip and Tear|rip and tear]] and dakka every demon he comes across to stop Olivia while wrecking the UAC&#039;s energy production. After going to Hell at least once due to Olivia breaking an Argent Accumulator and making it back to Mars, then after Hayden installs a &amp;quot;tether&amp;quot; to him, Hayden sends Doomguy on a quest to find the Helix Stone, picking up the most powerful version of the BFG 9000 yet on the way (more on that below).  Once he reaches the Helix Stone it directs Doomguy to acquire the Crucible, a relic in the Titan&#039;s Realm. So Doomguy has to kill the Cyberdemon to get back to hell, make a long trek and fight the three Hell Guardians who guard the Crucible and returns to Mars again. To finally stop Olivia, Hayden, being the bastard that he is, even sacrifices his old creation Vega, though unlike everyone else, at least our player character is nice enough to make a backup without anyone even bothering to ask. The Doom Slayer uses the Crucible to shutdown Hell&#039;s energy wells and releases the spirits of his old friends, the Night Sentinels.&lt;br /&gt;
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Once Olivia is found once again, she transforms into the Spider Mastermind. If you&#039;ve been collecting all the stuff as you should have, she can easily be (along with the other game other bosses in the game) cheesed by the best weapons even on the highest difficulty, with the [[Cheese|Rich get Richer]] Rune fully upgraded. Once she&#039;s dead it&#039;s the final cutscene, where Hayden steals the &amp;quot;Crucible&amp;quot; which turns out to be an energy blade that makes a [[Lightsaber]] look like a toothpick, then sends the Doom Slayer off to who knows where with the tether he installed into the Praetor Suit earlier, disposing of a potential threat before it decides to become one. After this, you experience one of the best credit sequences made for a video game in over a decade.&lt;br /&gt;
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Mick Gordon&#039;s soundtrack gives the game the best metal music ever. BFG Division being the standout in the soundtrack. Used for two whole levels and the final boss music is a Glitch remix of it. There is also some inspiration from RPG style FPS a la Metro 2033 and [[Samus|Metroid Prime]]. As collecting Argent Energy, weapon mods, elite guard tokens, and Runes allow them to upgrade the Praetor Suit and weapons to their preferred play style. The engine allows the Doom Slayer a wide range of first-person animations, as his destruction of UAC property and actions portrays an &amp;quot;I&#039;m too old for this shit&amp;quot; attitude; having to fight demons for centuries doesn&#039;t make for a happy camper.&lt;br /&gt;
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The damage of the BFG 9000 itself is notable. This thing instantly vaporizes every non-boss enemy on-screen! (and them too if you exploit a glitch. However what a player does that the devs didn&#039;t intend is dubious canon.) You read that correctly, you don&#039;t have to aim it directly at your targets to kill them. You just have to find the right opening to make it kill every demon you can. As the Plasma Bolt throws out lightning or much more likely, solar flares. That would mean the Plasma the BFG fires is likely firing a fucking miniature star with each shot! The F in BFG may stand for Fermentation, Grimdark! with science!. We can wait while you Google it.&lt;br /&gt;
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Don&#039;t be impressed just yet. A Baron of Hell is 2000 pounds and because the BFG&#039;s ordinance turns everything it comes in contact with into gibs, that means it has to have 7 Gigajoules of energy and would have to be heated up to over 100,000 degrees Celsius! [[Anal_Circumference|A temperature range which is only seen in small stars and nebula!]] That&#039;s not just [[GrimDark]], that&#039;s just fucking cold in the most brutal way possible and speaks to the insanity of the UAC for building this thing. Are we sure somebody didn&#039;t screw up the name? Though Brown Dwarf Gun 9000 doesn&#039;t sound as cool. (Though why is it green? Because it&#039;s blue-green! As blue in space equals very fucking hot! Red Giant/Supergiants/Hyper-giants are (relatively) cold because they are old, a young blue star, giant or not, is insanely hot. Red Dwarfs are insanely long-lived because they are cold and slow-burning) In all possibility, if the Doom Slayer didn&#039;t wear his Praetor Suit, firing the weapon would instantly annihilate him too! (since Photons are their own particle and antiparticle the word is valid) No apologies for the science jokes. They are necessary evils in explaining how the BFG 9000 works.&lt;br /&gt;
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It also says a lot of the bosses as a direct hit will merely stun them (without using the weapon wheel glitch) while shaving off large portions of their health. So you need either a very advanced suit of Powered Armor or a significant amount of mass to survive a direct hit from the plasma bolt and its flares. The only real con to using the BFG 9000 is it&#039;s limited ammo of four shots. Though a good player can get around that if they set up their Runes correctly.&lt;br /&gt;
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[https://www.youtube.com/watch?v=ig_gQAITzIk| Science and math mostly explained in this Youtube video ]. So yeah, the BFG 9000 shoots miniature stars. &lt;br /&gt;
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===DOOM Eternal===&lt;br /&gt;
{{topquote|Against all the evil that hell can conjure, all the wickedness that mankind can produce, we will send up to them, only you. Rip and Tear until it is done!|King Novik of the Night Sentinels}}&lt;br /&gt;
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Doom Eternal was announced at E3 and a gameplay reveal was shown at Quakecon 2018. To say that its awesome is an understatement.&lt;br /&gt;
{{Template:Spoilers}}&lt;br /&gt;
[[File:Slayer on corpses.png|400px|thumb|right|&amp;quot;The only thing they fear... is YOU!&amp;quot;&lt;br /&gt;
 If the whole Warp, set for Khorne, actively shits their pants when the Slayer comes, you&#039;re in for [[Rip_and_tear|FUN]].]]&lt;br /&gt;
We are introduced to the Maykrs of Urdak, an elder race with a techno-angelic motif that serves as the Sentinels&#039; patron.  One of them was the so-called Seraphim that empowered the Doomguy even further, turning him into the nigh-godlike and unstoppable avatar of sheer [[Awesome]] that is the Doom Slayer (seriously, the Doom Slayer is compared to a [[Titan]] on the level of the Icon of Sin). They may actually be a group of [[C&#039;tan]], but we are not sure.&lt;br /&gt;
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Sadly, all good things come to an end. The Sentinels were betrayed from within, the Doom Slayer banished to Hell &#039;&#039;again&#039;&#039; (eventually leading to him being entombed before the events of &#039;&#039;&#039;Doom 2016&#039;&#039;&#039;) and what&#039;s worse, it turns out the Maykrs were only using the Sentinels to further their own race&#039;s objectives. What&#039;s more, the current invasion of Earth was the result of one of their long-term plans, with humanity as simply one more race that was to receive &amp;quot;penitence&amp;quot; in their place (read: the Maykrs are using Hell energy to prolong their lives, and willingly let Demons eat entire worlds to that end). Yet more evidence that these guys are C’tan.&lt;br /&gt;
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The game picks up a few months after the end of the previous game with Samuel Hayden returning to Earth after the destruction of the Argent Tower on Mars that was the only way of getting free, unlimited energy out of Hell. But, he has the Crucible (confiscated from the Doom Slayer in the ending of 2016) with which he starts developing a synthesized form of Argent energy while the UAC begins to completely fall under the control of their leaders, the Hell Priests who entombed the Slayer so long ago. They start sacrificing humans left and right to start a ritual that will allow the demons to consume Earth, terraform the land to living flesh and molten lava, kill all that resist, transport their souls to Hell and refine them to pure Argent Energy while the impure Souls are made into new demons! A full-scale demonic incursion is now underway on Earth, with billions of dead, over two-thirds of Earth consumed while half of the UAC has gone full Quisling to the invaders, with the other half putting up a token [[Planetary Defense Force| resistance as the Armoured Response Coalition (ARC)]].  All hope seems lost... &lt;br /&gt;
&lt;br /&gt;
&amp;quot;...We watched as the horde overwhelmed the very best and most advanced machinery and weapons technology that we could muster against the opposition. It was useless, they moved too quickly, they cared not for themselves, only sought out the blood of humanity. They were willing to sacrifice their own to get to the heart of our world. We slaughtered thousands and millions more followed, but then HE came - he cut through them like a sickle through a field - his fury surpassing their own. He is faster - more relentless - unyielding. I believe him now to be more than just a man - he is...DOOM.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Equipped like the Predator, as deadly as the Terminator, he seeks his prey from his orbital fortress (fittingly called the Fortress of DOOM), strikes with merciless fury surpassing the Death Company and World Eaters combined, and he will stop at nothing to repel the demonic invaders. Read: Personally [[Rip_and_tear|kill. Every. Single. Demon. With extreme prejudice.]]&lt;br /&gt;
&lt;br /&gt;
Immediately after defeating the Hell Priest Deag Nilox&#039;s guardian off screen locating his whereabouts on Earth, the Slayer teleports onto his barge, kicks all doors in and vice grips the head off of the Priest, reducing the consumption of the Earth by 36.8%.&lt;br /&gt;
&lt;br /&gt;
He then gatecrashes the nearby Citadel, interrupting the ritual of the Priests with Nilox&#039;s severed head, before being interrupted by the Khan Maykr. The C&#039;tan by any other name tells him even he goes too far this time, before teleporting the Priests out of the Slayer&#039;s reach. Since the Hell Priests classify as Alpha Plus Psykers, (the first one being able to command his own legion of Titans AND shield himself from even nuclear bombardment) they can be found with a Celestial Locator. To construct a Locator, the Slayer goes to Exultia (an Argenta city) to retrieve the Celestial Casing, only to be scolded by the late King Novik for killing the Priests and that Humanity is no longer his people to be saved. Realizing that no ordinary individual will help him, the Slayer enters [[Warp|Hell]], and it&#039;s even more magnificent than Doom 2016, with gigantic walls and corridors made of flesh, abandoned [[Warlord_Battle_Titan| Sentinel Mechs]] and the remains of the Titan Demons that were killed by them, and near everything you could think of, even the Tower Of Babel in the background. Here the Slayer finds Valen, known by most as the Betrayer, repenting in his exile. After telling the Slayer that saving humanity will only make his burden worse, the Betrayer nevertheless installs the Celestial Power Core for the Slayer, as well as giving him something he may need later.&lt;br /&gt;
&lt;br /&gt;
Now able to locate the other Priests, the Slayer goes to Deag Ranak&#039;s UAC Cultist base in the Arctic, wrecking its operations before moving onto the neighboring Doom Hunter base. as yet more proof the Maykrs are [[C’tan]], the priest recovered an extinct race of demons once bred to destroy the Slayer (take a wild guess why exactly they went extinct) and, with nothing better to do, turned these things into [[Necron Destroyer|Semi-Organic Necron Destroyers]], labeling them “Doom hunters,” After [[Rip and tear|losing]] them and complaining about it, the Priest, in face of his impending DOOM, tries to bribe the Slayer, which [[Fail|literally cost him his head]].&lt;br /&gt;
&lt;br /&gt;
Now furious, the Khan Makyr leads the last Priest to safety, while demonic activity on Earth skyrockets. Realizing Earth needs immediate backup at the Super Gore Nest in Europe after a failed attack from the [[Imperial_Guard|Earth Forces]] (with a casualty rate of over 87%), the Slayer arrives at what can only be described as a border between Slaanesh&#039;s and Nurgle&#039;s Domains. Every building in the vicinity has grown flesh, teeth and openings that look like both mouths and birth canals, the air is filled with toxicity, tentacles sprouted everywhere. But after a nuclear meltdown of the local reactor which conveniently houses the heart of the Gore Nest, the problem is quickly taken care of.&lt;br /&gt;
&lt;br /&gt;
Back to searching and destroying the last Priest, VEGA is sure that Samuel Hayden would be able to locate him immediately. However, a combined Demon attack on his headquarters, the ARC Complex, left him badly wounded. Just as the Slayer gets to him and is about to teleport back to his fortress, the Earth beneath him quakes and a red portal opens up, and from it emerges the Marauder. Imagine a [[Adeptus_Custodes|Custodes]] corrupted and empowered by Khorne but with battle tactics from Tzeentch, the endurance of Nurgle and the speed of Slaanesh. These guys are absolutely no joke (yes, there are more of them) and if you haven`t been playing like your life depended on it, prepare to be absolutely [[Anal_Circumference|curbstomped]].&lt;br /&gt;
&lt;br /&gt;
Meanwhile, its clear that Samuel Hayden knows *way* more about the Slayer, Hell, and the Maykrs than he let on in the last game, strongly hinting that Samuel may in fact be a Maykr himself (which begs the question of what he was up to if he understood just how dangerous Hell was and how Argent Energy was made). He tells us that the last Priest hides in the Arena of Sentinel Prime, the Capital of the Night Sentinels and the only way to gain access is hidden in the core of [[Mars|Mars]]. But instead of calling the [[Adeptus_Mechanicus|Mechanicus]] to help, the Slayer enters the Moon of Phobos, where the battleship-sized BFG 10,000 is stationed, takes the gun over, targets Mars and [[Exterminatus|blasts the Core open]]... despite Samuel’s protests. He then proceeds to hop into a giant mass driver and blast himself to his next destination, [[Angry_Marines|streaking across the ruined Martian sky like a rage-fueled missile]].&lt;br /&gt;
&lt;br /&gt;
Now on Sentinel Prime, the game goes into who the Doom Slayer really is. It turns out the Doom Slayer really &#039;&#039;is&#039;&#039; the classic [[Doomguy]] from Doom 1, 2, and 64, who after staying behind in &amp;lt;s&amp;gt;the warp&amp;lt;/s&amp;gt; Hell he is eventually spat out, [[Gotrek_%26_Felix#Gotrek_in_the_Age_of_Sigmar|half-delirious and nuts from his experience of fighting off its hordes for an eternity]], unto the world of Argent D&#039;Nur, where he is found by the &#039;&#039;Night Sentinels&#039;&#039;, [[Grey Knights|an order of techno-knights dedicated to fighting demons]].  He is nursed back to sanity, and joins their order, eventually rising through their ranks due the sheer [[Rip and Tear]] he was capable of.&lt;br /&gt;
&lt;br /&gt;
The final Priest, hiding in the Colosseum, is confident that the Slayer would never kill him in the arena, as it is against holy law of the Sentinels to spill Priest blood. He sends out his Gladiator, a being that even if its flesh is destroyed, its soul would prevail until its body is reformed. But the Soul resides in the gigantic shield it uses, so the Slayer destroys the shield first and then the face of the gladiator, and despite the warning shoots the final Priest to death. And by &amp;quot;shoot to death&amp;quot;, we mean blow his head clean off with the Super Shotgun as he smugly declares how he can&#039;t be killed. The Khan Maykr is rather pissed about this. &lt;br /&gt;
&lt;br /&gt;
As soon as he gets back home. She manages to hack into the Fortress of Doom, turning off the power and flooding the bridge with Demons. The attack obviously fails like so many other attempts. Hayden mocking her as the Slayer restores power with Hayden&#039;s own Crucible.  Now the plans of the Khan Maykr are ruined, as there are no more priests to maintain the Hell gates, so if the Earth Forces kill all the demons, they would prevail. As a desperate last resort, the Khan Maykr wants to resurrect the Icon of Sin to eradicate all life on Earth. Of course, the prospect of seeing &#039;&#039;another&#039;&#039; Earth brought to ruin has made the Doom Slayer rightly [[Rage|pissed]], and suffice to say, [[Not As Planned|the Maykrs have no idea what they&#039;ve just unleashed]]. &lt;br /&gt;
So it&#039;s time for the Doomslayer to recover his own Crucible in Taras Nabad. Which was stuck into the skull of a Titan and breaks off the hilt to prevent its resurrection. Now it needs to be recharged. Once finished the Demons attack to give players an opportunity to test the new weapon. The Crucible is a one-hit kill on all but the strongest of enemies and there are respawning charges that only appear at this location. Use this for practice time before moving forward because the OHKO drops health picks faster than normal glory kills.&lt;br /&gt;
&lt;br /&gt;
To reach the Khan Maykr, Doomguy now teleports to Nekravol, the City of the Damned. It&#039;s a [[Grimdark|place of biblical torment, fire and brimstone, cages bursting with humans piled up like livestock]], [[Commorragh| a place where human souls are &amp;quot;tenderized&amp;quot; and tortured until all hope is broken and every sense but the pain is gone.]] Only then can their souls be extracted and converted to pure Argent energy, which will be sent to the Khan Maykr in the City of Urdak (Heaven), while the empty shells of the humans are sent to the blood swamps to transform into more Demons.  A process which every [[Haemonculus]] pays respect to. As it is, things that are worthy of being called &amp;quot;holy&amp;quot; are often more horrendous than the horrors of Hell itself.&lt;br /&gt;
&lt;br /&gt;
The Slayer rips and tears through all of that mercilessly, and finally destroys the transmitter tower. Its destruction resulted in the Slayer being transported straight to &amp;quot;Heaven&amp;quot;, a completely unnatural location in true H.R. Giger aesthetic, littered with white and gold colours and blood-red trees. In true Doomguy fashion, he interrupts the ritual that will resurrect the Icon of Sin by stabbing its heart with a dagger he got from the Betrayer. [[Not_as_planned|The Icon wakes up, corrupts the entire realm, and invites all sorts of demons to ravage Urdak]] before leaving to Earth.&lt;br /&gt;
&lt;br /&gt;
Doomguy immediately follows but is interrupted by the Khan Maykr herself. In true Eldar fashion, she accuses Doomguy of all the bad things that HE did which broke the seal to Urdak, and that the use of thousand other species as Argent Energy for her race is justified in her traditions. Doomguy then slaps the shit out of her, and even in her final moments, she tells us that we have doomed all of creation. It’s likely she’s lying to hide the fact that she’s a C’tan.&lt;br /&gt;
&lt;br /&gt;
Back on Earth, the final fight against the Icon of Sin begins. Now with a full-body, it is no longer a static boss fight but a semi-static. You blow parts from the Icon, until you finish it with your Crucible, by [[Awesome|slamming it into its forehead]]&lt;br /&gt;
&lt;br /&gt;
===DOOM Eternal: The Ancient Gods===&lt;br /&gt;
A stand-alone DLC for Doom Eternal: The Icon may be dead, but now that the demons have free reign over Urdak and have initiated a second invasion of Earth, its up to Doomguy to clean up the mess he left behind. The Seraphim (aka the guy who made Doomguy the OP murderizer of hell) seems to be much more involved this time around. Big surprise; they confirm Hayden is the Seraphim (and by extension VEGA is the Father, which we remind you Hayden nearly blew up in the first game), and he sends you on a mission to recover the life sphere of the Father, the creator of the Maykars and the known universe, to restore Urdak, and prevent the Seraphim&#039;s death by deterioration. Doomguy however has other plans; he betrays the Seraphim and destroys the Father&#039;s life sphere, then steals the Dark Lord&#039;s life sphere so he can summon him and face him mano-a-mano. But the biggest surprise of all is that the Dark Lord takes the form of the Doomguy himself! Dun Dun DUUUUUUUN!&lt;br /&gt;
&lt;br /&gt;
Bad News: Mick Gordon isn&#039;t coming back this time around (due to some internal issues, he was let go). Good News: Andrew Hulshult, another rather well-known composer who&#039;s helped compose for some other shooters (Dusk, Amid Evil, Rise of the Triad 2013) is coming to take his place. While it&#039;s clear Hulshult might not be able to imitate Gordon, it&#039;s not likely he&#039;ll disappoint.&lt;br /&gt;
&lt;br /&gt;
===Demons===&lt;br /&gt;
Doom 2016 by itself has more demons than the classic games do, even though not all of them return from those games. Doom Eternal ups the count even more, although not all demons from 2016 return. Some demons are upgraded versions of a base model; they are sorted as such.&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;The Possessed/Zombies&#039;&#039;&#039;: In 2016, Possessed were humans that underwent horrific mutations due to the Lazarus Wave released by Olivia Pierce on the Mars Outpost. In Eternal, Zombies are the emaciated husks of humans stripped of their soul and mutated by demonic corruption. In both cases: wet toilet paper. They are some of the weakest enemies in the games and can easily be dispatched. 2016&#039;s Possessed are cheap glory kill fodder, while Eternal&#039;s Zombies are classified under the Fodder demon class, i.e. one of the chief targets of your Glory Kills, Chainsaw, Flame Belch, ice bomb and all other ways with which to keep your health, armour and ammo stocked up.&lt;br /&gt;
**&#039;&#039;&#039;Possessed Engineers/Cueballs&#039;&#039;&#039;: Little more than walking bombs. Either shoot them to detonate them or melee them to launch them and have them detonate on impact. Returning as Cueballs in Eternal, these Ambient-class demons replace the &amp;quot;walking&amp;quot; part with &amp;quot;standing gormlessly in one spot, ignorant of any fighting going on around them&amp;quot;. This allows the Slayer to use them as flying, explosive barrels if shot at the right angle.&lt;br /&gt;
**&#039;&#039;&#039;Possessed Soldiers/Blaster Zombie Soldiers&#039;&#039;&#039;: Unlike their gormless lesser brethren, Possessed Soldiers move faster and with more tact, are hardier and can use a plasma gun fused to their arm to lay down suppressive fire. They&#039;re still not much of a threat. Eternal&#039;s Blaster Zombies they are little more than Possessed Soldiers with a Classic Doom zombieman coat of paint, so make sure to keep some distance.&lt;br /&gt;
**&#039;&#039;&#039;Possessed Security/Shield Zombie Soldiers&#039;&#039;&#039;: Wet toilet paper with shards of glass. Equipped with shields and shotguns, these can really ruin your day if you let them. The most effective strategy against them in 2016 is either to chainsaw them or use the Plasma Rifle&#039;s stun bomb to disable their shields. While Eternals Shield Zombies still hit just as hard, their threat level dropped off the abyss thanks to their energy shields &#039;&#039;violently exploding&#039;&#039; in response to absorbing too many Plasma Rifle bolts.&lt;br /&gt;
**&#039;&#039;&#039;Hell Razer&#039;&#039;&#039;: 2016 exclusive, Hell Razers fight at a distance with arm-mounted laser cannons, which are actually parasites converting a human into a Hell Razer. Fire slowly and have distinct tells to their attacks. Don&#039;t pose too much of a threat: dodge their attack, get close and shotgun them.&lt;br /&gt;
**&#039;&#039;&#039;Mecha Zombie&#039;&#039;&#039;: New in Eternal, these gore-covered terminator knockoffs are armed with metal claws, a plasma gun and a flamethrower, the latter of which they will flail about in order to hit you. Still fairly ineffectual.&lt;br /&gt;
*&#039;&#039;&#039;Imps&#039;&#039;&#039;: The fodder from the original game, now quick as a hiccup. They jump all over the place, pelting you with fireballs and clawing at you if you get too close. Because they&#039;re one of the first enemies you face they don&#039;t pose much of a threat; your Combat Shotgun makes quick work of them (especially with the Explosive Shot/Sticky Bomb mod), and they gain an explicit weakness to bullet weapons (Heavy Cannon and Chaingun) in Eternal. Eternal also classifies them under Fodder demons, meaning that they make for great resource piñatas.&lt;br /&gt;
**&#039;&#039;&#039;Gargoyles&#039;&#039;&#039;: Added in Eternal. Pretty much Imps with wings and [[Tyranid|scything talons]], they jump around and spit acid at you. They&#039;ll occasionally hover in place to fire off an acid volley, causing them to become instantly staggered for a Glory Kill when hit during this attack, so take your opportunity. Also classified as Fodder demons.&lt;br /&gt;
**&#039;&#039;&#039;Prowlers&#039;&#039;&#039;: Originally added in 2016&#039;s multiplayer, they were promoted to regular enemies in Eternal. They function the same as Imps but with more health and they can teleport, often right behind you to claw at you. Classified as a Heavy Demon, meaning the required more Chainsaw fuel to mow down compared to Imps.&lt;br /&gt;
*&#039;&#039;&#039;Carcasses&#039;&#039;&#039;: Debuting as Heavy demons in Doom Eternal, the Carcass&#039; attacks are not that powerful and they don&#039;t have a lot of health. What they do have is the ability to summon energy barriers, blocking your ability to move around freely, home in on them, glory kill other demons and use explosive weapons safely. Your primary target in an encounter because eliminating them makes a fight a lot easier. Thankfully, these barriers share the same explosive vulnerability to plasma fire as the Shield Zombies&#039; Shields&lt;br /&gt;
*&#039;&#039;&#039;Pinkies&#039;&#039;&#039;: Ol&#039; faithful is now covered in armour, turning them into living battering rams. They (still) roar and charge in on you, dealing significant damage upon impact. The armour soaks most damage they take from the front, so circle them and [[Meme|attack their weak point for massive damage]]. In Eternal, they gain the Heavy demon classification and a crippling weakness to the Blood Punch, being the only attack that can kill them without deliberately striking their weak point.&lt;br /&gt;
**&#039;&#039;&#039;Spectres&#039;&#039;&#039;: As the Pinky, but invisible. A bit harder to deal with because of this, but thankfully a lot less common and lack the armour plating.&lt;br /&gt;
*&#039;&#039;&#039;Cacodemons&#039;&#039;&#039;: [[Star Wars|They fly now!]] Their spit attacks slow and disorient you, and their bite attack does a lot of damage. But because they fly now you can easily pick them off with your rocket launcher or gauss cannon. As Heavy demons in Eternal, they decided to min-max; their bite takes off a surprisingly large chunk of your health and is often paired with an aggressively distant lunge, while their shock-balls can be fired in a multi-shot volley. But it comes with devastating weakness: a single Combat Shotgun Sticky Bomb or Equipment Cannon Frag Grenade into their mouths causes them to swallow it, instantly staggering them for an easy glory kill. As an airborne demon, they also gain a weakness to Ballista attacks, dying in one Arbalest bolt.&lt;br /&gt;
**&#039;&#039;&#039;Pain Elementals&#039;&#039;&#039;: Returning in Doom Eternal as Heavy demons, they endlessly summon chuck the homing suicide bomber Lost Souls at you. While they don&#039;t swallow any grenades like their Cacodemon compatriots, they &#039;&#039;do&#039;&#039; share the innate weakness of all airborne demons against the Ballista. Despite this, they are still more of threat that their short-limed buddies could ever be.&lt;br /&gt;
*&#039;&#039;&#039;Lost Souls&#039;&#039;&#039;: Horned, burning skulls that scream, fling themselves at you and explode for an annoying amount of damage. At least in 2016; in Eternal, they also appear when summoned by a Pain Elemental which is when they function more or less the same.&lt;br /&gt;
*&#039;&#039;&#039;Revenants&#039;&#039;&#039;: [[Meme|DOOT]]. Made from humans in a gruesome process, the Revenants have jetpacks that let them fly around to put themselves in the perfect possession to launch barrages of missiles at you. They can also claw at you for significant damage, so keep your distance and take them out. In Eternal, you become able to shoot off their shoulder cannons, permanently grounding them restricting their melee attacks to the easily-evaded claw swipes. Classified under the Heavy class and, surprisingly, as airborne demons, making them into potent Ballista chow. Their meme potential is so great that a trumpet-equipped Revenant is a skin included in the pre-order edition of Doom Eternal.&lt;br /&gt;
*&#039;&#039;&#039;Summoners&#039;&#039;&#039;: Only appearing in 2016, Summoners are pared-down versions of the Archvile. They possess lithe bodies that let them easily zip around and set up a summon circle away from your location, allowing them to call in aid. Sustained fire from just about any weapon will take them down.&lt;br /&gt;
**&#039;&#039;&#039;Spirits&#039;&#039;&#039;: Doom Eternal DLC. While they look like the ghastly Remains of the Summoner, the Spirit will invade other Demons, taking their Fear and ability to feel Pain, while making them faster and more resilient. But even a upgraded body will give in with enough Dakka. Destroy the Spirit with the microwave mod of the Plasma cannon.&lt;br /&gt;
**&#039;&#039;&#039;Harvesters&#039;&#039;&#039;: Unique to 2016&#039;s multiplayer, the only demon to be so. Harvesters move around and instead of summoning other demons will shoot balls of plasma and drain life from other players, allowing them to supercharge their regular attacks.&lt;br /&gt;
*&#039;&#039;&#039;Arachnotrons&#039;&#039;&#039;: Back in Doom Eternal, the Arachnotrons are walking gun platforms that can cling to ceilings to get a better vantage point to shoot at you. Their plasma turrets are mounted on an exposed, scorpion-like tail, which can be destroyed to limited their attacks to the more manageable and telegraphed bomb volley. Their resemblance to the Spider Mastermind from 2016 is intentional: the UAC cloned them using the Spider Mastermind&#039;s genetic material. [[Looted|and when the demonic invasion began, the automated facility making them was taken over by the possesed]]...[[Just As Planned|Which was planned]]&lt;br /&gt;
*&#039;&#039;&#039;Whiplashes&#039;&#039;&#039;: The first all-female demons introduced in Doom Eternal resembling [[lamia]]e, but don&#039;t expect any monster girls. They are as nasty as any Heavy demon in Doom, and they use their great speed to slither in and around the battlefield, dodging heavy-hitting weapons before hacking away at your health from a distance with a pair of chained whips.  Difficult to hit, but once you start hitting them they&#039;ll go down eventually. That, or use a Lock-On Burst from the Rocket Launcher to delete them.&lt;br /&gt;
*&#039;&#039;&#039;Mancubi&#039;&#039;&#039;: Big fat bastards equipped with heavy cannons to blast you with fireballs and flamethrowers to keep you at a distance. They&#039;re big, slow targets with slow attacks so if you can keep your distance they&#039;re not too big a threat. In Eternal, these Heavy demons got faster (and fatter) but you can blast their flamethrowers off, severely nerfing their damage output. After that, sustained Chain gun fire or a few missiles/Super Shotgun blasts will easily take them out.&lt;br /&gt;
**&#039;&#039;&#039;Cyber Mancubi&#039;&#039;&#039;: Heavily armoured versions of the Mancubus. They fire globs of acid that linger on terrain for a bit, limiting your movement options, but lack the flamethrower attack. In 2016 you just pour more damage into them to take them out. In Eternal, their armour is destructible and can be stripped instantly with a single Blood Punch, making it easier for you to deal with them. But because their cannons are armoured you can&#039;t blast them off like you can with the regular Mancubi.&lt;br /&gt;
*&#039;&#039;&#039;Archviles&#039;&#039;&#039;: Oh HELL no. The Summoner on crack, an Archvile can put up barriers of fire to keep you away while they Summon more demons. If you don&#039;t interrupt them you&#039;ll be facing a more difficult fight, especially if they summon a MOTHERFUCKING MARAUDER. Even when not summoning they are tough and can dish out a lot of damage, setting the ground beneath you aflame or sweeping fire waves in your direction, while any friends they successfully summon receives a buff that lasts until the Archvile&#039;s death. In short, after taking out all Carcasses in an area, they are your next target if you want to win a fight.&lt;br /&gt;
*&#039;&#039;&#039;Hell Knights&#039;&#039;&#039;: [[World Eaters|Big dudes who revel in wrecking your shit]]. They are fast, closing the distance to pummel you or to perform a leaping ground slam for a short-ranged area of effect attack. Keep your distance and pump them full of lead to take them down quickly if you don&#039;t want to be taken out yourself. In Eternal, they gain the Heavy demon classification and a crippling weakness to Chaingun fire.&lt;br /&gt;
**&#039;&#039;&#039;Dread Knights&#039;&#039;&#039;: Cybernetically enhanced Hell Knights constantly pumped full of adrenaline and dopamine for every kill they make. Appearing only in Eternal as Heavy demons, their most prominent feature are a pair of energy blades, which considerably extends their melee range and causes their ground slams to leave a lingering, damaging pool of energy for a bit. Can fire lasers from their blades at you, and shares a weakness to the Chaingun, as with other Hell Nobles.&lt;br /&gt;
**&#039;&#039;&#039;Barons of Hell&#039;&#039;&#039;: [[Bloodthirster|Big red bastards]] who are the toughest regular enemies in 2016. They hit like trucks and can blast you with powerful balls of green fire. The best way to deal with them is a heavily upgraded chainsaw or the BFG to not deal with their bullshit. In Eternal, they return as the Fireborne Barons; a Super-Heavy class demon that is immune to the chainsaw and cannot be one-shot by the BFG, so you&#039;ll have your work cut out for you. Befitting their name, Firebone Barons are also [[Salamanders_(Chapter)|coated in flames with obsidian skin]] and have burning blades coming from their lower arms, which fits given how much more dangerous they are.&lt;br /&gt;
*&#039;&#039;&#039;Tyrants&#039;&#039;&#039;: Pretty much downgraded Cyberdemons (Looking more like the classic Cyber rather than 2016&#039;s beefy Balgaar monstrosity) and one of the most powerful common enemies in the game. Packing a powerful laser cannon, a laser blade and the ability to fire missile barrages, paired with a MASSIVE pool of health, these Super-Heavies should be eliminated as fast as you can so that you can deal with the rest of the demons. The fastest way to do so is with the Crucible, which will hack a Tyrant up in no time. [[FAIL|Just make sure that you actually hit the Tyrant itself and not the fodder running around it]]. Otherwise, just exploit its slow turning speed to dedicate as much ammunition you have on-hand to shooting at it until it dies.&lt;br /&gt;
*&#039;&#039;&#039;Makyr Drones&#039;&#039;&#039;: The generic rank-and-file of the Maykrs. Annoyingly resilient for Fodder demons and armed with rapid-fire laser turrets, headshotting them with (almost) any weapon is a guaranteed insta-kill that provides ammo as well.&lt;br /&gt;
*&#039;&#039;&#039;Blood Maykrs&#039;&#039;&#039;: Definitly not [[Blood Angels]]. The normal Maykr population after getting corrupted by Hell. They shield themself with a golden aura that negates all damage, and attack with slow energy balls. Once they notice that such things would never work, they will lower their shield to start a Powerful Argent energy attack. A Headshot instakills them like a drone while sustained Fire on their body works too.&lt;br /&gt;
*&#039;&#039;&#039;Doom Hunters&#039;&#039;&#039;: Introduced as a boss and later reused as rare Super-Heavy demons. A species of demons driven to extinction by the Doom Slayer and brought back by the Hell Priest Deag Ranak, the Doom Hunters resemble [[Necron Destroyer]]s with a cannon and a chainsaw for arms and missiles that can be fired from its hover sled. They have an energy shield that you need to deplete to be able to damage them directly, though it&#039;s possible or attack their Blood-Punch-vulnerable hover sled directly first to disconnect the main body from it. Infamous for being a boss that is lazily reused during the course of the game, as early as [[Rage|THE VERY NEXT COMBAT ARENA AFTER FIGHTING THE FIRST ONE]]. However, the mook versions don&#039;t have immunity to Ice Grenades.&lt;br /&gt;
*&#039;&#039;&#039;Marauders&#039;&#039;&#039;: [[Chaos_Space_Marine|Former Night Sentinels corrupted by Hell]], the Marauders are fast, deadly and a pain to kill. They possess energy shields that block all incoming damage, including the BFG, Crucible, and Unmakyr (though not splash damage from explosives), can pelt energy beams from long-range, blast you with their own &#039;&#039;Super Shotgun&#039;&#039; at close range, and can summon spirit wolves to hunt you down if you shoot their shield too often. If baited into sprinting at you and brought into mid-range, their eyes will flash green as they swing their axe at you: use this as an opening to blast them with your Super Shotgun or Ballista, then quickly switch between the two until their stagger expires. Repeat this, rip and tear, done.&lt;br /&gt;
*&#039;&#039;&#039;The Gladiator&#039;&#039;&#039;: [[Skub|The Last Living Hell Knight of DOOM II]] and, unlike the Doom Hunter, has survived the extinction event that is the Slayer. Armed with a gargantuan soul-vessel shield that blocks all incoming damage, and a flail with a retractable chain for close and distant attacks. Like the Marauder, if his eyes blink green you have an opening to shoot him with any weapon (though Ballista or Super Shotgun are still preferable). A headshot will stagger him for a glory kill, but the Slayer will simply beat the shit out of him. Phase 1 ends with the destruction of the shield, and now the Gladiator goes ballistic with TWO flails. The best approach now is to shoot at it until it dies (when it isn&#039;t spinning its flail to reflect attacks back at you).&lt;br /&gt;
*&#039;&#039;&#039;The Icon of Sin&#039;&#039;&#039;: A legendary titan, resurrected into the body of the Son of the Betrayer, [[Chaos_Spawn|deformed and warped beyond recognition]], his very existence in Realspace causing destruction and madness. Its described that, if left unchecked, it will drag the entire dimension to Hell through a supermassive black hole - so basically if one of the Chaos Gods themselves manifested in Realspace. The Khan Maykr thought It could be controlled using the Soul of the Betrayer&#039;s Son, putting it into [[Power_Armour|Power Armour]] for insurance. But then, the Doom Slayer stabbed the heart containing the son&#039;s soul with a dagger provided by the Betrayer ([[Matt_Ward|though without carving the Name of the Betrayer into it]]), setting the soul free and, with it, the beast from Maykr control over. The battle itself is, on paper, pretty easy: eight pieces of the Icon&#039;s armour must be destroyed (head, both upper arms, both forearms, both pectorals and abdomen) using your whole arsenal. While doing so, lesser demons will try to harass you and distract you from the Icon. With the armour&#039;s destruction, the whole process starts again in the second phase, but this time, you chip away at the flesh and bone of those same regions until the Icon collapses, giving you time to ram your Crucible into Its Brain.&lt;br /&gt;
*&#039;&#039;&#039;The Original Dark Lord/ Davoth&#039;&#039;&#039;: The original Dark Lord created by the Father as a Primeval, one of the first gods. Doomguy&#039;s equal. Designed to truly care about his People, he spiraled out of Control in search for eternal Life, to safe his People from death. From caring guardian he tortured everyone who slightly deviated from his goal. After Davoth being imprisoned in his soul sphere by the Father, demons apparently fought one other to claim his title while he still whispered his influence to them. The Dark Lord of the First Age after Davoth made the deal with the Khan Maykr and the most recent one, the Dark Lord of the Fourth Age, is implied to have been the Spider Mastermind that possessed Olivia Pierce before getting her head blown off by BFG-9000. Davoth himself apparently prevented anyone from becoming Dark Lord of the Fifth Age as he was released from his soul sphere several months alter. Currently only seen in one cutscene after his soul sphere was unlocked and everyone hopes the final fight will be the same as a Unreal Tournament/Quake Deathmatch.&lt;br /&gt;
&lt;br /&gt;
===Trivia===&lt;br /&gt;
*The Fortress of Doom is the personal fortress-monastery/mancave of the Slayer, once used for the Galaxy spanning Crusade of The Night Sentinels. Features a Teleportarium with an absurd range (teleporting the Slayer from Earth&#039;s orbit to the Hell-absorbed Argent D&#039;nur, which is on a completely different dimensional plane to the Sol system), a Hangar bay with a Sentinel &amp;quot;Atlan&amp;quot; Mech, and a prison named the &amp;quot;Ripatorium&amp;quot;, filled with Demons the Slayer undoubtedly abducted, to slaughter them for sport.&lt;br /&gt;
**On at least one ocassion, the Slayer fought against Noise Marines, as his personal quarters feature a guitar made of flesh.&lt;br /&gt;
*It is said, the &amp;quot;Wretch&amp;quot; who gave the Slayer an adamantine armour, forged from the Fires of Hell, was in fact Khorne Himself. Even if he can´t corrupt the Slayer, He doesn’t need to. the carnage he brings upon demons is the equivalent of centuries of war.&lt;br /&gt;
**Doomguy and Khorne may have flat-out &#039;&#039;&#039;teamed up&#039;&#039;&#039; as Doomguy wants to kill demons (Khorne technically isn’t) and Khorne wants to take over Hell. The two of them have become fire-forged friends since then, to such a degree that, according to a legend passed down among demons, Khorne has a stasis pod containing the Doomguy stored deep in the heart of his personal fortress. Possibly underneath the skull throne itself.&lt;br /&gt;
***Khorne is Doomguys equal. In the ancient Gods DLC the life essence of the true Ruler of Hell gets ressurected, and he takes on the form of Doomguy. The Dark Lord of Hell is the leader of Hell`s armies. Not a King, but a warrior of the Dark Realm. The fiercest among all, as only the strongest could rule. He is you. &lt;br /&gt;
*Since the Night Sentinels went to war against the Demons, they are effectively the first Space Marine Chapter (preceding even the Thunder Warriors, since they are to an extent Psykers, deploy with Argent (warp) using Weapons, have their own Titan Legion, Use a Space fleet of Flying Castles, have an Arena for duels to the Death, and only The Strongest among them can become King, they even had a mini civil war. the only thing they are missing is DNA from the God-Emperor...and even then, Doomguy may have it.&lt;br /&gt;
**The Sentinel Titans are called &amp;quot;Atlans&amp;quot; and are the Ultimate Example of a Babycarrier done right. Armed with one or two shoulder-mounted Giant [[Plasma Annihilators|Plasma_Annihilator]], the Palms of the Hands featuring the same sort of plasma weapon but weaker. The Melee Weapon being an ECKS BAKS HUEG Energy Spear for impaling equally huge Titans.&lt;br /&gt;
*The Makyrs in Doom Eternal bare a surprising resemblance to the [[C&#039;tan]] (even being unable to show their true forms outside of Urdak). They also possess a sort of metal skin on all castes of there race, resembling necrodermis.&lt;br /&gt;
*Sometime between the events of Doom 64 and Doom (2016), the Slayer was subjected to something called the &amp;quot;Divinity Machine,&amp;quot; given his new abilities from that point forward, it&#039;s possible he had a fragment of &amp;lt;s&amp;gt;the Warp&amp;lt;/s&amp;gt; hell itself imbued within him, thereby making him a man uplifted with &amp;lt;s&amp;gt;psyker&amp;lt;/s&amp;gt; argent powers. This might make him this dimension&#039;s equivalent of [[The God-Emperor of Mankind|The Emperor]]... if this is a separate dimension.&lt;br /&gt;
*In Doom Eternal, the Slayers new armour is not fully sealed, giving a look Upon His Arms, like a certain [[Kharn the Betrayer|Swell Guy]].&lt;br /&gt;
*Said Swell Guy &amp;lt;s&amp;gt;may or may have not been&amp;lt;/s&amp;gt; probably is a Descendant of The Slayer&#039;s &amp;quot;friend,&amp;quot; Valen the previous holder of the title of &amp;quot;Betrayer&amp;quot;. The best guess would be that the Emperor used his Genetic Code for The Basics of Angron, and later the World Eaters Legion. &lt;br /&gt;
*The Crucible uses pure Argent energy to create its blade. This means it&#039;s soul-powered and therefore, since the Doom Slayer absorbs the power of the demons (giving them a true death), [[Grimdark|uses the life essence of demons to kill more demons]].&lt;br /&gt;
*The forces of Hell seem to be a serious threat even judging from the absurd standard of 40k. Samuel Hayden gave the surviving humans insane technology (full functioning AI battlesuits for infantry, and colossal Titan mechs, Dark Age Technology so to speak) and still couldn&#039;t get the upper hand. The only viable solution to gain ground seemed to be [[Exterminatus|total nuclear annihilation.]]&lt;br /&gt;
**This seemed to be simply because of Hells literally [[Orks|infinite]] [[tyranids|numbers]] since the multiply by both ordinary breeding and turning the aforementioned bodies of the mulched human souls into demons. Even if they took out one thousand demons, one billion would take their place. It seems this was the only reason for their defeat since, once all of the avenues for invasion are cut off, the remainder are mopped up without much fanfare. One wonders if all of the priests were on Sentinel Prime how things would go since there would be no cut off for the entering demons.&lt;br /&gt;
&lt;br /&gt;
==Doom: The Board Game==&lt;br /&gt;
Yes, there is a Board Game - made by [[Fantasy Flight Games]] no less - giving the vague &#039;/tg/ related&#039; qualifications this site uses.&lt;br /&gt;
It was released around the time Doom 3 was released, though it wasn&#039;t that remarkable and is pretty hard to find nowadays.&lt;br /&gt;
&lt;br /&gt;
One guy plays the baddies, the other 1-4 players play a band of unfortunate marines. The heroes start with 2-3 powerup cards, and the baddies get 5 cards from his own deck and during the game, he gets to draw more (the rate of which is equal to how many marines there are) and if his deck is empty, he gets to insta-kill one of the Marines. His guys are more varied in their movement but they can only shoot once.&lt;br /&gt;
&lt;br /&gt;
The marines have three options: move 8 spaces without shooting, move 4 spaces and shoot once, or shoot twice without movement. They need to explore the board, find computers and other events as the board provides. The baddies, meanwhile, can either upgrade his monsters or bring more to the board.&lt;br /&gt;
Either way, his goal is to score 6 kills on the Marines.&lt;br /&gt;
&lt;br /&gt;
A new board game got released shortly after May 2016 Doom, which, to my understanding, is basically just the same shit as before with a new coat of paint.&lt;br /&gt;
* It&#039;s different, but not too different. Similar in concept and design, with the main differences seeming to be in how the Marines play, and victory conditions for certain scenarios. Absolutely beautiful models, however, and incredibly fun. Highly recommended.&lt;br /&gt;
&lt;br /&gt;
==Movie==&lt;br /&gt;
Also (roughly) around the same time as Doom 3 was a movie starring Karl Urban and former WWE superstar Dwayne &amp;quot;The Rock&amp;quot; Johnson. It pretty much replaced the whole Hell plot with some genetic experimentation to give people superpowers that only succeeds in creating hyper-aggressive mutants, and a squad of Marines sent to investigate the mayhem. It wasn&#039;t that good, with the only really &#039;good&#039; scene being this one scene where it&#039;s all FPS-style like the original games and has monster killing.&lt;br /&gt;
&lt;br /&gt;
Another movie was released in 2019, named &#039;&#039;Doom: Annihilation.&#039;&#039; When asked what they thought about this, id Software simply replied: &amp;quot;We are not involved in the movie.&amp;quot; But the last five minutes of CGI demons was fucking phenomenal.&lt;br /&gt;
&lt;br /&gt;
==TLDR==&lt;br /&gt;
{{blam|Rip and Tear Motherfucker!}}&lt;br /&gt;
==External Links==&lt;br /&gt;
*[https://doomwiki.org/ Doom Wiki] for all your Doom-related needs&lt;br /&gt;
*[https://www.doomworld.com/idgames/ /idgames/], the home of pretty much every Doom mod worth playing (and pretty much every Doom mod that isn&#039;t worth playing) since 1994.&lt;br /&gt;
&lt;br /&gt;
[[Category:Video Games]][[Category:Awesome]]&lt;/div&gt;</summary>
		<author><name>2603:8001:3500:CB:2823:9AEC:A71D:FF9C</name></author>
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	<entry>
		<id>http://2d4chan.org/mediawiki/index.php?title=Doom&amp;diff=181252</id>
		<title>Doom</title>
		<link rel="alternate" type="text/html" href="http://2d4chan.org/mediawiki/index.php?title=Doom&amp;diff=181252"/>
		<updated>2020-12-31T05:14:15Z</updated>

		<summary type="html">&lt;p&gt;2603:8001:3500:CB:2823:9AEC:A71D:FF9C: /* DOOM Eternal */&lt;/p&gt;
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&lt;div&gt;{{/vg/}}&lt;br /&gt;
{{Oldschool}}&lt;br /&gt;
{{awesome}}&lt;br /&gt;
{{Cleanup}}&amp;lt;!--Very slight, but still necessary--&amp;gt;&lt;br /&gt;
[[File:Doom cover poster.jpeg|thumb|If you don&#039;t already have the first level&#039;s music in your head, you may be on the wrong site.]]&lt;br /&gt;
{{topquote|Over the centuries, mankind has tried many ways of combating the forces of evil... prayer, fasting, good works and so on. Up until Doom, no one seemed to have thought about the double-barrel shotgun. Eat leaden death, demon...|[[Discworld|Terry Pratchett]]}}&lt;br /&gt;
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The father of the first-person shooter, the original ass-kicking demon-slaying 3D slaughter-fest, &#039;&#039;&#039;&#039;&#039;Doom&#039;&#039;&#039;&#039;&#039; is a franchise that demands respect even in the hallowed halls of /tg/. It was actually inspired by a [[Dungeons &amp;amp; Dragons]] campaign played by the founders of id Software; John Romero had given a demon lord the key to overrunning the material plane in exchange for a magic [[Katanas are Underpowered in d20|katana]] because he&#039;s an edgy little bitch like that, and John Carmack (the DM) decided it made a good premise for their new 3D game. The katana in question would later be used in Romero&#039;s game &#039;&#039;Daikatana&#039;&#039;, which was a total failure for reasons that aren&#039;t important enough to go over right now.&lt;br /&gt;
&lt;br /&gt;
The plot? In an FPS? Here&#039;s your plot: you are a Space Marine (no, not the 40K guy, a jumped-up soldier who is sent to fight on other planets, so closer to the [[Imperial Guard]]...though considering recent events he may be the equivalent of a standard Astartes, just much shorter.) stationed on Phobos. Somehow, demons broke through into our reality and slaughter everyone else. Your job? Fight your way to where, you hope, there&#039;s a ride off of this rock, and make bloody mincemeat out of everything standing between you and salvation. Standing in your way are armies of zombified fellow marines and eggheads, fireball-tossing imps, hulking flesh-eating demons, cyborg-demon monstrosities, and various other hell-spawned nasties who want to kill you horribly. Good luck. You&#039;ll need it...&lt;br /&gt;
&lt;br /&gt;
Although not the very &#039;&#039;first&#039;&#039; of the FPS genre (even its predecessor, [[Wolfenstein]] 3D, wasn&#039;t the first, as the history of the genre goes back all the way into the &#039;70s), Doom was definitive to the genre, so much so that &amp;quot;Doom Clone&amp;quot; was the standard nickname for many years afterwards. People are still playing it and making it even more awesome with [[Homebrew|their own custom modifications]] 24 years later, which isn&#039;t something you hear that often outside of /tg/; this is one of the main reasons why the franchise is so well-respected.&lt;br /&gt;
&lt;br /&gt;
Fun fact: that iconic Doom monster, the Cacodemon, was actually inspired by the artwork for an Astral Dreadnought on the cover of the [[Dungeons &amp;amp; Dragons]] 1st edition [[Manual of the Planes]] splatbook. Also relevant to /tg/ is that Sandy Petersen, co-designer of [[Ghostbusters RPG]], creator of [[Call of Cthulhu]], and author of some [[RuneQuest]] stuff, worked on the game. He designed some levels (more in the sequel) and made some contributions to the monster design.&lt;br /&gt;
&lt;br /&gt;
==Classic DOOM (aka The Good Shit)==&lt;br /&gt;
{{topquote|Welcome to DOOM, a lightning-fast virtual reality adventure where you&#039;re the toughest space trooper ever to suck vacuum. Your mission is to shoot your way through a monster-infested holocaust. Living to tell the tale if possible.|README.TXT, Doom 1.8 shareware}}&lt;br /&gt;
The original Doom was fast-paced and bloody compared to what came before but wasn&#039;t afraid to vary the pace with more labyrinthine levels or make you shit your pants by dropping you into a crowd of demons when you least expected it. (Fun fact No. 2: The extra levels included in the physical version of Doom (henceforth called &#039;&#039;Ultimate Doom&#039;&#039;) were built by the same guy who wrote [[Call of Cthulhu]] in just 10 weeks.) Doom II on the other hand was a circle-strafing explosion-rich gorefest and is what basically everyone thinks of when they think of both Doom and 90s FPS gameplay in general. The plot was bare-minimum: Demons took over Phobos and ate Deimos, kill them all. Or, in Doom 2&#039;s case, Demons are trying to infest Earth in revenge, kill them all AGAIN. But this time, &#039;&#039;it&#039;s personal&#039;&#039;.  (No, seriously, they killed your pet bunny Daisy.) The Doom engine is extremely mod-friendly for a 90&#039;s game (as both Carmack and Romero had been big into software tinkering in their day) and the modding community is still very present and perhaps even more prolific than it was back in the day.  In fact, id Software actually paid some modding groups for the right to sell their works as retail (Final Doom and the Master Levels for Doom 2).  Also relevant is SIGIL, John Romero&#039;s own 25th-anniversary level-pack and unofficial Episode 5 for Doom 1 that he released to the public for free (unless you wanted the special Buckethead soundtrack for [[Edgy|$6.66 USD]]).&lt;br /&gt;
&lt;br /&gt;
Slightly more obscure but still relevant is Doom 64, which replaced the high-speed Explode-o-Rama with a stronger horror theme and more deliberate pace. &lt;br /&gt;
&lt;br /&gt;
id Software then for a time turned toward more multiplayer-oriented games with the &#039;&#039;Quake&#039;&#039; franchise and gave Doom a well-earned rest.&lt;br /&gt;
&lt;br /&gt;
===The Doom Comic===&lt;br /&gt;
{{topquote|&#039;&#039;&#039;DYNAMITE! I&#039;M COOKING WITH GAS! I&#039;VE GOTTA HANDFUL OF VERTEBRAE AND A HEADFUL OF MAD! YEAH, THAT&#039;S YOUR SPINAL CORD, BABY! DIG IT!&#039;&#039;&#039;|You, the moment you read that heading}}&lt;br /&gt;
The origin of [[Rip and Tear]]. Possibly the most ridiculously, amazingly, stupidly 90&#039;s thing that has ever been put to paper with the possible exception of Image Comics. It has to be read to be believed. [https://www.doomworld.com/10years/doomcomic/ So go read it.]&lt;br /&gt;
&lt;br /&gt;
===Monsters===&lt;br /&gt;
[[File:Reaperminis.jpg|thumb|right|Limited-edition monster minis from [[Reaper Miniatures]]. Admit it, you want that Cyberdemon for your Daemons of Chaos army.]]&lt;br /&gt;
These are the monsters you&#039;ll encounter in Doom 1, Doom 2 and their spinoffs.&lt;br /&gt;
*&#039;&#039;&#039;[[Zombie|Former human]]&#039;&#039;&#039;: Wet toilet paper. Only dangerous until you get a shotgun.&lt;br /&gt;
**&#039;&#039;&#039;Former Sergeant&#039;&#039;&#039;: Still wet toilet paper, but full of broken glass; if one of these assholes gets behind you before you find armor you&#039;re probably dead. Likely to be your first source for shotguns.&lt;br /&gt;
**&#039;&#039;&#039;Former Commando&#039;&#039;&#039;: Unlike the other formers, this guy is no joke: he&#039;s durable enough to not die when breathed on and his hitscan chaingun is almost as powerful as yours. Using hordes of these guys in an open arena with no cover is the pinnacle of dick moves in Doom mapping.&lt;br /&gt;
*&#039;&#039;&#039;Imp&#039;&#039;&#039;: The first true demon you encounter with an easy-to-dodge projectile and more health than the formers. The first meaningful enemy you meet, and runner-up for most iconic non-boss monster.&lt;br /&gt;
*&#039;&#039;&#039;Demon&#039;&#039;&#039;: Otherwise known as &#039;&#039;&#039;Pinkies&#039;&#039;&#039;. Giant hairless gorilla with a mouth that could give a [[squig]] lessons in eating. [[Derp|They can&#039;t walk and bite at the same time]] so you can just step out of their way, but they tend to come in large groups and dance around like spastic toddlers (which makes them harder to shoot) as they run up to you.&lt;br /&gt;
**&#039;&#039;&#039;Spectre&#039;&#039;&#039;: Demon with Predator-style optic camo. An absolute bitch to deal with in dark environments, which is naturally where you find them.&lt;br /&gt;
*&#039;&#039;&#039;Cacodemon&#039;&#039;&#039;: Mr. [[Astral Dreadnought]] Head. These fuckers can fly and you can&#039;t look up, so have fun fighting them in close quarters where they can float out of your field of view. Dangerous, but get a rapid-fire weapon and they become a joke as you stunlock them until they are all dead. &#039;&#039;The&#039;&#039; most iconic non-boss monster, partially because of its sheer WTFery but mostly because of how easy it is to chibi/make plushies out of.&lt;br /&gt;
**&#039;&#039;&#039;Pain Elemental&#039;&#039;&#039;: [[Meme|Meatball demon.]] Like a cacodemon, but instead of shooting fireballs, it shoots Lost Souls. Has the opposite problem to the pinkies in that [[Derp|you can stand in front of its face]] and prevent the lost souls from spawning.&lt;br /&gt;
*&#039;&#039;&#039;Lost Soul&#039;&#039;&#039;: Floating flaming skulls that fly at you at approximately SANIC miles per hour. Fairly weak, but very fast and has a habit of nibbling at you while you focus on something more dangerous.&lt;br /&gt;
*&#039;&#039;&#039;Revenant&#039;&#039;&#039;: [[Meme|Agitating skeleton aka &#039;&#039;&#039;DOOT&#039;&#039;&#039;.]] One of the few monsters that moves anywhere near as fast as you do, plus he runs up and tries to punch your head off if you move inside the minimum range of the homing rockets he shoots. It is a fact that any given Doom map is automatically casuals-only unless the mapper adds at least 100 revenants.&lt;br /&gt;
*&#039;&#039;&#039;Mancubus&#039;&#039;&#039;: [[Festus the Leechlord|HELLO I&#039;M FUCKING FAT.]] Slow, but very tanky, and he has dual [[Flamer|heavy flamers]] for arms that hurt like hell. Fortunately, this also applies to any nearby demons, so you can make them kill each other for your amusement just by standing between a mancubus and another monster.&lt;br /&gt;
*&#039;&#039;&#039;Arch-vile&#039;&#039;&#039;: One of the few monsters that that&#039;s faster than the player at a full run. Sets you on fire [[Psyker|with its mind]] and revives any monsters it comes across so you have to kill them all over again. Meeting one of these guys in a slaughtermap will make you [[Khorne|hate everything forever.]]&lt;br /&gt;
*&#039;&#039;&#039;Hell Knight&#039;&#039;&#039;: Now we&#039;re talking. [[Space Marine]] sized and equipped with a punch and moderate projectile attacks (fireballs). Shooting him in the face with a shotgun will kill him pretty quickly.&lt;br /&gt;
**&#039;&#039;&#039;Baron of Hell&#039;&#039;&#039;: Super hell knight with double the health. Big and equipped with nasty melee and projectile attacks. Shooting &#039;&#039;him&#039;&#039; in the face with a shotgun just &#039;&#039;&#039;pisses him off&#039;&#039;&#039;. Super shotguns will work though. Probably the best-known Barons are the &amp;quot;Bruiser Bros&amp;quot;, the pair of Barons you fight as the bosses of the first episode.&lt;br /&gt;
*&#039;&#039;&#039;Cyberdemon&#039;&#039;&#039;: [[Rip and tear|Is huge, and therefore has huge guts.]] Basically a (Chaos possessed?) Carnifex with a rocket launcher for an arm, and significantly faster than he looks. Without a doubt the fuckingest monster in the classic game, and practically tailor-made for soaking up BFG shots.&lt;br /&gt;
*&#039;&#039;&#039;Spider Mastermind&#039;&#039;&#039;: Doom 1’s final boss, [[Derp|despite being inferior in almost every way to the Cyberdemon you fight earlier.]] Go figure. Even more XBOX HUEG than the Cyberdemon, but has a super-chaingun instead of a rocket launcher and refuses to let up until either you or it are dead. Has the critical weakness of BFG shots up the ass due to the way its hugeness interacts with the mechanics of the classic BFG.&lt;br /&gt;
**&#039;&#039;&#039;Arachnotron&#039;&#039;&#039;: Babby Masterminds that go fast and shit plasma at you.&lt;br /&gt;
*&#039;&#039;&#039;The Icon of Sin&#039;&#039;&#039;: Doom 2&#039;s final boss. [[FAIL|A wall with a demon face on it]] and a hole in its forehead that serves as its weak point. Spawns monsters to attack you, but dies pretty quickly from a few well-aimed rockets... though, you need good timing to shoot them through the hole in its head. You probably know this, but the entity that takes damage is John Romero&#039;s severed head on a pole.&lt;br /&gt;
&lt;br /&gt;
===Weapons===&lt;br /&gt;
{{topquote|I do need a gun. I need a big gun. I need a really big gun...|Doomguy, Doom comic}}&lt;br /&gt;
Doomguy himself has about as much personality as your average [[Adventurer|Murderhobo]], so the game&#039;s real main characters are the weapons.&lt;br /&gt;
*&#039;&#039;&#039;Fists&#039;&#039;&#039;: Only good at punching through the above-mentioned wet toilet paper, and complete suicide to use on anything stronger than an Imp. [[Rip and tear|Should you find a Berserk pack, though...]]&lt;br /&gt;
**&#039;&#039;&#039;[[Chain Weapon|Chainsaw]]&#039;&#039;&#039;: [[Meme|The great communicator.]] Stronger than your fists and capable of tearing through Cacodemons and below without much problem.&lt;br /&gt;
*&#039;&#039;&#039;Pistol&#039;&#039;&#039;: You start the game with this and 50 bullets. Gets overshadowed by every single other weapon.&lt;br /&gt;
*&#039;&#039;&#039;Shotgun&#039;&#039;&#039;: Now we&#039;re talking. The first gun you get that can actually kill stuff in a decent amount of time.&lt;br /&gt;
**&#039;&#039;&#039;Super Shotgun&#039;&#039;&#039;: A double-barrelled version of the original. A complete [[rape]] machine at close range, delivering about as much damage per hit as a rocket, but falls off greatly at longer distances.&lt;br /&gt;
*&#039;&#039;&#039;Chaingun&#039;&#039;&#039;: [[Dakka|WAAAAAAAAAAGH!]] Great at stunlocking enemies, especially the aforementioned Cacodemons.&lt;br /&gt;
*&#039;&#039;&#039;Rocket Launcher&#039;&#039;&#039;: Capable of [[Khorne|reducing enemies to puddles of blood]] from a safe distance. Also capable of reducing &#039;&#039;you&#039;&#039; to a puddle of blood if used from an unsafe distance.&lt;br /&gt;
*&#039;&#039;&#039;Plasma Rifle&#039;&#039;&#039;: Fires a stream of plasma balls that hit hard, move fast, and won&#039;t hurt you at close range. Unfortunately, it shares its ammo count with...&lt;br /&gt;
*&#039;&#039;&#039;BFG&#039;&#039;&#039;: The most beautiful sight any soldier can behold, at least according to the Doom comic. &#039;&#039;The&#039;&#039; gun. The &#039;&#039;&#039;big&#039;&#039;&#039; gun. Anything it&#039;s fired at is [[Anal circumference|in for a bad time]], especially at close range.&lt;br /&gt;
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==Doom 3==&lt;br /&gt;
In the early 2000s, Doom 3 came along. It blows chunks compared to the classics, but since the classics are so damn good it ends up being passable anyway. Since Valve had made &amp;quot;story-driven&amp;quot; shooters and &amp;quot;realistic&amp;quot; scripted encounters the in thing, id decided to rip off Half-Life, grafting on elements of the original Doom that had been scrapped at the concept stage. Unfortunately, the gameplay was too slow and similar to the rest of the genre, the scripting and story interludes just made the gameplay even clunkier and the big technological gimmick (per-pixel lighting) meant you had to choose between seeing what you&#039;re supposed to shoot with a crappy little flashlight and actually being able to shoot it. Supposedly the lighting effects were resource-intense during development and this was the &amp;quot;solution&amp;quot; (of course we know better that they wanted to make it a quasi survival horror). Naturally, the first mod for the game was duct tape so you can use the flashlight and a gun at the same time. This mod would eventually become official when the BFG Edition re-release came around about a decade later.&lt;br /&gt;
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The plot itself is essentially a reboot - You are a generic marine who just transferred to Mars and after pissing around with all your co-workers whom you will never see in one piece again, an experiment involving a portal to Hell (This time with no reason besides the head researcher being kinda absolutely evil) goes horribly awry and now the facility is completely fucked. Your task then devolves into simply surviving, as you&#039;re cut off from any command and have to make your way to various checkpoints. Along the way, you come across an ancient artifact made by the original denizens of Mars, who made it in order to kill all the demons, and so the demons sealed it away in Hell. After a couple of trips in and out of hell, you manage to understand how the artifact works (by feeding off the souls of slain demons) and use it to kill the Cyberdemon, their greatest champion, and bail home. You&#039;d think this is the end...except the mad scientist responsible for this is revealed to have turned into a full-blown demon.&lt;br /&gt;
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===Resurrection of Evil===&lt;br /&gt;
An expansion to Doom 3, this game takes the original game and puts a few nifty spins to make it feel unique like the gravity gun (because Half-Life 2 did it too). Instead of the classic plot, you are now a nameless space engineer who comes across a different and wholly demonic artifact called the Hell Heart. This makes you more of a target compared to before, as Hell sends out three special hunters to reclaim the heart, each of whom give it a special ability for you to abuse once you kill them.&lt;br /&gt;
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==Doom 4 (aka DOOM aka DOOD aka Brutal Doom HD)==&lt;br /&gt;
{{topquote|They are rage, brutal, without mercy. But you? You will be &#039;&#039;&#039;worse&#039;&#039;&#039;. [[Rip and Tear]], until it is &#039;&#039;&#039;DONE&#039;&#039;&#039;.|A direct order from what is either [[God-Emperor of Mankind|God&#039;s]] [[Living Saint|seraphs]] or [[Khorne]] himself. Do you really need more of a mission briefing?}}&lt;br /&gt;
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Listen to it here[https://www.youtube.com/watch?v=OpllUQ38CKY]&lt;br /&gt;
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Then the latest Doom came out in May 2016. This rendition can basically be described as &amp;quot;3d Brutal Doom II&amp;quot; only sexier, with features like [[Rip and tear|ripping enemies apart with your bare hands]] and having to stay on the move to avoid being torn to shreds. The plot is also as bare minimum as the original (albeit with a surprising amount of lore hidden away in the Codex...that makes one feel it’s set in the 40k verse), kicking the player straight into the action with waking up on Mars, immediately [[Rip and tear|smashing a zombie’s skull]], and basically being told: “demonic invasion, go kill everything.”  Starts with corporate big wig trying to talk you into being on his side and [[Awesome|your answer is a solid &#039;&#039;&amp;quot;FUCK YOU&amp;quot; fist]]. Also, the player this time around is someone the demons call the “Doom Slayer&amp;quot;, who has traveled through “Worlds and Time” (hinting that the Doom Slayer could very well be the original Doomguy from the first two games, having also survived Doom 64 and has been traveling Hell since, later all but confirmed in the sequel), and millennia ago [[Awesome|kicked Hell’s ass so hard that the best the demons could do is seal him away so that he wouldn’t destroy Hell]].&lt;br /&gt;
The Slayers testament tells in sparse detail but leaves enough imagination to realise what the Legions of Hell were up against. A near-immortal being of pure hate, blessed by the Seraphims (or Khorne...which would make this a suicide attempt), capable of standing against Legions of Demons completely alone and harnessing their power as he slaughters them. THEN  he fought a [[Titan (D&amp;amp;D)|Titan]] of &amp;quot;immeasurable Power and Ferocity&amp;quot; with only his Sword (it was a laser sword though so there&#039;s that), killing and absorbing its power to turn them on the Demons. Desperate now, the highest [[Daemon Prince|Archdevils]] realized nothing short of a God will stop the Slayer (fitting since a god summoned it in the first place), so they prepared an elaborate Trap involving what may have been a Blackstone Sarcophagus.&lt;br /&gt;
It speaks for itself, of what the Bait, which lured the slayer to the temple of the Blood Keep, must have been made of... or was.&lt;br /&gt;
Now at the peak of his might, with sword and shield of &amp;quot;adamantine strength&amp;quot;, he stood before [[Chaos|the Horde]], and [[rip and tear|split heads open, punched, maimed, killed, burnt]] until finally the whole temple collapsed on him and he was sealed in the Cursed Sarcophagus.&lt;br /&gt;
Millennia passed until the UAC decided to deal with an Energy Crisis by quite literally [[Humanity Fuck Yeah|slamming an Oil Derrick on a Hell Portal to siphon off Hell Energy for power]], and just for giggles starts tomb raiding Hell for artifacts and treasures as well, ultimately running off with the Doomguy&#039;s sarcophagus. The demons see that the Doomguy’s prison/tomb is empty, and the subsequent invasion is actually a panicked attempt to stop the Doomguy from being woken up. Obviously, they fail and he butchers every last one of them.&lt;br /&gt;
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Samuel Hayden is the guy in charge of the UAC, a cyborg the size of a 40k [[Space Marine]]. He and Vega, the Mars UAC AI, basically are quest givers for the most part. His subordinate Olivia Pierce pretty much ran a cult while Hayden was pillaging artifacts from Hell, [[Grimdark|being the only one to make it back from the expeditions]]. When shit hits the fan he decides to wake the Doom Slayer up with the hopes that this wild card could help take control of the facility without causing too much damage. Of course, once awake, he goes on a rampage and busts the UAC&#039;s shit, as Hayden&#039;s disregard for human life is too far for even Doomguy to take, expressing his outrage without the need for a voice actor. &lt;br /&gt;
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So now it&#039;s up to the Doom Slayer in awesome power armor to [[Rip and Tear|rip and tear]] and dakka every demon he comes across to stop Olivia while wrecking the UAC&#039;s energy production. After going to Hell at least once due to Olivia breaking an Argent Accumulator and making it back to Mars, then after Hayden installs a &amp;quot;tether&amp;quot; to him, Hayden sends Doomguy on a quest to find the Helix Stone, picking up the most powerful version of the BFG 9000 yet on the way (more on that below).  Once he reaches the Helix Stone it directs Doomguy to acquire the Crucible, a relic in the Titan&#039;s Realm. So Doomguy has to kill the Cyberdemon to get back to hell, make a long trek and fight the three Hell Guardians who guard the Crucible and returns to Mars again. To finally stop Olivia, Hayden, being the bastard that he is, even sacrifices his old creation Vega, though unlike everyone else, at least our player character is nice enough to make a backup without anyone even bothering to ask. The Doom Slayer uses the Crucible to shutdown Hell&#039;s energy wells and releases the spirits of his old friends, the Night Sentinels.&lt;br /&gt;
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Once Olivia is found once again, she transforms into the Spider Mastermind. If you&#039;ve been collecting all the stuff as you should have, she can easily be (along with the other game other bosses in the game) cheesed by the best weapons even on the highest difficulty, with the [[Cheese|Rich get Richer]] Rune fully upgraded. Once she&#039;s dead it&#039;s the final cutscene, where Hayden steals the &amp;quot;Crucible&amp;quot; which turns out to be an energy blade that makes a [[Lightsaber]] look like a toothpick, then sends the Doom Slayer off to who knows where with the tether he installed into the Praetor Suit earlier, disposing of a potential threat before it decides to become one. After this, you experience one of the best credit sequences made for a video game in over a decade.&lt;br /&gt;
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Mick Gordon&#039;s soundtrack gives the game the best metal music ever. BFG Division being the standout in the soundtrack. Used for two whole levels and the final boss music is a Glitch remix of it. There is also some inspiration from RPG style FPS a la Metro 2033 and [[Samus|Metroid Prime]]. As collecting Argent Energy, weapon mods, elite guard tokens, and Runes allow them to upgrade the Praetor Suit and weapons to their preferred play style. The engine allows the Doom Slayer a wide range of first-person animations, as his destruction of UAC property and actions portrays an &amp;quot;I&#039;m too old for this shit&amp;quot; attitude; having to fight demons for centuries doesn&#039;t make for a happy camper.&lt;br /&gt;
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The damage of the BFG 9000 itself is notable. This thing instantly vaporizes every non-boss enemy on-screen! (and them too if you exploit a glitch. However what a player does that the devs didn&#039;t intend is dubious canon.) You read that correctly, you don&#039;t have to aim it directly at your targets to kill them. You just have to find the right opening to make it kill every demon you can. As the Plasma Bolt throws out lightning or much more likely, solar flares. That would mean the Plasma the BFG fires is likely firing a fucking miniature star with each shot! The F in BFG may stand for Fermentation, Grimdark! with science!. We can wait while you Google it.&lt;br /&gt;
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Don&#039;t be impressed just yet. A Baron of Hell is 2000 pounds and because the BFG&#039;s ordinance turns everything it comes in contact with into gibs, that means it has to have 7 Gigajoules of energy and would have to be heated up to over 100,000 degrees Celsius! [[Anal_Circumference|A temperature range which is only seen in small stars and nebula!]] That&#039;s not just [[GrimDark]], that&#039;s just fucking cold in the most brutal way possible and speaks to the insanity of the UAC for building this thing. Are we sure somebody didn&#039;t screw up the name? Though Brown Dwarf Gun 9000 doesn&#039;t sound as cool. (Though why is it green? Because it&#039;s blue-green! As blue in space equals very fucking hot! Red Giant/Supergiants/Hyper-giants are (relatively) cold because they are old, a young blue star, giant or not, is insanely hot. Red Dwarfs are insanely long-lived because they are cold and slow-burning) In all possibility, if the Doom Slayer didn&#039;t wear his Praetor Suit, firing the weapon would instantly annihilate him too! (since Photons are their own particle and antiparticle the word is valid) No apologies for the science jokes. They are necessary evils in explaining how the BFG 9000 works.&lt;br /&gt;
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It also says a lot of the bosses as a direct hit will merely stun them (without using the weapon wheel glitch) while shaving off large portions of their health. So you need either a very advanced suit of Powered Armor or a significant amount of mass to survive a direct hit from the plasma bolt and its flares. The only real con to using the BFG 9000 is it&#039;s limited ammo of four shots. Though a good player can get around that if they set up their Runes correctly.&lt;br /&gt;
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[https://www.youtube.com/watch?v=ig_gQAITzIk| Science and math mostly explained in this Youtube video ]. So yeah, the BFG 9000 shoots miniature stars. &lt;br /&gt;
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===DOOM Eternal===&lt;br /&gt;
{{topquote|Against all the evil that hell can conjure, all the wickedness that mankind can produce, we will send up to them, only you. Rip and Tear until it is done!|King Novik of the Night Sentinels}}&lt;br /&gt;
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Doom Eternal was announced at E3 and a gameplay reveal was shown at Quakecon 2018. To say that its awesome is an understatement.&lt;br /&gt;
{{Template:Spoilers}}&lt;br /&gt;
[[File:Slayer on corpses.png|400px|thumb|right|&amp;quot;The only thing they fear... is YOU!&amp;quot;&lt;br /&gt;
 If the whole Warp, set for Khorne, actively shits their pants when the Slayer comes, you&#039;re in for [[Rip_and_tear|FUN]].]]&lt;br /&gt;
We are introduced to the Maykrs of Urdak, an elder race with a techno-angelic motif that serves as the Sentinels&#039; patron.  One of them was the so-called Seraphim that empowered the Doomguy even further, turning him into the nigh-godlike and unstoppable avatar of sheer [[Awesome]] that is the Doom Slayer (seriously, the Doom Slayer is compared to a [[Titan]] on the level of the Icon of Sin). They may actually be a group of [[C&#039;tan]], but we are not sure.&lt;br /&gt;
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Sadly, all good things come to an end. The Sentinels were betrayed from within, the Doom Slayer banished to Hell &#039;&#039;again&#039;&#039; (eventually leading to him being entombed before the events of &#039;&#039;&#039;Doom 2016&#039;&#039;&#039;) and what&#039;s worse, it turns out the Maykrs were only using the Sentinels to further their own race&#039;s objectives. What&#039;s more, the current invasion of Earth was the result of one of their long-term plans, with humanity as simply one more race that was to receive &amp;quot;penitence&amp;quot; in their place (read: the Maykrs are using Hell energy to prolong their lives, and willingly let Demons eat entire worlds to that end). Yet more evidence that these guys are C’tan.&lt;br /&gt;
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The game picks up a few months after the end of the previous game with Samuel Hayden returning to Earth after the destruction of the Argent Tower on Mars that was the only way of getting free, unlimited energy out of Hell. But, he has the Crucible (confiscated from the Doom Slayer in the ending of 2016) with which he starts developing a synthesized form of Argent energy while the UAC begins to completely fall under the control of their leaders, the Hell Priests who entombed the Slayer so long ago. They start sacrificing humans left and right to start a ritual that will allow the demons to consume Earth, terraform the land to living flesh and molten lava, kill all that resist, transport their souls to Hell and refine them to pure Argent Energy while the impure Souls are made into new demons! A full-scale demonic incursion is now underway on Earth, with billions of dead, over two-thirds of Earth consumed while half of the UAC has gone full Quisling to the invaders, with the other half putting up a token [[Planetary Defense Force| resistance as the Armoured Response Coalition (ARC)]].  All hope seems lost... &lt;br /&gt;
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&amp;quot;...We watched as the horde overwhelmed the very best and most advanced machinery and weapons technology that we could muster against the opposition. It was useless, they moved too quickly, they cared not for themselves, only sought out the blood of humanity. They were willing to sacrifice their own to get to the heart of our world. We slaughtered thousands and millions more followed, but then HE came - he cut through them like a sickle through a field - his fury surpassing their own. He is faster - more relentless - unyielding. I believe him now to be more than just a man - he is...DOOM.&amp;quot;&lt;br /&gt;
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Equipped like the Predator, as deadly as the Terminator, he seeks his prey from his orbital fortress, (fittingly called the Fortress of DOOM) strikes with merciless fury surpassing the Death Company and World Eaters combined, and he will stop at nothing to repel the demonic invaders. Read: Personally [[Rip_and_tear|kill. Every. Single. Demon. With extreme prejudice.]]&lt;br /&gt;
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Immediately after defeating the Hell Priest Deag Nilox&#039;s guardian off screen locating his whereabouts on Earth, the Slayer teleports onto his barge, kicks all doors in and vice grips the head off of the Priest, reducing the consumption of the Earth by 36.8%.&lt;br /&gt;
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He then gatecrashes the nearby Citadel, interrupting the ritual of the Priests with Nilox&#039;s severed head, before being interrupted by the Khan Maykr. The C&#039;tan by any other name tells him even he goes too far this time, before teleporting the Priests out of the Slayer&#039;s reach. Since the Hell Priests classify as Alpha Plus Psykers, (the first one being able to command his own legion of Titans AND shield himself from even nuclear bombardment) they can be found with a Celestial Locator. To construct a Locator, the Slayer goes to Exultia (an Argenta city) to retrieve the Celestial Casing, only to be scolded by the late King Novik for killing the Priests and that Humanity is no longer his people to be saved. Realizing that no ordinary individual will help him, the Slayer enters [[Warp|Hell]], and it&#039;s even more magnificent than Doom 2016, with gigantic walls and corridors made of flesh, abandoned [[Warlord_Battle_Titan| Sentinel Mechs]] and the remains of the Titan Demons that were killed by them, and near everything you could think of, even the Tower Of Babel in the background. Here the Slayer finds Valen, known by most as the Betrayer, repenting in his exile. After telling the Slayer that saving humanity will only make his burden worse, the Betrayer nevertheless installs the Celestial Power Core for the Slayer, as well as giving him something he may need later.&lt;br /&gt;
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Now able to locate the other Priests, the Slayer goes to Deag Ranak&#039;s UAC Cultist base in the Arctic, wrecking its operations before moving onto the neighboring Doom Hunter base. as yet more proof the Maykrs are [[C’tan]], the priest recovered an extinct race of demons once bred to destroy the Slayer (take a wild guess why exactly they went extinct) and, with nothing better to do, turned these things into [[Necron Destroyer|Semi-Organic Necron Destroyers]], labeling them “Doom hunters,” After [[Rip and tear|losing]] them and complaining about it, the Priest, in face of his impending DOOM, tries to bribe the Slayer, which [[Fail|literally cost him his head]].&lt;br /&gt;
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Now furious, the Khan Makyr leads the last Priest to safety, while demonic activity on Earth skyrockets. Realizing Earth needs immediate backup at the Super Gore Nest in Europe after a failed attack from the [[Imperial_Guard|Earth Forces]] (with a casualty rate of over 87%), the Slayer arrives at what can only be described as a border between Slaanesh&#039;s and Nurgle&#039;s Domains. Every building in the vicinity has grown flesh, teeth and openings that look like both mouths and birth canals, the air is filled with toxicity, tentacles sprouted everywhere. But after a nuclear meltdown of the local reactor which conveniently houses the heart of the Gore Nest, the problem is quickly taken care of.&lt;br /&gt;
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Back to searching and destroying the last Priest, VEGA is sure that Samuel Hayden would be able to locate him immediately. However, a combined Demon attack on his headquarters, the ARC Complex, left him badly wounded. Just as the Slayer gets to him and is about to teleport back to his fortress, the Earth beneath him quakes and a red portal opens up, and from it emerges the Marauder. Imagine a [[Adeptus_Custodes|Custodes]] corrupted and empowered by Khorne but with battle tactics from Tzeentch, the endurance of Nurgle and the speed of Slaanesh. These guys are absolutely no joke (yes, there are more of them) and if you haven`t been playing like your life depended on it, prepare to be absolutely [[Anal_Circumference|curbstomped]].&lt;br /&gt;
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Meanwhile, its clear that Samuel Hayden knows *way* more about the Slayer, Hell, and the Maykrs than he let on in the last game, strongly hinting that Samuel may in fact be a Maykr himself (which begs the question of what he was up to if he understood just how dangerous Hell was and how Argent Energy was made). He tells us that the last Priest hides in the Arena of Sentinel Prime, the Capital of the Night Sentinels and the only way to gain access is hidden in the core of [[Mars|Mars]]. But instead of calling the [[Adeptus_Mechanicus|Mechanicus]] to help, the Slayer enters the Moon of Phobos, where the battleship-sized BFG 10,000 is stationed, takes the gun over, targets Mars and [[Exterminatus|blasts the Core open]]... despite Samuel’s protests. He then proceeds to hop into a giant mass driver and blast himself to his next destination, [[Angry_Marines|streaking across the ruined Martian sky like a rage-fueled missile]].&lt;br /&gt;
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Now on Sentinel Prime, the game goes into who the Doom Slayer really is. It turns out the Doom Slayer really &#039;&#039;is&#039;&#039; the classic [[Doomguy]] from Doom 1, 2, and 64, who after staying behind in &amp;lt;s&amp;gt;the warp&amp;lt;/s&amp;gt; Hell he is eventually spat out, [[Gotrek_%26_Felix#Gotrek_in_the_Age_of_Sigmar|half-delirious and nuts from his experience of fighting off its hordes for an eternity]], unto the world of Argent D&#039;Nur, where he is found by the &#039;&#039;Night Sentinels&#039;&#039;, [[Grey Knights|an order of techno-knights dedicated to fighting demons]].  He is nursed back to sanity, and joins their order, eventually rising through their ranks due the sheer [[Rip and Tear]] he was capable of.&lt;br /&gt;
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The final Priest, hiding in the Colosseum, is confident that the Slayer would never kill him in the arena, as it is against holy law of the Sentinels to spill Priest blood. He sends out his Gladiator, a being that even if its flesh is destroyed, its soul would prevail until its body is reformed. But the Soul resides in the gigantic shield it uses, so the Slayer destroys the shield first and then the face of the gladiator, and despite the warning shoots the final Priest to death. And by &amp;quot;shoot to death&amp;quot;, we mean blow his head clean off with the Super Shotgun as he smugly declares how he can&#039;t be killed. The Khan Maykr is rather pissed about this. &lt;br /&gt;
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As soon as he gets back home. She manages to hack into the Fortress of Doom, turning off the power and flooding the bridge with Demons. The attack obviously fails like so many other attempts. Hayden mocking her as the Slayer restores power with Hayden&#039;s own Crucible.  Now the plans of the Khan Maykr are ruined, as there are no more priests to maintain the Hell gates, so if the Earth Forces kill all the demons, they would prevail. As a desperate last resort, the Khan Maykr wants to resurrect the Icon of Sin to eradicate all life on Earth. Of course, the prospect of seeing &#039;&#039;another&#039;&#039; Earth brought to ruin has made the Doom Slayer rightly [[Rage|pissed]], and suffice to say, [[Not As Planned|the Maykrs have no idea what they&#039;ve just unleashed]]. &lt;br /&gt;
So it&#039;s time for the Doomslayer to recover his own Crucible in Taras Nabad. Which was stuck into the skull of a Titan and breaks off the hilt to prevent its resurrection. Now it needs to be recharged. Once finished the Demons attack to give players an opportunity to test the new weapon. The Crucible is a one-hit kill on all but the strongest of enemies and there are respawning charges that only appear at this location. Use this for practice time before moving forward because the OHKO drops health picks faster than normal glory kills.&lt;br /&gt;
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To reach the Khan Maykr, Doomguy now teleports to Nekravol, the City of the Damned. It&#039;s a [[Grimdark|place of biblical torment, fire and brimstone, cages bursting with humans piled up like livestock]], [[Commorragh| a place where human souls are &amp;quot;tenderized&amp;quot; and tortured until all hope is broken and every sense but the pain is gone.]] Only then can their souls be extracted and converted to pure Argent energy, which will be sent to the Khan Maykr in the City of Urdak (Heaven), while the empty shells of the humans are sent to the blood swamps to transform into more Demons.  A process which every [[Haemonculus]] pays respect to. As it is, things that are worthy of being called &amp;quot;holy&amp;quot; are often more horrendous than the horrors of Hell itself.&lt;br /&gt;
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The Slayer rips and tears through all of that mercilessly, and finally destroys the transmitter tower. Its destruction resulted in the Slayer being transported straight to &amp;quot;Heaven&amp;quot;, a completely unnatural location in true H.R. Giger aesthetic, littered with white and gold colours and blood-red trees. In true Doomguy fashion, he interrupts the ritual that will resurrect the Icon of Sin by stabbing its heart with a dagger he got from the Betrayer. [[Not_as_planned|The Icon wakes up, corrupts the entire realm, and invites all sorts of demons to ravage Urdak]] before leaving to Earth.&lt;br /&gt;
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Doomguy immediately follows but is interrupted by the Khan Maykr herself. In true Eldar fashion, she accuses Doomguy of all the bad things that HE did which broke the seal to Urdak, and that the use of thousand other species as Argent Energy for her race is justified in her traditions. Doomguy then slaps the shit out of her, and even in her final moments, she tells us that we have doomed all of creation. It’s likely she’s lying to hide the fact that she’s a C’tan.&lt;br /&gt;
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Back on Earth, the final fight against the Icon of Sin begins. Now with a full-body, it is no longer a static boss fight but a semi-static. You blow parts from the Icon, until you finish it with your Crucible, by [[Awesome|slamming it into its forehead]]&lt;br /&gt;
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===DOOM Eternal: The Ancient Gods===&lt;br /&gt;
A stand-alone DLC for Doom Eternal: The Icon may be dead, but now that the demons have free reign over Urdak and have initiated a second invasion of Earth, its up to Doomguy to clean up the mess he left behind. The Seraphim (aka the guy who made Doomguy the OP murderizer of hell) seems to be much more involved this time around. Big surprise; they confirm Hayden is the Seraphim (and by extension VEGA is the Father, which we remind you Hayden nearly blew up in the first game), and he sends you on a mission to recover the life sphere of the Father, the creator of the Maykars and the known universe, to restore Urdak, and prevent the Seraphim&#039;s death by deterioration. Doomguy however has other plans; he betrays the Seraphim and destroys the Father&#039;s life sphere, then steals the Dark Lord&#039;s life sphere so he can summon him and face him mano-a-mano. But the biggest surprise of all is that the Dark Lord takes the form of the Doomguy himself! Dun Dun DUUUUUUUN!&lt;br /&gt;
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Bad News: Mick Gordon isn&#039;t coming back this time around (due to some internal issues, he was let go). Good News: Andrew Hulshult, another rather well-known composer who&#039;s helped compose for some other shooters (Dusk, Amid Evil, Rise of the Triad 2013) is coming to take his place. While it&#039;s clear Hulshult might not be able to imitate Gordon, it&#039;s not likely he&#039;ll disappoint.&lt;br /&gt;
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===Demons===&lt;br /&gt;
Doom 2016 by itself has more demons than the classic games do, even though not all of them return from those games. Doom Eternal ups the count even more, although not all demons from 2016 return. Some demons are upgraded versions of a base model; they are sorted as such.&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;The Possessed/Zombies&#039;&#039;&#039;: In 2016, Possessed were humans that underwent horrific mutations due to the Lazarus Wave released by Olivia Pierce on the Mars Outpost. In Eternal, Zombies are the emaciated husks of humans stripped of their soul and mutated by demonic corruption. In both cases: wet toilet paper. They are some of the weakest enemies in the games and can easily be dispatched. 2016&#039;s Possessed are cheap glory kill fodder, while Eternal&#039;s Zombies are classified under the Fodder demon class, i.e. one of the chief targets of your Glory Kills, Chainsaw, Flame Belch, ice bomb and all other ways with which to keep your health, armour and ammo stocked up.&lt;br /&gt;
**&#039;&#039;&#039;Possessed Engineers/Cueballs&#039;&#039;&#039;: Little more than walking bombs. Either shoot them to detonate them or melee them to launch them and have them detonate on impact. Returning as Cueballs in Eternal, these Ambient-class demons replace the &amp;quot;walking&amp;quot; part with &amp;quot;standing gormlessly in one spot, ignorant of any fighting going on around them&amp;quot;. This allows the Slayer to use them as flying, explosive barrels if shot at the right angle.&lt;br /&gt;
**&#039;&#039;&#039;Possessed Soldiers/Blaster Zombie Soldiers&#039;&#039;&#039;: Unlike their gormless lesser brethren, Possessed Soldiers move faster and with more tact, are hardier and can use a plasma gun fused to their arm to lay down suppressive fire. They&#039;re still not much of a threat. Eternal&#039;s Blaster Zombies they are little more than Possessed Soldiers with a Classic Doom zombieman coat of paint, so make sure to keep some distance.&lt;br /&gt;
**&#039;&#039;&#039;Possessed Security/Shield Zombie Soldiers&#039;&#039;&#039;: Wet toilet paper with shards of glass. Equipped with shields and shotguns, these can really ruin your day if you let them. The most effective strategy against them in 2016 is either to chainsaw them or use the Plasma Rifle&#039;s stun bomb to disable their shields. While Eternals Shield Zombies still hit just as hard, their threat level dropped off the abyss thanks to their energy shields &#039;&#039;violently exploding&#039;&#039; in response to absorbing too many Plasma Rifle bolts.&lt;br /&gt;
**&#039;&#039;&#039;Hell Razer&#039;&#039;&#039;: 2016 exclusive, Hell Razers fight at a distance with arm-mounted laser cannons, which are actually parasites converting a human into a Hell Razer. Fire slowly and have distinct tells to their attacks. Don&#039;t pose too much of a threat: dodge their attack, get close and shotgun them.&lt;br /&gt;
**&#039;&#039;&#039;Mecha Zombie&#039;&#039;&#039;: New in Eternal, these gore-covered terminator knockoffs are armed with metal claws, a plasma gun and a flamethrower, the latter of which they will flail about in order to hit you. Still fairly ineffectual.&lt;br /&gt;
*&#039;&#039;&#039;Imps&#039;&#039;&#039;: The fodder from the original game, now quick as a hiccup. They jump all over the place, pelting you with fireballs and clawing at you if you get too close. Because they&#039;re one of the first enemies you face they don&#039;t pose much of a threat; your Combat Shotgun makes quick work of them (especially with the Explosive Shot/Sticky Bomb mod), and they gain an explicit weakness to bullet weapons (Heavy Cannon and Chaingun) in Eternal. Eternal also classifies them under Fodder demons, meaning that they make for great resource piñatas.&lt;br /&gt;
**&#039;&#039;&#039;Gargoyles&#039;&#039;&#039;: Added in Eternal. Pretty much Imps with wings and [[Tyranid|scything talons]], they jump around and spit acid at you. They&#039;ll occasionally hover in place to fire off an acid volley, causing them to become instantly staggered for a Glory Kill when hit during this attack, so take your opportunity. Also classified as Fodder demons.&lt;br /&gt;
**&#039;&#039;&#039;Prowlers&#039;&#039;&#039;: Originally added in 2016&#039;s multiplayer, they were promoted to regular enemies in Eternal. They function the same as Imps but with more health and they can teleport, often right behind you to claw at you. Classified as a Heavy Demon, meaning the required more Chainsaw fuel to mow down compared to Imps.&lt;br /&gt;
*&#039;&#039;&#039;Carcasses&#039;&#039;&#039;: Debuting as Heavy demons in Doom Eternal, the Carcass&#039; attacks are not that powerful and they don&#039;t have a lot of health. What they do have is the ability to summon energy barriers, blocking your ability to move around freely, home in on them, glory kill other demons and use explosive weapons safely. Your primary target in an encounter because eliminating them makes a fight a lot easier. Thankfully, these barriers share the same explosive vulnerability to plasma fire as the Shield Zombies&#039; Shields&lt;br /&gt;
*&#039;&#039;&#039;Pinkies&#039;&#039;&#039;: Ol&#039; faithful is now covered in armour, turning them into living battering rams. They (still) roar and charge in on you, dealing significant damage upon impact. The armour soaks most damage they take from the front, so circle them and [[Meme|attack their weak point for massive damage]]. In Eternal, they gain the Heavy demon classification and a crippling weakness to the Blood Punch, being the only attack that can kill them without deliberately striking their weak point.&lt;br /&gt;
**&#039;&#039;&#039;Spectres&#039;&#039;&#039;: As the Pinky, but invisible. A bit harder to deal with because of this, but thankfully a lot less common and lack the armour plating.&lt;br /&gt;
*&#039;&#039;&#039;Cacodemons&#039;&#039;&#039;: [[Star Wars|They fly now!]] Their spit attacks slow and disorient you, and their bite attack does a lot of damage. But because they fly now you can easily pick them off with your rocket launcher or gauss cannon. As Heavy demons in Eternal, they decided to min-max; their bite takes off a surprisingly large chunk of your health and is often paired with an aggressively distant lunge, while their shock-balls can be fired in a multi-shot volley. But it comes with devastating weakness: a single Combat Shotgun Sticky Bomb or Equipment Cannon Frag Grenade into their mouths causes them to swallow it, instantly staggering them for an easy glory kill. As an airborne demon, they also gain a weakness to Ballista attacks, dying in one Arbalest bolt.&lt;br /&gt;
**&#039;&#039;&#039;Pain Elementals&#039;&#039;&#039;: Returning in Doom Eternal as Heavy demons, they endlessly summon chuck the homing suicide bomber Lost Souls at you. While they don&#039;t swallow any grenades like their Cacodemon compatriots, they &#039;&#039;do&#039;&#039; share the innate weakness of all airborne demons against the Ballista. Despite this, they are still more of threat that their short-limed buddies could ever be.&lt;br /&gt;
*&#039;&#039;&#039;Lost Souls&#039;&#039;&#039;: Horned, burning skulls that scream, fling themselves at you and explode for an annoying amount of damage. At least in 2016; in Eternal, they also appear when summoned by a Pain Elemental which is when they function more or less the same.&lt;br /&gt;
*&#039;&#039;&#039;Revenants&#039;&#039;&#039;: [[Meme|DOOT]]. Made from humans in a gruesome process, the Revenants have jetpacks that let them fly around to put themselves in the perfect possession to launch barrages of missiles at you. They can also claw at you for significant damage, so keep your distance and take them out. In Eternal, you become able to shoot off their shoulder cannons, permanently grounding them restricting their melee attacks to the easily-evaded claw swipes. Classified under the Heavy class and, surprisingly, as airborne demons, making them into potent Ballista chow. Their meme potential is so great that a trumpet-equipped Revenant is a skin included in the pre-order edition of Doom Eternal.&lt;br /&gt;
*&#039;&#039;&#039;Summoners&#039;&#039;&#039;: Only appearing in 2016, Summoners are pared-down versions of the Archvile. They possess lithe bodies that let them easily zip around and set up a summon circle away from your location, allowing them to call in aid. Sustained fire from just about any weapon will take them down.&lt;br /&gt;
**&#039;&#039;&#039;Spirits&#039;&#039;&#039;: Doom Eternal DLC. While they look like the ghastly Remains of the Summoner, the Spirit will invade other Demons, taking their Fear and ability to feel Pain, while making them faster and more resilient. But even a upgraded body will give in with enough Dakka. Destroy the Spirit with the microwave mod of the Plasma cannon.&lt;br /&gt;
**&#039;&#039;&#039;Harvesters&#039;&#039;&#039;: Unique to 2016&#039;s multiplayer, the only demon to be so. Harvesters move around and instead of summoning other demons will shoot balls of plasma and drain life from other players, allowing them to supercharge their regular attacks.&lt;br /&gt;
*&#039;&#039;&#039;Arachnotrons&#039;&#039;&#039;: Back in Doom Eternal, the Arachnotrons are walking gun platforms that can cling to ceilings to get a better vantage point to shoot at you. Their plasma turrets are mounted on an exposed, scorpion-like tail, which can be destroyed to limited their attacks to the more manageable and telegraphed bomb volley. Their resemblance to the Spider Mastermind from 2016 is intentional: the UAC cloned them using the Spider Mastermind&#039;s genetic material. [[Looted|and when the demonic invasion began, the automated facility making them was taken over by the possesed]]...[[Just As Planned|Which was planned]]&lt;br /&gt;
*&#039;&#039;&#039;Whiplashes&#039;&#039;&#039;: The first all-female demons introduced in Doom Eternal resembling [[lamia]]e, but don&#039;t expect any monster girls. They are as nasty as any Heavy demon in Doom, and they use their great speed to slither in and around the battlefield, dodging heavy-hitting weapons before hacking away at your health from a distance with a pair of chained whips.  Difficult to hit, but once you start hitting them they&#039;ll go down eventually. That, or use a Lock-On Burst from the Rocket Launcher to delete them.&lt;br /&gt;
*&#039;&#039;&#039;Mancubi&#039;&#039;&#039;: Big fat bastards equipped with heavy cannons to blast you with fireballs and flamethrowers to keep you at a distance. They&#039;re big, slow targets with slow attacks so if you can keep your distance they&#039;re not too big a threat. In Eternal, these Heavy demons got faster (and fatter) but you can blast their flamethrowers off, severely nerfing their damage output. After that, sustained Chain gun fire or a few missiles/Super Shotgun blasts will easily take them out.&lt;br /&gt;
**&#039;&#039;&#039;Cyber Mancubi&#039;&#039;&#039;: Heavily armoured versions of the Mancubus. They fire globs of acid that linger on terrain for a bit, limiting your movement options, but lack the flamethrower attack. In 2016 you just pour more damage into them to take them out. In Eternal, their armour is destructible and can be stripped instantly with a single Blood Punch, making it easier for you to deal with them. But because their cannons are armoured you can&#039;t blast them off like you can with the regular Mancubi.&lt;br /&gt;
*&#039;&#039;&#039;Archviles&#039;&#039;&#039;: Oh HELL no. The Summoner on crack, an Archvile can put up barriers of fire to keep you away while they Summon more demons. If you don&#039;t interrupt them you&#039;ll be facing a more difficult fight, especially if they summon a MOTHERFUCKING MARAUDER. Even when not summoning they are tough and can dish out a lot of damage, setting the ground beneath you aflame or sweeping fire waves in your direction, while any friends they successfully summon receives a buff that lasts until the Archvile&#039;s death. In short, after taking out all Carcasses in an area, they are your next target if you want to win a fight.&lt;br /&gt;
*&#039;&#039;&#039;Hell Knights&#039;&#039;&#039;: [[World Eaters|Big dudes who revel in wrecking your shit]]. They are fast, closing the distance to pummel you or to perform a leaping ground slam for a short-ranged area of effect attack. Keep your distance and pump them full of lead to take them down quickly if you don&#039;t want to be taken out yourself. In Eternal, they gain the Heavy demon classification and a crippling weakness to Chaingun fire.&lt;br /&gt;
**&#039;&#039;&#039;Dread Knights&#039;&#039;&#039;: Cybernetically enhanced Hell Knights constantly pumped full of adrenaline and dopamine for every kill they make. Appearing only in Eternal as Heavy demons, their most prominent feature are a pair of energy blades, which considerably extends their melee range and causes their ground slams to leave a lingering, damaging pool of energy for a bit. Can fire lasers from their blades at you, and shares a weakness to the Chaingun, as with other Hell Nobles.&lt;br /&gt;
**&#039;&#039;&#039;Barons of Hell&#039;&#039;&#039;: [[Bloodthirster|Big red bastards]] who are the toughest regular enemies in 2016. They hit like trucks and can blast you with powerful balls of green fire. The best way to deal with them is a heavily upgraded chainsaw or the BFG to not deal with their bullshit. In Eternal, they return as the Fireborne Barons; a Super-Heavy class demon that is immune to the chainsaw and cannot be one-shot by the BFG, so you&#039;ll have your work cut out for you. Befitting their name, Firebone Barons are also [[Salamanders_(Chapter)|coated in flames with obsidian skin]] and have burning blades coming from their lower arms, which fits given how much more dangerous they are.&lt;br /&gt;
*&#039;&#039;&#039;Tyrants&#039;&#039;&#039;: Pretty much downgraded Cyberdemons (Looking more like the classic Cyber rather than 2016&#039;s beefy Balgaar monstrosity) and one of the most powerful common enemies in the game. Packing a powerful laser cannon, a laser blade and the ability to fire missile barrages, paired with a MASSIVE pool of health, these Super-Heavies should be eliminated as fast as you can so that you can deal with the rest of the demons. The fastest way to do so is with the Crucible, which will hack a Tyrant up in no time. [[FAIL|Just make sure that you actually hit the Tyrant itself and not the fodder running around it]]. Otherwise, just exploit its slow turning speed to dedicate as much ammunition you have on-hand to shooting at it until it dies.&lt;br /&gt;
*&#039;&#039;&#039;Makyr Drones&#039;&#039;&#039;: The generic rank-and-file of the Maykrs. Annoyingly resilient for Fodder demons and armed with rapid-fire laser turrets, headshotting them with (almost) any weapon is a guaranteed insta-kill that provides ammo as well.&lt;br /&gt;
*&#039;&#039;&#039;Blood Maykrs&#039;&#039;&#039;: Definitly not [[Blood Angels]]. The normal Maykr population after getting corrupted by Hell. They shield themself with a golden aura that negates all damage, and attack with slow energy balls. Once they notice that such things would never work, they will lower their shield to start a Powerful Argent energy attack. A Headshot instakills them like a drone while sustained Fire on their body works too.&lt;br /&gt;
*&#039;&#039;&#039;Doom Hunters&#039;&#039;&#039;: Introduced as a boss and later reused as rare Super-Heavy demons. A species of demons driven to extinction by the Doom Slayer and brought back by the Hell Priest Deag Ranak, the Doom Hunters resemble [[Necron Destroyer]]s with a cannon and a chainsaw for arms and missiles that can be fired from its hover sled. They have an energy shield that you need to deplete to be able to damage them directly, though it&#039;s possible or attack their Blood-Punch-vulnerable hover sled directly first to disconnect the main body from it. Infamous for being a boss that is lazily reused during the course of the game, as early as [[Rage|THE VERY NEXT COMBAT ARENA AFTER FIGHTING THE FIRST ONE]]. However, the mook versions don&#039;t have immunity to Ice Grenades.&lt;br /&gt;
*&#039;&#039;&#039;Marauders&#039;&#039;&#039;: [[Chaos_Space_Marine|Former Night Sentinels corrupted by Hell]], the Marauders are fast, deadly and a pain to kill. They possess energy shields that block all incoming damage, including the BFG, Crucible, and Unmakyr (though not splash damage from explosives), can pelt energy beams from long-range, blast you with their own &#039;&#039;Super Shotgun&#039;&#039; at close range, and can summon spirit wolves to hunt you down if you shoot their shield too often. If baited into sprinting at you and brought into mid-range, their eyes will flash green as they swing their axe at you: use this as an opening to blast them with your Super Shotgun or Ballista, then quickly switch between the two until their stagger expires. Repeat this, rip and tear, done.&lt;br /&gt;
*&#039;&#039;&#039;The Gladiator&#039;&#039;&#039;: [[Skub|The Last Living Hell Knight of DOOM II]] and, unlike the Doom Hunter, has survived the extinction event that is the Slayer. Armed with a gargantuan soul-vessel shield that blocks all incoming damage, and a flail with a retractable chain for close and distant attacks. Like the Marauder, if his eyes blink green you have an opening to shoot him with any weapon (though Ballista or Super Shotgun are still preferable). A headshot will stagger him for a glory kill, but the Slayer will simply beat the shit out of him. Phase 1 ends with the destruction of the shield, and now the Gladiator goes ballistic with TWO flails. The best approach now is to shoot at it until it dies (when it isn&#039;t spinning its flail to reflect attacks back at you).&lt;br /&gt;
*&#039;&#039;&#039;The Icon of Sin&#039;&#039;&#039;: A legendary titan, resurrected into the body of the Son of the Betrayer, [[Chaos_Spawn|deformed and warped beyond recognition]], his very existence in Realspace causing destruction and madness. Its described that, if left unchecked, it will drag the entire dimension to Hell through a supermassive black hole - so basically if one of the Chaos Gods themselves manifested in Realspace. The Khan Maykr thought It could be controlled using the Soul of the Betrayer&#039;s Son, putting it into [[Power_Armour|Power Armour]] for insurance. But then, the Doom Slayer stabbed the heart containing the son&#039;s soul with a dagger provided by the Betrayer ([[Matt_Ward|though without carving the Name of the Betrayer into it]]), setting the soul free and, with it, the beast from Maykr control over. The battle itself is, on paper, pretty easy: eight pieces of the Icon&#039;s armour must be destroyed (head, both upper arms, both forearms, both pectorals and abdomen) using your whole arsenal. While doing so, lesser demons will try to harass you and distract you from the Icon. With the armour&#039;s destruction, the whole process starts again in the second phase, but this time, you chip away at the flesh and bone of those same regions until the Icon collapses, giving you time to ram your Crucible into Its Brain.&lt;br /&gt;
*&#039;&#039;&#039;The Original Dark Lord/ Davoth&#039;&#039;&#039;: The original Dark Lord created by the Father as a Primeval, one of the first gods. Doomguy&#039;s equal. Designed to truly care about his People, he spiraled out of Control in search for eternal Life, to safe his People from death. From caring guardian he tortured everyone who slightly deviated from his goal. After Davoth being imprisoned in his soul sphere by the Father, demons apparently fought one other to claim his title while he still whispered his influence to them. The Dark Lord of the First Age after Davoth made the deal with the Khan Maykr and the most recent one, the Dark Lord of the Fourth Age, is implied to have been the Spider Mastermind that possessed Olivia Pierce before getting her head blown off by BFG-9000. Davoth himself apparently prevented anyone from becoming Dark Lord of the Fifth Age as he was released from his soul sphere several months alter. Currently only seen in one cutscene after his soul sphere was unlocked and everyone hopes the final fight will be the same as a Unreal Tournament/Quake Deathmatch.&lt;br /&gt;
&lt;br /&gt;
===Trivia===&lt;br /&gt;
*The Fortress of Doom is the personal fortress-monastery/mancave of the Slayer, once used for the Galaxy spanning Crusade of The Night Sentinels. Features a Teleportarium with an absurd range (teleporting the Slayer from Earth&#039;s orbit to the Hell-absorbed Argent D&#039;nur, which is on a completely different dimensional plane to the Sol system), a Hangar bay with a Sentinel &amp;quot;Atlan&amp;quot; Mech, and a prison named the &amp;quot;Ripatorium&amp;quot;, filled with Demons the Slayer undoubtedly abducted, to slaughter them for sport.&lt;br /&gt;
**On at least one ocassion, the Slayer fought against Noise Marines, as his personal quarters feature a guitar made of flesh.&lt;br /&gt;
*It is said, the &amp;quot;Wretch&amp;quot; who gave the Slayer an adamantine armour, forged from the Fires of Hell, was in fact Khorne Himself. Even if he can´t corrupt the Slayer, He doesn’t need to. the carnage he brings upon demons is the equivalent of centuries of war.&lt;br /&gt;
**Doomguy and Khorne may have flat-out &#039;&#039;&#039;teamed up&#039;&#039;&#039; as Doomguy wants to kill demons (Khorne technically isn’t) and Khorne wants to take over Hell. The two of them have become fire-forged friends since then, to such a degree that, according to a legend passed down among demons, Khorne has a stasis pod containing the Doomguy stored deep in the heart of his personal fortress. Possibly underneath the skull throne itself.&lt;br /&gt;
***Khorne is Doomguys equal. In the ancient Gods DLC the life essence of the true Ruler of Hell gets ressurected, and he takes on the form of Doomguy. The Dark Lord of Hell is the leader of Hell`s armies. Not a King, but a warrior of the Dark Realm. The fiercest among all, as only the strongest could rule. He is you. &lt;br /&gt;
*Since the Night Sentinels went to war against the Demons, they are effectively the first Space Marine Chapter (preceding even the Thunder Warriors, since they are to an extent Psykers, deploy with Argent (warp) using Weapons, have their own Titan Legion, Use a Space fleet of Flying Castles, have an Arena for duels to the Death, and only The Strongest among them can become King, they even had a mini civil war. the only thing they are missing is DNA from the God-Emperor...and even then, Doomguy may have it.&lt;br /&gt;
**The Sentinel Titans are called &amp;quot;Atlans&amp;quot; and are the Ultimate Example of a Babycarrier done right. Armed with one or two shoulder-mounted Giant [[Plasma Annihilators|Plasma_Annihilator]], the Palms of the Hands featuring the same sort of plasma weapon but weaker. The Melee Weapon being an ECKS BAKS HUEG Energy Spear for impaling equally huge Titans.&lt;br /&gt;
*The Makyrs in Doom Eternal bare a surprising resemblance to the [[C&#039;tan]] (even being unable to show their true forms outside of Urdak). They also possess a sort of metal skin on all castes of there race, resembling necrodermis.&lt;br /&gt;
*Sometime between the events of Doom 64 and Doom (2016), the Slayer was subjected to something called the &amp;quot;Divinity Machine,&amp;quot; given his new abilities from that point forward, it&#039;s possible he had a fragment of &amp;lt;s&amp;gt;the Warp&amp;lt;/s&amp;gt; hell itself imbued within him, thereby making him a man uplifted with &amp;lt;s&amp;gt;psyker&amp;lt;/s&amp;gt; argent powers. This might make him this dimension&#039;s equivalent of [[The God-Emperor of Mankind|The Emperor]]... if this is a separate dimension.&lt;br /&gt;
*In Doom Eternal, the Slayers new armour is not fully sealed, giving a look Upon His Arms, like a certain [[Kharn the Betrayer|Swell Guy]].&lt;br /&gt;
*Said Swell Guy &amp;lt;s&amp;gt;may or may have not been&amp;lt;/s&amp;gt; probably is a Descendant of The Slayer&#039;s &amp;quot;friend,&amp;quot; Valen the previous holder of the title of &amp;quot;Betrayer&amp;quot;. The best guess would be that the Emperor used his Genetic Code for The Basics of Angron, and later the World Eaters Legion. &lt;br /&gt;
*The Crucible uses pure Argent energy to create its blade. This means it&#039;s soul-powered and therefore, since the Doom Slayer absorbs the power of the demons (giving them a true death), [[Grimdark|uses the life essence of demons to kill more demons]].&lt;br /&gt;
*The forces of Hell seem to be a serious threat even judging from the absurd standard of 40k. Samuel Hayden gave the surviving humans insane technology (full functioning AI battlesuits for infantry, and colossal Titan mechs, Dark Age Technology so to speak) and still couldn&#039;t get the upper hand. The only viable solution to gain ground seemed to be [[Exterminatus|total nuclear annihilation.]]&lt;br /&gt;
**This seemed to be simply because of Hells literally [[Orks|infinite]] [[tyranids|numbers]] since the multiply by both ordinary breeding and turning the aforementioned bodies of the mulched human souls into demons. Even if they took out one thousand demons, one billion would take their place. It seems this was the only reason for their defeat since, once all of the avenues for invasion are cut off, the remainder are mopped up without much fanfare. One wonders if all of the priests were on Sentinel Prime how things would go since there would be no cut off for the entering demons.&lt;br /&gt;
&lt;br /&gt;
==Doom: The Board Game==&lt;br /&gt;
Yes, there is a Board Game - made by [[Fantasy Flight Games]] no less - giving the vague &#039;/tg/ related&#039; qualifications this site uses.&lt;br /&gt;
It was released around the time Doom 3 was released, though it wasn&#039;t that remarkable and is pretty hard to find nowadays.&lt;br /&gt;
&lt;br /&gt;
One guy plays the baddies, the other 1-4 players play a band of unfortunate marines. The heroes start with 2-3 powerup cards, and the baddies get 5 cards from his own deck and during the game, he gets to draw more (the rate of which is equal to how many marines there are) and if his deck is empty, he gets to insta-kill one of the Marines. His guys are more varied in their movement but they can only shoot once.&lt;br /&gt;
&lt;br /&gt;
The marines have three options: move 8 spaces without shooting, move 4 spaces and shoot once, or shoot twice without movement. They need to explore the board, find computers and other events as the board provides. The baddies, meanwhile, can either upgrade his monsters or bring more to the board.&lt;br /&gt;
Either way, his goal is to score 6 kills on the Marines.&lt;br /&gt;
&lt;br /&gt;
A new board game got released shortly after May 2016 Doom, which, to my understanding, is basically just the same shit as before with a new coat of paint.&lt;br /&gt;
* It&#039;s different, but not too different. Similar in concept and design, with the main differences seeming to be in how the Marines play, and victory conditions for certain scenarios. Absolutely beautiful models, however, and incredibly fun. Highly recommended.&lt;br /&gt;
&lt;br /&gt;
==Movie==&lt;br /&gt;
Also (roughly) around the same time as Doom 3 was a movie starring Karl Urban and former WWE superstar Dwayne &amp;quot;The Rock&amp;quot; Johnson. It pretty much replaced the whole Hell plot with some genetic experimentation to give people superpowers that only succeeds in creating hyper-aggressive mutants, and a squad of Marines sent to investigate the mayhem. It wasn&#039;t that good, with the only really &#039;good&#039; scene being this one scene where it&#039;s all FPS-style like the original games and has monster killing.&lt;br /&gt;
&lt;br /&gt;
Another movie was released in 2019, named &#039;&#039;Doom: Annihilation.&#039;&#039; When asked what they thought about this, id Software simply replied: &amp;quot;We are not involved in the movie.&amp;quot; But the last five minutes of CGI demons was fucking phenomenal.&lt;br /&gt;
&lt;br /&gt;
==TLDR==&lt;br /&gt;
{{blam|Rip and Tear Motherfucker!}}&lt;br /&gt;
==External Links==&lt;br /&gt;
*[https://doomwiki.org/ Doom Wiki] for all your Doom-related needs&lt;br /&gt;
*[https://www.doomworld.com/idgames/ /idgames/], the home of pretty much every Doom mod worth playing (and pretty much every Doom mod that isn&#039;t worth playing) since 1994.&lt;br /&gt;
&lt;br /&gt;
[[Category:Video Games]][[Category:Awesome]]&lt;/div&gt;</summary>
		<author><name>2603:8001:3500:CB:2823:9AEC:A71D:FF9C</name></author>
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	<entry>
		<id>http://2d4chan.org/mediawiki/index.php?title=Doom&amp;diff=181246</id>
		<title>Doom</title>
		<link rel="alternate" type="text/html" href="http://2d4chan.org/mediawiki/index.php?title=Doom&amp;diff=181246"/>
		<updated>2020-12-31T05:03:57Z</updated>

		<summary type="html">&lt;p&gt;2603:8001:3500:CB:2823:9AEC:A71D:FF9C: /* Doom 4 (aka DOOM aka DOOD aka Brutal Doom HD) */&lt;/p&gt;
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&lt;div&gt;{{/vg/}}&lt;br /&gt;
{{Oldschool}}&lt;br /&gt;
{{awesome}}&lt;br /&gt;
{{Cleanup}}&amp;lt;!--Very slight, but still necessary--&amp;gt;&lt;br /&gt;
[[File:Doom cover poster.jpeg|thumb|If you don&#039;t already have the first level&#039;s music in your head, you may be on the wrong site.]]&lt;br /&gt;
{{topquote|Over the centuries, mankind has tried many ways of combating the forces of evil... prayer, fasting, good works and so on. Up until Doom, no one seemed to have thought about the double-barrel shotgun. Eat leaden death, demon...|[[Discworld|Terry Pratchett]]}}&lt;br /&gt;
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The father of the first-person shooter, the original ass-kicking demon-slaying 3D slaughter-fest, &#039;&#039;&#039;&#039;&#039;Doom&#039;&#039;&#039;&#039;&#039; is a franchise that demands respect even in the hallowed halls of /tg/. It was actually inspired by a [[Dungeons &amp;amp; Dragons]] campaign played by the founders of id Software; John Romero had given a demon lord the key to overrunning the material plane in exchange for a magic [[Katanas are Underpowered in d20|katana]] because he&#039;s an edgy little bitch like that, and John Carmack (the DM) decided it made a good premise for their new 3D game. The katana in question would later be used in Romero&#039;s game &#039;&#039;Daikatana&#039;&#039;, which was a total failure for reasons that aren&#039;t important enough to go over right now.&lt;br /&gt;
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The plot? In an FPS? Here&#039;s your plot: you are a Space Marine (no, not the 40K guy, a jumped-up soldier who is sent to fight on other planets, so closer to the [[Imperial Guard]]...though considering recent events he may be the equivalent of a standard Astartes, just much shorter.) stationed on Phobos. Somehow, demons broke through into our reality and slaughter everyone else. Your job? Fight your way to where, you hope, there&#039;s a ride off of this rock, and make bloody mincemeat out of everything standing between you and salvation. Standing in your way are armies of zombified fellow marines and eggheads, fireball-tossing imps, hulking flesh-eating demons, cyborg-demon monstrosities, and various other hell-spawned nasties who want to kill you horribly. Good luck. You&#039;ll need it...&lt;br /&gt;
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Although not the very &#039;&#039;first&#039;&#039; of the FPS genre (even its predecessor, [[Wolfenstein]] 3D, wasn&#039;t the first, as the history of the genre goes back all the way into the &#039;70s), Doom was definitive to the genre, so much so that &amp;quot;Doom Clone&amp;quot; was the standard nickname for many years afterwards. People are still playing it and making it even more awesome with [[Homebrew|their own custom modifications]] 24 years later, which isn&#039;t something you hear that often outside of /tg/; this is one of the main reasons why the franchise is so well-respected.&lt;br /&gt;
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Fun fact: that iconic Doom monster, the Cacodemon, was actually inspired by the artwork for an Astral Dreadnought on the cover of the [[Dungeons &amp;amp; Dragons]] 1st edition [[Manual of the Planes]] splatbook. Also relevant to /tg/ is that Sandy Petersen, co-designer of [[Ghostbusters RPG]], creator of [[Call of Cthulhu]], and author of some [[RuneQuest]] stuff, worked on the game. He designed some levels (more in the sequel) and made some contributions to the monster design.&lt;br /&gt;
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==Classic DOOM (aka The Good Shit)==&lt;br /&gt;
{{topquote|Welcome to DOOM, a lightning-fast virtual reality adventure where you&#039;re the toughest space trooper ever to suck vacuum. Your mission is to shoot your way through a monster-infested holocaust. Living to tell the tale if possible.|README.TXT, Doom 1.8 shareware}}&lt;br /&gt;
The original Doom was fast-paced and bloody compared to what came before but wasn&#039;t afraid to vary the pace with more labyrinthine levels or make you shit your pants by dropping you into a crowd of demons when you least expected it. (Fun fact No. 2: The extra levels included in the physical version of Doom (henceforth called &#039;&#039;Ultimate Doom&#039;&#039;) were built by the same guy who wrote [[Call of Cthulhu]] in just 10 weeks.) Doom II on the other hand was a circle-strafing explosion-rich gorefest and is what basically everyone thinks of when they think of both Doom and 90s FPS gameplay in general. The plot was bare-minimum: Demons took over Phobos and ate Deimos, kill them all. Or, in Doom 2&#039;s case, Demons are trying to infest Earth in revenge, kill them all AGAIN. But this time, &#039;&#039;it&#039;s personal&#039;&#039;.  (No, seriously, they killed your pet bunny Daisy.) The Doom engine is extremely mod-friendly for a 90&#039;s game (as both Carmack and Romero had been big into software tinkering in their day) and the modding community is still very present and perhaps even more prolific than it was back in the day.  In fact, id Software actually paid some modding groups for the right to sell their works as retail (Final Doom and the Master Levels for Doom 2).  Also relevant is SIGIL, John Romero&#039;s own 25th-anniversary level-pack and unofficial Episode 5 for Doom 1 that he released to the public for free (unless you wanted the special Buckethead soundtrack for [[Edgy|$6.66 USD]]).&lt;br /&gt;
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Slightly more obscure but still relevant is Doom 64, which replaced the high-speed Explode-o-Rama with a stronger horror theme and more deliberate pace. &lt;br /&gt;
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id Software then for a time turned toward more multiplayer-oriented games with the &#039;&#039;Quake&#039;&#039; franchise and gave Doom a well-earned rest.&lt;br /&gt;
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===The Doom Comic===&lt;br /&gt;
{{topquote|&#039;&#039;&#039;DYNAMITE! I&#039;M COOKING WITH GAS! I&#039;VE GOTTA HANDFUL OF VERTEBRAE AND A HEADFUL OF MAD! YEAH, THAT&#039;S YOUR SPINAL CORD, BABY! DIG IT!&#039;&#039;&#039;|You, the moment you read that heading}}&lt;br /&gt;
The origin of [[Rip and Tear]]. Possibly the most ridiculously, amazingly, stupidly 90&#039;s thing that has ever been put to paper with the possible exception of Image Comics. It has to be read to be believed. [https://www.doomworld.com/10years/doomcomic/ So go read it.]&lt;br /&gt;
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===Monsters===&lt;br /&gt;
[[File:Reaperminis.jpg|thumb|right|Limited-edition monster minis from [[Reaper Miniatures]]. Admit it, you want that Cyberdemon for your Daemons of Chaos army.]]&lt;br /&gt;
These are the monsters you&#039;ll encounter in Doom 1, Doom 2 and their spinoffs.&lt;br /&gt;
*&#039;&#039;&#039;[[Zombie|Former human]]&#039;&#039;&#039;: Wet toilet paper. Only dangerous until you get a shotgun.&lt;br /&gt;
**&#039;&#039;&#039;Former Sergeant&#039;&#039;&#039;: Still wet toilet paper, but full of broken glass; if one of these assholes gets behind you before you find armor you&#039;re probably dead. Likely to be your first source for shotguns.&lt;br /&gt;
**&#039;&#039;&#039;Former Commando&#039;&#039;&#039;: Unlike the other formers, this guy is no joke: he&#039;s durable enough to not die when breathed on and his hitscan chaingun is almost as powerful as yours. Using hordes of these guys in an open arena with no cover is the pinnacle of dick moves in Doom mapping.&lt;br /&gt;
*&#039;&#039;&#039;Imp&#039;&#039;&#039;: The first true demon you encounter with an easy-to-dodge projectile and more health than the formers. The first meaningful enemy you meet, and runner-up for most iconic non-boss monster.&lt;br /&gt;
*&#039;&#039;&#039;Demon&#039;&#039;&#039;: Otherwise known as &#039;&#039;&#039;Pinkies&#039;&#039;&#039;. Giant hairless gorilla with a mouth that could give a [[squig]] lessons in eating. [[Derp|They can&#039;t walk and bite at the same time]] so you can just step out of their way, but they tend to come in large groups and dance around like spastic toddlers (which makes them harder to shoot) as they run up to you.&lt;br /&gt;
**&#039;&#039;&#039;Spectre&#039;&#039;&#039;: Demon with Predator-style optic camo. An absolute bitch to deal with in dark environments, which is naturally where you find them.&lt;br /&gt;
*&#039;&#039;&#039;Cacodemon&#039;&#039;&#039;: Mr. [[Astral Dreadnought]] Head. These fuckers can fly and you can&#039;t look up, so have fun fighting them in close quarters where they can float out of your field of view. Dangerous, but get a rapid-fire weapon and they become a joke as you stunlock them until they are all dead. &#039;&#039;The&#039;&#039; most iconic non-boss monster, partially because of its sheer WTFery but mostly because of how easy it is to chibi/make plushies out of.&lt;br /&gt;
**&#039;&#039;&#039;Pain Elemental&#039;&#039;&#039;: [[Meme|Meatball demon.]] Like a cacodemon, but instead of shooting fireballs, it shoots Lost Souls. Has the opposite problem to the pinkies in that [[Derp|you can stand in front of its face]] and prevent the lost souls from spawning.&lt;br /&gt;
*&#039;&#039;&#039;Lost Soul&#039;&#039;&#039;: Floating flaming skulls that fly at you at approximately SANIC miles per hour. Fairly weak, but very fast and has a habit of nibbling at you while you focus on something more dangerous.&lt;br /&gt;
*&#039;&#039;&#039;Revenant&#039;&#039;&#039;: [[Meme|Agitating skeleton aka &#039;&#039;&#039;DOOT&#039;&#039;&#039;.]] One of the few monsters that moves anywhere near as fast as you do, plus he runs up and tries to punch your head off if you move inside the minimum range of the homing rockets he shoots. It is a fact that any given Doom map is automatically casuals-only unless the mapper adds at least 100 revenants.&lt;br /&gt;
*&#039;&#039;&#039;Mancubus&#039;&#039;&#039;: [[Festus the Leechlord|HELLO I&#039;M FUCKING FAT.]] Slow, but very tanky, and he has dual [[Flamer|heavy flamers]] for arms that hurt like hell. Fortunately, this also applies to any nearby demons, so you can make them kill each other for your amusement just by standing between a mancubus and another monster.&lt;br /&gt;
*&#039;&#039;&#039;Arch-vile&#039;&#039;&#039;: One of the few monsters that that&#039;s faster than the player at a full run. Sets you on fire [[Psyker|with its mind]] and revives any monsters it comes across so you have to kill them all over again. Meeting one of these guys in a slaughtermap will make you [[Khorne|hate everything forever.]]&lt;br /&gt;
*&#039;&#039;&#039;Hell Knight&#039;&#039;&#039;: Now we&#039;re talking. [[Space Marine]] sized and equipped with a punch and moderate projectile attacks (fireballs). Shooting him in the face with a shotgun will kill him pretty quickly.&lt;br /&gt;
**&#039;&#039;&#039;Baron of Hell&#039;&#039;&#039;: Super hell knight with double the health. Big and equipped with nasty melee and projectile attacks. Shooting &#039;&#039;him&#039;&#039; in the face with a shotgun just &#039;&#039;&#039;pisses him off&#039;&#039;&#039;. Super shotguns will work though. Probably the best-known Barons are the &amp;quot;Bruiser Bros&amp;quot;, the pair of Barons you fight as the bosses of the first episode.&lt;br /&gt;
*&#039;&#039;&#039;Cyberdemon&#039;&#039;&#039;: [[Rip and tear|Is huge, and therefore has huge guts.]] Basically a (Chaos possessed?) Carnifex with a rocket launcher for an arm, and significantly faster than he looks. Without a doubt the fuckingest monster in the classic game, and practically tailor-made for soaking up BFG shots.&lt;br /&gt;
*&#039;&#039;&#039;Spider Mastermind&#039;&#039;&#039;: Doom 1’s final boss, [[Derp|despite being inferior in almost every way to the Cyberdemon you fight earlier.]] Go figure. Even more XBOX HUEG than the Cyberdemon, but has a super-chaingun instead of a rocket launcher and refuses to let up until either you or it are dead. Has the critical weakness of BFG shots up the ass due to the way its hugeness interacts with the mechanics of the classic BFG.&lt;br /&gt;
**&#039;&#039;&#039;Arachnotron&#039;&#039;&#039;: Babby Masterminds that go fast and shit plasma at you.&lt;br /&gt;
*&#039;&#039;&#039;The Icon of Sin&#039;&#039;&#039;: Doom 2&#039;s final boss. [[FAIL|A wall with a demon face on it]] and a hole in its forehead that serves as its weak point. Spawns monsters to attack you, but dies pretty quickly from a few well-aimed rockets... though, you need good timing to shoot them through the hole in its head. You probably know this, but the entity that takes damage is John Romero&#039;s severed head on a pole.&lt;br /&gt;
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===Weapons===&lt;br /&gt;
{{topquote|I do need a gun. I need a big gun. I need a really big gun...|Doomguy, Doom comic}}&lt;br /&gt;
Doomguy himself has about as much personality as your average [[Adventurer|Murderhobo]], so the game&#039;s real main characters are the weapons.&lt;br /&gt;
*&#039;&#039;&#039;Fists&#039;&#039;&#039;: Only good at punching through the above-mentioned wet toilet paper, and complete suicide to use on anything stronger than an Imp. [[Rip and tear|Should you find a Berserk pack, though...]]&lt;br /&gt;
**&#039;&#039;&#039;[[Chain Weapon|Chainsaw]]&#039;&#039;&#039;: [[Meme|The great communicator.]] Stronger than your fists and capable of tearing through Cacodemons and below without much problem.&lt;br /&gt;
*&#039;&#039;&#039;Pistol&#039;&#039;&#039;: You start the game with this and 50 bullets. Gets overshadowed by every single other weapon.&lt;br /&gt;
*&#039;&#039;&#039;Shotgun&#039;&#039;&#039;: Now we&#039;re talking. The first gun you get that can actually kill stuff in a decent amount of time.&lt;br /&gt;
**&#039;&#039;&#039;Super Shotgun&#039;&#039;&#039;: A double-barrelled version of the original. A complete [[rape]] machine at close range, delivering about as much damage per hit as a rocket, but falls off greatly at longer distances.&lt;br /&gt;
*&#039;&#039;&#039;Chaingun&#039;&#039;&#039;: [[Dakka|WAAAAAAAAAAGH!]] Great at stunlocking enemies, especially the aforementioned Cacodemons.&lt;br /&gt;
*&#039;&#039;&#039;Rocket Launcher&#039;&#039;&#039;: Capable of [[Khorne|reducing enemies to puddles of blood]] from a safe distance. Also capable of reducing &#039;&#039;you&#039;&#039; to a puddle of blood if used from an unsafe distance.&lt;br /&gt;
*&#039;&#039;&#039;Plasma Rifle&#039;&#039;&#039;: Fires a stream of plasma balls that hit hard, move fast, and won&#039;t hurt you at close range. Unfortunately, it shares its ammo count with...&lt;br /&gt;
*&#039;&#039;&#039;BFG&#039;&#039;&#039;: The most beautiful sight any soldier can behold, at least according to the Doom comic. &#039;&#039;The&#039;&#039; gun. The &#039;&#039;&#039;big&#039;&#039;&#039; gun. Anything it&#039;s fired at is [[Anal circumference|in for a bad time]], especially at close range.&lt;br /&gt;
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==Doom 3==&lt;br /&gt;
In the early 2000s, Doom 3 came along. It blows chunks compared to the classics, but since the classics are so damn good it ends up being passable anyway. Since Valve had made &amp;quot;story-driven&amp;quot; shooters and &amp;quot;realistic&amp;quot; scripted encounters the in thing, id decided to rip off Half-Life, grafting on elements of the original Doom that had been scrapped at the concept stage. Unfortunately, the gameplay was too slow and similar to the rest of the genre, the scripting and story interludes just made the gameplay even clunkier and the big technological gimmick (per-pixel lighting) meant you had to choose between seeing what you&#039;re supposed to shoot with a crappy little flashlight and actually being able to shoot it. Supposedly the lighting effects were resource-intense during development and this was the &amp;quot;solution&amp;quot; (of course we know better that they wanted to make it a quasi survival horror). Naturally, the first mod for the game was duct tape so you can use the flashlight and a gun at the same time. This mod would eventually become official when the BFG Edition re-release came around about a decade later.&lt;br /&gt;
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The plot itself is essentially a reboot - You are a generic marine who just transferred to Mars and after pissing around with all your co-workers whom you will never see in one piece again, an experiment involving a portal to Hell (This time with no reason besides the head researcher being kinda absolutely evil) goes horribly awry and now the facility is completely fucked. Your task then devolves into simply surviving, as you&#039;re cut off from any command and have to make your way to various checkpoints. Along the way, you come across an ancient artifact made by the original denizens of Mars, who made it in order to kill all the demons, and so the demons sealed it away in Hell. After a couple of trips in and out of hell, you manage to understand how the artifact works (by feeding off the souls of slain demons) and use it to kill the Cyberdemon, their greatest champion, and bail home. You&#039;d think this is the end...except the mad scientist responsible for this is revealed to have turned into a full-blown demon.&lt;br /&gt;
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===Resurrection of Evil===&lt;br /&gt;
An expansion to Doom 3, this game takes the original game and puts a few nifty spins to make it feel unique like the gravity gun (because Half-Life 2 did it too). Instead of the classic plot, you are now a nameless space engineer who comes across a different and wholly demonic artifact called the Hell Heart. This makes you more of a target compared to before, as Hell sends out three special hunters to reclaim the heart, each of whom give it a special ability for you to abuse once you kill them.&lt;br /&gt;
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==Doom 4 (aka DOOM aka DOOD aka Brutal Doom HD)==&lt;br /&gt;
{{topquote|They are rage, brutal, without mercy. But you? You will be &#039;&#039;&#039;worse&#039;&#039;&#039;. [[Rip and Tear]], until it is &#039;&#039;&#039;DONE&#039;&#039;&#039;.|A direct order from what is either [[God-Emperor of Mankind|God&#039;s]] [[Living Saint|seraphs]] or [[Khorne]] himself. Do you really need more of a mission briefing?}}&lt;br /&gt;
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Listen to it here[https://www.youtube.com/watch?v=OpllUQ38CKY]&lt;br /&gt;
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Then the latest Doom came out in May 2016. This rendition can basically be described as &amp;quot;3d Brutal Doom II&amp;quot; only sexier, with features like [[Rip and tear|ripping enemies apart with your bare hands]] and having to stay on the move to avoid being torn to shreds. The plot is also as bare minimum as the original (albeit with a surprising amount of lore hidden away in the Codex...that makes one feel it’s set in the 40k verse), kicking the player straight into the action with waking up on Mars, immediately [[Rip and tear|smashing a zombie’s skull]], and basically being told: “demonic invasion, go kill everything.”  Starts with corporate big wig trying to talk you into being on his side and [[Awesome|your answer is a solid &#039;&#039;&amp;quot;FUCK YOU&amp;quot; fist]]. Also, the player this time around is someone the demons call the “Doom Slayer&amp;quot;, who has traveled through “Worlds and Time” (hinting that the Doom Slayer could very well be the original Doomguy from the first two games, having also survived Doom 64 and has been traveling Hell since, later all but confirmed in the sequel), and millennia ago [[Awesome|kicked Hell’s ass so hard that the best the demons could do is seal him away so that he wouldn’t destroy Hell]].&lt;br /&gt;
The Slayers testament tells in sparse detail but leaves enough imagination to realise what the Legions of Hell were up against. A near-immortal being of pure hate, blessed by the Seraphims (or Khorne...which would make this a suicide attempt), capable of standing against Legions of Demons completely alone and harnessing their power as he slaughters them. THEN  he fought a [[Titan (D&amp;amp;D)|Titan]] of &amp;quot;immeasurable Power and Ferocity&amp;quot; with only his Sword (it was a laser sword though so there&#039;s that), killing and absorbing its power to turn them on the Demons. Desperate now, the highest [[Daemon Prince|Archdevils]] realized nothing short of a God will stop the Slayer (fitting since a god summoned it in the first place), so they prepared an elaborate Trap involving what may have been a Blackstone Sarcophagus.&lt;br /&gt;
It speaks for itself, of what the Bait, which lured the slayer to the temple of the Blood Keep, must have been made of... or was.&lt;br /&gt;
Now at the peak of his might, with sword and shield of &amp;quot;adamantine strength&amp;quot;, he stood before [[Chaos|the Horde]], and [[rip and tear|split heads open, punched, maimed, killed, burnt]] until finally the whole temple collapsed on him and he was sealed in the Cursed Sarcophagus.&lt;br /&gt;
Millennia passed until the UAC decided to deal with an Energy Crisis by quite literally [[Humanity Fuck Yeah|slamming an Oil Derrick on a Hell Portal to siphon off Hell Energy for power]], and just for giggles starts tomb raiding Hell for artifacts and treasures as well, ultimately running off with the Doomguy&#039;s sarcophagus. The demons see that the Doomguy’s prison/tomb is empty, and the subsequent invasion is actually a panicked attempt to stop the Doomguy from being woken up. Obviously, they fail and he butchers every last one of them.&lt;br /&gt;
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Samuel Hayden is the guy in charge of the UAC, a cyborg the size of a 40k [[Space Marine]]. He and Vega, the Mars UAC AI, basically are quest givers for the most part. His subordinate Olivia Pierce pretty much ran a cult while Hayden was pillaging artifacts from Hell, [[Grimdark|being the only one to make it back from the expeditions]]. When shit hits the fan he decides to wake the Doom Slayer up with the hopes that this wild card could help take control of the facility without causing too much damage. Of course, once awake, he goes on a rampage and busts the UAC&#039;s shit, as Hayden&#039;s disregard for human life is too far for even Doomguy to take, expressing his outrage without the need for a voice actor. &lt;br /&gt;
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So now it&#039;s up to the Doom Slayer in awesome power armor to [[Rip and Tear|rip and tear]] and dakka every demon he comes across to stop Olivia while wrecking the UAC&#039;s energy production. After going to Hell at least once due to Olivia breaking an Argent Accumulator and making it back to Mars, then after Hayden installs a &amp;quot;tether&amp;quot; to him, Hayden sends Doomguy on a quest to find the Helix Stone, picking up the most powerful version of the BFG 9000 yet on the way (more on that below).  Once he reaches the Helix Stone it directs Doomguy to acquire the Crucible, a relic in the Titan&#039;s Realm. So Doomguy has to kill the Cyberdemon to get back to hell, make a long trek and fight the three Hell Guardians who guard the Crucible and returns to Mars again. To finally stop Olivia, Hayden, being the bastard that he is, even sacrifices his old creation Vega, though unlike everyone else, at least our player character is nice enough to make a backup without anyone even bothering to ask. The Doom Slayer uses the Crucible to shutdown Hell&#039;s energy wells and releases the spirits of his old friends, the Night Sentinels.&lt;br /&gt;
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Once Olivia is found once again, she transforms into the Spider Mastermind. If you&#039;ve been collecting all the stuff as you should have, she can easily be (along with the other game other bosses in the game) cheesed by the best weapons even on the highest difficulty, with the [[Cheese|Rich get Richer]] Rune fully upgraded. Once she&#039;s dead it&#039;s the final cutscene, where Hayden steals the &amp;quot;Crucible&amp;quot; which turns out to be an energy blade that makes a [[Lightsaber]] look like a toothpick, then sends the Doom Slayer off to who knows where with the tether he installed into the Praetor Suit earlier, disposing of a potential threat before it decides to become one. After this, you experience one of the best credit sequences made for a video game in over a decade.&lt;br /&gt;
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Mick Gordon&#039;s soundtrack gives the game the best metal music ever. BFG Division being the standout in the soundtrack. Used for two whole levels and the final boss music is a Glitch remix of it. There is also some inspiration from RPG style FPS a la Metro 2033 and [[Samus|Metroid Prime]]. As collecting Argent Energy, weapon mods, elite guard tokens, and Runes allow them to upgrade the Praetor Suit and weapons to their preferred play style. The engine allows the Doom Slayer a wide range of first-person animations. As his destruction of UAC property and actions portrays an &amp;quot;I&#039;m too old for this shit&amp;quot; attitude. Having to fight demons for centuries doesn&#039;t make for a happy camper.&lt;br /&gt;
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The damage of the BFG 9000 itself is notable. This thing instantly vaporizes every non-boss enemy on-screen! (and them too if you exploit a glitch. However what a player does that the devs didn&#039;t intend is dubious canon.) You read that correctly, you don&#039;t have to aim it directly at your targets to kill them. You just have to find the right opening to make it kill every demon you can. As the Plasma Bolt throws out lightening or much more likely, solar flares. That would mean the Plasma the BFG fires is likely firing a fucking miniature star with each shot! The F in BFG may stand for Fermentation, Grimdark! with science!. We can wait while you Google it.&lt;br /&gt;
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Don&#039;t be impressed just yet. A Baron of Hell is 2000 pounds and because it turns everything into gibs it comes in contact with. &lt;br /&gt;
That means it has to have 7 Gigajoules of energy and would have to be heated up to over 100,000 degrees Celsius! [[Anal_Circumference|A temperature range which is only seen in small stars and nebula!]] That&#039;s not just [[GrimDark]], that&#039;s just fucking cold in the most brutal way possible and speaks to the insanity of the UAC for building this thing. Are we sure somebody didn&#039;t screw up the name? Though Brown Dwarf Gun 9000 doesn&#039;t sound as cool. (Though why is it green? Because it&#039;s blue-green! As blue in space equals very fucking hot! Red Giant/Supergiants/Hyper-giants are (relatively) cold because they are old, a young blue star, giant or not, is insanely hot. Red Dwarfs are insanely long-lived because they are cold and slow-burning) In all possibility, if the Doom Slayer didn&#039;t wear his Praetor Suit. Firing the weapon would instantly annihilate him too! (since Photons are their own particle and antiparticle the word is valid) No apologies for the science jokes. They are necessary evils in explaining how the BFG 9000 works.&lt;br /&gt;
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It also says a lot of the bosses as a direct hit will merely stun them (without using the weapon wheel glitch) while shaving off large portions of their health. So you need either a very advanced suit of Powered Armor or a significant amount of mass to survive a direct hit from the plasma bolt and its flares. The only real con to using the BFG 9000 is it&#039;s limited ammo of four shots. Though a good player can get around that if they set up their Runes correctly.&lt;br /&gt;
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[https://www.youtube.com/watch?v=ig_gQAITzIk| Science and math mostly explained in this Youtube video ]. So yeah, the BFG 9000 shoots miniature stars. &lt;br /&gt;
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===DOOM Eternal===&lt;br /&gt;
{{topquote|Against all the evil that hell can conjure, all the wickedness that mankind can produce, we will send up to them, only you. Rip and Tear until it is done!|King Novik of the Night Sentinels}}&lt;br /&gt;
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Doom Eternal was announced at E3 and a gameplay reveal was shown at Quakecon 2018. To say that its awesome is an understatement.&lt;br /&gt;
{{Template:Spoilers}}&lt;br /&gt;
[[File:Slayer on corpses.png|400px|thumb|right|&amp;quot;The only thing they fear... is YOU!&amp;quot;&lt;br /&gt;
 If the whole Warp, set for Khorne, actively shits their pants when the Slayer comes, you`re in for [[Rip_and_tear|FUN]].]]&lt;br /&gt;
We are introduced to the Maykrs of Urdak, an elder race with a techno-angelic motif that serves as the Sentinels&#039; patron.  One of them was the so-called Seraphim that empowered the Doomguy even further, turning him into the nigh-godlike and unstoppable avatar of sheer [[Awesome]] that is the Doom Slayer (seriously, the Doom Slayer is compared to a [[Titan]] on the level of the Icon of Sin). They may actually be a group of [[C&#039;tan]], but we are not sure.&lt;br /&gt;
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Sadly, all good things come to an end. The Sentinels were betrayed from within, the Doom Slayer banished to Hell &#039;&#039;again&#039;&#039; (eventually leading to him being entombed before the events of &#039;&#039;&#039;Doom 2016&#039;&#039;&#039;) and what&#039;s worse, it turns out the Maykrs were only using the Sentinels to further their own race&#039;s objectives. What&#039;s more, the current invasion of Earth was the result of one of their long-term plans, with humanity as simply one more race that was to receive &amp;quot;penitence&amp;quot; in their place (read: the Maykrs are using Hell energy to prolong their lives, and willingly let Demons eat entire worlds to that end). Yet more evidence that these guys are C’tan.&lt;br /&gt;
&lt;br /&gt;
The game picks up a few months after the end of the previous game with Samuel Hayden returning to Earth after the destruction of the Argent Tower on Mars that was the only way of getting free, unlimited energy out of Hell. But, he has the Crucible (confiscated from the Doom Slayer in the ending of 2016) with which he starts developing a synthesized form of Argent energy while the UAC begins to completely fall under the control of their leaders, the Hell Priests who entombed the Slayer so long ago. They start sacrificing humans left and right to start a ritual that will allow the demons to consume Earth, terraform the land to living flesh and molten lava, kill all that resist, transport their souls to Hell and refine them to pure Argent Energy while the impure Souls are made into new demons! A full-scale demonic incursion is now underway on Earth, with billions of dead, over two-thirds of Earth consumed while half of the UAC has gone full Quisling to the invaders, with the other half putting up a token [[Imperial_Guard| resistance as the Armoured Response Coalition (ARC)]].  All hope seems lost... &lt;br /&gt;
&lt;br /&gt;
&amp;quot;...We watched as the horde overwhelmed the very best and most advanced machinery and weapons technology that we could muster against the opposition. It was useless, they moved too quickly, they cared not for themselves, only sought out the blood of humanity. They were willing to sacrifice their own to get to the heart of our world. We slaughtered thousands and millions more followed, but then HE came - he cut through them like a sickle through a field - his fury surpassing their own. He is faster - more relentless - unyielding. I believe him now to be more than just a man - he is...DOOM.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Equipped like the Predator, as deadly as the Terminator, he seeks his prey from his orbital fortress, (fittingly called the Fortress of DOOM) strikes with merciless fury surpassing the Death Company and World Eaters combined, and he will stop at nothing to repel the demonic invaders. Read: Personally [[Rip_and_tear|kill. Every. Single. Demon. With extreme prejudice.]]&lt;br /&gt;
&lt;br /&gt;
Immediately after defeating the Hell Priest Deag Nilox&#039;s guardian off screen locating his whereabouts on Earth, the Slayer teleports onto his barge, kicks all doors in and vice grips the head off of the Priest, reducing the consumption of the Earth by 36.8%.&lt;br /&gt;
&lt;br /&gt;
He then gatecrashes the nearby Citadel, interrupting the ritual of the Priests with Nilox&#039;s severed head, before being interrupted by the Khan Maykr. The C&#039;tan by any other name tells him even he goes too far this time, before teleporting the Priests out of the Slayer&#039;s reach. Since the Hell Priests classify as Alpha Plus Psykers, (the first one being able to command his own legion of Titans AND shield himself from even nuclear bombardment) they can be found with a Celestial Locator. To construct a Locator, the Slayer goes to Exultia (an Argenta city) to retrieve the Celestial Casing, only to be scolded by the late King Novik for killing the Priests and that Humanity is no longer his people to be saved. Realizing that no ordinary individual will help him, the Slayer enters [[Warp|Hell]], and it&#039;s even more magnificent than Doom 2016, with gigantic walls and corridors made of flesh, abandoned [[Warlord_Battle_Titan| Sentinel Mechs]] and the remains of the Titan Demons that were killed by them, and near everything you could think of, even the Tower Of Babel in the background. Here the Slayer finds Valen, known by most as the Betrayer, repenting in his exile. After telling the Slayer that saving humanity will only make his burden worse, the Betrayer nevertheless installs the Celestial Power Core for the Slayer, as well as giving him something he may need later.&lt;br /&gt;
&lt;br /&gt;
Now able to locate the other Priests, the Slayer goes to Deag Ranak&#039;s UAC Cultist base in the Arctic, wrecking its operations before moving onto the neighboring Doom Hunter base. as yet more proof the Maykrs are [[C’tan]], the priest recovered an extinct race of demons once bred to destroy the Slayer (take a wild guess why exactly they went extinct) and, with nothing better to do, turned these things into [[Necron Destroyer|Semi-Organic Necron Destroyers]], labeling them “Doom hunters,” After [[Rip and tear|losing]] them and complaining about it, the Priest, in face of his impending DOOM, tries to bribe the Slayer, which [[Fail|literally cost him his head]].&lt;br /&gt;
&lt;br /&gt;
Now furious, the Khan Makyr leads the last Priest to safety, while demonic activity on Earth skyrockets. Realizing Earth needs immediate backup at the Super Gore Nest in Europe after a failed attack from the [[Imperial_Guard|Earth Forces]] (with a casualty rate of over 87%), the Slayer arrives at what can only be described as a border between Slaanesh&#039;s and Nurgle&#039;s Domains. Every building in the vicinity has grown flesh, teeth and openings that look like both mouths and birth canals, the air is filled with toxicity, tentacles sprouted everywhere. But after a nuclear meltdown of the local reactor which conveniently houses the heart of the Gore Nest, the problem is quickly taken care of.&lt;br /&gt;
&lt;br /&gt;
Back to searching and destroying the last Priest, VEGA is sure that Samuel Hayden would be able to locate him immediately. However, a combined Demon attack on his headquarters, the ARC Complex, left him badly wounded. Just as the Slayer gets to him and is about to teleport back to his fortress, the Earth beneath him quakes and a red portal opens up, and from it emerges the Marauder. Imagine a [[Adeptus_Custodes|Custodes]] corrupted and empowered by Khorne but with battle tactics from Tzeentch, the endurance of Nurgle and the speed of Slaanesh. These guys are absolutely no joke (yes, there are more of them) and if you haven`t been playing like your life depended on it, prepare to be absolutely [[Anal_Circumference|curbstomped]].&lt;br /&gt;
&lt;br /&gt;
Meanwhile, its clear that Samuel Hayden knows *way* more about the Slayer, Hell, and the Maykrs than he let on in the last game, strongly hinting that Samuel may in fact be a Maykr himself (which begs the question of what he was up to if he understood just how dangerous Hell was and how Argent Energy was made). He tells us that the last Priest hides in the Arena of Sentinel Prime, the Capital of the Night Sentinels and the only way to gain access is hidden in the core of [[Mars|Mars]]. But instead of calling the [[Adeptus_Mechanicus|Mechanicus]] to help, the Slayer enters the Moon of Phobos, where the battleship-sized BFG 10,000 is stationed, takes the gun over, targets Mars and [[Exterminatus|blasts the Core open]]... despite Samuel’s protests. He then proceeds to hop into a giant mass driver and blast himself to his next destination, [[Angry_Marines|streaking across the ruined Martian sky like a rage-fueled missile]].&lt;br /&gt;
&lt;br /&gt;
Now on Sentinel Prime, the game goes into who the Doom Slayer really is. It turns out the Doom Slayer really &#039;&#039;is&#039;&#039; the classic [[Doomguy]] from Doom 1, 2, and 64, who after staying behind in &amp;lt;s&amp;gt;the warp&amp;lt;/s&amp;gt; Hell he is eventually spat out, [[Gotrek_%26_Felix#Gotrek_in_the_Age_of_Sigmar|half-delirious and nuts from his experience of fighting off its hordes for an eternity]], unto the world of Argent D&#039;Nur, where he is found by the &#039;&#039;Night Sentinels&#039;&#039;, [[Grey Knights|an order of techno-knights dedicated to fighting demons]].  He is nursed back to sanity, and joins their order, eventually rising through their ranks due the sheer [[Rip and Tear]] he was capable of.&lt;br /&gt;
&lt;br /&gt;
The final Priest, hiding in the Colosseum, is confident that the Slayer would never kill him in the arena, as it is against holy law of the Sentinels to spill Priest blood. He sends out his Gladiator, a being that even if its flesh is destroyed, its soul would prevail until its body is reformed. But the Soul resides in the gigantic shield it uses, so the Slayer destroys the shield first and then the face of the gladiator, and despite the warning shoots the final Priest to death. And by &amp;quot;shoot to death&amp;quot;, we mean blow his head clean off with the Super Shotgun as he smugly declares how he can&#039;t be killed. The Khan Maykr is rather pissed about this. &lt;br /&gt;
&lt;br /&gt;
As soon as he gets back home. She manages to hack into the Fortress of Doom, turning off the power and flooding the bridge with Demons. The attack obviously fails like so many other attempts. Hayden mocking her as the Slayer restores power with Hayden&#039;s own Crucible.  Now the plans of the Khan Maykr are ruined, as there are no more priests to maintain the Hell gates, so if the Earth Forces kill all the demons, they would prevail. As a desperate last resort, the Khan Maykr wants to resurrect the Icon of Sin to eradicate all life on Earth. Of course, the prospect of seeing &#039;&#039;another&#039;&#039; Earth brought to ruin has made the Doom Slayer rightly [[Rage|pissed]], and suffice to say, [[Not As Planned|the Maykrs have no idea what they&#039;ve just unleashed]]. &lt;br /&gt;
So it&#039;s time for the Doomslayer to recover his own Crucible in Taras Nabad. Which was stuck into the skull of a Titan and breaks off the hilt to prevent its resurrection. Now it needs to be recharged. Once finished the Demons attack to give players an opportunity to test the new weapon. The Crucible is a one-hit kill on all but the strongest of enemies and there are respawning charges that only appear at this location. Use this for practice time before moving forward because the OHKO drops health picks faster than normal glory kills.&lt;br /&gt;
&lt;br /&gt;
To reach the Khan Maykr, Doomguy now teleports to Nekravol, the City of the Damned. It&#039;s a [[Grimdark|place of biblical torment, fire and brimstone, cages bursting with humans piled up like livestock]], [[Commorragh| a place where human souls are &amp;quot;tenderized&amp;quot; and tortured until all hope is broken and every sense but the pain is gone.]] Only then can their souls be extracted and converted to pure Argent energy, which will be sent to the Khan Maykr in the City of Urdak (Heaven), while the empty shells of the humans are sent to the blood swamps to transform into more Demons.  A process which every [[Haemonculus]] pays respect to. As it is, things that are worthy of being called &amp;quot;holy&amp;quot; are often more horrendous than the horrors of Hell itself.&lt;br /&gt;
&lt;br /&gt;
The Slayer rips and tears through all of that mercilessly, and finally destroys the transmitter tower. Its destruction resulted in the Slayer being transported straight to &amp;quot;Heaven&amp;quot;, a completely unnatural location in true H.R. Giger aesthetic, littered with white and gold colours and blood-red trees. In true Doomguy fashion, he interrupts the ritual that will resurrect the Icon of Sin by stabbing its heart with a dagger he got from the Betrayer. [[Not_as_planned|The Icon wakes up, corrupts the entire realm, and invites all sorts of demons to ravage Urdak]] before leaving to Earth.&lt;br /&gt;
&lt;br /&gt;
Doomguy immediately follows but is interrupted by the Khan Maykr herself. In true Eldar fashion, she accuses Doomguy of all the bad things that HE did which broke the seal to Urdak, and that the use of thousand other species as Argent Energy for her race is justified in her traditions. Doomguy then slaps the shit out of her, and even in her final moments, she tells us that we have doomed all of creation. It’s likely she’s lying to hide the fact that she’s a C’tan.&lt;br /&gt;
&lt;br /&gt;
Back on Earth, the final fight against the Icon of Sin begins. Now with a full-body, it is no longer a static boss fight but a semi-static. You blow parts from the Icon, until you finish it with your Crucible, by [[Awesome|slamming it into its forehead]]&lt;br /&gt;
&lt;br /&gt;
===DOOM Eternal: The Ancient Gods===&lt;br /&gt;
A stand-alone DLC for Doom Eternal: The Icon may be dead, but now that the demons have free reign over Urdak and have initiated a second invasion of Earth, its up to Doomguy to clean up the mess he left behind. The Seraphim (aka the guy who made Doomguy the OP murderizer of hell) seems to be much more involved this time around. Big surprise; they confirm Hayden is the Seraphim (and by extension VEGA is the Father, which we remind you Hayden nearly blew up in the first game), and he sends you on a mission to recover the life sphere of the Father, the creator of the Maykars and the known universe, to restore Urdak, and prevent the Seraphim&#039;s death by deterioration. Doomguy however has other plans; he betrays the Seraphim and destroys the Father&#039;s life sphere, then steals the Dark Lord&#039;s life sphere so he can summon him and face him mano-a-mano. But the biggest surprise of all is that the Dark Lord takes the form of the Doomguy himself! Dun Dun DUUUUUUUN!&lt;br /&gt;
&lt;br /&gt;
Bad News: Mick Gordon isn&#039;t coming back this time around (due to some internal issues, he was let go). Good News: Andrew Hulshult, another rather well-known composer who&#039;s helped compose for some other shooters (Dusk, Amid Evil, Rise of the Triad 2013) is coming to take his place. While it&#039;s clear Hulshult might not be able to imitate Gordon, it&#039;s not likely he&#039;ll disappoint.&lt;br /&gt;
&lt;br /&gt;
===Demons===&lt;br /&gt;
Doom 2016 by itself has more demons than the classic games do, even though not all of them return from those games. Doom Eternal ups the count even more, although not all demons from 2016 return. Some demons are upgraded versions of a base model; they are sorted as such.&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;The Possessed/Zombies&#039;&#039;&#039;: In 2016, Possessed were humans that underwent horrific mutations due to the Lazarus Wave released by Olivia Pierce on the Mars Outpost. In Eternal, Zombies are the emaciated husks of humans stripped of their soul and mutated by demonic corruption. In both cases: wet toilet paper. They are some of the weakest enemies in the games and can easily be dispatched. 2016&#039;s Possessed are cheap glory kill fodder, while Eternal&#039;s Zombies are classified under the Fodder demon class, i.e. one of the chief targets of your Glory Kills, Chainsaw, Flame Belch, ice bomb and all other ways with which to keep your health, armour and ammo stocked up.&lt;br /&gt;
**&#039;&#039;&#039;Possessed Engineers/Cueballs&#039;&#039;&#039;: Little more than walking bombs. Either shoot them to detonate them or melee them to launch them and have them detonate on impact. Returning as Cueballs in Eternal, these Ambient-class demons replace the &amp;quot;walking&amp;quot; part with &amp;quot;standing gormlessly in one spot, ignorant of any fighting going on around them&amp;quot;. This allows the Slayer to use them as flying, explosive barrels if shot at the right angle.&lt;br /&gt;
**&#039;&#039;&#039;Possessed Soldiers/Blaster Zombie Soldiers&#039;&#039;&#039;: Unlike their gormless lesser brethren, Possessed Soldiers move faster and with more tact, are hardier and can use a plasma gun fused to their arm to lay down suppressive fire. They&#039;re still not much of a threat. Eternal&#039;s Blaster Zombies they are little more than Possessed Soldiers with a Classic Doom zombieman coat of paint, so make sure to keep some distance.&lt;br /&gt;
**&#039;&#039;&#039;Possessed Security/Shield Zombie Soldiers&#039;&#039;&#039;: Wet toilet paper with shards of glass. Equipped with shields and shotguns, these can really ruin your day if you let them. The most effective strategy against them in 2016 is either to chainsaw them or use the Plasma Rifle&#039;s stun bomb to disable their shields. While Eternals Shield Zombies still hit just as hard, their threat level dropped off the abyss thanks to their energy shields &#039;&#039;violently exploding&#039;&#039; in response to absorbing too many Plasma Rifle bolts.&lt;br /&gt;
**&#039;&#039;&#039;Hell Razer&#039;&#039;&#039;: 2016 exclusive, Hell Razers fight at a distance with arm-mounted laser cannons, which are actually parasites converting a human into a Hell Razer. Fire slowly and have distinct tells to their attacks. Don&#039;t pose too much of a threat: dodge their attack, get close and shotgun them.&lt;br /&gt;
**&#039;&#039;&#039;Mecha Zombie&#039;&#039;&#039;: New in Eternal, these gore-covered terminator knockoffs are armed with metal claws, a plasma gun and a flamethrower, the latter of which they will flail about in order to hit you. Still fairly ineffectual.&lt;br /&gt;
*&#039;&#039;&#039;Imps&#039;&#039;&#039;: The fodder from the original game, now quick as a hiccup. They jump all over the place, pelting you with fireballs and clawing at you if you get too close. Because they&#039;re one of the first enemies you face they don&#039;t pose much of a threat; your Combat Shotgun makes quick work of them (especially with the Explosive Shot/Sticky Bomb mod), and they gain an explicit weakness to bullet weapons (Heavy Cannon and Chaingun) in Eternal. Eternal also classifies them under Fodder demons, meaning that they make for great resource piñatas.&lt;br /&gt;
**&#039;&#039;&#039;Gargoyles&#039;&#039;&#039;: Added in Eternal. Pretty much Imps with wings and [[Tyranid|scything talons]], they jump around and spit acid at you. They&#039;ll occasionally hover in place to fire off an acid volley, causing them to become instantly staggered for a Glory Kill when hit during this attack, so take your opportunity. Also classified as Fodder demons.&lt;br /&gt;
**&#039;&#039;&#039;Prowlers&#039;&#039;&#039;: Originally added in 2016&#039;s multiplayer, they were promoted to regular enemies in Eternal. They function the same as Imps but with more health and they can teleport, often right behind you to claw at you. Classified as a Heavy Demon, meaning the required more Chainsaw fuel to mow down compared to Imps.&lt;br /&gt;
*&#039;&#039;&#039;Carcasses&#039;&#039;&#039;: Debuting as Heavy demons in Doom Eternal, the Carcass&#039; attacks are not that powerful and they don&#039;t have a lot of health. What they do have is the ability to summon energy barriers, blocking your ability to move around freely, home in on them, glory kill other demons and use explosive weapons safely. Your primary target in an encounter because eliminating them makes a fight a lot easier. Thankfully, these barriers share the same explosive vulnerability to plasma fire as the Shield Zombies&#039; Shields&lt;br /&gt;
*&#039;&#039;&#039;Pinkies&#039;&#039;&#039;: Ol&#039; faithful is now covered in armour, turning them into living battering rams. They (still) roar and charge in on you, dealing significant damage upon impact. The armour soaks most damage they take from the front, so circle them and [[Meme|attack their weak point for massive damage]]. In Eternal, they gain the Heavy demon classification and a crippling weakness to the Blood Punch, being the only attack that can kill them without deliberately striking their weak point.&lt;br /&gt;
**&#039;&#039;&#039;Spectres&#039;&#039;&#039;: As the Pinky, but invisible. A bit harder to deal with because of this, but thankfully a lot less common and lack the armour plating.&lt;br /&gt;
*&#039;&#039;&#039;Cacodemons&#039;&#039;&#039;: [[Star Wars|They fly now!]] Their spit attacks slow and disorient you, and their bite attack does a lot of damage. But because they fly now you can easily pick them off with your rocket launcher or gauss cannon. As Heavy demons in Eternal, they decided to min-max; their bite takes off a surprisingly large chunk of your health and is often paired with an aggressively distant lunge, while their shock-balls can be fired in a multi-shot volley. But it comes with devastating weakness: a single Combat Shotgun Sticky Bomb or Equipment Cannon Frag Grenade into their mouths causes them to swallow it, instantly staggering them for an easy glory kill. As an airborne demon, they also gain a weakness to Ballista attacks, dying in one Arbalest bolt.&lt;br /&gt;
**&#039;&#039;&#039;Pain Elementals&#039;&#039;&#039;: Returning in Doom Eternal as Heavy demons, they endlessly summon chuck the homing suicide bomber Lost Souls at you. While they don&#039;t swallow any grenades like their Cacodemon compatriots, they &#039;&#039;do&#039;&#039; share the innate weakness of all airborne demons against the Ballista. Despite this, they are still more of threat that their short-limed buddies could ever be.&lt;br /&gt;
*&#039;&#039;&#039;Lost Souls&#039;&#039;&#039;: Horned, burning skulls that scream, fling themselves at you and explode for an annoying amount of damage. At least in 2016; in Eternal, they also appear when summoned by a Pain Elemental which is when they function more or less the same.&lt;br /&gt;
*&#039;&#039;&#039;Revenants&#039;&#039;&#039;: [[Meme|DOOT]]. Made from humans in a gruesome process, the Revenants have jetpacks that let them fly around to put themselves in the perfect possession to launch barrages of missiles at you. They can also claw at you for significant damage, so keep your distance and take them out. In Eternal, you become able to shoot off their shoulder cannons, permanently grounding them restricting their melee attacks to the easily-evaded claw swipes. Classified under the Heavy class and, surprisingly, as airborne demons, making them into potent Ballista chow. Their meme potential is so great that a trumpet-equipped Revenant is a skin included in the pre-order edition of Doom Eternal.&lt;br /&gt;
*&#039;&#039;&#039;Summoners&#039;&#039;&#039;: Only appearing in 2016, Summoners are pared-down versions of the Archvile. They possess lithe bodies that let them easily zip around and set up a summon circle away from your location, allowing them to call in aid. Sustained fire from just about any weapon will take them down.&lt;br /&gt;
**&#039;&#039;&#039;Spirits&#039;&#039;&#039;: Doom Eternal DLC. While they look like the ghastly Remains of the Summoner, the Spirit will invade other Demons, taking their Fear and ability to feel Pain, while making them faster and more resilient. But even a upgraded body will give in with enough Dakka. Destroy the Spirit with the microwave mod of the Plasma cannon.&lt;br /&gt;
**&#039;&#039;&#039;Harvesters&#039;&#039;&#039;: Unique to 2016&#039;s multiplayer, the only demon to be so. Harvesters move around and instead of summoning other demons will shoot balls of plasma and drain life from other players, allowing them to supercharge their regular attacks.&lt;br /&gt;
*&#039;&#039;&#039;Arachnotrons&#039;&#039;&#039;: Back in Doom Eternal, the Arachnotrons are walking gun platforms that can cling to ceilings to get a better vantage point to shoot at you. Their plasma turrets are mounted on an exposed, scorpion-like tail, which can be destroyed to limited their attacks to the more manageable and telegraphed bomb volley. Their resemblance to the Spider Mastermind from 2016 is intentional: the UAC cloned them using the Spider Mastermind&#039;s genetic material. [[Looted|and when the demonic invasion began, the automated facility making them was taken over by the possesed]]...[[Just As Planned|Which was planned]]&lt;br /&gt;
*&#039;&#039;&#039;Whiplashes&#039;&#039;&#039;: The first all-female demons introduced in Doom Eternal resembling [[lamia]]e, but don&#039;t expect any monster girls. They are as nasty as any Heavy demon in Doom, and they use their great speed to slither in and around the battlefield, dodging heavy-hitting weapons before hacking away at your health from a distance with a pair of chained whips.  Difficult to hit, but once you start hitting them they&#039;ll go down eventually. That, or use a Lock-On Burst from the Rocket Launcher to delete them.&lt;br /&gt;
*&#039;&#039;&#039;Mancubi&#039;&#039;&#039;: Big fat bastards equipped with heavy cannons to blast you with fireballs and flamethrowers to keep you at a distance. They&#039;re big, slow targets with slow attacks so if you can keep your distance they&#039;re not too big a threat. In Eternal, these Heavy demons got faster (and fatter) but you can blast their flamethrowers off, severely nerfing their damage output. After that, sustained Chain gun fire or a few missiles/Super Shotgun blasts will easily take them out.&lt;br /&gt;
**&#039;&#039;&#039;Cyber Mancubi&#039;&#039;&#039;: Heavily armoured versions of the Mancubus. They fire globs of acid that linger on terrain for a bit, limiting your movement options, but lack the flamethrower attack. In 2016 you just pour more damage into them to take them out. In Eternal, their armour is destructible and can be stripped instantly with a single Blood Punch, making it easier for you to deal with them. But because their cannons are armoured you can&#039;t blast them off like you can with the regular Mancubi.&lt;br /&gt;
*&#039;&#039;&#039;Archviles&#039;&#039;&#039;: Oh HELL no. The Summoner on crack, an Archvile can put up barriers of fire to keep you away while they Summon more demons. If you don&#039;t interrupt them you&#039;ll be facing a more difficult fight, especially if they summon a MOTHERFUCKING MARAUDER. Even when not summoning they are tough and can dish out a lot of damage, setting the ground beneath you aflame or sweeping fire waves in your direction, while any friends they successfully summon receives a buff that lasts until the Archvile&#039;s death. In short, after taking out all Carcasses in an area, they are your next target if you want to win a fight.&lt;br /&gt;
*&#039;&#039;&#039;Hell Knights&#039;&#039;&#039;: [[World Eaters|Big dudes who revel in wrecking your shit]]. They are fast, closing the distance to pummel you or to perform a leaping ground slam for a short-ranged area of effect attack. Keep your distance and pump them full of lead to take them down quickly if you don&#039;t want to be taken out yourself. In Eternal, they gain the Heavy demon classification and a crippling weakness to Chaingun fire.&lt;br /&gt;
**&#039;&#039;&#039;Dread Knights&#039;&#039;&#039;: Cybernetically enhanced Hell Knights constantly pumped full of adrenaline and dopamine for every kill they make. Appearing only in Eternal as Heavy demons, their most prominent feature are a pair of energy blades, which considerably extends their melee range and causes their ground slams to leave a lingering, damaging pool of energy for a bit. Can fire lasers from their blades at you, and shares a weakness to the Chaingun, as with other Hell Nobles.&lt;br /&gt;
**&#039;&#039;&#039;Barons of Hell&#039;&#039;&#039;: [[Bloodthirster|Big red bastards]] who are the toughest regular enemies in 2016. They hit like trucks and can blast you with powerful balls of green fire. The best way to deal with them is a heavily upgraded chainsaw or the BFG to not deal with their bullshit. In Eternal, they return as the Fireborne Barons; a Super-Heavy class demon that is immune to the chainsaw and cannot be one-shot by the BFG, so you&#039;ll have your work cut out for you. Befitting their name, Firebone Barons are also [[Salamanders_(Chapter)|coated in flames with obsidian skin]] and have burning blades coming from their lower arms, which fits given how much more dangerous they are.&lt;br /&gt;
*&#039;&#039;&#039;Tyrants&#039;&#039;&#039;: Pretty much downgraded Cyberdemons (Looking more like the classic Cyber rather than 2016&#039;s beefy Balgaar monstrosity) and one of the most powerful common enemies in the game. Packing a powerful laser cannon, a laser blade and the ability to fire missile barrages, paired with a MASSIVE pool of health, these Super-Heavies should be eliminated as fast as you can so that you can deal with the rest of the demons. The fastest way to do so is with the Crucible, which will hack a Tyrant up in no time. [[FAIL|Just make sure that you actually hit the Tyrant itself and not the fodder running around it]]. Otherwise, just exploit its slow turning speed to dedicate as much ammunition you have on-hand to shooting at it until it dies.&lt;br /&gt;
*&#039;&#039;&#039;Makyr Drones&#039;&#039;&#039;: The generic rank-and-file of the Maykrs. Annoyingly resilient for Fodder demons and armed with rapid-fire laser turrets, headshotting them with (almost) any weapon is a guaranteed insta-kill that provides ammo as well.&lt;br /&gt;
*&#039;&#039;&#039;Blood Maykrs&#039;&#039;&#039;: Definitly not [[Blood Angels]]. The normal Maykr population after getting corrupted by Hell. They shield themself with a golden aura that negates all damage, and attack with slow energy balls. Once they notice that such things would never work, they will lower their shield to start a Powerful Argent energy attack. A Headshot instakills them like a drone while sustained Fire on their body works too.&lt;br /&gt;
*&#039;&#039;&#039;Doom Hunters&#039;&#039;&#039;: Introduced as a boss and later reused as rare Super-Heavy demons. A species of demons driven to extinction by the Doom Slayer and brought back by the Hell Priest Deag Ranak, the Doom Hunters resemble [[Necron Destroyer]]s with a cannon and a chainsaw for arms and missiles that can be fired from its hover sled. They have an energy shield that you need to deplete to be able to damage them directly, though it&#039;s possible or attack their Blood-Punch-vulnerable hover sled directly first to disconnect the main body from it. Infamous for being a boss that is lazily reused during the course of the game, as early as [[Rage|THE VERY NEXT COMBAT ARENA AFTER FIGHTING THE FIRST ONE]]. However, the mook versions don&#039;t have immunity to Ice Grenades.&lt;br /&gt;
*&#039;&#039;&#039;Marauders&#039;&#039;&#039;: [[Chaos_Space_Marine|Former Night Sentinels corrupted by Hell]], the Marauders are fast, deadly and a pain to kill. They possess energy shields that block all incoming damage, including the BFG, Crucible, and Unmakyr (though not splash damage from explosives), can pelt energy beams from long-range, blast you with their own &#039;&#039;Super Shotgun&#039;&#039; at close range, and can summon spirit wolves to hunt you down if you shoot their shield too often. If baited into sprinting at you and brought into mid-range, their eyes will flash green as they swing their axe at you: use this as an opening to blast them with your Super Shotgun or Ballista, then quickly switch between the two until their stagger expires. Repeat this, rip and tear, done.&lt;br /&gt;
*&#039;&#039;&#039;The Gladiator&#039;&#039;&#039;: [[Skub|The Last Living Hell Knight of DOOM II]] and, unlike the Doom Hunter, has survived the extinction event that is the Slayer. Armed with a gargantuan soul-vessel shield that blocks all incoming damage, and a flail with a retractable chain for close and distant attacks. Like the Marauder, if his eyes blink green you have an opening to shoot him with any weapon (though Ballista or Super Shotgun are still preferable). A headshot will stagger him for a glory kill, but the Slayer will simply beat the shit out of him. Phase 1 ends with the destruction of the shield, and now the Gladiator goes ballistic with TWO flails. The best approach now is to shoot at it until it dies (when it isn&#039;t spinning its flail to reflect attacks back at you).&lt;br /&gt;
*&#039;&#039;&#039;The Icon of Sin&#039;&#039;&#039;: A legendary titan, resurrected into the body of the Son of the Betrayer, [[Chaos_Spawn|deformed and warped beyond recognition]], his very existence in Realspace causing destruction and madness. Its described that, if left unchecked, it will drag the entire dimension to Hell through a supermassive black hole - so basically if one of the Chaos Gods themselves manifested in Realspace. The Khan Maykr thought It could be controlled using the Soul of the Betrayer&#039;s Son, putting it into [[Power_Armour|Power Armour]] for insurance. But then, the Doom Slayer stabbed the heart containing the son&#039;s soul with a dagger provided by the Betrayer ([[Matt_Ward|though without carving the Name of the Betrayer into it]]), setting the soul free and, with it, the beast from Maykr control over. The battle itself is, on paper, pretty easy: eight pieces of the Icon&#039;s armour must be destroyed (head, both upper arms, both forearms, both pectorals and abdomen) using your whole arsenal. While doing so, lesser demons will try to harass you and distract you from the Icon. With the armour&#039;s destruction, the whole process starts again in the second phase, but this time, you chip away at the flesh and bone of those same regions until the Icon collapses, giving you time to ram your Crucible into Its Brain.&lt;br /&gt;
*&#039;&#039;&#039;The Original Dark Lord/ Davoth&#039;&#039;&#039;: The original Dark Lord created by the Father as a Primeval, one of the first gods. Doomguy&#039;s equal. Designed to truly care about his People, he spiraled out of Control in search for eternal Life, to safe his People from death. From caring guardian he tortured everyone who slightly deviated from his goal. After Davoth being imprisoned in his soul sphere by the Father, demons apparently fought one other to claim his title while he still whispered his influence to them. The Dark Lord of the First Age after Davoth made the deal with the Khan Maykr and the most recent one, the Dark Lord of the Fourth Age, is implied to have been the Spider Mastermind that possessed Olivia Pierce before getting her head blown off by BFG-9000. Davoth himself apparently prevented anyone from becoming Dark Lord of the Fifth Age as he was released from his soul sphere several months alter. Currently only seen in one cutscene after his soul sphere was unlocked and everyone hopes the final fight will be the same as a Unreal Tournament/Quake Deathmatch.&lt;br /&gt;
&lt;br /&gt;
===Trivia===&lt;br /&gt;
*The Fortress of Doom is the personal fortress-monastery/mancave of the Slayer, once used for the Galaxy spanning Crusade of The Night Sentinels. Features a Teleportarium with an absurd range (teleporting the Slayer from Earth&#039;s orbit to the Hell-absorbed Argent D&#039;nur, which is on a completely different dimensional plane to the Sol system), a Hangar bay with a Sentinel &amp;quot;Atlan&amp;quot; Mech, and a prison named the &amp;quot;Ripatorium&amp;quot;, filled with Demons the Slayer undoubtedly abducted, to slaughter them for sport.&lt;br /&gt;
**On at least one ocassion, the Slayer fought against Noise Marines, as his personal quarters feature a guitar made of flesh.&lt;br /&gt;
*It is said, the &amp;quot;Wretch&amp;quot; who gave the Slayer an adamantine armour, forged from the Fires of Hell, was in fact Khorne Himself. Even if he can´t corrupt the Slayer, He doesn’t need to. the carnage he brings upon demons is the equivalent of centuries of war.&lt;br /&gt;
**Doomguy and Khorne may have flat-out &#039;&#039;&#039;teamed up&#039;&#039;&#039; as Doomguy wants to kill demons (Khorne technically isn’t) and Khorne wants to take over Hell. The two of them have become fire-forged friends since then, to such a degree that, according to a legend passed down among demons, Khorne has a stasis pod containing the Doomguy stored deep in the heart of his personal fortress. Possibly underneath the skull throne itself.&lt;br /&gt;
***Khorne is Doomguys equal. In the ancient Gods DLC the life essence of the true Ruler of Hell gets ressurected, and he takes on the form of Doomguy. The Dark Lord of Hell is the leader of Hell`s armies. Not a King, but a warrior of the Dark Realm. The fiercest among all, as only the strongest could rule. He is you. &lt;br /&gt;
*Since the Night Sentinels went to war against the Demons, they are effectively the first Space Marine Chapter (preceding even the Thunder Warriors, since they are to an extent Psykers, deploy with Argent (warp) using Weapons, have their own Titan Legion, Use a Space fleet of Flying Castles, have an Arena for duels to the Death, and only The Strongest among them can become King, they even had a mini civil war. the only thing they are missing is DNA from the God-Emperor...and even then, Doomguy may have it.&lt;br /&gt;
**The Sentinel Titans are called &amp;quot;Atlans&amp;quot; and are the Ultimate Example of a Babycarrier done right. Armed with one or two shoulder-mounted Giant [[Plasma Annihilators|Plasma_Annihilator]], the Palms of the Hands featuring the same sort of plasma weapon but weaker. The Melee Weapon being an ECKS BAKS HUEG Energy Spear for impaling equally huge Titans.&lt;br /&gt;
*The Makyrs in Doom Eternal bare a surprising resemblance to the [[C&#039;tan]] (even being unable to show their true forms outside of Urdak). They also possess a sort of metal skin on all castes of there race, resembling necrodermis.&lt;br /&gt;
*Sometime between the events of Doom 64 and Doom (2016), the Slayer was subjected to something called the &amp;quot;Divinity Machine,&amp;quot; given his new abilities from that point forward, it&#039;s possible he had a fragment of &amp;lt;s&amp;gt;the Warp&amp;lt;/s&amp;gt; hell itself imbued within him, thereby making him a man uplifted with &amp;lt;s&amp;gt;psyker&amp;lt;/s&amp;gt; argent powers. This might make him this dimension&#039;s equivalent of [[The God-Emperor of Mankind|The Emperor]]... if this is a separate dimension.&lt;br /&gt;
*In Doom Eternal, the Slayers new armour is not fully sealed, giving a look Upon His Arms, like a certain [[Kharn the Betrayer|Swell Guy]].&lt;br /&gt;
*Said Swell Guy &amp;lt;s&amp;gt;may or may have not been&amp;lt;/s&amp;gt; probably is a Descendant of The Slayer&#039;s &amp;quot;friend,&amp;quot; Valen the previous holder of the title of &amp;quot;Betrayer&amp;quot;. The best guess would be that the Emperor used his Genetic Code for The Basics of Angron, and later the World Eaters Legion. &lt;br /&gt;
*The Crucible uses pure Argent energy to create its blade. This means it&#039;s soul-powered and therefore, since the Doom Slayer absorbs the power of the demons (giving them a true death), [[Grimdark|uses the life essence of demons to kill more demons]].&lt;br /&gt;
*The forces of Hell seem to be a serious threat even judging from the absurd standard of 40k. Samuel Hayden gave the surviving humans insane technology (full functioning AI battlesuits for infantry, and colossal Titan mechs, Dark Age Technology so to speak) and still couldn&#039;t get the upper hand. The only viable solution to gain ground seemed to be [[Exterminatus|total nuclear annihilation.]]&lt;br /&gt;
**This seemed to be simply because of Hells literally [[Orks|infinite]] [[tyranids|numbers]] since the multiply by both ordinary breeding and turning the aforementioned bodies of the mulched human souls into demons. Even if they took out one thousand demons, one billion would take their place. It seems this was the only reason for their defeat since, once all of the avenues for invasion are cut off, the remainder are mopped up without much fanfare. One wonders if all of the priests were on Sentinel Prime how things would go since there would be no cut off for the entering demons.&lt;br /&gt;
&lt;br /&gt;
==Doom: The Board Game==&lt;br /&gt;
Yes, there is a Board Game - made by [[Fantasy Flight Games]] no less - giving the vague &#039;/tg/ related&#039; qualifications this site uses.&lt;br /&gt;
It was released around the time Doom 3 was released, though it wasn&#039;t that remarkable and is pretty hard to find nowadays.&lt;br /&gt;
&lt;br /&gt;
One guy plays the baddies, the other 1-4 players play a band of unfortunate marines. The heroes start with 2-3 powerup cards, and the baddies get 5 cards from his own deck and during the game, he gets to draw more (the rate of which is equal to how many marines there are) and if his deck is empty, he gets to insta-kill one of the Marines. His guys are more varied in their movement but they can only shoot once.&lt;br /&gt;
&lt;br /&gt;
The marines have three options: move 8 spaces without shooting, move 4 spaces and shoot once, or shoot twice without movement. They need to explore the board, find computers and other events as the board provides. The baddies, meanwhile, can either upgrade his monsters or bring more to the board.&lt;br /&gt;
Either way, his goal is to score 6 kills on the Marines.&lt;br /&gt;
&lt;br /&gt;
A new board game got released shortly after May 2016 Doom, which, to my understanding, is basically just the same shit as before with a new coat of paint.&lt;br /&gt;
* It&#039;s different, but not too different. Similar in concept and design, with the main differences seeming to be in how the Marines play, and victory conditions for certain scenarios. Absolutely beautiful models, however, and incredibly fun. Highly recommended.&lt;br /&gt;
&lt;br /&gt;
==Movie==&lt;br /&gt;
Also (roughly) around the same time as Doom 3 was a movie starring Karl Urban and former WWE superstar Dwayne &amp;quot;The Rock&amp;quot; Johnson. It pretty much replaced the whole Hell plot with some genetic experimentation to give people superpowers that only succeeds in creating hyper-aggressive mutants, and a squad of Marines sent to investigate the mayhem. It wasn&#039;t that good, with the only really &#039;good&#039; scene being this one scene where it&#039;s all FPS-style like the original games and has monster killing.&lt;br /&gt;
&lt;br /&gt;
Another movie was released in 2019, named &#039;&#039;Doom: Annihilation.&#039;&#039; When asked what they thought about this, id Software simply replied: &amp;quot;We are not involved in the movie.&amp;quot; But the last five minutes of CGI demons was fucking phenomenal.&lt;br /&gt;
&lt;br /&gt;
==TLDR==&lt;br /&gt;
{{blam|Rip and Tear Motherfucker!}}&lt;br /&gt;
==External Links==&lt;br /&gt;
*[https://doomwiki.org/ Doom Wiki] for all your Doom-related needs&lt;br /&gt;
*[https://www.doomworld.com/idgames/ /idgames/], the home of pretty much every Doom mod worth playing (and pretty much every Doom mod that isn&#039;t worth playing) since 1994.&lt;br /&gt;
&lt;br /&gt;
[[Category:Video Games]][[Category:Awesome]]&lt;/div&gt;</summary>
		<author><name>2603:8001:3500:CB:2823:9AEC:A71D:FF9C</name></author>
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	<entry>
		<id>http://2d4chan.org/mediawiki/index.php?title=Doom&amp;diff=181245</id>
		<title>Doom</title>
		<link rel="alternate" type="text/html" href="http://2d4chan.org/mediawiki/index.php?title=Doom&amp;diff=181245"/>
		<updated>2020-12-31T05:03:36Z</updated>

		<summary type="html">&lt;p&gt;2603:8001:3500:CB:2823:9AEC:A71D:FF9C: /* Doom 4 (aka DOOM aka DOOD aka Brutal Doom HD) */&lt;/p&gt;
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&lt;div&gt;{{/vg/}}&lt;br /&gt;
{{Oldschool}}&lt;br /&gt;
{{awesome}}&lt;br /&gt;
{{Cleanup}}&amp;lt;!--Very slight, but still necessary--&amp;gt;&lt;br /&gt;
[[File:Doom cover poster.jpeg|thumb|If you don&#039;t already have the first level&#039;s music in your head, you may be on the wrong site.]]&lt;br /&gt;
{{topquote|Over the centuries, mankind has tried many ways of combating the forces of evil... prayer, fasting, good works and so on. Up until Doom, no one seemed to have thought about the double-barrel shotgun. Eat leaden death, demon...|[[Discworld|Terry Pratchett]]}}&lt;br /&gt;
&lt;br /&gt;
The father of the first-person shooter, the original ass-kicking demon-slaying 3D slaughter-fest, &#039;&#039;&#039;&#039;&#039;Doom&#039;&#039;&#039;&#039;&#039; is a franchise that demands respect even in the hallowed halls of /tg/. It was actually inspired by a [[Dungeons &amp;amp; Dragons]] campaign played by the founders of id Software; John Romero had given a demon lord the key to overrunning the material plane in exchange for a magic [[Katanas are Underpowered in d20|katana]] because he&#039;s an edgy little bitch like that, and John Carmack (the DM) decided it made a good premise for their new 3D game. The katana in question would later be used in Romero&#039;s game &#039;&#039;Daikatana&#039;&#039;, which was a total failure for reasons that aren&#039;t important enough to go over right now.&lt;br /&gt;
&lt;br /&gt;
The plot? In an FPS? Here&#039;s your plot: you are a Space Marine (no, not the 40K guy, a jumped-up soldier who is sent to fight on other planets, so closer to the [[Imperial Guard]]...though considering recent events he may be the equivalent of a standard Astartes, just much shorter.) stationed on Phobos. Somehow, demons broke through into our reality and slaughter everyone else. Your job? Fight your way to where, you hope, there&#039;s a ride off of this rock, and make bloody mincemeat out of everything standing between you and salvation. Standing in your way are armies of zombified fellow marines and eggheads, fireball-tossing imps, hulking flesh-eating demons, cyborg-demon monstrosities, and various other hell-spawned nasties who want to kill you horribly. Good luck. You&#039;ll need it...&lt;br /&gt;
&lt;br /&gt;
Although not the very &#039;&#039;first&#039;&#039; of the FPS genre (even its predecessor, [[Wolfenstein]] 3D, wasn&#039;t the first, as the history of the genre goes back all the way into the &#039;70s), Doom was definitive to the genre, so much so that &amp;quot;Doom Clone&amp;quot; was the standard nickname for many years afterwards. People are still playing it and making it even more awesome with [[Homebrew|their own custom modifications]] 24 years later, which isn&#039;t something you hear that often outside of /tg/; this is one of the main reasons why the franchise is so well-respected.&lt;br /&gt;
&lt;br /&gt;
Fun fact: that iconic Doom monster, the Cacodemon, was actually inspired by the artwork for an Astral Dreadnought on the cover of the [[Dungeons &amp;amp; Dragons]] 1st edition [[Manual of the Planes]] splatbook. Also relevant to /tg/ is that Sandy Petersen, co-designer of [[Ghostbusters RPG]], creator of [[Call of Cthulhu]], and author of some [[RuneQuest]] stuff, worked on the game. He designed some levels (more in the sequel) and made some contributions to the monster design.&lt;br /&gt;
&lt;br /&gt;
==Classic DOOM (aka The Good Shit)==&lt;br /&gt;
{{topquote|Welcome to DOOM, a lightning-fast virtual reality adventure where you&#039;re the toughest space trooper ever to suck vacuum. Your mission is to shoot your way through a monster-infested holocaust. Living to tell the tale if possible.|README.TXT, Doom 1.8 shareware}}&lt;br /&gt;
The original Doom was fast-paced and bloody compared to what came before but wasn&#039;t afraid to vary the pace with more labyrinthine levels or make you shit your pants by dropping you into a crowd of demons when you least expected it. (Fun fact No. 2: The extra levels included in the physical version of Doom (henceforth called &#039;&#039;Ultimate Doom&#039;&#039;) were built by the same guy who wrote [[Call of Cthulhu]] in just 10 weeks.) Doom II on the other hand was a circle-strafing explosion-rich gorefest and is what basically everyone thinks of when they think of both Doom and 90s FPS gameplay in general. The plot was bare-minimum: Demons took over Phobos and ate Deimos, kill them all. Or, in Doom 2&#039;s case, Demons are trying to infest Earth in revenge, kill them all AGAIN. But this time, &#039;&#039;it&#039;s personal&#039;&#039;.  (No, seriously, they killed your pet bunny Daisy.) The Doom engine is extremely mod-friendly for a 90&#039;s game (as both Carmack and Romero had been big into software tinkering in their day) and the modding community is still very present and perhaps even more prolific than it was back in the day.  In fact, id Software actually paid some modding groups for the right to sell their works as retail (Final Doom and the Master Levels for Doom 2).  Also relevant is SIGIL, John Romero&#039;s own 25th-anniversary level-pack and unofficial Episode 5 for Doom 1 that he released to the public for free (unless you wanted the special Buckethead soundtrack for [[Edgy|$6.66 USD]]).&lt;br /&gt;
&lt;br /&gt;
Slightly more obscure but still relevant is Doom 64, which replaced the high-speed Explode-o-Rama with a stronger horror theme and more deliberate pace. &lt;br /&gt;
&lt;br /&gt;
id Software then for a time turned toward more multiplayer-oriented games with the &#039;&#039;Quake&#039;&#039; franchise and gave Doom a well-earned rest.&lt;br /&gt;
&lt;br /&gt;
===The Doom Comic===&lt;br /&gt;
{{topquote|&#039;&#039;&#039;DYNAMITE! I&#039;M COOKING WITH GAS! I&#039;VE GOTTA HANDFUL OF VERTEBRAE AND A HEADFUL OF MAD! YEAH, THAT&#039;S YOUR SPINAL CORD, BABY! DIG IT!&#039;&#039;&#039;|You, the moment you read that heading}}&lt;br /&gt;
The origin of [[Rip and Tear]]. Possibly the most ridiculously, amazingly, stupidly 90&#039;s thing that has ever been put to paper with the possible exception of Image Comics. It has to be read to be believed. [https://www.doomworld.com/10years/doomcomic/ So go read it.]&lt;br /&gt;
&lt;br /&gt;
===Monsters===&lt;br /&gt;
[[File:Reaperminis.jpg|thumb|right|Limited-edition monster minis from [[Reaper Miniatures]]. Admit it, you want that Cyberdemon for your Daemons of Chaos army.]]&lt;br /&gt;
These are the monsters you&#039;ll encounter in Doom 1, Doom 2 and their spinoffs.&lt;br /&gt;
*&#039;&#039;&#039;[[Zombie|Former human]]&#039;&#039;&#039;: Wet toilet paper. Only dangerous until you get a shotgun.&lt;br /&gt;
**&#039;&#039;&#039;Former Sergeant&#039;&#039;&#039;: Still wet toilet paper, but full of broken glass; if one of these assholes gets behind you before you find armor you&#039;re probably dead. Likely to be your first source for shotguns.&lt;br /&gt;
**&#039;&#039;&#039;Former Commando&#039;&#039;&#039;: Unlike the other formers, this guy is no joke: he&#039;s durable enough to not die when breathed on and his hitscan chaingun is almost as powerful as yours. Using hordes of these guys in an open arena with no cover is the pinnacle of dick moves in Doom mapping.&lt;br /&gt;
*&#039;&#039;&#039;Imp&#039;&#039;&#039;: The first true demon you encounter with an easy-to-dodge projectile and more health than the formers. The first meaningful enemy you meet, and runner-up for most iconic non-boss monster.&lt;br /&gt;
*&#039;&#039;&#039;Demon&#039;&#039;&#039;: Otherwise known as &#039;&#039;&#039;Pinkies&#039;&#039;&#039;. Giant hairless gorilla with a mouth that could give a [[squig]] lessons in eating. [[Derp|They can&#039;t walk and bite at the same time]] so you can just step out of their way, but they tend to come in large groups and dance around like spastic toddlers (which makes them harder to shoot) as they run up to you.&lt;br /&gt;
**&#039;&#039;&#039;Spectre&#039;&#039;&#039;: Demon with Predator-style optic camo. An absolute bitch to deal with in dark environments, which is naturally where you find them.&lt;br /&gt;
*&#039;&#039;&#039;Cacodemon&#039;&#039;&#039;: Mr. [[Astral Dreadnought]] Head. These fuckers can fly and you can&#039;t look up, so have fun fighting them in close quarters where they can float out of your field of view. Dangerous, but get a rapid-fire weapon and they become a joke as you stunlock them until they are all dead. &#039;&#039;The&#039;&#039; most iconic non-boss monster, partially because of its sheer WTFery but mostly because of how easy it is to chibi/make plushies out of.&lt;br /&gt;
**&#039;&#039;&#039;Pain Elemental&#039;&#039;&#039;: [[Meme|Meatball demon.]] Like a cacodemon, but instead of shooting fireballs, it shoots Lost Souls. Has the opposite problem to the pinkies in that [[Derp|you can stand in front of its face]] and prevent the lost souls from spawning.&lt;br /&gt;
*&#039;&#039;&#039;Lost Soul&#039;&#039;&#039;: Floating flaming skulls that fly at you at approximately SANIC miles per hour. Fairly weak, but very fast and has a habit of nibbling at you while you focus on something more dangerous.&lt;br /&gt;
*&#039;&#039;&#039;Revenant&#039;&#039;&#039;: [[Meme|Agitating skeleton aka &#039;&#039;&#039;DOOT&#039;&#039;&#039;.]] One of the few monsters that moves anywhere near as fast as you do, plus he runs up and tries to punch your head off if you move inside the minimum range of the homing rockets he shoots. It is a fact that any given Doom map is automatically casuals-only unless the mapper adds at least 100 revenants.&lt;br /&gt;
*&#039;&#039;&#039;Mancubus&#039;&#039;&#039;: [[Festus the Leechlord|HELLO I&#039;M FUCKING FAT.]] Slow, but very tanky, and he has dual [[Flamer|heavy flamers]] for arms that hurt like hell. Fortunately, this also applies to any nearby demons, so you can make them kill each other for your amusement just by standing between a mancubus and another monster.&lt;br /&gt;
*&#039;&#039;&#039;Arch-vile&#039;&#039;&#039;: One of the few monsters that that&#039;s faster than the player at a full run. Sets you on fire [[Psyker|with its mind]] and revives any monsters it comes across so you have to kill them all over again. Meeting one of these guys in a slaughtermap will make you [[Khorne|hate everything forever.]]&lt;br /&gt;
*&#039;&#039;&#039;Hell Knight&#039;&#039;&#039;: Now we&#039;re talking. [[Space Marine]] sized and equipped with a punch and moderate projectile attacks (fireballs). Shooting him in the face with a shotgun will kill him pretty quickly.&lt;br /&gt;
**&#039;&#039;&#039;Baron of Hell&#039;&#039;&#039;: Super hell knight with double the health. Big and equipped with nasty melee and projectile attacks. Shooting &#039;&#039;him&#039;&#039; in the face with a shotgun just &#039;&#039;&#039;pisses him off&#039;&#039;&#039;. Super shotguns will work though. Probably the best-known Barons are the &amp;quot;Bruiser Bros&amp;quot;, the pair of Barons you fight as the bosses of the first episode.&lt;br /&gt;
*&#039;&#039;&#039;Cyberdemon&#039;&#039;&#039;: [[Rip and tear|Is huge, and therefore has huge guts.]] Basically a (Chaos possessed?) Carnifex with a rocket launcher for an arm, and significantly faster than he looks. Without a doubt the fuckingest monster in the classic game, and practically tailor-made for soaking up BFG shots.&lt;br /&gt;
*&#039;&#039;&#039;Spider Mastermind&#039;&#039;&#039;: Doom 1’s final boss, [[Derp|despite being inferior in almost every way to the Cyberdemon you fight earlier.]] Go figure. Even more XBOX HUEG than the Cyberdemon, but has a super-chaingun instead of a rocket launcher and refuses to let up until either you or it are dead. Has the critical weakness of BFG shots up the ass due to the way its hugeness interacts with the mechanics of the classic BFG.&lt;br /&gt;
**&#039;&#039;&#039;Arachnotron&#039;&#039;&#039;: Babby Masterminds that go fast and shit plasma at you.&lt;br /&gt;
*&#039;&#039;&#039;The Icon of Sin&#039;&#039;&#039;: Doom 2&#039;s final boss. [[FAIL|A wall with a demon face on it]] and a hole in its forehead that serves as its weak point. Spawns monsters to attack you, but dies pretty quickly from a few well-aimed rockets... though, you need good timing to shoot them through the hole in its head. You probably know this, but the entity that takes damage is John Romero&#039;s severed head on a pole.&lt;br /&gt;
&lt;br /&gt;
===Weapons===&lt;br /&gt;
{{topquote|I do need a gun. I need a big gun. I need a really big gun...|Doomguy, Doom comic}}&lt;br /&gt;
Doomguy himself has about as much personality as your average [[Adventurer|Murderhobo]], so the game&#039;s real main characters are the weapons.&lt;br /&gt;
*&#039;&#039;&#039;Fists&#039;&#039;&#039;: Only good at punching through the above-mentioned wet toilet paper, and complete suicide to use on anything stronger than an Imp. [[Rip and tear|Should you find a Berserk pack, though...]]&lt;br /&gt;
**&#039;&#039;&#039;[[Chain Weapon|Chainsaw]]&#039;&#039;&#039;: [[Meme|The great communicator.]] Stronger than your fists and capable of tearing through Cacodemons and below without much problem.&lt;br /&gt;
*&#039;&#039;&#039;Pistol&#039;&#039;&#039;: You start the game with this and 50 bullets. Gets overshadowed by every single other weapon.&lt;br /&gt;
*&#039;&#039;&#039;Shotgun&#039;&#039;&#039;: Now we&#039;re talking. The first gun you get that can actually kill stuff in a decent amount of time.&lt;br /&gt;
**&#039;&#039;&#039;Super Shotgun&#039;&#039;&#039;: A double-barrelled version of the original. A complete [[rape]] machine at close range, delivering about as much damage per hit as a rocket, but falls off greatly at longer distances.&lt;br /&gt;
*&#039;&#039;&#039;Chaingun&#039;&#039;&#039;: [[Dakka|WAAAAAAAAAAGH!]] Great at stunlocking enemies, especially the aforementioned Cacodemons.&lt;br /&gt;
*&#039;&#039;&#039;Rocket Launcher&#039;&#039;&#039;: Capable of [[Khorne|reducing enemies to puddles of blood]] from a safe distance. Also capable of reducing &#039;&#039;you&#039;&#039; to a puddle of blood if used from an unsafe distance.&lt;br /&gt;
*&#039;&#039;&#039;Plasma Rifle&#039;&#039;&#039;: Fires a stream of plasma balls that hit hard, move fast, and won&#039;t hurt you at close range. Unfortunately, it shares its ammo count with...&lt;br /&gt;
*&#039;&#039;&#039;BFG&#039;&#039;&#039;: The most beautiful sight any soldier can behold, at least according to the Doom comic. &#039;&#039;The&#039;&#039; gun. The &#039;&#039;&#039;big&#039;&#039;&#039; gun. Anything it&#039;s fired at is [[Anal circumference|in for a bad time]], especially at close range.&lt;br /&gt;
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==Doom 3==&lt;br /&gt;
In the early 2000s, Doom 3 came along. It blows chunks compared to the classics, but since the classics are so damn good it ends up being passable anyway. Since Valve had made &amp;quot;story-driven&amp;quot; shooters and &amp;quot;realistic&amp;quot; scripted encounters the in thing, id decided to rip off Half-Life, grafting on elements of the original Doom that had been scrapped at the concept stage. Unfortunately, the gameplay was too slow and similar to the rest of the genre, the scripting and story interludes just made the gameplay even clunkier and the big technological gimmick (per-pixel lighting) meant you had to choose between seeing what you&#039;re supposed to shoot with a crappy little flashlight and actually being able to shoot it. Supposedly the lighting effects were resource-intense during development and this was the &amp;quot;solution&amp;quot; (of course we know better that they wanted to make it a quasi survival horror). Naturally, the first mod for the game was duct tape so you can use the flashlight and a gun at the same time. This mod would eventually become official when the BFG Edition re-release came around about a decade later.&lt;br /&gt;
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The plot itself is essentially a reboot - You are a generic marine who just transferred to Mars and after pissing around with all your co-workers whom you will never see in one piece again, an experiment involving a portal to Hell (This time with no reason besides the head researcher being kinda absolutely evil) goes horribly awry and now the facility is completely fucked. Your task then devolves into simply surviving, as you&#039;re cut off from any command and have to make your way to various checkpoints. Along the way, you come across an ancient artifact made by the original denizens of Mars, who made it in order to kill all the demons, and so the demons sealed it away in Hell. After a couple of trips in and out of hell, you manage to understand how the artifact works (by feeding off the souls of slain demons) and use it to kill the Cyberdemon, their greatest champion, and bail home. You&#039;d think this is the end...except the mad scientist responsible for this is revealed to have turned into a full-blown demon.&lt;br /&gt;
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===Resurrection of Evil===&lt;br /&gt;
An expansion to Doom 3, this game takes the original game and puts a few nifty spins to make it feel unique like the gravity gun (because Half-Life 2 did it too). Instead of the classic plot, you are now a nameless space engineer who comes across a different and wholly demonic artifact called the Hell Heart. This makes you more of a target compared to before, as Hell sends out three special hunters to reclaim the heart, each of whom give it a special ability for you to abuse once you kill them.&lt;br /&gt;
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==Doom 4 (aka DOOM aka DOOD aka Brutal Doom HD)==&lt;br /&gt;
{{topquote|They are rage, brutal, without mercy. But you? You will be &#039;&#039;&#039;worse&#039;&#039;&#039;. [[Rip and Tear]], until it is &#039;&#039;&#039;DONE&#039;&#039;&#039;.|A direct order from what is either [[God-Emperor of Mankind|God&#039;s]] [[Living Saint|seraphs]] or [[Khorne]] himself. Do you really need more of a mission briefing?}}&lt;br /&gt;
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Listen to it here[https://www.youtube.com/watch?v=OpllUQ38CKY]&lt;br /&gt;
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Then the latest Doom came out in May 2016. This rendition can basically be described as &amp;quot;3d Brutal Doom II&amp;quot; only sexier, with features like [[Rip and tear|ripping enemies apart with your bare hands]] and having to stay on the move to avoid being torn to shreds. The plot is also as bare minimum as the original (albeit with a surprising amount of lore hidden away in the Codex...that makes one feel it’s set in the 40k verse), kicking the player straight into the action with waking up on Mars, immediately [[Rip and tear|smashing a zombie’s skull]], and basically being told: “demonic invasion, go kill everything.”  Starts with corporate big wig trying to talk you into being on his side and [[Awesome|your answer is a solid &#039;&#039;&amp;quot;FUCK YOU&amp;quot; fist]]. Also, the player this time around is someone the demons call the “Doom Slayer&amp;quot;, who has traveled through “Worlds and Time” (hinting that the Doom Slayer could very well be the original Doomguy from the first two games, having also survived Doom 64 and has been traveling Hell since, later all but confirmed in the sequel), and millennia ago [[Awesome|kicked Hell’s ass so hard that the best the demons could do is seal him away so that he wouldn’t destroy Hell]].&lt;br /&gt;
The Slayers testament tells in sparse detail but leaves enough imagination to realise what the Legions of Hell were up against. A near-immortal being of pure hate, blessed by the Seraphims (or Khorne...which would make this a suicide attempt), capable of standing against Legions of Demons completely alone and harnessing their power as he slaughters them. THEN  he fought a [[Titan (D&amp;amp;D)|Titan]] of &amp;quot;immeasurable Power and Ferocity&amp;quot; with only his Sword (it was a laser sword though so there&#039;s that), killing and absorbing its power to turn them on the Demons. Desperate now, the highest [[Daemon Prince|Archdevils]] realized nothing short of a God will stop the Slayer (fitting since a god summoned it in the first place), so they prepared an elaborate Trap involving what may have been a Blackstone Sarcophagus.&lt;br /&gt;
It speaks for itself, of what the Bait, which lured the slayer to the temple of the Blood Keep, must have been made of... or was.&lt;br /&gt;
Now at the peak of his might, with sword and shield of &amp;quot;adamantine strength&amp;quot;, he stood before [[Chaos|the Horde]], and [[rip and tear|split heads open, punched, maimed, killed, burnt]] until finally the whole temple collapsed on him and he was sealed in the Cursed Sarcophagus.&lt;br /&gt;
Millennia passed until the UAC decided to deal with an Energy Crisis by quite literally [[Humanity Fuck Yeah|slamming an Oil Derrick on a Hell Portal to siphon off Hell Energy for power]], and just for giggles starts tomb raiding Hell for artifacts and treasures as well, ultimately running off with the Doomguy&#039;s sarcophagus. The demons see that the Doomguy’s prison/tomb is empty, and the subsequent invasion is actually a panicked attempt to stop the Doomguy from being woken up. Obviously, they fail and he butchers every last one of them.&lt;br /&gt;
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Samuel Hayden is the guy in charge of the UAC, a cyborg the size of a 40k [[Space Marine]]. He and Vega, the Mars UAC AI, basically are quest givers for the most part. His subordinate Olivia Pierce pretty much ran a cult while Hayden was pillaging artifacts from Hell, [[Grimdark|being the only one to make it back from the expeditions]]. When shit hits the fan he decides to wake the Doom Slayer up with the hopes that this wild card could help take control of the facility without causing too much damage. Of course, once awake, he goes on a rampage and busts the UAC&#039;s shit, as Hayden&#039;s disregard for human life is too far for even Doomguy to take, expressing his outrage without the need for a voice actor. &lt;br /&gt;
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So now it&#039;s up to the Doom Slayer in awesome power armor to [[Rip and Tear|rip and tear]] and dakka every demon he comes across to stop Olivia while wrecking the UAC&#039;s energy production. After going to Hell at least once due to Olivia breaking an Argent Accumulator and making it back to Mars, then after Hayden installs a &amp;quot;tether&amp;quot; to him, Hayden sends Doomguy on a quest to find the Helix Stone, picking up the most powerful version of the BFG 9000 yet on the way (more on that below).  Once he reaches the Helix Stone it directs Doomguy to acquire the Crucible, a relic in the Titan&#039;s Realm. So Doomguy has to kill the Cyberdemon to get back to hell, make a long trek and fight the three Hell Guardians who guard the Crucible and returns to Mars again. To finally stop Olivia, Hayden, being the bastard that he is, even sacrifices his old creation Vega, though unlike everyone else, at least our player character is nice enough to make a backup without anyone even bothering to ask. The Doom Slayer uses the Crucible to shutdown Hell&#039;s energy wells and releases the spirits of his old friends, the Night Sentinels.&lt;br /&gt;
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Once Olivia is found once again, she transforms into the Spider Mastermind. If you&#039;ve been collecting all the stuff as you should have, she can easily be (along with the other game other bosses in the game) cheesed by the best weapons even on the highest difficulty, with the [[Cheese|Rich get Richer]] Rune fully upgraded. Once she&#039;s dead it&#039;s the final cutscene, Where Hayden steals the &amp;quot;Crucible&amp;quot; which turns out to be an energy blade that makes a [[Lightsaber]] look like a toothpick, then sends the Doom Slayer off to who knows where with the tether he installed into the Praetor Suit earlier, disposing of a potential threat before it decides to become one. After this, you experience one of the best credit sequences made for a video game in over a decade.&lt;br /&gt;
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Mick Gordon&#039;s soundtrack gives the game the best metal music ever. BFG Division being the standout in the soundtrack. Used for two whole levels and the final boss music is a Glitch remix of it. There is also some inspiration from RPG style FPS a la Metro 2033 and [[Samus|Metroid Prime]]. As collecting Argent Energy, weapon mods, elite guard tokens, and Runes allow them to upgrade the Praetor Suit and weapons to their preferred play style. The engine allows the Doom Slayer a wide range of first-person animations. As his destruction of UAC property and actions portrays an &amp;quot;I&#039;m too old for this shit&amp;quot; attitude. Having to fight demons for centuries doesn&#039;t make for a happy camper.&lt;br /&gt;
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The damage of the BFG 9000 itself is notable. This thing instantly vaporizes every non-boss enemy on-screen! (and them too if you exploit a glitch. However what a player does that the devs didn&#039;t intend is dubious canon.) You read that correctly, you don&#039;t have to aim it directly at your targets to kill them. You just have to find the right opening to make it kill every demon you can. As the Plasma Bolt throws out lightening or much more likely, solar flares. That would mean the Plasma the BFG fires is likely firing a fucking miniature star with each shot! The F in BFG may stand for Fermentation, Grimdark! with science!. We can wait while you Google it.&lt;br /&gt;
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Don&#039;t be impressed just yet. A Baron of Hell is 2000 pounds and because it turns everything into gibs it comes in contact with. &lt;br /&gt;
That means it has to have 7 Gigajoules of energy and would have to be heated up to over 100,000 degrees Celsius! [[Anal_Circumference|A temperature range which is only seen in small stars and nebula!]] That&#039;s not just [[GrimDark]], that&#039;s just fucking cold in the most brutal way possible and speaks to the insanity of the UAC for building this thing. Are we sure somebody didn&#039;t screw up the name? Though Brown Dwarf Gun 9000 doesn&#039;t sound as cool. (Though why is it green? Because it&#039;s blue-green! As blue in space equals very fucking hot! Red Giant/Supergiants/Hyper-giants are (relatively) cold because they are old, a young blue star, giant or not, is insanely hot. Red Dwarfs are insanely long-lived because they are cold and slow-burning) In all possibility, if the Doom Slayer didn&#039;t wear his Praetor Suit. Firing the weapon would instantly annihilate him too! (since Photons are their own particle and antiparticle the word is valid) No apologies for the science jokes. They are necessary evils in explaining how the BFG 9000 works.&lt;br /&gt;
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It also says a lot of the bosses as a direct hit will merely stun them (without using the weapon wheel glitch) while shaving off large portions of their health. So you need either a very advanced suit of Powered Armor or a significant amount of mass to survive a direct hit from the plasma bolt and its flares. The only real con to using the BFG 9000 is it&#039;s limited ammo of four shots. Though a good player can get around that if they set up their Runes correctly.&lt;br /&gt;
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[https://www.youtube.com/watch?v=ig_gQAITzIk| Science and math mostly explained in this Youtube video ]. So yeah, the BFG 9000 shoots miniature stars. &lt;br /&gt;
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===DOOM Eternal===&lt;br /&gt;
{{topquote|Against all the evil that hell can conjure, all the wickedness that mankind can produce, we will send up to them, only you. Rip and Tear until it is done!|King Novik of the Night Sentinels}}&lt;br /&gt;
&lt;br /&gt;
Doom Eternal was announced at E3 and a gameplay reveal was shown at Quakecon 2018. To say that its awesome is an understatement.&lt;br /&gt;
{{Template:Spoilers}}&lt;br /&gt;
[[File:Slayer on corpses.png|400px|thumb|right|&amp;quot;The only thing they fear... is YOU!&amp;quot;&lt;br /&gt;
 If the whole Warp, set for Khorne, actively shits their pants when the Slayer comes, you`re in for [[Rip_and_tear|FUN]].]]&lt;br /&gt;
We are introduced to the Maykrs of Urdak, an elder race with a techno-angelic motif that serves as the Sentinels&#039; patron.  One of them was the so-called Seraphim that empowered the Doomguy even further, turning him into the nigh-godlike and unstoppable avatar of sheer [[Awesome]] that is the Doom Slayer (seriously, the Doom Slayer is compared to a [[Titan]] on the level of the Icon of Sin). They may actually be a group of [[C&#039;tan]], but we are not sure.&lt;br /&gt;
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Sadly, all good things come to an end. The Sentinels were betrayed from within, the Doom Slayer banished to Hell &#039;&#039;again&#039;&#039; (eventually leading to him being entombed before the events of &#039;&#039;&#039;Doom 2016&#039;&#039;&#039;) and what&#039;s worse, it turns out the Maykrs were only using the Sentinels to further their own race&#039;s objectives. What&#039;s more, the current invasion of Earth was the result of one of their long-term plans, with humanity as simply one more race that was to receive &amp;quot;penitence&amp;quot; in their place (read: the Maykrs are using Hell energy to prolong their lives, and willingly let Demons eat entire worlds to that end). Yet more evidence that these guys are C’tan.&lt;br /&gt;
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The game picks up a few months after the end of the previous game with Samuel Hayden returning to Earth after the destruction of the Argent Tower on Mars that was the only way of getting free, unlimited energy out of Hell. But, he has the Crucible (confiscated from the Doom Slayer in the ending of 2016) with which he starts developing a synthesized form of Argent energy while the UAC begins to completely fall under the control of their leaders, the Hell Priests who entombed the Slayer so long ago. They start sacrificing humans left and right to start a ritual that will allow the demons to consume Earth, terraform the land to living flesh and molten lava, kill all that resist, transport their souls to Hell and refine them to pure Argent Energy while the impure Souls are made into new demons! A full-scale demonic incursion is now underway on Earth, with billions of dead, over two-thirds of Earth consumed while half of the UAC has gone full Quisling to the invaders, with the other half putting up a token [[Imperial_Guard| resistance as the Armoured Response Coalition (ARC)]].  All hope seems lost... &lt;br /&gt;
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&amp;quot;...We watched as the horde overwhelmed the very best and most advanced machinery and weapons technology that we could muster against the opposition. It was useless, they moved too quickly, they cared not for themselves, only sought out the blood of humanity. They were willing to sacrifice their own to get to the heart of our world. We slaughtered thousands and millions more followed, but then HE came - he cut through them like a sickle through a field - his fury surpassing their own. He is faster - more relentless - unyielding. I believe him now to be more than just a man - he is...DOOM.&amp;quot;&lt;br /&gt;
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Equipped like the Predator, as deadly as the Terminator, he seeks his prey from his orbital fortress, (fittingly called the Fortress of DOOM) strikes with merciless fury surpassing the Death Company and World Eaters combined, and he will stop at nothing to repel the demonic invaders. Read: Personally [[Rip_and_tear|kill. Every. Single. Demon. With extreme prejudice.]]&lt;br /&gt;
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Immediately after defeating the Hell Priest Deag Nilox&#039;s guardian off screen locating his whereabouts on Earth, the Slayer teleports onto his barge, kicks all doors in and vice grips the head off of the Priest, reducing the consumption of the Earth by 36.8%.&lt;br /&gt;
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He then gatecrashes the nearby Citadel, interrupting the ritual of the Priests with Nilox&#039;s severed head, before being interrupted by the Khan Maykr. The C&#039;tan by any other name tells him even he goes too far this time, before teleporting the Priests out of the Slayer&#039;s reach. Since the Hell Priests classify as Alpha Plus Psykers, (the first one being able to command his own legion of Titans AND shield himself from even nuclear bombardment) they can be found with a Celestial Locator. To construct a Locator, the Slayer goes to Exultia (an Argenta city) to retrieve the Celestial Casing, only to be scolded by the late King Novik for killing the Priests and that Humanity is no longer his people to be saved. Realizing that no ordinary individual will help him, the Slayer enters [[Warp|Hell]], and it&#039;s even more magnificent than Doom 2016, with gigantic walls and corridors made of flesh, abandoned [[Warlord_Battle_Titan| Sentinel Mechs]] and the remains of the Titan Demons that were killed by them, and near everything you could think of, even the Tower Of Babel in the background. Here the Slayer finds Valen, known by most as the Betrayer, repenting in his exile. After telling the Slayer that saving humanity will only make his burden worse, the Betrayer nevertheless installs the Celestial Power Core for the Slayer, as well as giving him something he may need later.&lt;br /&gt;
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Now able to locate the other Priests, the Slayer goes to Deag Ranak&#039;s UAC Cultist base in the Arctic, wrecking its operations before moving onto the neighboring Doom Hunter base. as yet more proof the Maykrs are [[C’tan]], the priest recovered an extinct race of demons once bred to destroy the Slayer (take a wild guess why exactly they went extinct) and, with nothing better to do, turned these things into [[Necron Destroyer|Semi-Organic Necron Destroyers]], labeling them “Doom hunters,” After [[Rip and tear|losing]] them and complaining about it, the Priest, in face of his impending DOOM, tries to bribe the Slayer, which [[Fail|literally cost him his head]].&lt;br /&gt;
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Now furious, the Khan Makyr leads the last Priest to safety, while demonic activity on Earth skyrockets. Realizing Earth needs immediate backup at the Super Gore Nest in Europe after a failed attack from the [[Imperial_Guard|Earth Forces]] (with a casualty rate of over 87%), the Slayer arrives at what can only be described as a border between Slaanesh&#039;s and Nurgle&#039;s Domains. Every building in the vicinity has grown flesh, teeth and openings that look like both mouths and birth canals, the air is filled with toxicity, tentacles sprouted everywhere. But after a nuclear meltdown of the local reactor which conveniently houses the heart of the Gore Nest, the problem is quickly taken care of.&lt;br /&gt;
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Back to searching and destroying the last Priest, VEGA is sure that Samuel Hayden would be able to locate him immediately. However, a combined Demon attack on his headquarters, the ARC Complex, left him badly wounded. Just as the Slayer gets to him and is about to teleport back to his fortress, the Earth beneath him quakes and a red portal opens up, and from it emerges the Marauder. Imagine a [[Adeptus_Custodes|Custodes]] corrupted and empowered by Khorne but with battle tactics from Tzeentch, the endurance of Nurgle and the speed of Slaanesh. These guys are absolutely no joke (yes, there are more of them) and if you haven`t been playing like your life depended on it, prepare to be absolutely [[Anal_Circumference|curbstomped]].&lt;br /&gt;
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Meanwhile, its clear that Samuel Hayden knows *way* more about the Slayer, Hell, and the Maykrs than he let on in the last game, strongly hinting that Samuel may in fact be a Maykr himself (which begs the question of what he was up to if he understood just how dangerous Hell was and how Argent Energy was made). He tells us that the last Priest hides in the Arena of Sentinel Prime, the Capital of the Night Sentinels and the only way to gain access is hidden in the core of [[Mars|Mars]]. But instead of calling the [[Adeptus_Mechanicus|Mechanicus]] to help, the Slayer enters the Moon of Phobos, where the battleship-sized BFG 10,000 is stationed, takes the gun over, targets Mars and [[Exterminatus|blasts the Core open]]... despite Samuel’s protests. He then proceeds to hop into a giant mass driver and blast himself to his next destination, [[Angry_Marines|streaking across the ruined Martian sky like a rage-fueled missile]].&lt;br /&gt;
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Now on Sentinel Prime, the game goes into who the Doom Slayer really is. It turns out the Doom Slayer really &#039;&#039;is&#039;&#039; the classic [[Doomguy]] from Doom 1, 2, and 64, who after staying behind in &amp;lt;s&amp;gt;the warp&amp;lt;/s&amp;gt; Hell he is eventually spat out, [[Gotrek_%26_Felix#Gotrek_in_the_Age_of_Sigmar|half-delirious and nuts from his experience of fighting off its hordes for an eternity]], unto the world of Argent D&#039;Nur, where he is found by the &#039;&#039;Night Sentinels&#039;&#039;, [[Grey Knights|an order of techno-knights dedicated to fighting demons]].  He is nursed back to sanity, and joins their order, eventually rising through their ranks due the sheer [[Rip and Tear]] he was capable of.&lt;br /&gt;
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The final Priest, hiding in the Colosseum, is confident that the Slayer would never kill him in the arena, as it is against holy law of the Sentinels to spill Priest blood. He sends out his Gladiator, a being that even if its flesh is destroyed, its soul would prevail until its body is reformed. But the Soul resides in the gigantic shield it uses, so the Slayer destroys the shield first and then the face of the gladiator, and despite the warning shoots the final Priest to death. And by &amp;quot;shoot to death&amp;quot;, we mean blow his head clean off with the Super Shotgun as he smugly declares how he can&#039;t be killed. The Khan Maykr is rather pissed about this. &lt;br /&gt;
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As soon as he gets back home. She manages to hack into the Fortress of Doom, turning off the power and flooding the bridge with Demons. The attack obviously fails like so many other attempts. Hayden mocking her as the Slayer restores power with Hayden&#039;s own Crucible.  Now the plans of the Khan Maykr are ruined, as there are no more priests to maintain the Hell gates, so if the Earth Forces kill all the demons, they would prevail. As a desperate last resort, the Khan Maykr wants to resurrect the Icon of Sin to eradicate all life on Earth. Of course, the prospect of seeing &#039;&#039;another&#039;&#039; Earth brought to ruin has made the Doom Slayer rightly [[Rage|pissed]], and suffice to say, [[Not As Planned|the Maykrs have no idea what they&#039;ve just unleashed]]. &lt;br /&gt;
So it&#039;s time for the Doomslayer to recover his own Crucible in Taras Nabad. Which was stuck into the skull of a Titan and breaks off the hilt to prevent its resurrection. Now it needs to be recharged. Once finished the Demons attack to give players an opportunity to test the new weapon. The Crucible is a one-hit kill on all but the strongest of enemies and there are respawning charges that only appear at this location. Use this for practice time before moving forward because the OHKO drops health picks faster than normal glory kills.&lt;br /&gt;
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To reach the Khan Maykr, Doomguy now teleports to Nekravol, the City of the Damned. It&#039;s a [[Grimdark|place of biblical torment, fire and brimstone, cages bursting with humans piled up like livestock]], [[Commorragh| a place where human souls are &amp;quot;tenderized&amp;quot; and tortured until all hope is broken and every sense but the pain is gone.]] Only then can their souls be extracted and converted to pure Argent energy, which will be sent to the Khan Maykr in the City of Urdak (Heaven), while the empty shells of the humans are sent to the blood swamps to transform into more Demons.  A process which every [[Haemonculus]] pays respect to. As it is, things that are worthy of being called &amp;quot;holy&amp;quot; are often more horrendous than the horrors of Hell itself.&lt;br /&gt;
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The Slayer rips and tears through all of that mercilessly, and finally destroys the transmitter tower. Its destruction resulted in the Slayer being transported straight to &amp;quot;Heaven&amp;quot;, a completely unnatural location in true H.R. Giger aesthetic, littered with white and gold colours and blood-red trees. In true Doomguy fashion, he interrupts the ritual that will resurrect the Icon of Sin by stabbing its heart with a dagger he got from the Betrayer. [[Not_as_planned|The Icon wakes up, corrupts the entire realm, and invites all sorts of demons to ravage Urdak]] before leaving to Earth.&lt;br /&gt;
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Doomguy immediately follows but is interrupted by the Khan Maykr herself. In true Eldar fashion, she accuses Doomguy of all the bad things that HE did which broke the seal to Urdak, and that the use of thousand other species as Argent Energy for her race is justified in her traditions. Doomguy then slaps the shit out of her, and even in her final moments, she tells us that we have doomed all of creation. It’s likely she’s lying to hide the fact that she’s a C’tan.&lt;br /&gt;
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Back on Earth, the final fight against the Icon of Sin begins. Now with a full-body, it is no longer a static boss fight but a semi-static. You blow parts from the Icon, until you finish it with your Crucible, by [[Awesome|slamming it into its forehead]]&lt;br /&gt;
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===DOOM Eternal: The Ancient Gods===&lt;br /&gt;
A stand-alone DLC for Doom Eternal: The Icon may be dead, but now that the demons have free reign over Urdak and have initiated a second invasion of Earth, its up to Doomguy to clean up the mess he left behind. The Seraphim (aka the guy who made Doomguy the OP murderizer of hell) seems to be much more involved this time around. Big surprise; they confirm Hayden is the Seraphim (and by extension VEGA is the Father, which we remind you Hayden nearly blew up in the first game), and he sends you on a mission to recover the life sphere of the Father, the creator of the Maykars and the known universe, to restore Urdak, and prevent the Seraphim&#039;s death by deterioration. Doomguy however has other plans; he betrays the Seraphim and destroys the Father&#039;s life sphere, then steals the Dark Lord&#039;s life sphere so he can summon him and face him mano-a-mano. But the biggest surprise of all is that the Dark Lord takes the form of the Doomguy himself! Dun Dun DUUUUUUUN!&lt;br /&gt;
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Bad News: Mick Gordon isn&#039;t coming back this time around (due to some internal issues, he was let go). Good News: Andrew Hulshult, another rather well-known composer who&#039;s helped compose for some other shooters (Dusk, Amid Evil, Rise of the Triad 2013) is coming to take his place. While it&#039;s clear Hulshult might not be able to imitate Gordon, it&#039;s not likely he&#039;ll disappoint.&lt;br /&gt;
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===Demons===&lt;br /&gt;
Doom 2016 by itself has more demons than the classic games do, even though not all of them return from those games. Doom Eternal ups the count even more, although not all demons from 2016 return. Some demons are upgraded versions of a base model; they are sorted as such.&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;The Possessed/Zombies&#039;&#039;&#039;: In 2016, Possessed were humans that underwent horrific mutations due to the Lazarus Wave released by Olivia Pierce on the Mars Outpost. In Eternal, Zombies are the emaciated husks of humans stripped of their soul and mutated by demonic corruption. In both cases: wet toilet paper. They are some of the weakest enemies in the games and can easily be dispatched. 2016&#039;s Possessed are cheap glory kill fodder, while Eternal&#039;s Zombies are classified under the Fodder demon class, i.e. one of the chief targets of your Glory Kills, Chainsaw, Flame Belch, ice bomb and all other ways with which to keep your health, armour and ammo stocked up.&lt;br /&gt;
**&#039;&#039;&#039;Possessed Engineers/Cueballs&#039;&#039;&#039;: Little more than walking bombs. Either shoot them to detonate them or melee them to launch them and have them detonate on impact. Returning as Cueballs in Eternal, these Ambient-class demons replace the &amp;quot;walking&amp;quot; part with &amp;quot;standing gormlessly in one spot, ignorant of any fighting going on around them&amp;quot;. This allows the Slayer to use them as flying, explosive barrels if shot at the right angle.&lt;br /&gt;
**&#039;&#039;&#039;Possessed Soldiers/Blaster Zombie Soldiers&#039;&#039;&#039;: Unlike their gormless lesser brethren, Possessed Soldiers move faster and with more tact, are hardier and can use a plasma gun fused to their arm to lay down suppressive fire. They&#039;re still not much of a threat. Eternal&#039;s Blaster Zombies they are little more than Possessed Soldiers with a Classic Doom zombieman coat of paint, so make sure to keep some distance.&lt;br /&gt;
**&#039;&#039;&#039;Possessed Security/Shield Zombie Soldiers&#039;&#039;&#039;: Wet toilet paper with shards of glass. Equipped with shields and shotguns, these can really ruin your day if you let them. The most effective strategy against them in 2016 is either to chainsaw them or use the Plasma Rifle&#039;s stun bomb to disable their shields. While Eternals Shield Zombies still hit just as hard, their threat level dropped off the abyss thanks to their energy shields &#039;&#039;violently exploding&#039;&#039; in response to absorbing too many Plasma Rifle bolts.&lt;br /&gt;
**&#039;&#039;&#039;Hell Razer&#039;&#039;&#039;: 2016 exclusive, Hell Razers fight at a distance with arm-mounted laser cannons, which are actually parasites converting a human into a Hell Razer. Fire slowly and have distinct tells to their attacks. Don&#039;t pose too much of a threat: dodge their attack, get close and shotgun them.&lt;br /&gt;
**&#039;&#039;&#039;Mecha Zombie&#039;&#039;&#039;: New in Eternal, these gore-covered terminator knockoffs are armed with metal claws, a plasma gun and a flamethrower, the latter of which they will flail about in order to hit you. Still fairly ineffectual.&lt;br /&gt;
*&#039;&#039;&#039;Imps&#039;&#039;&#039;: The fodder from the original game, now quick as a hiccup. They jump all over the place, pelting you with fireballs and clawing at you if you get too close. Because they&#039;re one of the first enemies you face they don&#039;t pose much of a threat; your Combat Shotgun makes quick work of them (especially with the Explosive Shot/Sticky Bomb mod), and they gain an explicit weakness to bullet weapons (Heavy Cannon and Chaingun) in Eternal. Eternal also classifies them under Fodder demons, meaning that they make for great resource piñatas.&lt;br /&gt;
**&#039;&#039;&#039;Gargoyles&#039;&#039;&#039;: Added in Eternal. Pretty much Imps with wings and [[Tyranid|scything talons]], they jump around and spit acid at you. They&#039;ll occasionally hover in place to fire off an acid volley, causing them to become instantly staggered for a Glory Kill when hit during this attack, so take your opportunity. Also classified as Fodder demons.&lt;br /&gt;
**&#039;&#039;&#039;Prowlers&#039;&#039;&#039;: Originally added in 2016&#039;s multiplayer, they were promoted to regular enemies in Eternal. They function the same as Imps but with more health and they can teleport, often right behind you to claw at you. Classified as a Heavy Demon, meaning the required more Chainsaw fuel to mow down compared to Imps.&lt;br /&gt;
*&#039;&#039;&#039;Carcasses&#039;&#039;&#039;: Debuting as Heavy demons in Doom Eternal, the Carcass&#039; attacks are not that powerful and they don&#039;t have a lot of health. What they do have is the ability to summon energy barriers, blocking your ability to move around freely, home in on them, glory kill other demons and use explosive weapons safely. Your primary target in an encounter because eliminating them makes a fight a lot easier. Thankfully, these barriers share the same explosive vulnerability to plasma fire as the Shield Zombies&#039; Shields&lt;br /&gt;
*&#039;&#039;&#039;Pinkies&#039;&#039;&#039;: Ol&#039; faithful is now covered in armour, turning them into living battering rams. They (still) roar and charge in on you, dealing significant damage upon impact. The armour soaks most damage they take from the front, so circle them and [[Meme|attack their weak point for massive damage]]. In Eternal, they gain the Heavy demon classification and a crippling weakness to the Blood Punch, being the only attack that can kill them without deliberately striking their weak point.&lt;br /&gt;
**&#039;&#039;&#039;Spectres&#039;&#039;&#039;: As the Pinky, but invisible. A bit harder to deal with because of this, but thankfully a lot less common and lack the armour plating.&lt;br /&gt;
*&#039;&#039;&#039;Cacodemons&#039;&#039;&#039;: [[Star Wars|They fly now!]] Their spit attacks slow and disorient you, and their bite attack does a lot of damage. But because they fly now you can easily pick them off with your rocket launcher or gauss cannon. As Heavy demons in Eternal, they decided to min-max; their bite takes off a surprisingly large chunk of your health and is often paired with an aggressively distant lunge, while their shock-balls can be fired in a multi-shot volley. But it comes with devastating weakness: a single Combat Shotgun Sticky Bomb or Equipment Cannon Frag Grenade into their mouths causes them to swallow it, instantly staggering them for an easy glory kill. As an airborne demon, they also gain a weakness to Ballista attacks, dying in one Arbalest bolt.&lt;br /&gt;
**&#039;&#039;&#039;Pain Elementals&#039;&#039;&#039;: Returning in Doom Eternal as Heavy demons, they endlessly summon chuck the homing suicide bomber Lost Souls at you. While they don&#039;t swallow any grenades like their Cacodemon compatriots, they &#039;&#039;do&#039;&#039; share the innate weakness of all airborne demons against the Ballista. Despite this, they are still more of threat that their short-limed buddies could ever be.&lt;br /&gt;
*&#039;&#039;&#039;Lost Souls&#039;&#039;&#039;: Horned, burning skulls that scream, fling themselves at you and explode for an annoying amount of damage. At least in 2016; in Eternal, they also appear when summoned by a Pain Elemental which is when they function more or less the same.&lt;br /&gt;
*&#039;&#039;&#039;Revenants&#039;&#039;&#039;: [[Meme|DOOT]]. Made from humans in a gruesome process, the Revenants have jetpacks that let them fly around to put themselves in the perfect possession to launch barrages of missiles at you. They can also claw at you for significant damage, so keep your distance and take them out. In Eternal, you become able to shoot off their shoulder cannons, permanently grounding them restricting their melee attacks to the easily-evaded claw swipes. Classified under the Heavy class and, surprisingly, as airborne demons, making them into potent Ballista chow. Their meme potential is so great that a trumpet-equipped Revenant is a skin included in the pre-order edition of Doom Eternal.&lt;br /&gt;
*&#039;&#039;&#039;Summoners&#039;&#039;&#039;: Only appearing in 2016, Summoners are pared-down versions of the Archvile. They possess lithe bodies that let them easily zip around and set up a summon circle away from your location, allowing them to call in aid. Sustained fire from just about any weapon will take them down.&lt;br /&gt;
**&#039;&#039;&#039;Spirits&#039;&#039;&#039;: Doom Eternal DLC. While they look like the ghastly Remains of the Summoner, the Spirit will invade other Demons, taking their Fear and ability to feel Pain, while making them faster and more resilient. But even a upgraded body will give in with enough Dakka. Destroy the Spirit with the microwave mod of the Plasma cannon.&lt;br /&gt;
**&#039;&#039;&#039;Harvesters&#039;&#039;&#039;: Unique to 2016&#039;s multiplayer, the only demon to be so. Harvesters move around and instead of summoning other demons will shoot balls of plasma and drain life from other players, allowing them to supercharge their regular attacks.&lt;br /&gt;
*&#039;&#039;&#039;Arachnotrons&#039;&#039;&#039;: Back in Doom Eternal, the Arachnotrons are walking gun platforms that can cling to ceilings to get a better vantage point to shoot at you. Their plasma turrets are mounted on an exposed, scorpion-like tail, which can be destroyed to limited their attacks to the more manageable and telegraphed bomb volley. Their resemblance to the Spider Mastermind from 2016 is intentional: the UAC cloned them using the Spider Mastermind&#039;s genetic material. [[Looted|and when the demonic invasion began, the automated facility making them was taken over by the possesed]]...[[Just As Planned|Which was planned]]&lt;br /&gt;
*&#039;&#039;&#039;Whiplashes&#039;&#039;&#039;: The first all-female demons introduced in Doom Eternal resembling [[lamia]]e, but don&#039;t expect any monster girls. They are as nasty as any Heavy demon in Doom, and they use their great speed to slither in and around the battlefield, dodging heavy-hitting weapons before hacking away at your health from a distance with a pair of chained whips.  Difficult to hit, but once you start hitting them they&#039;ll go down eventually. That, or use a Lock-On Burst from the Rocket Launcher to delete them.&lt;br /&gt;
*&#039;&#039;&#039;Mancubi&#039;&#039;&#039;: Big fat bastards equipped with heavy cannons to blast you with fireballs and flamethrowers to keep you at a distance. They&#039;re big, slow targets with slow attacks so if you can keep your distance they&#039;re not too big a threat. In Eternal, these Heavy demons got faster (and fatter) but you can blast their flamethrowers off, severely nerfing their damage output. After that, sustained Chain gun fire or a few missiles/Super Shotgun blasts will easily take them out.&lt;br /&gt;
**&#039;&#039;&#039;Cyber Mancubi&#039;&#039;&#039;: Heavily armoured versions of the Mancubus. They fire globs of acid that linger on terrain for a bit, limiting your movement options, but lack the flamethrower attack. In 2016 you just pour more damage into them to take them out. In Eternal, their armour is destructible and can be stripped instantly with a single Blood Punch, making it easier for you to deal with them. But because their cannons are armoured you can&#039;t blast them off like you can with the regular Mancubi.&lt;br /&gt;
*&#039;&#039;&#039;Archviles&#039;&#039;&#039;: Oh HELL no. The Summoner on crack, an Archvile can put up barriers of fire to keep you away while they Summon more demons. If you don&#039;t interrupt them you&#039;ll be facing a more difficult fight, especially if they summon a MOTHERFUCKING MARAUDER. Even when not summoning they are tough and can dish out a lot of damage, setting the ground beneath you aflame or sweeping fire waves in your direction, while any friends they successfully summon receives a buff that lasts until the Archvile&#039;s death. In short, after taking out all Carcasses in an area, they are your next target if you want to win a fight.&lt;br /&gt;
*&#039;&#039;&#039;Hell Knights&#039;&#039;&#039;: [[World Eaters|Big dudes who revel in wrecking your shit]]. They are fast, closing the distance to pummel you or to perform a leaping ground slam for a short-ranged area of effect attack. Keep your distance and pump them full of lead to take them down quickly if you don&#039;t want to be taken out yourself. In Eternal, they gain the Heavy demon classification and a crippling weakness to Chaingun fire.&lt;br /&gt;
**&#039;&#039;&#039;Dread Knights&#039;&#039;&#039;: Cybernetically enhanced Hell Knights constantly pumped full of adrenaline and dopamine for every kill they make. Appearing only in Eternal as Heavy demons, their most prominent feature are a pair of energy blades, which considerably extends their melee range and causes their ground slams to leave a lingering, damaging pool of energy for a bit. Can fire lasers from their blades at you, and shares a weakness to the Chaingun, as with other Hell Nobles.&lt;br /&gt;
**&#039;&#039;&#039;Barons of Hell&#039;&#039;&#039;: [[Bloodthirster|Big red bastards]] who are the toughest regular enemies in 2016. They hit like trucks and can blast you with powerful balls of green fire. The best way to deal with them is a heavily upgraded chainsaw or the BFG to not deal with their bullshit. In Eternal, they return as the Fireborne Barons; a Super-Heavy class demon that is immune to the chainsaw and cannot be one-shot by the BFG, so you&#039;ll have your work cut out for you. Befitting their name, Firebone Barons are also [[Salamanders_(Chapter)|coated in flames with obsidian skin]] and have burning blades coming from their lower arms, which fits given how much more dangerous they are.&lt;br /&gt;
*&#039;&#039;&#039;Tyrants&#039;&#039;&#039;: Pretty much downgraded Cyberdemons (Looking more like the classic Cyber rather than 2016&#039;s beefy Balgaar monstrosity) and one of the most powerful common enemies in the game. Packing a powerful laser cannon, a laser blade and the ability to fire missile barrages, paired with a MASSIVE pool of health, these Super-Heavies should be eliminated as fast as you can so that you can deal with the rest of the demons. The fastest way to do so is with the Crucible, which will hack a Tyrant up in no time. [[FAIL|Just make sure that you actually hit the Tyrant itself and not the fodder running around it]]. Otherwise, just exploit its slow turning speed to dedicate as much ammunition you have on-hand to shooting at it until it dies.&lt;br /&gt;
*&#039;&#039;&#039;Makyr Drones&#039;&#039;&#039;: The generic rank-and-file of the Maykrs. Annoyingly resilient for Fodder demons and armed with rapid-fire laser turrets, headshotting them with (almost) any weapon is a guaranteed insta-kill that provides ammo as well.&lt;br /&gt;
*&#039;&#039;&#039;Blood Maykrs&#039;&#039;&#039;: Definitly not [[Blood Angels]]. The normal Maykr population after getting corrupted by Hell. They shield themself with a golden aura that negates all damage, and attack with slow energy balls. Once they notice that such things would never work, they will lower their shield to start a Powerful Argent energy attack. A Headshot instakills them like a drone while sustained Fire on their body works too.&lt;br /&gt;
*&#039;&#039;&#039;Doom Hunters&#039;&#039;&#039;: Introduced as a boss and later reused as rare Super-Heavy demons. A species of demons driven to extinction by the Doom Slayer and brought back by the Hell Priest Deag Ranak, the Doom Hunters resemble [[Necron Destroyer]]s with a cannon and a chainsaw for arms and missiles that can be fired from its hover sled. They have an energy shield that you need to deplete to be able to damage them directly, though it&#039;s possible or attack their Blood-Punch-vulnerable hover sled directly first to disconnect the main body from it. Infamous for being a boss that is lazily reused during the course of the game, as early as [[Rage|THE VERY NEXT COMBAT ARENA AFTER FIGHTING THE FIRST ONE]]. However, the mook versions don&#039;t have immunity to Ice Grenades.&lt;br /&gt;
*&#039;&#039;&#039;Marauders&#039;&#039;&#039;: [[Chaos_Space_Marine|Former Night Sentinels corrupted by Hell]], the Marauders are fast, deadly and a pain to kill. They possess energy shields that block all incoming damage, including the BFG, Crucible, and Unmakyr (though not splash damage from explosives), can pelt energy beams from long-range, blast you with their own &#039;&#039;Super Shotgun&#039;&#039; at close range, and can summon spirit wolves to hunt you down if you shoot their shield too often. If baited into sprinting at you and brought into mid-range, their eyes will flash green as they swing their axe at you: use this as an opening to blast them with your Super Shotgun or Ballista, then quickly switch between the two until their stagger expires. Repeat this, rip and tear, done.&lt;br /&gt;
*&#039;&#039;&#039;The Gladiator&#039;&#039;&#039;: [[Skub|The Last Living Hell Knight of DOOM II]] and, unlike the Doom Hunter, has survived the extinction event that is the Slayer. Armed with a gargantuan soul-vessel shield that blocks all incoming damage, and a flail with a retractable chain for close and distant attacks. Like the Marauder, if his eyes blink green you have an opening to shoot him with any weapon (though Ballista or Super Shotgun are still preferable). A headshot will stagger him for a glory kill, but the Slayer will simply beat the shit out of him. Phase 1 ends with the destruction of the shield, and now the Gladiator goes ballistic with TWO flails. The best approach now is to shoot at it until it dies (when it isn&#039;t spinning its flail to reflect attacks back at you).&lt;br /&gt;
*&#039;&#039;&#039;The Icon of Sin&#039;&#039;&#039;: A legendary titan, resurrected into the body of the Son of the Betrayer, [[Chaos_Spawn|deformed and warped beyond recognition]], his very existence in Realspace causing destruction and madness. Its described that, if left unchecked, it will drag the entire dimension to Hell through a supermassive black hole - so basically if one of the Chaos Gods themselves manifested in Realspace. The Khan Maykr thought It could be controlled using the Soul of the Betrayer&#039;s Son, putting it into [[Power_Armour|Power Armour]] for insurance. But then, the Doom Slayer stabbed the heart containing the son&#039;s soul with a dagger provided by the Betrayer ([[Matt_Ward|though without carving the Name of the Betrayer into it]]), setting the soul free and, with it, the beast from Maykr control over. The battle itself is, on paper, pretty easy: eight pieces of the Icon&#039;s armour must be destroyed (head, both upper arms, both forearms, both pectorals and abdomen) using your whole arsenal. While doing so, lesser demons will try to harass you and distract you from the Icon. With the armour&#039;s destruction, the whole process starts again in the second phase, but this time, you chip away at the flesh and bone of those same regions until the Icon collapses, giving you time to ram your Crucible into Its Brain.&lt;br /&gt;
*&#039;&#039;&#039;The Original Dark Lord/ Davoth&#039;&#039;&#039;: The original Dark Lord created by the Father as a Primeval, one of the first gods. Doomguy&#039;s equal. Designed to truly care about his People, he spiraled out of Control in search for eternal Life, to safe his People from death. From caring guardian he tortured everyone who slightly deviated from his goal. After Davoth being imprisoned in his soul sphere by the Father, demons apparently fought one other to claim his title while he still whispered his influence to them. The Dark Lord of the First Age after Davoth made the deal with the Khan Maykr and the most recent one, the Dark Lord of the Fourth Age, is implied to have been the Spider Mastermind that possessed Olivia Pierce before getting her head blown off by BFG-9000. Davoth himself apparently prevented anyone from becoming Dark Lord of the Fifth Age as he was released from his soul sphere several months alter. Currently only seen in one cutscene after his soul sphere was unlocked and everyone hopes the final fight will be the same as a Unreal Tournament/Quake Deathmatch.&lt;br /&gt;
&lt;br /&gt;
===Trivia===&lt;br /&gt;
*The Fortress of Doom is the personal fortress-monastery/mancave of the Slayer, once used for the Galaxy spanning Crusade of The Night Sentinels. Features a Teleportarium with an absurd range (teleporting the Slayer from Earth&#039;s orbit to the Hell-absorbed Argent D&#039;nur, which is on a completely different dimensional plane to the Sol system), a Hangar bay with a Sentinel &amp;quot;Atlan&amp;quot; Mech, and a prison named the &amp;quot;Ripatorium&amp;quot;, filled with Demons the Slayer undoubtedly abducted, to slaughter them for sport.&lt;br /&gt;
**On at least one ocassion, the Slayer fought against Noise Marines, as his personal quarters feature a guitar made of flesh.&lt;br /&gt;
*It is said, the &amp;quot;Wretch&amp;quot; who gave the Slayer an adamantine armour, forged from the Fires of Hell, was in fact Khorne Himself. Even if he can´t corrupt the Slayer, He doesn’t need to. the carnage he brings upon demons is the equivalent of centuries of war.&lt;br /&gt;
**Doomguy and Khorne may have flat-out &#039;&#039;&#039;teamed up&#039;&#039;&#039; as Doomguy wants to kill demons (Khorne technically isn’t) and Khorne wants to take over Hell. The two of them have become fire-forged friends since then, to such a degree that, according to a legend passed down among demons, Khorne has a stasis pod containing the Doomguy stored deep in the heart of his personal fortress. Possibly underneath the skull throne itself.&lt;br /&gt;
***Khorne is Doomguys equal. In the ancient Gods DLC the life essence of the true Ruler of Hell gets ressurected, and he takes on the form of Doomguy. The Dark Lord of Hell is the leader of Hell`s armies. Not a King, but a warrior of the Dark Realm. The fiercest among all, as only the strongest could rule. He is you. &lt;br /&gt;
*Since the Night Sentinels went to war against the Demons, they are effectively the first Space Marine Chapter (preceding even the Thunder Warriors, since they are to an extent Psykers, deploy with Argent (warp) using Weapons, have their own Titan Legion, Use a Space fleet of Flying Castles, have an Arena for duels to the Death, and only The Strongest among them can become King, they even had a mini civil war. the only thing they are missing is DNA from the God-Emperor...and even then, Doomguy may have it.&lt;br /&gt;
**The Sentinel Titans are called &amp;quot;Atlans&amp;quot; and are the Ultimate Example of a Babycarrier done right. Armed with one or two shoulder-mounted Giant [[Plasma Annihilators|Plasma_Annihilator]], the Palms of the Hands featuring the same sort of plasma weapon but weaker. The Melee Weapon being an ECKS BAKS HUEG Energy Spear for impaling equally huge Titans.&lt;br /&gt;
*The Makyrs in Doom Eternal bare a surprising resemblance to the [[C&#039;tan]] (even being unable to show their true forms outside of Urdak). They also possess a sort of metal skin on all castes of there race, resembling necrodermis.&lt;br /&gt;
*Sometime between the events of Doom 64 and Doom (2016), the Slayer was subjected to something called the &amp;quot;Divinity Machine,&amp;quot; given his new abilities from that point forward, it&#039;s possible he had a fragment of &amp;lt;s&amp;gt;the Warp&amp;lt;/s&amp;gt; hell itself imbued within him, thereby making him a man uplifted with &amp;lt;s&amp;gt;psyker&amp;lt;/s&amp;gt; argent powers. This might make him this dimension&#039;s equivalent of [[The God-Emperor of Mankind|The Emperor]]... if this is a separate dimension.&lt;br /&gt;
*In Doom Eternal, the Slayers new armour is not fully sealed, giving a look Upon His Arms, like a certain [[Kharn the Betrayer|Swell Guy]].&lt;br /&gt;
*Said Swell Guy &amp;lt;s&amp;gt;may or may have not been&amp;lt;/s&amp;gt; probably is a Descendant of The Slayer&#039;s &amp;quot;friend,&amp;quot; Valen the previous holder of the title of &amp;quot;Betrayer&amp;quot;. The best guess would be that the Emperor used his Genetic Code for The Basics of Angron, and later the World Eaters Legion. &lt;br /&gt;
*The Crucible uses pure Argent energy to create its blade. This means it&#039;s soul-powered and therefore, since the Doom Slayer absorbs the power of the demons (giving them a true death), [[Grimdark|uses the life essence of demons to kill more demons]].&lt;br /&gt;
*The forces of Hell seem to be a serious threat even judging from the absurd standard of 40k. Samuel Hayden gave the surviving humans insane technology (full functioning AI battlesuits for infantry, and colossal Titan mechs, Dark Age Technology so to speak) and still couldn&#039;t get the upper hand. The only viable solution to gain ground seemed to be [[Exterminatus|total nuclear annihilation.]]&lt;br /&gt;
**This seemed to be simply because of Hells literally [[Orks|infinite]] [[tyranids|numbers]] since the multiply by both ordinary breeding and turning the aforementioned bodies of the mulched human souls into demons. Even if they took out one thousand demons, one billion would take their place. It seems this was the only reason for their defeat since, once all of the avenues for invasion are cut off, the remainder are mopped up without much fanfare. One wonders if all of the priests were on Sentinel Prime how things would go since there would be no cut off for the entering demons.&lt;br /&gt;
&lt;br /&gt;
==Doom: The Board Game==&lt;br /&gt;
Yes, there is a Board Game - made by [[Fantasy Flight Games]] no less - giving the vague &#039;/tg/ related&#039; qualifications this site uses.&lt;br /&gt;
It was released around the time Doom 3 was released, though it wasn&#039;t that remarkable and is pretty hard to find nowadays.&lt;br /&gt;
&lt;br /&gt;
One guy plays the baddies, the other 1-4 players play a band of unfortunate marines. The heroes start with 2-3 powerup cards, and the baddies get 5 cards from his own deck and during the game, he gets to draw more (the rate of which is equal to how many marines there are) and if his deck is empty, he gets to insta-kill one of the Marines. His guys are more varied in their movement but they can only shoot once.&lt;br /&gt;
&lt;br /&gt;
The marines have three options: move 8 spaces without shooting, move 4 spaces and shoot once, or shoot twice without movement. They need to explore the board, find computers and other events as the board provides. The baddies, meanwhile, can either upgrade his monsters or bring more to the board.&lt;br /&gt;
Either way, his goal is to score 6 kills on the Marines.&lt;br /&gt;
&lt;br /&gt;
A new board game got released shortly after May 2016 Doom, which, to my understanding, is basically just the same shit as before with a new coat of paint.&lt;br /&gt;
* It&#039;s different, but not too different. Similar in concept and design, with the main differences seeming to be in how the Marines play, and victory conditions for certain scenarios. Absolutely beautiful models, however, and incredibly fun. Highly recommended.&lt;br /&gt;
&lt;br /&gt;
==Movie==&lt;br /&gt;
Also (roughly) around the same time as Doom 3 was a movie starring Karl Urban and former WWE superstar Dwayne &amp;quot;The Rock&amp;quot; Johnson. It pretty much replaced the whole Hell plot with some genetic experimentation to give people superpowers that only succeeds in creating hyper-aggressive mutants, and a squad of Marines sent to investigate the mayhem. It wasn&#039;t that good, with the only really &#039;good&#039; scene being this one scene where it&#039;s all FPS-style like the original games and has monster killing.&lt;br /&gt;
&lt;br /&gt;
Another movie was released in 2019, named &#039;&#039;Doom: Annihilation.&#039;&#039; When asked what they thought about this, id Software simply replied: &amp;quot;We are not involved in the movie.&amp;quot; But the last five minutes of CGI demons was fucking phenomenal.&lt;br /&gt;
&lt;br /&gt;
==TLDR==&lt;br /&gt;
{{blam|Rip and Tear Motherfucker!}}&lt;br /&gt;
==External Links==&lt;br /&gt;
*[https://doomwiki.org/ Doom Wiki] for all your Doom-related needs&lt;br /&gt;
*[https://www.doomworld.com/idgames/ /idgames/], the home of pretty much every Doom mod worth playing (and pretty much every Doom mod that isn&#039;t worth playing) since 1994.&lt;br /&gt;
&lt;br /&gt;
[[Category:Video Games]][[Category:Awesome]]&lt;/div&gt;</summary>
		<author><name>2603:8001:3500:CB:2823:9AEC:A71D:FF9C</name></author>
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	<entry>
		<id>http://2d4chan.org/mediawiki/index.php?title=Doom&amp;diff=181244</id>
		<title>Doom</title>
		<link rel="alternate" type="text/html" href="http://2d4chan.org/mediawiki/index.php?title=Doom&amp;diff=181244"/>
		<updated>2020-12-31T05:01:41Z</updated>

		<summary type="html">&lt;p&gt;2603:8001:3500:CB:2823:9AEC:A71D:FF9C: /* Doom 4 (aka DOOM aka DOOD aka Brutal Doom HD) */&lt;/p&gt;
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&lt;div&gt;{{/vg/}}&lt;br /&gt;
{{Oldschool}}&lt;br /&gt;
{{awesome}}&lt;br /&gt;
{{Cleanup}}&amp;lt;!--Very slight, but still necessary--&amp;gt;&lt;br /&gt;
[[File:Doom cover poster.jpeg|thumb|If you don&#039;t already have the first level&#039;s music in your head, you may be on the wrong site.]]&lt;br /&gt;
{{topquote|Over the centuries, mankind has tried many ways of combating the forces of evil... prayer, fasting, good works and so on. Up until Doom, no one seemed to have thought about the double-barrel shotgun. Eat leaden death, demon...|[[Discworld|Terry Pratchett]]}}&lt;br /&gt;
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The father of the first-person shooter, the original ass-kicking demon-slaying 3D slaughter-fest, &#039;&#039;&#039;&#039;&#039;Doom&#039;&#039;&#039;&#039;&#039; is a franchise that demands respect even in the hallowed halls of /tg/. It was actually inspired by a [[Dungeons &amp;amp; Dragons]] campaign played by the founders of id Software; John Romero had given a demon lord the key to overrunning the material plane in exchange for a magic [[Katanas are Underpowered in d20|katana]] because he&#039;s an edgy little bitch like that, and John Carmack (the DM) decided it made a good premise for their new 3D game. The katana in question would later be used in Romero&#039;s game &#039;&#039;Daikatana&#039;&#039;, which was a total failure for reasons that aren&#039;t important enough to go over right now.&lt;br /&gt;
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The plot? In an FPS? Here&#039;s your plot: you are a Space Marine (no, not the 40K guy, a jumped-up soldier who is sent to fight on other planets, so closer to the [[Imperial Guard]]...though considering recent events he may be the equivalent of a standard Astartes, just much shorter.) stationed on Phobos. Somehow, demons broke through into our reality and slaughter everyone else. Your job? Fight your way to where, you hope, there&#039;s a ride off of this rock, and make bloody mincemeat out of everything standing between you and salvation. Standing in your way are armies of zombified fellow marines and eggheads, fireball-tossing imps, hulking flesh-eating demons, cyborg-demon monstrosities, and various other hell-spawned nasties who want to kill you horribly. Good luck. You&#039;ll need it...&lt;br /&gt;
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Although not the very &#039;&#039;first&#039;&#039; of the FPS genre (even its predecessor, [[Wolfenstein]] 3D, wasn&#039;t the first, as the history of the genre goes back all the way into the &#039;70s), Doom was definitive to the genre, so much so that &amp;quot;Doom Clone&amp;quot; was the standard nickname for many years afterwards. People are still playing it and making it even more awesome with [[Homebrew|their own custom modifications]] 24 years later, which isn&#039;t something you hear that often outside of /tg/; this is one of the main reasons why the franchise is so well-respected.&lt;br /&gt;
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Fun fact: that iconic Doom monster, the Cacodemon, was actually inspired by the artwork for an Astral Dreadnought on the cover of the [[Dungeons &amp;amp; Dragons]] 1st edition [[Manual of the Planes]] splatbook. Also relevant to /tg/ is that Sandy Petersen, co-designer of [[Ghostbusters RPG]], creator of [[Call of Cthulhu]], and author of some [[RuneQuest]] stuff, worked on the game. He designed some levels (more in the sequel) and made some contributions to the monster design.&lt;br /&gt;
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==Classic DOOM (aka The Good Shit)==&lt;br /&gt;
{{topquote|Welcome to DOOM, a lightning-fast virtual reality adventure where you&#039;re the toughest space trooper ever to suck vacuum. Your mission is to shoot your way through a monster-infested holocaust. Living to tell the tale if possible.|README.TXT, Doom 1.8 shareware}}&lt;br /&gt;
The original Doom was fast-paced and bloody compared to what came before but wasn&#039;t afraid to vary the pace with more labyrinthine levels or make you shit your pants by dropping you into a crowd of demons when you least expected it. (Fun fact No. 2: The extra levels included in the physical version of Doom (henceforth called &#039;&#039;Ultimate Doom&#039;&#039;) were built by the same guy who wrote [[Call of Cthulhu]] in just 10 weeks.) Doom II on the other hand was a circle-strafing explosion-rich gorefest and is what basically everyone thinks of when they think of both Doom and 90s FPS gameplay in general. The plot was bare-minimum: Demons took over Phobos and ate Deimos, kill them all. Or, in Doom 2&#039;s case, Demons are trying to infest Earth in revenge, kill them all AGAIN. But this time, &#039;&#039;it&#039;s personal&#039;&#039;.  (No, seriously, they killed your pet bunny Daisy.) The Doom engine is extremely mod-friendly for a 90&#039;s game (as both Carmack and Romero had been big into software tinkering in their day) and the modding community is still very present and perhaps even more prolific than it was back in the day.  In fact, id Software actually paid some modding groups for the right to sell their works as retail (Final Doom and the Master Levels for Doom 2).  Also relevant is SIGIL, John Romero&#039;s own 25th-anniversary level-pack and unofficial Episode 5 for Doom 1 that he released to the public for free (unless you wanted the special Buckethead soundtrack for [[Edgy|$6.66 USD]]).&lt;br /&gt;
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Slightly more obscure but still relevant is Doom 64, which replaced the high-speed Explode-o-Rama with a stronger horror theme and more deliberate pace. &lt;br /&gt;
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id Software then for a time turned toward more multiplayer-oriented games with the &#039;&#039;Quake&#039;&#039; franchise and gave Doom a well-earned rest.&lt;br /&gt;
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===The Doom Comic===&lt;br /&gt;
{{topquote|&#039;&#039;&#039;DYNAMITE! I&#039;M COOKING WITH GAS! I&#039;VE GOTTA HANDFUL OF VERTEBRAE AND A HEADFUL OF MAD! YEAH, THAT&#039;S YOUR SPINAL CORD, BABY! DIG IT!&#039;&#039;&#039;|You, the moment you read that heading}}&lt;br /&gt;
The origin of [[Rip and Tear]]. Possibly the most ridiculously, amazingly, stupidly 90&#039;s thing that has ever been put to paper with the possible exception of Image Comics. It has to be read to be believed. [https://www.doomworld.com/10years/doomcomic/ So go read it.]&lt;br /&gt;
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===Monsters===&lt;br /&gt;
[[File:Reaperminis.jpg|thumb|right|Limited-edition monster minis from [[Reaper Miniatures]]. Admit it, you want that Cyberdemon for your Daemons of Chaos army.]]&lt;br /&gt;
These are the monsters you&#039;ll encounter in Doom 1, Doom 2 and their spinoffs.&lt;br /&gt;
*&#039;&#039;&#039;[[Zombie|Former human]]&#039;&#039;&#039;: Wet toilet paper. Only dangerous until you get a shotgun.&lt;br /&gt;
**&#039;&#039;&#039;Former Sergeant&#039;&#039;&#039;: Still wet toilet paper, but full of broken glass; if one of these assholes gets behind you before you find armor you&#039;re probably dead. Likely to be your first source for shotguns.&lt;br /&gt;
**&#039;&#039;&#039;Former Commando&#039;&#039;&#039;: Unlike the other formers, this guy is no joke: he&#039;s durable enough to not die when breathed on and his hitscan chaingun is almost as powerful as yours. Using hordes of these guys in an open arena with no cover is the pinnacle of dick moves in Doom mapping.&lt;br /&gt;
*&#039;&#039;&#039;Imp&#039;&#039;&#039;: The first true demon you encounter with an easy-to-dodge projectile and more health than the formers. The first meaningful enemy you meet, and runner-up for most iconic non-boss monster.&lt;br /&gt;
*&#039;&#039;&#039;Demon&#039;&#039;&#039;: Otherwise known as &#039;&#039;&#039;Pinkies&#039;&#039;&#039;. Giant hairless gorilla with a mouth that could give a [[squig]] lessons in eating. [[Derp|They can&#039;t walk and bite at the same time]] so you can just step out of their way, but they tend to come in large groups and dance around like spastic toddlers (which makes them harder to shoot) as they run up to you.&lt;br /&gt;
**&#039;&#039;&#039;Spectre&#039;&#039;&#039;: Demon with Predator-style optic camo. An absolute bitch to deal with in dark environments, which is naturally where you find them.&lt;br /&gt;
*&#039;&#039;&#039;Cacodemon&#039;&#039;&#039;: Mr. [[Astral Dreadnought]] Head. These fuckers can fly and you can&#039;t look up, so have fun fighting them in close quarters where they can float out of your field of view. Dangerous, but get a rapid-fire weapon and they become a joke as you stunlock them until they are all dead. &#039;&#039;The&#039;&#039; most iconic non-boss monster, partially because of its sheer WTFery but mostly because of how easy it is to chibi/make plushies out of.&lt;br /&gt;
**&#039;&#039;&#039;Pain Elemental&#039;&#039;&#039;: [[Meme|Meatball demon.]] Like a cacodemon, but instead of shooting fireballs, it shoots Lost Souls. Has the opposite problem to the pinkies in that [[Derp|you can stand in front of its face]] and prevent the lost souls from spawning.&lt;br /&gt;
*&#039;&#039;&#039;Lost Soul&#039;&#039;&#039;: Floating flaming skulls that fly at you at approximately SANIC miles per hour. Fairly weak, but very fast and has a habit of nibbling at you while you focus on something more dangerous.&lt;br /&gt;
*&#039;&#039;&#039;Revenant&#039;&#039;&#039;: [[Meme|Agitating skeleton aka &#039;&#039;&#039;DOOT&#039;&#039;&#039;.]] One of the few monsters that moves anywhere near as fast as you do, plus he runs up and tries to punch your head off if you move inside the minimum range of the homing rockets he shoots. It is a fact that any given Doom map is automatically casuals-only unless the mapper adds at least 100 revenants.&lt;br /&gt;
*&#039;&#039;&#039;Mancubus&#039;&#039;&#039;: [[Festus the Leechlord|HELLO I&#039;M FUCKING FAT.]] Slow, but very tanky, and he has dual [[Flamer|heavy flamers]] for arms that hurt like hell. Fortunately, this also applies to any nearby demons, so you can make them kill each other for your amusement just by standing between a mancubus and another monster.&lt;br /&gt;
*&#039;&#039;&#039;Arch-vile&#039;&#039;&#039;: One of the few monsters that that&#039;s faster than the player at a full run. Sets you on fire [[Psyker|with its mind]] and revives any monsters it comes across so you have to kill them all over again. Meeting one of these guys in a slaughtermap will make you [[Khorne|hate everything forever.]]&lt;br /&gt;
*&#039;&#039;&#039;Hell Knight&#039;&#039;&#039;: Now we&#039;re talking. [[Space Marine]] sized and equipped with a punch and moderate projectile attacks (fireballs). Shooting him in the face with a shotgun will kill him pretty quickly.&lt;br /&gt;
**&#039;&#039;&#039;Baron of Hell&#039;&#039;&#039;: Super hell knight with double the health. Big and equipped with nasty melee and projectile attacks. Shooting &#039;&#039;him&#039;&#039; in the face with a shotgun just &#039;&#039;&#039;pisses him off&#039;&#039;&#039;. Super shotguns will work though. Probably the best-known Barons are the &amp;quot;Bruiser Bros&amp;quot;, the pair of Barons you fight as the bosses of the first episode.&lt;br /&gt;
*&#039;&#039;&#039;Cyberdemon&#039;&#039;&#039;: [[Rip and tear|Is huge, and therefore has huge guts.]] Basically a (Chaos possessed?) Carnifex with a rocket launcher for an arm, and significantly faster than he looks. Without a doubt the fuckingest monster in the classic game, and practically tailor-made for soaking up BFG shots.&lt;br /&gt;
*&#039;&#039;&#039;Spider Mastermind&#039;&#039;&#039;: Doom 1’s final boss, [[Derp|despite being inferior in almost every way to the Cyberdemon you fight earlier.]] Go figure. Even more XBOX HUEG than the Cyberdemon, but has a super-chaingun instead of a rocket launcher and refuses to let up until either you or it are dead. Has the critical weakness of BFG shots up the ass due to the way its hugeness interacts with the mechanics of the classic BFG.&lt;br /&gt;
**&#039;&#039;&#039;Arachnotron&#039;&#039;&#039;: Babby Masterminds that go fast and shit plasma at you.&lt;br /&gt;
*&#039;&#039;&#039;The Icon of Sin&#039;&#039;&#039;: Doom 2&#039;s final boss. [[FAIL|A wall with a demon face on it]] and a hole in its forehead that serves as its weak point. Spawns monsters to attack you, but dies pretty quickly from a few well-aimed rockets... though, you need good timing to shoot them through the hole in its head. You probably know this, but the entity that takes damage is John Romero&#039;s severed head on a pole.&lt;br /&gt;
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===Weapons===&lt;br /&gt;
{{topquote|I do need a gun. I need a big gun. I need a really big gun...|Doomguy, Doom comic}}&lt;br /&gt;
Doomguy himself has about as much personality as your average [[Adventurer|Murderhobo]], so the game&#039;s real main characters are the weapons.&lt;br /&gt;
*&#039;&#039;&#039;Fists&#039;&#039;&#039;: Only good at punching through the above-mentioned wet toilet paper, and complete suicide to use on anything stronger than an Imp. [[Rip and tear|Should you find a Berserk pack, though...]]&lt;br /&gt;
**&#039;&#039;&#039;[[Chain Weapon|Chainsaw]]&#039;&#039;&#039;: [[Meme|The great communicator.]] Stronger than your fists and capable of tearing through Cacodemons and below without much problem.&lt;br /&gt;
*&#039;&#039;&#039;Pistol&#039;&#039;&#039;: You start the game with this and 50 bullets. Gets overshadowed by every single other weapon.&lt;br /&gt;
*&#039;&#039;&#039;Shotgun&#039;&#039;&#039;: Now we&#039;re talking. The first gun you get that can actually kill stuff in a decent amount of time.&lt;br /&gt;
**&#039;&#039;&#039;Super Shotgun&#039;&#039;&#039;: A double-barrelled version of the original. A complete [[rape]] machine at close range, delivering about as much damage per hit as a rocket, but falls off greatly at longer distances.&lt;br /&gt;
*&#039;&#039;&#039;Chaingun&#039;&#039;&#039;: [[Dakka|WAAAAAAAAAAGH!]] Great at stunlocking enemies, especially the aforementioned Cacodemons.&lt;br /&gt;
*&#039;&#039;&#039;Rocket Launcher&#039;&#039;&#039;: Capable of [[Khorne|reducing enemies to puddles of blood]] from a safe distance. Also capable of reducing &#039;&#039;you&#039;&#039; to a puddle of blood if used from an unsafe distance.&lt;br /&gt;
*&#039;&#039;&#039;Plasma Rifle&#039;&#039;&#039;: Fires a stream of plasma balls that hit hard, move fast, and won&#039;t hurt you at close range. Unfortunately, it shares its ammo count with...&lt;br /&gt;
*&#039;&#039;&#039;BFG&#039;&#039;&#039;: The most beautiful sight any soldier can behold, at least according to the Doom comic. &#039;&#039;The&#039;&#039; gun. The &#039;&#039;&#039;big&#039;&#039;&#039; gun. Anything it&#039;s fired at is [[Anal circumference|in for a bad time]], especially at close range.&lt;br /&gt;
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==Doom 3==&lt;br /&gt;
In the early 2000s, Doom 3 came along. It blows chunks compared to the classics, but since the classics are so damn good it ends up being passable anyway. Since Valve had made &amp;quot;story-driven&amp;quot; shooters and &amp;quot;realistic&amp;quot; scripted encounters the in thing, id decided to rip off Half-Life, grafting on elements of the original Doom that had been scrapped at the concept stage. Unfortunately, the gameplay was too slow and similar to the rest of the genre, the scripting and story interludes just made the gameplay even clunkier and the big technological gimmick (per-pixel lighting) meant you had to choose between seeing what you&#039;re supposed to shoot with a crappy little flashlight and actually being able to shoot it. Supposedly the lighting effects were resource-intense during development and this was the &amp;quot;solution&amp;quot; (of course we know better that they wanted to make it a quasi survival horror). Naturally, the first mod for the game was duct tape so you can use the flashlight and a gun at the same time. This mod would eventually become official when the BFG Edition re-release came around about a decade later.&lt;br /&gt;
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The plot itself is essentially a reboot - You are a generic marine who just transferred to Mars and after pissing around with all your co-workers whom you will never see in one piece again, an experiment involving a portal to Hell (This time with no reason besides the head researcher being kinda absolutely evil) goes horribly awry and now the facility is completely fucked. Your task then devolves into simply surviving, as you&#039;re cut off from any command and have to make your way to various checkpoints. Along the way, you come across an ancient artifact made by the original denizens of Mars, who made it in order to kill all the demons, and so the demons sealed it away in Hell. After a couple of trips in and out of hell, you manage to understand how the artifact works (by feeding off the souls of slain demons) and use it to kill the Cyberdemon, their greatest champion, and bail home. You&#039;d think this is the end...except the mad scientist responsible for this is revealed to have turned into a full-blown demon.&lt;br /&gt;
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===Resurrection of Evil===&lt;br /&gt;
An expansion to Doom 3, this game takes the original game and puts a few nifty spins to make it feel unique like the gravity gun (because Half-Life 2 did it too). Instead of the classic plot, you are now a nameless space engineer who comes across a different and wholly demonic artifact called the Hell Heart. This makes you more of a target compared to before, as Hell sends out three special hunters to reclaim the heart, each of whom give it a special ability for you to abuse once you kill them.&lt;br /&gt;
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==Doom 4 (aka DOOM aka DOOD aka Brutal Doom HD)==&lt;br /&gt;
{{topquote|They are rage, brutal, without mercy. But you? You will be &#039;&#039;&#039;worse&#039;&#039;&#039;. [[Rip and Tear]], until it is &#039;&#039;&#039;DONE&#039;&#039;&#039;.|A direct order from what is either [[God-Emperor of Mankind|God&#039;s]] [[Living Saint|seraphs]] or [[Khorne]] himself. Do you really need more of a mission briefing?}}&lt;br /&gt;
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Listen to it here[https://www.youtube.com/watch?v=OpllUQ38CKY]&lt;br /&gt;
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Then the latest Doom came out in May 2016. This rendition can basically be described as &amp;quot;3d Brutal Doom II&amp;quot; only sexier, with features like [[Rip and tear|ripping enemies apart with your bare hands]] and having to stay on the move to avoid being torn to shreds. The plot is also as bare minimum as the original (albeit with a surprising amount of lore hidden away in the Codex...that makes one feel it’s set in the 40k verse), kicking the player straight into the action with waking up on Mars, immediately [[Rip and tear|smashing a zombie’s skull]], and basically being told: “demonic invasion, go kill everything.”  Starts with corporate big wig trying to talk you into being on his side and [[Awesome|your answer is a solid &#039;&#039;&amp;quot;FUCK YOU&amp;quot; fist]]. Also, the player this time around is someone the demons call the “Doom Slayer&amp;quot;, who has traveled through “Worlds and Time” (hinting that the Doom Slayer could very well be the original Doomguy from the first two games, having also survived Doom 64 and has been traveling Hell since, later all but confirmed in the sequel), and millennia ago [[Awesome|kicked Hell’s ass so hard that the best the demons could do is seal him away so that he wouldn’t destroy Hell]].&lt;br /&gt;
The Slayers testament tells in sparse detail but leaves enough imagination to realise what the Legions of Hell were up against. A near-immortal being of pure hate, blessed by the Seraphims (or Khorne...which would make this a suicide attempt), capable of standing against Legions of Demons completely alone and harnessing their power as he slaughters them. THEN  he fought a [[Titan (D&amp;amp;D)|Titan]] of &amp;quot;immeasurable Power and Ferocity&amp;quot; with only his Sword (it was a laser sword though so there&#039;s that), killing and absorbing its power to turn them on the Demons. Desperate now, the highest [[Daemon Prince|Archdevils]] realized nothing short of a God will stop the Slayer (fitting since a god summoned it in the first place), so they prepared an elaborate Trap involving what may have been a Blackstone Sarcophagus.&lt;br /&gt;
It speaks for itself, of what the Bait, which lured the slayer to the temple of the Blood Keep, must have been made of... or was.&lt;br /&gt;
Now at the peak of his might, with sword and shield of &amp;quot;adamantine strength&amp;quot;, he stood before [[Chaos|the Horde]], and [[rip and tear|split heads open, punched, maimed, killed, burnt]] until finally the whole temple collapsed on him and he was sealed in the Cursed Sarcophagus.&lt;br /&gt;
Millennia passed until the UAC decided to deal with an Energy Crisis by quite literally [[Humanity Fuck Yeah|slamming an Oil Derrick on a Hell Portal to siphon off Hell Energy for power]], and just for giggles starts tomb raiding Hell for artifacts and treasures as well, ultimately running off with the Doomguy&#039;s sarcophagus. The demons see that the Doomguy’s prison/tomb is empty, and the subsequent invasion is actually a panicked attempt to stop the Doomguy from being woken up. Obviously, they fail and he butchers every last one of them.&lt;br /&gt;
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Samuel Hayden is the guy in charge of the UAC, a cyborg the size of a 40k [[Space Marine]]. He and Vega, the Mars UAC AI, basically are quest givers for the most part. His subordinate Olivia Pierce pretty much ran a cult while Hayden was pillaging artifacts from Hell, [[Grimdark|being the only one to make it back from the expeditions]]. When shit hits the fan he decides to wake the Doom Slayer up with the hopes that this wild card could help take control of the facility without causing too much damage. Of course, once awake, he goes on a rampage and busts the UAC&#039;s shit, as Hayden&#039;s disregard for human life is too far for even Doomguy to take, expressing his outrage without the need for a voice actor. &lt;br /&gt;
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So now it&#039;s up to the Doom Slayer in awesome power armor to [[Rip and Tear|rip and tear]] and dakka every demon he comes across to stop Olivia while wrecking the UAC&#039;s energy production. After going to Hell at least once due to Olivia breaking an Argent Accumulator and making it back to Mars, then after Hayden installs a &amp;quot;tether&amp;quot; to him, Hayden sends Doomguy on a quest to find the Helix Stone, picking up the most powerful version of the BFG 9000 yet on the way(more on that below).  Once he reaches the Helix Stone it directs Doomguy to acquire the Crucible, a relic in the Titan&#039;s Realm. So Doomguy has to kill the Cyberdemon to get back to hell, make a long trek and fight the three Hell Guardians who guard the Crucible and returns to Mars again. To finally stop Olivia, Hayden, being the bastard that he is, even sacrifices his old creation Vega, though unlike everyone else, at least our player character is nice enough to make a backup without anyone even bothering to ask. The Doom Slayer uses the Crucible to shutdown Hell&#039;s energy wells and releases the spirits of his old friends, the Night Sentinels.&lt;br /&gt;
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Once Olivia is found once again, she transforms into the Spider Mastermind. If you&#039;ve been collecting all the stuff as you should have, she can easily be(along with the other game other bosses in the game) cheesed by the best weapons even on the highest difficulty, with the [[Cheese|Rich get Richer]] Rune fully upgraded. Once she&#039;s dead it&#039;s the final cutscene, Where Hayden steals the &amp;quot;Crucible&amp;quot; which turns out to be an energy blade that makes a [[Lightsaber]] look like a toothpick, then sends the Doom Slayer off to who knows where with the tether he installed into the Praetor Suit earlier, disposing of a potential threat before it decides to become one. After this, you experience one of the best credit sequences made for a video game in over a decade.&lt;br /&gt;
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Mick Gordon&#039;s soundtrack gives the game the best metal music ever. BFG Division being the standout in the soundtrack. Used for two whole levels and the final boss music is a Glitch remix of it. There is also some inspiration from RPG style FPS a la Metro 2033 and [[Samus|Metroid Prime]]. As collecting Argent Energy, weapon mods, elite guard tokens, and Runes allow them to upgrade the Praetor Suit and weapons to their preferred play style. The engine allows the Doom Slayer a wide range of first-person animations. As his destruction of UAC property and actions portrays an &amp;quot;I&#039;m too old for this shit&amp;quot; attitude. Having to fight demons for centuries doesn&#039;t make for a happy camper.&lt;br /&gt;
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The damage of the BFG 9000 itself is notable. This thing instantly vaporizes every non-boss enemy on-screen! (and them too if you exploit a glitch. However what a player does that the devs didn&#039;t intend is dubious canon.) You read that correctly, you don&#039;t have to aim it directly at your targets to kill them. You just have to find the right opening to make it kill every demon you can. As the Plasma Bolt throws out lightening or much more likely, solar flares. That would mean the Plasma the BFG fires is likely firing a fucking miniature star with each shot! The F in BFG may stand for Fermentation, Grimdark! with science!. We can wait while you Google it.&lt;br /&gt;
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Don&#039;t be impressed just yet. A Baron of Hell is 2000 pounds and because it turns everything into gibs it comes in contact with. &lt;br /&gt;
That means it has to have 7 Gigajoules of energy and would have to be heated up to over 100,000 degrees Celsius! [[Anal_Circumference|A temperature range which is only seen in small stars and nebula!]] That&#039;s not just [[GrimDark]], that&#039;s just fucking cold in the most brutal way possible and speaks to the insanity of the UAC for building this thing. Are we sure somebody didn&#039;t screw up the name? Though Brown Dwarf Gun 9000 doesn&#039;t sound as cool. (Though why is it green? Because it&#039;s blue-green! As blue in space equals very fucking hot! Red Giant/Supergiants/Hyper-giants are (relatively) cold because they are old, a young blue star, giant or not, is insanely hot. Red Dwarfs are insanely long-lived because they are cold and slow-burning) In all possibility, if the Doom Slayer didn&#039;t wear his Praetor Suit. Firing the weapon would instantly annihilate him too! (since Photons are their own particle and antiparticle the word is valid) No apologies for the science jokes. They are necessary evils in explaining how the BFG 9000 works.&lt;br /&gt;
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It also says a lot of the bosses as a direct hit will merely stun them (without using the weapon wheel glitch) while shaving off large portions of their health. So you need either a very advanced suit of Powered Armor or a significant amount of mass to survive a direct hit from the plasma bolt and its flares. The only real con to using the BFG 9000 is it&#039;s limited ammo of four shots. Though a good player can get around that if they set up their Runes correctly.&lt;br /&gt;
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[https://www.youtube.com/watch?v=ig_gQAITzIk| Science and math mostly explained in this Youtube video ]. So yeah, the BFG 9000 shoots miniature stars. &lt;br /&gt;
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===DOOM Eternal===&lt;br /&gt;
{{topquote|Against all the evil that hell can conjure, all the wickedness that mankind can produce, we will send up to them, only you. Rip and Tear until it is done!|King Novik of the Night Sentinels}}&lt;br /&gt;
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Doom Eternal was announced at E3 and a gameplay reveal was shown at Quakecon 2018. To say that its awesome is an understatement.&lt;br /&gt;
{{Template:Spoilers}}&lt;br /&gt;
[[File:Slayer on corpses.png|400px|thumb|right|&amp;quot;The only thing they fear... is YOU!&amp;quot;&lt;br /&gt;
 If the whole Warp, set for Khorne, actively shits their pants when the Slayer comes, you`re in for [[Rip_and_tear|FUN]].]]&lt;br /&gt;
We are introduced to the Maykrs of Urdak, an elder race with a techno-angelic motif that serves as the Sentinels&#039; patron.  One of them was the so-called Seraphim that empowered the Doomguy even further, turning him into the nigh-godlike and unstoppable avatar of sheer [[Awesome]] that is the Doom Slayer (seriously, the Doom Slayer is compared to a [[Titan]] on the level of the Icon of Sin). They may actually be a group of [[C&#039;tan]], but we are not sure.&lt;br /&gt;
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Sadly, all good things come to an end. The Sentinels were betrayed from within, the Doom Slayer banished to Hell &#039;&#039;again&#039;&#039; (eventually leading to him being entombed before the events of &#039;&#039;&#039;Doom 2016&#039;&#039;&#039;) and what&#039;s worse, it turns out the Maykrs were only using the Sentinels to further their own race&#039;s objectives. What&#039;s more, the current invasion of Earth was the result of one of their long-term plans, with humanity as simply one more race that was to receive &amp;quot;penitence&amp;quot; in their place (read: the Maykrs are using Hell energy to prolong their lives, and willingly let Demons eat entire worlds to that end). Yet more evidence that these guys are C’tan.&lt;br /&gt;
&lt;br /&gt;
The game picks up a few months after the end of the previous game with Samuel Hayden returning to Earth after the destruction of the Argent Tower on Mars that was the only way of getting free, unlimited energy out of Hell. But, he has the Crucible (confiscated from the Doom Slayer in the ending of 2016) with which he starts developing a synthesized form of Argent energy while the UAC begins to completely fall under the control of their leaders, the Hell Priests who entombed the Slayer so long ago. They start sacrificing humans left and right to start a ritual that will allow the demons to consume Earth, terraform the land to living flesh and molten lava, kill all that resist, transport their souls to Hell and refine them to pure Argent Energy while the impure Souls are made into new demons! A full-scale demonic incursion is now underway on Earth, with billions of dead, over two-thirds of Earth consumed while half of the UAC has gone full Quisling to the invaders, with the other half putting up a token [[Imperial_Guard| resistance as the Armoured Response Coalition (ARC)]].  All hope seems lost... &lt;br /&gt;
&lt;br /&gt;
&amp;quot;...We watched as the horde overwhelmed the very best and most advanced machinery and weapons technology that we could muster against the opposition. It was useless, they moved too quickly, they cared not for themselves, only sought out the blood of humanity. They were willing to sacrifice their own to get to the heart of our world. We slaughtered thousands and millions more followed, but then HE came - he cut through them like a sickle through a field - his fury surpassing their own. He is faster - more relentless - unyielding. I believe him now to be more than just a man - he is...DOOM.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Equipped like the Predator, as deadly as the Terminator, he seeks his prey from his orbital fortress, (fittingly called the Fortress of DOOM) strikes with merciless fury surpassing the Death Company and World Eaters combined, and he will stop at nothing to repel the demonic invaders. Read: Personally [[Rip_and_tear|kill. Every. Single. Demon. With extreme prejudice.]]&lt;br /&gt;
&lt;br /&gt;
Immediately after defeating the Hell Priest Deag Nilox&#039;s guardian off screen locating his whereabouts on Earth, the Slayer teleports onto his barge, kicks all doors in and vice grips the head off of the Priest, reducing the consumption of the Earth by 36.8%.&lt;br /&gt;
&lt;br /&gt;
He then gatecrashes the nearby Citadel, interrupting the ritual of the Priests with Nilox&#039;s severed head, before being interrupted by the Khan Maykr. The C&#039;tan by any other name tells him even he goes too far this time, before teleporting the Priests out of the Slayer&#039;s reach. Since the Hell Priests classify as Alpha Plus Psykers, (the first one being able to command his own legion of Titans AND shield himself from even nuclear bombardment) they can be found with a Celestial Locator. To construct a Locator, the Slayer goes to Exultia (an Argenta city) to retrieve the Celestial Casing, only to be scolded by the late King Novik for killing the Priests and that Humanity is no longer his people to be saved. Realizing that no ordinary individual will help him, the Slayer enters [[Warp|Hell]], and it&#039;s even more magnificent than Doom 2016, with gigantic walls and corridors made of flesh, abandoned [[Warlord_Battle_Titan| Sentinel Mechs]] and the remains of the Titan Demons that were killed by them, and near everything you could think of, even the Tower Of Babel in the background. Here the Slayer finds Valen, known by most as the Betrayer, repenting in his exile. After telling the Slayer that saving humanity will only make his burden worse, the Betrayer nevertheless installs the Celestial Power Core for the Slayer, as well as giving him something he may need later.&lt;br /&gt;
&lt;br /&gt;
Now able to locate the other Priests, the Slayer goes to Deag Ranak&#039;s UAC Cultist base in the Arctic, wrecking its operations before moving onto the neighboring Doom Hunter base. as yet more proof the Maykrs are [[C’tan]], the priest recovered an extinct race of demons once bred to destroy the Slayer (take a wild guess why exactly they went extinct) and, with nothing better to do, turned these things into [[Necron Destroyer|Semi-Organic Necron Destroyers]], labeling them “Doom hunters,” After [[Rip and tear|losing]] them and complaining about it, the Priest, in face of his impending DOOM, tries to bribe the Slayer, which [[Fail|literally cost him his head]].&lt;br /&gt;
&lt;br /&gt;
Now furious, the Khan Makyr leads the last Priest to safety, while demonic activity on Earth skyrockets. Realizing Earth needs immediate backup at the Super Gore Nest in Europe after a failed attack from the [[Imperial_Guard|Earth Forces]] (with a casualty rate of over 87%), the Slayer arrives at what can only be described as a border between Slaanesh&#039;s and Nurgle&#039;s Domains. Every building in the vicinity has grown flesh, teeth and openings that look like both mouths and birth canals, the air is filled with toxicity, tentacles sprouted everywhere. But after a nuclear meltdown of the local reactor which conveniently houses the heart of the Gore Nest, the problem is quickly taken care of.&lt;br /&gt;
&lt;br /&gt;
Back to searching and destroying the last Priest, VEGA is sure that Samuel Hayden would be able to locate him immediately. However, a combined Demon attack on his headquarters, the ARC Complex, left him badly wounded. Just as the Slayer gets to him and is about to teleport back to his fortress, the Earth beneath him quakes and a red portal opens up, and from it emerges the Marauder. Imagine a [[Adeptus_Custodes|Custodes]] corrupted and empowered by Khorne but with battle tactics from Tzeentch, the endurance of Nurgle and the speed of Slaanesh. These guys are absolutely no joke (yes, there are more of them) and if you haven`t been playing like your life depended on it, prepare to be absolutely [[Anal_Circumference|curbstomped]].&lt;br /&gt;
&lt;br /&gt;
Meanwhile, its clear that Samuel Hayden knows *way* more about the Slayer, Hell, and the Maykrs than he let on in the last game, strongly hinting that Samuel may in fact be a Maykr himself (which begs the question of what he was up to if he understood just how dangerous Hell was and how Argent Energy was made). He tells us that the last Priest hides in the Arena of Sentinel Prime, the Capital of the Night Sentinels and the only way to gain access is hidden in the core of [[Mars|Mars]]. But instead of calling the [[Adeptus_Mechanicus|Mechanicus]] to help, the Slayer enters the Moon of Phobos, where the battleship-sized BFG 10,000 is stationed, takes the gun over, targets Mars and [[Exterminatus|blasts the Core open]]... despite Samuel’s protests. He then proceeds to hop into a giant mass driver and blast himself to his next destination, [[Angry_Marines|streaking across the ruined Martian sky like a rage-fueled missile]].&lt;br /&gt;
&lt;br /&gt;
Now on Sentinel Prime, the game goes into who the Doom Slayer really is. It turns out the Doom Slayer really &#039;&#039;is&#039;&#039; the classic [[Doomguy]] from Doom 1, 2, and 64, who after staying behind in &amp;lt;s&amp;gt;the warp&amp;lt;/s&amp;gt; Hell he is eventually spat out, [[Gotrek_%26_Felix#Gotrek_in_the_Age_of_Sigmar|half-delirious and nuts from his experience of fighting off its hordes for an eternity]], unto the world of Argent D&#039;Nur, where he is found by the &#039;&#039;Night Sentinels&#039;&#039;, [[Grey Knights|an order of techno-knights dedicated to fighting demons]].  He is nursed back to sanity, and joins their order, eventually rising through their ranks due the sheer [[Rip and Tear]] he was capable of.&lt;br /&gt;
&lt;br /&gt;
The final Priest, hiding in the Colosseum, is confident that the Slayer would never kill him in the arena, as it is against holy law of the Sentinels to spill Priest blood. He sends out his Gladiator, a being that even if its flesh is destroyed, its soul would prevail until its body is reformed. But the Soul resides in the gigantic shield it uses, so the Slayer destroys the shield first and then the face of the gladiator, and despite the warning shoots the final Priest to death. And by &amp;quot;shoot to death&amp;quot;, we mean blow his head clean off with the Super Shotgun as he smugly declares how he can&#039;t be killed. The Khan Maykr is rather pissed about this. &lt;br /&gt;
&lt;br /&gt;
As soon as he gets back home. She manages to hack into the Fortress of Doom, turning off the power and flooding the bridge with Demons. The attack obviously fails like so many other attempts. Hayden mocking her as the Slayer restores power with Hayden&#039;s own Crucible.  Now the plans of the Khan Maykr are ruined, as there are no more priests to maintain the Hell gates, so if the Earth Forces kill all the demons, they would prevail. As a desperate last resort, the Khan Maykr wants to resurrect the Icon of Sin to eradicate all life on Earth. Of course, the prospect of seeing &#039;&#039;another&#039;&#039; Earth brought to ruin has made the Doom Slayer rightly [[Rage|pissed]], and suffice to say, [[Not As Planned|the Maykrs have no idea what they&#039;ve just unleashed]]. &lt;br /&gt;
So it&#039;s time for the Doomslayer to recover his own Crucible in Taras Nabad. Which was stuck into the skull of a Titan and breaks off the hilt to prevent its resurrection. Now it needs to be recharged. Once finished the Demons attack to give players an opportunity to test the new weapon. The Crucible is a one-hit kill on all but the strongest of enemies and there are respawning charges that only appear at this location. Use this for practice time before moving forward because the OHKO drops health picks faster than normal glory kills.&lt;br /&gt;
&lt;br /&gt;
To reach the Khan Maykr, Doomguy now teleports to Nekravol, the City of the Damned. It&#039;s a [[Grimdark|place of biblical torment, fire and brimstone, cages bursting with humans piled up like livestock]], [[Commorragh| a place where human souls are &amp;quot;tenderized&amp;quot; and tortured until all hope is broken and every sense but the pain is gone.]] Only then can their souls be extracted and converted to pure Argent energy, which will be sent to the Khan Maykr in the City of Urdak (Heaven), while the empty shells of the humans are sent to the blood swamps to transform into more Demons.  A process which every [[Haemonculus]] pays respect to. As it is, things that are worthy of being called &amp;quot;holy&amp;quot; are often more horrendous than the horrors of Hell itself.&lt;br /&gt;
&lt;br /&gt;
The Slayer rips and tears through all of that mercilessly, and finally destroys the transmitter tower. Its destruction resulted in the Slayer being transported straight to &amp;quot;Heaven&amp;quot;, a completely unnatural location in true H.R. Giger aesthetic, littered with white and gold colours and blood-red trees. In true Doomguy fashion, he interrupts the ritual that will resurrect the Icon of Sin by stabbing its heart with a dagger he got from the Betrayer. [[Not_as_planned|The Icon wakes up, corrupts the entire realm, and invites all sorts of demons to ravage Urdak]] before leaving to Earth.&lt;br /&gt;
&lt;br /&gt;
Doomguy immediately follows but is interrupted by the Khan Maykr herself. In true Eldar fashion, she accuses Doomguy of all the bad things that HE did which broke the seal to Urdak, and that the use of thousand other species as Argent Energy for her race is justified in her traditions. Doomguy then slaps the shit out of her, and even in her final moments, she tells us that we have doomed all of creation. It’s likely she’s lying to hide the fact that she’s a C’tan.&lt;br /&gt;
&lt;br /&gt;
Back on Earth, the final fight against the Icon of Sin begins. Now with a full-body, it is no longer a static boss fight but a semi-static. You blow parts from the Icon, until you finish it with your Crucible, by [[Awesome|slamming it into its forehead]]&lt;br /&gt;
&lt;br /&gt;
===DOOM Eternal: The Ancient Gods===&lt;br /&gt;
A stand-alone DLC for Doom Eternal: The Icon may be dead, but now that the demons have free reign over Urdak and have initiated a second invasion of Earth, its up to Doomguy to clean up the mess he left behind. The Seraphim (aka the guy who made Doomguy the OP murderizer of hell) seems to be much more involved this time around. Big surprise; they confirm Hayden is the Seraphim (and by extension VEGA is the Father, which we remind you Hayden nearly blew up in the first game), and he sends you on a mission to recover the life sphere of the Father, the creator of the Maykars and the known universe, to restore Urdak, and prevent the Seraphim&#039;s death by deterioration. Doomguy however has other plans; he betrays the Seraphim and destroys the Father&#039;s life sphere, then steals the Dark Lord&#039;s life sphere so he can summon him and face him mano-a-mano. But the biggest surprise of all is that the Dark Lord takes the form of the Doomguy himself! Dun Dun DUUUUUUUN!&lt;br /&gt;
&lt;br /&gt;
Bad News: Mick Gordon isn&#039;t coming back this time around (due to some internal issues, he was let go). Good News: Andrew Hulshult, another rather well-known composer who&#039;s helped compose for some other shooters (Dusk, Amid Evil, Rise of the Triad 2013) is coming to take his place. While it&#039;s clear Hulshult might not be able to imitate Gordon, it&#039;s not likely he&#039;ll disappoint.&lt;br /&gt;
&lt;br /&gt;
===Demons===&lt;br /&gt;
Doom 2016 by itself has more demons than the classic games do, even though not all of them return from those games. Doom Eternal ups the count even more, although not all demons from 2016 return. Some demons are upgraded versions of a base model; they are sorted as such.&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;The Possessed/Zombies&#039;&#039;&#039;: In 2016, Possessed were humans that underwent horrific mutations due to the Lazarus Wave released by Olivia Pierce on the Mars Outpost. In Eternal, Zombies are the emaciated husks of humans stripped of their soul and mutated by demonic corruption. In both cases: wet toilet paper. They are some of the weakest enemies in the games and can easily be dispatched. 2016&#039;s Possessed are cheap glory kill fodder, while Eternal&#039;s Zombies are classified under the Fodder demon class, i.e. one of the chief targets of your Glory Kills, Chainsaw, Flame Belch, ice bomb and all other ways with which to keep your health, armour and ammo stocked up.&lt;br /&gt;
**&#039;&#039;&#039;Possessed Engineers/Cueballs&#039;&#039;&#039;: Little more than walking bombs. Either shoot them to detonate them or melee them to launch them and have them detonate on impact. Returning as Cueballs in Eternal, these Ambient-class demons replace the &amp;quot;walking&amp;quot; part with &amp;quot;standing gormlessly in one spot, ignorant of any fighting going on around them&amp;quot;. This allows the Slayer to use them as flying, explosive barrels if shot at the right angle.&lt;br /&gt;
**&#039;&#039;&#039;Possessed Soldiers/Blaster Zombie Soldiers&#039;&#039;&#039;: Unlike their gormless lesser brethren, Possessed Soldiers move faster and with more tact, are hardier and can use a plasma gun fused to their arm to lay down suppressive fire. They&#039;re still not much of a threat. Eternal&#039;s Blaster Zombies they are little more than Possessed Soldiers with a Classic Doom zombieman coat of paint, so make sure to keep some distance.&lt;br /&gt;
**&#039;&#039;&#039;Possessed Security/Shield Zombie Soldiers&#039;&#039;&#039;: Wet toilet paper with shards of glass. Equipped with shields and shotguns, these can really ruin your day if you let them. The most effective strategy against them in 2016 is either to chainsaw them or use the Plasma Rifle&#039;s stun bomb to disable their shields. While Eternals Shield Zombies still hit just as hard, their threat level dropped off the abyss thanks to their energy shields &#039;&#039;violently exploding&#039;&#039; in response to absorbing too many Plasma Rifle bolts.&lt;br /&gt;
**&#039;&#039;&#039;Hell Razer&#039;&#039;&#039;: 2016 exclusive, Hell Razers fight at a distance with arm-mounted laser cannons, which are actually parasites converting a human into a Hell Razer. Fire slowly and have distinct tells to their attacks. Don&#039;t pose too much of a threat: dodge their attack, get close and shotgun them.&lt;br /&gt;
**&#039;&#039;&#039;Mecha Zombie&#039;&#039;&#039;: New in Eternal, these gore-covered terminator knockoffs are armed with metal claws, a plasma gun and a flamethrower, the latter of which they will flail about in order to hit you. Still fairly ineffectual.&lt;br /&gt;
*&#039;&#039;&#039;Imps&#039;&#039;&#039;: The fodder from the original game, now quick as a hiccup. They jump all over the place, pelting you with fireballs and clawing at you if you get too close. Because they&#039;re one of the first enemies you face they don&#039;t pose much of a threat; your Combat Shotgun makes quick work of them (especially with the Explosive Shot/Sticky Bomb mod), and they gain an explicit weakness to bullet weapons (Heavy Cannon and Chaingun) in Eternal. Eternal also classifies them under Fodder demons, meaning that they make for great resource piñatas.&lt;br /&gt;
**&#039;&#039;&#039;Gargoyles&#039;&#039;&#039;: Added in Eternal. Pretty much Imps with wings and [[Tyranid|scything talons]], they jump around and spit acid at you. They&#039;ll occasionally hover in place to fire off an acid volley, causing them to become instantly staggered for a Glory Kill when hit during this attack, so take your opportunity. Also classified as Fodder demons.&lt;br /&gt;
**&#039;&#039;&#039;Prowlers&#039;&#039;&#039;: Originally added in 2016&#039;s multiplayer, they were promoted to regular enemies in Eternal. They function the same as Imps but with more health and they can teleport, often right behind you to claw at you. Classified as a Heavy Demon, meaning the required more Chainsaw fuel to mow down compared to Imps.&lt;br /&gt;
*&#039;&#039;&#039;Carcasses&#039;&#039;&#039;: Debuting as Heavy demons in Doom Eternal, the Carcass&#039; attacks are not that powerful and they don&#039;t have a lot of health. What they do have is the ability to summon energy barriers, blocking your ability to move around freely, home in on them, glory kill other demons and use explosive weapons safely. Your primary target in an encounter because eliminating them makes a fight a lot easier. Thankfully, these barriers share the same explosive vulnerability to plasma fire as the Shield Zombies&#039; Shields&lt;br /&gt;
*&#039;&#039;&#039;Pinkies&#039;&#039;&#039;: Ol&#039; faithful is now covered in armour, turning them into living battering rams. They (still) roar and charge in on you, dealing significant damage upon impact. The armour soaks most damage they take from the front, so circle them and [[Meme|attack their weak point for massive damage]]. In Eternal, they gain the Heavy demon classification and a crippling weakness to the Blood Punch, being the only attack that can kill them without deliberately striking their weak point.&lt;br /&gt;
**&#039;&#039;&#039;Spectres&#039;&#039;&#039;: As the Pinky, but invisible. A bit harder to deal with because of this, but thankfully a lot less common and lack the armour plating.&lt;br /&gt;
*&#039;&#039;&#039;Cacodemons&#039;&#039;&#039;: [[Star Wars|They fly now!]] Their spit attacks slow and disorient you, and their bite attack does a lot of damage. But because they fly now you can easily pick them off with your rocket launcher or gauss cannon. As Heavy demons in Eternal, they decided to min-max; their bite takes off a surprisingly large chunk of your health and is often paired with an aggressively distant lunge, while their shock-balls can be fired in a multi-shot volley. But it comes with devastating weakness: a single Combat Shotgun Sticky Bomb or Equipment Cannon Frag Grenade into their mouths causes them to swallow it, instantly staggering them for an easy glory kill. As an airborne demon, they also gain a weakness to Ballista attacks, dying in one Arbalest bolt.&lt;br /&gt;
**&#039;&#039;&#039;Pain Elementals&#039;&#039;&#039;: Returning in Doom Eternal as Heavy demons, they endlessly summon chuck the homing suicide bomber Lost Souls at you. While they don&#039;t swallow any grenades like their Cacodemon compatriots, they &#039;&#039;do&#039;&#039; share the innate weakness of all airborne demons against the Ballista. Despite this, they are still more of threat that their short-limed buddies could ever be.&lt;br /&gt;
*&#039;&#039;&#039;Lost Souls&#039;&#039;&#039;: Horned, burning skulls that scream, fling themselves at you and explode for an annoying amount of damage. At least in 2016; in Eternal, they also appear when summoned by a Pain Elemental which is when they function more or less the same.&lt;br /&gt;
*&#039;&#039;&#039;Revenants&#039;&#039;&#039;: [[Meme|DOOT]]. Made from humans in a gruesome process, the Revenants have jetpacks that let them fly around to put themselves in the perfect possession to launch barrages of missiles at you. They can also claw at you for significant damage, so keep your distance and take them out. In Eternal, you become able to shoot off their shoulder cannons, permanently grounding them restricting their melee attacks to the easily-evaded claw swipes. Classified under the Heavy class and, surprisingly, as airborne demons, making them into potent Ballista chow. Their meme potential is so great that a trumpet-equipped Revenant is a skin included in the pre-order edition of Doom Eternal.&lt;br /&gt;
*&#039;&#039;&#039;Summoners&#039;&#039;&#039;: Only appearing in 2016, Summoners are pared-down versions of the Archvile. They possess lithe bodies that let them easily zip around and set up a summon circle away from your location, allowing them to call in aid. Sustained fire from just about any weapon will take them down.&lt;br /&gt;
**&#039;&#039;&#039;Spirits&#039;&#039;&#039;: Doom Eternal DLC. While they look like the ghastly Remains of the Summoner, the Spirit will invade other Demons, taking their Fear and ability to feel Pain, while making them faster and more resilient. But even a upgraded body will give in with enough Dakka. Destroy the Spirit with the microwave mod of the Plasma cannon.&lt;br /&gt;
**&#039;&#039;&#039;Harvesters&#039;&#039;&#039;: Unique to 2016&#039;s multiplayer, the only demon to be so. Harvesters move around and instead of summoning other demons will shoot balls of plasma and drain life from other players, allowing them to supercharge their regular attacks.&lt;br /&gt;
*&#039;&#039;&#039;Arachnotrons&#039;&#039;&#039;: Back in Doom Eternal, the Arachnotrons are walking gun platforms that can cling to ceilings to get a better vantage point to shoot at you. Their plasma turrets are mounted on an exposed, scorpion-like tail, which can be destroyed to limited their attacks to the more manageable and telegraphed bomb volley. Their resemblance to the Spider Mastermind from 2016 is intentional: the UAC cloned them using the Spider Mastermind&#039;s genetic material. [[Looted|and when the demonic invasion began, the automated facility making them was taken over by the possesed]]...[[Just As Planned|Which was planned]]&lt;br /&gt;
*&#039;&#039;&#039;Whiplashes&#039;&#039;&#039;: The first all-female demons introduced in Doom Eternal resembling [[lamia]]e, but don&#039;t expect any monster girls. They are as nasty as any Heavy demon in Doom, and they use their great speed to slither in and around the battlefield, dodging heavy-hitting weapons before hacking away at your health from a distance with a pair of chained whips.  Difficult to hit, but once you start hitting them they&#039;ll go down eventually. That, or use a Lock-On Burst from the Rocket Launcher to delete them.&lt;br /&gt;
*&#039;&#039;&#039;Mancubi&#039;&#039;&#039;: Big fat bastards equipped with heavy cannons to blast you with fireballs and flamethrowers to keep you at a distance. They&#039;re big, slow targets with slow attacks so if you can keep your distance they&#039;re not too big a threat. In Eternal, these Heavy demons got faster (and fatter) but you can blast their flamethrowers off, severely nerfing their damage output. After that, sustained Chain gun fire or a few missiles/Super Shotgun blasts will easily take them out.&lt;br /&gt;
**&#039;&#039;&#039;Cyber Mancubi&#039;&#039;&#039;: Heavily armoured versions of the Mancubus. They fire globs of acid that linger on terrain for a bit, limiting your movement options, but lack the flamethrower attack. In 2016 you just pour more damage into them to take them out. In Eternal, their armour is destructible and can be stripped instantly with a single Blood Punch, making it easier for you to deal with them. But because their cannons are armoured you can&#039;t blast them off like you can with the regular Mancubi.&lt;br /&gt;
*&#039;&#039;&#039;Archviles&#039;&#039;&#039;: Oh HELL no. The Summoner on crack, an Archvile can put up barriers of fire to keep you away while they Summon more demons. If you don&#039;t interrupt them you&#039;ll be facing a more difficult fight, especially if they summon a MOTHERFUCKING MARAUDER. Even when not summoning they are tough and can dish out a lot of damage, setting the ground beneath you aflame or sweeping fire waves in your direction, while any friends they successfully summon receives a buff that lasts until the Archvile&#039;s death. In short, after taking out all Carcasses in an area, they are your next target if you want to win a fight.&lt;br /&gt;
*&#039;&#039;&#039;Hell Knights&#039;&#039;&#039;: [[World Eaters|Big dudes who revel in wrecking your shit]]. They are fast, closing the distance to pummel you or to perform a leaping ground slam for a short-ranged area of effect attack. Keep your distance and pump them full of lead to take them down quickly if you don&#039;t want to be taken out yourself. In Eternal, they gain the Heavy demon classification and a crippling weakness to Chaingun fire.&lt;br /&gt;
**&#039;&#039;&#039;Dread Knights&#039;&#039;&#039;: Cybernetically enhanced Hell Knights constantly pumped full of adrenaline and dopamine for every kill they make. Appearing only in Eternal as Heavy demons, their most prominent feature are a pair of energy blades, which considerably extends their melee range and causes their ground slams to leave a lingering, damaging pool of energy for a bit. Can fire lasers from their blades at you, and shares a weakness to the Chaingun, as with other Hell Nobles.&lt;br /&gt;
**&#039;&#039;&#039;Barons of Hell&#039;&#039;&#039;: [[Bloodthirster|Big red bastards]] who are the toughest regular enemies in 2016. They hit like trucks and can blast you with powerful balls of green fire. The best way to deal with them is a heavily upgraded chainsaw or the BFG to not deal with their bullshit. In Eternal, they return as the Fireborne Barons; a Super-Heavy class demon that is immune to the chainsaw and cannot be one-shot by the BFG, so you&#039;ll have your work cut out for you. Befitting their name, Firebone Barons are also [[Salamanders_(Chapter)|coated in flames with obsidian skin]] and have burning blades coming from their lower arms, which fits given how much more dangerous they are.&lt;br /&gt;
*&#039;&#039;&#039;Tyrants&#039;&#039;&#039;: Pretty much downgraded Cyberdemons (Looking more like the classic Cyber rather than 2016&#039;s beefy Balgaar monstrosity) and one of the most powerful common enemies in the game. Packing a powerful laser cannon, a laser blade and the ability to fire missile barrages, paired with a MASSIVE pool of health, these Super-Heavies should be eliminated as fast as you can so that you can deal with the rest of the demons. The fastest way to do so is with the Crucible, which will hack a Tyrant up in no time. [[FAIL|Just make sure that you actually hit the Tyrant itself and not the fodder running around it]]. Otherwise, just exploit its slow turning speed to dedicate as much ammunition you have on-hand to shooting at it until it dies.&lt;br /&gt;
*&#039;&#039;&#039;Makyr Drones&#039;&#039;&#039;: The generic rank-and-file of the Maykrs. Annoyingly resilient for Fodder demons and armed with rapid-fire laser turrets, headshotting them with (almost) any weapon is a guaranteed insta-kill that provides ammo as well.&lt;br /&gt;
*&#039;&#039;&#039;Blood Maykrs&#039;&#039;&#039;: Definitly not [[Blood Angels]]. The normal Maykr population after getting corrupted by Hell. They shield themself with a golden aura that negates all damage, and attack with slow energy balls. Once they notice that such things would never work, they will lower their shield to start a Powerful Argent energy attack. A Headshot instakills them like a drone while sustained Fire on their body works too.&lt;br /&gt;
*&#039;&#039;&#039;Doom Hunters&#039;&#039;&#039;: Introduced as a boss and later reused as rare Super-Heavy demons. A species of demons driven to extinction by the Doom Slayer and brought back by the Hell Priest Deag Ranak, the Doom Hunters resemble [[Necron Destroyer]]s with a cannon and a chainsaw for arms and missiles that can be fired from its hover sled. They have an energy shield that you need to deplete to be able to damage them directly, though it&#039;s possible or attack their Blood-Punch-vulnerable hover sled directly first to disconnect the main body from it. Infamous for being a boss that is lazily reused during the course of the game, as early as [[Rage|THE VERY NEXT COMBAT ARENA AFTER FIGHTING THE FIRST ONE]]. However, the mook versions don&#039;t have immunity to Ice Grenades.&lt;br /&gt;
*&#039;&#039;&#039;Marauders&#039;&#039;&#039;: [[Chaos_Space_Marine|Former Night Sentinels corrupted by Hell]], the Marauders are fast, deadly and a pain to kill. They possess energy shields that block all incoming damage, including the BFG, Crucible, and Unmakyr (though not splash damage from explosives), can pelt energy beams from long-range, blast you with their own &#039;&#039;Super Shotgun&#039;&#039; at close range, and can summon spirit wolves to hunt you down if you shoot their shield too often. If baited into sprinting at you and brought into mid-range, their eyes will flash green as they swing their axe at you: use this as an opening to blast them with your Super Shotgun or Ballista, then quickly switch between the two until their stagger expires. Repeat this, rip and tear, done.&lt;br /&gt;
*&#039;&#039;&#039;The Gladiator&#039;&#039;&#039;: [[Skub|The Last Living Hell Knight of DOOM II]] and, unlike the Doom Hunter, has survived the extinction event that is the Slayer. Armed with a gargantuan soul-vessel shield that blocks all incoming damage, and a flail with a retractable chain for close and distant attacks. Like the Marauder, if his eyes blink green you have an opening to shoot him with any weapon (though Ballista or Super Shotgun are still preferable). A headshot will stagger him for a glory kill, but the Slayer will simply beat the shit out of him. Phase 1 ends with the destruction of the shield, and now the Gladiator goes ballistic with TWO flails. The best approach now is to shoot at it until it dies (when it isn&#039;t spinning its flail to reflect attacks back at you).&lt;br /&gt;
*&#039;&#039;&#039;The Icon of Sin&#039;&#039;&#039;: A legendary titan, resurrected into the body of the Son of the Betrayer, [[Chaos_Spawn|deformed and warped beyond recognition]], his very existence in Realspace causing destruction and madness. Its described that, if left unchecked, it will drag the entire dimension to Hell through a supermassive black hole - so basically if one of the Chaos Gods themselves manifested in Realspace. The Khan Maykr thought It could be controlled using the Soul of the Betrayer&#039;s Son, putting it into [[Power_Armour|Power Armour]] for insurance. But then, the Doom Slayer stabbed the heart containing the son&#039;s soul with a dagger provided by the Betrayer ([[Matt_Ward|though without carving the Name of the Betrayer into it]]), setting the soul free and, with it, the beast from Maykr control over. The battle itself is, on paper, pretty easy: eight pieces of the Icon&#039;s armour must be destroyed (head, both upper arms, both forearms, both pectorals and abdomen) using your whole arsenal. While doing so, lesser demons will try to harass you and distract you from the Icon. With the armour&#039;s destruction, the whole process starts again in the second phase, but this time, you chip away at the flesh and bone of those same regions until the Icon collapses, giving you time to ram your Crucible into Its Brain.&lt;br /&gt;
*&#039;&#039;&#039;The Original Dark Lord/ Davoth&#039;&#039;&#039;: The original Dark Lord created by the Father as a Primeval, one of the first gods. Doomguy&#039;s equal. Designed to truly care about his People, he spiraled out of Control in search for eternal Life, to safe his People from death. From caring guardian he tortured everyone who slightly deviated from his goal. After Davoth being imprisoned in his soul sphere by the Father, demons apparently fought one other to claim his title while he still whispered his influence to them. The Dark Lord of the First Age after Davoth made the deal with the Khan Maykr and the most recent one, the Dark Lord of the Fourth Age, is implied to have been the Spider Mastermind that possessed Olivia Pierce before getting her head blown off by BFG-9000. Davoth himself apparently prevented anyone from becoming Dark Lord of the Fifth Age as he was released from his soul sphere several months alter. Currently only seen in one cutscene after his soul sphere was unlocked and everyone hopes the final fight will be the same as a Unreal Tournament/Quake Deathmatch.&lt;br /&gt;
&lt;br /&gt;
===Trivia===&lt;br /&gt;
*The Fortress of Doom is the personal fortress-monastery/mancave of the Slayer, once used for the Galaxy spanning Crusade of The Night Sentinels. Features a Teleportarium with an absurd range (teleporting the Slayer from Earth&#039;s orbit to the Hell-absorbed Argent D&#039;nur, which is on a completely different dimensional plane to the Sol system), a Hangar bay with a Sentinel &amp;quot;Atlan&amp;quot; Mech, and a prison named the &amp;quot;Ripatorium&amp;quot;, filled with Demons the Slayer undoubtedly abducted, to slaughter them for sport.&lt;br /&gt;
**On at least one ocassion, the Slayer fought against Noise Marines, as his personal quarters feature a guitar made of flesh.&lt;br /&gt;
*It is said, the &amp;quot;Wretch&amp;quot; who gave the Slayer an adamantine armour, forged from the Fires of Hell, was in fact Khorne Himself. Even if he can´t corrupt the Slayer, He doesn’t need to. the carnage he brings upon demons is the equivalent of centuries of war.&lt;br /&gt;
**Doomguy and Khorne may have flat-out &#039;&#039;&#039;teamed up&#039;&#039;&#039; as Doomguy wants to kill demons (Khorne technically isn’t) and Khorne wants to take over Hell. The two of them have become fire-forged friends since then, to such a degree that, according to a legend passed down among demons, Khorne has a stasis pod containing the Doomguy stored deep in the heart of his personal fortress. Possibly underneath the skull throne itself.&lt;br /&gt;
***Khorne is Doomguys equal. In the ancient Gods DLC the life essence of the true Ruler of Hell gets ressurected, and he takes on the form of Doomguy. The Dark Lord of Hell is the leader of Hell`s armies. Not a King, but a warrior of the Dark Realm. The fiercest among all, as only the strongest could rule. He is you. &lt;br /&gt;
*Since the Night Sentinels went to war against the Demons, they are effectively the first Space Marine Chapter (preceding even the Thunder Warriors, since they are to an extent Psykers, deploy with Argent (warp) using Weapons, have their own Titan Legion, Use a Space fleet of Flying Castles, have an Arena for duels to the Death, and only The Strongest among them can become King, they even had a mini civil war. the only thing they are missing is DNA from the God-Emperor...and even then, Doomguy may have it.&lt;br /&gt;
**The Sentinel Titans are called &amp;quot;Atlans&amp;quot; and are the Ultimate Example of a Babycarrier done right. Armed with one or two shoulder-mounted Giant [[Plasma Annihilators|Plasma_Annihilator]], the Palms of the Hands featuring the same sort of plasma weapon but weaker. The Melee Weapon being an ECKS BAKS HUEG Energy Spear for impaling equally huge Titans.&lt;br /&gt;
*The Makyrs in Doom Eternal bare a surprising resemblance to the [[C&#039;tan]] (even being unable to show their true forms outside of Urdak). They also possess a sort of metal skin on all castes of there race, resembling necrodermis.&lt;br /&gt;
*Sometime between the events of Doom 64 and Doom (2016), the Slayer was subjected to something called the &amp;quot;Divinity Machine,&amp;quot; given his new abilities from that point forward, it&#039;s possible he had a fragment of &amp;lt;s&amp;gt;the Warp&amp;lt;/s&amp;gt; hell itself imbued within him, thereby making him a man uplifted with &amp;lt;s&amp;gt;psyker&amp;lt;/s&amp;gt; argent powers. This might make him this dimension&#039;s equivalent of [[The God-Emperor of Mankind|The Emperor]]... if this is a separate dimension.&lt;br /&gt;
*In Doom Eternal, the Slayers new armour is not fully sealed, giving a look Upon His Arms, like a certain [[Kharn the Betrayer|Swell Guy]].&lt;br /&gt;
*Said Swell Guy &amp;lt;s&amp;gt;may or may have not been&amp;lt;/s&amp;gt; probably is a Descendant of The Slayer&#039;s &amp;quot;friend,&amp;quot; Valen the previous holder of the title of &amp;quot;Betrayer&amp;quot;. The best guess would be that the Emperor used his Genetic Code for The Basics of Angron, and later the World Eaters Legion. &lt;br /&gt;
*The Crucible uses pure Argent energy to create its blade. This means it&#039;s soul-powered and therefore, since the Doom Slayer absorbs the power of the demons (giving them a true death), [[Grimdark|uses the life essence of demons to kill more demons]].&lt;br /&gt;
*The forces of Hell seem to be a serious threat even judging from the absurd standard of 40k. Samuel Hayden gave the surviving humans insane technology (full functioning AI battlesuits for infantry, and colossal Titan mechs, Dark Age Technology so to speak) and still couldn&#039;t get the upper hand. The only viable solution to gain ground seemed to be [[Exterminatus|total nuclear annihilation.]]&lt;br /&gt;
**This seemed to be simply because of Hells literally [[Orks|infinite]] [[tyranids|numbers]] since the multiply by both ordinary breeding and turning the aforementioned bodies of the mulched human souls into demons. Even if they took out one thousand demons, one billion would take their place. It seems this was the only reason for their defeat since, once all of the avenues for invasion are cut off, the remainder are mopped up without much fanfare. One wonders if all of the priests were on Sentinel Prime how things would go since there would be no cut off for the entering demons.&lt;br /&gt;
&lt;br /&gt;
==Doom: The Board Game==&lt;br /&gt;
Yes, there is a Board Game - made by [[Fantasy Flight Games]] no less - giving the vague &#039;/tg/ related&#039; qualifications this site uses.&lt;br /&gt;
It was released around the time Doom 3 was released, though it wasn&#039;t that remarkable and is pretty hard to find nowadays.&lt;br /&gt;
&lt;br /&gt;
One guy plays the baddies, the other 1-4 players play a band of unfortunate marines. The heroes start with 2-3 powerup cards, and the baddies get 5 cards from his own deck and during the game, he gets to draw more (the rate of which is equal to how many marines there are) and if his deck is empty, he gets to insta-kill one of the Marines. His guys are more varied in their movement but they can only shoot once.&lt;br /&gt;
&lt;br /&gt;
The marines have three options: move 8 spaces without shooting, move 4 spaces and shoot once, or shoot twice without movement. They need to explore the board, find computers and other events as the board provides. The baddies, meanwhile, can either upgrade his monsters or bring more to the board.&lt;br /&gt;
Either way, his goal is to score 6 kills on the Marines.&lt;br /&gt;
&lt;br /&gt;
A new board game got released shortly after May 2016 Doom, which, to my understanding, is basically just the same shit as before with a new coat of paint.&lt;br /&gt;
* It&#039;s different, but not too different. Similar in concept and design, with the main differences seeming to be in how the Marines play, and victory conditions for certain scenarios. Absolutely beautiful models, however, and incredibly fun. Highly recommended.&lt;br /&gt;
&lt;br /&gt;
==Movie==&lt;br /&gt;
Also (roughly) around the same time as Doom 3 was a movie starring Karl Urban and former WWE superstar Dwayne &amp;quot;The Rock&amp;quot; Johnson. It pretty much replaced the whole Hell plot with some genetic experimentation to give people superpowers that only succeeds in creating hyper-aggressive mutants, and a squad of Marines sent to investigate the mayhem. It wasn&#039;t that good, with the only really &#039;good&#039; scene being this one scene where it&#039;s all FPS-style like the original games and has monster killing.&lt;br /&gt;
&lt;br /&gt;
Another movie was released in 2019, named &#039;&#039;Doom: Annihilation.&#039;&#039; When asked what they thought about this, id Software simply replied: &amp;quot;We are not involved in the movie.&amp;quot; But the last five minutes of CGI demons was fucking phenomenal.&lt;br /&gt;
&lt;br /&gt;
==TLDR==&lt;br /&gt;
{{blam|Rip and Tear Motherfucker!}}&lt;br /&gt;
==External Links==&lt;br /&gt;
*[https://doomwiki.org/ Doom Wiki] for all your Doom-related needs&lt;br /&gt;
*[https://www.doomworld.com/idgames/ /idgames/], the home of pretty much every Doom mod worth playing (and pretty much every Doom mod that isn&#039;t worth playing) since 1994.&lt;br /&gt;
&lt;br /&gt;
[[Category:Video Games]][[Category:Awesome]]&lt;/div&gt;</summary>
		<author><name>2603:8001:3500:CB:2823:9AEC:A71D:FF9C</name></author>
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	<entry>
		<id>http://2d4chan.org/mediawiki/index.php?title=Doom&amp;diff=181243</id>
		<title>Doom</title>
		<link rel="alternate" type="text/html" href="http://2d4chan.org/mediawiki/index.php?title=Doom&amp;diff=181243"/>
		<updated>2020-12-31T05:01:15Z</updated>

		<summary type="html">&lt;p&gt;2603:8001:3500:CB:2823:9AEC:A71D:FF9C: /* Doom 4 (aka DOOM aka DOOD aka Brutal Doom HD) */&lt;/p&gt;
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&lt;div&gt;{{/vg/}}&lt;br /&gt;
{{Oldschool}}&lt;br /&gt;
{{awesome}}&lt;br /&gt;
{{Cleanup}}&amp;lt;!--Very slight, but still necessary--&amp;gt;&lt;br /&gt;
[[File:Doom cover poster.jpeg|thumb|If you don&#039;t already have the first level&#039;s music in your head, you may be on the wrong site.]]&lt;br /&gt;
{{topquote|Over the centuries, mankind has tried many ways of combating the forces of evil... prayer, fasting, good works and so on. Up until Doom, no one seemed to have thought about the double-barrel shotgun. Eat leaden death, demon...|[[Discworld|Terry Pratchett]]}}&lt;br /&gt;
&lt;br /&gt;
The father of the first-person shooter, the original ass-kicking demon-slaying 3D slaughter-fest, &#039;&#039;&#039;&#039;&#039;Doom&#039;&#039;&#039;&#039;&#039; is a franchise that demands respect even in the hallowed halls of /tg/. It was actually inspired by a [[Dungeons &amp;amp; Dragons]] campaign played by the founders of id Software; John Romero had given a demon lord the key to overrunning the material plane in exchange for a magic [[Katanas are Underpowered in d20|katana]] because he&#039;s an edgy little bitch like that, and John Carmack (the DM) decided it made a good premise for their new 3D game. The katana in question would later be used in Romero&#039;s game &#039;&#039;Daikatana&#039;&#039;, which was a total failure for reasons that aren&#039;t important enough to go over right now.&lt;br /&gt;
&lt;br /&gt;
The plot? In an FPS? Here&#039;s your plot: you are a Space Marine (no, not the 40K guy, a jumped-up soldier who is sent to fight on other planets, so closer to the [[Imperial Guard]]...though considering recent events he may be the equivalent of a standard Astartes, just much shorter.) stationed on Phobos. Somehow, demons broke through into our reality and slaughter everyone else. Your job? Fight your way to where, you hope, there&#039;s a ride off of this rock, and make bloody mincemeat out of everything standing between you and salvation. Standing in your way are armies of zombified fellow marines and eggheads, fireball-tossing imps, hulking flesh-eating demons, cyborg-demon monstrosities, and various other hell-spawned nasties who want to kill you horribly. Good luck. You&#039;ll need it...&lt;br /&gt;
&lt;br /&gt;
Although not the very &#039;&#039;first&#039;&#039; of the FPS genre (even its predecessor, [[Wolfenstein]] 3D, wasn&#039;t the first, as the history of the genre goes back all the way into the &#039;70s), Doom was definitive to the genre, so much so that &amp;quot;Doom Clone&amp;quot; was the standard nickname for many years afterwards. People are still playing it and making it even more awesome with [[Homebrew|their own custom modifications]] 24 years later, which isn&#039;t something you hear that often outside of /tg/; this is one of the main reasons why the franchise is so well-respected.&lt;br /&gt;
&lt;br /&gt;
Fun fact: that iconic Doom monster, the Cacodemon, was actually inspired by the artwork for an Astral Dreadnought on the cover of the [[Dungeons &amp;amp; Dragons]] 1st edition [[Manual of the Planes]] splatbook. Also relevant to /tg/ is that Sandy Petersen, co-designer of [[Ghostbusters RPG]], creator of [[Call of Cthulhu]], and author of some [[RuneQuest]] stuff, worked on the game. He designed some levels (more in the sequel) and made some contributions to the monster design.&lt;br /&gt;
&lt;br /&gt;
==Classic DOOM (aka The Good Shit)==&lt;br /&gt;
{{topquote|Welcome to DOOM, a lightning-fast virtual reality adventure where you&#039;re the toughest space trooper ever to suck vacuum. Your mission is to shoot your way through a monster-infested holocaust. Living to tell the tale if possible.|README.TXT, Doom 1.8 shareware}}&lt;br /&gt;
The original Doom was fast-paced and bloody compared to what came before but wasn&#039;t afraid to vary the pace with more labyrinthine levels or make you shit your pants by dropping you into a crowd of demons when you least expected it. (Fun fact No. 2: The extra levels included in the physical version of Doom (henceforth called &#039;&#039;Ultimate Doom&#039;&#039;) were built by the same guy who wrote [[Call of Cthulhu]] in just 10 weeks.) Doom II on the other hand was a circle-strafing explosion-rich gorefest and is what basically everyone thinks of when they think of both Doom and 90s FPS gameplay in general. The plot was bare-minimum: Demons took over Phobos and ate Deimos, kill them all. Or, in Doom 2&#039;s case, Demons are trying to infest Earth in revenge, kill them all AGAIN. But this time, &#039;&#039;it&#039;s personal&#039;&#039;.  (No, seriously, they killed your pet bunny Daisy.) The Doom engine is extremely mod-friendly for a 90&#039;s game (as both Carmack and Romero had been big into software tinkering in their day) and the modding community is still very present and perhaps even more prolific than it was back in the day.  In fact, id Software actually paid some modding groups for the right to sell their works as retail (Final Doom and the Master Levels for Doom 2).  Also relevant is SIGIL, John Romero&#039;s own 25th-anniversary level-pack and unofficial Episode 5 for Doom 1 that he released to the public for free (unless you wanted the special Buckethead soundtrack for [[Edgy|$6.66 USD]]).&lt;br /&gt;
&lt;br /&gt;
Slightly more obscure but still relevant is Doom 64, which replaced the high-speed Explode-o-Rama with a stronger horror theme and more deliberate pace. &lt;br /&gt;
&lt;br /&gt;
id Software then for a time turned toward more multiplayer-oriented games with the &#039;&#039;Quake&#039;&#039; franchise and gave Doom a well-earned rest.&lt;br /&gt;
&lt;br /&gt;
===The Doom Comic===&lt;br /&gt;
{{topquote|&#039;&#039;&#039;DYNAMITE! I&#039;M COOKING WITH GAS! I&#039;VE GOTTA HANDFUL OF VERTEBRAE AND A HEADFUL OF MAD! YEAH, THAT&#039;S YOUR SPINAL CORD, BABY! DIG IT!&#039;&#039;&#039;|You, the moment you read that heading}}&lt;br /&gt;
The origin of [[Rip and Tear]]. Possibly the most ridiculously, amazingly, stupidly 90&#039;s thing that has ever been put to paper with the possible exception of Image Comics. It has to be read to be believed. [https://www.doomworld.com/10years/doomcomic/ So go read it.]&lt;br /&gt;
&lt;br /&gt;
===Monsters===&lt;br /&gt;
[[File:Reaperminis.jpg|thumb|right|Limited-edition monster minis from [[Reaper Miniatures]]. Admit it, you want that Cyberdemon for your Daemons of Chaos army.]]&lt;br /&gt;
These are the monsters you&#039;ll encounter in Doom 1, Doom 2 and their spinoffs.&lt;br /&gt;
*&#039;&#039;&#039;[[Zombie|Former human]]&#039;&#039;&#039;: Wet toilet paper. Only dangerous until you get a shotgun.&lt;br /&gt;
**&#039;&#039;&#039;Former Sergeant&#039;&#039;&#039;: Still wet toilet paper, but full of broken glass; if one of these assholes gets behind you before you find armor you&#039;re probably dead. Likely to be your first source for shotguns.&lt;br /&gt;
**&#039;&#039;&#039;Former Commando&#039;&#039;&#039;: Unlike the other formers, this guy is no joke: he&#039;s durable enough to not die when breathed on and his hitscan chaingun is almost as powerful as yours. Using hordes of these guys in an open arena with no cover is the pinnacle of dick moves in Doom mapping.&lt;br /&gt;
*&#039;&#039;&#039;Imp&#039;&#039;&#039;: The first true demon you encounter with an easy-to-dodge projectile and more health than the formers. The first meaningful enemy you meet, and runner-up for most iconic non-boss monster.&lt;br /&gt;
*&#039;&#039;&#039;Demon&#039;&#039;&#039;: Otherwise known as &#039;&#039;&#039;Pinkies&#039;&#039;&#039;. Giant hairless gorilla with a mouth that could give a [[squig]] lessons in eating. [[Derp|They can&#039;t walk and bite at the same time]] so you can just step out of their way, but they tend to come in large groups and dance around like spastic toddlers (which makes them harder to shoot) as they run up to you.&lt;br /&gt;
**&#039;&#039;&#039;Spectre&#039;&#039;&#039;: Demon with Predator-style optic camo. An absolute bitch to deal with in dark environments, which is naturally where you find them.&lt;br /&gt;
*&#039;&#039;&#039;Cacodemon&#039;&#039;&#039;: Mr. [[Astral Dreadnought]] Head. These fuckers can fly and you can&#039;t look up, so have fun fighting them in close quarters where they can float out of your field of view. Dangerous, but get a rapid-fire weapon and they become a joke as you stunlock them until they are all dead. &#039;&#039;The&#039;&#039; most iconic non-boss monster, partially because of its sheer WTFery but mostly because of how easy it is to chibi/make plushies out of.&lt;br /&gt;
**&#039;&#039;&#039;Pain Elemental&#039;&#039;&#039;: [[Meme|Meatball demon.]] Like a cacodemon, but instead of shooting fireballs, it shoots Lost Souls. Has the opposite problem to the pinkies in that [[Derp|you can stand in front of its face]] and prevent the lost souls from spawning.&lt;br /&gt;
*&#039;&#039;&#039;Lost Soul&#039;&#039;&#039;: Floating flaming skulls that fly at you at approximately SANIC miles per hour. Fairly weak, but very fast and has a habit of nibbling at you while you focus on something more dangerous.&lt;br /&gt;
*&#039;&#039;&#039;Revenant&#039;&#039;&#039;: [[Meme|Agitating skeleton aka &#039;&#039;&#039;DOOT&#039;&#039;&#039;.]] One of the few monsters that moves anywhere near as fast as you do, plus he runs up and tries to punch your head off if you move inside the minimum range of the homing rockets he shoots. It is a fact that any given Doom map is automatically casuals-only unless the mapper adds at least 100 revenants.&lt;br /&gt;
*&#039;&#039;&#039;Mancubus&#039;&#039;&#039;: [[Festus the Leechlord|HELLO I&#039;M FUCKING FAT.]] Slow, but very tanky, and he has dual [[Flamer|heavy flamers]] for arms that hurt like hell. Fortunately, this also applies to any nearby demons, so you can make them kill each other for your amusement just by standing between a mancubus and another monster.&lt;br /&gt;
*&#039;&#039;&#039;Arch-vile&#039;&#039;&#039;: One of the few monsters that that&#039;s faster than the player at a full run. Sets you on fire [[Psyker|with its mind]] and revives any monsters it comes across so you have to kill them all over again. Meeting one of these guys in a slaughtermap will make you [[Khorne|hate everything forever.]]&lt;br /&gt;
*&#039;&#039;&#039;Hell Knight&#039;&#039;&#039;: Now we&#039;re talking. [[Space Marine]] sized and equipped with a punch and moderate projectile attacks (fireballs). Shooting him in the face with a shotgun will kill him pretty quickly.&lt;br /&gt;
**&#039;&#039;&#039;Baron of Hell&#039;&#039;&#039;: Super hell knight with double the health. Big and equipped with nasty melee and projectile attacks. Shooting &#039;&#039;him&#039;&#039; in the face with a shotgun just &#039;&#039;&#039;pisses him off&#039;&#039;&#039;. Super shotguns will work though. Probably the best-known Barons are the &amp;quot;Bruiser Bros&amp;quot;, the pair of Barons you fight as the bosses of the first episode.&lt;br /&gt;
*&#039;&#039;&#039;Cyberdemon&#039;&#039;&#039;: [[Rip and tear|Is huge, and therefore has huge guts.]] Basically a (Chaos possessed?) Carnifex with a rocket launcher for an arm, and significantly faster than he looks. Without a doubt the fuckingest monster in the classic game, and practically tailor-made for soaking up BFG shots.&lt;br /&gt;
*&#039;&#039;&#039;Spider Mastermind&#039;&#039;&#039;: Doom 1’s final boss, [[Derp|despite being inferior in almost every way to the Cyberdemon you fight earlier.]] Go figure. Even more XBOX HUEG than the Cyberdemon, but has a super-chaingun instead of a rocket launcher and refuses to let up until either you or it are dead. Has the critical weakness of BFG shots up the ass due to the way its hugeness interacts with the mechanics of the classic BFG.&lt;br /&gt;
**&#039;&#039;&#039;Arachnotron&#039;&#039;&#039;: Babby Masterminds that go fast and shit plasma at you.&lt;br /&gt;
*&#039;&#039;&#039;The Icon of Sin&#039;&#039;&#039;: Doom 2&#039;s final boss. [[FAIL|A wall with a demon face on it]] and a hole in its forehead that serves as its weak point. Spawns monsters to attack you, but dies pretty quickly from a few well-aimed rockets... though, you need good timing to shoot them through the hole in its head. You probably know this, but the entity that takes damage is John Romero&#039;s severed head on a pole.&lt;br /&gt;
&lt;br /&gt;
===Weapons===&lt;br /&gt;
{{topquote|I do need a gun. I need a big gun. I need a really big gun...|Doomguy, Doom comic}}&lt;br /&gt;
Doomguy himself has about as much personality as your average [[Adventurer|Murderhobo]], so the game&#039;s real main characters are the weapons.&lt;br /&gt;
*&#039;&#039;&#039;Fists&#039;&#039;&#039;: Only good at punching through the above-mentioned wet toilet paper, and complete suicide to use on anything stronger than an Imp. [[Rip and tear|Should you find a Berserk pack, though...]]&lt;br /&gt;
**&#039;&#039;&#039;[[Chain Weapon|Chainsaw]]&#039;&#039;&#039;: [[Meme|The great communicator.]] Stronger than your fists and capable of tearing through Cacodemons and below without much problem.&lt;br /&gt;
*&#039;&#039;&#039;Pistol&#039;&#039;&#039;: You start the game with this and 50 bullets. Gets overshadowed by every single other weapon.&lt;br /&gt;
*&#039;&#039;&#039;Shotgun&#039;&#039;&#039;: Now we&#039;re talking. The first gun you get that can actually kill stuff in a decent amount of time.&lt;br /&gt;
**&#039;&#039;&#039;Super Shotgun&#039;&#039;&#039;: A double-barrelled version of the original. A complete [[rape]] machine at close range, delivering about as much damage per hit as a rocket, but falls off greatly at longer distances.&lt;br /&gt;
*&#039;&#039;&#039;Chaingun&#039;&#039;&#039;: [[Dakka|WAAAAAAAAAAGH!]] Great at stunlocking enemies, especially the aforementioned Cacodemons.&lt;br /&gt;
*&#039;&#039;&#039;Rocket Launcher&#039;&#039;&#039;: Capable of [[Khorne|reducing enemies to puddles of blood]] from a safe distance. Also capable of reducing &#039;&#039;you&#039;&#039; to a puddle of blood if used from an unsafe distance.&lt;br /&gt;
*&#039;&#039;&#039;Plasma Rifle&#039;&#039;&#039;: Fires a stream of plasma balls that hit hard, move fast, and won&#039;t hurt you at close range. Unfortunately, it shares its ammo count with...&lt;br /&gt;
*&#039;&#039;&#039;BFG&#039;&#039;&#039;: The most beautiful sight any soldier can behold, at least according to the Doom comic. &#039;&#039;The&#039;&#039; gun. The &#039;&#039;&#039;big&#039;&#039;&#039; gun. Anything it&#039;s fired at is [[Anal circumference|in for a bad time]], especially at close range.&lt;br /&gt;
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==Doom 3==&lt;br /&gt;
In the early 2000s, Doom 3 came along. It blows chunks compared to the classics, but since the classics are so damn good it ends up being passable anyway. Since Valve had made &amp;quot;story-driven&amp;quot; shooters and &amp;quot;realistic&amp;quot; scripted encounters the in thing, id decided to rip off Half-Life, grafting on elements of the original Doom that had been scrapped at the concept stage. Unfortunately, the gameplay was too slow and similar to the rest of the genre, the scripting and story interludes just made the gameplay even clunkier and the big technological gimmick (per-pixel lighting) meant you had to choose between seeing what you&#039;re supposed to shoot with a crappy little flashlight and actually being able to shoot it. Supposedly the lighting effects were resource-intense during development and this was the &amp;quot;solution&amp;quot; (of course we know better that they wanted to make it a quasi survival horror). Naturally, the first mod for the game was duct tape so you can use the flashlight and a gun at the same time. This mod would eventually become official when the BFG Edition re-release came around about a decade later.&lt;br /&gt;
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The plot itself is essentially a reboot - You are a generic marine who just transferred to Mars and after pissing around with all your co-workers whom you will never see in one piece again, an experiment involving a portal to Hell (This time with no reason besides the head researcher being kinda absolutely evil) goes horribly awry and now the facility is completely fucked. Your task then devolves into simply surviving, as you&#039;re cut off from any command and have to make your way to various checkpoints. Along the way, you come across an ancient artifact made by the original denizens of Mars, who made it in order to kill all the demons, and so the demons sealed it away in Hell. After a couple of trips in and out of hell, you manage to understand how the artifact works (by feeding off the souls of slain demons) and use it to kill the Cyberdemon, their greatest champion, and bail home. You&#039;d think this is the end...except the mad scientist responsible for this is revealed to have turned into a full-blown demon.&lt;br /&gt;
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===Resurrection of Evil===&lt;br /&gt;
An expansion to Doom 3, this game takes the original game and puts a few nifty spins to make it feel unique like the gravity gun (because Half-Life 2 did it too). Instead of the classic plot, you are now a nameless space engineer who comes across a different and wholly demonic artifact called the Hell Heart. This makes you more of a target compared to before, as Hell sends out three special hunters to reclaim the heart, each of whom give it a special ability for you to abuse once you kill them.&lt;br /&gt;
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==Doom 4 (aka DOOM aka DOOD aka Brutal Doom HD)==&lt;br /&gt;
{{topquote|They are rage, brutal, without mercy. But you? You will be &#039;&#039;&#039;worse&#039;&#039;&#039;. [[Rip and Tear]], until it is &#039;&#039;&#039;DONE&#039;&#039;&#039;.|A direct order from what is either [[God-Emperor of Mankind|God&#039;s]] [[Living Saint|seraphs]] or [[Khorne]] himself. Do you really need more of a mission briefing?}}&lt;br /&gt;
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Listen to it here[https://www.youtube.com/watch?v=OpllUQ38CKY]&lt;br /&gt;
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Then the latest Doom came out in May 2016. This rendition can basically be described as &amp;quot;3d Brutal Doom II&amp;quot; only sexier, with features like [[Rip and tear|ripping enemies apart with your bare hands]] and having to stay on the move to avoid being torn to shreds. The plot is also as bare minimum as the original (albeit with a surprising amount of lore hidden away in the Codex...that makes one feel it’s set in the 40k verse), kicking the player straight into the action with waking up on Mars, immediately [[Rip and tear|smashing a zombie’s skull]], and basically being told: “demonic invasion, go kill everything.”  Starts with corporate big wig trying to talk you into being on his side and [[Awesome|your answer is a solid &#039;&#039;&amp;quot;FUCK YOU&amp;quot; fist]]. Also, the player this time around is someone the demons call the “Doom Slayer&amp;quot;, who has traveled through “Worlds and Time” (hinting that the Doom Slayer could very well be the original Doomguy from the first two games, having also survived Doom 64 and has been traveling Hell since, later all but confirmed in the sequel), and millennia ago [[Awesome|kicked Hell’s ass so hard that the best the demons could do is seal him away so that he wouldn’t destroy Hell]].&lt;br /&gt;
The Slayers testament tells in sparse detail but leaves enough imagination to realise what the Legions of Hell were up against. A near-immortal being of pure hate, blessed by the Seraphims (or Khorne...which would make this a suicide attempt), capable of standing against Legions of Demons completely alone and harnessing their power as he slaughters them. THEN  he fought a [[Titan (D&amp;amp;D)|Titan]] of &amp;quot;immeasurable Power and Ferocity&amp;quot; with only his Sword (it was a laser sword though so there&#039;s that), killing and absorbing its power to turn them on the Demons. Desperate now, the highest [[Daemon Prince|Archdevils]] realized nothing short of a God will stop the Slayer (fitting since a god summoned it in the first place), so they prepared an elaborate Trap involving what may have been a Blackstone Sarcophagus.&lt;br /&gt;
It speaks for itself, of what the Bait, which lured the slayer to the temple of the Blood Keep, must have been made of... or was.&lt;br /&gt;
Now at the peak of his might, with sword and shield of &amp;quot;adamantine strength&amp;quot;, he stood before [[Chaos|the Horde]], and [[rip and tear|split heads open, punched, maimed, killed, burnt]] until finally the whole temple collapsed on him and he was sealed in the Cursed Sarcophagus.&lt;br /&gt;
Millennia passed until the UAC decided to deal with an Energy Crisis by quite literally [[Humanity Fuck Yeah|slamming an Oil Derrick on a Hell Portal to siphon off Hell Energy for power]], and just for giggles starts tomb raiding Hell for artifacts and treasures as well, ultimately running off with the Doomguy&#039;s sarcophagus. The demons see that the Doomguy’s prison/tomb is empty, and the subsequent invasion is actually a panicked attempt to stop the Doomguy from being woken up. Obviously, they fail and he butchers every last one of them.&lt;br /&gt;
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Samuel Hayden is the guy in charge of the UAC, a cyborg the size of a 40k [[Space Marine]]. He and Vega, the Mars UAC AI, basically are quest givers for the most part. His subordinate Olivia Pierce pretty much ran a cult while Hayden was pillaging artifacts from Hell, [[Grimdark|being the only one to make it back from the expeditions]]. When shit hits the fan he decides to wake the Doom Slayer up with the hopes that this wild card could help take control of the facility without causing too much damage. Of course, once awake, he goes on a rampage and busts the UAC&#039;s shit, as Hayden&#039;s disregard for human life is too far for even Doomguy to take, expressing his outrage without the need for a voice actor. &lt;br /&gt;
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So now it&#039;s up to the Doom Slayer in awesome power armor to [[Rip and Tear|rip and tear]] and dakka every demon he comes across to stop Olivia while wrecking UAC&#039;s energy production. After going to Hell at least once due to Olivia breaking an Argent Accumulator and making it back to Mars, then after Hayden installs a &amp;quot;tether&amp;quot; to him, Hayden sends Doomguy on a quest to find the Helix Stone, picking up the most powerful version of the BFG 9000 yet on the way(more on that below).  Once he reaches the Helix Stone it directs Doomguy to acquire the Crucible, a relic in the Titan&#039;s Realm. So Doomguy has to kill the Cyberdemon to get back to hell, make a long trek and fight the three Hell Guardians who guard the Crucible and returns to Mars again. To finally stop Olivia, Hayden, being the bastard that he is, even sacrifices his old creation Vega, though unlike everyone else, at least our player character is nice enough to make a backup without anyone even bothering to ask. The Doom Slayer uses the Crucible to shutdown Hell&#039;s energy wells and releases the spirits of his old friends, the Night Sentinels.&lt;br /&gt;
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Once Olivia is found once again, she transforms into the Spider Mastermind. If you&#039;ve been collecting all the stuff as you should have, she can easily be(along with the other game other bosses in the game) cheesed by the best weapons even on the highest difficulty, with the [[Cheese|Rich get Richer]] Rune fully upgraded. Once she&#039;s dead it&#039;s the final cutscene, Where Hayden steals the &amp;quot;Crucible&amp;quot; which turns out to be an energy blade that makes a [[Lightsaber]] look like a toothpick, then sends the Doom Slayer off to who knows where with the tether he installed into the Praetor Suit earlier, disposing of a potential threat before it decides to become one. After this, you experience one of the best credit sequences made for a video game in over a decade.&lt;br /&gt;
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Mick Gordon&#039;s soundtrack gives the game the best metal music ever. BFG Division being the standout in the soundtrack. Used for two whole levels and the final boss music is a Glitch remix of it. There is also some inspiration from RPG style FPS a la Metro 2033 and [[Samus|Metroid Prime]]. As collecting Argent Energy, weapon mods, elite guard tokens, and Runes allow them to upgrade the Praetor Suit and weapons to their preferred play style. The engine allows the Doom Slayer a wide range of first-person animations. As his destruction of UAC property and actions portrays an &amp;quot;I&#039;m too old for this shit&amp;quot; attitude. Having to fight demons for centuries doesn&#039;t make for a happy camper.&lt;br /&gt;
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The damage of the BFG 9000 itself is notable. This thing instantly vaporizes every non-boss enemy on-screen! (and them too if you exploit a glitch. However what a player does that the devs didn&#039;t intend is dubious canon.) You read that correctly, you don&#039;t have to aim it directly at your targets to kill them. You just have to find the right opening to make it kill every demon you can. As the Plasma Bolt throws out lightening or much more likely, solar flares. That would mean the Plasma the BFG fires is likely firing a fucking miniature star with each shot! The F in BFG may stand for Fermentation, Grimdark! with science!. We can wait while you Google it.&lt;br /&gt;
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Don&#039;t be impressed just yet. A Baron of Hell is 2000 pounds and because it turns everything into gibs it comes in contact with. &lt;br /&gt;
That means it has to have 7 Gigajoules of energy and would have to be heated up to over 100,000 degrees Celsius! [[Anal_Circumference|A temperature range which is only seen in small stars and nebula!]] That&#039;s not just [[GrimDark]], that&#039;s just fucking cold in the most brutal way possible and speaks to the insanity of the UAC for building this thing. Are we sure somebody didn&#039;t screw up the name? Though Brown Dwarf Gun 9000 doesn&#039;t sound as cool. (Though why is it green? Because it&#039;s blue-green! As blue in space equals very fucking hot! Red Giant/Supergiants/Hyper-giants are (relatively) cold because they are old, a young blue star, giant or not, is insanely hot. Red Dwarfs are insanely long-lived because they are cold and slow-burning) In all possibility, if the Doom Slayer didn&#039;t wear his Praetor Suit. Firing the weapon would instantly annihilate him too! (since Photons are their own particle and antiparticle the word is valid) No apologies for the science jokes. They are necessary evils in explaining how the BFG 9000 works.&lt;br /&gt;
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It also says a lot of the bosses as a direct hit will merely stun them (without using the weapon wheel glitch) while shaving off large portions of their health. So you need either a very advanced suit of Powered Armor or a significant amount of mass to survive a direct hit from the plasma bolt and its flares. The only real con to using the BFG 9000 is it&#039;s limited ammo of four shots. Though a good player can get around that if they set up their Runes correctly.&lt;br /&gt;
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[https://www.youtube.com/watch?v=ig_gQAITzIk| Science and math mostly explained in this Youtube video ]. So yeah, the BFG 9000 shoots miniature stars. &lt;br /&gt;
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===DOOM Eternal===&lt;br /&gt;
{{topquote|Against all the evil that hell can conjure, all the wickedness that mankind can produce, we will send up to them, only you. Rip and Tear until it is done!|King Novik of the Night Sentinels}}&lt;br /&gt;
&lt;br /&gt;
Doom Eternal was announced at E3 and a gameplay reveal was shown at Quakecon 2018. To say that its awesome is an understatement.&lt;br /&gt;
{{Template:Spoilers}}&lt;br /&gt;
[[File:Slayer on corpses.png|400px|thumb|right|&amp;quot;The only thing they fear... is YOU!&amp;quot;&lt;br /&gt;
 If the whole Warp, set for Khorne, actively shits their pants when the Slayer comes, you`re in for [[Rip_and_tear|FUN]].]]&lt;br /&gt;
We are introduced to the Maykrs of Urdak, an elder race with a techno-angelic motif that serves as the Sentinels&#039; patron.  One of them was the so-called Seraphim that empowered the Doomguy even further, turning him into the nigh-godlike and unstoppable avatar of sheer [[Awesome]] that is the Doom Slayer (seriously, the Doom Slayer is compared to a [[Titan]] on the level of the Icon of Sin). They may actually be a group of [[C&#039;tan]], but we are not sure.&lt;br /&gt;
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Sadly, all good things come to an end. The Sentinels were betrayed from within, the Doom Slayer banished to Hell &#039;&#039;again&#039;&#039; (eventually leading to him being entombed before the events of &#039;&#039;&#039;Doom 2016&#039;&#039;&#039;) and what&#039;s worse, it turns out the Maykrs were only using the Sentinels to further their own race&#039;s objectives. What&#039;s more, the current invasion of Earth was the result of one of their long-term plans, with humanity as simply one more race that was to receive &amp;quot;penitence&amp;quot; in their place (read: the Maykrs are using Hell energy to prolong their lives, and willingly let Demons eat entire worlds to that end). Yet more evidence that these guys are C’tan.&lt;br /&gt;
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The game picks up a few months after the end of the previous game with Samuel Hayden returning to Earth after the destruction of the Argent Tower on Mars that was the only way of getting free, unlimited energy out of Hell. But, he has the Crucible (confiscated from the Doom Slayer in the ending of 2016) with which he starts developing a synthesized form of Argent energy while the UAC begins to completely fall under the control of their leaders, the Hell Priests who entombed the Slayer so long ago. They start sacrificing humans left and right to start a ritual that will allow the demons to consume Earth, terraform the land to living flesh and molten lava, kill all that resist, transport their souls to Hell and refine them to pure Argent Energy while the impure Souls are made into new demons! A full-scale demonic incursion is now underway on Earth, with billions of dead, over two-thirds of Earth consumed while half of the UAC has gone full Quisling to the invaders, with the other half putting up a token [[Imperial_Guard| resistance as the Armoured Response Coalition (ARC)]].  All hope seems lost... &lt;br /&gt;
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&amp;quot;...We watched as the horde overwhelmed the very best and most advanced machinery and weapons technology that we could muster against the opposition. It was useless, they moved too quickly, they cared not for themselves, only sought out the blood of humanity. They were willing to sacrifice their own to get to the heart of our world. We slaughtered thousands and millions more followed, but then HE came - he cut through them like a sickle through a field - his fury surpassing their own. He is faster - more relentless - unyielding. I believe him now to be more than just a man - he is...DOOM.&amp;quot;&lt;br /&gt;
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Equipped like the Predator, as deadly as the Terminator, he seeks his prey from his orbital fortress, (fittingly called the Fortress of DOOM) strikes with merciless fury surpassing the Death Company and World Eaters combined, and he will stop at nothing to repel the demonic invaders. Read: Personally [[Rip_and_tear|kill. Every. Single. Demon. With extreme prejudice.]]&lt;br /&gt;
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Immediately after defeating the Hell Priest Deag Nilox&#039;s guardian off screen locating his whereabouts on Earth, the Slayer teleports onto his barge, kicks all doors in and vice grips the head off of the Priest, reducing the consumption of the Earth by 36.8%.&lt;br /&gt;
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He then gatecrashes the nearby Citadel, interrupting the ritual of the Priests with Nilox&#039;s severed head, before being interrupted by the Khan Maykr. The C&#039;tan by any other name tells him even he goes too far this time, before teleporting the Priests out of the Slayer&#039;s reach. Since the Hell Priests classify as Alpha Plus Psykers, (the first one being able to command his own legion of Titans AND shield himself from even nuclear bombardment) they can be found with a Celestial Locator. To construct a Locator, the Slayer goes to Exultia (an Argenta city) to retrieve the Celestial Casing, only to be scolded by the late King Novik for killing the Priests and that Humanity is no longer his people to be saved. Realizing that no ordinary individual will help him, the Slayer enters [[Warp|Hell]], and it&#039;s even more magnificent than Doom 2016, with gigantic walls and corridors made of flesh, abandoned [[Warlord_Battle_Titan| Sentinel Mechs]] and the remains of the Titan Demons that were killed by them, and near everything you could think of, even the Tower Of Babel in the background. Here the Slayer finds Valen, known by most as the Betrayer, repenting in his exile. After telling the Slayer that saving humanity will only make his burden worse, the Betrayer nevertheless installs the Celestial Power Core for the Slayer, as well as giving him something he may need later.&lt;br /&gt;
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Now able to locate the other Priests, the Slayer goes to Deag Ranak&#039;s UAC Cultist base in the Arctic, wrecking its operations before moving onto the neighboring Doom Hunter base. as yet more proof the Maykrs are [[C’tan]], the priest recovered an extinct race of demons once bred to destroy the Slayer (take a wild guess why exactly they went extinct) and, with nothing better to do, turned these things into [[Necron Destroyer|Semi-Organic Necron Destroyers]], labeling them “Doom hunters,” After [[Rip and tear|losing]] them and complaining about it, the Priest, in face of his impending DOOM, tries to bribe the Slayer, which [[Fail|literally cost him his head]].&lt;br /&gt;
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Now furious, the Khan Makyr leads the last Priest to safety, while demonic activity on Earth skyrockets. Realizing Earth needs immediate backup at the Super Gore Nest in Europe after a failed attack from the [[Imperial_Guard|Earth Forces]] (with a casualty rate of over 87%), the Slayer arrives at what can only be described as a border between Slaanesh&#039;s and Nurgle&#039;s Domains. Every building in the vicinity has grown flesh, teeth and openings that look like both mouths and birth canals, the air is filled with toxicity, tentacles sprouted everywhere. But after a nuclear meltdown of the local reactor which conveniently houses the heart of the Gore Nest, the problem is quickly taken care of.&lt;br /&gt;
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Back to searching and destroying the last Priest, VEGA is sure that Samuel Hayden would be able to locate him immediately. However, a combined Demon attack on his headquarters, the ARC Complex, left him badly wounded. Just as the Slayer gets to him and is about to teleport back to his fortress, the Earth beneath him quakes and a red portal opens up, and from it emerges the Marauder. Imagine a [[Adeptus_Custodes|Custodes]] corrupted and empowered by Khorne but with battle tactics from Tzeentch, the endurance of Nurgle and the speed of Slaanesh. These guys are absolutely no joke (yes, there are more of them) and if you haven`t been playing like your life depended on it, prepare to be absolutely [[Anal_Circumference|curbstomped]].&lt;br /&gt;
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Meanwhile, its clear that Samuel Hayden knows *way* more about the Slayer, Hell, and the Maykrs than he let on in the last game, strongly hinting that Samuel may in fact be a Maykr himself (which begs the question of what he was up to if he understood just how dangerous Hell was and how Argent Energy was made). He tells us that the last Priest hides in the Arena of Sentinel Prime, the Capital of the Night Sentinels and the only way to gain access is hidden in the core of [[Mars|Mars]]. But instead of calling the [[Adeptus_Mechanicus|Mechanicus]] to help, the Slayer enters the Moon of Phobos, where the battleship-sized BFG 10,000 is stationed, takes the gun over, targets Mars and [[Exterminatus|blasts the Core open]]... despite Samuel’s protests. He then proceeds to hop into a giant mass driver and blast himself to his next destination, [[Angry_Marines|streaking across the ruined Martian sky like a rage-fueled missile]].&lt;br /&gt;
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Now on Sentinel Prime, the game goes into who the Doom Slayer really is. It turns out the Doom Slayer really &#039;&#039;is&#039;&#039; the classic [[Doomguy]] from Doom 1, 2, and 64, who after staying behind in &amp;lt;s&amp;gt;the warp&amp;lt;/s&amp;gt; Hell he is eventually spat out, [[Gotrek_%26_Felix#Gotrek_in_the_Age_of_Sigmar|half-delirious and nuts from his experience of fighting off its hordes for an eternity]], unto the world of Argent D&#039;Nur, where he is found by the &#039;&#039;Night Sentinels&#039;&#039;, [[Grey Knights|an order of techno-knights dedicated to fighting demons]].  He is nursed back to sanity, and joins their order, eventually rising through their ranks due the sheer [[Rip and Tear]] he was capable of.&lt;br /&gt;
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The final Priest, hiding in the Colosseum, is confident that the Slayer would never kill him in the arena, as it is against holy law of the Sentinels to spill Priest blood. He sends out his Gladiator, a being that even if its flesh is destroyed, its soul would prevail until its body is reformed. But the Soul resides in the gigantic shield it uses, so the Slayer destroys the shield first and then the face of the gladiator, and despite the warning shoots the final Priest to death. And by &amp;quot;shoot to death&amp;quot;, we mean blow his head clean off with the Super Shotgun as he smugly declares how he can&#039;t be killed. The Khan Maykr is rather pissed about this. &lt;br /&gt;
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As soon as he gets back home. She manages to hack into the Fortress of Doom, turning off the power and flooding the bridge with Demons. The attack obviously fails like so many other attempts. Hayden mocking her as the Slayer restores power with Hayden&#039;s own Crucible.  Now the plans of the Khan Maykr are ruined, as there are no more priests to maintain the Hell gates, so if the Earth Forces kill all the demons, they would prevail. As a desperate last resort, the Khan Maykr wants to resurrect the Icon of Sin to eradicate all life on Earth. Of course, the prospect of seeing &#039;&#039;another&#039;&#039; Earth brought to ruin has made the Doom Slayer rightly [[Rage|pissed]], and suffice to say, [[Not As Planned|the Maykrs have no idea what they&#039;ve just unleashed]]. &lt;br /&gt;
So it&#039;s time for the Doomslayer to recover his own Crucible in Taras Nabad. Which was stuck into the skull of a Titan and breaks off the hilt to prevent its resurrection. Now it needs to be recharged. Once finished the Demons attack to give players an opportunity to test the new weapon. The Crucible is a one-hit kill on all but the strongest of enemies and there are respawning charges that only appear at this location. Use this for practice time before moving forward because the OHKO drops health picks faster than normal glory kills.&lt;br /&gt;
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To reach the Khan Maykr, Doomguy now teleports to Nekravol, the City of the Damned. It&#039;s a [[Grimdark|place of biblical torment, fire and brimstone, cages bursting with humans piled up like livestock]], [[Commorragh| a place where human souls are &amp;quot;tenderized&amp;quot; and tortured until all hope is broken and every sense but the pain is gone.]] Only then can their souls be extracted and converted to pure Argent energy, which will be sent to the Khan Maykr in the City of Urdak (Heaven), while the empty shells of the humans are sent to the blood swamps to transform into more Demons.  A process which every [[Haemonculus]] pays respect to. As it is, things that are worthy of being called &amp;quot;holy&amp;quot; are often more horrendous than the horrors of Hell itself.&lt;br /&gt;
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The Slayer rips and tears through all of that mercilessly, and finally destroys the transmitter tower. Its destruction resulted in the Slayer being transported straight to &amp;quot;Heaven&amp;quot;, a completely unnatural location in true H.R. Giger aesthetic, littered with white and gold colours and blood-red trees. In true Doomguy fashion, he interrupts the ritual that will resurrect the Icon of Sin by stabbing its heart with a dagger he got from the Betrayer. [[Not_as_planned|The Icon wakes up, corrupts the entire realm, and invites all sorts of demons to ravage Urdak]] before leaving to Earth.&lt;br /&gt;
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Doomguy immediately follows but is interrupted by the Khan Maykr herself. In true Eldar fashion, she accuses Doomguy of all the bad things that HE did which broke the seal to Urdak, and that the use of thousand other species as Argent Energy for her race is justified in her traditions. Doomguy then slaps the shit out of her, and even in her final moments, she tells us that we have doomed all of creation. It’s likely she’s lying to hide the fact that she’s a C’tan.&lt;br /&gt;
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Back on Earth, the final fight against the Icon of Sin begins. Now with a full-body, it is no longer a static boss fight but a semi-static. You blow parts from the Icon, until you finish it with your Crucible, by [[Awesome|slamming it into its forehead]]&lt;br /&gt;
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===DOOM Eternal: The Ancient Gods===&lt;br /&gt;
A stand-alone DLC for Doom Eternal: The Icon may be dead, but now that the demons have free reign over Urdak and have initiated a second invasion of Earth, its up to Doomguy to clean up the mess he left behind. The Seraphim (aka the guy who made Doomguy the OP murderizer of hell) seems to be much more involved this time around. Big surprise; they confirm Hayden is the Seraphim (and by extension VEGA is the Father, which we remind you Hayden nearly blew up in the first game), and he sends you on a mission to recover the life sphere of the Father, the creator of the Maykars and the known universe, to restore Urdak, and prevent the Seraphim&#039;s death by deterioration. Doomguy however has other plans; he betrays the Seraphim and destroys the Father&#039;s life sphere, then steals the Dark Lord&#039;s life sphere so he can summon him and face him mano-a-mano. But the biggest surprise of all is that the Dark Lord takes the form of the Doomguy himself! Dun Dun DUUUUUUUN!&lt;br /&gt;
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Bad News: Mick Gordon isn&#039;t coming back this time around (due to some internal issues, he was let go). Good News: Andrew Hulshult, another rather well-known composer who&#039;s helped compose for some other shooters (Dusk, Amid Evil, Rise of the Triad 2013) is coming to take his place. While it&#039;s clear Hulshult might not be able to imitate Gordon, it&#039;s not likely he&#039;ll disappoint.&lt;br /&gt;
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===Demons===&lt;br /&gt;
Doom 2016 by itself has more demons than the classic games do, even though not all of them return from those games. Doom Eternal ups the count even more, although not all demons from 2016 return. Some demons are upgraded versions of a base model; they are sorted as such.&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;The Possessed/Zombies&#039;&#039;&#039;: In 2016, Possessed were humans that underwent horrific mutations due to the Lazarus Wave released by Olivia Pierce on the Mars Outpost. In Eternal, Zombies are the emaciated husks of humans stripped of their soul and mutated by demonic corruption. In both cases: wet toilet paper. They are some of the weakest enemies in the games and can easily be dispatched. 2016&#039;s Possessed are cheap glory kill fodder, while Eternal&#039;s Zombies are classified under the Fodder demon class, i.e. one of the chief targets of your Glory Kills, Chainsaw, Flame Belch, ice bomb and all other ways with which to keep your health, armour and ammo stocked up.&lt;br /&gt;
**&#039;&#039;&#039;Possessed Engineers/Cueballs&#039;&#039;&#039;: Little more than walking bombs. Either shoot them to detonate them or melee them to launch them and have them detonate on impact. Returning as Cueballs in Eternal, these Ambient-class demons replace the &amp;quot;walking&amp;quot; part with &amp;quot;standing gormlessly in one spot, ignorant of any fighting going on around them&amp;quot;. This allows the Slayer to use them as flying, explosive barrels if shot at the right angle.&lt;br /&gt;
**&#039;&#039;&#039;Possessed Soldiers/Blaster Zombie Soldiers&#039;&#039;&#039;: Unlike their gormless lesser brethren, Possessed Soldiers move faster and with more tact, are hardier and can use a plasma gun fused to their arm to lay down suppressive fire. They&#039;re still not much of a threat. Eternal&#039;s Blaster Zombies they are little more than Possessed Soldiers with a Classic Doom zombieman coat of paint, so make sure to keep some distance.&lt;br /&gt;
**&#039;&#039;&#039;Possessed Security/Shield Zombie Soldiers&#039;&#039;&#039;: Wet toilet paper with shards of glass. Equipped with shields and shotguns, these can really ruin your day if you let them. The most effective strategy against them in 2016 is either to chainsaw them or use the Plasma Rifle&#039;s stun bomb to disable their shields. While Eternals Shield Zombies still hit just as hard, their threat level dropped off the abyss thanks to their energy shields &#039;&#039;violently exploding&#039;&#039; in response to absorbing too many Plasma Rifle bolts.&lt;br /&gt;
**&#039;&#039;&#039;Hell Razer&#039;&#039;&#039;: 2016 exclusive, Hell Razers fight at a distance with arm-mounted laser cannons, which are actually parasites converting a human into a Hell Razer. Fire slowly and have distinct tells to their attacks. Don&#039;t pose too much of a threat: dodge their attack, get close and shotgun them.&lt;br /&gt;
**&#039;&#039;&#039;Mecha Zombie&#039;&#039;&#039;: New in Eternal, these gore-covered terminator knockoffs are armed with metal claws, a plasma gun and a flamethrower, the latter of which they will flail about in order to hit you. Still fairly ineffectual.&lt;br /&gt;
*&#039;&#039;&#039;Imps&#039;&#039;&#039;: The fodder from the original game, now quick as a hiccup. They jump all over the place, pelting you with fireballs and clawing at you if you get too close. Because they&#039;re one of the first enemies you face they don&#039;t pose much of a threat; your Combat Shotgun makes quick work of them (especially with the Explosive Shot/Sticky Bomb mod), and they gain an explicit weakness to bullet weapons (Heavy Cannon and Chaingun) in Eternal. Eternal also classifies them under Fodder demons, meaning that they make for great resource piñatas.&lt;br /&gt;
**&#039;&#039;&#039;Gargoyles&#039;&#039;&#039;: Added in Eternal. Pretty much Imps with wings and [[Tyranid|scything talons]], they jump around and spit acid at you. They&#039;ll occasionally hover in place to fire off an acid volley, causing them to become instantly staggered for a Glory Kill when hit during this attack, so take your opportunity. Also classified as Fodder demons.&lt;br /&gt;
**&#039;&#039;&#039;Prowlers&#039;&#039;&#039;: Originally added in 2016&#039;s multiplayer, they were promoted to regular enemies in Eternal. They function the same as Imps but with more health and they can teleport, often right behind you to claw at you. Classified as a Heavy Demon, meaning the required more Chainsaw fuel to mow down compared to Imps.&lt;br /&gt;
*&#039;&#039;&#039;Carcasses&#039;&#039;&#039;: Debuting as Heavy demons in Doom Eternal, the Carcass&#039; attacks are not that powerful and they don&#039;t have a lot of health. What they do have is the ability to summon energy barriers, blocking your ability to move around freely, home in on them, glory kill other demons and use explosive weapons safely. Your primary target in an encounter because eliminating them makes a fight a lot easier. Thankfully, these barriers share the same explosive vulnerability to plasma fire as the Shield Zombies&#039; Shields&lt;br /&gt;
*&#039;&#039;&#039;Pinkies&#039;&#039;&#039;: Ol&#039; faithful is now covered in armour, turning them into living battering rams. They (still) roar and charge in on you, dealing significant damage upon impact. The armour soaks most damage they take from the front, so circle them and [[Meme|attack their weak point for massive damage]]. In Eternal, they gain the Heavy demon classification and a crippling weakness to the Blood Punch, being the only attack that can kill them without deliberately striking their weak point.&lt;br /&gt;
**&#039;&#039;&#039;Spectres&#039;&#039;&#039;: As the Pinky, but invisible. A bit harder to deal with because of this, but thankfully a lot less common and lack the armour plating.&lt;br /&gt;
*&#039;&#039;&#039;Cacodemons&#039;&#039;&#039;: [[Star Wars|They fly now!]] Their spit attacks slow and disorient you, and their bite attack does a lot of damage. But because they fly now you can easily pick them off with your rocket launcher or gauss cannon. As Heavy demons in Eternal, they decided to min-max; their bite takes off a surprisingly large chunk of your health and is often paired with an aggressively distant lunge, while their shock-balls can be fired in a multi-shot volley. But it comes with devastating weakness: a single Combat Shotgun Sticky Bomb or Equipment Cannon Frag Grenade into their mouths causes them to swallow it, instantly staggering them for an easy glory kill. As an airborne demon, they also gain a weakness to Ballista attacks, dying in one Arbalest bolt.&lt;br /&gt;
**&#039;&#039;&#039;Pain Elementals&#039;&#039;&#039;: Returning in Doom Eternal as Heavy demons, they endlessly summon chuck the homing suicide bomber Lost Souls at you. While they don&#039;t swallow any grenades like their Cacodemon compatriots, they &#039;&#039;do&#039;&#039; share the innate weakness of all airborne demons against the Ballista. Despite this, they are still more of threat that their short-limed buddies could ever be.&lt;br /&gt;
*&#039;&#039;&#039;Lost Souls&#039;&#039;&#039;: Horned, burning skulls that scream, fling themselves at you and explode for an annoying amount of damage. At least in 2016; in Eternal, they also appear when summoned by a Pain Elemental which is when they function more or less the same.&lt;br /&gt;
*&#039;&#039;&#039;Revenants&#039;&#039;&#039;: [[Meme|DOOT]]. Made from humans in a gruesome process, the Revenants have jetpacks that let them fly around to put themselves in the perfect possession to launch barrages of missiles at you. They can also claw at you for significant damage, so keep your distance and take them out. In Eternal, you become able to shoot off their shoulder cannons, permanently grounding them restricting their melee attacks to the easily-evaded claw swipes. Classified under the Heavy class and, surprisingly, as airborne demons, making them into potent Ballista chow. Their meme potential is so great that a trumpet-equipped Revenant is a skin included in the pre-order edition of Doom Eternal.&lt;br /&gt;
*&#039;&#039;&#039;Summoners&#039;&#039;&#039;: Only appearing in 2016, Summoners are pared-down versions of the Archvile. They possess lithe bodies that let them easily zip around and set up a summon circle away from your location, allowing them to call in aid. Sustained fire from just about any weapon will take them down.&lt;br /&gt;
**&#039;&#039;&#039;Spirits&#039;&#039;&#039;: Doom Eternal DLC. While they look like the ghastly Remains of the Summoner, the Spirit will invade other Demons, taking their Fear and ability to feel Pain, while making them faster and more resilient. But even a upgraded body will give in with enough Dakka. Destroy the Spirit with the microwave mod of the Plasma cannon.&lt;br /&gt;
**&#039;&#039;&#039;Harvesters&#039;&#039;&#039;: Unique to 2016&#039;s multiplayer, the only demon to be so. Harvesters move around and instead of summoning other demons will shoot balls of plasma and drain life from other players, allowing them to supercharge their regular attacks.&lt;br /&gt;
*&#039;&#039;&#039;Arachnotrons&#039;&#039;&#039;: Back in Doom Eternal, the Arachnotrons are walking gun platforms that can cling to ceilings to get a better vantage point to shoot at you. Their plasma turrets are mounted on an exposed, scorpion-like tail, which can be destroyed to limited their attacks to the more manageable and telegraphed bomb volley. Their resemblance to the Spider Mastermind from 2016 is intentional: the UAC cloned them using the Spider Mastermind&#039;s genetic material. [[Looted|and when the demonic invasion began, the automated facility making them was taken over by the possesed]]...[[Just As Planned|Which was planned]]&lt;br /&gt;
*&#039;&#039;&#039;Whiplashes&#039;&#039;&#039;: The first all-female demons introduced in Doom Eternal resembling [[lamia]]e, but don&#039;t expect any monster girls. They are as nasty as any Heavy demon in Doom, and they use their great speed to slither in and around the battlefield, dodging heavy-hitting weapons before hacking away at your health from a distance with a pair of chained whips.  Difficult to hit, but once you start hitting them they&#039;ll go down eventually. That, or use a Lock-On Burst from the Rocket Launcher to delete them.&lt;br /&gt;
*&#039;&#039;&#039;Mancubi&#039;&#039;&#039;: Big fat bastards equipped with heavy cannons to blast you with fireballs and flamethrowers to keep you at a distance. They&#039;re big, slow targets with slow attacks so if you can keep your distance they&#039;re not too big a threat. In Eternal, these Heavy demons got faster (and fatter) but you can blast their flamethrowers off, severely nerfing their damage output. After that, sustained Chain gun fire or a few missiles/Super Shotgun blasts will easily take them out.&lt;br /&gt;
**&#039;&#039;&#039;Cyber Mancubi&#039;&#039;&#039;: Heavily armoured versions of the Mancubus. They fire globs of acid that linger on terrain for a bit, limiting your movement options, but lack the flamethrower attack. In 2016 you just pour more damage into them to take them out. In Eternal, their armour is destructible and can be stripped instantly with a single Blood Punch, making it easier for you to deal with them. But because their cannons are armoured you can&#039;t blast them off like you can with the regular Mancubi.&lt;br /&gt;
*&#039;&#039;&#039;Archviles&#039;&#039;&#039;: Oh HELL no. The Summoner on crack, an Archvile can put up barriers of fire to keep you away while they Summon more demons. If you don&#039;t interrupt them you&#039;ll be facing a more difficult fight, especially if they summon a MOTHERFUCKING MARAUDER. Even when not summoning they are tough and can dish out a lot of damage, setting the ground beneath you aflame or sweeping fire waves in your direction, while any friends they successfully summon receives a buff that lasts until the Archvile&#039;s death. In short, after taking out all Carcasses in an area, they are your next target if you want to win a fight.&lt;br /&gt;
*&#039;&#039;&#039;Hell Knights&#039;&#039;&#039;: [[World Eaters|Big dudes who revel in wrecking your shit]]. They are fast, closing the distance to pummel you or to perform a leaping ground slam for a short-ranged area of effect attack. Keep your distance and pump them full of lead to take them down quickly if you don&#039;t want to be taken out yourself. In Eternal, they gain the Heavy demon classification and a crippling weakness to Chaingun fire.&lt;br /&gt;
**&#039;&#039;&#039;Dread Knights&#039;&#039;&#039;: Cybernetically enhanced Hell Knights constantly pumped full of adrenaline and dopamine for every kill they make. Appearing only in Eternal as Heavy demons, their most prominent feature are a pair of energy blades, which considerably extends their melee range and causes their ground slams to leave a lingering, damaging pool of energy for a bit. Can fire lasers from their blades at you, and shares a weakness to the Chaingun, as with other Hell Nobles.&lt;br /&gt;
**&#039;&#039;&#039;Barons of Hell&#039;&#039;&#039;: [[Bloodthirster|Big red bastards]] who are the toughest regular enemies in 2016. They hit like trucks and can blast you with powerful balls of green fire. The best way to deal with them is a heavily upgraded chainsaw or the BFG to not deal with their bullshit. In Eternal, they return as the Fireborne Barons; a Super-Heavy class demon that is immune to the chainsaw and cannot be one-shot by the BFG, so you&#039;ll have your work cut out for you. Befitting their name, Firebone Barons are also [[Salamanders_(Chapter)|coated in flames with obsidian skin]] and have burning blades coming from their lower arms, which fits given how much more dangerous they are.&lt;br /&gt;
*&#039;&#039;&#039;Tyrants&#039;&#039;&#039;: Pretty much downgraded Cyberdemons (Looking more like the classic Cyber rather than 2016&#039;s beefy Balgaar monstrosity) and one of the most powerful common enemies in the game. Packing a powerful laser cannon, a laser blade and the ability to fire missile barrages, paired with a MASSIVE pool of health, these Super-Heavies should be eliminated as fast as you can so that you can deal with the rest of the demons. The fastest way to do so is with the Crucible, which will hack a Tyrant up in no time. [[FAIL|Just make sure that you actually hit the Tyrant itself and not the fodder running around it]]. Otherwise, just exploit its slow turning speed to dedicate as much ammunition you have on-hand to shooting at it until it dies.&lt;br /&gt;
*&#039;&#039;&#039;Makyr Drones&#039;&#039;&#039;: The generic rank-and-file of the Maykrs. Annoyingly resilient for Fodder demons and armed with rapid-fire laser turrets, headshotting them with (almost) any weapon is a guaranteed insta-kill that provides ammo as well.&lt;br /&gt;
*&#039;&#039;&#039;Blood Maykrs&#039;&#039;&#039;: Definitly not [[Blood Angels]]. The normal Maykr population after getting corrupted by Hell. They shield themself with a golden aura that negates all damage, and attack with slow energy balls. Once they notice that such things would never work, they will lower their shield to start a Powerful Argent energy attack. A Headshot instakills them like a drone while sustained Fire on their body works too.&lt;br /&gt;
*&#039;&#039;&#039;Doom Hunters&#039;&#039;&#039;: Introduced as a boss and later reused as rare Super-Heavy demons. A species of demons driven to extinction by the Doom Slayer and brought back by the Hell Priest Deag Ranak, the Doom Hunters resemble [[Necron Destroyer]]s with a cannon and a chainsaw for arms and missiles that can be fired from its hover sled. They have an energy shield that you need to deplete to be able to damage them directly, though it&#039;s possible or attack their Blood-Punch-vulnerable hover sled directly first to disconnect the main body from it. Infamous for being a boss that is lazily reused during the course of the game, as early as [[Rage|THE VERY NEXT COMBAT ARENA AFTER FIGHTING THE FIRST ONE]]. However, the mook versions don&#039;t have immunity to Ice Grenades.&lt;br /&gt;
*&#039;&#039;&#039;Marauders&#039;&#039;&#039;: [[Chaos_Space_Marine|Former Night Sentinels corrupted by Hell]], the Marauders are fast, deadly and a pain to kill. They possess energy shields that block all incoming damage, including the BFG, Crucible, and Unmakyr (though not splash damage from explosives), can pelt energy beams from long-range, blast you with their own &#039;&#039;Super Shotgun&#039;&#039; at close range, and can summon spirit wolves to hunt you down if you shoot their shield too often. If baited into sprinting at you and brought into mid-range, their eyes will flash green as they swing their axe at you: use this as an opening to blast them with your Super Shotgun or Ballista, then quickly switch between the two until their stagger expires. Repeat this, rip and tear, done.&lt;br /&gt;
*&#039;&#039;&#039;The Gladiator&#039;&#039;&#039;: [[Skub|The Last Living Hell Knight of DOOM II]] and, unlike the Doom Hunter, has survived the extinction event that is the Slayer. Armed with a gargantuan soul-vessel shield that blocks all incoming damage, and a flail with a retractable chain for close and distant attacks. Like the Marauder, if his eyes blink green you have an opening to shoot him with any weapon (though Ballista or Super Shotgun are still preferable). A headshot will stagger him for a glory kill, but the Slayer will simply beat the shit out of him. Phase 1 ends with the destruction of the shield, and now the Gladiator goes ballistic with TWO flails. The best approach now is to shoot at it until it dies (when it isn&#039;t spinning its flail to reflect attacks back at you).&lt;br /&gt;
*&#039;&#039;&#039;The Icon of Sin&#039;&#039;&#039;: A legendary titan, resurrected into the body of the Son of the Betrayer, [[Chaos_Spawn|deformed and warped beyond recognition]], his very existence in Realspace causing destruction and madness. Its described that, if left unchecked, it will drag the entire dimension to Hell through a supermassive black hole - so basically if one of the Chaos Gods themselves manifested in Realspace. The Khan Maykr thought It could be controlled using the Soul of the Betrayer&#039;s Son, putting it into [[Power_Armour|Power Armour]] for insurance. But then, the Doom Slayer stabbed the heart containing the son&#039;s soul with a dagger provided by the Betrayer ([[Matt_Ward|though without carving the Name of the Betrayer into it]]), setting the soul free and, with it, the beast from Maykr control over. The battle itself is, on paper, pretty easy: eight pieces of the Icon&#039;s armour must be destroyed (head, both upper arms, both forearms, both pectorals and abdomen) using your whole arsenal. While doing so, lesser demons will try to harass you and distract you from the Icon. With the armour&#039;s destruction, the whole process starts again in the second phase, but this time, you chip away at the flesh and bone of those same regions until the Icon collapses, giving you time to ram your Crucible into Its Brain.&lt;br /&gt;
*&#039;&#039;&#039;The Original Dark Lord/ Davoth&#039;&#039;&#039;: The original Dark Lord created by the Father as a Primeval, one of the first gods. Doomguy&#039;s equal. Designed to truly care about his People, he spiraled out of Control in search for eternal Life, to safe his People from death. From caring guardian he tortured everyone who slightly deviated from his goal. After Davoth being imprisoned in his soul sphere by the Father, demons apparently fought one other to claim his title while he still whispered his influence to them. The Dark Lord of the First Age after Davoth made the deal with the Khan Maykr and the most recent one, the Dark Lord of the Fourth Age, is implied to have been the Spider Mastermind that possessed Olivia Pierce before getting her head blown off by BFG-9000. Davoth himself apparently prevented anyone from becoming Dark Lord of the Fifth Age as he was released from his soul sphere several months alter. Currently only seen in one cutscene after his soul sphere was unlocked and everyone hopes the final fight will be the same as a Unreal Tournament/Quake Deathmatch.&lt;br /&gt;
&lt;br /&gt;
===Trivia===&lt;br /&gt;
*The Fortress of Doom is the personal fortress-monastery/mancave of the Slayer, once used for the Galaxy spanning Crusade of The Night Sentinels. Features a Teleportarium with an absurd range (teleporting the Slayer from Earth&#039;s orbit to the Hell-absorbed Argent D&#039;nur, which is on a completely different dimensional plane to the Sol system), a Hangar bay with a Sentinel &amp;quot;Atlan&amp;quot; Mech, and a prison named the &amp;quot;Ripatorium&amp;quot;, filled with Demons the Slayer undoubtedly abducted, to slaughter them for sport.&lt;br /&gt;
**On at least one ocassion, the Slayer fought against Noise Marines, as his personal quarters feature a guitar made of flesh.&lt;br /&gt;
*It is said, the &amp;quot;Wretch&amp;quot; who gave the Slayer an adamantine armour, forged from the Fires of Hell, was in fact Khorne Himself. Even if he can´t corrupt the Slayer, He doesn’t need to. the carnage he brings upon demons is the equivalent of centuries of war.&lt;br /&gt;
**Doomguy and Khorne may have flat-out &#039;&#039;&#039;teamed up&#039;&#039;&#039; as Doomguy wants to kill demons (Khorne technically isn’t) and Khorne wants to take over Hell. The two of them have become fire-forged friends since then, to such a degree that, according to a legend passed down among demons, Khorne has a stasis pod containing the Doomguy stored deep in the heart of his personal fortress. Possibly underneath the skull throne itself.&lt;br /&gt;
***Khorne is Doomguys equal. In the ancient Gods DLC the life essence of the true Ruler of Hell gets ressurected, and he takes on the form of Doomguy. The Dark Lord of Hell is the leader of Hell`s armies. Not a King, but a warrior of the Dark Realm. The fiercest among all, as only the strongest could rule. He is you. &lt;br /&gt;
*Since the Night Sentinels went to war against the Demons, they are effectively the first Space Marine Chapter (preceding even the Thunder Warriors, since they are to an extent Psykers, deploy with Argent (warp) using Weapons, have their own Titan Legion, Use a Space fleet of Flying Castles, have an Arena for duels to the Death, and only The Strongest among them can become King, they even had a mini civil war. the only thing they are missing is DNA from the God-Emperor...and even then, Doomguy may have it.&lt;br /&gt;
**The Sentinel Titans are called &amp;quot;Atlans&amp;quot; and are the Ultimate Example of a Babycarrier done right. Armed with one or two shoulder-mounted Giant [[Plasma Annihilators|Plasma_Annihilator]], the Palms of the Hands featuring the same sort of plasma weapon but weaker. The Melee Weapon being an ECKS BAKS HUEG Energy Spear for impaling equally huge Titans.&lt;br /&gt;
*The Makyrs in Doom Eternal bare a surprising resemblance to the [[C&#039;tan]] (even being unable to show their true forms outside of Urdak). They also possess a sort of metal skin on all castes of there race, resembling necrodermis.&lt;br /&gt;
*Sometime between the events of Doom 64 and Doom (2016), the Slayer was subjected to something called the &amp;quot;Divinity Machine,&amp;quot; given his new abilities from that point forward, it&#039;s possible he had a fragment of &amp;lt;s&amp;gt;the Warp&amp;lt;/s&amp;gt; hell itself imbued within him, thereby making him a man uplifted with &amp;lt;s&amp;gt;psyker&amp;lt;/s&amp;gt; argent powers. This might make him this dimension&#039;s equivalent of [[The God-Emperor of Mankind|The Emperor]]... if this is a separate dimension.&lt;br /&gt;
*In Doom Eternal, the Slayers new armour is not fully sealed, giving a look Upon His Arms, like a certain [[Kharn the Betrayer|Swell Guy]].&lt;br /&gt;
*Said Swell Guy &amp;lt;s&amp;gt;may or may have not been&amp;lt;/s&amp;gt; probably is a Descendant of The Slayer&#039;s &amp;quot;friend,&amp;quot; Valen the previous holder of the title of &amp;quot;Betrayer&amp;quot;. The best guess would be that the Emperor used his Genetic Code for The Basics of Angron, and later the World Eaters Legion. &lt;br /&gt;
*The Crucible uses pure Argent energy to create its blade. This means it&#039;s soul-powered and therefore, since the Doom Slayer absorbs the power of the demons (giving them a true death), [[Grimdark|uses the life essence of demons to kill more demons]].&lt;br /&gt;
*The forces of Hell seem to be a serious threat even judging from the absurd standard of 40k. Samuel Hayden gave the surviving humans insane technology (full functioning AI battlesuits for infantry, and colossal Titan mechs, Dark Age Technology so to speak) and still couldn&#039;t get the upper hand. The only viable solution to gain ground seemed to be [[Exterminatus|total nuclear annihilation.]]&lt;br /&gt;
**This seemed to be simply because of Hells literally [[Orks|infinite]] [[tyranids|numbers]] since the multiply by both ordinary breeding and turning the aforementioned bodies of the mulched human souls into demons. Even if they took out one thousand demons, one billion would take their place. It seems this was the only reason for their defeat since, once all of the avenues for invasion are cut off, the remainder are mopped up without much fanfare. One wonders if all of the priests were on Sentinel Prime how things would go since there would be no cut off for the entering demons.&lt;br /&gt;
&lt;br /&gt;
==Doom: The Board Game==&lt;br /&gt;
Yes, there is a Board Game - made by [[Fantasy Flight Games]] no less - giving the vague &#039;/tg/ related&#039; qualifications this site uses.&lt;br /&gt;
It was released around the time Doom 3 was released, though it wasn&#039;t that remarkable and is pretty hard to find nowadays.&lt;br /&gt;
&lt;br /&gt;
One guy plays the baddies, the other 1-4 players play a band of unfortunate marines. The heroes start with 2-3 powerup cards, and the baddies get 5 cards from his own deck and during the game, he gets to draw more (the rate of which is equal to how many marines there are) and if his deck is empty, he gets to insta-kill one of the Marines. His guys are more varied in their movement but they can only shoot once.&lt;br /&gt;
&lt;br /&gt;
The marines have three options: move 8 spaces without shooting, move 4 spaces and shoot once, or shoot twice without movement. They need to explore the board, find computers and other events as the board provides. The baddies, meanwhile, can either upgrade his monsters or bring more to the board.&lt;br /&gt;
Either way, his goal is to score 6 kills on the Marines.&lt;br /&gt;
&lt;br /&gt;
A new board game got released shortly after May 2016 Doom, which, to my understanding, is basically just the same shit as before with a new coat of paint.&lt;br /&gt;
* It&#039;s different, but not too different. Similar in concept and design, with the main differences seeming to be in how the Marines play, and victory conditions for certain scenarios. Absolutely beautiful models, however, and incredibly fun. Highly recommended.&lt;br /&gt;
&lt;br /&gt;
==Movie==&lt;br /&gt;
Also (roughly) around the same time as Doom 3 was a movie starring Karl Urban and former WWE superstar Dwayne &amp;quot;The Rock&amp;quot; Johnson. It pretty much replaced the whole Hell plot with some genetic experimentation to give people superpowers that only succeeds in creating hyper-aggressive mutants, and a squad of Marines sent to investigate the mayhem. It wasn&#039;t that good, with the only really &#039;good&#039; scene being this one scene where it&#039;s all FPS-style like the original games and has monster killing.&lt;br /&gt;
&lt;br /&gt;
Another movie was released in 2019, named &#039;&#039;Doom: Annihilation.&#039;&#039; When asked what they thought about this, id Software simply replied: &amp;quot;We are not involved in the movie.&amp;quot; But the last five minutes of CGI demons was fucking phenomenal.&lt;br /&gt;
&lt;br /&gt;
==TLDR==&lt;br /&gt;
{{blam|Rip and Tear Motherfucker!}}&lt;br /&gt;
==External Links==&lt;br /&gt;
*[https://doomwiki.org/ Doom Wiki] for all your Doom-related needs&lt;br /&gt;
*[https://www.doomworld.com/idgames/ /idgames/], the home of pretty much every Doom mod worth playing (and pretty much every Doom mod that isn&#039;t worth playing) since 1994.&lt;br /&gt;
&lt;br /&gt;
[[Category:Video Games]][[Category:Awesome]]&lt;/div&gt;</summary>
		<author><name>2603:8001:3500:CB:2823:9AEC:A71D:FF9C</name></author>
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	<entry>
		<id>http://2d4chan.org/mediawiki/index.php?title=Doom&amp;diff=181242</id>
		<title>Doom</title>
		<link rel="alternate" type="text/html" href="http://2d4chan.org/mediawiki/index.php?title=Doom&amp;diff=181242"/>
		<updated>2020-12-31T05:00:55Z</updated>

		<summary type="html">&lt;p&gt;2603:8001:3500:CB:2823:9AEC:A71D:FF9C: /* Doom 4 (aka DOOM aka DOOD aka Brutal Doom HD) */&lt;/p&gt;
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&lt;div&gt;{{/vg/}}&lt;br /&gt;
{{Oldschool}}&lt;br /&gt;
{{awesome}}&lt;br /&gt;
{{Cleanup}}&amp;lt;!--Very slight, but still necessary--&amp;gt;&lt;br /&gt;
[[File:Doom cover poster.jpeg|thumb|If you don&#039;t already have the first level&#039;s music in your head, you may be on the wrong site.]]&lt;br /&gt;
{{topquote|Over the centuries, mankind has tried many ways of combating the forces of evil... prayer, fasting, good works and so on. Up until Doom, no one seemed to have thought about the double-barrel shotgun. Eat leaden death, demon...|[[Discworld|Terry Pratchett]]}}&lt;br /&gt;
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The father of the first-person shooter, the original ass-kicking demon-slaying 3D slaughter-fest, &#039;&#039;&#039;&#039;&#039;Doom&#039;&#039;&#039;&#039;&#039; is a franchise that demands respect even in the hallowed halls of /tg/. It was actually inspired by a [[Dungeons &amp;amp; Dragons]] campaign played by the founders of id Software; John Romero had given a demon lord the key to overrunning the material plane in exchange for a magic [[Katanas are Underpowered in d20|katana]] because he&#039;s an edgy little bitch like that, and John Carmack (the DM) decided it made a good premise for their new 3D game. The katana in question would later be used in Romero&#039;s game &#039;&#039;Daikatana&#039;&#039;, which was a total failure for reasons that aren&#039;t important enough to go over right now.&lt;br /&gt;
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The plot? In an FPS? Here&#039;s your plot: you are a Space Marine (no, not the 40K guy, a jumped-up soldier who is sent to fight on other planets, so closer to the [[Imperial Guard]]...though considering recent events he may be the equivalent of a standard Astartes, just much shorter.) stationed on Phobos. Somehow, demons broke through into our reality and slaughter everyone else. Your job? Fight your way to where, you hope, there&#039;s a ride off of this rock, and make bloody mincemeat out of everything standing between you and salvation. Standing in your way are armies of zombified fellow marines and eggheads, fireball-tossing imps, hulking flesh-eating demons, cyborg-demon monstrosities, and various other hell-spawned nasties who want to kill you horribly. Good luck. You&#039;ll need it...&lt;br /&gt;
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Although not the very &#039;&#039;first&#039;&#039; of the FPS genre (even its predecessor, [[Wolfenstein]] 3D, wasn&#039;t the first, as the history of the genre goes back all the way into the &#039;70s), Doom was definitive to the genre, so much so that &amp;quot;Doom Clone&amp;quot; was the standard nickname for many years afterwards. People are still playing it and making it even more awesome with [[Homebrew|their own custom modifications]] 24 years later, which isn&#039;t something you hear that often outside of /tg/; this is one of the main reasons why the franchise is so well-respected.&lt;br /&gt;
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Fun fact: that iconic Doom monster, the Cacodemon, was actually inspired by the artwork for an Astral Dreadnought on the cover of the [[Dungeons &amp;amp; Dragons]] 1st edition [[Manual of the Planes]] splatbook. Also relevant to /tg/ is that Sandy Petersen, co-designer of [[Ghostbusters RPG]], creator of [[Call of Cthulhu]], and author of some [[RuneQuest]] stuff, worked on the game. He designed some levels (more in the sequel) and made some contributions to the monster design.&lt;br /&gt;
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==Classic DOOM (aka The Good Shit)==&lt;br /&gt;
{{topquote|Welcome to DOOM, a lightning-fast virtual reality adventure where you&#039;re the toughest space trooper ever to suck vacuum. Your mission is to shoot your way through a monster-infested holocaust. Living to tell the tale if possible.|README.TXT, Doom 1.8 shareware}}&lt;br /&gt;
The original Doom was fast-paced and bloody compared to what came before but wasn&#039;t afraid to vary the pace with more labyrinthine levels or make you shit your pants by dropping you into a crowd of demons when you least expected it. (Fun fact No. 2: The extra levels included in the physical version of Doom (henceforth called &#039;&#039;Ultimate Doom&#039;&#039;) were built by the same guy who wrote [[Call of Cthulhu]] in just 10 weeks.) Doom II on the other hand was a circle-strafing explosion-rich gorefest and is what basically everyone thinks of when they think of both Doom and 90s FPS gameplay in general. The plot was bare-minimum: Demons took over Phobos and ate Deimos, kill them all. Or, in Doom 2&#039;s case, Demons are trying to infest Earth in revenge, kill them all AGAIN. But this time, &#039;&#039;it&#039;s personal&#039;&#039;.  (No, seriously, they killed your pet bunny Daisy.) The Doom engine is extremely mod-friendly for a 90&#039;s game (as both Carmack and Romero had been big into software tinkering in their day) and the modding community is still very present and perhaps even more prolific than it was back in the day.  In fact, id Software actually paid some modding groups for the right to sell their works as retail (Final Doom and the Master Levels for Doom 2).  Also relevant is SIGIL, John Romero&#039;s own 25th-anniversary level-pack and unofficial Episode 5 for Doom 1 that he released to the public for free (unless you wanted the special Buckethead soundtrack for [[Edgy|$6.66 USD]]).&lt;br /&gt;
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Slightly more obscure but still relevant is Doom 64, which replaced the high-speed Explode-o-Rama with a stronger horror theme and more deliberate pace. &lt;br /&gt;
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id Software then for a time turned toward more multiplayer-oriented games with the &#039;&#039;Quake&#039;&#039; franchise and gave Doom a well-earned rest.&lt;br /&gt;
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===The Doom Comic===&lt;br /&gt;
{{topquote|&#039;&#039;&#039;DYNAMITE! I&#039;M COOKING WITH GAS! I&#039;VE GOTTA HANDFUL OF VERTEBRAE AND A HEADFUL OF MAD! YEAH, THAT&#039;S YOUR SPINAL CORD, BABY! DIG IT!&#039;&#039;&#039;|You, the moment you read that heading}}&lt;br /&gt;
The origin of [[Rip and Tear]]. Possibly the most ridiculously, amazingly, stupidly 90&#039;s thing that has ever been put to paper with the possible exception of Image Comics. It has to be read to be believed. [https://www.doomworld.com/10years/doomcomic/ So go read it.]&lt;br /&gt;
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===Monsters===&lt;br /&gt;
[[File:Reaperminis.jpg|thumb|right|Limited-edition monster minis from [[Reaper Miniatures]]. Admit it, you want that Cyberdemon for your Daemons of Chaos army.]]&lt;br /&gt;
These are the monsters you&#039;ll encounter in Doom 1, Doom 2 and their spinoffs.&lt;br /&gt;
*&#039;&#039;&#039;[[Zombie|Former human]]&#039;&#039;&#039;: Wet toilet paper. Only dangerous until you get a shotgun.&lt;br /&gt;
**&#039;&#039;&#039;Former Sergeant&#039;&#039;&#039;: Still wet toilet paper, but full of broken glass; if one of these assholes gets behind you before you find armor you&#039;re probably dead. Likely to be your first source for shotguns.&lt;br /&gt;
**&#039;&#039;&#039;Former Commando&#039;&#039;&#039;: Unlike the other formers, this guy is no joke: he&#039;s durable enough to not die when breathed on and his hitscan chaingun is almost as powerful as yours. Using hordes of these guys in an open arena with no cover is the pinnacle of dick moves in Doom mapping.&lt;br /&gt;
*&#039;&#039;&#039;Imp&#039;&#039;&#039;: The first true demon you encounter with an easy-to-dodge projectile and more health than the formers. The first meaningful enemy you meet, and runner-up for most iconic non-boss monster.&lt;br /&gt;
*&#039;&#039;&#039;Demon&#039;&#039;&#039;: Otherwise known as &#039;&#039;&#039;Pinkies&#039;&#039;&#039;. Giant hairless gorilla with a mouth that could give a [[squig]] lessons in eating. [[Derp|They can&#039;t walk and bite at the same time]] so you can just step out of their way, but they tend to come in large groups and dance around like spastic toddlers (which makes them harder to shoot) as they run up to you.&lt;br /&gt;
**&#039;&#039;&#039;Spectre&#039;&#039;&#039;: Demon with Predator-style optic camo. An absolute bitch to deal with in dark environments, which is naturally where you find them.&lt;br /&gt;
*&#039;&#039;&#039;Cacodemon&#039;&#039;&#039;: Mr. [[Astral Dreadnought]] Head. These fuckers can fly and you can&#039;t look up, so have fun fighting them in close quarters where they can float out of your field of view. Dangerous, but get a rapid-fire weapon and they become a joke as you stunlock them until they are all dead. &#039;&#039;The&#039;&#039; most iconic non-boss monster, partially because of its sheer WTFery but mostly because of how easy it is to chibi/make plushies out of.&lt;br /&gt;
**&#039;&#039;&#039;Pain Elemental&#039;&#039;&#039;: [[Meme|Meatball demon.]] Like a cacodemon, but instead of shooting fireballs, it shoots Lost Souls. Has the opposite problem to the pinkies in that [[Derp|you can stand in front of its face]] and prevent the lost souls from spawning.&lt;br /&gt;
*&#039;&#039;&#039;Lost Soul&#039;&#039;&#039;: Floating flaming skulls that fly at you at approximately SANIC miles per hour. Fairly weak, but very fast and has a habit of nibbling at you while you focus on something more dangerous.&lt;br /&gt;
*&#039;&#039;&#039;Revenant&#039;&#039;&#039;: [[Meme|Agitating skeleton aka &#039;&#039;&#039;DOOT&#039;&#039;&#039;.]] One of the few monsters that moves anywhere near as fast as you do, plus he runs up and tries to punch your head off if you move inside the minimum range of the homing rockets he shoots. It is a fact that any given Doom map is automatically casuals-only unless the mapper adds at least 100 revenants.&lt;br /&gt;
*&#039;&#039;&#039;Mancubus&#039;&#039;&#039;: [[Festus the Leechlord|HELLO I&#039;M FUCKING FAT.]] Slow, but very tanky, and he has dual [[Flamer|heavy flamers]] for arms that hurt like hell. Fortunately, this also applies to any nearby demons, so you can make them kill each other for your amusement just by standing between a mancubus and another monster.&lt;br /&gt;
*&#039;&#039;&#039;Arch-vile&#039;&#039;&#039;: One of the few monsters that that&#039;s faster than the player at a full run. Sets you on fire [[Psyker|with its mind]] and revives any monsters it comes across so you have to kill them all over again. Meeting one of these guys in a slaughtermap will make you [[Khorne|hate everything forever.]]&lt;br /&gt;
*&#039;&#039;&#039;Hell Knight&#039;&#039;&#039;: Now we&#039;re talking. [[Space Marine]] sized and equipped with a punch and moderate projectile attacks (fireballs). Shooting him in the face with a shotgun will kill him pretty quickly.&lt;br /&gt;
**&#039;&#039;&#039;Baron of Hell&#039;&#039;&#039;: Super hell knight with double the health. Big and equipped with nasty melee and projectile attacks. Shooting &#039;&#039;him&#039;&#039; in the face with a shotgun just &#039;&#039;&#039;pisses him off&#039;&#039;&#039;. Super shotguns will work though. Probably the best-known Barons are the &amp;quot;Bruiser Bros&amp;quot;, the pair of Barons you fight as the bosses of the first episode.&lt;br /&gt;
*&#039;&#039;&#039;Cyberdemon&#039;&#039;&#039;: [[Rip and tear|Is huge, and therefore has huge guts.]] Basically a (Chaos possessed?) Carnifex with a rocket launcher for an arm, and significantly faster than he looks. Without a doubt the fuckingest monster in the classic game, and practically tailor-made for soaking up BFG shots.&lt;br /&gt;
*&#039;&#039;&#039;Spider Mastermind&#039;&#039;&#039;: Doom 1’s final boss, [[Derp|despite being inferior in almost every way to the Cyberdemon you fight earlier.]] Go figure. Even more XBOX HUEG than the Cyberdemon, but has a super-chaingun instead of a rocket launcher and refuses to let up until either you or it are dead. Has the critical weakness of BFG shots up the ass due to the way its hugeness interacts with the mechanics of the classic BFG.&lt;br /&gt;
**&#039;&#039;&#039;Arachnotron&#039;&#039;&#039;: Babby Masterminds that go fast and shit plasma at you.&lt;br /&gt;
*&#039;&#039;&#039;The Icon of Sin&#039;&#039;&#039;: Doom 2&#039;s final boss. [[FAIL|A wall with a demon face on it]] and a hole in its forehead that serves as its weak point. Spawns monsters to attack you, but dies pretty quickly from a few well-aimed rockets... though, you need good timing to shoot them through the hole in its head. You probably know this, but the entity that takes damage is John Romero&#039;s severed head on a pole.&lt;br /&gt;
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===Weapons===&lt;br /&gt;
{{topquote|I do need a gun. I need a big gun. I need a really big gun...|Doomguy, Doom comic}}&lt;br /&gt;
Doomguy himself has about as much personality as your average [[Adventurer|Murderhobo]], so the game&#039;s real main characters are the weapons.&lt;br /&gt;
*&#039;&#039;&#039;Fists&#039;&#039;&#039;: Only good at punching through the above-mentioned wet toilet paper, and complete suicide to use on anything stronger than an Imp. [[Rip and tear|Should you find a Berserk pack, though...]]&lt;br /&gt;
**&#039;&#039;&#039;[[Chain Weapon|Chainsaw]]&#039;&#039;&#039;: [[Meme|The great communicator.]] Stronger than your fists and capable of tearing through Cacodemons and below without much problem.&lt;br /&gt;
*&#039;&#039;&#039;Pistol&#039;&#039;&#039;: You start the game with this and 50 bullets. Gets overshadowed by every single other weapon.&lt;br /&gt;
*&#039;&#039;&#039;Shotgun&#039;&#039;&#039;: Now we&#039;re talking. The first gun you get that can actually kill stuff in a decent amount of time.&lt;br /&gt;
**&#039;&#039;&#039;Super Shotgun&#039;&#039;&#039;: A double-barrelled version of the original. A complete [[rape]] machine at close range, delivering about as much damage per hit as a rocket, but falls off greatly at longer distances.&lt;br /&gt;
*&#039;&#039;&#039;Chaingun&#039;&#039;&#039;: [[Dakka|WAAAAAAAAAAGH!]] Great at stunlocking enemies, especially the aforementioned Cacodemons.&lt;br /&gt;
*&#039;&#039;&#039;Rocket Launcher&#039;&#039;&#039;: Capable of [[Khorne|reducing enemies to puddles of blood]] from a safe distance. Also capable of reducing &#039;&#039;you&#039;&#039; to a puddle of blood if used from an unsafe distance.&lt;br /&gt;
*&#039;&#039;&#039;Plasma Rifle&#039;&#039;&#039;: Fires a stream of plasma balls that hit hard, move fast, and won&#039;t hurt you at close range. Unfortunately, it shares its ammo count with...&lt;br /&gt;
*&#039;&#039;&#039;BFG&#039;&#039;&#039;: The most beautiful sight any soldier can behold, at least according to the Doom comic. &#039;&#039;The&#039;&#039; gun. The &#039;&#039;&#039;big&#039;&#039;&#039; gun. Anything it&#039;s fired at is [[Anal circumference|in for a bad time]], especially at close range.&lt;br /&gt;
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==Doom 3==&lt;br /&gt;
In the early 2000s, Doom 3 came along. It blows chunks compared to the classics, but since the classics are so damn good it ends up being passable anyway. Since Valve had made &amp;quot;story-driven&amp;quot; shooters and &amp;quot;realistic&amp;quot; scripted encounters the in thing, id decided to rip off Half-Life, grafting on elements of the original Doom that had been scrapped at the concept stage. Unfortunately, the gameplay was too slow and similar to the rest of the genre, the scripting and story interludes just made the gameplay even clunkier and the big technological gimmick (per-pixel lighting) meant you had to choose between seeing what you&#039;re supposed to shoot with a crappy little flashlight and actually being able to shoot it. Supposedly the lighting effects were resource-intense during development and this was the &amp;quot;solution&amp;quot; (of course we know better that they wanted to make it a quasi survival horror). Naturally, the first mod for the game was duct tape so you can use the flashlight and a gun at the same time. This mod would eventually become official when the BFG Edition re-release came around about a decade later.&lt;br /&gt;
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The plot itself is essentially a reboot - You are a generic marine who just transferred to Mars and after pissing around with all your co-workers whom you will never see in one piece again, an experiment involving a portal to Hell (This time with no reason besides the head researcher being kinda absolutely evil) goes horribly awry and now the facility is completely fucked. Your task then devolves into simply surviving, as you&#039;re cut off from any command and have to make your way to various checkpoints. Along the way, you come across an ancient artifact made by the original denizens of Mars, who made it in order to kill all the demons, and so the demons sealed it away in Hell. After a couple of trips in and out of hell, you manage to understand how the artifact works (by feeding off the souls of slain demons) and use it to kill the Cyberdemon, their greatest champion, and bail home. You&#039;d think this is the end...except the mad scientist responsible for this is revealed to have turned into a full-blown demon.&lt;br /&gt;
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===Resurrection of Evil===&lt;br /&gt;
An expansion to Doom 3, this game takes the original game and puts a few nifty spins to make it feel unique like the gravity gun (because Half-Life 2 did it too). Instead of the classic plot, you are now a nameless space engineer who comes across a different and wholly demonic artifact called the Hell Heart. This makes you more of a target compared to before, as Hell sends out three special hunters to reclaim the heart, each of whom give it a special ability for you to abuse once you kill them.&lt;br /&gt;
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==Doom 4 (aka DOOM aka DOOD aka Brutal Doom HD)==&lt;br /&gt;
{{topquote|They are rage, brutal, without mercy. But you? You will be &#039;&#039;&#039;worse&#039;&#039;&#039;. [[Rip and Tear]], until it is &#039;&#039;&#039;DONE&#039;&#039;&#039;.|A direct order from what is either [[God-Emperor of Mankind|God&#039;s]] [[Living Saint|seraphs]] or [[Khorne]] himself. Do you really need more of a mission briefing?}}&lt;br /&gt;
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Listen to it here[https://www.youtube.com/watch?v=OpllUQ38CKY]&lt;br /&gt;
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Then the latest Doom came out in May 2016. This rendition can basically be described as &amp;quot;3d Brutal Doom II&amp;quot; only sexier, with features like [[Rip and tear|ripping enemies apart with your bare hands]] and having to stay on the move to avoid being torn to shreds. The plot is also as bare minimum as the original (albeit with a surprising amount of lore hidden away in the Codex...that makes one feel it’s set in the 40k verse), kicking the player straight into the action with waking up on Mars, immediately [[Rip and tear|smashing a zombie’s skull]], and basically being told: “demonic invasion, go kill everything.”  Starts with corporate big wig trying to talk you into being on his side and [[Awesome|your answer is a solid &#039;&#039;&amp;quot;FUCK YOU&amp;quot; fist]]. Also, the player this time around is someone the demons call the “Doom Slayer&amp;quot;, who has traveled through “Worlds and Time” (hinting that the Doom Slayer could very well be the original Doomguy from the first two games, having also survived Doom 64 and has been traveling Hell since, later all but confirmed in the sequel), and millennia ago [[Awesome|kicked Hell’s ass so hard that the best the demons could do is seal him away so that he wouldn’t destroy Hell]].&lt;br /&gt;
The Slayers testament tells in sparse detail but leaves enough imagination to realise what the Legions of Hell were up against. A near-immortal being of pure hate, blessed by the Seraphims (or Khorne...which would make this a suicide attempt), capable of standing against Legions of Demons completely alone and harnessing their power as he slaughters them. THEN  he fought a [[Titan (D&amp;amp;D)|Titan]] of &amp;quot;immeasurable Power and Ferocity&amp;quot; with only his Sword (it was a laser sword though so there&#039;s that), killing and absorbing its power to turn them on the Demons. Desperate now, the highest [[Daemon Prince|Archdevils]] realized nothing short of a God will stop the Slayer (fitting since a god summoned it in the first place), so they prepared an elaborate Trap involving what may have been a Blackstone Sarcophagus.&lt;br /&gt;
It speaks for itself, of what the Bait, which lured the slayer to the temple of the Blood Keep, must have been made of... or was.&lt;br /&gt;
Now at the peak of his might, with sword and shield of &amp;quot;adamantine strength&amp;quot;, he stood before [[Chaos|the Horde]], and [[rip and tear|split heads open, punched, maimed, killed, burnt]] until finally the whole temple collapsed on him and he was sealed in the Cursed Sarcophagus.&lt;br /&gt;
Millennia passed until the UAC decided to deal with an Energy Crisis by quite literally [[Humanity Fuck Yeah|slamming an Oil Derrick on a Hell Portal to siphon off Hell Energy for power]], and just for giggles starts tomb raiding Hell for artifacts and treasures as well, ultimately running off with the Doomguy&#039;s sarcophagus. The demons see that the Doomguy’s prison/tomb is empty, and the subsequent invasion is actually a panicked attempt to stop the Doomguy from being woken up. Obviously, they fail and he butchers every last one of them.&lt;br /&gt;
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Samuel Hayden is the guy in charge of the UAC, a cyborg the size of a 40k [[Space Marine]]. He and Vega, the Mars UAC AI, basically are quest givers for the most part. His subordinate Olivia Pierce pretty much ran a cult while Hayden was pillaging artifacts from Hell, [[Grimdark|being the only one to make it back from the expeditions]]. When shit hits the fan he decides to wake the Doom Slayer up with the hopes that this wild card could help take control of the facility without causing too much damage. Of course, once awake, he goes on a rampage and busts the UAC&#039;s shit, as Hayden&#039;s disregard for human life is too far for even Doomguy to take, expressing his outrage without the need for a voice actor. &lt;br /&gt;
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So now it&#039;s up to the Doom Slayer in awesome power Armour to [[Rip and Tear|rip and tear]] and dakka every demon he comes across to stop Olivia while wrecking UAC&#039;s energy production. After going to Hell at least once due to Olivia breaking an Argent Accumulator and making it back to Mars, then after Hayden installs a &amp;quot;tether&amp;quot; to him, Hayden sends Doomguy on a quest to find the Helix Stone, picking up the most powerful version of the BFG 9000 yet on the way(more on that below).  Once he reaches the Helix Stone it directs Doomguy to acquire the Crucible, a relic in the Titan&#039;s Realm. So Doomguy has to kill the Cyberdemon to get back to hell, make a long trek and fight the three Hell Guardians who guard the Crucible and returns to Mars again. To finally stop Olivia, Hayden, being the bastard that he is, even sacrifices his old creation Vega, though unlike everyone else, at least our player character is nice enough to make a backup without anyone even bothering to ask. The Doom Slayer uses the Crucible to shutdown Hell&#039;s energy wells and releases the spirits of his old friends, the Night Sentinels.&lt;br /&gt;
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Once Olivia is found once again, she transforms into the Spider Mastermind. If you&#039;ve been collecting all the stuff as you should have, she can easily be(along with the other game other bosses in the game) cheesed by the best weapons even on the highest difficulty, with the [[Cheese|Rich get Richer]] Rune fully upgraded. Once she&#039;s dead it&#039;s the final cutscene, Where Hayden steals the &amp;quot;Crucible&amp;quot; which turns out to be an energy blade that makes a [[Lightsaber]] look like a toothpick, then sends the Doom Slayer off to who knows where with the tether he installed into the Praetor Suit earlier, disposing of a potential threat before it decides to become one. After this, you experience one of the best credit sequences made for a video game in over a decade.&lt;br /&gt;
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Mick Gordon&#039;s soundtrack gives the game the best metal music ever. BFG Division being the standout in the soundtrack. Used for two whole levels and the final boss music is a Glitch remix of it. There is also some inspiration from RPG style FPS a la Metro 2033 and [[Samus|Metroid Prime]]. As collecting Argent Energy, weapon mods, elite guard tokens, and Runes allow them to upgrade the Praetor Suit and weapons to their preferred play style. The engine allows the Doom Slayer a wide range of first-person animations. As his destruction of UAC property and actions portrays an &amp;quot;I&#039;m too old for this shit&amp;quot; attitude. Having to fight demons for centuries doesn&#039;t make for a happy camper.&lt;br /&gt;
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The damage of the BFG 9000 itself is notable. This thing instantly vaporizes every non-boss enemy on-screen! (and them too if you exploit a glitch. However what a player does that the devs didn&#039;t intend is dubious canon.) You read that correctly, you don&#039;t have to aim it directly at your targets to kill them. You just have to find the right opening to make it kill every demon you can. As the Plasma Bolt throws out lightening or much more likely, solar flares. That would mean the Plasma the BFG fires is likely firing a fucking miniature star with each shot! The F in BFG may stand for Fermentation, Grimdark! with science!. We can wait while you Google it.&lt;br /&gt;
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Don&#039;t be impressed just yet. A Baron of Hell is 2000 pounds and because it turns everything into gibs it comes in contact with. &lt;br /&gt;
That means it has to have 7 Gigajoules of energy and would have to be heated up to over 100,000 degrees Celsius! [[Anal_Circumference|A temperature range which is only seen in small stars and nebula!]] That&#039;s not just [[GrimDark]], that&#039;s just fucking cold in the most brutal way possible and speaks to the insanity of the UAC for building this thing. Are we sure somebody didn&#039;t screw up the name? Though Brown Dwarf Gun 9000 doesn&#039;t sound as cool. (Though why is it green? Because it&#039;s blue-green! As blue in space equals very fucking hot! Red Giant/Supergiants/Hyper-giants are (relatively) cold because they are old, a young blue star, giant or not, is insanely hot. Red Dwarfs are insanely long-lived because they are cold and slow-burning) In all possibility, if the Doom Slayer didn&#039;t wear his Praetor Suit. Firing the weapon would instantly annihilate him too! (since Photons are their own particle and antiparticle the word is valid) No apologies for the science jokes. They are necessary evils in explaining how the BFG 9000 works.&lt;br /&gt;
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It also says a lot of the bosses as a direct hit will merely stun them (without using the weapon wheel glitch) while shaving off large portions of their health. So you need either a very advanced suit of Powered Armor or a significant amount of mass to survive a direct hit from the plasma bolt and its flares. The only real con to using the BFG 9000 is it&#039;s limited ammo of four shots. Though a good player can get around that if they set up their Runes correctly.&lt;br /&gt;
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[https://www.youtube.com/watch?v=ig_gQAITzIk| Science and math mostly explained in this Youtube video ]. So yeah, the BFG 9000 shoots miniature stars. &lt;br /&gt;
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===DOOM Eternal===&lt;br /&gt;
{{topquote|Against all the evil that hell can conjure, all the wickedness that mankind can produce, we will send up to them, only you. Rip and Tear until it is done!|King Novik of the Night Sentinels}}&lt;br /&gt;
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Doom Eternal was announced at E3 and a gameplay reveal was shown at Quakecon 2018. To say that its awesome is an understatement.&lt;br /&gt;
{{Template:Spoilers}}&lt;br /&gt;
[[File:Slayer on corpses.png|400px|thumb|right|&amp;quot;The only thing they fear... is YOU!&amp;quot;&lt;br /&gt;
 If the whole Warp, set for Khorne, actively shits their pants when the Slayer comes, you`re in for [[Rip_and_tear|FUN]].]]&lt;br /&gt;
We are introduced to the Maykrs of Urdak, an elder race with a techno-angelic motif that serves as the Sentinels&#039; patron.  One of them was the so-called Seraphim that empowered the Doomguy even further, turning him into the nigh-godlike and unstoppable avatar of sheer [[Awesome]] that is the Doom Slayer (seriously, the Doom Slayer is compared to a [[Titan]] on the level of the Icon of Sin). They may actually be a group of [[C&#039;tan]], but we are not sure.&lt;br /&gt;
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Sadly, all good things come to an end. The Sentinels were betrayed from within, the Doom Slayer banished to Hell &#039;&#039;again&#039;&#039; (eventually leading to him being entombed before the events of &#039;&#039;&#039;Doom 2016&#039;&#039;&#039;) and what&#039;s worse, it turns out the Maykrs were only using the Sentinels to further their own race&#039;s objectives. What&#039;s more, the current invasion of Earth was the result of one of their long-term plans, with humanity as simply one more race that was to receive &amp;quot;penitence&amp;quot; in their place (read: the Maykrs are using Hell energy to prolong their lives, and willingly let Demons eat entire worlds to that end). Yet more evidence that these guys are C’tan.&lt;br /&gt;
&lt;br /&gt;
The game picks up a few months after the end of the previous game with Samuel Hayden returning to Earth after the destruction of the Argent Tower on Mars that was the only way of getting free, unlimited energy out of Hell. But, he has the Crucible (confiscated from the Doom Slayer in the ending of 2016) with which he starts developing a synthesized form of Argent energy while the UAC begins to completely fall under the control of their leaders, the Hell Priests who entombed the Slayer so long ago. They start sacrificing humans left and right to start a ritual that will allow the demons to consume Earth, terraform the land to living flesh and molten lava, kill all that resist, transport their souls to Hell and refine them to pure Argent Energy while the impure Souls are made into new demons! A full-scale demonic incursion is now underway on Earth, with billions of dead, over two-thirds of Earth consumed while half of the UAC has gone full Quisling to the invaders, with the other half putting up a token [[Imperial_Guard| resistance as the Armoured Response Coalition (ARC)]].  All hope seems lost... &lt;br /&gt;
&lt;br /&gt;
&amp;quot;...We watched as the horde overwhelmed the very best and most advanced machinery and weapons technology that we could muster against the opposition. It was useless, they moved too quickly, they cared not for themselves, only sought out the blood of humanity. They were willing to sacrifice their own to get to the heart of our world. We slaughtered thousands and millions more followed, but then HE came - he cut through them like a sickle through a field - his fury surpassing their own. He is faster - more relentless - unyielding. I believe him now to be more than just a man - he is...DOOM.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Equipped like the Predator, as deadly as the Terminator, he seeks his prey from his orbital fortress, (fittingly called the Fortress of DOOM) strikes with merciless fury surpassing the Death Company and World Eaters combined, and he will stop at nothing to repel the demonic invaders. Read: Personally [[Rip_and_tear|kill. Every. Single. Demon. With extreme prejudice.]]&lt;br /&gt;
&lt;br /&gt;
Immediately after defeating the Hell Priest Deag Nilox&#039;s guardian off screen locating his whereabouts on Earth, the Slayer teleports onto his barge, kicks all doors in and vice grips the head off of the Priest, reducing the consumption of the Earth by 36.8%.&lt;br /&gt;
&lt;br /&gt;
He then gatecrashes the nearby Citadel, interrupting the ritual of the Priests with Nilox&#039;s severed head, before being interrupted by the Khan Maykr. The C&#039;tan by any other name tells him even he goes too far this time, before teleporting the Priests out of the Slayer&#039;s reach. Since the Hell Priests classify as Alpha Plus Psykers, (the first one being able to command his own legion of Titans AND shield himself from even nuclear bombardment) they can be found with a Celestial Locator. To construct a Locator, the Slayer goes to Exultia (an Argenta city) to retrieve the Celestial Casing, only to be scolded by the late King Novik for killing the Priests and that Humanity is no longer his people to be saved. Realizing that no ordinary individual will help him, the Slayer enters [[Warp|Hell]], and it&#039;s even more magnificent than Doom 2016, with gigantic walls and corridors made of flesh, abandoned [[Warlord_Battle_Titan| Sentinel Mechs]] and the remains of the Titan Demons that were killed by them, and near everything you could think of, even the Tower Of Babel in the background. Here the Slayer finds Valen, known by most as the Betrayer, repenting in his exile. After telling the Slayer that saving humanity will only make his burden worse, the Betrayer nevertheless installs the Celestial Power Core for the Slayer, as well as giving him something he may need later.&lt;br /&gt;
&lt;br /&gt;
Now able to locate the other Priests, the Slayer goes to Deag Ranak&#039;s UAC Cultist base in the Arctic, wrecking its operations before moving onto the neighboring Doom Hunter base. as yet more proof the Maykrs are [[C’tan]], the priest recovered an extinct race of demons once bred to destroy the Slayer (take a wild guess why exactly they went extinct) and, with nothing better to do, turned these things into [[Necron Destroyer|Semi-Organic Necron Destroyers]], labeling them “Doom hunters,” After [[Rip and tear|losing]] them and complaining about it, the Priest, in face of his impending DOOM, tries to bribe the Slayer, which [[Fail|literally cost him his head]].&lt;br /&gt;
&lt;br /&gt;
Now furious, the Khan Makyr leads the last Priest to safety, while demonic activity on Earth skyrockets. Realizing Earth needs immediate backup at the Super Gore Nest in Europe after a failed attack from the [[Imperial_Guard|Earth Forces]] (with a casualty rate of over 87%), the Slayer arrives at what can only be described as a border between Slaanesh&#039;s and Nurgle&#039;s Domains. Every building in the vicinity has grown flesh, teeth and openings that look like both mouths and birth canals, the air is filled with toxicity, tentacles sprouted everywhere. But after a nuclear meltdown of the local reactor which conveniently houses the heart of the Gore Nest, the problem is quickly taken care of.&lt;br /&gt;
&lt;br /&gt;
Back to searching and destroying the last Priest, VEGA is sure that Samuel Hayden would be able to locate him immediately. However, a combined Demon attack on his headquarters, the ARC Complex, left him badly wounded. Just as the Slayer gets to him and is about to teleport back to his fortress, the Earth beneath him quakes and a red portal opens up, and from it emerges the Marauder. Imagine a [[Adeptus_Custodes|Custodes]] corrupted and empowered by Khorne but with battle tactics from Tzeentch, the endurance of Nurgle and the speed of Slaanesh. These guys are absolutely no joke (yes, there are more of them) and if you haven`t been playing like your life depended on it, prepare to be absolutely [[Anal_Circumference|curbstomped]].&lt;br /&gt;
&lt;br /&gt;
Meanwhile, its clear that Samuel Hayden knows *way* more about the Slayer, Hell, and the Maykrs than he let on in the last game, strongly hinting that Samuel may in fact be a Maykr himself (which begs the question of what he was up to if he understood just how dangerous Hell was and how Argent Energy was made). He tells us that the last Priest hides in the Arena of Sentinel Prime, the Capital of the Night Sentinels and the only way to gain access is hidden in the core of [[Mars|Mars]]. But instead of calling the [[Adeptus_Mechanicus|Mechanicus]] to help, the Slayer enters the Moon of Phobos, where the battleship-sized BFG 10,000 is stationed, takes the gun over, targets Mars and [[Exterminatus|blasts the Core open]]... despite Samuel’s protests. He then proceeds to hop into a giant mass driver and blast himself to his next destination, [[Angry_Marines|streaking across the ruined Martian sky like a rage-fueled missile]].&lt;br /&gt;
&lt;br /&gt;
Now on Sentinel Prime, the game goes into who the Doom Slayer really is. It turns out the Doom Slayer really &#039;&#039;is&#039;&#039; the classic [[Doomguy]] from Doom 1, 2, and 64, who after staying behind in &amp;lt;s&amp;gt;the warp&amp;lt;/s&amp;gt; Hell he is eventually spat out, [[Gotrek_%26_Felix#Gotrek_in_the_Age_of_Sigmar|half-delirious and nuts from his experience of fighting off its hordes for an eternity]], unto the world of Argent D&#039;Nur, where he is found by the &#039;&#039;Night Sentinels&#039;&#039;, [[Grey Knights|an order of techno-knights dedicated to fighting demons]].  He is nursed back to sanity, and joins their order, eventually rising through their ranks due the sheer [[Rip and Tear]] he was capable of.&lt;br /&gt;
&lt;br /&gt;
The final Priest, hiding in the Colosseum, is confident that the Slayer would never kill him in the arena, as it is against holy law of the Sentinels to spill Priest blood. He sends out his Gladiator, a being that even if its flesh is destroyed, its soul would prevail until its body is reformed. But the Soul resides in the gigantic shield it uses, so the Slayer destroys the shield first and then the face of the gladiator, and despite the warning shoots the final Priest to death. And by &amp;quot;shoot to death&amp;quot;, we mean blow his head clean off with the Super Shotgun as he smugly declares how he can&#039;t be killed. The Khan Maykr is rather pissed about this. &lt;br /&gt;
&lt;br /&gt;
As soon as he gets back home. She manages to hack into the Fortress of Doom, turning off the power and flooding the bridge with Demons. The attack obviously fails like so many other attempts. Hayden mocking her as the Slayer restores power with Hayden&#039;s own Crucible.  Now the plans of the Khan Maykr are ruined, as there are no more priests to maintain the Hell gates, so if the Earth Forces kill all the demons, they would prevail. As a desperate last resort, the Khan Maykr wants to resurrect the Icon of Sin to eradicate all life on Earth. Of course, the prospect of seeing &#039;&#039;another&#039;&#039; Earth brought to ruin has made the Doom Slayer rightly [[Rage|pissed]], and suffice to say, [[Not As Planned|the Maykrs have no idea what they&#039;ve just unleashed]]. &lt;br /&gt;
So it&#039;s time for the Doomslayer to recover his own Crucible in Taras Nabad. Which was stuck into the skull of a Titan and breaks off the hilt to prevent its resurrection. Now it needs to be recharged. Once finished the Demons attack to give players an opportunity to test the new weapon. The Crucible is a one-hit kill on all but the strongest of enemies and there are respawning charges that only appear at this location. Use this for practice time before moving forward because the OHKO drops health picks faster than normal glory kills.&lt;br /&gt;
&lt;br /&gt;
To reach the Khan Maykr, Doomguy now teleports to Nekravol, the City of the Damned. It&#039;s a [[Grimdark|place of biblical torment, fire and brimstone, cages bursting with humans piled up like livestock]], [[Commorragh| a place where human souls are &amp;quot;tenderized&amp;quot; and tortured until all hope is broken and every sense but the pain is gone.]] Only then can their souls be extracted and converted to pure Argent energy, which will be sent to the Khan Maykr in the City of Urdak (Heaven), while the empty shells of the humans are sent to the blood swamps to transform into more Demons.  A process which every [[Haemonculus]] pays respect to. As it is, things that are worthy of being called &amp;quot;holy&amp;quot; are often more horrendous than the horrors of Hell itself.&lt;br /&gt;
&lt;br /&gt;
The Slayer rips and tears through all of that mercilessly, and finally destroys the transmitter tower. Its destruction resulted in the Slayer being transported straight to &amp;quot;Heaven&amp;quot;, a completely unnatural location in true H.R. Giger aesthetic, littered with white and gold colours and blood-red trees. In true Doomguy fashion, he interrupts the ritual that will resurrect the Icon of Sin by stabbing its heart with a dagger he got from the Betrayer. [[Not_as_planned|The Icon wakes up, corrupts the entire realm, and invites all sorts of demons to ravage Urdak]] before leaving to Earth.&lt;br /&gt;
&lt;br /&gt;
Doomguy immediately follows but is interrupted by the Khan Maykr herself. In true Eldar fashion, she accuses Doomguy of all the bad things that HE did which broke the seal to Urdak, and that the use of thousand other species as Argent Energy for her race is justified in her traditions. Doomguy then slaps the shit out of her, and even in her final moments, she tells us that we have doomed all of creation. It’s likely she’s lying to hide the fact that she’s a C’tan.&lt;br /&gt;
&lt;br /&gt;
Back on Earth, the final fight against the Icon of Sin begins. Now with a full-body, it is no longer a static boss fight but a semi-static. You blow parts from the Icon, until you finish it with your Crucible, by [[Awesome|slamming it into its forehead]]&lt;br /&gt;
&lt;br /&gt;
===DOOM Eternal: The Ancient Gods===&lt;br /&gt;
A stand-alone DLC for Doom Eternal: The Icon may be dead, but now that the demons have free reign over Urdak and have initiated a second invasion of Earth, its up to Doomguy to clean up the mess he left behind. The Seraphim (aka the guy who made Doomguy the OP murderizer of hell) seems to be much more involved this time around. Big surprise; they confirm Hayden is the Seraphim (and by extension VEGA is the Father, which we remind you Hayden nearly blew up in the first game), and he sends you on a mission to recover the life sphere of the Father, the creator of the Maykars and the known universe, to restore Urdak, and prevent the Seraphim&#039;s death by deterioration. Doomguy however has other plans; he betrays the Seraphim and destroys the Father&#039;s life sphere, then steals the Dark Lord&#039;s life sphere so he can summon him and face him mano-a-mano. But the biggest surprise of all is that the Dark Lord takes the form of the Doomguy himself! Dun Dun DUUUUUUUN!&lt;br /&gt;
&lt;br /&gt;
Bad News: Mick Gordon isn&#039;t coming back this time around (due to some internal issues, he was let go). Good News: Andrew Hulshult, another rather well-known composer who&#039;s helped compose for some other shooters (Dusk, Amid Evil, Rise of the Triad 2013) is coming to take his place. While it&#039;s clear Hulshult might not be able to imitate Gordon, it&#039;s not likely he&#039;ll disappoint.&lt;br /&gt;
&lt;br /&gt;
===Demons===&lt;br /&gt;
Doom 2016 by itself has more demons than the classic games do, even though not all of them return from those games. Doom Eternal ups the count even more, although not all demons from 2016 return. Some demons are upgraded versions of a base model; they are sorted as such.&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;The Possessed/Zombies&#039;&#039;&#039;: In 2016, Possessed were humans that underwent horrific mutations due to the Lazarus Wave released by Olivia Pierce on the Mars Outpost. In Eternal, Zombies are the emaciated husks of humans stripped of their soul and mutated by demonic corruption. In both cases: wet toilet paper. They are some of the weakest enemies in the games and can easily be dispatched. 2016&#039;s Possessed are cheap glory kill fodder, while Eternal&#039;s Zombies are classified under the Fodder demon class, i.e. one of the chief targets of your Glory Kills, Chainsaw, Flame Belch, ice bomb and all other ways with which to keep your health, armour and ammo stocked up.&lt;br /&gt;
**&#039;&#039;&#039;Possessed Engineers/Cueballs&#039;&#039;&#039;: Little more than walking bombs. Either shoot them to detonate them or melee them to launch them and have them detonate on impact. Returning as Cueballs in Eternal, these Ambient-class demons replace the &amp;quot;walking&amp;quot; part with &amp;quot;standing gormlessly in one spot, ignorant of any fighting going on around them&amp;quot;. This allows the Slayer to use them as flying, explosive barrels if shot at the right angle.&lt;br /&gt;
**&#039;&#039;&#039;Possessed Soldiers/Blaster Zombie Soldiers&#039;&#039;&#039;: Unlike their gormless lesser brethren, Possessed Soldiers move faster and with more tact, are hardier and can use a plasma gun fused to their arm to lay down suppressive fire. They&#039;re still not much of a threat. Eternal&#039;s Blaster Zombies they are little more than Possessed Soldiers with a Classic Doom zombieman coat of paint, so make sure to keep some distance.&lt;br /&gt;
**&#039;&#039;&#039;Possessed Security/Shield Zombie Soldiers&#039;&#039;&#039;: Wet toilet paper with shards of glass. Equipped with shields and shotguns, these can really ruin your day if you let them. The most effective strategy against them in 2016 is either to chainsaw them or use the Plasma Rifle&#039;s stun bomb to disable their shields. While Eternals Shield Zombies still hit just as hard, their threat level dropped off the abyss thanks to their energy shields &#039;&#039;violently exploding&#039;&#039; in response to absorbing too many Plasma Rifle bolts.&lt;br /&gt;
**&#039;&#039;&#039;Hell Razer&#039;&#039;&#039;: 2016 exclusive, Hell Razers fight at a distance with arm-mounted laser cannons, which are actually parasites converting a human into a Hell Razer. Fire slowly and have distinct tells to their attacks. Don&#039;t pose too much of a threat: dodge their attack, get close and shotgun them.&lt;br /&gt;
**&#039;&#039;&#039;Mecha Zombie&#039;&#039;&#039;: New in Eternal, these gore-covered terminator knockoffs are armed with metal claws, a plasma gun and a flamethrower, the latter of which they will flail about in order to hit you. Still fairly ineffectual.&lt;br /&gt;
*&#039;&#039;&#039;Imps&#039;&#039;&#039;: The fodder from the original game, now quick as a hiccup. They jump all over the place, pelting you with fireballs and clawing at you if you get too close. Because they&#039;re one of the first enemies you face they don&#039;t pose much of a threat; your Combat Shotgun makes quick work of them (especially with the Explosive Shot/Sticky Bomb mod), and they gain an explicit weakness to bullet weapons (Heavy Cannon and Chaingun) in Eternal. Eternal also classifies them under Fodder demons, meaning that they make for great resource piñatas.&lt;br /&gt;
**&#039;&#039;&#039;Gargoyles&#039;&#039;&#039;: Added in Eternal. Pretty much Imps with wings and [[Tyranid|scything talons]], they jump around and spit acid at you. They&#039;ll occasionally hover in place to fire off an acid volley, causing them to become instantly staggered for a Glory Kill when hit during this attack, so take your opportunity. Also classified as Fodder demons.&lt;br /&gt;
**&#039;&#039;&#039;Prowlers&#039;&#039;&#039;: Originally added in 2016&#039;s multiplayer, they were promoted to regular enemies in Eternal. They function the same as Imps but with more health and they can teleport, often right behind you to claw at you. Classified as a Heavy Demon, meaning the required more Chainsaw fuel to mow down compared to Imps.&lt;br /&gt;
*&#039;&#039;&#039;Carcasses&#039;&#039;&#039;: Debuting as Heavy demons in Doom Eternal, the Carcass&#039; attacks are not that powerful and they don&#039;t have a lot of health. What they do have is the ability to summon energy barriers, blocking your ability to move around freely, home in on them, glory kill other demons and use explosive weapons safely. Your primary target in an encounter because eliminating them makes a fight a lot easier. Thankfully, these barriers share the same explosive vulnerability to plasma fire as the Shield Zombies&#039; Shields&lt;br /&gt;
*&#039;&#039;&#039;Pinkies&#039;&#039;&#039;: Ol&#039; faithful is now covered in armour, turning them into living battering rams. They (still) roar and charge in on you, dealing significant damage upon impact. The armour soaks most damage they take from the front, so circle them and [[Meme|attack their weak point for massive damage]]. In Eternal, they gain the Heavy demon classification and a crippling weakness to the Blood Punch, being the only attack that can kill them without deliberately striking their weak point.&lt;br /&gt;
**&#039;&#039;&#039;Spectres&#039;&#039;&#039;: As the Pinky, but invisible. A bit harder to deal with because of this, but thankfully a lot less common and lack the armour plating.&lt;br /&gt;
*&#039;&#039;&#039;Cacodemons&#039;&#039;&#039;: [[Star Wars|They fly now!]] Their spit attacks slow and disorient you, and their bite attack does a lot of damage. But because they fly now you can easily pick them off with your rocket launcher or gauss cannon. As Heavy demons in Eternal, they decided to min-max; their bite takes off a surprisingly large chunk of your health and is often paired with an aggressively distant lunge, while their shock-balls can be fired in a multi-shot volley. But it comes with devastating weakness: a single Combat Shotgun Sticky Bomb or Equipment Cannon Frag Grenade into their mouths causes them to swallow it, instantly staggering them for an easy glory kill. As an airborne demon, they also gain a weakness to Ballista attacks, dying in one Arbalest bolt.&lt;br /&gt;
**&#039;&#039;&#039;Pain Elementals&#039;&#039;&#039;: Returning in Doom Eternal as Heavy demons, they endlessly summon chuck the homing suicide bomber Lost Souls at you. While they don&#039;t swallow any grenades like their Cacodemon compatriots, they &#039;&#039;do&#039;&#039; share the innate weakness of all airborne demons against the Ballista. Despite this, they are still more of threat that their short-limed buddies could ever be.&lt;br /&gt;
*&#039;&#039;&#039;Lost Souls&#039;&#039;&#039;: Horned, burning skulls that scream, fling themselves at you and explode for an annoying amount of damage. At least in 2016; in Eternal, they also appear when summoned by a Pain Elemental which is when they function more or less the same.&lt;br /&gt;
*&#039;&#039;&#039;Revenants&#039;&#039;&#039;: [[Meme|DOOT]]. Made from humans in a gruesome process, the Revenants have jetpacks that let them fly around to put themselves in the perfect possession to launch barrages of missiles at you. They can also claw at you for significant damage, so keep your distance and take them out. In Eternal, you become able to shoot off their shoulder cannons, permanently grounding them restricting their melee attacks to the easily-evaded claw swipes. Classified under the Heavy class and, surprisingly, as airborne demons, making them into potent Ballista chow. Their meme potential is so great that a trumpet-equipped Revenant is a skin included in the pre-order edition of Doom Eternal.&lt;br /&gt;
*&#039;&#039;&#039;Summoners&#039;&#039;&#039;: Only appearing in 2016, Summoners are pared-down versions of the Archvile. They possess lithe bodies that let them easily zip around and set up a summon circle away from your location, allowing them to call in aid. Sustained fire from just about any weapon will take them down.&lt;br /&gt;
**&#039;&#039;&#039;Spirits&#039;&#039;&#039;: Doom Eternal DLC. While they look like the ghastly Remains of the Summoner, the Spirit will invade other Demons, taking their Fear and ability to feel Pain, while making them faster and more resilient. But even a upgraded body will give in with enough Dakka. Destroy the Spirit with the microwave mod of the Plasma cannon.&lt;br /&gt;
**&#039;&#039;&#039;Harvesters&#039;&#039;&#039;: Unique to 2016&#039;s multiplayer, the only demon to be so. Harvesters move around and instead of summoning other demons will shoot balls of plasma and drain life from other players, allowing them to supercharge their regular attacks.&lt;br /&gt;
*&#039;&#039;&#039;Arachnotrons&#039;&#039;&#039;: Back in Doom Eternal, the Arachnotrons are walking gun platforms that can cling to ceilings to get a better vantage point to shoot at you. Their plasma turrets are mounted on an exposed, scorpion-like tail, which can be destroyed to limited their attacks to the more manageable and telegraphed bomb volley. Their resemblance to the Spider Mastermind from 2016 is intentional: the UAC cloned them using the Spider Mastermind&#039;s genetic material. [[Looted|and when the demonic invasion began, the automated facility making them was taken over by the possesed]]...[[Just As Planned|Which was planned]]&lt;br /&gt;
*&#039;&#039;&#039;Whiplashes&#039;&#039;&#039;: The first all-female demons introduced in Doom Eternal resembling [[lamia]]e, but don&#039;t expect any monster girls. They are as nasty as any Heavy demon in Doom, and they use their great speed to slither in and around the battlefield, dodging heavy-hitting weapons before hacking away at your health from a distance with a pair of chained whips.  Difficult to hit, but once you start hitting them they&#039;ll go down eventually. That, or use a Lock-On Burst from the Rocket Launcher to delete them.&lt;br /&gt;
*&#039;&#039;&#039;Mancubi&#039;&#039;&#039;: Big fat bastards equipped with heavy cannons to blast you with fireballs and flamethrowers to keep you at a distance. They&#039;re big, slow targets with slow attacks so if you can keep your distance they&#039;re not too big a threat. In Eternal, these Heavy demons got faster (and fatter) but you can blast their flamethrowers off, severely nerfing their damage output. After that, sustained Chain gun fire or a few missiles/Super Shotgun blasts will easily take them out.&lt;br /&gt;
**&#039;&#039;&#039;Cyber Mancubi&#039;&#039;&#039;: Heavily armoured versions of the Mancubus. They fire globs of acid that linger on terrain for a bit, limiting your movement options, but lack the flamethrower attack. In 2016 you just pour more damage into them to take them out. In Eternal, their armour is destructible and can be stripped instantly with a single Blood Punch, making it easier for you to deal with them. But because their cannons are armoured you can&#039;t blast them off like you can with the regular Mancubi.&lt;br /&gt;
*&#039;&#039;&#039;Archviles&#039;&#039;&#039;: Oh HELL no. The Summoner on crack, an Archvile can put up barriers of fire to keep you away while they Summon more demons. If you don&#039;t interrupt them you&#039;ll be facing a more difficult fight, especially if they summon a MOTHERFUCKING MARAUDER. Even when not summoning they are tough and can dish out a lot of damage, setting the ground beneath you aflame or sweeping fire waves in your direction, while any friends they successfully summon receives a buff that lasts until the Archvile&#039;s death. In short, after taking out all Carcasses in an area, they are your next target if you want to win a fight.&lt;br /&gt;
*&#039;&#039;&#039;Hell Knights&#039;&#039;&#039;: [[World Eaters|Big dudes who revel in wrecking your shit]]. They are fast, closing the distance to pummel you or to perform a leaping ground slam for a short-ranged area of effect attack. Keep your distance and pump them full of lead to take them down quickly if you don&#039;t want to be taken out yourself. In Eternal, they gain the Heavy demon classification and a crippling weakness to Chaingun fire.&lt;br /&gt;
**&#039;&#039;&#039;Dread Knights&#039;&#039;&#039;: Cybernetically enhanced Hell Knights constantly pumped full of adrenaline and dopamine for every kill they make. Appearing only in Eternal as Heavy demons, their most prominent feature are a pair of energy blades, which considerably extends their melee range and causes their ground slams to leave a lingering, damaging pool of energy for a bit. Can fire lasers from their blades at you, and shares a weakness to the Chaingun, as with other Hell Nobles.&lt;br /&gt;
**&#039;&#039;&#039;Barons of Hell&#039;&#039;&#039;: [[Bloodthirster|Big red bastards]] who are the toughest regular enemies in 2016. They hit like trucks and can blast you with powerful balls of green fire. The best way to deal with them is a heavily upgraded chainsaw or the BFG to not deal with their bullshit. In Eternal, they return as the Fireborne Barons; a Super-Heavy class demon that is immune to the chainsaw and cannot be one-shot by the BFG, so you&#039;ll have your work cut out for you. Befitting their name, Firebone Barons are also [[Salamanders_(Chapter)|coated in flames with obsidian skin]] and have burning blades coming from their lower arms, which fits given how much more dangerous they are.&lt;br /&gt;
*&#039;&#039;&#039;Tyrants&#039;&#039;&#039;: Pretty much downgraded Cyberdemons (Looking more like the classic Cyber rather than 2016&#039;s beefy Balgaar monstrosity) and one of the most powerful common enemies in the game. Packing a powerful laser cannon, a laser blade and the ability to fire missile barrages, paired with a MASSIVE pool of health, these Super-Heavies should be eliminated as fast as you can so that you can deal with the rest of the demons. The fastest way to do so is with the Crucible, which will hack a Tyrant up in no time. [[FAIL|Just make sure that you actually hit the Tyrant itself and not the fodder running around it]]. Otherwise, just exploit its slow turning speed to dedicate as much ammunition you have on-hand to shooting at it until it dies.&lt;br /&gt;
*&#039;&#039;&#039;Makyr Drones&#039;&#039;&#039;: The generic rank-and-file of the Maykrs. Annoyingly resilient for Fodder demons and armed with rapid-fire laser turrets, headshotting them with (almost) any weapon is a guaranteed insta-kill that provides ammo as well.&lt;br /&gt;
*&#039;&#039;&#039;Blood Maykrs&#039;&#039;&#039;: Definitly not [[Blood Angels]]. The normal Maykr population after getting corrupted by Hell. They shield themself with a golden aura that negates all damage, and attack with slow energy balls. Once they notice that such things would never work, they will lower their shield to start a Powerful Argent energy attack. A Headshot instakills them like a drone while sustained Fire on their body works too.&lt;br /&gt;
*&#039;&#039;&#039;Doom Hunters&#039;&#039;&#039;: Introduced as a boss and later reused as rare Super-Heavy demons. A species of demons driven to extinction by the Doom Slayer and brought back by the Hell Priest Deag Ranak, the Doom Hunters resemble [[Necron Destroyer]]s with a cannon and a chainsaw for arms and missiles that can be fired from its hover sled. They have an energy shield that you need to deplete to be able to damage them directly, though it&#039;s possible or attack their Blood-Punch-vulnerable hover sled directly first to disconnect the main body from it. Infamous for being a boss that is lazily reused during the course of the game, as early as [[Rage|THE VERY NEXT COMBAT ARENA AFTER FIGHTING THE FIRST ONE]]. However, the mook versions don&#039;t have immunity to Ice Grenades.&lt;br /&gt;
*&#039;&#039;&#039;Marauders&#039;&#039;&#039;: [[Chaos_Space_Marine|Former Night Sentinels corrupted by Hell]], the Marauders are fast, deadly and a pain to kill. They possess energy shields that block all incoming damage, including the BFG, Crucible, and Unmakyr (though not splash damage from explosives), can pelt energy beams from long-range, blast you with their own &#039;&#039;Super Shotgun&#039;&#039; at close range, and can summon spirit wolves to hunt you down if you shoot their shield too often. If baited into sprinting at you and brought into mid-range, their eyes will flash green as they swing their axe at you: use this as an opening to blast them with your Super Shotgun or Ballista, then quickly switch between the two until their stagger expires. Repeat this, rip and tear, done.&lt;br /&gt;
*&#039;&#039;&#039;The Gladiator&#039;&#039;&#039;: [[Skub|The Last Living Hell Knight of DOOM II]] and, unlike the Doom Hunter, has survived the extinction event that is the Slayer. Armed with a gargantuan soul-vessel shield that blocks all incoming damage, and a flail with a retractable chain for close and distant attacks. Like the Marauder, if his eyes blink green you have an opening to shoot him with any weapon (though Ballista or Super Shotgun are still preferable). A headshot will stagger him for a glory kill, but the Slayer will simply beat the shit out of him. Phase 1 ends with the destruction of the shield, and now the Gladiator goes ballistic with TWO flails. The best approach now is to shoot at it until it dies (when it isn&#039;t spinning its flail to reflect attacks back at you).&lt;br /&gt;
*&#039;&#039;&#039;The Icon of Sin&#039;&#039;&#039;: A legendary titan, resurrected into the body of the Son of the Betrayer, [[Chaos_Spawn|deformed and warped beyond recognition]], his very existence in Realspace causing destruction and madness. Its described that, if left unchecked, it will drag the entire dimension to Hell through a supermassive black hole - so basically if one of the Chaos Gods themselves manifested in Realspace. The Khan Maykr thought It could be controlled using the Soul of the Betrayer&#039;s Son, putting it into [[Power_Armour|Power Armour]] for insurance. But then, the Doom Slayer stabbed the heart containing the son&#039;s soul with a dagger provided by the Betrayer ([[Matt_Ward|though without carving the Name of the Betrayer into it]]), setting the soul free and, with it, the beast from Maykr control over. The battle itself is, on paper, pretty easy: eight pieces of the Icon&#039;s armour must be destroyed (head, both upper arms, both forearms, both pectorals and abdomen) using your whole arsenal. While doing so, lesser demons will try to harass you and distract you from the Icon. With the armour&#039;s destruction, the whole process starts again in the second phase, but this time, you chip away at the flesh and bone of those same regions until the Icon collapses, giving you time to ram your Crucible into Its Brain.&lt;br /&gt;
*&#039;&#039;&#039;The Original Dark Lord/ Davoth&#039;&#039;&#039;: The original Dark Lord created by the Father as a Primeval, one of the first gods. Doomguy&#039;s equal. Designed to truly care about his People, he spiraled out of Control in search for eternal Life, to safe his People from death. From caring guardian he tortured everyone who slightly deviated from his goal. After Davoth being imprisoned in his soul sphere by the Father, demons apparently fought one other to claim his title while he still whispered his influence to them. The Dark Lord of the First Age after Davoth made the deal with the Khan Maykr and the most recent one, the Dark Lord of the Fourth Age, is implied to have been the Spider Mastermind that possessed Olivia Pierce before getting her head blown off by BFG-9000. Davoth himself apparently prevented anyone from becoming Dark Lord of the Fifth Age as he was released from his soul sphere several months alter. Currently only seen in one cutscene after his soul sphere was unlocked and everyone hopes the final fight will be the same as a Unreal Tournament/Quake Deathmatch.&lt;br /&gt;
&lt;br /&gt;
===Trivia===&lt;br /&gt;
*The Fortress of Doom is the personal fortress-monastery/mancave of the Slayer, once used for the Galaxy spanning Crusade of The Night Sentinels. Features a Teleportarium with an absurd range (teleporting the Slayer from Earth&#039;s orbit to the Hell-absorbed Argent D&#039;nur, which is on a completely different dimensional plane to the Sol system), a Hangar bay with a Sentinel &amp;quot;Atlan&amp;quot; Mech, and a prison named the &amp;quot;Ripatorium&amp;quot;, filled with Demons the Slayer undoubtedly abducted, to slaughter them for sport.&lt;br /&gt;
**On at least one ocassion, the Slayer fought against Noise Marines, as his personal quarters feature a guitar made of flesh.&lt;br /&gt;
*It is said, the &amp;quot;Wretch&amp;quot; who gave the Slayer an adamantine armour, forged from the Fires of Hell, was in fact Khorne Himself. Even if he can´t corrupt the Slayer, He doesn’t need to. the carnage he brings upon demons is the equivalent of centuries of war.&lt;br /&gt;
**Doomguy and Khorne may have flat-out &#039;&#039;&#039;teamed up&#039;&#039;&#039; as Doomguy wants to kill demons (Khorne technically isn’t) and Khorne wants to take over Hell. The two of them have become fire-forged friends since then, to such a degree that, according to a legend passed down among demons, Khorne has a stasis pod containing the Doomguy stored deep in the heart of his personal fortress. Possibly underneath the skull throne itself.&lt;br /&gt;
***Khorne is Doomguys equal. In the ancient Gods DLC the life essence of the true Ruler of Hell gets ressurected, and he takes on the form of Doomguy. The Dark Lord of Hell is the leader of Hell`s armies. Not a King, but a warrior of the Dark Realm. The fiercest among all, as only the strongest could rule. He is you. &lt;br /&gt;
*Since the Night Sentinels went to war against the Demons, they are effectively the first Space Marine Chapter (preceding even the Thunder Warriors, since they are to an extent Psykers, deploy with Argent (warp) using Weapons, have their own Titan Legion, Use a Space fleet of Flying Castles, have an Arena for duels to the Death, and only The Strongest among them can become King, they even had a mini civil war. the only thing they are missing is DNA from the God-Emperor...and even then, Doomguy may have it.&lt;br /&gt;
**The Sentinel Titans are called &amp;quot;Atlans&amp;quot; and are the Ultimate Example of a Babycarrier done right. Armed with one or two shoulder-mounted Giant [[Plasma Annihilators|Plasma_Annihilator]], the Palms of the Hands featuring the same sort of plasma weapon but weaker. The Melee Weapon being an ECKS BAKS HUEG Energy Spear for impaling equally huge Titans.&lt;br /&gt;
*The Makyrs in Doom Eternal bare a surprising resemblance to the [[C&#039;tan]] (even being unable to show their true forms outside of Urdak). They also possess a sort of metal skin on all castes of there race, resembling necrodermis.&lt;br /&gt;
*Sometime between the events of Doom 64 and Doom (2016), the Slayer was subjected to something called the &amp;quot;Divinity Machine,&amp;quot; given his new abilities from that point forward, it&#039;s possible he had a fragment of &amp;lt;s&amp;gt;the Warp&amp;lt;/s&amp;gt; hell itself imbued within him, thereby making him a man uplifted with &amp;lt;s&amp;gt;psyker&amp;lt;/s&amp;gt; argent powers. This might make him this dimension&#039;s equivalent of [[The God-Emperor of Mankind|The Emperor]]... if this is a separate dimension.&lt;br /&gt;
*In Doom Eternal, the Slayers new armour is not fully sealed, giving a look Upon His Arms, like a certain [[Kharn the Betrayer|Swell Guy]].&lt;br /&gt;
*Said Swell Guy &amp;lt;s&amp;gt;may or may have not been&amp;lt;/s&amp;gt; probably is a Descendant of The Slayer&#039;s &amp;quot;friend,&amp;quot; Valen the previous holder of the title of &amp;quot;Betrayer&amp;quot;. The best guess would be that the Emperor used his Genetic Code for The Basics of Angron, and later the World Eaters Legion. &lt;br /&gt;
*The Crucible uses pure Argent energy to create its blade. This means it&#039;s soul-powered and therefore, since the Doom Slayer absorbs the power of the demons (giving them a true death), [[Grimdark|uses the life essence of demons to kill more demons]].&lt;br /&gt;
*The forces of Hell seem to be a serious threat even judging from the absurd standard of 40k. Samuel Hayden gave the surviving humans insane technology (full functioning AI battlesuits for infantry, and colossal Titan mechs, Dark Age Technology so to speak) and still couldn&#039;t get the upper hand. The only viable solution to gain ground seemed to be [[Exterminatus|total nuclear annihilation.]]&lt;br /&gt;
**This seemed to be simply because of Hells literally [[Orks|infinite]] [[tyranids|numbers]] since the multiply by both ordinary breeding and turning the aforementioned bodies of the mulched human souls into demons. Even if they took out one thousand demons, one billion would take their place. It seems this was the only reason for their defeat since, once all of the avenues for invasion are cut off, the remainder are mopped up without much fanfare. One wonders if all of the priests were on Sentinel Prime how things would go since there would be no cut off for the entering demons.&lt;br /&gt;
&lt;br /&gt;
==Doom: The Board Game==&lt;br /&gt;
Yes, there is a Board Game - made by [[Fantasy Flight Games]] no less - giving the vague &#039;/tg/ related&#039; qualifications this site uses.&lt;br /&gt;
It was released around the time Doom 3 was released, though it wasn&#039;t that remarkable and is pretty hard to find nowadays.&lt;br /&gt;
&lt;br /&gt;
One guy plays the baddies, the other 1-4 players play a band of unfortunate marines. The heroes start with 2-3 powerup cards, and the baddies get 5 cards from his own deck and during the game, he gets to draw more (the rate of which is equal to how many marines there are) and if his deck is empty, he gets to insta-kill one of the Marines. His guys are more varied in their movement but they can only shoot once.&lt;br /&gt;
&lt;br /&gt;
The marines have three options: move 8 spaces without shooting, move 4 spaces and shoot once, or shoot twice without movement. They need to explore the board, find computers and other events as the board provides. The baddies, meanwhile, can either upgrade his monsters or bring more to the board.&lt;br /&gt;
Either way, his goal is to score 6 kills on the Marines.&lt;br /&gt;
&lt;br /&gt;
A new board game got released shortly after May 2016 Doom, which, to my understanding, is basically just the same shit as before with a new coat of paint.&lt;br /&gt;
* It&#039;s different, but not too different. Similar in concept and design, with the main differences seeming to be in how the Marines play, and victory conditions for certain scenarios. Absolutely beautiful models, however, and incredibly fun. Highly recommended.&lt;br /&gt;
&lt;br /&gt;
==Movie==&lt;br /&gt;
Also (roughly) around the same time as Doom 3 was a movie starring Karl Urban and former WWE superstar Dwayne &amp;quot;The Rock&amp;quot; Johnson. It pretty much replaced the whole Hell plot with some genetic experimentation to give people superpowers that only succeeds in creating hyper-aggressive mutants, and a squad of Marines sent to investigate the mayhem. It wasn&#039;t that good, with the only really &#039;good&#039; scene being this one scene where it&#039;s all FPS-style like the original games and has monster killing.&lt;br /&gt;
&lt;br /&gt;
Another movie was released in 2019, named &#039;&#039;Doom: Annihilation.&#039;&#039; When asked what they thought about this, id Software simply replied: &amp;quot;We are not involved in the movie.&amp;quot; But the last five minutes of CGI demons was fucking phenomenal.&lt;br /&gt;
&lt;br /&gt;
==TLDR==&lt;br /&gt;
{{blam|Rip and Tear Motherfucker!}}&lt;br /&gt;
==External Links==&lt;br /&gt;
*[https://doomwiki.org/ Doom Wiki] for all your Doom-related needs&lt;br /&gt;
*[https://www.doomworld.com/idgames/ /idgames/], the home of pretty much every Doom mod worth playing (and pretty much every Doom mod that isn&#039;t worth playing) since 1994.&lt;br /&gt;
&lt;br /&gt;
[[Category:Video Games]][[Category:Awesome]]&lt;/div&gt;</summary>
		<author><name>2603:8001:3500:CB:2823:9AEC:A71D:FF9C</name></author>
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	<entry>
		<id>http://2d4chan.org/mediawiki/index.php?title=Doom&amp;diff=181241</id>
		<title>Doom</title>
		<link rel="alternate" type="text/html" href="http://2d4chan.org/mediawiki/index.php?title=Doom&amp;diff=181241"/>
		<updated>2020-12-31T05:00:10Z</updated>

		<summary type="html">&lt;p&gt;2603:8001:3500:CB:2823:9AEC:A71D:FF9C: /* Doom 4 (aka DOOM aka DOOD aka Brutal Doom HD) */&lt;/p&gt;
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&lt;div&gt;{{/vg/}}&lt;br /&gt;
{{Oldschool}}&lt;br /&gt;
{{awesome}}&lt;br /&gt;
{{Cleanup}}&amp;lt;!--Very slight, but still necessary--&amp;gt;&lt;br /&gt;
[[File:Doom cover poster.jpeg|thumb|If you don&#039;t already have the first level&#039;s music in your head, you may be on the wrong site.]]&lt;br /&gt;
{{topquote|Over the centuries, mankind has tried many ways of combating the forces of evil... prayer, fasting, good works and so on. Up until Doom, no one seemed to have thought about the double-barrel shotgun. Eat leaden death, demon...|[[Discworld|Terry Pratchett]]}}&lt;br /&gt;
&lt;br /&gt;
The father of the first-person shooter, the original ass-kicking demon-slaying 3D slaughter-fest, &#039;&#039;&#039;&#039;&#039;Doom&#039;&#039;&#039;&#039;&#039; is a franchise that demands respect even in the hallowed halls of /tg/. It was actually inspired by a [[Dungeons &amp;amp; Dragons]] campaign played by the founders of id Software; John Romero had given a demon lord the key to overrunning the material plane in exchange for a magic [[Katanas are Underpowered in d20|katana]] because he&#039;s an edgy little bitch like that, and John Carmack (the DM) decided it made a good premise for their new 3D game. The katana in question would later be used in Romero&#039;s game &#039;&#039;Daikatana&#039;&#039;, which was a total failure for reasons that aren&#039;t important enough to go over right now.&lt;br /&gt;
&lt;br /&gt;
The plot? In an FPS? Here&#039;s your plot: you are a Space Marine (no, not the 40K guy, a jumped-up soldier who is sent to fight on other planets, so closer to the [[Imperial Guard]]...though considering recent events he may be the equivalent of a standard Astartes, just much shorter.) stationed on Phobos. Somehow, demons broke through into our reality and slaughter everyone else. Your job? Fight your way to where, you hope, there&#039;s a ride off of this rock, and make bloody mincemeat out of everything standing between you and salvation. Standing in your way are armies of zombified fellow marines and eggheads, fireball-tossing imps, hulking flesh-eating demons, cyborg-demon monstrosities, and various other hell-spawned nasties who want to kill you horribly. Good luck. You&#039;ll need it...&lt;br /&gt;
&lt;br /&gt;
Although not the very &#039;&#039;first&#039;&#039; of the FPS genre (even its predecessor, [[Wolfenstein]] 3D, wasn&#039;t the first, as the history of the genre goes back all the way into the &#039;70s), Doom was definitive to the genre, so much so that &amp;quot;Doom Clone&amp;quot; was the standard nickname for many years afterwards. People are still playing it and making it even more awesome with [[Homebrew|their own custom modifications]] 24 years later, which isn&#039;t something you hear that often outside of /tg/; this is one of the main reasons why the franchise is so well-respected.&lt;br /&gt;
&lt;br /&gt;
Fun fact: that iconic Doom monster, the Cacodemon, was actually inspired by the artwork for an Astral Dreadnought on the cover of the [[Dungeons &amp;amp; Dragons]] 1st edition [[Manual of the Planes]] splatbook. Also relevant to /tg/ is that Sandy Petersen, co-designer of [[Ghostbusters RPG]], creator of [[Call of Cthulhu]], and author of some [[RuneQuest]] stuff, worked on the game. He designed some levels (more in the sequel) and made some contributions to the monster design.&lt;br /&gt;
&lt;br /&gt;
==Classic DOOM (aka The Good Shit)==&lt;br /&gt;
{{topquote|Welcome to DOOM, a lightning-fast virtual reality adventure where you&#039;re the toughest space trooper ever to suck vacuum. Your mission is to shoot your way through a monster-infested holocaust. Living to tell the tale if possible.|README.TXT, Doom 1.8 shareware}}&lt;br /&gt;
The original Doom was fast-paced and bloody compared to what came before but wasn&#039;t afraid to vary the pace with more labyrinthine levels or make you shit your pants by dropping you into a crowd of demons when you least expected it. (Fun fact No. 2: The extra levels included in the physical version of Doom (henceforth called &#039;&#039;Ultimate Doom&#039;&#039;) were built by the same guy who wrote [[Call of Cthulhu]] in just 10 weeks.) Doom II on the other hand was a circle-strafing explosion-rich gorefest and is what basically everyone thinks of when they think of both Doom and 90s FPS gameplay in general. The plot was bare-minimum: Demons took over Phobos and ate Deimos, kill them all. Or, in Doom 2&#039;s case, Demons are trying to infest Earth in revenge, kill them all AGAIN. But this time, &#039;&#039;it&#039;s personal&#039;&#039;.  (No, seriously, they killed your pet bunny Daisy.) The Doom engine is extremely mod-friendly for a 90&#039;s game (as both Carmack and Romero had been big into software tinkering in their day) and the modding community is still very present and perhaps even more prolific than it was back in the day.  In fact, id Software actually paid some modding groups for the right to sell their works as retail (Final Doom and the Master Levels for Doom 2).  Also relevant is SIGIL, John Romero&#039;s own 25th-anniversary level-pack and unofficial Episode 5 for Doom 1 that he released to the public for free (unless you wanted the special Buckethead soundtrack for [[Edgy|$6.66 USD]]).&lt;br /&gt;
&lt;br /&gt;
Slightly more obscure but still relevant is Doom 64, which replaced the high-speed Explode-o-Rama with a stronger horror theme and more deliberate pace. &lt;br /&gt;
&lt;br /&gt;
id Software then for a time turned toward more multiplayer-oriented games with the &#039;&#039;Quake&#039;&#039; franchise and gave Doom a well-earned rest.&lt;br /&gt;
&lt;br /&gt;
===The Doom Comic===&lt;br /&gt;
{{topquote|&#039;&#039;&#039;DYNAMITE! I&#039;M COOKING WITH GAS! I&#039;VE GOTTA HANDFUL OF VERTEBRAE AND A HEADFUL OF MAD! YEAH, THAT&#039;S YOUR SPINAL CORD, BABY! DIG IT!&#039;&#039;&#039;|You, the moment you read that heading}}&lt;br /&gt;
The origin of [[Rip and Tear]]. Possibly the most ridiculously, amazingly, stupidly 90&#039;s thing that has ever been put to paper with the possible exception of Image Comics. It has to be read to be believed. [https://www.doomworld.com/10years/doomcomic/ So go read it.]&lt;br /&gt;
&lt;br /&gt;
===Monsters===&lt;br /&gt;
[[File:Reaperminis.jpg|thumb|right|Limited-edition monster minis from [[Reaper Miniatures]]. Admit it, you want that Cyberdemon for your Daemons of Chaos army.]]&lt;br /&gt;
These are the monsters you&#039;ll encounter in Doom 1, Doom 2 and their spinoffs.&lt;br /&gt;
*&#039;&#039;&#039;[[Zombie|Former human]]&#039;&#039;&#039;: Wet toilet paper. Only dangerous until you get a shotgun.&lt;br /&gt;
**&#039;&#039;&#039;Former Sergeant&#039;&#039;&#039;: Still wet toilet paper, but full of broken glass; if one of these assholes gets behind you before you find armor you&#039;re probably dead. Likely to be your first source for shotguns.&lt;br /&gt;
**&#039;&#039;&#039;Former Commando&#039;&#039;&#039;: Unlike the other formers, this guy is no joke: he&#039;s durable enough to not die when breathed on and his hitscan chaingun is almost as powerful as yours. Using hordes of these guys in an open arena with no cover is the pinnacle of dick moves in Doom mapping.&lt;br /&gt;
*&#039;&#039;&#039;Imp&#039;&#039;&#039;: The first true demon you encounter with an easy-to-dodge projectile and more health than the formers. The first meaningful enemy you meet, and runner-up for most iconic non-boss monster.&lt;br /&gt;
*&#039;&#039;&#039;Demon&#039;&#039;&#039;: Otherwise known as &#039;&#039;&#039;Pinkies&#039;&#039;&#039;. Giant hairless gorilla with a mouth that could give a [[squig]] lessons in eating. [[Derp|They can&#039;t walk and bite at the same time]] so you can just step out of their way, but they tend to come in large groups and dance around like spastic toddlers (which makes them harder to shoot) as they run up to you.&lt;br /&gt;
**&#039;&#039;&#039;Spectre&#039;&#039;&#039;: Demon with Predator-style optic camo. An absolute bitch to deal with in dark environments, which is naturally where you find them.&lt;br /&gt;
*&#039;&#039;&#039;Cacodemon&#039;&#039;&#039;: Mr. [[Astral Dreadnought]] Head. These fuckers can fly and you can&#039;t look up, so have fun fighting them in close quarters where they can float out of your field of view. Dangerous, but get a rapid-fire weapon and they become a joke as you stunlock them until they are all dead. &#039;&#039;The&#039;&#039; most iconic non-boss monster, partially because of its sheer WTFery but mostly because of how easy it is to chibi/make plushies out of.&lt;br /&gt;
**&#039;&#039;&#039;Pain Elemental&#039;&#039;&#039;: [[Meme|Meatball demon.]] Like a cacodemon, but instead of shooting fireballs, it shoots Lost Souls. Has the opposite problem to the pinkies in that [[Derp|you can stand in front of its face]] and prevent the lost souls from spawning.&lt;br /&gt;
*&#039;&#039;&#039;Lost Soul&#039;&#039;&#039;: Floating flaming skulls that fly at you at approximately SANIC miles per hour. Fairly weak, but very fast and has a habit of nibbling at you while you focus on something more dangerous.&lt;br /&gt;
*&#039;&#039;&#039;Revenant&#039;&#039;&#039;: [[Meme|Agitating skeleton aka &#039;&#039;&#039;DOOT&#039;&#039;&#039;.]] One of the few monsters that moves anywhere near as fast as you do, plus he runs up and tries to punch your head off if you move inside the minimum range of the homing rockets he shoots. It is a fact that any given Doom map is automatically casuals-only unless the mapper adds at least 100 revenants.&lt;br /&gt;
*&#039;&#039;&#039;Mancubus&#039;&#039;&#039;: [[Festus the Leechlord|HELLO I&#039;M FUCKING FAT.]] Slow, but very tanky, and he has dual [[Flamer|heavy flamers]] for arms that hurt like hell. Fortunately, this also applies to any nearby demons, so you can make them kill each other for your amusement just by standing between a mancubus and another monster.&lt;br /&gt;
*&#039;&#039;&#039;Arch-vile&#039;&#039;&#039;: One of the few monsters that that&#039;s faster than the player at a full run. Sets you on fire [[Psyker|with its mind]] and revives any monsters it comes across so you have to kill them all over again. Meeting one of these guys in a slaughtermap will make you [[Khorne|hate everything forever.]]&lt;br /&gt;
*&#039;&#039;&#039;Hell Knight&#039;&#039;&#039;: Now we&#039;re talking. [[Space Marine]] sized and equipped with a punch and moderate projectile attacks (fireballs). Shooting him in the face with a shotgun will kill him pretty quickly.&lt;br /&gt;
**&#039;&#039;&#039;Baron of Hell&#039;&#039;&#039;: Super hell knight with double the health. Big and equipped with nasty melee and projectile attacks. Shooting &#039;&#039;him&#039;&#039; in the face with a shotgun just &#039;&#039;&#039;pisses him off&#039;&#039;&#039;. Super shotguns will work though. Probably the best-known Barons are the &amp;quot;Bruiser Bros&amp;quot;, the pair of Barons you fight as the bosses of the first episode.&lt;br /&gt;
*&#039;&#039;&#039;Cyberdemon&#039;&#039;&#039;: [[Rip and tear|Is huge, and therefore has huge guts.]] Basically a (Chaos possessed?) Carnifex with a rocket launcher for an arm, and significantly faster than he looks. Without a doubt the fuckingest monster in the classic game, and practically tailor-made for soaking up BFG shots.&lt;br /&gt;
*&#039;&#039;&#039;Spider Mastermind&#039;&#039;&#039;: Doom 1’s final boss, [[Derp|despite being inferior in almost every way to the Cyberdemon you fight earlier.]] Go figure. Even more XBOX HUEG than the Cyberdemon, but has a super-chaingun instead of a rocket launcher and refuses to let up until either you or it are dead. Has the critical weakness of BFG shots up the ass due to the way its hugeness interacts with the mechanics of the classic BFG.&lt;br /&gt;
**&#039;&#039;&#039;Arachnotron&#039;&#039;&#039;: Babby Masterminds that go fast and shit plasma at you.&lt;br /&gt;
*&#039;&#039;&#039;The Icon of Sin&#039;&#039;&#039;: Doom 2&#039;s final boss. [[FAIL|A wall with a demon face on it]] and a hole in its forehead that serves as its weak point. Spawns monsters to attack you, but dies pretty quickly from a few well-aimed rockets... though, you need good timing to shoot them through the hole in its head. You probably know this, but the entity that takes damage is John Romero&#039;s severed head on a pole.&lt;br /&gt;
&lt;br /&gt;
===Weapons===&lt;br /&gt;
{{topquote|I do need a gun. I need a big gun. I need a really big gun...|Doomguy, Doom comic}}&lt;br /&gt;
Doomguy himself has about as much personality as your average [[Adventurer|Murderhobo]], so the game&#039;s real main characters are the weapons.&lt;br /&gt;
*&#039;&#039;&#039;Fists&#039;&#039;&#039;: Only good at punching through the above-mentioned wet toilet paper, and complete suicide to use on anything stronger than an Imp. [[Rip and tear|Should you find a Berserk pack, though...]]&lt;br /&gt;
**&#039;&#039;&#039;[[Chain Weapon|Chainsaw]]&#039;&#039;&#039;: [[Meme|The great communicator.]] Stronger than your fists and capable of tearing through Cacodemons and below without much problem.&lt;br /&gt;
*&#039;&#039;&#039;Pistol&#039;&#039;&#039;: You start the game with this and 50 bullets. Gets overshadowed by every single other weapon.&lt;br /&gt;
*&#039;&#039;&#039;Shotgun&#039;&#039;&#039;: Now we&#039;re talking. The first gun you get that can actually kill stuff in a decent amount of time.&lt;br /&gt;
**&#039;&#039;&#039;Super Shotgun&#039;&#039;&#039;: A double-barrelled version of the original. A complete [[rape]] machine at close range, delivering about as much damage per hit as a rocket, but falls off greatly at longer distances.&lt;br /&gt;
*&#039;&#039;&#039;Chaingun&#039;&#039;&#039;: [[Dakka|WAAAAAAAAAAGH!]] Great at stunlocking enemies, especially the aforementioned Cacodemons.&lt;br /&gt;
*&#039;&#039;&#039;Rocket Launcher&#039;&#039;&#039;: Capable of [[Khorne|reducing enemies to puddles of blood]] from a safe distance. Also capable of reducing &#039;&#039;you&#039;&#039; to a puddle of blood if used from an unsafe distance.&lt;br /&gt;
*&#039;&#039;&#039;Plasma Rifle&#039;&#039;&#039;: Fires a stream of plasma balls that hit hard, move fast, and won&#039;t hurt you at close range. Unfortunately, it shares its ammo count with...&lt;br /&gt;
*&#039;&#039;&#039;BFG&#039;&#039;&#039;: The most beautiful sight any soldier can behold, at least according to the Doom comic. &#039;&#039;The&#039;&#039; gun. The &#039;&#039;&#039;big&#039;&#039;&#039; gun. Anything it&#039;s fired at is [[Anal circumference|in for a bad time]], especially at close range.&lt;br /&gt;
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==Doom 3==&lt;br /&gt;
In the early 2000s, Doom 3 came along. It blows chunks compared to the classics, but since the classics are so damn good it ends up being passable anyway. Since Valve had made &amp;quot;story-driven&amp;quot; shooters and &amp;quot;realistic&amp;quot; scripted encounters the in thing, id decided to rip off Half-Life, grafting on elements of the original Doom that had been scrapped at the concept stage. Unfortunately, the gameplay was too slow and similar to the rest of the genre, the scripting and story interludes just made the gameplay even clunkier and the big technological gimmick (per-pixel lighting) meant you had to choose between seeing what you&#039;re supposed to shoot with a crappy little flashlight and actually being able to shoot it. Supposedly the lighting effects were resource-intense during development and this was the &amp;quot;solution&amp;quot; (of course we know better that they wanted to make it a quasi survival horror). Naturally, the first mod for the game was duct tape so you can use the flashlight and a gun at the same time. This mod would eventually become official when the BFG Edition re-release came around about a decade later.&lt;br /&gt;
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The plot itself is essentially a reboot - You are a generic marine who just transferred to Mars and after pissing around with all your co-workers whom you will never see in one piece again, an experiment involving a portal to Hell (This time with no reason besides the head researcher being kinda absolutely evil) goes horribly awry and now the facility is completely fucked. Your task then devolves into simply surviving, as you&#039;re cut off from any command and have to make your way to various checkpoints. Along the way, you come across an ancient artifact made by the original denizens of Mars, who made it in order to kill all the demons, and so the demons sealed it away in Hell. After a couple of trips in and out of hell, you manage to understand how the artifact works (by feeding off the souls of slain demons) and use it to kill the Cyberdemon, their greatest champion, and bail home. You&#039;d think this is the end...except the mad scientist responsible for this is revealed to have turned into a full-blown demon.&lt;br /&gt;
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===Resurrection of Evil===&lt;br /&gt;
An expansion to Doom 3, this game takes the original game and puts a few nifty spins to make it feel unique like the gravity gun (because Half-Life 2 did it too). Instead of the classic plot, you are now a nameless space engineer who comes across a different and wholly demonic artifact called the Hell Heart. This makes you more of a target compared to before, as Hell sends out three special hunters to reclaim the heart, each of whom give it a special ability for you to abuse once you kill them.&lt;br /&gt;
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==Doom 4 (aka DOOM aka DOOD aka Brutal Doom HD)==&lt;br /&gt;
{{topquote|They are rage, brutal, without mercy. But you? You will be &#039;&#039;&#039;worse&#039;&#039;&#039;. [[Rip and Tear]], until it is &#039;&#039;&#039;DONE&#039;&#039;&#039;.|A direct order from what is either [[God-Emperor of Mankind|God&#039;s]] [[Living Saint|seraphs]] or [[Khorne]] himself. Do you really need more of a mission briefing?}}&lt;br /&gt;
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Listen to it here[https://www.youtube.com/watch?v=OpllUQ38CKY]&lt;br /&gt;
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Then the latest Doom came out in May 2016. This rendition can basically be described as &amp;quot;3d Brutal Doom II&amp;quot; only sexier, with features like [[Rip and tear|ripping enemies apart with your bare hands]] and having to stay on the move to avoid being torn to shreds. The plot is also as bare minimum as the original (albeit with a surprising amount of lore hidden away in the Codex...that makes one feel it’s set in the 40k verse), kicking the player straight into the action with waking up on Mars, immediately [[Rip and tear|smashing a zombie’s skull]], and basically being told: “demonic invasion, go kill everything.”  Starts with corporate big wig trying to talk you into being on his side and [[Awesome|your answer is a solid &#039;&#039;&amp;quot;FUCK YOU&amp;quot; fist]]. Also, the player this time around is someone the demons call the “Doom Slayer&amp;quot;, who has traveled through “Worlds and Time” (hinting that the Doom Slayer could very well be the original Doomguy from the first two games, having also survived Doom 64 and has been traveling Hell since, later all but confirmed in the sequel), and millennia ago [[Awesome|kicked Hell’s ass so hard that the best the demons could do is seal him away so that he wouldn’t destroy Hell]].&lt;br /&gt;
The Slayers testament tells in sparse detail but leaves enough imagination to realise what the Legions of Hell were up against. A near-immortal being of pure hate, blessed by the Seraphims (or Khorne...which would make this a suicide attempt), capable of standing against Legions of Demons completely alone and harnessing their power as he slaughters them. THEN  he fought a [[Titan (D&amp;amp;D)|Titan]] of &amp;quot;immeasurable Power and Ferocity&amp;quot; with only his Sword (it was a laser sword though so there&#039;s that), killing and absorbing its power to turn them on the Demons. Desperate now, the highest [[Daemon Prince|Archdevils]] realized nothing short of a God will stop the Slayer (fitting since a god summoned it in the first place), so they prepared an elaborate Trap involving what may have been a Blackstone Sarcophagus.&lt;br /&gt;
It speaks for itself, of what the Bait, which lured the slayer to the temple of the Blood Keep, must have been made of... or was.&lt;br /&gt;
Now at the peak of his might, with sword and shield of &amp;quot;adamantine strength&amp;quot;, he stood before [[Chaos|the Horde]], and [[rip and tear|split heads open, punched, maimed, killed, burnt]] until finally the whole temple collapsed on him and he was sealed in the Cursed Sarcophagus.&lt;br /&gt;
Millennia passed until the UAC decided to deal with an Energy Crisis by quite literally [[Humanity Fuck Yeah|slamming an Oil Derrick on a Hell Portal to siphon off Hell Energy for power]], and just for giggles starts tomb raiding Hell for artifacts and treasures as well, ultimately running off with the Doomguy&#039;s sarcophagus. The demons see that the Doomguy’s prison/tomb is empty, and the subsequent invasion is actually a panicked attempt to stop the Doomguy from being woken up. Obviously, they fail and he butchers every last one of them.&lt;br /&gt;
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Samuel Hayden is the guy in charge of the UAC, a cyborg the size of a 40k [[Space Marine]]. He and Vega, the Mars UAC AI, basically are quest givers for the most part. His subordinate Olivia Pierce pretty much ran a cult while Hayden was pillaging artifacts from Hell, [[Grimdark|being the only one to make it back from the expeditions]]. When shit hits the fan he decides to wake the Doom Slayer up with the hopes that this wild card could help take control of the facility without causing too much damage. Of course, once awake, he goes on a rampage and busts the UAC&#039;s shit, as Hayden&#039;s disregard for human life is too far for even Doomguy to take, expressing his outrage without the need for a voice actor. &lt;br /&gt;
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So now it&#039;s up to the Doom Slayer in awesome power Armour to [[Rip and Tear|rip and tear]] and dakka every demon he comes across to stop Olivia while wrecking UAC&#039;s energy production. After going to hell at least once due to Olivia breaking an Argent Accumulator and making it back to Mars, then after Hayden installs a &amp;quot;tether&amp;quot; to him, Hayden sends Doomguy on a quest to find the Helix Stone, picking up the most powerful version of the BFG 9000 yet on the way(more on that below).  Once he reaches the Helix Stone it directs Doomguy to acquire the Crucible, a relic in the Titan&#039;s Realm. So Doomguy has to kill the Cyberdemon to get back to hell, make a long trek and fight the three Hell Guardians who guard the Crucible and returns to Mars again. To finally stop Olivia, Hayden, being the bastard that he is, even sacrifices his old creation Vega, though unlike everyone else, at least our player character is nice enough to make a backup without anyone even bothering to ask. The Doom Slayer uses the Crucible to shutdown Hell&#039;s energy wells and releases the spirits of his old friends, the Night Sentinels.&lt;br /&gt;
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Once Olivia is found once again, she transforms into the Spider Mastermind. If you&#039;ve been collecting all the stuff as you should have, she can easily be(along with the other game other bosses in the game) cheesed by the best weapons even on the highest difficulty, with the [[Cheese|Rich get Richer]] Rune fully upgraded. Once she&#039;s dead it&#039;s the final cutscene, Where Hayden steals the &amp;quot;Crucible&amp;quot; which turns out to be an energy blade that makes a [[Lightsaber]] look like a toothpick, then sends the Doom Slayer off to who knows where with the tether he installed into the Praetor Suit earlier, disposing of a potential threat before it decides to become one. After this, you experience one of the best credit sequences made for a video game in over a decade.&lt;br /&gt;
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Mick Gordon&#039;s soundtrack gives the game the best metal music ever. BFG Division being the standout in the soundtrack. Used for two whole levels and the final boss music is a Glitch remix of it. There is also some inspiration from RPG style FPS a la Metro 2033 and [[Samus|Metroid Prime]]. As collecting Argent Energy, weapon mods, elite guard tokens, and Runes allow them to upgrade the Praetor Suit and weapons to their preferred play style. The engine allows the Doom Slayer a wide range of first-person animations. As his destruction of UAC property and actions portrays an &amp;quot;I&#039;m too old for this shit&amp;quot; attitude. Having to fight demons for centuries doesn&#039;t make for a happy camper.&lt;br /&gt;
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The damage of the BFG 9000 itself is notable. This thing instantly vaporizes every non-boss enemy on-screen! (and them too if you exploit a glitch. However what a player does that the devs didn&#039;t intend is dubious canon.) You read that correctly, you don&#039;t have to aim it directly at your targets to kill them. You just have to find the right opening to make it kill every demon you can. As the Plasma Bolt throws out lightening or much more likely, solar flares. That would mean the Plasma the BFG fires is likely firing a fucking miniature star with each shot! The F in BFG may stand for Fermentation, Grimdark! with science!. We can wait while you Google it.&lt;br /&gt;
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Don&#039;t be impressed just yet. A Baron of Hell is 2000 pounds and because it turns everything into gibs it comes in contact with. &lt;br /&gt;
That means it has to have 7 Gigajoules of energy and would have to be heated up to over 100,000 degrees Celsius! [[Anal_Circumference|A temperature range which is only seen in small stars and nebula!]] That&#039;s not just [[GrimDark]], that&#039;s just fucking cold in the most brutal way possible and speaks to the insanity of the UAC for building this thing. Are we sure somebody didn&#039;t screw up the name? Though Brown Dwarf Gun 9000 doesn&#039;t sound as cool. (Though why is it green? Because it&#039;s blue-green! As blue in space equals very fucking hot! Red Giant/Supergiants/Hyper-giants are (relatively) cold because they are old, a young blue star, giant or not, is insanely hot. Red Dwarfs are insanely long-lived because they are cold and slow-burning) In all possibility, if the Doom Slayer didn&#039;t wear his Praetor Suit. Firing the weapon would instantly annihilate him too! (since Photons are their own particle and antiparticle the word is valid) No apologies for the science jokes. They are necessary evils in explaining how the BFG 9000 works.&lt;br /&gt;
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It also says a lot of the bosses as a direct hit will merely stun them (without using the weapon wheel glitch) while shaving off large portions of their health. So you need either a very advanced suit of Powered Armor or a significant amount of mass to survive a direct hit from the plasma bolt and its flares. The only real con to using the BFG 9000 is it&#039;s limited ammo of four shots. Though a good player can get around that if they set up their Runes correctly.&lt;br /&gt;
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[https://www.youtube.com/watch?v=ig_gQAITzIk| Science and math mostly explained in this Youtube video ]. So yeah, the BFG 9000 shoots miniature stars. &lt;br /&gt;
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===DOOM Eternal===&lt;br /&gt;
{{topquote|Against all the evil that hell can conjure, all the wickedness that mankind can produce, we will send up to them, only you. Rip and Tear until it is done!|King Novik of the Night Sentinels}}&lt;br /&gt;
&lt;br /&gt;
Doom Eternal was announced at E3 and a gameplay reveal was shown at Quakecon 2018. To say that its awesome is an understatement.&lt;br /&gt;
{{Template:Spoilers}}&lt;br /&gt;
[[File:Slayer on corpses.png|400px|thumb|right|&amp;quot;The only thing they fear... is YOU!&amp;quot;&lt;br /&gt;
 If the whole Warp, set for Khorne, actively shits their pants when the Slayer comes, you`re in for [[Rip_and_tear|FUN]].]]&lt;br /&gt;
We are introduced to the Maykrs of Urdak, an elder race with a techno-angelic motif that serves as the Sentinels&#039; patron.  One of them was the so-called Seraphim that empowered the Doomguy even further, turning him into the nigh-godlike and unstoppable avatar of sheer [[Awesome]] that is the Doom Slayer (seriously, the Doom Slayer is compared to a [[Titan]] on the level of the Icon of Sin). They may actually be a group of [[C&#039;tan]], but we are not sure.&lt;br /&gt;
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Sadly, all good things come to an end. The Sentinels were betrayed from within, the Doom Slayer banished to Hell &#039;&#039;again&#039;&#039; (eventually leading to him being entombed before the events of &#039;&#039;&#039;Doom 2016&#039;&#039;&#039;) and what&#039;s worse, it turns out the Maykrs were only using the Sentinels to further their own race&#039;s objectives. What&#039;s more, the current invasion of Earth was the result of one of their long-term plans, with humanity as simply one more race that was to receive &amp;quot;penitence&amp;quot; in their place (read: the Maykrs are using Hell energy to prolong their lives, and willingly let Demons eat entire worlds to that end). Yet more evidence that these guys are C’tan.&lt;br /&gt;
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The game picks up a few months after the end of the previous game with Samuel Hayden returning to Earth after the destruction of the Argent Tower on Mars that was the only way of getting free, unlimited energy out of Hell. But, he has the Crucible (confiscated from the Doom Slayer in the ending of 2016) with which he starts developing a synthesized form of Argent energy while the UAC begins to completely fall under the control of their leaders, the Hell Priests who entombed the Slayer so long ago. They start sacrificing humans left and right to start a ritual that will allow the demons to consume Earth, terraform the land to living flesh and molten lava, kill all that resist, transport their souls to Hell and refine them to pure Argent Energy while the impure Souls are made into new demons! A full-scale demonic incursion is now underway on Earth, with billions of dead, over two-thirds of Earth consumed while half of the UAC has gone full Quisling to the invaders, with the other half putting up a token [[Imperial_Guard| resistance as the Armoured Response Coalition (ARC)]].  All hope seems lost... &lt;br /&gt;
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&amp;quot;...We watched as the horde overwhelmed the very best and most advanced machinery and weapons technology that we could muster against the opposition. It was useless, they moved too quickly, they cared not for themselves, only sought out the blood of humanity. They were willing to sacrifice their own to get to the heart of our world. We slaughtered thousands and millions more followed, but then HE came - he cut through them like a sickle through a field - his fury surpassing their own. He is faster - more relentless - unyielding. I believe him now to be more than just a man - he is...DOOM.&amp;quot;&lt;br /&gt;
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Equipped like the Predator, as deadly as the Terminator, he seeks his prey from his orbital fortress, (fittingly called the Fortress of DOOM) strikes with merciless fury surpassing the Death Company and World Eaters combined, and he will stop at nothing to repel the demonic invaders. Read: Personally [[Rip_and_tear|kill. Every. Single. Demon. With extreme prejudice.]]&lt;br /&gt;
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Immediately after defeating the Hell Priest Deag Nilox&#039;s guardian off screen locating his whereabouts on Earth, the Slayer teleports onto his barge, kicks all doors in and vice grips the head off of the Priest, reducing the consumption of the Earth by 36.8%.&lt;br /&gt;
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He then gatecrashes the nearby Citadel, interrupting the ritual of the Priests with Nilox&#039;s severed head, before being interrupted by the Khan Maykr. The C&#039;tan by any other name tells him even he goes too far this time, before teleporting the Priests out of the Slayer&#039;s reach. Since the Hell Priests classify as Alpha Plus Psykers, (the first one being able to command his own legion of Titans AND shield himself from even nuclear bombardment) they can be found with a Celestial Locator. To construct a Locator, the Slayer goes to Exultia (an Argenta city) to retrieve the Celestial Casing, only to be scolded by the late King Novik for killing the Priests and that Humanity is no longer his people to be saved. Realizing that no ordinary individual will help him, the Slayer enters [[Warp|Hell]], and it&#039;s even more magnificent than Doom 2016, with gigantic walls and corridors made of flesh, abandoned [[Warlord_Battle_Titan| Sentinel Mechs]] and the remains of the Titan Demons that were killed by them, and near everything you could think of, even the Tower Of Babel in the background. Here the Slayer finds Valen, known by most as the Betrayer, repenting in his exile. After telling the Slayer that saving humanity will only make his burden worse, the Betrayer nevertheless installs the Celestial Power Core for the Slayer, as well as giving him something he may need later.&lt;br /&gt;
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Now able to locate the other Priests, the Slayer goes to Deag Ranak&#039;s UAC Cultist base in the Arctic, wrecking its operations before moving onto the neighboring Doom Hunter base. as yet more proof the Maykrs are [[C’tan]], the priest recovered an extinct race of demons once bred to destroy the Slayer (take a wild guess why exactly they went extinct) and, with nothing better to do, turned these things into [[Necron Destroyer|Semi-Organic Necron Destroyers]], labeling them “Doom hunters,” After [[Rip and tear|losing]] them and complaining about it, the Priest, in face of his impending DOOM, tries to bribe the Slayer, which [[Fail|literally cost him his head]].&lt;br /&gt;
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Now furious, the Khan Makyr leads the last Priest to safety, while demonic activity on Earth skyrockets. Realizing Earth needs immediate backup at the Super Gore Nest in Europe after a failed attack from the [[Imperial_Guard|Earth Forces]] (with a casualty rate of over 87%), the Slayer arrives at what can only be described as a border between Slaanesh&#039;s and Nurgle&#039;s Domains. Every building in the vicinity has grown flesh, teeth and openings that look like both mouths and birth canals, the air is filled with toxicity, tentacles sprouted everywhere. But after a nuclear meltdown of the local reactor which conveniently houses the heart of the Gore Nest, the problem is quickly taken care of.&lt;br /&gt;
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Back to searching and destroying the last Priest, VEGA is sure that Samuel Hayden would be able to locate him immediately. However, a combined Demon attack on his headquarters, the ARC Complex, left him badly wounded. Just as the Slayer gets to him and is about to teleport back to his fortress, the Earth beneath him quakes and a red portal opens up, and from it emerges the Marauder. Imagine a [[Adeptus_Custodes|Custodes]] corrupted and empowered by Khorne but with battle tactics from Tzeentch, the endurance of Nurgle and the speed of Slaanesh. These guys are absolutely no joke (yes, there are more of them) and if you haven`t been playing like your life depended on it, prepare to be absolutely [[Anal_Circumference|curbstomped]].&lt;br /&gt;
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Meanwhile, its clear that Samuel Hayden knows *way* more about the Slayer, Hell, and the Maykrs than he let on in the last game, strongly hinting that Samuel may in fact be a Maykr himself (which begs the question of what he was up to if he understood just how dangerous Hell was and how Argent Energy was made). He tells us that the last Priest hides in the Arena of Sentinel Prime, the Capital of the Night Sentinels and the only way to gain access is hidden in the core of [[Mars|Mars]]. But instead of calling the [[Adeptus_Mechanicus|Mechanicus]] to help, the Slayer enters the Moon of Phobos, where the battleship-sized BFG 10,000 is stationed, takes the gun over, targets Mars and [[Exterminatus|blasts the Core open]]... despite Samuel’s protests. He then proceeds to hop into a giant mass driver and blast himself to his next destination, [[Angry_Marines|streaking across the ruined Martian sky like a rage-fueled missile]].&lt;br /&gt;
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Now on Sentinel Prime, the game goes into who the Doom Slayer really is. It turns out the Doom Slayer really &#039;&#039;is&#039;&#039; the classic [[Doomguy]] from Doom 1, 2, and 64, who after staying behind in &amp;lt;s&amp;gt;the warp&amp;lt;/s&amp;gt; Hell he is eventually spat out, [[Gotrek_%26_Felix#Gotrek_in_the_Age_of_Sigmar|half-delirious and nuts from his experience of fighting off its hordes for an eternity]], unto the world of Argent D&#039;Nur, where he is found by the &#039;&#039;Night Sentinels&#039;&#039;, [[Grey Knights|an order of techno-knights dedicated to fighting demons]].  He is nursed back to sanity, and joins their order, eventually rising through their ranks due the sheer [[Rip and Tear]] he was capable of.&lt;br /&gt;
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The final Priest, hiding in the Colosseum, is confident that the Slayer would never kill him in the arena, as it is against holy law of the Sentinels to spill Priest blood. He sends out his Gladiator, a being that even if its flesh is destroyed, its soul would prevail until its body is reformed. But the Soul resides in the gigantic shield it uses, so the Slayer destroys the shield first and then the face of the gladiator, and despite the warning shoots the final Priest to death. And by &amp;quot;shoot to death&amp;quot;, we mean blow his head clean off with the Super Shotgun as he smugly declares how he can&#039;t be killed. The Khan Maykr is rather pissed about this. &lt;br /&gt;
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As soon as he gets back home. She manages to hack into the Fortress of Doom, turning off the power and flooding the bridge with Demons. The attack obviously fails like so many other attempts. Hayden mocking her as the Slayer restores power with Hayden&#039;s own Crucible.  Now the plans of the Khan Maykr are ruined, as there are no more priests to maintain the Hell gates, so if the Earth Forces kill all the demons, they would prevail. As a desperate last resort, the Khan Maykr wants to resurrect the Icon of Sin to eradicate all life on Earth. Of course, the prospect of seeing &#039;&#039;another&#039;&#039; Earth brought to ruin has made the Doom Slayer rightly [[Rage|pissed]], and suffice to say, [[Not As Planned|the Maykrs have no idea what they&#039;ve just unleashed]]. &lt;br /&gt;
So it&#039;s time for the Doomslayer to recover his own Crucible in Taras Nabad. Which was stuck into the skull of a Titan and breaks off the hilt to prevent its resurrection. Now it needs to be recharged. Once finished the Demons attack to give players an opportunity to test the new weapon. The Crucible is a one-hit kill on all but the strongest of enemies and there are respawning charges that only appear at this location. Use this for practice time before moving forward because the OHKO drops health picks faster than normal glory kills.&lt;br /&gt;
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To reach the Khan Maykr, Doomguy now teleports to Nekravol, the City of the Damned. It&#039;s a [[Grimdark|place of biblical torment, fire and brimstone, cages bursting with humans piled up like livestock]], [[Commorragh| a place where human souls are &amp;quot;tenderized&amp;quot; and tortured until all hope is broken and every sense but the pain is gone.]] Only then can their souls be extracted and converted to pure Argent energy, which will be sent to the Khan Maykr in the City of Urdak (Heaven), while the empty shells of the humans are sent to the blood swamps to transform into more Demons.  A process which every [[Haemonculus]] pays respect to. As it is, things that are worthy of being called &amp;quot;holy&amp;quot; are often more horrendous than the horrors of Hell itself.&lt;br /&gt;
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The Slayer rips and tears through all of that mercilessly, and finally destroys the transmitter tower. Its destruction resulted in the Slayer being transported straight to &amp;quot;Heaven&amp;quot;, a completely unnatural location in true H.R. Giger aesthetic, littered with white and gold colours and blood-red trees. In true Doomguy fashion, he interrupts the ritual that will resurrect the Icon of Sin by stabbing its heart with a dagger he got from the Betrayer. [[Not_as_planned|The Icon wakes up, corrupts the entire realm, and invites all sorts of demons to ravage Urdak]] before leaving to Earth.&lt;br /&gt;
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Doomguy immediately follows but is interrupted by the Khan Maykr herself. In true Eldar fashion, she accuses Doomguy of all the bad things that HE did which broke the seal to Urdak, and that the use of thousand other species as Argent Energy for her race is justified in her traditions. Doomguy then slaps the shit out of her, and even in her final moments, she tells us that we have doomed all of creation. It’s likely she’s lying to hide the fact that she’s a C’tan.&lt;br /&gt;
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Back on Earth, the final fight against the Icon of Sin begins. Now with a full-body, it is no longer a static boss fight but a semi-static. You blow parts from the Icon, until you finish it with your Crucible, by [[Awesome|slamming it into its forehead]]&lt;br /&gt;
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===DOOM Eternal: The Ancient Gods===&lt;br /&gt;
A stand-alone DLC for Doom Eternal: The Icon may be dead, but now that the demons have free reign over Urdak and have initiated a second invasion of Earth, its up to Doomguy to clean up the mess he left behind. The Seraphim (aka the guy who made Doomguy the OP murderizer of hell) seems to be much more involved this time around. Big surprise; they confirm Hayden is the Seraphim (and by extension VEGA is the Father, which we remind you Hayden nearly blew up in the first game), and he sends you on a mission to recover the life sphere of the Father, the creator of the Maykars and the known universe, to restore Urdak, and prevent the Seraphim&#039;s death by deterioration. Doomguy however has other plans; he betrays the Seraphim and destroys the Father&#039;s life sphere, then steals the Dark Lord&#039;s life sphere so he can summon him and face him mano-a-mano. But the biggest surprise of all is that the Dark Lord takes the form of the Doomguy himself! Dun Dun DUUUUUUUN!&lt;br /&gt;
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Bad News: Mick Gordon isn&#039;t coming back this time around (due to some internal issues, he was let go). Good News: Andrew Hulshult, another rather well-known composer who&#039;s helped compose for some other shooters (Dusk, Amid Evil, Rise of the Triad 2013) is coming to take his place. While it&#039;s clear Hulshult might not be able to imitate Gordon, it&#039;s not likely he&#039;ll disappoint.&lt;br /&gt;
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===Demons===&lt;br /&gt;
Doom 2016 by itself has more demons than the classic games do, even though not all of them return from those games. Doom Eternal ups the count even more, although not all demons from 2016 return. Some demons are upgraded versions of a base model; they are sorted as such.&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;The Possessed/Zombies&#039;&#039;&#039;: In 2016, Possessed were humans that underwent horrific mutations due to the Lazarus Wave released by Olivia Pierce on the Mars Outpost. In Eternal, Zombies are the emaciated husks of humans stripped of their soul and mutated by demonic corruption. In both cases: wet toilet paper. They are some of the weakest enemies in the games and can easily be dispatched. 2016&#039;s Possessed are cheap glory kill fodder, while Eternal&#039;s Zombies are classified under the Fodder demon class, i.e. one of the chief targets of your Glory Kills, Chainsaw, Flame Belch, ice bomb and all other ways with which to keep your health, armour and ammo stocked up.&lt;br /&gt;
**&#039;&#039;&#039;Possessed Engineers/Cueballs&#039;&#039;&#039;: Little more than walking bombs. Either shoot them to detonate them or melee them to launch them and have them detonate on impact. Returning as Cueballs in Eternal, these Ambient-class demons replace the &amp;quot;walking&amp;quot; part with &amp;quot;standing gormlessly in one spot, ignorant of any fighting going on around them&amp;quot;. This allows the Slayer to use them as flying, explosive barrels if shot at the right angle.&lt;br /&gt;
**&#039;&#039;&#039;Possessed Soldiers/Blaster Zombie Soldiers&#039;&#039;&#039;: Unlike their gormless lesser brethren, Possessed Soldiers move faster and with more tact, are hardier and can use a plasma gun fused to their arm to lay down suppressive fire. They&#039;re still not much of a threat. Eternal&#039;s Blaster Zombies they are little more than Possessed Soldiers with a Classic Doom zombieman coat of paint, so make sure to keep some distance.&lt;br /&gt;
**&#039;&#039;&#039;Possessed Security/Shield Zombie Soldiers&#039;&#039;&#039;: Wet toilet paper with shards of glass. Equipped with shields and shotguns, these can really ruin your day if you let them. The most effective strategy against them in 2016 is either to chainsaw them or use the Plasma Rifle&#039;s stun bomb to disable their shields. While Eternals Shield Zombies still hit just as hard, their threat level dropped off the abyss thanks to their energy shields &#039;&#039;violently exploding&#039;&#039; in response to absorbing too many Plasma Rifle bolts.&lt;br /&gt;
**&#039;&#039;&#039;Hell Razer&#039;&#039;&#039;: 2016 exclusive, Hell Razers fight at a distance with arm-mounted laser cannons, which are actually parasites converting a human into a Hell Razer. Fire slowly and have distinct tells to their attacks. Don&#039;t pose too much of a threat: dodge their attack, get close and shotgun them.&lt;br /&gt;
**&#039;&#039;&#039;Mecha Zombie&#039;&#039;&#039;: New in Eternal, these gore-covered terminator knockoffs are armed with metal claws, a plasma gun and a flamethrower, the latter of which they will flail about in order to hit you. Still fairly ineffectual.&lt;br /&gt;
*&#039;&#039;&#039;Imps&#039;&#039;&#039;: The fodder from the original game, now quick as a hiccup. They jump all over the place, pelting you with fireballs and clawing at you if you get too close. Because they&#039;re one of the first enemies you face they don&#039;t pose much of a threat; your Combat Shotgun makes quick work of them (especially with the Explosive Shot/Sticky Bomb mod), and they gain an explicit weakness to bullet weapons (Heavy Cannon and Chaingun) in Eternal. Eternal also classifies them under Fodder demons, meaning that they make for great resource piñatas.&lt;br /&gt;
**&#039;&#039;&#039;Gargoyles&#039;&#039;&#039;: Added in Eternal. Pretty much Imps with wings and [[Tyranid|scything talons]], they jump around and spit acid at you. They&#039;ll occasionally hover in place to fire off an acid volley, causing them to become instantly staggered for a Glory Kill when hit during this attack, so take your opportunity. Also classified as Fodder demons.&lt;br /&gt;
**&#039;&#039;&#039;Prowlers&#039;&#039;&#039;: Originally added in 2016&#039;s multiplayer, they were promoted to regular enemies in Eternal. They function the same as Imps but with more health and they can teleport, often right behind you to claw at you. Classified as a Heavy Demon, meaning the required more Chainsaw fuel to mow down compared to Imps.&lt;br /&gt;
*&#039;&#039;&#039;Carcasses&#039;&#039;&#039;: Debuting as Heavy demons in Doom Eternal, the Carcass&#039; attacks are not that powerful and they don&#039;t have a lot of health. What they do have is the ability to summon energy barriers, blocking your ability to move around freely, home in on them, glory kill other demons and use explosive weapons safely. Your primary target in an encounter because eliminating them makes a fight a lot easier. Thankfully, these barriers share the same explosive vulnerability to plasma fire as the Shield Zombies&#039; Shields&lt;br /&gt;
*&#039;&#039;&#039;Pinkies&#039;&#039;&#039;: Ol&#039; faithful is now covered in armour, turning them into living battering rams. They (still) roar and charge in on you, dealing significant damage upon impact. The armour soaks most damage they take from the front, so circle them and [[Meme|attack their weak point for massive damage]]. In Eternal, they gain the Heavy demon classification and a crippling weakness to the Blood Punch, being the only attack that can kill them without deliberately striking their weak point.&lt;br /&gt;
**&#039;&#039;&#039;Spectres&#039;&#039;&#039;: As the Pinky, but invisible. A bit harder to deal with because of this, but thankfully a lot less common and lack the armour plating.&lt;br /&gt;
*&#039;&#039;&#039;Cacodemons&#039;&#039;&#039;: [[Star Wars|They fly now!]] Their spit attacks slow and disorient you, and their bite attack does a lot of damage. But because they fly now you can easily pick them off with your rocket launcher or gauss cannon. As Heavy demons in Eternal, they decided to min-max; their bite takes off a surprisingly large chunk of your health and is often paired with an aggressively distant lunge, while their shock-balls can be fired in a multi-shot volley. But it comes with devastating weakness: a single Combat Shotgun Sticky Bomb or Equipment Cannon Frag Grenade into their mouths causes them to swallow it, instantly staggering them for an easy glory kill. As an airborne demon, they also gain a weakness to Ballista attacks, dying in one Arbalest bolt.&lt;br /&gt;
**&#039;&#039;&#039;Pain Elementals&#039;&#039;&#039;: Returning in Doom Eternal as Heavy demons, they endlessly summon chuck the homing suicide bomber Lost Souls at you. While they don&#039;t swallow any grenades like their Cacodemon compatriots, they &#039;&#039;do&#039;&#039; share the innate weakness of all airborne demons against the Ballista. Despite this, they are still more of threat that their short-limed buddies could ever be.&lt;br /&gt;
*&#039;&#039;&#039;Lost Souls&#039;&#039;&#039;: Horned, burning skulls that scream, fling themselves at you and explode for an annoying amount of damage. At least in 2016; in Eternal, they also appear when summoned by a Pain Elemental which is when they function more or less the same.&lt;br /&gt;
*&#039;&#039;&#039;Revenants&#039;&#039;&#039;: [[Meme|DOOT]]. Made from humans in a gruesome process, the Revenants have jetpacks that let them fly around to put themselves in the perfect possession to launch barrages of missiles at you. They can also claw at you for significant damage, so keep your distance and take them out. In Eternal, you become able to shoot off their shoulder cannons, permanently grounding them restricting their melee attacks to the easily-evaded claw swipes. Classified under the Heavy class and, surprisingly, as airborne demons, making them into potent Ballista chow. Their meme potential is so great that a trumpet-equipped Revenant is a skin included in the pre-order edition of Doom Eternal.&lt;br /&gt;
*&#039;&#039;&#039;Summoners&#039;&#039;&#039;: Only appearing in 2016, Summoners are pared-down versions of the Archvile. They possess lithe bodies that let them easily zip around and set up a summon circle away from your location, allowing them to call in aid. Sustained fire from just about any weapon will take them down.&lt;br /&gt;
**&#039;&#039;&#039;Spirits&#039;&#039;&#039;: Doom Eternal DLC. While they look like the ghastly Remains of the Summoner, the Spirit will invade other Demons, taking their Fear and ability to feel Pain, while making them faster and more resilient. But even a upgraded body will give in with enough Dakka. Destroy the Spirit with the microwave mod of the Plasma cannon.&lt;br /&gt;
**&#039;&#039;&#039;Harvesters&#039;&#039;&#039;: Unique to 2016&#039;s multiplayer, the only demon to be so. Harvesters move around and instead of summoning other demons will shoot balls of plasma and drain life from other players, allowing them to supercharge their regular attacks.&lt;br /&gt;
*&#039;&#039;&#039;Arachnotrons&#039;&#039;&#039;: Back in Doom Eternal, the Arachnotrons are walking gun platforms that can cling to ceilings to get a better vantage point to shoot at you. Their plasma turrets are mounted on an exposed, scorpion-like tail, which can be destroyed to limited their attacks to the more manageable and telegraphed bomb volley. Their resemblance to the Spider Mastermind from 2016 is intentional: the UAC cloned them using the Spider Mastermind&#039;s genetic material. [[Looted|and when the demonic invasion began, the automated facility making them was taken over by the possesed]]...[[Just As Planned|Which was planned]]&lt;br /&gt;
*&#039;&#039;&#039;Whiplashes&#039;&#039;&#039;: The first all-female demons introduced in Doom Eternal resembling [[lamia]]e, but don&#039;t expect any monster girls. They are as nasty as any Heavy demon in Doom, and they use their great speed to slither in and around the battlefield, dodging heavy-hitting weapons before hacking away at your health from a distance with a pair of chained whips.  Difficult to hit, but once you start hitting them they&#039;ll go down eventually. That, or use a Lock-On Burst from the Rocket Launcher to delete them.&lt;br /&gt;
*&#039;&#039;&#039;Mancubi&#039;&#039;&#039;: Big fat bastards equipped with heavy cannons to blast you with fireballs and flamethrowers to keep you at a distance. They&#039;re big, slow targets with slow attacks so if you can keep your distance they&#039;re not too big a threat. In Eternal, these Heavy demons got faster (and fatter) but you can blast their flamethrowers off, severely nerfing their damage output. After that, sustained Chain gun fire or a few missiles/Super Shotgun blasts will easily take them out.&lt;br /&gt;
**&#039;&#039;&#039;Cyber Mancubi&#039;&#039;&#039;: Heavily armoured versions of the Mancubus. They fire globs of acid that linger on terrain for a bit, limiting your movement options, but lack the flamethrower attack. In 2016 you just pour more damage into them to take them out. In Eternal, their armour is destructible and can be stripped instantly with a single Blood Punch, making it easier for you to deal with them. But because their cannons are armoured you can&#039;t blast them off like you can with the regular Mancubi.&lt;br /&gt;
*&#039;&#039;&#039;Archviles&#039;&#039;&#039;: Oh HELL no. The Summoner on crack, an Archvile can put up barriers of fire to keep you away while they Summon more demons. If you don&#039;t interrupt them you&#039;ll be facing a more difficult fight, especially if they summon a MOTHERFUCKING MARAUDER. Even when not summoning they are tough and can dish out a lot of damage, setting the ground beneath you aflame or sweeping fire waves in your direction, while any friends they successfully summon receives a buff that lasts until the Archvile&#039;s death. In short, after taking out all Carcasses in an area, they are your next target if you want to win a fight.&lt;br /&gt;
*&#039;&#039;&#039;Hell Knights&#039;&#039;&#039;: [[World Eaters|Big dudes who revel in wrecking your shit]]. They are fast, closing the distance to pummel you or to perform a leaping ground slam for a short-ranged area of effect attack. Keep your distance and pump them full of lead to take them down quickly if you don&#039;t want to be taken out yourself. In Eternal, they gain the Heavy demon classification and a crippling weakness to Chaingun fire.&lt;br /&gt;
**&#039;&#039;&#039;Dread Knights&#039;&#039;&#039;: Cybernetically enhanced Hell Knights constantly pumped full of adrenaline and dopamine for every kill they make. Appearing only in Eternal as Heavy demons, their most prominent feature are a pair of energy blades, which considerably extends their melee range and causes their ground slams to leave a lingering, damaging pool of energy for a bit. Can fire lasers from their blades at you, and shares a weakness to the Chaingun, as with other Hell Nobles.&lt;br /&gt;
**&#039;&#039;&#039;Barons of Hell&#039;&#039;&#039;: [[Bloodthirster|Big red bastards]] who are the toughest regular enemies in 2016. They hit like trucks and can blast you with powerful balls of green fire. The best way to deal with them is a heavily upgraded chainsaw or the BFG to not deal with their bullshit. In Eternal, they return as the Fireborne Barons; a Super-Heavy class demon that is immune to the chainsaw and cannot be one-shot by the BFG, so you&#039;ll have your work cut out for you. Befitting their name, Firebone Barons are also [[Salamanders_(Chapter)|coated in flames with obsidian skin]] and have burning blades coming from their lower arms, which fits given how much more dangerous they are.&lt;br /&gt;
*&#039;&#039;&#039;Tyrants&#039;&#039;&#039;: Pretty much downgraded Cyberdemons (Looking more like the classic Cyber rather than 2016&#039;s beefy Balgaar monstrosity) and one of the most powerful common enemies in the game. Packing a powerful laser cannon, a laser blade and the ability to fire missile barrages, paired with a MASSIVE pool of health, these Super-Heavies should be eliminated as fast as you can so that you can deal with the rest of the demons. The fastest way to do so is with the Crucible, which will hack a Tyrant up in no time. [[FAIL|Just make sure that you actually hit the Tyrant itself and not the fodder running around it]]. Otherwise, just exploit its slow turning speed to dedicate as much ammunition you have on-hand to shooting at it until it dies.&lt;br /&gt;
*&#039;&#039;&#039;Makyr Drones&#039;&#039;&#039;: The generic rank-and-file of the Maykrs. Annoyingly resilient for Fodder demons and armed with rapid-fire laser turrets, headshotting them with (almost) any weapon is a guaranteed insta-kill that provides ammo as well.&lt;br /&gt;
*&#039;&#039;&#039;Blood Maykrs&#039;&#039;&#039;: Definitly not [[Blood Angels]]. The normal Maykr population after getting corrupted by Hell. They shield themself with a golden aura that negates all damage, and attack with slow energy balls. Once they notice that such things would never work, they will lower their shield to start a Powerful Argent energy attack. A Headshot instakills them like a drone while sustained Fire on their body works too.&lt;br /&gt;
*&#039;&#039;&#039;Doom Hunters&#039;&#039;&#039;: Introduced as a boss and later reused as rare Super-Heavy demons. A species of demons driven to extinction by the Doom Slayer and brought back by the Hell Priest Deag Ranak, the Doom Hunters resemble [[Necron Destroyer]]s with a cannon and a chainsaw for arms and missiles that can be fired from its hover sled. They have an energy shield that you need to deplete to be able to damage them directly, though it&#039;s possible or attack their Blood-Punch-vulnerable hover sled directly first to disconnect the main body from it. Infamous for being a boss that is lazily reused during the course of the game, as early as [[Rage|THE VERY NEXT COMBAT ARENA AFTER FIGHTING THE FIRST ONE]]. However, the mook versions don&#039;t have immunity to Ice Grenades.&lt;br /&gt;
*&#039;&#039;&#039;Marauders&#039;&#039;&#039;: [[Chaos_Space_Marine|Former Night Sentinels corrupted by Hell]], the Marauders are fast, deadly and a pain to kill. They possess energy shields that block all incoming damage, including the BFG, Crucible, and Unmakyr (though not splash damage from explosives), can pelt energy beams from long-range, blast you with their own &#039;&#039;Super Shotgun&#039;&#039; at close range, and can summon spirit wolves to hunt you down if you shoot their shield too often. If baited into sprinting at you and brought into mid-range, their eyes will flash green as they swing their axe at you: use this as an opening to blast them with your Super Shotgun or Ballista, then quickly switch between the two until their stagger expires. Repeat this, rip and tear, done.&lt;br /&gt;
*&#039;&#039;&#039;The Gladiator&#039;&#039;&#039;: [[Skub|The Last Living Hell Knight of DOOM II]] and, unlike the Doom Hunter, has survived the extinction event that is the Slayer. Armed with a gargantuan soul-vessel shield that blocks all incoming damage, and a flail with a retractable chain for close and distant attacks. Like the Marauder, if his eyes blink green you have an opening to shoot him with any weapon (though Ballista or Super Shotgun are still preferable). A headshot will stagger him for a glory kill, but the Slayer will simply beat the shit out of him. Phase 1 ends with the destruction of the shield, and now the Gladiator goes ballistic with TWO flails. The best approach now is to shoot at it until it dies (when it isn&#039;t spinning its flail to reflect attacks back at you).&lt;br /&gt;
*&#039;&#039;&#039;The Icon of Sin&#039;&#039;&#039;: A legendary titan, resurrected into the body of the Son of the Betrayer, [[Chaos_Spawn|deformed and warped beyond recognition]], his very existence in Realspace causing destruction and madness. Its described that, if left unchecked, it will drag the entire dimension to Hell through a supermassive black hole - so basically if one of the Chaos Gods themselves manifested in Realspace. The Khan Maykr thought It could be controlled using the Soul of the Betrayer&#039;s Son, putting it into [[Power_Armour|Power Armour]] for insurance. But then, the Doom Slayer stabbed the heart containing the son&#039;s soul with a dagger provided by the Betrayer ([[Matt_Ward|though without carving the Name of the Betrayer into it]]), setting the soul free and, with it, the beast from Maykr control over. The battle itself is, on paper, pretty easy: eight pieces of the Icon&#039;s armour must be destroyed (head, both upper arms, both forearms, both pectorals and abdomen) using your whole arsenal. While doing so, lesser demons will try to harass you and distract you from the Icon. With the armour&#039;s destruction, the whole process starts again in the second phase, but this time, you chip away at the flesh and bone of those same regions until the Icon collapses, giving you time to ram your Crucible into Its Brain.&lt;br /&gt;
*&#039;&#039;&#039;The Original Dark Lord/ Davoth&#039;&#039;&#039;: The original Dark Lord created by the Father as a Primeval, one of the first gods. Doomguy&#039;s equal. Designed to truly care about his People, he spiraled out of Control in search for eternal Life, to safe his People from death. From caring guardian he tortured everyone who slightly deviated from his goal. After Davoth being imprisoned in his soul sphere by the Father, demons apparently fought one other to claim his title while he still whispered his influence to them. The Dark Lord of the First Age after Davoth made the deal with the Khan Maykr and the most recent one, the Dark Lord of the Fourth Age, is implied to have been the Spider Mastermind that possessed Olivia Pierce before getting her head blown off by BFG-9000. Davoth himself apparently prevented anyone from becoming Dark Lord of the Fifth Age as he was released from his soul sphere several months alter. Currently only seen in one cutscene after his soul sphere was unlocked and everyone hopes the final fight will be the same as a Unreal Tournament/Quake Deathmatch.&lt;br /&gt;
&lt;br /&gt;
===Trivia===&lt;br /&gt;
*The Fortress of Doom is the personal fortress-monastery/mancave of the Slayer, once used for the Galaxy spanning Crusade of The Night Sentinels. Features a Teleportarium with an absurd range (teleporting the Slayer from Earth&#039;s orbit to the Hell-absorbed Argent D&#039;nur, which is on a completely different dimensional plane to the Sol system), a Hangar bay with a Sentinel &amp;quot;Atlan&amp;quot; Mech, and a prison named the &amp;quot;Ripatorium&amp;quot;, filled with Demons the Slayer undoubtedly abducted, to slaughter them for sport.&lt;br /&gt;
**On at least one ocassion, the Slayer fought against Noise Marines, as his personal quarters feature a guitar made of flesh.&lt;br /&gt;
*It is said, the &amp;quot;Wretch&amp;quot; who gave the Slayer an adamantine armour, forged from the Fires of Hell, was in fact Khorne Himself. Even if he can´t corrupt the Slayer, He doesn’t need to. the carnage he brings upon demons is the equivalent of centuries of war.&lt;br /&gt;
**Doomguy and Khorne may have flat-out &#039;&#039;&#039;teamed up&#039;&#039;&#039; as Doomguy wants to kill demons (Khorne technically isn’t) and Khorne wants to take over Hell. The two of them have become fire-forged friends since then, to such a degree that, according to a legend passed down among demons, Khorne has a stasis pod containing the Doomguy stored deep in the heart of his personal fortress. Possibly underneath the skull throne itself.&lt;br /&gt;
***Khorne is Doomguys equal. In the ancient Gods DLC the life essence of the true Ruler of Hell gets ressurected, and he takes on the form of Doomguy. The Dark Lord of Hell is the leader of Hell`s armies. Not a King, but a warrior of the Dark Realm. The fiercest among all, as only the strongest could rule. He is you. &lt;br /&gt;
*Since the Night Sentinels went to war against the Demons, they are effectively the first Space Marine Chapter (preceding even the Thunder Warriors, since they are to an extent Psykers, deploy with Argent (warp) using Weapons, have their own Titan Legion, Use a Space fleet of Flying Castles, have an Arena for duels to the Death, and only The Strongest among them can become King, they even had a mini civil war. the only thing they are missing is DNA from the God-Emperor...and even then, Doomguy may have it.&lt;br /&gt;
**The Sentinel Titans are called &amp;quot;Atlans&amp;quot; and are the Ultimate Example of a Babycarrier done right. Armed with one or two shoulder-mounted Giant [[Plasma Annihilators|Plasma_Annihilator]], the Palms of the Hands featuring the same sort of plasma weapon but weaker. The Melee Weapon being an ECKS BAKS HUEG Energy Spear for impaling equally huge Titans.&lt;br /&gt;
*The Makyrs in Doom Eternal bare a surprising resemblance to the [[C&#039;tan]] (even being unable to show their true forms outside of Urdak). They also possess a sort of metal skin on all castes of there race, resembling necrodermis.&lt;br /&gt;
*Sometime between the events of Doom 64 and Doom (2016), the Slayer was subjected to something called the &amp;quot;Divinity Machine,&amp;quot; given his new abilities from that point forward, it&#039;s possible he had a fragment of &amp;lt;s&amp;gt;the Warp&amp;lt;/s&amp;gt; hell itself imbued within him, thereby making him a man uplifted with &amp;lt;s&amp;gt;psyker&amp;lt;/s&amp;gt; argent powers. This might make him this dimension&#039;s equivalent of [[The God-Emperor of Mankind|The Emperor]]... if this is a separate dimension.&lt;br /&gt;
*In Doom Eternal, the Slayers new armour is not fully sealed, giving a look Upon His Arms, like a certain [[Kharn the Betrayer|Swell Guy]].&lt;br /&gt;
*Said Swell Guy &amp;lt;s&amp;gt;may or may have not been&amp;lt;/s&amp;gt; probably is a Descendant of The Slayer&#039;s &amp;quot;friend,&amp;quot; Valen the previous holder of the title of &amp;quot;Betrayer&amp;quot;. The best guess would be that the Emperor used his Genetic Code for The Basics of Angron, and later the World Eaters Legion. &lt;br /&gt;
*The Crucible uses pure Argent energy to create its blade. This means it&#039;s soul-powered and therefore, since the Doom Slayer absorbs the power of the demons (giving them a true death), [[Grimdark|uses the life essence of demons to kill more demons]].&lt;br /&gt;
*The forces of Hell seem to be a serious threat even judging from the absurd standard of 40k. Samuel Hayden gave the surviving humans insane technology (full functioning AI battlesuits for infantry, and colossal Titan mechs, Dark Age Technology so to speak) and still couldn&#039;t get the upper hand. The only viable solution to gain ground seemed to be [[Exterminatus|total nuclear annihilation.]]&lt;br /&gt;
**This seemed to be simply because of Hells literally [[Orks|infinite]] [[tyranids|numbers]] since the multiply by both ordinary breeding and turning the aforementioned bodies of the mulched human souls into demons. Even if they took out one thousand demons, one billion would take their place. It seems this was the only reason for their defeat since, once all of the avenues for invasion are cut off, the remainder are mopped up without much fanfare. One wonders if all of the priests were on Sentinel Prime how things would go since there would be no cut off for the entering demons.&lt;br /&gt;
&lt;br /&gt;
==Doom: The Board Game==&lt;br /&gt;
Yes, there is a Board Game - made by [[Fantasy Flight Games]] no less - giving the vague &#039;/tg/ related&#039; qualifications this site uses.&lt;br /&gt;
It was released around the time Doom 3 was released, though it wasn&#039;t that remarkable and is pretty hard to find nowadays.&lt;br /&gt;
&lt;br /&gt;
One guy plays the baddies, the other 1-4 players play a band of unfortunate marines. The heroes start with 2-3 powerup cards, and the baddies get 5 cards from his own deck and during the game, he gets to draw more (the rate of which is equal to how many marines there are) and if his deck is empty, he gets to insta-kill one of the Marines. His guys are more varied in their movement but they can only shoot once.&lt;br /&gt;
&lt;br /&gt;
The marines have three options: move 8 spaces without shooting, move 4 spaces and shoot once, or shoot twice without movement. They need to explore the board, find computers and other events as the board provides. The baddies, meanwhile, can either upgrade his monsters or bring more to the board.&lt;br /&gt;
Either way, his goal is to score 6 kills on the Marines.&lt;br /&gt;
&lt;br /&gt;
A new board game got released shortly after May 2016 Doom, which, to my understanding, is basically just the same shit as before with a new coat of paint.&lt;br /&gt;
* It&#039;s different, but not too different. Similar in concept and design, with the main differences seeming to be in how the Marines play, and victory conditions for certain scenarios. Absolutely beautiful models, however, and incredibly fun. Highly recommended.&lt;br /&gt;
&lt;br /&gt;
==Movie==&lt;br /&gt;
Also (roughly) around the same time as Doom 3 was a movie starring Karl Urban and former WWE superstar Dwayne &amp;quot;The Rock&amp;quot; Johnson. It pretty much replaced the whole Hell plot with some genetic experimentation to give people superpowers that only succeeds in creating hyper-aggressive mutants, and a squad of Marines sent to investigate the mayhem. It wasn&#039;t that good, with the only really &#039;good&#039; scene being this one scene where it&#039;s all FPS-style like the original games and has monster killing.&lt;br /&gt;
&lt;br /&gt;
Another movie was released in 2019, named &#039;&#039;Doom: Annihilation.&#039;&#039; When asked what they thought about this, id Software simply replied: &amp;quot;We are not involved in the movie.&amp;quot; But the last five minutes of CGI demons was fucking phenomenal.&lt;br /&gt;
&lt;br /&gt;
==TLDR==&lt;br /&gt;
{{blam|Rip and Tear Motherfucker!}}&lt;br /&gt;
==External Links==&lt;br /&gt;
*[https://doomwiki.org/ Doom Wiki] for all your Doom-related needs&lt;br /&gt;
*[https://www.doomworld.com/idgames/ /idgames/], the home of pretty much every Doom mod worth playing (and pretty much every Doom mod that isn&#039;t worth playing) since 1994.&lt;br /&gt;
&lt;br /&gt;
[[Category:Video Games]][[Category:Awesome]]&lt;/div&gt;</summary>
		<author><name>2603:8001:3500:CB:2823:9AEC:A71D:FF9C</name></author>
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	<entry>
		<id>http://2d4chan.org/mediawiki/index.php?title=Doom&amp;diff=181240</id>
		<title>Doom</title>
		<link rel="alternate" type="text/html" href="http://2d4chan.org/mediawiki/index.php?title=Doom&amp;diff=181240"/>
		<updated>2020-12-31T04:58:32Z</updated>

		<summary type="html">&lt;p&gt;2603:8001:3500:CB:2823:9AEC:A71D:FF9C: /* Doom 4 (aka DOOM aka DOOD aka Brutal Doom HD) */&lt;/p&gt;
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&lt;div&gt;{{/vg/}}&lt;br /&gt;
{{Oldschool}}&lt;br /&gt;
{{awesome}}&lt;br /&gt;
{{Cleanup}}&amp;lt;!--Very slight, but still necessary--&amp;gt;&lt;br /&gt;
[[File:Doom cover poster.jpeg|thumb|If you don&#039;t already have the first level&#039;s music in your head, you may be on the wrong site.]]&lt;br /&gt;
{{topquote|Over the centuries, mankind has tried many ways of combating the forces of evil... prayer, fasting, good works and so on. Up until Doom, no one seemed to have thought about the double-barrel shotgun. Eat leaden death, demon...|[[Discworld|Terry Pratchett]]}}&lt;br /&gt;
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The father of the first-person shooter, the original ass-kicking demon-slaying 3D slaughter-fest, &#039;&#039;&#039;&#039;&#039;Doom&#039;&#039;&#039;&#039;&#039; is a franchise that demands respect even in the hallowed halls of /tg/. It was actually inspired by a [[Dungeons &amp;amp; Dragons]] campaign played by the founders of id Software; John Romero had given a demon lord the key to overrunning the material plane in exchange for a magic [[Katanas are Underpowered in d20|katana]] because he&#039;s an edgy little bitch like that, and John Carmack (the DM) decided it made a good premise for their new 3D game. The katana in question would later be used in Romero&#039;s game &#039;&#039;Daikatana&#039;&#039;, which was a total failure for reasons that aren&#039;t important enough to go over right now.&lt;br /&gt;
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The plot? In an FPS? Here&#039;s your plot: you are a Space Marine (no, not the 40K guy, a jumped-up soldier who is sent to fight on other planets, so closer to the [[Imperial Guard]]...though considering recent events he may be the equivalent of a standard Astartes, just much shorter.) stationed on Phobos. Somehow, demons broke through into our reality and slaughter everyone else. Your job? Fight your way to where, you hope, there&#039;s a ride off of this rock, and make bloody mincemeat out of everything standing between you and salvation. Standing in your way are armies of zombified fellow marines and eggheads, fireball-tossing imps, hulking flesh-eating demons, cyborg-demon monstrosities, and various other hell-spawned nasties who want to kill you horribly. Good luck. You&#039;ll need it...&lt;br /&gt;
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Although not the very &#039;&#039;first&#039;&#039; of the FPS genre (even its predecessor, [[Wolfenstein]] 3D, wasn&#039;t the first, as the history of the genre goes back all the way into the &#039;70s), Doom was definitive to the genre, so much so that &amp;quot;Doom Clone&amp;quot; was the standard nickname for many years afterwards. People are still playing it and making it even more awesome with [[Homebrew|their own custom modifications]] 24 years later, which isn&#039;t something you hear that often outside of /tg/; this is one of the main reasons why the franchise is so well-respected.&lt;br /&gt;
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Fun fact: that iconic Doom monster, the Cacodemon, was actually inspired by the artwork for an Astral Dreadnought on the cover of the [[Dungeons &amp;amp; Dragons]] 1st edition [[Manual of the Planes]] splatbook. Also relevant to /tg/ is that Sandy Petersen, co-designer of [[Ghostbusters RPG]], creator of [[Call of Cthulhu]], and author of some [[RuneQuest]] stuff, worked on the game. He designed some levels (more in the sequel) and made some contributions to the monster design.&lt;br /&gt;
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==Classic DOOM (aka The Good Shit)==&lt;br /&gt;
{{topquote|Welcome to DOOM, a lightning-fast virtual reality adventure where you&#039;re the toughest space trooper ever to suck vacuum. Your mission is to shoot your way through a monster-infested holocaust. Living to tell the tale if possible.|README.TXT, Doom 1.8 shareware}}&lt;br /&gt;
The original Doom was fast-paced and bloody compared to what came before but wasn&#039;t afraid to vary the pace with more labyrinthine levels or make you shit your pants by dropping you into a crowd of demons when you least expected it. (Fun fact No. 2: The extra levels included in the physical version of Doom (henceforth called &#039;&#039;Ultimate Doom&#039;&#039;) were built by the same guy who wrote [[Call of Cthulhu]] in just 10 weeks.) Doom II on the other hand was a circle-strafing explosion-rich gorefest and is what basically everyone thinks of when they think of both Doom and 90s FPS gameplay in general. The plot was bare-minimum: Demons took over Phobos and ate Deimos, kill them all. Or, in Doom 2&#039;s case, Demons are trying to infest Earth in revenge, kill them all AGAIN. But this time, &#039;&#039;it&#039;s personal&#039;&#039;.  (No, seriously, they killed your pet bunny Daisy.) The Doom engine is extremely mod-friendly for a 90&#039;s game (as both Carmack and Romero had been big into software tinkering in their day) and the modding community is still very present and perhaps even more prolific than it was back in the day.  In fact, id Software actually paid some modding groups for the right to sell their works as retail (Final Doom and the Master Levels for Doom 2).  Also relevant is SIGIL, John Romero&#039;s own 25th-anniversary level-pack and unofficial Episode 5 for Doom 1 that he released to the public for free (unless you wanted the special Buckethead soundtrack for [[Edgy|$6.66 USD]]).&lt;br /&gt;
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Slightly more obscure but still relevant is Doom 64, which replaced the high-speed Explode-o-Rama with a stronger horror theme and more deliberate pace. &lt;br /&gt;
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id Software then for a time turned toward more multiplayer-oriented games with the &#039;&#039;Quake&#039;&#039; franchise and gave Doom a well-earned rest.&lt;br /&gt;
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===The Doom Comic===&lt;br /&gt;
{{topquote|&#039;&#039;&#039;DYNAMITE! I&#039;M COOKING WITH GAS! I&#039;VE GOTTA HANDFUL OF VERTEBRAE AND A HEADFUL OF MAD! YEAH, THAT&#039;S YOUR SPINAL CORD, BABY! DIG IT!&#039;&#039;&#039;|You, the moment you read that heading}}&lt;br /&gt;
The origin of [[Rip and Tear]]. Possibly the most ridiculously, amazingly, stupidly 90&#039;s thing that has ever been put to paper with the possible exception of Image Comics. It has to be read to be believed. [https://www.doomworld.com/10years/doomcomic/ So go read it.]&lt;br /&gt;
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===Monsters===&lt;br /&gt;
[[File:Reaperminis.jpg|thumb|right|Limited-edition monster minis from [[Reaper Miniatures]]. Admit it, you want that Cyberdemon for your Daemons of Chaos army.]]&lt;br /&gt;
These are the monsters you&#039;ll encounter in Doom 1, Doom 2 and their spinoffs.&lt;br /&gt;
*&#039;&#039;&#039;[[Zombie|Former human]]&#039;&#039;&#039;: Wet toilet paper. Only dangerous until you get a shotgun.&lt;br /&gt;
**&#039;&#039;&#039;Former Sergeant&#039;&#039;&#039;: Still wet toilet paper, but full of broken glass; if one of these assholes gets behind you before you find armor you&#039;re probably dead. Likely to be your first source for shotguns.&lt;br /&gt;
**&#039;&#039;&#039;Former Commando&#039;&#039;&#039;: Unlike the other formers, this guy is no joke: he&#039;s durable enough to not die when breathed on and his hitscan chaingun is almost as powerful as yours. Using hordes of these guys in an open arena with no cover is the pinnacle of dick moves in Doom mapping.&lt;br /&gt;
*&#039;&#039;&#039;Imp&#039;&#039;&#039;: The first true demon you encounter with an easy-to-dodge projectile and more health than the formers. The first meaningful enemy you meet, and runner-up for most iconic non-boss monster.&lt;br /&gt;
*&#039;&#039;&#039;Demon&#039;&#039;&#039;: Otherwise known as &#039;&#039;&#039;Pinkies&#039;&#039;&#039;. Giant hairless gorilla with a mouth that could give a [[squig]] lessons in eating. [[Derp|They can&#039;t walk and bite at the same time]] so you can just step out of their way, but they tend to come in large groups and dance around like spastic toddlers (which makes them harder to shoot) as they run up to you.&lt;br /&gt;
**&#039;&#039;&#039;Spectre&#039;&#039;&#039;: Demon with Predator-style optic camo. An absolute bitch to deal with in dark environments, which is naturally where you find them.&lt;br /&gt;
*&#039;&#039;&#039;Cacodemon&#039;&#039;&#039;: Mr. [[Astral Dreadnought]] Head. These fuckers can fly and you can&#039;t look up, so have fun fighting them in close quarters where they can float out of your field of view. Dangerous, but get a rapid-fire weapon and they become a joke as you stunlock them until they are all dead. &#039;&#039;The&#039;&#039; most iconic non-boss monster, partially because of its sheer WTFery but mostly because of how easy it is to chibi/make plushies out of.&lt;br /&gt;
**&#039;&#039;&#039;Pain Elemental&#039;&#039;&#039;: [[Meme|Meatball demon.]] Like a cacodemon, but instead of shooting fireballs, it shoots Lost Souls. Has the opposite problem to the pinkies in that [[Derp|you can stand in front of its face]] and prevent the lost souls from spawning.&lt;br /&gt;
*&#039;&#039;&#039;Lost Soul&#039;&#039;&#039;: Floating flaming skulls that fly at you at approximately SANIC miles per hour. Fairly weak, but very fast and has a habit of nibbling at you while you focus on something more dangerous.&lt;br /&gt;
*&#039;&#039;&#039;Revenant&#039;&#039;&#039;: [[Meme|Agitating skeleton aka &#039;&#039;&#039;DOOT&#039;&#039;&#039;.]] One of the few monsters that moves anywhere near as fast as you do, plus he runs up and tries to punch your head off if you move inside the minimum range of the homing rockets he shoots. It is a fact that any given Doom map is automatically casuals-only unless the mapper adds at least 100 revenants.&lt;br /&gt;
*&#039;&#039;&#039;Mancubus&#039;&#039;&#039;: [[Festus the Leechlord|HELLO I&#039;M FUCKING FAT.]] Slow, but very tanky, and he has dual [[Flamer|heavy flamers]] for arms that hurt like hell. Fortunately, this also applies to any nearby demons, so you can make them kill each other for your amusement just by standing between a mancubus and another monster.&lt;br /&gt;
*&#039;&#039;&#039;Arch-vile&#039;&#039;&#039;: One of the few monsters that that&#039;s faster than the player at a full run. Sets you on fire [[Psyker|with its mind]] and revives any monsters it comes across so you have to kill them all over again. Meeting one of these guys in a slaughtermap will make you [[Khorne|hate everything forever.]]&lt;br /&gt;
*&#039;&#039;&#039;Hell Knight&#039;&#039;&#039;: Now we&#039;re talking. [[Space Marine]] sized and equipped with a punch and moderate projectile attacks (fireballs). Shooting him in the face with a shotgun will kill him pretty quickly.&lt;br /&gt;
**&#039;&#039;&#039;Baron of Hell&#039;&#039;&#039;: Super hell knight with double the health. Big and equipped with nasty melee and projectile attacks. Shooting &#039;&#039;him&#039;&#039; in the face with a shotgun just &#039;&#039;&#039;pisses him off&#039;&#039;&#039;. Super shotguns will work though. Probably the best-known Barons are the &amp;quot;Bruiser Bros&amp;quot;, the pair of Barons you fight as the bosses of the first episode.&lt;br /&gt;
*&#039;&#039;&#039;Cyberdemon&#039;&#039;&#039;: [[Rip and tear|Is huge, and therefore has huge guts.]] Basically a (Chaos possessed?) Carnifex with a rocket launcher for an arm, and significantly faster than he looks. Without a doubt the fuckingest monster in the classic game, and practically tailor-made for soaking up BFG shots.&lt;br /&gt;
*&#039;&#039;&#039;Spider Mastermind&#039;&#039;&#039;: Doom 1’s final boss, [[Derp|despite being inferior in almost every way to the Cyberdemon you fight earlier.]] Go figure. Even more XBOX HUEG than the Cyberdemon, but has a super-chaingun instead of a rocket launcher and refuses to let up until either you or it are dead. Has the critical weakness of BFG shots up the ass due to the way its hugeness interacts with the mechanics of the classic BFG.&lt;br /&gt;
**&#039;&#039;&#039;Arachnotron&#039;&#039;&#039;: Babby Masterminds that go fast and shit plasma at you.&lt;br /&gt;
*&#039;&#039;&#039;The Icon of Sin&#039;&#039;&#039;: Doom 2&#039;s final boss. [[FAIL|A wall with a demon face on it]] and a hole in its forehead that serves as its weak point. Spawns monsters to attack you, but dies pretty quickly from a few well-aimed rockets... though, you need good timing to shoot them through the hole in its head. You probably know this, but the entity that takes damage is John Romero&#039;s severed head on a pole.&lt;br /&gt;
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===Weapons===&lt;br /&gt;
{{topquote|I do need a gun. I need a big gun. I need a really big gun...|Doomguy, Doom comic}}&lt;br /&gt;
Doomguy himself has about as much personality as your average [[Adventurer|Murderhobo]], so the game&#039;s real main characters are the weapons.&lt;br /&gt;
*&#039;&#039;&#039;Fists&#039;&#039;&#039;: Only good at punching through the above-mentioned wet toilet paper, and complete suicide to use on anything stronger than an Imp. [[Rip and tear|Should you find a Berserk pack, though...]]&lt;br /&gt;
**&#039;&#039;&#039;[[Chain Weapon|Chainsaw]]&#039;&#039;&#039;: [[Meme|The great communicator.]] Stronger than your fists and capable of tearing through Cacodemons and below without much problem.&lt;br /&gt;
*&#039;&#039;&#039;Pistol&#039;&#039;&#039;: You start the game with this and 50 bullets. Gets overshadowed by every single other weapon.&lt;br /&gt;
*&#039;&#039;&#039;Shotgun&#039;&#039;&#039;: Now we&#039;re talking. The first gun you get that can actually kill stuff in a decent amount of time.&lt;br /&gt;
**&#039;&#039;&#039;Super Shotgun&#039;&#039;&#039;: A double-barrelled version of the original. A complete [[rape]] machine at close range, delivering about as much damage per hit as a rocket, but falls off greatly at longer distances.&lt;br /&gt;
*&#039;&#039;&#039;Chaingun&#039;&#039;&#039;: [[Dakka|WAAAAAAAAAAGH!]] Great at stunlocking enemies, especially the aforementioned Cacodemons.&lt;br /&gt;
*&#039;&#039;&#039;Rocket Launcher&#039;&#039;&#039;: Capable of [[Khorne|reducing enemies to puddles of blood]] from a safe distance. Also capable of reducing &#039;&#039;you&#039;&#039; to a puddle of blood if used from an unsafe distance.&lt;br /&gt;
*&#039;&#039;&#039;Plasma Rifle&#039;&#039;&#039;: Fires a stream of plasma balls that hit hard, move fast, and won&#039;t hurt you at close range. Unfortunately, it shares its ammo count with...&lt;br /&gt;
*&#039;&#039;&#039;BFG&#039;&#039;&#039;: The most beautiful sight any soldier can behold, at least according to the Doom comic. &#039;&#039;The&#039;&#039; gun. The &#039;&#039;&#039;big&#039;&#039;&#039; gun. Anything it&#039;s fired at is [[Anal circumference|in for a bad time]], especially at close range.&lt;br /&gt;
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==Doom 3==&lt;br /&gt;
In the early 2000s, Doom 3 came along. It blows chunks compared to the classics, but since the classics are so damn good it ends up being passable anyway. Since Valve had made &amp;quot;story-driven&amp;quot; shooters and &amp;quot;realistic&amp;quot; scripted encounters the in thing, id decided to rip off Half-Life, grafting on elements of the original Doom that had been scrapped at the concept stage. Unfortunately, the gameplay was too slow and similar to the rest of the genre, the scripting and story interludes just made the gameplay even clunkier and the big technological gimmick (per-pixel lighting) meant you had to choose between seeing what you&#039;re supposed to shoot with a crappy little flashlight and actually being able to shoot it. Supposedly the lighting effects were resource-intense during development and this was the &amp;quot;solution&amp;quot; (of course we know better that they wanted to make it a quasi survival horror). Naturally, the first mod for the game was duct tape so you can use the flashlight and a gun at the same time. This mod would eventually become official when the BFG Edition re-release came around about a decade later.&lt;br /&gt;
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The plot itself is essentially a reboot - You are a generic marine who just transferred to Mars and after pissing around with all your co-workers whom you will never see in one piece again, an experiment involving a portal to Hell (This time with no reason besides the head researcher being kinda absolutely evil) goes horribly awry and now the facility is completely fucked. Your task then devolves into simply surviving, as you&#039;re cut off from any command and have to make your way to various checkpoints. Along the way, you come across an ancient artifact made by the original denizens of Mars, who made it in order to kill all the demons, and so the demons sealed it away in Hell. After a couple of trips in and out of hell, you manage to understand how the artifact works (by feeding off the souls of slain demons) and use it to kill the Cyberdemon, their greatest champion, and bail home. You&#039;d think this is the end...except the mad scientist responsible for this is revealed to have turned into a full-blown demon.&lt;br /&gt;
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===Resurrection of Evil===&lt;br /&gt;
An expansion to Doom 3, this game takes the original game and puts a few nifty spins to make it feel unique like the gravity gun (because Half-Life 2 did it too). Instead of the classic plot, you are now a nameless space engineer who comes across a different and wholly demonic artifact called the Hell Heart. This makes you more of a target compared to before, as Hell sends out three special hunters to reclaim the heart, each of whom give it a special ability for you to abuse once you kill them.&lt;br /&gt;
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==Doom 4 (aka DOOM aka DOOD aka Brutal Doom HD)==&lt;br /&gt;
{{topquote|They are rage, brutal, without mercy. But you? You will be &#039;&#039;&#039;worse&#039;&#039;&#039;. [[Rip and Tear]], until it is &#039;&#039;&#039;DONE&#039;&#039;&#039;.|A direct order from what is either [[God-Emperor of Mankind|God&#039;s]] [[Living Saint|seraphs]] or [[Khorne]] himself. Do you really need more of a mission briefing?}}&lt;br /&gt;
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Listen to it here[https://www.youtube.com/watch?v=OpllUQ38CKY]&lt;br /&gt;
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Then the latest Doom came out in May 2016. This rendition can basically be described as &amp;quot;3d Brutal Doom II&amp;quot; only sexier, with features like [[Rip and tear|ripping enemies apart with your bare hands]] and having to stay on the move to avoid being torn to shreds. The plot is also as bare minimum as the original (albeit with a surprising amount of lore hidden away in the Codex...that makes one feel it’s set in the 40k verse), kicking the player straight into the action with waking up on Mars, immediately [[Rip and tear|smashing a zombie’s skull]], and basically being told: “demonic invasion, go kill everything.”  Starts with corporate big wig trying to talk you into being on his side and [[Awesome|your answer is a solid &#039;&#039;&amp;quot;FUCK YOU&amp;quot; fist]]. Also, the player this time around is someone the demons call the “Doom Slayer&amp;quot;, who has traveled through “Worlds and Time” (hinting that the Doom Slayer could very well be the original Doomguy from the first two games, having also survived Doom 64 and has been traveling Hell since, later all but confirmed in the sequel), and millennia ago [[Awesome|kicked Hell’s ass so hard that the best the demons could do is seal him away so that he wouldn’t destroy Hell]].&lt;br /&gt;
The Slayers testament tells in sparse detail but leaves enough imagination to realise what the Legions of Hell were up against. A near-immortal being of pure hate, blessed by the Seraphims (or Khorne...which would make this a suicide attempt), capable of standing against Legions of Demons completely alone and harnessing their power as he slaughters them. THEN  he fought a [[Titan (D&amp;amp;D)|Titan]] of &amp;quot;immeasurable Power and Ferocity&amp;quot; with only his Sword (it was a laser sword though so there&#039;s that), killing and absorbing its power to turn them on the Demons. Desperate now, the highest [[Daemon Prince|Archdevils]] realized nothing short of a God will stop the Slayer (fitting since a god summoned it in the first place), so they prepared an elaborate Trap involving what may have been a Blackstone Sarcophagus.&lt;br /&gt;
It speaks for itself, of what the Bait, which lured the slayer to the temple of the Blood Keep, must have been made of... or was.&lt;br /&gt;
Now at the peak of his might, with sword and shield of &amp;quot;adamantine strength&amp;quot;, he stood before [[Chaos|the Horde]], and [[rip and tear|split heads open, punched, maimed, killed, burnt]] until finally the whole temple collapsed on him and he was sealed in the Cursed Sarcophagus.&lt;br /&gt;
Millennia passed until the UAC decided to deal with an Energy Crisis by quite literally [[Humanity Fuck Yeah|slamming an Oil Derrick on a Hell Portal to siphon off Hell Energy for power]], and just for giggles starts tomb raiding Hell for artifacts and treasures as well, ultimately running off with the Doomguy&#039;s sarcophagus. The demons see that the Doomguy’s prison/tomb is empty, and the subsequent invasion is actually a panicked attempt to stop the Doomguy from being woken up. Obviously, they fail and he butchers every last one of them.&lt;br /&gt;
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Samuel Hayden is the guy in charge of the UAC, a cyborg the size of a 40k [[Space Marine]]. He and Vega, the Mars UAC AI, basically are quest givers for the most part. His subordinate Olivia Pierce pretty much ran a cult while Hayden was pillaging artifacts from Hell, [[Grimdark|being the only one to make it back from the expeditions]]. When shit hits the fan he decides to wake the Doom Slayer up with the hopes that this wild card could help take control of the facility without causing capital damage. Of course, once awake, he goes on a rampage and busts the UACs shit, as Hayden&#039;s disregard for human life is too far even for Doomguy to take, expressing his outrage without the need for a voice actor. &lt;br /&gt;
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So now it&#039;s up to the Doom Slayer in awesome power Armour to [[Rip and Tear|rip and tear]] and dakka every demon he comes across to stop Olivia while wrecking UACs energy production. After going to hell at least once due to Olivia breaking an Argent Accumulator and making it back to Mars, then after Hayden installs a &amp;quot;tether&amp;quot; to him, Hayden sends Doomguy on a quest to find the Helix Stone, picking up the most powerful version of the BFG 9000 yet on the way(more on that below).  Once he reaches the Helix Stone it directs Doomguy to acquire the Crucible, a relic in the Titan&#039;s Realm. So Doomguy has to kill the Cyberdemon to get back to hell, make a long trek and fight the three Hell Guardians who guard the Crucible and returns to Mars again. To finally stop Olivia, Hayden, being the bastard that he is, even sacrifices his old creation Vega, though unlike everyone else, at least our player character is nice enough to make a backup without anyone even bothering to ask. The Doom Slayer uses the Crucible to shutdown Hell&#039;s energy wells and releases the spirits of his old friends, the Night Sentinels.&lt;br /&gt;
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Once Olivia is found once again, she transforms into the Spider Mastermind. If you&#039;ve been collecting all the stuff as you should have, she can easily be(along with the other game other bosses in the game) cheesed by the best weapons even on the highest difficulty, with the [[Cheese|Rich get Richer]] Rune fully upgraded. Once she&#039;s dead it&#039;s the final cutscene, Where Hayden steals the &amp;quot;Crucible&amp;quot; which turns out to be an energy blade that makes a [[Lightsaber]] look like a toothpick, then sends the Doom Slayer off to who knows where with the tether he installed into the Praetor Suit earlier, disposing of a potential threat before it decides to become one. After this, you experience one of the best credit sequences made for a video game in over a decade.&lt;br /&gt;
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Mick Gordon&#039;s soundtrack gives the game the best metal music ever. BFG Division being the standout in the soundtrack. Used for two whole levels and the final boss music is a Glitch remix of it. There is also some inspiration from RPG style FPS a la Metro 2033 and [[Samus|Metroid Prime]]. As collecting Argent Energy, weapon mods, elite guard tokens, and Runes allow them to upgrade the Praetor Suit and weapons to their preferred play style. The engine allows the Doom Slayer a wide range of first-person animations. As his destruction of UAC property and actions portrays an &amp;quot;I&#039;m too old for this shit&amp;quot; attitude. Having to fight demons for centuries doesn&#039;t make for a happy camper.&lt;br /&gt;
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The damage of the BFG 9000 itself is notable. This thing instantly vaporizes every non-boss enemy on-screen! (and them too if you exploit a glitch. However what a player does that the devs didn&#039;t intend is dubious canon.) You read that correctly, you don&#039;t have to aim it directly at your targets to kill them. You just have to find the right opening to make it kill every demon you can. As the Plasma Bolt throws out lightening or much more likely, solar flares. That would mean the Plasma the BFG fires is likely firing a fucking miniature star with each shot! The F in BFG may stand for Fermentation, Grimdark! with science!. We can wait while you Google it.&lt;br /&gt;
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Don&#039;t be impressed just yet. A Baron of Hell is 2000 pounds and because it turns everything into gibs it comes in contact with. &lt;br /&gt;
That means it has to have 7 Gigajoules of energy and would have to be heated up to over 100,000 degrees Celsius! [[Anal_Circumference|A temperature range which is only seen in small stars and nebula!]] That&#039;s not just [[GrimDark]], that&#039;s just fucking cold in the most brutal way possible and speaks to the insanity of the UAC for building this thing. Are we sure somebody didn&#039;t screw up the name? Though Brown Dwarf Gun 9000 doesn&#039;t sound as cool. (Though why is it green? Because it&#039;s blue-green! As blue in space equals very fucking hot! Red Giant/Supergiants/Hyper-giants are (relatively) cold because they are old, a young blue star, giant or not, is insanely hot. Red Dwarfs are insanely long-lived because they are cold and slow-burning) In all possibility, if the Doom Slayer didn&#039;t wear his Praetor Suit. Firing the weapon would instantly annihilate him too! (since Photons are their own particle and antiparticle the word is valid) No apologies for the science jokes. They are necessary evils in explaining how the BFG 9000 works.&lt;br /&gt;
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It also says a lot of the bosses as a direct hit will merely stun them (without using the weapon wheel glitch) while shaving off large portions of their health. So you need either a very advanced suit of Powered Armor or a significant amount of mass to survive a direct hit from the plasma bolt and its flares. The only real con to using the BFG 9000 is it&#039;s limited ammo of four shots. Though a good player can get around that if they set up their Runes correctly.&lt;br /&gt;
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[https://www.youtube.com/watch?v=ig_gQAITzIk| Science and math mostly explained in this Youtube video ]. So yeah, the BFG 9000 shoots miniature stars. &lt;br /&gt;
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===DOOM Eternal===&lt;br /&gt;
{{topquote|Against all the evil that hell can conjure, all the wickedness that mankind can produce, we will send up to them, only you. Rip and Tear until it is done!|King Novik of the Night Sentinels}}&lt;br /&gt;
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Doom Eternal was announced at E3 and a gameplay reveal was shown at Quakecon 2018. To say that its awesome is an understatement.&lt;br /&gt;
{{Template:Spoilers}}&lt;br /&gt;
[[File:Slayer on corpses.png|400px|thumb|right|&amp;quot;The only thing they fear... is YOU!&amp;quot;&lt;br /&gt;
 If the whole Warp, set for Khorne, actively shits their pants when the Slayer comes, you`re in for [[Rip_and_tear|FUN]].]]&lt;br /&gt;
We are introduced to the Maykrs of Urdak, an elder race with a techno-angelic motif that serves as the Sentinels&#039; patron.  One of them was the so-called Seraphim that empowered the Doomguy even further, turning him into the nigh-godlike and unstoppable avatar of sheer [[Awesome]] that is the Doom Slayer (seriously, the Doom Slayer is compared to a [[Titan]] on the level of the Icon of Sin). They may actually be a group of [[C&#039;tan]], but we are not sure.&lt;br /&gt;
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Sadly, all good things come to an end. The Sentinels were betrayed from within, the Doom Slayer banished to Hell &#039;&#039;again&#039;&#039; (eventually leading to him being entombed before the events of &#039;&#039;&#039;Doom 2016&#039;&#039;&#039;) and what&#039;s worse, it turns out the Maykrs were only using the Sentinels to further their own race&#039;s objectives. What&#039;s more, the current invasion of Earth was the result of one of their long-term plans, with humanity as simply one more race that was to receive &amp;quot;penitence&amp;quot; in their place (read: the Maykrs are using Hell energy to prolong their lives, and willingly let Demons eat entire worlds to that end). Yet more evidence that these guys are C’tan.&lt;br /&gt;
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The game picks up a few months after the end of the previous game with Samuel Hayden returning to Earth after the destruction of the Argent Tower on Mars that was the only way of getting free, unlimited energy out of Hell. But, he has the Crucible (confiscated from the Doom Slayer in the ending of 2016) with which he starts developing a synthesized form of Argent energy while the UAC begins to completely fall under the control of their leaders, the Hell Priests who entombed the Slayer so long ago. They start sacrificing humans left and right to start a ritual that will allow the demons to consume Earth, terraform the land to living flesh and molten lava, kill all that resist, transport their souls to Hell and refine them to pure Argent Energy while the impure Souls are made into new demons! A full-scale demonic incursion is now underway on Earth, with billions of dead, over two-thirds of Earth consumed while half of the UAC has gone full Quisling to the invaders, with the other half putting up a token [[Imperial_Guard| resistance as the Armoured Response Coalition (ARC)]].  All hope seems lost... &lt;br /&gt;
&lt;br /&gt;
&amp;quot;...We watched as the horde overwhelmed the very best and most advanced machinery and weapons technology that we could muster against the opposition. It was useless, they moved too quickly, they cared not for themselves, only sought out the blood of humanity. They were willing to sacrifice their own to get to the heart of our world. We slaughtered thousands and millions more followed, but then HE came - he cut through them like a sickle through a field - his fury surpassing their own. He is faster - more relentless - unyielding. I believe him now to be more than just a man - he is...DOOM.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Equipped like the Predator, as deadly as the Terminator, he seeks his prey from his orbital fortress, (fittingly called the Fortress of DOOM) strikes with merciless fury surpassing the Death Company and World Eaters combined, and he will stop at nothing to repel the demonic invaders. Read: Personally [[Rip_and_tear|kill. Every. Single. Demon. With extreme prejudice.]]&lt;br /&gt;
&lt;br /&gt;
Immediately after defeating the Hell Priest Deag Nilox&#039;s guardian off screen locating his whereabouts on Earth, the Slayer teleports onto his barge, kicks all doors in and vice grips the head off of the Priest, reducing the consumption of the Earth by 36.8%.&lt;br /&gt;
&lt;br /&gt;
He then gatecrashes the nearby Citadel, interrupting the ritual of the Priests with Nilox&#039;s severed head, before being interrupted by the Khan Maykr. The C&#039;tan by any other name tells him even he goes too far this time, before teleporting the Priests out of the Slayer&#039;s reach. Since the Hell Priests classify as Alpha Plus Psykers, (the first one being able to command his own legion of Titans AND shield himself from even nuclear bombardment) they can be found with a Celestial Locator. To construct a Locator, the Slayer goes to Exultia (an Argenta city) to retrieve the Celestial Casing, only to be scolded by the late King Novik for killing the Priests and that Humanity is no longer his people to be saved. Realizing that no ordinary individual will help him, the Slayer enters [[Warp|Hell]], and it&#039;s even more magnificent than Doom 2016, with gigantic walls and corridors made of flesh, abandoned [[Warlord_Battle_Titan| Sentinel Mechs]] and the remains of the Titan Demons that were killed by them, and near everything you could think of, even the Tower Of Babel in the background. Here the Slayer finds Valen, known by most as the Betrayer, repenting in his exile. After telling the Slayer that saving humanity will only make his burden worse, the Betrayer nevertheless installs the Celestial Power Core for the Slayer, as well as giving him something he may need later.&lt;br /&gt;
&lt;br /&gt;
Now able to locate the other Priests, the Slayer goes to Deag Ranak&#039;s UAC Cultist base in the Arctic, wrecking its operations before moving onto the neighboring Doom Hunter base. as yet more proof the Maykrs are [[C’tan]], the priest recovered an extinct race of demons once bred to destroy the Slayer (take a wild guess why exactly they went extinct) and, with nothing better to do, turned these things into [[Necron Destroyer|Semi-Organic Necron Destroyers]], labeling them “Doom hunters,” After [[Rip and tear|losing]] them and complaining about it, the Priest, in face of his impending DOOM, tries to bribe the Slayer, which [[Fail|literally cost him his head]].&lt;br /&gt;
&lt;br /&gt;
Now furious, the Khan Makyr leads the last Priest to safety, while demonic activity on Earth skyrockets. Realizing Earth needs immediate backup at the Super Gore Nest in Europe after a failed attack from the [[Imperial_Guard|Earth Forces]] (with a casualty rate of over 87%), the Slayer arrives at what can only be described as a border between Slaanesh&#039;s and Nurgle&#039;s Domains. Every building in the vicinity has grown flesh, teeth and openings that look like both mouths and birth canals, the air is filled with toxicity, tentacles sprouted everywhere. But after a nuclear meltdown of the local reactor which conveniently houses the heart of the Gore Nest, the problem is quickly taken care of.&lt;br /&gt;
&lt;br /&gt;
Back to searching and destroying the last Priest, VEGA is sure that Samuel Hayden would be able to locate him immediately. However, a combined Demon attack on his headquarters, the ARC Complex, left him badly wounded. Just as the Slayer gets to him and is about to teleport back to his fortress, the Earth beneath him quakes and a red portal opens up, and from it emerges the Marauder. Imagine a [[Adeptus_Custodes|Custodes]] corrupted and empowered by Khorne but with battle tactics from Tzeentch, the endurance of Nurgle and the speed of Slaanesh. These guys are absolutely no joke (yes, there are more of them) and if you haven`t been playing like your life depended on it, prepare to be absolutely [[Anal_Circumference|curbstomped]].&lt;br /&gt;
&lt;br /&gt;
Meanwhile, its clear that Samuel Hayden knows *way* more about the Slayer, Hell, and the Maykrs than he let on in the last game, strongly hinting that Samuel may in fact be a Maykr himself (which begs the question of what he was up to if he understood just how dangerous Hell was and how Argent Energy was made). He tells us that the last Priest hides in the Arena of Sentinel Prime, the Capital of the Night Sentinels and the only way to gain access is hidden in the core of [[Mars|Mars]]. But instead of calling the [[Adeptus_Mechanicus|Mechanicus]] to help, the Slayer enters the Moon of Phobos, where the battleship-sized BFG 10,000 is stationed, takes the gun over, targets Mars and [[Exterminatus|blasts the Core open]]... despite Samuel’s protests. He then proceeds to hop into a giant mass driver and blast himself to his next destination, [[Angry_Marines|streaking across the ruined Martian sky like a rage-fueled missile]].&lt;br /&gt;
&lt;br /&gt;
Now on Sentinel Prime, the game goes into who the Doom Slayer really is. It turns out the Doom Slayer really &#039;&#039;is&#039;&#039; the classic [[Doomguy]] from Doom 1, 2, and 64, who after staying behind in &amp;lt;s&amp;gt;the warp&amp;lt;/s&amp;gt; Hell he is eventually spat out, [[Gotrek_%26_Felix#Gotrek_in_the_Age_of_Sigmar|half-delirious and nuts from his experience of fighting off its hordes for an eternity]], unto the world of Argent D&#039;Nur, where he is found by the &#039;&#039;Night Sentinels&#039;&#039;, [[Grey Knights|an order of techno-knights dedicated to fighting demons]].  He is nursed back to sanity, and joins their order, eventually rising through their ranks due the sheer [[Rip and Tear]] he was capable of.&lt;br /&gt;
&lt;br /&gt;
The final Priest, hiding in the Colosseum, is confident that the Slayer would never kill him in the arena, as it is against holy law of the Sentinels to spill Priest blood. He sends out his Gladiator, a being that even if its flesh is destroyed, its soul would prevail until its body is reformed. But the Soul resides in the gigantic shield it uses, so the Slayer destroys the shield first and then the face of the gladiator, and despite the warning shoots the final Priest to death. And by &amp;quot;shoot to death&amp;quot;, we mean blow his head clean off with the Super Shotgun as he smugly declares how he can&#039;t be killed. The Khan Maykr is rather pissed about this. &lt;br /&gt;
&lt;br /&gt;
As soon as he gets back home. She manages to hack into the Fortress of Doom, turning off the power and flooding the bridge with Demons. The attack obviously fails like so many other attempts. Hayden mocking her as the Slayer restores power with Hayden&#039;s own Crucible.  Now the plans of the Khan Maykr are ruined, as there are no more priests to maintain the Hell gates, so if the Earth Forces kill all the demons, they would prevail. As a desperate last resort, the Khan Maykr wants to resurrect the Icon of Sin to eradicate all life on Earth. Of course, the prospect of seeing &#039;&#039;another&#039;&#039; Earth brought to ruin has made the Doom Slayer rightly [[Rage|pissed]], and suffice to say, [[Not As Planned|the Maykrs have no idea what they&#039;ve just unleashed]]. &lt;br /&gt;
So it&#039;s time for the Doomslayer to recover his own Crucible in Taras Nabad. Which was stuck into the skull of a Titan and breaks off the hilt to prevent its resurrection. Now it needs to be recharged. Once finished the Demons attack to give players an opportunity to test the new weapon. The Crucible is a one-hit kill on all but the strongest of enemies and there are respawning charges that only appear at this location. Use this for practice time before moving forward because the OHKO drops health picks faster than normal glory kills.&lt;br /&gt;
&lt;br /&gt;
To reach the Khan Maykr, Doomguy now teleports to Nekravol, the City of the Damned. It&#039;s a [[Grimdark|place of biblical torment, fire and brimstone, cages bursting with humans piled up like livestock]], [[Commorragh| a place where human souls are &amp;quot;tenderized&amp;quot; and tortured until all hope is broken and every sense but the pain is gone.]] Only then can their souls be extracted and converted to pure Argent energy, which will be sent to the Khan Maykr in the City of Urdak (Heaven), while the empty shells of the humans are sent to the blood swamps to transform into more Demons.  A process which every [[Haemonculus]] pays respect to. As it is, things that are worthy of being called &amp;quot;holy&amp;quot; are often more horrendous than the horrors of Hell itself.&lt;br /&gt;
&lt;br /&gt;
The Slayer rips and tears through all of that mercilessly, and finally destroys the transmitter tower. Its destruction resulted in the Slayer being transported straight to &amp;quot;Heaven&amp;quot;, a completely unnatural location in true H.R. Giger aesthetic, littered with white and gold colours and blood-red trees. In true Doomguy fashion, he interrupts the ritual that will resurrect the Icon of Sin by stabbing its heart with a dagger he got from the Betrayer. [[Not_as_planned|The Icon wakes up, corrupts the entire realm, and invites all sorts of demons to ravage Urdak]] before leaving to Earth.&lt;br /&gt;
&lt;br /&gt;
Doomguy immediately follows but is interrupted by the Khan Maykr herself. In true Eldar fashion, she accuses Doomguy of all the bad things that HE did which broke the seal to Urdak, and that the use of thousand other species as Argent Energy for her race is justified in her traditions. Doomguy then slaps the shit out of her, and even in her final moments, she tells us that we have doomed all of creation. It’s likely she’s lying to hide the fact that she’s a C’tan.&lt;br /&gt;
&lt;br /&gt;
Back on Earth, the final fight against the Icon of Sin begins. Now with a full-body, it is no longer a static boss fight but a semi-static. You blow parts from the Icon, until you finish it with your Crucible, by [[Awesome|slamming it into its forehead]]&lt;br /&gt;
&lt;br /&gt;
===DOOM Eternal: The Ancient Gods===&lt;br /&gt;
A stand-alone DLC for Doom Eternal: The Icon may be dead, but now that the demons have free reign over Urdak and have initiated a second invasion of Earth, its up to Doomguy to clean up the mess he left behind. The Seraphim (aka the guy who made Doomguy the OP murderizer of hell) seems to be much more involved this time around. Big surprise; they confirm Hayden is the Seraphim (and by extension VEGA is the Father, which we remind you Hayden nearly blew up in the first game), and he sends you on a mission to recover the life sphere of the Father, the creator of the Maykars and the known universe, to restore Urdak, and prevent the Seraphim&#039;s death by deterioration. Doomguy however has other plans; he betrays the Seraphim and destroys the Father&#039;s life sphere, then steals the Dark Lord&#039;s life sphere so he can summon him and face him mano-a-mano. But the biggest surprise of all is that the Dark Lord takes the form of the Doomguy himself! Dun Dun DUUUUUUUN!&lt;br /&gt;
&lt;br /&gt;
Bad News: Mick Gordon isn&#039;t coming back this time around (due to some internal issues, he was let go). Good News: Andrew Hulshult, another rather well-known composer who&#039;s helped compose for some other shooters (Dusk, Amid Evil, Rise of the Triad 2013) is coming to take his place. While it&#039;s clear Hulshult might not be able to imitate Gordon, it&#039;s not likely he&#039;ll disappoint.&lt;br /&gt;
&lt;br /&gt;
===Demons===&lt;br /&gt;
Doom 2016 by itself has more demons than the classic games do, even though not all of them return from those games. Doom Eternal ups the count even more, although not all demons from 2016 return. Some demons are upgraded versions of a base model; they are sorted as such.&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;The Possessed/Zombies&#039;&#039;&#039;: In 2016, Possessed were humans that underwent horrific mutations due to the Lazarus Wave released by Olivia Pierce on the Mars Outpost. In Eternal, Zombies are the emaciated husks of humans stripped of their soul and mutated by demonic corruption. In both cases: wet toilet paper. They are some of the weakest enemies in the games and can easily be dispatched. 2016&#039;s Possessed are cheap glory kill fodder, while Eternal&#039;s Zombies are classified under the Fodder demon class, i.e. one of the chief targets of your Glory Kills, Chainsaw, Flame Belch, ice bomb and all other ways with which to keep your health, armour and ammo stocked up.&lt;br /&gt;
**&#039;&#039;&#039;Possessed Engineers/Cueballs&#039;&#039;&#039;: Little more than walking bombs. Either shoot them to detonate them or melee them to launch them and have them detonate on impact. Returning as Cueballs in Eternal, these Ambient-class demons replace the &amp;quot;walking&amp;quot; part with &amp;quot;standing gormlessly in one spot, ignorant of any fighting going on around them&amp;quot;. This allows the Slayer to use them as flying, explosive barrels if shot at the right angle.&lt;br /&gt;
**&#039;&#039;&#039;Possessed Soldiers/Blaster Zombie Soldiers&#039;&#039;&#039;: Unlike their gormless lesser brethren, Possessed Soldiers move faster and with more tact, are hardier and can use a plasma gun fused to their arm to lay down suppressive fire. They&#039;re still not much of a threat. Eternal&#039;s Blaster Zombies they are little more than Possessed Soldiers with a Classic Doom zombieman coat of paint, so make sure to keep some distance.&lt;br /&gt;
**&#039;&#039;&#039;Possessed Security/Shield Zombie Soldiers&#039;&#039;&#039;: Wet toilet paper with shards of glass. Equipped with shields and shotguns, these can really ruin your day if you let them. The most effective strategy against them in 2016 is either to chainsaw them or use the Plasma Rifle&#039;s stun bomb to disable their shields. While Eternals Shield Zombies still hit just as hard, their threat level dropped off the abyss thanks to their energy shields &#039;&#039;violently exploding&#039;&#039; in response to absorbing too many Plasma Rifle bolts.&lt;br /&gt;
**&#039;&#039;&#039;Hell Razer&#039;&#039;&#039;: 2016 exclusive, Hell Razers fight at a distance with arm-mounted laser cannons, which are actually parasites converting a human into a Hell Razer. Fire slowly and have distinct tells to their attacks. Don&#039;t pose too much of a threat: dodge their attack, get close and shotgun them.&lt;br /&gt;
**&#039;&#039;&#039;Mecha Zombie&#039;&#039;&#039;: New in Eternal, these gore-covered terminator knockoffs are armed with metal claws, a plasma gun and a flamethrower, the latter of which they will flail about in order to hit you. Still fairly ineffectual.&lt;br /&gt;
*&#039;&#039;&#039;Imps&#039;&#039;&#039;: The fodder from the original game, now quick as a hiccup. They jump all over the place, pelting you with fireballs and clawing at you if you get too close. Because they&#039;re one of the first enemies you face they don&#039;t pose much of a threat; your Combat Shotgun makes quick work of them (especially with the Explosive Shot/Sticky Bomb mod), and they gain an explicit weakness to bullet weapons (Heavy Cannon and Chaingun) in Eternal. Eternal also classifies them under Fodder demons, meaning that they make for great resource piñatas.&lt;br /&gt;
**&#039;&#039;&#039;Gargoyles&#039;&#039;&#039;: Added in Eternal. Pretty much Imps with wings and [[Tyranid|scything talons]], they jump around and spit acid at you. They&#039;ll occasionally hover in place to fire off an acid volley, causing them to become instantly staggered for a Glory Kill when hit during this attack, so take your opportunity. Also classified as Fodder demons.&lt;br /&gt;
**&#039;&#039;&#039;Prowlers&#039;&#039;&#039;: Originally added in 2016&#039;s multiplayer, they were promoted to regular enemies in Eternal. They function the same as Imps but with more health and they can teleport, often right behind you to claw at you. Classified as a Heavy Demon, meaning the required more Chainsaw fuel to mow down compared to Imps.&lt;br /&gt;
*&#039;&#039;&#039;Carcasses&#039;&#039;&#039;: Debuting as Heavy demons in Doom Eternal, the Carcass&#039; attacks are not that powerful and they don&#039;t have a lot of health. What they do have is the ability to summon energy barriers, blocking your ability to move around freely, home in on them, glory kill other demons and use explosive weapons safely. Your primary target in an encounter because eliminating them makes a fight a lot easier. Thankfully, these barriers share the same explosive vulnerability to plasma fire as the Shield Zombies&#039; Shields&lt;br /&gt;
*&#039;&#039;&#039;Pinkies&#039;&#039;&#039;: Ol&#039; faithful is now covered in armour, turning them into living battering rams. They (still) roar and charge in on you, dealing significant damage upon impact. The armour soaks most damage they take from the front, so circle them and [[Meme|attack their weak point for massive damage]]. In Eternal, they gain the Heavy demon classification and a crippling weakness to the Blood Punch, being the only attack that can kill them without deliberately striking their weak point.&lt;br /&gt;
**&#039;&#039;&#039;Spectres&#039;&#039;&#039;: As the Pinky, but invisible. A bit harder to deal with because of this, but thankfully a lot less common and lack the armour plating.&lt;br /&gt;
*&#039;&#039;&#039;Cacodemons&#039;&#039;&#039;: [[Star Wars|They fly now!]] Their spit attacks slow and disorient you, and their bite attack does a lot of damage. But because they fly now you can easily pick them off with your rocket launcher or gauss cannon. As Heavy demons in Eternal, they decided to min-max; their bite takes off a surprisingly large chunk of your health and is often paired with an aggressively distant lunge, while their shock-balls can be fired in a multi-shot volley. But it comes with devastating weakness: a single Combat Shotgun Sticky Bomb or Equipment Cannon Frag Grenade into their mouths causes them to swallow it, instantly staggering them for an easy glory kill. As an airborne demon, they also gain a weakness to Ballista attacks, dying in one Arbalest bolt.&lt;br /&gt;
**&#039;&#039;&#039;Pain Elementals&#039;&#039;&#039;: Returning in Doom Eternal as Heavy demons, they endlessly summon chuck the homing suicide bomber Lost Souls at you. While they don&#039;t swallow any grenades like their Cacodemon compatriots, they &#039;&#039;do&#039;&#039; share the innate weakness of all airborne demons against the Ballista. Despite this, they are still more of threat that their short-limed buddies could ever be.&lt;br /&gt;
*&#039;&#039;&#039;Lost Souls&#039;&#039;&#039;: Horned, burning skulls that scream, fling themselves at you and explode for an annoying amount of damage. At least in 2016; in Eternal, they also appear when summoned by a Pain Elemental which is when they function more or less the same.&lt;br /&gt;
*&#039;&#039;&#039;Revenants&#039;&#039;&#039;: [[Meme|DOOT]]. Made from humans in a gruesome process, the Revenants have jetpacks that let them fly around to put themselves in the perfect possession to launch barrages of missiles at you. They can also claw at you for significant damage, so keep your distance and take them out. In Eternal, you become able to shoot off their shoulder cannons, permanently grounding them restricting their melee attacks to the easily-evaded claw swipes. Classified under the Heavy class and, surprisingly, as airborne demons, making them into potent Ballista chow. Their meme potential is so great that a trumpet-equipped Revenant is a skin included in the pre-order edition of Doom Eternal.&lt;br /&gt;
*&#039;&#039;&#039;Summoners&#039;&#039;&#039;: Only appearing in 2016, Summoners are pared-down versions of the Archvile. They possess lithe bodies that let them easily zip around and set up a summon circle away from your location, allowing them to call in aid. Sustained fire from just about any weapon will take them down.&lt;br /&gt;
**&#039;&#039;&#039;Spirits&#039;&#039;&#039;: Doom Eternal DLC. While they look like the ghastly Remains of the Summoner, the Spirit will invade other Demons, taking their Fear and ability to feel Pain, while making them faster and more resilient. But even a upgraded body will give in with enough Dakka. Destroy the Spirit with the microwave mod of the Plasma cannon.&lt;br /&gt;
**&#039;&#039;&#039;Harvesters&#039;&#039;&#039;: Unique to 2016&#039;s multiplayer, the only demon to be so. Harvesters move around and instead of summoning other demons will shoot balls of plasma and drain life from other players, allowing them to supercharge their regular attacks.&lt;br /&gt;
*&#039;&#039;&#039;Arachnotrons&#039;&#039;&#039;: Back in Doom Eternal, the Arachnotrons are walking gun platforms that can cling to ceilings to get a better vantage point to shoot at you. Their plasma turrets are mounted on an exposed, scorpion-like tail, which can be destroyed to limited their attacks to the more manageable and telegraphed bomb volley. Their resemblance to the Spider Mastermind from 2016 is intentional: the UAC cloned them using the Spider Mastermind&#039;s genetic material. [[Looted|and when the demonic invasion began, the automated facility making them was taken over by the possesed]]...[[Just As Planned|Which was planned]]&lt;br /&gt;
*&#039;&#039;&#039;Whiplashes&#039;&#039;&#039;: The first all-female demons introduced in Doom Eternal resembling [[lamia]]e, but don&#039;t expect any monster girls. They are as nasty as any Heavy demon in Doom, and they use their great speed to slither in and around the battlefield, dodging heavy-hitting weapons before hacking away at your health from a distance with a pair of chained whips.  Difficult to hit, but once you start hitting them they&#039;ll go down eventually. That, or use a Lock-On Burst from the Rocket Launcher to delete them.&lt;br /&gt;
*&#039;&#039;&#039;Mancubi&#039;&#039;&#039;: Big fat bastards equipped with heavy cannons to blast you with fireballs and flamethrowers to keep you at a distance. They&#039;re big, slow targets with slow attacks so if you can keep your distance they&#039;re not too big a threat. In Eternal, these Heavy demons got faster (and fatter) but you can blast their flamethrowers off, severely nerfing their damage output. After that, sustained Chain gun fire or a few missiles/Super Shotgun blasts will easily take them out.&lt;br /&gt;
**&#039;&#039;&#039;Cyber Mancubi&#039;&#039;&#039;: Heavily armoured versions of the Mancubus. They fire globs of acid that linger on terrain for a bit, limiting your movement options, but lack the flamethrower attack. In 2016 you just pour more damage into them to take them out. In Eternal, their armour is destructible and can be stripped instantly with a single Blood Punch, making it easier for you to deal with them. But because their cannons are armoured you can&#039;t blast them off like you can with the regular Mancubi.&lt;br /&gt;
*&#039;&#039;&#039;Archviles&#039;&#039;&#039;: Oh HELL no. The Summoner on crack, an Archvile can put up barriers of fire to keep you away while they Summon more demons. If you don&#039;t interrupt them you&#039;ll be facing a more difficult fight, especially if they summon a MOTHERFUCKING MARAUDER. Even when not summoning they are tough and can dish out a lot of damage, setting the ground beneath you aflame or sweeping fire waves in your direction, while any friends they successfully summon receives a buff that lasts until the Archvile&#039;s death. In short, after taking out all Carcasses in an area, they are your next target if you want to win a fight.&lt;br /&gt;
*&#039;&#039;&#039;Hell Knights&#039;&#039;&#039;: [[World Eaters|Big dudes who revel in wrecking your shit]]. They are fast, closing the distance to pummel you or to perform a leaping ground slam for a short-ranged area of effect attack. Keep your distance and pump them full of lead to take them down quickly if you don&#039;t want to be taken out yourself. In Eternal, they gain the Heavy demon classification and a crippling weakness to Chaingun fire.&lt;br /&gt;
**&#039;&#039;&#039;Dread Knights&#039;&#039;&#039;: Cybernetically enhanced Hell Knights constantly pumped full of adrenaline and dopamine for every kill they make. Appearing only in Eternal as Heavy demons, their most prominent feature are a pair of energy blades, which considerably extends their melee range and causes their ground slams to leave a lingering, damaging pool of energy for a bit. Can fire lasers from their blades at you, and shares a weakness to the Chaingun, as with other Hell Nobles.&lt;br /&gt;
**&#039;&#039;&#039;Barons of Hell&#039;&#039;&#039;: [[Bloodthirster|Big red bastards]] who are the toughest regular enemies in 2016. They hit like trucks and can blast you with powerful balls of green fire. The best way to deal with them is a heavily upgraded chainsaw or the BFG to not deal with their bullshit. In Eternal, they return as the Fireborne Barons; a Super-Heavy class demon that is immune to the chainsaw and cannot be one-shot by the BFG, so you&#039;ll have your work cut out for you. Befitting their name, Firebone Barons are also [[Salamanders_(Chapter)|coated in flames with obsidian skin]] and have burning blades coming from their lower arms, which fits given how much more dangerous they are.&lt;br /&gt;
*&#039;&#039;&#039;Tyrants&#039;&#039;&#039;: Pretty much downgraded Cyberdemons (Looking more like the classic Cyber rather than 2016&#039;s beefy Balgaar monstrosity) and one of the most powerful common enemies in the game. Packing a powerful laser cannon, a laser blade and the ability to fire missile barrages, paired with a MASSIVE pool of health, these Super-Heavies should be eliminated as fast as you can so that you can deal with the rest of the demons. The fastest way to do so is with the Crucible, which will hack a Tyrant up in no time. [[FAIL|Just make sure that you actually hit the Tyrant itself and not the fodder running around it]]. Otherwise, just exploit its slow turning speed to dedicate as much ammunition you have on-hand to shooting at it until it dies.&lt;br /&gt;
*&#039;&#039;&#039;Makyr Drones&#039;&#039;&#039;: The generic rank-and-file of the Maykrs. Annoyingly resilient for Fodder demons and armed with rapid-fire laser turrets, headshotting them with (almost) any weapon is a guaranteed insta-kill that provides ammo as well.&lt;br /&gt;
*&#039;&#039;&#039;Blood Maykrs&#039;&#039;&#039;: Definitly not [[Blood Angels]]. The normal Maykr population after getting corrupted by Hell. They shield themself with a golden aura that negates all damage, and attack with slow energy balls. Once they notice that such things would never work, they will lower their shield to start a Powerful Argent energy attack. A Headshot instakills them like a drone while sustained Fire on their body works too.&lt;br /&gt;
*&#039;&#039;&#039;Doom Hunters&#039;&#039;&#039;: Introduced as a boss and later reused as rare Super-Heavy demons. A species of demons driven to extinction by the Doom Slayer and brought back by the Hell Priest Deag Ranak, the Doom Hunters resemble [[Necron Destroyer]]s with a cannon and a chainsaw for arms and missiles that can be fired from its hover sled. They have an energy shield that you need to deplete to be able to damage them directly, though it&#039;s possible or attack their Blood-Punch-vulnerable hover sled directly first to disconnect the main body from it. Infamous for being a boss that is lazily reused during the course of the game, as early as [[Rage|THE VERY NEXT COMBAT ARENA AFTER FIGHTING THE FIRST ONE]]. However, the mook versions don&#039;t have immunity to Ice Grenades.&lt;br /&gt;
*&#039;&#039;&#039;Marauders&#039;&#039;&#039;: [[Chaos_Space_Marine|Former Night Sentinels corrupted by Hell]], the Marauders are fast, deadly and a pain to kill. They possess energy shields that block all incoming damage, including the BFG, Crucible, and Unmakyr (though not splash damage from explosives), can pelt energy beams from long-range, blast you with their own &#039;&#039;Super Shotgun&#039;&#039; at close range, and can summon spirit wolves to hunt you down if you shoot their shield too often. If baited into sprinting at you and brought into mid-range, their eyes will flash green as they swing their axe at you: use this as an opening to blast them with your Super Shotgun or Ballista, then quickly switch between the two until their stagger expires. Repeat this, rip and tear, done.&lt;br /&gt;
*&#039;&#039;&#039;The Gladiator&#039;&#039;&#039;: [[Skub|The Last Living Hell Knight of DOOM II]] and, unlike the Doom Hunter, has survived the extinction event that is the Slayer. Armed with a gargantuan soul-vessel shield that blocks all incoming damage, and a flail with a retractable chain for close and distant attacks. Like the Marauder, if his eyes blink green you have an opening to shoot him with any weapon (though Ballista or Super Shotgun are still preferable). A headshot will stagger him for a glory kill, but the Slayer will simply beat the shit out of him. Phase 1 ends with the destruction of the shield, and now the Gladiator goes ballistic with TWO flails. The best approach now is to shoot at it until it dies (when it isn&#039;t spinning its flail to reflect attacks back at you).&lt;br /&gt;
*&#039;&#039;&#039;The Icon of Sin&#039;&#039;&#039;: A legendary titan, resurrected into the body of the Son of the Betrayer, [[Chaos_Spawn|deformed and warped beyond recognition]], his very existence in Realspace causing destruction and madness. Its described that, if left unchecked, it will drag the entire dimension to Hell through a supermassive black hole - so basically if one of the Chaos Gods themselves manifested in Realspace. The Khan Maykr thought It could be controlled using the Soul of the Betrayer&#039;s Son, putting it into [[Power_Armour|Power Armour]] for insurance. But then, the Doom Slayer stabbed the heart containing the son&#039;s soul with a dagger provided by the Betrayer ([[Matt_Ward|though without carving the Name of the Betrayer into it]]), setting the soul free and, with it, the beast from Maykr control over. The battle itself is, on paper, pretty easy: eight pieces of the Icon&#039;s armour must be destroyed (head, both upper arms, both forearms, both pectorals and abdomen) using your whole arsenal. While doing so, lesser demons will try to harass you and distract you from the Icon. With the armour&#039;s destruction, the whole process starts again in the second phase, but this time, you chip away at the flesh and bone of those same regions until the Icon collapses, giving you time to ram your Crucible into Its Brain.&lt;br /&gt;
*&#039;&#039;&#039;The Original Dark Lord/ Davoth&#039;&#039;&#039;: The original Dark Lord created by the Father as a Primeval, one of the first gods. Doomguy&#039;s equal. Designed to truly care about his People, he spiraled out of Control in search for eternal Life, to safe his People from death. From caring guardian he tortured everyone who slightly deviated from his goal. After Davoth being imprisoned in his soul sphere by the Father, demons apparently fought one other to claim his title while he still whispered his influence to them. The Dark Lord of the First Age after Davoth made the deal with the Khan Maykr and the most recent one, the Dark Lord of the Fourth Age, is implied to have been the Spider Mastermind that possessed Olivia Pierce before getting her head blown off by BFG-9000. Davoth himself apparently prevented anyone from becoming Dark Lord of the Fifth Age as he was released from his soul sphere several months alter. Currently only seen in one cutscene after his soul sphere was unlocked and everyone hopes the final fight will be the same as a Unreal Tournament/Quake Deathmatch.&lt;br /&gt;
&lt;br /&gt;
===Trivia===&lt;br /&gt;
*The Fortress of Doom is the personal fortress-monastery/mancave of the Slayer, once used for the Galaxy spanning Crusade of The Night Sentinels. Features a Teleportarium with an absurd range (teleporting the Slayer from Earth&#039;s orbit to the Hell-absorbed Argent D&#039;nur, which is on a completely different dimensional plane to the Sol system), a Hangar bay with a Sentinel &amp;quot;Atlan&amp;quot; Mech, and a prison named the &amp;quot;Ripatorium&amp;quot;, filled with Demons the Slayer undoubtedly abducted, to slaughter them for sport.&lt;br /&gt;
**On at least one ocassion, the Slayer fought against Noise Marines, as his personal quarters feature a guitar made of flesh.&lt;br /&gt;
*It is said, the &amp;quot;Wretch&amp;quot; who gave the Slayer an adamantine armour, forged from the Fires of Hell, was in fact Khorne Himself. Even if he can´t corrupt the Slayer, He doesn’t need to. the carnage he brings upon demons is the equivalent of centuries of war.&lt;br /&gt;
**Doomguy and Khorne may have flat-out &#039;&#039;&#039;teamed up&#039;&#039;&#039; as Doomguy wants to kill demons (Khorne technically isn’t) and Khorne wants to take over Hell. The two of them have become fire-forged friends since then, to such a degree that, according to a legend passed down among demons, Khorne has a stasis pod containing the Doomguy stored deep in the heart of his personal fortress. Possibly underneath the skull throne itself.&lt;br /&gt;
***Khorne is Doomguys equal. In the ancient Gods DLC the life essence of the true Ruler of Hell gets ressurected, and he takes on the form of Doomguy. The Dark Lord of Hell is the leader of Hell`s armies. Not a King, but a warrior of the Dark Realm. The fiercest among all, as only the strongest could rule. He is you. &lt;br /&gt;
*Since the Night Sentinels went to war against the Demons, they are effectively the first Space Marine Chapter (preceding even the Thunder Warriors, since they are to an extent Psykers, deploy with Argent (warp) using Weapons, have their own Titan Legion, Use a Space fleet of Flying Castles, have an Arena for duels to the Death, and only The Strongest among them can become King, they even had a mini civil war. the only thing they are missing is DNA from the God-Emperor...and even then, Doomguy may have it.&lt;br /&gt;
**The Sentinel Titans are called &amp;quot;Atlans&amp;quot; and are the Ultimate Example of a Babycarrier done right. Armed with one or two shoulder-mounted Giant [[Plasma Annihilators|Plasma_Annihilator]], the Palms of the Hands featuring the same sort of plasma weapon but weaker. The Melee Weapon being an ECKS BAKS HUEG Energy Spear for impaling equally huge Titans.&lt;br /&gt;
*The Makyrs in Doom Eternal bare a surprising resemblance to the [[C&#039;tan]] (even being unable to show their true forms outside of Urdak). They also possess a sort of metal skin on all castes of there race, resembling necrodermis.&lt;br /&gt;
*Sometime between the events of Doom 64 and Doom (2016), the Slayer was subjected to something called the &amp;quot;Divinity Machine,&amp;quot; given his new abilities from that point forward, it&#039;s possible he had a fragment of &amp;lt;s&amp;gt;the Warp&amp;lt;/s&amp;gt; hell itself imbued within him, thereby making him a man uplifted with &amp;lt;s&amp;gt;psyker&amp;lt;/s&amp;gt; argent powers. This might make him this dimension&#039;s equivalent of [[The God-Emperor of Mankind|The Emperor]]... if this is a separate dimension.&lt;br /&gt;
*In Doom Eternal, the Slayers new armour is not fully sealed, giving a look Upon His Arms, like a certain [[Kharn the Betrayer|Swell Guy]].&lt;br /&gt;
*Said Swell Guy &amp;lt;s&amp;gt;may or may have not been&amp;lt;/s&amp;gt; probably is a Descendant of The Slayer&#039;s &amp;quot;friend,&amp;quot; Valen the previous holder of the title of &amp;quot;Betrayer&amp;quot;. The best guess would be that the Emperor used his Genetic Code for The Basics of Angron, and later the World Eaters Legion. &lt;br /&gt;
*The Crucible uses pure Argent energy to create its blade. This means it&#039;s soul-powered and therefore, since the Doom Slayer absorbs the power of the demons (giving them a true death), [[Grimdark|uses the life essence of demons to kill more demons]].&lt;br /&gt;
*The forces of Hell seem to be a serious threat even judging from the absurd standard of 40k. Samuel Hayden gave the surviving humans insane technology (full functioning AI battlesuits for infantry, and colossal Titan mechs, Dark Age Technology so to speak) and still couldn&#039;t get the upper hand. The only viable solution to gain ground seemed to be [[Exterminatus|total nuclear annihilation.]]&lt;br /&gt;
**This seemed to be simply because of Hells literally [[Orks|infinite]] [[tyranids|numbers]] since the multiply by both ordinary breeding and turning the aforementioned bodies of the mulched human souls into demons. Even if they took out one thousand demons, one billion would take their place. It seems this was the only reason for their defeat since, once all of the avenues for invasion are cut off, the remainder are mopped up without much fanfare. One wonders if all of the priests were on Sentinel Prime how things would go since there would be no cut off for the entering demons.&lt;br /&gt;
&lt;br /&gt;
==Doom: The Board Game==&lt;br /&gt;
Yes, there is a Board Game - made by [[Fantasy Flight Games]] no less - giving the vague &#039;/tg/ related&#039; qualifications this site uses.&lt;br /&gt;
It was released around the time Doom 3 was released, though it wasn&#039;t that remarkable and is pretty hard to find nowadays.&lt;br /&gt;
&lt;br /&gt;
One guy plays the baddies, the other 1-4 players play a band of unfortunate marines. The heroes start with 2-3 powerup cards, and the baddies get 5 cards from his own deck and during the game, he gets to draw more (the rate of which is equal to how many marines there are) and if his deck is empty, he gets to insta-kill one of the Marines. His guys are more varied in their movement but they can only shoot once.&lt;br /&gt;
&lt;br /&gt;
The marines have three options: move 8 spaces without shooting, move 4 spaces and shoot once, or shoot twice without movement. They need to explore the board, find computers and other events as the board provides. The baddies, meanwhile, can either upgrade his monsters or bring more to the board.&lt;br /&gt;
Either way, his goal is to score 6 kills on the Marines.&lt;br /&gt;
&lt;br /&gt;
A new board game got released shortly after May 2016 Doom, which, to my understanding, is basically just the same shit as before with a new coat of paint.&lt;br /&gt;
* It&#039;s different, but not too different. Similar in concept and design, with the main differences seeming to be in how the Marines play, and victory conditions for certain scenarios. Absolutely beautiful models, however, and incredibly fun. Highly recommended.&lt;br /&gt;
&lt;br /&gt;
==Movie==&lt;br /&gt;
Also (roughly) around the same time as Doom 3 was a movie starring Karl Urban and former WWE superstar Dwayne &amp;quot;The Rock&amp;quot; Johnson. It pretty much replaced the whole Hell plot with some genetic experimentation to give people superpowers that only succeeds in creating hyper-aggressive mutants, and a squad of Marines sent to investigate the mayhem. It wasn&#039;t that good, with the only really &#039;good&#039; scene being this one scene where it&#039;s all FPS-style like the original games and has monster killing.&lt;br /&gt;
&lt;br /&gt;
Another movie was released in 2019, named &#039;&#039;Doom: Annihilation.&#039;&#039; When asked what they thought about this, id Software simply replied: &amp;quot;We are not involved in the movie.&amp;quot; But the last five minutes of CGI demons was fucking phenomenal.&lt;br /&gt;
&lt;br /&gt;
==TLDR==&lt;br /&gt;
{{blam|Rip and Tear Motherfucker!}}&lt;br /&gt;
==External Links==&lt;br /&gt;
*[https://doomwiki.org/ Doom Wiki] for all your Doom-related needs&lt;br /&gt;
*[https://www.doomworld.com/idgames/ /idgames/], the home of pretty much every Doom mod worth playing (and pretty much every Doom mod that isn&#039;t worth playing) since 1994.&lt;br /&gt;
&lt;br /&gt;
[[Category:Video Games]][[Category:Awesome]]&lt;/div&gt;</summary>
		<author><name>2603:8001:3500:CB:2823:9AEC:A71D:FF9C</name></author>
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	<entry>
		<id>http://2d4chan.org/mediawiki/index.php?title=Doom&amp;diff=181239</id>
		<title>Doom</title>
		<link rel="alternate" type="text/html" href="http://2d4chan.org/mediawiki/index.php?title=Doom&amp;diff=181239"/>
		<updated>2020-12-31T04:55:53Z</updated>

		<summary type="html">&lt;p&gt;2603:8001:3500:CB:2823:9AEC:A71D:FF9C: /* Doom 4 (aka DOOM aka DOOD aka Brutal Doom HD) */&lt;/p&gt;
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&lt;div&gt;{{/vg/}}&lt;br /&gt;
{{Oldschool}}&lt;br /&gt;
{{awesome}}&lt;br /&gt;
{{Cleanup}}&amp;lt;!--Very slight, but still necessary--&amp;gt;&lt;br /&gt;
[[File:Doom cover poster.jpeg|thumb|If you don&#039;t already have the first level&#039;s music in your head, you may be on the wrong site.]]&lt;br /&gt;
{{topquote|Over the centuries, mankind has tried many ways of combating the forces of evil... prayer, fasting, good works and so on. Up until Doom, no one seemed to have thought about the double-barrel shotgun. Eat leaden death, demon...|[[Discworld|Terry Pratchett]]}}&lt;br /&gt;
&lt;br /&gt;
The father of the first-person shooter, the original ass-kicking demon-slaying 3D slaughter-fest, &#039;&#039;&#039;&#039;&#039;Doom&#039;&#039;&#039;&#039;&#039; is a franchise that demands respect even in the hallowed halls of /tg/. It was actually inspired by a [[Dungeons &amp;amp; Dragons]] campaign played by the founders of id Software; John Romero had given a demon lord the key to overrunning the material plane in exchange for a magic [[Katanas are Underpowered in d20|katana]] because he&#039;s an edgy little bitch like that, and John Carmack (the DM) decided it made a good premise for their new 3D game. The katana in question would later be used in Romero&#039;s game &#039;&#039;Daikatana&#039;&#039;, which was a total failure for reasons that aren&#039;t important enough to go over right now.&lt;br /&gt;
&lt;br /&gt;
The plot? In an FPS? Here&#039;s your plot: you are a Space Marine (no, not the 40K guy, a jumped-up soldier who is sent to fight on other planets, so closer to the [[Imperial Guard]]...though considering recent events he may be the equivalent of a standard Astartes, just much shorter.) stationed on Phobos. Somehow, demons broke through into our reality and slaughter everyone else. Your job? Fight your way to where, you hope, there&#039;s a ride off of this rock, and make bloody mincemeat out of everything standing between you and salvation. Standing in your way are armies of zombified fellow marines and eggheads, fireball-tossing imps, hulking flesh-eating demons, cyborg-demon monstrosities, and various other hell-spawned nasties who want to kill you horribly. Good luck. You&#039;ll need it...&lt;br /&gt;
&lt;br /&gt;
Although not the very &#039;&#039;first&#039;&#039; of the FPS genre (even its predecessor, [[Wolfenstein]] 3D, wasn&#039;t the first, as the history of the genre goes back all the way into the &#039;70s), Doom was definitive to the genre, so much so that &amp;quot;Doom Clone&amp;quot; was the standard nickname for many years afterwards. People are still playing it and making it even more awesome with [[Homebrew|their own custom modifications]] 24 years later, which isn&#039;t something you hear that often outside of /tg/; this is one of the main reasons why the franchise is so well-respected.&lt;br /&gt;
&lt;br /&gt;
Fun fact: that iconic Doom monster, the Cacodemon, was actually inspired by the artwork for an Astral Dreadnought on the cover of the [[Dungeons &amp;amp; Dragons]] 1st edition [[Manual of the Planes]] splatbook. Also relevant to /tg/ is that Sandy Petersen, co-designer of [[Ghostbusters RPG]], creator of [[Call of Cthulhu]], and author of some [[RuneQuest]] stuff, worked on the game. He designed some levels (more in the sequel) and made some contributions to the monster design.&lt;br /&gt;
&lt;br /&gt;
==Classic DOOM (aka The Good Shit)==&lt;br /&gt;
{{topquote|Welcome to DOOM, a lightning-fast virtual reality adventure where you&#039;re the toughest space trooper ever to suck vacuum. Your mission is to shoot your way through a monster-infested holocaust. Living to tell the tale if possible.|README.TXT, Doom 1.8 shareware}}&lt;br /&gt;
The original Doom was fast-paced and bloody compared to what came before but wasn&#039;t afraid to vary the pace with more labyrinthine levels or make you shit your pants by dropping you into a crowd of demons when you least expected it. (Fun fact No. 2: The extra levels included in the physical version of Doom (henceforth called &#039;&#039;Ultimate Doom&#039;&#039;) were built by the same guy who wrote [[Call of Cthulhu]] in just 10 weeks.) Doom II on the other hand was a circle-strafing explosion-rich gorefest and is what basically everyone thinks of when they think of both Doom and 90s FPS gameplay in general. The plot was bare-minimum: Demons took over Phobos and ate Deimos, kill them all. Or, in Doom 2&#039;s case, Demons are trying to infest Earth in revenge, kill them all AGAIN. But this time, &#039;&#039;it&#039;s personal&#039;&#039;.  (No, seriously, they killed your pet bunny Daisy.) The Doom engine is extremely mod-friendly for a 90&#039;s game (as both Carmack and Romero had been big into software tinkering in their day) and the modding community is still very present and perhaps even more prolific than it was back in the day.  In fact, id Software actually paid some modding groups for the right to sell their works as retail (Final Doom and the Master Levels for Doom 2).  Also relevant is SIGIL, John Romero&#039;s own 25th-anniversary level-pack and unofficial Episode 5 for Doom 1 that he released to the public for free (unless you wanted the special Buckethead soundtrack for [[Edgy|$6.66 USD]]).&lt;br /&gt;
&lt;br /&gt;
Slightly more obscure but still relevant is Doom 64, which replaced the high-speed Explode-o-Rama with a stronger horror theme and more deliberate pace. &lt;br /&gt;
&lt;br /&gt;
id Software then for a time turned toward more multiplayer-oriented games with the &#039;&#039;Quake&#039;&#039; franchise and gave Doom a well-earned rest.&lt;br /&gt;
&lt;br /&gt;
===The Doom Comic===&lt;br /&gt;
{{topquote|&#039;&#039;&#039;DYNAMITE! I&#039;M COOKING WITH GAS! I&#039;VE GOTTA HANDFUL OF VERTEBRAE AND A HEADFUL OF MAD! YEAH, THAT&#039;S YOUR SPINAL CORD, BABY! DIG IT!&#039;&#039;&#039;|You, the moment you read that heading}}&lt;br /&gt;
The origin of [[Rip and Tear]]. Possibly the most ridiculously, amazingly, stupidly 90&#039;s thing that has ever been put to paper with the possible exception of Image Comics. It has to be read to be believed. [https://www.doomworld.com/10years/doomcomic/ So go read it.]&lt;br /&gt;
&lt;br /&gt;
===Monsters===&lt;br /&gt;
[[File:Reaperminis.jpg|thumb|right|Limited-edition monster minis from [[Reaper Miniatures]]. Admit it, you want that Cyberdemon for your Daemons of Chaos army.]]&lt;br /&gt;
These are the monsters you&#039;ll encounter in Doom 1, Doom 2 and their spinoffs.&lt;br /&gt;
*&#039;&#039;&#039;[[Zombie|Former human]]&#039;&#039;&#039;: Wet toilet paper. Only dangerous until you get a shotgun.&lt;br /&gt;
**&#039;&#039;&#039;Former Sergeant&#039;&#039;&#039;: Still wet toilet paper, but full of broken glass; if one of these assholes gets behind you before you find armor you&#039;re probably dead. Likely to be your first source for shotguns.&lt;br /&gt;
**&#039;&#039;&#039;Former Commando&#039;&#039;&#039;: Unlike the other formers, this guy is no joke: he&#039;s durable enough to not die when breathed on and his hitscan chaingun is almost as powerful as yours. Using hordes of these guys in an open arena with no cover is the pinnacle of dick moves in Doom mapping.&lt;br /&gt;
*&#039;&#039;&#039;Imp&#039;&#039;&#039;: The first true demon you encounter with an easy-to-dodge projectile and more health than the formers. The first meaningful enemy you meet, and runner-up for most iconic non-boss monster.&lt;br /&gt;
*&#039;&#039;&#039;Demon&#039;&#039;&#039;: Otherwise known as &#039;&#039;&#039;Pinkies&#039;&#039;&#039;. Giant hairless gorilla with a mouth that could give a [[squig]] lessons in eating. [[Derp|They can&#039;t walk and bite at the same time]] so you can just step out of their way, but they tend to come in large groups and dance around like spastic toddlers (which makes them harder to shoot) as they run up to you.&lt;br /&gt;
**&#039;&#039;&#039;Spectre&#039;&#039;&#039;: Demon with Predator-style optic camo. An absolute bitch to deal with in dark environments, which is naturally where you find them.&lt;br /&gt;
*&#039;&#039;&#039;Cacodemon&#039;&#039;&#039;: Mr. [[Astral Dreadnought]] Head. These fuckers can fly and you can&#039;t look up, so have fun fighting them in close quarters where they can float out of your field of view. Dangerous, but get a rapid-fire weapon and they become a joke as you stunlock them until they are all dead. &#039;&#039;The&#039;&#039; most iconic non-boss monster, partially because of its sheer WTFery but mostly because of how easy it is to chibi/make plushies out of.&lt;br /&gt;
**&#039;&#039;&#039;Pain Elemental&#039;&#039;&#039;: [[Meme|Meatball demon.]] Like a cacodemon, but instead of shooting fireballs, it shoots Lost Souls. Has the opposite problem to the pinkies in that [[Derp|you can stand in front of its face]] and prevent the lost souls from spawning.&lt;br /&gt;
*&#039;&#039;&#039;Lost Soul&#039;&#039;&#039;: Floating flaming skulls that fly at you at approximately SANIC miles per hour. Fairly weak, but very fast and has a habit of nibbling at you while you focus on something more dangerous.&lt;br /&gt;
*&#039;&#039;&#039;Revenant&#039;&#039;&#039;: [[Meme|Agitating skeleton aka &#039;&#039;&#039;DOOT&#039;&#039;&#039;.]] One of the few monsters that moves anywhere near as fast as you do, plus he runs up and tries to punch your head off if you move inside the minimum range of the homing rockets he shoots. It is a fact that any given Doom map is automatically casuals-only unless the mapper adds at least 100 revenants.&lt;br /&gt;
*&#039;&#039;&#039;Mancubus&#039;&#039;&#039;: [[Festus the Leechlord|HELLO I&#039;M FUCKING FAT.]] Slow, but very tanky, and he has dual [[Flamer|heavy flamers]] for arms that hurt like hell. Fortunately, this also applies to any nearby demons, so you can make them kill each other for your amusement just by standing between a mancubus and another monster.&lt;br /&gt;
*&#039;&#039;&#039;Arch-vile&#039;&#039;&#039;: One of the few monsters that that&#039;s faster than the player at a full run. Sets you on fire [[Psyker|with its mind]] and revives any monsters it comes across so you have to kill them all over again. Meeting one of these guys in a slaughtermap will make you [[Khorne|hate everything forever.]]&lt;br /&gt;
*&#039;&#039;&#039;Hell Knight&#039;&#039;&#039;: Now we&#039;re talking. [[Space Marine]] sized and equipped with a punch and moderate projectile attacks (fireballs). Shooting him in the face with a shotgun will kill him pretty quickly.&lt;br /&gt;
**&#039;&#039;&#039;Baron of Hell&#039;&#039;&#039;: Super hell knight with double the health. Big and equipped with nasty melee and projectile attacks. Shooting &#039;&#039;him&#039;&#039; in the face with a shotgun just &#039;&#039;&#039;pisses him off&#039;&#039;&#039;. Super shotguns will work though. Probably the best-known Barons are the &amp;quot;Bruiser Bros&amp;quot;, the pair of Barons you fight as the bosses of the first episode.&lt;br /&gt;
*&#039;&#039;&#039;Cyberdemon&#039;&#039;&#039;: [[Rip and tear|Is huge, and therefore has huge guts.]] Basically a (Chaos possessed?) Carnifex with a rocket launcher for an arm, and significantly faster than he looks. Without a doubt the fuckingest monster in the classic game, and practically tailor-made for soaking up BFG shots.&lt;br /&gt;
*&#039;&#039;&#039;Spider Mastermind&#039;&#039;&#039;: Doom 1’s final boss, [[Derp|despite being inferior in almost every way to the Cyberdemon you fight earlier.]] Go figure. Even more XBOX HUEG than the Cyberdemon, but has a super-chaingun instead of a rocket launcher and refuses to let up until either you or it are dead. Has the critical weakness of BFG shots up the ass due to the way its hugeness interacts with the mechanics of the classic BFG.&lt;br /&gt;
**&#039;&#039;&#039;Arachnotron&#039;&#039;&#039;: Babby Masterminds that go fast and shit plasma at you.&lt;br /&gt;
*&#039;&#039;&#039;The Icon of Sin&#039;&#039;&#039;: Doom 2&#039;s final boss. [[FAIL|A wall with a demon face on it]] and a hole in its forehead that serves as its weak point. Spawns monsters to attack you, but dies pretty quickly from a few well-aimed rockets... though, you need good timing to shoot them through the hole in its head. You probably know this, but the entity that takes damage is John Romero&#039;s severed head on a pole.&lt;br /&gt;
&lt;br /&gt;
===Weapons===&lt;br /&gt;
{{topquote|I do need a gun. I need a big gun. I need a really big gun...|Doomguy, Doom comic}}&lt;br /&gt;
Doomguy himself has about as much personality as your average [[Adventurer|Murderhobo]], so the game&#039;s real main characters are the weapons.&lt;br /&gt;
*&#039;&#039;&#039;Fists&#039;&#039;&#039;: Only good at punching through the above-mentioned wet toilet paper, and complete suicide to use on anything stronger than an Imp. [[Rip and tear|Should you find a Berserk pack, though...]]&lt;br /&gt;
**&#039;&#039;&#039;[[Chain Weapon|Chainsaw]]&#039;&#039;&#039;: [[Meme|The great communicator.]] Stronger than your fists and capable of tearing through Cacodemons and below without much problem.&lt;br /&gt;
*&#039;&#039;&#039;Pistol&#039;&#039;&#039;: You start the game with this and 50 bullets. Gets overshadowed by every single other weapon.&lt;br /&gt;
*&#039;&#039;&#039;Shotgun&#039;&#039;&#039;: Now we&#039;re talking. The first gun you get that can actually kill stuff in a decent amount of time.&lt;br /&gt;
**&#039;&#039;&#039;Super Shotgun&#039;&#039;&#039;: A double-barrelled version of the original. A complete [[rape]] machine at close range, delivering about as much damage per hit as a rocket, but falls off greatly at longer distances.&lt;br /&gt;
*&#039;&#039;&#039;Chaingun&#039;&#039;&#039;: [[Dakka|WAAAAAAAAAAGH!]] Great at stunlocking enemies, especially the aforementioned Cacodemons.&lt;br /&gt;
*&#039;&#039;&#039;Rocket Launcher&#039;&#039;&#039;: Capable of [[Khorne|reducing enemies to puddles of blood]] from a safe distance. Also capable of reducing &#039;&#039;you&#039;&#039; to a puddle of blood if used from an unsafe distance.&lt;br /&gt;
*&#039;&#039;&#039;Plasma Rifle&#039;&#039;&#039;: Fires a stream of plasma balls that hit hard, move fast, and won&#039;t hurt you at close range. Unfortunately, it shares its ammo count with...&lt;br /&gt;
*&#039;&#039;&#039;BFG&#039;&#039;&#039;: The most beautiful sight any soldier can behold, at least according to the Doom comic. &#039;&#039;The&#039;&#039; gun. The &#039;&#039;&#039;big&#039;&#039;&#039; gun. Anything it&#039;s fired at is [[Anal circumference|in for a bad time]], especially at close range.&lt;br /&gt;
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==Doom 3==&lt;br /&gt;
In the early 2000s, Doom 3 came along. It blows chunks compared to the classics, but since the classics are so damn good it ends up being passable anyway. Since Valve had made &amp;quot;story-driven&amp;quot; shooters and &amp;quot;realistic&amp;quot; scripted encounters the in thing, id decided to rip off Half-Life, grafting on elements of the original Doom that had been scrapped at the concept stage. Unfortunately, the gameplay was too slow and similar to the rest of the genre, the scripting and story interludes just made the gameplay even clunkier and the big technological gimmick (per-pixel lighting) meant you had to choose between seeing what you&#039;re supposed to shoot with a crappy little flashlight and actually being able to shoot it. Supposedly the lighting effects were resource-intense during development and this was the &amp;quot;solution&amp;quot; (of course we know better that they wanted to make it a quasi survival horror). Naturally, the first mod for the game was duct tape so you can use the flashlight and a gun at the same time. This mod would eventually become official when the BFG Edition re-release came around about a decade later.&lt;br /&gt;
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The plot itself is essentially a reboot - You are a generic marine who just transferred to Mars and after pissing around with all your co-workers whom you will never see in one piece again, an experiment involving a portal to Hell (This time with no reason besides the head researcher being kinda absolutely evil) goes horribly awry and now the facility is completely fucked. Your task then devolves into simply surviving, as you&#039;re cut off from any command and have to make your way to various checkpoints. Along the way, you come across an ancient artifact made by the original denizens of Mars, who made it in order to kill all the demons, and so the demons sealed it away in Hell. After a couple of trips in and out of hell, you manage to understand how the artifact works (by feeding off the souls of slain demons) and use it to kill the Cyberdemon, their greatest champion, and bail home. You&#039;d think this is the end...except the mad scientist responsible for this is revealed to have turned into a full-blown demon.&lt;br /&gt;
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===Resurrection of Evil===&lt;br /&gt;
An expansion to Doom 3, this game takes the original game and puts a few nifty spins to make it feel unique like the gravity gun (because Half-Life 2 did it too). Instead of the classic plot, you are now a nameless space engineer who comes across a different and wholly demonic artifact called the Hell Heart. This makes you more of a target compared to before, as Hell sends out three special hunters to reclaim the heart, each of whom give it a special ability for you to abuse once you kill them.&lt;br /&gt;
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==Doom 4 (aka DOOM aka DOOD aka Brutal Doom HD)==&lt;br /&gt;
{{topquote|They are rage, brutal, without mercy. But you? You will be &#039;&#039;&#039;worse&#039;&#039;&#039;. [[Rip and Tear]], until it is &#039;&#039;&#039;DONE&#039;&#039;&#039;.|A direct order from what is either [[God-Emperor of Mankind|God&#039;s]] [[Living Saint|seraphs]] or [[Khorne]] himself. Do you really need more of a mission briefing?}}&lt;br /&gt;
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Listen to it here[https://www.youtube.com/watch?v=OpllUQ38CKY]&lt;br /&gt;
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Then the latest Doom came out in May 2016. This rendition can basically be described as &amp;quot;3d Brutal Doom II&amp;quot; only sexier, with features like [[Rip and tear|ripping enemies apart with your bare hands]] and having to stay on the move to avoid being torn to shreds. The plot is also as bare minimum as the original (albeit with a surprising amount of lore hidden away in the Codex...that makes one feel it’s set in the 40k verse), kicking the player straight into the action with waking up on Mars, immediately [[Rip and tear|smashing a zombie’s skull]], and basically being told: “demonic invasion, go kill everything.”  Starts with corporate big wig trying to talk you into being on his side and [[Awesome|your answer is a solid &#039;&#039;&amp;quot;FUCK YOU&amp;quot; fist]]. Also, the player this time around is someone the demons call the “Doom Slayer&amp;quot;, who has traveled through “Worlds and Time” (hinting that the Doom Slayer could very well be the original Doomguy from the first two games, having also survived Doom 64 and has been traveling Hell since, later all but confirmed in the sequel), and millennia ago [[Awesome|kicked Hell’s ass so hard that the best the demons could do is seal him away so that he wouldn’t destroy Hell]].&lt;br /&gt;
The Slayers testament tells in sparse detail but leaves enough imagination to realise what the Legions of Hell were up against. A near-immortal being of pure hate, blessed by the Seraphims(or Khorne...which would make this a suicide attempt), capable to stand against Legions of Demons completely alone and harnessing their power as he slaughters them. THEN fought a [[Titan (D&amp;amp;D)|Titan]] of &amp;quot;immeasurable Power and Ferocity&amp;quot; with only his Sword (it was a laser sword though so there&#039;s that), killing and absorbing its power to turn them on the Demons. Desperate now, the highest [[Daemon Prince|Archdevils]] realized nothing short of a God will stop the Slayer (fitting since a god summoned it in the first place), so they prepared an elaborate Trap involving what may have been a Blackstone Sarcophagus.&lt;br /&gt;
It speaks for itself, of what the Bait, which lured the slayer to the temple of the Blood Keep, must have been made of...or was.&lt;br /&gt;
Now at the peak of his might, with sword and shield of &amp;quot;adamantine strength&amp;quot;, he stood before [[Chaos|the Horde]], and [[rip and tear|split heads open, punched, maimed, killed, burnt]] until finally the whole temple collapsed on him and was sealed in the Cursed Sarcophagus.&lt;br /&gt;
Millennia passed until the UAC decides to deal with an Energy Crisis by quite literally [[Humanity Fuck Yeah|slamming an Oil Derrick on a Hell Portal to siphon off Hell Energy for power]], and just for giggles starts tomb raiding Hell for artifacts and treasures as well, ultimately running off with the Doomguy&#039;s sarcophagus. The demons see that the Doomguy’s prison/tomb is empty, and the subsequent invasion is actually a panicked attempt to stop the Doomguy from being woken up. Obviously, they fail and he butchers every last one of them.&lt;br /&gt;
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Samuel Hayden is the guy in charge of the UAC, a cyborg the size of a 40k [[Space Marine]]. He and Vega, the Mars UAC AI, basically are quest givers for the most part. His subordinate Olivia Pierce pretty much ran a cult while Hayden was pillaging artifacts from Hell, [[Grimdark|being the only one to make it back from the expeditions]]. When shit hits the fan he decides to wake the Doom Slayer up with the hopes that this wild card could help take control of the facility without causing capital damage. Of course, once awake, he goes on a rampage and busts the UACs shit, as Hayden&#039;s disregard for human life is too far even for Doomguy to take, expressing his outrage without the need for a voice actor. &lt;br /&gt;
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So now it&#039;s up to the Doom Slayer in awesome power Armour to [[Rip and Tear|rip and tear]] and dakka every demon he comes across to stop Olivia while wrecking UACs energy production. After going to hell at least once due to Olivia breaking an Argent Accumulator and making it back to Mars, then after Hayden installs a &amp;quot;tether&amp;quot; to him, Hayden sends Doomguy on a quest to find the Helix Stone, picking up the most powerful version of the BFG 9000 yet on the way(more on that below).  Once he reaches the Helix Stone it directs Doomguy to acquire the Crucible, a relic in the Titan&#039;s Realm. So Doomguy has to kill the Cyberdemon to get back to hell, make a long trek and fight the three Hell Guardians who guard the Crucible and returns to Mars again. To finally stop Olivia, Hayden, being the bastard that he is, even sacrifices his old creation Vega, though unlike everyone else, at least our player character is nice enough to make a backup without anyone even bothering to ask. The Doom Slayer uses the Crucible to shutdown Hell&#039;s energy wells and releases the spirits of his old friends, the Night Sentinels.&lt;br /&gt;
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Once Olivia is found once again, she transforms into the Spider Mastermind. If you&#039;ve been collecting all the stuff as you should have, she can easily be(along with the other game other bosses in the game) cheesed by the best weapons even on the highest difficulty, with the [[Cheese|Rich get Richer]] Rune fully upgraded. Once she&#039;s dead it&#039;s the final cutscene, Where Hayden steals the &amp;quot;Crucible&amp;quot; which turns out to be an energy blade that makes a [[Lightsaber]] look like a toothpick, then sends the Doom Slayer off to who knows where with the tether he installed into the Praetor Suit earlier, disposing of a potential threat before it decides to become one. After this, you experience one of the best credit sequences made for a video game in over a decade.&lt;br /&gt;
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Mick Gordon&#039;s soundtrack gives the game the best metal music ever. BFG Division being the standout in the soundtrack. Used for two whole levels and the final boss music is a Glitch remix of it. There is also some inspiration from RPG style FPS a la Metro 2033 and [[Samus|Metroid Prime]]. As collecting Argent Energy, weapon mods, elite guard tokens, and Runes allow them to upgrade the Praetor Suit and weapons to their preferred play style. The engine allows the Doom Slayer a wide range of first-person animations. As his destruction of UAC property and actions portrays an &amp;quot;I&#039;m too old for this shit&amp;quot; attitude. Having to fight demons for centuries doesn&#039;t make for a happy camper.&lt;br /&gt;
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The damage of the BFG 9000 itself is notable. This thing instantly vaporizes every non-boss enemy on-screen! (and them too if you exploit a glitch. However what a player does that the devs didn&#039;t intend is dubious canon.) You read that correctly, you don&#039;t have to aim it directly at your targets to kill them. You just have to find the right opening to make it kill every demon you can. As the Plasma Bolt throws out lightening or much more likely, solar flares. That would mean the Plasma the BFG fires is likely firing a fucking miniature star with each shot! The F in BFG may stand for Fermentation, Grimdark! with science!. We can wait while you Google it.&lt;br /&gt;
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Don&#039;t be impressed just yet. A Baron of Hell is 2000 pounds and because it turns everything into gibs it comes in contact with. &lt;br /&gt;
That means it has to have 7 Gigajoules of energy and would have to be heated up to over 100,000 degrees Celsius! [[Anal_Circumference|A temperature range which is only seen in small stars and nebula!]] That&#039;s not just [[GrimDark]], that&#039;s just fucking cold in the most brutal way possible and speaks to the insanity of the UAC for building this thing. Are we sure somebody didn&#039;t screw up the name? Though Brown Dwarf Gun 9000 doesn&#039;t sound as cool. (Though why is it green? Because it&#039;s blue-green! As blue in space equals very fucking hot! Red Giant/Supergiants/Hyper-giants are (relatively) cold because they are old, a young blue star, giant or not, is insanely hot. Red Dwarfs are insanely long-lived because they are cold and slow-burning) In all possibility, if the Doom Slayer didn&#039;t wear his Praetor Suit. Firing the weapon would instantly annihilate him too! (since Photons are their own particle and antiparticle the word is valid) No apologies for the science jokes. They are necessary evils in explaining how the BFG 9000 works.&lt;br /&gt;
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It also says a lot of the bosses as a direct hit will merely stun them (without using the weapon wheel glitch) while shaving off large portions of their health. So you need either a very advanced suit of Powered Armor or a significant amount of mass to survive a direct hit from the plasma bolt and its flares. The only real con to using the BFG 9000 is it&#039;s limited ammo of four shots. Though a good player can get around that if they set up their Runes correctly.&lt;br /&gt;
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[https://www.youtube.com/watch?v=ig_gQAITzIk| Science and math mostly explained in this Youtube video ]. So yeah, the BFG 9000 shoots miniature stars. &lt;br /&gt;
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===DOOM Eternal===&lt;br /&gt;
{{topquote|Against all the evil that hell can conjure, all the wickedness that mankind can produce, we will send up to them, only you. Rip and Tear until it is done!|King Novik of the Night Sentinels}}&lt;br /&gt;
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Doom Eternal was announced at E3 and a gameplay reveal was shown at Quakecon 2018. To say that its awesome is an understatement.&lt;br /&gt;
{{Template:Spoilers}}&lt;br /&gt;
[[File:Slayer on corpses.png|400px|thumb|right|&amp;quot;The only thing they fear... is YOU!&amp;quot;&lt;br /&gt;
 If the whole Warp, set for Khorne, actively shits their pants when the Slayer comes, you`re in for [[Rip_and_tear|FUN]].]]&lt;br /&gt;
We are introduced to the Maykrs of Urdak, an elder race with a techno-angelic motif that serves as the Sentinels&#039; patron.  One of them was the so-called Seraphim that empowered the Doomguy even further, turning him into the nigh-godlike and unstoppable avatar of sheer [[Awesome]] that is the Doom Slayer (seriously, the Doom Slayer is compared to a [[Titan]] on the level of the Icon of Sin). They may actually be a group of [[C&#039;tan]], but we are not sure.&lt;br /&gt;
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Sadly, all good things come to an end. The Sentinels were betrayed from within, the Doom Slayer banished to Hell &#039;&#039;again&#039;&#039; (eventually leading to him being entombed before the events of &#039;&#039;&#039;Doom 2016&#039;&#039;&#039;) and what&#039;s worse, it turns out the Maykrs were only using the Sentinels to further their own race&#039;s objectives. What&#039;s more, the current invasion of Earth was the result of one of their long-term plans, with humanity as simply one more race that was to receive &amp;quot;penitence&amp;quot; in their place (read: the Maykrs are using Hell energy to prolong their lives, and willingly let Demons eat entire worlds to that end). Yet more evidence that these guys are C’tan.&lt;br /&gt;
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The game picks up a few months after the end of the previous game with Samuel Hayden returning to Earth after the destruction of the Argent Tower on Mars that was the only way of getting free, unlimited energy out of Hell. But, he has the Crucible (confiscated from the Doom Slayer in the ending of 2016) with which he starts developing a synthesized form of Argent energy while the UAC begins to completely fall under the control of their leaders, the Hell Priests who entombed the Slayer so long ago. They start sacrificing humans left and right to start a ritual that will allow the demons to consume Earth, terraform the land to living flesh and molten lava, kill all that resist, transport their souls to Hell and refine them to pure Argent Energy while the impure Souls are made into new demons! A full-scale demonic incursion is now underway on Earth, with billions of dead, over two-thirds of Earth consumed while half of the UAC has gone full Quisling to the invaders, with the other half putting up a token [[Imperial_Guard| resistance as the Armoured Response Coalition (ARC)]].  All hope seems lost... &lt;br /&gt;
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&amp;quot;...We watched as the horde overwhelmed the very best and most advanced machinery and weapons technology that we could muster against the opposition. It was useless, they moved too quickly, they cared not for themselves, only sought out the blood of humanity. They were willing to sacrifice their own to get to the heart of our world. We slaughtered thousands and millions more followed, but then HE came - he cut through them like a sickle through a field - his fury surpassing their own. He is faster - more relentless - unyielding. I believe him now to be more than just a man - he is...DOOM.&amp;quot;&lt;br /&gt;
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Equipped like the Predator, as deadly as the Terminator, he seeks his prey from his orbital fortress, (fittingly called the Fortress of DOOM) strikes with merciless fury surpassing the Death Company and World Eaters combined, and he will stop at nothing to repel the demonic invaders. Read: Personally [[Rip_and_tear|kill. Every. Single. Demon. With extreme prejudice.]]&lt;br /&gt;
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Immediately after defeating the Hell Priest Deag Nilox&#039;s guardian off screen locating his whereabouts on Earth, the Slayer teleports onto his barge, kicks all doors in and vice grips the head off of the Priest, reducing the consumption of the Earth by 36.8%.&lt;br /&gt;
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He then gatecrashes the nearby Citadel, interrupting the ritual of the Priests with Nilox&#039;s severed head, before being interrupted by the Khan Maykr. The C&#039;tan by any other name tells him even he goes too far this time, before teleporting the Priests out of the Slayer&#039;s reach. Since the Hell Priests classify as Alpha Plus Psykers, (the first one being able to command his own legion of Titans AND shield himself from even nuclear bombardment) they can be found with a Celestial Locator. To construct a Locator, the Slayer goes to Exultia (an Argenta city) to retrieve the Celestial Casing, only to be scolded by the late King Novik for killing the Priests and that Humanity is no longer his people to be saved. Realizing that no ordinary individual will help him, the Slayer enters [[Warp|Hell]], and it&#039;s even more magnificent than Doom 2016, with gigantic walls and corridors made of flesh, abandoned [[Warlord_Battle_Titan| Sentinel Mechs]] and the remains of the Titan Demons that were killed by them, and near everything you could think of, even the Tower Of Babel in the background. Here the Slayer finds Valen, known by most as the Betrayer, repenting in his exile. After telling the Slayer that saving humanity will only make his burden worse, the Betrayer nevertheless installs the Celestial Power Core for the Slayer, as well as giving him something he may need later.&lt;br /&gt;
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Now able to locate the other Priests, the Slayer goes to Deag Ranak&#039;s UAC Cultist base in the Arctic, wrecking its operations before moving onto the neighboring Doom Hunter base. as yet more proof the Maykrs are [[C’tan]], the priest recovered an extinct race of demons once bred to destroy the Slayer (take a wild guess why exactly they went extinct) and, with nothing better to do, turned these things into [[Necron Destroyer|Semi-Organic Necron Destroyers]], labeling them “Doom hunters,” After [[Rip and tear|losing]] them and complaining about it, the Priest, in face of his impending DOOM, tries to bribe the Slayer, which [[Fail|literally cost him his head]].&lt;br /&gt;
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Now furious, the Khan Makyr leads the last Priest to safety, while demonic activity on Earth skyrockets. Realizing Earth needs immediate backup at the Super Gore Nest in Europe after a failed attack from the [[Imperial_Guard|Earth Forces]] (with a casualty rate of over 87%), the Slayer arrives at what can only be described as a border between Slaanesh&#039;s and Nurgle&#039;s Domains. Every building in the vicinity has grown flesh, teeth and openings that look like both mouths and birth canals, the air is filled with toxicity, tentacles sprouted everywhere. But after a nuclear meltdown of the local reactor which conveniently houses the heart of the Gore Nest, the problem is quickly taken care of.&lt;br /&gt;
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Back to searching and destroying the last Priest, VEGA is sure that Samuel Hayden would be able to locate him immediately. However, a combined Demon attack on his headquarters, the ARC Complex, left him badly wounded. Just as the Slayer gets to him and is about to teleport back to his fortress, the Earth beneath him quakes and a red portal opens up, and from it emerges the Marauder. Imagine a [[Adeptus_Custodes|Custodes]] corrupted and empowered by Khorne but with battle tactics from Tzeentch, the endurance of Nurgle and the speed of Slaanesh. These guys are absolutely no joke (yes, there are more of them) and if you haven`t been playing like your life depended on it, prepare to be absolutely [[Anal_Circumference|curbstomped]].&lt;br /&gt;
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Meanwhile, its clear that Samuel Hayden knows *way* more about the Slayer, Hell, and the Maykrs than he let on in the last game, strongly hinting that Samuel may in fact be a Maykr himself (which begs the question of what he was up to if he understood just how dangerous Hell was and how Argent Energy was made). He tells us that the last Priest hides in the Arena of Sentinel Prime, the Capital of the Night Sentinels and the only way to gain access is hidden in the core of [[Mars|Mars]]. But instead of calling the [[Adeptus_Mechanicus|Mechanicus]] to help, the Slayer enters the Moon of Phobos, where the battleship-sized BFG 10,000 is stationed, takes the gun over, targets Mars and [[Exterminatus|blasts the Core open]]... despite Samuel’s protests. He then proceeds to hop into a giant mass driver and blast himself to his next destination, [[Angry_Marines|streaking across the ruined Martian sky like a rage-fueled missile]].&lt;br /&gt;
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Now on Sentinel Prime, the game goes into who the Doom Slayer really is. It turns out the Doom Slayer really &#039;&#039;is&#039;&#039; the classic [[Doomguy]] from Doom 1, 2, and 64, who after staying behind in &amp;lt;s&amp;gt;the warp&amp;lt;/s&amp;gt; Hell he is eventually spat out, [[Gotrek_%26_Felix#Gotrek_in_the_Age_of_Sigmar|half-delirious and nuts from his experience of fighting off its hordes for an eternity]], unto the world of Argent D&#039;Nur, where he is found by the &#039;&#039;Night Sentinels&#039;&#039;, [[Grey Knights|an order of techno-knights dedicated to fighting demons]].  He is nursed back to sanity, and joins their order, eventually rising through their ranks due the sheer [[Rip and Tear]] he was capable of.&lt;br /&gt;
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The final Priest, hiding in the Colosseum, is confident that the Slayer would never kill him in the arena, as it is against holy law of the Sentinels to spill Priest blood. He sends out his Gladiator, a being that even if its flesh is destroyed, its soul would prevail until its body is reformed. But the Soul resides in the gigantic shield it uses, so the Slayer destroys the shield first and then the face of the gladiator, and despite the warning shoots the final Priest to death. And by &amp;quot;shoot to death&amp;quot;, we mean blow his head clean off with the Super Shotgun as he smugly declares how he can&#039;t be killed. The Khan Maykr is rather pissed about this. &lt;br /&gt;
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As soon as he gets back home. She manages to hack into the Fortress of Doom, turning off the power and flooding the bridge with Demons. The attack obviously fails like so many other attempts. Hayden mocking her as the Slayer restores power with Hayden&#039;s own Crucible.  Now the plans of the Khan Maykr are ruined, as there are no more priests to maintain the Hell gates, so if the Earth Forces kill all the demons, they would prevail. As a desperate last resort, the Khan Maykr wants to resurrect the Icon of Sin to eradicate all life on Earth. Of course, the prospect of seeing &#039;&#039;another&#039;&#039; Earth brought to ruin has made the Doom Slayer rightly [[Rage|pissed]], and suffice to say, [[Not As Planned|the Maykrs have no idea what they&#039;ve just unleashed]]. &lt;br /&gt;
So it&#039;s time for the Doomslayer to recover his own Crucible in Taras Nabad. Which was stuck into the skull of a Titan and breaks off the hilt to prevent its resurrection. Now it needs to be recharged. Once finished the Demons attack to give players an opportunity to test the new weapon. The Crucible is a one-hit kill on all but the strongest of enemies and there are respawning charges that only appear at this location. Use this for practice time before moving forward because the OHKO drops health picks faster than normal glory kills.&lt;br /&gt;
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To reach the Khan Maykr, Doomguy now teleports to Nekravol, the City of the Damned. It&#039;s a [[Grimdark|place of biblical torment, fire and brimstone, cages bursting with humans piled up like livestock]], [[Commorragh| a place where human souls are &amp;quot;tenderized&amp;quot; and tortured until all hope is broken and every sense but the pain is gone.]] Only then can their souls be extracted and converted to pure Argent energy, which will be sent to the Khan Maykr in the City of Urdak (Heaven), while the empty shells of the humans are sent to the blood swamps to transform into more Demons.  A process which every [[Haemonculus]] pays respect to. As it is, things that are worthy of being called &amp;quot;holy&amp;quot; are often more horrendous than the horrors of Hell itself.&lt;br /&gt;
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The Slayer rips and tears through all of that mercilessly, and finally destroys the transmitter tower. Its destruction resulted in the Slayer being transported straight to &amp;quot;Heaven&amp;quot;, a completely unnatural location in true H.R. Giger aesthetic, littered with white and gold colours and blood-red trees. In true Doomguy fashion, he interrupts the ritual that will resurrect the Icon of Sin by stabbing its heart with a dagger he got from the Betrayer. [[Not_as_planned|The Icon wakes up, corrupts the entire realm, and invites all sorts of demons to ravage Urdak]] before leaving to Earth.&lt;br /&gt;
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Doomguy immediately follows but is interrupted by the Khan Maykr herself. In true Eldar fashion, she accuses Doomguy of all the bad things that HE did which broke the seal to Urdak, and that the use of thousand other species as Argent Energy for her race is justified in her traditions. Doomguy then slaps the shit out of her, and even in her final moments, she tells us that we have doomed all of creation. It’s likely she’s lying to hide the fact that she’s a C’tan.&lt;br /&gt;
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Back on Earth, the final fight against the Icon of Sin begins. Now with a full-body, it is no longer a static boss fight but a semi-static. You blow parts from the Icon, until you finish it with your Crucible, by [[Awesome|slamming it into its forehead]]&lt;br /&gt;
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===DOOM Eternal: The Ancient Gods===&lt;br /&gt;
A stand-alone DLC for Doom Eternal: The Icon may be dead, but now that the demons have free reign over Urdak and have initiated a second invasion of Earth, its up to Doomguy to clean up the mess he left behind. The Seraphim (aka the guy who made Doomguy the OP murderizer of hell) seems to be much more involved this time around. Big surprise; they confirm Hayden is the Seraphim (and by extension VEGA is the Father, which we remind you Hayden nearly blew up in the first game), and he sends you on a mission to recover the life sphere of the Father, the creator of the Maykars and the known universe, to restore Urdak, and prevent the Seraphim&#039;s death by deterioration. Doomguy however has other plans; he betrays the Seraphim and destroys the Father&#039;s life sphere, then steals the Dark Lord&#039;s life sphere so he can summon him and face him mano-a-mano. But the biggest surprise of all is that the Dark Lord takes the form of the Doomguy himself! Dun Dun DUUUUUUUN!&lt;br /&gt;
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Bad News: Mick Gordon isn&#039;t coming back this time around (due to some internal issues, he was let go). Good News: Andrew Hulshult, another rather well-known composer who&#039;s helped compose for some other shooters (Dusk, Amid Evil, Rise of the Triad 2013) is coming to take his place. While it&#039;s clear Hulshult might not be able to imitate Gordon, it&#039;s not likely he&#039;ll disappoint.&lt;br /&gt;
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===Demons===&lt;br /&gt;
Doom 2016 by itself has more demons than the classic games do, even though not all of them return from those games. Doom Eternal ups the count even more, although not all demons from 2016 return. Some demons are upgraded versions of a base model; they are sorted as such.&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;The Possessed/Zombies&#039;&#039;&#039;: In 2016, Possessed were humans that underwent horrific mutations due to the Lazarus Wave released by Olivia Pierce on the Mars Outpost. In Eternal, Zombies are the emaciated husks of humans stripped of their soul and mutated by demonic corruption. In both cases: wet toilet paper. They are some of the weakest enemies in the games and can easily be dispatched. 2016&#039;s Possessed are cheap glory kill fodder, while Eternal&#039;s Zombies are classified under the Fodder demon class, i.e. one of the chief targets of your Glory Kills, Chainsaw, Flame Belch, ice bomb and all other ways with which to keep your health, armour and ammo stocked up.&lt;br /&gt;
**&#039;&#039;&#039;Possessed Engineers/Cueballs&#039;&#039;&#039;: Little more than walking bombs. Either shoot them to detonate them or melee them to launch them and have them detonate on impact. Returning as Cueballs in Eternal, these Ambient-class demons replace the &amp;quot;walking&amp;quot; part with &amp;quot;standing gormlessly in one spot, ignorant of any fighting going on around them&amp;quot;. This allows the Slayer to use them as flying, explosive barrels if shot at the right angle.&lt;br /&gt;
**&#039;&#039;&#039;Possessed Soldiers/Blaster Zombie Soldiers&#039;&#039;&#039;: Unlike their gormless lesser brethren, Possessed Soldiers move faster and with more tact, are hardier and can use a plasma gun fused to their arm to lay down suppressive fire. They&#039;re still not much of a threat. Eternal&#039;s Blaster Zombies they are little more than Possessed Soldiers with a Classic Doom zombieman coat of paint, so make sure to keep some distance.&lt;br /&gt;
**&#039;&#039;&#039;Possessed Security/Shield Zombie Soldiers&#039;&#039;&#039;: Wet toilet paper with shards of glass. Equipped with shields and shotguns, these can really ruin your day if you let them. The most effective strategy against them in 2016 is either to chainsaw them or use the Plasma Rifle&#039;s stun bomb to disable their shields. While Eternals Shield Zombies still hit just as hard, their threat level dropped off the abyss thanks to their energy shields &#039;&#039;violently exploding&#039;&#039; in response to absorbing too many Plasma Rifle bolts.&lt;br /&gt;
**&#039;&#039;&#039;Hell Razer&#039;&#039;&#039;: 2016 exclusive, Hell Razers fight at a distance with arm-mounted laser cannons, which are actually parasites converting a human into a Hell Razer. Fire slowly and have distinct tells to their attacks. Don&#039;t pose too much of a threat: dodge their attack, get close and shotgun them.&lt;br /&gt;
**&#039;&#039;&#039;Mecha Zombie&#039;&#039;&#039;: New in Eternal, these gore-covered terminator knockoffs are armed with metal claws, a plasma gun and a flamethrower, the latter of which they will flail about in order to hit you. Still fairly ineffectual.&lt;br /&gt;
*&#039;&#039;&#039;Imps&#039;&#039;&#039;: The fodder from the original game, now quick as a hiccup. They jump all over the place, pelting you with fireballs and clawing at you if you get too close. Because they&#039;re one of the first enemies you face they don&#039;t pose much of a threat; your Combat Shotgun makes quick work of them (especially with the Explosive Shot/Sticky Bomb mod), and they gain an explicit weakness to bullet weapons (Heavy Cannon and Chaingun) in Eternal. Eternal also classifies them under Fodder demons, meaning that they make for great resource piñatas.&lt;br /&gt;
**&#039;&#039;&#039;Gargoyles&#039;&#039;&#039;: Added in Eternal. Pretty much Imps with wings and [[Tyranid|scything talons]], they jump around and spit acid at you. They&#039;ll occasionally hover in place to fire off an acid volley, causing them to become instantly staggered for a Glory Kill when hit during this attack, so take your opportunity. Also classified as Fodder demons.&lt;br /&gt;
**&#039;&#039;&#039;Prowlers&#039;&#039;&#039;: Originally added in 2016&#039;s multiplayer, they were promoted to regular enemies in Eternal. They function the same as Imps but with more health and they can teleport, often right behind you to claw at you. Classified as a Heavy Demon, meaning the required more Chainsaw fuel to mow down compared to Imps.&lt;br /&gt;
*&#039;&#039;&#039;Carcasses&#039;&#039;&#039;: Debuting as Heavy demons in Doom Eternal, the Carcass&#039; attacks are not that powerful and they don&#039;t have a lot of health. What they do have is the ability to summon energy barriers, blocking your ability to move around freely, home in on them, glory kill other demons and use explosive weapons safely. Your primary target in an encounter because eliminating them makes a fight a lot easier. Thankfully, these barriers share the same explosive vulnerability to plasma fire as the Shield Zombies&#039; Shields&lt;br /&gt;
*&#039;&#039;&#039;Pinkies&#039;&#039;&#039;: Ol&#039; faithful is now covered in armour, turning them into living battering rams. They (still) roar and charge in on you, dealing significant damage upon impact. The armour soaks most damage they take from the front, so circle them and [[Meme|attack their weak point for massive damage]]. In Eternal, they gain the Heavy demon classification and a crippling weakness to the Blood Punch, being the only attack that can kill them without deliberately striking their weak point.&lt;br /&gt;
**&#039;&#039;&#039;Spectres&#039;&#039;&#039;: As the Pinky, but invisible. A bit harder to deal with because of this, but thankfully a lot less common and lack the armour plating.&lt;br /&gt;
*&#039;&#039;&#039;Cacodemons&#039;&#039;&#039;: [[Star Wars|They fly now!]] Their spit attacks slow and disorient you, and their bite attack does a lot of damage. But because they fly now you can easily pick them off with your rocket launcher or gauss cannon. As Heavy demons in Eternal, they decided to min-max; their bite takes off a surprisingly large chunk of your health and is often paired with an aggressively distant lunge, while their shock-balls can be fired in a multi-shot volley. But it comes with devastating weakness: a single Combat Shotgun Sticky Bomb or Equipment Cannon Frag Grenade into their mouths causes them to swallow it, instantly staggering them for an easy glory kill. As an airborne demon, they also gain a weakness to Ballista attacks, dying in one Arbalest bolt.&lt;br /&gt;
**&#039;&#039;&#039;Pain Elementals&#039;&#039;&#039;: Returning in Doom Eternal as Heavy demons, they endlessly summon chuck the homing suicide bomber Lost Souls at you. While they don&#039;t swallow any grenades like their Cacodemon compatriots, they &#039;&#039;do&#039;&#039; share the innate weakness of all airborne demons against the Ballista. Despite this, they are still more of threat that their short-limed buddies could ever be.&lt;br /&gt;
*&#039;&#039;&#039;Lost Souls&#039;&#039;&#039;: Horned, burning skulls that scream, fling themselves at you and explode for an annoying amount of damage. At least in 2016; in Eternal, they also appear when summoned by a Pain Elemental which is when they function more or less the same.&lt;br /&gt;
*&#039;&#039;&#039;Revenants&#039;&#039;&#039;: [[Meme|DOOT]]. Made from humans in a gruesome process, the Revenants have jetpacks that let them fly around to put themselves in the perfect possession to launch barrages of missiles at you. They can also claw at you for significant damage, so keep your distance and take them out. In Eternal, you become able to shoot off their shoulder cannons, permanently grounding them restricting their melee attacks to the easily-evaded claw swipes. Classified under the Heavy class and, surprisingly, as airborne demons, making them into potent Ballista chow. Their meme potential is so great that a trumpet-equipped Revenant is a skin included in the pre-order edition of Doom Eternal.&lt;br /&gt;
*&#039;&#039;&#039;Summoners&#039;&#039;&#039;: Only appearing in 2016, Summoners are pared-down versions of the Archvile. They possess lithe bodies that let them easily zip around and set up a summon circle away from your location, allowing them to call in aid. Sustained fire from just about any weapon will take them down.&lt;br /&gt;
**&#039;&#039;&#039;Spirits&#039;&#039;&#039;: Doom Eternal DLC. While they look like the ghastly Remains of the Summoner, the Spirit will invade other Demons, taking their Fear and ability to feel Pain, while making them faster and more resilient. But even a upgraded body will give in with enough Dakka. Destroy the Spirit with the microwave mod of the Plasma cannon.&lt;br /&gt;
**&#039;&#039;&#039;Harvesters&#039;&#039;&#039;: Unique to 2016&#039;s multiplayer, the only demon to be so. Harvesters move around and instead of summoning other demons will shoot balls of plasma and drain life from other players, allowing them to supercharge their regular attacks.&lt;br /&gt;
*&#039;&#039;&#039;Arachnotrons&#039;&#039;&#039;: Back in Doom Eternal, the Arachnotrons are walking gun platforms that can cling to ceilings to get a better vantage point to shoot at you. Their plasma turrets are mounted on an exposed, scorpion-like tail, which can be destroyed to limited their attacks to the more manageable and telegraphed bomb volley. Their resemblance to the Spider Mastermind from 2016 is intentional: the UAC cloned them using the Spider Mastermind&#039;s genetic material. [[Looted|and when the demonic invasion began, the automated facility making them was taken over by the possesed]]...[[Just As Planned|Which was planned]]&lt;br /&gt;
*&#039;&#039;&#039;Whiplashes&#039;&#039;&#039;: The first all-female demons introduced in Doom Eternal resembling [[lamia]]e, but don&#039;t expect any monster girls. They are as nasty as any Heavy demon in Doom, and they use their great speed to slither in and around the battlefield, dodging heavy-hitting weapons before hacking away at your health from a distance with a pair of chained whips.  Difficult to hit, but once you start hitting them they&#039;ll go down eventually. That, or use a Lock-On Burst from the Rocket Launcher to delete them.&lt;br /&gt;
*&#039;&#039;&#039;Mancubi&#039;&#039;&#039;: Big fat bastards equipped with heavy cannons to blast you with fireballs and flamethrowers to keep you at a distance. They&#039;re big, slow targets with slow attacks so if you can keep your distance they&#039;re not too big a threat. In Eternal, these Heavy demons got faster (and fatter) but you can blast their flamethrowers off, severely nerfing their damage output. After that, sustained Chain gun fire or a few missiles/Super Shotgun blasts will easily take them out.&lt;br /&gt;
**&#039;&#039;&#039;Cyber Mancubi&#039;&#039;&#039;: Heavily armoured versions of the Mancubus. They fire globs of acid that linger on terrain for a bit, limiting your movement options, but lack the flamethrower attack. In 2016 you just pour more damage into them to take them out. In Eternal, their armour is destructible and can be stripped instantly with a single Blood Punch, making it easier for you to deal with them. But because their cannons are armoured you can&#039;t blast them off like you can with the regular Mancubi.&lt;br /&gt;
*&#039;&#039;&#039;Archviles&#039;&#039;&#039;: Oh HELL no. The Summoner on crack, an Archvile can put up barriers of fire to keep you away while they Summon more demons. If you don&#039;t interrupt them you&#039;ll be facing a more difficult fight, especially if they summon a MOTHERFUCKING MARAUDER. Even when not summoning they are tough and can dish out a lot of damage, setting the ground beneath you aflame or sweeping fire waves in your direction, while any friends they successfully summon receives a buff that lasts until the Archvile&#039;s death. In short, after taking out all Carcasses in an area, they are your next target if you want to win a fight.&lt;br /&gt;
*&#039;&#039;&#039;Hell Knights&#039;&#039;&#039;: [[World Eaters|Big dudes who revel in wrecking your shit]]. They are fast, closing the distance to pummel you or to perform a leaping ground slam for a short-ranged area of effect attack. Keep your distance and pump them full of lead to take them down quickly if you don&#039;t want to be taken out yourself. In Eternal, they gain the Heavy demon classification and a crippling weakness to Chaingun fire.&lt;br /&gt;
**&#039;&#039;&#039;Dread Knights&#039;&#039;&#039;: Cybernetically enhanced Hell Knights constantly pumped full of adrenaline and dopamine for every kill they make. Appearing only in Eternal as Heavy demons, their most prominent feature are a pair of energy blades, which considerably extends their melee range and causes their ground slams to leave a lingering, damaging pool of energy for a bit. Can fire lasers from their blades at you, and shares a weakness to the Chaingun, as with other Hell Nobles.&lt;br /&gt;
**&#039;&#039;&#039;Barons of Hell&#039;&#039;&#039;: [[Bloodthirster|Big red bastards]] who are the toughest regular enemies in 2016. They hit like trucks and can blast you with powerful balls of green fire. The best way to deal with them is a heavily upgraded chainsaw or the BFG to not deal with their bullshit. In Eternal, they return as the Fireborne Barons; a Super-Heavy class demon that is immune to the chainsaw and cannot be one-shot by the BFG, so you&#039;ll have your work cut out for you. Befitting their name, Firebone Barons are also [[Salamanders_(Chapter)|coated in flames with obsidian skin]] and have burning blades coming from their lower arms, which fits given how much more dangerous they are.&lt;br /&gt;
*&#039;&#039;&#039;Tyrants&#039;&#039;&#039;: Pretty much downgraded Cyberdemons (Looking more like the classic Cyber rather than 2016&#039;s beefy Balgaar monstrosity) and one of the most powerful common enemies in the game. Packing a powerful laser cannon, a laser blade and the ability to fire missile barrages, paired with a MASSIVE pool of health, these Super-Heavies should be eliminated as fast as you can so that you can deal with the rest of the demons. The fastest way to do so is with the Crucible, which will hack a Tyrant up in no time. [[FAIL|Just make sure that you actually hit the Tyrant itself and not the fodder running around it]]. Otherwise, just exploit its slow turning speed to dedicate as much ammunition you have on-hand to shooting at it until it dies.&lt;br /&gt;
*&#039;&#039;&#039;Makyr Drones&#039;&#039;&#039;: The generic rank-and-file of the Maykrs. Annoyingly resilient for Fodder demons and armed with rapid-fire laser turrets, headshotting them with (almost) any weapon is a guaranteed insta-kill that provides ammo as well.&lt;br /&gt;
*&#039;&#039;&#039;Blood Maykrs&#039;&#039;&#039;: Definitly not [[Blood Angels]]. The normal Maykr population after getting corrupted by Hell. They shield themself with a golden aura that negates all damage, and attack with slow energy balls. Once they notice that such things would never work, they will lower their shield to start a Powerful Argent energy attack. A Headshot instakills them like a drone while sustained Fire on their body works too.&lt;br /&gt;
*&#039;&#039;&#039;Doom Hunters&#039;&#039;&#039;: Introduced as a boss and later reused as rare Super-Heavy demons. A species of demons driven to extinction by the Doom Slayer and brought back by the Hell Priest Deag Ranak, the Doom Hunters resemble [[Necron Destroyer]]s with a cannon and a chainsaw for arms and missiles that can be fired from its hover sled. They have an energy shield that you need to deplete to be able to damage them directly, though it&#039;s possible or attack their Blood-Punch-vulnerable hover sled directly first to disconnect the main body from it. Infamous for being a boss that is lazily reused during the course of the game, as early as [[Rage|THE VERY NEXT COMBAT ARENA AFTER FIGHTING THE FIRST ONE]]. However, the mook versions don&#039;t have immunity to Ice Grenades.&lt;br /&gt;
*&#039;&#039;&#039;Marauders&#039;&#039;&#039;: [[Chaos_Space_Marine|Former Night Sentinels corrupted by Hell]], the Marauders are fast, deadly and a pain to kill. They possess energy shields that block all incoming damage, including the BFG, Crucible, and Unmakyr (though not splash damage from explosives), can pelt energy beams from long-range, blast you with their own &#039;&#039;Super Shotgun&#039;&#039; at close range, and can summon spirit wolves to hunt you down if you shoot their shield too often. If baited into sprinting at you and brought into mid-range, their eyes will flash green as they swing their axe at you: use this as an opening to blast them with your Super Shotgun or Ballista, then quickly switch between the two until their stagger expires. Repeat this, rip and tear, done.&lt;br /&gt;
*&#039;&#039;&#039;The Gladiator&#039;&#039;&#039;: [[Skub|The Last Living Hell Knight of DOOM II]] and, unlike the Doom Hunter, has survived the extinction event that is the Slayer. Armed with a gargantuan soul-vessel shield that blocks all incoming damage, and a flail with a retractable chain for close and distant attacks. Like the Marauder, if his eyes blink green you have an opening to shoot him with any weapon (though Ballista or Super Shotgun are still preferable). A headshot will stagger him for a glory kill, but the Slayer will simply beat the shit out of him. Phase 1 ends with the destruction of the shield, and now the Gladiator goes ballistic with TWO flails. The best approach now is to shoot at it until it dies (when it isn&#039;t spinning its flail to reflect attacks back at you).&lt;br /&gt;
*&#039;&#039;&#039;The Icon of Sin&#039;&#039;&#039;: A legendary titan, resurrected into the body of the Son of the Betrayer, [[Chaos_Spawn|deformed and warped beyond recognition]], his very existence in Realspace causing destruction and madness. Its described that, if left unchecked, it will drag the entire dimension to Hell through a supermassive black hole - so basically if one of the Chaos Gods themselves manifested in Realspace. The Khan Maykr thought It could be controlled using the Soul of the Betrayer&#039;s Son, putting it into [[Power_Armour|Power Armour]] for insurance. But then, the Doom Slayer stabbed the heart containing the son&#039;s soul with a dagger provided by the Betrayer ([[Matt_Ward|though without carving the Name of the Betrayer into it]]), setting the soul free and, with it, the beast from Maykr control over. The battle itself is, on paper, pretty easy: eight pieces of the Icon&#039;s armour must be destroyed (head, both upper arms, both forearms, both pectorals and abdomen) using your whole arsenal. While doing so, lesser demons will try to harass you and distract you from the Icon. With the armour&#039;s destruction, the whole process starts again in the second phase, but this time, you chip away at the flesh and bone of those same regions until the Icon collapses, giving you time to ram your Crucible into Its Brain.&lt;br /&gt;
*&#039;&#039;&#039;The Original Dark Lord/ Davoth&#039;&#039;&#039;: The original Dark Lord created by the Father as a Primeval, one of the first gods. Doomguy&#039;s equal. Designed to truly care about his People, he spiraled out of Control in search for eternal Life, to safe his People from death. From caring guardian he tortured everyone who slightly deviated from his goal. After Davoth being imprisoned in his soul sphere by the Father, demons apparently fought one other to claim his title while he still whispered his influence to them. The Dark Lord of the First Age after Davoth made the deal with the Khan Maykr and the most recent one, the Dark Lord of the Fourth Age, is implied to have been the Spider Mastermind that possessed Olivia Pierce before getting her head blown off by BFG-9000. Davoth himself apparently prevented anyone from becoming Dark Lord of the Fifth Age as he was released from his soul sphere several months alter. Currently only seen in one cutscene after his soul sphere was unlocked and everyone hopes the final fight will be the same as a Unreal Tournament/Quake Deathmatch.&lt;br /&gt;
&lt;br /&gt;
===Trivia===&lt;br /&gt;
*The Fortress of Doom is the personal fortress-monastery/mancave of the Slayer, once used for the Galaxy spanning Crusade of The Night Sentinels. Features a Teleportarium with an absurd range (teleporting the Slayer from Earth&#039;s orbit to the Hell-absorbed Argent D&#039;nur, which is on a completely different dimensional plane to the Sol system), a Hangar bay with a Sentinel &amp;quot;Atlan&amp;quot; Mech, and a prison named the &amp;quot;Ripatorium&amp;quot;, filled with Demons the Slayer undoubtedly abducted, to slaughter them for sport.&lt;br /&gt;
**On at least one ocassion, the Slayer fought against Noise Marines, as his personal quarters feature a guitar made of flesh.&lt;br /&gt;
*It is said, the &amp;quot;Wretch&amp;quot; who gave the Slayer an adamantine armour, forged from the Fires of Hell, was in fact Khorne Himself. Even if he can´t corrupt the Slayer, He doesn’t need to. the carnage he brings upon demons is the equivalent of centuries of war.&lt;br /&gt;
**Doomguy and Khorne may have flat-out &#039;&#039;&#039;teamed up&#039;&#039;&#039; as Doomguy wants to kill demons (Khorne technically isn’t) and Khorne wants to take over Hell. The two of them have become fire-forged friends since then, to such a degree that, according to a legend passed down among demons, Khorne has a stasis pod containing the Doomguy stored deep in the heart of his personal fortress. Possibly underneath the skull throne itself.&lt;br /&gt;
***Khorne is Doomguys equal. In the ancient Gods DLC the life essence of the true Ruler of Hell gets ressurected, and he takes on the form of Doomguy. The Dark Lord of Hell is the leader of Hell`s armies. Not a King, but a warrior of the Dark Realm. The fiercest among all, as only the strongest could rule. He is you. &lt;br /&gt;
*Since the Night Sentinels went to war against the Demons, they are effectively the first Space Marine Chapter (preceding even the Thunder Warriors, since they are to an extent Psykers, deploy with Argent (warp) using Weapons, have their own Titan Legion, Use a Space fleet of Flying Castles, have an Arena for duels to the Death, and only The Strongest among them can become King, they even had a mini civil war. the only thing they are missing is DNA from the God-Emperor...and even then, Doomguy may have it.&lt;br /&gt;
**The Sentinel Titans are called &amp;quot;Atlans&amp;quot; and are the Ultimate Example of a Babycarrier done right. Armed with one or two shoulder-mounted Giant [[Plasma Annihilators|Plasma_Annihilator]], the Palms of the Hands featuring the same sort of plasma weapon but weaker. The Melee Weapon being an ECKS BAKS HUEG Energy Spear for impaling equally huge Titans.&lt;br /&gt;
*The Makyrs in Doom Eternal bare a surprising resemblance to the [[C&#039;tan]] (even being unable to show their true forms outside of Urdak). They also possess a sort of metal skin on all castes of there race, resembling necrodermis.&lt;br /&gt;
*Sometime between the events of Doom 64 and Doom (2016), the Slayer was subjected to something called the &amp;quot;Divinity Machine,&amp;quot; given his new abilities from that point forward, it&#039;s possible he had a fragment of &amp;lt;s&amp;gt;the Warp&amp;lt;/s&amp;gt; hell itself imbued within him, thereby making him a man uplifted with &amp;lt;s&amp;gt;psyker&amp;lt;/s&amp;gt; argent powers. This might make him this dimension&#039;s equivalent of [[The God-Emperor of Mankind|The Emperor]]... if this is a separate dimension.&lt;br /&gt;
*In Doom Eternal, the Slayers new armour is not fully sealed, giving a look Upon His Arms, like a certain [[Kharn the Betrayer|Swell Guy]].&lt;br /&gt;
*Said Swell Guy &amp;lt;s&amp;gt;may or may have not been&amp;lt;/s&amp;gt; probably is a Descendant of The Slayer&#039;s &amp;quot;friend,&amp;quot; Valen the previous holder of the title of &amp;quot;Betrayer&amp;quot;. The best guess would be that the Emperor used his Genetic Code for The Basics of Angron, and later the World Eaters Legion. &lt;br /&gt;
*The Crucible uses pure Argent energy to create its blade. This means it&#039;s soul-powered and therefore, since the Doom Slayer absorbs the power of the demons (giving them a true death), [[Grimdark|uses the life essence of demons to kill more demons]].&lt;br /&gt;
*The forces of Hell seem to be a serious threat even judging from the absurd standard of 40k. Samuel Hayden gave the surviving humans insane technology (full functioning AI battlesuits for infantry, and colossal Titan mechs, Dark Age Technology so to speak) and still couldn&#039;t get the upper hand. The only viable solution to gain ground seemed to be [[Exterminatus|total nuclear annihilation.]]&lt;br /&gt;
**This seemed to be simply because of Hells literally [[Orks|infinite]] [[tyranids|numbers]] since the multiply by both ordinary breeding and turning the aforementioned bodies of the mulched human souls into demons. Even if they took out one thousand demons, one billion would take their place. It seems this was the only reason for their defeat since, once all of the avenues for invasion are cut off, the remainder are mopped up without much fanfare. One wonders if all of the priests were on Sentinel Prime how things would go since there would be no cut off for the entering demons.&lt;br /&gt;
&lt;br /&gt;
==Doom: The Board Game==&lt;br /&gt;
Yes, there is a Board Game - made by [[Fantasy Flight Games]] no less - giving the vague &#039;/tg/ related&#039; qualifications this site uses.&lt;br /&gt;
It was released around the time Doom 3 was released, though it wasn&#039;t that remarkable and is pretty hard to find nowadays.&lt;br /&gt;
&lt;br /&gt;
One guy plays the baddies, the other 1-4 players play a band of unfortunate marines. The heroes start with 2-3 powerup cards, and the baddies get 5 cards from his own deck and during the game, he gets to draw more (the rate of which is equal to how many marines there are) and if his deck is empty, he gets to insta-kill one of the Marines. His guys are more varied in their movement but they can only shoot once.&lt;br /&gt;
&lt;br /&gt;
The marines have three options: move 8 spaces without shooting, move 4 spaces and shoot once, or shoot twice without movement. They need to explore the board, find computers and other events as the board provides. The baddies, meanwhile, can either upgrade his monsters or bring more to the board.&lt;br /&gt;
Either way, his goal is to score 6 kills on the Marines.&lt;br /&gt;
&lt;br /&gt;
A new board game got released shortly after May 2016 Doom, which, to my understanding, is basically just the same shit as before with a new coat of paint.&lt;br /&gt;
* It&#039;s different, but not too different. Similar in concept and design, with the main differences seeming to be in how the Marines play, and victory conditions for certain scenarios. Absolutely beautiful models, however, and incredibly fun. Highly recommended.&lt;br /&gt;
&lt;br /&gt;
==Movie==&lt;br /&gt;
Also (roughly) around the same time as Doom 3 was a movie starring Karl Urban and former WWE superstar Dwayne &amp;quot;The Rock&amp;quot; Johnson. It pretty much replaced the whole Hell plot with some genetic experimentation to give people superpowers that only succeeds in creating hyper-aggressive mutants, and a squad of Marines sent to investigate the mayhem. It wasn&#039;t that good, with the only really &#039;good&#039; scene being this one scene where it&#039;s all FPS-style like the original games and has monster killing.&lt;br /&gt;
&lt;br /&gt;
Another movie was released in 2019, named &#039;&#039;Doom: Annihilation.&#039;&#039; When asked what they thought about this, id Software simply replied: &amp;quot;We are not involved in the movie.&amp;quot; But the last five minutes of CGI demons was fucking phenomenal.&lt;br /&gt;
&lt;br /&gt;
==TLDR==&lt;br /&gt;
{{blam|Rip and Tear Motherfucker!}}&lt;br /&gt;
==External Links==&lt;br /&gt;
*[https://doomwiki.org/ Doom Wiki] for all your Doom-related needs&lt;br /&gt;
*[https://www.doomworld.com/idgames/ /idgames/], the home of pretty much every Doom mod worth playing (and pretty much every Doom mod that isn&#039;t worth playing) since 1994.&lt;br /&gt;
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[[Category:Video Games]][[Category:Awesome]]&lt;/div&gt;</summary>
		<author><name>2603:8001:3500:CB:2823:9AEC:A71D:FF9C</name></author>
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		<id>http://2d4chan.org/mediawiki/index.php?title=Doom&amp;diff=181238</id>
		<title>Doom</title>
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		<updated>2020-12-31T04:53:54Z</updated>

		<summary type="html">&lt;p&gt;2603:8001:3500:CB:2823:9AEC:A71D:FF9C: /* Doom 3 */&lt;/p&gt;
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&lt;div&gt;{{/vg/}}&lt;br /&gt;
{{Oldschool}}&lt;br /&gt;
{{awesome}}&lt;br /&gt;
{{Cleanup}}&amp;lt;!--Very slight, but still necessary--&amp;gt;&lt;br /&gt;
[[File:Doom cover poster.jpeg|thumb|If you don&#039;t already have the first level&#039;s music in your head, you may be on the wrong site.]]&lt;br /&gt;
{{topquote|Over the centuries, mankind has tried many ways of combating the forces of evil... prayer, fasting, good works and so on. Up until Doom, no one seemed to have thought about the double-barrel shotgun. Eat leaden death, demon...|[[Discworld|Terry Pratchett]]}}&lt;br /&gt;
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The father of the first-person shooter, the original ass-kicking demon-slaying 3D slaughter-fest, &#039;&#039;&#039;&#039;&#039;Doom&#039;&#039;&#039;&#039;&#039; is a franchise that demands respect even in the hallowed halls of /tg/. It was actually inspired by a [[Dungeons &amp;amp; Dragons]] campaign played by the founders of id Software; John Romero had given a demon lord the key to overrunning the material plane in exchange for a magic [[Katanas are Underpowered in d20|katana]] because he&#039;s an edgy little bitch like that, and John Carmack (the DM) decided it made a good premise for their new 3D game. The katana in question would later be used in Romero&#039;s game &#039;&#039;Daikatana&#039;&#039;, which was a total failure for reasons that aren&#039;t important enough to go over right now.&lt;br /&gt;
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The plot? In an FPS? Here&#039;s your plot: you are a Space Marine (no, not the 40K guy, a jumped-up soldier who is sent to fight on other planets, so closer to the [[Imperial Guard]]...though considering recent events he may be the equivalent of a standard Astartes, just much shorter.) stationed on Phobos. Somehow, demons broke through into our reality and slaughter everyone else. Your job? Fight your way to where, you hope, there&#039;s a ride off of this rock, and make bloody mincemeat out of everything standing between you and salvation. Standing in your way are armies of zombified fellow marines and eggheads, fireball-tossing imps, hulking flesh-eating demons, cyborg-demon monstrosities, and various other hell-spawned nasties who want to kill you horribly. Good luck. You&#039;ll need it...&lt;br /&gt;
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Although not the very &#039;&#039;first&#039;&#039; of the FPS genre (even its predecessor, [[Wolfenstein]] 3D, wasn&#039;t the first, as the history of the genre goes back all the way into the &#039;70s), Doom was definitive to the genre, so much so that &amp;quot;Doom Clone&amp;quot; was the standard nickname for many years afterwards. People are still playing it and making it even more awesome with [[Homebrew|their own custom modifications]] 24 years later, which isn&#039;t something you hear that often outside of /tg/; this is one of the main reasons why the franchise is so well-respected.&lt;br /&gt;
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Fun fact: that iconic Doom monster, the Cacodemon, was actually inspired by the artwork for an Astral Dreadnought on the cover of the [[Dungeons &amp;amp; Dragons]] 1st edition [[Manual of the Planes]] splatbook. Also relevant to /tg/ is that Sandy Petersen, co-designer of [[Ghostbusters RPG]], creator of [[Call of Cthulhu]], and author of some [[RuneQuest]] stuff, worked on the game. He designed some levels (more in the sequel) and made some contributions to the monster design.&lt;br /&gt;
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==Classic DOOM (aka The Good Shit)==&lt;br /&gt;
{{topquote|Welcome to DOOM, a lightning-fast virtual reality adventure where you&#039;re the toughest space trooper ever to suck vacuum. Your mission is to shoot your way through a monster-infested holocaust. Living to tell the tale if possible.|README.TXT, Doom 1.8 shareware}}&lt;br /&gt;
The original Doom was fast-paced and bloody compared to what came before but wasn&#039;t afraid to vary the pace with more labyrinthine levels or make you shit your pants by dropping you into a crowd of demons when you least expected it. (Fun fact No. 2: The extra levels included in the physical version of Doom (henceforth called &#039;&#039;Ultimate Doom&#039;&#039;) were built by the same guy who wrote [[Call of Cthulhu]] in just 10 weeks.) Doom II on the other hand was a circle-strafing explosion-rich gorefest and is what basically everyone thinks of when they think of both Doom and 90s FPS gameplay in general. The plot was bare-minimum: Demons took over Phobos and ate Deimos, kill them all. Or, in Doom 2&#039;s case, Demons are trying to infest Earth in revenge, kill them all AGAIN. But this time, &#039;&#039;it&#039;s personal&#039;&#039;.  (No, seriously, they killed your pet bunny Daisy.) The Doom engine is extremely mod-friendly for a 90&#039;s game (as both Carmack and Romero had been big into software tinkering in their day) and the modding community is still very present and perhaps even more prolific than it was back in the day.  In fact, id Software actually paid some modding groups for the right to sell their works as retail (Final Doom and the Master Levels for Doom 2).  Also relevant is SIGIL, John Romero&#039;s own 25th-anniversary level-pack and unofficial Episode 5 for Doom 1 that he released to the public for free (unless you wanted the special Buckethead soundtrack for [[Edgy|$6.66 USD]]).&lt;br /&gt;
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Slightly more obscure but still relevant is Doom 64, which replaced the high-speed Explode-o-Rama with a stronger horror theme and more deliberate pace. &lt;br /&gt;
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id Software then for a time turned toward more multiplayer-oriented games with the &#039;&#039;Quake&#039;&#039; franchise and gave Doom a well-earned rest.&lt;br /&gt;
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===The Doom Comic===&lt;br /&gt;
{{topquote|&#039;&#039;&#039;DYNAMITE! I&#039;M COOKING WITH GAS! I&#039;VE GOTTA HANDFUL OF VERTEBRAE AND A HEADFUL OF MAD! YEAH, THAT&#039;S YOUR SPINAL CORD, BABY! DIG IT!&#039;&#039;&#039;|You, the moment you read that heading}}&lt;br /&gt;
The origin of [[Rip and Tear]]. Possibly the most ridiculously, amazingly, stupidly 90&#039;s thing that has ever been put to paper with the possible exception of Image Comics. It has to be read to be believed. [https://www.doomworld.com/10years/doomcomic/ So go read it.]&lt;br /&gt;
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===Monsters===&lt;br /&gt;
[[File:Reaperminis.jpg|thumb|right|Limited-edition monster minis from [[Reaper Miniatures]]. Admit it, you want that Cyberdemon for your Daemons of Chaos army.]]&lt;br /&gt;
These are the monsters you&#039;ll encounter in Doom 1, Doom 2 and their spinoffs.&lt;br /&gt;
*&#039;&#039;&#039;[[Zombie|Former human]]&#039;&#039;&#039;: Wet toilet paper. Only dangerous until you get a shotgun.&lt;br /&gt;
**&#039;&#039;&#039;Former Sergeant&#039;&#039;&#039;: Still wet toilet paper, but full of broken glass; if one of these assholes gets behind you before you find armor you&#039;re probably dead. Likely to be your first source for shotguns.&lt;br /&gt;
**&#039;&#039;&#039;Former Commando&#039;&#039;&#039;: Unlike the other formers, this guy is no joke: he&#039;s durable enough to not die when breathed on and his hitscan chaingun is almost as powerful as yours. Using hordes of these guys in an open arena with no cover is the pinnacle of dick moves in Doom mapping.&lt;br /&gt;
*&#039;&#039;&#039;Imp&#039;&#039;&#039;: The first true demon you encounter with an easy-to-dodge projectile and more health than the formers. The first meaningful enemy you meet, and runner-up for most iconic non-boss monster.&lt;br /&gt;
*&#039;&#039;&#039;Demon&#039;&#039;&#039;: Otherwise known as &#039;&#039;&#039;Pinkies&#039;&#039;&#039;. Giant hairless gorilla with a mouth that could give a [[squig]] lessons in eating. [[Derp|They can&#039;t walk and bite at the same time]] so you can just step out of their way, but they tend to come in large groups and dance around like spastic toddlers (which makes them harder to shoot) as they run up to you.&lt;br /&gt;
**&#039;&#039;&#039;Spectre&#039;&#039;&#039;: Demon with Predator-style optic camo. An absolute bitch to deal with in dark environments, which is naturally where you find them.&lt;br /&gt;
*&#039;&#039;&#039;Cacodemon&#039;&#039;&#039;: Mr. [[Astral Dreadnought]] Head. These fuckers can fly and you can&#039;t look up, so have fun fighting them in close quarters where they can float out of your field of view. Dangerous, but get a rapid-fire weapon and they become a joke as you stunlock them until they are all dead. &#039;&#039;The&#039;&#039; most iconic non-boss monster, partially because of its sheer WTFery but mostly because of how easy it is to chibi/make plushies out of.&lt;br /&gt;
**&#039;&#039;&#039;Pain Elemental&#039;&#039;&#039;: [[Meme|Meatball demon.]] Like a cacodemon, but instead of shooting fireballs, it shoots Lost Souls. Has the opposite problem to the pinkies in that [[Derp|you can stand in front of its face]] and prevent the lost souls from spawning.&lt;br /&gt;
*&#039;&#039;&#039;Lost Soul&#039;&#039;&#039;: Floating flaming skulls that fly at you at approximately SANIC miles per hour. Fairly weak, but very fast and has a habit of nibbling at you while you focus on something more dangerous.&lt;br /&gt;
*&#039;&#039;&#039;Revenant&#039;&#039;&#039;: [[Meme|Agitating skeleton aka &#039;&#039;&#039;DOOT&#039;&#039;&#039;.]] One of the few monsters that moves anywhere near as fast as you do, plus he runs up and tries to punch your head off if you move inside the minimum range of the homing rockets he shoots. It is a fact that any given Doom map is automatically casuals-only unless the mapper adds at least 100 revenants.&lt;br /&gt;
*&#039;&#039;&#039;Mancubus&#039;&#039;&#039;: [[Festus the Leechlord|HELLO I&#039;M FUCKING FAT.]] Slow, but very tanky, and he has dual [[Flamer|heavy flamers]] for arms that hurt like hell. Fortunately, this also applies to any nearby demons, so you can make them kill each other for your amusement just by standing between a mancubus and another monster.&lt;br /&gt;
*&#039;&#039;&#039;Arch-vile&#039;&#039;&#039;: One of the few monsters that that&#039;s faster than the player at a full run. Sets you on fire [[Psyker|with its mind]] and revives any monsters it comes across so you have to kill them all over again. Meeting one of these guys in a slaughtermap will make you [[Khorne|hate everything forever.]]&lt;br /&gt;
*&#039;&#039;&#039;Hell Knight&#039;&#039;&#039;: Now we&#039;re talking. [[Space Marine]] sized and equipped with a punch and moderate projectile attacks (fireballs). Shooting him in the face with a shotgun will kill him pretty quickly.&lt;br /&gt;
**&#039;&#039;&#039;Baron of Hell&#039;&#039;&#039;: Super hell knight with double the health. Big and equipped with nasty melee and projectile attacks. Shooting &#039;&#039;him&#039;&#039; in the face with a shotgun just &#039;&#039;&#039;pisses him off&#039;&#039;&#039;. Super shotguns will work though. Probably the best-known Barons are the &amp;quot;Bruiser Bros&amp;quot;, the pair of Barons you fight as the bosses of the first episode.&lt;br /&gt;
*&#039;&#039;&#039;Cyberdemon&#039;&#039;&#039;: [[Rip and tear|Is huge, and therefore has huge guts.]] Basically a (Chaos possessed?) Carnifex with a rocket launcher for an arm, and significantly faster than he looks. Without a doubt the fuckingest monster in the classic game, and practically tailor-made for soaking up BFG shots.&lt;br /&gt;
*&#039;&#039;&#039;Spider Mastermind&#039;&#039;&#039;: Doom 1’s final boss, [[Derp|despite being inferior in almost every way to the Cyberdemon you fight earlier.]] Go figure. Even more XBOX HUEG than the Cyberdemon, but has a super-chaingun instead of a rocket launcher and refuses to let up until either you or it are dead. Has the critical weakness of BFG shots up the ass due to the way its hugeness interacts with the mechanics of the classic BFG.&lt;br /&gt;
**&#039;&#039;&#039;Arachnotron&#039;&#039;&#039;: Babby Masterminds that go fast and shit plasma at you.&lt;br /&gt;
*&#039;&#039;&#039;The Icon of Sin&#039;&#039;&#039;: Doom 2&#039;s final boss. [[FAIL|A wall with a demon face on it]] and a hole in its forehead that serves as its weak point. Spawns monsters to attack you, but dies pretty quickly from a few well-aimed rockets... though, you need good timing to shoot them through the hole in its head. You probably know this, but the entity that takes damage is John Romero&#039;s severed head on a pole.&lt;br /&gt;
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===Weapons===&lt;br /&gt;
{{topquote|I do need a gun. I need a big gun. I need a really big gun...|Doomguy, Doom comic}}&lt;br /&gt;
Doomguy himself has about as much personality as your average [[Adventurer|Murderhobo]], so the game&#039;s real main characters are the weapons.&lt;br /&gt;
*&#039;&#039;&#039;Fists&#039;&#039;&#039;: Only good at punching through the above-mentioned wet toilet paper, and complete suicide to use on anything stronger than an Imp. [[Rip and tear|Should you find a Berserk pack, though...]]&lt;br /&gt;
**&#039;&#039;&#039;[[Chain Weapon|Chainsaw]]&#039;&#039;&#039;: [[Meme|The great communicator.]] Stronger than your fists and capable of tearing through Cacodemons and below without much problem.&lt;br /&gt;
*&#039;&#039;&#039;Pistol&#039;&#039;&#039;: You start the game with this and 50 bullets. Gets overshadowed by every single other weapon.&lt;br /&gt;
*&#039;&#039;&#039;Shotgun&#039;&#039;&#039;: Now we&#039;re talking. The first gun you get that can actually kill stuff in a decent amount of time.&lt;br /&gt;
**&#039;&#039;&#039;Super Shotgun&#039;&#039;&#039;: A double-barrelled version of the original. A complete [[rape]] machine at close range, delivering about as much damage per hit as a rocket, but falls off greatly at longer distances.&lt;br /&gt;
*&#039;&#039;&#039;Chaingun&#039;&#039;&#039;: [[Dakka|WAAAAAAAAAAGH!]] Great at stunlocking enemies, especially the aforementioned Cacodemons.&lt;br /&gt;
*&#039;&#039;&#039;Rocket Launcher&#039;&#039;&#039;: Capable of [[Khorne|reducing enemies to puddles of blood]] from a safe distance. Also capable of reducing &#039;&#039;you&#039;&#039; to a puddle of blood if used from an unsafe distance.&lt;br /&gt;
*&#039;&#039;&#039;Plasma Rifle&#039;&#039;&#039;: Fires a stream of plasma balls that hit hard, move fast, and won&#039;t hurt you at close range. Unfortunately, it shares its ammo count with...&lt;br /&gt;
*&#039;&#039;&#039;BFG&#039;&#039;&#039;: The most beautiful sight any soldier can behold, at least according to the Doom comic. &#039;&#039;The&#039;&#039; gun. The &#039;&#039;&#039;big&#039;&#039;&#039; gun. Anything it&#039;s fired at is [[Anal circumference|in for a bad time]], especially at close range.&lt;br /&gt;
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==Doom 3==&lt;br /&gt;
In the early 2000s, Doom 3 came along. It blows chunks compared to the classics, but since the classics are so damn good it ends up being passable anyway. Since Valve had made &amp;quot;story-driven&amp;quot; shooters and &amp;quot;realistic&amp;quot; scripted encounters the in thing, id decided to rip off Half-Life, grafting on elements of the original Doom that had been scrapped at the concept stage. Unfortunately, the gameplay was too slow and similar to the rest of the genre, the scripting and story interludes just made the gameplay even clunkier and the big technological gimmick (per-pixel lighting) meant you had to choose between seeing what you&#039;re supposed to shoot with a crappy little flashlight and actually being able to shoot it. Supposedly the lighting effects were resource-intense during development and this was the &amp;quot;solution&amp;quot; (of course we know better that they wanted to make it a quasi survival horror). Naturally, the first mod for the game was duct tape so you can use the flashlight and a gun at the same time. This mod would eventually become official when the BFG Edition re-release came around about a decade later.&lt;br /&gt;
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The plot itself is essentially a reboot - You are a generic marine who just transferred to Mars and after pissing around with all your co-workers whom you will never see in one piece again, an experiment involving a portal to Hell (This time with no reason besides the head researcher being kinda absolutely evil) goes horribly awry and now the facility is completely fucked. Your task then devolves into simply surviving, as you&#039;re cut off from any command and have to make your way to various checkpoints. Along the way, you come across an ancient artifact made by the original denizens of Mars, who made it in order to kill all the demons, and so the demons sealed it away in Hell. After a couple of trips in and out of hell, you manage to understand how the artifact works (by feeding off the souls of slain demons) and use it to kill the Cyberdemon, their greatest champion, and bail home. You&#039;d think this is the end...except the mad scientist responsible for this is revealed to have turned into a full-blown demon.&lt;br /&gt;
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===Resurrection of Evil===&lt;br /&gt;
An expansion to Doom 3, this game takes the original game and puts a few nifty spins to make it feel unique like the gravity gun (because Half-Life 2 did it too). Instead of the classic plot, you are now a nameless space engineer who comes across a different and wholly demonic artifact called the Hell Heart. This makes you more of a target compared to before, as Hell sends out three special hunters to reclaim the heart, each of whom give it a special ability for you to abuse once you kill them.&lt;br /&gt;
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==Doom 4 (aka DOOM aka DOOD aka Brutal Doom HD)==&lt;br /&gt;
{{topquote|They are rage, brutal, without mercy. But you? You will be &#039;&#039;&#039;worse&#039;&#039;&#039;. [[Rip and Tear]], until it is &#039;&#039;&#039;DONE&#039;&#039;&#039;.|A direct order from what is either [[God-Emperor of Mankind|God&#039;s]] [[Living Saint|seraphs]] or [[Khorne]] himself. Do you really need more of a mission briefing?}}&lt;br /&gt;
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Listen to it here[https://www.youtube.com/watch?v=OpllUQ38CKY]&lt;br /&gt;
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Then the latest Doom came out in May 2016. This rendition can basically be described as &amp;quot;3d Brutal Doom II&amp;quot; only sexier, with features like [[Rip and tear|ripping enemies apart with your bare hands]] and having to stay on the move to avoid being torn to shreds. The plot is also as bare minimum as the original (albeit with a surprising amount of lore hidden away in the Codex...that makes one feel it’s set in the 40k verse), kicking the player straight into the action with waking up on Mars, immediately [[Rip and tear|smashing a zombie’s skull]], and basically being told: “demonic invasion, go kill everything.”  Starts with corporate big wig trying to talk you into being on his side and [[Awesome|your answer is a solid &#039;&#039;&amp;quot;FUCK YOU&amp;quot; fist]]. Also, the player this time around is someone the demons call the “Doom Slayer&amp;quot;, who has traveled through “Worlds and Time” (hinting that the Doom Slayer could very well be the original Doomguy from the first two games, having also survived Doom 64 and has been traveling Hell since, later all but confirmed in the sequel), and millennia ago [[Awesome|kicked Hell’s ass so hard that the best the demons could do is seal him away so that he wouldn’t destroy Hell]].&lt;br /&gt;
The Slayers testament tells in sparse detail but leaves enough imagination to realise what the Legions of Hell were up against. A near-immortal being of pure hate, blessed by the Seraphims(or Khorne...which would make this an suicide attempt), capable to stand against Legions of Demons completely alone and harnessing their power as he slaughters them. THEN fought a [[Titan (D&amp;amp;D)|Titan]] of &amp;quot;immeasurable Power and Ferocity&amp;quot; with only his Sword (it was a laser sword though so there&#039;s that), killing and absorbing its power to turn them on the Demons. Desperate now, the highest [[Daemon Prince|Archdevils]] realized nothing short of a God will stop the Slayer (fitting since a god summoned it in the first place), so they prepared an elaborate Trap involving what may have been a Blackstone Sarcophagus.&lt;br /&gt;
It speaks for itself, of what the Bait, which lured the slayer to the temple of the Blood Keep, must have been made of...or was.&lt;br /&gt;
Now at the peak of his might, with sword and shield of &amp;quot;adamantine strength&amp;quot;, he stood before [[Chaos|the Horde]], and [[rip and tear|split heads open, punched, maimed, killed, burnt]] until finally the whole temple collapsed on him and was sealed in the Cursed Sarcophagus.&lt;br /&gt;
Millennia passed until the UAC decides to deal with an Energy Crisis by quite literally [[Humanity Fuck Yeah|slamming an Oil Derrick on a Hell Portal to siphon off Hell Energy for power]], and just for giggles starts tomb raiding Hell for artifacts and treasures as well, ultimately running off with the Doomguy&#039;s sarcophagus. The demons see that the Doomguy’s prison/tomb is empty, and the subsequent invasion is actually a panicked attempt to stop the Doomguy from being woken up. Obviously, they fail and he butchers every last one of them.&lt;br /&gt;
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Samuel Hayden is the guy in charge of the UAC, a cyborg the size of a 40k [[Space Marine]]. He and Vega, the Mars UAC AI, basically are quest givers for the most part. His subordinate Olivia Pierce pretty much ran a cult while Hayden was pillaging artifacts from Hell, [[Grimdark|being the only one to make it back from the expeditions]]. When shit hits the fan he decides to wake the Doom Slayer up with the hopes that this wild card could help take control of the facility without causing capital damage. Of course, once awake, he goes on a rampage and busts the UACs shit, as Hayden&#039;s disregard for human life is too far even for Doomguy to take, expressing his outrage without the need for a voice actor. &lt;br /&gt;
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So now it&#039;s up to the Doom Slayer in awesome power Armour to [[Rip and Tear|rip and tear]] and dakka every demon he comes across to stop Olivia while wrecking UACs energy production. After going to hell at least once due to Olivia breaking an Argent Accumulator and making it back to Mars, then after Hayden installs a &amp;quot;tether&amp;quot; to him, Hayden sends Doomguy on a quest to find the Helix Stone, picking up the most powerful version of the BFG 9000 yet on the way(more on that below).  Once he reaches the Helix Stone it directs Doomguy to acquire the Crucible, a relic in the Titan&#039;s Realm. So Doomguy has to kill the Cyberdemon to get back to hell, make a long trek and fight the three Hell Guardians who guard the Crucible and returns to Mars again. To finally stop Olivia, Hayden, being the bastard that he is, even sacrifices his old creation Vega, though unlike everyone else, at least our player character is nice enough to make a backup without anyone even bothering to ask. The Doom Slayer uses the Crucible to shutdown Hell&#039;s energy wells and releases the spirits of his old friends, the Night Sentinels.&lt;br /&gt;
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Once Olivia is found once again, she transforms into the Spider Mastermind. If you&#039;ve been collecting all the stuff as you should have, she can easily be(along with the other game other bosses in the game) cheesed by the best weapons even on the highest difficulty, with the [[Cheese|Rich get Richer]] Rune fully upgraded. Once she&#039;s dead it&#039;s the final cutscene, Where Hayden steals the &amp;quot;Crucible&amp;quot; which turns out to be an energy blade that makes a [[Lightsaber]] look like a toothpick, then sends the Doom Slayer off to who knows where with the tether he installed into the Praetor Suit earlier, disposing of a potential threat before it decides to become one. After this, you experience one of the best credit sequences made for a video game in over a decade.&lt;br /&gt;
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Mick Gordon&#039;s soundtrack gives the game the best metal music ever. BFG Division being the standout in the soundtrack. Used for two whole levels and the final boss music is a Glitch remix of it. There is also some inspiration from RPG style FPS a la Metro 2033 and [[Samus|Metroid Prime]]. As collecting Argent Energy, weapon mods, elite guard tokens, and Runes allow them to upgrade the Praetor Suit and weapons to their preferred play style. The engine allows the Doom Slayer a wide range of first-person animations. As his destruction of UAC property and actions portrays an &amp;quot;I&#039;m too old for this shit&amp;quot; attitude. Having to fight demons for centuries doesn&#039;t make for a happy camper.&lt;br /&gt;
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The damage of the BFG 9000 itself is notable. This thing instantly vaporizes every non-boss enemy on-screen! (and them too if you exploit a glitch. However what a player does that the devs didn&#039;t intend is dubious canon.) You read that correctly, you don&#039;t have to aim it directly at your targets to kill them. You just have to find the right opening to make it kill every demon you can. As the Plasma Bolt throws out lightening or much more likely, solar flares. That would mean the Plasma the BFG fires is likely firing a fucking miniature star with each shot! The F in BFG may stand for Fermentation, Grimdark! with science!. We can wait while you Google it.&lt;br /&gt;
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Don&#039;t be impressed just yet. A Baron of Hell is 2000 pounds and because it turns everything into gibs it comes in contact with. &lt;br /&gt;
That means it has to have 7 Gigajoules of energy and would have to be heated up to over 100,000 degrees Celsius! [[Anal_Circumference|A temperature range which is only seen in small stars and nebula!]] That&#039;s not just [[GrimDark]], that&#039;s just fucking cold in the most brutal way possible and speaks to the insanity of the UAC for building this thing. Are we sure somebody didn&#039;t screw up the name? Though Brown Dwarf Gun 9000 doesn&#039;t sound as cool. (Though why is it green? Because it&#039;s blue-green! As blue in space equals very fucking hot! Red Giant/Supergiants/Hyper-giants are (relatively) cold because they are old, a young blue star, giant or not, is insanely hot. Red Dwarfs are insanely long-lived because they are cold and slow-burning) In all possibility, if the Doom Slayer didn&#039;t wear his Praetor Suit. Firing the weapon would instantly annihilate him too! (since Photons are their own particle and antiparticle the word is valid) No apologies for the science jokes. They are necessary evils in explaining how the BFG 9000 works.&lt;br /&gt;
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It also says a lot of the bosses as a direct hit will merely stun them (without using the weapon wheel glitch) while shaving off large portions of their health. So you need either a very advanced suit of Powered Armor or a significant amount of mass to survive a direct hit from the plasma bolt and its flares. The only real con to using the BFG 9000 is it&#039;s limited ammo of four shots. Though a good player can get around that if they set up their Runes correctly.&lt;br /&gt;
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[https://www.youtube.com/watch?v=ig_gQAITzIk| Science and math mostly explained in this Youtube video ]. So yeah, the BFG 9000 shoots miniature stars. &lt;br /&gt;
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===DOOM Eternal===&lt;br /&gt;
{{topquote|Against all the evil that hell can conjure, all the wickedness that mankind can produce, we will send up to them, only you. Rip and Tear until it is done!|King Novik of the Night Sentinels}}&lt;br /&gt;
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Doom Eternal was announced at E3 and a gameplay reveal was shown at Quakecon 2018. To say that its awesome is an understatement.&lt;br /&gt;
{{Template:Spoilers}}&lt;br /&gt;
[[File:Slayer on corpses.png|400px|thumb|right|&amp;quot;The only thing they fear... is YOU!&amp;quot;&lt;br /&gt;
 If the whole Warp, set for Khorne, actively shits their pants when the Slayer comes, you`re in for [[Rip_and_tear|FUN]].]]&lt;br /&gt;
We are introduced to the Maykrs of Urdak, an elder race with a techno-angelic motif that serves as the Sentinels&#039; patron.  One of them was the so-called Seraphim that empowered the Doomguy even further, turning him into the nigh-godlike and unstoppable avatar of sheer [[Awesome]] that is the Doom Slayer (seriously, the Doom Slayer is compared to a [[Titan]] on the level of the Icon of Sin). They may actually be a group of [[C&#039;tan]], but we are not sure.&lt;br /&gt;
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Sadly, all good things come to an end. The Sentinels were betrayed from within, the Doom Slayer banished to Hell &#039;&#039;again&#039;&#039; (eventually leading to him being entombed before the events of &#039;&#039;&#039;Doom 2016&#039;&#039;&#039;) and what&#039;s worse, it turns out the Maykrs were only using the Sentinels to further their own race&#039;s objectives. What&#039;s more, the current invasion of Earth was the result of one of their long-term plans, with humanity as simply one more race that was to receive &amp;quot;penitence&amp;quot; in their place (read: the Maykrs are using Hell energy to prolong their lives, and willingly let Demons eat entire worlds to that end). Yet more evidence that these guys are C’tan.&lt;br /&gt;
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The game picks up a few months after the end of the previous game with Samuel Hayden returning to Earth after the destruction of the Argent Tower on Mars that was the only way of getting free, unlimited energy out of Hell. But, he has the Crucible (confiscated from the Doom Slayer in the ending of 2016) with which he starts developing a synthesized form of Argent energy while the UAC begins to completely fall under the control of their leaders, the Hell Priests who entombed the Slayer so long ago. They start sacrificing humans left and right to start a ritual that will allow the demons to consume Earth, terraform the land to living flesh and molten lava, kill all that resist, transport their souls to Hell and refine them to pure Argent Energy while the impure Souls are made into new demons! A full-scale demonic incursion is now underway on Earth, with billions of dead, over two-thirds of Earth consumed while half of the UAC has gone full Quisling to the invaders, with the other half putting up a token [[Imperial_Guard| resistance as the Armoured Response Coalition (ARC)]].  All hope seems lost... &lt;br /&gt;
&lt;br /&gt;
&amp;quot;...We watched as the horde overwhelmed the very best and most advanced machinery and weapons technology that we could muster against the opposition. It was useless, they moved too quickly, they cared not for themselves, only sought out the blood of humanity. They were willing to sacrifice their own to get to the heart of our world. We slaughtered thousands and millions more followed, but then HE came - he cut through them like a sickle through a field - his fury surpassing their own. He is faster - more relentless - unyielding. I believe him now to be more than just a man - he is...DOOM.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Equipped like the Predator, as deadly as the Terminator, he seeks his prey from his orbital fortress, (fittingly called the Fortress of DOOM) strikes with merciless fury surpassing the Death Company and World Eaters combined, and he will stop at nothing to repel the demonic invaders. Read: Personally [[Rip_and_tear|kill. Every. Single. Demon. With extreme prejudice.]]&lt;br /&gt;
&lt;br /&gt;
Immediately after defeating the Hell Priest Deag Nilox&#039;s guardian off screen locating his whereabouts on Earth, the Slayer teleports onto his barge, kicks all doors in and vice grips the head off of the Priest, reducing the consumption of the Earth by 36.8%.&lt;br /&gt;
&lt;br /&gt;
He then gatecrashes the nearby Citadel, interrupting the ritual of the Priests with Nilox&#039;s severed head, before being interrupted by the Khan Maykr. The C&#039;tan by any other name tells him even he goes too far this time, before teleporting the Priests out of the Slayer&#039;s reach. Since the Hell Priests classify as Alpha Plus Psykers, (the first one being able to command his own legion of Titans AND shield himself from even nuclear bombardment) they can be found with a Celestial Locator. To construct a Locator, the Slayer goes to Exultia (an Argenta city) to retrieve the Celestial Casing, only to be scolded by the late King Novik for killing the Priests and that Humanity is no longer his people to be saved. Realizing that no ordinary individual will help him, the Slayer enters [[Warp|Hell]], and it&#039;s even more magnificent than Doom 2016, with gigantic walls and corridors made of flesh, abandoned [[Warlord_Battle_Titan| Sentinel Mechs]] and the remains of the Titan Demons that were killed by them, and near everything you could think of, even the Tower Of Babel in the background. Here the Slayer finds Valen, known by most as the Betrayer, repenting in his exile. After telling the Slayer that saving humanity will only make his burden worse, the Betrayer nevertheless installs the Celestial Power Core for the Slayer, as well as giving him something he may need later.&lt;br /&gt;
&lt;br /&gt;
Now able to locate the other Priests, the Slayer goes to Deag Ranak&#039;s UAC Cultist base in the Arctic, wrecking its operations before moving onto the neighboring Doom Hunter base. as yet more proof the Maykrs are [[C’tan]], the priest recovered an extinct race of demons once bred to destroy the Slayer (take a wild guess why exactly they went extinct) and, with nothing better to do, turned these things into [[Necron Destroyer|Semi-Organic Necron Destroyers]], labeling them “Doom hunters,” After [[Rip and tear|losing]] them and complaining about it, the Priest, in face of his impending DOOM, tries to bribe the Slayer, which [[Fail|literally cost him his head]].&lt;br /&gt;
&lt;br /&gt;
Now furious, the Khan Makyr leads the last Priest to safety, while demonic activity on Earth skyrockets. Realizing Earth needs immediate backup at the Super Gore Nest in Europe after a failed attack from the [[Imperial_Guard|Earth Forces]] (with a casualty rate of over 87%), the Slayer arrives at what can only be described as a border between Slaanesh&#039;s and Nurgle&#039;s Domains. Every building in the vicinity has grown flesh, teeth and openings that look like both mouths and birth canals, the air is filled with toxicity, tentacles sprouted everywhere. But after a nuclear meltdown of the local reactor which conveniently houses the heart of the Gore Nest, the problem is quickly taken care of.&lt;br /&gt;
&lt;br /&gt;
Back to searching and destroying the last Priest, VEGA is sure that Samuel Hayden would be able to locate him immediately. However, a combined Demon attack on his headquarters, the ARC Complex, left him badly wounded. Just as the Slayer gets to him and is about to teleport back to his fortress, the Earth beneath him quakes and a red portal opens up, and from it emerges the Marauder. Imagine a [[Adeptus_Custodes|Custodes]] corrupted and empowered by Khorne but with battle tactics from Tzeentch, the endurance of Nurgle and the speed of Slaanesh. These guys are absolutely no joke (yes, there are more of them) and if you haven`t been playing like your life depended on it, prepare to be absolutely [[Anal_Circumference|curbstomped]].&lt;br /&gt;
&lt;br /&gt;
Meanwhile, its clear that Samuel Hayden knows *way* more about the Slayer, Hell, and the Maykrs than he let on in the last game, strongly hinting that Samuel may in fact be a Maykr himself (which begs the question of what he was up to if he understood just how dangerous Hell was and how Argent Energy was made). He tells us that the last Priest hides in the Arena of Sentinel Prime, the Capital of the Night Sentinels and the only way to gain access is hidden in the core of [[Mars|Mars]]. But instead of calling the [[Adeptus_Mechanicus|Mechanicus]] to help, the Slayer enters the Moon of Phobos, where the battleship-sized BFG 10,000 is stationed, takes the gun over, targets Mars and [[Exterminatus|blasts the Core open]]... despite Samuel’s protests. He then proceeds to hop into a giant mass driver and blast himself to his next destination, [[Angry_Marines|streaking across the ruined Martian sky like a rage-fueled missile]].&lt;br /&gt;
&lt;br /&gt;
Now on Sentinel Prime, the game goes into who the Doom Slayer really is. It turns out the Doom Slayer really &#039;&#039;is&#039;&#039; the classic [[Doomguy]] from Doom 1, 2, and 64, who after staying behind in &amp;lt;s&amp;gt;the warp&amp;lt;/s&amp;gt; Hell he is eventually spat out, [[Gotrek_%26_Felix#Gotrek_in_the_Age_of_Sigmar|half-delirious and nuts from his experience of fighting off its hordes for an eternity]], unto the world of Argent D&#039;Nur, where he is found by the &#039;&#039;Night Sentinels&#039;&#039;, [[Grey Knights|an order of techno-knights dedicated to fighting demons]].  He is nursed back to sanity, and joins their order, eventually rising through their ranks due the sheer [[Rip and Tear]] he was capable of.&lt;br /&gt;
&lt;br /&gt;
The final Priest, hiding in the Colosseum, is confident that the Slayer would never kill him in the arena, as it is against holy law of the Sentinels to spill Priest blood. He sends out his Gladiator, a being that even if its flesh is destroyed, its soul would prevail until its body is reformed. But the Soul resides in the gigantic shield it uses, so the Slayer destroys the shield first and then the face of the gladiator, and despite the warning shoots the final Priest to death. And by &amp;quot;shoot to death&amp;quot;, we mean blow his head clean off with the Super Shotgun as he smugly declares how he can&#039;t be killed. The Khan Maykr is rather pissed about this. &lt;br /&gt;
&lt;br /&gt;
As soon as he gets back home. She manages to hack into the Fortress of Doom, turning off the power and flooding the bridge with Demons. The attack obviously fails like so many other attempts. Hayden mocking her as the Slayer restores power with Hayden&#039;s own Crucible.  Now the plans of the Khan Maykr are ruined, as there are no more priests to maintain the Hell gates, so if the Earth Forces kill all the demons, they would prevail. As a desperate last resort, the Khan Maykr wants to resurrect the Icon of Sin to eradicate all life on Earth. Of course, the prospect of seeing &#039;&#039;another&#039;&#039; Earth brought to ruin has made the Doom Slayer rightly [[Rage|pissed]], and suffice to say, [[Not As Planned|the Maykrs have no idea what they&#039;ve just unleashed]]. &lt;br /&gt;
So it&#039;s time for the Doomslayer to recover his own Crucible in Taras Nabad. Which was stuck into the skull of a Titan and breaks off the hilt to prevent its resurrection. Now it needs to be recharged. Once finished the Demons attack to give players an opportunity to test the new weapon. The Crucible is a one-hit kill on all but the strongest of enemies and there are respawning charges that only appear at this location. Use this for practice time before moving forward because the OHKO drops health picks faster than normal glory kills.&lt;br /&gt;
&lt;br /&gt;
To reach the Khan Maykr, Doomguy now teleports to Nekravol, the City of the Damned. It&#039;s a [[Grimdark|place of biblical torment, fire and brimstone, cages bursting with humans piled up like livestock]], [[Commorragh| a place where human souls are &amp;quot;tenderized&amp;quot; and tortured until all hope is broken and every sense but the pain is gone.]] Only then can their souls be extracted and converted to pure Argent energy, which will be sent to the Khan Maykr in the City of Urdak (Heaven), while the empty shells of the humans are sent to the blood swamps to transform into more Demons.  A process which every [[Haemonculus]] pays respect to. As it is, things that are worthy of being called &amp;quot;holy&amp;quot; are often more horrendous than the horrors of Hell itself.&lt;br /&gt;
&lt;br /&gt;
The Slayer rips and tears through all of that mercilessly, and finally destroys the transmitter tower. Its destruction resulted in the Slayer being transported straight to &amp;quot;Heaven&amp;quot;, a completely unnatural location in true H.R. Giger aesthetic, littered with white and gold colours and blood-red trees. In true Doomguy fashion, he interrupts the ritual that will resurrect the Icon of Sin by stabbing its heart with a dagger he got from the Betrayer. [[Not_as_planned|The Icon wakes up, corrupts the entire realm, and invites all sorts of demons to ravage Urdak]] before leaving to Earth.&lt;br /&gt;
&lt;br /&gt;
Doomguy immediately follows but is interrupted by the Khan Maykr herself. In true Eldar fashion, she accuses Doomguy of all the bad things that HE did which broke the seal to Urdak, and that the use of thousand other species as Argent Energy for her race is justified in her traditions. Doomguy then slaps the shit out of her, and even in her final moments, she tells us that we have doomed all of creation. It’s likely she’s lying to hide the fact that she’s a C’tan.&lt;br /&gt;
&lt;br /&gt;
Back on Earth, the final fight against the Icon of Sin begins. Now with a full-body, it is no longer a static boss fight but a semi-static. You blow parts from the Icon, until you finish it with your Crucible, by [[Awesome|slamming it into its forehead]]&lt;br /&gt;
&lt;br /&gt;
===DOOM Eternal: The Ancient Gods===&lt;br /&gt;
A stand-alone DLC for Doom Eternal: The Icon may be dead, but now that the demons have free reign over Urdak and have initiated a second invasion of Earth, its up to Doomguy to clean up the mess he left behind. The Seraphim (aka the guy who made Doomguy the OP murderizer of hell) seems to be much more involved this time around. Big surprise; they confirm Hayden is the Seraphim (and by extension VEGA is the Father, which we remind you Hayden nearly blew up in the first game), and he sends you on a mission to recover the life sphere of the Father, the creator of the Maykars and the known universe, to restore Urdak, and prevent the Seraphim&#039;s death by deterioration. Doomguy however has other plans; he betrays the Seraphim and destroys the Father&#039;s life sphere, then steals the Dark Lord&#039;s life sphere so he can summon him and face him mano-a-mano. But the biggest surprise of all is that the Dark Lord takes the form of the Doomguy himself! Dun Dun DUUUUUUUN!&lt;br /&gt;
&lt;br /&gt;
Bad News: Mick Gordon isn&#039;t coming back this time around (due to some internal issues, he was let go). Good News: Andrew Hulshult, another rather well-known composer who&#039;s helped compose for some other shooters (Dusk, Amid Evil, Rise of the Triad 2013) is coming to take his place. While it&#039;s clear Hulshult might not be able to imitate Gordon, it&#039;s not likely he&#039;ll disappoint.&lt;br /&gt;
&lt;br /&gt;
===Demons===&lt;br /&gt;
Doom 2016 by itself has more demons than the classic games do, even though not all of them return from those games. Doom Eternal ups the count even more, although not all demons from 2016 return. Some demons are upgraded versions of a base model; they are sorted as such.&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;The Possessed/Zombies&#039;&#039;&#039;: In 2016, Possessed were humans that underwent horrific mutations due to the Lazarus Wave released by Olivia Pierce on the Mars Outpost. In Eternal, Zombies are the emaciated husks of humans stripped of their soul and mutated by demonic corruption. In both cases: wet toilet paper. They are some of the weakest enemies in the games and can easily be dispatched. 2016&#039;s Possessed are cheap glory kill fodder, while Eternal&#039;s Zombies are classified under the Fodder demon class, i.e. one of the chief targets of your Glory Kills, Chainsaw, Flame Belch, ice bomb and all other ways with which to keep your health, armour and ammo stocked up.&lt;br /&gt;
**&#039;&#039;&#039;Possessed Engineers/Cueballs&#039;&#039;&#039;: Little more than walking bombs. Either shoot them to detonate them or melee them to launch them and have them detonate on impact. Returning as Cueballs in Eternal, these Ambient-class demons replace the &amp;quot;walking&amp;quot; part with &amp;quot;standing gormlessly in one spot, ignorant of any fighting going on around them&amp;quot;. This allows the Slayer to use them as flying, explosive barrels if shot at the right angle.&lt;br /&gt;
**&#039;&#039;&#039;Possessed Soldiers/Blaster Zombie Soldiers&#039;&#039;&#039;: Unlike their gormless lesser brethren, Possessed Soldiers move faster and with more tact, are hardier and can use a plasma gun fused to their arm to lay down suppressive fire. They&#039;re still not much of a threat. Eternal&#039;s Blaster Zombies they are little more than Possessed Soldiers with a Classic Doom zombieman coat of paint, so make sure to keep some distance.&lt;br /&gt;
**&#039;&#039;&#039;Possessed Security/Shield Zombie Soldiers&#039;&#039;&#039;: Wet toilet paper with shards of glass. Equipped with shields and shotguns, these can really ruin your day if you let them. The most effective strategy against them in 2016 is either to chainsaw them or use the Plasma Rifle&#039;s stun bomb to disable their shields. While Eternals Shield Zombies still hit just as hard, their threat level dropped off the abyss thanks to their energy shields &#039;&#039;violently exploding&#039;&#039; in response to absorbing too many Plasma Rifle bolts.&lt;br /&gt;
**&#039;&#039;&#039;Hell Razer&#039;&#039;&#039;: 2016 exclusive, Hell Razers fight at a distance with arm-mounted laser cannons, which are actually parasites converting a human into a Hell Razer. Fire slowly and have distinct tells to their attacks. Don&#039;t pose too much of a threat: dodge their attack, get close and shotgun them.&lt;br /&gt;
**&#039;&#039;&#039;Mecha Zombie&#039;&#039;&#039;: New in Eternal, these gore-covered terminator knockoffs are armed with metal claws, a plasma gun and a flamethrower, the latter of which they will flail about in order to hit you. Still fairly ineffectual.&lt;br /&gt;
*&#039;&#039;&#039;Imps&#039;&#039;&#039;: The fodder from the original game, now quick as a hiccup. They jump all over the place, pelting you with fireballs and clawing at you if you get too close. Because they&#039;re one of the first enemies you face they don&#039;t pose much of a threat; your Combat Shotgun makes quick work of them (especially with the Explosive Shot/Sticky Bomb mod), and they gain an explicit weakness to bullet weapons (Heavy Cannon and Chaingun) in Eternal. Eternal also classifies them under Fodder demons, meaning that they make for great resource piñatas.&lt;br /&gt;
**&#039;&#039;&#039;Gargoyles&#039;&#039;&#039;: Added in Eternal. Pretty much Imps with wings and [[Tyranid|scything talons]], they jump around and spit acid at you. They&#039;ll occasionally hover in place to fire off an acid volley, causing them to become instantly staggered for a Glory Kill when hit during this attack, so take your opportunity. Also classified as Fodder demons.&lt;br /&gt;
**&#039;&#039;&#039;Prowlers&#039;&#039;&#039;: Originally added in 2016&#039;s multiplayer, they were promoted to regular enemies in Eternal. They function the same as Imps but with more health and they can teleport, often right behind you to claw at you. Classified as a Heavy Demon, meaning the required more Chainsaw fuel to mow down compared to Imps.&lt;br /&gt;
*&#039;&#039;&#039;Carcasses&#039;&#039;&#039;: Debuting as Heavy demons in Doom Eternal, the Carcass&#039; attacks are not that powerful and they don&#039;t have a lot of health. What they do have is the ability to summon energy barriers, blocking your ability to move around freely, home in on them, glory kill other demons and use explosive weapons safely. Your primary target in an encounter because eliminating them makes a fight a lot easier. Thankfully, these barriers share the same explosive vulnerability to plasma fire as the Shield Zombies&#039; Shields&lt;br /&gt;
*&#039;&#039;&#039;Pinkies&#039;&#039;&#039;: Ol&#039; faithful is now covered in armour, turning them into living battering rams. They (still) roar and charge in on you, dealing significant damage upon impact. The armour soaks most damage they take from the front, so circle them and [[Meme|attack their weak point for massive damage]]. In Eternal, they gain the Heavy demon classification and a crippling weakness to the Blood Punch, being the only attack that can kill them without deliberately striking their weak point.&lt;br /&gt;
**&#039;&#039;&#039;Spectres&#039;&#039;&#039;: As the Pinky, but invisible. A bit harder to deal with because of this, but thankfully a lot less common and lack the armour plating.&lt;br /&gt;
*&#039;&#039;&#039;Cacodemons&#039;&#039;&#039;: [[Star Wars|They fly now!]] Their spit attacks slow and disorient you, and their bite attack does a lot of damage. But because they fly now you can easily pick them off with your rocket launcher or gauss cannon. As Heavy demons in Eternal, they decided to min-max; their bite takes off a surprisingly large chunk of your health and is often paired with an aggressively distant lunge, while their shock-balls can be fired in a multi-shot volley. But it comes with devastating weakness: a single Combat Shotgun Sticky Bomb or Equipment Cannon Frag Grenade into their mouths causes them to swallow it, instantly staggering them for an easy glory kill. As an airborne demon, they also gain a weakness to Ballista attacks, dying in one Arbalest bolt.&lt;br /&gt;
**&#039;&#039;&#039;Pain Elementals&#039;&#039;&#039;: Returning in Doom Eternal as Heavy demons, they endlessly summon chuck the homing suicide bomber Lost Souls at you. While they don&#039;t swallow any grenades like their Cacodemon compatriots, they &#039;&#039;do&#039;&#039; share the innate weakness of all airborne demons against the Ballista. Despite this, they are still more of threat that their short-limed buddies could ever be.&lt;br /&gt;
*&#039;&#039;&#039;Lost Souls&#039;&#039;&#039;: Horned, burning skulls that scream, fling themselves at you and explode for an annoying amount of damage. At least in 2016; in Eternal, they also appear when summoned by a Pain Elemental which is when they function more or less the same.&lt;br /&gt;
*&#039;&#039;&#039;Revenants&#039;&#039;&#039;: [[Meme|DOOT]]. Made from humans in a gruesome process, the Revenants have jetpacks that let them fly around to put themselves in the perfect possession to launch barrages of missiles at you. They can also claw at you for significant damage, so keep your distance and take them out. In Eternal, you become able to shoot off their shoulder cannons, permanently grounding them restricting their melee attacks to the easily-evaded claw swipes. Classified under the Heavy class and, surprisingly, as airborne demons, making them into potent Ballista chow. Their meme potential is so great that a trumpet-equipped Revenant is a skin included in the pre-order edition of Doom Eternal.&lt;br /&gt;
*&#039;&#039;&#039;Summoners&#039;&#039;&#039;: Only appearing in 2016, Summoners are pared-down versions of the Archvile. They possess lithe bodies that let them easily zip around and set up a summon circle away from your location, allowing them to call in aid. Sustained fire from just about any weapon will take them down.&lt;br /&gt;
**&#039;&#039;&#039;Spirits&#039;&#039;&#039;: Doom Eternal DLC. While they look like the ghastly Remains of the Summoner, the Spirit will invade other Demons, taking their Fear and ability to feel Pain, while making them faster and more resilient. But even a upgraded body will give in with enough Dakka. Destroy the Spirit with the microwave mod of the Plasma cannon.&lt;br /&gt;
**&#039;&#039;&#039;Harvesters&#039;&#039;&#039;: Unique to 2016&#039;s multiplayer, the only demon to be so. Harvesters move around and instead of summoning other demons will shoot balls of plasma and drain life from other players, allowing them to supercharge their regular attacks.&lt;br /&gt;
*&#039;&#039;&#039;Arachnotrons&#039;&#039;&#039;: Back in Doom Eternal, the Arachnotrons are walking gun platforms that can cling to ceilings to get a better vantage point to shoot at you. Their plasma turrets are mounted on an exposed, scorpion-like tail, which can be destroyed to limited their attacks to the more manageable and telegraphed bomb volley. Their resemblance to the Spider Mastermind from 2016 is intentional: the UAC cloned them using the Spider Mastermind&#039;s genetic material. [[Looted|and when the demonic invasion began, the automated facility making them was taken over by the possesed]]...[[Just As Planned|Which was planned]]&lt;br /&gt;
*&#039;&#039;&#039;Whiplashes&#039;&#039;&#039;: The first all-female demons introduced in Doom Eternal resembling [[lamia]]e, but don&#039;t expect any monster girls. They are as nasty as any Heavy demon in Doom, and they use their great speed to slither in and around the battlefield, dodging heavy-hitting weapons before hacking away at your health from a distance with a pair of chained whips.  Difficult to hit, but once you start hitting them they&#039;ll go down eventually. That, or use a Lock-On Burst from the Rocket Launcher to delete them.&lt;br /&gt;
*&#039;&#039;&#039;Mancubi&#039;&#039;&#039;: Big fat bastards equipped with heavy cannons to blast you with fireballs and flamethrowers to keep you at a distance. They&#039;re big, slow targets with slow attacks so if you can keep your distance they&#039;re not too big a threat. In Eternal, these Heavy demons got faster (and fatter) but you can blast their flamethrowers off, severely nerfing their damage output. After that, sustained Chain gun fire or a few missiles/Super Shotgun blasts will easily take them out.&lt;br /&gt;
**&#039;&#039;&#039;Cyber Mancubi&#039;&#039;&#039;: Heavily armoured versions of the Mancubus. They fire globs of acid that linger on terrain for a bit, limiting your movement options, but lack the flamethrower attack. In 2016 you just pour more damage into them to take them out. In Eternal, their armour is destructible and can be stripped instantly with a single Blood Punch, making it easier for you to deal with them. But because their cannons are armoured you can&#039;t blast them off like you can with the regular Mancubi.&lt;br /&gt;
*&#039;&#039;&#039;Archviles&#039;&#039;&#039;: Oh HELL no. The Summoner on crack, an Archvile can put up barriers of fire to keep you away while they Summon more demons. If you don&#039;t interrupt them you&#039;ll be facing a more difficult fight, especially if they summon a MOTHERFUCKING MARAUDER. Even when not summoning they are tough and can dish out a lot of damage, setting the ground beneath you aflame or sweeping fire waves in your direction, while any friends they successfully summon receives a buff that lasts until the Archvile&#039;s death. In short, after taking out all Carcasses in an area, they are your next target if you want to win a fight.&lt;br /&gt;
*&#039;&#039;&#039;Hell Knights&#039;&#039;&#039;: [[World Eaters|Big dudes who revel in wrecking your shit]]. They are fast, closing the distance to pummel you or to perform a leaping ground slam for a short-ranged area of effect attack. Keep your distance and pump them full of lead to take them down quickly if you don&#039;t want to be taken out yourself. In Eternal, they gain the Heavy demon classification and a crippling weakness to Chaingun fire.&lt;br /&gt;
**&#039;&#039;&#039;Dread Knights&#039;&#039;&#039;: Cybernetically enhanced Hell Knights constantly pumped full of adrenaline and dopamine for every kill they make. Appearing only in Eternal as Heavy demons, their most prominent feature are a pair of energy blades, which considerably extends their melee range and causes their ground slams to leave a lingering, damaging pool of energy for a bit. Can fire lasers from their blades at you, and shares a weakness to the Chaingun, as with other Hell Nobles.&lt;br /&gt;
**&#039;&#039;&#039;Barons of Hell&#039;&#039;&#039;: [[Bloodthirster|Big red bastards]] who are the toughest regular enemies in 2016. They hit like trucks and can blast you with powerful balls of green fire. The best way to deal with them is a heavily upgraded chainsaw or the BFG to not deal with their bullshit. In Eternal, they return as the Fireborne Barons; a Super-Heavy class demon that is immune to the chainsaw and cannot be one-shot by the BFG, so you&#039;ll have your work cut out for you. Befitting their name, Firebone Barons are also [[Salamanders_(Chapter)|coated in flames with obsidian skin]] and have burning blades coming from their lower arms, which fits given how much more dangerous they are.&lt;br /&gt;
*&#039;&#039;&#039;Tyrants&#039;&#039;&#039;: Pretty much downgraded Cyberdemons (Looking more like the classic Cyber rather than 2016&#039;s beefy Balgaar monstrosity) and one of the most powerful common enemies in the game. Packing a powerful laser cannon, a laser blade and the ability to fire missile barrages, paired with a MASSIVE pool of health, these Super-Heavies should be eliminated as fast as you can so that you can deal with the rest of the demons. The fastest way to do so is with the Crucible, which will hack a Tyrant up in no time. [[FAIL|Just make sure that you actually hit the Tyrant itself and not the fodder running around it]]. Otherwise, just exploit its slow turning speed to dedicate as much ammunition you have on-hand to shooting at it until it dies.&lt;br /&gt;
*&#039;&#039;&#039;Makyr Drones&#039;&#039;&#039;: The generic rank-and-file of the Maykrs. Annoyingly resilient for Fodder demons and armed with rapid-fire laser turrets, headshotting them with (almost) any weapon is a guaranteed insta-kill that provides ammo as well.&lt;br /&gt;
*&#039;&#039;&#039;Blood Maykrs&#039;&#039;&#039;: Definitly not [[Blood Angels]]. The normal Maykr population after getting corrupted by Hell. They shield themself with a golden aura that negates all damage, and attack with slow energy balls. Once they notice that such things would never work, they will lower their shield to start a Powerful Argent energy attack. A Headshot instakills them like a drone while sustained Fire on their body works too.&lt;br /&gt;
*&#039;&#039;&#039;Doom Hunters&#039;&#039;&#039;: Introduced as a boss and later reused as rare Super-Heavy demons. A species of demons driven to extinction by the Doom Slayer and brought back by the Hell Priest Deag Ranak, the Doom Hunters resemble [[Necron Destroyer]]s with a cannon and a chainsaw for arms and missiles that can be fired from its hover sled. They have an energy shield that you need to deplete to be able to damage them directly, though it&#039;s possible or attack their Blood-Punch-vulnerable hover sled directly first to disconnect the main body from it. Infamous for being a boss that is lazily reused during the course of the game, as early as [[Rage|THE VERY NEXT COMBAT ARENA AFTER FIGHTING THE FIRST ONE]]. However, the mook versions don&#039;t have immunity to Ice Grenades.&lt;br /&gt;
*&#039;&#039;&#039;Marauders&#039;&#039;&#039;: [[Chaos_Space_Marine|Former Night Sentinels corrupted by Hell]], the Marauders are fast, deadly and a pain to kill. They possess energy shields that block all incoming damage, including the BFG, Crucible, and Unmakyr (though not splash damage from explosives), can pelt energy beams from long-range, blast you with their own &#039;&#039;Super Shotgun&#039;&#039; at close range, and can summon spirit wolves to hunt you down if you shoot their shield too often. If baited into sprinting at you and brought into mid-range, their eyes will flash green as they swing their axe at you: use this as an opening to blast them with your Super Shotgun or Ballista, then quickly switch between the two until their stagger expires. Repeat this, rip and tear, done.&lt;br /&gt;
*&#039;&#039;&#039;The Gladiator&#039;&#039;&#039;: [[Skub|The Last Living Hell Knight of DOOM II]] and, unlike the Doom Hunter, has survived the extinction event that is the Slayer. Armed with a gargantuan soul-vessel shield that blocks all incoming damage, and a flail with a retractable chain for close and distant attacks. Like the Marauder, if his eyes blink green you have an opening to shoot him with any weapon (though Ballista or Super Shotgun are still preferable). A headshot will stagger him for a glory kill, but the Slayer will simply beat the shit out of him. Phase 1 ends with the destruction of the shield, and now the Gladiator goes ballistic with TWO flails. The best approach now is to shoot at it until it dies (when it isn&#039;t spinning its flail to reflect attacks back at you).&lt;br /&gt;
*&#039;&#039;&#039;The Icon of Sin&#039;&#039;&#039;: A legendary titan, resurrected into the body of the Son of the Betrayer, [[Chaos_Spawn|deformed and warped beyond recognition]], his very existence in Realspace causing destruction and madness. Its described that, if left unchecked, it will drag the entire dimension to Hell through a supermassive black hole - so basically if one of the Chaos Gods themselves manifested in Realspace. The Khan Maykr thought It could be controlled using the Soul of the Betrayer&#039;s Son, putting it into [[Power_Armour|Power Armour]] for insurance. But then, the Doom Slayer stabbed the heart containing the son&#039;s soul with a dagger provided by the Betrayer ([[Matt_Ward|though without carving the Name of the Betrayer into it]]), setting the soul free and, with it, the beast from Maykr control over. The battle itself is, on paper, pretty easy: eight pieces of the Icon&#039;s armour must be destroyed (head, both upper arms, both forearms, both pectorals and abdomen) using your whole arsenal. While doing so, lesser demons will try to harass you and distract you from the Icon. With the armour&#039;s destruction, the whole process starts again in the second phase, but this time, you chip away at the flesh and bone of those same regions until the Icon collapses, giving you time to ram your Crucible into Its Brain.&lt;br /&gt;
*&#039;&#039;&#039;The Original Dark Lord/ Davoth&#039;&#039;&#039;: The original Dark Lord created by the Father as a Primeval, one of the first gods. Doomguy&#039;s equal. Designed to truly care about his People, he spiraled out of Control in search for eternal Life, to safe his People from death. From caring guardian he tortured everyone who slightly deviated from his goal. After Davoth being imprisoned in his soul sphere by the Father, demons apparently fought one other to claim his title while he still whispered his influence to them. The Dark Lord of the First Age after Davoth made the deal with the Khan Maykr and the most recent one, the Dark Lord of the Fourth Age, is implied to have been the Spider Mastermind that possessed Olivia Pierce before getting her head blown off by BFG-9000. Davoth himself apparently prevented anyone from becoming Dark Lord of the Fifth Age as he was released from his soul sphere several months alter. Currently only seen in one cutscene after his soul sphere was unlocked and everyone hopes the final fight will be the same as a Unreal Tournament/Quake Deathmatch.&lt;br /&gt;
&lt;br /&gt;
===Trivia===&lt;br /&gt;
*The Fortress of Doom is the personal fortress-monastery/mancave of the Slayer, once used for the Galaxy spanning Crusade of The Night Sentinels. Features a Teleportarium with an absurd range (teleporting the Slayer from Earth&#039;s orbit to the Hell-absorbed Argent D&#039;nur, which is on a completely different dimensional plane to the Sol system), a Hangar bay with a Sentinel &amp;quot;Atlan&amp;quot; Mech, and a prison named the &amp;quot;Ripatorium&amp;quot;, filled with Demons the Slayer undoubtedly abducted, to slaughter them for sport.&lt;br /&gt;
**On at least one ocassion, the Slayer fought against Noise Marines, as his personal quarters feature a guitar made of flesh.&lt;br /&gt;
*It is said, the &amp;quot;Wretch&amp;quot; who gave the Slayer an adamantine armour, forged from the Fires of Hell, was in fact Khorne Himself. Even if he can´t corrupt the Slayer, He doesn’t need to. the carnage he brings upon demons is the equivalent of centuries of war.&lt;br /&gt;
**Doomguy and Khorne may have flat-out &#039;&#039;&#039;teamed up&#039;&#039;&#039; as Doomguy wants to kill demons (Khorne technically isn’t) and Khorne wants to take over Hell. The two of them have become fire-forged friends since then, to such a degree that, according to a legend passed down among demons, Khorne has a stasis pod containing the Doomguy stored deep in the heart of his personal fortress. Possibly underneath the skull throne itself.&lt;br /&gt;
***Khorne is Doomguys equal. In the ancient Gods DLC the life essence of the true Ruler of Hell gets ressurected, and he takes on the form of Doomguy. The Dark Lord of Hell is the leader of Hell`s armies. Not a King, but a warrior of the Dark Realm. The fiercest among all, as only the strongest could rule. He is you. &lt;br /&gt;
*Since the Night Sentinels went to war against the Demons, they are effectively the first Space Marine Chapter (preceding even the Thunder Warriors, since they are to an extent Psykers, deploy with Argent (warp) using Weapons, have their own Titan Legion, Use a Space fleet of Flying Castles, have an Arena for duels to the Death, and only The Strongest among them can become King, they even had a mini civil war. the only thing they are missing is DNA from the God-Emperor...and even then, Doomguy may have it.&lt;br /&gt;
**The Sentinel Titans are called &amp;quot;Atlans&amp;quot; and are the Ultimate Example of a Babycarrier done right. Armed with one or two shoulder-mounted Giant [[Plasma Annihilators|Plasma_Annihilator]], the Palms of the Hands featuring the same sort of plasma weapon but weaker. The Melee Weapon being an ECKS BAKS HUEG Energy Spear for impaling equally huge Titans.&lt;br /&gt;
*The Makyrs in Doom Eternal bare a surprising resemblance to the [[C&#039;tan]] (even being unable to show their true forms outside of Urdak). They also possess a sort of metal skin on all castes of there race, resembling necrodermis.&lt;br /&gt;
*Sometime between the events of Doom 64 and Doom (2016), the Slayer was subjected to something called the &amp;quot;Divinity Machine,&amp;quot; given his new abilities from that point forward, it&#039;s possible he had a fragment of &amp;lt;s&amp;gt;the Warp&amp;lt;/s&amp;gt; hell itself imbued within him, thereby making him a man uplifted with &amp;lt;s&amp;gt;psyker&amp;lt;/s&amp;gt; argent powers. This might make him this dimension&#039;s equivalent of [[The God-Emperor of Mankind|The Emperor]]... if this is a separate dimension.&lt;br /&gt;
*In Doom Eternal, the Slayers new armour is not fully sealed, giving a look Upon His Arms, like a certain [[Kharn the Betrayer|Swell Guy]].&lt;br /&gt;
*Said Swell Guy &amp;lt;s&amp;gt;may or may have not been&amp;lt;/s&amp;gt; probably is a Descendant of The Slayer&#039;s &amp;quot;friend,&amp;quot; Valen the previous holder of the title of &amp;quot;Betrayer&amp;quot;. The best guess would be that the Emperor used his Genetic Code for The Basics of Angron, and later the World Eaters Legion. &lt;br /&gt;
*The Crucible uses pure Argent energy to create its blade. This means it&#039;s soul-powered and therefore, since the Doom Slayer absorbs the power of the demons (giving them a true death), [[Grimdark|uses the life essence of demons to kill more demons]].&lt;br /&gt;
*The forces of Hell seem to be a serious threat even judging from the absurd standard of 40k. Samuel Hayden gave the surviving humans insane technology (full functioning AI battlesuits for infantry, and colossal Titan mechs, Dark Age Technology so to speak) and still couldn&#039;t get the upper hand. The only viable solution to gain ground seemed to be [[Exterminatus|total nuclear annihilation.]]&lt;br /&gt;
**This seemed to be simply because of Hells literally [[Orks|infinite]] [[tyranids|numbers]] since the multiply by both ordinary breeding and turning the aforementioned bodies of the mulched human souls into demons. Even if they took out one thousand demons, one billion would take their place. It seems this was the only reason for their defeat since, once all of the avenues for invasion are cut off, the remainder are mopped up without much fanfare. One wonders if all of the priests were on Sentinel Prime how things would go since there would be no cut off for the entering demons.&lt;br /&gt;
&lt;br /&gt;
==Doom: The Board Game==&lt;br /&gt;
Yes, there is a Board Game - made by [[Fantasy Flight Games]] no less - giving the vague &#039;/tg/ related&#039; qualifications this site uses.&lt;br /&gt;
It was released around the time Doom 3 was released, though it wasn&#039;t that remarkable and is pretty hard to find nowadays.&lt;br /&gt;
&lt;br /&gt;
One guy plays the baddies, the other 1-4 players play a band of unfortunate marines. The heroes start with 2-3 powerup cards, and the baddies get 5 cards from his own deck and during the game, he gets to draw more (the rate of which is equal to how many marines there are) and if his deck is empty, he gets to insta-kill one of the Marines. His guys are more varied in their movement but they can only shoot once.&lt;br /&gt;
&lt;br /&gt;
The marines have three options: move 8 spaces without shooting, move 4 spaces and shoot once, or shoot twice without movement. They need to explore the board, find computers and other events as the board provides. The baddies, meanwhile, can either upgrade his monsters or bring more to the board.&lt;br /&gt;
Either way, his goal is to score 6 kills on the Marines.&lt;br /&gt;
&lt;br /&gt;
A new board game got released shortly after May 2016 Doom, which, to my understanding, is basically just the same shit as before with a new coat of paint.&lt;br /&gt;
* It&#039;s different, but not too different. Similar in concept and design, with the main differences seeming to be in how the Marines play, and victory conditions for certain scenarios. Absolutely beautiful models, however, and incredibly fun. Highly recommended.&lt;br /&gt;
&lt;br /&gt;
==Movie==&lt;br /&gt;
Also (roughly) around the same time as Doom 3 was a movie starring Karl Urban and former WWE superstar Dwayne &amp;quot;The Rock&amp;quot; Johnson. It pretty much replaced the whole Hell plot with some genetic experimentation to give people superpowers that only succeeds in creating hyper-aggressive mutants, and a squad of Marines sent to investigate the mayhem. It wasn&#039;t that good, with the only really &#039;good&#039; scene being this one scene where it&#039;s all FPS-style like the original games and has monster killing.&lt;br /&gt;
&lt;br /&gt;
Another movie was released in 2019, named &#039;&#039;Doom: Annihilation.&#039;&#039; When asked what they thought about this, id Software simply replied: &amp;quot;We are not involved in the movie.&amp;quot; But the last five minutes of CGI demons was fucking phenomenal.&lt;br /&gt;
&lt;br /&gt;
==TLDR==&lt;br /&gt;
{{blam|Rip and Tear Motherfucker!}}&lt;br /&gt;
==External Links==&lt;br /&gt;
*[https://doomwiki.org/ Doom Wiki] for all your Doom-related needs&lt;br /&gt;
*[https://www.doomworld.com/idgames/ /idgames/], the home of pretty much every Doom mod worth playing (and pretty much every Doom mod that isn&#039;t worth playing) since 1994.&lt;br /&gt;
&lt;br /&gt;
[[Category:Video Games]][[Category:Awesome]]&lt;/div&gt;</summary>
		<author><name>2603:8001:3500:CB:2823:9AEC:A71D:FF9C</name></author>
	</entry>
	<entry>
		<id>http://2d4chan.org/mediawiki/index.php?title=Diviner&amp;diff=179326</id>
		<title>Diviner</title>
		<link rel="alternate" type="text/html" href="http://2d4chan.org/mediawiki/index.php?title=Diviner&amp;diff=179326"/>
		<updated>2020-12-31T03:25:27Z</updated>

		<summary type="html">&lt;p&gt;2603:8001:3500:CB:2823:9AEC:A71D:FF9C: /* The Dice Master */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;A &#039;&#039;&#039;Diviner&#039;&#039;&#039; is a form of Specialist [[Wizard]] in [[Dungeons &amp;amp; Dragons]]. Their associated school, &#039;&#039;Divination&#039;&#039;, is the archetypical &amp;quot;utility mage&amp;quot; school; diviners have no offensive powers inherent to them, but their ability to gather lore and information is unsurpassed, with the ability to read minds, look into the past, see across the [[plane]]s, and foretell the future.&lt;br /&gt;
&lt;br /&gt;
Ironically, this has made Diviners one of the schools that DMs tend to hate the most, as whilst they don&#039;t directly benefit in combat, their spells A: make it almost impossible to run mystery or detective-themed games, and B: support the infamous &amp;quot;Scry &#039;n&#039; Fry&amp;quot; school of boss-fighting. Diviners are right up there with [[Enchanter]]s as &amp;quot;the wizarding school of [[That Guy]]&amp;quot; - although, at least they don&#039;t take forever to do their work as with [[Conjurer]]s.&lt;br /&gt;
&lt;br /&gt;
Some DMs even outright ban this specialization or school, which isn&#039;t unprecedented - the [[Ravenloft]] setting quite famously ganks virtually every single Divination spell in some way, from flat out preventing them from working ([[Detect Evil]] and its relatives) to just making them not worth the risk (telepathy type spells can result in [[Sanity]] damage if you use them on the wrong target).&lt;br /&gt;
&lt;br /&gt;
==Scry &#039;n&#039; Fry==&lt;br /&gt;
The &amp;quot;Scry &#039;n&#039; Fry&amp;quot; is a time proven method to both destroy a boss with minimal need to grind through a dungeon, and to make a DM rip their hair out. The process works like this: first you scry the target to find out where they are, then teleport to their location, then &#039;fry em&#039;, and then teleport out. No muss, no fuss. &lt;br /&gt;
&lt;br /&gt;
While most definitely legal, (5e even calls out &#039;seeing a place with magic&#039; as a valid teleport target), arguably thematic, (its not dissimilar from a space marine drop pod) and unarguably effective (since you&#039;re ignoring everything between the bad guy and you, and so expend no resources) it can also make a DM rip their hair out as you make all their efforts at planning the dungeon to be worthless. &lt;br /&gt;
&lt;br /&gt;
As a DM, there are seven options to deal with this. One: house rule it so you can not teleport to a scryed location, but that makes rules lawyers throw a fit since, as mentioned, scry &#039;n&#039; fry is rule legal. Two: have the bad guy set up anti teleport or scrying magical defenses. Three: roll with it and set up the challenges in other ways. Four: talk to the players. Five: [[Rocks fall, everyone dies|have them be Scry &#039;n&#039; fryed by something bigger then them.]]. Six: if the bad guy is important, and paranoid (and in the average high-magic DnD setting, who wouldn&#039;t be?) pull a Mario on your players, &amp;quot;The princess is in another castle&amp;quot;, and have them be [[Rape|ambushed]] by the bad guy&#039;s guard dog/hydra/dracolich etc... Seven: Inform the players that you are withholding the EXP from the encounters they bypassed.&lt;br /&gt;
&lt;br /&gt;
==3rd Edition==&lt;br /&gt;
Divination in 3rd Edition work slightly differently from the other schools in that it can&#039;t be banned, and only requires a specialist ban one school instead of the normal two. This makes Diviner rather popular since while focusing on divination is questionable, with splat it&#039;s not hard to find a divination spell of every level you&#039;d actually want to prepare every day. Even in heavily combat focused games, spells like See Invisibility are often critical. This means you can get the specialist&#039;s benefit of an extra spellslot on each level with minimal downside since Evocation is considered relatively painless to ban due to its main role of direct damage being sub-optimal and easily accomplished with other schools.&lt;br /&gt;
&lt;br /&gt;
===Pathfinder===&lt;br /&gt;
Diviner is one thing that actually underwent major changes in Pathfinder. Now Diviners have to pick two opposition schools like everyone else that isn&#039;t an [[Elementalist]] or generalist. Instead, Diviner&#039;s limited utility is &amp;quot;balanced&amp;quot; by getting some of the most powerful school abilities. At 1st level a Diviner gets a bonus to initiative while always being able to act in the surprise round. Also at first level is the ability to grant a creature an insight bonus of half wizard level to a wide variety of stuff for one round, which starts weak (standard action for +1), but as a large, versatile bonus of a rare type it means any out-of-combat skill check that requires one round or less becomes a lot easier. At level 8 they also get the ability to tell when someone is scrying on them. This is less useful not because knowing when you&#039;re being scryed upon is useless, but because any enemy diviner will quickly learn to start scrying on the low will save fighter instead.&lt;br /&gt;
&lt;br /&gt;
==5th Edition&#039;s Arcane Tradition==&lt;br /&gt;
&#039;&#039;&#039;Diviners&#039;&#039;&#039; are still the typical DM&#039;s most hated wizardly tradition, and probably the one most likely to get banned at any gaming table. Why? Because the 5e Diviner is a master of screwing with dice rolls and is one of the more complicated of the default Traditions. At level 2, they gain the Portent ability, which lets them roll two D20s after a long rest and take the numbers as notes. They can burn these &amp;quot;saved&amp;quot; rolls to use them as the automatic results whenever they, an ally, or an enemy attempts an attack roll, saving throw, or ability check, although each &amp;quot;saved&amp;quot; roll is only usable once, the Portent can only be used once per turn, and &amp;quot;saved&amp;quot; rolls are lost the next time the Diviner takes a long rest (note that that they can grant or force any being they see one of these rolls). At level 6, they gain Expert Divination; whenever they cast a Divination spell of level 2 or higher, they can regain a spent spell slot, so long as this slot is A: no higher than level 5, and B: is at least one level lower than the spell they cast to gain the refund. Their level 10 ability, The Third Eye, isn&#039;t so bad; when the Diviner completes a short or long rest, they can give themselves either Darkvision 60 feet, Ethereal Sight 60 feet, See Invisible 10 feet, or the ability to read any language. Finally, at level 14, their Greater Portent gives them three D20s for Portent instead of only two.&lt;br /&gt;
&lt;br /&gt;
Generally, Expert Divination is just a few extra line items for the player to keep track of, but Portent can be a campaign-wrecker.  Why is Portent such a big deal?  Because those saved rolls can turn a crucial moment into slapstick comedy.  The diviner can point a dominate spell at the BBEG and declare its save to be the three she rolled over cheerios this morning; suddenly the party is playing buddy cop with the doomsday cult leader intended to antagonize the party for years to come.  Conversely, good rolls give the diviner a get-out-of-jail-free card against that same BBEG&#039;s death spell.  Either way it can be an automatic [[The_Henderson_Scale_of_Plot_Derailment|half-henderson]] or more.&lt;br /&gt;
&lt;br /&gt;
Any plot that can unravel with just one or two key rolls suddenly will, meaning that the DM usually needs to plan a more complex game to engage the party fairly.  This in turn plays to the diviner&#039;s hands; a diviner is literally a specialist in spells that gain extra information.  Put all these pieces together, and you have a character that can put a DM on the defensive... and it&#039;s always, always in the hands of a player that does that anyway.  If the DM was prepared and expecting this, great, but if the DM (or the other players) were expecting a dungeon-crawling action game this can strain the whole party.&lt;br /&gt;
&lt;br /&gt;
In conclusion: DMs, talk to your players about divination to see if Portent is right for you.  (Also, it&#039;s like two or three rolls per day, and if your DM is two or three rolls per adventuring day away from having his campaign wrecked, motherfucker needs all the help he can get.)&lt;br /&gt;
&lt;br /&gt;
===The Dice Master===&lt;br /&gt;
A Youtuber by the name of Zee Bashew created a diviner build he bizarrely named &amp;quot;Build Murray&amp;quot; that takes the DM-breakdown-inducing nature of the diviner subclass and cranks it up to [[Kender]]/[[Xaositect]] levels, &#039;&#039;and the motherfucker even had the nerve to claim that it&#039;s &amp;quot;by no means an optimal build&amp;quot;&#039;&#039;: https://www.youtube.com/watch?v=fSK0AcFqkyU&lt;br /&gt;
&lt;br /&gt;
[[Category: Dungeons &amp;amp; Dragons]] [[Category: Gamer Slang]] [[Category:Dungeons &amp;amp; Dragons Classes]]&lt;/div&gt;</summary>
		<author><name>2603:8001:3500:CB:2823:9AEC:A71D:FF9C</name></author>
	</entry>
	<entry>
		<id>http://2d4chan.org/mediawiki/index.php?title=Diviner&amp;diff=179325</id>
		<title>Diviner</title>
		<link rel="alternate" type="text/html" href="http://2d4chan.org/mediawiki/index.php?title=Diviner&amp;diff=179325"/>
		<updated>2020-12-31T03:25:11Z</updated>

		<summary type="html">&lt;p&gt;2603:8001:3500:CB:2823:9AEC:A71D:FF9C: /* The Dice Master */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;A &#039;&#039;&#039;Diviner&#039;&#039;&#039; is a form of Specialist [[Wizard]] in [[Dungeons &amp;amp; Dragons]]. Their associated school, &#039;&#039;Divination&#039;&#039;, is the archetypical &amp;quot;utility mage&amp;quot; school; diviners have no offensive powers inherent to them, but their ability to gather lore and information is unsurpassed, with the ability to read minds, look into the past, see across the [[plane]]s, and foretell the future.&lt;br /&gt;
&lt;br /&gt;
Ironically, this has made Diviners one of the schools that DMs tend to hate the most, as whilst they don&#039;t directly benefit in combat, their spells A: make it almost impossible to run mystery or detective-themed games, and B: support the infamous &amp;quot;Scry &#039;n&#039; Fry&amp;quot; school of boss-fighting. Diviners are right up there with [[Enchanter]]s as &amp;quot;the wizarding school of [[That Guy]]&amp;quot; - although, at least they don&#039;t take forever to do their work as with [[Conjurer]]s.&lt;br /&gt;
&lt;br /&gt;
Some DMs even outright ban this specialization or school, which isn&#039;t unprecedented - the [[Ravenloft]] setting quite famously ganks virtually every single Divination spell in some way, from flat out preventing them from working ([[Detect Evil]] and its relatives) to just making them not worth the risk (telepathy type spells can result in [[Sanity]] damage if you use them on the wrong target).&lt;br /&gt;
&lt;br /&gt;
==Scry &#039;n&#039; Fry==&lt;br /&gt;
The &amp;quot;Scry &#039;n&#039; Fry&amp;quot; is a time proven method to both destroy a boss with minimal need to grind through a dungeon, and to make a DM rip their hair out. The process works like this: first you scry the target to find out where they are, then teleport to their location, then &#039;fry em&#039;, and then teleport out. No muss, no fuss. &lt;br /&gt;
&lt;br /&gt;
While most definitely legal, (5e even calls out &#039;seeing a place with magic&#039; as a valid teleport target), arguably thematic, (its not dissimilar from a space marine drop pod) and unarguably effective (since you&#039;re ignoring everything between the bad guy and you, and so expend no resources) it can also make a DM rip their hair out as you make all their efforts at planning the dungeon to be worthless. &lt;br /&gt;
&lt;br /&gt;
As a DM, there are seven options to deal with this. One: house rule it so you can not teleport to a scryed location, but that makes rules lawyers throw a fit since, as mentioned, scry &#039;n&#039; fry is rule legal. Two: have the bad guy set up anti teleport or scrying magical defenses. Three: roll with it and set up the challenges in other ways. Four: talk to the players. Five: [[Rocks fall, everyone dies|have them be Scry &#039;n&#039; fryed by something bigger then them.]]. Six: if the bad guy is important, and paranoid (and in the average high-magic DnD setting, who wouldn&#039;t be?) pull a Mario on your players, &amp;quot;The princess is in another castle&amp;quot;, and have them be [[Rape|ambushed]] by the bad guy&#039;s guard dog/hydra/dracolich etc... Seven: Inform the players that you are withholding the EXP from the encounters they bypassed.&lt;br /&gt;
&lt;br /&gt;
==3rd Edition==&lt;br /&gt;
Divination in 3rd Edition work slightly differently from the other schools in that it can&#039;t be banned, and only requires a specialist ban one school instead of the normal two. This makes Diviner rather popular since while focusing on divination is questionable, with splat it&#039;s not hard to find a divination spell of every level you&#039;d actually want to prepare every day. Even in heavily combat focused games, spells like See Invisibility are often critical. This means you can get the specialist&#039;s benefit of an extra spellslot on each level with minimal downside since Evocation is considered relatively painless to ban due to its main role of direct damage being sub-optimal and easily accomplished with other schools.&lt;br /&gt;
&lt;br /&gt;
===Pathfinder===&lt;br /&gt;
Diviner is one thing that actually underwent major changes in Pathfinder. Now Diviners have to pick two opposition schools like everyone else that isn&#039;t an [[Elementalist]] or generalist. Instead, Diviner&#039;s limited utility is &amp;quot;balanced&amp;quot; by getting some of the most powerful school abilities. At 1st level a Diviner gets a bonus to initiative while always being able to act in the surprise round. Also at first level is the ability to grant a creature an insight bonus of half wizard level to a wide variety of stuff for one round, which starts weak (standard action for +1), but as a large, versatile bonus of a rare type it means any out-of-combat skill check that requires one round or less becomes a lot easier. At level 8 they also get the ability to tell when someone is scrying on them. This is less useful not because knowing when you&#039;re being scryed upon is useless, but because any enemy diviner will quickly learn to start scrying on the low will save fighter instead.&lt;br /&gt;
&lt;br /&gt;
==5th Edition&#039;s Arcane Tradition==&lt;br /&gt;
&#039;&#039;&#039;Diviners&#039;&#039;&#039; are still the typical DM&#039;s most hated wizardly tradition, and probably the one most likely to get banned at any gaming table. Why? Because the 5e Diviner is a master of screwing with dice rolls and is one of the more complicated of the default Traditions. At level 2, they gain the Portent ability, which lets them roll two D20s after a long rest and take the numbers as notes. They can burn these &amp;quot;saved&amp;quot; rolls to use them as the automatic results whenever they, an ally, or an enemy attempts an attack roll, saving throw, or ability check, although each &amp;quot;saved&amp;quot; roll is only usable once, the Portent can only be used once per turn, and &amp;quot;saved&amp;quot; rolls are lost the next time the Diviner takes a long rest (note that that they can grant or force any being they see one of these rolls). At level 6, they gain Expert Divination; whenever they cast a Divination spell of level 2 or higher, they can regain a spent spell slot, so long as this slot is A: no higher than level 5, and B: is at least one level lower than the spell they cast to gain the refund. Their level 10 ability, The Third Eye, isn&#039;t so bad; when the Diviner completes a short or long rest, they can give themselves either Darkvision 60 feet, Ethereal Sight 60 feet, See Invisible 10 feet, or the ability to read any language. Finally, at level 14, their Greater Portent gives them three D20s for Portent instead of only two.&lt;br /&gt;
&lt;br /&gt;
Generally, Expert Divination is just a few extra line items for the player to keep track of, but Portent can be a campaign-wrecker.  Why is Portent such a big deal?  Because those saved rolls can turn a crucial moment into slapstick comedy.  The diviner can point a dominate spell at the BBEG and declare its save to be the three she rolled over cheerios this morning; suddenly the party is playing buddy cop with the doomsday cult leader intended to antagonize the party for years to come.  Conversely, good rolls give the diviner a get-out-of-jail-free card against that same BBEG&#039;s death spell.  Either way it can be an automatic [[The_Henderson_Scale_of_Plot_Derailment|half-henderson]] or more.&lt;br /&gt;
&lt;br /&gt;
Any plot that can unravel with just one or two key rolls suddenly will, meaning that the DM usually needs to plan a more complex game to engage the party fairly.  This in turn plays to the diviner&#039;s hands; a diviner is literally a specialist in spells that gain extra information.  Put all these pieces together, and you have a character that can put a DM on the defensive... and it&#039;s always, always in the hands of a player that does that anyway.  If the DM was prepared and expecting this, great, but if the DM (or the other players) were expecting a dungeon-crawling action game this can strain the whole party.&lt;br /&gt;
&lt;br /&gt;
In conclusion: DMs, talk to your players about divination to see if Portent is right for you.  (Also, it&#039;s like two or three rolls per day, and if your DM is two or three rolls per adventuring day away from having his campaign wrecked, motherfucker needs all the help he can get.)&lt;br /&gt;
&lt;br /&gt;
===The Dice Master===&lt;br /&gt;
A Youtuber by the name of Zee Bashew created a diviner build he bizarrely named &amp;quot;Build Murrey&amp;quot; that takes the DM-breakdown-inducing nature of the diviner subclass and cranks it up to [[Kender]]/[[Xaositect]] levels, &#039;&#039;and the motherfucker even had the nerve to claim that it&#039;s &amp;quot;by no means an optimal build&amp;quot;&#039;&#039;: https://www.youtube.com/watch?v=fSK0AcFqkyU&lt;br /&gt;
&lt;br /&gt;
[[Category: Dungeons &amp;amp; Dragons]] [[Category: Gamer Slang]] [[Category:Dungeons &amp;amp; Dragons Classes]]&lt;/div&gt;</summary>
		<author><name>2603:8001:3500:CB:2823:9AEC:A71D:FF9C</name></author>
	</entry>
	<entry>
		<id>http://2d4chan.org/mediawiki/index.php?title=Evoker&amp;diff=203635</id>
		<title>Evoker</title>
		<link rel="alternate" type="text/html" href="http://2d4chan.org/mediawiki/index.php?title=Evoker&amp;diff=203635"/>
		<updated>2020-12-31T03:10:10Z</updated>

		<summary type="html">&lt;p&gt;2603:8001:3500:CB:2823:9AEC:A71D:FF9C: /* 5th Edition&amp;#039;s Arcane Tradition */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[File:Dragon slave.jpg|thumb|300px|right|A [[Slayers|typical evoker]] solving problems in her own simple way.]]&lt;br /&gt;
&lt;br /&gt;
An &#039;&#039;&#039;Evoker&#039;&#039;&#039; is a form of Specialist [[Wizard]] in [[Dungeons &amp;amp; Dragons]]. Whilst &#039;&#039;Evocation&#039;&#039; is used in some settings in much the same way as [[Conjurer|Conjuration]], meaning to draw upon the power of otherworldly beings, in D&amp;amp;D, it means something else. Evocation in D&amp;amp;D is the School of Blowing Shit Up, using elemental damage to fry, freeze, electrocute, shock, dissolve, crush, rend, mangle, maim and eviscerate whatever happens to be standing in your way. The trusty Fireball and Lightning Bolt spells are iconic Evocation spells.&lt;br /&gt;
&lt;br /&gt;
Ironically, around the time of 3rd edition, Evokers began to be looked down upon as being &amp;quot;too [[weeaboo]]&amp;quot;, with far greater love being directed at the &amp;quot;utility wizard&amp;quot; who focused on assorted spells that weren&#039;t combat focused, but let them do anything. Partially this was due to to the new mechanics for that edition; &amp;quot;Save or Suck&amp;quot; spells, which tended to cripple or outright destroy a foe immediately if they failed their save, were simply considered more resource efficient than painstakingly whittling down enemy hitpoints.&lt;br /&gt;
&lt;br /&gt;
==4e Evoker==&lt;br /&gt;
The Evoker returned as a subclass for the [[Mage]] in [[Dungeons &amp;amp; Dragons 4th Edition]]. Being an Evoker was handled as a set of three features gained by choosing that specific magical school, and which were acquired at levels 1, 5 and 10. A Mage could also dabble in Evocation by taking the 1st and 5th level Evocation school benefits at levels 4 and 8.&lt;br /&gt;
&lt;br /&gt;
* Evocation Apprentice: When you roll damage for an arcane evocation power, if any of the dice come up with a result of 1, pick one of them, reroll it, and use the new result.&lt;br /&gt;
* Evocation Expert: You gain a +2 bonus to Endurance checks and Intimidate checks.&lt;br /&gt;
* Evocation Master: When you use an arcane evocation power that deals one or more specific types of damage, you ignore a target’s resistance to any of those types of damage. You do not ignore any immunities the target might have.&lt;br /&gt;
&lt;br /&gt;
Prior to this, an article in [[Dragon Magazine]] #383 had attempted to bring back support for the Evoker on a conceptual level by providing a number of heroic tier spells all revolving around blasting foes with elemental magic; these spells consisted of &#039;&#039;&#039;Skewering Spikes&#039;&#039;&#039; (level 1 Encounter, launch stone/metal spikes at up to three targets), &#039;&#039;&#039;Arcane Whirlwind&#039;&#039;&#039; (level 1 Daily, creates a burst of thunder and a zone of whipping winds that can slide enemies about), &#039;&#039;&#039;Mystical Debris&#039;&#039;&#039; (level 2 at-will Utility, create zones of difficult terrain at will by manipulating patches of earth), &#039;&#039;&#039;Cinderfall&#039;&#039;&#039; (level 3 Encounter, a fireball style burst of fire damage that automatically deals at least some fire damage to one target), &#039;&#039;&#039;Scattering Shock&#039;&#039;&#039; (level 5 Daily, yank a group of creatures together and then zap the with lightning), &#039;&#039;&#039;Force Ladder&#039;&#039;&#039; (level 6 encounter Utility, creates a ladder of pure force that you can scale), &#039;&#039;&#039;Corrosive Mist&#039;&#039;&#039; (level 7 Encounter, creates an explosion of acid that lingers as a short-lived corrosive mist), and &#039;&#039;&#039;Firescythe&#039;&#039;&#039; (level 9 Daily, sweep a scythe-blade of fire across an area, cutting down anyone who doesn&#039;t drop prone, though your allies can drop prone as a free action before it strikes).&lt;br /&gt;
&lt;br /&gt;
==5th Edition&#039;s Arcane Tradition==&lt;br /&gt;
&#039;&#039;&#039;Evokers&#039;&#039;&#039; are... well, really, what&#039;s to say? They blow shit up better than any other wizard. They start off with Sculpt Spells at level 2, letting them make safe pockets in their evocation spells to avoid blowing up their allies or non-coms who get in the way. Or, well, at least ensure they only get singed instead of fried. At level 6, Potent Cantrip means that even Evocation cantrips get to do half damage against critters that make their saving throws against them. The humble Empowered Evocation, a 10th level feature, lets an Evoker add their Intelligence modifier to the damage rolls of any Evocation wizard spells they cast. Finally, at level 14, they gain the Overchannel ability. What&#039;s that do? Once per long rest, they can cast an evocation spell of level 5 or lower and automatically do max damage. Once they&#039;ve done so, if they do it again without resting, they take 2D12 necrotic damage PER level of the spell they&#039;re casting like this. And if they&#039;re dumb enough to keep casting overchanneled spells? They keep taking necrotic damage, only the damage goes up by another 1D12 per time (so their third overchannelled spell is 3D12 damage per level of the spell, their fourth is 4D12, etc). RAW, you could originally overchannel your cantrips all day long with no ill effect (2d12 * 0 = 0), but this was later errataed so that you couldn&#039;t overchannel cantrips any more.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[Category: Dungeons &amp;amp; Dragons]] [[Category: Gamer Slang]] [[Category:Dungeons &amp;amp; Dragons Classes]]&lt;/div&gt;</summary>
		<author><name>2603:8001:3500:CB:2823:9AEC:A71D:FF9C</name></author>
	</entry>
	<entry>
		<id>http://2d4chan.org/mediawiki/index.php?title=Evoker&amp;diff=203634</id>
		<title>Evoker</title>
		<link rel="alternate" type="text/html" href="http://2d4chan.org/mediawiki/index.php?title=Evoker&amp;diff=203634"/>
		<updated>2020-12-31T03:09:09Z</updated>

		<summary type="html">&lt;p&gt;2603:8001:3500:CB:2823:9AEC:A71D:FF9C: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[File:Dragon slave.jpg|thumb|300px|right|A [[Slayers|typical evoker]] solving problems in her own simple way.]]&lt;br /&gt;
&lt;br /&gt;
An &#039;&#039;&#039;Evoker&#039;&#039;&#039; is a form of Specialist [[Wizard]] in [[Dungeons &amp;amp; Dragons]]. Whilst &#039;&#039;Evocation&#039;&#039; is used in some settings in much the same way as [[Conjurer|Conjuration]], meaning to draw upon the power of otherworldly beings, in D&amp;amp;D, it means something else. Evocation in D&amp;amp;D is the School of Blowing Shit Up, using elemental damage to fry, freeze, electrocute, shock, dissolve, crush, rend, mangle, maim and eviscerate whatever happens to be standing in your way. The trusty Fireball and Lightning Bolt spells are iconic Evocation spells.&lt;br /&gt;
&lt;br /&gt;
Ironically, around the time of 3rd edition, Evokers began to be looked down upon as being &amp;quot;too [[weeaboo]]&amp;quot;, with far greater love being directed at the &amp;quot;utility wizard&amp;quot; who focused on assorted spells that weren&#039;t combat focused, but let them do anything. Partially this was due to to the new mechanics for that edition; &amp;quot;Save or Suck&amp;quot; spells, which tended to cripple or outright destroy a foe immediately if they failed their save, were simply considered more resource efficient than painstakingly whittling down enemy hitpoints.&lt;br /&gt;
&lt;br /&gt;
==4e Evoker==&lt;br /&gt;
The Evoker returned as a subclass for the [[Mage]] in [[Dungeons &amp;amp; Dragons 4th Edition]]. Being an Evoker was handled as a set of three features gained by choosing that specific magical school, and which were acquired at levels 1, 5 and 10. A Mage could also dabble in Evocation by taking the 1st and 5th level Evocation school benefits at levels 4 and 8.&lt;br /&gt;
&lt;br /&gt;
* Evocation Apprentice: When you roll damage for an arcane evocation power, if any of the dice come up with a result of 1, pick one of them, reroll it, and use the new result.&lt;br /&gt;
* Evocation Expert: You gain a +2 bonus to Endurance checks and Intimidate checks.&lt;br /&gt;
* Evocation Master: When you use an arcane evocation power that deals one or more specific types of damage, you ignore a target’s resistance to any of those types of damage. You do not ignore any immunities the target might have.&lt;br /&gt;
&lt;br /&gt;
Prior to this, an article in [[Dragon Magazine]] #383 had attempted to bring back support for the Evoker on a conceptual level by providing a number of heroic tier spells all revolving around blasting foes with elemental magic; these spells consisted of &#039;&#039;&#039;Skewering Spikes&#039;&#039;&#039; (level 1 Encounter, launch stone/metal spikes at up to three targets), &#039;&#039;&#039;Arcane Whirlwind&#039;&#039;&#039; (level 1 Daily, creates a burst of thunder and a zone of whipping winds that can slide enemies about), &#039;&#039;&#039;Mystical Debris&#039;&#039;&#039; (level 2 at-will Utility, create zones of difficult terrain at will by manipulating patches of earth), &#039;&#039;&#039;Cinderfall&#039;&#039;&#039; (level 3 Encounter, a fireball style burst of fire damage that automatically deals at least some fire damage to one target), &#039;&#039;&#039;Scattering Shock&#039;&#039;&#039; (level 5 Daily, yank a group of creatures together and then zap the with lightning), &#039;&#039;&#039;Force Ladder&#039;&#039;&#039; (level 6 encounter Utility, creates a ladder of pure force that you can scale), &#039;&#039;&#039;Corrosive Mist&#039;&#039;&#039; (level 7 Encounter, creates an explosion of acid that lingers as a short-lived corrosive mist), and &#039;&#039;&#039;Firescythe&#039;&#039;&#039; (level 9 Daily, sweep a scythe-blade of fire across an area, cutting down anyone who doesn&#039;t drop prone, though your allies can drop prone as a free action before it strikes).&lt;br /&gt;
&lt;br /&gt;
==5th Edition&#039;s Arcane Tradition==&lt;br /&gt;
&#039;&#039;&#039;Evokers&#039;&#039;&#039; are... well, really, what&#039;s to say? They blow shit up better than any other wizard. They start off with Sculpt Spells at level 2, letting them make safe pockets in their evocation spells to avoid blowing up their allies or non-coms who get in the way. Or, well, at least ensure they only get singed instead of fried. At level 6, Potent Cantrip means that even Evocation cantrips get to do half damage against critters that make their saving throws against them. The humble Empowered Evocation, a 10th level feature, lets an Evoker add their Intelligence modifier to the damage rolls of any Evocation wizard spells they cast. Finally, at level 14, they gain the Overchannel ability. What&#039;s that do? Once per long rest, they can cast an evocation spell of level 5 or lower and automatically do max damage. Once they&#039;ve done so, if theydo it again without resting, they take 2D12 necrotic damage PER level of the spell they&#039;re casting like this. And if they&#039;re dumb enough to keep casting overchanneled spells? They keep taking necrotic damage, only the damage goes up by another 1D12 per time (so their third overchannelled spell is 3D12 damage per level of the spell, their fourth is 4D12, etc). RAW, you could originally overchannel your cantrips all day long with no ill effect (2d12 * 0 = 0), but this was later errataed so that you couldn&#039;t overchannel cantrips any more.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[Category: Dungeons &amp;amp; Dragons]] [[Category: Gamer Slang]] [[Category:Dungeons &amp;amp; Dragons Classes]]&lt;/div&gt;</summary>
		<author><name>2603:8001:3500:CB:2823:9AEC:A71D:FF9C</name></author>
	</entry>
	<entry>
		<id>http://2d4chan.org/mediawiki/index.php?title=Transmuter&amp;diff=510446</id>
		<title>Transmuter</title>
		<link rel="alternate" type="text/html" href="http://2d4chan.org/mediawiki/index.php?title=Transmuter&amp;diff=510446"/>
		<updated>2020-12-31T03:07:54Z</updated>

		<summary type="html">&lt;p&gt;2603:8001:3500:CB:2823:9AEC:A71D:FF9C: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{dnd-stub}}&lt;br /&gt;
&lt;br /&gt;
A &#039;&#039;&#039;Transmuter&#039;&#039;&#039; is a form of Specialist [[Wizard]] in [[Dungeons &amp;amp; Dragons]]. These guys specialize in the school of &#039;&#039;Transmutation&#039;&#039;, the magical altering of physical substances and general shapeshifting shenanigans.&lt;br /&gt;
&lt;br /&gt;
==5th Edition&#039;s Arcane Tradition==&lt;br /&gt;
&#039;&#039;&#039;Transmuters&#039;&#039;&#039; have a lot of fairly fluffy traits. Minor Alchemy (level 2) lets them temporarily transmuted a sample of of wood, stone, iron, copper or silver into one of the other elements on that little list. Transmuter&#039;s Stone (level 6) lets them spend 8 hours to create a magical stone. Whoever holds it gains a bonus chosen by the transmuter when making it; darkvision, +10 to speed whilst unencumbered, proficiency in Constitution saving throws, or resistance to one of five elemental damages (fire, ice, acid, lightning, thunder). Shapechanger (level 10) lets a transmuter turn into a Challenge Rating 1 or weaker Beast type creature whenever they want, plus they gain the Polymorph spell for free. Finally, at level 14, Master Transmuter allows them to destroy a created Transmuter&#039;s Stone to enact one of the following effects: transform one object into another object, completely heal (restore to full health + remove all curses, diseases and poisons) one creature, cast a free Raise Dead spell, or decrease a target&#039;s physical age by 3D10 years.&lt;br /&gt;
&lt;br /&gt;
[[Category: Dungeons &amp;amp; Dragons]] [[Category: Gamer Slang]] [[Category:Dungeons &amp;amp; Dragons Classes]]&lt;/div&gt;</summary>
		<author><name>2603:8001:3500:CB:2823:9AEC:A71D:FF9C</name></author>
	</entry>
	<entry>
		<id>http://2d4chan.org/mediawiki/index.php?title=Demon_Prince&amp;diff=174415</id>
		<title>Demon Prince</title>
		<link rel="alternate" type="text/html" href="http://2d4chan.org/mediawiki/index.php?title=Demon_Prince&amp;diff=174415"/>
		<updated>2020-12-31T02:55:14Z</updated>

		<summary type="html">&lt;p&gt;2603:8001:3500:CB:2823:9AEC:A71D:FF9C: /* Sertrous */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{NeedsImages}}&lt;br /&gt;
:&#039;&#039;This is the [[D&amp;amp;D]] and [[Pathfinder]] creature, not to be confused with [[Warhammer]]&#039;s [[Daemon Prince]]s&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Demon Princes&#039;&#039;&#039; are a specific breed of lesser (though how &amp;quot;lesser&amp;quot; varies from edition to edition, with them being literally equivalent to lesser deities in 1e, which meant they were at least as powerful as most deities) tier evil [[God]] in the [[Dungeons &amp;amp; Dragons]] and [[Pathfinder]]. As their name suggests, they are [[Tanar&#039;ri]] who have managed to claw their way to a position of particular power and influence amongst their kind. They may even be worshipped by some evil races as patron gods, though usually they are not &amp;quot;full-tier&amp;quot; gods, thusly allowing [[adventurers]] to bust into their homes and beat the shit out of them.&lt;br /&gt;
&lt;br /&gt;
Emphasis on &#039;&#039;usually&#039;&#039;: some Demon Princes have managed to secure a position of such power that they are full-fledged gods, so fighting with them isn&#039;t a really good idea. The most traditional example in D&amp;amp;D is [[Lolth]], who is not only the Demon Queen of Spiders, but also the patron god of the [[Drow]], a position that saw her promoted to a &amp;quot;corebook deity&amp;quot; in 4th edition. Likewise, in Pathfinder, the Demon Queen of Monsters, Mutation and Miscarriages, [[Lamashtu]], is a full-fledged god and stands as a counterpoint to [[Asmodeus]] the [[Archdevil]]-turned-God.&lt;br /&gt;
&lt;br /&gt;
==Tanar&#039;ri==&lt;br /&gt;
The vast majority of Demon Princes are Tanar&#039;ri and attained their position early on in their existence. Others rose to power over the course of eons, usurping another to take their place.&lt;br /&gt;
&lt;br /&gt;
===[[Baphomet]]===&lt;br /&gt;
Baphomet, the lord of the [[minotaur]]s, is a massive bull-headed brute. He revels in combat, but prefers to put his powerful-looking opponents into a magical maze and trample the smaller ones before crushing the big ones. His most common followers include minotaurs, bulezau and goristro demons, fiendish or half-fiendish minotaurs and Awakened animals such as dire animals or [[dinosaur]]s.  His ultimate goal is nothing less than the destruction of all civilization, and the descent of all life into violent, bestial savagery.&lt;br /&gt;
&lt;br /&gt;
Baphomet&#039;s cult is on the rise, often finding worship in rural areas by evil [[druid]]s and [[ranger]]s, preaching the gospel of a nature deity of vengeance that will deliver the common folk from the evil machinations of city-dwellers, eventually swaying them to his cause.  From there, armies of fanatical Luddites, many bearing [[Beastmen|physical manifestations of his influence]], swarm out to raze towns and slaughter those who live in them.&lt;br /&gt;
&lt;br /&gt;
Baphomet lives in the Endless Maze, the 600th layer of the [[Abyss]]. He shares this layer with the [[Obyrith]] Pale Night, with whom he has some kind of understanding: neither of them encroach on each other&#039;s territories and they will help each other when one of them is invaded by one of their foes.&lt;br /&gt;
&lt;br /&gt;
===[[Demogorgon]]===&lt;br /&gt;
The current Prince of Demons, a title largely contested only by Orcus and, to a much lesser extent, Graz&#039;zt. He has the shape of a two-headed baboon with tentacles instead of arms and a theropod&#039;s legs and tail. His left head is called Aameul and has a silver tongue that can charm any creature, while the right head, Hethradiah, can cause insanity. They seek to dominate or kill one another, just as their combined self seeks to slay or overpower all life.  Demogorgon is a fearsome foe in battle, capable of rotting flesh from bones with but a caress of its tentacles and draining the energy of anyone slapped by its tail.&lt;br /&gt;
&lt;br /&gt;
Demogorgon has few followers amongst the humanoid races, but he has many amongst the more monstrous people. [[Yuan-ti]], troglodytes, ixitxachitl and hosts of demons worship Demogorgon as their lord. These cults are depraved and engage in all manner of horrific rituals and sacrifices to their lord. Humanoids rarely worship him as cults, but individuals dedicated to the Prince of Demons tend to be just as dangerous, given that they are quite often high-ranking members of society, and his influence is thought to be the source of many monstrous versions of natural creatures, like ettins and merrow.&lt;br /&gt;
&lt;br /&gt;
Demogorgon&#039;s layer of The Gaping Maw is the 88th of the Abyss. While it&#039;s a tropical realm with plenty of water it is not a hospitable plane, with many different kinds of demons roving the surface and the ocean looking for things to devour. Demogorgon runs the great city of Lemoriax that is one of the premier slave markets in the Great Wheel. He frequently stalks through his city to whip his followers into a frenzy. His layer is linked to the next layer, Dagon&#039;s home of Shadowsea. The two are allied, which effectively means they stay off of each other&#039;s backs.&lt;br /&gt;
&lt;br /&gt;
He was also a &#039;&#039;motherfucker&#039;&#039; of a bonus boss in &#039;&#039;[[Baldur&#039;s Gate|Throne of Bhaal]]&#039;&#039;, even if actually fighting him was definitely not the smart move there.&lt;br /&gt;
&lt;br /&gt;
===[[Fraz-Urb&#039;luu]]===&lt;br /&gt;
The Prince of Deception, Fraz-Urb&#039;luu is a great pale blue winged monster with surprising magical ability. He is the patron of evil illusionists and tricksters, so powerful that he can easily summon demons and even other demon lords, though he prefers to not do the latter all that much because does not want to piss Demogorgon off any more than he already does.&lt;br /&gt;
&lt;br /&gt;
Fraz-Urb&#039;luu was one of [[Zagig]]&#039;s prisoners below Castle [[Greyhawk]], trapped in a bas-relief for more than two centuries. Eventually he was freed by a bunch of [[adventurers]], whom he repaid by wrecking their gear and casting them into the Abyss. [[Eldrad|What a dick.]] Back in the 176th layer of the Abyss, Hollow&#039;s Heart, he spent time rebuilding his realm and searching for his magic staff. If he succeeds, his first order of business would be to visit terrible vengeance upon the world of man.&lt;br /&gt;
&lt;br /&gt;
Cults of Deception pose as cults of exciting but obscure deities and try to convert people to their cause... only to be sacrificed to the Prince of Deception. His followers include large numbers of other deceptive demons, including [[Succubus|succubi]], lilitu and a group of Chaotic Evil [[Rakshasa]] called the Hollow Rajas.&lt;br /&gt;
&lt;br /&gt;
===[[Graz&#039;zt]]===&lt;br /&gt;
The Dark Prince Graz&#039;zt is something of an anomaly amongst the princes of the Abyss. While the others all possess some degree of cleverness, at the end of the day they will use brute force to get what they want. Not so much in Graz&#039;zt&#039;s case. He is skilled in the ways of seduction, guile, politics and plotting in ways that go beyond the abilities of even the most intelligent princes of hell. [[4e]] suggested that this is because Graz&#039;zt is an exiled [[Baatezu|devil]], but this is the only version that posed this option.  While by far the weakest of the three in terms of raw hitting power, Graz&#039;zt&#039;s genius and cunning ensure that he remains a strong rival to both Demogorgon and Orcus.&lt;br /&gt;
&lt;br /&gt;
He resembles a tall, handsome humanoid with goat legs, horns, six fingered hands and yellow eyes that betray him for what he really is. Graz&#039;zt has a massive libido and counts many female priests, [[succubus|succubi]], [[harpy|harpies]], [[marilith]]s, [[lamia]], [[monstergirls|you name it]] amongst his followers, with the odd male equivalent here and there for variety&#039;s sake.  The closest of these are called the Chosen (with the suggestion he chooses them to join him in his bed). He also has more offspring than any other demon lord, with many of the closest members of his court, including his chief general and personal assassin, being his own children.&lt;br /&gt;
&lt;br /&gt;
While he is of great intelligence, he has met his match in a mortal, the witch-queen [[Iggwilv]]. She managed to trap him on the Material Plane to learn from the demon. The two of them eventually became lovers, culminating in the birth of a child. Said child turned out to be [[Iuz]], who became a major player in the world of [[Greyhawk]]. Graz&#039;zt slowly figured out that Iggwilv did not want to let him go back to his home. So he waited and plotted, eventually breaking free in a battle that cost Iggwilv most of her resources. But she escaped and was lured into the Abyss by the Dark Prince. She in turn was used by Graz&#039;zt to regain his lost powers and grow stronger before &#039;&#039;she&#039;&#039; escaped. The two of them are currently in a mutual love-hate relationship, each trying to exploit the other to increase their power even as, to the extent that either of them are capable of positive emotions, they genuinely enjoy one another&#039;s company.&lt;br /&gt;
&lt;br /&gt;
Graz&#039;zt&#039;s realm is the largest in all of the Abyss. Covering the 45th, 46th and 47th layers of the Abyss, Azzagrat&#039;s primary attraction is the city of Zelatar, which somehow exists on all three layers at the same time. Each layer hosts a different neighbourhood, and Graz&#039;zt&#039;s citadel is at the center layer.  It is also one of the more popular destinations in the Abyss for travelers to visit, featuring markets full of rare goods and comparatively better-behaved demons, but those who think that that translates to &amp;quot;safe&amp;quot; are as foolish as those who think that Graz&#039;zt&#039;s hedonism and hunger for pleasure over raw power makes him any less evil or dangerous than the likes of Orcus or Demogorgon, whom already have a large size advantage over him in a fight.&lt;br /&gt;
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===[[Juiblex]]===&lt;br /&gt;
The Faceless Lord Juiblex lords over all oozes, slimes and jellies. This is not a particularly difficult task given the mindless nature of these creatures and Juiblex&#039;s lack of tact regarding such issues. He resembles a massive puddle of green slime filled with eyes swimming around in it and pseudopods dripping with ooze. This appearance was later changed, and by that, literally photoshopped to a Shoggoth&#039;s color scheme, because Pathfinder did it, so it must sell. His goals are simple: destroy everything that is not like him. He wants to kill and corrode everything in existence, destroying whatever it can touch with its oozing appendages, until all life, everywhere, is as formless and protean as he is. This makes him very unpopular with the other demon lords and all stay away from his layer as much as possible.&lt;br /&gt;
&lt;br /&gt;
Juiblex has few cultists given that his charges are almost exclusively of low intelligence. When a deranged humanoid takes up the worship of the Faceless Lord it is quite possible that Juiblex doesn&#039;t really care about these worshippers, and even when an intelligent ooze such as Darkness Given Hunger, a Black Pudding possessed by a Hezrou, worships him, Juiblex cares little. The amusing fact that he doesn&#039;t give a shit means PCs who follow him are incredibly flexible (pun intended) because entry to his worship means the acidic dissolution of Any poor sap overseen by a number of slimes. His base nature, in fact, leaves most forms of organization to his cults, who if not insane or fanatic could easily build an interesting infrastructure to their lords benefit, if not moreso their own, I.E turn everyone into slimes and destroy everyone else, and have everlasting shapeshifting shoggoth sex, Praise Juiblex! &lt;br /&gt;
&lt;br /&gt;
One Origin for the faceless lord had him as a deity that lost his face in retaliation from the other gods for sympathizing with Demons in the older times, being thrown into the abyss as a result, and becoming an ever-shifting protean mass as a result, his soul locked in a prison.&lt;br /&gt;
&lt;br /&gt;
On that note, his PrC is great if Stacked with the OozeMaster PrC, polymorph into a Gibbering mouther and use size category increasing cheese to become a Shoggoth capable of multiple slime attacks, unlimited slime summonings and all sorts of fun, nevermind how this can extend to Ghaunadaur worship as Juiblex was once an Avatar for the nonsensical primordial deity of oozes and slimes.&lt;br /&gt;
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Juiblex lives on the 222nd layer of the Abyss named Shedaklah. He contests for control of this plane with Zuggtmoy, the Queen of Fungi. While she had the upper hand for a while, since the events with [[Iuz]] getting his ass handed to him and the famous adventure in the Temple of Elemental Evil, Juiblex has gained a lot of territory, currently battling with the forces of the Queen of Fungi and slowly gaining ground.&lt;br /&gt;
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===[[Kostchtchie]]===&lt;br /&gt;
Demon Prince of Frost, racial patron god of frost giants. Is additionally summonable by chanting his name, which gets you a Hastur-tier death if you&#039;re not prepared for the consequences.&lt;br /&gt;
&lt;br /&gt;
===[[Lolth]]===&lt;br /&gt;
The Spider Queen is a former elven goddess, and is now the ruler of all [[drow]], spiders, poison, and other fluffy things.&lt;br /&gt;
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===Lynkhab===&lt;br /&gt;
&lt;br /&gt;
A former contender for the title of Queen of the Succubi, who lost in no small part due to her nature- as the patron of [[Malal|regret and self-destruction]], she cannot help but sabotage her own efforts. As such, she&#039;s quite obscure. Lynkhab favors corrupting individuals instead of founding cults, most likely because any cult dedicated to the demon prince of screwing yourself over is never going to end well. Lynkhab has also expanded her portfolio to include heresy, tempting holy men to abandon their faith for fleeting pleasure. Lynkhab lives in &#039;&#039;The Sighing Cliffs&#039;&#039;, the 297th layer of the Abyss, picking and choosing choice individuals to corrupt and hopefully drive to suicide.&lt;br /&gt;
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===[[Malcanthet]]===&lt;br /&gt;
Malcanthet, the Queen of the Succubi is a being of unparalleled beauty and cruelty. Taking the shape of an alluring succubus, she prefers to let others do the fighting for her, either summoned minions or enslaved attackers. Befitting her status of the Queen of the Succubi she really gets around: aside from her usual trysts, she has Pazuzu and Demogorgon as her most frequent lovers, having sired several powerful succubi with the former and unspeakable abominations with the latter. She has had short affairs with most of the other demon lords at some point or another, but these were mainly flings for her private benefit. Yeenoghu is one of her enemies, the two of them still being embittered by the other foiling their plot to corrupt the same family of nobles, ending with the entire family being destroyed instead. Her relationship with Graz&#039;zt is actually even worse: each claims that the other spurned their advances, and, deeply embittered, the two have been at war ever since. Her servants include, aside from succubi and lilitus, lamias, harpies, and fiendish nymphs.&lt;br /&gt;
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Malcanthet lives on the 570th layer of the Abyss, a layer called Shendilavri. It is of unmatched beauty, surpassing even some of the heavens as a paradise. Here she lives in the city of Rivenheart, where all desires can be sated. Every imaginable perversion, debauchery and experience can be found here. Malcanthet&#039;s palace has no doors, and all are invited to enter and experience what lies within its forbidden halls. While thousands of people from all over the planes enter to find bliss within, few leave, and all ultimately realize that Shendilavri is a paradise only for Malcanthet herself.&lt;br /&gt;
&lt;br /&gt;
===[[Miska the Wolf-Spider]]===&lt;br /&gt;
The right-hand man and lover of the Queen of Chaos, Miska the Wolf-Spider is one of the most dreaded demon lords in existence. Resembling a nightmarish [[Drider]] with a spiked and armored spider lower body, the upper body of a pale, handsome, four-armed human with long black hair and a pair of red-haired wolf heads sprouting from his shoulders. Once the foremost servant and lover of the Queen of Chaos, she appointed this Tanar&#039;ri as the Prince of Demons, the first to bear that title. This, combined with Miska&#039;s skill as a general and a warrior and the victories he achieved meant massive numbers of demons flocked to his service. Eventually he was defeated at the Battle of Pesh, where one of the [[Wind Dukes of Aaqa]] pierced him with the [[Rod of Seven Parts]]. The Prince of Demons wailed in anguish as his blood covered the Rod, corrupted and shattered it. If it had not been for the Rod breaking, Miska would have perished, and instead he went through a planar rift. Some of the Wind Dukes followed him, imprisoned Miska and the citadel he was in in a great cocoon of pure law and cast him into the depths of [[Pandemonium]], where he remains to this day.&lt;br /&gt;
&lt;br /&gt;
In his prison Miska can do little harm, but only partially because of the prison itself. When he was injured by the Rod of Seven Parts his abilities were crippled, rendering him only a shadow of his former self. On the other hand this made him next to indestructible: [[Perpetual|even if he were to be turned to ash he can simply rebuild himself.]] If he were to get his hands onto the fully restored Rod of Seven Parts he would be fully restored and become able to leave the cocoon of law to join his beloved Queen and continue on their bloody crusade. The plus side to this is that restoring Miska to his full powers will make him vulnerable again, and allow for him to be permanently destroyed.&lt;br /&gt;
&lt;br /&gt;
Actually destroying him is a daunting task: his armored body is resistant to blunt weapons, and slashing and piercing weapons draw his acidic blood that is both dangerous to an attacker and their weapon. It is in fact so lethal that it might kill an attacker instantly and disintegrate a weapon coated in the Wolf-Spider&#039;s blood. Miska himself wields deadly weapons in his powerful arms: a scimitar that can disintegrate lawful opponents, another that strikes at blinding speeds, and two magical morning stars, each of which he wields with deadly precision.&lt;br /&gt;
&lt;br /&gt;
Miska commands the respect or fear of the Spyder-Fiends, monstrous spiders with the heads of wolves and clawed humanoid arms in the more powerful cases. While some resent serving Miska, they do not dare anger him or his master, the Queen of Chaos.&lt;br /&gt;
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===[[Orcus]]===&lt;br /&gt;
Looking and acting like the forbidden lovechild of [[Khorne]] and [[Nagash]], Orcus is the Prince of the Undead. Entry requirements to worship him involve contracting a Feat based STD from Necrophilia, and generally doing horrid things that probably earn their place in the Book of Vile Darkness. According to Gary Gygax, he is universally responsible for the creation of undead when he cast a spell that killed everyone on his native plane when he was alive, following this, he ended up in the Abyss and worked his way up the demonic ladder. Sources state he ended up in the Abyss for doing something horrible, but this isn&#039;t in the official post Gygax material.&lt;br /&gt;
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===[[Yeenoghu]]===&lt;br /&gt;
The King of the [[Gnoll]]s, Yeenoghu is a savage beast. Despite not being the most powerful of the demon lords, his savagery and that of his followers still makes him a powerful opponent. This became clear when he and his forces invaded the layer above his own, the White Kingdom. This layer was ruled by Doresain, the King of the Ghouls. When his armies were destroyed, Doresain swore fealty to Yeenoghu for the sake of self-preservation, forsaking his old master Orcus. Because of Orcus&#039; recent plots his attention has been elsewhere, and it is as of yet unknown how he will reply to this treason.&lt;br /&gt;
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Yeenoghu&#039;s greatest desire is to have the Material Plane inhabited by his chosen people, the gnolls. A world where his people are the dominant race, and all [[human]]s, [[elves]], [[dwarves]] and [[halfling]]s are either slaves or food. But he understands that gnolls alone are not numerous enough to achieve this goal, and as such he allows cults of other races to serve him. One of the most powerful of these cults, originating from the Maure family, was finally getting somewhere when Malcanthet &#039;&#039;also&#039;&#039; tried to corrupt them, resulting in a self-destructive downward spiral that wiped out the entire family. They have resented each other ever since, with Yeenoghu sending frequent raids into Shendilavri to destroy it. These attacks have always been held at bay, but he hopes to one day destroy her and her realm. The King of the Gnolls also has a violent hatred for Baphomet, perhaps due to their similarity, against whom he frequently wages war to little result.&lt;br /&gt;
&lt;br /&gt;
Yeenoghu&#039;s realm is called exactly that, Yeenoghu&#039;s Realm, perhaps reflecting its master&#039;s lack of imagination. Located on the 422th layer of the Abyss, it is covered in a great savanna where packs of feral gnolls, other hyena-like creatures, and worse monsters make their home, preying on visitors, one another, and even the servants of Yeenoghu. The King of the Gnolls himself lives in a great palace drawn by thousands of slaves across the plane past various points of interest at a speed of about one year per round.&lt;br /&gt;
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===Xinivrae===&lt;br /&gt;
&lt;br /&gt;
Another candidate Succubus Queen, like Shami-Amourae, Lynkhab, and Malcanthet. Xinivrae specialized in the corruption and temptation of young women, as opposed to Malcanthet&#039;s more general self-gratification and Shami-Amourae&#039;s debasement. While Shami-Amourae was cast into the Wells of Darkness and Lynkhab was allowed to remain free on account of being the demonic personification of self-sabotage and therefore not much of a threat, Xinivrae was wounded and imprisoned in the Dreaming Gulf, where she remains. Her cult has largely been subsumed into Malcanthet&#039;s, but she has some loyal succubi who work to free her.&lt;br /&gt;
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===[[Zuggtmoy]]===&lt;br /&gt;
Zuggtmoy, The Queen of Fungi is an ambitious but not very successful demon lord. Given her domain over fungi and mushrooms, she has difficulty finding people to worship her. So she opts with having to disguise her influence, creating cover cults that her own followers kept in line so that they could stay in charge. The Temple of Elemental Evil was such an endeavor, and it worked pretty well for a while, only for everything to spectacularly backfire when the Circle of Eight destroyed the cult and imprisoned her. She managed to escape the Material Plane at the cost of a good deal of her essence, only to discover that her enemy Juiblex had conquered a good deal of her home layer in the meantime.&lt;br /&gt;
&lt;br /&gt;
Aside from her rivalry with Juiblex, she has frequently been at odds with [[Lolth]] prior to her gaining significant power as a deity, putting her a class above the Queen of Fungi. On her home layer of Shedaklah she lives in a palace built from the largest fungi in the multiverse, rising more than four miles into the air. Here she conducts horrific experiments and plots to gain foothold on the Material Plane and to defeat the hated Juiblex.&lt;br /&gt;
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==Obyrith==&lt;br /&gt;
While the Tanar&#039;ri are created from the petitioners of the Abyss, they were not the first beings to live there. Those were the Obyrith, creatures of Chaos. When the first mortal souls entered the Abyss they did not know what to do with them and so began to experiment, slowly creating a servant race to fight for them against the forces of Law.  There are small number of other known Obyrith demon besides those listed here but they get almost no attention.&lt;br /&gt;
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===[[Dagon]]===&lt;br /&gt;
Demon Prince of the Sea, an antediluvian aquatic horror who serves as Demogorgon&#039;s most loyal advisor. Pretty much H.P Lovecraft&#039;s Dagon, with his servants, the Kuo-Toa, being the effective replacement for Deep Ones but without the crossbreeding, while his mortal thralls sort of just mutilate themselves into fish creatures in his service. He likes spellcasters of all sorts and wants to flood the earth.&lt;br /&gt;
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===[[Pale Night]]===&lt;br /&gt;
If there is one creature that is the mother of all demons (literally), then it would probably be her. Some texts say she is the mother of specific demon princes. Others say she is the mother of tanar&#039;ri race. When asked about this by reporters, Pale Night has refused to comment on the claims. Pale Night&#039;s appearance is so horrific that reality itself refuses to accept it and hides her with a shroud. Seeing what she &#039;&#039;actually&#039;&#039; looks like prompts a high Fort save. If you succeed, then congratulations, you&#039;re still alive because [[What|your mind didn&#039;t process what your eyes saw.]] She literally does nothing but harrass Eladrin children on her Layer of the Abyss like a Saturday morning cartoon villain, and is responsible for the &amp;quot;pseudonatural template&amp;quot; which is uselessly used by the Alienist Prestige class.&lt;br /&gt;
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===[[Obox-ob]]===&lt;br /&gt;
The Prince of Vermin and the original holder of the title of Prince of Demons before he was killed by the Queen of Chaos, but he managed to revive himself.&lt;br /&gt;
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===[[Pazuzu]]===&lt;br /&gt;
Demon Prince of Air, master of the skies of the Abyss, and a demon with a pretty chill attitude. In D&amp;amp;D, he&#039;s the &amp;quot;big shot&amp;quot;, but in Pathfinder, he&#039;s been dethroned in importance by his ex-girlfriend Lamashtu. He&#039;s also Starfox Falco levels of furbait sexy, and can be summoned like Hastur, just say his name more than thrice and he&#039;ll appear for you to bargain off your alignment for power.&lt;br /&gt;
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===[[The Queen of Chaos]]===&lt;br /&gt;
Even older than Pale Night.  She once was the ruler of the Obyrith race.  She created the Tanar&#039;ri, but this backfired on her when her lover [[Miska the Wolf-Spider]] got imprisoned and the rest of the Tanar&#039;ri rebelled.&lt;br /&gt;
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===[[Sertrous]]===&lt;br /&gt;
Demon Prince of Heretics from the [[Elder Evils]] book. Was originally a demon prince of parasites who refused to serve the Queen of Chaos and as a result was personally killed by her, but his spirit escaped to material plane and possessed a snake and turned it into his new body. A Solar named Avamerin was sent to kill Sertrous when he began sending armies of snakes to harass mortals, but just before Avamerin could deal the killing blow to Sertrous, he revealed the secret that clerics could gain their spells without needing to worship a god. Avamerin at first didn&#039;t understand what Sertrous had said and decapitated him, and brought back his head.  Avamerin shared the words Sertrous had said, which resulted in the appearance of godless clerics. Avamerin got demoted to a Planetar for this and betrayed his masters to serve Sertrous. Sertrous still remains a powerless snake skull but he is slowly returning to life as he gains more worshipers. He is worshiped mainly by [[Yuan-ti]] who claim that he is their true creator.&lt;br /&gt;
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{{D&amp;amp;D-DemonPrinces}}&lt;br /&gt;
{{D&amp;amp;D-Outsiders}}&lt;br /&gt;
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==Pathfinder==&lt;br /&gt;
===[[Abraxus]]===&lt;br /&gt;
Demon Prince of Magic, Forbidden Lore and Snakes, known as the Master of the Final Incantation due to his arsenal of deadly and unique magical spells and formulas including the &amp;quot;Final Incantation&amp;quot;, which can unmake magic with a single word.&lt;br /&gt;
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===[[Aldinach]]===&lt;br /&gt;
Demon Princess of Sand, Scorpions and Thirst, whose cult is predominant in the desert regions. Most notable for her descent from Lamashtu and her bitter rivalry with her half-sister Areshkagal. Title: She of the Six Venoms.&lt;br /&gt;
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===[[Andirifkhu]]===&lt;br /&gt;
Demon Queen of Illusions, Traps and Knives, the Razor Princess is a secretive and cunning killer particularly favored by sadists, torturers, trap-makers, assassins, murderers and evil illusionists.&lt;br /&gt;
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===[[Angazhan]]===&lt;br /&gt;
Demon Prince of Apes, Jungles and Brutal Tyranny, the Ravenous King is one of the lesser Demon Princes, mostly restricted to worship by his savage [[Chara-kur]] ape-men creations. His worship is most concentrated in the city of Usaro in the Mwangi Expanse, ruled by a Gorilla Grodd-expy named Ruthazek.&lt;br /&gt;
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===[[Areshkagal]]===&lt;br /&gt;
Demon Princess of Greed, Magical &amp;amp; Mundane Portals, and Riddles, the Faceless Sphinx fights a constant war against her half-sister Aldinach due to She of the Six Venoms having usurped the Faceless&#039; Sphinx&#039;s original abyssal kingdom.&lt;br /&gt;
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===[[Cyth-V&#039;sug]]===&lt;br /&gt;
Demon Prince of Disease, Fungus and Parasites; despite certain similarities in appearance and portfolio, should not be confused with [[Xhamen-Dor]], the [[Cthulhu Mythos|Great Old One]] of Decay, Parasites and Transformation. He&#039;s consistently much more successful than his D&amp;amp;D counterpoint, Zuggtmoy, and is the disappointed stepdad of the Nascent Demon Lord Treerazer, who has spent the past couple of centuries fucking over the elves of Kyonin.&lt;br /&gt;
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===[[Deskari]]===&lt;br /&gt;
Demon Prince of Chasms, Infestations and Locusts; known as the son of Pazuzu via some giant, monstrous demonic insect, the Lord of The Locust Host may potentially be a cousin to either Aldinach or Areshkagal. Is most notable for having created and maintained the Worldwound on [[Golarion]].&lt;br /&gt;
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===[[Flauros]]===&lt;br /&gt;
Demon Prince of Fire, Salamanders and Volcanoes, the Burning Maw fights to defend his rulership over salamanders from an elemental lord named Ymeri, the Mistress of Fire.&lt;br /&gt;
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===[[Gogunta]]===&lt;br /&gt;
Demon Queen of Amphibians, Boggards and Swamps, the Song of the Swamp actually claims rulership over a tiny part of Dagon&#039;s realm; because she has yet to be destroyed for this, her cult and Dagon&#039;s cult are often friendly towards each other. &lt;br /&gt;
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===[[Haagenti]]===&lt;br /&gt;
Demon Prince of Alchemy, Invention and Transformation, not to be confused with the the [[Vestige]] connected to Frost Giants, Hill Giants and Minotaurs in the lore of the [[Binder]]s. He is essentially the Demon Prince of SCIENCE!!!, which makes him particularly unpopular with other artifice-focused gods. One can only imagine the kind of shit he&#039;s concocted by the time of [[Starfinder]].&lt;br /&gt;
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===[[Jezelda]]===&lt;br /&gt;
Demon Queen of Desolation, the Moon and Werewolves; ironically, despite the usual connections drawn to such powers, the Mistress of the Hungry Moon has never claimed to be the origin of all werewolves. Her Abyssal Realm is notable for being one of the relatively few places in the Abyss where one can find normal, living humans. She keeps them in [[Ravenloft|isolated villages, perpetually stalked by her monstrous servants]].&lt;br /&gt;
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===[[Kabriri]]===&lt;br /&gt;
Demon Prince of [[Ghoul]]s, Graves and Secrets Kept By The Dead, the demon prince known as Him Who Gnaws is generally believed to be the damned soul of the first cannibal (and a fratricidal one at that), and the reason why ghouls cannot paralyze elves (and can mutate into elf-like forms) is because he was supposedly an elf in life.&lt;br /&gt;
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===[[Lamashtu]]===&lt;br /&gt;
A Pathfinder-only Demon Queen and goddess, mother of all &amp;quot;manbeast&amp;quot; races such as [[minotaur]]s, [[harpy|harpies]], [[gnolls]] and [[medusa]]s. In fact, two of her most powerful daughters have become Demon Princesses in their own right; Aldinach and Areshkagal. She ascended from &amp;quot;mere&amp;quot; Archfiend to true divinity after killing a now-forgotten god of beasts. Her ex-boyfriend Pazuzu is still pissed off that she got all the glory and power from the murder, considering it was his plan to begin with.&lt;br /&gt;
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===[[Mazmezz]]===&lt;br /&gt;
Demon Queen of Binding, [[Drider]]s and Vermin, the grotesquely insectile Creeping Queen has the soul of a /d/eviant, using her powers of illusion to assume seductive guises in order to acquire more trophy-spouses for her hideous harem.&lt;br /&gt;
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===[[Mestama]]===&lt;br /&gt;
Demon Queen of Cruelty, Deception and [[Hag]]s, the infamously misandric Mother of Witches bitterly hates the demi-goddess [[Gyronna]] for having stolen the position of Queen of All Hags from her.&lt;br /&gt;
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===[[Nocticula]]===&lt;br /&gt;
Demon Queen of Assassins, Darkness and Lust, Our Lady In Shadow was actually the very first [[succubus]] to exist in Golarion, seducing and murdering her way into power. Sister and sometimes lover of Socothbenoth. She&#039;s heavily implied to be a fallen Empyreal Lord and, in a rare piece of [[Metaplot]], she turned her life around after the &#039;&#039;Wrath of the Righteous&#039;&#039; adventure path to become the fully-ascended Chaotic Neutral Goddess of Artists, Outcasts, and Darkness.&lt;br /&gt;
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===[[Nurgal]]===&lt;br /&gt;
Demon Prince of Deserts, the Sun and Senseless Warfare, the Shining Scourge should not be confused with [[Nurgle]], as he has no plague-related powers. Former lover of Areshkagal, he may also be Socothbenoth&#039;s half-brother, but he hates the Demon Prince of Perversion. He is also apparently half of an ancient Azlanti deity who was defeated by another god. The other half became the Infernal Duke Nergal. How you choose to reconcile these weird, contradicting backstories is your own business.&lt;br /&gt;
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===[[Shax]]===&lt;br /&gt;
Demon Prince of Envy, Lies and Violent Murder, the Blood Marquis is of course the favored patron of serial killers, and competes with Andirifikhu for worship by torturers.&lt;br /&gt;
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===[[Shivaska]]===&lt;br /&gt;
Demon Queen of Aberrations, Clocks and Prisons, the Chained Maiden has a disturbing interest in scaring kids and bondage. She owns a magic clock that may or may not be counting down to the end of the universe.&lt;br /&gt;
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===[[Sifkesh]]===&lt;br /&gt;
Demon Queen of Hopeless Despair, Heresy and Suicide, the Sacred Whore loves to tempt devout worshippers and priestly types into heresy, eating their souls when they commit suicide out of grief upon realizing their betrayal. She has floating limbs, making her look like big tiddy goth Rayman.&lt;br /&gt;
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===[[Socothbenoth]]===&lt;br /&gt;
Demon Prince of Pride, Perversion and Taboos, the Silken Prince is Nocticula&#039;s brother and occasional lover, as well as the demonic patron of [[/d/]].&lt;br /&gt;
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===[[Urxhel]]===&lt;br /&gt;
Demon Prince of Natural Disasters, Storms and Trolls, unlike most &amp;quot;racial patron&amp;quot; demon lords, the Trollfather actually &#039;&#039;despises&#039;&#039; his children and so is worshipped only in an effort to stop him destroying them all.&lt;br /&gt;
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===[[Xoveron]]===&lt;br /&gt;
Demon Prince of Gargoyles, Gluttony and Ruins, the four-headed Horned Prince seeks the emptying of all cities to create a world in which he and his children can feed.&lt;br /&gt;
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===[[Yhidothrus]]===&lt;br /&gt;
Demon Prince of Age, Time and Worms, worshipped by those driven to desperation out of their hatred of time&#039;s encroach, the Ravager Worm is a patron of many [[lich]]es. He is one of the Demon Princes who was a former Qlippoth, and he&#039;s so ridiculously long, part of him might still be.&lt;br /&gt;
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===[[Zevgavizeb]]===&lt;br /&gt;
Demon Prince of Vast Caverns, Reptiles and Troglodytes, an immensely gluttonous and lazy squamous horror who rules an Abyssal realm set up as a mad hollow earth, complete with dinosaurs and cavemen.&lt;br /&gt;
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===[[Zura]]===&lt;br /&gt;
Demon Queen of Blood, Cannibalism and Vampires, this uniquely powerful and depraved succubus has a complicated relationship with [[Urgathoa]], with the Vampire Queen being as likely to make common cause with the Pallid Princess as to fight for worshippers.&lt;br /&gt;
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{{Pathfinder-Fiends}}&lt;br /&gt;
{{Pathfinder-DemonPrinces}}&lt;/div&gt;</summary>
		<author><name>2603:8001:3500:CB:2823:9AEC:A71D:FF9C</name></author>
	</entry>
	<entry>
		<id>http://2d4chan.org/mediawiki/index.php?title=Demon_Prince&amp;diff=174414</id>
		<title>Demon Prince</title>
		<link rel="alternate" type="text/html" href="http://2d4chan.org/mediawiki/index.php?title=Demon_Prince&amp;diff=174414"/>
		<updated>2020-12-31T02:54:13Z</updated>

		<summary type="html">&lt;p&gt;2603:8001:3500:CB:2823:9AEC:A71D:FF9C: /* Sertrous */&lt;/p&gt;
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:&#039;&#039;This is the [[D&amp;amp;D]] and [[Pathfinder]] creature, not to be confused with [[Warhammer]]&#039;s [[Daemon Prince]]s&#039;&#039;&lt;br /&gt;
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&#039;&#039;&#039;Demon Princes&#039;&#039;&#039; are a specific breed of lesser (though how &amp;quot;lesser&amp;quot; varies from edition to edition, with them being literally equivalent to lesser deities in 1e, which meant they were at least as powerful as most deities) tier evil [[God]] in the [[Dungeons &amp;amp; Dragons]] and [[Pathfinder]]. As their name suggests, they are [[Tanar&#039;ri]] who have managed to claw their way to a position of particular power and influence amongst their kind. They may even be worshipped by some evil races as patron gods, though usually they are not &amp;quot;full-tier&amp;quot; gods, thusly allowing [[adventurers]] to bust into their homes and beat the shit out of them.&lt;br /&gt;
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Emphasis on &#039;&#039;usually&#039;&#039;: some Demon Princes have managed to secure a position of such power that they are full-fledged gods, so fighting with them isn&#039;t a really good idea. The most traditional example in D&amp;amp;D is [[Lolth]], who is not only the Demon Queen of Spiders, but also the patron god of the [[Drow]], a position that saw her promoted to a &amp;quot;corebook deity&amp;quot; in 4th edition. Likewise, in Pathfinder, the Demon Queen of Monsters, Mutation and Miscarriages, [[Lamashtu]], is a full-fledged god and stands as a counterpoint to [[Asmodeus]] the [[Archdevil]]-turned-God.&lt;br /&gt;
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==Tanar&#039;ri==&lt;br /&gt;
The vast majority of Demon Princes are Tanar&#039;ri and attained their position early on in their existence. Others rose to power over the course of eons, usurping another to take their place.&lt;br /&gt;
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===[[Baphomet]]===&lt;br /&gt;
Baphomet, the lord of the [[minotaur]]s, is a massive bull-headed brute. He revels in combat, but prefers to put his powerful-looking opponents into a magical maze and trample the smaller ones before crushing the big ones. His most common followers include minotaurs, bulezau and goristro demons, fiendish or half-fiendish minotaurs and Awakened animals such as dire animals or [[dinosaur]]s.  His ultimate goal is nothing less than the destruction of all civilization, and the descent of all life into violent, bestial savagery.&lt;br /&gt;
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Baphomet&#039;s cult is on the rise, often finding worship in rural areas by evil [[druid]]s and [[ranger]]s, preaching the gospel of a nature deity of vengeance that will deliver the common folk from the evil machinations of city-dwellers, eventually swaying them to his cause.  From there, armies of fanatical Luddites, many bearing [[Beastmen|physical manifestations of his influence]], swarm out to raze towns and slaughter those who live in them.&lt;br /&gt;
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Baphomet lives in the Endless Maze, the 600th layer of the [[Abyss]]. He shares this layer with the [[Obyrith]] Pale Night, with whom he has some kind of understanding: neither of them encroach on each other&#039;s territories and they will help each other when one of them is invaded by one of their foes.&lt;br /&gt;
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===[[Demogorgon]]===&lt;br /&gt;
The current Prince of Demons, a title largely contested only by Orcus and, to a much lesser extent, Graz&#039;zt. He has the shape of a two-headed baboon with tentacles instead of arms and a theropod&#039;s legs and tail. His left head is called Aameul and has a silver tongue that can charm any creature, while the right head, Hethradiah, can cause insanity. They seek to dominate or kill one another, just as their combined self seeks to slay or overpower all life.  Demogorgon is a fearsome foe in battle, capable of rotting flesh from bones with but a caress of its tentacles and draining the energy of anyone slapped by its tail.&lt;br /&gt;
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Demogorgon has few followers amongst the humanoid races, but he has many amongst the more monstrous people. [[Yuan-ti]], troglodytes, ixitxachitl and hosts of demons worship Demogorgon as their lord. These cults are depraved and engage in all manner of horrific rituals and sacrifices to their lord. Humanoids rarely worship him as cults, but individuals dedicated to the Prince of Demons tend to be just as dangerous, given that they are quite often high-ranking members of society, and his influence is thought to be the source of many monstrous versions of natural creatures, like ettins and merrow.&lt;br /&gt;
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Demogorgon&#039;s layer of The Gaping Maw is the 88th of the Abyss. While it&#039;s a tropical realm with plenty of water it is not a hospitable plane, with many different kinds of demons roving the surface and the ocean looking for things to devour. Demogorgon runs the great city of Lemoriax that is one of the premier slave markets in the Great Wheel. He frequently stalks through his city to whip his followers into a frenzy. His layer is linked to the next layer, Dagon&#039;s home of Shadowsea. The two are allied, which effectively means they stay off of each other&#039;s backs.&lt;br /&gt;
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He was also a &#039;&#039;motherfucker&#039;&#039; of a bonus boss in &#039;&#039;[[Baldur&#039;s Gate|Throne of Bhaal]]&#039;&#039;, even if actually fighting him was definitely not the smart move there.&lt;br /&gt;
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===[[Fraz-Urb&#039;luu]]===&lt;br /&gt;
The Prince of Deception, Fraz-Urb&#039;luu is a great pale blue winged monster with surprising magical ability. He is the patron of evil illusionists and tricksters, so powerful that he can easily summon demons and even other demon lords, though he prefers to not do the latter all that much because does not want to piss Demogorgon off any more than he already does.&lt;br /&gt;
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Fraz-Urb&#039;luu was one of [[Zagig]]&#039;s prisoners below Castle [[Greyhawk]], trapped in a bas-relief for more than two centuries. Eventually he was freed by a bunch of [[adventurers]], whom he repaid by wrecking their gear and casting them into the Abyss. [[Eldrad|What a dick.]] Back in the 176th layer of the Abyss, Hollow&#039;s Heart, he spent time rebuilding his realm and searching for his magic staff. If he succeeds, his first order of business would be to visit terrible vengeance upon the world of man.&lt;br /&gt;
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Cults of Deception pose as cults of exciting but obscure deities and try to convert people to their cause... only to be sacrificed to the Prince of Deception. His followers include large numbers of other deceptive demons, including [[Succubus|succubi]], lilitu and a group of Chaotic Evil [[Rakshasa]] called the Hollow Rajas.&lt;br /&gt;
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===[[Graz&#039;zt]]===&lt;br /&gt;
The Dark Prince Graz&#039;zt is something of an anomaly amongst the princes of the Abyss. While the others all possess some degree of cleverness, at the end of the day they will use brute force to get what they want. Not so much in Graz&#039;zt&#039;s case. He is skilled in the ways of seduction, guile, politics and plotting in ways that go beyond the abilities of even the most intelligent princes of hell. [[4e]] suggested that this is because Graz&#039;zt is an exiled [[Baatezu|devil]], but this is the only version that posed this option.  While by far the weakest of the three in terms of raw hitting power, Graz&#039;zt&#039;s genius and cunning ensure that he remains a strong rival to both Demogorgon and Orcus.&lt;br /&gt;
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He resembles a tall, handsome humanoid with goat legs, horns, six fingered hands and yellow eyes that betray him for what he really is. Graz&#039;zt has a massive libido and counts many female priests, [[succubus|succubi]], [[harpy|harpies]], [[marilith]]s, [[lamia]], [[monstergirls|you name it]] amongst his followers, with the odd male equivalent here and there for variety&#039;s sake.  The closest of these are called the Chosen (with the suggestion he chooses them to join him in his bed). He also has more offspring than any other demon lord, with many of the closest members of his court, including his chief general and personal assassin, being his own children.&lt;br /&gt;
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While he is of great intelligence, he has met his match in a mortal, the witch-queen [[Iggwilv]]. She managed to trap him on the Material Plane to learn from the demon. The two of them eventually became lovers, culminating in the birth of a child. Said child turned out to be [[Iuz]], who became a major player in the world of [[Greyhawk]]. Graz&#039;zt slowly figured out that Iggwilv did not want to let him go back to his home. So he waited and plotted, eventually breaking free in a battle that cost Iggwilv most of her resources. But she escaped and was lured into the Abyss by the Dark Prince. She in turn was used by Graz&#039;zt to regain his lost powers and grow stronger before &#039;&#039;she&#039;&#039; escaped. The two of them are currently in a mutual love-hate relationship, each trying to exploit the other to increase their power even as, to the extent that either of them are capable of positive emotions, they genuinely enjoy one another&#039;s company.&lt;br /&gt;
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Graz&#039;zt&#039;s realm is the largest in all of the Abyss. Covering the 45th, 46th and 47th layers of the Abyss, Azzagrat&#039;s primary attraction is the city of Zelatar, which somehow exists on all three layers at the same time. Each layer hosts a different neighbourhood, and Graz&#039;zt&#039;s citadel is at the center layer.  It is also one of the more popular destinations in the Abyss for travelers to visit, featuring markets full of rare goods and comparatively better-behaved demons, but those who think that that translates to &amp;quot;safe&amp;quot; are as foolish as those who think that Graz&#039;zt&#039;s hedonism and hunger for pleasure over raw power makes him any less evil or dangerous than the likes of Orcus or Demogorgon, whom already have a large size advantage over him in a fight.&lt;br /&gt;
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===[[Juiblex]]===&lt;br /&gt;
The Faceless Lord Juiblex lords over all oozes, slimes and jellies. This is not a particularly difficult task given the mindless nature of these creatures and Juiblex&#039;s lack of tact regarding such issues. He resembles a massive puddle of green slime filled with eyes swimming around in it and pseudopods dripping with ooze. This appearance was later changed, and by that, literally photoshopped to a Shoggoth&#039;s color scheme, because Pathfinder did it, so it must sell. His goals are simple: destroy everything that is not like him. He wants to kill and corrode everything in existence, destroying whatever it can touch with its oozing appendages, until all life, everywhere, is as formless and protean as he is. This makes him very unpopular with the other demon lords and all stay away from his layer as much as possible.&lt;br /&gt;
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Juiblex has few cultists given that his charges are almost exclusively of low intelligence. When a deranged humanoid takes up the worship of the Faceless Lord it is quite possible that Juiblex doesn&#039;t really care about these worshippers, and even when an intelligent ooze such as Darkness Given Hunger, a Black Pudding possessed by a Hezrou, worships him, Juiblex cares little. The amusing fact that he doesn&#039;t give a shit means PCs who follow him are incredibly flexible (pun intended) because entry to his worship means the acidic dissolution of Any poor sap overseen by a number of slimes. His base nature, in fact, leaves most forms of organization to his cults, who if not insane or fanatic could easily build an interesting infrastructure to their lords benefit, if not moreso their own, I.E turn everyone into slimes and destroy everyone else, and have everlasting shapeshifting shoggoth sex, Praise Juiblex! &lt;br /&gt;
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One Origin for the faceless lord had him as a deity that lost his face in retaliation from the other gods for sympathizing with Demons in the older times, being thrown into the abyss as a result, and becoming an ever-shifting protean mass as a result, his soul locked in a prison.&lt;br /&gt;
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On that note, his PrC is great if Stacked with the OozeMaster PrC, polymorph into a Gibbering mouther and use size category increasing cheese to become a Shoggoth capable of multiple slime attacks, unlimited slime summonings and all sorts of fun, nevermind how this can extend to Ghaunadaur worship as Juiblex was once an Avatar for the nonsensical primordial deity of oozes and slimes.&lt;br /&gt;
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Juiblex lives on the 222nd layer of the Abyss named Shedaklah. He contests for control of this plane with Zuggtmoy, the Queen of Fungi. While she had the upper hand for a while, since the events with [[Iuz]] getting his ass handed to him and the famous adventure in the Temple of Elemental Evil, Juiblex has gained a lot of territory, currently battling with the forces of the Queen of Fungi and slowly gaining ground.&lt;br /&gt;
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===[[Kostchtchie]]===&lt;br /&gt;
Demon Prince of Frost, racial patron god of frost giants. Is additionally summonable by chanting his name, which gets you a Hastur-tier death if you&#039;re not prepared for the consequences.&lt;br /&gt;
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===[[Lolth]]===&lt;br /&gt;
The Spider Queen is a former elven goddess, and is now the ruler of all [[drow]], spiders, poison, and other fluffy things.&lt;br /&gt;
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===Lynkhab===&lt;br /&gt;
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A former contender for the title of Queen of the Succubi, who lost in no small part due to her nature- as the patron of [[Malal|regret and self-destruction]], she cannot help but sabotage her own efforts. As such, she&#039;s quite obscure. Lynkhab favors corrupting individuals instead of founding cults, most likely because any cult dedicated to the demon prince of screwing yourself over is never going to end well. Lynkhab has also expanded her portfolio to include heresy, tempting holy men to abandon their faith for fleeting pleasure. Lynkhab lives in &#039;&#039;The Sighing Cliffs&#039;&#039;, the 297th layer of the Abyss, picking and choosing choice individuals to corrupt and hopefully drive to suicide.&lt;br /&gt;
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===[[Malcanthet]]===&lt;br /&gt;
Malcanthet, the Queen of the Succubi is a being of unparalleled beauty and cruelty. Taking the shape of an alluring succubus, she prefers to let others do the fighting for her, either summoned minions or enslaved attackers. Befitting her status of the Queen of the Succubi she really gets around: aside from her usual trysts, she has Pazuzu and Demogorgon as her most frequent lovers, having sired several powerful succubi with the former and unspeakable abominations with the latter. She has had short affairs with most of the other demon lords at some point or another, but these were mainly flings for her private benefit. Yeenoghu is one of her enemies, the two of them still being embittered by the other foiling their plot to corrupt the same family of nobles, ending with the entire family being destroyed instead. Her relationship with Graz&#039;zt is actually even worse: each claims that the other spurned their advances, and, deeply embittered, the two have been at war ever since. Her servants include, aside from succubi and lilitus, lamias, harpies, and fiendish nymphs.&lt;br /&gt;
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Malcanthet lives on the 570th layer of the Abyss, a layer called Shendilavri. It is of unmatched beauty, surpassing even some of the heavens as a paradise. Here she lives in the city of Rivenheart, where all desires can be sated. Every imaginable perversion, debauchery and experience can be found here. Malcanthet&#039;s palace has no doors, and all are invited to enter and experience what lies within its forbidden halls. While thousands of people from all over the planes enter to find bliss within, few leave, and all ultimately realize that Shendilavri is a paradise only for Malcanthet herself.&lt;br /&gt;
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===[[Miska the Wolf-Spider]]===&lt;br /&gt;
The right-hand man and lover of the Queen of Chaos, Miska the Wolf-Spider is one of the most dreaded demon lords in existence. Resembling a nightmarish [[Drider]] with a spiked and armored spider lower body, the upper body of a pale, handsome, four-armed human with long black hair and a pair of red-haired wolf heads sprouting from his shoulders. Once the foremost servant and lover of the Queen of Chaos, she appointed this Tanar&#039;ri as the Prince of Demons, the first to bear that title. This, combined with Miska&#039;s skill as a general and a warrior and the victories he achieved meant massive numbers of demons flocked to his service. Eventually he was defeated at the Battle of Pesh, where one of the [[Wind Dukes of Aaqa]] pierced him with the [[Rod of Seven Parts]]. The Prince of Demons wailed in anguish as his blood covered the Rod, corrupted and shattered it. If it had not been for the Rod breaking, Miska would have perished, and instead he went through a planar rift. Some of the Wind Dukes followed him, imprisoned Miska and the citadel he was in in a great cocoon of pure law and cast him into the depths of [[Pandemonium]], where he remains to this day.&lt;br /&gt;
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In his prison Miska can do little harm, but only partially because of the prison itself. When he was injured by the Rod of Seven Parts his abilities were crippled, rendering him only a shadow of his former self. On the other hand this made him next to indestructible: [[Perpetual|even if he were to be turned to ash he can simply rebuild himself.]] If he were to get his hands onto the fully restored Rod of Seven Parts he would be fully restored and become able to leave the cocoon of law to join his beloved Queen and continue on their bloody crusade. The plus side to this is that restoring Miska to his full powers will make him vulnerable again, and allow for him to be permanently destroyed.&lt;br /&gt;
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Actually destroying him is a daunting task: his armored body is resistant to blunt weapons, and slashing and piercing weapons draw his acidic blood that is both dangerous to an attacker and their weapon. It is in fact so lethal that it might kill an attacker instantly and disintegrate a weapon coated in the Wolf-Spider&#039;s blood. Miska himself wields deadly weapons in his powerful arms: a scimitar that can disintegrate lawful opponents, another that strikes at blinding speeds, and two magical morning stars, each of which he wields with deadly precision.&lt;br /&gt;
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Miska commands the respect or fear of the Spyder-Fiends, monstrous spiders with the heads of wolves and clawed humanoid arms in the more powerful cases. While some resent serving Miska, they do not dare anger him or his master, the Queen of Chaos.&lt;br /&gt;
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===[[Orcus]]===&lt;br /&gt;
Looking and acting like the forbidden lovechild of [[Khorne]] and [[Nagash]], Orcus is the Prince of the Undead. Entry requirements to worship him involve contracting a Feat based STD from Necrophilia, and generally doing horrid things that probably earn their place in the Book of Vile Darkness. According to Gary Gygax, he is universally responsible for the creation of undead when he cast a spell that killed everyone on his native plane when he was alive, following this, he ended up in the Abyss and worked his way up the demonic ladder. Sources state he ended up in the Abyss for doing something horrible, but this isn&#039;t in the official post Gygax material.&lt;br /&gt;
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===[[Yeenoghu]]===&lt;br /&gt;
The King of the [[Gnoll]]s, Yeenoghu is a savage beast. Despite not being the most powerful of the demon lords, his savagery and that of his followers still makes him a powerful opponent. This became clear when he and his forces invaded the layer above his own, the White Kingdom. This layer was ruled by Doresain, the King of the Ghouls. When his armies were destroyed, Doresain swore fealty to Yeenoghu for the sake of self-preservation, forsaking his old master Orcus. Because of Orcus&#039; recent plots his attention has been elsewhere, and it is as of yet unknown how he will reply to this treason.&lt;br /&gt;
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Yeenoghu&#039;s greatest desire is to have the Material Plane inhabited by his chosen people, the gnolls. A world where his people are the dominant race, and all [[human]]s, [[elves]], [[dwarves]] and [[halfling]]s are either slaves or food. But he understands that gnolls alone are not numerous enough to achieve this goal, and as such he allows cults of other races to serve him. One of the most powerful of these cults, originating from the Maure family, was finally getting somewhere when Malcanthet &#039;&#039;also&#039;&#039; tried to corrupt them, resulting in a self-destructive downward spiral that wiped out the entire family. They have resented each other ever since, with Yeenoghu sending frequent raids into Shendilavri to destroy it. These attacks have always been held at bay, but he hopes to one day destroy her and her realm. The King of the Gnolls also has a violent hatred for Baphomet, perhaps due to their similarity, against whom he frequently wages war to little result.&lt;br /&gt;
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Yeenoghu&#039;s realm is called exactly that, Yeenoghu&#039;s Realm, perhaps reflecting its master&#039;s lack of imagination. Located on the 422th layer of the Abyss, it is covered in a great savanna where packs of feral gnolls, other hyena-like creatures, and worse monsters make their home, preying on visitors, one another, and even the servants of Yeenoghu. The King of the Gnolls himself lives in a great palace drawn by thousands of slaves across the plane past various points of interest at a speed of about one year per round.&lt;br /&gt;
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===Xinivrae===&lt;br /&gt;
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Another candidate Succubus Queen, like Shami-Amourae, Lynkhab, and Malcanthet. Xinivrae specialized in the corruption and temptation of young women, as opposed to Malcanthet&#039;s more general self-gratification and Shami-Amourae&#039;s debasement. While Shami-Amourae was cast into the Wells of Darkness and Lynkhab was allowed to remain free on account of being the demonic personification of self-sabotage and therefore not much of a threat, Xinivrae was wounded and imprisoned in the Dreaming Gulf, where she remains. Her cult has largely been subsumed into Malcanthet&#039;s, but she has some loyal succubi who work to free her.&lt;br /&gt;
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===[[Zuggtmoy]]===&lt;br /&gt;
Zuggtmoy, The Queen of Fungi is an ambitious but not very successful demon lord. Given her domain over fungi and mushrooms, she has difficulty finding people to worship her. So she opts with having to disguise her influence, creating cover cults that her own followers kept in line so that they could stay in charge. The Temple of Elemental Evil was such an endeavor, and it worked pretty well for a while, only for everything to spectacularly backfire when the Circle of Eight destroyed the cult and imprisoned her. She managed to escape the Material Plane at the cost of a good deal of her essence, only to discover that her enemy Juiblex had conquered a good deal of her home layer in the meantime.&lt;br /&gt;
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Aside from her rivalry with Juiblex, she has frequently been at odds with [[Lolth]] prior to her gaining significant power as a deity, putting her a class above the Queen of Fungi. On her home layer of Shedaklah she lives in a palace built from the largest fungi in the multiverse, rising more than four miles into the air. Here she conducts horrific experiments and plots to gain foothold on the Material Plane and to defeat the hated Juiblex.&lt;br /&gt;
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==Obyrith==&lt;br /&gt;
While the Tanar&#039;ri are created from the petitioners of the Abyss, they were not the first beings to live there. Those were the Obyrith, creatures of Chaos. When the first mortal souls entered the Abyss they did not know what to do with them and so began to experiment, slowly creating a servant race to fight for them against the forces of Law.  There are small number of other known Obyrith demon besides those listed here but they get almost no attention.&lt;br /&gt;
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===[[Dagon]]===&lt;br /&gt;
Demon Prince of the Sea, an antediluvian aquatic horror who serves as Demogorgon&#039;s most loyal advisor. Pretty much H.P Lovecraft&#039;s Dagon, with his servants, the Kuo-Toa, being the effective replacement for Deep Ones but without the crossbreeding, while his mortal thralls sort of just mutilate themselves into fish creatures in his service. He likes spellcasters of all sorts and wants to flood the earth.&lt;br /&gt;
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===[[Pale Night]]===&lt;br /&gt;
If there is one creature that is the mother of all demons (literally), then it would probably be her. Some texts say she is the mother of specific demon princes. Others say she is the mother of tanar&#039;ri race. When asked about this by reporters, Pale Night has refused to comment on the claims. Pale Night&#039;s appearance is so horrific that reality itself refuses to accept it and hides her with a shroud. Seeing what she &#039;&#039;actually&#039;&#039; looks like prompts a high Fort save. If you succeed, then congratulations, you&#039;re still alive because [[What|your mind didn&#039;t process what your eyes saw.]] She literally does nothing but harrass Eladrin children on her Layer of the Abyss like a Saturday morning cartoon villain, and is responsible for the &amp;quot;pseudonatural template&amp;quot; which is uselessly used by the Alienist Prestige class.&lt;br /&gt;
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===[[Obox-ob]]===&lt;br /&gt;
The Prince of Vermin and the original holder of the title of Prince of Demons before he was killed by the Queen of Chaos, but he managed to revive himself.&lt;br /&gt;
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===[[Pazuzu]]===&lt;br /&gt;
Demon Prince of Air, master of the skies of the Abyss, and a demon with a pretty chill attitude. In D&amp;amp;D, he&#039;s the &amp;quot;big shot&amp;quot;, but in Pathfinder, he&#039;s been dethroned in importance by his ex-girlfriend Lamashtu. He&#039;s also Starfox Falco levels of furbait sexy, and can be summoned like Hastur, just say his name more than thrice and he&#039;ll appear for you to bargain off your alignment for power.&lt;br /&gt;
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===[[The Queen of Chaos]]===&lt;br /&gt;
Even older than Pale Night.  She once was the ruler of the Obyrith race.  She created the Tanar&#039;ri, but this backfired on her when her lover [[Miska the Wolf-Spider]] got imprisoned and the rest of the Tanar&#039;ri rebelled.&lt;br /&gt;
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===[[Sertrous]]===&lt;br /&gt;
Demon Prince of Heretics from the [[Elder Evils]] book. Was originally a demon prince of parasites who refused to serve the Queen of Chaos and as a result was personally killed by her, but his spirit escaped to material plane and possessed a snake and turned it into his new body. A Solar named Avamerin was sent to kill Sertrous when he began sending armies of snakes to harass mortals, but just before Avamerin could kill Sertrous, he revealed the secret that clerics could gain their spells without needing to worship a god. Avamerin at first didn&#039;t understand what Sertrous had said and decapitated him, and brought back his head.  Avamerin shared the words Sertrous had said, which resulted in the appearance of godless clerics. Avamerin got demoted to a Planetar for this and betrayed his masters to serve Sertrous. Sertrous still remains a powerless snake skull but he is slowly returning to life as he gains more worshipers. He is worshiped mainly by [[Yuan-ti]] who claim that he is their true creator.&lt;br /&gt;
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{{D&amp;amp;D-DemonPrinces}}&lt;br /&gt;
{{D&amp;amp;D-Outsiders}}&lt;br /&gt;
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==Pathfinder==&lt;br /&gt;
===[[Abraxus]]===&lt;br /&gt;
Demon Prince of Magic, Forbidden Lore and Snakes, known as the Master of the Final Incantation due to his arsenal of deadly and unique magical spells and formulas including the &amp;quot;Final Incantation&amp;quot;, which can unmake magic with a single word.&lt;br /&gt;
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===[[Aldinach]]===&lt;br /&gt;
Demon Princess of Sand, Scorpions and Thirst, whose cult is predominant in the desert regions. Most notable for her descent from Lamashtu and her bitter rivalry with her half-sister Areshkagal. Title: She of the Six Venoms.&lt;br /&gt;
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===[[Andirifkhu]]===&lt;br /&gt;
Demon Queen of Illusions, Traps and Knives, the Razor Princess is a secretive and cunning killer particularly favored by sadists, torturers, trap-makers, assassins, murderers and evil illusionists.&lt;br /&gt;
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===[[Angazhan]]===&lt;br /&gt;
Demon Prince of Apes, Jungles and Brutal Tyranny, the Ravenous King is one of the lesser Demon Princes, mostly restricted to worship by his savage [[Chara-kur]] ape-men creations. His worship is most concentrated in the city of Usaro in the Mwangi Expanse, ruled by a Gorilla Grodd-expy named Ruthazek.&lt;br /&gt;
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===[[Areshkagal]]===&lt;br /&gt;
Demon Princess of Greed, Magical &amp;amp; Mundane Portals, and Riddles, the Faceless Sphinx fights a constant war against her half-sister Aldinach due to She of the Six Venoms having usurped the Faceless&#039; Sphinx&#039;s original abyssal kingdom.&lt;br /&gt;
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===[[Cyth-V&#039;sug]]===&lt;br /&gt;
Demon Prince of Disease, Fungus and Parasites; despite certain similarities in appearance and portfolio, should not be confused with [[Xhamen-Dor]], the [[Cthulhu Mythos|Great Old One]] of Decay, Parasites and Transformation. He&#039;s consistently much more successful than his D&amp;amp;D counterpoint, Zuggtmoy, and is the disappointed stepdad of the Nascent Demon Lord Treerazer, who has spent the past couple of centuries fucking over the elves of Kyonin.&lt;br /&gt;
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===[[Deskari]]===&lt;br /&gt;
Demon Prince of Chasms, Infestations and Locusts; known as the son of Pazuzu via some giant, monstrous demonic insect, the Lord of The Locust Host may potentially be a cousin to either Aldinach or Areshkagal. Is most notable for having created and maintained the Worldwound on [[Golarion]].&lt;br /&gt;
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===[[Flauros]]===&lt;br /&gt;
Demon Prince of Fire, Salamanders and Volcanoes, the Burning Maw fights to defend his rulership over salamanders from an elemental lord named Ymeri, the Mistress of Fire.&lt;br /&gt;
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===[[Gogunta]]===&lt;br /&gt;
Demon Queen of Amphibians, Boggards and Swamps, the Song of the Swamp actually claims rulership over a tiny part of Dagon&#039;s realm; because she has yet to be destroyed for this, her cult and Dagon&#039;s cult are often friendly towards each other. &lt;br /&gt;
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===[[Haagenti]]===&lt;br /&gt;
Demon Prince of Alchemy, Invention and Transformation, not to be confused with the the [[Vestige]] connected to Frost Giants, Hill Giants and Minotaurs in the lore of the [[Binder]]s. He is essentially the Demon Prince of SCIENCE!!!, which makes him particularly unpopular with other artifice-focused gods. One can only imagine the kind of shit he&#039;s concocted by the time of [[Starfinder]].&lt;br /&gt;
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===[[Jezelda]]===&lt;br /&gt;
Demon Queen of Desolation, the Moon and Werewolves; ironically, despite the usual connections drawn to such powers, the Mistress of the Hungry Moon has never claimed to be the origin of all werewolves. Her Abyssal Realm is notable for being one of the relatively few places in the Abyss where one can find normal, living humans. She keeps them in [[Ravenloft|isolated villages, perpetually stalked by her monstrous servants]].&lt;br /&gt;
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===[[Kabriri]]===&lt;br /&gt;
Demon Prince of [[Ghoul]]s, Graves and Secrets Kept By The Dead, the demon prince known as Him Who Gnaws is generally believed to be the damned soul of the first cannibal (and a fratricidal one at that), and the reason why ghouls cannot paralyze elves (and can mutate into elf-like forms) is because he was supposedly an elf in life.&lt;br /&gt;
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===[[Lamashtu]]===&lt;br /&gt;
A Pathfinder-only Demon Queen and goddess, mother of all &amp;quot;manbeast&amp;quot; races such as [[minotaur]]s, [[harpy|harpies]], [[gnolls]] and [[medusa]]s. In fact, two of her most powerful daughters have become Demon Princesses in their own right; Aldinach and Areshkagal. She ascended from &amp;quot;mere&amp;quot; Archfiend to true divinity after killing a now-forgotten god of beasts. Her ex-boyfriend Pazuzu is still pissed off that she got all the glory and power from the murder, considering it was his plan to begin with.&lt;br /&gt;
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===[[Mazmezz]]===&lt;br /&gt;
Demon Queen of Binding, [[Drider]]s and Vermin, the grotesquely insectile Creeping Queen has the soul of a /d/eviant, using her powers of illusion to assume seductive guises in order to acquire more trophy-spouses for her hideous harem.&lt;br /&gt;
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===[[Mestama]]===&lt;br /&gt;
Demon Queen of Cruelty, Deception and [[Hag]]s, the infamously misandric Mother of Witches bitterly hates the demi-goddess [[Gyronna]] for having stolen the position of Queen of All Hags from her.&lt;br /&gt;
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===[[Nocticula]]===&lt;br /&gt;
Demon Queen of Assassins, Darkness and Lust, Our Lady In Shadow was actually the very first [[succubus]] to exist in Golarion, seducing and murdering her way into power. Sister and sometimes lover of Socothbenoth. She&#039;s heavily implied to be a fallen Empyreal Lord and, in a rare piece of [[Metaplot]], she turned her life around after the &#039;&#039;Wrath of the Righteous&#039;&#039; adventure path to become the fully-ascended Chaotic Neutral Goddess of Artists, Outcasts, and Darkness.&lt;br /&gt;
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===[[Nurgal]]===&lt;br /&gt;
Demon Prince of Deserts, the Sun and Senseless Warfare, the Shining Scourge should not be confused with [[Nurgle]], as he has no plague-related powers. Former lover of Areshkagal, he may also be Socothbenoth&#039;s half-brother, but he hates the Demon Prince of Perversion. He is also apparently half of an ancient Azlanti deity who was defeated by another god. The other half became the Infernal Duke Nergal. How you choose to reconcile these weird, contradicting backstories is your own business.&lt;br /&gt;
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===[[Shax]]===&lt;br /&gt;
Demon Prince of Envy, Lies and Violent Murder, the Blood Marquis is of course the favored patron of serial killers, and competes with Andirifikhu for worship by torturers.&lt;br /&gt;
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===[[Shivaska]]===&lt;br /&gt;
Demon Queen of Aberrations, Clocks and Prisons, the Chained Maiden has a disturbing interest in scaring kids and bondage. She owns a magic clock that may or may not be counting down to the end of the universe.&lt;br /&gt;
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===[[Sifkesh]]===&lt;br /&gt;
Demon Queen of Hopeless Despair, Heresy and Suicide, the Sacred Whore loves to tempt devout worshippers and priestly types into heresy, eating their souls when they commit suicide out of grief upon realizing their betrayal. She has floating limbs, making her look like big tiddy goth Rayman.&lt;br /&gt;
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===[[Socothbenoth]]===&lt;br /&gt;
Demon Prince of Pride, Perversion and Taboos, the Silken Prince is Nocticula&#039;s brother and occasional lover, as well as the demonic patron of [[/d/]].&lt;br /&gt;
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===[[Urxhel]]===&lt;br /&gt;
Demon Prince of Natural Disasters, Storms and Trolls, unlike most &amp;quot;racial patron&amp;quot; demon lords, the Trollfather actually &#039;&#039;despises&#039;&#039; his children and so is worshipped only in an effort to stop him destroying them all.&lt;br /&gt;
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===[[Xoveron]]===&lt;br /&gt;
Demon Prince of Gargoyles, Gluttony and Ruins, the four-headed Horned Prince seeks the emptying of all cities to create a world in which he and his children can feed.&lt;br /&gt;
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===[[Yhidothrus]]===&lt;br /&gt;
Demon Prince of Age, Time and Worms, worshipped by those driven to desperation out of their hatred of time&#039;s encroach, the Ravager Worm is a patron of many [[lich]]es. He is one of the Demon Princes who was a former Qlippoth, and he&#039;s so ridiculously long, part of him might still be.&lt;br /&gt;
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===[[Zevgavizeb]]===&lt;br /&gt;
Demon Prince of Vast Caverns, Reptiles and Troglodytes, an immensely gluttonous and lazy squamous horror who rules an Abyssal realm set up as a mad hollow earth, complete with dinosaurs and cavemen.&lt;br /&gt;
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===[[Zura]]===&lt;br /&gt;
Demon Queen of Blood, Cannibalism and Vampires, this uniquely powerful and depraved succubus has a complicated relationship with [[Urgathoa]], with the Vampire Queen being as likely to make common cause with the Pallid Princess as to fight for worshippers.&lt;br /&gt;
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{{Pathfinder-Fiends}}&lt;br /&gt;
{{Pathfinder-DemonPrinces}}&lt;/div&gt;</summary>
		<author><name>2603:8001:3500:CB:2823:9AEC:A71D:FF9C</name></author>
	</entry>
	<entry>
		<id>http://2d4chan.org/mediawiki/index.php?title=Demon_Prince&amp;diff=174413</id>
		<title>Demon Prince</title>
		<link rel="alternate" type="text/html" href="http://2d4chan.org/mediawiki/index.php?title=Demon_Prince&amp;diff=174413"/>
		<updated>2020-12-31T02:53:49Z</updated>

		<summary type="html">&lt;p&gt;2603:8001:3500:CB:2823:9AEC:A71D:FF9C: /* Sertrous */&lt;/p&gt;
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:&#039;&#039;This is the [[D&amp;amp;D]] and [[Pathfinder]] creature, not to be confused with [[Warhammer]]&#039;s [[Daemon Prince]]s&#039;&#039;&lt;br /&gt;
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&#039;&#039;&#039;Demon Princes&#039;&#039;&#039; are a specific breed of lesser (though how &amp;quot;lesser&amp;quot; varies from edition to edition, with them being literally equivalent to lesser deities in 1e, which meant they were at least as powerful as most deities) tier evil [[God]] in the [[Dungeons &amp;amp; Dragons]] and [[Pathfinder]]. As their name suggests, they are [[Tanar&#039;ri]] who have managed to claw their way to a position of particular power and influence amongst their kind. They may even be worshipped by some evil races as patron gods, though usually they are not &amp;quot;full-tier&amp;quot; gods, thusly allowing [[adventurers]] to bust into their homes and beat the shit out of them.&lt;br /&gt;
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Emphasis on &#039;&#039;usually&#039;&#039;: some Demon Princes have managed to secure a position of such power that they are full-fledged gods, so fighting with them isn&#039;t a really good idea. The most traditional example in D&amp;amp;D is [[Lolth]], who is not only the Demon Queen of Spiders, but also the patron god of the [[Drow]], a position that saw her promoted to a &amp;quot;corebook deity&amp;quot; in 4th edition. Likewise, in Pathfinder, the Demon Queen of Monsters, Mutation and Miscarriages, [[Lamashtu]], is a full-fledged god and stands as a counterpoint to [[Asmodeus]] the [[Archdevil]]-turned-God.&lt;br /&gt;
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==Tanar&#039;ri==&lt;br /&gt;
The vast majority of Demon Princes are Tanar&#039;ri and attained their position early on in their existence. Others rose to power over the course of eons, usurping another to take their place.&lt;br /&gt;
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===[[Baphomet]]===&lt;br /&gt;
Baphomet, the lord of the [[minotaur]]s, is a massive bull-headed brute. He revels in combat, but prefers to put his powerful-looking opponents into a magical maze and trample the smaller ones before crushing the big ones. His most common followers include minotaurs, bulezau and goristro demons, fiendish or half-fiendish minotaurs and Awakened animals such as dire animals or [[dinosaur]]s.  His ultimate goal is nothing less than the destruction of all civilization, and the descent of all life into violent, bestial savagery.&lt;br /&gt;
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Baphomet&#039;s cult is on the rise, often finding worship in rural areas by evil [[druid]]s and [[ranger]]s, preaching the gospel of a nature deity of vengeance that will deliver the common folk from the evil machinations of city-dwellers, eventually swaying them to his cause.  From there, armies of fanatical Luddites, many bearing [[Beastmen|physical manifestations of his influence]], swarm out to raze towns and slaughter those who live in them.&lt;br /&gt;
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Baphomet lives in the Endless Maze, the 600th layer of the [[Abyss]]. He shares this layer with the [[Obyrith]] Pale Night, with whom he has some kind of understanding: neither of them encroach on each other&#039;s territories and they will help each other when one of them is invaded by one of their foes.&lt;br /&gt;
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===[[Demogorgon]]===&lt;br /&gt;
The current Prince of Demons, a title largely contested only by Orcus and, to a much lesser extent, Graz&#039;zt. He has the shape of a two-headed baboon with tentacles instead of arms and a theropod&#039;s legs and tail. His left head is called Aameul and has a silver tongue that can charm any creature, while the right head, Hethradiah, can cause insanity. They seek to dominate or kill one another, just as their combined self seeks to slay or overpower all life.  Demogorgon is a fearsome foe in battle, capable of rotting flesh from bones with but a caress of its tentacles and draining the energy of anyone slapped by its tail.&lt;br /&gt;
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Demogorgon has few followers amongst the humanoid races, but he has many amongst the more monstrous people. [[Yuan-ti]], troglodytes, ixitxachitl and hosts of demons worship Demogorgon as their lord. These cults are depraved and engage in all manner of horrific rituals and sacrifices to their lord. Humanoids rarely worship him as cults, but individuals dedicated to the Prince of Demons tend to be just as dangerous, given that they are quite often high-ranking members of society, and his influence is thought to be the source of many monstrous versions of natural creatures, like ettins and merrow.&lt;br /&gt;
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Demogorgon&#039;s layer of The Gaping Maw is the 88th of the Abyss. While it&#039;s a tropical realm with plenty of water it is not a hospitable plane, with many different kinds of demons roving the surface and the ocean looking for things to devour. Demogorgon runs the great city of Lemoriax that is one of the premier slave markets in the Great Wheel. He frequently stalks through his city to whip his followers into a frenzy. His layer is linked to the next layer, Dagon&#039;s home of Shadowsea. The two are allied, which effectively means they stay off of each other&#039;s backs.&lt;br /&gt;
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He was also a &#039;&#039;motherfucker&#039;&#039; of a bonus boss in &#039;&#039;[[Baldur&#039;s Gate|Throne of Bhaal]]&#039;&#039;, even if actually fighting him was definitely not the smart move there.&lt;br /&gt;
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===[[Fraz-Urb&#039;luu]]===&lt;br /&gt;
The Prince of Deception, Fraz-Urb&#039;luu is a great pale blue winged monster with surprising magical ability. He is the patron of evil illusionists and tricksters, so powerful that he can easily summon demons and even other demon lords, though he prefers to not do the latter all that much because does not want to piss Demogorgon off any more than he already does.&lt;br /&gt;
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Fraz-Urb&#039;luu was one of [[Zagig]]&#039;s prisoners below Castle [[Greyhawk]], trapped in a bas-relief for more than two centuries. Eventually he was freed by a bunch of [[adventurers]], whom he repaid by wrecking their gear and casting them into the Abyss. [[Eldrad|What a dick.]] Back in the 176th layer of the Abyss, Hollow&#039;s Heart, he spent time rebuilding his realm and searching for his magic staff. If he succeeds, his first order of business would be to visit terrible vengeance upon the world of man.&lt;br /&gt;
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Cults of Deception pose as cults of exciting but obscure deities and try to convert people to their cause... only to be sacrificed to the Prince of Deception. His followers include large numbers of other deceptive demons, including [[Succubus|succubi]], lilitu and a group of Chaotic Evil [[Rakshasa]] called the Hollow Rajas.&lt;br /&gt;
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===[[Graz&#039;zt]]===&lt;br /&gt;
The Dark Prince Graz&#039;zt is something of an anomaly amongst the princes of the Abyss. While the others all possess some degree of cleverness, at the end of the day they will use brute force to get what they want. Not so much in Graz&#039;zt&#039;s case. He is skilled in the ways of seduction, guile, politics and plotting in ways that go beyond the abilities of even the most intelligent princes of hell. [[4e]] suggested that this is because Graz&#039;zt is an exiled [[Baatezu|devil]], but this is the only version that posed this option.  While by far the weakest of the three in terms of raw hitting power, Graz&#039;zt&#039;s genius and cunning ensure that he remains a strong rival to both Demogorgon and Orcus.&lt;br /&gt;
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He resembles a tall, handsome humanoid with goat legs, horns, six fingered hands and yellow eyes that betray him for what he really is. Graz&#039;zt has a massive libido and counts many female priests, [[succubus|succubi]], [[harpy|harpies]], [[marilith]]s, [[lamia]], [[monstergirls|you name it]] amongst his followers, with the odd male equivalent here and there for variety&#039;s sake.  The closest of these are called the Chosen (with the suggestion he chooses them to join him in his bed). He also has more offspring than any other demon lord, with many of the closest members of his court, including his chief general and personal assassin, being his own children.&lt;br /&gt;
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While he is of great intelligence, he has met his match in a mortal, the witch-queen [[Iggwilv]]. She managed to trap him on the Material Plane to learn from the demon. The two of them eventually became lovers, culminating in the birth of a child. Said child turned out to be [[Iuz]], who became a major player in the world of [[Greyhawk]]. Graz&#039;zt slowly figured out that Iggwilv did not want to let him go back to his home. So he waited and plotted, eventually breaking free in a battle that cost Iggwilv most of her resources. But she escaped and was lured into the Abyss by the Dark Prince. She in turn was used by Graz&#039;zt to regain his lost powers and grow stronger before &#039;&#039;she&#039;&#039; escaped. The two of them are currently in a mutual love-hate relationship, each trying to exploit the other to increase their power even as, to the extent that either of them are capable of positive emotions, they genuinely enjoy one another&#039;s company.&lt;br /&gt;
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Graz&#039;zt&#039;s realm is the largest in all of the Abyss. Covering the 45th, 46th and 47th layers of the Abyss, Azzagrat&#039;s primary attraction is the city of Zelatar, which somehow exists on all three layers at the same time. Each layer hosts a different neighbourhood, and Graz&#039;zt&#039;s citadel is at the center layer.  It is also one of the more popular destinations in the Abyss for travelers to visit, featuring markets full of rare goods and comparatively better-behaved demons, but those who think that that translates to &amp;quot;safe&amp;quot; are as foolish as those who think that Graz&#039;zt&#039;s hedonism and hunger for pleasure over raw power makes him any less evil or dangerous than the likes of Orcus or Demogorgon, whom already have a large size advantage over him in a fight.&lt;br /&gt;
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===[[Juiblex]]===&lt;br /&gt;
The Faceless Lord Juiblex lords over all oozes, slimes and jellies. This is not a particularly difficult task given the mindless nature of these creatures and Juiblex&#039;s lack of tact regarding such issues. He resembles a massive puddle of green slime filled with eyes swimming around in it and pseudopods dripping with ooze. This appearance was later changed, and by that, literally photoshopped to a Shoggoth&#039;s color scheme, because Pathfinder did it, so it must sell. His goals are simple: destroy everything that is not like him. He wants to kill and corrode everything in existence, destroying whatever it can touch with its oozing appendages, until all life, everywhere, is as formless and protean as he is. This makes him very unpopular with the other demon lords and all stay away from his layer as much as possible.&lt;br /&gt;
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Juiblex has few cultists given that his charges are almost exclusively of low intelligence. When a deranged humanoid takes up the worship of the Faceless Lord it is quite possible that Juiblex doesn&#039;t really care about these worshippers, and even when an intelligent ooze such as Darkness Given Hunger, a Black Pudding possessed by a Hezrou, worships him, Juiblex cares little. The amusing fact that he doesn&#039;t give a shit means PCs who follow him are incredibly flexible (pun intended) because entry to his worship means the acidic dissolution of Any poor sap overseen by a number of slimes. His base nature, in fact, leaves most forms of organization to his cults, who if not insane or fanatic could easily build an interesting infrastructure to their lords benefit, if not moreso their own, I.E turn everyone into slimes and destroy everyone else, and have everlasting shapeshifting shoggoth sex, Praise Juiblex! &lt;br /&gt;
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One Origin for the faceless lord had him as a deity that lost his face in retaliation from the other gods for sympathizing with Demons in the older times, being thrown into the abyss as a result, and becoming an ever-shifting protean mass as a result, his soul locked in a prison.&lt;br /&gt;
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On that note, his PrC is great if Stacked with the OozeMaster PrC, polymorph into a Gibbering mouther and use size category increasing cheese to become a Shoggoth capable of multiple slime attacks, unlimited slime summonings and all sorts of fun, nevermind how this can extend to Ghaunadaur worship as Juiblex was once an Avatar for the nonsensical primordial deity of oozes and slimes.&lt;br /&gt;
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Juiblex lives on the 222nd layer of the Abyss named Shedaklah. He contests for control of this plane with Zuggtmoy, the Queen of Fungi. While she had the upper hand for a while, since the events with [[Iuz]] getting his ass handed to him and the famous adventure in the Temple of Elemental Evil, Juiblex has gained a lot of territory, currently battling with the forces of the Queen of Fungi and slowly gaining ground.&lt;br /&gt;
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===[[Kostchtchie]]===&lt;br /&gt;
Demon Prince of Frost, racial patron god of frost giants. Is additionally summonable by chanting his name, which gets you a Hastur-tier death if you&#039;re not prepared for the consequences.&lt;br /&gt;
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===[[Lolth]]===&lt;br /&gt;
The Spider Queen is a former elven goddess, and is now the ruler of all [[drow]], spiders, poison, and other fluffy things.&lt;br /&gt;
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===Lynkhab===&lt;br /&gt;
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A former contender for the title of Queen of the Succubi, who lost in no small part due to her nature- as the patron of [[Malal|regret and self-destruction]], she cannot help but sabotage her own efforts. As such, she&#039;s quite obscure. Lynkhab favors corrupting individuals instead of founding cults, most likely because any cult dedicated to the demon prince of screwing yourself over is never going to end well. Lynkhab has also expanded her portfolio to include heresy, tempting holy men to abandon their faith for fleeting pleasure. Lynkhab lives in &#039;&#039;The Sighing Cliffs&#039;&#039;, the 297th layer of the Abyss, picking and choosing choice individuals to corrupt and hopefully drive to suicide.&lt;br /&gt;
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===[[Malcanthet]]===&lt;br /&gt;
Malcanthet, the Queen of the Succubi is a being of unparalleled beauty and cruelty. Taking the shape of an alluring succubus, she prefers to let others do the fighting for her, either summoned minions or enslaved attackers. Befitting her status of the Queen of the Succubi she really gets around: aside from her usual trysts, she has Pazuzu and Demogorgon as her most frequent lovers, having sired several powerful succubi with the former and unspeakable abominations with the latter. She has had short affairs with most of the other demon lords at some point or another, but these were mainly flings for her private benefit. Yeenoghu is one of her enemies, the two of them still being embittered by the other foiling their plot to corrupt the same family of nobles, ending with the entire family being destroyed instead. Her relationship with Graz&#039;zt is actually even worse: each claims that the other spurned their advances, and, deeply embittered, the two have been at war ever since. Her servants include, aside from succubi and lilitus, lamias, harpies, and fiendish nymphs.&lt;br /&gt;
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Malcanthet lives on the 570th layer of the Abyss, a layer called Shendilavri. It is of unmatched beauty, surpassing even some of the heavens as a paradise. Here she lives in the city of Rivenheart, where all desires can be sated. Every imaginable perversion, debauchery and experience can be found here. Malcanthet&#039;s palace has no doors, and all are invited to enter and experience what lies within its forbidden halls. While thousands of people from all over the planes enter to find bliss within, few leave, and all ultimately realize that Shendilavri is a paradise only for Malcanthet herself.&lt;br /&gt;
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===[[Miska the Wolf-Spider]]===&lt;br /&gt;
The right-hand man and lover of the Queen of Chaos, Miska the Wolf-Spider is one of the most dreaded demon lords in existence. Resembling a nightmarish [[Drider]] with a spiked and armored spider lower body, the upper body of a pale, handsome, four-armed human with long black hair and a pair of red-haired wolf heads sprouting from his shoulders. Once the foremost servant and lover of the Queen of Chaos, she appointed this Tanar&#039;ri as the Prince of Demons, the first to bear that title. This, combined with Miska&#039;s skill as a general and a warrior and the victories he achieved meant massive numbers of demons flocked to his service. Eventually he was defeated at the Battle of Pesh, where one of the [[Wind Dukes of Aaqa]] pierced him with the [[Rod of Seven Parts]]. The Prince of Demons wailed in anguish as his blood covered the Rod, corrupted and shattered it. If it had not been for the Rod breaking, Miska would have perished, and instead he went through a planar rift. Some of the Wind Dukes followed him, imprisoned Miska and the citadel he was in in a great cocoon of pure law and cast him into the depths of [[Pandemonium]], where he remains to this day.&lt;br /&gt;
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In his prison Miska can do little harm, but only partially because of the prison itself. When he was injured by the Rod of Seven Parts his abilities were crippled, rendering him only a shadow of his former self. On the other hand this made him next to indestructible: [[Perpetual|even if he were to be turned to ash he can simply rebuild himself.]] If he were to get his hands onto the fully restored Rod of Seven Parts he would be fully restored and become able to leave the cocoon of law to join his beloved Queen and continue on their bloody crusade. The plus side to this is that restoring Miska to his full powers will make him vulnerable again, and allow for him to be permanently destroyed.&lt;br /&gt;
&lt;br /&gt;
Actually destroying him is a daunting task: his armored body is resistant to blunt weapons, and slashing and piercing weapons draw his acidic blood that is both dangerous to an attacker and their weapon. It is in fact so lethal that it might kill an attacker instantly and disintegrate a weapon coated in the Wolf-Spider&#039;s blood. Miska himself wields deadly weapons in his powerful arms: a scimitar that can disintegrate lawful opponents, another that strikes at blinding speeds, and two magical morning stars, each of which he wields with deadly precision.&lt;br /&gt;
&lt;br /&gt;
Miska commands the respect or fear of the Spyder-Fiends, monstrous spiders with the heads of wolves and clawed humanoid arms in the more powerful cases. While some resent serving Miska, they do not dare anger him or his master, the Queen of Chaos.&lt;br /&gt;
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===[[Orcus]]===&lt;br /&gt;
Looking and acting like the forbidden lovechild of [[Khorne]] and [[Nagash]], Orcus is the Prince of the Undead. Entry requirements to worship him involve contracting a Feat based STD from Necrophilia, and generally doing horrid things that probably earn their place in the Book of Vile Darkness. According to Gary Gygax, he is universally responsible for the creation of undead when he cast a spell that killed everyone on his native plane when he was alive, following this, he ended up in the Abyss and worked his way up the demonic ladder. Sources state he ended up in the Abyss for doing something horrible, but this isn&#039;t in the official post Gygax material.&lt;br /&gt;
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===[[Yeenoghu]]===&lt;br /&gt;
The King of the [[Gnoll]]s, Yeenoghu is a savage beast. Despite not being the most powerful of the demon lords, his savagery and that of his followers still makes him a powerful opponent. This became clear when he and his forces invaded the layer above his own, the White Kingdom. This layer was ruled by Doresain, the King of the Ghouls. When his armies were destroyed, Doresain swore fealty to Yeenoghu for the sake of self-preservation, forsaking his old master Orcus. Because of Orcus&#039; recent plots his attention has been elsewhere, and it is as of yet unknown how he will reply to this treason.&lt;br /&gt;
&lt;br /&gt;
Yeenoghu&#039;s greatest desire is to have the Material Plane inhabited by his chosen people, the gnolls. A world where his people are the dominant race, and all [[human]]s, [[elves]], [[dwarves]] and [[halfling]]s are either slaves or food. But he understands that gnolls alone are not numerous enough to achieve this goal, and as such he allows cults of other races to serve him. One of the most powerful of these cults, originating from the Maure family, was finally getting somewhere when Malcanthet &#039;&#039;also&#039;&#039; tried to corrupt them, resulting in a self-destructive downward spiral that wiped out the entire family. They have resented each other ever since, with Yeenoghu sending frequent raids into Shendilavri to destroy it. These attacks have always been held at bay, but he hopes to one day destroy her and her realm. The King of the Gnolls also has a violent hatred for Baphomet, perhaps due to their similarity, against whom he frequently wages war to little result.&lt;br /&gt;
&lt;br /&gt;
Yeenoghu&#039;s realm is called exactly that, Yeenoghu&#039;s Realm, perhaps reflecting its master&#039;s lack of imagination. Located on the 422th layer of the Abyss, it is covered in a great savanna where packs of feral gnolls, other hyena-like creatures, and worse monsters make their home, preying on visitors, one another, and even the servants of Yeenoghu. The King of the Gnolls himself lives in a great palace drawn by thousands of slaves across the plane past various points of interest at a speed of about one year per round.&lt;br /&gt;
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===Xinivrae===&lt;br /&gt;
&lt;br /&gt;
Another candidate Succubus Queen, like Shami-Amourae, Lynkhab, and Malcanthet. Xinivrae specialized in the corruption and temptation of young women, as opposed to Malcanthet&#039;s more general self-gratification and Shami-Amourae&#039;s debasement. While Shami-Amourae was cast into the Wells of Darkness and Lynkhab was allowed to remain free on account of being the demonic personification of self-sabotage and therefore not much of a threat, Xinivrae was wounded and imprisoned in the Dreaming Gulf, where she remains. Her cult has largely been subsumed into Malcanthet&#039;s, but she has some loyal succubi who work to free her.&lt;br /&gt;
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===[[Zuggtmoy]]===&lt;br /&gt;
Zuggtmoy, The Queen of Fungi is an ambitious but not very successful demon lord. Given her domain over fungi and mushrooms, she has difficulty finding people to worship her. So she opts with having to disguise her influence, creating cover cults that her own followers kept in line so that they could stay in charge. The Temple of Elemental Evil was such an endeavor, and it worked pretty well for a while, only for everything to spectacularly backfire when the Circle of Eight destroyed the cult and imprisoned her. She managed to escape the Material Plane at the cost of a good deal of her essence, only to discover that her enemy Juiblex had conquered a good deal of her home layer in the meantime.&lt;br /&gt;
&lt;br /&gt;
Aside from her rivalry with Juiblex, she has frequently been at odds with [[Lolth]] prior to her gaining significant power as a deity, putting her a class above the Queen of Fungi. On her home layer of Shedaklah she lives in a palace built from the largest fungi in the multiverse, rising more than four miles into the air. Here she conducts horrific experiments and plots to gain foothold on the Material Plane and to defeat the hated Juiblex.&lt;br /&gt;
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==Obyrith==&lt;br /&gt;
While the Tanar&#039;ri are created from the petitioners of the Abyss, they were not the first beings to live there. Those were the Obyrith, creatures of Chaos. When the first mortal souls entered the Abyss they did not know what to do with them and so began to experiment, slowly creating a servant race to fight for them against the forces of Law.  There are small number of other known Obyrith demon besides those listed here but they get almost no attention.&lt;br /&gt;
&lt;br /&gt;
===[[Dagon]]===&lt;br /&gt;
Demon Prince of the Sea, an antediluvian aquatic horror who serves as Demogorgon&#039;s most loyal advisor. Pretty much H.P Lovecraft&#039;s Dagon, with his servants, the Kuo-Toa, being the effective replacement for Deep Ones but without the crossbreeding, while his mortal thralls sort of just mutilate themselves into fish creatures in his service. He likes spellcasters of all sorts and wants to flood the earth.&lt;br /&gt;
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===[[Pale Night]]===&lt;br /&gt;
If there is one creature that is the mother of all demons (literally), then it would probably be her. Some texts say she is the mother of specific demon princes. Others say she is the mother of tanar&#039;ri race. When asked about this by reporters, Pale Night has refused to comment on the claims. Pale Night&#039;s appearance is so horrific that reality itself refuses to accept it and hides her with a shroud. Seeing what she &#039;&#039;actually&#039;&#039; looks like prompts a high Fort save. If you succeed, then congratulations, you&#039;re still alive because [[What|your mind didn&#039;t process what your eyes saw.]] She literally does nothing but harrass Eladrin children on her Layer of the Abyss like a Saturday morning cartoon villain, and is responsible for the &amp;quot;pseudonatural template&amp;quot; which is uselessly used by the Alienist Prestige class.&lt;br /&gt;
&lt;br /&gt;
===[[Obox-ob]]===&lt;br /&gt;
The Prince of Vermin and the original holder of the title of Prince of Demons before he was killed by the Queen of Chaos, but he managed to revive himself.&lt;br /&gt;
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===[[Pazuzu]]===&lt;br /&gt;
Demon Prince of Air, master of the skies of the Abyss, and a demon with a pretty chill attitude. In D&amp;amp;D, he&#039;s the &amp;quot;big shot&amp;quot;, but in Pathfinder, he&#039;s been dethroned in importance by his ex-girlfriend Lamashtu. He&#039;s also Starfox Falco levels of furbait sexy, and can be summoned like Hastur, just say his name more than thrice and he&#039;ll appear for you to bargain off your alignment for power.&lt;br /&gt;
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===[[The Queen of Chaos]]===&lt;br /&gt;
Even older than Pale Night.  She once was the ruler of the Obyrith race.  She created the Tanar&#039;ri, but this backfired on her when her lover [[Miska the Wolf-Spider]] got imprisoned and the rest of the Tanar&#039;ri rebelled.&lt;br /&gt;
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===[[Sertrous]]===&lt;br /&gt;
Demon Prince of Heretics from the [[Elder Evils]] book. Was originally a demon prince of parasites who refused to serve the Queen of Chaos and as a result was personally killed by her, but his spirit escaped to material plane and possessed a snake and turned it into his new body. An Solar named Avamerin was sent to kill Sertrous when he began sending armies of snakes to harass mortals, but just before Avamerin could kill Sertrous, he revealed the secret that clerics could gain their spells without needing to worship a god. Avamerin at first didn&#039;t understand what Sertrous had said and decapitated him, and brought back his head.  Avamerin shared the words Sertrous had said, which resulted in the appearance of godless clerics. Avamerin got demoted to a Planetar for this and betrayed his masters to serve Sertrous. Sertrous still remains a powerless snake skull but he is slowly returning to life as he gains more worshipers. He is worshiped mainly by [[Yuan-ti]] who claim that he is their true creator.&lt;br /&gt;
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{{D&amp;amp;D-DemonPrinces}}&lt;br /&gt;
{{D&amp;amp;D-Outsiders}}&lt;br /&gt;
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==Pathfinder==&lt;br /&gt;
===[[Abraxus]]===&lt;br /&gt;
Demon Prince of Magic, Forbidden Lore and Snakes, known as the Master of the Final Incantation due to his arsenal of deadly and unique magical spells and formulas including the &amp;quot;Final Incantation&amp;quot;, which can unmake magic with a single word.&lt;br /&gt;
&lt;br /&gt;
===[[Aldinach]]===&lt;br /&gt;
Demon Princess of Sand, Scorpions and Thirst, whose cult is predominant in the desert regions. Most notable for her descent from Lamashtu and her bitter rivalry with her half-sister Areshkagal. Title: She of the Six Venoms.&lt;br /&gt;
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===[[Andirifkhu]]===&lt;br /&gt;
Demon Queen of Illusions, Traps and Knives, the Razor Princess is a secretive and cunning killer particularly favored by sadists, torturers, trap-makers, assassins, murderers and evil illusionists.&lt;br /&gt;
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===[[Angazhan]]===&lt;br /&gt;
Demon Prince of Apes, Jungles and Brutal Tyranny, the Ravenous King is one of the lesser Demon Princes, mostly restricted to worship by his savage [[Chara-kur]] ape-men creations. His worship is most concentrated in the city of Usaro in the Mwangi Expanse, ruled by a Gorilla Grodd-expy named Ruthazek.&lt;br /&gt;
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===[[Areshkagal]]===&lt;br /&gt;
Demon Princess of Greed, Magical &amp;amp; Mundane Portals, and Riddles, the Faceless Sphinx fights a constant war against her half-sister Aldinach due to She of the Six Venoms having usurped the Faceless&#039; Sphinx&#039;s original abyssal kingdom.&lt;br /&gt;
&lt;br /&gt;
===[[Cyth-V&#039;sug]]===&lt;br /&gt;
Demon Prince of Disease, Fungus and Parasites; despite certain similarities in appearance and portfolio, should not be confused with [[Xhamen-Dor]], the [[Cthulhu Mythos|Great Old One]] of Decay, Parasites and Transformation. He&#039;s consistently much more successful than his D&amp;amp;D counterpoint, Zuggtmoy, and is the disappointed stepdad of the Nascent Demon Lord Treerazer, who has spent the past couple of centuries fucking over the elves of Kyonin.&lt;br /&gt;
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===[[Deskari]]===&lt;br /&gt;
Demon Prince of Chasms, Infestations and Locusts; known as the son of Pazuzu via some giant, monstrous demonic insect, the Lord of The Locust Host may potentially be a cousin to either Aldinach or Areshkagal. Is most notable for having created and maintained the Worldwound on [[Golarion]].&lt;br /&gt;
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===[[Flauros]]===&lt;br /&gt;
Demon Prince of Fire, Salamanders and Volcanoes, the Burning Maw fights to defend his rulership over salamanders from an elemental lord named Ymeri, the Mistress of Fire.&lt;br /&gt;
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===[[Gogunta]]===&lt;br /&gt;
Demon Queen of Amphibians, Boggards and Swamps, the Song of the Swamp actually claims rulership over a tiny part of Dagon&#039;s realm; because she has yet to be destroyed for this, her cult and Dagon&#039;s cult are often friendly towards each other. &lt;br /&gt;
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===[[Haagenti]]===&lt;br /&gt;
Demon Prince of Alchemy, Invention and Transformation, not to be confused with the the [[Vestige]] connected to Frost Giants, Hill Giants and Minotaurs in the lore of the [[Binder]]s. He is essentially the Demon Prince of SCIENCE!!!, which makes him particularly unpopular with other artifice-focused gods. One can only imagine the kind of shit he&#039;s concocted by the time of [[Starfinder]].&lt;br /&gt;
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===[[Jezelda]]===&lt;br /&gt;
Demon Queen of Desolation, the Moon and Werewolves; ironically, despite the usual connections drawn to such powers, the Mistress of the Hungry Moon has never claimed to be the origin of all werewolves. Her Abyssal Realm is notable for being one of the relatively few places in the Abyss where one can find normal, living humans. She keeps them in [[Ravenloft|isolated villages, perpetually stalked by her monstrous servants]].&lt;br /&gt;
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===[[Kabriri]]===&lt;br /&gt;
Demon Prince of [[Ghoul]]s, Graves and Secrets Kept By The Dead, the demon prince known as Him Who Gnaws is generally believed to be the damned soul of the first cannibal (and a fratricidal one at that), and the reason why ghouls cannot paralyze elves (and can mutate into elf-like forms) is because he was supposedly an elf in life.&lt;br /&gt;
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===[[Lamashtu]]===&lt;br /&gt;
A Pathfinder-only Demon Queen and goddess, mother of all &amp;quot;manbeast&amp;quot; races such as [[minotaur]]s, [[harpy|harpies]], [[gnolls]] and [[medusa]]s. In fact, two of her most powerful daughters have become Demon Princesses in their own right; Aldinach and Areshkagal. She ascended from &amp;quot;mere&amp;quot; Archfiend to true divinity after killing a now-forgotten god of beasts. Her ex-boyfriend Pazuzu is still pissed off that she got all the glory and power from the murder, considering it was his plan to begin with.&lt;br /&gt;
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===[[Mazmezz]]===&lt;br /&gt;
Demon Queen of Binding, [[Drider]]s and Vermin, the grotesquely insectile Creeping Queen has the soul of a /d/eviant, using her powers of illusion to assume seductive guises in order to acquire more trophy-spouses for her hideous harem.&lt;br /&gt;
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===[[Mestama]]===&lt;br /&gt;
Demon Queen of Cruelty, Deception and [[Hag]]s, the infamously misandric Mother of Witches bitterly hates the demi-goddess [[Gyronna]] for having stolen the position of Queen of All Hags from her.&lt;br /&gt;
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===[[Nocticula]]===&lt;br /&gt;
Demon Queen of Assassins, Darkness and Lust, Our Lady In Shadow was actually the very first [[succubus]] to exist in Golarion, seducing and murdering her way into power. Sister and sometimes lover of Socothbenoth. She&#039;s heavily implied to be a fallen Empyreal Lord and, in a rare piece of [[Metaplot]], she turned her life around after the &#039;&#039;Wrath of the Righteous&#039;&#039; adventure path to become the fully-ascended Chaotic Neutral Goddess of Artists, Outcasts, and Darkness.&lt;br /&gt;
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===[[Nurgal]]===&lt;br /&gt;
Demon Prince of Deserts, the Sun and Senseless Warfare, the Shining Scourge should not be confused with [[Nurgle]], as he has no plague-related powers. Former lover of Areshkagal, he may also be Socothbenoth&#039;s half-brother, but he hates the Demon Prince of Perversion. He is also apparently half of an ancient Azlanti deity who was defeated by another god. The other half became the Infernal Duke Nergal. How you choose to reconcile these weird, contradicting backstories is your own business.&lt;br /&gt;
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===[[Shax]]===&lt;br /&gt;
Demon Prince of Envy, Lies and Violent Murder, the Blood Marquis is of course the favored patron of serial killers, and competes with Andirifikhu for worship by torturers.&lt;br /&gt;
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===[[Shivaska]]===&lt;br /&gt;
Demon Queen of Aberrations, Clocks and Prisons, the Chained Maiden has a disturbing interest in scaring kids and bondage. She owns a magic clock that may or may not be counting down to the end of the universe.&lt;br /&gt;
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===[[Sifkesh]]===&lt;br /&gt;
Demon Queen of Hopeless Despair, Heresy and Suicide, the Sacred Whore loves to tempt devout worshippers and priestly types into heresy, eating their souls when they commit suicide out of grief upon realizing their betrayal. She has floating limbs, making her look like big tiddy goth Rayman.&lt;br /&gt;
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===[[Socothbenoth]]===&lt;br /&gt;
Demon Prince of Pride, Perversion and Taboos, the Silken Prince is Nocticula&#039;s brother and occasional lover, as well as the demonic patron of [[/d/]].&lt;br /&gt;
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===[[Urxhel]]===&lt;br /&gt;
Demon Prince of Natural Disasters, Storms and Trolls, unlike most &amp;quot;racial patron&amp;quot; demon lords, the Trollfather actually &#039;&#039;despises&#039;&#039; his children and so is worshipped only in an effort to stop him destroying them all.&lt;br /&gt;
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===[[Xoveron]]===&lt;br /&gt;
Demon Prince of Gargoyles, Gluttony and Ruins, the four-headed Horned Prince seeks the emptying of all cities to create a world in which he and his children can feed.&lt;br /&gt;
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===[[Yhidothrus]]===&lt;br /&gt;
Demon Prince of Age, Time and Worms, worshipped by those driven to desperation out of their hatred of time&#039;s encroach, the Ravager Worm is a patron of many [[lich]]es. He is one of the Demon Princes who was a former Qlippoth, and he&#039;s so ridiculously long, part of him might still be.&lt;br /&gt;
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===[[Zevgavizeb]]===&lt;br /&gt;
Demon Prince of Vast Caverns, Reptiles and Troglodytes, an immensely gluttonous and lazy squamous horror who rules an Abyssal realm set up as a mad hollow earth, complete with dinosaurs and cavemen.&lt;br /&gt;
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===[[Zura]]===&lt;br /&gt;
Demon Queen of Blood, Cannibalism and Vampires, this uniquely powerful and depraved succubus has a complicated relationship with [[Urgathoa]], with the Vampire Queen being as likely to make common cause with the Pallid Princess as to fight for worshippers.&lt;br /&gt;
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{{Pathfinder-Fiends}}&lt;br /&gt;
{{Pathfinder-DemonPrinces}}&lt;/div&gt;</summary>
		<author><name>2603:8001:3500:CB:2823:9AEC:A71D:FF9C</name></author>
	</entry>
	<entry>
		<id>http://2d4chan.org/mediawiki/index.php?title=Demon_Prince&amp;diff=174412</id>
		<title>Demon Prince</title>
		<link rel="alternate" type="text/html" href="http://2d4chan.org/mediawiki/index.php?title=Demon_Prince&amp;diff=174412"/>
		<updated>2020-12-31T02:51:00Z</updated>

		<summary type="html">&lt;p&gt;2603:8001:3500:CB:2823:9AEC:A71D:FF9C: /* Pale Night */&lt;/p&gt;
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&lt;div&gt;{{NeedsImages}}&lt;br /&gt;
:&#039;&#039;This is the [[D&amp;amp;D]] and [[Pathfinder]] creature, not to be confused with [[Warhammer]]&#039;s [[Daemon Prince]]s&#039;&#039;&lt;br /&gt;
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&#039;&#039;&#039;Demon Princes&#039;&#039;&#039; are a specific breed of lesser (though how &amp;quot;lesser&amp;quot; varies from edition to edition, with them being literally equivalent to lesser deities in 1e, which meant they were at least as powerful as most deities) tier evil [[God]] in the [[Dungeons &amp;amp; Dragons]] and [[Pathfinder]]. As their name suggests, they are [[Tanar&#039;ri]] who have managed to claw their way to a position of particular power and influence amongst their kind. They may even be worshipped by some evil races as patron gods, though usually they are not &amp;quot;full-tier&amp;quot; gods, thusly allowing [[adventurers]] to bust into their homes and beat the shit out of them.&lt;br /&gt;
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Emphasis on &#039;&#039;usually&#039;&#039;: some Demon Princes have managed to secure a position of such power that they are full-fledged gods, so fighting with them isn&#039;t a really good idea. The most traditional example in D&amp;amp;D is [[Lolth]], who is not only the Demon Queen of Spiders, but also the patron god of the [[Drow]], a position that saw her promoted to a &amp;quot;corebook deity&amp;quot; in 4th edition. Likewise, in Pathfinder, the Demon Queen of Monsters, Mutation and Miscarriages, [[Lamashtu]], is a full-fledged god and stands as a counterpoint to [[Asmodeus]] the [[Archdevil]]-turned-God.&lt;br /&gt;
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==Tanar&#039;ri==&lt;br /&gt;
The vast majority of Demon Princes are Tanar&#039;ri and attained their position early on in their existence. Others rose to power over the course of eons, usurping another to take their place.&lt;br /&gt;
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===[[Baphomet]]===&lt;br /&gt;
Baphomet, the lord of the [[minotaur]]s, is a massive bull-headed brute. He revels in combat, but prefers to put his powerful-looking opponents into a magical maze and trample the smaller ones before crushing the big ones. His most common followers include minotaurs, bulezau and goristro demons, fiendish or half-fiendish minotaurs and Awakened animals such as dire animals or [[dinosaur]]s.  His ultimate goal is nothing less than the destruction of all civilization, and the descent of all life into violent, bestial savagery.&lt;br /&gt;
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Baphomet&#039;s cult is on the rise, often finding worship in rural areas by evil [[druid]]s and [[ranger]]s, preaching the gospel of a nature deity of vengeance that will deliver the common folk from the evil machinations of city-dwellers, eventually swaying them to his cause.  From there, armies of fanatical Luddites, many bearing [[Beastmen|physical manifestations of his influence]], swarm out to raze towns and slaughter those who live in them.&lt;br /&gt;
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Baphomet lives in the Endless Maze, the 600th layer of the [[Abyss]]. He shares this layer with the [[Obyrith]] Pale Night, with whom he has some kind of understanding: neither of them encroach on each other&#039;s territories and they will help each other when one of them is invaded by one of their foes.&lt;br /&gt;
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===[[Demogorgon]]===&lt;br /&gt;
The current Prince of Demons, a title largely contested only by Orcus and, to a much lesser extent, Graz&#039;zt. He has the shape of a two-headed baboon with tentacles instead of arms and a theropod&#039;s legs and tail. His left head is called Aameul and has a silver tongue that can charm any creature, while the right head, Hethradiah, can cause insanity. They seek to dominate or kill one another, just as their combined self seeks to slay or overpower all life.  Demogorgon is a fearsome foe in battle, capable of rotting flesh from bones with but a caress of its tentacles and draining the energy of anyone slapped by its tail.&lt;br /&gt;
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Demogorgon has few followers amongst the humanoid races, but he has many amongst the more monstrous people. [[Yuan-ti]], troglodytes, ixitxachitl and hosts of demons worship Demogorgon as their lord. These cults are depraved and engage in all manner of horrific rituals and sacrifices to their lord. Humanoids rarely worship him as cults, but individuals dedicated to the Prince of Demons tend to be just as dangerous, given that they are quite often high-ranking members of society, and his influence is thought to be the source of many monstrous versions of natural creatures, like ettins and merrow.&lt;br /&gt;
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Demogorgon&#039;s layer of The Gaping Maw is the 88th of the Abyss. While it&#039;s a tropical realm with plenty of water it is not a hospitable plane, with many different kinds of demons roving the surface and the ocean looking for things to devour. Demogorgon runs the great city of Lemoriax that is one of the premier slave markets in the Great Wheel. He frequently stalks through his city to whip his followers into a frenzy. His layer is linked to the next layer, Dagon&#039;s home of Shadowsea. The two are allied, which effectively means they stay off of each other&#039;s backs.&lt;br /&gt;
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He was also a &#039;&#039;motherfucker&#039;&#039; of a bonus boss in &#039;&#039;[[Baldur&#039;s Gate|Throne of Bhaal]]&#039;&#039;, even if actually fighting him was definitely not the smart move there.&lt;br /&gt;
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===[[Fraz-Urb&#039;luu]]===&lt;br /&gt;
The Prince of Deception, Fraz-Urb&#039;luu is a great pale blue winged monster with surprising magical ability. He is the patron of evil illusionists and tricksters, so powerful that he can easily summon demons and even other demon lords, though he prefers to not do the latter all that much because does not want to piss Demogorgon off any more than he already does.&lt;br /&gt;
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Fraz-Urb&#039;luu was one of [[Zagig]]&#039;s prisoners below Castle [[Greyhawk]], trapped in a bas-relief for more than two centuries. Eventually he was freed by a bunch of [[adventurers]], whom he repaid by wrecking their gear and casting them into the Abyss. [[Eldrad|What a dick.]] Back in the 176th layer of the Abyss, Hollow&#039;s Heart, he spent time rebuilding his realm and searching for his magic staff. If he succeeds, his first order of business would be to visit terrible vengeance upon the world of man.&lt;br /&gt;
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Cults of Deception pose as cults of exciting but obscure deities and try to convert people to their cause... only to be sacrificed to the Prince of Deception. His followers include large numbers of other deceptive demons, including [[Succubus|succubi]], lilitu and a group of Chaotic Evil [[Rakshasa]] called the Hollow Rajas.&lt;br /&gt;
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===[[Graz&#039;zt]]===&lt;br /&gt;
The Dark Prince Graz&#039;zt is something of an anomaly amongst the princes of the Abyss. While the others all possess some degree of cleverness, at the end of the day they will use brute force to get what they want. Not so much in Graz&#039;zt&#039;s case. He is skilled in the ways of seduction, guile, politics and plotting in ways that go beyond the abilities of even the most intelligent princes of hell. [[4e]] suggested that this is because Graz&#039;zt is an exiled [[Baatezu|devil]], but this is the only version that posed this option.  While by far the weakest of the three in terms of raw hitting power, Graz&#039;zt&#039;s genius and cunning ensure that he remains a strong rival to both Demogorgon and Orcus.&lt;br /&gt;
&lt;br /&gt;
He resembles a tall, handsome humanoid with goat legs, horns, six fingered hands and yellow eyes that betray him for what he really is. Graz&#039;zt has a massive libido and counts many female priests, [[succubus|succubi]], [[harpy|harpies]], [[marilith]]s, [[lamia]], [[monstergirls|you name it]] amongst his followers, with the odd male equivalent here and there for variety&#039;s sake.  The closest of these are called the Chosen (with the suggestion he chooses them to join him in his bed). He also has more offspring than any other demon lord, with many of the closest members of his court, including his chief general and personal assassin, being his own children.&lt;br /&gt;
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While he is of great intelligence, he has met his match in a mortal, the witch-queen [[Iggwilv]]. She managed to trap him on the Material Plane to learn from the demon. The two of them eventually became lovers, culminating in the birth of a child. Said child turned out to be [[Iuz]], who became a major player in the world of [[Greyhawk]]. Graz&#039;zt slowly figured out that Iggwilv did not want to let him go back to his home. So he waited and plotted, eventually breaking free in a battle that cost Iggwilv most of her resources. But she escaped and was lured into the Abyss by the Dark Prince. She in turn was used by Graz&#039;zt to regain his lost powers and grow stronger before &#039;&#039;she&#039;&#039; escaped. The two of them are currently in a mutual love-hate relationship, each trying to exploit the other to increase their power even as, to the extent that either of them are capable of positive emotions, they genuinely enjoy one another&#039;s company.&lt;br /&gt;
&lt;br /&gt;
Graz&#039;zt&#039;s realm is the largest in all of the Abyss. Covering the 45th, 46th and 47th layers of the Abyss, Azzagrat&#039;s primary attraction is the city of Zelatar, which somehow exists on all three layers at the same time. Each layer hosts a different neighbourhood, and Graz&#039;zt&#039;s citadel is at the center layer.  It is also one of the more popular destinations in the Abyss for travelers to visit, featuring markets full of rare goods and comparatively better-behaved demons, but those who think that that translates to &amp;quot;safe&amp;quot; are as foolish as those who think that Graz&#039;zt&#039;s hedonism and hunger for pleasure over raw power makes him any less evil or dangerous than the likes of Orcus or Demogorgon, whom already have a large size advantage over him in a fight.&lt;br /&gt;
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===[[Juiblex]]===&lt;br /&gt;
The Faceless Lord Juiblex lords over all oozes, slimes and jellies. This is not a particularly difficult task given the mindless nature of these creatures and Juiblex&#039;s lack of tact regarding such issues. He resembles a massive puddle of green slime filled with eyes swimming around in it and pseudopods dripping with ooze. This appearance was later changed, and by that, literally photoshopped to a Shoggoth&#039;s color scheme, because Pathfinder did it, so it must sell. His goals are simple: destroy everything that is not like him. He wants to kill and corrode everything in existence, destroying whatever it can touch with its oozing appendages, until all life, everywhere, is as formless and protean as he is. This makes him very unpopular with the other demon lords and all stay away from his layer as much as possible.&lt;br /&gt;
&lt;br /&gt;
Juiblex has few cultists given that his charges are almost exclusively of low intelligence. When a deranged humanoid takes up the worship of the Faceless Lord it is quite possible that Juiblex doesn&#039;t really care about these worshippers, and even when an intelligent ooze such as Darkness Given Hunger, a Black Pudding possessed by a Hezrou, worships him, Juiblex cares little. The amusing fact that he doesn&#039;t give a shit means PCs who follow him are incredibly flexible (pun intended) because entry to his worship means the acidic dissolution of Any poor sap overseen by a number of slimes. His base nature, in fact, leaves most forms of organization to his cults, who if not insane or fanatic could easily build an interesting infrastructure to their lords benefit, if not moreso their own, I.E turn everyone into slimes and destroy everyone else, and have everlasting shapeshifting shoggoth sex, Praise Juiblex! &lt;br /&gt;
&lt;br /&gt;
One Origin for the faceless lord had him as a deity that lost his face in retaliation from the other gods for sympathizing with Demons in the older times, being thrown into the abyss as a result, and becoming an ever-shifting protean mass as a result, his soul locked in a prison.&lt;br /&gt;
&lt;br /&gt;
On that note, his PrC is great if Stacked with the OozeMaster PrC, polymorph into a Gibbering mouther and use size category increasing cheese to become a Shoggoth capable of multiple slime attacks, unlimited slime summonings and all sorts of fun, nevermind how this can extend to Ghaunadaur worship as Juiblex was once an Avatar for the nonsensical primordial deity of oozes and slimes.&lt;br /&gt;
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Juiblex lives on the 222nd layer of the Abyss named Shedaklah. He contests for control of this plane with Zuggtmoy, the Queen of Fungi. While she had the upper hand for a while, since the events with [[Iuz]] getting his ass handed to him and the famous adventure in the Temple of Elemental Evil, Juiblex has gained a lot of territory, currently battling with the forces of the Queen of Fungi and slowly gaining ground.&lt;br /&gt;
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===[[Kostchtchie]]===&lt;br /&gt;
Demon Prince of Frost, racial patron god of frost giants. Is additionally summonable by chanting his name, which gets you a Hastur-tier death if you&#039;re not prepared for the consequences.&lt;br /&gt;
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===[[Lolth]]===&lt;br /&gt;
The Spider Queen is a former elven goddess, and is now the ruler of all [[drow]], spiders, poison, and other fluffy things.&lt;br /&gt;
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===Lynkhab===&lt;br /&gt;
&lt;br /&gt;
A former contender for the title of Queen of the Succubi, who lost in no small part due to her nature- as the patron of [[Malal|regret and self-destruction]], she cannot help but sabotage her own efforts. As such, she&#039;s quite obscure. Lynkhab favors corrupting individuals instead of founding cults, most likely because any cult dedicated to the demon prince of screwing yourself over is never going to end well. Lynkhab has also expanded her portfolio to include heresy, tempting holy men to abandon their faith for fleeting pleasure. Lynkhab lives in &#039;&#039;The Sighing Cliffs&#039;&#039;, the 297th layer of the Abyss, picking and choosing choice individuals to corrupt and hopefully drive to suicide.&lt;br /&gt;
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===[[Malcanthet]]===&lt;br /&gt;
Malcanthet, the Queen of the Succubi is a being of unparalleled beauty and cruelty. Taking the shape of an alluring succubus, she prefers to let others do the fighting for her, either summoned minions or enslaved attackers. Befitting her status of the Queen of the Succubi she really gets around: aside from her usual trysts, she has Pazuzu and Demogorgon as her most frequent lovers, having sired several powerful succubi with the former and unspeakable abominations with the latter. She has had short affairs with most of the other demon lords at some point or another, but these were mainly flings for her private benefit. Yeenoghu is one of her enemies, the two of them still being embittered by the other foiling their plot to corrupt the same family of nobles, ending with the entire family being destroyed instead. Her relationship with Graz&#039;zt is actually even worse: each claims that the other spurned their advances, and, deeply embittered, the two have been at war ever since. Her servants include, aside from succubi and lilitus, lamias, harpies, and fiendish nymphs.&lt;br /&gt;
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Malcanthet lives on the 570th layer of the Abyss, a layer called Shendilavri. It is of unmatched beauty, surpassing even some of the heavens as a paradise. Here she lives in the city of Rivenheart, where all desires can be sated. Every imaginable perversion, debauchery and experience can be found here. Malcanthet&#039;s palace has no doors, and all are invited to enter and experience what lies within its forbidden halls. While thousands of people from all over the planes enter to find bliss within, few leave, and all ultimately realize that Shendilavri is a paradise only for Malcanthet herself.&lt;br /&gt;
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===[[Miska the Wolf-Spider]]===&lt;br /&gt;
The right-hand man and lover of the Queen of Chaos, Miska the Wolf-Spider is one of the most dreaded demon lords in existence. Resembling a nightmarish [[Drider]] with a spiked and armored spider lower body, the upper body of a pale, handsome, four-armed human with long black hair and a pair of red-haired wolf heads sprouting from his shoulders. Once the foremost servant and lover of the Queen of Chaos, she appointed this Tanar&#039;ri as the Prince of Demons, the first to bear that title. This, combined with Miska&#039;s skill as a general and a warrior and the victories he achieved meant massive numbers of demons flocked to his service. Eventually he was defeated at the Battle of Pesh, where one of the [[Wind Dukes of Aaqa]] pierced him with the [[Rod of Seven Parts]]. The Prince of Demons wailed in anguish as his blood covered the Rod, corrupted and shattered it. If it had not been for the Rod breaking, Miska would have perished, and instead he went through a planar rift. Some of the Wind Dukes followed him, imprisoned Miska and the citadel he was in in a great cocoon of pure law and cast him into the depths of [[Pandemonium]], where he remains to this day.&lt;br /&gt;
&lt;br /&gt;
In his prison Miska can do little harm, but only partially because of the prison itself. When he was injured by the Rod of Seven Parts his abilities were crippled, rendering him only a shadow of his former self. On the other hand this made him next to indestructible: [[Perpetual|even if he were to be turned to ash he can simply rebuild himself.]] If he were to get his hands onto the fully restored Rod of Seven Parts he would be fully restored and become able to leave the cocoon of law to join his beloved Queen and continue on their bloody crusade. The plus side to this is that restoring Miska to his full powers will make him vulnerable again, and allow for him to be permanently destroyed.&lt;br /&gt;
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Actually destroying him is a daunting task: his armored body is resistant to blunt weapons, and slashing and piercing weapons draw his acidic blood that is both dangerous to an attacker and their weapon. It is in fact so lethal that it might kill an attacker instantly and disintegrate a weapon coated in the Wolf-Spider&#039;s blood. Miska himself wields deadly weapons in his powerful arms: a scimitar that can disintegrate lawful opponents, another that strikes at blinding speeds, and two magical morning stars, each of which he wields with deadly precision.&lt;br /&gt;
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Miska commands the respect or fear of the Spyder-Fiends, monstrous spiders with the heads of wolves and clawed humanoid arms in the more powerful cases. While some resent serving Miska, they do not dare anger him or his master, the Queen of Chaos.&lt;br /&gt;
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===[[Orcus]]===&lt;br /&gt;
Looking and acting like the forbidden lovechild of [[Khorne]] and [[Nagash]], Orcus is the Prince of the Undead. Entry requirements to worship him involve contracting a Feat based STD from Necrophilia, and generally doing horrid things that probably earn their place in the Book of Vile Darkness. According to Gary Gygax, he is universally responsible for the creation of undead when he cast a spell that killed everyone on his native plane when he was alive, following this, he ended up in the Abyss and worked his way up the demonic ladder. Sources state he ended up in the Abyss for doing something horrible, but this isn&#039;t in the official post Gygax material.&lt;br /&gt;
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===[[Yeenoghu]]===&lt;br /&gt;
The King of the [[Gnoll]]s, Yeenoghu is a savage beast. Despite not being the most powerful of the demon lords, his savagery and that of his followers still makes him a powerful opponent. This became clear when he and his forces invaded the layer above his own, the White Kingdom. This layer was ruled by Doresain, the King of the Ghouls. When his armies were destroyed, Doresain swore fealty to Yeenoghu for the sake of self-preservation, forsaking his old master Orcus. Because of Orcus&#039; recent plots his attention has been elsewhere, and it is as of yet unknown how he will reply to this treason.&lt;br /&gt;
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Yeenoghu&#039;s greatest desire is to have the Material Plane inhabited by his chosen people, the gnolls. A world where his people are the dominant race, and all [[human]]s, [[elves]], [[dwarves]] and [[halfling]]s are either slaves or food. But he understands that gnolls alone are not numerous enough to achieve this goal, and as such he allows cults of other races to serve him. One of the most powerful of these cults, originating from the Maure family, was finally getting somewhere when Malcanthet &#039;&#039;also&#039;&#039; tried to corrupt them, resulting in a self-destructive downward spiral that wiped out the entire family. They have resented each other ever since, with Yeenoghu sending frequent raids into Shendilavri to destroy it. These attacks have always been held at bay, but he hopes to one day destroy her and her realm. The King of the Gnolls also has a violent hatred for Baphomet, perhaps due to their similarity, against whom he frequently wages war to little result.&lt;br /&gt;
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Yeenoghu&#039;s realm is called exactly that, Yeenoghu&#039;s Realm, perhaps reflecting its master&#039;s lack of imagination. Located on the 422th layer of the Abyss, it is covered in a great savanna where packs of feral gnolls, other hyena-like creatures, and worse monsters make their home, preying on visitors, one another, and even the servants of Yeenoghu. The King of the Gnolls himself lives in a great palace drawn by thousands of slaves across the plane past various points of interest at a speed of about one year per round.&lt;br /&gt;
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===Xinivrae===&lt;br /&gt;
&lt;br /&gt;
Another candidate Succubus Queen, like Shami-Amourae, Lynkhab, and Malcanthet. Xinivrae specialized in the corruption and temptation of young women, as opposed to Malcanthet&#039;s more general self-gratification and Shami-Amourae&#039;s debasement. While Shami-Amourae was cast into the Wells of Darkness and Lynkhab was allowed to remain free on account of being the demonic personification of self-sabotage and therefore not much of a threat, Xinivrae was wounded and imprisoned in the Dreaming Gulf, where she remains. Her cult has largely been subsumed into Malcanthet&#039;s, but she has some loyal succubi who work to free her.&lt;br /&gt;
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===[[Zuggtmoy]]===&lt;br /&gt;
Zuggtmoy, The Queen of Fungi is an ambitious but not very successful demon lord. Given her domain over fungi and mushrooms, she has difficulty finding people to worship her. So she opts with having to disguise her influence, creating cover cults that her own followers kept in line so that they could stay in charge. The Temple of Elemental Evil was such an endeavor, and it worked pretty well for a while, only for everything to spectacularly backfire when the Circle of Eight destroyed the cult and imprisoned her. She managed to escape the Material Plane at the cost of a good deal of her essence, only to discover that her enemy Juiblex had conquered a good deal of her home layer in the meantime.&lt;br /&gt;
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Aside from her rivalry with Juiblex, she has frequently been at odds with [[Lolth]] prior to her gaining significant power as a deity, putting her a class above the Queen of Fungi. On her home layer of Shedaklah she lives in a palace built from the largest fungi in the multiverse, rising more than four miles into the air. Here she conducts horrific experiments and plots to gain foothold on the Material Plane and to defeat the hated Juiblex.&lt;br /&gt;
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==Obyrith==&lt;br /&gt;
While the Tanar&#039;ri are created from the petitioners of the Abyss, they were not the first beings to live there. Those were the Obyrith, creatures of Chaos. When the first mortal souls entered the Abyss they did not know what to do with them and so began to experiment, slowly creating a servant race to fight for them against the forces of Law.  There are small number of other known Obyrith demon besides those listed here but they get almost no attention.&lt;br /&gt;
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===[[Dagon]]===&lt;br /&gt;
Demon Prince of the Sea, an antediluvian aquatic horror who serves as Demogorgon&#039;s most loyal advisor. Pretty much H.P Lovecraft&#039;s Dagon, with his servants, the Kuo-Toa, being the effective replacement for Deep Ones but without the crossbreeding, while his mortal thralls sort of just mutilate themselves into fish creatures in his service. He likes spellcasters of all sorts and wants to flood the earth.&lt;br /&gt;
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===[[Pale Night]]===&lt;br /&gt;
If there is one creature that is the mother of all demons (literally), then it would probably be her. Some texts say she is the mother of specific demon princes. Others say she is the mother of tanar&#039;ri race. When asked about this by reporters, Pale Night has refused to comment on the claims. Pale Night&#039;s appearance is so horrific that reality itself refuses to accept it and hides her with a shroud. Seeing what she &#039;&#039;actually&#039;&#039; looks like prompts a high Fort save. If you succeed, then congratulations, you&#039;re still alive because [[What|your mind didn&#039;t process what your eyes saw.]] She literally does nothing but harrass Eladrin children on her Layer of the Abyss like a Saturday morning cartoon villain, and is responsible for the &amp;quot;pseudonatural template&amp;quot; which is uselessly used by the Alienist Prestige class.&lt;br /&gt;
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===[[Obox-ob]]===&lt;br /&gt;
The Prince of Vermin and the original holder of the title of Prince of Demons before he was killed by the Queen of Chaos, but he managed to revive himself.&lt;br /&gt;
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===[[Pazuzu]]===&lt;br /&gt;
Demon Prince of Air, master of the skies of the Abyss, and a demon with a pretty chill attitude. In D&amp;amp;D, he&#039;s the &amp;quot;big shot&amp;quot;, but in Pathfinder, he&#039;s been dethroned in importance by his ex-girlfriend Lamashtu. He&#039;s also Starfox Falco levels of furbait sexy, and can be summoned like Hastur, just say his name more than thrice and he&#039;ll appear for you to bargain off your alignment for power.&lt;br /&gt;
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===[[The Queen of Chaos]]===&lt;br /&gt;
Even older than Pale Night.  She once was the ruler of the Obyrith race.  She created the Tanar&#039;ri, but this backfired on her when her lover [[Miska the Wolf-Spider]] got imprisoned and the rest of the Tanar&#039;ri rebelled.&lt;br /&gt;
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===[[Sertrous]]===&lt;br /&gt;
Demon Prince of Heretics from the [[Elder Evils]] book. Was originally a demon prince of parasites who refused to serve the Queen of Chaos and as a result was personally killed by her, but his spirit escaped to material plane and possessed a snake and turned it into his new body. An angel named Avamerin was sent to kill Sertrous when he began sending armies of snakes to harass mortals, but just before Avamerin could kill Sertrous, he revealed the secret that clerics could gain their spells without needing to worship a god. Avamerin at first didn&#039;t understand what Sertrous had said and decapitated him, and brought back his head.  Avamerin shared the words Sertrous had said, which resulted in the appearance of godless clerics. Avamerin got punished for this and betrayed his masters to serve Sertrous. Sertrous still remains a powerless snake skull but he is slowly returning to life as he gains more worshipers. He is worshiped mainly by [[Yuan-ti]] who claim that he is their true creator.&lt;br /&gt;
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{{D&amp;amp;D-DemonPrinces}}&lt;br /&gt;
{{D&amp;amp;D-Outsiders}}&lt;br /&gt;
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==Pathfinder==&lt;br /&gt;
===[[Abraxus]]===&lt;br /&gt;
Demon Prince of Magic, Forbidden Lore and Snakes, known as the Master of the Final Incantation due to his arsenal of deadly and unique magical spells and formulas including the &amp;quot;Final Incantation&amp;quot;, which can unmake magic with a single word.&lt;br /&gt;
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===[[Aldinach]]===&lt;br /&gt;
Demon Princess of Sand, Scorpions and Thirst, whose cult is predominant in the desert regions. Most notable for her descent from Lamashtu and her bitter rivalry with her half-sister Areshkagal. Title: She of the Six Venoms.&lt;br /&gt;
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===[[Andirifkhu]]===&lt;br /&gt;
Demon Queen of Illusions, Traps and Knives, the Razor Princess is a secretive and cunning killer particularly favored by sadists, torturers, trap-makers, assassins, murderers and evil illusionists.&lt;br /&gt;
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===[[Angazhan]]===&lt;br /&gt;
Demon Prince of Apes, Jungles and Brutal Tyranny, the Ravenous King is one of the lesser Demon Princes, mostly restricted to worship by his savage [[Chara-kur]] ape-men creations. His worship is most concentrated in the city of Usaro in the Mwangi Expanse, ruled by a Gorilla Grodd-expy named Ruthazek.&lt;br /&gt;
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===[[Areshkagal]]===&lt;br /&gt;
Demon Princess of Greed, Magical &amp;amp; Mundane Portals, and Riddles, the Faceless Sphinx fights a constant war against her half-sister Aldinach due to She of the Six Venoms having usurped the Faceless&#039; Sphinx&#039;s original abyssal kingdom.&lt;br /&gt;
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===[[Cyth-V&#039;sug]]===&lt;br /&gt;
Demon Prince of Disease, Fungus and Parasites; despite certain similarities in appearance and portfolio, should not be confused with [[Xhamen-Dor]], the [[Cthulhu Mythos|Great Old One]] of Decay, Parasites and Transformation. He&#039;s consistently much more successful than his D&amp;amp;D counterpoint, Zuggtmoy, and is the disappointed stepdad of the Nascent Demon Lord Treerazer, who has spent the past couple of centuries fucking over the elves of Kyonin.&lt;br /&gt;
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===[[Deskari]]===&lt;br /&gt;
Demon Prince of Chasms, Infestations and Locusts; known as the son of Pazuzu via some giant, monstrous demonic insect, the Lord of The Locust Host may potentially be a cousin to either Aldinach or Areshkagal. Is most notable for having created and maintained the Worldwound on [[Golarion]].&lt;br /&gt;
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===[[Flauros]]===&lt;br /&gt;
Demon Prince of Fire, Salamanders and Volcanoes, the Burning Maw fights to defend his rulership over salamanders from an elemental lord named Ymeri, the Mistress of Fire.&lt;br /&gt;
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===[[Gogunta]]===&lt;br /&gt;
Demon Queen of Amphibians, Boggards and Swamps, the Song of the Swamp actually claims rulership over a tiny part of Dagon&#039;s realm; because she has yet to be destroyed for this, her cult and Dagon&#039;s cult are often friendly towards each other. &lt;br /&gt;
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===[[Haagenti]]===&lt;br /&gt;
Demon Prince of Alchemy, Invention and Transformation, not to be confused with the the [[Vestige]] connected to Frost Giants, Hill Giants and Minotaurs in the lore of the [[Binder]]s. He is essentially the Demon Prince of SCIENCE!!!, which makes him particularly unpopular with other artifice-focused gods. One can only imagine the kind of shit he&#039;s concocted by the time of [[Starfinder]].&lt;br /&gt;
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===[[Jezelda]]===&lt;br /&gt;
Demon Queen of Desolation, the Moon and Werewolves; ironically, despite the usual connections drawn to such powers, the Mistress of the Hungry Moon has never claimed to be the origin of all werewolves. Her Abyssal Realm is notable for being one of the relatively few places in the Abyss where one can find normal, living humans. She keeps them in [[Ravenloft|isolated villages, perpetually stalked by her monstrous servants]].&lt;br /&gt;
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===[[Kabriri]]===&lt;br /&gt;
Demon Prince of [[Ghoul]]s, Graves and Secrets Kept By The Dead, the demon prince known as Him Who Gnaws is generally believed to be the damned soul of the first cannibal (and a fratricidal one at that), and the reason why ghouls cannot paralyze elves (and can mutate into elf-like forms) is because he was supposedly an elf in life.&lt;br /&gt;
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===[[Lamashtu]]===&lt;br /&gt;
A Pathfinder-only Demon Queen and goddess, mother of all &amp;quot;manbeast&amp;quot; races such as [[minotaur]]s, [[harpy|harpies]], [[gnolls]] and [[medusa]]s. In fact, two of her most powerful daughters have become Demon Princesses in their own right; Aldinach and Areshkagal. She ascended from &amp;quot;mere&amp;quot; Archfiend to true divinity after killing a now-forgotten god of beasts. Her ex-boyfriend Pazuzu is still pissed off that she got all the glory and power from the murder, considering it was his plan to begin with.&lt;br /&gt;
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===[[Mazmezz]]===&lt;br /&gt;
Demon Queen of Binding, [[Drider]]s and Vermin, the grotesquely insectile Creeping Queen has the soul of a /d/eviant, using her powers of illusion to assume seductive guises in order to acquire more trophy-spouses for her hideous harem.&lt;br /&gt;
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===[[Mestama]]===&lt;br /&gt;
Demon Queen of Cruelty, Deception and [[Hag]]s, the infamously misandric Mother of Witches bitterly hates the demi-goddess [[Gyronna]] for having stolen the position of Queen of All Hags from her.&lt;br /&gt;
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===[[Nocticula]]===&lt;br /&gt;
Demon Queen of Assassins, Darkness and Lust, Our Lady In Shadow was actually the very first [[succubus]] to exist in Golarion, seducing and murdering her way into power. Sister and sometimes lover of Socothbenoth. She&#039;s heavily implied to be a fallen Empyreal Lord and, in a rare piece of [[Metaplot]], she turned her life around after the &#039;&#039;Wrath of the Righteous&#039;&#039; adventure path to become the fully-ascended Chaotic Neutral Goddess of Artists, Outcasts, and Darkness.&lt;br /&gt;
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===[[Nurgal]]===&lt;br /&gt;
Demon Prince of Deserts, the Sun and Senseless Warfare, the Shining Scourge should not be confused with [[Nurgle]], as he has no plague-related powers. Former lover of Areshkagal, he may also be Socothbenoth&#039;s half-brother, but he hates the Demon Prince of Perversion. He is also apparently half of an ancient Azlanti deity who was defeated by another god. The other half became the Infernal Duke Nergal. How you choose to reconcile these weird, contradicting backstories is your own business.&lt;br /&gt;
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===[[Shax]]===&lt;br /&gt;
Demon Prince of Envy, Lies and Violent Murder, the Blood Marquis is of course the favored patron of serial killers, and competes with Andirifikhu for worship by torturers.&lt;br /&gt;
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===[[Shivaska]]===&lt;br /&gt;
Demon Queen of Aberrations, Clocks and Prisons, the Chained Maiden has a disturbing interest in scaring kids and bondage. She owns a magic clock that may or may not be counting down to the end of the universe.&lt;br /&gt;
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===[[Sifkesh]]===&lt;br /&gt;
Demon Queen of Hopeless Despair, Heresy and Suicide, the Sacred Whore loves to tempt devout worshippers and priestly types into heresy, eating their souls when they commit suicide out of grief upon realizing their betrayal. She has floating limbs, making her look like big tiddy goth Rayman.&lt;br /&gt;
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===[[Socothbenoth]]===&lt;br /&gt;
Demon Prince of Pride, Perversion and Taboos, the Silken Prince is Nocticula&#039;s brother and occasional lover, as well as the demonic patron of [[/d/]].&lt;br /&gt;
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===[[Urxhel]]===&lt;br /&gt;
Demon Prince of Natural Disasters, Storms and Trolls, unlike most &amp;quot;racial patron&amp;quot; demon lords, the Trollfather actually &#039;&#039;despises&#039;&#039; his children and so is worshipped only in an effort to stop him destroying them all.&lt;br /&gt;
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===[[Xoveron]]===&lt;br /&gt;
Demon Prince of Gargoyles, Gluttony and Ruins, the four-headed Horned Prince seeks the emptying of all cities to create a world in which he and his children can feed.&lt;br /&gt;
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===[[Yhidothrus]]===&lt;br /&gt;
Demon Prince of Age, Time and Worms, worshipped by those driven to desperation out of their hatred of time&#039;s encroach, the Ravager Worm is a patron of many [[lich]]es. He is one of the Demon Princes who was a former Qlippoth, and he&#039;s so ridiculously long, part of him might still be.&lt;br /&gt;
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===[[Zevgavizeb]]===&lt;br /&gt;
Demon Prince of Vast Caverns, Reptiles and Troglodytes, an immensely gluttonous and lazy squamous horror who rules an Abyssal realm set up as a mad hollow earth, complete with dinosaurs and cavemen.&lt;br /&gt;
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===[[Zura]]===&lt;br /&gt;
Demon Queen of Blood, Cannibalism and Vampires, this uniquely powerful and depraved succubus has a complicated relationship with [[Urgathoa]], with the Vampire Queen being as likely to make common cause with the Pallid Princess as to fight for worshippers.&lt;br /&gt;
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{{Pathfinder-Fiends}}&lt;br /&gt;
{{Pathfinder-DemonPrinces}}&lt;/div&gt;</summary>
		<author><name>2603:8001:3500:CB:2823:9AEC:A71D:FF9C</name></author>
	</entry>
	<entry>
		<id>http://2d4chan.org/mediawiki/index.php?title=Demon_Prince&amp;diff=174411</id>
		<title>Demon Prince</title>
		<link rel="alternate" type="text/html" href="http://2d4chan.org/mediawiki/index.php?title=Demon_Prince&amp;diff=174411"/>
		<updated>2020-12-31T02:50:23Z</updated>

		<summary type="html">&lt;p&gt;2603:8001:3500:CB:2823:9AEC:A71D:FF9C: /* Pale Night */&lt;/p&gt;
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:&#039;&#039;This is the [[D&amp;amp;D]] and [[Pathfinder]] creature, not to be confused with [[Warhammer]]&#039;s [[Daemon Prince]]s&#039;&#039;&lt;br /&gt;
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&#039;&#039;&#039;Demon Princes&#039;&#039;&#039; are a specific breed of lesser (though how &amp;quot;lesser&amp;quot; varies from edition to edition, with them being literally equivalent to lesser deities in 1e, which meant they were at least as powerful as most deities) tier evil [[God]] in the [[Dungeons &amp;amp; Dragons]] and [[Pathfinder]]. As their name suggests, they are [[Tanar&#039;ri]] who have managed to claw their way to a position of particular power and influence amongst their kind. They may even be worshipped by some evil races as patron gods, though usually they are not &amp;quot;full-tier&amp;quot; gods, thusly allowing [[adventurers]] to bust into their homes and beat the shit out of them.&lt;br /&gt;
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Emphasis on &#039;&#039;usually&#039;&#039;: some Demon Princes have managed to secure a position of such power that they are full-fledged gods, so fighting with them isn&#039;t a really good idea. The most traditional example in D&amp;amp;D is [[Lolth]], who is not only the Demon Queen of Spiders, but also the patron god of the [[Drow]], a position that saw her promoted to a &amp;quot;corebook deity&amp;quot; in 4th edition. Likewise, in Pathfinder, the Demon Queen of Monsters, Mutation and Miscarriages, [[Lamashtu]], is a full-fledged god and stands as a counterpoint to [[Asmodeus]] the [[Archdevil]]-turned-God.&lt;br /&gt;
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==Tanar&#039;ri==&lt;br /&gt;
The vast majority of Demon Princes are Tanar&#039;ri and attained their position early on in their existence. Others rose to power over the course of eons, usurping another to take their place.&lt;br /&gt;
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===[[Baphomet]]===&lt;br /&gt;
Baphomet, the lord of the [[minotaur]]s, is a massive bull-headed brute. He revels in combat, but prefers to put his powerful-looking opponents into a magical maze and trample the smaller ones before crushing the big ones. His most common followers include minotaurs, bulezau and goristro demons, fiendish or half-fiendish minotaurs and Awakened animals such as dire animals or [[dinosaur]]s.  His ultimate goal is nothing less than the destruction of all civilization, and the descent of all life into violent, bestial savagery.&lt;br /&gt;
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Baphomet&#039;s cult is on the rise, often finding worship in rural areas by evil [[druid]]s and [[ranger]]s, preaching the gospel of a nature deity of vengeance that will deliver the common folk from the evil machinations of city-dwellers, eventually swaying them to his cause.  From there, armies of fanatical Luddites, many bearing [[Beastmen|physical manifestations of his influence]], swarm out to raze towns and slaughter those who live in them.&lt;br /&gt;
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Baphomet lives in the Endless Maze, the 600th layer of the [[Abyss]]. He shares this layer with the [[Obyrith]] Pale Night, with whom he has some kind of understanding: neither of them encroach on each other&#039;s territories and they will help each other when one of them is invaded by one of their foes.&lt;br /&gt;
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===[[Demogorgon]]===&lt;br /&gt;
The current Prince of Demons, a title largely contested only by Orcus and, to a much lesser extent, Graz&#039;zt. He has the shape of a two-headed baboon with tentacles instead of arms and a theropod&#039;s legs and tail. His left head is called Aameul and has a silver tongue that can charm any creature, while the right head, Hethradiah, can cause insanity. They seek to dominate or kill one another, just as their combined self seeks to slay or overpower all life.  Demogorgon is a fearsome foe in battle, capable of rotting flesh from bones with but a caress of its tentacles and draining the energy of anyone slapped by its tail.&lt;br /&gt;
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Demogorgon has few followers amongst the humanoid races, but he has many amongst the more monstrous people. [[Yuan-ti]], troglodytes, ixitxachitl and hosts of demons worship Demogorgon as their lord. These cults are depraved and engage in all manner of horrific rituals and sacrifices to their lord. Humanoids rarely worship him as cults, but individuals dedicated to the Prince of Demons tend to be just as dangerous, given that they are quite often high-ranking members of society, and his influence is thought to be the source of many monstrous versions of natural creatures, like ettins and merrow.&lt;br /&gt;
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Demogorgon&#039;s layer of The Gaping Maw is the 88th of the Abyss. While it&#039;s a tropical realm with plenty of water it is not a hospitable plane, with many different kinds of demons roving the surface and the ocean looking for things to devour. Demogorgon runs the great city of Lemoriax that is one of the premier slave markets in the Great Wheel. He frequently stalks through his city to whip his followers into a frenzy. His layer is linked to the next layer, Dagon&#039;s home of Shadowsea. The two are allied, which effectively means they stay off of each other&#039;s backs.&lt;br /&gt;
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He was also a &#039;&#039;motherfucker&#039;&#039; of a bonus boss in &#039;&#039;[[Baldur&#039;s Gate|Throne of Bhaal]]&#039;&#039;, even if actually fighting him was definitely not the smart move there.&lt;br /&gt;
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===[[Fraz-Urb&#039;luu]]===&lt;br /&gt;
The Prince of Deception, Fraz-Urb&#039;luu is a great pale blue winged monster with surprising magical ability. He is the patron of evil illusionists and tricksters, so powerful that he can easily summon demons and even other demon lords, though he prefers to not do the latter all that much because does not want to piss Demogorgon off any more than he already does.&lt;br /&gt;
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Fraz-Urb&#039;luu was one of [[Zagig]]&#039;s prisoners below Castle [[Greyhawk]], trapped in a bas-relief for more than two centuries. Eventually he was freed by a bunch of [[adventurers]], whom he repaid by wrecking their gear and casting them into the Abyss. [[Eldrad|What a dick.]] Back in the 176th layer of the Abyss, Hollow&#039;s Heart, he spent time rebuilding his realm and searching for his magic staff. If he succeeds, his first order of business would be to visit terrible vengeance upon the world of man.&lt;br /&gt;
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Cults of Deception pose as cults of exciting but obscure deities and try to convert people to their cause... only to be sacrificed to the Prince of Deception. His followers include large numbers of other deceptive demons, including [[Succubus|succubi]], lilitu and a group of Chaotic Evil [[Rakshasa]] called the Hollow Rajas.&lt;br /&gt;
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===[[Graz&#039;zt]]===&lt;br /&gt;
The Dark Prince Graz&#039;zt is something of an anomaly amongst the princes of the Abyss. While the others all possess some degree of cleverness, at the end of the day they will use brute force to get what they want. Not so much in Graz&#039;zt&#039;s case. He is skilled in the ways of seduction, guile, politics and plotting in ways that go beyond the abilities of even the most intelligent princes of hell. [[4e]] suggested that this is because Graz&#039;zt is an exiled [[Baatezu|devil]], but this is the only version that posed this option.  While by far the weakest of the three in terms of raw hitting power, Graz&#039;zt&#039;s genius and cunning ensure that he remains a strong rival to both Demogorgon and Orcus.&lt;br /&gt;
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He resembles a tall, handsome humanoid with goat legs, horns, six fingered hands and yellow eyes that betray him for what he really is. Graz&#039;zt has a massive libido and counts many female priests, [[succubus|succubi]], [[harpy|harpies]], [[marilith]]s, [[lamia]], [[monstergirls|you name it]] amongst his followers, with the odd male equivalent here and there for variety&#039;s sake.  The closest of these are called the Chosen (with the suggestion he chooses them to join him in his bed). He also has more offspring than any other demon lord, with many of the closest members of his court, including his chief general and personal assassin, being his own children.&lt;br /&gt;
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While he is of great intelligence, he has met his match in a mortal, the witch-queen [[Iggwilv]]. She managed to trap him on the Material Plane to learn from the demon. The two of them eventually became lovers, culminating in the birth of a child. Said child turned out to be [[Iuz]], who became a major player in the world of [[Greyhawk]]. Graz&#039;zt slowly figured out that Iggwilv did not want to let him go back to his home. So he waited and plotted, eventually breaking free in a battle that cost Iggwilv most of her resources. But she escaped and was lured into the Abyss by the Dark Prince. She in turn was used by Graz&#039;zt to regain his lost powers and grow stronger before &#039;&#039;she&#039;&#039; escaped. The two of them are currently in a mutual love-hate relationship, each trying to exploit the other to increase their power even as, to the extent that either of them are capable of positive emotions, they genuinely enjoy one another&#039;s company.&lt;br /&gt;
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Graz&#039;zt&#039;s realm is the largest in all of the Abyss. Covering the 45th, 46th and 47th layers of the Abyss, Azzagrat&#039;s primary attraction is the city of Zelatar, which somehow exists on all three layers at the same time. Each layer hosts a different neighbourhood, and Graz&#039;zt&#039;s citadel is at the center layer.  It is also one of the more popular destinations in the Abyss for travelers to visit, featuring markets full of rare goods and comparatively better-behaved demons, but those who think that that translates to &amp;quot;safe&amp;quot; are as foolish as those who think that Graz&#039;zt&#039;s hedonism and hunger for pleasure over raw power makes him any less evil or dangerous than the likes of Orcus or Demogorgon, whom already have a large size advantage over him in a fight.&lt;br /&gt;
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===[[Juiblex]]===&lt;br /&gt;
The Faceless Lord Juiblex lords over all oozes, slimes and jellies. This is not a particularly difficult task given the mindless nature of these creatures and Juiblex&#039;s lack of tact regarding such issues. He resembles a massive puddle of green slime filled with eyes swimming around in it and pseudopods dripping with ooze. This appearance was later changed, and by that, literally photoshopped to a Shoggoth&#039;s color scheme, because Pathfinder did it, so it must sell. His goals are simple: destroy everything that is not like him. He wants to kill and corrode everything in existence, destroying whatever it can touch with its oozing appendages, until all life, everywhere, is as formless and protean as he is. This makes him very unpopular with the other demon lords and all stay away from his layer as much as possible.&lt;br /&gt;
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Juiblex has few cultists given that his charges are almost exclusively of low intelligence. When a deranged humanoid takes up the worship of the Faceless Lord it is quite possible that Juiblex doesn&#039;t really care about these worshippers, and even when an intelligent ooze such as Darkness Given Hunger, a Black Pudding possessed by a Hezrou, worships him, Juiblex cares little. The amusing fact that he doesn&#039;t give a shit means PCs who follow him are incredibly flexible (pun intended) because entry to his worship means the acidic dissolution of Any poor sap overseen by a number of slimes. His base nature, in fact, leaves most forms of organization to his cults, who if not insane or fanatic could easily build an interesting infrastructure to their lords benefit, if not moreso their own, I.E turn everyone into slimes and destroy everyone else, and have everlasting shapeshifting shoggoth sex, Praise Juiblex! &lt;br /&gt;
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One Origin for the faceless lord had him as a deity that lost his face in retaliation from the other gods for sympathizing with Demons in the older times, being thrown into the abyss as a result, and becoming an ever-shifting protean mass as a result, his soul locked in a prison.&lt;br /&gt;
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On that note, his PrC is great if Stacked with the OozeMaster PrC, polymorph into a Gibbering mouther and use size category increasing cheese to become a Shoggoth capable of multiple slime attacks, unlimited slime summonings and all sorts of fun, nevermind how this can extend to Ghaunadaur worship as Juiblex was once an Avatar for the nonsensical primordial deity of oozes and slimes.&lt;br /&gt;
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Juiblex lives on the 222nd layer of the Abyss named Shedaklah. He contests for control of this plane with Zuggtmoy, the Queen of Fungi. While she had the upper hand for a while, since the events with [[Iuz]] getting his ass handed to him and the famous adventure in the Temple of Elemental Evil, Juiblex has gained a lot of territory, currently battling with the forces of the Queen of Fungi and slowly gaining ground.&lt;br /&gt;
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===[[Kostchtchie]]===&lt;br /&gt;
Demon Prince of Frost, racial patron god of frost giants. Is additionally summonable by chanting his name, which gets you a Hastur-tier death if you&#039;re not prepared for the consequences.&lt;br /&gt;
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===[[Lolth]]===&lt;br /&gt;
The Spider Queen is a former elven goddess, and is now the ruler of all [[drow]], spiders, poison, and other fluffy things.&lt;br /&gt;
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===Lynkhab===&lt;br /&gt;
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A former contender for the title of Queen of the Succubi, who lost in no small part due to her nature- as the patron of [[Malal|regret and self-destruction]], she cannot help but sabotage her own efforts. As such, she&#039;s quite obscure. Lynkhab favors corrupting individuals instead of founding cults, most likely because any cult dedicated to the demon prince of screwing yourself over is never going to end well. Lynkhab has also expanded her portfolio to include heresy, tempting holy men to abandon their faith for fleeting pleasure. Lynkhab lives in &#039;&#039;The Sighing Cliffs&#039;&#039;, the 297th layer of the Abyss, picking and choosing choice individuals to corrupt and hopefully drive to suicide.&lt;br /&gt;
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===[[Malcanthet]]===&lt;br /&gt;
Malcanthet, the Queen of the Succubi is a being of unparalleled beauty and cruelty. Taking the shape of an alluring succubus, she prefers to let others do the fighting for her, either summoned minions or enslaved attackers. Befitting her status of the Queen of the Succubi she really gets around: aside from her usual trysts, she has Pazuzu and Demogorgon as her most frequent lovers, having sired several powerful succubi with the former and unspeakable abominations with the latter. She has had short affairs with most of the other demon lords at some point or another, but these were mainly flings for her private benefit. Yeenoghu is one of her enemies, the two of them still being embittered by the other foiling their plot to corrupt the same family of nobles, ending with the entire family being destroyed instead. Her relationship with Graz&#039;zt is actually even worse: each claims that the other spurned their advances, and, deeply embittered, the two have been at war ever since. Her servants include, aside from succubi and lilitus, lamias, harpies, and fiendish nymphs.&lt;br /&gt;
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Malcanthet lives on the 570th layer of the Abyss, a layer called Shendilavri. It is of unmatched beauty, surpassing even some of the heavens as a paradise. Here she lives in the city of Rivenheart, where all desires can be sated. Every imaginable perversion, debauchery and experience can be found here. Malcanthet&#039;s palace has no doors, and all are invited to enter and experience what lies within its forbidden halls. While thousands of people from all over the planes enter to find bliss within, few leave, and all ultimately realize that Shendilavri is a paradise only for Malcanthet herself.&lt;br /&gt;
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===[[Miska the Wolf-Spider]]===&lt;br /&gt;
The right-hand man and lover of the Queen of Chaos, Miska the Wolf-Spider is one of the most dreaded demon lords in existence. Resembling a nightmarish [[Drider]] with a spiked and armored spider lower body, the upper body of a pale, handsome, four-armed human with long black hair and a pair of red-haired wolf heads sprouting from his shoulders. Once the foremost servant and lover of the Queen of Chaos, she appointed this Tanar&#039;ri as the Prince of Demons, the first to bear that title. This, combined with Miska&#039;s skill as a general and a warrior and the victories he achieved meant massive numbers of demons flocked to his service. Eventually he was defeated at the Battle of Pesh, where one of the [[Wind Dukes of Aaqa]] pierced him with the [[Rod of Seven Parts]]. The Prince of Demons wailed in anguish as his blood covered the Rod, corrupted and shattered it. If it had not been for the Rod breaking, Miska would have perished, and instead he went through a planar rift. Some of the Wind Dukes followed him, imprisoned Miska and the citadel he was in in a great cocoon of pure law and cast him into the depths of [[Pandemonium]], where he remains to this day.&lt;br /&gt;
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In his prison Miska can do little harm, but only partially because of the prison itself. When he was injured by the Rod of Seven Parts his abilities were crippled, rendering him only a shadow of his former self. On the other hand this made him next to indestructible: [[Perpetual|even if he were to be turned to ash he can simply rebuild himself.]] If he were to get his hands onto the fully restored Rod of Seven Parts he would be fully restored and become able to leave the cocoon of law to join his beloved Queen and continue on their bloody crusade. The plus side to this is that restoring Miska to his full powers will make him vulnerable again, and allow for him to be permanently destroyed.&lt;br /&gt;
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Actually destroying him is a daunting task: his armored body is resistant to blunt weapons, and slashing and piercing weapons draw his acidic blood that is both dangerous to an attacker and their weapon. It is in fact so lethal that it might kill an attacker instantly and disintegrate a weapon coated in the Wolf-Spider&#039;s blood. Miska himself wields deadly weapons in his powerful arms: a scimitar that can disintegrate lawful opponents, another that strikes at blinding speeds, and two magical morning stars, each of which he wields with deadly precision.&lt;br /&gt;
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Miska commands the respect or fear of the Spyder-Fiends, monstrous spiders with the heads of wolves and clawed humanoid arms in the more powerful cases. While some resent serving Miska, they do not dare anger him or his master, the Queen of Chaos.&lt;br /&gt;
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===[[Orcus]]===&lt;br /&gt;
Looking and acting like the forbidden lovechild of [[Khorne]] and [[Nagash]], Orcus is the Prince of the Undead. Entry requirements to worship him involve contracting a Feat based STD from Necrophilia, and generally doing horrid things that probably earn their place in the Book of Vile Darkness. According to Gary Gygax, he is universally responsible for the creation of undead when he cast a spell that killed everyone on his native plane when he was alive, following this, he ended up in the Abyss and worked his way up the demonic ladder. Sources state he ended up in the Abyss for doing something horrible, but this isn&#039;t in the official post Gygax material.&lt;br /&gt;
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===[[Yeenoghu]]===&lt;br /&gt;
The King of the [[Gnoll]]s, Yeenoghu is a savage beast. Despite not being the most powerful of the demon lords, his savagery and that of his followers still makes him a powerful opponent. This became clear when he and his forces invaded the layer above his own, the White Kingdom. This layer was ruled by Doresain, the King of the Ghouls. When his armies were destroyed, Doresain swore fealty to Yeenoghu for the sake of self-preservation, forsaking his old master Orcus. Because of Orcus&#039; recent plots his attention has been elsewhere, and it is as of yet unknown how he will reply to this treason.&lt;br /&gt;
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Yeenoghu&#039;s greatest desire is to have the Material Plane inhabited by his chosen people, the gnolls. A world where his people are the dominant race, and all [[human]]s, [[elves]], [[dwarves]] and [[halfling]]s are either slaves or food. But he understands that gnolls alone are not numerous enough to achieve this goal, and as such he allows cults of other races to serve him. One of the most powerful of these cults, originating from the Maure family, was finally getting somewhere when Malcanthet &#039;&#039;also&#039;&#039; tried to corrupt them, resulting in a self-destructive downward spiral that wiped out the entire family. They have resented each other ever since, with Yeenoghu sending frequent raids into Shendilavri to destroy it. These attacks have always been held at bay, but he hopes to one day destroy her and her realm. The King of the Gnolls also has a violent hatred for Baphomet, perhaps due to their similarity, against whom he frequently wages war to little result.&lt;br /&gt;
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Yeenoghu&#039;s realm is called exactly that, Yeenoghu&#039;s Realm, perhaps reflecting its master&#039;s lack of imagination. Located on the 422th layer of the Abyss, it is covered in a great savanna where packs of feral gnolls, other hyena-like creatures, and worse monsters make their home, preying on visitors, one another, and even the servants of Yeenoghu. The King of the Gnolls himself lives in a great palace drawn by thousands of slaves across the plane past various points of interest at a speed of about one year per round.&lt;br /&gt;
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===Xinivrae===&lt;br /&gt;
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Another candidate Succubus Queen, like Shami-Amourae, Lynkhab, and Malcanthet. Xinivrae specialized in the corruption and temptation of young women, as opposed to Malcanthet&#039;s more general self-gratification and Shami-Amourae&#039;s debasement. While Shami-Amourae was cast into the Wells of Darkness and Lynkhab was allowed to remain free on account of being the demonic personification of self-sabotage and therefore not much of a threat, Xinivrae was wounded and imprisoned in the Dreaming Gulf, where she remains. Her cult has largely been subsumed into Malcanthet&#039;s, but she has some loyal succubi who work to free her.&lt;br /&gt;
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===[[Zuggtmoy]]===&lt;br /&gt;
Zuggtmoy, The Queen of Fungi is an ambitious but not very successful demon lord. Given her domain over fungi and mushrooms, she has difficulty finding people to worship her. So she opts with having to disguise her influence, creating cover cults that her own followers kept in line so that they could stay in charge. The Temple of Elemental Evil was such an endeavor, and it worked pretty well for a while, only for everything to spectacularly backfire when the Circle of Eight destroyed the cult and imprisoned her. She managed to escape the Material Plane at the cost of a good deal of her essence, only to discover that her enemy Juiblex had conquered a good deal of her home layer in the meantime.&lt;br /&gt;
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Aside from her rivalry with Juiblex, she has frequently been at odds with [[Lolth]] prior to her gaining significant power as a deity, putting her a class above the Queen of Fungi. On her home layer of Shedaklah she lives in a palace built from the largest fungi in the multiverse, rising more than four miles into the air. Here she conducts horrific experiments and plots to gain foothold on the Material Plane and to defeat the hated Juiblex.&lt;br /&gt;
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==Obyrith==&lt;br /&gt;
While the Tanar&#039;ri are created from the petitioners of the Abyss, they were not the first beings to live there. Those were the Obyrith, creatures of Chaos. When the first mortal souls entered the Abyss they did not know what to do with them and so began to experiment, slowly creating a servant race to fight for them against the forces of Law.  There are small number of other known Obyrith demon besides those listed here but they get almost no attention.&lt;br /&gt;
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===[[Dagon]]===&lt;br /&gt;
Demon Prince of the Sea, an antediluvian aquatic horror who serves as Demogorgon&#039;s most loyal advisor. Pretty much H.P Lovecraft&#039;s Dagon, with his servants, the Kuo-Toa, being the effective replacement for Deep Ones but without the crossbreeding, while his mortal thralls sort of just mutilate themselves into fish creatures in his service. He likes spellcasters of all sorts and wants to flood the earth.&lt;br /&gt;
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===[[Pale Night]]===&lt;br /&gt;
If there is one creature that is the mother of all demons (literally), then it would probably be her. Some texts say she is the mother of specific demon princes. Others say she is the mother of tanar&#039;ri race. When asked about this by reporters, Pale Night has refused to comment on the claims. Pale Night&#039;s appearance is so horrific that reality itself refuses to accept it and hides her with a shroud. Seeing what she &#039;&#039;actually&#039;&#039; looks like prompts a high Fort save. If you succeed, then congratulations, you&#039;re still alive because [[What|your mind didn&#039;t process what your eyes saw.]] She literally does nothing but harrass Eldarin children on her Layer of he Abyss like a Saturday morning cartoon villain, and is responsible for the &amp;quot;pseudonatural template&amp;quot; which is uselessly used by the Alienist Prestige class.&lt;br /&gt;
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===[[Obox-ob]]===&lt;br /&gt;
The Prince of Vermin and the original holder of the title of Prince of Demons before he was killed by the Queen of Chaos, but he managed to revive himself.&lt;br /&gt;
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===[[Pazuzu]]===&lt;br /&gt;
Demon Prince of Air, master of the skies of the Abyss, and a demon with a pretty chill attitude. In D&amp;amp;D, he&#039;s the &amp;quot;big shot&amp;quot;, but in Pathfinder, he&#039;s been dethroned in importance by his ex-girlfriend Lamashtu. He&#039;s also Starfox Falco levels of furbait sexy, and can be summoned like Hastur, just say his name more than thrice and he&#039;ll appear for you to bargain off your alignment for power.&lt;br /&gt;
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===[[The Queen of Chaos]]===&lt;br /&gt;
Even older than Pale Night.  She once was the ruler of the Obyrith race.  She created the Tanar&#039;ri, but this backfired on her when her lover [[Miska the Wolf-Spider]] got imprisoned and the rest of the Tanar&#039;ri rebelled.&lt;br /&gt;
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===[[Sertrous]]===&lt;br /&gt;
Demon Prince of Heretics from the [[Elder Evils]] book. Was originally a demon prince of parasites who refused to serve the Queen of Chaos and as a result was personally killed by her, but his spirit escaped to material plane and possessed a snake and turned it into his new body. An angel named Avamerin was sent to kill Sertrous when he began sending armies of snakes to harass mortals, but just before Avamerin could kill Sertrous, he revealed the secret that clerics could gain their spells without needing to worship a god. Avamerin at first didn&#039;t understand what Sertrous had said and decapitated him, and brought back his head.  Avamerin shared the words Sertrous had said, which resulted in the appearance of godless clerics. Avamerin got punished for this and betrayed his masters to serve Sertrous. Sertrous still remains a powerless snake skull but he is slowly returning to life as he gains more worshipers. He is worshiped mainly by [[Yuan-ti]] who claim that he is their true creator.&lt;br /&gt;
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{{D&amp;amp;D-DemonPrinces}}&lt;br /&gt;
{{D&amp;amp;D-Outsiders}}&lt;br /&gt;
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==Pathfinder==&lt;br /&gt;
===[[Abraxus]]===&lt;br /&gt;
Demon Prince of Magic, Forbidden Lore and Snakes, known as the Master of the Final Incantation due to his arsenal of deadly and unique magical spells and formulas including the &amp;quot;Final Incantation&amp;quot;, which can unmake magic with a single word.&lt;br /&gt;
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===[[Aldinach]]===&lt;br /&gt;
Demon Princess of Sand, Scorpions and Thirst, whose cult is predominant in the desert regions. Most notable for her descent from Lamashtu and her bitter rivalry with her half-sister Areshkagal. Title: She of the Six Venoms.&lt;br /&gt;
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===[[Andirifkhu]]===&lt;br /&gt;
Demon Queen of Illusions, Traps and Knives, the Razor Princess is a secretive and cunning killer particularly favored by sadists, torturers, trap-makers, assassins, murderers and evil illusionists.&lt;br /&gt;
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===[[Angazhan]]===&lt;br /&gt;
Demon Prince of Apes, Jungles and Brutal Tyranny, the Ravenous King is one of the lesser Demon Princes, mostly restricted to worship by his savage [[Chara-kur]] ape-men creations. His worship is most concentrated in the city of Usaro in the Mwangi Expanse, ruled by a Gorilla Grodd-expy named Ruthazek.&lt;br /&gt;
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===[[Areshkagal]]===&lt;br /&gt;
Demon Princess of Greed, Magical &amp;amp; Mundane Portals, and Riddles, the Faceless Sphinx fights a constant war against her half-sister Aldinach due to She of the Six Venoms having usurped the Faceless&#039; Sphinx&#039;s original abyssal kingdom.&lt;br /&gt;
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===[[Cyth-V&#039;sug]]===&lt;br /&gt;
Demon Prince of Disease, Fungus and Parasites; despite certain similarities in appearance and portfolio, should not be confused with [[Xhamen-Dor]], the [[Cthulhu Mythos|Great Old One]] of Decay, Parasites and Transformation. He&#039;s consistently much more successful than his D&amp;amp;D counterpoint, Zuggtmoy, and is the disappointed stepdad of the Nascent Demon Lord Treerazer, who has spent the past couple of centuries fucking over the elves of Kyonin.&lt;br /&gt;
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===[[Deskari]]===&lt;br /&gt;
Demon Prince of Chasms, Infestations and Locusts; known as the son of Pazuzu via some giant, monstrous demonic insect, the Lord of The Locust Host may potentially be a cousin to either Aldinach or Areshkagal. Is most notable for having created and maintained the Worldwound on [[Golarion]].&lt;br /&gt;
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===[[Flauros]]===&lt;br /&gt;
Demon Prince of Fire, Salamanders and Volcanoes, the Burning Maw fights to defend his rulership over salamanders from an elemental lord named Ymeri, the Mistress of Fire.&lt;br /&gt;
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===[[Gogunta]]===&lt;br /&gt;
Demon Queen of Amphibians, Boggards and Swamps, the Song of the Swamp actually claims rulership over a tiny part of Dagon&#039;s realm; because she has yet to be destroyed for this, her cult and Dagon&#039;s cult are often friendly towards each other. &lt;br /&gt;
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===[[Haagenti]]===&lt;br /&gt;
Demon Prince of Alchemy, Invention and Transformation, not to be confused with the the [[Vestige]] connected to Frost Giants, Hill Giants and Minotaurs in the lore of the [[Binder]]s. He is essentially the Demon Prince of SCIENCE!!!, which makes him particularly unpopular with other artifice-focused gods. One can only imagine the kind of shit he&#039;s concocted by the time of [[Starfinder]].&lt;br /&gt;
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===[[Jezelda]]===&lt;br /&gt;
Demon Queen of Desolation, the Moon and Werewolves; ironically, despite the usual connections drawn to such powers, the Mistress of the Hungry Moon has never claimed to be the origin of all werewolves. Her Abyssal Realm is notable for being one of the relatively few places in the Abyss where one can find normal, living humans. She keeps them in [[Ravenloft|isolated villages, perpetually stalked by her monstrous servants]].&lt;br /&gt;
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===[[Kabriri]]===&lt;br /&gt;
Demon Prince of [[Ghoul]]s, Graves and Secrets Kept By The Dead, the demon prince known as Him Who Gnaws is generally believed to be the damned soul of the first cannibal (and a fratricidal one at that), and the reason why ghouls cannot paralyze elves (and can mutate into elf-like forms) is because he was supposedly an elf in life.&lt;br /&gt;
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===[[Lamashtu]]===&lt;br /&gt;
A Pathfinder-only Demon Queen and goddess, mother of all &amp;quot;manbeast&amp;quot; races such as [[minotaur]]s, [[harpy|harpies]], [[gnolls]] and [[medusa]]s. In fact, two of her most powerful daughters have become Demon Princesses in their own right; Aldinach and Areshkagal. She ascended from &amp;quot;mere&amp;quot; Archfiend to true divinity after killing a now-forgotten god of beasts. Her ex-boyfriend Pazuzu is still pissed off that she got all the glory and power from the murder, considering it was his plan to begin with.&lt;br /&gt;
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===[[Mazmezz]]===&lt;br /&gt;
Demon Queen of Binding, [[Drider]]s and Vermin, the grotesquely insectile Creeping Queen has the soul of a /d/eviant, using her powers of illusion to assume seductive guises in order to acquire more trophy-spouses for her hideous harem.&lt;br /&gt;
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===[[Mestama]]===&lt;br /&gt;
Demon Queen of Cruelty, Deception and [[Hag]]s, the infamously misandric Mother of Witches bitterly hates the demi-goddess [[Gyronna]] for having stolen the position of Queen of All Hags from her.&lt;br /&gt;
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===[[Nocticula]]===&lt;br /&gt;
Demon Queen of Assassins, Darkness and Lust, Our Lady In Shadow was actually the very first [[succubus]] to exist in Golarion, seducing and murdering her way into power. Sister and sometimes lover of Socothbenoth. She&#039;s heavily implied to be a fallen Empyreal Lord and, in a rare piece of [[Metaplot]], she turned her life around after the &#039;&#039;Wrath of the Righteous&#039;&#039; adventure path to become the fully-ascended Chaotic Neutral Goddess of Artists, Outcasts, and Darkness.&lt;br /&gt;
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===[[Nurgal]]===&lt;br /&gt;
Demon Prince of Deserts, the Sun and Senseless Warfare, the Shining Scourge should not be confused with [[Nurgle]], as he has no plague-related powers. Former lover of Areshkagal, he may also be Socothbenoth&#039;s half-brother, but he hates the Demon Prince of Perversion. He is also apparently half of an ancient Azlanti deity who was defeated by another god. The other half became the Infernal Duke Nergal. How you choose to reconcile these weird, contradicting backstories is your own business.&lt;br /&gt;
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===[[Shax]]===&lt;br /&gt;
Demon Prince of Envy, Lies and Violent Murder, the Blood Marquis is of course the favored patron of serial killers, and competes with Andirifikhu for worship by torturers.&lt;br /&gt;
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===[[Shivaska]]===&lt;br /&gt;
Demon Queen of Aberrations, Clocks and Prisons, the Chained Maiden has a disturbing interest in scaring kids and bondage. She owns a magic clock that may or may not be counting down to the end of the universe.&lt;br /&gt;
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===[[Sifkesh]]===&lt;br /&gt;
Demon Queen of Hopeless Despair, Heresy and Suicide, the Sacred Whore loves to tempt devout worshippers and priestly types into heresy, eating their souls when they commit suicide out of grief upon realizing their betrayal. She has floating limbs, making her look like big tiddy goth Rayman.&lt;br /&gt;
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===[[Socothbenoth]]===&lt;br /&gt;
Demon Prince of Pride, Perversion and Taboos, the Silken Prince is Nocticula&#039;s brother and occasional lover, as well as the demonic patron of [[/d/]].&lt;br /&gt;
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===[[Urxhel]]===&lt;br /&gt;
Demon Prince of Natural Disasters, Storms and Trolls, unlike most &amp;quot;racial patron&amp;quot; demon lords, the Trollfather actually &#039;&#039;despises&#039;&#039; his children and so is worshipped only in an effort to stop him destroying them all.&lt;br /&gt;
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===[[Xoveron]]===&lt;br /&gt;
Demon Prince of Gargoyles, Gluttony and Ruins, the four-headed Horned Prince seeks the emptying of all cities to create a world in which he and his children can feed.&lt;br /&gt;
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===[[Yhidothrus]]===&lt;br /&gt;
Demon Prince of Age, Time and Worms, worshipped by those driven to desperation out of their hatred of time&#039;s encroach, the Ravager Worm is a patron of many [[lich]]es. He is one of the Demon Princes who was a former Qlippoth, and he&#039;s so ridiculously long, part of him might still be.&lt;br /&gt;
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===[[Zevgavizeb]]===&lt;br /&gt;
Demon Prince of Vast Caverns, Reptiles and Troglodytes, an immensely gluttonous and lazy squamous horror who rules an Abyssal realm set up as a mad hollow earth, complete with dinosaurs and cavemen.&lt;br /&gt;
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===[[Zura]]===&lt;br /&gt;
Demon Queen of Blood, Cannibalism and Vampires, this uniquely powerful and depraved succubus has a complicated relationship with [[Urgathoa]], with the Vampire Queen being as likely to make common cause with the Pallid Princess as to fight for worshippers.&lt;br /&gt;
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{{Pathfinder-Fiends}}&lt;br /&gt;
{{Pathfinder-DemonPrinces}}&lt;/div&gt;</summary>
		<author><name>2603:8001:3500:CB:2823:9AEC:A71D:FF9C</name></author>
	</entry>
	<entry>
		<id>http://2d4chan.org/mediawiki/index.php?title=Demon_Prince&amp;diff=174410</id>
		<title>Demon Prince</title>
		<link rel="alternate" type="text/html" href="http://2d4chan.org/mediawiki/index.php?title=Demon_Prince&amp;diff=174410"/>
		<updated>2020-12-31T02:48:25Z</updated>

		<summary type="html">&lt;p&gt;2603:8001:3500:CB:2823:9AEC:A71D:FF9C: /* Dagon */&lt;/p&gt;
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:&#039;&#039;This is the [[D&amp;amp;D]] and [[Pathfinder]] creature, not to be confused with [[Warhammer]]&#039;s [[Daemon Prince]]s&#039;&#039;&lt;br /&gt;
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&#039;&#039;&#039;Demon Princes&#039;&#039;&#039; are a specific breed of lesser (though how &amp;quot;lesser&amp;quot; varies from edition to edition, with them being literally equivalent to lesser deities in 1e, which meant they were at least as powerful as most deities) tier evil [[God]] in the [[Dungeons &amp;amp; Dragons]] and [[Pathfinder]]. As their name suggests, they are [[Tanar&#039;ri]] who have managed to claw their way to a position of particular power and influence amongst their kind. They may even be worshipped by some evil races as patron gods, though usually they are not &amp;quot;full-tier&amp;quot; gods, thusly allowing [[adventurers]] to bust into their homes and beat the shit out of them.&lt;br /&gt;
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Emphasis on &#039;&#039;usually&#039;&#039;: some Demon Princes have managed to secure a position of such power that they are full-fledged gods, so fighting with them isn&#039;t a really good idea. The most traditional example in D&amp;amp;D is [[Lolth]], who is not only the Demon Queen of Spiders, but also the patron god of the [[Drow]], a position that saw her promoted to a &amp;quot;corebook deity&amp;quot; in 4th edition. Likewise, in Pathfinder, the Demon Queen of Monsters, Mutation and Miscarriages, [[Lamashtu]], is a full-fledged god and stands as a counterpoint to [[Asmodeus]] the [[Archdevil]]-turned-God.&lt;br /&gt;
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==Tanar&#039;ri==&lt;br /&gt;
The vast majority of Demon Princes are Tanar&#039;ri and attained their position early on in their existence. Others rose to power over the course of eons, usurping another to take their place.&lt;br /&gt;
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===[[Baphomet]]===&lt;br /&gt;
Baphomet, the lord of the [[minotaur]]s, is a massive bull-headed brute. He revels in combat, but prefers to put his powerful-looking opponents into a magical maze and trample the smaller ones before crushing the big ones. His most common followers include minotaurs, bulezau and goristro demons, fiendish or half-fiendish minotaurs and Awakened animals such as dire animals or [[dinosaur]]s.  His ultimate goal is nothing less than the destruction of all civilization, and the descent of all life into violent, bestial savagery.&lt;br /&gt;
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Baphomet&#039;s cult is on the rise, often finding worship in rural areas by evil [[druid]]s and [[ranger]]s, preaching the gospel of a nature deity of vengeance that will deliver the common folk from the evil machinations of city-dwellers, eventually swaying them to his cause.  From there, armies of fanatical Luddites, many bearing [[Beastmen|physical manifestations of his influence]], swarm out to raze towns and slaughter those who live in them.&lt;br /&gt;
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Baphomet lives in the Endless Maze, the 600th layer of the [[Abyss]]. He shares this layer with the [[Obyrith]] Pale Night, with whom he has some kind of understanding: neither of them encroach on each other&#039;s territories and they will help each other when one of them is invaded by one of their foes.&lt;br /&gt;
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===[[Demogorgon]]===&lt;br /&gt;
The current Prince of Demons, a title largely contested only by Orcus and, to a much lesser extent, Graz&#039;zt. He has the shape of a two-headed baboon with tentacles instead of arms and a theropod&#039;s legs and tail. His left head is called Aameul and has a silver tongue that can charm any creature, while the right head, Hethradiah, can cause insanity. They seek to dominate or kill one another, just as their combined self seeks to slay or overpower all life.  Demogorgon is a fearsome foe in battle, capable of rotting flesh from bones with but a caress of its tentacles and draining the energy of anyone slapped by its tail.&lt;br /&gt;
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Demogorgon has few followers amongst the humanoid races, but he has many amongst the more monstrous people. [[Yuan-ti]], troglodytes, ixitxachitl and hosts of demons worship Demogorgon as their lord. These cults are depraved and engage in all manner of horrific rituals and sacrifices to their lord. Humanoids rarely worship him as cults, but individuals dedicated to the Prince of Demons tend to be just as dangerous, given that they are quite often high-ranking members of society, and his influence is thought to be the source of many monstrous versions of natural creatures, like ettins and merrow.&lt;br /&gt;
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Demogorgon&#039;s layer of The Gaping Maw is the 88th of the Abyss. While it&#039;s a tropical realm with plenty of water it is not a hospitable plane, with many different kinds of demons roving the surface and the ocean looking for things to devour. Demogorgon runs the great city of Lemoriax that is one of the premier slave markets in the Great Wheel. He frequently stalks through his city to whip his followers into a frenzy. His layer is linked to the next layer, Dagon&#039;s home of Shadowsea. The two are allied, which effectively means they stay off of each other&#039;s backs.&lt;br /&gt;
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He was also a &#039;&#039;motherfucker&#039;&#039; of a bonus boss in &#039;&#039;[[Baldur&#039;s Gate|Throne of Bhaal]]&#039;&#039;, even if actually fighting him was definitely not the smart move there.&lt;br /&gt;
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===[[Fraz-Urb&#039;luu]]===&lt;br /&gt;
The Prince of Deception, Fraz-Urb&#039;luu is a great pale blue winged monster with surprising magical ability. He is the patron of evil illusionists and tricksters, so powerful that he can easily summon demons and even other demon lords, though he prefers to not do the latter all that much because does not want to piss Demogorgon off any more than he already does.&lt;br /&gt;
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Fraz-Urb&#039;luu was one of [[Zagig]]&#039;s prisoners below Castle [[Greyhawk]], trapped in a bas-relief for more than two centuries. Eventually he was freed by a bunch of [[adventurers]], whom he repaid by wrecking their gear and casting them into the Abyss. [[Eldrad|What a dick.]] Back in the 176th layer of the Abyss, Hollow&#039;s Heart, he spent time rebuilding his realm and searching for his magic staff. If he succeeds, his first order of business would be to visit terrible vengeance upon the world of man.&lt;br /&gt;
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Cults of Deception pose as cults of exciting but obscure deities and try to convert people to their cause... only to be sacrificed to the Prince of Deception. His followers include large numbers of other deceptive demons, including [[Succubus|succubi]], lilitu and a group of Chaotic Evil [[Rakshasa]] called the Hollow Rajas.&lt;br /&gt;
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===[[Graz&#039;zt]]===&lt;br /&gt;
The Dark Prince Graz&#039;zt is something of an anomaly amongst the princes of the Abyss. While the others all possess some degree of cleverness, at the end of the day they will use brute force to get what they want. Not so much in Graz&#039;zt&#039;s case. He is skilled in the ways of seduction, guile, politics and plotting in ways that go beyond the abilities of even the most intelligent princes of hell. [[4e]] suggested that this is because Graz&#039;zt is an exiled [[Baatezu|devil]], but this is the only version that posed this option.  While by far the weakest of the three in terms of raw hitting power, Graz&#039;zt&#039;s genius and cunning ensure that he remains a strong rival to both Demogorgon and Orcus.&lt;br /&gt;
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He resembles a tall, handsome humanoid with goat legs, horns, six fingered hands and yellow eyes that betray him for what he really is. Graz&#039;zt has a massive libido and counts many female priests, [[succubus|succubi]], [[harpy|harpies]], [[marilith]]s, [[lamia]], [[monstergirls|you name it]] amongst his followers, with the odd male equivalent here and there for variety&#039;s sake.  The closest of these are called the Chosen (with the suggestion he chooses them to join him in his bed). He also has more offspring than any other demon lord, with many of the closest members of his court, including his chief general and personal assassin, being his own children.&lt;br /&gt;
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While he is of great intelligence, he has met his match in a mortal, the witch-queen [[Iggwilv]]. She managed to trap him on the Material Plane to learn from the demon. The two of them eventually became lovers, culminating in the birth of a child. Said child turned out to be [[Iuz]], who became a major player in the world of [[Greyhawk]]. Graz&#039;zt slowly figured out that Iggwilv did not want to let him go back to his home. So he waited and plotted, eventually breaking free in a battle that cost Iggwilv most of her resources. But she escaped and was lured into the Abyss by the Dark Prince. She in turn was used by Graz&#039;zt to regain his lost powers and grow stronger before &#039;&#039;she&#039;&#039; escaped. The two of them are currently in a mutual love-hate relationship, each trying to exploit the other to increase their power even as, to the extent that either of them are capable of positive emotions, they genuinely enjoy one another&#039;s company.&lt;br /&gt;
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Graz&#039;zt&#039;s realm is the largest in all of the Abyss. Covering the 45th, 46th and 47th layers of the Abyss, Azzagrat&#039;s primary attraction is the city of Zelatar, which somehow exists on all three layers at the same time. Each layer hosts a different neighbourhood, and Graz&#039;zt&#039;s citadel is at the center layer.  It is also one of the more popular destinations in the Abyss for travelers to visit, featuring markets full of rare goods and comparatively better-behaved demons, but those who think that that translates to &amp;quot;safe&amp;quot; are as foolish as those who think that Graz&#039;zt&#039;s hedonism and hunger for pleasure over raw power makes him any less evil or dangerous than the likes of Orcus or Demogorgon, whom already have a large size advantage over him in a fight.&lt;br /&gt;
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===[[Juiblex]]===&lt;br /&gt;
The Faceless Lord Juiblex lords over all oozes, slimes and jellies. This is not a particularly difficult task given the mindless nature of these creatures and Juiblex&#039;s lack of tact regarding such issues. He resembles a massive puddle of green slime filled with eyes swimming around in it and pseudopods dripping with ooze. This appearance was later changed, and by that, literally photoshopped to a Shoggoth&#039;s color scheme, because Pathfinder did it, so it must sell. His goals are simple: destroy everything that is not like him. He wants to kill and corrode everything in existence, destroying whatever it can touch with its oozing appendages, until all life, everywhere, is as formless and protean as he is. This makes him very unpopular with the other demon lords and all stay away from his layer as much as possible.&lt;br /&gt;
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Juiblex has few cultists given that his charges are almost exclusively of low intelligence. When a deranged humanoid takes up the worship of the Faceless Lord it is quite possible that Juiblex doesn&#039;t really care about these worshippers, and even when an intelligent ooze such as Darkness Given Hunger, a Black Pudding possessed by a Hezrou, worships him, Juiblex cares little. The amusing fact that he doesn&#039;t give a shit means PCs who follow him are incredibly flexible (pun intended) because entry to his worship means the acidic dissolution of Any poor sap overseen by a number of slimes. His base nature, in fact, leaves most forms of organization to his cults, who if not insane or fanatic could easily build an interesting infrastructure to their lords benefit, if not moreso their own, I.E turn everyone into slimes and destroy everyone else, and have everlasting shapeshifting shoggoth sex, Praise Juiblex! &lt;br /&gt;
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One Origin for the faceless lord had him as a deity that lost his face in retaliation from the other gods for sympathizing with Demons in the older times, being thrown into the abyss as a result, and becoming an ever-shifting protean mass as a result, his soul locked in a prison.&lt;br /&gt;
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On that note, his PrC is great if Stacked with the OozeMaster PrC, polymorph into a Gibbering mouther and use size category increasing cheese to become a Shoggoth capable of multiple slime attacks, unlimited slime summonings and all sorts of fun, nevermind how this can extend to Ghaunadaur worship as Juiblex was once an Avatar for the nonsensical primordial deity of oozes and slimes.&lt;br /&gt;
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Juiblex lives on the 222nd layer of the Abyss named Shedaklah. He contests for control of this plane with Zuggtmoy, the Queen of Fungi. While she had the upper hand for a while, since the events with [[Iuz]] getting his ass handed to him and the famous adventure in the Temple of Elemental Evil, Juiblex has gained a lot of territory, currently battling with the forces of the Queen of Fungi and slowly gaining ground.&lt;br /&gt;
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===[[Kostchtchie]]===&lt;br /&gt;
Demon Prince of Frost, racial patron god of frost giants. Is additionally summonable by chanting his name, which gets you a Hastur-tier death if you&#039;re not prepared for the consequences.&lt;br /&gt;
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===[[Lolth]]===&lt;br /&gt;
The Spider Queen is a former elven goddess, and is now the ruler of all [[drow]], spiders, poison, and other fluffy things.&lt;br /&gt;
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===Lynkhab===&lt;br /&gt;
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A former contender for the title of Queen of the Succubi, who lost in no small part due to her nature- as the patron of [[Malal|regret and self-destruction]], she cannot help but sabotage her own efforts. As such, she&#039;s quite obscure. Lynkhab favors corrupting individuals instead of founding cults, most likely because any cult dedicated to the demon prince of screwing yourself over is never going to end well. Lynkhab has also expanded her portfolio to include heresy, tempting holy men to abandon their faith for fleeting pleasure. Lynkhab lives in &#039;&#039;The Sighing Cliffs&#039;&#039;, the 297th layer of the Abyss, picking and choosing choice individuals to corrupt and hopefully drive to suicide.&lt;br /&gt;
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===[[Malcanthet]]===&lt;br /&gt;
Malcanthet, the Queen of the Succubi is a being of unparalleled beauty and cruelty. Taking the shape of an alluring succubus, she prefers to let others do the fighting for her, either summoned minions or enslaved attackers. Befitting her status of the Queen of the Succubi she really gets around: aside from her usual trysts, she has Pazuzu and Demogorgon as her most frequent lovers, having sired several powerful succubi with the former and unspeakable abominations with the latter. She has had short affairs with most of the other demon lords at some point or another, but these were mainly flings for her private benefit. Yeenoghu is one of her enemies, the two of them still being embittered by the other foiling their plot to corrupt the same family of nobles, ending with the entire family being destroyed instead. Her relationship with Graz&#039;zt is actually even worse: each claims that the other spurned their advances, and, deeply embittered, the two have been at war ever since. Her servants include, aside from succubi and lilitus, lamias, harpies, and fiendish nymphs.&lt;br /&gt;
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Malcanthet lives on the 570th layer of the Abyss, a layer called Shendilavri. It is of unmatched beauty, surpassing even some of the heavens as a paradise. Here she lives in the city of Rivenheart, where all desires can be sated. Every imaginable perversion, debauchery and experience can be found here. Malcanthet&#039;s palace has no doors, and all are invited to enter and experience what lies within its forbidden halls. While thousands of people from all over the planes enter to find bliss within, few leave, and all ultimately realize that Shendilavri is a paradise only for Malcanthet herself.&lt;br /&gt;
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===[[Miska the Wolf-Spider]]===&lt;br /&gt;
The right-hand man and lover of the Queen of Chaos, Miska the Wolf-Spider is one of the most dreaded demon lords in existence. Resembling a nightmarish [[Drider]] with a spiked and armored spider lower body, the upper body of a pale, handsome, four-armed human with long black hair and a pair of red-haired wolf heads sprouting from his shoulders. Once the foremost servant and lover of the Queen of Chaos, she appointed this Tanar&#039;ri as the Prince of Demons, the first to bear that title. This, combined with Miska&#039;s skill as a general and a warrior and the victories he achieved meant massive numbers of demons flocked to his service. Eventually he was defeated at the Battle of Pesh, where one of the [[Wind Dukes of Aaqa]] pierced him with the [[Rod of Seven Parts]]. The Prince of Demons wailed in anguish as his blood covered the Rod, corrupted and shattered it. If it had not been for the Rod breaking, Miska would have perished, and instead he went through a planar rift. Some of the Wind Dukes followed him, imprisoned Miska and the citadel he was in in a great cocoon of pure law and cast him into the depths of [[Pandemonium]], where he remains to this day.&lt;br /&gt;
&lt;br /&gt;
In his prison Miska can do little harm, but only partially because of the prison itself. When he was injured by the Rod of Seven Parts his abilities were crippled, rendering him only a shadow of his former self. On the other hand this made him next to indestructible: [[Perpetual|even if he were to be turned to ash he can simply rebuild himself.]] If he were to get his hands onto the fully restored Rod of Seven Parts he would be fully restored and become able to leave the cocoon of law to join his beloved Queen and continue on their bloody crusade. The plus side to this is that restoring Miska to his full powers will make him vulnerable again, and allow for him to be permanently destroyed.&lt;br /&gt;
&lt;br /&gt;
Actually destroying him is a daunting task: his armored body is resistant to blunt weapons, and slashing and piercing weapons draw his acidic blood that is both dangerous to an attacker and their weapon. It is in fact so lethal that it might kill an attacker instantly and disintegrate a weapon coated in the Wolf-Spider&#039;s blood. Miska himself wields deadly weapons in his powerful arms: a scimitar that can disintegrate lawful opponents, another that strikes at blinding speeds, and two magical morning stars, each of which he wields with deadly precision.&lt;br /&gt;
&lt;br /&gt;
Miska commands the respect or fear of the Spyder-Fiends, monstrous spiders with the heads of wolves and clawed humanoid arms in the more powerful cases. While some resent serving Miska, they do not dare anger him or his master, the Queen of Chaos.&lt;br /&gt;
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===[[Orcus]]===&lt;br /&gt;
Looking and acting like the forbidden lovechild of [[Khorne]] and [[Nagash]], Orcus is the Prince of the Undead. Entry requirements to worship him involve contracting a Feat based STD from Necrophilia, and generally doing horrid things that probably earn their place in the Book of Vile Darkness. According to Gary Gygax, he is universally responsible for the creation of undead when he cast a spell that killed everyone on his native plane when he was alive, following this, he ended up in the Abyss and worked his way up the demonic ladder. Sources state he ended up in the Abyss for doing something horrible, but this isn&#039;t in the official post Gygax material.&lt;br /&gt;
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===[[Yeenoghu]]===&lt;br /&gt;
The King of the [[Gnoll]]s, Yeenoghu is a savage beast. Despite not being the most powerful of the demon lords, his savagery and that of his followers still makes him a powerful opponent. This became clear when he and his forces invaded the layer above his own, the White Kingdom. This layer was ruled by Doresain, the King of the Ghouls. When his armies were destroyed, Doresain swore fealty to Yeenoghu for the sake of self-preservation, forsaking his old master Orcus. Because of Orcus&#039; recent plots his attention has been elsewhere, and it is as of yet unknown how he will reply to this treason.&lt;br /&gt;
&lt;br /&gt;
Yeenoghu&#039;s greatest desire is to have the Material Plane inhabited by his chosen people, the gnolls. A world where his people are the dominant race, and all [[human]]s, [[elves]], [[dwarves]] and [[halfling]]s are either slaves or food. But he understands that gnolls alone are not numerous enough to achieve this goal, and as such he allows cults of other races to serve him. One of the most powerful of these cults, originating from the Maure family, was finally getting somewhere when Malcanthet &#039;&#039;also&#039;&#039; tried to corrupt them, resulting in a self-destructive downward spiral that wiped out the entire family. They have resented each other ever since, with Yeenoghu sending frequent raids into Shendilavri to destroy it. These attacks have always been held at bay, but he hopes to one day destroy her and her realm. The King of the Gnolls also has a violent hatred for Baphomet, perhaps due to their similarity, against whom he frequently wages war to little result.&lt;br /&gt;
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Yeenoghu&#039;s realm is called exactly that, Yeenoghu&#039;s Realm, perhaps reflecting its master&#039;s lack of imagination. Located on the 422th layer of the Abyss, it is covered in a great savanna where packs of feral gnolls, other hyena-like creatures, and worse monsters make their home, preying on visitors, one another, and even the servants of Yeenoghu. The King of the Gnolls himself lives in a great palace drawn by thousands of slaves across the plane past various points of interest at a speed of about one year per round.&lt;br /&gt;
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===Xinivrae===&lt;br /&gt;
&lt;br /&gt;
Another candidate Succubus Queen, like Shami-Amourae, Lynkhab, and Malcanthet. Xinivrae specialized in the corruption and temptation of young women, as opposed to Malcanthet&#039;s more general self-gratification and Shami-Amourae&#039;s debasement. While Shami-Amourae was cast into the Wells of Darkness and Lynkhab was allowed to remain free on account of being the demonic personification of self-sabotage and therefore not much of a threat, Xinivrae was wounded and imprisoned in the Dreaming Gulf, where she remains. Her cult has largely been subsumed into Malcanthet&#039;s, but she has some loyal succubi who work to free her.&lt;br /&gt;
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===[[Zuggtmoy]]===&lt;br /&gt;
Zuggtmoy, The Queen of Fungi is an ambitious but not very successful demon lord. Given her domain over fungi and mushrooms, she has difficulty finding people to worship her. So she opts with having to disguise her influence, creating cover cults that her own followers kept in line so that they could stay in charge. The Temple of Elemental Evil was such an endeavor, and it worked pretty well for a while, only for everything to spectacularly backfire when the Circle of Eight destroyed the cult and imprisoned her. She managed to escape the Material Plane at the cost of a good deal of her essence, only to discover that her enemy Juiblex had conquered a good deal of her home layer in the meantime.&lt;br /&gt;
&lt;br /&gt;
Aside from her rivalry with Juiblex, she has frequently been at odds with [[Lolth]] prior to her gaining significant power as a deity, putting her a class above the Queen of Fungi. On her home layer of Shedaklah she lives in a palace built from the largest fungi in the multiverse, rising more than four miles into the air. Here she conducts horrific experiments and plots to gain foothold on the Material Plane and to defeat the hated Juiblex.&lt;br /&gt;
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==Obyrith==&lt;br /&gt;
While the Tanar&#039;ri are created from the petitioners of the Abyss, they were not the first beings to live there. Those were the Obyrith, creatures of Chaos. When the first mortal souls entered the Abyss they did not know what to do with them and so began to experiment, slowly creating a servant race to fight for them against the forces of Law.  There are small number of other known Obyrith demon besides those listed here but they get almost no attention.&lt;br /&gt;
&lt;br /&gt;
===[[Dagon]]===&lt;br /&gt;
Demon Prince of the Sea, an antediluvian aquatic horror who serves as Demogorgon&#039;s most loyal advisor. Pretty much H.P Lovecraft&#039;s Dagon, with his servants, the Kuo-Toa, being the effective replacement for Deep Ones but without the crossbreeding, while his mortal thralls sort of just mutilate themselves into fish creatures in his service. He likes spellcasters of all sorts and wants to flood the earth.&lt;br /&gt;
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===[[Pale Night]]===&lt;br /&gt;
If there is one creature that is the mother of all demons (literally), then it would probably be her. Some texts say she is the mother of specific demon princes. Others say she is the mother of tanar&#039;ri race. When asked about this by reporters, Pale Night has refused to comment on the claims. Pale Night&#039;s appearance is so horrific that reality itself refuses to accept it and hides her with a shroud. Seeing what she &#039;&#039;actually&#039;&#039; looks like prompts a high Fort save. If you succeed, then congratulations, you&#039;re still alive because your mind didn&#039;t process what your eyes saw. She literally does nothing but harrass Eldarin children on her Layer of he Abyss like a Saturday morning cartoon villain, and is responsible for the &amp;quot;pseudonatural template&amp;quot; which is uselessly used by the Alienist Prestige class.&lt;br /&gt;
&lt;br /&gt;
===[[Obox-ob]]===&lt;br /&gt;
The Prince of Vermin and the original holder of the title of Prince of Demons before he was killed by the Queen of Chaos, but he managed to revive himself.&lt;br /&gt;
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===[[Pazuzu]]===&lt;br /&gt;
Demon Prince of Air, master of the skies of the Abyss, and a demon with a pretty chill attitude. In D&amp;amp;D, he&#039;s the &amp;quot;big shot&amp;quot;, but in Pathfinder, he&#039;s been dethroned in importance by his ex-girlfriend Lamashtu. He&#039;s also Starfox Falco levels of furbait sexy, and can be summoned like Hastur, just say his name more than thrice and he&#039;ll appear for you to bargain off your alignment for power.&lt;br /&gt;
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===[[The Queen of Chaos]]===&lt;br /&gt;
Even older than Pale Night.  She once was the ruler of the Obyrith race.  She created the Tanar&#039;ri, but this backfired on her when her lover [[Miska the Wolf-Spider]] got imprisoned and the rest of the Tanar&#039;ri rebelled.&lt;br /&gt;
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===[[Sertrous]]===&lt;br /&gt;
Demon Prince of Heretics from the [[Elder Evils]] book. Was originally a demon prince of parasites who refused to serve the Queen of Chaos and as a result was personally killed by her, but his spirit escaped to material plane and possessed a snake and turned it into his new body. An angel named Avamerin was sent to kill Sertrous when he began sending armies of snakes to harass mortals, but just before Avamerin could kill Sertrous, he revealed the secret that clerics could gain their spells without needing to worship a god. Avamerin at first didn&#039;t understand what Sertrous had said and decapitated him, and brought back his head.  Avamerin shared the words Sertrous had said, which resulted in the appearance of godless clerics. Avamerin got punished for this and betrayed his masters to serve Sertrous. Sertrous still remains a powerless snake skull but he is slowly returning to life as he gains more worshipers. He is worshiped mainly by [[Yuan-ti]] who claim that he is their true creator.&lt;br /&gt;
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{{D&amp;amp;D-DemonPrinces}}&lt;br /&gt;
{{D&amp;amp;D-Outsiders}}&lt;br /&gt;
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==Pathfinder==&lt;br /&gt;
===[[Abraxus]]===&lt;br /&gt;
Demon Prince of Magic, Forbidden Lore and Snakes, known as the Master of the Final Incantation due to his arsenal of deadly and unique magical spells and formulas including the &amp;quot;Final Incantation&amp;quot;, which can unmake magic with a single word.&lt;br /&gt;
&lt;br /&gt;
===[[Aldinach]]===&lt;br /&gt;
Demon Princess of Sand, Scorpions and Thirst, whose cult is predominant in the desert regions. Most notable for her descent from Lamashtu and her bitter rivalry with her half-sister Areshkagal. Title: She of the Six Venoms.&lt;br /&gt;
&lt;br /&gt;
===[[Andirifkhu]]===&lt;br /&gt;
Demon Queen of Illusions, Traps and Knives, the Razor Princess is a secretive and cunning killer particularly favored by sadists, torturers, trap-makers, assassins, murderers and evil illusionists.&lt;br /&gt;
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===[[Angazhan]]===&lt;br /&gt;
Demon Prince of Apes, Jungles and Brutal Tyranny, the Ravenous King is one of the lesser Demon Princes, mostly restricted to worship by his savage [[Chara-kur]] ape-men creations. His worship is most concentrated in the city of Usaro in the Mwangi Expanse, ruled by a Gorilla Grodd-expy named Ruthazek.&lt;br /&gt;
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===[[Areshkagal]]===&lt;br /&gt;
Demon Princess of Greed, Magical &amp;amp; Mundane Portals, and Riddles, the Faceless Sphinx fights a constant war against her half-sister Aldinach due to She of the Six Venoms having usurped the Faceless&#039; Sphinx&#039;s original abyssal kingdom.&lt;br /&gt;
&lt;br /&gt;
===[[Cyth-V&#039;sug]]===&lt;br /&gt;
Demon Prince of Disease, Fungus and Parasites; despite certain similarities in appearance and portfolio, should not be confused with [[Xhamen-Dor]], the [[Cthulhu Mythos|Great Old One]] of Decay, Parasites and Transformation. He&#039;s consistently much more successful than his D&amp;amp;D counterpoint, Zuggtmoy, and is the disappointed stepdad of the Nascent Demon Lord Treerazer, who has spent the past couple of centuries fucking over the elves of Kyonin.&lt;br /&gt;
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===[[Deskari]]===&lt;br /&gt;
Demon Prince of Chasms, Infestations and Locusts; known as the son of Pazuzu via some giant, monstrous demonic insect, the Lord of The Locust Host may potentially be a cousin to either Aldinach or Areshkagal. Is most notable for having created and maintained the Worldwound on [[Golarion]].&lt;br /&gt;
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===[[Flauros]]===&lt;br /&gt;
Demon Prince of Fire, Salamanders and Volcanoes, the Burning Maw fights to defend his rulership over salamanders from an elemental lord named Ymeri, the Mistress of Fire.&lt;br /&gt;
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===[[Gogunta]]===&lt;br /&gt;
Demon Queen of Amphibians, Boggards and Swamps, the Song of the Swamp actually claims rulership over a tiny part of Dagon&#039;s realm; because she has yet to be destroyed for this, her cult and Dagon&#039;s cult are often friendly towards each other. &lt;br /&gt;
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===[[Haagenti]]===&lt;br /&gt;
Demon Prince of Alchemy, Invention and Transformation, not to be confused with the the [[Vestige]] connected to Frost Giants, Hill Giants and Minotaurs in the lore of the [[Binder]]s. He is essentially the Demon Prince of SCIENCE!!!, which makes him particularly unpopular with other artifice-focused gods. One can only imagine the kind of shit he&#039;s concocted by the time of [[Starfinder]].&lt;br /&gt;
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===[[Jezelda]]===&lt;br /&gt;
Demon Queen of Desolation, the Moon and Werewolves; ironically, despite the usual connections drawn to such powers, the Mistress of the Hungry Moon has never claimed to be the origin of all werewolves. Her Abyssal Realm is notable for being one of the relatively few places in the Abyss where one can find normal, living humans. She keeps them in [[Ravenloft|isolated villages, perpetually stalked by her monstrous servants]].&lt;br /&gt;
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===[[Kabriri]]===&lt;br /&gt;
Demon Prince of [[Ghoul]]s, Graves and Secrets Kept By The Dead, the demon prince known as Him Who Gnaws is generally believed to be the damned soul of the first cannibal (and a fratricidal one at that), and the reason why ghouls cannot paralyze elves (and can mutate into elf-like forms) is because he was supposedly an elf in life.&lt;br /&gt;
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===[[Lamashtu]]===&lt;br /&gt;
A Pathfinder-only Demon Queen and goddess, mother of all &amp;quot;manbeast&amp;quot; races such as [[minotaur]]s, [[harpy|harpies]], [[gnolls]] and [[medusa]]s. In fact, two of her most powerful daughters have become Demon Princesses in their own right; Aldinach and Areshkagal. She ascended from &amp;quot;mere&amp;quot; Archfiend to true divinity after killing a now-forgotten god of beasts. Her ex-boyfriend Pazuzu is still pissed off that she got all the glory and power from the murder, considering it was his plan to begin with.&lt;br /&gt;
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===[[Mazmezz]]===&lt;br /&gt;
Demon Queen of Binding, [[Drider]]s and Vermin, the grotesquely insectile Creeping Queen has the soul of a /d/eviant, using her powers of illusion to assume seductive guises in order to acquire more trophy-spouses for her hideous harem.&lt;br /&gt;
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===[[Mestama]]===&lt;br /&gt;
Demon Queen of Cruelty, Deception and [[Hag]]s, the infamously misandric Mother of Witches bitterly hates the demi-goddess [[Gyronna]] for having stolen the position of Queen of All Hags from her.&lt;br /&gt;
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===[[Nocticula]]===&lt;br /&gt;
Demon Queen of Assassins, Darkness and Lust, Our Lady In Shadow was actually the very first [[succubus]] to exist in Golarion, seducing and murdering her way into power. Sister and sometimes lover of Socothbenoth. She&#039;s heavily implied to be a fallen Empyreal Lord and, in a rare piece of [[Metaplot]], she turned her life around after the &#039;&#039;Wrath of the Righteous&#039;&#039; adventure path to become the fully-ascended Chaotic Neutral Goddess of Artists, Outcasts, and Darkness.&lt;br /&gt;
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===[[Nurgal]]===&lt;br /&gt;
Demon Prince of Deserts, the Sun and Senseless Warfare, the Shining Scourge should not be confused with [[Nurgle]], as he has no plague-related powers. Former lover of Areshkagal, he may also be Socothbenoth&#039;s half-brother, but he hates the Demon Prince of Perversion. He is also apparently half of an ancient Azlanti deity who was defeated by another god. The other half became the Infernal Duke Nergal. How you choose to reconcile these weird, contradicting backstories is your own business.&lt;br /&gt;
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===[[Shax]]===&lt;br /&gt;
Demon Prince of Envy, Lies and Violent Murder, the Blood Marquis is of course the favored patron of serial killers, and competes with Andirifikhu for worship by torturers.&lt;br /&gt;
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===[[Shivaska]]===&lt;br /&gt;
Demon Queen of Aberrations, Clocks and Prisons, the Chained Maiden has a disturbing interest in scaring kids and bondage. She owns a magic clock that may or may not be counting down to the end of the universe.&lt;br /&gt;
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===[[Sifkesh]]===&lt;br /&gt;
Demon Queen of Hopeless Despair, Heresy and Suicide, the Sacred Whore loves to tempt devout worshippers and priestly types into heresy, eating their souls when they commit suicide out of grief upon realizing their betrayal. She has floating limbs, making her look like big tiddy goth Rayman.&lt;br /&gt;
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===[[Socothbenoth]]===&lt;br /&gt;
Demon Prince of Pride, Perversion and Taboos, the Silken Prince is Nocticula&#039;s brother and occasional lover, as well as the demonic patron of [[/d/]].&lt;br /&gt;
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===[[Urxhel]]===&lt;br /&gt;
Demon Prince of Natural Disasters, Storms and Trolls, unlike most &amp;quot;racial patron&amp;quot; demon lords, the Trollfather actually &#039;&#039;despises&#039;&#039; his children and so is worshipped only in an effort to stop him destroying them all.&lt;br /&gt;
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===[[Xoveron]]===&lt;br /&gt;
Demon Prince of Gargoyles, Gluttony and Ruins, the four-headed Horned Prince seeks the emptying of all cities to create a world in which he and his children can feed.&lt;br /&gt;
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===[[Yhidothrus]]===&lt;br /&gt;
Demon Prince of Age, Time and Worms, worshipped by those driven to desperation out of their hatred of time&#039;s encroach, the Ravager Worm is a patron of many [[lich]]es. He is one of the Demon Princes who was a former Qlippoth, and he&#039;s so ridiculously long, part of him might still be.&lt;br /&gt;
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===[[Zevgavizeb]]===&lt;br /&gt;
Demon Prince of Vast Caverns, Reptiles and Troglodytes, an immensely gluttonous and lazy squamous horror who rules an Abyssal realm set up as a mad hollow earth, complete with dinosaurs and cavemen.&lt;br /&gt;
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===[[Zura]]===&lt;br /&gt;
Demon Queen of Blood, Cannibalism and Vampires, this uniquely powerful and depraved succubus has a complicated relationship with [[Urgathoa]], with the Vampire Queen being as likely to make common cause with the Pallid Princess as to fight for worshippers.&lt;br /&gt;
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{{Pathfinder-Fiends}}&lt;br /&gt;
{{Pathfinder-DemonPrinces}}&lt;/div&gt;</summary>
		<author><name>2603:8001:3500:CB:2823:9AEC:A71D:FF9C</name></author>
	</entry>
	<entry>
		<id>http://2d4chan.org/mediawiki/index.php?title=Demon_Prince&amp;diff=174409</id>
		<title>Demon Prince</title>
		<link rel="alternate" type="text/html" href="http://2d4chan.org/mediawiki/index.php?title=Demon_Prince&amp;diff=174409"/>
		<updated>2020-12-31T02:46:10Z</updated>

		<summary type="html">&lt;p&gt;2603:8001:3500:CB:2823:9AEC:A71D:FF9C: /* Zuggtmoy */&lt;/p&gt;
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:&#039;&#039;This is the [[D&amp;amp;D]] and [[Pathfinder]] creature, not to be confused with [[Warhammer]]&#039;s [[Daemon Prince]]s&#039;&#039;&lt;br /&gt;
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&#039;&#039;&#039;Demon Princes&#039;&#039;&#039; are a specific breed of lesser (though how &amp;quot;lesser&amp;quot; varies from edition to edition, with them being literally equivalent to lesser deities in 1e, which meant they were at least as powerful as most deities) tier evil [[God]] in the [[Dungeons &amp;amp; Dragons]] and [[Pathfinder]]. As their name suggests, they are [[Tanar&#039;ri]] who have managed to claw their way to a position of particular power and influence amongst their kind. They may even be worshipped by some evil races as patron gods, though usually they are not &amp;quot;full-tier&amp;quot; gods, thusly allowing [[adventurers]] to bust into their homes and beat the shit out of them.&lt;br /&gt;
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Emphasis on &#039;&#039;usually&#039;&#039;: some Demon Princes have managed to secure a position of such power that they are full-fledged gods, so fighting with them isn&#039;t a really good idea. The most traditional example in D&amp;amp;D is [[Lolth]], who is not only the Demon Queen of Spiders, but also the patron god of the [[Drow]], a position that saw her promoted to a &amp;quot;corebook deity&amp;quot; in 4th edition. Likewise, in Pathfinder, the Demon Queen of Monsters, Mutation and Miscarriages, [[Lamashtu]], is a full-fledged god and stands as a counterpoint to [[Asmodeus]] the [[Archdevil]]-turned-God.&lt;br /&gt;
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==Tanar&#039;ri==&lt;br /&gt;
The vast majority of Demon Princes are Tanar&#039;ri and attained their position early on in their existence. Others rose to power over the course of eons, usurping another to take their place.&lt;br /&gt;
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===[[Baphomet]]===&lt;br /&gt;
Baphomet, the lord of the [[minotaur]]s, is a massive bull-headed brute. He revels in combat, but prefers to put his powerful-looking opponents into a magical maze and trample the smaller ones before crushing the big ones. His most common followers include minotaurs, bulezau and goristro demons, fiendish or half-fiendish minotaurs and Awakened animals such as dire animals or [[dinosaur]]s.  His ultimate goal is nothing less than the destruction of all civilization, and the descent of all life into violent, bestial savagery.&lt;br /&gt;
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Baphomet&#039;s cult is on the rise, often finding worship in rural areas by evil [[druid]]s and [[ranger]]s, preaching the gospel of a nature deity of vengeance that will deliver the common folk from the evil machinations of city-dwellers, eventually swaying them to his cause.  From there, armies of fanatical Luddites, many bearing [[Beastmen|physical manifestations of his influence]], swarm out to raze towns and slaughter those who live in them.&lt;br /&gt;
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Baphomet lives in the Endless Maze, the 600th layer of the [[Abyss]]. He shares this layer with the [[Obyrith]] Pale Night, with whom he has some kind of understanding: neither of them encroach on each other&#039;s territories and they will help each other when one of them is invaded by one of their foes.&lt;br /&gt;
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===[[Demogorgon]]===&lt;br /&gt;
The current Prince of Demons, a title largely contested only by Orcus and, to a much lesser extent, Graz&#039;zt. He has the shape of a two-headed baboon with tentacles instead of arms and a theropod&#039;s legs and tail. His left head is called Aameul and has a silver tongue that can charm any creature, while the right head, Hethradiah, can cause insanity. They seek to dominate or kill one another, just as their combined self seeks to slay or overpower all life.  Demogorgon is a fearsome foe in battle, capable of rotting flesh from bones with but a caress of its tentacles and draining the energy of anyone slapped by its tail.&lt;br /&gt;
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Demogorgon has few followers amongst the humanoid races, but he has many amongst the more monstrous people. [[Yuan-ti]], troglodytes, ixitxachitl and hosts of demons worship Demogorgon as their lord. These cults are depraved and engage in all manner of horrific rituals and sacrifices to their lord. Humanoids rarely worship him as cults, but individuals dedicated to the Prince of Demons tend to be just as dangerous, given that they are quite often high-ranking members of society, and his influence is thought to be the source of many monstrous versions of natural creatures, like ettins and merrow.&lt;br /&gt;
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Demogorgon&#039;s layer of The Gaping Maw is the 88th of the Abyss. While it&#039;s a tropical realm with plenty of water it is not a hospitable plane, with many different kinds of demons roving the surface and the ocean looking for things to devour. Demogorgon runs the great city of Lemoriax that is one of the premier slave markets in the Great Wheel. He frequently stalks through his city to whip his followers into a frenzy. His layer is linked to the next layer, Dagon&#039;s home of Shadowsea. The two are allied, which effectively means they stay off of each other&#039;s backs.&lt;br /&gt;
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He was also a &#039;&#039;motherfucker&#039;&#039; of a bonus boss in &#039;&#039;[[Baldur&#039;s Gate|Throne of Bhaal]]&#039;&#039;, even if actually fighting him was definitely not the smart move there.&lt;br /&gt;
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===[[Fraz-Urb&#039;luu]]===&lt;br /&gt;
The Prince of Deception, Fraz-Urb&#039;luu is a great pale blue winged monster with surprising magical ability. He is the patron of evil illusionists and tricksters, so powerful that he can easily summon demons and even other demon lords, though he prefers to not do the latter all that much because does not want to piss Demogorgon off any more than he already does.&lt;br /&gt;
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Fraz-Urb&#039;luu was one of [[Zagig]]&#039;s prisoners below Castle [[Greyhawk]], trapped in a bas-relief for more than two centuries. Eventually he was freed by a bunch of [[adventurers]], whom he repaid by wrecking their gear and casting them into the Abyss. [[Eldrad|What a dick.]] Back in the 176th layer of the Abyss, Hollow&#039;s Heart, he spent time rebuilding his realm and searching for his magic staff. If he succeeds, his first order of business would be to visit terrible vengeance upon the world of man.&lt;br /&gt;
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Cults of Deception pose as cults of exciting but obscure deities and try to convert people to their cause... only to be sacrificed to the Prince of Deception. His followers include large numbers of other deceptive demons, including [[Succubus|succubi]], lilitu and a group of Chaotic Evil [[Rakshasa]] called the Hollow Rajas.&lt;br /&gt;
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===[[Graz&#039;zt]]===&lt;br /&gt;
The Dark Prince Graz&#039;zt is something of an anomaly amongst the princes of the Abyss. While the others all possess some degree of cleverness, at the end of the day they will use brute force to get what they want. Not so much in Graz&#039;zt&#039;s case. He is skilled in the ways of seduction, guile, politics and plotting in ways that go beyond the abilities of even the most intelligent princes of hell. [[4e]] suggested that this is because Graz&#039;zt is an exiled [[Baatezu|devil]], but this is the only version that posed this option.  While by far the weakest of the three in terms of raw hitting power, Graz&#039;zt&#039;s genius and cunning ensure that he remains a strong rival to both Demogorgon and Orcus.&lt;br /&gt;
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He resembles a tall, handsome humanoid with goat legs, horns, six fingered hands and yellow eyes that betray him for what he really is. Graz&#039;zt has a massive libido and counts many female priests, [[succubus|succubi]], [[harpy|harpies]], [[marilith]]s, [[lamia]], [[monstergirls|you name it]] amongst his followers, with the odd male equivalent here and there for variety&#039;s sake.  The closest of these are called the Chosen (with the suggestion he chooses them to join him in his bed). He also has more offspring than any other demon lord, with many of the closest members of his court, including his chief general and personal assassin, being his own children.&lt;br /&gt;
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While he is of great intelligence, he has met his match in a mortal, the witch-queen [[Iggwilv]]. She managed to trap him on the Material Plane to learn from the demon. The two of them eventually became lovers, culminating in the birth of a child. Said child turned out to be [[Iuz]], who became a major player in the world of [[Greyhawk]]. Graz&#039;zt slowly figured out that Iggwilv did not want to let him go back to his home. So he waited and plotted, eventually breaking free in a battle that cost Iggwilv most of her resources. But she escaped and was lured into the Abyss by the Dark Prince. She in turn was used by Graz&#039;zt to regain his lost powers and grow stronger before &#039;&#039;she&#039;&#039; escaped. The two of them are currently in a mutual love-hate relationship, each trying to exploit the other to increase their power even as, to the extent that either of them are capable of positive emotions, they genuinely enjoy one another&#039;s company.&lt;br /&gt;
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Graz&#039;zt&#039;s realm is the largest in all of the Abyss. Covering the 45th, 46th and 47th layers of the Abyss, Azzagrat&#039;s primary attraction is the city of Zelatar, which somehow exists on all three layers at the same time. Each layer hosts a different neighbourhood, and Graz&#039;zt&#039;s citadel is at the center layer.  It is also one of the more popular destinations in the Abyss for travelers to visit, featuring markets full of rare goods and comparatively better-behaved demons, but those who think that that translates to &amp;quot;safe&amp;quot; are as foolish as those who think that Graz&#039;zt&#039;s hedonism and hunger for pleasure over raw power makes him any less evil or dangerous than the likes of Orcus or Demogorgon, whom already have a large size advantage over him in a fight.&lt;br /&gt;
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===[[Juiblex]]===&lt;br /&gt;
The Faceless Lord Juiblex lords over all oozes, slimes and jellies. This is not a particularly difficult task given the mindless nature of these creatures and Juiblex&#039;s lack of tact regarding such issues. He resembles a massive puddle of green slime filled with eyes swimming around in it and pseudopods dripping with ooze. This appearance was later changed, and by that, literally photoshopped to a Shoggoth&#039;s color scheme, because Pathfinder did it, so it must sell. His goals are simple: destroy everything that is not like him. He wants to kill and corrode everything in existence, destroying whatever it can touch with its oozing appendages, until all life, everywhere, is as formless and protean as he is. This makes him very unpopular with the other demon lords and all stay away from his layer as much as possible.&lt;br /&gt;
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Juiblex has few cultists given that his charges are almost exclusively of low intelligence. When a deranged humanoid takes up the worship of the Faceless Lord it is quite possible that Juiblex doesn&#039;t really care about these worshippers, and even when an intelligent ooze such as Darkness Given Hunger, a Black Pudding possessed by a Hezrou, worships him, Juiblex cares little. The amusing fact that he doesn&#039;t give a shit means PCs who follow him are incredibly flexible (pun intended) because entry to his worship means the acidic dissolution of Any poor sap overseen by a number of slimes. His base nature, in fact, leaves most forms of organization to his cults, who if not insane or fanatic could easily build an interesting infrastructure to their lords benefit, if not moreso their own, I.E turn everyone into slimes and destroy everyone else, and have everlasting shapeshifting shoggoth sex, Praise Juiblex! &lt;br /&gt;
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One Origin for the faceless lord had him as a deity that lost his face in retaliation from the other gods for sympathizing with Demons in the older times, being thrown into the abyss as a result, and becoming an ever-shifting protean mass as a result, his soul locked in a prison.&lt;br /&gt;
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On that note, his PrC is great if Stacked with the OozeMaster PrC, polymorph into a Gibbering mouther and use size category increasing cheese to become a Shoggoth capable of multiple slime attacks, unlimited slime summonings and all sorts of fun, nevermind how this can extend to Ghaunadaur worship as Juiblex was once an Avatar for the nonsensical primordial deity of oozes and slimes.&lt;br /&gt;
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Juiblex lives on the 222nd layer of the Abyss named Shedaklah. He contests for control of this plane with Zuggtmoy, the Queen of Fungi. While she had the upper hand for a while, since the events with [[Iuz]] getting his ass handed to him and the famous adventure in the Temple of Elemental Evil, Juiblex has gained a lot of territory, currently battling with the forces of the Queen of Fungi and slowly gaining ground.&lt;br /&gt;
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===[[Kostchtchie]]===&lt;br /&gt;
Demon Prince of Frost, racial patron god of frost giants. Is additionally summonable by chanting his name, which gets you a Hastur-tier death if you&#039;re not prepared for the consequences.&lt;br /&gt;
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===[[Lolth]]===&lt;br /&gt;
The Spider Queen is a former elven goddess, and is now the ruler of all [[drow]], spiders, poison, and other fluffy things.&lt;br /&gt;
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===Lynkhab===&lt;br /&gt;
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A former contender for the title of Queen of the Succubi, who lost in no small part due to her nature- as the patron of [[Malal|regret and self-destruction]], she cannot help but sabotage her own efforts. As such, she&#039;s quite obscure. Lynkhab favors corrupting individuals instead of founding cults, most likely because any cult dedicated to the demon prince of screwing yourself over is never going to end well. Lynkhab has also expanded her portfolio to include heresy, tempting holy men to abandon their faith for fleeting pleasure. Lynkhab lives in &#039;&#039;The Sighing Cliffs&#039;&#039;, the 297th layer of the Abyss, picking and choosing choice individuals to corrupt and hopefully drive to suicide.&lt;br /&gt;
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===[[Malcanthet]]===&lt;br /&gt;
Malcanthet, the Queen of the Succubi is a being of unparalleled beauty and cruelty. Taking the shape of an alluring succubus, she prefers to let others do the fighting for her, either summoned minions or enslaved attackers. Befitting her status of the Queen of the Succubi she really gets around: aside from her usual trysts, she has Pazuzu and Demogorgon as her most frequent lovers, having sired several powerful succubi with the former and unspeakable abominations with the latter. She has had short affairs with most of the other demon lords at some point or another, but these were mainly flings for her private benefit. Yeenoghu is one of her enemies, the two of them still being embittered by the other foiling their plot to corrupt the same family of nobles, ending with the entire family being destroyed instead. Her relationship with Graz&#039;zt is actually even worse: each claims that the other spurned their advances, and, deeply embittered, the two have been at war ever since. Her servants include, aside from succubi and lilitus, lamias, harpies, and fiendish nymphs.&lt;br /&gt;
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Malcanthet lives on the 570th layer of the Abyss, a layer called Shendilavri. It is of unmatched beauty, surpassing even some of the heavens as a paradise. Here she lives in the city of Rivenheart, where all desires can be sated. Every imaginable perversion, debauchery and experience can be found here. Malcanthet&#039;s palace has no doors, and all are invited to enter and experience what lies within its forbidden halls. While thousands of people from all over the planes enter to find bliss within, few leave, and all ultimately realize that Shendilavri is a paradise only for Malcanthet herself.&lt;br /&gt;
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===[[Miska the Wolf-Spider]]===&lt;br /&gt;
The right-hand man and lover of the Queen of Chaos, Miska the Wolf-Spider is one of the most dreaded demon lords in existence. Resembling a nightmarish [[Drider]] with a spiked and armored spider lower body, the upper body of a pale, handsome, four-armed human with long black hair and a pair of red-haired wolf heads sprouting from his shoulders. Once the foremost servant and lover of the Queen of Chaos, she appointed this Tanar&#039;ri as the Prince of Demons, the first to bear that title. This, combined with Miska&#039;s skill as a general and a warrior and the victories he achieved meant massive numbers of demons flocked to his service. Eventually he was defeated at the Battle of Pesh, where one of the [[Wind Dukes of Aaqa]] pierced him with the [[Rod of Seven Parts]]. The Prince of Demons wailed in anguish as his blood covered the Rod, corrupted and shattered it. If it had not been for the Rod breaking, Miska would have perished, and instead he went through a planar rift. Some of the Wind Dukes followed him, imprisoned Miska and the citadel he was in in a great cocoon of pure law and cast him into the depths of [[Pandemonium]], where he remains to this day.&lt;br /&gt;
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In his prison Miska can do little harm, but only partially because of the prison itself. When he was injured by the Rod of Seven Parts his abilities were crippled, rendering him only a shadow of his former self. On the other hand this made him next to indestructible: [[Perpetual|even if he were to be turned to ash he can simply rebuild himself.]] If he were to get his hands onto the fully restored Rod of Seven Parts he would be fully restored and become able to leave the cocoon of law to join his beloved Queen and continue on their bloody crusade. The plus side to this is that restoring Miska to his full powers will make him vulnerable again, and allow for him to be permanently destroyed.&lt;br /&gt;
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Actually destroying him is a daunting task: his armored body is resistant to blunt weapons, and slashing and piercing weapons draw his acidic blood that is both dangerous to an attacker and their weapon. It is in fact so lethal that it might kill an attacker instantly and disintegrate a weapon coated in the Wolf-Spider&#039;s blood. Miska himself wields deadly weapons in his powerful arms: a scimitar that can disintegrate lawful opponents, another that strikes at blinding speeds, and two magical morning stars, each of which he wields with deadly precision.&lt;br /&gt;
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Miska commands the respect or fear of the Spyder-Fiends, monstrous spiders with the heads of wolves and clawed humanoid arms in the more powerful cases. While some resent serving Miska, they do not dare anger him or his master, the Queen of Chaos.&lt;br /&gt;
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===[[Orcus]]===&lt;br /&gt;
Looking and acting like the forbidden lovechild of [[Khorne]] and [[Nagash]], Orcus is the Prince of the Undead. Entry requirements to worship him involve contracting a Feat based STD from Necrophilia, and generally doing horrid things that probably earn their place in the Book of Vile Darkness. According to Gary Gygax, he is universally responsible for the creation of undead when he cast a spell that killed everyone on his native plane when he was alive, following this, he ended up in the Abyss and worked his way up the demonic ladder. Sources state he ended up in the Abyss for doing something horrible, but this isn&#039;t in the official post Gygax material.&lt;br /&gt;
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===[[Yeenoghu]]===&lt;br /&gt;
The King of the [[Gnoll]]s, Yeenoghu is a savage beast. Despite not being the most powerful of the demon lords, his savagery and that of his followers still makes him a powerful opponent. This became clear when he and his forces invaded the layer above his own, the White Kingdom. This layer was ruled by Doresain, the King of the Ghouls. When his armies were destroyed, Doresain swore fealty to Yeenoghu for the sake of self-preservation, forsaking his old master Orcus. Because of Orcus&#039; recent plots his attention has been elsewhere, and it is as of yet unknown how he will reply to this treason.&lt;br /&gt;
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Yeenoghu&#039;s greatest desire is to have the Material Plane inhabited by his chosen people, the gnolls. A world where his people are the dominant race, and all [[human]]s, [[elves]], [[dwarves]] and [[halfling]]s are either slaves or food. But he understands that gnolls alone are not numerous enough to achieve this goal, and as such he allows cults of other races to serve him. One of the most powerful of these cults, originating from the Maure family, was finally getting somewhere when Malcanthet &#039;&#039;also&#039;&#039; tried to corrupt them, resulting in a self-destructive downward spiral that wiped out the entire family. They have resented each other ever since, with Yeenoghu sending frequent raids into Shendilavri to destroy it. These attacks have always been held at bay, but he hopes to one day destroy her and her realm. The King of the Gnolls also has a violent hatred for Baphomet, perhaps due to their similarity, against whom he frequently wages war to little result.&lt;br /&gt;
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Yeenoghu&#039;s realm is called exactly that, Yeenoghu&#039;s Realm, perhaps reflecting its master&#039;s lack of imagination. Located on the 422th layer of the Abyss, it is covered in a great savanna where packs of feral gnolls, other hyena-like creatures, and worse monsters make their home, preying on visitors, one another, and even the servants of Yeenoghu. The King of the Gnolls himself lives in a great palace drawn by thousands of slaves across the plane past various points of interest at a speed of about one year per round.&lt;br /&gt;
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===Xinivrae===&lt;br /&gt;
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Another candidate Succubus Queen, like Shami-Amourae, Lynkhab, and Malcanthet. Xinivrae specialized in the corruption and temptation of young women, as opposed to Malcanthet&#039;s more general self-gratification and Shami-Amourae&#039;s debasement. While Shami-Amourae was cast into the Wells of Darkness and Lynkhab was allowed to remain free on account of being the demonic personification of self-sabotage and therefore not much of a threat, Xinivrae was wounded and imprisoned in the Dreaming Gulf, where she remains. Her cult has largely been subsumed into Malcanthet&#039;s, but she has some loyal succubi who work to free her.&lt;br /&gt;
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===[[Zuggtmoy]]===&lt;br /&gt;
Zuggtmoy, The Queen of Fungi is an ambitious but not very successful demon lord. Given her domain over fungi and mushrooms, she has difficulty finding people to worship her. So she opts with having to disguise her influence, creating cover cults that her own followers kept in line so that they could stay in charge. The Temple of Elemental Evil was such an endeavor, and it worked pretty well for a while, only for everything to spectacularly backfire when the Circle of Eight destroyed the cult and imprisoned her. She managed to escape the Material Plane at the cost of a good deal of her essence, only to discover that her enemy Juiblex had conquered a good deal of her home layer in the meantime.&lt;br /&gt;
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Aside from her rivalry with Juiblex, she has frequently been at odds with [[Lolth]] prior to her gaining significant power as a deity, putting her a class above the Queen of Fungi. On her home layer of Shedaklah she lives in a palace built from the largest fungi in the multiverse, rising more than four miles into the air. Here she conducts horrific experiments and plots to gain foothold on the Material Plane and to defeat the hated Juiblex.&lt;br /&gt;
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==Obyrith==&lt;br /&gt;
While the Tanar&#039;ri are created from the petitioners of the Abyss, they were not the first beings to live there. Those were the Obyrith, creatures of Chaos. When the first mortal souls entered the Abyss they did not know what to do with them and so began to experiment, slowly creating a servant race to fight for them against the forces of Law.  There are small number of other known Obyrith demon besides those listed here but they get almost no attention.&lt;br /&gt;
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===[[Dagon]]===&lt;br /&gt;
Demon Prince of the Sea, an antediluvian aquatic horror who serves as Demogorgon&#039;s most loyal advisor ia also, pretty much H.P lovecraft&#039;s Dagon, with his servants the Kuoa-Toa being the effective replacement for Deep Ones though without the crossbreeding, his mortal thralls sort of just mutilate themselves into fish creatures in his service. He likes spellcasters of all sorts and wants to flood the earth, is allied with Demogogron&lt;br /&gt;
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===[[Pale Night]]===&lt;br /&gt;
If there is one creature that is the mother of all demons (literally), then it would probably be her. Some texts say she is the mother of specific demon princes. Others say she is the mother of tanar&#039;ri race. When asked about this by reporters, Pale Night has refused to comment on the claims. Pale Night&#039;s appearance is so horrific that reality itself refuses to accept it and hides her with a shroud. Seeing what she &#039;&#039;actually&#039;&#039; looks like prompts a high Fort save. If you succeed, then congratulations, you&#039;re still alive because your mind didn&#039;t process what your eyes saw. She literally does nothing but harrass Eldarin children on her Layer of he Abyss like a Saturday morning cartoon villain, and is responsible for the &amp;quot;pseudonatural template&amp;quot; which is uselessly used by the Alienist Prestige class.&lt;br /&gt;
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===[[Obox-ob]]===&lt;br /&gt;
The Prince of Vermin and the original holder of the title of Prince of Demons before he was killed by the Queen of Chaos, but he managed to revive himself.&lt;br /&gt;
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===[[Pazuzu]]===&lt;br /&gt;
Demon Prince of Air, master of the skies of the Abyss, and a demon with a pretty chill attitude. In D&amp;amp;D, he&#039;s the &amp;quot;big shot&amp;quot;, but in Pathfinder, he&#039;s been dethroned in importance by his ex-girlfriend Lamashtu. He&#039;s also Starfox Falco levels of furbait sexy, and can be summoned like Hastur, just say his name more than thrice and he&#039;ll appear for you to bargain off your alignment for power.&lt;br /&gt;
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===[[The Queen of Chaos]]===&lt;br /&gt;
Even older than Pale Night.  She once was the ruler of the Obyrith race.  She created the Tanar&#039;ri, but this backfired on her when her lover [[Miska the Wolf-Spider]] got imprisoned and the rest of the Tanar&#039;ri rebelled.&lt;br /&gt;
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===[[Sertrous]]===&lt;br /&gt;
Demon Prince of Heretics from the [[Elder Evils]] book. Was originally a demon prince of parasites who refused to serve the Queen of Chaos and as a result was personally killed by her, but his spirit escaped to material plane and possessed a snake and turned it into his new body. An angel named Avamerin was sent to kill Sertrous when he began sending armies of snakes to harass mortals, but just before Avamerin could kill Sertrous, he revealed the secret that clerics could gain their spells without needing to worship a god. Avamerin at first didn&#039;t understand what Sertrous had said and decapitated him, and brought back his head.  Avamerin shared the words Sertrous had said, which resulted in the appearance of godless clerics. Avamerin got punished for this and betrayed his masters to serve Sertrous. Sertrous still remains a powerless snake skull but he is slowly returning to life as he gains more worshipers. He is worshiped mainly by [[Yuan-ti]] who claim that he is their true creator.&lt;br /&gt;
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{{D&amp;amp;D-DemonPrinces}}&lt;br /&gt;
{{D&amp;amp;D-Outsiders}}&lt;br /&gt;
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==Pathfinder==&lt;br /&gt;
===[[Abraxus]]===&lt;br /&gt;
Demon Prince of Magic, Forbidden Lore and Snakes, known as the Master of the Final Incantation due to his arsenal of deadly and unique magical spells and formulas including the &amp;quot;Final Incantation&amp;quot;, which can unmake magic with a single word.&lt;br /&gt;
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===[[Aldinach]]===&lt;br /&gt;
Demon Princess of Sand, Scorpions and Thirst, whose cult is predominant in the desert regions. Most notable for her descent from Lamashtu and her bitter rivalry with her half-sister Areshkagal. Title: She of the Six Venoms.&lt;br /&gt;
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===[[Andirifkhu]]===&lt;br /&gt;
Demon Queen of Illusions, Traps and Knives, the Razor Princess is a secretive and cunning killer particularly favored by sadists, torturers, trap-makers, assassins, murderers and evil illusionists.&lt;br /&gt;
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===[[Angazhan]]===&lt;br /&gt;
Demon Prince of Apes, Jungles and Brutal Tyranny, the Ravenous King is one of the lesser Demon Princes, mostly restricted to worship by his savage [[Chara-kur]] ape-men creations. His worship is most concentrated in the city of Usaro in the Mwangi Expanse, ruled by a Gorilla Grodd-expy named Ruthazek.&lt;br /&gt;
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===[[Areshkagal]]===&lt;br /&gt;
Demon Princess of Greed, Magical &amp;amp; Mundane Portals, and Riddles, the Faceless Sphinx fights a constant war against her half-sister Aldinach due to She of the Six Venoms having usurped the Faceless&#039; Sphinx&#039;s original abyssal kingdom.&lt;br /&gt;
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===[[Cyth-V&#039;sug]]===&lt;br /&gt;
Demon Prince of Disease, Fungus and Parasites; despite certain similarities in appearance and portfolio, should not be confused with [[Xhamen-Dor]], the [[Cthulhu Mythos|Great Old One]] of Decay, Parasites and Transformation. He&#039;s consistently much more successful than his D&amp;amp;D counterpoint, Zuggtmoy, and is the disappointed stepdad of the Nascent Demon Lord Treerazer, who has spent the past couple of centuries fucking over the elves of Kyonin.&lt;br /&gt;
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===[[Deskari]]===&lt;br /&gt;
Demon Prince of Chasms, Infestations and Locusts; known as the son of Pazuzu via some giant, monstrous demonic insect, the Lord of The Locust Host may potentially be a cousin to either Aldinach or Areshkagal. Is most notable for having created and maintained the Worldwound on [[Golarion]].&lt;br /&gt;
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===[[Flauros]]===&lt;br /&gt;
Demon Prince of Fire, Salamanders and Volcanoes, the Burning Maw fights to defend his rulership over salamanders from an elemental lord named Ymeri, the Mistress of Fire.&lt;br /&gt;
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===[[Gogunta]]===&lt;br /&gt;
Demon Queen of Amphibians, Boggards and Swamps, the Song of the Swamp actually claims rulership over a tiny part of Dagon&#039;s realm; because she has yet to be destroyed for this, her cult and Dagon&#039;s cult are often friendly towards each other. &lt;br /&gt;
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===[[Haagenti]]===&lt;br /&gt;
Demon Prince of Alchemy, Invention and Transformation, not to be confused with the the [[Vestige]] connected to Frost Giants, Hill Giants and Minotaurs in the lore of the [[Binder]]s. He is essentially the Demon Prince of SCIENCE!!!, which makes him particularly unpopular with other artifice-focused gods. One can only imagine the kind of shit he&#039;s concocted by the time of [[Starfinder]].&lt;br /&gt;
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===[[Jezelda]]===&lt;br /&gt;
Demon Queen of Desolation, the Moon and Werewolves; ironically, despite the usual connections drawn to such powers, the Mistress of the Hungry Moon has never claimed to be the origin of all werewolves. Her Abyssal Realm is notable for being one of the relatively few places in the Abyss where one can find normal, living humans. She keeps them in [[Ravenloft|isolated villages, perpetually stalked by her monstrous servants]].&lt;br /&gt;
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===[[Kabriri]]===&lt;br /&gt;
Demon Prince of [[Ghoul]]s, Graves and Secrets Kept By The Dead, the demon prince known as Him Who Gnaws is generally believed to be the damned soul of the first cannibal (and a fratricidal one at that), and the reason why ghouls cannot paralyze elves (and can mutate into elf-like forms) is because he was supposedly an elf in life.&lt;br /&gt;
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===[[Lamashtu]]===&lt;br /&gt;
A Pathfinder-only Demon Queen and goddess, mother of all &amp;quot;manbeast&amp;quot; races such as [[minotaur]]s, [[harpy|harpies]], [[gnolls]] and [[medusa]]s. In fact, two of her most powerful daughters have become Demon Princesses in their own right; Aldinach and Areshkagal. She ascended from &amp;quot;mere&amp;quot; Archfiend to true divinity after killing a now-forgotten god of beasts. Her ex-boyfriend Pazuzu is still pissed off that she got all the glory and power from the murder, considering it was his plan to begin with.&lt;br /&gt;
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===[[Mazmezz]]===&lt;br /&gt;
Demon Queen of Binding, [[Drider]]s and Vermin, the grotesquely insectile Creeping Queen has the soul of a /d/eviant, using her powers of illusion to assume seductive guises in order to acquire more trophy-spouses for her hideous harem.&lt;br /&gt;
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===[[Mestama]]===&lt;br /&gt;
Demon Queen of Cruelty, Deception and [[Hag]]s, the infamously misandric Mother of Witches bitterly hates the demi-goddess [[Gyronna]] for having stolen the position of Queen of All Hags from her.&lt;br /&gt;
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===[[Nocticula]]===&lt;br /&gt;
Demon Queen of Assassins, Darkness and Lust, Our Lady In Shadow was actually the very first [[succubus]] to exist in Golarion, seducing and murdering her way into power. Sister and sometimes lover of Socothbenoth. She&#039;s heavily implied to be a fallen Empyreal Lord and, in a rare piece of [[Metaplot]], she turned her life around after the &#039;&#039;Wrath of the Righteous&#039;&#039; adventure path to become the fully-ascended Chaotic Neutral Goddess of Artists, Outcasts, and Darkness.&lt;br /&gt;
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===[[Nurgal]]===&lt;br /&gt;
Demon Prince of Deserts, the Sun and Senseless Warfare, the Shining Scourge should not be confused with [[Nurgle]], as he has no plague-related powers. Former lover of Areshkagal, he may also be Socothbenoth&#039;s half-brother, but he hates the Demon Prince of Perversion. He is also apparently half of an ancient Azlanti deity who was defeated by another god. The other half became the Infernal Duke Nergal. How you choose to reconcile these weird, contradicting backstories is your own business.&lt;br /&gt;
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===[[Shax]]===&lt;br /&gt;
Demon Prince of Envy, Lies and Violent Murder, the Blood Marquis is of course the favored patron of serial killers, and competes with Andirifikhu for worship by torturers.&lt;br /&gt;
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===[[Shivaska]]===&lt;br /&gt;
Demon Queen of Aberrations, Clocks and Prisons, the Chained Maiden has a disturbing interest in scaring kids and bondage. She owns a magic clock that may or may not be counting down to the end of the universe.&lt;br /&gt;
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===[[Sifkesh]]===&lt;br /&gt;
Demon Queen of Hopeless Despair, Heresy and Suicide, the Sacred Whore loves to tempt devout worshippers and priestly types into heresy, eating their souls when they commit suicide out of grief upon realizing their betrayal. She has floating limbs, making her look like big tiddy goth Rayman.&lt;br /&gt;
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===[[Socothbenoth]]===&lt;br /&gt;
Demon Prince of Pride, Perversion and Taboos, the Silken Prince is Nocticula&#039;s brother and occasional lover, as well as the demonic patron of [[/d/]].&lt;br /&gt;
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===[[Urxhel]]===&lt;br /&gt;
Demon Prince of Natural Disasters, Storms and Trolls, unlike most &amp;quot;racial patron&amp;quot; demon lords, the Trollfather actually &#039;&#039;despises&#039;&#039; his children and so is worshipped only in an effort to stop him destroying them all.&lt;br /&gt;
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===[[Xoveron]]===&lt;br /&gt;
Demon Prince of Gargoyles, Gluttony and Ruins, the four-headed Horned Prince seeks the emptying of all cities to create a world in which he and his children can feed.&lt;br /&gt;
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===[[Yhidothrus]]===&lt;br /&gt;
Demon Prince of Age, Time and Worms, worshipped by those driven to desperation out of their hatred of time&#039;s encroach, the Ravager Worm is a patron of many [[lich]]es. He is one of the Demon Princes who was a former Qlippoth, and he&#039;s so ridiculously long, part of him might still be.&lt;br /&gt;
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===[[Zevgavizeb]]===&lt;br /&gt;
Demon Prince of Vast Caverns, Reptiles and Troglodytes, an immensely gluttonous and lazy squamous horror who rules an Abyssal realm set up as a mad hollow earth, complete with dinosaurs and cavemen.&lt;br /&gt;
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===[[Zura]]===&lt;br /&gt;
Demon Queen of Blood, Cannibalism and Vampires, this uniquely powerful and depraved succubus has a complicated relationship with [[Urgathoa]], with the Vampire Queen being as likely to make common cause with the Pallid Princess as to fight for worshippers.&lt;br /&gt;
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{{Pathfinder-Fiends}}&lt;br /&gt;
{{Pathfinder-DemonPrinces}}&lt;/div&gt;</summary>
		<author><name>2603:8001:3500:CB:2823:9AEC:A71D:FF9C</name></author>
	</entry>
	<entry>
		<id>http://2d4chan.org/mediawiki/index.php?title=Demon_Prince&amp;diff=174408</id>
		<title>Demon Prince</title>
		<link rel="alternate" type="text/html" href="http://2d4chan.org/mediawiki/index.php?title=Demon_Prince&amp;diff=174408"/>
		<updated>2020-12-31T02:44:50Z</updated>

		<summary type="html">&lt;p&gt;2603:8001:3500:CB:2823:9AEC:A71D:FF9C: /* Zuggtmoy */&lt;/p&gt;
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:&#039;&#039;This is the [[D&amp;amp;D]] and [[Pathfinder]] creature, not to be confused with [[Warhammer]]&#039;s [[Daemon Prince]]s&#039;&#039;&lt;br /&gt;
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&#039;&#039;&#039;Demon Princes&#039;&#039;&#039; are a specific breed of lesser (though how &amp;quot;lesser&amp;quot; varies from edition to edition, with them being literally equivalent to lesser deities in 1e, which meant they were at least as powerful as most deities) tier evil [[God]] in the [[Dungeons &amp;amp; Dragons]] and [[Pathfinder]]. As their name suggests, they are [[Tanar&#039;ri]] who have managed to claw their way to a position of particular power and influence amongst their kind. They may even be worshipped by some evil races as patron gods, though usually they are not &amp;quot;full-tier&amp;quot; gods, thusly allowing [[adventurers]] to bust into their homes and beat the shit out of them.&lt;br /&gt;
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Emphasis on &#039;&#039;usually&#039;&#039;: some Demon Princes have managed to secure a position of such power that they are full-fledged gods, so fighting with them isn&#039;t a really good idea. The most traditional example in D&amp;amp;D is [[Lolth]], who is not only the Demon Queen of Spiders, but also the patron god of the [[Drow]], a position that saw her promoted to a &amp;quot;corebook deity&amp;quot; in 4th edition. Likewise, in Pathfinder, the Demon Queen of Monsters, Mutation and Miscarriages, [[Lamashtu]], is a full-fledged god and stands as a counterpoint to [[Asmodeus]] the [[Archdevil]]-turned-God.&lt;br /&gt;
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==Tanar&#039;ri==&lt;br /&gt;
The vast majority of Demon Princes are Tanar&#039;ri and attained their position early on in their existence. Others rose to power over the course of eons, usurping another to take their place.&lt;br /&gt;
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===[[Baphomet]]===&lt;br /&gt;
Baphomet, the lord of the [[minotaur]]s, is a massive bull-headed brute. He revels in combat, but prefers to put his powerful-looking opponents into a magical maze and trample the smaller ones before crushing the big ones. His most common followers include minotaurs, bulezau and goristro demons, fiendish or half-fiendish minotaurs and Awakened animals such as dire animals or [[dinosaur]]s.  His ultimate goal is nothing less than the destruction of all civilization, and the descent of all life into violent, bestial savagery.&lt;br /&gt;
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Baphomet&#039;s cult is on the rise, often finding worship in rural areas by evil [[druid]]s and [[ranger]]s, preaching the gospel of a nature deity of vengeance that will deliver the common folk from the evil machinations of city-dwellers, eventually swaying them to his cause.  From there, armies of fanatical Luddites, many bearing [[Beastmen|physical manifestations of his influence]], swarm out to raze towns and slaughter those who live in them.&lt;br /&gt;
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Baphomet lives in the Endless Maze, the 600th layer of the [[Abyss]]. He shares this layer with the [[Obyrith]] Pale Night, with whom he has some kind of understanding: neither of them encroach on each other&#039;s territories and they will help each other when one of them is invaded by one of their foes.&lt;br /&gt;
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===[[Demogorgon]]===&lt;br /&gt;
The current Prince of Demons, a title largely contested only by Orcus and, to a much lesser extent, Graz&#039;zt. He has the shape of a two-headed baboon with tentacles instead of arms and a theropod&#039;s legs and tail. His left head is called Aameul and has a silver tongue that can charm any creature, while the right head, Hethradiah, can cause insanity. They seek to dominate or kill one another, just as their combined self seeks to slay or overpower all life.  Demogorgon is a fearsome foe in battle, capable of rotting flesh from bones with but a caress of its tentacles and draining the energy of anyone slapped by its tail.&lt;br /&gt;
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Demogorgon has few followers amongst the humanoid races, but he has many amongst the more monstrous people. [[Yuan-ti]], troglodytes, ixitxachitl and hosts of demons worship Demogorgon as their lord. These cults are depraved and engage in all manner of horrific rituals and sacrifices to their lord. Humanoids rarely worship him as cults, but individuals dedicated to the Prince of Demons tend to be just as dangerous, given that they are quite often high-ranking members of society, and his influence is thought to be the source of many monstrous versions of natural creatures, like ettins and merrow.&lt;br /&gt;
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Demogorgon&#039;s layer of The Gaping Maw is the 88th of the Abyss. While it&#039;s a tropical realm with plenty of water it is not a hospitable plane, with many different kinds of demons roving the surface and the ocean looking for things to devour. Demogorgon runs the great city of Lemoriax that is one of the premier slave markets in the Great Wheel. He frequently stalks through his city to whip his followers into a frenzy. His layer is linked to the next layer, Dagon&#039;s home of Shadowsea. The two are allied, which effectively means they stay off of each other&#039;s backs.&lt;br /&gt;
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He was also a &#039;&#039;motherfucker&#039;&#039; of a bonus boss in &#039;&#039;[[Baldur&#039;s Gate|Throne of Bhaal]]&#039;&#039;, even if actually fighting him was definitely not the smart move there.&lt;br /&gt;
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===[[Fraz-Urb&#039;luu]]===&lt;br /&gt;
The Prince of Deception, Fraz-Urb&#039;luu is a great pale blue winged monster with surprising magical ability. He is the patron of evil illusionists and tricksters, so powerful that he can easily summon demons and even other demon lords, though he prefers to not do the latter all that much because does not want to piss Demogorgon off any more than he already does.&lt;br /&gt;
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Fraz-Urb&#039;luu was one of [[Zagig]]&#039;s prisoners below Castle [[Greyhawk]], trapped in a bas-relief for more than two centuries. Eventually he was freed by a bunch of [[adventurers]], whom he repaid by wrecking their gear and casting them into the Abyss. [[Eldrad|What a dick.]] Back in the 176th layer of the Abyss, Hollow&#039;s Heart, he spent time rebuilding his realm and searching for his magic staff. If he succeeds, his first order of business would be to visit terrible vengeance upon the world of man.&lt;br /&gt;
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Cults of Deception pose as cults of exciting but obscure deities and try to convert people to their cause... only to be sacrificed to the Prince of Deception. His followers include large numbers of other deceptive demons, including [[Succubus|succubi]], lilitu and a group of Chaotic Evil [[Rakshasa]] called the Hollow Rajas.&lt;br /&gt;
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===[[Graz&#039;zt]]===&lt;br /&gt;
The Dark Prince Graz&#039;zt is something of an anomaly amongst the princes of the Abyss. While the others all possess some degree of cleverness, at the end of the day they will use brute force to get what they want. Not so much in Graz&#039;zt&#039;s case. He is skilled in the ways of seduction, guile, politics and plotting in ways that go beyond the abilities of even the most intelligent princes of hell. [[4e]] suggested that this is because Graz&#039;zt is an exiled [[Baatezu|devil]], but this is the only version that posed this option.  While by far the weakest of the three in terms of raw hitting power, Graz&#039;zt&#039;s genius and cunning ensure that he remains a strong rival to both Demogorgon and Orcus.&lt;br /&gt;
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He resembles a tall, handsome humanoid with goat legs, horns, six fingered hands and yellow eyes that betray him for what he really is. Graz&#039;zt has a massive libido and counts many female priests, [[succubus|succubi]], [[harpy|harpies]], [[marilith]]s, [[lamia]], [[monstergirls|you name it]] amongst his followers, with the odd male equivalent here and there for variety&#039;s sake.  The closest of these are called the Chosen (with the suggestion he chooses them to join him in his bed). He also has more offspring than any other demon lord, with many of the closest members of his court, including his chief general and personal assassin, being his own children.&lt;br /&gt;
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While he is of great intelligence, he has met his match in a mortal, the witch-queen [[Iggwilv]]. She managed to trap him on the Material Plane to learn from the demon. The two of them eventually became lovers, culminating in the birth of a child. Said child turned out to be [[Iuz]], who became a major player in the world of [[Greyhawk]]. Graz&#039;zt slowly figured out that Iggwilv did not want to let him go back to his home. So he waited and plotted, eventually breaking free in a battle that cost Iggwilv most of her resources. But she escaped and was lured into the Abyss by the Dark Prince. She in turn was used by Graz&#039;zt to regain his lost powers and grow stronger before &#039;&#039;she&#039;&#039; escaped. The two of them are currently in a mutual love-hate relationship, each trying to exploit the other to increase their power even as, to the extent that either of them are capable of positive emotions, they genuinely enjoy one another&#039;s company.&lt;br /&gt;
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Graz&#039;zt&#039;s realm is the largest in all of the Abyss. Covering the 45th, 46th and 47th layers of the Abyss, Azzagrat&#039;s primary attraction is the city of Zelatar, which somehow exists on all three layers at the same time. Each layer hosts a different neighbourhood, and Graz&#039;zt&#039;s citadel is at the center layer.  It is also one of the more popular destinations in the Abyss for travelers to visit, featuring markets full of rare goods and comparatively better-behaved demons, but those who think that that translates to &amp;quot;safe&amp;quot; are as foolish as those who think that Graz&#039;zt&#039;s hedonism and hunger for pleasure over raw power makes him any less evil or dangerous than the likes of Orcus or Demogorgon, whom already have a large size advantage over him in a fight.&lt;br /&gt;
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===[[Juiblex]]===&lt;br /&gt;
The Faceless Lord Juiblex lords over all oozes, slimes and jellies. This is not a particularly difficult task given the mindless nature of these creatures and Juiblex&#039;s lack of tact regarding such issues. He resembles a massive puddle of green slime filled with eyes swimming around in it and pseudopods dripping with ooze. This appearance was later changed, and by that, literally photoshopped to a Shoggoth&#039;s color scheme, because Pathfinder did it, so it must sell. His goals are simple: destroy everything that is not like him. He wants to kill and corrode everything in existence, destroying whatever it can touch with its oozing appendages, until all life, everywhere, is as formless and protean as he is. This makes him very unpopular with the other demon lords and all stay away from his layer as much as possible.&lt;br /&gt;
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Juiblex has few cultists given that his charges are almost exclusively of low intelligence. When a deranged humanoid takes up the worship of the Faceless Lord it is quite possible that Juiblex doesn&#039;t really care about these worshippers, and even when an intelligent ooze such as Darkness Given Hunger, a Black Pudding possessed by a Hezrou, worships him, Juiblex cares little. The amusing fact that he doesn&#039;t give a shit means PCs who follow him are incredibly flexible (pun intended) because entry to his worship means the acidic dissolution of Any poor sap overseen by a number of slimes. His base nature, in fact, leaves most forms of organization to his cults, who if not insane or fanatic could easily build an interesting infrastructure to their lords benefit, if not moreso their own, I.E turn everyone into slimes and destroy everyone else, and have everlasting shapeshifting shoggoth sex, Praise Juiblex! &lt;br /&gt;
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One Origin for the faceless lord had him as a deity that lost his face in retaliation from the other gods for sympathizing with Demons in the older times, being thrown into the abyss as a result, and becoming an ever-shifting protean mass as a result, his soul locked in a prison.&lt;br /&gt;
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On that note, his PrC is great if Stacked with the OozeMaster PrC, polymorph into a Gibbering mouther and use size category increasing cheese to become a Shoggoth capable of multiple slime attacks, unlimited slime summonings and all sorts of fun, nevermind how this can extend to Ghaunadaur worship as Juiblex was once an Avatar for the nonsensical primordial deity of oozes and slimes.&lt;br /&gt;
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Juiblex lives on the 222nd layer of the Abyss named Shedaklah. He contests for control of this plane with Zuggtmoy, the Queen of Fungi. While she had the upper hand for a while, since the events with [[Iuz]] getting his ass handed to him and the famous adventure in the Temple of Elemental Evil, Juiblex has gained a lot of territory, currently battling with the forces of the Queen of Fungi and slowly gaining ground.&lt;br /&gt;
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===[[Kostchtchie]]===&lt;br /&gt;
Demon Prince of Frost, racial patron god of frost giants. Is additionally summonable by chanting his name, which gets you a Hastur-tier death if you&#039;re not prepared for the consequences.&lt;br /&gt;
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===[[Lolth]]===&lt;br /&gt;
The Spider Queen is a former elven goddess, and is now the ruler of all [[drow]], spiders, poison, and other fluffy things.&lt;br /&gt;
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===Lynkhab===&lt;br /&gt;
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A former contender for the title of Queen of the Succubi, who lost in no small part due to her nature- as the patron of [[Malal|regret and self-destruction]], she cannot help but sabotage her own efforts. As such, she&#039;s quite obscure. Lynkhab favors corrupting individuals instead of founding cults, most likely because any cult dedicated to the demon prince of screwing yourself over is never going to end well. Lynkhab has also expanded her portfolio to include heresy, tempting holy men to abandon their faith for fleeting pleasure. Lynkhab lives in &#039;&#039;The Sighing Cliffs&#039;&#039;, the 297th layer of the Abyss, picking and choosing choice individuals to corrupt and hopefully drive to suicide.&lt;br /&gt;
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===[[Malcanthet]]===&lt;br /&gt;
Malcanthet, the Queen of the Succubi is a being of unparalleled beauty and cruelty. Taking the shape of an alluring succubus, she prefers to let others do the fighting for her, either summoned minions or enslaved attackers. Befitting her status of the Queen of the Succubi she really gets around: aside from her usual trysts, she has Pazuzu and Demogorgon as her most frequent lovers, having sired several powerful succubi with the former and unspeakable abominations with the latter. She has had short affairs with most of the other demon lords at some point or another, but these were mainly flings for her private benefit. Yeenoghu is one of her enemies, the two of them still being embittered by the other foiling their plot to corrupt the same family of nobles, ending with the entire family being destroyed instead. Her relationship with Graz&#039;zt is actually even worse: each claims that the other spurned their advances, and, deeply embittered, the two have been at war ever since. Her servants include, aside from succubi and lilitus, lamias, harpies, and fiendish nymphs.&lt;br /&gt;
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Malcanthet lives on the 570th layer of the Abyss, a layer called Shendilavri. It is of unmatched beauty, surpassing even some of the heavens as a paradise. Here she lives in the city of Rivenheart, where all desires can be sated. Every imaginable perversion, debauchery and experience can be found here. Malcanthet&#039;s palace has no doors, and all are invited to enter and experience what lies within its forbidden halls. While thousands of people from all over the planes enter to find bliss within, few leave, and all ultimately realize that Shendilavri is a paradise only for Malcanthet herself.&lt;br /&gt;
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===[[Miska the Wolf-Spider]]===&lt;br /&gt;
The right-hand man and lover of the Queen of Chaos, Miska the Wolf-Spider is one of the most dreaded demon lords in existence. Resembling a nightmarish [[Drider]] with a spiked and armored spider lower body, the upper body of a pale, handsome, four-armed human with long black hair and a pair of red-haired wolf heads sprouting from his shoulders. Once the foremost servant and lover of the Queen of Chaos, she appointed this Tanar&#039;ri as the Prince of Demons, the first to bear that title. This, combined with Miska&#039;s skill as a general and a warrior and the victories he achieved meant massive numbers of demons flocked to his service. Eventually he was defeated at the Battle of Pesh, where one of the [[Wind Dukes of Aaqa]] pierced him with the [[Rod of Seven Parts]]. The Prince of Demons wailed in anguish as his blood covered the Rod, corrupted and shattered it. If it had not been for the Rod breaking, Miska would have perished, and instead he went through a planar rift. Some of the Wind Dukes followed him, imprisoned Miska and the citadel he was in in a great cocoon of pure law and cast him into the depths of [[Pandemonium]], where he remains to this day.&lt;br /&gt;
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In his prison Miska can do little harm, but only partially because of the prison itself. When he was injured by the Rod of Seven Parts his abilities were crippled, rendering him only a shadow of his former self. On the other hand this made him next to indestructible: [[Perpetual|even if he were to be turned to ash he can simply rebuild himself.]] If he were to get his hands onto the fully restored Rod of Seven Parts he would be fully restored and become able to leave the cocoon of law to join his beloved Queen and continue on their bloody crusade. The plus side to this is that restoring Miska to his full powers will make him vulnerable again, and allow for him to be permanently destroyed.&lt;br /&gt;
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Actually destroying him is a daunting task: his armored body is resistant to blunt weapons, and slashing and piercing weapons draw his acidic blood that is both dangerous to an attacker and their weapon. It is in fact so lethal that it might kill an attacker instantly and disintegrate a weapon coated in the Wolf-Spider&#039;s blood. Miska himself wields deadly weapons in his powerful arms: a scimitar that can disintegrate lawful opponents, another that strikes at blinding speeds, and two magical morning stars, each of which he wields with deadly precision.&lt;br /&gt;
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Miska commands the respect or fear of the Spyder-Fiends, monstrous spiders with the heads of wolves and clawed humanoid arms in the more powerful cases. While some resent serving Miska, they do not dare anger him or his master, the Queen of Chaos.&lt;br /&gt;
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===[[Orcus]]===&lt;br /&gt;
Looking and acting like the forbidden lovechild of [[Khorne]] and [[Nagash]], Orcus is the Prince of the Undead. Entry requirements to worship him involve contracting a Feat based STD from Necrophilia, and generally doing horrid things that probably earn their place in the Book of Vile Darkness. According to Gary Gygax, he is universally responsible for the creation of undead when he cast a spell that killed everyone on his native plane when he was alive, following this, he ended up in the Abyss and worked his way up the demonic ladder. Sources state he ended up in the Abyss for doing something horrible, but this isn&#039;t in the official post Gygax material.&lt;br /&gt;
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===[[Yeenoghu]]===&lt;br /&gt;
The King of the [[Gnoll]]s, Yeenoghu is a savage beast. Despite not being the most powerful of the demon lords, his savagery and that of his followers still makes him a powerful opponent. This became clear when he and his forces invaded the layer above his own, the White Kingdom. This layer was ruled by Doresain, the King of the Ghouls. When his armies were destroyed, Doresain swore fealty to Yeenoghu for the sake of self-preservation, forsaking his old master Orcus. Because of Orcus&#039; recent plots his attention has been elsewhere, and it is as of yet unknown how he will reply to this treason.&lt;br /&gt;
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Yeenoghu&#039;s greatest desire is to have the Material Plane inhabited by his chosen people, the gnolls. A world where his people are the dominant race, and all [[human]]s, [[elves]], [[dwarves]] and [[halfling]]s are either slaves or food. But he understands that gnolls alone are not numerous enough to achieve this goal, and as such he allows cults of other races to serve him. One of the most powerful of these cults, originating from the Maure family, was finally getting somewhere when Malcanthet &#039;&#039;also&#039;&#039; tried to corrupt them, resulting in a self-destructive downward spiral that wiped out the entire family. They have resented each other ever since, with Yeenoghu sending frequent raids into Shendilavri to destroy it. These attacks have always been held at bay, but he hopes to one day destroy her and her realm. The King of the Gnolls also has a violent hatred for Baphomet, perhaps due to their similarity, against whom he frequently wages war to little result.&lt;br /&gt;
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Yeenoghu&#039;s realm is called exactly that, Yeenoghu&#039;s Realm, perhaps reflecting its master&#039;s lack of imagination. Located on the 422th layer of the Abyss, it is covered in a great savanna where packs of feral gnolls, other hyena-like creatures, and worse monsters make their home, preying on visitors, one another, and even the servants of Yeenoghu. The King of the Gnolls himself lives in a great palace drawn by thousands of slaves across the plane past various points of interest at a speed of about one year per round.&lt;br /&gt;
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===Xinivrae===&lt;br /&gt;
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Another candidate Succubus Queen, like Shami-Amourae, Lynkhab, and Malcanthet. Xinivrae specialized in the corruption and temptation of young women, as opposed to Malcanthet&#039;s more general self-gratification and Shami-Amourae&#039;s debasement. While Shami-Amourae was cast into the Wells of Darkness and Lynkhab was allowed to remain free on account of being the demonic personification of self-sabotage and therefore not much of a threat, Xinivrae was wounded and imprisoned in the Dreaming Gulf, where she remains. Her cult has largely been subsumed into Malcanthet&#039;s, but she has some loyal succubi who work to free her.&lt;br /&gt;
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===[[Zuggtmoy]]===&lt;br /&gt;
Zuggtmoy, The Queen of Fungi is an ambitious but not very successful demon lord. Given her domain over fungi and mushrooms, she has difficulty finding people to worship her. So she opts with having to disguise her influence, creating cover cults that her own followers kept in line so that they could stay in charge. The Temple of Elemental Evil was such an endeavor, and it worked pretty well for a while, only for everything to spectacularly backfire when the Circle of Eight destroyed the cult and imprisoned her. She managed to escape the Material Plane at the cost of a good deal of her essence, only to discover that her enemy Jubilex had conquered a good deal of her home layer in the meanwhile.&lt;br /&gt;
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Aside from her rivalry with Jubilex, she has frequently been at odds with [[Lolth]] prior to her gaining significant power as a deity, putting her a class above the Queen of Fungi. On her home layer of Shedaklah she lives in a palace built from the largest fungi in the multiverse, rising more than four miles into the air. Here she conducts horrific experiments and plots to gain foothold on the Material Plane and to defeat the hated Jubilex.&lt;br /&gt;
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==Obyrith==&lt;br /&gt;
While the Tanar&#039;ri are created from the petitioners of the Abyss, they were not the first beings to live there. Those were the Obyrith, creatures of Chaos. When the first mortal souls entered the Abyss they did not know what to do with them and so began to experiment, slowly creating a servant race to fight for them against the forces of Law.  There are small number of other known Obyrith demon besides those listed here but they get almost no attention.&lt;br /&gt;
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===[[Dagon]]===&lt;br /&gt;
Demon Prince of the Sea, an antediluvian aquatic horror who serves as Demogorgon&#039;s most loyal advisor ia also, pretty much H.P lovecraft&#039;s Dagon, with his servants the Kuoa-Toa being the effective replacement for Deep Ones though without the crossbreeding, his mortal thralls sort of just mutilate themselves into fish creatures in his service. He likes spellcasters of all sorts and wants to flood the earth, is allied with Demogogron&lt;br /&gt;
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===[[Pale Night]]===&lt;br /&gt;
If there is one creature that is the mother of all demons (literally), then it would probably be her. Some texts say she is the mother of specific demon princes. Others say she is the mother of tanar&#039;ri race. When asked about this by reporters, Pale Night has refused to comment on the claims. Pale Night&#039;s appearance is so horrific that reality itself refuses to accept it and hides her with a shroud. Seeing what she &#039;&#039;actually&#039;&#039; looks like prompts a high Fort save. If you succeed, then congratulations, you&#039;re still alive because your mind didn&#039;t process what your eyes saw. She literally does nothing but harrass Eldarin children on her Layer of he Abyss like a Saturday morning cartoon villain, and is responsible for the &amp;quot;pseudonatural template&amp;quot; which is uselessly used by the Alienist Prestige class.&lt;br /&gt;
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===[[Obox-ob]]===&lt;br /&gt;
The Prince of Vermin and the original holder of the title of Prince of Demons before he was killed by the Queen of Chaos, but he managed to revive himself.&lt;br /&gt;
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===[[Pazuzu]]===&lt;br /&gt;
Demon Prince of Air, master of the skies of the Abyss, and a demon with a pretty chill attitude. In D&amp;amp;D, he&#039;s the &amp;quot;big shot&amp;quot;, but in Pathfinder, he&#039;s been dethroned in importance by his ex-girlfriend Lamashtu. He&#039;s also Starfox Falco levels of furbait sexy, and can be summoned like Hastur, just say his name more than thrice and he&#039;ll appear for you to bargain off your alignment for power.&lt;br /&gt;
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===[[The Queen of Chaos]]===&lt;br /&gt;
Even older than Pale Night.  She once was the ruler of the Obyrith race.  She created the Tanar&#039;ri, but this backfired on her when her lover [[Miska the Wolf-Spider]] got imprisoned and the rest of the Tanar&#039;ri rebelled.&lt;br /&gt;
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===[[Sertrous]]===&lt;br /&gt;
Demon Prince of Heretics from the [[Elder Evils]] book. Was originally a demon prince of parasites who refused to serve the Queen of Chaos and as a result was personally killed by her, but his spirit escaped to material plane and possessed a snake and turned it into his new body. An angel named Avamerin was sent to kill Sertrous when he began sending armies of snakes to harass mortals, but just before Avamerin could kill Sertrous, he revealed the secret that clerics could gain their spells without needing to worship a god. Avamerin at first didn&#039;t understand what Sertrous had said and decapitated him, and brought back his head.  Avamerin shared the words Sertrous had said, which resulted in the appearance of godless clerics. Avamerin got punished for this and betrayed his masters to serve Sertrous. Sertrous still remains a powerless snake skull but he is slowly returning to life as he gains more worshipers. He is worshiped mainly by [[Yuan-ti]] who claim that he is their true creator.&lt;br /&gt;
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{{D&amp;amp;D-DemonPrinces}}&lt;br /&gt;
{{D&amp;amp;D-Outsiders}}&lt;br /&gt;
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==Pathfinder==&lt;br /&gt;
===[[Abraxus]]===&lt;br /&gt;
Demon Prince of Magic, Forbidden Lore and Snakes, known as the Master of the Final Incantation due to his arsenal of deadly and unique magical spells and formulas including the &amp;quot;Final Incantation&amp;quot;, which can unmake magic with a single word.&lt;br /&gt;
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===[[Aldinach]]===&lt;br /&gt;
Demon Princess of Sand, Scorpions and Thirst, whose cult is predominant in the desert regions. Most notable for her descent from Lamashtu and her bitter rivalry with her half-sister Areshkagal. Title: She of the Six Venoms.&lt;br /&gt;
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===[[Andirifkhu]]===&lt;br /&gt;
Demon Queen of Illusions, Traps and Knives, the Razor Princess is a secretive and cunning killer particularly favored by sadists, torturers, trap-makers, assassins, murderers and evil illusionists.&lt;br /&gt;
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===[[Angazhan]]===&lt;br /&gt;
Demon Prince of Apes, Jungles and Brutal Tyranny, the Ravenous King is one of the lesser Demon Princes, mostly restricted to worship by his savage [[Chara-kur]] ape-men creations. His worship is most concentrated in the city of Usaro in the Mwangi Expanse, ruled by a Gorilla Grodd-expy named Ruthazek.&lt;br /&gt;
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===[[Areshkagal]]===&lt;br /&gt;
Demon Princess of Greed, Magical &amp;amp; Mundane Portals, and Riddles, the Faceless Sphinx fights a constant war against her half-sister Aldinach due to She of the Six Venoms having usurped the Faceless&#039; Sphinx&#039;s original abyssal kingdom.&lt;br /&gt;
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===[[Cyth-V&#039;sug]]===&lt;br /&gt;
Demon Prince of Disease, Fungus and Parasites; despite certain similarities in appearance and portfolio, should not be confused with [[Xhamen-Dor]], the [[Cthulhu Mythos|Great Old One]] of Decay, Parasites and Transformation. He&#039;s consistently much more successful than his D&amp;amp;D counterpoint, Zuggtmoy, and is the disappointed stepdad of the Nascent Demon Lord Treerazer, who has spent the past couple of centuries fucking over the elves of Kyonin.&lt;br /&gt;
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===[[Deskari]]===&lt;br /&gt;
Demon Prince of Chasms, Infestations and Locusts; known as the son of Pazuzu via some giant, monstrous demonic insect, the Lord of The Locust Host may potentially be a cousin to either Aldinach or Areshkagal. Is most notable for having created and maintained the Worldwound on [[Golarion]].&lt;br /&gt;
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===[[Flauros]]===&lt;br /&gt;
Demon Prince of Fire, Salamanders and Volcanoes, the Burning Maw fights to defend his rulership over salamanders from an elemental lord named Ymeri, the Mistress of Fire.&lt;br /&gt;
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===[[Gogunta]]===&lt;br /&gt;
Demon Queen of Amphibians, Boggards and Swamps, the Song of the Swamp actually claims rulership over a tiny part of Dagon&#039;s realm; because she has yet to be destroyed for this, her cult and Dagon&#039;s cult are often friendly towards each other. &lt;br /&gt;
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===[[Haagenti]]===&lt;br /&gt;
Demon Prince of Alchemy, Invention and Transformation, not to be confused with the the [[Vestige]] connected to Frost Giants, Hill Giants and Minotaurs in the lore of the [[Binder]]s. He is essentially the Demon Prince of SCIENCE!!!, which makes him particularly unpopular with other artifice-focused gods. One can only imagine the kind of shit he&#039;s concocted by the time of [[Starfinder]].&lt;br /&gt;
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===[[Jezelda]]===&lt;br /&gt;
Demon Queen of Desolation, the Moon and Werewolves; ironically, despite the usual connections drawn to such powers, the Mistress of the Hungry Moon has never claimed to be the origin of all werewolves. Her Abyssal Realm is notable for being one of the relatively few places in the Abyss where one can find normal, living humans. She keeps them in [[Ravenloft|isolated villages, perpetually stalked by her monstrous servants]].&lt;br /&gt;
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===[[Kabriri]]===&lt;br /&gt;
Demon Prince of [[Ghoul]]s, Graves and Secrets Kept By The Dead, the demon prince known as Him Who Gnaws is generally believed to be the damned soul of the first cannibal (and a fratricidal one at that), and the reason why ghouls cannot paralyze elves (and can mutate into elf-like forms) is because he was supposedly an elf in life.&lt;br /&gt;
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===[[Lamashtu]]===&lt;br /&gt;
A Pathfinder-only Demon Queen and goddess, mother of all &amp;quot;manbeast&amp;quot; races such as [[minotaur]]s, [[harpy|harpies]], [[gnolls]] and [[medusa]]s. In fact, two of her most powerful daughters have become Demon Princesses in their own right; Aldinach and Areshkagal. She ascended from &amp;quot;mere&amp;quot; Archfiend to true divinity after killing a now-forgotten god of beasts. Her ex-boyfriend Pazuzu is still pissed off that she got all the glory and power from the murder, considering it was his plan to begin with.&lt;br /&gt;
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===[[Mazmezz]]===&lt;br /&gt;
Demon Queen of Binding, [[Drider]]s and Vermin, the grotesquely insectile Creeping Queen has the soul of a /d/eviant, using her powers of illusion to assume seductive guises in order to acquire more trophy-spouses for her hideous harem.&lt;br /&gt;
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===[[Mestama]]===&lt;br /&gt;
Demon Queen of Cruelty, Deception and [[Hag]]s, the infamously misandric Mother of Witches bitterly hates the demi-goddess [[Gyronna]] for having stolen the position of Queen of All Hags from her.&lt;br /&gt;
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===[[Nocticula]]===&lt;br /&gt;
Demon Queen of Assassins, Darkness and Lust, Our Lady In Shadow was actually the very first [[succubus]] to exist in Golarion, seducing and murdering her way into power. Sister and sometimes lover of Socothbenoth. She&#039;s heavily implied to be a fallen Empyreal Lord and, in a rare piece of [[Metaplot]], she turned her life around after the &#039;&#039;Wrath of the Righteous&#039;&#039; adventure path to become the fully-ascended Chaotic Neutral Goddess of Artists, Outcasts, and Darkness.&lt;br /&gt;
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===[[Nurgal]]===&lt;br /&gt;
Demon Prince of Deserts, the Sun and Senseless Warfare, the Shining Scourge should not be confused with [[Nurgle]], as he has no plague-related powers. Former lover of Areshkagal, he may also be Socothbenoth&#039;s half-brother, but he hates the Demon Prince of Perversion. He is also apparently half of an ancient Azlanti deity who was defeated by another god. The other half became the Infernal Duke Nergal. How you choose to reconcile these weird, contradicting backstories is your own business.&lt;br /&gt;
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===[[Shax]]===&lt;br /&gt;
Demon Prince of Envy, Lies and Violent Murder, the Blood Marquis is of course the favored patron of serial killers, and competes with Andirifikhu for worship by torturers.&lt;br /&gt;
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===[[Shivaska]]===&lt;br /&gt;
Demon Queen of Aberrations, Clocks and Prisons, the Chained Maiden has a disturbing interest in scaring kids and bondage. She owns a magic clock that may or may not be counting down to the end of the universe.&lt;br /&gt;
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===[[Sifkesh]]===&lt;br /&gt;
Demon Queen of Hopeless Despair, Heresy and Suicide, the Sacred Whore loves to tempt devout worshippers and priestly types into heresy, eating their souls when they commit suicide out of grief upon realizing their betrayal. She has floating limbs, making her look like big tiddy goth Rayman.&lt;br /&gt;
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===[[Socothbenoth]]===&lt;br /&gt;
Demon Prince of Pride, Perversion and Taboos, the Silken Prince is Nocticula&#039;s brother and occasional lover, as well as the demonic patron of [[/d/]].&lt;br /&gt;
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===[[Urxhel]]===&lt;br /&gt;
Demon Prince of Natural Disasters, Storms and Trolls, unlike most &amp;quot;racial patron&amp;quot; demon lords, the Trollfather actually &#039;&#039;despises&#039;&#039; his children and so is worshipped only in an effort to stop him destroying them all.&lt;br /&gt;
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===[[Xoveron]]===&lt;br /&gt;
Demon Prince of Gargoyles, Gluttony and Ruins, the four-headed Horned Prince seeks the emptying of all cities to create a world in which he and his children can feed.&lt;br /&gt;
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===[[Yhidothrus]]===&lt;br /&gt;
Demon Prince of Age, Time and Worms, worshipped by those driven to desperation out of their hatred of time&#039;s encroach, the Ravager Worm is a patron of many [[lich]]es. He is one of the Demon Princes who was a former Qlippoth, and he&#039;s so ridiculously long, part of him might still be.&lt;br /&gt;
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===[[Zevgavizeb]]===&lt;br /&gt;
Demon Prince of Vast Caverns, Reptiles and Troglodytes, an immensely gluttonous and lazy squamous horror who rules an Abyssal realm set up as a mad hollow earth, complete with dinosaurs and cavemen.&lt;br /&gt;
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===[[Zura]]===&lt;br /&gt;
Demon Queen of Blood, Cannibalism and Vampires, this uniquely powerful and depraved succubus has a complicated relationship with [[Urgathoa]], with the Vampire Queen being as likely to make common cause with the Pallid Princess as to fight for worshippers.&lt;br /&gt;
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{{Pathfinder-Fiends}}&lt;br /&gt;
{{Pathfinder-DemonPrinces}}&lt;/div&gt;</summary>
		<author><name>2603:8001:3500:CB:2823:9AEC:A71D:FF9C</name></author>
	</entry>
	<entry>
		<id>http://2d4chan.org/mediawiki/index.php?title=Demon_Prince&amp;diff=174407</id>
		<title>Demon Prince</title>
		<link rel="alternate" type="text/html" href="http://2d4chan.org/mediawiki/index.php?title=Demon_Prince&amp;diff=174407"/>
		<updated>2020-12-31T02:42:19Z</updated>

		<summary type="html">&lt;p&gt;2603:8001:3500:CB:2823:9AEC:A71D:FF9C: /* Yeenoghu */&lt;/p&gt;
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:&#039;&#039;This is the [[D&amp;amp;D]] and [[Pathfinder]] creature, not to be confused with [[Warhammer]]&#039;s [[Daemon Prince]]s&#039;&#039;&lt;br /&gt;
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&#039;&#039;&#039;Demon Princes&#039;&#039;&#039; are a specific breed of lesser (though how &amp;quot;lesser&amp;quot; varies from edition to edition, with them being literally equivalent to lesser deities in 1e, which meant they were at least as powerful as most deities) tier evil [[God]] in the [[Dungeons &amp;amp; Dragons]] and [[Pathfinder]]. As their name suggests, they are [[Tanar&#039;ri]] who have managed to claw their way to a position of particular power and influence amongst their kind. They may even be worshipped by some evil races as patron gods, though usually they are not &amp;quot;full-tier&amp;quot; gods, thusly allowing [[adventurers]] to bust into their homes and beat the shit out of them.&lt;br /&gt;
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Emphasis on &#039;&#039;usually&#039;&#039;: some Demon Princes have managed to secure a position of such power that they are full-fledged gods, so fighting with them isn&#039;t a really good idea. The most traditional example in D&amp;amp;D is [[Lolth]], who is not only the Demon Queen of Spiders, but also the patron god of the [[Drow]], a position that saw her promoted to a &amp;quot;corebook deity&amp;quot; in 4th edition. Likewise, in Pathfinder, the Demon Queen of Monsters, Mutation and Miscarriages, [[Lamashtu]], is a full-fledged god and stands as a counterpoint to [[Asmodeus]] the [[Archdevil]]-turned-God.&lt;br /&gt;
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==Tanar&#039;ri==&lt;br /&gt;
The vast majority of Demon Princes are Tanar&#039;ri and attained their position early on in their existence. Others rose to power over the course of eons, usurping another to take their place.&lt;br /&gt;
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===[[Baphomet]]===&lt;br /&gt;
Baphomet, the lord of the [[minotaur]]s, is a massive bull-headed brute. He revels in combat, but prefers to put his powerful-looking opponents into a magical maze and trample the smaller ones before crushing the big ones. His most common followers include minotaurs, bulezau and goristro demons, fiendish or half-fiendish minotaurs and Awakened animals such as dire animals or [[dinosaur]]s.  His ultimate goal is nothing less than the destruction of all civilization, and the descent of all life into violent, bestial savagery.&lt;br /&gt;
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Baphomet&#039;s cult is on the rise, often finding worship in rural areas by evil [[druid]]s and [[ranger]]s, preaching the gospel of a nature deity of vengeance that will deliver the common folk from the evil machinations of city-dwellers, eventually swaying them to his cause.  From there, armies of fanatical Luddites, many bearing [[Beastmen|physical manifestations of his influence]], swarm out to raze towns and slaughter those who live in them.&lt;br /&gt;
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Baphomet lives in the Endless Maze, the 600th layer of the [[Abyss]]. He shares this layer with the [[Obyrith]] Pale Night, with whom he has some kind of understanding: neither of them encroach on each other&#039;s territories and they will help each other when one of them is invaded by one of their foes.&lt;br /&gt;
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===[[Demogorgon]]===&lt;br /&gt;
The current Prince of Demons, a title largely contested only by Orcus and, to a much lesser extent, Graz&#039;zt. He has the shape of a two-headed baboon with tentacles instead of arms and a theropod&#039;s legs and tail. His left head is called Aameul and has a silver tongue that can charm any creature, while the right head, Hethradiah, can cause insanity. They seek to dominate or kill one another, just as their combined self seeks to slay or overpower all life.  Demogorgon is a fearsome foe in battle, capable of rotting flesh from bones with but a caress of its tentacles and draining the energy of anyone slapped by its tail.&lt;br /&gt;
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Demogorgon has few followers amongst the humanoid races, but he has many amongst the more monstrous people. [[Yuan-ti]], troglodytes, ixitxachitl and hosts of demons worship Demogorgon as their lord. These cults are depraved and engage in all manner of horrific rituals and sacrifices to their lord. Humanoids rarely worship him as cults, but individuals dedicated to the Prince of Demons tend to be just as dangerous, given that they are quite often high-ranking members of society, and his influence is thought to be the source of many monstrous versions of natural creatures, like ettins and merrow.&lt;br /&gt;
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Demogorgon&#039;s layer of The Gaping Maw is the 88th of the Abyss. While it&#039;s a tropical realm with plenty of water it is not a hospitable plane, with many different kinds of demons roving the surface and the ocean looking for things to devour. Demogorgon runs the great city of Lemoriax that is one of the premier slave markets in the Great Wheel. He frequently stalks through his city to whip his followers into a frenzy. His layer is linked to the next layer, Dagon&#039;s home of Shadowsea. The two are allied, which effectively means they stay off of each other&#039;s backs.&lt;br /&gt;
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He was also a &#039;&#039;motherfucker&#039;&#039; of a bonus boss in &#039;&#039;[[Baldur&#039;s Gate|Throne of Bhaal]]&#039;&#039;, even if actually fighting him was definitely not the smart move there.&lt;br /&gt;
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===[[Fraz-Urb&#039;luu]]===&lt;br /&gt;
The Prince of Deception, Fraz-Urb&#039;luu is a great pale blue winged monster with surprising magical ability. He is the patron of evil illusionists and tricksters, so powerful that he can easily summon demons and even other demon lords, though he prefers to not do the latter all that much because does not want to piss Demogorgon off any more than he already does.&lt;br /&gt;
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Fraz-Urb&#039;luu was one of [[Zagig]]&#039;s prisoners below Castle [[Greyhawk]], trapped in a bas-relief for more than two centuries. Eventually he was freed by a bunch of [[adventurers]], whom he repaid by wrecking their gear and casting them into the Abyss. [[Eldrad|What a dick.]] Back in the 176th layer of the Abyss, Hollow&#039;s Heart, he spent time rebuilding his realm and searching for his magic staff. If he succeeds, his first order of business would be to visit terrible vengeance upon the world of man.&lt;br /&gt;
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Cults of Deception pose as cults of exciting but obscure deities and try to convert people to their cause... only to be sacrificed to the Prince of Deception. His followers include large numbers of other deceptive demons, including [[Succubus|succubi]], lilitu and a group of Chaotic Evil [[Rakshasa]] called the Hollow Rajas.&lt;br /&gt;
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===[[Graz&#039;zt]]===&lt;br /&gt;
The Dark Prince Graz&#039;zt is something of an anomaly amongst the princes of the Abyss. While the others all possess some degree of cleverness, at the end of the day they will use brute force to get what they want. Not so much in Graz&#039;zt&#039;s case. He is skilled in the ways of seduction, guile, politics and plotting in ways that go beyond the abilities of even the most intelligent princes of hell. [[4e]] suggested that this is because Graz&#039;zt is an exiled [[Baatezu|devil]], but this is the only version that posed this option.  While by far the weakest of the three in terms of raw hitting power, Graz&#039;zt&#039;s genius and cunning ensure that he remains a strong rival to both Demogorgon and Orcus.&lt;br /&gt;
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He resembles a tall, handsome humanoid with goat legs, horns, six fingered hands and yellow eyes that betray him for what he really is. Graz&#039;zt has a massive libido and counts many female priests, [[succubus|succubi]], [[harpy|harpies]], [[marilith]]s, [[lamia]], [[monstergirls|you name it]] amongst his followers, with the odd male equivalent here and there for variety&#039;s sake.  The closest of these are called the Chosen (with the suggestion he chooses them to join him in his bed). He also has more offspring than any other demon lord, with many of the closest members of his court, including his chief general and personal assassin, being his own children.&lt;br /&gt;
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While he is of great intelligence, he has met his match in a mortal, the witch-queen [[Iggwilv]]. She managed to trap him on the Material Plane to learn from the demon. The two of them eventually became lovers, culminating in the birth of a child. Said child turned out to be [[Iuz]], who became a major player in the world of [[Greyhawk]]. Graz&#039;zt slowly figured out that Iggwilv did not want to let him go back to his home. So he waited and plotted, eventually breaking free in a battle that cost Iggwilv most of her resources. But she escaped and was lured into the Abyss by the Dark Prince. She in turn was used by Graz&#039;zt to regain his lost powers and grow stronger before &#039;&#039;she&#039;&#039; escaped. The two of them are currently in a mutual love-hate relationship, each trying to exploit the other to increase their power even as, to the extent that either of them are capable of positive emotions, they genuinely enjoy one another&#039;s company.&lt;br /&gt;
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Graz&#039;zt&#039;s realm is the largest in all of the Abyss. Covering the 45th, 46th and 47th layers of the Abyss, Azzagrat&#039;s primary attraction is the city of Zelatar, which somehow exists on all three layers at the same time. Each layer hosts a different neighbourhood, and Graz&#039;zt&#039;s citadel is at the center layer.  It is also one of the more popular destinations in the Abyss for travelers to visit, featuring markets full of rare goods and comparatively better-behaved demons, but those who think that that translates to &amp;quot;safe&amp;quot; are as foolish as those who think that Graz&#039;zt&#039;s hedonism and hunger for pleasure over raw power makes him any less evil or dangerous than the likes of Orcus or Demogorgon, whom already have a large size advantage over him in a fight.&lt;br /&gt;
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===[[Juiblex]]===&lt;br /&gt;
The Faceless Lord Juiblex lords over all oozes, slimes and jellies. This is not a particularly difficult task given the mindless nature of these creatures and Juiblex&#039;s lack of tact regarding such issues. He resembles a massive puddle of green slime filled with eyes swimming around in it and pseudopods dripping with ooze. This appearance was later changed, and by that, literally photoshopped to a Shoggoth&#039;s color scheme, because Pathfinder did it, so it must sell. His goals are simple: destroy everything that is not like him. He wants to kill and corrode everything in existence, destroying whatever it can touch with its oozing appendages, until all life, everywhere, is as formless and protean as he is. This makes him very unpopular with the other demon lords and all stay away from his layer as much as possible.&lt;br /&gt;
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Juiblex has few cultists given that his charges are almost exclusively of low intelligence. When a deranged humanoid takes up the worship of the Faceless Lord it is quite possible that Juiblex doesn&#039;t really care about these worshippers, and even when an intelligent ooze such as Darkness Given Hunger, a Black Pudding possessed by a Hezrou, worships him, Juiblex cares little. The amusing fact that he doesn&#039;t give a shit means PCs who follow him are incredibly flexible (pun intended) because entry to his worship means the acidic dissolution of Any poor sap overseen by a number of slimes. His base nature, in fact, leaves most forms of organization to his cults, who if not insane or fanatic could easily build an interesting infrastructure to their lords benefit, if not moreso their own, I.E turn everyone into slimes and destroy everyone else, and have everlasting shapeshifting shoggoth sex, Praise Juiblex! &lt;br /&gt;
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One Origin for the faceless lord had him as a deity that lost his face in retaliation from the other gods for sympathizing with Demons in the older times, being thrown into the abyss as a result, and becoming an ever-shifting protean mass as a result, his soul locked in a prison.&lt;br /&gt;
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On that note, his PrC is great if Stacked with the OozeMaster PrC, polymorph into a Gibbering mouther and use size category increasing cheese to become a Shoggoth capable of multiple slime attacks, unlimited slime summonings and all sorts of fun, nevermind how this can extend to Ghaunadaur worship as Juiblex was once an Avatar for the nonsensical primordial deity of oozes and slimes.&lt;br /&gt;
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Juiblex lives on the 222nd layer of the Abyss named Shedaklah. He contests for control of this plane with Zuggtmoy, the Queen of Fungi. While she had the upper hand for a while, since the events with [[Iuz]] getting his ass handed to him and the famous adventure in the Temple of Elemental Evil, Juiblex has gained a lot of territory, currently battling with the forces of the Queen of Fungi and slowly gaining ground.&lt;br /&gt;
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===[[Kostchtchie]]===&lt;br /&gt;
Demon Prince of Frost, racial patron god of frost giants. Is additionally summonable by chanting his name, which gets you a Hastur-tier death if you&#039;re not prepared for the consequences.&lt;br /&gt;
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===[[Lolth]]===&lt;br /&gt;
The Spider Queen is a former elven goddess, and is now the ruler of all [[drow]], spiders, poison, and other fluffy things.&lt;br /&gt;
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===Lynkhab===&lt;br /&gt;
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A former contender for the title of Queen of the Succubi, who lost in no small part due to her nature- as the patron of [[Malal|regret and self-destruction]], she cannot help but sabotage her own efforts. As such, she&#039;s quite obscure. Lynkhab favors corrupting individuals instead of founding cults, most likely because any cult dedicated to the demon prince of screwing yourself over is never going to end well. Lynkhab has also expanded her portfolio to include heresy, tempting holy men to abandon their faith for fleeting pleasure. Lynkhab lives in &#039;&#039;The Sighing Cliffs&#039;&#039;, the 297th layer of the Abyss, picking and choosing choice individuals to corrupt and hopefully drive to suicide.&lt;br /&gt;
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===[[Malcanthet]]===&lt;br /&gt;
Malcanthet, the Queen of the Succubi is a being of unparalleled beauty and cruelty. Taking the shape of an alluring succubus, she prefers to let others do the fighting for her, either summoned minions or enslaved attackers. Befitting her status of the Queen of the Succubi she really gets around: aside from her usual trysts, she has Pazuzu and Demogorgon as her most frequent lovers, having sired several powerful succubi with the former and unspeakable abominations with the latter. She has had short affairs with most of the other demon lords at some point or another, but these were mainly flings for her private benefit. Yeenoghu is one of her enemies, the two of them still being embittered by the other foiling their plot to corrupt the same family of nobles, ending with the entire family being destroyed instead. Her relationship with Graz&#039;zt is actually even worse: each claims that the other spurned their advances, and, deeply embittered, the two have been at war ever since. Her servants include, aside from succubi and lilitus, lamias, harpies, and fiendish nymphs.&lt;br /&gt;
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Malcanthet lives on the 570th layer of the Abyss, a layer called Shendilavri. It is of unmatched beauty, surpassing even some of the heavens as a paradise. Here she lives in the city of Rivenheart, where all desires can be sated. Every imaginable perversion, debauchery and experience can be found here. Malcanthet&#039;s palace has no doors, and all are invited to enter and experience what lies within its forbidden halls. While thousands of people from all over the planes enter to find bliss within, few leave, and all ultimately realize that Shendilavri is a paradise only for Malcanthet herself.&lt;br /&gt;
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===[[Miska the Wolf-Spider]]===&lt;br /&gt;
The right-hand man and lover of the Queen of Chaos, Miska the Wolf-Spider is one of the most dreaded demon lords in existence. Resembling a nightmarish [[Drider]] with a spiked and armored spider lower body, the upper body of a pale, handsome, four-armed human with long black hair and a pair of red-haired wolf heads sprouting from his shoulders. Once the foremost servant and lover of the Queen of Chaos, she appointed this Tanar&#039;ri as the Prince of Demons, the first to bear that title. This, combined with Miska&#039;s skill as a general and a warrior and the victories he achieved meant massive numbers of demons flocked to his service. Eventually he was defeated at the Battle of Pesh, where one of the [[Wind Dukes of Aaqa]] pierced him with the [[Rod of Seven Parts]]. The Prince of Demons wailed in anguish as his blood covered the Rod, corrupted and shattered it. If it had not been for the Rod breaking, Miska would have perished, and instead he went through a planar rift. Some of the Wind Dukes followed him, imprisoned Miska and the citadel he was in in a great cocoon of pure law and cast him into the depths of [[Pandemonium]], where he remains to this day.&lt;br /&gt;
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In his prison Miska can do little harm, but only partially because of the prison itself. When he was injured by the Rod of Seven Parts his abilities were crippled, rendering him only a shadow of his former self. On the other hand this made him next to indestructible: [[Perpetual|even if he were to be turned to ash he can simply rebuild himself.]] If he were to get his hands onto the fully restored Rod of Seven Parts he would be fully restored and become able to leave the cocoon of law to join his beloved Queen and continue on their bloody crusade. The plus side to this is that restoring Miska to his full powers will make him vulnerable again, and allow for him to be permanently destroyed.&lt;br /&gt;
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Actually destroying him is a daunting task: his armored body is resistant to blunt weapons, and slashing and piercing weapons draw his acidic blood that is both dangerous to an attacker and their weapon. It is in fact so lethal that it might kill an attacker instantly and disintegrate a weapon coated in the Wolf-Spider&#039;s blood. Miska himself wields deadly weapons in his powerful arms: a scimitar that can disintegrate lawful opponents, another that strikes at blinding speeds, and two magical morning stars, each of which he wields with deadly precision.&lt;br /&gt;
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Miska commands the respect or fear of the Spyder-Fiends, monstrous spiders with the heads of wolves and clawed humanoid arms in the more powerful cases. While some resent serving Miska, they do not dare anger him or his master, the Queen of Chaos.&lt;br /&gt;
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===[[Orcus]]===&lt;br /&gt;
Looking and acting like the forbidden lovechild of [[Khorne]] and [[Nagash]], Orcus is the Prince of the Undead. Entry requirements to worship him involve contracting a Feat based STD from Necrophilia, and generally doing horrid things that probably earn their place in the Book of Vile Darkness. According to Gary Gygax, he is universally responsible for the creation of undead when he cast a spell that killed everyone on his native plane when he was alive, following this, he ended up in the Abyss and worked his way up the demonic ladder. Sources state he ended up in the Abyss for doing something horrible, but this isn&#039;t in the official post Gygax material.&lt;br /&gt;
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===[[Yeenoghu]]===&lt;br /&gt;
The King of the [[Gnoll]]s, Yeenoghu is a savage beast. Despite not being the most powerful of the demon lords, his savagery and that of his followers still makes him a powerful opponent. This became clear when he and his forces invaded the layer above his own, the White Kingdom. This layer was ruled by Doresain, the King of the Ghouls. When his armies were destroyed, Doresain swore fealty to Yeenoghu for the sake of self-preservation, forsaking his old master Orcus. Because of Orcus&#039; recent plots his attention has been elsewhere, and it is as of yet unknown how he will reply to this treason.&lt;br /&gt;
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Yeenoghu&#039;s greatest desire is to have the Material Plane inhabited by his chosen people, the gnolls. A world where his people are the dominant race, and all [[human]]s, [[elves]], [[dwarves]] and [[halfling]]s are either slaves or food. But he understands that gnolls alone are not numerous enough to achieve this goal, and as such he allows cults of other races to serve him. One of the most powerful of these cults, originating from the Maure family, was finally getting somewhere when Malcanthet &#039;&#039;also&#039;&#039; tried to corrupt them, resulting in a self-destructive downward spiral that wiped out the entire family. They have resented each other ever since, with Yeenoghu sending frequent raids into Shendilavri to destroy it. These attacks have always been held at bay, but he hopes to one day destroy her and her realm. The King of the Gnolls also has a violent hatred for Baphomet, perhaps due to their similarity, against whom he frequently wages war to little result.&lt;br /&gt;
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Yeenoghu&#039;s realm is called exactly that, Yeenoghu&#039;s Realm, perhaps reflecting its master&#039;s lack of imagination. Located on the 422th layer of the Abyss, it is covered in a great savanna where packs of feral gnolls, other hyena-like creatures, and worse monsters make their home, preying on visitors, one another, and even the servants of Yeenoghu. The King of the Gnolls himself lives in a great palace drawn by thousands of slaves across the plane past various points of interest at a speed of about one year per round.&lt;br /&gt;
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===Xinivrae===&lt;br /&gt;
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Another candidate Succubus Queen, like Shami-Amourae, Lynkhab, and Malcanthet. Xinivrae specialized in the corruption and temptation of young women, as opposed to Malcanthet&#039;s more general self-gratification and Shami-Amourae&#039;s debasement. While Shami-Amourae was cast into the Wells of Darkness and Lynkhab was allowed to remain free on account of being the demonic personification of self-sabotage and therefore not much of a threat, Xinivrae was wounded and imprisoned in the Dreaming Gulf, where she remains. Her cult has largely been subsumed into Malcanthet&#039;s, but she has some loyal succubi who work to free her.&lt;br /&gt;
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===[[Zuggtmoy]]===&lt;br /&gt;
Zuggtmoy, The Queen of Fungi is an ambitious but not very successful demon lord. Given her domain over fungi and mushrooms she has difficulty finding people to worship them. So she opts with having to disguise her influence, creating cover cults that her own followers kept in line so that they could stay in charge. The Temple of Elemental Evil was such an endeavor, and it worked pretty well for a while, only for everything to spectacularly backfire when the Circle of Eight destroyed the cult and imprisoned her. She managed to escape the Material Plane at the cost of a good deal of her essence, only to discover that her enemy Jubilex had conquered a good deal of her home layer in the meanwhile.&lt;br /&gt;
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Aside from her rivalry with Jubilex, she has frequently been at odds with [[Lolth]] prior to her gaining significant power as a deity, putting her a class above the Queen of Fungi. On her home layer of Shedaklah she lives in a palace built from the largest fungi in the multiverse, rising more than four miles into the air. Here she conducts horrific experiments and plots to gain foothold on the Material Plane and to defeat the hated Jubilex.&lt;br /&gt;
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==Obyrith==&lt;br /&gt;
While the Tanar&#039;ri are created from the petitioners of the Abyss, they were not the first beings to live there. Those were the Obyrith, creatures of Chaos. When the first mortal souls entered the Abyss they did not know what to do with them and so began to experiment, slowly creating a servant race to fight for them against the forces of Law.  There are small number of other known Obyrith demon besides those listed here but they get almost no attention.&lt;br /&gt;
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===[[Dagon]]===&lt;br /&gt;
Demon Prince of the Sea, an antediluvian aquatic horror who serves as Demogorgon&#039;s most loyal advisor ia also, pretty much H.P lovecraft&#039;s Dagon, with his servants the Kuoa-Toa being the effective replacement for Deep Ones though without the crossbreeding, his mortal thralls sort of just mutilate themselves into fish creatures in his service. He likes spellcasters of all sorts and wants to flood the earth, is allied with Demogogron&lt;br /&gt;
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===[[Pale Night]]===&lt;br /&gt;
If there is one creature that is the mother of all demons (literally), then it would probably be her. Some texts say she is the mother of specific demon princes. Others say she is the mother of tanar&#039;ri race. When asked about this by reporters, Pale Night has refused to comment on the claims. Pale Night&#039;s appearance is so horrific that reality itself refuses to accept it and hides her with a shroud. Seeing what she &#039;&#039;actually&#039;&#039; looks like prompts a high Fort save. If you succeed, then congratulations, you&#039;re still alive because your mind didn&#039;t process what your eyes saw. She literally does nothing but harrass Eldarin children on her Layer of he Abyss like a Saturday morning cartoon villain, and is responsible for the &amp;quot;pseudonatural template&amp;quot; which is uselessly used by the Alienist Prestige class.&lt;br /&gt;
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===[[Obox-ob]]===&lt;br /&gt;
The Prince of Vermin and the original holder of the title of Prince of Demons before he was killed by the Queen of Chaos, but he managed to revive himself.&lt;br /&gt;
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===[[Pazuzu]]===&lt;br /&gt;
Demon Prince of Air, master of the skies of the Abyss, and a demon with a pretty chill attitude. In D&amp;amp;D, he&#039;s the &amp;quot;big shot&amp;quot;, but in Pathfinder, he&#039;s been dethroned in importance by his ex-girlfriend Lamashtu. He&#039;s also Starfox Falco levels of furbait sexy, and can be summoned like Hastur, just say his name more than thrice and he&#039;ll appear for you to bargain off your alignment for power.&lt;br /&gt;
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===[[The Queen of Chaos]]===&lt;br /&gt;
Even older than Pale Night.  She once was the ruler of the Obyrith race.  She created the Tanar&#039;ri, but this backfired on her when her lover [[Miska the Wolf-Spider]] got imprisoned and the rest of the Tanar&#039;ri rebelled.&lt;br /&gt;
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===[[Sertrous]]===&lt;br /&gt;
Demon Prince of Heretics from the [[Elder Evils]] book. Was originally a demon prince of parasites who refused to serve the Queen of Chaos and as a result was personally killed by her, but his spirit escaped to material plane and possessed a snake and turned it into his new body. An angel named Avamerin was sent to kill Sertrous when he began sending armies of snakes to harass mortals, but just before Avamerin could kill Sertrous, he revealed the secret that clerics could gain their spells without needing to worship a god. Avamerin at first didn&#039;t understand what Sertrous had said and decapitated him, and brought back his head.  Avamerin shared the words Sertrous had said, which resulted in the appearance of godless clerics. Avamerin got punished for this and betrayed his masters to serve Sertrous. Sertrous still remains a powerless snake skull but he is slowly returning to life as he gains more worshipers. He is worshiped mainly by [[Yuan-ti]] who claim that he is their true creator.&lt;br /&gt;
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{{D&amp;amp;D-DemonPrinces}}&lt;br /&gt;
{{D&amp;amp;D-Outsiders}}&lt;br /&gt;
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==Pathfinder==&lt;br /&gt;
===[[Abraxus]]===&lt;br /&gt;
Demon Prince of Magic, Forbidden Lore and Snakes, known as the Master of the Final Incantation due to his arsenal of deadly and unique magical spells and formulas including the &amp;quot;Final Incantation&amp;quot;, which can unmake magic with a single word.&lt;br /&gt;
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===[[Aldinach]]===&lt;br /&gt;
Demon Princess of Sand, Scorpions and Thirst, whose cult is predominant in the desert regions. Most notable for her descent from Lamashtu and her bitter rivalry with her half-sister Areshkagal. Title: She of the Six Venoms.&lt;br /&gt;
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===[[Andirifkhu]]===&lt;br /&gt;
Demon Queen of Illusions, Traps and Knives, the Razor Princess is a secretive and cunning killer particularly favored by sadists, torturers, trap-makers, assassins, murderers and evil illusionists.&lt;br /&gt;
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===[[Angazhan]]===&lt;br /&gt;
Demon Prince of Apes, Jungles and Brutal Tyranny, the Ravenous King is one of the lesser Demon Princes, mostly restricted to worship by his savage [[Chara-kur]] ape-men creations. His worship is most concentrated in the city of Usaro in the Mwangi Expanse, ruled by a Gorilla Grodd-expy named Ruthazek.&lt;br /&gt;
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===[[Areshkagal]]===&lt;br /&gt;
Demon Princess of Greed, Magical &amp;amp; Mundane Portals, and Riddles, the Faceless Sphinx fights a constant war against her half-sister Aldinach due to She of the Six Venoms having usurped the Faceless&#039; Sphinx&#039;s original abyssal kingdom.&lt;br /&gt;
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===[[Cyth-V&#039;sug]]===&lt;br /&gt;
Demon Prince of Disease, Fungus and Parasites; despite certain similarities in appearance and portfolio, should not be confused with [[Xhamen-Dor]], the [[Cthulhu Mythos|Great Old One]] of Decay, Parasites and Transformation. He&#039;s consistently much more successful than his D&amp;amp;D counterpoint, Zuggtmoy, and is the disappointed stepdad of the Nascent Demon Lord Treerazer, who has spent the past couple of centuries fucking over the elves of Kyonin.&lt;br /&gt;
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===[[Deskari]]===&lt;br /&gt;
Demon Prince of Chasms, Infestations and Locusts; known as the son of Pazuzu via some giant, monstrous demonic insect, the Lord of The Locust Host may potentially be a cousin to either Aldinach or Areshkagal. Is most notable for having created and maintained the Worldwound on [[Golarion]].&lt;br /&gt;
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===[[Flauros]]===&lt;br /&gt;
Demon Prince of Fire, Salamanders and Volcanoes, the Burning Maw fights to defend his rulership over salamanders from an elemental lord named Ymeri, the Mistress of Fire.&lt;br /&gt;
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===[[Gogunta]]===&lt;br /&gt;
Demon Queen of Amphibians, Boggards and Swamps, the Song of the Swamp actually claims rulership over a tiny part of Dagon&#039;s realm; because she has yet to be destroyed for this, her cult and Dagon&#039;s cult are often friendly towards each other. &lt;br /&gt;
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===[[Haagenti]]===&lt;br /&gt;
Demon Prince of Alchemy, Invention and Transformation, not to be confused with the the [[Vestige]] connected to Frost Giants, Hill Giants and Minotaurs in the lore of the [[Binder]]s. He is essentially the Demon Prince of SCIENCE!!!, which makes him particularly unpopular with other artifice-focused gods. One can only imagine the kind of shit he&#039;s concocted by the time of [[Starfinder]].&lt;br /&gt;
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===[[Jezelda]]===&lt;br /&gt;
Demon Queen of Desolation, the Moon and Werewolves; ironically, despite the usual connections drawn to such powers, the Mistress of the Hungry Moon has never claimed to be the origin of all werewolves. Her Abyssal Realm is notable for being one of the relatively few places in the Abyss where one can find normal, living humans. She keeps them in [[Ravenloft|isolated villages, perpetually stalked by her monstrous servants]].&lt;br /&gt;
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===[[Kabriri]]===&lt;br /&gt;
Demon Prince of [[Ghoul]]s, Graves and Secrets Kept By The Dead, the demon prince known as Him Who Gnaws is generally believed to be the damned soul of the first cannibal (and a fratricidal one at that), and the reason why ghouls cannot paralyze elves (and can mutate into elf-like forms) is because he was supposedly an elf in life.&lt;br /&gt;
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===[[Lamashtu]]===&lt;br /&gt;
A Pathfinder-only Demon Queen and goddess, mother of all &amp;quot;manbeast&amp;quot; races such as [[minotaur]]s, [[harpy|harpies]], [[gnolls]] and [[medusa]]s. In fact, two of her most powerful daughters have become Demon Princesses in their own right; Aldinach and Areshkagal. She ascended from &amp;quot;mere&amp;quot; Archfiend to true divinity after killing a now-forgotten god of beasts. Her ex-boyfriend Pazuzu is still pissed off that she got all the glory and power from the murder, considering it was his plan to begin with.&lt;br /&gt;
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===[[Mazmezz]]===&lt;br /&gt;
Demon Queen of Binding, [[Drider]]s and Vermin, the grotesquely insectile Creeping Queen has the soul of a /d/eviant, using her powers of illusion to assume seductive guises in order to acquire more trophy-spouses for her hideous harem.&lt;br /&gt;
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===[[Mestama]]===&lt;br /&gt;
Demon Queen of Cruelty, Deception and [[Hag]]s, the infamously misandric Mother of Witches bitterly hates the demi-goddess [[Gyronna]] for having stolen the position of Queen of All Hags from her.&lt;br /&gt;
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===[[Nocticula]]===&lt;br /&gt;
Demon Queen of Assassins, Darkness and Lust, Our Lady In Shadow was actually the very first [[succubus]] to exist in Golarion, seducing and murdering her way into power. Sister and sometimes lover of Socothbenoth. She&#039;s heavily implied to be a fallen Empyreal Lord and, in a rare piece of [[Metaplot]], she turned her life around after the &#039;&#039;Wrath of the Righteous&#039;&#039; adventure path to become the fully-ascended Chaotic Neutral Goddess of Artists, Outcasts, and Darkness.&lt;br /&gt;
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===[[Nurgal]]===&lt;br /&gt;
Demon Prince of Deserts, the Sun and Senseless Warfare, the Shining Scourge should not be confused with [[Nurgle]], as he has no plague-related powers. Former lover of Areshkagal, he may also be Socothbenoth&#039;s half-brother, but he hates the Demon Prince of Perversion. He is also apparently half of an ancient Azlanti deity who was defeated by another god. The other half became the Infernal Duke Nergal. How you choose to reconcile these weird, contradicting backstories is your own business.&lt;br /&gt;
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===[[Shax]]===&lt;br /&gt;
Demon Prince of Envy, Lies and Violent Murder, the Blood Marquis is of course the favored patron of serial killers, and competes with Andirifikhu for worship by torturers.&lt;br /&gt;
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===[[Shivaska]]===&lt;br /&gt;
Demon Queen of Aberrations, Clocks and Prisons, the Chained Maiden has a disturbing interest in scaring kids and bondage. She owns a magic clock that may or may not be counting down to the end of the universe.&lt;br /&gt;
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===[[Sifkesh]]===&lt;br /&gt;
Demon Queen of Hopeless Despair, Heresy and Suicide, the Sacred Whore loves to tempt devout worshippers and priestly types into heresy, eating their souls when they commit suicide out of grief upon realizing their betrayal. She has floating limbs, making her look like big tiddy goth Rayman.&lt;br /&gt;
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===[[Socothbenoth]]===&lt;br /&gt;
Demon Prince of Pride, Perversion and Taboos, the Silken Prince is Nocticula&#039;s brother and occasional lover, as well as the demonic patron of [[/d/]].&lt;br /&gt;
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===[[Urxhel]]===&lt;br /&gt;
Demon Prince of Natural Disasters, Storms and Trolls, unlike most &amp;quot;racial patron&amp;quot; demon lords, the Trollfather actually &#039;&#039;despises&#039;&#039; his children and so is worshipped only in an effort to stop him destroying them all.&lt;br /&gt;
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===[[Xoveron]]===&lt;br /&gt;
Demon Prince of Gargoyles, Gluttony and Ruins, the four-headed Horned Prince seeks the emptying of all cities to create a world in which he and his children can feed.&lt;br /&gt;
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===[[Yhidothrus]]===&lt;br /&gt;
Demon Prince of Age, Time and Worms, worshipped by those driven to desperation out of their hatred of time&#039;s encroach, the Ravager Worm is a patron of many [[lich]]es. He is one of the Demon Princes who was a former Qlippoth, and he&#039;s so ridiculously long, part of him might still be.&lt;br /&gt;
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===[[Zevgavizeb]]===&lt;br /&gt;
Demon Prince of Vast Caverns, Reptiles and Troglodytes, an immensely gluttonous and lazy squamous horror who rules an Abyssal realm set up as a mad hollow earth, complete with dinosaurs and cavemen.&lt;br /&gt;
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===[[Zura]]===&lt;br /&gt;
Demon Queen of Blood, Cannibalism and Vampires, this uniquely powerful and depraved succubus has a complicated relationship with [[Urgathoa]], with the Vampire Queen being as likely to make common cause with the Pallid Princess as to fight for worshippers.&lt;br /&gt;
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{{Pathfinder-Fiends}}&lt;br /&gt;
{{Pathfinder-DemonPrinces}}&lt;/div&gt;</summary>
		<author><name>2603:8001:3500:CB:2823:9AEC:A71D:FF9C</name></author>
	</entry>
	<entry>
		<id>http://2d4chan.org/mediawiki/index.php?title=Demon_Prince&amp;diff=174406</id>
		<title>Demon Prince</title>
		<link rel="alternate" type="text/html" href="http://2d4chan.org/mediawiki/index.php?title=Demon_Prince&amp;diff=174406"/>
		<updated>2020-12-31T02:40:50Z</updated>

		<summary type="html">&lt;p&gt;2603:8001:3500:CB:2823:9AEC:A71D:FF9C: /* Yeenoghu */&lt;/p&gt;
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:&#039;&#039;This is the [[D&amp;amp;D]] and [[Pathfinder]] creature, not to be confused with [[Warhammer]]&#039;s [[Daemon Prince]]s&#039;&#039;&lt;br /&gt;
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&#039;&#039;&#039;Demon Princes&#039;&#039;&#039; are a specific breed of lesser (though how &amp;quot;lesser&amp;quot; varies from edition to edition, with them being literally equivalent to lesser deities in 1e, which meant they were at least as powerful as most deities) tier evil [[God]] in the [[Dungeons &amp;amp; Dragons]] and [[Pathfinder]]. As their name suggests, they are [[Tanar&#039;ri]] who have managed to claw their way to a position of particular power and influence amongst their kind. They may even be worshipped by some evil races as patron gods, though usually they are not &amp;quot;full-tier&amp;quot; gods, thusly allowing [[adventurers]] to bust into their homes and beat the shit out of them.&lt;br /&gt;
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Emphasis on &#039;&#039;usually&#039;&#039;: some Demon Princes have managed to secure a position of such power that they are full-fledged gods, so fighting with them isn&#039;t a really good idea. The most traditional example in D&amp;amp;D is [[Lolth]], who is not only the Demon Queen of Spiders, but also the patron god of the [[Drow]], a position that saw her promoted to a &amp;quot;corebook deity&amp;quot; in 4th edition. Likewise, in Pathfinder, the Demon Queen of Monsters, Mutation and Miscarriages, [[Lamashtu]], is a full-fledged god and stands as a counterpoint to [[Asmodeus]] the [[Archdevil]]-turned-God.&lt;br /&gt;
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==Tanar&#039;ri==&lt;br /&gt;
The vast majority of Demon Princes are Tanar&#039;ri and attained their position early on in their existence. Others rose to power over the course of eons, usurping another to take their place.&lt;br /&gt;
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===[[Baphomet]]===&lt;br /&gt;
Baphomet, the lord of the [[minotaur]]s, is a massive bull-headed brute. He revels in combat, but prefers to put his powerful-looking opponents into a magical maze and trample the smaller ones before crushing the big ones. His most common followers include minotaurs, bulezau and goristro demons, fiendish or half-fiendish minotaurs and Awakened animals such as dire animals or [[dinosaur]]s.  His ultimate goal is nothing less than the destruction of all civilization, and the descent of all life into violent, bestial savagery.&lt;br /&gt;
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Baphomet&#039;s cult is on the rise, often finding worship in rural areas by evil [[druid]]s and [[ranger]]s, preaching the gospel of a nature deity of vengeance that will deliver the common folk from the evil machinations of city-dwellers, eventually swaying them to his cause.  From there, armies of fanatical Luddites, many bearing [[Beastmen|physical manifestations of his influence]], swarm out to raze towns and slaughter those who live in them.&lt;br /&gt;
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Baphomet lives in the Endless Maze, the 600th layer of the [[Abyss]]. He shares this layer with the [[Obyrith]] Pale Night, with whom he has some kind of understanding: neither of them encroach on each other&#039;s territories and they will help each other when one of them is invaded by one of their foes.&lt;br /&gt;
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===[[Demogorgon]]===&lt;br /&gt;
The current Prince of Demons, a title largely contested only by Orcus and, to a much lesser extent, Graz&#039;zt. He has the shape of a two-headed baboon with tentacles instead of arms and a theropod&#039;s legs and tail. His left head is called Aameul and has a silver tongue that can charm any creature, while the right head, Hethradiah, can cause insanity. They seek to dominate or kill one another, just as their combined self seeks to slay or overpower all life.  Demogorgon is a fearsome foe in battle, capable of rotting flesh from bones with but a caress of its tentacles and draining the energy of anyone slapped by its tail.&lt;br /&gt;
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Demogorgon has few followers amongst the humanoid races, but he has many amongst the more monstrous people. [[Yuan-ti]], troglodytes, ixitxachitl and hosts of demons worship Demogorgon as their lord. These cults are depraved and engage in all manner of horrific rituals and sacrifices to their lord. Humanoids rarely worship him as cults, but individuals dedicated to the Prince of Demons tend to be just as dangerous, given that they are quite often high-ranking members of society, and his influence is thought to be the source of many monstrous versions of natural creatures, like ettins and merrow.&lt;br /&gt;
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Demogorgon&#039;s layer of The Gaping Maw is the 88th of the Abyss. While it&#039;s a tropical realm with plenty of water it is not a hospitable plane, with many different kinds of demons roving the surface and the ocean looking for things to devour. Demogorgon runs the great city of Lemoriax that is one of the premier slave markets in the Great Wheel. He frequently stalks through his city to whip his followers into a frenzy. His layer is linked to the next layer, Dagon&#039;s home of Shadowsea. The two are allied, which effectively means they stay off of each other&#039;s backs.&lt;br /&gt;
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He was also a &#039;&#039;motherfucker&#039;&#039; of a bonus boss in &#039;&#039;[[Baldur&#039;s Gate|Throne of Bhaal]]&#039;&#039;, even if actually fighting him was definitely not the smart move there.&lt;br /&gt;
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===[[Fraz-Urb&#039;luu]]===&lt;br /&gt;
The Prince of Deception, Fraz-Urb&#039;luu is a great pale blue winged monster with surprising magical ability. He is the patron of evil illusionists and tricksters, so powerful that he can easily summon demons and even other demon lords, though he prefers to not do the latter all that much because does not want to piss Demogorgon off any more than he already does.&lt;br /&gt;
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Fraz-Urb&#039;luu was one of [[Zagig]]&#039;s prisoners below Castle [[Greyhawk]], trapped in a bas-relief for more than two centuries. Eventually he was freed by a bunch of [[adventurers]], whom he repaid by wrecking their gear and casting them into the Abyss. [[Eldrad|What a dick.]] Back in the 176th layer of the Abyss, Hollow&#039;s Heart, he spent time rebuilding his realm and searching for his magic staff. If he succeeds, his first order of business would be to visit terrible vengeance upon the world of man.&lt;br /&gt;
&lt;br /&gt;
Cults of Deception pose as cults of exciting but obscure deities and try to convert people to their cause... only to be sacrificed to the Prince of Deception. His followers include large numbers of other deceptive demons, including [[Succubus|succubi]], lilitu and a group of Chaotic Evil [[Rakshasa]] called the Hollow Rajas.&lt;br /&gt;
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===[[Graz&#039;zt]]===&lt;br /&gt;
The Dark Prince Graz&#039;zt is something of an anomaly amongst the princes of the Abyss. While the others all possess some degree of cleverness, at the end of the day they will use brute force to get what they want. Not so much in Graz&#039;zt&#039;s case. He is skilled in the ways of seduction, guile, politics and plotting in ways that go beyond the abilities of even the most intelligent princes of hell. [[4e]] suggested that this is because Graz&#039;zt is an exiled [[Baatezu|devil]], but this is the only version that posed this option.  While by far the weakest of the three in terms of raw hitting power, Graz&#039;zt&#039;s genius and cunning ensure that he remains a strong rival to both Demogorgon and Orcus.&lt;br /&gt;
&lt;br /&gt;
He resembles a tall, handsome humanoid with goat legs, horns, six fingered hands and yellow eyes that betray him for what he really is. Graz&#039;zt has a massive libido and counts many female priests, [[succubus|succubi]], [[harpy|harpies]], [[marilith]]s, [[lamia]], [[monstergirls|you name it]] amongst his followers, with the odd male equivalent here and there for variety&#039;s sake.  The closest of these are called the Chosen (with the suggestion he chooses them to join him in his bed). He also has more offspring than any other demon lord, with many of the closest members of his court, including his chief general and personal assassin, being his own children.&lt;br /&gt;
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While he is of great intelligence, he has met his match in a mortal, the witch-queen [[Iggwilv]]. She managed to trap him on the Material Plane to learn from the demon. The two of them eventually became lovers, culminating in the birth of a child. Said child turned out to be [[Iuz]], who became a major player in the world of [[Greyhawk]]. Graz&#039;zt slowly figured out that Iggwilv did not want to let him go back to his home. So he waited and plotted, eventually breaking free in a battle that cost Iggwilv most of her resources. But she escaped and was lured into the Abyss by the Dark Prince. She in turn was used by Graz&#039;zt to regain his lost powers and grow stronger before &#039;&#039;she&#039;&#039; escaped. The two of them are currently in a mutual love-hate relationship, each trying to exploit the other to increase their power even as, to the extent that either of them are capable of positive emotions, they genuinely enjoy one another&#039;s company.&lt;br /&gt;
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Graz&#039;zt&#039;s realm is the largest in all of the Abyss. Covering the 45th, 46th and 47th layers of the Abyss, Azzagrat&#039;s primary attraction is the city of Zelatar, which somehow exists on all three layers at the same time. Each layer hosts a different neighbourhood, and Graz&#039;zt&#039;s citadel is at the center layer.  It is also one of the more popular destinations in the Abyss for travelers to visit, featuring markets full of rare goods and comparatively better-behaved demons, but those who think that that translates to &amp;quot;safe&amp;quot; are as foolish as those who think that Graz&#039;zt&#039;s hedonism and hunger for pleasure over raw power makes him any less evil or dangerous than the likes of Orcus or Demogorgon, whom already have a large size advantage over him in a fight.&lt;br /&gt;
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===[[Juiblex]]===&lt;br /&gt;
The Faceless Lord Juiblex lords over all oozes, slimes and jellies. This is not a particularly difficult task given the mindless nature of these creatures and Juiblex&#039;s lack of tact regarding such issues. He resembles a massive puddle of green slime filled with eyes swimming around in it and pseudopods dripping with ooze. This appearance was later changed, and by that, literally photoshopped to a Shoggoth&#039;s color scheme, because Pathfinder did it, so it must sell. His goals are simple: destroy everything that is not like him. He wants to kill and corrode everything in existence, destroying whatever it can touch with its oozing appendages, until all life, everywhere, is as formless and protean as he is. This makes him very unpopular with the other demon lords and all stay away from his layer as much as possible.&lt;br /&gt;
&lt;br /&gt;
Juiblex has few cultists given that his charges are almost exclusively of low intelligence. When a deranged humanoid takes up the worship of the Faceless Lord it is quite possible that Juiblex doesn&#039;t really care about these worshippers, and even when an intelligent ooze such as Darkness Given Hunger, a Black Pudding possessed by a Hezrou, worships him, Juiblex cares little. The amusing fact that he doesn&#039;t give a shit means PCs who follow him are incredibly flexible (pun intended) because entry to his worship means the acidic dissolution of Any poor sap overseen by a number of slimes. His base nature, in fact, leaves most forms of organization to his cults, who if not insane or fanatic could easily build an interesting infrastructure to their lords benefit, if not moreso their own, I.E turn everyone into slimes and destroy everyone else, and have everlasting shapeshifting shoggoth sex, Praise Juiblex! &lt;br /&gt;
&lt;br /&gt;
One Origin for the faceless lord had him as a deity that lost his face in retaliation from the other gods for sympathizing with Demons in the older times, being thrown into the abyss as a result, and becoming an ever-shifting protean mass as a result, his soul locked in a prison.&lt;br /&gt;
&lt;br /&gt;
On that note, his PrC is great if Stacked with the OozeMaster PrC, polymorph into a Gibbering mouther and use size category increasing cheese to become a Shoggoth capable of multiple slime attacks, unlimited slime summonings and all sorts of fun, nevermind how this can extend to Ghaunadaur worship as Juiblex was once an Avatar for the nonsensical primordial deity of oozes and slimes.&lt;br /&gt;
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Juiblex lives on the 222nd layer of the Abyss named Shedaklah. He contests for control of this plane with Zuggtmoy, the Queen of Fungi. While she had the upper hand for a while, since the events with [[Iuz]] getting his ass handed to him and the famous adventure in the Temple of Elemental Evil, Juiblex has gained a lot of territory, currently battling with the forces of the Queen of Fungi and slowly gaining ground.&lt;br /&gt;
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===[[Kostchtchie]]===&lt;br /&gt;
Demon Prince of Frost, racial patron god of frost giants. Is additionally summonable by chanting his name, which gets you a Hastur-tier death if you&#039;re not prepared for the consequences.&lt;br /&gt;
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===[[Lolth]]===&lt;br /&gt;
The Spider Queen is a former elven goddess, and is now the ruler of all [[drow]], spiders, poison, and other fluffy things.&lt;br /&gt;
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===Lynkhab===&lt;br /&gt;
&lt;br /&gt;
A former contender for the title of Queen of the Succubi, who lost in no small part due to her nature- as the patron of [[Malal|regret and self-destruction]], she cannot help but sabotage her own efforts. As such, she&#039;s quite obscure. Lynkhab favors corrupting individuals instead of founding cults, most likely because any cult dedicated to the demon prince of screwing yourself over is never going to end well. Lynkhab has also expanded her portfolio to include heresy, tempting holy men to abandon their faith for fleeting pleasure. Lynkhab lives in &#039;&#039;The Sighing Cliffs&#039;&#039;, the 297th layer of the Abyss, picking and choosing choice individuals to corrupt and hopefully drive to suicide.&lt;br /&gt;
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===[[Malcanthet]]===&lt;br /&gt;
Malcanthet, the Queen of the Succubi is a being of unparalleled beauty and cruelty. Taking the shape of an alluring succubus, she prefers to let others do the fighting for her, either summoned minions or enslaved attackers. Befitting her status of the Queen of the Succubi she really gets around: aside from her usual trysts, she has Pazuzu and Demogorgon as her most frequent lovers, having sired several powerful succubi with the former and unspeakable abominations with the latter. She has had short affairs with most of the other demon lords at some point or another, but these were mainly flings for her private benefit. Yeenoghu is one of her enemies, the two of them still being embittered by the other foiling their plot to corrupt the same family of nobles, ending with the entire family being destroyed instead. Her relationship with Graz&#039;zt is actually even worse: each claims that the other spurned their advances, and, deeply embittered, the two have been at war ever since. Her servants include, aside from succubi and lilitus, lamias, harpies, and fiendish nymphs.&lt;br /&gt;
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Malcanthet lives on the 570th layer of the Abyss, a layer called Shendilavri. It is of unmatched beauty, surpassing even some of the heavens as a paradise. Here she lives in the city of Rivenheart, where all desires can be sated. Every imaginable perversion, debauchery and experience can be found here. Malcanthet&#039;s palace has no doors, and all are invited to enter and experience what lies within its forbidden halls. While thousands of people from all over the planes enter to find bliss within, few leave, and all ultimately realize that Shendilavri is a paradise only for Malcanthet herself.&lt;br /&gt;
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===[[Miska the Wolf-Spider]]===&lt;br /&gt;
The right-hand man and lover of the Queen of Chaos, Miska the Wolf-Spider is one of the most dreaded demon lords in existence. Resembling a nightmarish [[Drider]] with a spiked and armored spider lower body, the upper body of a pale, handsome, four-armed human with long black hair and a pair of red-haired wolf heads sprouting from his shoulders. Once the foremost servant and lover of the Queen of Chaos, she appointed this Tanar&#039;ri as the Prince of Demons, the first to bear that title. This, combined with Miska&#039;s skill as a general and a warrior and the victories he achieved meant massive numbers of demons flocked to his service. Eventually he was defeated at the Battle of Pesh, where one of the [[Wind Dukes of Aaqa]] pierced him with the [[Rod of Seven Parts]]. The Prince of Demons wailed in anguish as his blood covered the Rod, corrupted and shattered it. If it had not been for the Rod breaking, Miska would have perished, and instead he went through a planar rift. Some of the Wind Dukes followed him, imprisoned Miska and the citadel he was in in a great cocoon of pure law and cast him into the depths of [[Pandemonium]], where he remains to this day.&lt;br /&gt;
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In his prison Miska can do little harm, but only partially because of the prison itself. When he was injured by the Rod of Seven Parts his abilities were crippled, rendering him only a shadow of his former self. On the other hand this made him next to indestructible: [[Perpetual|even if he were to be turned to ash he can simply rebuild himself.]] If he were to get his hands onto the fully restored Rod of Seven Parts he would be fully restored and become able to leave the cocoon of law to join his beloved Queen and continue on their bloody crusade. The plus side to this is that restoring Miska to his full powers will make him vulnerable again, and allow for him to be permanently destroyed.&lt;br /&gt;
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Actually destroying him is a daunting task: his armored body is resistant to blunt weapons, and slashing and piercing weapons draw his acidic blood that is both dangerous to an attacker and their weapon. It is in fact so lethal that it might kill an attacker instantly and disintegrate a weapon coated in the Wolf-Spider&#039;s blood. Miska himself wields deadly weapons in his powerful arms: a scimitar that can disintegrate lawful opponents, another that strikes at blinding speeds, and two magical morning stars, each of which he wields with deadly precision.&lt;br /&gt;
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Miska commands the respect or fear of the Spyder-Fiends, monstrous spiders with the heads of wolves and clawed humanoid arms in the more powerful cases. While some resent serving Miska, they do not dare anger him or his master, the Queen of Chaos.&lt;br /&gt;
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===[[Orcus]]===&lt;br /&gt;
Looking and acting like the forbidden lovechild of [[Khorne]] and [[Nagash]], Orcus is the Prince of the Undead. Entry requirements to worship him involve contracting a Feat based STD from Necrophilia, and generally doing horrid things that probably earn their place in the Book of Vile Darkness. According to Gary Gygax, he is universally responsible for the creation of undead when he cast a spell that killed everyone on his native plane when he was alive, following this, he ended up in the Abyss and worked his way up the demonic ladder. Sources state he ended up in the Abyss for doing something horrible, but this isn&#039;t in the official post Gygax material.&lt;br /&gt;
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===[[Yeenoghu]]===&lt;br /&gt;
The King of the [[Gnoll]]s, Yeenoghu is a savage beast. Despite not being the most powerful of the demon lords, his savagery and that of his followers still makes him a powerful opponent. This became clear when he and his forces invaded the layer above his own, the White Kingdom. This layer was ruled by Doresain, the King of the Ghouls. When his armies were destroyed, Doresain swore fealty to Yeenoghu for the sake of self-preservation, forsaking his old master Orcus. Because of Orcus&#039; recent plots his attention has been elsewhere, and it is as of yet unknown how he will reply to this treason.&lt;br /&gt;
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Yeenoghu&#039;s greatest desire is to have the Material Plane inhabited by his chosen people, the gnolls. A world where his people are the dominant race, and all [[human]]s, [[elves]], [[dwarves]] and [[halfling]]s are either slaves or food. But he understands that gnolls alone are not numerous enough to achieve this goal, and as such he allows cults of other races to serve him. One of the most powerful of these cults, originating from the Maure family, was finally getting somewhere when Malcanthet &#039;&#039;also&#039;&#039; tried to corrupt them, resulting in a self-destructive downward spiral that wiped out the entire family. They have resented each other ever since, with Yeenoghu sending frequent raids into Shendilavri to destroy it. These attacks have always been held at bay, but he hopes to one day destroy her and her realm. The King of the Gnolls also has a violent hatred for Baphomet, perhaps due to their similarity, against whom he frequently wages war to little result.&lt;br /&gt;
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Yeenoghu&#039;s realm is called exactly that, Yeenoghu&#039;s Realm, perhaps reflecting its master&#039;s lack of imagination. Located on the 422th layer of the Abyss it is covered in a great savanna where packs of feral gnolls, other hyena-like creatures, and worse monsters make their home, preying on visitors, one another, and even the servants of Yeenoghu. The King of the Gnolls himself lives in a great palace drawn by thousands of slaves across the plane past various points of interest at a speed of about one year per round.&lt;br /&gt;
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===Xinivrae===&lt;br /&gt;
&lt;br /&gt;
Another candidate Succubus Queen, like Shami-Amourae, Lynkhab, and Malcanthet. Xinivrae specialized in the corruption and temptation of young women, as opposed to Malcanthet&#039;s more general self-gratification and Shami-Amourae&#039;s debasement. While Shami-Amourae was cast into the Wells of Darkness and Lynkhab was allowed to remain free on account of being the demonic personification of self-sabotage and therefore not much of a threat, Xinivrae was wounded and imprisoned in the Dreaming Gulf, where she remains. Her cult has largely been subsumed into Malcanthet&#039;s, but she has some loyal succubi who work to free her.&lt;br /&gt;
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===[[Zuggtmoy]]===&lt;br /&gt;
Zuggtmoy, The Queen of Fungi is an ambitious but not very successful demon lord. Given her domain over fungi and mushrooms she has difficulty finding people to worship them. So she opts with having to disguise her influence, creating cover cults that her own followers kept in line so that they could stay in charge. The Temple of Elemental Evil was such an endeavor, and it worked pretty well for a while, only for everything to spectacularly backfire when the Circle of Eight destroyed the cult and imprisoned her. She managed to escape the Material Plane at the cost of a good deal of her essence, only to discover that her enemy Jubilex had conquered a good deal of her home layer in the meanwhile.&lt;br /&gt;
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Aside from her rivalry with Jubilex, she has frequently been at odds with [[Lolth]] prior to her gaining significant power as a deity, putting her a class above the Queen of Fungi. On her home layer of Shedaklah she lives in a palace built from the largest fungi in the multiverse, rising more than four miles into the air. Here she conducts horrific experiments and plots to gain foothold on the Material Plane and to defeat the hated Jubilex.&lt;br /&gt;
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==Obyrith==&lt;br /&gt;
While the Tanar&#039;ri are created from the petitioners of the Abyss, they were not the first beings to live there. Those were the Obyrith, creatures of Chaos. When the first mortal souls entered the Abyss they did not know what to do with them and so began to experiment, slowly creating a servant race to fight for them against the forces of Law.  There are small number of other known Obyrith demon besides those listed here but they get almost no attention.&lt;br /&gt;
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===[[Dagon]]===&lt;br /&gt;
Demon Prince of the Sea, an antediluvian aquatic horror who serves as Demogorgon&#039;s most loyal advisor ia also, pretty much H.P lovecraft&#039;s Dagon, with his servants the Kuoa-Toa being the effective replacement for Deep Ones though without the crossbreeding, his mortal thralls sort of just mutilate themselves into fish creatures in his service. He likes spellcasters of all sorts and wants to flood the earth, is allied with Demogogron&lt;br /&gt;
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===[[Pale Night]]===&lt;br /&gt;
If there is one creature that is the mother of all demons (literally), then it would probably be her. Some texts say she is the mother of specific demon princes. Others say she is the mother of tanar&#039;ri race. When asked about this by reporters, Pale Night has refused to comment on the claims. Pale Night&#039;s appearance is so horrific that reality itself refuses to accept it and hides her with a shroud. Seeing what she &#039;&#039;actually&#039;&#039; looks like prompts a high Fort save. If you succeed, then congratulations, you&#039;re still alive because your mind didn&#039;t process what your eyes saw. She literally does nothing but harrass Eldarin children on her Layer of he Abyss like a Saturday morning cartoon villain, and is responsible for the &amp;quot;pseudonatural template&amp;quot; which is uselessly used by the Alienist Prestige class.&lt;br /&gt;
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===[[Obox-ob]]===&lt;br /&gt;
The Prince of Vermin and the original holder of the title of Prince of Demons before he was killed by the Queen of Chaos, but he managed to revive himself.&lt;br /&gt;
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===[[Pazuzu]]===&lt;br /&gt;
Demon Prince of Air, master of the skies of the Abyss, and a demon with a pretty chill attitude. In D&amp;amp;D, he&#039;s the &amp;quot;big shot&amp;quot;, but in Pathfinder, he&#039;s been dethroned in importance by his ex-girlfriend Lamashtu. He&#039;s also Starfox Falco levels of furbait sexy, and can be summoned like Hastur, just say his name more than thrice and he&#039;ll appear for you to bargain off your alignment for power.&lt;br /&gt;
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===[[The Queen of Chaos]]===&lt;br /&gt;
Even older than Pale Night.  She once was the ruler of the Obyrith race.  She created the Tanar&#039;ri, but this backfired on her when her lover [[Miska the Wolf-Spider]] got imprisoned and the rest of the Tanar&#039;ri rebelled.&lt;br /&gt;
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===[[Sertrous]]===&lt;br /&gt;
Demon Prince of Heretics from the [[Elder Evils]] book. Was originally a demon prince of parasites who refused to serve the Queen of Chaos and as a result was personally killed by her, but his spirit escaped to material plane and possessed a snake and turned it into his new body. An angel named Avamerin was sent to kill Sertrous when he began sending armies of snakes to harass mortals, but just before Avamerin could kill Sertrous, he revealed the secret that clerics could gain their spells without needing to worship a god. Avamerin at first didn&#039;t understand what Sertrous had said and decapitated him, and brought back his head.  Avamerin shared the words Sertrous had said, which resulted in the appearance of godless clerics. Avamerin got punished for this and betrayed his masters to serve Sertrous. Sertrous still remains a powerless snake skull but he is slowly returning to life as he gains more worshipers. He is worshiped mainly by [[Yuan-ti]] who claim that he is their true creator.&lt;br /&gt;
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{{D&amp;amp;D-DemonPrinces}}&lt;br /&gt;
{{D&amp;amp;D-Outsiders}}&lt;br /&gt;
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==Pathfinder==&lt;br /&gt;
===[[Abraxus]]===&lt;br /&gt;
Demon Prince of Magic, Forbidden Lore and Snakes, known as the Master of the Final Incantation due to his arsenal of deadly and unique magical spells and formulas including the &amp;quot;Final Incantation&amp;quot;, which can unmake magic with a single word.&lt;br /&gt;
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===[[Aldinach]]===&lt;br /&gt;
Demon Princess of Sand, Scorpions and Thirst, whose cult is predominant in the desert regions. Most notable for her descent from Lamashtu and her bitter rivalry with her half-sister Areshkagal. Title: She of the Six Venoms.&lt;br /&gt;
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===[[Andirifkhu]]===&lt;br /&gt;
Demon Queen of Illusions, Traps and Knives, the Razor Princess is a secretive and cunning killer particularly favored by sadists, torturers, trap-makers, assassins, murderers and evil illusionists.&lt;br /&gt;
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===[[Angazhan]]===&lt;br /&gt;
Demon Prince of Apes, Jungles and Brutal Tyranny, the Ravenous King is one of the lesser Demon Princes, mostly restricted to worship by his savage [[Chara-kur]] ape-men creations. His worship is most concentrated in the city of Usaro in the Mwangi Expanse, ruled by a Gorilla Grodd-expy named Ruthazek.&lt;br /&gt;
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===[[Areshkagal]]===&lt;br /&gt;
Demon Princess of Greed, Magical &amp;amp; Mundane Portals, and Riddles, the Faceless Sphinx fights a constant war against her half-sister Aldinach due to She of the Six Venoms having usurped the Faceless&#039; Sphinx&#039;s original abyssal kingdom.&lt;br /&gt;
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===[[Cyth-V&#039;sug]]===&lt;br /&gt;
Demon Prince of Disease, Fungus and Parasites; despite certain similarities in appearance and portfolio, should not be confused with [[Xhamen-Dor]], the [[Cthulhu Mythos|Great Old One]] of Decay, Parasites and Transformation. He&#039;s consistently much more successful than his D&amp;amp;D counterpoint, Zuggtmoy, and is the disappointed stepdad of the Nascent Demon Lord Treerazer, who has spent the past couple of centuries fucking over the elves of Kyonin.&lt;br /&gt;
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===[[Deskari]]===&lt;br /&gt;
Demon Prince of Chasms, Infestations and Locusts; known as the son of Pazuzu via some giant, monstrous demonic insect, the Lord of The Locust Host may potentially be a cousin to either Aldinach or Areshkagal. Is most notable for having created and maintained the Worldwound on [[Golarion]].&lt;br /&gt;
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===[[Flauros]]===&lt;br /&gt;
Demon Prince of Fire, Salamanders and Volcanoes, the Burning Maw fights to defend his rulership over salamanders from an elemental lord named Ymeri, the Mistress of Fire.&lt;br /&gt;
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===[[Gogunta]]===&lt;br /&gt;
Demon Queen of Amphibians, Boggards and Swamps, the Song of the Swamp actually claims rulership over a tiny part of Dagon&#039;s realm; because she has yet to be destroyed for this, her cult and Dagon&#039;s cult are often friendly towards each other. &lt;br /&gt;
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===[[Haagenti]]===&lt;br /&gt;
Demon Prince of Alchemy, Invention and Transformation, not to be confused with the the [[Vestige]] connected to Frost Giants, Hill Giants and Minotaurs in the lore of the [[Binder]]s. He is essentially the Demon Prince of SCIENCE!!!, which makes him particularly unpopular with other artifice-focused gods. One can only imagine the kind of shit he&#039;s concocted by the time of [[Starfinder]].&lt;br /&gt;
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===[[Jezelda]]===&lt;br /&gt;
Demon Queen of Desolation, the Moon and Werewolves; ironically, despite the usual connections drawn to such powers, the Mistress of the Hungry Moon has never claimed to be the origin of all werewolves. Her Abyssal Realm is notable for being one of the relatively few places in the Abyss where one can find normal, living humans. She keeps them in [[Ravenloft|isolated villages, perpetually stalked by her monstrous servants]].&lt;br /&gt;
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===[[Kabriri]]===&lt;br /&gt;
Demon Prince of [[Ghoul]]s, Graves and Secrets Kept By The Dead, the demon prince known as Him Who Gnaws is generally believed to be the damned soul of the first cannibal (and a fratricidal one at that), and the reason why ghouls cannot paralyze elves (and can mutate into elf-like forms) is because he was supposedly an elf in life.&lt;br /&gt;
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===[[Lamashtu]]===&lt;br /&gt;
A Pathfinder-only Demon Queen and goddess, mother of all &amp;quot;manbeast&amp;quot; races such as [[minotaur]]s, [[harpy|harpies]], [[gnolls]] and [[medusa]]s. In fact, two of her most powerful daughters have become Demon Princesses in their own right; Aldinach and Areshkagal. She ascended from &amp;quot;mere&amp;quot; Archfiend to true divinity after killing a now-forgotten god of beasts. Her ex-boyfriend Pazuzu is still pissed off that she got all the glory and power from the murder, considering it was his plan to begin with.&lt;br /&gt;
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===[[Mazmezz]]===&lt;br /&gt;
Demon Queen of Binding, [[Drider]]s and Vermin, the grotesquely insectile Creeping Queen has the soul of a /d/eviant, using her powers of illusion to assume seductive guises in order to acquire more trophy-spouses for her hideous harem.&lt;br /&gt;
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===[[Mestama]]===&lt;br /&gt;
Demon Queen of Cruelty, Deception and [[Hag]]s, the infamously misandric Mother of Witches bitterly hates the demi-goddess [[Gyronna]] for having stolen the position of Queen of All Hags from her.&lt;br /&gt;
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===[[Nocticula]]===&lt;br /&gt;
Demon Queen of Assassins, Darkness and Lust, Our Lady In Shadow was actually the very first [[succubus]] to exist in Golarion, seducing and murdering her way into power. Sister and sometimes lover of Socothbenoth. She&#039;s heavily implied to be a fallen Empyreal Lord and, in a rare piece of [[Metaplot]], she turned her life around after the &#039;&#039;Wrath of the Righteous&#039;&#039; adventure path to become the fully-ascended Chaotic Neutral Goddess of Artists, Outcasts, and Darkness.&lt;br /&gt;
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===[[Nurgal]]===&lt;br /&gt;
Demon Prince of Deserts, the Sun and Senseless Warfare, the Shining Scourge should not be confused with [[Nurgle]], as he has no plague-related powers. Former lover of Areshkagal, he may also be Socothbenoth&#039;s half-brother, but he hates the Demon Prince of Perversion. He is also apparently half of an ancient Azlanti deity who was defeated by another god. The other half became the Infernal Duke Nergal. How you choose to reconcile these weird, contradicting backstories is your own business.&lt;br /&gt;
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===[[Shax]]===&lt;br /&gt;
Demon Prince of Envy, Lies and Violent Murder, the Blood Marquis is of course the favored patron of serial killers, and competes with Andirifikhu for worship by torturers.&lt;br /&gt;
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===[[Shivaska]]===&lt;br /&gt;
Demon Queen of Aberrations, Clocks and Prisons, the Chained Maiden has a disturbing interest in scaring kids and bondage. She owns a magic clock that may or may not be counting down to the end of the universe.&lt;br /&gt;
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===[[Sifkesh]]===&lt;br /&gt;
Demon Queen of Hopeless Despair, Heresy and Suicide, the Sacred Whore loves to tempt devout worshippers and priestly types into heresy, eating their souls when they commit suicide out of grief upon realizing their betrayal. She has floating limbs, making her look like big tiddy goth Rayman.&lt;br /&gt;
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===[[Socothbenoth]]===&lt;br /&gt;
Demon Prince of Pride, Perversion and Taboos, the Silken Prince is Nocticula&#039;s brother and occasional lover, as well as the demonic patron of [[/d/]].&lt;br /&gt;
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===[[Urxhel]]===&lt;br /&gt;
Demon Prince of Natural Disasters, Storms and Trolls, unlike most &amp;quot;racial patron&amp;quot; demon lords, the Trollfather actually &#039;&#039;despises&#039;&#039; his children and so is worshipped only in an effort to stop him destroying them all.&lt;br /&gt;
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===[[Xoveron]]===&lt;br /&gt;
Demon Prince of Gargoyles, Gluttony and Ruins, the four-headed Horned Prince seeks the emptying of all cities to create a world in which he and his children can feed.&lt;br /&gt;
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===[[Yhidothrus]]===&lt;br /&gt;
Demon Prince of Age, Time and Worms, worshipped by those driven to desperation out of their hatred of time&#039;s encroach, the Ravager Worm is a patron of many [[lich]]es. He is one of the Demon Princes who was a former Qlippoth, and he&#039;s so ridiculously long, part of him might still be.&lt;br /&gt;
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===[[Zevgavizeb]]===&lt;br /&gt;
Demon Prince of Vast Caverns, Reptiles and Troglodytes, an immensely gluttonous and lazy squamous horror who rules an Abyssal realm set up as a mad hollow earth, complete with dinosaurs and cavemen.&lt;br /&gt;
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===[[Zura]]===&lt;br /&gt;
Demon Queen of Blood, Cannibalism and Vampires, this uniquely powerful and depraved succubus has a complicated relationship with [[Urgathoa]], with the Vampire Queen being as likely to make common cause with the Pallid Princess as to fight for worshippers.&lt;br /&gt;
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{{Pathfinder-Fiends}}&lt;br /&gt;
{{Pathfinder-DemonPrinces}}&lt;/div&gt;</summary>
		<author><name>2603:8001:3500:CB:2823:9AEC:A71D:FF9C</name></author>
	</entry>
	<entry>
		<id>http://2d4chan.org/mediawiki/index.php?title=Demon_Prince&amp;diff=174405</id>
		<title>Demon Prince</title>
		<link rel="alternate" type="text/html" href="http://2d4chan.org/mediawiki/index.php?title=Demon_Prince&amp;diff=174405"/>
		<updated>2020-12-31T02:39:33Z</updated>

		<summary type="html">&lt;p&gt;2603:8001:3500:CB:2823:9AEC:A71D:FF9C: /* Orcus */&lt;/p&gt;
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:&#039;&#039;This is the [[D&amp;amp;D]] and [[Pathfinder]] creature, not to be confused with [[Warhammer]]&#039;s [[Daemon Prince]]s&#039;&#039;&lt;br /&gt;
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&#039;&#039;&#039;Demon Princes&#039;&#039;&#039; are a specific breed of lesser (though how &amp;quot;lesser&amp;quot; varies from edition to edition, with them being literally equivalent to lesser deities in 1e, which meant they were at least as powerful as most deities) tier evil [[God]] in the [[Dungeons &amp;amp; Dragons]] and [[Pathfinder]]. As their name suggests, they are [[Tanar&#039;ri]] who have managed to claw their way to a position of particular power and influence amongst their kind. They may even be worshipped by some evil races as patron gods, though usually they are not &amp;quot;full-tier&amp;quot; gods, thusly allowing [[adventurers]] to bust into their homes and beat the shit out of them.&lt;br /&gt;
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Emphasis on &#039;&#039;usually&#039;&#039;: some Demon Princes have managed to secure a position of such power that they are full-fledged gods, so fighting with them isn&#039;t a really good idea. The most traditional example in D&amp;amp;D is [[Lolth]], who is not only the Demon Queen of Spiders, but also the patron god of the [[Drow]], a position that saw her promoted to a &amp;quot;corebook deity&amp;quot; in 4th edition. Likewise, in Pathfinder, the Demon Queen of Monsters, Mutation and Miscarriages, [[Lamashtu]], is a full-fledged god and stands as a counterpoint to [[Asmodeus]] the [[Archdevil]]-turned-God.&lt;br /&gt;
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==Tanar&#039;ri==&lt;br /&gt;
The vast majority of Demon Princes are Tanar&#039;ri and attained their position early on in their existence. Others rose to power over the course of eons, usurping another to take their place.&lt;br /&gt;
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===[[Baphomet]]===&lt;br /&gt;
Baphomet, the lord of the [[minotaur]]s, is a massive bull-headed brute. He revels in combat, but prefers to put his powerful-looking opponents into a magical maze and trample the smaller ones before crushing the big ones. His most common followers include minotaurs, bulezau and goristro demons, fiendish or half-fiendish minotaurs and Awakened animals such as dire animals or [[dinosaur]]s.  His ultimate goal is nothing less than the destruction of all civilization, and the descent of all life into violent, bestial savagery.&lt;br /&gt;
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Baphomet&#039;s cult is on the rise, often finding worship in rural areas by evil [[druid]]s and [[ranger]]s, preaching the gospel of a nature deity of vengeance that will deliver the common folk from the evil machinations of city-dwellers, eventually swaying them to his cause.  From there, armies of fanatical Luddites, many bearing [[Beastmen|physical manifestations of his influence]], swarm out to raze towns and slaughter those who live in them.&lt;br /&gt;
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Baphomet lives in the Endless Maze, the 600th layer of the [[Abyss]]. He shares this layer with the [[Obyrith]] Pale Night, with whom he has some kind of understanding: neither of them encroach on each other&#039;s territories and they will help each other when one of them is invaded by one of their foes.&lt;br /&gt;
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===[[Demogorgon]]===&lt;br /&gt;
The current Prince of Demons, a title largely contested only by Orcus and, to a much lesser extent, Graz&#039;zt. He has the shape of a two-headed baboon with tentacles instead of arms and a theropod&#039;s legs and tail. His left head is called Aameul and has a silver tongue that can charm any creature, while the right head, Hethradiah, can cause insanity. They seek to dominate or kill one another, just as their combined self seeks to slay or overpower all life.  Demogorgon is a fearsome foe in battle, capable of rotting flesh from bones with but a caress of its tentacles and draining the energy of anyone slapped by its tail.&lt;br /&gt;
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Demogorgon has few followers amongst the humanoid races, but he has many amongst the more monstrous people. [[Yuan-ti]], troglodytes, ixitxachitl and hosts of demons worship Demogorgon as their lord. These cults are depraved and engage in all manner of horrific rituals and sacrifices to their lord. Humanoids rarely worship him as cults, but individuals dedicated to the Prince of Demons tend to be just as dangerous, given that they are quite often high-ranking members of society, and his influence is thought to be the source of many monstrous versions of natural creatures, like ettins and merrow.&lt;br /&gt;
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Demogorgon&#039;s layer of The Gaping Maw is the 88th of the Abyss. While it&#039;s a tropical realm with plenty of water it is not a hospitable plane, with many different kinds of demons roving the surface and the ocean looking for things to devour. Demogorgon runs the great city of Lemoriax that is one of the premier slave markets in the Great Wheel. He frequently stalks through his city to whip his followers into a frenzy. His layer is linked to the next layer, Dagon&#039;s home of Shadowsea. The two are allied, which effectively means they stay off of each other&#039;s backs.&lt;br /&gt;
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He was also a &#039;&#039;motherfucker&#039;&#039; of a bonus boss in &#039;&#039;[[Baldur&#039;s Gate|Throne of Bhaal]]&#039;&#039;, even if actually fighting him was definitely not the smart move there.&lt;br /&gt;
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===[[Fraz-Urb&#039;luu]]===&lt;br /&gt;
The Prince of Deception, Fraz-Urb&#039;luu is a great pale blue winged monster with surprising magical ability. He is the patron of evil illusionists and tricksters, so powerful that he can easily summon demons and even other demon lords, though he prefers to not do the latter all that much because does not want to piss Demogorgon off any more than he already does.&lt;br /&gt;
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Fraz-Urb&#039;luu was one of [[Zagig]]&#039;s prisoners below Castle [[Greyhawk]], trapped in a bas-relief for more than two centuries. Eventually he was freed by a bunch of [[adventurers]], whom he repaid by wrecking their gear and casting them into the Abyss. [[Eldrad|What a dick.]] Back in the 176th layer of the Abyss, Hollow&#039;s Heart, he spent time rebuilding his realm and searching for his magic staff. If he succeeds, his first order of business would be to visit terrible vengeance upon the world of man.&lt;br /&gt;
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Cults of Deception pose as cults of exciting but obscure deities and try to convert people to their cause... only to be sacrificed to the Prince of Deception. His followers include large numbers of other deceptive demons, including [[Succubus|succubi]], lilitu and a group of Chaotic Evil [[Rakshasa]] called the Hollow Rajas.&lt;br /&gt;
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===[[Graz&#039;zt]]===&lt;br /&gt;
The Dark Prince Graz&#039;zt is something of an anomaly amongst the princes of the Abyss. While the others all possess some degree of cleverness, at the end of the day they will use brute force to get what they want. Not so much in Graz&#039;zt&#039;s case. He is skilled in the ways of seduction, guile, politics and plotting in ways that go beyond the abilities of even the most intelligent princes of hell. [[4e]] suggested that this is because Graz&#039;zt is an exiled [[Baatezu|devil]], but this is the only version that posed this option.  While by far the weakest of the three in terms of raw hitting power, Graz&#039;zt&#039;s genius and cunning ensure that he remains a strong rival to both Demogorgon and Orcus.&lt;br /&gt;
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He resembles a tall, handsome humanoid with goat legs, horns, six fingered hands and yellow eyes that betray him for what he really is. Graz&#039;zt has a massive libido and counts many female priests, [[succubus|succubi]], [[harpy|harpies]], [[marilith]]s, [[lamia]], [[monstergirls|you name it]] amongst his followers, with the odd male equivalent here and there for variety&#039;s sake.  The closest of these are called the Chosen (with the suggestion he chooses them to join him in his bed). He also has more offspring than any other demon lord, with many of the closest members of his court, including his chief general and personal assassin, being his own children.&lt;br /&gt;
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While he is of great intelligence, he has met his match in a mortal, the witch-queen [[Iggwilv]]. She managed to trap him on the Material Plane to learn from the demon. The two of them eventually became lovers, culminating in the birth of a child. Said child turned out to be [[Iuz]], who became a major player in the world of [[Greyhawk]]. Graz&#039;zt slowly figured out that Iggwilv did not want to let him go back to his home. So he waited and plotted, eventually breaking free in a battle that cost Iggwilv most of her resources. But she escaped and was lured into the Abyss by the Dark Prince. She in turn was used by Graz&#039;zt to regain his lost powers and grow stronger before &#039;&#039;she&#039;&#039; escaped. The two of them are currently in a mutual love-hate relationship, each trying to exploit the other to increase their power even as, to the extent that either of them are capable of positive emotions, they genuinely enjoy one another&#039;s company.&lt;br /&gt;
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Graz&#039;zt&#039;s realm is the largest in all of the Abyss. Covering the 45th, 46th and 47th layers of the Abyss, Azzagrat&#039;s primary attraction is the city of Zelatar, which somehow exists on all three layers at the same time. Each layer hosts a different neighbourhood, and Graz&#039;zt&#039;s citadel is at the center layer.  It is also one of the more popular destinations in the Abyss for travelers to visit, featuring markets full of rare goods and comparatively better-behaved demons, but those who think that that translates to &amp;quot;safe&amp;quot; are as foolish as those who think that Graz&#039;zt&#039;s hedonism and hunger for pleasure over raw power makes him any less evil or dangerous than the likes of Orcus or Demogorgon, whom already have a large size advantage over him in a fight.&lt;br /&gt;
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===[[Juiblex]]===&lt;br /&gt;
The Faceless Lord Juiblex lords over all oozes, slimes and jellies. This is not a particularly difficult task given the mindless nature of these creatures and Juiblex&#039;s lack of tact regarding such issues. He resembles a massive puddle of green slime filled with eyes swimming around in it and pseudopods dripping with ooze. This appearance was later changed, and by that, literally photoshopped to a Shoggoth&#039;s color scheme, because Pathfinder did it, so it must sell. His goals are simple: destroy everything that is not like him. He wants to kill and corrode everything in existence, destroying whatever it can touch with its oozing appendages, until all life, everywhere, is as formless and protean as he is. This makes him very unpopular with the other demon lords and all stay away from his layer as much as possible.&lt;br /&gt;
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Juiblex has few cultists given that his charges are almost exclusively of low intelligence. When a deranged humanoid takes up the worship of the Faceless Lord it is quite possible that Juiblex doesn&#039;t really care about these worshippers, and even when an intelligent ooze such as Darkness Given Hunger, a Black Pudding possessed by a Hezrou, worships him, Juiblex cares little. The amusing fact that he doesn&#039;t give a shit means PCs who follow him are incredibly flexible (pun intended) because entry to his worship means the acidic dissolution of Any poor sap overseen by a number of slimes. His base nature, in fact, leaves most forms of organization to his cults, who if not insane or fanatic could easily build an interesting infrastructure to their lords benefit, if not moreso their own, I.E turn everyone into slimes and destroy everyone else, and have everlasting shapeshifting shoggoth sex, Praise Juiblex! &lt;br /&gt;
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One Origin for the faceless lord had him as a deity that lost his face in retaliation from the other gods for sympathizing with Demons in the older times, being thrown into the abyss as a result, and becoming an ever-shifting protean mass as a result, his soul locked in a prison.&lt;br /&gt;
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On that note, his PrC is great if Stacked with the OozeMaster PrC, polymorph into a Gibbering mouther and use size category increasing cheese to become a Shoggoth capable of multiple slime attacks, unlimited slime summonings and all sorts of fun, nevermind how this can extend to Ghaunadaur worship as Juiblex was once an Avatar for the nonsensical primordial deity of oozes and slimes.&lt;br /&gt;
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Juiblex lives on the 222nd layer of the Abyss named Shedaklah. He contests for control of this plane with Zuggtmoy, the Queen of Fungi. While she had the upper hand for a while, since the events with [[Iuz]] getting his ass handed to him and the famous adventure in the Temple of Elemental Evil, Juiblex has gained a lot of territory, currently battling with the forces of the Queen of Fungi and slowly gaining ground.&lt;br /&gt;
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===[[Kostchtchie]]===&lt;br /&gt;
Demon Prince of Frost, racial patron god of frost giants. Is additionally summonable by chanting his name, which gets you a Hastur-tier death if you&#039;re not prepared for the consequences.&lt;br /&gt;
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===[[Lolth]]===&lt;br /&gt;
The Spider Queen is a former elven goddess, and is now the ruler of all [[drow]], spiders, poison, and other fluffy things.&lt;br /&gt;
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===Lynkhab===&lt;br /&gt;
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A former contender for the title of Queen of the Succubi, who lost in no small part due to her nature- as the patron of [[Malal|regret and self-destruction]], she cannot help but sabotage her own efforts. As such, she&#039;s quite obscure. Lynkhab favors corrupting individuals instead of founding cults, most likely because any cult dedicated to the demon prince of screwing yourself over is never going to end well. Lynkhab has also expanded her portfolio to include heresy, tempting holy men to abandon their faith for fleeting pleasure. Lynkhab lives in &#039;&#039;The Sighing Cliffs&#039;&#039;, the 297th layer of the Abyss, picking and choosing choice individuals to corrupt and hopefully drive to suicide.&lt;br /&gt;
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===[[Malcanthet]]===&lt;br /&gt;
Malcanthet, the Queen of the Succubi is a being of unparalleled beauty and cruelty. Taking the shape of an alluring succubus, she prefers to let others do the fighting for her, either summoned minions or enslaved attackers. Befitting her status of the Queen of the Succubi she really gets around: aside from her usual trysts, she has Pazuzu and Demogorgon as her most frequent lovers, having sired several powerful succubi with the former and unspeakable abominations with the latter. She has had short affairs with most of the other demon lords at some point or another, but these were mainly flings for her private benefit. Yeenoghu is one of her enemies, the two of them still being embittered by the other foiling their plot to corrupt the same family of nobles, ending with the entire family being destroyed instead. Her relationship with Graz&#039;zt is actually even worse: each claims that the other spurned their advances, and, deeply embittered, the two have been at war ever since. Her servants include, aside from succubi and lilitus, lamias, harpies, and fiendish nymphs.&lt;br /&gt;
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Malcanthet lives on the 570th layer of the Abyss, a layer called Shendilavri. It is of unmatched beauty, surpassing even some of the heavens as a paradise. Here she lives in the city of Rivenheart, where all desires can be sated. Every imaginable perversion, debauchery and experience can be found here. Malcanthet&#039;s palace has no doors, and all are invited to enter and experience what lies within its forbidden halls. While thousands of people from all over the planes enter to find bliss within, few leave, and all ultimately realize that Shendilavri is a paradise only for Malcanthet herself.&lt;br /&gt;
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===[[Miska the Wolf-Spider]]===&lt;br /&gt;
The right-hand man and lover of the Queen of Chaos, Miska the Wolf-Spider is one of the most dreaded demon lords in existence. Resembling a nightmarish [[Drider]] with a spiked and armored spider lower body, the upper body of a pale, handsome, four-armed human with long black hair and a pair of red-haired wolf heads sprouting from his shoulders. Once the foremost servant and lover of the Queen of Chaos, she appointed this Tanar&#039;ri as the Prince of Demons, the first to bear that title. This, combined with Miska&#039;s skill as a general and a warrior and the victories he achieved meant massive numbers of demons flocked to his service. Eventually he was defeated at the Battle of Pesh, where one of the [[Wind Dukes of Aaqa]] pierced him with the [[Rod of Seven Parts]]. The Prince of Demons wailed in anguish as his blood covered the Rod, corrupted and shattered it. If it had not been for the Rod breaking, Miska would have perished, and instead he went through a planar rift. Some of the Wind Dukes followed him, imprisoned Miska and the citadel he was in in a great cocoon of pure law and cast him into the depths of [[Pandemonium]], where he remains to this day.&lt;br /&gt;
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In his prison Miska can do little harm, but only partially because of the prison itself. When he was injured by the Rod of Seven Parts his abilities were crippled, rendering him only a shadow of his former self. On the other hand this made him next to indestructible: [[Perpetual|even if he were to be turned to ash he can simply rebuild himself.]] If he were to get his hands onto the fully restored Rod of Seven Parts he would be fully restored and become able to leave the cocoon of law to join his beloved Queen and continue on their bloody crusade. The plus side to this is that restoring Miska to his full powers will make him vulnerable again, and allow for him to be permanently destroyed.&lt;br /&gt;
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Actually destroying him is a daunting task: his armored body is resistant to blunt weapons, and slashing and piercing weapons draw his acidic blood that is both dangerous to an attacker and their weapon. It is in fact so lethal that it might kill an attacker instantly and disintegrate a weapon coated in the Wolf-Spider&#039;s blood. Miska himself wields deadly weapons in his powerful arms: a scimitar that can disintegrate lawful opponents, another that strikes at blinding speeds, and two magical morning stars, each of which he wields with deadly precision.&lt;br /&gt;
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Miska commands the respect or fear of the Spyder-Fiends, monstrous spiders with the heads of wolves and clawed humanoid arms in the more powerful cases. While some resent serving Miska, they do not dare anger him or his master, the Queen of Chaos.&lt;br /&gt;
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===[[Orcus]]===&lt;br /&gt;
Looking and acting like the forbidden lovechild of [[Khorne]] and [[Nagash]], Orcus is the Prince of the Undead. Entry requirements to worship him involve contracting a Feat based STD from Necrophilia, and generally doing horrid things that probably earn their place in the Book of Vile Darkness. According to Gary Gygax, he is universally responsible for the creation of undead when he cast a spell that killed everyone on his native plane when he was alive, following this, he ended up in the Abyss and worked his way up the demonic ladder. Sources state he ended up in the Abyss for doing something horrible, but this isn&#039;t in the official post Gygax material.&lt;br /&gt;
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===[[Yeenoghu]]===&lt;br /&gt;
The King of the [[Gnoll]]s, Yeenoghu is a savage beast. Despite not being the most powerful of the demon lords, his savagery and that of his followers still makes him a powerful opponent. This became clear when he and his forces invaded the layer above his own, the White Kingdom. This layer was ruled by Doresain, the King of the Ghouls. When his armies were destroyed, Doresain swore fealty to Yeenoghu for the sake of self-preservation, forsaking his old master Orcus. Because of Orcus&#039; recent plots his attention has been elsewhere, and it is as of yet unknown how he will reply to this treason.&lt;br /&gt;
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Yeenoghu&#039;s greatest desire is to have the Material Plane inhabited by his chosen people, the gnolls. A world where his people are the dominant race, and all [[human]]s, [[elves]], [[dwarves]] and [[halfling]]s are either slaves or food. But he understands that gnolls alone are not numerous enough to achieve this goal, and as such he allows cults of other races to serve him. One of the most powerful of these cults, originating from the Maure family, was finally getting somewhere when Malcanthet &#039;&#039;also&#039;&#039; tried to corrupt them, resulting in a self-destructive downward spiral that wiped out all of the humans. They have resented each other ever since, with Yeenoghu sending frequent raids into Shendilavri to destroy it. These attacks have always been held at bay, but he hopes to one day destroy her and her realm. The King of the Gnolls also has a violent hatred for Baphomet, perhaps due to their similarity, against whom he frequently wages war to little result.&lt;br /&gt;
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Yeenoghu&#039;s realm is called exactly that, Yeenoghu&#039;s Realm, perhaps reflecting its master&#039;s lack of imagination. Located on the 422th layer of the Abyss it is covered in a great savanna where packs of feral gnolls, other hyena-like creatures, and worse monsters make their home, preying on visitors, one another, and even the servants of Yeenoghu. The King of the Gnolls himself lives in a great palace drawn by thousands of slaves across the plane past various points of interest at a speed of about one year per round.&lt;br /&gt;
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===Xinivrae===&lt;br /&gt;
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Another candidate Succubus Queen, like Shami-Amourae, Lynkhab, and Malcanthet. Xinivrae specialized in the corruption and temptation of young women, as opposed to Malcanthet&#039;s more general self-gratification and Shami-Amourae&#039;s debasement. While Shami-Amourae was cast into the Wells of Darkness and Lynkhab was allowed to remain free on account of being the demonic personification of self-sabotage and therefore not much of a threat, Xinivrae was wounded and imprisoned in the Dreaming Gulf, where she remains. Her cult has largely been subsumed into Malcanthet&#039;s, but she has some loyal succubi who work to free her.&lt;br /&gt;
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===[[Zuggtmoy]]===&lt;br /&gt;
Zuggtmoy, The Queen of Fungi is an ambitious but not very successful demon lord. Given her domain over fungi and mushrooms she has difficulty finding people to worship them. So she opts with having to disguise her influence, creating cover cults that her own followers kept in line so that they could stay in charge. The Temple of Elemental Evil was such an endeavor, and it worked pretty well for a while, only for everything to spectacularly backfire when the Circle of Eight destroyed the cult and imprisoned her. She managed to escape the Material Plane at the cost of a good deal of her essence, only to discover that her enemy Jubilex had conquered a good deal of her home layer in the meanwhile.&lt;br /&gt;
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Aside from her rivalry with Jubilex, she has frequently been at odds with [[Lolth]] prior to her gaining significant power as a deity, putting her a class above the Queen of Fungi. On her home layer of Shedaklah she lives in a palace built from the largest fungi in the multiverse, rising more than four miles into the air. Here she conducts horrific experiments and plots to gain foothold on the Material Plane and to defeat the hated Jubilex.&lt;br /&gt;
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==Obyrith==&lt;br /&gt;
While the Tanar&#039;ri are created from the petitioners of the Abyss, they were not the first beings to live there. Those were the Obyrith, creatures of Chaos. When the first mortal souls entered the Abyss they did not know what to do with them and so began to experiment, slowly creating a servant race to fight for them against the forces of Law.  There are small number of other known Obyrith demon besides those listed here but they get almost no attention.&lt;br /&gt;
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===[[Dagon]]===&lt;br /&gt;
Demon Prince of the Sea, an antediluvian aquatic horror who serves as Demogorgon&#039;s most loyal advisor ia also, pretty much H.P lovecraft&#039;s Dagon, with his servants the Kuoa-Toa being the effective replacement for Deep Ones though without the crossbreeding, his mortal thralls sort of just mutilate themselves into fish creatures in his service. He likes spellcasters of all sorts and wants to flood the earth, is allied with Demogogron&lt;br /&gt;
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===[[Pale Night]]===&lt;br /&gt;
If there is one creature that is the mother of all demons (literally), then it would probably be her. Some texts say she is the mother of specific demon princes. Others say she is the mother of tanar&#039;ri race. When asked about this by reporters, Pale Night has refused to comment on the claims. Pale Night&#039;s appearance is so horrific that reality itself refuses to accept it and hides her with a shroud. Seeing what she &#039;&#039;actually&#039;&#039; looks like prompts a high Fort save. If you succeed, then congratulations, you&#039;re still alive because your mind didn&#039;t process what your eyes saw. She literally does nothing but harrass Eldarin children on her Layer of he Abyss like a Saturday morning cartoon villain, and is responsible for the &amp;quot;pseudonatural template&amp;quot; which is uselessly used by the Alienist Prestige class.&lt;br /&gt;
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===[[Obox-ob]]===&lt;br /&gt;
The Prince of Vermin and the original holder of the title of Prince of Demons before he was killed by the Queen of Chaos, but he managed to revive himself.&lt;br /&gt;
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===[[Pazuzu]]===&lt;br /&gt;
Demon Prince of Air, master of the skies of the Abyss, and a demon with a pretty chill attitude. In D&amp;amp;D, he&#039;s the &amp;quot;big shot&amp;quot;, but in Pathfinder, he&#039;s been dethroned in importance by his ex-girlfriend Lamashtu. He&#039;s also Starfox Falco levels of furbait sexy, and can be summoned like Hastur, just say his name more than thrice and he&#039;ll appear for you to bargain off your alignment for power.&lt;br /&gt;
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===[[The Queen of Chaos]]===&lt;br /&gt;
Even older than Pale Night.  She once was the ruler of the Obyrith race.  She created the Tanar&#039;ri, but this backfired on her when her lover [[Miska the Wolf-Spider]] got imprisoned and the rest of the Tanar&#039;ri rebelled.&lt;br /&gt;
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===[[Sertrous]]===&lt;br /&gt;
Demon Prince of Heretics from the [[Elder Evils]] book. Was originally a demon prince of parasites who refused to serve the Queen of Chaos and as a result was personally killed by her, but his spirit escaped to material plane and possessed a snake and turned it into his new body. An angel named Avamerin was sent to kill Sertrous when he began sending armies of snakes to harass mortals, but just before Avamerin could kill Sertrous, he revealed the secret that clerics could gain their spells without needing to worship a god. Avamerin at first didn&#039;t understand what Sertrous had said and decapitated him, and brought back his head.  Avamerin shared the words Sertrous had said, which resulted in the appearance of godless clerics. Avamerin got punished for this and betrayed his masters to serve Sertrous. Sertrous still remains a powerless snake skull but he is slowly returning to life as he gains more worshipers. He is worshiped mainly by [[Yuan-ti]] who claim that he is their true creator.&lt;br /&gt;
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{{D&amp;amp;D-DemonPrinces}}&lt;br /&gt;
{{D&amp;amp;D-Outsiders}}&lt;br /&gt;
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==Pathfinder==&lt;br /&gt;
===[[Abraxus]]===&lt;br /&gt;
Demon Prince of Magic, Forbidden Lore and Snakes, known as the Master of the Final Incantation due to his arsenal of deadly and unique magical spells and formulas including the &amp;quot;Final Incantation&amp;quot;, which can unmake magic with a single word.&lt;br /&gt;
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===[[Aldinach]]===&lt;br /&gt;
Demon Princess of Sand, Scorpions and Thirst, whose cult is predominant in the desert regions. Most notable for her descent from Lamashtu and her bitter rivalry with her half-sister Areshkagal. Title: She of the Six Venoms.&lt;br /&gt;
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===[[Andirifkhu]]===&lt;br /&gt;
Demon Queen of Illusions, Traps and Knives, the Razor Princess is a secretive and cunning killer particularly favored by sadists, torturers, trap-makers, assassins, murderers and evil illusionists.&lt;br /&gt;
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===[[Angazhan]]===&lt;br /&gt;
Demon Prince of Apes, Jungles and Brutal Tyranny, the Ravenous King is one of the lesser Demon Princes, mostly restricted to worship by his savage [[Chara-kur]] ape-men creations. His worship is most concentrated in the city of Usaro in the Mwangi Expanse, ruled by a Gorilla Grodd-expy named Ruthazek.&lt;br /&gt;
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===[[Areshkagal]]===&lt;br /&gt;
Demon Princess of Greed, Magical &amp;amp; Mundane Portals, and Riddles, the Faceless Sphinx fights a constant war against her half-sister Aldinach due to She of the Six Venoms having usurped the Faceless&#039; Sphinx&#039;s original abyssal kingdom.&lt;br /&gt;
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===[[Cyth-V&#039;sug]]===&lt;br /&gt;
Demon Prince of Disease, Fungus and Parasites; despite certain similarities in appearance and portfolio, should not be confused with [[Xhamen-Dor]], the [[Cthulhu Mythos|Great Old One]] of Decay, Parasites and Transformation. He&#039;s consistently much more successful than his D&amp;amp;D counterpoint, Zuggtmoy, and is the disappointed stepdad of the Nascent Demon Lord Treerazer, who has spent the past couple of centuries fucking over the elves of Kyonin.&lt;br /&gt;
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===[[Deskari]]===&lt;br /&gt;
Demon Prince of Chasms, Infestations and Locusts; known as the son of Pazuzu via some giant, monstrous demonic insect, the Lord of The Locust Host may potentially be a cousin to either Aldinach or Areshkagal. Is most notable for having created and maintained the Worldwound on [[Golarion]].&lt;br /&gt;
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===[[Flauros]]===&lt;br /&gt;
Demon Prince of Fire, Salamanders and Volcanoes, the Burning Maw fights to defend his rulership over salamanders from an elemental lord named Ymeri, the Mistress of Fire.&lt;br /&gt;
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===[[Gogunta]]===&lt;br /&gt;
Demon Queen of Amphibians, Boggards and Swamps, the Song of the Swamp actually claims rulership over a tiny part of Dagon&#039;s realm; because she has yet to be destroyed for this, her cult and Dagon&#039;s cult are often friendly towards each other. &lt;br /&gt;
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===[[Haagenti]]===&lt;br /&gt;
Demon Prince of Alchemy, Invention and Transformation, not to be confused with the the [[Vestige]] connected to Frost Giants, Hill Giants and Minotaurs in the lore of the [[Binder]]s. He is essentially the Demon Prince of SCIENCE!!!, which makes him particularly unpopular with other artifice-focused gods. One can only imagine the kind of shit he&#039;s concocted by the time of [[Starfinder]].&lt;br /&gt;
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===[[Jezelda]]===&lt;br /&gt;
Demon Queen of Desolation, the Moon and Werewolves; ironically, despite the usual connections drawn to such powers, the Mistress of the Hungry Moon has never claimed to be the origin of all werewolves. Her Abyssal Realm is notable for being one of the relatively few places in the Abyss where one can find normal, living humans. She keeps them in [[Ravenloft|isolated villages, perpetually stalked by her monstrous servants]].&lt;br /&gt;
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===[[Kabriri]]===&lt;br /&gt;
Demon Prince of [[Ghoul]]s, Graves and Secrets Kept By The Dead, the demon prince known as Him Who Gnaws is generally believed to be the damned soul of the first cannibal (and a fratricidal one at that), and the reason why ghouls cannot paralyze elves (and can mutate into elf-like forms) is because he was supposedly an elf in life.&lt;br /&gt;
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===[[Lamashtu]]===&lt;br /&gt;
A Pathfinder-only Demon Queen and goddess, mother of all &amp;quot;manbeast&amp;quot; races such as [[minotaur]]s, [[harpy|harpies]], [[gnolls]] and [[medusa]]s. In fact, two of her most powerful daughters have become Demon Princesses in their own right; Aldinach and Areshkagal. She ascended from &amp;quot;mere&amp;quot; Archfiend to true divinity after killing a now-forgotten god of beasts. Her ex-boyfriend Pazuzu is still pissed off that she got all the glory and power from the murder, considering it was his plan to begin with.&lt;br /&gt;
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===[[Mazmezz]]===&lt;br /&gt;
Demon Queen of Binding, [[Drider]]s and Vermin, the grotesquely insectile Creeping Queen has the soul of a /d/eviant, using her powers of illusion to assume seductive guises in order to acquire more trophy-spouses for her hideous harem.&lt;br /&gt;
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===[[Mestama]]===&lt;br /&gt;
Demon Queen of Cruelty, Deception and [[Hag]]s, the infamously misandric Mother of Witches bitterly hates the demi-goddess [[Gyronna]] for having stolen the position of Queen of All Hags from her.&lt;br /&gt;
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===[[Nocticula]]===&lt;br /&gt;
Demon Queen of Assassins, Darkness and Lust, Our Lady In Shadow was actually the very first [[succubus]] to exist in Golarion, seducing and murdering her way into power. Sister and sometimes lover of Socothbenoth. She&#039;s heavily implied to be a fallen Empyreal Lord and, in a rare piece of [[Metaplot]], she turned her life around after the &#039;&#039;Wrath of the Righteous&#039;&#039; adventure path to become the fully-ascended Chaotic Neutral Goddess of Artists, Outcasts, and Darkness.&lt;br /&gt;
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===[[Nurgal]]===&lt;br /&gt;
Demon Prince of Deserts, the Sun and Senseless Warfare, the Shining Scourge should not be confused with [[Nurgle]], as he has no plague-related powers. Former lover of Areshkagal, he may also be Socothbenoth&#039;s half-brother, but he hates the Demon Prince of Perversion. He is also apparently half of an ancient Azlanti deity who was defeated by another god. The other half became the Infernal Duke Nergal. How you choose to reconcile these weird, contradicting backstories is your own business.&lt;br /&gt;
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===[[Shax]]===&lt;br /&gt;
Demon Prince of Envy, Lies and Violent Murder, the Blood Marquis is of course the favored patron of serial killers, and competes with Andirifikhu for worship by torturers.&lt;br /&gt;
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===[[Shivaska]]===&lt;br /&gt;
Demon Queen of Aberrations, Clocks and Prisons, the Chained Maiden has a disturbing interest in scaring kids and bondage. She owns a magic clock that may or may not be counting down to the end of the universe.&lt;br /&gt;
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===[[Sifkesh]]===&lt;br /&gt;
Demon Queen of Hopeless Despair, Heresy and Suicide, the Sacred Whore loves to tempt devout worshippers and priestly types into heresy, eating their souls when they commit suicide out of grief upon realizing their betrayal. She has floating limbs, making her look like big tiddy goth Rayman.&lt;br /&gt;
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===[[Socothbenoth]]===&lt;br /&gt;
Demon Prince of Pride, Perversion and Taboos, the Silken Prince is Nocticula&#039;s brother and occasional lover, as well as the demonic patron of [[/d/]].&lt;br /&gt;
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===[[Urxhel]]===&lt;br /&gt;
Demon Prince of Natural Disasters, Storms and Trolls, unlike most &amp;quot;racial patron&amp;quot; demon lords, the Trollfather actually &#039;&#039;despises&#039;&#039; his children and so is worshipped only in an effort to stop him destroying them all.&lt;br /&gt;
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===[[Xoveron]]===&lt;br /&gt;
Demon Prince of Gargoyles, Gluttony and Ruins, the four-headed Horned Prince seeks the emptying of all cities to create a world in which he and his children can feed.&lt;br /&gt;
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===[[Yhidothrus]]===&lt;br /&gt;
Demon Prince of Age, Time and Worms, worshipped by those driven to desperation out of their hatred of time&#039;s encroach, the Ravager Worm is a patron of many [[lich]]es. He is one of the Demon Princes who was a former Qlippoth, and he&#039;s so ridiculously long, part of him might still be.&lt;br /&gt;
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===[[Zevgavizeb]]===&lt;br /&gt;
Demon Prince of Vast Caverns, Reptiles and Troglodytes, an immensely gluttonous and lazy squamous horror who rules an Abyssal realm set up as a mad hollow earth, complete with dinosaurs and cavemen.&lt;br /&gt;
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===[[Zura]]===&lt;br /&gt;
Demon Queen of Blood, Cannibalism and Vampires, this uniquely powerful and depraved succubus has a complicated relationship with [[Urgathoa]], with the Vampire Queen being as likely to make common cause with the Pallid Princess as to fight for worshippers.&lt;br /&gt;
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{{Pathfinder-Fiends}}&lt;br /&gt;
{{Pathfinder-DemonPrinces}}&lt;/div&gt;</summary>
		<author><name>2603:8001:3500:CB:2823:9AEC:A71D:FF9C</name></author>
	</entry>
	<entry>
		<id>http://2d4chan.org/mediawiki/index.php?title=Demon_Prince&amp;diff=174404</id>
		<title>Demon Prince</title>
		<link rel="alternate" type="text/html" href="http://2d4chan.org/mediawiki/index.php?title=Demon_Prince&amp;diff=174404"/>
		<updated>2020-12-31T02:39:01Z</updated>

		<summary type="html">&lt;p&gt;2603:8001:3500:CB:2823:9AEC:A71D:FF9C: /* Orcus */&lt;/p&gt;
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&lt;div&gt;{{NeedsImages}}&lt;br /&gt;
:&#039;&#039;This is the [[D&amp;amp;D]] and [[Pathfinder]] creature, not to be confused with [[Warhammer]]&#039;s [[Daemon Prince]]s&#039;&#039;&lt;br /&gt;
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&#039;&#039;&#039;Demon Princes&#039;&#039;&#039; are a specific breed of lesser (though how &amp;quot;lesser&amp;quot; varies from edition to edition, with them being literally equivalent to lesser deities in 1e, which meant they were at least as powerful as most deities) tier evil [[God]] in the [[Dungeons &amp;amp; Dragons]] and [[Pathfinder]]. As their name suggests, they are [[Tanar&#039;ri]] who have managed to claw their way to a position of particular power and influence amongst their kind. They may even be worshipped by some evil races as patron gods, though usually they are not &amp;quot;full-tier&amp;quot; gods, thusly allowing [[adventurers]] to bust into their homes and beat the shit out of them.&lt;br /&gt;
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Emphasis on &#039;&#039;usually&#039;&#039;: some Demon Princes have managed to secure a position of such power that they are full-fledged gods, so fighting with them isn&#039;t a really good idea. The most traditional example in D&amp;amp;D is [[Lolth]], who is not only the Demon Queen of Spiders, but also the patron god of the [[Drow]], a position that saw her promoted to a &amp;quot;corebook deity&amp;quot; in 4th edition. Likewise, in Pathfinder, the Demon Queen of Monsters, Mutation and Miscarriages, [[Lamashtu]], is a full-fledged god and stands as a counterpoint to [[Asmodeus]] the [[Archdevil]]-turned-God.&lt;br /&gt;
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==Tanar&#039;ri==&lt;br /&gt;
The vast majority of Demon Princes are Tanar&#039;ri and attained their position early on in their existence. Others rose to power over the course of eons, usurping another to take their place.&lt;br /&gt;
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===[[Baphomet]]===&lt;br /&gt;
Baphomet, the lord of the [[minotaur]]s, is a massive bull-headed brute. He revels in combat, but prefers to put his powerful-looking opponents into a magical maze and trample the smaller ones before crushing the big ones. His most common followers include minotaurs, bulezau and goristro demons, fiendish or half-fiendish minotaurs and Awakened animals such as dire animals or [[dinosaur]]s.  His ultimate goal is nothing less than the destruction of all civilization, and the descent of all life into violent, bestial savagery.&lt;br /&gt;
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Baphomet&#039;s cult is on the rise, often finding worship in rural areas by evil [[druid]]s and [[ranger]]s, preaching the gospel of a nature deity of vengeance that will deliver the common folk from the evil machinations of city-dwellers, eventually swaying them to his cause.  From there, armies of fanatical Luddites, many bearing [[Beastmen|physical manifestations of his influence]], swarm out to raze towns and slaughter those who live in them.&lt;br /&gt;
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Baphomet lives in the Endless Maze, the 600th layer of the [[Abyss]]. He shares this layer with the [[Obyrith]] Pale Night, with whom he has some kind of understanding: neither of them encroach on each other&#039;s territories and they will help each other when one of them is invaded by one of their foes.&lt;br /&gt;
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===[[Demogorgon]]===&lt;br /&gt;
The current Prince of Demons, a title largely contested only by Orcus and, to a much lesser extent, Graz&#039;zt. He has the shape of a two-headed baboon with tentacles instead of arms and a theropod&#039;s legs and tail. His left head is called Aameul and has a silver tongue that can charm any creature, while the right head, Hethradiah, can cause insanity. They seek to dominate or kill one another, just as their combined self seeks to slay or overpower all life.  Demogorgon is a fearsome foe in battle, capable of rotting flesh from bones with but a caress of its tentacles and draining the energy of anyone slapped by its tail.&lt;br /&gt;
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Demogorgon has few followers amongst the humanoid races, but he has many amongst the more monstrous people. [[Yuan-ti]], troglodytes, ixitxachitl and hosts of demons worship Demogorgon as their lord. These cults are depraved and engage in all manner of horrific rituals and sacrifices to their lord. Humanoids rarely worship him as cults, but individuals dedicated to the Prince of Demons tend to be just as dangerous, given that they are quite often high-ranking members of society, and his influence is thought to be the source of many monstrous versions of natural creatures, like ettins and merrow.&lt;br /&gt;
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Demogorgon&#039;s layer of The Gaping Maw is the 88th of the Abyss. While it&#039;s a tropical realm with plenty of water it is not a hospitable plane, with many different kinds of demons roving the surface and the ocean looking for things to devour. Demogorgon runs the great city of Lemoriax that is one of the premier slave markets in the Great Wheel. He frequently stalks through his city to whip his followers into a frenzy. His layer is linked to the next layer, Dagon&#039;s home of Shadowsea. The two are allied, which effectively means they stay off of each other&#039;s backs.&lt;br /&gt;
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He was also a &#039;&#039;motherfucker&#039;&#039; of a bonus boss in &#039;&#039;[[Baldur&#039;s Gate|Throne of Bhaal]]&#039;&#039;, even if actually fighting him was definitely not the smart move there.&lt;br /&gt;
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===[[Fraz-Urb&#039;luu]]===&lt;br /&gt;
The Prince of Deception, Fraz-Urb&#039;luu is a great pale blue winged monster with surprising magical ability. He is the patron of evil illusionists and tricksters, so powerful that he can easily summon demons and even other demon lords, though he prefers to not do the latter all that much because does not want to piss Demogorgon off any more than he already does.&lt;br /&gt;
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Fraz-Urb&#039;luu was one of [[Zagig]]&#039;s prisoners below Castle [[Greyhawk]], trapped in a bas-relief for more than two centuries. Eventually he was freed by a bunch of [[adventurers]], whom he repaid by wrecking their gear and casting them into the Abyss. [[Eldrad|What a dick.]] Back in the 176th layer of the Abyss, Hollow&#039;s Heart, he spent time rebuilding his realm and searching for his magic staff. If he succeeds, his first order of business would be to visit terrible vengeance upon the world of man.&lt;br /&gt;
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Cults of Deception pose as cults of exciting but obscure deities and try to convert people to their cause... only to be sacrificed to the Prince of Deception. His followers include large numbers of other deceptive demons, including [[Succubus|succubi]], lilitu and a group of Chaotic Evil [[Rakshasa]] called the Hollow Rajas.&lt;br /&gt;
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===[[Graz&#039;zt]]===&lt;br /&gt;
The Dark Prince Graz&#039;zt is something of an anomaly amongst the princes of the Abyss. While the others all possess some degree of cleverness, at the end of the day they will use brute force to get what they want. Not so much in Graz&#039;zt&#039;s case. He is skilled in the ways of seduction, guile, politics and plotting in ways that go beyond the abilities of even the most intelligent princes of hell. [[4e]] suggested that this is because Graz&#039;zt is an exiled [[Baatezu|devil]], but this is the only version that posed this option.  While by far the weakest of the three in terms of raw hitting power, Graz&#039;zt&#039;s genius and cunning ensure that he remains a strong rival to both Demogorgon and Orcus.&lt;br /&gt;
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He resembles a tall, handsome humanoid with goat legs, horns, six fingered hands and yellow eyes that betray him for what he really is. Graz&#039;zt has a massive libido and counts many female priests, [[succubus|succubi]], [[harpy|harpies]], [[marilith]]s, [[lamia]], [[monstergirls|you name it]] amongst his followers, with the odd male equivalent here and there for variety&#039;s sake.  The closest of these are called the Chosen (with the suggestion he chooses them to join him in his bed). He also has more offspring than any other demon lord, with many of the closest members of his court, including his chief general and personal assassin, being his own children.&lt;br /&gt;
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While he is of great intelligence, he has met his match in a mortal, the witch-queen [[Iggwilv]]. She managed to trap him on the Material Plane to learn from the demon. The two of them eventually became lovers, culminating in the birth of a child. Said child turned out to be [[Iuz]], who became a major player in the world of [[Greyhawk]]. Graz&#039;zt slowly figured out that Iggwilv did not want to let him go back to his home. So he waited and plotted, eventually breaking free in a battle that cost Iggwilv most of her resources. But she escaped and was lured into the Abyss by the Dark Prince. She in turn was used by Graz&#039;zt to regain his lost powers and grow stronger before &#039;&#039;she&#039;&#039; escaped. The two of them are currently in a mutual love-hate relationship, each trying to exploit the other to increase their power even as, to the extent that either of them are capable of positive emotions, they genuinely enjoy one another&#039;s company.&lt;br /&gt;
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Graz&#039;zt&#039;s realm is the largest in all of the Abyss. Covering the 45th, 46th and 47th layers of the Abyss, Azzagrat&#039;s primary attraction is the city of Zelatar, which somehow exists on all three layers at the same time. Each layer hosts a different neighbourhood, and Graz&#039;zt&#039;s citadel is at the center layer.  It is also one of the more popular destinations in the Abyss for travelers to visit, featuring markets full of rare goods and comparatively better-behaved demons, but those who think that that translates to &amp;quot;safe&amp;quot; are as foolish as those who think that Graz&#039;zt&#039;s hedonism and hunger for pleasure over raw power makes him any less evil or dangerous than the likes of Orcus or Demogorgon, whom already have a large size advantage over him in a fight.&lt;br /&gt;
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===[[Juiblex]]===&lt;br /&gt;
The Faceless Lord Juiblex lords over all oozes, slimes and jellies. This is not a particularly difficult task given the mindless nature of these creatures and Juiblex&#039;s lack of tact regarding such issues. He resembles a massive puddle of green slime filled with eyes swimming around in it and pseudopods dripping with ooze. This appearance was later changed, and by that, literally photoshopped to a Shoggoth&#039;s color scheme, because Pathfinder did it, so it must sell. His goals are simple: destroy everything that is not like him. He wants to kill and corrode everything in existence, destroying whatever it can touch with its oozing appendages, until all life, everywhere, is as formless and protean as he is. This makes him very unpopular with the other demon lords and all stay away from his layer as much as possible.&lt;br /&gt;
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Juiblex has few cultists given that his charges are almost exclusively of low intelligence. When a deranged humanoid takes up the worship of the Faceless Lord it is quite possible that Juiblex doesn&#039;t really care about these worshippers, and even when an intelligent ooze such as Darkness Given Hunger, a Black Pudding possessed by a Hezrou, worships him, Juiblex cares little. The amusing fact that he doesn&#039;t give a shit means PCs who follow him are incredibly flexible (pun intended) because entry to his worship means the acidic dissolution of Any poor sap overseen by a number of slimes. His base nature, in fact, leaves most forms of organization to his cults, who if not insane or fanatic could easily build an interesting infrastructure to their lords benefit, if not moreso their own, I.E turn everyone into slimes and destroy everyone else, and have everlasting shapeshifting shoggoth sex, Praise Juiblex! &lt;br /&gt;
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One Origin for the faceless lord had him as a deity that lost his face in retaliation from the other gods for sympathizing with Demons in the older times, being thrown into the abyss as a result, and becoming an ever-shifting protean mass as a result, his soul locked in a prison.&lt;br /&gt;
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On that note, his PrC is great if Stacked with the OozeMaster PrC, polymorph into a Gibbering mouther and use size category increasing cheese to become a Shoggoth capable of multiple slime attacks, unlimited slime summonings and all sorts of fun, nevermind how this can extend to Ghaunadaur worship as Juiblex was once an Avatar for the nonsensical primordial deity of oozes and slimes.&lt;br /&gt;
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Juiblex lives on the 222nd layer of the Abyss named Shedaklah. He contests for control of this plane with Zuggtmoy, the Queen of Fungi. While she had the upper hand for a while, since the events with [[Iuz]] getting his ass handed to him and the famous adventure in the Temple of Elemental Evil, Juiblex has gained a lot of territory, currently battling with the forces of the Queen of Fungi and slowly gaining ground.&lt;br /&gt;
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===[[Kostchtchie]]===&lt;br /&gt;
Demon Prince of Frost, racial patron god of frost giants. Is additionally summonable by chanting his name, which gets you a Hastur-tier death if you&#039;re not prepared for the consequences.&lt;br /&gt;
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===[[Lolth]]===&lt;br /&gt;
The Spider Queen is a former elven goddess, and is now the ruler of all [[drow]], spiders, poison, and other fluffy things.&lt;br /&gt;
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===Lynkhab===&lt;br /&gt;
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A former contender for the title of Queen of the Succubi, who lost in no small part due to her nature- as the patron of [[Malal|regret and self-destruction]], she cannot help but sabotage her own efforts. As such, she&#039;s quite obscure. Lynkhab favors corrupting individuals instead of founding cults, most likely because any cult dedicated to the demon prince of screwing yourself over is never going to end well. Lynkhab has also expanded her portfolio to include heresy, tempting holy men to abandon their faith for fleeting pleasure. Lynkhab lives in &#039;&#039;The Sighing Cliffs&#039;&#039;, the 297th layer of the Abyss, picking and choosing choice individuals to corrupt and hopefully drive to suicide.&lt;br /&gt;
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===[[Malcanthet]]===&lt;br /&gt;
Malcanthet, the Queen of the Succubi is a being of unparalleled beauty and cruelty. Taking the shape of an alluring succubus, she prefers to let others do the fighting for her, either summoned minions or enslaved attackers. Befitting her status of the Queen of the Succubi she really gets around: aside from her usual trysts, she has Pazuzu and Demogorgon as her most frequent lovers, having sired several powerful succubi with the former and unspeakable abominations with the latter. She has had short affairs with most of the other demon lords at some point or another, but these were mainly flings for her private benefit. Yeenoghu is one of her enemies, the two of them still being embittered by the other foiling their plot to corrupt the same family of nobles, ending with the entire family being destroyed instead. Her relationship with Graz&#039;zt is actually even worse: each claims that the other spurned their advances, and, deeply embittered, the two have been at war ever since. Her servants include, aside from succubi and lilitus, lamias, harpies, and fiendish nymphs.&lt;br /&gt;
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Malcanthet lives on the 570th layer of the Abyss, a layer called Shendilavri. It is of unmatched beauty, surpassing even some of the heavens as a paradise. Here she lives in the city of Rivenheart, where all desires can be sated. Every imaginable perversion, debauchery and experience can be found here. Malcanthet&#039;s palace has no doors, and all are invited to enter and experience what lies within its forbidden halls. While thousands of people from all over the planes enter to find bliss within, few leave, and all ultimately realize that Shendilavri is a paradise only for Malcanthet herself.&lt;br /&gt;
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===[[Miska the Wolf-Spider]]===&lt;br /&gt;
The right-hand man and lover of the Queen of Chaos, Miska the Wolf-Spider is one of the most dreaded demon lords in existence. Resembling a nightmarish [[Drider]] with a spiked and armored spider lower body, the upper body of a pale, handsome, four-armed human with long black hair and a pair of red-haired wolf heads sprouting from his shoulders. Once the foremost servant and lover of the Queen of Chaos, she appointed this Tanar&#039;ri as the Prince of Demons, the first to bear that title. This, combined with Miska&#039;s skill as a general and a warrior and the victories he achieved meant massive numbers of demons flocked to his service. Eventually he was defeated at the Battle of Pesh, where one of the [[Wind Dukes of Aaqa]] pierced him with the [[Rod of Seven Parts]]. The Prince of Demons wailed in anguish as his blood covered the Rod, corrupted and shattered it. If it had not been for the Rod breaking, Miska would have perished, and instead he went through a planar rift. Some of the Wind Dukes followed him, imprisoned Miska and the citadel he was in in a great cocoon of pure law and cast him into the depths of [[Pandemonium]], where he remains to this day.&lt;br /&gt;
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In his prison Miska can do little harm, but only partially because of the prison itself. When he was injured by the Rod of Seven Parts his abilities were crippled, rendering him only a shadow of his former self. On the other hand this made him next to indestructible: [[Perpetual|even if he were to be turned to ash he can simply rebuild himself.]] If he were to get his hands onto the fully restored Rod of Seven Parts he would be fully restored and become able to leave the cocoon of law to join his beloved Queen and continue on their bloody crusade. The plus side to this is that restoring Miska to his full powers will make him vulnerable again, and allow for him to be permanently destroyed.&lt;br /&gt;
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Actually destroying him is a daunting task: his armored body is resistant to blunt weapons, and slashing and piercing weapons draw his acidic blood that is both dangerous to an attacker and their weapon. It is in fact so lethal that it might kill an attacker instantly and disintegrate a weapon coated in the Wolf-Spider&#039;s blood. Miska himself wields deadly weapons in his powerful arms: a scimitar that can disintegrate lawful opponents, another that strikes at blinding speeds, and two magical morning stars, each of which he wields with deadly precision.&lt;br /&gt;
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Miska commands the respect or fear of the Spyder-Fiends, monstrous spiders with the heads of wolves and clawed humanoid arms in the more powerful cases. While some resent serving Miska, they do not dare anger him or his master, the Queen of Chaos.&lt;br /&gt;
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===[[Orcus]]===&lt;br /&gt;
Looking and acting like the forbidden lovechild of [[Khorne]] and [[Nagash]], Orcus is the Prince of the Undead. Entry requirements to worship him involve contracting a Feat based STD from Necrophilia, and generally doing horrid things that probably earn their place in the Book of Vile Darkness. According to Gary Gygax, he is responsible for the creation of undead universally when he cast a spell that killed everyone on his native plane when he was alive, following this, he ended up in the Abyss and worked his way up the demonic ladder. Sources state he ended up in the Abyss for doing something horrible, but this isn&#039;t in the official post Gygax material.&lt;br /&gt;
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===[[Yeenoghu]]===&lt;br /&gt;
The King of the [[Gnoll]]s, Yeenoghu is a savage beast. Despite not being the most powerful of the demon lords, his savagery and that of his followers still makes him a powerful opponent. This became clear when he and his forces invaded the layer above his own, the White Kingdom. This layer was ruled by Doresain, the King of the Ghouls. When his armies were destroyed, Doresain swore fealty to Yeenoghu for the sake of self-preservation, forsaking his old master Orcus. Because of Orcus&#039; recent plots his attention has been elsewhere, and it is as of yet unknown how he will reply to this treason.&lt;br /&gt;
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Yeenoghu&#039;s greatest desire is to have the Material Plane inhabited by his chosen people, the gnolls. A world where his people are the dominant race, and all [[human]]s, [[elves]], [[dwarves]] and [[halfling]]s are either slaves or food. But he understands that gnolls alone are not numerous enough to achieve this goal, and as such he allows cults of other races to serve him. One of the most powerful of these cults, originating from the Maure family, was finally getting somewhere when Malcanthet &#039;&#039;also&#039;&#039; tried to corrupt them, resulting in a self-destructive downward spiral that wiped out all of the humans. They have resented each other ever since, with Yeenoghu sending frequent raids into Shendilavri to destroy it. These attacks have always been held at bay, but he hopes to one day destroy her and her realm. The King of the Gnolls also has a violent hatred for Baphomet, perhaps due to their similarity, against whom he frequently wages war to little result.&lt;br /&gt;
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Yeenoghu&#039;s realm is called exactly that, Yeenoghu&#039;s Realm, perhaps reflecting its master&#039;s lack of imagination. Located on the 422th layer of the Abyss it is covered in a great savanna where packs of feral gnolls, other hyena-like creatures, and worse monsters make their home, preying on visitors, one another, and even the servants of Yeenoghu. The King of the Gnolls himself lives in a great palace drawn by thousands of slaves across the plane past various points of interest at a speed of about one year per round.&lt;br /&gt;
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===Xinivrae===&lt;br /&gt;
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Another candidate Succubus Queen, like Shami-Amourae, Lynkhab, and Malcanthet. Xinivrae specialized in the corruption and temptation of young women, as opposed to Malcanthet&#039;s more general self-gratification and Shami-Amourae&#039;s debasement. While Shami-Amourae was cast into the Wells of Darkness and Lynkhab was allowed to remain free on account of being the demonic personification of self-sabotage and therefore not much of a threat, Xinivrae was wounded and imprisoned in the Dreaming Gulf, where she remains. Her cult has largely been subsumed into Malcanthet&#039;s, but she has some loyal succubi who work to free her.&lt;br /&gt;
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===[[Zuggtmoy]]===&lt;br /&gt;
Zuggtmoy, The Queen of Fungi is an ambitious but not very successful demon lord. Given her domain over fungi and mushrooms she has difficulty finding people to worship them. So she opts with having to disguise her influence, creating cover cults that her own followers kept in line so that they could stay in charge. The Temple of Elemental Evil was such an endeavor, and it worked pretty well for a while, only for everything to spectacularly backfire when the Circle of Eight destroyed the cult and imprisoned her. She managed to escape the Material Plane at the cost of a good deal of her essence, only to discover that her enemy Jubilex had conquered a good deal of her home layer in the meanwhile.&lt;br /&gt;
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Aside from her rivalry with Jubilex, she has frequently been at odds with [[Lolth]] prior to her gaining significant power as a deity, putting her a class above the Queen of Fungi. On her home layer of Shedaklah she lives in a palace built from the largest fungi in the multiverse, rising more than four miles into the air. Here she conducts horrific experiments and plots to gain foothold on the Material Plane and to defeat the hated Jubilex.&lt;br /&gt;
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==Obyrith==&lt;br /&gt;
While the Tanar&#039;ri are created from the petitioners of the Abyss, they were not the first beings to live there. Those were the Obyrith, creatures of Chaos. When the first mortal souls entered the Abyss they did not know what to do with them and so began to experiment, slowly creating a servant race to fight for them against the forces of Law.  There are small number of other known Obyrith demon besides those listed here but they get almost no attention.&lt;br /&gt;
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===[[Dagon]]===&lt;br /&gt;
Demon Prince of the Sea, an antediluvian aquatic horror who serves as Demogorgon&#039;s most loyal advisor ia also, pretty much H.P lovecraft&#039;s Dagon, with his servants the Kuoa-Toa being the effective replacement for Deep Ones though without the crossbreeding, his mortal thralls sort of just mutilate themselves into fish creatures in his service. He likes spellcasters of all sorts and wants to flood the earth, is allied with Demogogron&lt;br /&gt;
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===[[Pale Night]]===&lt;br /&gt;
If there is one creature that is the mother of all demons (literally), then it would probably be her. Some texts say she is the mother of specific demon princes. Others say she is the mother of tanar&#039;ri race. When asked about this by reporters, Pale Night has refused to comment on the claims. Pale Night&#039;s appearance is so horrific that reality itself refuses to accept it and hides her with a shroud. Seeing what she &#039;&#039;actually&#039;&#039; looks like prompts a high Fort save. If you succeed, then congratulations, you&#039;re still alive because your mind didn&#039;t process what your eyes saw. She literally does nothing but harrass Eldarin children on her Layer of he Abyss like a Saturday morning cartoon villain, and is responsible for the &amp;quot;pseudonatural template&amp;quot; which is uselessly used by the Alienist Prestige class.&lt;br /&gt;
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===[[Obox-ob]]===&lt;br /&gt;
The Prince of Vermin and the original holder of the title of Prince of Demons before he was killed by the Queen of Chaos, but he managed to revive himself.&lt;br /&gt;
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===[[Pazuzu]]===&lt;br /&gt;
Demon Prince of Air, master of the skies of the Abyss, and a demon with a pretty chill attitude. In D&amp;amp;D, he&#039;s the &amp;quot;big shot&amp;quot;, but in Pathfinder, he&#039;s been dethroned in importance by his ex-girlfriend Lamashtu. He&#039;s also Starfox Falco levels of furbait sexy, and can be summoned like Hastur, just say his name more than thrice and he&#039;ll appear for you to bargain off your alignment for power.&lt;br /&gt;
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===[[The Queen of Chaos]]===&lt;br /&gt;
Even older than Pale Night.  She once was the ruler of the Obyrith race.  She created the Tanar&#039;ri, but this backfired on her when her lover [[Miska the Wolf-Spider]] got imprisoned and the rest of the Tanar&#039;ri rebelled.&lt;br /&gt;
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===[[Sertrous]]===&lt;br /&gt;
Demon Prince of Heretics from the [[Elder Evils]] book. Was originally a demon prince of parasites who refused to serve the Queen of Chaos and as a result was personally killed by her, but his spirit escaped to material plane and possessed a snake and turned it into his new body. An angel named Avamerin was sent to kill Sertrous when he began sending armies of snakes to harass mortals, but just before Avamerin could kill Sertrous, he revealed the secret that clerics could gain their spells without needing to worship a god. Avamerin at first didn&#039;t understand what Sertrous had said and decapitated him, and brought back his head.  Avamerin shared the words Sertrous had said, which resulted in the appearance of godless clerics. Avamerin got punished for this and betrayed his masters to serve Sertrous. Sertrous still remains a powerless snake skull but he is slowly returning to life as he gains more worshipers. He is worshiped mainly by [[Yuan-ti]] who claim that he is their true creator.&lt;br /&gt;
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{{D&amp;amp;D-DemonPrinces}}&lt;br /&gt;
{{D&amp;amp;D-Outsiders}}&lt;br /&gt;
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==Pathfinder==&lt;br /&gt;
===[[Abraxus]]===&lt;br /&gt;
Demon Prince of Magic, Forbidden Lore and Snakes, known as the Master of the Final Incantation due to his arsenal of deadly and unique magical spells and formulas including the &amp;quot;Final Incantation&amp;quot;, which can unmake magic with a single word.&lt;br /&gt;
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===[[Aldinach]]===&lt;br /&gt;
Demon Princess of Sand, Scorpions and Thirst, whose cult is predominant in the desert regions. Most notable for her descent from Lamashtu and her bitter rivalry with her half-sister Areshkagal. Title: She of the Six Venoms.&lt;br /&gt;
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===[[Andirifkhu]]===&lt;br /&gt;
Demon Queen of Illusions, Traps and Knives, the Razor Princess is a secretive and cunning killer particularly favored by sadists, torturers, trap-makers, assassins, murderers and evil illusionists.&lt;br /&gt;
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===[[Angazhan]]===&lt;br /&gt;
Demon Prince of Apes, Jungles and Brutal Tyranny, the Ravenous King is one of the lesser Demon Princes, mostly restricted to worship by his savage [[Chara-kur]] ape-men creations. His worship is most concentrated in the city of Usaro in the Mwangi Expanse, ruled by a Gorilla Grodd-expy named Ruthazek.&lt;br /&gt;
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===[[Areshkagal]]===&lt;br /&gt;
Demon Princess of Greed, Magical &amp;amp; Mundane Portals, and Riddles, the Faceless Sphinx fights a constant war against her half-sister Aldinach due to She of the Six Venoms having usurped the Faceless&#039; Sphinx&#039;s original abyssal kingdom.&lt;br /&gt;
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===[[Cyth-V&#039;sug]]===&lt;br /&gt;
Demon Prince of Disease, Fungus and Parasites; despite certain similarities in appearance and portfolio, should not be confused with [[Xhamen-Dor]], the [[Cthulhu Mythos|Great Old One]] of Decay, Parasites and Transformation. He&#039;s consistently much more successful than his D&amp;amp;D counterpoint, Zuggtmoy, and is the disappointed stepdad of the Nascent Demon Lord Treerazer, who has spent the past couple of centuries fucking over the elves of Kyonin.&lt;br /&gt;
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===[[Deskari]]===&lt;br /&gt;
Demon Prince of Chasms, Infestations and Locusts; known as the son of Pazuzu via some giant, monstrous demonic insect, the Lord of The Locust Host may potentially be a cousin to either Aldinach or Areshkagal. Is most notable for having created and maintained the Worldwound on [[Golarion]].&lt;br /&gt;
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===[[Flauros]]===&lt;br /&gt;
Demon Prince of Fire, Salamanders and Volcanoes, the Burning Maw fights to defend his rulership over salamanders from an elemental lord named Ymeri, the Mistress of Fire.&lt;br /&gt;
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===[[Gogunta]]===&lt;br /&gt;
Demon Queen of Amphibians, Boggards and Swamps, the Song of the Swamp actually claims rulership over a tiny part of Dagon&#039;s realm; because she has yet to be destroyed for this, her cult and Dagon&#039;s cult are often friendly towards each other. &lt;br /&gt;
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===[[Haagenti]]===&lt;br /&gt;
Demon Prince of Alchemy, Invention and Transformation, not to be confused with the the [[Vestige]] connected to Frost Giants, Hill Giants and Minotaurs in the lore of the [[Binder]]s. He is essentially the Demon Prince of SCIENCE!!!, which makes him particularly unpopular with other artifice-focused gods. One can only imagine the kind of shit he&#039;s concocted by the time of [[Starfinder]].&lt;br /&gt;
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===[[Jezelda]]===&lt;br /&gt;
Demon Queen of Desolation, the Moon and Werewolves; ironically, despite the usual connections drawn to such powers, the Mistress of the Hungry Moon has never claimed to be the origin of all werewolves. Her Abyssal Realm is notable for being one of the relatively few places in the Abyss where one can find normal, living humans. She keeps them in [[Ravenloft|isolated villages, perpetually stalked by her monstrous servants]].&lt;br /&gt;
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===[[Kabriri]]===&lt;br /&gt;
Demon Prince of [[Ghoul]]s, Graves and Secrets Kept By The Dead, the demon prince known as Him Who Gnaws is generally believed to be the damned soul of the first cannibal (and a fratricidal one at that), and the reason why ghouls cannot paralyze elves (and can mutate into elf-like forms) is because he was supposedly an elf in life.&lt;br /&gt;
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===[[Lamashtu]]===&lt;br /&gt;
A Pathfinder-only Demon Queen and goddess, mother of all &amp;quot;manbeast&amp;quot; races such as [[minotaur]]s, [[harpy|harpies]], [[gnolls]] and [[medusa]]s. In fact, two of her most powerful daughters have become Demon Princesses in their own right; Aldinach and Areshkagal. She ascended from &amp;quot;mere&amp;quot; Archfiend to true divinity after killing a now-forgotten god of beasts. Her ex-boyfriend Pazuzu is still pissed off that she got all the glory and power from the murder, considering it was his plan to begin with.&lt;br /&gt;
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===[[Mazmezz]]===&lt;br /&gt;
Demon Queen of Binding, [[Drider]]s and Vermin, the grotesquely insectile Creeping Queen has the soul of a /d/eviant, using her powers of illusion to assume seductive guises in order to acquire more trophy-spouses for her hideous harem.&lt;br /&gt;
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===[[Mestama]]===&lt;br /&gt;
Demon Queen of Cruelty, Deception and [[Hag]]s, the infamously misandric Mother of Witches bitterly hates the demi-goddess [[Gyronna]] for having stolen the position of Queen of All Hags from her.&lt;br /&gt;
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===[[Nocticula]]===&lt;br /&gt;
Demon Queen of Assassins, Darkness and Lust, Our Lady In Shadow was actually the very first [[succubus]] to exist in Golarion, seducing and murdering her way into power. Sister and sometimes lover of Socothbenoth. She&#039;s heavily implied to be a fallen Empyreal Lord and, in a rare piece of [[Metaplot]], she turned her life around after the &#039;&#039;Wrath of the Righteous&#039;&#039; adventure path to become the fully-ascended Chaotic Neutral Goddess of Artists, Outcasts, and Darkness.&lt;br /&gt;
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===[[Nurgal]]===&lt;br /&gt;
Demon Prince of Deserts, the Sun and Senseless Warfare, the Shining Scourge should not be confused with [[Nurgle]], as he has no plague-related powers. Former lover of Areshkagal, he may also be Socothbenoth&#039;s half-brother, but he hates the Demon Prince of Perversion. He is also apparently half of an ancient Azlanti deity who was defeated by another god. The other half became the Infernal Duke Nergal. How you choose to reconcile these weird, contradicting backstories is your own business.&lt;br /&gt;
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===[[Shax]]===&lt;br /&gt;
Demon Prince of Envy, Lies and Violent Murder, the Blood Marquis is of course the favored patron of serial killers, and competes with Andirifikhu for worship by torturers.&lt;br /&gt;
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===[[Shivaska]]===&lt;br /&gt;
Demon Queen of Aberrations, Clocks and Prisons, the Chained Maiden has a disturbing interest in scaring kids and bondage. She owns a magic clock that may or may not be counting down to the end of the universe.&lt;br /&gt;
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===[[Sifkesh]]===&lt;br /&gt;
Demon Queen of Hopeless Despair, Heresy and Suicide, the Sacred Whore loves to tempt devout worshippers and priestly types into heresy, eating their souls when they commit suicide out of grief upon realizing their betrayal. She has floating limbs, making her look like big tiddy goth Rayman.&lt;br /&gt;
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===[[Socothbenoth]]===&lt;br /&gt;
Demon Prince of Pride, Perversion and Taboos, the Silken Prince is Nocticula&#039;s brother and occasional lover, as well as the demonic patron of [[/d/]].&lt;br /&gt;
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===[[Urxhel]]===&lt;br /&gt;
Demon Prince of Natural Disasters, Storms and Trolls, unlike most &amp;quot;racial patron&amp;quot; demon lords, the Trollfather actually &#039;&#039;despises&#039;&#039; his children and so is worshipped only in an effort to stop him destroying them all.&lt;br /&gt;
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===[[Xoveron]]===&lt;br /&gt;
Demon Prince of Gargoyles, Gluttony and Ruins, the four-headed Horned Prince seeks the emptying of all cities to create a world in which he and his children can feed.&lt;br /&gt;
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===[[Yhidothrus]]===&lt;br /&gt;
Demon Prince of Age, Time and Worms, worshipped by those driven to desperation out of their hatred of time&#039;s encroach, the Ravager Worm is a patron of many [[lich]]es. He is one of the Demon Princes who was a former Qlippoth, and he&#039;s so ridiculously long, part of him might still be.&lt;br /&gt;
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===[[Zevgavizeb]]===&lt;br /&gt;
Demon Prince of Vast Caverns, Reptiles and Troglodytes, an immensely gluttonous and lazy squamous horror who rules an Abyssal realm set up as a mad hollow earth, complete with dinosaurs and cavemen.&lt;br /&gt;
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===[[Zura]]===&lt;br /&gt;
Demon Queen of Blood, Cannibalism and Vampires, this uniquely powerful and depraved succubus has a complicated relationship with [[Urgathoa]], with the Vampire Queen being as likely to make common cause with the Pallid Princess as to fight for worshippers.&lt;br /&gt;
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{{Pathfinder-Fiends}}&lt;br /&gt;
{{Pathfinder-DemonPrinces}}&lt;/div&gt;</summary>
		<author><name>2603:8001:3500:CB:2823:9AEC:A71D:FF9C</name></author>
	</entry>
	<entry>
		<id>http://2d4chan.org/mediawiki/index.php?title=Demon_Prince&amp;diff=174403</id>
		<title>Demon Prince</title>
		<link rel="alternate" type="text/html" href="http://2d4chan.org/mediawiki/index.php?title=Demon_Prince&amp;diff=174403"/>
		<updated>2020-12-31T02:38:29Z</updated>

		<summary type="html">&lt;p&gt;2603:8001:3500:CB:2823:9AEC:A71D:FF9C: /* Orcus */&lt;/p&gt;
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:&#039;&#039;This is the [[D&amp;amp;D]] and [[Pathfinder]] creature, not to be confused with [[Warhammer]]&#039;s [[Daemon Prince]]s&#039;&#039;&lt;br /&gt;
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&#039;&#039;&#039;Demon Princes&#039;&#039;&#039; are a specific breed of lesser (though how &amp;quot;lesser&amp;quot; varies from edition to edition, with them being literally equivalent to lesser deities in 1e, which meant they were at least as powerful as most deities) tier evil [[God]] in the [[Dungeons &amp;amp; Dragons]] and [[Pathfinder]]. As their name suggests, they are [[Tanar&#039;ri]] who have managed to claw their way to a position of particular power and influence amongst their kind. They may even be worshipped by some evil races as patron gods, though usually they are not &amp;quot;full-tier&amp;quot; gods, thusly allowing [[adventurers]] to bust into their homes and beat the shit out of them.&lt;br /&gt;
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Emphasis on &#039;&#039;usually&#039;&#039;: some Demon Princes have managed to secure a position of such power that they are full-fledged gods, so fighting with them isn&#039;t a really good idea. The most traditional example in D&amp;amp;D is [[Lolth]], who is not only the Demon Queen of Spiders, but also the patron god of the [[Drow]], a position that saw her promoted to a &amp;quot;corebook deity&amp;quot; in 4th edition. Likewise, in Pathfinder, the Demon Queen of Monsters, Mutation and Miscarriages, [[Lamashtu]], is a full-fledged god and stands as a counterpoint to [[Asmodeus]] the [[Archdevil]]-turned-God.&lt;br /&gt;
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==Tanar&#039;ri==&lt;br /&gt;
The vast majority of Demon Princes are Tanar&#039;ri and attained their position early on in their existence. Others rose to power over the course of eons, usurping another to take their place.&lt;br /&gt;
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===[[Baphomet]]===&lt;br /&gt;
Baphomet, the lord of the [[minotaur]]s, is a massive bull-headed brute. He revels in combat, but prefers to put his powerful-looking opponents into a magical maze and trample the smaller ones before crushing the big ones. His most common followers include minotaurs, bulezau and goristro demons, fiendish or half-fiendish minotaurs and Awakened animals such as dire animals or [[dinosaur]]s.  His ultimate goal is nothing less than the destruction of all civilization, and the descent of all life into violent, bestial savagery.&lt;br /&gt;
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Baphomet&#039;s cult is on the rise, often finding worship in rural areas by evil [[druid]]s and [[ranger]]s, preaching the gospel of a nature deity of vengeance that will deliver the common folk from the evil machinations of city-dwellers, eventually swaying them to his cause.  From there, armies of fanatical Luddites, many bearing [[Beastmen|physical manifestations of his influence]], swarm out to raze towns and slaughter those who live in them.&lt;br /&gt;
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Baphomet lives in the Endless Maze, the 600th layer of the [[Abyss]]. He shares this layer with the [[Obyrith]] Pale Night, with whom he has some kind of understanding: neither of them encroach on each other&#039;s territories and they will help each other when one of them is invaded by one of their foes.&lt;br /&gt;
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===[[Demogorgon]]===&lt;br /&gt;
The current Prince of Demons, a title largely contested only by Orcus and, to a much lesser extent, Graz&#039;zt. He has the shape of a two-headed baboon with tentacles instead of arms and a theropod&#039;s legs and tail. His left head is called Aameul and has a silver tongue that can charm any creature, while the right head, Hethradiah, can cause insanity. They seek to dominate or kill one another, just as their combined self seeks to slay or overpower all life.  Demogorgon is a fearsome foe in battle, capable of rotting flesh from bones with but a caress of its tentacles and draining the energy of anyone slapped by its tail.&lt;br /&gt;
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Demogorgon has few followers amongst the humanoid races, but he has many amongst the more monstrous people. [[Yuan-ti]], troglodytes, ixitxachitl and hosts of demons worship Demogorgon as their lord. These cults are depraved and engage in all manner of horrific rituals and sacrifices to their lord. Humanoids rarely worship him as cults, but individuals dedicated to the Prince of Demons tend to be just as dangerous, given that they are quite often high-ranking members of society, and his influence is thought to be the source of many monstrous versions of natural creatures, like ettins and merrow.&lt;br /&gt;
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Demogorgon&#039;s layer of The Gaping Maw is the 88th of the Abyss. While it&#039;s a tropical realm with plenty of water it is not a hospitable plane, with many different kinds of demons roving the surface and the ocean looking for things to devour. Demogorgon runs the great city of Lemoriax that is one of the premier slave markets in the Great Wheel. He frequently stalks through his city to whip his followers into a frenzy. His layer is linked to the next layer, Dagon&#039;s home of Shadowsea. The two are allied, which effectively means they stay off of each other&#039;s backs.&lt;br /&gt;
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He was also a &#039;&#039;motherfucker&#039;&#039; of a bonus boss in &#039;&#039;[[Baldur&#039;s Gate|Throne of Bhaal]]&#039;&#039;, even if actually fighting him was definitely not the smart move there.&lt;br /&gt;
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===[[Fraz-Urb&#039;luu]]===&lt;br /&gt;
The Prince of Deception, Fraz-Urb&#039;luu is a great pale blue winged monster with surprising magical ability. He is the patron of evil illusionists and tricksters, so powerful that he can easily summon demons and even other demon lords, though he prefers to not do the latter all that much because does not want to piss Demogorgon off any more than he already does.&lt;br /&gt;
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Fraz-Urb&#039;luu was one of [[Zagig]]&#039;s prisoners below Castle [[Greyhawk]], trapped in a bas-relief for more than two centuries. Eventually he was freed by a bunch of [[adventurers]], whom he repaid by wrecking their gear and casting them into the Abyss. [[Eldrad|What a dick.]] Back in the 176th layer of the Abyss, Hollow&#039;s Heart, he spent time rebuilding his realm and searching for his magic staff. If he succeeds, his first order of business would be to visit terrible vengeance upon the world of man.&lt;br /&gt;
&lt;br /&gt;
Cults of Deception pose as cults of exciting but obscure deities and try to convert people to their cause... only to be sacrificed to the Prince of Deception. His followers include large numbers of other deceptive demons, including [[Succubus|succubi]], lilitu and a group of Chaotic Evil [[Rakshasa]] called the Hollow Rajas.&lt;br /&gt;
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===[[Graz&#039;zt]]===&lt;br /&gt;
The Dark Prince Graz&#039;zt is something of an anomaly amongst the princes of the Abyss. While the others all possess some degree of cleverness, at the end of the day they will use brute force to get what they want. Not so much in Graz&#039;zt&#039;s case. He is skilled in the ways of seduction, guile, politics and plotting in ways that go beyond the abilities of even the most intelligent princes of hell. [[4e]] suggested that this is because Graz&#039;zt is an exiled [[Baatezu|devil]], but this is the only version that posed this option.  While by far the weakest of the three in terms of raw hitting power, Graz&#039;zt&#039;s genius and cunning ensure that he remains a strong rival to both Demogorgon and Orcus.&lt;br /&gt;
&lt;br /&gt;
He resembles a tall, handsome humanoid with goat legs, horns, six fingered hands and yellow eyes that betray him for what he really is. Graz&#039;zt has a massive libido and counts many female priests, [[succubus|succubi]], [[harpy|harpies]], [[marilith]]s, [[lamia]], [[monstergirls|you name it]] amongst his followers, with the odd male equivalent here and there for variety&#039;s sake.  The closest of these are called the Chosen (with the suggestion he chooses them to join him in his bed). He also has more offspring than any other demon lord, with many of the closest members of his court, including his chief general and personal assassin, being his own children.&lt;br /&gt;
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While he is of great intelligence, he has met his match in a mortal, the witch-queen [[Iggwilv]]. She managed to trap him on the Material Plane to learn from the demon. The two of them eventually became lovers, culminating in the birth of a child. Said child turned out to be [[Iuz]], who became a major player in the world of [[Greyhawk]]. Graz&#039;zt slowly figured out that Iggwilv did not want to let him go back to his home. So he waited and plotted, eventually breaking free in a battle that cost Iggwilv most of her resources. But she escaped and was lured into the Abyss by the Dark Prince. She in turn was used by Graz&#039;zt to regain his lost powers and grow stronger before &#039;&#039;she&#039;&#039; escaped. The two of them are currently in a mutual love-hate relationship, each trying to exploit the other to increase their power even as, to the extent that either of them are capable of positive emotions, they genuinely enjoy one another&#039;s company.&lt;br /&gt;
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Graz&#039;zt&#039;s realm is the largest in all of the Abyss. Covering the 45th, 46th and 47th layers of the Abyss, Azzagrat&#039;s primary attraction is the city of Zelatar, which somehow exists on all three layers at the same time. Each layer hosts a different neighbourhood, and Graz&#039;zt&#039;s citadel is at the center layer.  It is also one of the more popular destinations in the Abyss for travelers to visit, featuring markets full of rare goods and comparatively better-behaved demons, but those who think that that translates to &amp;quot;safe&amp;quot; are as foolish as those who think that Graz&#039;zt&#039;s hedonism and hunger for pleasure over raw power makes him any less evil or dangerous than the likes of Orcus or Demogorgon, whom already have a large size advantage over him in a fight.&lt;br /&gt;
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===[[Juiblex]]===&lt;br /&gt;
The Faceless Lord Juiblex lords over all oozes, slimes and jellies. This is not a particularly difficult task given the mindless nature of these creatures and Juiblex&#039;s lack of tact regarding such issues. He resembles a massive puddle of green slime filled with eyes swimming around in it and pseudopods dripping with ooze. This appearance was later changed, and by that, literally photoshopped to a Shoggoth&#039;s color scheme, because Pathfinder did it, so it must sell. His goals are simple: destroy everything that is not like him. He wants to kill and corrode everything in existence, destroying whatever it can touch with its oozing appendages, until all life, everywhere, is as formless and protean as he is. This makes him very unpopular with the other demon lords and all stay away from his layer as much as possible.&lt;br /&gt;
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Juiblex has few cultists given that his charges are almost exclusively of low intelligence. When a deranged humanoid takes up the worship of the Faceless Lord it is quite possible that Juiblex doesn&#039;t really care about these worshippers, and even when an intelligent ooze such as Darkness Given Hunger, a Black Pudding possessed by a Hezrou, worships him, Juiblex cares little. The amusing fact that he doesn&#039;t give a shit means PCs who follow him are incredibly flexible (pun intended) because entry to his worship means the acidic dissolution of Any poor sap overseen by a number of slimes. His base nature, in fact, leaves most forms of organization to his cults, who if not insane or fanatic could easily build an interesting infrastructure to their lords benefit, if not moreso their own, I.E turn everyone into slimes and destroy everyone else, and have everlasting shapeshifting shoggoth sex, Praise Juiblex! &lt;br /&gt;
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One Origin for the faceless lord had him as a deity that lost his face in retaliation from the other gods for sympathizing with Demons in the older times, being thrown into the abyss as a result, and becoming an ever-shifting protean mass as a result, his soul locked in a prison.&lt;br /&gt;
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On that note, his PrC is great if Stacked with the OozeMaster PrC, polymorph into a Gibbering mouther and use size category increasing cheese to become a Shoggoth capable of multiple slime attacks, unlimited slime summonings and all sorts of fun, nevermind how this can extend to Ghaunadaur worship as Juiblex was once an Avatar for the nonsensical primordial deity of oozes and slimes.&lt;br /&gt;
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Juiblex lives on the 222nd layer of the Abyss named Shedaklah. He contests for control of this plane with Zuggtmoy, the Queen of Fungi. While she had the upper hand for a while, since the events with [[Iuz]] getting his ass handed to him and the famous adventure in the Temple of Elemental Evil, Juiblex has gained a lot of territory, currently battling with the forces of the Queen of Fungi and slowly gaining ground.&lt;br /&gt;
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===[[Kostchtchie]]===&lt;br /&gt;
Demon Prince of Frost, racial patron god of frost giants. Is additionally summonable by chanting his name, which gets you a Hastur-tier death if you&#039;re not prepared for the consequences.&lt;br /&gt;
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===[[Lolth]]===&lt;br /&gt;
The Spider Queen is a former elven goddess, and is now the ruler of all [[drow]], spiders, poison, and other fluffy things.&lt;br /&gt;
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===Lynkhab===&lt;br /&gt;
&lt;br /&gt;
A former contender for the title of Queen of the Succubi, who lost in no small part due to her nature- as the patron of [[Malal|regret and self-destruction]], she cannot help but sabotage her own efforts. As such, she&#039;s quite obscure. Lynkhab favors corrupting individuals instead of founding cults, most likely because any cult dedicated to the demon prince of screwing yourself over is never going to end well. Lynkhab has also expanded her portfolio to include heresy, tempting holy men to abandon their faith for fleeting pleasure. Lynkhab lives in &#039;&#039;The Sighing Cliffs&#039;&#039;, the 297th layer of the Abyss, picking and choosing choice individuals to corrupt and hopefully drive to suicide.&lt;br /&gt;
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===[[Malcanthet]]===&lt;br /&gt;
Malcanthet, the Queen of the Succubi is a being of unparalleled beauty and cruelty. Taking the shape of an alluring succubus, she prefers to let others do the fighting for her, either summoned minions or enslaved attackers. Befitting her status of the Queen of the Succubi she really gets around: aside from her usual trysts, she has Pazuzu and Demogorgon as her most frequent lovers, having sired several powerful succubi with the former and unspeakable abominations with the latter. She has had short affairs with most of the other demon lords at some point or another, but these were mainly flings for her private benefit. Yeenoghu is one of her enemies, the two of them still being embittered by the other foiling their plot to corrupt the same family of nobles, ending with the entire family being destroyed instead. Her relationship with Graz&#039;zt is actually even worse: each claims that the other spurned their advances, and, deeply embittered, the two have been at war ever since. Her servants include, aside from succubi and lilitus, lamias, harpies, and fiendish nymphs.&lt;br /&gt;
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Malcanthet lives on the 570th layer of the Abyss, a layer called Shendilavri. It is of unmatched beauty, surpassing even some of the heavens as a paradise. Here she lives in the city of Rivenheart, where all desires can be sated. Every imaginable perversion, debauchery and experience can be found here. Malcanthet&#039;s palace has no doors, and all are invited to enter and experience what lies within its forbidden halls. While thousands of people from all over the planes enter to find bliss within, few leave, and all ultimately realize that Shendilavri is a paradise only for Malcanthet herself.&lt;br /&gt;
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===[[Miska the Wolf-Spider]]===&lt;br /&gt;
The right-hand man and lover of the Queen of Chaos, Miska the Wolf-Spider is one of the most dreaded demon lords in existence. Resembling a nightmarish [[Drider]] with a spiked and armored spider lower body, the upper body of a pale, handsome, four-armed human with long black hair and a pair of red-haired wolf heads sprouting from his shoulders. Once the foremost servant and lover of the Queen of Chaos, she appointed this Tanar&#039;ri as the Prince of Demons, the first to bear that title. This, combined with Miska&#039;s skill as a general and a warrior and the victories he achieved meant massive numbers of demons flocked to his service. Eventually he was defeated at the Battle of Pesh, where one of the [[Wind Dukes of Aaqa]] pierced him with the [[Rod of Seven Parts]]. The Prince of Demons wailed in anguish as his blood covered the Rod, corrupted and shattered it. If it had not been for the Rod breaking, Miska would have perished, and instead he went through a planar rift. Some of the Wind Dukes followed him, imprisoned Miska and the citadel he was in in a great cocoon of pure law and cast him into the depths of [[Pandemonium]], where he remains to this day.&lt;br /&gt;
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In his prison Miska can do little harm, but only partially because of the prison itself. When he was injured by the Rod of Seven Parts his abilities were crippled, rendering him only a shadow of his former self. On the other hand this made him next to indestructible: [[Perpetual|even if he were to be turned to ash he can simply rebuild himself.]] If he were to get his hands onto the fully restored Rod of Seven Parts he would be fully restored and become able to leave the cocoon of law to join his beloved Queen and continue on their bloody crusade. The plus side to this is that restoring Miska to his full powers will make him vulnerable again, and allow for him to be permanently destroyed.&lt;br /&gt;
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Actually destroying him is a daunting task: his armored body is resistant to blunt weapons, and slashing and piercing weapons draw his acidic blood that is both dangerous to an attacker and their weapon. It is in fact so lethal that it might kill an attacker instantly and disintegrate a weapon coated in the Wolf-Spider&#039;s blood. Miska himself wields deadly weapons in his powerful arms: a scimitar that can disintegrate lawful opponents, another that strikes at blinding speeds, and two magical morning stars, each of which he wields with deadly precision.&lt;br /&gt;
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Miska commands the respect or fear of the Spyder-Fiends, monstrous spiders with the heads of wolves and clawed humanoid arms in the more powerful cases. While some resent serving Miska, they do not dare anger him or his master, the Queen of Chaos.&lt;br /&gt;
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===[[Orcus]]===&lt;br /&gt;
Looking and acting like the forbidden lovechild of [[Khorne]] and [[Nagash]], Orcus is the Prince of the Undead. Entry requirements to worship him involve contracting a Feat based STD from Necrophilia, and generally doing horrid things that probably earn their place in the Book of Vile Darkness. According to Gary Gygax, he is responsible for the creation of undead universally when he cast a spell that killed everyone on his native plane when he was alive, following this, he ended up in the Abyss and worked his way up the demonic ladder. Sources state he ended up in the Abyss for doing something horrible, but this isn&#039;t in the official post Gygax material&lt;br /&gt;
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===[[Yeenoghu]]===&lt;br /&gt;
The King of the [[Gnoll]]s, Yeenoghu is a savage beast. Despite not being the most powerful of the demon lords, his savagery and that of his followers still makes him a powerful opponent. This became clear when he and his forces invaded the layer above his own, the White Kingdom. This layer was ruled by Doresain, the King of the Ghouls. When his armies were destroyed, Doresain swore fealty to Yeenoghu for the sake of self-preservation, forsaking his old master Orcus. Because of Orcus&#039; recent plots his attention has been elsewhere, and it is as of yet unknown how he will reply to this treason.&lt;br /&gt;
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Yeenoghu&#039;s greatest desire is to have the Material Plane inhabited by his chosen people, the gnolls. A world where his people are the dominant race, and all [[human]]s, [[elves]], [[dwarves]] and [[halfling]]s are either slaves or food. But he understands that gnolls alone are not numerous enough to achieve this goal, and as such he allows cults of other races to serve him. One of the most powerful of these cults, originating from the Maure family, was finally getting somewhere when Malcanthet &#039;&#039;also&#039;&#039; tried to corrupt them, resulting in a self-destructive downward spiral that wiped out all of the humans. They have resented each other ever since, with Yeenoghu sending frequent raids into Shendilavri to destroy it. These attacks have always been held at bay, but he hopes to one day destroy her and her realm. The King of the Gnolls also has a violent hatred for Baphomet, perhaps due to their similarity, against whom he frequently wages war to little result.&lt;br /&gt;
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Yeenoghu&#039;s realm is called exactly that, Yeenoghu&#039;s Realm, perhaps reflecting its master&#039;s lack of imagination. Located on the 422th layer of the Abyss it is covered in a great savanna where packs of feral gnolls, other hyena-like creatures, and worse monsters make their home, preying on visitors, one another, and even the servants of Yeenoghu. The King of the Gnolls himself lives in a great palace drawn by thousands of slaves across the plane past various points of interest at a speed of about one year per round.&lt;br /&gt;
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===Xinivrae===&lt;br /&gt;
&lt;br /&gt;
Another candidate Succubus Queen, like Shami-Amourae, Lynkhab, and Malcanthet. Xinivrae specialized in the corruption and temptation of young women, as opposed to Malcanthet&#039;s more general self-gratification and Shami-Amourae&#039;s debasement. While Shami-Amourae was cast into the Wells of Darkness and Lynkhab was allowed to remain free on account of being the demonic personification of self-sabotage and therefore not much of a threat, Xinivrae was wounded and imprisoned in the Dreaming Gulf, where she remains. Her cult has largely been subsumed into Malcanthet&#039;s, but she has some loyal succubi who work to free her.&lt;br /&gt;
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===[[Zuggtmoy]]===&lt;br /&gt;
Zuggtmoy, The Queen of Fungi is an ambitious but not very successful demon lord. Given her domain over fungi and mushrooms she has difficulty finding people to worship them. So she opts with having to disguise her influence, creating cover cults that her own followers kept in line so that they could stay in charge. The Temple of Elemental Evil was such an endeavor, and it worked pretty well for a while, only for everything to spectacularly backfire when the Circle of Eight destroyed the cult and imprisoned her. She managed to escape the Material Plane at the cost of a good deal of her essence, only to discover that her enemy Jubilex had conquered a good deal of her home layer in the meanwhile.&lt;br /&gt;
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Aside from her rivalry with Jubilex, she has frequently been at odds with [[Lolth]] prior to her gaining significant power as a deity, putting her a class above the Queen of Fungi. On her home layer of Shedaklah she lives in a palace built from the largest fungi in the multiverse, rising more than four miles into the air. Here she conducts horrific experiments and plots to gain foothold on the Material Plane and to defeat the hated Jubilex.&lt;br /&gt;
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==Obyrith==&lt;br /&gt;
While the Tanar&#039;ri are created from the petitioners of the Abyss, they were not the first beings to live there. Those were the Obyrith, creatures of Chaos. When the first mortal souls entered the Abyss they did not know what to do with them and so began to experiment, slowly creating a servant race to fight for them against the forces of Law.  There are small number of other known Obyrith demon besides those listed here but they get almost no attention.&lt;br /&gt;
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===[[Dagon]]===&lt;br /&gt;
Demon Prince of the Sea, an antediluvian aquatic horror who serves as Demogorgon&#039;s most loyal advisor ia also, pretty much H.P lovecraft&#039;s Dagon, with his servants the Kuoa-Toa being the effective replacement for Deep Ones though without the crossbreeding, his mortal thralls sort of just mutilate themselves into fish creatures in his service. He likes spellcasters of all sorts and wants to flood the earth, is allied with Demogogron&lt;br /&gt;
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===[[Pale Night]]===&lt;br /&gt;
If there is one creature that is the mother of all demons (literally), then it would probably be her. Some texts say she is the mother of specific demon princes. Others say she is the mother of tanar&#039;ri race. When asked about this by reporters, Pale Night has refused to comment on the claims. Pale Night&#039;s appearance is so horrific that reality itself refuses to accept it and hides her with a shroud. Seeing what she &#039;&#039;actually&#039;&#039; looks like prompts a high Fort save. If you succeed, then congratulations, you&#039;re still alive because your mind didn&#039;t process what your eyes saw. She literally does nothing but harrass Eldarin children on her Layer of he Abyss like a Saturday morning cartoon villain, and is responsible for the &amp;quot;pseudonatural template&amp;quot; which is uselessly used by the Alienist Prestige class.&lt;br /&gt;
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===[[Obox-ob]]===&lt;br /&gt;
The Prince of Vermin and the original holder of the title of Prince of Demons before he was killed by the Queen of Chaos, but he managed to revive himself.&lt;br /&gt;
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===[[Pazuzu]]===&lt;br /&gt;
Demon Prince of Air, master of the skies of the Abyss, and a demon with a pretty chill attitude. In D&amp;amp;D, he&#039;s the &amp;quot;big shot&amp;quot;, but in Pathfinder, he&#039;s been dethroned in importance by his ex-girlfriend Lamashtu. He&#039;s also Starfox Falco levels of furbait sexy, and can be summoned like Hastur, just say his name more than thrice and he&#039;ll appear for you to bargain off your alignment for power.&lt;br /&gt;
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===[[The Queen of Chaos]]===&lt;br /&gt;
Even older than Pale Night.  She once was the ruler of the Obyrith race.  She created the Tanar&#039;ri, but this backfired on her when her lover [[Miska the Wolf-Spider]] got imprisoned and the rest of the Tanar&#039;ri rebelled.&lt;br /&gt;
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===[[Sertrous]]===&lt;br /&gt;
Demon Prince of Heretics from the [[Elder Evils]] book. Was originally a demon prince of parasites who refused to serve the Queen of Chaos and as a result was personally killed by her, but his spirit escaped to material plane and possessed a snake and turned it into his new body. An angel named Avamerin was sent to kill Sertrous when he began sending armies of snakes to harass mortals, but just before Avamerin could kill Sertrous, he revealed the secret that clerics could gain their spells without needing to worship a god. Avamerin at first didn&#039;t understand what Sertrous had said and decapitated him, and brought back his head.  Avamerin shared the words Sertrous had said, which resulted in the appearance of godless clerics. Avamerin got punished for this and betrayed his masters to serve Sertrous. Sertrous still remains a powerless snake skull but he is slowly returning to life as he gains more worshipers. He is worshiped mainly by [[Yuan-ti]] who claim that he is their true creator.&lt;br /&gt;
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{{D&amp;amp;D-DemonPrinces}}&lt;br /&gt;
{{D&amp;amp;D-Outsiders}}&lt;br /&gt;
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==Pathfinder==&lt;br /&gt;
===[[Abraxus]]===&lt;br /&gt;
Demon Prince of Magic, Forbidden Lore and Snakes, known as the Master of the Final Incantation due to his arsenal of deadly and unique magical spells and formulas including the &amp;quot;Final Incantation&amp;quot;, which can unmake magic with a single word.&lt;br /&gt;
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===[[Aldinach]]===&lt;br /&gt;
Demon Princess of Sand, Scorpions and Thirst, whose cult is predominant in the desert regions. Most notable for her descent from Lamashtu and her bitter rivalry with her half-sister Areshkagal. Title: She of the Six Venoms.&lt;br /&gt;
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===[[Andirifkhu]]===&lt;br /&gt;
Demon Queen of Illusions, Traps and Knives, the Razor Princess is a secretive and cunning killer particularly favored by sadists, torturers, trap-makers, assassins, murderers and evil illusionists.&lt;br /&gt;
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===[[Angazhan]]===&lt;br /&gt;
Demon Prince of Apes, Jungles and Brutal Tyranny, the Ravenous King is one of the lesser Demon Princes, mostly restricted to worship by his savage [[Chara-kur]] ape-men creations. His worship is most concentrated in the city of Usaro in the Mwangi Expanse, ruled by a Gorilla Grodd-expy named Ruthazek.&lt;br /&gt;
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===[[Areshkagal]]===&lt;br /&gt;
Demon Princess of Greed, Magical &amp;amp; Mundane Portals, and Riddles, the Faceless Sphinx fights a constant war against her half-sister Aldinach due to She of the Six Venoms having usurped the Faceless&#039; Sphinx&#039;s original abyssal kingdom.&lt;br /&gt;
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===[[Cyth-V&#039;sug]]===&lt;br /&gt;
Demon Prince of Disease, Fungus and Parasites; despite certain similarities in appearance and portfolio, should not be confused with [[Xhamen-Dor]], the [[Cthulhu Mythos|Great Old One]] of Decay, Parasites and Transformation. He&#039;s consistently much more successful than his D&amp;amp;D counterpoint, Zuggtmoy, and is the disappointed stepdad of the Nascent Demon Lord Treerazer, who has spent the past couple of centuries fucking over the elves of Kyonin.&lt;br /&gt;
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===[[Deskari]]===&lt;br /&gt;
Demon Prince of Chasms, Infestations and Locusts; known as the son of Pazuzu via some giant, monstrous demonic insect, the Lord of The Locust Host may potentially be a cousin to either Aldinach or Areshkagal. Is most notable for having created and maintained the Worldwound on [[Golarion]].&lt;br /&gt;
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===[[Flauros]]===&lt;br /&gt;
Demon Prince of Fire, Salamanders and Volcanoes, the Burning Maw fights to defend his rulership over salamanders from an elemental lord named Ymeri, the Mistress of Fire.&lt;br /&gt;
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===[[Gogunta]]===&lt;br /&gt;
Demon Queen of Amphibians, Boggards and Swamps, the Song of the Swamp actually claims rulership over a tiny part of Dagon&#039;s realm; because she has yet to be destroyed for this, her cult and Dagon&#039;s cult are often friendly towards each other. &lt;br /&gt;
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===[[Haagenti]]===&lt;br /&gt;
Demon Prince of Alchemy, Invention and Transformation, not to be confused with the the [[Vestige]] connected to Frost Giants, Hill Giants and Minotaurs in the lore of the [[Binder]]s. He is essentially the Demon Prince of SCIENCE!!!, which makes him particularly unpopular with other artifice-focused gods. One can only imagine the kind of shit he&#039;s concocted by the time of [[Starfinder]].&lt;br /&gt;
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===[[Jezelda]]===&lt;br /&gt;
Demon Queen of Desolation, the Moon and Werewolves; ironically, despite the usual connections drawn to such powers, the Mistress of the Hungry Moon has never claimed to be the origin of all werewolves. Her Abyssal Realm is notable for being one of the relatively few places in the Abyss where one can find normal, living humans. She keeps them in [[Ravenloft|isolated villages, perpetually stalked by her monstrous servants]].&lt;br /&gt;
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===[[Kabriri]]===&lt;br /&gt;
Demon Prince of [[Ghoul]]s, Graves and Secrets Kept By The Dead, the demon prince known as Him Who Gnaws is generally believed to be the damned soul of the first cannibal (and a fratricidal one at that), and the reason why ghouls cannot paralyze elves (and can mutate into elf-like forms) is because he was supposedly an elf in life.&lt;br /&gt;
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===[[Lamashtu]]===&lt;br /&gt;
A Pathfinder-only Demon Queen and goddess, mother of all &amp;quot;manbeast&amp;quot; races such as [[minotaur]]s, [[harpy|harpies]], [[gnolls]] and [[medusa]]s. In fact, two of her most powerful daughters have become Demon Princesses in their own right; Aldinach and Areshkagal. She ascended from &amp;quot;mere&amp;quot; Archfiend to true divinity after killing a now-forgotten god of beasts. Her ex-boyfriend Pazuzu is still pissed off that she got all the glory and power from the murder, considering it was his plan to begin with.&lt;br /&gt;
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===[[Mazmezz]]===&lt;br /&gt;
Demon Queen of Binding, [[Drider]]s and Vermin, the grotesquely insectile Creeping Queen has the soul of a /d/eviant, using her powers of illusion to assume seductive guises in order to acquire more trophy-spouses for her hideous harem.&lt;br /&gt;
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===[[Mestama]]===&lt;br /&gt;
Demon Queen of Cruelty, Deception and [[Hag]]s, the infamously misandric Mother of Witches bitterly hates the demi-goddess [[Gyronna]] for having stolen the position of Queen of All Hags from her.&lt;br /&gt;
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===[[Nocticula]]===&lt;br /&gt;
Demon Queen of Assassins, Darkness and Lust, Our Lady In Shadow was actually the very first [[succubus]] to exist in Golarion, seducing and murdering her way into power. Sister and sometimes lover of Socothbenoth. She&#039;s heavily implied to be a fallen Empyreal Lord and, in a rare piece of [[Metaplot]], she turned her life around after the &#039;&#039;Wrath of the Righteous&#039;&#039; adventure path to become the fully-ascended Chaotic Neutral Goddess of Artists, Outcasts, and Darkness.&lt;br /&gt;
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===[[Nurgal]]===&lt;br /&gt;
Demon Prince of Deserts, the Sun and Senseless Warfare, the Shining Scourge should not be confused with [[Nurgle]], as he has no plague-related powers. Former lover of Areshkagal, he may also be Socothbenoth&#039;s half-brother, but he hates the Demon Prince of Perversion. He is also apparently half of an ancient Azlanti deity who was defeated by another god. The other half became the Infernal Duke Nergal. How you choose to reconcile these weird, contradicting backstories is your own business.&lt;br /&gt;
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===[[Shax]]===&lt;br /&gt;
Demon Prince of Envy, Lies and Violent Murder, the Blood Marquis is of course the favored patron of serial killers, and competes with Andirifikhu for worship by torturers.&lt;br /&gt;
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===[[Shivaska]]===&lt;br /&gt;
Demon Queen of Aberrations, Clocks and Prisons, the Chained Maiden has a disturbing interest in scaring kids and bondage. She owns a magic clock that may or may not be counting down to the end of the universe.&lt;br /&gt;
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===[[Sifkesh]]===&lt;br /&gt;
Demon Queen of Hopeless Despair, Heresy and Suicide, the Sacred Whore loves to tempt devout worshippers and priestly types into heresy, eating their souls when they commit suicide out of grief upon realizing their betrayal. She has floating limbs, making her look like big tiddy goth Rayman.&lt;br /&gt;
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===[[Socothbenoth]]===&lt;br /&gt;
Demon Prince of Pride, Perversion and Taboos, the Silken Prince is Nocticula&#039;s brother and occasional lover, as well as the demonic patron of [[/d/]].&lt;br /&gt;
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===[[Urxhel]]===&lt;br /&gt;
Demon Prince of Natural Disasters, Storms and Trolls, unlike most &amp;quot;racial patron&amp;quot; demon lords, the Trollfather actually &#039;&#039;despises&#039;&#039; his children and so is worshipped only in an effort to stop him destroying them all.&lt;br /&gt;
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===[[Xoveron]]===&lt;br /&gt;
Demon Prince of Gargoyles, Gluttony and Ruins, the four-headed Horned Prince seeks the emptying of all cities to create a world in which he and his children can feed.&lt;br /&gt;
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===[[Yhidothrus]]===&lt;br /&gt;
Demon Prince of Age, Time and Worms, worshipped by those driven to desperation out of their hatred of time&#039;s encroach, the Ravager Worm is a patron of many [[lich]]es. He is one of the Demon Princes who was a former Qlippoth, and he&#039;s so ridiculously long, part of him might still be.&lt;br /&gt;
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===[[Zevgavizeb]]===&lt;br /&gt;
Demon Prince of Vast Caverns, Reptiles and Troglodytes, an immensely gluttonous and lazy squamous horror who rules an Abyssal realm set up as a mad hollow earth, complete with dinosaurs and cavemen.&lt;br /&gt;
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===[[Zura]]===&lt;br /&gt;
Demon Queen of Blood, Cannibalism and Vampires, this uniquely powerful and depraved succubus has a complicated relationship with [[Urgathoa]], with the Vampire Queen being as likely to make common cause with the Pallid Princess as to fight for worshippers.&lt;br /&gt;
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{{Pathfinder-Fiends}}&lt;br /&gt;
{{Pathfinder-DemonPrinces}}&lt;/div&gt;</summary>
		<author><name>2603:8001:3500:CB:2823:9AEC:A71D:FF9C</name></author>
	</entry>
	<entry>
		<id>http://2d4chan.org/mediawiki/index.php?title=Demon_Prince&amp;diff=174402</id>
		<title>Demon Prince</title>
		<link rel="alternate" type="text/html" href="http://2d4chan.org/mediawiki/index.php?title=Demon_Prince&amp;diff=174402"/>
		<updated>2020-12-31T02:34:55Z</updated>

		<summary type="html">&lt;p&gt;2603:8001:3500:CB:2823:9AEC:A71D:FF9C: /* Miska the Wolf-Spider */&lt;/p&gt;
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:&#039;&#039;This is the [[D&amp;amp;D]] and [[Pathfinder]] creature, not to be confused with [[Warhammer]]&#039;s [[Daemon Prince]]s&#039;&#039;&lt;br /&gt;
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&#039;&#039;&#039;Demon Princes&#039;&#039;&#039; are a specific breed of lesser (though how &amp;quot;lesser&amp;quot; varies from edition to edition, with them being literally equivalent to lesser deities in 1e, which meant they were at least as powerful as most deities) tier evil [[God]] in the [[Dungeons &amp;amp; Dragons]] and [[Pathfinder]]. As their name suggests, they are [[Tanar&#039;ri]] who have managed to claw their way to a position of particular power and influence amongst their kind. They may even be worshipped by some evil races as patron gods, though usually they are not &amp;quot;full-tier&amp;quot; gods, thusly allowing [[adventurers]] to bust into their homes and beat the shit out of them.&lt;br /&gt;
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Emphasis on &#039;&#039;usually&#039;&#039;: some Demon Princes have managed to secure a position of such power that they are full-fledged gods, so fighting with them isn&#039;t a really good idea. The most traditional example in D&amp;amp;D is [[Lolth]], who is not only the Demon Queen of Spiders, but also the patron god of the [[Drow]], a position that saw her promoted to a &amp;quot;corebook deity&amp;quot; in 4th edition. Likewise, in Pathfinder, the Demon Queen of Monsters, Mutation and Miscarriages, [[Lamashtu]], is a full-fledged god and stands as a counterpoint to [[Asmodeus]] the [[Archdevil]]-turned-God.&lt;br /&gt;
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==Tanar&#039;ri==&lt;br /&gt;
The vast majority of Demon Princes are Tanar&#039;ri and attained their position early on in their existence. Others rose to power over the course of eons, usurping another to take their place.&lt;br /&gt;
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===[[Baphomet]]===&lt;br /&gt;
Baphomet, the lord of the [[minotaur]]s, is a massive bull-headed brute. He revels in combat, but prefers to put his powerful-looking opponents into a magical maze and trample the smaller ones before crushing the big ones. His most common followers include minotaurs, bulezau and goristro demons, fiendish or half-fiendish minotaurs and Awakened animals such as dire animals or [[dinosaur]]s.  His ultimate goal is nothing less than the destruction of all civilization, and the descent of all life into violent, bestial savagery.&lt;br /&gt;
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Baphomet&#039;s cult is on the rise, often finding worship in rural areas by evil [[druid]]s and [[ranger]]s, preaching the gospel of a nature deity of vengeance that will deliver the common folk from the evil machinations of city-dwellers, eventually swaying them to his cause.  From there, armies of fanatical Luddites, many bearing [[Beastmen|physical manifestations of his influence]], swarm out to raze towns and slaughter those who live in them.&lt;br /&gt;
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Baphomet lives in the Endless Maze, the 600th layer of the [[Abyss]]. He shares this layer with the [[Obyrith]] Pale Night, with whom he has some kind of understanding: neither of them encroach on each other&#039;s territories and they will help each other when one of them is invaded by one of their foes.&lt;br /&gt;
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===[[Demogorgon]]===&lt;br /&gt;
The current Prince of Demons, a title largely contested only by Orcus and, to a much lesser extent, Graz&#039;zt. He has the shape of a two-headed baboon with tentacles instead of arms and a theropod&#039;s legs and tail. His left head is called Aameul and has a silver tongue that can charm any creature, while the right head, Hethradiah, can cause insanity. They seek to dominate or kill one another, just as their combined self seeks to slay or overpower all life.  Demogorgon is a fearsome foe in battle, capable of rotting flesh from bones with but a caress of its tentacles and draining the energy of anyone slapped by its tail.&lt;br /&gt;
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Demogorgon has few followers amongst the humanoid races, but he has many amongst the more monstrous people. [[Yuan-ti]], troglodytes, ixitxachitl and hosts of demons worship Demogorgon as their lord. These cults are depraved and engage in all manner of horrific rituals and sacrifices to their lord. Humanoids rarely worship him as cults, but individuals dedicated to the Prince of Demons tend to be just as dangerous, given that they are quite often high-ranking members of society, and his influence is thought to be the source of many monstrous versions of natural creatures, like ettins and merrow.&lt;br /&gt;
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Demogorgon&#039;s layer of The Gaping Maw is the 88th of the Abyss. While it&#039;s a tropical realm with plenty of water it is not a hospitable plane, with many different kinds of demons roving the surface and the ocean looking for things to devour. Demogorgon runs the great city of Lemoriax that is one of the premier slave markets in the Great Wheel. He frequently stalks through his city to whip his followers into a frenzy. His layer is linked to the next layer, Dagon&#039;s home of Shadowsea. The two are allied, which effectively means they stay off of each other&#039;s backs.&lt;br /&gt;
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He was also a &#039;&#039;motherfucker&#039;&#039; of a bonus boss in &#039;&#039;[[Baldur&#039;s Gate|Throne of Bhaal]]&#039;&#039;, even if actually fighting him was definitely not the smart move there.&lt;br /&gt;
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===[[Fraz-Urb&#039;luu]]===&lt;br /&gt;
The Prince of Deception, Fraz-Urb&#039;luu is a great pale blue winged monster with surprising magical ability. He is the patron of evil illusionists and tricksters, so powerful that he can easily summon demons and even other demon lords, though he prefers to not do the latter all that much because does not want to piss Demogorgon off any more than he already does.&lt;br /&gt;
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Fraz-Urb&#039;luu was one of [[Zagig]]&#039;s prisoners below Castle [[Greyhawk]], trapped in a bas-relief for more than two centuries. Eventually he was freed by a bunch of [[adventurers]], whom he repaid by wrecking their gear and casting them into the Abyss. [[Eldrad|What a dick.]] Back in the 176th layer of the Abyss, Hollow&#039;s Heart, he spent time rebuilding his realm and searching for his magic staff. If he succeeds, his first order of business would be to visit terrible vengeance upon the world of man.&lt;br /&gt;
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Cults of Deception pose as cults of exciting but obscure deities and try to convert people to their cause... only to be sacrificed to the Prince of Deception. His followers include large numbers of other deceptive demons, including [[Succubus|succubi]], lilitu and a group of Chaotic Evil [[Rakshasa]] called the Hollow Rajas.&lt;br /&gt;
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===[[Graz&#039;zt]]===&lt;br /&gt;
The Dark Prince Graz&#039;zt is something of an anomaly amongst the princes of the Abyss. While the others all possess some degree of cleverness, at the end of the day they will use brute force to get what they want. Not so much in Graz&#039;zt&#039;s case. He is skilled in the ways of seduction, guile, politics and plotting in ways that go beyond the abilities of even the most intelligent princes of hell. [[4e]] suggested that this is because Graz&#039;zt is an exiled [[Baatezu|devil]], but this is the only version that posed this option.  While by far the weakest of the three in terms of raw hitting power, Graz&#039;zt&#039;s genius and cunning ensure that he remains a strong rival to both Demogorgon and Orcus.&lt;br /&gt;
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He resembles a tall, handsome humanoid with goat legs, horns, six fingered hands and yellow eyes that betray him for what he really is. Graz&#039;zt has a massive libido and counts many female priests, [[succubus|succubi]], [[harpy|harpies]], [[marilith]]s, [[lamia]], [[monstergirls|you name it]] amongst his followers, with the odd male equivalent here and there for variety&#039;s sake.  The closest of these are called the Chosen (with the suggestion he chooses them to join him in his bed). He also has more offspring than any other demon lord, with many of the closest members of his court, including his chief general and personal assassin, being his own children.&lt;br /&gt;
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While he is of great intelligence, he has met his match in a mortal, the witch-queen [[Iggwilv]]. She managed to trap him on the Material Plane to learn from the demon. The two of them eventually became lovers, culminating in the birth of a child. Said child turned out to be [[Iuz]], who became a major player in the world of [[Greyhawk]]. Graz&#039;zt slowly figured out that Iggwilv did not want to let him go back to his home. So he waited and plotted, eventually breaking free in a battle that cost Iggwilv most of her resources. But she escaped and was lured into the Abyss by the Dark Prince. She in turn was used by Graz&#039;zt to regain his lost powers and grow stronger before &#039;&#039;she&#039;&#039; escaped. The two of them are currently in a mutual love-hate relationship, each trying to exploit the other to increase their power even as, to the extent that either of them are capable of positive emotions, they genuinely enjoy one another&#039;s company.&lt;br /&gt;
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Graz&#039;zt&#039;s realm is the largest in all of the Abyss. Covering the 45th, 46th and 47th layers of the Abyss, Azzagrat&#039;s primary attraction is the city of Zelatar, which somehow exists on all three layers at the same time. Each layer hosts a different neighbourhood, and Graz&#039;zt&#039;s citadel is at the center layer.  It is also one of the more popular destinations in the Abyss for travelers to visit, featuring markets full of rare goods and comparatively better-behaved demons, but those who think that that translates to &amp;quot;safe&amp;quot; are as foolish as those who think that Graz&#039;zt&#039;s hedonism and hunger for pleasure over raw power makes him any less evil or dangerous than the likes of Orcus or Demogorgon, whom already have a large size advantage over him in a fight.&lt;br /&gt;
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===[[Juiblex]]===&lt;br /&gt;
The Faceless Lord Juiblex lords over all oozes, slimes and jellies. This is not a particularly difficult task given the mindless nature of these creatures and Juiblex&#039;s lack of tact regarding such issues. He resembles a massive puddle of green slime filled with eyes swimming around in it and pseudopods dripping with ooze. This appearance was later changed, and by that, literally photoshopped to a Shoggoth&#039;s color scheme, because Pathfinder did it, so it must sell. His goals are simple: destroy everything that is not like him. He wants to kill and corrode everything in existence, destroying whatever it can touch with its oozing appendages, until all life, everywhere, is as formless and protean as he is. This makes him very unpopular with the other demon lords and all stay away from his layer as much as possible.&lt;br /&gt;
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Juiblex has few cultists given that his charges are almost exclusively of low intelligence. When a deranged humanoid takes up the worship of the Faceless Lord it is quite possible that Juiblex doesn&#039;t really care about these worshippers, and even when an intelligent ooze such as Darkness Given Hunger, a Black Pudding possessed by a Hezrou, worships him, Juiblex cares little. The amusing fact that he doesn&#039;t give a shit means PCs who follow him are incredibly flexible (pun intended) because entry to his worship means the acidic dissolution of Any poor sap overseen by a number of slimes. His base nature, in fact, leaves most forms of organization to his cults, who if not insane or fanatic could easily build an interesting infrastructure to their lords benefit, if not moreso their own, I.E turn everyone into slimes and destroy everyone else, and have everlasting shapeshifting shoggoth sex, Praise Juiblex! &lt;br /&gt;
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One Origin for the faceless lord had him as a deity that lost his face in retaliation from the other gods for sympathizing with Demons in the older times, being thrown into the abyss as a result, and becoming an ever-shifting protean mass as a result, his soul locked in a prison.&lt;br /&gt;
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On that note, his PrC is great if Stacked with the OozeMaster PrC, polymorph into a Gibbering mouther and use size category increasing cheese to become a Shoggoth capable of multiple slime attacks, unlimited slime summonings and all sorts of fun, nevermind how this can extend to Ghaunadaur worship as Juiblex was once an Avatar for the nonsensical primordial deity of oozes and slimes.&lt;br /&gt;
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Juiblex lives on the 222nd layer of the Abyss named Shedaklah. He contests for control of this plane with Zuggtmoy, the Queen of Fungi. While she had the upper hand for a while, since the events with [[Iuz]] getting his ass handed to him and the famous adventure in the Temple of Elemental Evil, Juiblex has gained a lot of territory, currently battling with the forces of the Queen of Fungi and slowly gaining ground.&lt;br /&gt;
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===[[Kostchtchie]]===&lt;br /&gt;
Demon Prince of Frost, racial patron god of frost giants. Is additionally summonable by chanting his name, which gets you a Hastur-tier death if you&#039;re not prepared for the consequences.&lt;br /&gt;
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===[[Lolth]]===&lt;br /&gt;
The Spider Queen is a former elven goddess, and is now the ruler of all [[drow]], spiders, poison, and other fluffy things.&lt;br /&gt;
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===Lynkhab===&lt;br /&gt;
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A former contender for the title of Queen of the Succubi, who lost in no small part due to her nature- as the patron of [[Malal|regret and self-destruction]], she cannot help but sabotage her own efforts. As such, she&#039;s quite obscure. Lynkhab favors corrupting individuals instead of founding cults, most likely because any cult dedicated to the demon prince of screwing yourself over is never going to end well. Lynkhab has also expanded her portfolio to include heresy, tempting holy men to abandon their faith for fleeting pleasure. Lynkhab lives in &#039;&#039;The Sighing Cliffs&#039;&#039;, the 297th layer of the Abyss, picking and choosing choice individuals to corrupt and hopefully drive to suicide.&lt;br /&gt;
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===[[Malcanthet]]===&lt;br /&gt;
Malcanthet, the Queen of the Succubi is a being of unparalleled beauty and cruelty. Taking the shape of an alluring succubus, she prefers to let others do the fighting for her, either summoned minions or enslaved attackers. Befitting her status of the Queen of the Succubi she really gets around: aside from her usual trysts, she has Pazuzu and Demogorgon as her most frequent lovers, having sired several powerful succubi with the former and unspeakable abominations with the latter. She has had short affairs with most of the other demon lords at some point or another, but these were mainly flings for her private benefit. Yeenoghu is one of her enemies, the two of them still being embittered by the other foiling their plot to corrupt the same family of nobles, ending with the entire family being destroyed instead. Her relationship with Graz&#039;zt is actually even worse: each claims that the other spurned their advances, and, deeply embittered, the two have been at war ever since. Her servants include, aside from succubi and lilitus, lamias, harpies, and fiendish nymphs.&lt;br /&gt;
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Malcanthet lives on the 570th layer of the Abyss, a layer called Shendilavri. It is of unmatched beauty, surpassing even some of the heavens as a paradise. Here she lives in the city of Rivenheart, where all desires can be sated. Every imaginable perversion, debauchery and experience can be found here. Malcanthet&#039;s palace has no doors, and all are invited to enter and experience what lies within its forbidden halls. While thousands of people from all over the planes enter to find bliss within, few leave, and all ultimately realize that Shendilavri is a paradise only for Malcanthet herself.&lt;br /&gt;
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===[[Miska the Wolf-Spider]]===&lt;br /&gt;
The right-hand man and lover of the Queen of Chaos, Miska the Wolf-Spider is one of the most dreaded demon lords in existence. Resembling a nightmarish [[Drider]] with a spiked and armored spider lower body, the upper body of a pale, handsome, four-armed human with long black hair and a pair of red-haired wolf heads sprouting from his shoulders. Once the foremost servant and lover of the Queen of Chaos, she appointed this Tanar&#039;ri as the Prince of Demons, the first to bear that title. This, combined with Miska&#039;s skill as a general and a warrior and the victories he achieved meant massive numbers of demons flocked to his service. Eventually he was defeated at the Battle of Pesh, where one of the [[Wind Dukes of Aaqa]] pierced him with the [[Rod of Seven Parts]]. The Prince of Demons wailed in anguish as his blood covered the Rod, corrupted and shattered it. If it had not been for the Rod breaking, Miska would have perished, and instead he went through a planar rift. Some of the Wind Dukes followed him, imprisoned Miska and the citadel he was in in a great cocoon of pure law and cast him into the depths of [[Pandemonium]], where he remains to this day.&lt;br /&gt;
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In his prison Miska can do little harm, but only partially because of the prison itself. When he was injured by the Rod of Seven Parts his abilities were crippled, rendering him only a shadow of his former self. On the other hand this made him next to indestructible: [[Perpetual|even if he were to be turned to ash he can simply rebuild himself.]] If he were to get his hands onto the fully restored Rod of Seven Parts he would be fully restored and become able to leave the cocoon of law to join his beloved Queen and continue on their bloody crusade. The plus side to this is that restoring Miska to his full powers will make him vulnerable again, and allow for him to be permanently destroyed.&lt;br /&gt;
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Actually destroying him is a daunting task: his armored body is resistant to blunt weapons, and slashing and piercing weapons draw his acidic blood that is both dangerous to an attacker and their weapon. It is in fact so lethal that it might kill an attacker instantly and disintegrate a weapon coated in the Wolf-Spider&#039;s blood. Miska himself wields deadly weapons in his powerful arms: a scimitar that can disintegrate lawful opponents, another that strikes at blinding speeds, and two magical morning stars, each of which he wields with deadly precision.&lt;br /&gt;
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Miska commands the respect or fear of the Spyder-Fiends, monstrous spiders with the heads of wolves and clawed humanoid arms in the more powerful cases. While some resent serving Miska, they do not dare anger him or his master, the Queen of Chaos.&lt;br /&gt;
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===[[Orcus]]===&lt;br /&gt;
Looking and acting like the forbidden lovechild of [[Khorne]] and [[Nagash]], Orcus is the Prince of the Undead. Entry requirements to worship him involve contracting a Feat based STD from Necrophilia, and generally doing horrid things that probably earn their place in the Book of Vile Darkness. According to Gary Gygax, he is responsible for the creation of undead universally when he cast a dweomer that killed everyone on his native plane when he was alive, following this, he ended up in the Abyss and worked his way up the demonic ladder. Sources state he ended up in the Abyss for doing something horrible, but this isn&#039;t in the official post Gygax material&lt;br /&gt;
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===[[Yeenoghu]]===&lt;br /&gt;
The King of the [[Gnoll]]s, Yeenoghu is a savage beast. Despite not being the most powerful of the demon lords, his savagery and that of his followers still makes him a powerful opponent. This became clear when he and his forces invaded the layer above his own, the White Kingdom. This layer was ruled by Doresain, the King of the Ghouls. When his armies were destroyed, Doresain swore fealty to Yeenoghu for the sake of self-preservation, forsaking his old master Orcus. Because of Orcus&#039; recent plots his attention has been elsewhere, and it is as of yet unknown how he will reply to this treason.&lt;br /&gt;
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Yeenoghu&#039;s greatest desire is to have the Material Plane inhabited by his chosen people, the gnolls. A world where his people are the dominant race, and all [[human]]s, [[elves]], [[dwarves]] and [[halfling]]s are either slaves or food. But he understands that gnolls alone are not numerous enough to achieve this goal, and as such he allows cults of other races to serve him. One of the most powerful of these cults, originating from the Maure family, was finally getting somewhere when Malcanthet &#039;&#039;also&#039;&#039; tried to corrupt them, resulting in a self-destructive downward spiral that wiped out all of the humans. They have resented each other ever since, with Yeenoghu sending frequent raids into Shendilavri to destroy it. These attacks have always been held at bay, but he hopes to one day destroy her and her realm. The King of the Gnolls also has a violent hatred for Baphomet, perhaps due to their similarity, against whom he frequently wages war to little result.&lt;br /&gt;
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Yeenoghu&#039;s realm is called exactly that, Yeenoghu&#039;s Realm, perhaps reflecting its master&#039;s lack of imagination. Located on the 422th layer of the Abyss it is covered in a great savanna where packs of feral gnolls, other hyena-like creatures, and worse monsters make their home, preying on visitors, one another, and even the servants of Yeenoghu. The King of the Gnolls himself lives in a great palace drawn by thousands of slaves across the plane past various points of interest at a speed of about one year per round.&lt;br /&gt;
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===Xinivrae===&lt;br /&gt;
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Another candidate Succubus Queen, like Shami-Amourae, Lynkhab, and Malcanthet. Xinivrae specialized in the corruption and temptation of young women, as opposed to Malcanthet&#039;s more general self-gratification and Shami-Amourae&#039;s debasement. While Shami-Amourae was cast into the Wells of Darkness and Lynkhab was allowed to remain free on account of being the demonic personification of self-sabotage and therefore not much of a threat, Xinivrae was wounded and imprisoned in the Dreaming Gulf, where she remains. Her cult has largely been subsumed into Malcanthet&#039;s, but she has some loyal succubi who work to free her.&lt;br /&gt;
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===[[Zuggtmoy]]===&lt;br /&gt;
Zuggtmoy, The Queen of Fungi is an ambitious but not very successful demon lord. Given her domain over fungi and mushrooms she has difficulty finding people to worship them. So she opts with having to disguise her influence, creating cover cults that her own followers kept in line so that they could stay in charge. The Temple of Elemental Evil was such an endeavor, and it worked pretty well for a while, only for everything to spectacularly backfire when the Circle of Eight destroyed the cult and imprisoned her. She managed to escape the Material Plane at the cost of a good deal of her essence, only to discover that her enemy Jubilex had conquered a good deal of her home layer in the meanwhile.&lt;br /&gt;
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Aside from her rivalry with Jubilex, she has frequently been at odds with [[Lolth]] prior to her gaining significant power as a deity, putting her a class above the Queen of Fungi. On her home layer of Shedaklah she lives in a palace built from the largest fungi in the multiverse, rising more than four miles into the air. Here she conducts horrific experiments and plots to gain foothold on the Material Plane and to defeat the hated Jubilex.&lt;br /&gt;
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==Obyrith==&lt;br /&gt;
While the Tanar&#039;ri are created from the petitioners of the Abyss, they were not the first beings to live there. Those were the Obyrith, creatures of Chaos. When the first mortal souls entered the Abyss they did not know what to do with them and so began to experiment, slowly creating a servant race to fight for them against the forces of Law.  There are small number of other known Obyrith demon besides those listed here but they get almost no attention.&lt;br /&gt;
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===[[Dagon]]===&lt;br /&gt;
Demon Prince of the Sea, an antediluvian aquatic horror who serves as Demogorgon&#039;s most loyal advisor ia also, pretty much H.P lovecraft&#039;s Dagon, with his servants the Kuoa-Toa being the effective replacement for Deep Ones though without the crossbreeding, his mortal thralls sort of just mutilate themselves into fish creatures in his service. He likes spellcasters of all sorts and wants to flood the earth, is allied with Demogogron&lt;br /&gt;
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===[[Pale Night]]===&lt;br /&gt;
If there is one creature that is the mother of all demons (literally), then it would probably be her. Some texts say she is the mother of specific demon princes. Others say she is the mother of tanar&#039;ri race. When asked about this by reporters, Pale Night has refused to comment on the claims. Pale Night&#039;s appearance is so horrific that reality itself refuses to accept it and hides her with a shroud. Seeing what she &#039;&#039;actually&#039;&#039; looks like prompts a high Fort save. If you succeed, then congratulations, you&#039;re still alive because your mind didn&#039;t process what your eyes saw. She literally does nothing but harrass Eldarin children on her Layer of he Abyss like a Saturday morning cartoon villain, and is responsible for the &amp;quot;pseudonatural template&amp;quot; which is uselessly used by the Alienist Prestige class.&lt;br /&gt;
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===[[Obox-ob]]===&lt;br /&gt;
The Prince of Vermin and the original holder of the title of Prince of Demons before he was killed by the Queen of Chaos, but he managed to revive himself.&lt;br /&gt;
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===[[Pazuzu]]===&lt;br /&gt;
Demon Prince of Air, master of the skies of the Abyss, and a demon with a pretty chill attitude. In D&amp;amp;D, he&#039;s the &amp;quot;big shot&amp;quot;, but in Pathfinder, he&#039;s been dethroned in importance by his ex-girlfriend Lamashtu. He&#039;s also Starfox Falco levels of furbait sexy, and can be summoned like Hastur, just say his name more than thrice and he&#039;ll appear for you to bargain off your alignment for power.&lt;br /&gt;
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===[[The Queen of Chaos]]===&lt;br /&gt;
Even older than Pale Night.  She once was the ruler of the Obyrith race.  She created the Tanar&#039;ri, but this backfired on her when her lover [[Miska the Wolf-Spider]] got imprisoned and the rest of the Tanar&#039;ri rebelled.&lt;br /&gt;
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===[[Sertrous]]===&lt;br /&gt;
Demon Prince of Heretics from the [[Elder Evils]] book. Was originally a demon prince of parasites who refused to serve the Queen of Chaos and as a result was personally killed by her, but his spirit escaped to material plane and possessed a snake and turned it into his new body. An angel named Avamerin was sent to kill Sertrous when he began sending armies of snakes to harass mortals, but just before Avamerin could kill Sertrous, he revealed the secret that clerics could gain their spells without needing to worship a god. Avamerin at first didn&#039;t understand what Sertrous had said and decapitated him, and brought back his head.  Avamerin shared the words Sertrous had said, which resulted in the appearance of godless clerics. Avamerin got punished for this and betrayed his masters to serve Sertrous. Sertrous still remains a powerless snake skull but he is slowly returning to life as he gains more worshipers. He is worshiped mainly by [[Yuan-ti]] who claim that he is their true creator.&lt;br /&gt;
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{{D&amp;amp;D-DemonPrinces}}&lt;br /&gt;
{{D&amp;amp;D-Outsiders}}&lt;br /&gt;
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==Pathfinder==&lt;br /&gt;
===[[Abraxus]]===&lt;br /&gt;
Demon Prince of Magic, Forbidden Lore and Snakes, known as the Master of the Final Incantation due to his arsenal of deadly and unique magical spells and formulas including the &amp;quot;Final Incantation&amp;quot;, which can unmake magic with a single word.&lt;br /&gt;
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===[[Aldinach]]===&lt;br /&gt;
Demon Princess of Sand, Scorpions and Thirst, whose cult is predominant in the desert regions. Most notable for her descent from Lamashtu and her bitter rivalry with her half-sister Areshkagal. Title: She of the Six Venoms.&lt;br /&gt;
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===[[Andirifkhu]]===&lt;br /&gt;
Demon Queen of Illusions, Traps and Knives, the Razor Princess is a secretive and cunning killer particularly favored by sadists, torturers, trap-makers, assassins, murderers and evil illusionists.&lt;br /&gt;
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===[[Angazhan]]===&lt;br /&gt;
Demon Prince of Apes, Jungles and Brutal Tyranny, the Ravenous King is one of the lesser Demon Princes, mostly restricted to worship by his savage [[Chara-kur]] ape-men creations. His worship is most concentrated in the city of Usaro in the Mwangi Expanse, ruled by a Gorilla Grodd-expy named Ruthazek.&lt;br /&gt;
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===[[Areshkagal]]===&lt;br /&gt;
Demon Princess of Greed, Magical &amp;amp; Mundane Portals, and Riddles, the Faceless Sphinx fights a constant war against her half-sister Aldinach due to She of the Six Venoms having usurped the Faceless&#039; Sphinx&#039;s original abyssal kingdom.&lt;br /&gt;
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===[[Cyth-V&#039;sug]]===&lt;br /&gt;
Demon Prince of Disease, Fungus and Parasites; despite certain similarities in appearance and portfolio, should not be confused with [[Xhamen-Dor]], the [[Cthulhu Mythos|Great Old One]] of Decay, Parasites and Transformation. He&#039;s consistently much more successful than his D&amp;amp;D counterpoint, Zuggtmoy, and is the disappointed stepdad of the Nascent Demon Lord Treerazer, who has spent the past couple of centuries fucking over the elves of Kyonin.&lt;br /&gt;
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===[[Deskari]]===&lt;br /&gt;
Demon Prince of Chasms, Infestations and Locusts; known as the son of Pazuzu via some giant, monstrous demonic insect, the Lord of The Locust Host may potentially be a cousin to either Aldinach or Areshkagal. Is most notable for having created and maintained the Worldwound on [[Golarion]].&lt;br /&gt;
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===[[Flauros]]===&lt;br /&gt;
Demon Prince of Fire, Salamanders and Volcanoes, the Burning Maw fights to defend his rulership over salamanders from an elemental lord named Ymeri, the Mistress of Fire.&lt;br /&gt;
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===[[Gogunta]]===&lt;br /&gt;
Demon Queen of Amphibians, Boggards and Swamps, the Song of the Swamp actually claims rulership over a tiny part of Dagon&#039;s realm; because she has yet to be destroyed for this, her cult and Dagon&#039;s cult are often friendly towards each other. &lt;br /&gt;
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===[[Haagenti]]===&lt;br /&gt;
Demon Prince of Alchemy, Invention and Transformation, not to be confused with the the [[Vestige]] connected to Frost Giants, Hill Giants and Minotaurs in the lore of the [[Binder]]s. He is essentially the Demon Prince of SCIENCE!!!, which makes him particularly unpopular with other artifice-focused gods. One can only imagine the kind of shit he&#039;s concocted by the time of [[Starfinder]].&lt;br /&gt;
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===[[Jezelda]]===&lt;br /&gt;
Demon Queen of Desolation, the Moon and Werewolves; ironically, despite the usual connections drawn to such powers, the Mistress of the Hungry Moon has never claimed to be the origin of all werewolves. Her Abyssal Realm is notable for being one of the relatively few places in the Abyss where one can find normal, living humans. She keeps them in [[Ravenloft|isolated villages, perpetually stalked by her monstrous servants]].&lt;br /&gt;
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===[[Kabriri]]===&lt;br /&gt;
Demon Prince of [[Ghoul]]s, Graves and Secrets Kept By The Dead, the demon prince known as Him Who Gnaws is generally believed to be the damned soul of the first cannibal (and a fratricidal one at that), and the reason why ghouls cannot paralyze elves (and can mutate into elf-like forms) is because he was supposedly an elf in life.&lt;br /&gt;
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===[[Lamashtu]]===&lt;br /&gt;
A Pathfinder-only Demon Queen and goddess, mother of all &amp;quot;manbeast&amp;quot; races such as [[minotaur]]s, [[harpy|harpies]], [[gnolls]] and [[medusa]]s. In fact, two of her most powerful daughters have become Demon Princesses in their own right; Aldinach and Areshkagal. She ascended from &amp;quot;mere&amp;quot; Archfiend to true divinity after killing a now-forgotten god of beasts. Her ex-boyfriend Pazuzu is still pissed off that she got all the glory and power from the murder, considering it was his plan to begin with.&lt;br /&gt;
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===[[Mazmezz]]===&lt;br /&gt;
Demon Queen of Binding, [[Drider]]s and Vermin, the grotesquely insectile Creeping Queen has the soul of a /d/eviant, using her powers of illusion to assume seductive guises in order to acquire more trophy-spouses for her hideous harem.&lt;br /&gt;
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===[[Mestama]]===&lt;br /&gt;
Demon Queen of Cruelty, Deception and [[Hag]]s, the infamously misandric Mother of Witches bitterly hates the demi-goddess [[Gyronna]] for having stolen the position of Queen of All Hags from her.&lt;br /&gt;
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===[[Nocticula]]===&lt;br /&gt;
Demon Queen of Assassins, Darkness and Lust, Our Lady In Shadow was actually the very first [[succubus]] to exist in Golarion, seducing and murdering her way into power. Sister and sometimes lover of Socothbenoth. She&#039;s heavily implied to be a fallen Empyreal Lord and, in a rare piece of [[Metaplot]], she turned her life around after the &#039;&#039;Wrath of the Righteous&#039;&#039; adventure path to become the fully-ascended Chaotic Neutral Goddess of Artists, Outcasts, and Darkness.&lt;br /&gt;
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===[[Nurgal]]===&lt;br /&gt;
Demon Prince of Deserts, the Sun and Senseless Warfare, the Shining Scourge should not be confused with [[Nurgle]], as he has no plague-related powers. Former lover of Areshkagal, he may also be Socothbenoth&#039;s half-brother, but he hates the Demon Prince of Perversion. He is also apparently half of an ancient Azlanti deity who was defeated by another god. The other half became the Infernal Duke Nergal. How you choose to reconcile these weird, contradicting backstories is your own business.&lt;br /&gt;
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===[[Shax]]===&lt;br /&gt;
Demon Prince of Envy, Lies and Violent Murder, the Blood Marquis is of course the favored patron of serial killers, and competes with Andirifikhu for worship by torturers.&lt;br /&gt;
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===[[Shivaska]]===&lt;br /&gt;
Demon Queen of Aberrations, Clocks and Prisons, the Chained Maiden has a disturbing interest in scaring kids and bondage. She owns a magic clock that may or may not be counting down to the end of the universe.&lt;br /&gt;
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===[[Sifkesh]]===&lt;br /&gt;
Demon Queen of Hopeless Despair, Heresy and Suicide, the Sacred Whore loves to tempt devout worshippers and priestly types into heresy, eating their souls when they commit suicide out of grief upon realizing their betrayal. She has floating limbs, making her look like big tiddy goth Rayman.&lt;br /&gt;
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===[[Socothbenoth]]===&lt;br /&gt;
Demon Prince of Pride, Perversion and Taboos, the Silken Prince is Nocticula&#039;s brother and occasional lover, as well as the demonic patron of [[/d/]].&lt;br /&gt;
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===[[Urxhel]]===&lt;br /&gt;
Demon Prince of Natural Disasters, Storms and Trolls, unlike most &amp;quot;racial patron&amp;quot; demon lords, the Trollfather actually &#039;&#039;despises&#039;&#039; his children and so is worshipped only in an effort to stop him destroying them all.&lt;br /&gt;
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===[[Xoveron]]===&lt;br /&gt;
Demon Prince of Gargoyles, Gluttony and Ruins, the four-headed Horned Prince seeks the emptying of all cities to create a world in which he and his children can feed.&lt;br /&gt;
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===[[Yhidothrus]]===&lt;br /&gt;
Demon Prince of Age, Time and Worms, worshipped by those driven to desperation out of their hatred of time&#039;s encroach, the Ravager Worm is a patron of many [[lich]]es. He is one of the Demon Princes who was a former Qlippoth, and he&#039;s so ridiculously long, part of him might still be.&lt;br /&gt;
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===[[Zevgavizeb]]===&lt;br /&gt;
Demon Prince of Vast Caverns, Reptiles and Troglodytes, an immensely gluttonous and lazy squamous horror who rules an Abyssal realm set up as a mad hollow earth, complete with dinosaurs and cavemen.&lt;br /&gt;
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===[[Zura]]===&lt;br /&gt;
Demon Queen of Blood, Cannibalism and Vampires, this uniquely powerful and depraved succubus has a complicated relationship with [[Urgathoa]], with the Vampire Queen being as likely to make common cause with the Pallid Princess as to fight for worshippers.&lt;br /&gt;
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{{Pathfinder-Fiends}}&lt;br /&gt;
{{Pathfinder-DemonPrinces}}&lt;/div&gt;</summary>
		<author><name>2603:8001:3500:CB:2823:9AEC:A71D:FF9C</name></author>
	</entry>
	<entry>
		<id>http://2d4chan.org/mediawiki/index.php?title=Demon_Prince&amp;diff=174401</id>
		<title>Demon Prince</title>
		<link rel="alternate" type="text/html" href="http://2d4chan.org/mediawiki/index.php?title=Demon_Prince&amp;diff=174401"/>
		<updated>2020-12-31T02:34:05Z</updated>

		<summary type="html">&lt;p&gt;2603:8001:3500:CB:2823:9AEC:A71D:FF9C: /* Miska the Wolf-Spider */&lt;/p&gt;
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:&#039;&#039;This is the [[D&amp;amp;D]] and [[Pathfinder]] creature, not to be confused with [[Warhammer]]&#039;s [[Daemon Prince]]s&#039;&#039;&lt;br /&gt;
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&#039;&#039;&#039;Demon Princes&#039;&#039;&#039; are a specific breed of lesser (though how &amp;quot;lesser&amp;quot; varies from edition to edition, with them being literally equivalent to lesser deities in 1e, which meant they were at least as powerful as most deities) tier evil [[God]] in the [[Dungeons &amp;amp; Dragons]] and [[Pathfinder]]. As their name suggests, they are [[Tanar&#039;ri]] who have managed to claw their way to a position of particular power and influence amongst their kind. They may even be worshipped by some evil races as patron gods, though usually they are not &amp;quot;full-tier&amp;quot; gods, thusly allowing [[adventurers]] to bust into their homes and beat the shit out of them.&lt;br /&gt;
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Emphasis on &#039;&#039;usually&#039;&#039;: some Demon Princes have managed to secure a position of such power that they are full-fledged gods, so fighting with them isn&#039;t a really good idea. The most traditional example in D&amp;amp;D is [[Lolth]], who is not only the Demon Queen of Spiders, but also the patron god of the [[Drow]], a position that saw her promoted to a &amp;quot;corebook deity&amp;quot; in 4th edition. Likewise, in Pathfinder, the Demon Queen of Monsters, Mutation and Miscarriages, [[Lamashtu]], is a full-fledged god and stands as a counterpoint to [[Asmodeus]] the [[Archdevil]]-turned-God.&lt;br /&gt;
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==Tanar&#039;ri==&lt;br /&gt;
The vast majority of Demon Princes are Tanar&#039;ri and attained their position early on in their existence. Others rose to power over the course of eons, usurping another to take their place.&lt;br /&gt;
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===[[Baphomet]]===&lt;br /&gt;
Baphomet, the lord of the [[minotaur]]s, is a massive bull-headed brute. He revels in combat, but prefers to put his powerful-looking opponents into a magical maze and trample the smaller ones before crushing the big ones. His most common followers include minotaurs, bulezau and goristro demons, fiendish or half-fiendish minotaurs and Awakened animals such as dire animals or [[dinosaur]]s.  His ultimate goal is nothing less than the destruction of all civilization, and the descent of all life into violent, bestial savagery.&lt;br /&gt;
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Baphomet&#039;s cult is on the rise, often finding worship in rural areas by evil [[druid]]s and [[ranger]]s, preaching the gospel of a nature deity of vengeance that will deliver the common folk from the evil machinations of city-dwellers, eventually swaying them to his cause.  From there, armies of fanatical Luddites, many bearing [[Beastmen|physical manifestations of his influence]], swarm out to raze towns and slaughter those who live in them.&lt;br /&gt;
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Baphomet lives in the Endless Maze, the 600th layer of the [[Abyss]]. He shares this layer with the [[Obyrith]] Pale Night, with whom he has some kind of understanding: neither of them encroach on each other&#039;s territories and they will help each other when one of them is invaded by one of their foes.&lt;br /&gt;
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===[[Demogorgon]]===&lt;br /&gt;
The current Prince of Demons, a title largely contested only by Orcus and, to a much lesser extent, Graz&#039;zt. He has the shape of a two-headed baboon with tentacles instead of arms and a theropod&#039;s legs and tail. His left head is called Aameul and has a silver tongue that can charm any creature, while the right head, Hethradiah, can cause insanity. They seek to dominate or kill one another, just as their combined self seeks to slay or overpower all life.  Demogorgon is a fearsome foe in battle, capable of rotting flesh from bones with but a caress of its tentacles and draining the energy of anyone slapped by its tail.&lt;br /&gt;
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Demogorgon has few followers amongst the humanoid races, but he has many amongst the more monstrous people. [[Yuan-ti]], troglodytes, ixitxachitl and hosts of demons worship Demogorgon as their lord. These cults are depraved and engage in all manner of horrific rituals and sacrifices to their lord. Humanoids rarely worship him as cults, but individuals dedicated to the Prince of Demons tend to be just as dangerous, given that they are quite often high-ranking members of society, and his influence is thought to be the source of many monstrous versions of natural creatures, like ettins and merrow.&lt;br /&gt;
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Demogorgon&#039;s layer of The Gaping Maw is the 88th of the Abyss. While it&#039;s a tropical realm with plenty of water it is not a hospitable plane, with many different kinds of demons roving the surface and the ocean looking for things to devour. Demogorgon runs the great city of Lemoriax that is one of the premier slave markets in the Great Wheel. He frequently stalks through his city to whip his followers into a frenzy. His layer is linked to the next layer, Dagon&#039;s home of Shadowsea. The two are allied, which effectively means they stay off of each other&#039;s backs.&lt;br /&gt;
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He was also a &#039;&#039;motherfucker&#039;&#039; of a bonus boss in &#039;&#039;[[Baldur&#039;s Gate|Throne of Bhaal]]&#039;&#039;, even if actually fighting him was definitely not the smart move there.&lt;br /&gt;
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===[[Fraz-Urb&#039;luu]]===&lt;br /&gt;
The Prince of Deception, Fraz-Urb&#039;luu is a great pale blue winged monster with surprising magical ability. He is the patron of evil illusionists and tricksters, so powerful that he can easily summon demons and even other demon lords, though he prefers to not do the latter all that much because does not want to piss Demogorgon off any more than he already does.&lt;br /&gt;
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Fraz-Urb&#039;luu was one of [[Zagig]]&#039;s prisoners below Castle [[Greyhawk]], trapped in a bas-relief for more than two centuries. Eventually he was freed by a bunch of [[adventurers]], whom he repaid by wrecking their gear and casting them into the Abyss. [[Eldrad|What a dick.]] Back in the 176th layer of the Abyss, Hollow&#039;s Heart, he spent time rebuilding his realm and searching for his magic staff. If he succeeds, his first order of business would be to visit terrible vengeance upon the world of man.&lt;br /&gt;
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Cults of Deception pose as cults of exciting but obscure deities and try to convert people to their cause... only to be sacrificed to the Prince of Deception. His followers include large numbers of other deceptive demons, including [[Succubus|succubi]], lilitu and a group of Chaotic Evil [[Rakshasa]] called the Hollow Rajas.&lt;br /&gt;
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===[[Graz&#039;zt]]===&lt;br /&gt;
The Dark Prince Graz&#039;zt is something of an anomaly amongst the princes of the Abyss. While the others all possess some degree of cleverness, at the end of the day they will use brute force to get what they want. Not so much in Graz&#039;zt&#039;s case. He is skilled in the ways of seduction, guile, politics and plotting in ways that go beyond the abilities of even the most intelligent princes of hell. [[4e]] suggested that this is because Graz&#039;zt is an exiled [[Baatezu|devil]], but this is the only version that posed this option.  While by far the weakest of the three in terms of raw hitting power, Graz&#039;zt&#039;s genius and cunning ensure that he remains a strong rival to both Demogorgon and Orcus.&lt;br /&gt;
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He resembles a tall, handsome humanoid with goat legs, horns, six fingered hands and yellow eyes that betray him for what he really is. Graz&#039;zt has a massive libido and counts many female priests, [[succubus|succubi]], [[harpy|harpies]], [[marilith]]s, [[lamia]], [[monstergirls|you name it]] amongst his followers, with the odd male equivalent here and there for variety&#039;s sake.  The closest of these are called the Chosen (with the suggestion he chooses them to join him in his bed). He also has more offspring than any other demon lord, with many of the closest members of his court, including his chief general and personal assassin, being his own children.&lt;br /&gt;
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While he is of great intelligence, he has met his match in a mortal, the witch-queen [[Iggwilv]]. She managed to trap him on the Material Plane to learn from the demon. The two of them eventually became lovers, culminating in the birth of a child. Said child turned out to be [[Iuz]], who became a major player in the world of [[Greyhawk]]. Graz&#039;zt slowly figured out that Iggwilv did not want to let him go back to his home. So he waited and plotted, eventually breaking free in a battle that cost Iggwilv most of her resources. But she escaped and was lured into the Abyss by the Dark Prince. She in turn was used by Graz&#039;zt to regain his lost powers and grow stronger before &#039;&#039;she&#039;&#039; escaped. The two of them are currently in a mutual love-hate relationship, each trying to exploit the other to increase their power even as, to the extent that either of them are capable of positive emotions, they genuinely enjoy one another&#039;s company.&lt;br /&gt;
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Graz&#039;zt&#039;s realm is the largest in all of the Abyss. Covering the 45th, 46th and 47th layers of the Abyss, Azzagrat&#039;s primary attraction is the city of Zelatar, which somehow exists on all three layers at the same time. Each layer hosts a different neighbourhood, and Graz&#039;zt&#039;s citadel is at the center layer.  It is also one of the more popular destinations in the Abyss for travelers to visit, featuring markets full of rare goods and comparatively better-behaved demons, but those who think that that translates to &amp;quot;safe&amp;quot; are as foolish as those who think that Graz&#039;zt&#039;s hedonism and hunger for pleasure over raw power makes him any less evil or dangerous than the likes of Orcus or Demogorgon, whom already have a large size advantage over him in a fight.&lt;br /&gt;
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===[[Juiblex]]===&lt;br /&gt;
The Faceless Lord Juiblex lords over all oozes, slimes and jellies. This is not a particularly difficult task given the mindless nature of these creatures and Juiblex&#039;s lack of tact regarding such issues. He resembles a massive puddle of green slime filled with eyes swimming around in it and pseudopods dripping with ooze. This appearance was later changed, and by that, literally photoshopped to a Shoggoth&#039;s color scheme, because Pathfinder did it, so it must sell. His goals are simple: destroy everything that is not like him. He wants to kill and corrode everything in existence, destroying whatever it can touch with its oozing appendages, until all life, everywhere, is as formless and protean as he is. This makes him very unpopular with the other demon lords and all stay away from his layer as much as possible.&lt;br /&gt;
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Juiblex has few cultists given that his charges are almost exclusively of low intelligence. When a deranged humanoid takes up the worship of the Faceless Lord it is quite possible that Juiblex doesn&#039;t really care about these worshippers, and even when an intelligent ooze such as Darkness Given Hunger, a Black Pudding possessed by a Hezrou, worships him, Juiblex cares little. The amusing fact that he doesn&#039;t give a shit means PCs who follow him are incredibly flexible (pun intended) because entry to his worship means the acidic dissolution of Any poor sap overseen by a number of slimes. His base nature, in fact, leaves most forms of organization to his cults, who if not insane or fanatic could easily build an interesting infrastructure to their lords benefit, if not moreso their own, I.E turn everyone into slimes and destroy everyone else, and have everlasting shapeshifting shoggoth sex, Praise Juiblex! &lt;br /&gt;
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One Origin for the faceless lord had him as a deity that lost his face in retaliation from the other gods for sympathizing with Demons in the older times, being thrown into the abyss as a result, and becoming an ever-shifting protean mass as a result, his soul locked in a prison.&lt;br /&gt;
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On that note, his PrC is great if Stacked with the OozeMaster PrC, polymorph into a Gibbering mouther and use size category increasing cheese to become a Shoggoth capable of multiple slime attacks, unlimited slime summonings and all sorts of fun, nevermind how this can extend to Ghaunadaur worship as Juiblex was once an Avatar for the nonsensical primordial deity of oozes and slimes.&lt;br /&gt;
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Juiblex lives on the 222nd layer of the Abyss named Shedaklah. He contests for control of this plane with Zuggtmoy, the Queen of Fungi. While she had the upper hand for a while, since the events with [[Iuz]] getting his ass handed to him and the famous adventure in the Temple of Elemental Evil, Juiblex has gained a lot of territory, currently battling with the forces of the Queen of Fungi and slowly gaining ground.&lt;br /&gt;
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===[[Kostchtchie]]===&lt;br /&gt;
Demon Prince of Frost, racial patron god of frost giants. Is additionally summonable by chanting his name, which gets you a Hastur-tier death if you&#039;re not prepared for the consequences.&lt;br /&gt;
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===[[Lolth]]===&lt;br /&gt;
The Spider Queen is a former elven goddess, and is now the ruler of all [[drow]], spiders, poison, and other fluffy things.&lt;br /&gt;
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===Lynkhab===&lt;br /&gt;
&lt;br /&gt;
A former contender for the title of Queen of the Succubi, who lost in no small part due to her nature- as the patron of [[Malal|regret and self-destruction]], she cannot help but sabotage her own efforts. As such, she&#039;s quite obscure. Lynkhab favors corrupting individuals instead of founding cults, most likely because any cult dedicated to the demon prince of screwing yourself over is never going to end well. Lynkhab has also expanded her portfolio to include heresy, tempting holy men to abandon their faith for fleeting pleasure. Lynkhab lives in &#039;&#039;The Sighing Cliffs&#039;&#039;, the 297th layer of the Abyss, picking and choosing choice individuals to corrupt and hopefully drive to suicide.&lt;br /&gt;
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===[[Malcanthet]]===&lt;br /&gt;
Malcanthet, the Queen of the Succubi is a being of unparalleled beauty and cruelty. Taking the shape of an alluring succubus, she prefers to let others do the fighting for her, either summoned minions or enslaved attackers. Befitting her status of the Queen of the Succubi she really gets around: aside from her usual trysts, she has Pazuzu and Demogorgon as her most frequent lovers, having sired several powerful succubi with the former and unspeakable abominations with the latter. She has had short affairs with most of the other demon lords at some point or another, but these were mainly flings for her private benefit. Yeenoghu is one of her enemies, the two of them still being embittered by the other foiling their plot to corrupt the same family of nobles, ending with the entire family being destroyed instead. Her relationship with Graz&#039;zt is actually even worse: each claims that the other spurned their advances, and, deeply embittered, the two have been at war ever since. Her servants include, aside from succubi and lilitus, lamias, harpies, and fiendish nymphs.&lt;br /&gt;
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Malcanthet lives on the 570th layer of the Abyss, a layer called Shendilavri. It is of unmatched beauty, surpassing even some of the heavens as a paradise. Here she lives in the city of Rivenheart, where all desires can be sated. Every imaginable perversion, debauchery and experience can be found here. Malcanthet&#039;s palace has no doors, and all are invited to enter and experience what lies within its forbidden halls. While thousands of people from all over the planes enter to find bliss within, few leave, and all ultimately realize that Shendilavri is a paradise only for Malcanthet herself.&lt;br /&gt;
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===[[Miska the Wolf-Spider]]===&lt;br /&gt;
The right-hand man and lover of the Queen of Chaos, Miska the Wolf-Spider is one of the most dreaded demon lords in existence. Resembling a nightmarish [[Drider]] with a spiked and armored spider lower body, the upper body of a pale, handsome, four-armed human with long black hair and a pair of red-haired wolf heads sprouting from his shoulders. Once the foremost servant and lover of the Queen of Chaos, she appointed this Tanar&#039;ri as the Prince of Demons, the first to bear that title. This, combined with Miska&#039;s skill as a general and a warrior and the victories he achieved meant massive numbers of demons flocked to his service. Eventually he was defeated at the Battle of Pesh, where one of the [[Wind Dukes of Aaqa]] pierced him with the [[Rod of Seven Parts]]. The Prince of Demons wailed in anguish as his blood covered the Rod, corrupted and shattered it. If it had not been for the Rod breaking, Miska would have perished, and instead he went through a planar rift. Some of the Wind Dukes followed him, imprisoned Miska and the citadel he was in in a great cocoon of pure law and cast him into the depths of [[Pandemonium]], where he remains to this day.&lt;br /&gt;
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In his prison Miska can do little harm, but only partially because of the prison itself. When he was injured by the Rod of Seven Parts his abilities were crippled, rendering him only a shadow of his former self. On the other hand this made him next to indestructible: [[Perpetual|even if he were to be turned to ash he can simply rebuild himself.]] If he were to get his hands onto the fully restored Rod of Seven Parts he would be fully restored and become able to leave the cocoon of law to join his beloved Queen and continue on their bloody crusade. The plus side to this is that restoring Miska to his full powers will make him vulnerable again, and allow for him to be permanently destroyed.&lt;br /&gt;
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Actually destroying him is a daunting task: his armored body is resistant to blunt weapons, and slashing and piercing weapons draw his acidic blood that is both dangerous to an attacker and their weapon. It is in fact so lethal that it might kill an attacker instantly and disintegrate a weapon coated in the Wolf-Spider&#039;s blood. Miska himself wields deadly weapons in is powerful arms: a scimitar that can disintegrate lawful opponents, one that strikes at blinding speeds and two magical morning stars, each of whom he wields with deadly precision.&lt;br /&gt;
&lt;br /&gt;
Miska commands the respect or fear of the Spyder-Fiends, monstrous spiders with the heads of wolves and clawed humanoid arms in the more powerful cases. While some resent serving Miska, they do not dare anger him or his master, the Queen of Chaos.&lt;br /&gt;
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===[[Orcus]]===&lt;br /&gt;
Looking and acting like the forbidden lovechild of [[Khorne]] and [[Nagash]], Orcus is the Prince of the Undead. Entry requirements to worship him involve contracting a Feat based STD from Necrophilia, and generally doing horrid things that probably earn their place in the Book of Vile Darkness. According to Gary Gygax, he is responsible for the creation of undead universally when he cast a dweomer that killed everyone on his native plane when he was alive, following this, he ended up in the Abyss and worked his way up the demonic ladder. Sources state he ended up in the Abyss for doing something horrible, but this isn&#039;t in the official post Gygax material&lt;br /&gt;
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===[[Yeenoghu]]===&lt;br /&gt;
The King of the [[Gnoll]]s, Yeenoghu is a savage beast. Despite not being the most powerful of the demon lords, his savagery and that of his followers still makes him a powerful opponent. This became clear when he and his forces invaded the layer above his own, the White Kingdom. This layer was ruled by Doresain, the King of the Ghouls. When his armies were destroyed, Doresain swore fealty to Yeenoghu for the sake of self-preservation, forsaking his old master Orcus. Because of Orcus&#039; recent plots his attention has been elsewhere, and it is as of yet unknown how he will reply to this treason.&lt;br /&gt;
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Yeenoghu&#039;s greatest desire is to have the Material Plane inhabited by his chosen people, the gnolls. A world where his people are the dominant race, and all [[human]]s, [[elves]], [[dwarves]] and [[halfling]]s are either slaves or food. But he understands that gnolls alone are not numerous enough to achieve this goal, and as such he allows cults of other races to serve him. One of the most powerful of these cults, originating from the Maure family, was finally getting somewhere when Malcanthet &#039;&#039;also&#039;&#039; tried to corrupt them, resulting in a self-destructive downward spiral that wiped out all of the humans. They have resented each other ever since, with Yeenoghu sending frequent raids into Shendilavri to destroy it. These attacks have always been held at bay, but he hopes to one day destroy her and her realm. The King of the Gnolls also has a violent hatred for Baphomet, perhaps due to their similarity, against whom he frequently wages war to little result.&lt;br /&gt;
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Yeenoghu&#039;s realm is called exactly that, Yeenoghu&#039;s Realm, perhaps reflecting its master&#039;s lack of imagination. Located on the 422th layer of the Abyss it is covered in a great savanna where packs of feral gnolls, other hyena-like creatures, and worse monsters make their home, preying on visitors, one another, and even the servants of Yeenoghu. The King of the Gnolls himself lives in a great palace drawn by thousands of slaves across the plane past various points of interest at a speed of about one year per round.&lt;br /&gt;
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===Xinivrae===&lt;br /&gt;
&lt;br /&gt;
Another candidate Succubus Queen, like Shami-Amourae, Lynkhab, and Malcanthet. Xinivrae specialized in the corruption and temptation of young women, as opposed to Malcanthet&#039;s more general self-gratification and Shami-Amourae&#039;s debasement. While Shami-Amourae was cast into the Wells of Darkness and Lynkhab was allowed to remain free on account of being the demonic personification of self-sabotage and therefore not much of a threat, Xinivrae was wounded and imprisoned in the Dreaming Gulf, where she remains. Her cult has largely been subsumed into Malcanthet&#039;s, but she has some loyal succubi who work to free her.&lt;br /&gt;
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===[[Zuggtmoy]]===&lt;br /&gt;
Zuggtmoy, The Queen of Fungi is an ambitious but not very successful demon lord. Given her domain over fungi and mushrooms she has difficulty finding people to worship them. So she opts with having to disguise her influence, creating cover cults that her own followers kept in line so that they could stay in charge. The Temple of Elemental Evil was such an endeavor, and it worked pretty well for a while, only for everything to spectacularly backfire when the Circle of Eight destroyed the cult and imprisoned her. She managed to escape the Material Plane at the cost of a good deal of her essence, only to discover that her enemy Jubilex had conquered a good deal of her home layer in the meanwhile.&lt;br /&gt;
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Aside from her rivalry with Jubilex, she has frequently been at odds with [[Lolth]] prior to her gaining significant power as a deity, putting her a class above the Queen of Fungi. On her home layer of Shedaklah she lives in a palace built from the largest fungi in the multiverse, rising more than four miles into the air. Here she conducts horrific experiments and plots to gain foothold on the Material Plane and to defeat the hated Jubilex.&lt;br /&gt;
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==Obyrith==&lt;br /&gt;
While the Tanar&#039;ri are created from the petitioners of the Abyss, they were not the first beings to live there. Those were the Obyrith, creatures of Chaos. When the first mortal souls entered the Abyss they did not know what to do with them and so began to experiment, slowly creating a servant race to fight for them against the forces of Law.  There are small number of other known Obyrith demon besides those listed here but they get almost no attention.&lt;br /&gt;
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===[[Dagon]]===&lt;br /&gt;
Demon Prince of the Sea, an antediluvian aquatic horror who serves as Demogorgon&#039;s most loyal advisor ia also, pretty much H.P lovecraft&#039;s Dagon, with his servants the Kuoa-Toa being the effective replacement for Deep Ones though without the crossbreeding, his mortal thralls sort of just mutilate themselves into fish creatures in his service. He likes spellcasters of all sorts and wants to flood the earth, is allied with Demogogron&lt;br /&gt;
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===[[Pale Night]]===&lt;br /&gt;
If there is one creature that is the mother of all demons (literally), then it would probably be her. Some texts say she is the mother of specific demon princes. Others say she is the mother of tanar&#039;ri race. When asked about this by reporters, Pale Night has refused to comment on the claims. Pale Night&#039;s appearance is so horrific that reality itself refuses to accept it and hides her with a shroud. Seeing what she &#039;&#039;actually&#039;&#039; looks like prompts a high Fort save. If you succeed, then congratulations, you&#039;re still alive because your mind didn&#039;t process what your eyes saw. She literally does nothing but harrass Eldarin children on her Layer of he Abyss like a Saturday morning cartoon villain, and is responsible for the &amp;quot;pseudonatural template&amp;quot; which is uselessly used by the Alienist Prestige class.&lt;br /&gt;
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===[[Obox-ob]]===&lt;br /&gt;
The Prince of Vermin and the original holder of the title of Prince of Demons before he was killed by the Queen of Chaos, but he managed to revive himself.&lt;br /&gt;
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===[[Pazuzu]]===&lt;br /&gt;
Demon Prince of Air, master of the skies of the Abyss, and a demon with a pretty chill attitude. In D&amp;amp;D, he&#039;s the &amp;quot;big shot&amp;quot;, but in Pathfinder, he&#039;s been dethroned in importance by his ex-girlfriend Lamashtu. He&#039;s also Starfox Falco levels of furbait sexy, and can be summoned like Hastur, just say his name more than thrice and he&#039;ll appear for you to bargain off your alignment for power.&lt;br /&gt;
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===[[The Queen of Chaos]]===&lt;br /&gt;
Even older than Pale Night.  She once was the ruler of the Obyrith race.  She created the Tanar&#039;ri, but this backfired on her when her lover [[Miska the Wolf-Spider]] got imprisoned and the rest of the Tanar&#039;ri rebelled.&lt;br /&gt;
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===[[Sertrous]]===&lt;br /&gt;
Demon Prince of Heretics from the [[Elder Evils]] book. Was originally a demon prince of parasites who refused to serve the Queen of Chaos and as a result was personally killed by her, but his spirit escaped to material plane and possessed a snake and turned it into his new body. An angel named Avamerin was sent to kill Sertrous when he began sending armies of snakes to harass mortals, but just before Avamerin could kill Sertrous, he revealed the secret that clerics could gain their spells without needing to worship a god. Avamerin at first didn&#039;t understand what Sertrous had said and decapitated him, and brought back his head.  Avamerin shared the words Sertrous had said, which resulted in the appearance of godless clerics. Avamerin got punished for this and betrayed his masters to serve Sertrous. Sertrous still remains a powerless snake skull but he is slowly returning to life as he gains more worshipers. He is worshiped mainly by [[Yuan-ti]] who claim that he is their true creator.&lt;br /&gt;
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{{D&amp;amp;D-DemonPrinces}}&lt;br /&gt;
{{D&amp;amp;D-Outsiders}}&lt;br /&gt;
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==Pathfinder==&lt;br /&gt;
===[[Abraxus]]===&lt;br /&gt;
Demon Prince of Magic, Forbidden Lore and Snakes, known as the Master of the Final Incantation due to his arsenal of deadly and unique magical spells and formulas including the &amp;quot;Final Incantation&amp;quot;, which can unmake magic with a single word.&lt;br /&gt;
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===[[Aldinach]]===&lt;br /&gt;
Demon Princess of Sand, Scorpions and Thirst, whose cult is predominant in the desert regions. Most notable for her descent from Lamashtu and her bitter rivalry with her half-sister Areshkagal. Title: She of the Six Venoms.&lt;br /&gt;
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===[[Andirifkhu]]===&lt;br /&gt;
Demon Queen of Illusions, Traps and Knives, the Razor Princess is a secretive and cunning killer particularly favored by sadists, torturers, trap-makers, assassins, murderers and evil illusionists.&lt;br /&gt;
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===[[Angazhan]]===&lt;br /&gt;
Demon Prince of Apes, Jungles and Brutal Tyranny, the Ravenous King is one of the lesser Demon Princes, mostly restricted to worship by his savage [[Chara-kur]] ape-men creations. His worship is most concentrated in the city of Usaro in the Mwangi Expanse, ruled by a Gorilla Grodd-expy named Ruthazek.&lt;br /&gt;
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===[[Areshkagal]]===&lt;br /&gt;
Demon Princess of Greed, Magical &amp;amp; Mundane Portals, and Riddles, the Faceless Sphinx fights a constant war against her half-sister Aldinach due to She of the Six Venoms having usurped the Faceless&#039; Sphinx&#039;s original abyssal kingdom.&lt;br /&gt;
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===[[Cyth-V&#039;sug]]===&lt;br /&gt;
Demon Prince of Disease, Fungus and Parasites; despite certain similarities in appearance and portfolio, should not be confused with [[Xhamen-Dor]], the [[Cthulhu Mythos|Great Old One]] of Decay, Parasites and Transformation. He&#039;s consistently much more successful than his D&amp;amp;D counterpoint, Zuggtmoy, and is the disappointed stepdad of the Nascent Demon Lord Treerazer, who has spent the past couple of centuries fucking over the elves of Kyonin.&lt;br /&gt;
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===[[Deskari]]===&lt;br /&gt;
Demon Prince of Chasms, Infestations and Locusts; known as the son of Pazuzu via some giant, monstrous demonic insect, the Lord of The Locust Host may potentially be a cousin to either Aldinach or Areshkagal. Is most notable for having created and maintained the Worldwound on [[Golarion]].&lt;br /&gt;
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===[[Flauros]]===&lt;br /&gt;
Demon Prince of Fire, Salamanders and Volcanoes, the Burning Maw fights to defend his rulership over salamanders from an elemental lord named Ymeri, the Mistress of Fire.&lt;br /&gt;
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===[[Gogunta]]===&lt;br /&gt;
Demon Queen of Amphibians, Boggards and Swamps, the Song of the Swamp actually claims rulership over a tiny part of Dagon&#039;s realm; because she has yet to be destroyed for this, her cult and Dagon&#039;s cult are often friendly towards each other. &lt;br /&gt;
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===[[Haagenti]]===&lt;br /&gt;
Demon Prince of Alchemy, Invention and Transformation, not to be confused with the the [[Vestige]] connected to Frost Giants, Hill Giants and Minotaurs in the lore of the [[Binder]]s. He is essentially the Demon Prince of SCIENCE!!!, which makes him particularly unpopular with other artifice-focused gods. One can only imagine the kind of shit he&#039;s concocted by the time of [[Starfinder]].&lt;br /&gt;
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===[[Jezelda]]===&lt;br /&gt;
Demon Queen of Desolation, the Moon and Werewolves; ironically, despite the usual connections drawn to such powers, the Mistress of the Hungry Moon has never claimed to be the origin of all werewolves. Her Abyssal Realm is notable for being one of the relatively few places in the Abyss where one can find normal, living humans. She keeps them in [[Ravenloft|isolated villages, perpetually stalked by her monstrous servants]].&lt;br /&gt;
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===[[Kabriri]]===&lt;br /&gt;
Demon Prince of [[Ghoul]]s, Graves and Secrets Kept By The Dead, the demon prince known as Him Who Gnaws is generally believed to be the damned soul of the first cannibal (and a fratricidal one at that), and the reason why ghouls cannot paralyze elves (and can mutate into elf-like forms) is because he was supposedly an elf in life.&lt;br /&gt;
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===[[Lamashtu]]===&lt;br /&gt;
A Pathfinder-only Demon Queen and goddess, mother of all &amp;quot;manbeast&amp;quot; races such as [[minotaur]]s, [[harpy|harpies]], [[gnolls]] and [[medusa]]s. In fact, two of her most powerful daughters have become Demon Princesses in their own right; Aldinach and Areshkagal. She ascended from &amp;quot;mere&amp;quot; Archfiend to true divinity after killing a now-forgotten god of beasts. Her ex-boyfriend Pazuzu is still pissed off that she got all the glory and power from the murder, considering it was his plan to begin with.&lt;br /&gt;
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===[[Mazmezz]]===&lt;br /&gt;
Demon Queen of Binding, [[Drider]]s and Vermin, the grotesquely insectile Creeping Queen has the soul of a /d/eviant, using her powers of illusion to assume seductive guises in order to acquire more trophy-spouses for her hideous harem.&lt;br /&gt;
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===[[Mestama]]===&lt;br /&gt;
Demon Queen of Cruelty, Deception and [[Hag]]s, the infamously misandric Mother of Witches bitterly hates the demi-goddess [[Gyronna]] for having stolen the position of Queen of All Hags from her.&lt;br /&gt;
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===[[Nocticula]]===&lt;br /&gt;
Demon Queen of Assassins, Darkness and Lust, Our Lady In Shadow was actually the very first [[succubus]] to exist in Golarion, seducing and murdering her way into power. Sister and sometimes lover of Socothbenoth. She&#039;s heavily implied to be a fallen Empyreal Lord and, in a rare piece of [[Metaplot]], she turned her life around after the &#039;&#039;Wrath of the Righteous&#039;&#039; adventure path to become the fully-ascended Chaotic Neutral Goddess of Artists, Outcasts, and Darkness.&lt;br /&gt;
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===[[Nurgal]]===&lt;br /&gt;
Demon Prince of Deserts, the Sun and Senseless Warfare, the Shining Scourge should not be confused with [[Nurgle]], as he has no plague-related powers. Former lover of Areshkagal, he may also be Socothbenoth&#039;s half-brother, but he hates the Demon Prince of Perversion. He is also apparently half of an ancient Azlanti deity who was defeated by another god. The other half became the Infernal Duke Nergal. How you choose to reconcile these weird, contradicting backstories is your own business.&lt;br /&gt;
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===[[Shax]]===&lt;br /&gt;
Demon Prince of Envy, Lies and Violent Murder, the Blood Marquis is of course the favored patron of serial killers, and competes with Andirifikhu for worship by torturers.&lt;br /&gt;
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===[[Shivaska]]===&lt;br /&gt;
Demon Queen of Aberrations, Clocks and Prisons, the Chained Maiden has a disturbing interest in scaring kids and bondage. She owns a magic clock that may or may not be counting down to the end of the universe.&lt;br /&gt;
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===[[Sifkesh]]===&lt;br /&gt;
Demon Queen of Hopeless Despair, Heresy and Suicide, the Sacred Whore loves to tempt devout worshippers and priestly types into heresy, eating their souls when they commit suicide out of grief upon realizing their betrayal. She has floating limbs, making her look like big tiddy goth Rayman.&lt;br /&gt;
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===[[Socothbenoth]]===&lt;br /&gt;
Demon Prince of Pride, Perversion and Taboos, the Silken Prince is Nocticula&#039;s brother and occasional lover, as well as the demonic patron of [[/d/]].&lt;br /&gt;
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===[[Urxhel]]===&lt;br /&gt;
Demon Prince of Natural Disasters, Storms and Trolls, unlike most &amp;quot;racial patron&amp;quot; demon lords, the Trollfather actually &#039;&#039;despises&#039;&#039; his children and so is worshipped only in an effort to stop him destroying them all.&lt;br /&gt;
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===[[Xoveron]]===&lt;br /&gt;
Demon Prince of Gargoyles, Gluttony and Ruins, the four-headed Horned Prince seeks the emptying of all cities to create a world in which he and his children can feed.&lt;br /&gt;
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===[[Yhidothrus]]===&lt;br /&gt;
Demon Prince of Age, Time and Worms, worshipped by those driven to desperation out of their hatred of time&#039;s encroach, the Ravager Worm is a patron of many [[lich]]es. He is one of the Demon Princes who was a former Qlippoth, and he&#039;s so ridiculously long, part of him might still be.&lt;br /&gt;
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===[[Zevgavizeb]]===&lt;br /&gt;
Demon Prince of Vast Caverns, Reptiles and Troglodytes, an immensely gluttonous and lazy squamous horror who rules an Abyssal realm set up as a mad hollow earth, complete with dinosaurs and cavemen.&lt;br /&gt;
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===[[Zura]]===&lt;br /&gt;
Demon Queen of Blood, Cannibalism and Vampires, this uniquely powerful and depraved succubus has a complicated relationship with [[Urgathoa]], with the Vampire Queen being as likely to make common cause with the Pallid Princess as to fight for worshippers.&lt;br /&gt;
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{{Pathfinder-Fiends}}&lt;br /&gt;
{{Pathfinder-DemonPrinces}}&lt;/div&gt;</summary>
		<author><name>2603:8001:3500:CB:2823:9AEC:A71D:FF9C</name></author>
	</entry>
	<entry>
		<id>http://2d4chan.org/mediawiki/index.php?title=Demon_Prince&amp;diff=174400</id>
		<title>Demon Prince</title>
		<link rel="alternate" type="text/html" href="http://2d4chan.org/mediawiki/index.php?title=Demon_Prince&amp;diff=174400"/>
		<updated>2020-12-31T02:33:11Z</updated>

		<summary type="html">&lt;p&gt;2603:8001:3500:CB:2823:9AEC:A71D:FF9C: /* Miska the Wolf-Spider */&lt;/p&gt;
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:&#039;&#039;This is the [[D&amp;amp;D]] and [[Pathfinder]] creature, not to be confused with [[Warhammer]]&#039;s [[Daemon Prince]]s&#039;&#039;&lt;br /&gt;
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&#039;&#039;&#039;Demon Princes&#039;&#039;&#039; are a specific breed of lesser (though how &amp;quot;lesser&amp;quot; varies from edition to edition, with them being literally equivalent to lesser deities in 1e, which meant they were at least as powerful as most deities) tier evil [[God]] in the [[Dungeons &amp;amp; Dragons]] and [[Pathfinder]]. As their name suggests, they are [[Tanar&#039;ri]] who have managed to claw their way to a position of particular power and influence amongst their kind. They may even be worshipped by some evil races as patron gods, though usually they are not &amp;quot;full-tier&amp;quot; gods, thusly allowing [[adventurers]] to bust into their homes and beat the shit out of them.&lt;br /&gt;
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Emphasis on &#039;&#039;usually&#039;&#039;: some Demon Princes have managed to secure a position of such power that they are full-fledged gods, so fighting with them isn&#039;t a really good idea. The most traditional example in D&amp;amp;D is [[Lolth]], who is not only the Demon Queen of Spiders, but also the patron god of the [[Drow]], a position that saw her promoted to a &amp;quot;corebook deity&amp;quot; in 4th edition. Likewise, in Pathfinder, the Demon Queen of Monsters, Mutation and Miscarriages, [[Lamashtu]], is a full-fledged god and stands as a counterpoint to [[Asmodeus]] the [[Archdevil]]-turned-God.&lt;br /&gt;
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==Tanar&#039;ri==&lt;br /&gt;
The vast majority of Demon Princes are Tanar&#039;ri and attained their position early on in their existence. Others rose to power over the course of eons, usurping another to take their place.&lt;br /&gt;
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===[[Baphomet]]===&lt;br /&gt;
Baphomet, the lord of the [[minotaur]]s, is a massive bull-headed brute. He revels in combat, but prefers to put his powerful-looking opponents into a magical maze and trample the smaller ones before crushing the big ones. His most common followers include minotaurs, bulezau and goristro demons, fiendish or half-fiendish minotaurs and Awakened animals such as dire animals or [[dinosaur]]s.  His ultimate goal is nothing less than the destruction of all civilization, and the descent of all life into violent, bestial savagery.&lt;br /&gt;
&lt;br /&gt;
Baphomet&#039;s cult is on the rise, often finding worship in rural areas by evil [[druid]]s and [[ranger]]s, preaching the gospel of a nature deity of vengeance that will deliver the common folk from the evil machinations of city-dwellers, eventually swaying them to his cause.  From there, armies of fanatical Luddites, many bearing [[Beastmen|physical manifestations of his influence]], swarm out to raze towns and slaughter those who live in them.&lt;br /&gt;
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Baphomet lives in the Endless Maze, the 600th layer of the [[Abyss]]. He shares this layer with the [[Obyrith]] Pale Night, with whom he has some kind of understanding: neither of them encroach on each other&#039;s territories and they will help each other when one of them is invaded by one of their foes.&lt;br /&gt;
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===[[Demogorgon]]===&lt;br /&gt;
The current Prince of Demons, a title largely contested only by Orcus and, to a much lesser extent, Graz&#039;zt. He has the shape of a two-headed baboon with tentacles instead of arms and a theropod&#039;s legs and tail. His left head is called Aameul and has a silver tongue that can charm any creature, while the right head, Hethradiah, can cause insanity. They seek to dominate or kill one another, just as their combined self seeks to slay or overpower all life.  Demogorgon is a fearsome foe in battle, capable of rotting flesh from bones with but a caress of its tentacles and draining the energy of anyone slapped by its tail.&lt;br /&gt;
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Demogorgon has few followers amongst the humanoid races, but he has many amongst the more monstrous people. [[Yuan-ti]], troglodytes, ixitxachitl and hosts of demons worship Demogorgon as their lord. These cults are depraved and engage in all manner of horrific rituals and sacrifices to their lord. Humanoids rarely worship him as cults, but individuals dedicated to the Prince of Demons tend to be just as dangerous, given that they are quite often high-ranking members of society, and his influence is thought to be the source of many monstrous versions of natural creatures, like ettins and merrow.&lt;br /&gt;
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Demogorgon&#039;s layer of The Gaping Maw is the 88th of the Abyss. While it&#039;s a tropical realm with plenty of water it is not a hospitable plane, with many different kinds of demons roving the surface and the ocean looking for things to devour. Demogorgon runs the great city of Lemoriax that is one of the premier slave markets in the Great Wheel. He frequently stalks through his city to whip his followers into a frenzy. His layer is linked to the next layer, Dagon&#039;s home of Shadowsea. The two are allied, which effectively means they stay off of each other&#039;s backs.&lt;br /&gt;
&lt;br /&gt;
He was also a &#039;&#039;motherfucker&#039;&#039; of a bonus boss in &#039;&#039;[[Baldur&#039;s Gate|Throne of Bhaal]]&#039;&#039;, even if actually fighting him was definitely not the smart move there.&lt;br /&gt;
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===[[Fraz-Urb&#039;luu]]===&lt;br /&gt;
The Prince of Deception, Fraz-Urb&#039;luu is a great pale blue winged monster with surprising magical ability. He is the patron of evil illusionists and tricksters, so powerful that he can easily summon demons and even other demon lords, though he prefers to not do the latter all that much because does not want to piss Demogorgon off any more than he already does.&lt;br /&gt;
&lt;br /&gt;
Fraz-Urb&#039;luu was one of [[Zagig]]&#039;s prisoners below Castle [[Greyhawk]], trapped in a bas-relief for more than two centuries. Eventually he was freed by a bunch of [[adventurers]], whom he repaid by wrecking their gear and casting them into the Abyss. [[Eldrad|What a dick.]] Back in the 176th layer of the Abyss, Hollow&#039;s Heart, he spent time rebuilding his realm and searching for his magic staff. If he succeeds, his first order of business would be to visit terrible vengeance upon the world of man.&lt;br /&gt;
&lt;br /&gt;
Cults of Deception pose as cults of exciting but obscure deities and try to convert people to their cause... only to be sacrificed to the Prince of Deception. His followers include large numbers of other deceptive demons, including [[Succubus|succubi]], lilitu and a group of Chaotic Evil [[Rakshasa]] called the Hollow Rajas.&lt;br /&gt;
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===[[Graz&#039;zt]]===&lt;br /&gt;
The Dark Prince Graz&#039;zt is something of an anomaly amongst the princes of the Abyss. While the others all possess some degree of cleverness, at the end of the day they will use brute force to get what they want. Not so much in Graz&#039;zt&#039;s case. He is skilled in the ways of seduction, guile, politics and plotting in ways that go beyond the abilities of even the most intelligent princes of hell. [[4e]] suggested that this is because Graz&#039;zt is an exiled [[Baatezu|devil]], but this is the only version that posed this option.  While by far the weakest of the three in terms of raw hitting power, Graz&#039;zt&#039;s genius and cunning ensure that he remains a strong rival to both Demogorgon and Orcus.&lt;br /&gt;
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He resembles a tall, handsome humanoid with goat legs, horns, six fingered hands and yellow eyes that betray him for what he really is. Graz&#039;zt has a massive libido and counts many female priests, [[succubus|succubi]], [[harpy|harpies]], [[marilith]]s, [[lamia]], [[monstergirls|you name it]] amongst his followers, with the odd male equivalent here and there for variety&#039;s sake.  The closest of these are called the Chosen (with the suggestion he chooses them to join him in his bed). He also has more offspring than any other demon lord, with many of the closest members of his court, including his chief general and personal assassin, being his own children.&lt;br /&gt;
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While he is of great intelligence, he has met his match in a mortal, the witch-queen [[Iggwilv]]. She managed to trap him on the Material Plane to learn from the demon. The two of them eventually became lovers, culminating in the birth of a child. Said child turned out to be [[Iuz]], who became a major player in the world of [[Greyhawk]]. Graz&#039;zt slowly figured out that Iggwilv did not want to let him go back to his home. So he waited and plotted, eventually breaking free in a battle that cost Iggwilv most of her resources. But she escaped and was lured into the Abyss by the Dark Prince. She in turn was used by Graz&#039;zt to regain his lost powers and grow stronger before &#039;&#039;she&#039;&#039; escaped. The two of them are currently in a mutual love-hate relationship, each trying to exploit the other to increase their power even as, to the extent that either of them are capable of positive emotions, they genuinely enjoy one another&#039;s company.&lt;br /&gt;
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Graz&#039;zt&#039;s realm is the largest in all of the Abyss. Covering the 45th, 46th and 47th layers of the Abyss, Azzagrat&#039;s primary attraction is the city of Zelatar, which somehow exists on all three layers at the same time. Each layer hosts a different neighbourhood, and Graz&#039;zt&#039;s citadel is at the center layer.  It is also one of the more popular destinations in the Abyss for travelers to visit, featuring markets full of rare goods and comparatively better-behaved demons, but those who think that that translates to &amp;quot;safe&amp;quot; are as foolish as those who think that Graz&#039;zt&#039;s hedonism and hunger for pleasure over raw power makes him any less evil or dangerous than the likes of Orcus or Demogorgon, whom already have a large size advantage over him in a fight.&lt;br /&gt;
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===[[Juiblex]]===&lt;br /&gt;
The Faceless Lord Juiblex lords over all oozes, slimes and jellies. This is not a particularly difficult task given the mindless nature of these creatures and Juiblex&#039;s lack of tact regarding such issues. He resembles a massive puddle of green slime filled with eyes swimming around in it and pseudopods dripping with ooze. This appearance was later changed, and by that, literally photoshopped to a Shoggoth&#039;s color scheme, because Pathfinder did it, so it must sell. His goals are simple: destroy everything that is not like him. He wants to kill and corrode everything in existence, destroying whatever it can touch with its oozing appendages, until all life, everywhere, is as formless and protean as he is. This makes him very unpopular with the other demon lords and all stay away from his layer as much as possible.&lt;br /&gt;
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Juiblex has few cultists given that his charges are almost exclusively of low intelligence. When a deranged humanoid takes up the worship of the Faceless Lord it is quite possible that Juiblex doesn&#039;t really care about these worshippers, and even when an intelligent ooze such as Darkness Given Hunger, a Black Pudding possessed by a Hezrou, worships him, Juiblex cares little. The amusing fact that he doesn&#039;t give a shit means PCs who follow him are incredibly flexible (pun intended) because entry to his worship means the acidic dissolution of Any poor sap overseen by a number of slimes. His base nature, in fact, leaves most forms of organization to his cults, who if not insane or fanatic could easily build an interesting infrastructure to their lords benefit, if not moreso their own, I.E turn everyone into slimes and destroy everyone else, and have everlasting shapeshifting shoggoth sex, Praise Juiblex! &lt;br /&gt;
&lt;br /&gt;
One Origin for the faceless lord had him as a deity that lost his face in retaliation from the other gods for sympathizing with Demons in the older times, being thrown into the abyss as a result, and becoming an ever-shifting protean mass as a result, his soul locked in a prison.&lt;br /&gt;
&lt;br /&gt;
On that note, his PrC is great if Stacked with the OozeMaster PrC, polymorph into a Gibbering mouther and use size category increasing cheese to become a Shoggoth capable of multiple slime attacks, unlimited slime summonings and all sorts of fun, nevermind how this can extend to Ghaunadaur worship as Juiblex was once an Avatar for the nonsensical primordial deity of oozes and slimes.&lt;br /&gt;
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Juiblex lives on the 222nd layer of the Abyss named Shedaklah. He contests for control of this plane with Zuggtmoy, the Queen of Fungi. While she had the upper hand for a while, since the events with [[Iuz]] getting his ass handed to him and the famous adventure in the Temple of Elemental Evil, Juiblex has gained a lot of territory, currently battling with the forces of the Queen of Fungi and slowly gaining ground.&lt;br /&gt;
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===[[Kostchtchie]]===&lt;br /&gt;
Demon Prince of Frost, racial patron god of frost giants. Is additionally summonable by chanting his name, which gets you a Hastur-tier death if you&#039;re not prepared for the consequences.&lt;br /&gt;
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===[[Lolth]]===&lt;br /&gt;
The Spider Queen is a former elven goddess, and is now the ruler of all [[drow]], spiders, poison, and other fluffy things.&lt;br /&gt;
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===Lynkhab===&lt;br /&gt;
&lt;br /&gt;
A former contender for the title of Queen of the Succubi, who lost in no small part due to her nature- as the patron of [[Malal|regret and self-destruction]], she cannot help but sabotage her own efforts. As such, she&#039;s quite obscure. Lynkhab favors corrupting individuals instead of founding cults, most likely because any cult dedicated to the demon prince of screwing yourself over is never going to end well. Lynkhab has also expanded her portfolio to include heresy, tempting holy men to abandon their faith for fleeting pleasure. Lynkhab lives in &#039;&#039;The Sighing Cliffs&#039;&#039;, the 297th layer of the Abyss, picking and choosing choice individuals to corrupt and hopefully drive to suicide.&lt;br /&gt;
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===[[Malcanthet]]===&lt;br /&gt;
Malcanthet, the Queen of the Succubi is a being of unparalleled beauty and cruelty. Taking the shape of an alluring succubus, she prefers to let others do the fighting for her, either summoned minions or enslaved attackers. Befitting her status of the Queen of the Succubi she really gets around: aside from her usual trysts, she has Pazuzu and Demogorgon as her most frequent lovers, having sired several powerful succubi with the former and unspeakable abominations with the latter. She has had short affairs with most of the other demon lords at some point or another, but these were mainly flings for her private benefit. Yeenoghu is one of her enemies, the two of them still being embittered by the other foiling their plot to corrupt the same family of nobles, ending with the entire family being destroyed instead. Her relationship with Graz&#039;zt is actually even worse: each claims that the other spurned their advances, and, deeply embittered, the two have been at war ever since. Her servants include, aside from succubi and lilitus, lamias, harpies, and fiendish nymphs.&lt;br /&gt;
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Malcanthet lives on the 570th layer of the Abyss, a layer called Shendilavri. It is of unmatched beauty, surpassing even some of the heavens as a paradise. Here she lives in the city of Rivenheart, where all desires can be sated. Every imaginable perversion, debauchery and experience can be found here. Malcanthet&#039;s palace has no doors, and all are invited to enter and experience what lies within its forbidden halls. While thousands of people from all over the planes enter to find bliss within, few leave, and all ultimately realize that Shendilavri is a paradise only for Malcanthet herself.&lt;br /&gt;
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===[[Miska the Wolf-Spider]]===&lt;br /&gt;
The right-hand man and lover of the Queen of Chaos, Miska the Wolf-Spider is one of the most dreaded demon lords in existence. Resembling a nightmarish [[Drider]] with a spiked and armored spider lower body, the upper body of a pale, handsome, four-armed human with long black hair and a pair of red-haired wolf heads sprouting from his shoulders. Once the foremost servant and lover of the Queen of Chaos, she appointed this Tanar&#039;ri as the Prince of Demons, the first to bear that title. This, combined with Miska&#039;s skill as a general and a warrior and the victories he achieved meant massive numbers of demons flocked to his service. Eventually he was defeated at the Battle of Pesh, where one of the [[Wind Dukes of Aaqa]] pierced him with the [[Rod of Seven Parts]]. The Prince of Demons wailed in anguish as his blood covered the Rod, corrupted and shattered it. If it had not been for the Rod breaking, Miska would have perished, and instead he went through a planar rift. Some of the Wind Dukes followed him, imprisoned Miska and the citadel he was in in a great cocoon of pure law and cast him into the depths of [[Pandemonium]], where he remains to this day.&lt;br /&gt;
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In his prison Miska can do little harm, but only partially because of the prison itself. When he was injured by the Rod of Seven Parts his abilities were crippled, rendering him only a shadow of his former self. On the other hand this made him next to indestructible: [[Perpetual|even if he were to be turned to ash he can simply rebuild himself.]] If he were to get his hands onto the fully restored Rod of Seven Parts he would be fully restored and become able to leave the cocoon of law to join his beloved Queen and continue on their bloody crusade. The plus side to this is that restoring Miska to his full powers will make him vulnerable again, and allow for him to be permanently destroyed.&lt;br /&gt;
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Actually destroying him is a daunting task: his armored body is resistant to blunt weapons, and slashing and piercing weapons draw his acidic blood that is both dangerous to an attacker and their weapon. It is in fact so lethal that it might kill an attacking instantly and disintegrate a weapon coated in the Wolf-Spider&#039;s blood. Miska himself wields deadly weapons in is powerful arms: a scimitar that can disintegrate lawful opponents, one that strikes at blinding speeds and two magical morning stars, each of whom he wields with deadly precision.&lt;br /&gt;
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Miska commands the respect or fear of the Spyder-Fiends, monstrous spiders with the heads of wolves and clawed humanoid arms in the more powerful cases. While some resent serving Miska, they do not dare anger him or his master, the Queen of Chaos.&lt;br /&gt;
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===[[Orcus]]===&lt;br /&gt;
Looking and acting like the forbidden lovechild of [[Khorne]] and [[Nagash]], Orcus is the Prince of the Undead. Entry requirements to worship him involve contracting a Feat based STD from Necrophilia, and generally doing horrid things that probably earn their place in the Book of Vile Darkness. According to Gary Gygax, he is responsible for the creation of undead universally when he cast a dweomer that killed everyone on his native plane when he was alive, following this, he ended up in the Abyss and worked his way up the demonic ladder. Sources state he ended up in the Abyss for doing something horrible, but this isn&#039;t in the official post Gygax material&lt;br /&gt;
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===[[Yeenoghu]]===&lt;br /&gt;
The King of the [[Gnoll]]s, Yeenoghu is a savage beast. Despite not being the most powerful of the demon lords, his savagery and that of his followers still makes him a powerful opponent. This became clear when he and his forces invaded the layer above his own, the White Kingdom. This layer was ruled by Doresain, the King of the Ghouls. When his armies were destroyed, Doresain swore fealty to Yeenoghu for the sake of self-preservation, forsaking his old master Orcus. Because of Orcus&#039; recent plots his attention has been elsewhere, and it is as of yet unknown how he will reply to this treason.&lt;br /&gt;
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Yeenoghu&#039;s greatest desire is to have the Material Plane inhabited by his chosen people, the gnolls. A world where his people are the dominant race, and all [[human]]s, [[elves]], [[dwarves]] and [[halfling]]s are either slaves or food. But he understands that gnolls alone are not numerous enough to achieve this goal, and as such he allows cults of other races to serve him. One of the most powerful of these cults, originating from the Maure family, was finally getting somewhere when Malcanthet &#039;&#039;also&#039;&#039; tried to corrupt them, resulting in a self-destructive downward spiral that wiped out all of the humans. They have resented each other ever since, with Yeenoghu sending frequent raids into Shendilavri to destroy it. These attacks have always been held at bay, but he hopes to one day destroy her and her realm. The King of the Gnolls also has a violent hatred for Baphomet, perhaps due to their similarity, against whom he frequently wages war to little result.&lt;br /&gt;
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Yeenoghu&#039;s realm is called exactly that, Yeenoghu&#039;s Realm, perhaps reflecting its master&#039;s lack of imagination. Located on the 422th layer of the Abyss it is covered in a great savanna where packs of feral gnolls, other hyena-like creatures, and worse monsters make their home, preying on visitors, one another, and even the servants of Yeenoghu. The King of the Gnolls himself lives in a great palace drawn by thousands of slaves across the plane past various points of interest at a speed of about one year per round.&lt;br /&gt;
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===Xinivrae===&lt;br /&gt;
&lt;br /&gt;
Another candidate Succubus Queen, like Shami-Amourae, Lynkhab, and Malcanthet. Xinivrae specialized in the corruption and temptation of young women, as opposed to Malcanthet&#039;s more general self-gratification and Shami-Amourae&#039;s debasement. While Shami-Amourae was cast into the Wells of Darkness and Lynkhab was allowed to remain free on account of being the demonic personification of self-sabotage and therefore not much of a threat, Xinivrae was wounded and imprisoned in the Dreaming Gulf, where she remains. Her cult has largely been subsumed into Malcanthet&#039;s, but she has some loyal succubi who work to free her.&lt;br /&gt;
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===[[Zuggtmoy]]===&lt;br /&gt;
Zuggtmoy, The Queen of Fungi is an ambitious but not very successful demon lord. Given her domain over fungi and mushrooms she has difficulty finding people to worship them. So she opts with having to disguise her influence, creating cover cults that her own followers kept in line so that they could stay in charge. The Temple of Elemental Evil was such an endeavor, and it worked pretty well for a while, only for everything to spectacularly backfire when the Circle of Eight destroyed the cult and imprisoned her. She managed to escape the Material Plane at the cost of a good deal of her essence, only to discover that her enemy Jubilex had conquered a good deal of her home layer in the meanwhile.&lt;br /&gt;
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Aside from her rivalry with Jubilex, she has frequently been at odds with [[Lolth]] prior to her gaining significant power as a deity, putting her a class above the Queen of Fungi. On her home layer of Shedaklah she lives in a palace built from the largest fungi in the multiverse, rising more than four miles into the air. Here she conducts horrific experiments and plots to gain foothold on the Material Plane and to defeat the hated Jubilex.&lt;br /&gt;
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==Obyrith==&lt;br /&gt;
While the Tanar&#039;ri are created from the petitioners of the Abyss, they were not the first beings to live there. Those were the Obyrith, creatures of Chaos. When the first mortal souls entered the Abyss they did not know what to do with them and so began to experiment, slowly creating a servant race to fight for them against the forces of Law.  There are small number of other known Obyrith demon besides those listed here but they get almost no attention.&lt;br /&gt;
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===[[Dagon]]===&lt;br /&gt;
Demon Prince of the Sea, an antediluvian aquatic horror who serves as Demogorgon&#039;s most loyal advisor ia also, pretty much H.P lovecraft&#039;s Dagon, with his servants the Kuoa-Toa being the effective replacement for Deep Ones though without the crossbreeding, his mortal thralls sort of just mutilate themselves into fish creatures in his service. He likes spellcasters of all sorts and wants to flood the earth, is allied with Demogogron&lt;br /&gt;
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===[[Pale Night]]===&lt;br /&gt;
If there is one creature that is the mother of all demons (literally), then it would probably be her. Some texts say she is the mother of specific demon princes. Others say she is the mother of tanar&#039;ri race. When asked about this by reporters, Pale Night has refused to comment on the claims. Pale Night&#039;s appearance is so horrific that reality itself refuses to accept it and hides her with a shroud. Seeing what she &#039;&#039;actually&#039;&#039; looks like prompts a high Fort save. If you succeed, then congratulations, you&#039;re still alive because your mind didn&#039;t process what your eyes saw. She literally does nothing but harrass Eldarin children on her Layer of he Abyss like a Saturday morning cartoon villain, and is responsible for the &amp;quot;pseudonatural template&amp;quot; which is uselessly used by the Alienist Prestige class.&lt;br /&gt;
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===[[Obox-ob]]===&lt;br /&gt;
The Prince of Vermin and the original holder of the title of Prince of Demons before he was killed by the Queen of Chaos, but he managed to revive himself.&lt;br /&gt;
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===[[Pazuzu]]===&lt;br /&gt;
Demon Prince of Air, master of the skies of the Abyss, and a demon with a pretty chill attitude. In D&amp;amp;D, he&#039;s the &amp;quot;big shot&amp;quot;, but in Pathfinder, he&#039;s been dethroned in importance by his ex-girlfriend Lamashtu. He&#039;s also Starfox Falco levels of furbait sexy, and can be summoned like Hastur, just say his name more than thrice and he&#039;ll appear for you to bargain off your alignment for power.&lt;br /&gt;
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===[[The Queen of Chaos]]===&lt;br /&gt;
Even older than Pale Night.  She once was the ruler of the Obyrith race.  She created the Tanar&#039;ri, but this backfired on her when her lover [[Miska the Wolf-Spider]] got imprisoned and the rest of the Tanar&#039;ri rebelled.&lt;br /&gt;
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===[[Sertrous]]===&lt;br /&gt;
Demon Prince of Heretics from the [[Elder Evils]] book. Was originally a demon prince of parasites who refused to serve the Queen of Chaos and as a result was personally killed by her, but his spirit escaped to material plane and possessed a snake and turned it into his new body. An angel named Avamerin was sent to kill Sertrous when he began sending armies of snakes to harass mortals, but just before Avamerin could kill Sertrous, he revealed the secret that clerics could gain their spells without needing to worship a god. Avamerin at first didn&#039;t understand what Sertrous had said and decapitated him, and brought back his head.  Avamerin shared the words Sertrous had said, which resulted in the appearance of godless clerics. Avamerin got punished for this and betrayed his masters to serve Sertrous. Sertrous still remains a powerless snake skull but he is slowly returning to life as he gains more worshipers. He is worshiped mainly by [[Yuan-ti]] who claim that he is their true creator.&lt;br /&gt;
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{{D&amp;amp;D-DemonPrinces}}&lt;br /&gt;
{{D&amp;amp;D-Outsiders}}&lt;br /&gt;
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==Pathfinder==&lt;br /&gt;
===[[Abraxus]]===&lt;br /&gt;
Demon Prince of Magic, Forbidden Lore and Snakes, known as the Master of the Final Incantation due to his arsenal of deadly and unique magical spells and formulas including the &amp;quot;Final Incantation&amp;quot;, which can unmake magic with a single word.&lt;br /&gt;
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===[[Aldinach]]===&lt;br /&gt;
Demon Princess of Sand, Scorpions and Thirst, whose cult is predominant in the desert regions. Most notable for her descent from Lamashtu and her bitter rivalry with her half-sister Areshkagal. Title: She of the Six Venoms.&lt;br /&gt;
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===[[Andirifkhu]]===&lt;br /&gt;
Demon Queen of Illusions, Traps and Knives, the Razor Princess is a secretive and cunning killer particularly favored by sadists, torturers, trap-makers, assassins, murderers and evil illusionists.&lt;br /&gt;
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===[[Angazhan]]===&lt;br /&gt;
Demon Prince of Apes, Jungles and Brutal Tyranny, the Ravenous King is one of the lesser Demon Princes, mostly restricted to worship by his savage [[Chara-kur]] ape-men creations. His worship is most concentrated in the city of Usaro in the Mwangi Expanse, ruled by a Gorilla Grodd-expy named Ruthazek.&lt;br /&gt;
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===[[Areshkagal]]===&lt;br /&gt;
Demon Princess of Greed, Magical &amp;amp; Mundane Portals, and Riddles, the Faceless Sphinx fights a constant war against her half-sister Aldinach due to She of the Six Venoms having usurped the Faceless&#039; Sphinx&#039;s original abyssal kingdom.&lt;br /&gt;
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===[[Cyth-V&#039;sug]]===&lt;br /&gt;
Demon Prince of Disease, Fungus and Parasites; despite certain similarities in appearance and portfolio, should not be confused with [[Xhamen-Dor]], the [[Cthulhu Mythos|Great Old One]] of Decay, Parasites and Transformation. He&#039;s consistently much more successful than his D&amp;amp;D counterpoint, Zuggtmoy, and is the disappointed stepdad of the Nascent Demon Lord Treerazer, who has spent the past couple of centuries fucking over the elves of Kyonin.&lt;br /&gt;
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===[[Deskari]]===&lt;br /&gt;
Demon Prince of Chasms, Infestations and Locusts; known as the son of Pazuzu via some giant, monstrous demonic insect, the Lord of The Locust Host may potentially be a cousin to either Aldinach or Areshkagal. Is most notable for having created and maintained the Worldwound on [[Golarion]].&lt;br /&gt;
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===[[Flauros]]===&lt;br /&gt;
Demon Prince of Fire, Salamanders and Volcanoes, the Burning Maw fights to defend his rulership over salamanders from an elemental lord named Ymeri, the Mistress of Fire.&lt;br /&gt;
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===[[Gogunta]]===&lt;br /&gt;
Demon Queen of Amphibians, Boggards and Swamps, the Song of the Swamp actually claims rulership over a tiny part of Dagon&#039;s realm; because she has yet to be destroyed for this, her cult and Dagon&#039;s cult are often friendly towards each other. &lt;br /&gt;
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===[[Haagenti]]===&lt;br /&gt;
Demon Prince of Alchemy, Invention and Transformation, not to be confused with the the [[Vestige]] connected to Frost Giants, Hill Giants and Minotaurs in the lore of the [[Binder]]s. He is essentially the Demon Prince of SCIENCE!!!, which makes him particularly unpopular with other artifice-focused gods. One can only imagine the kind of shit he&#039;s concocted by the time of [[Starfinder]].&lt;br /&gt;
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===[[Jezelda]]===&lt;br /&gt;
Demon Queen of Desolation, the Moon and Werewolves; ironically, despite the usual connections drawn to such powers, the Mistress of the Hungry Moon has never claimed to be the origin of all werewolves. Her Abyssal Realm is notable for being one of the relatively few places in the Abyss where one can find normal, living humans. She keeps them in [[Ravenloft|isolated villages, perpetually stalked by her monstrous servants]].&lt;br /&gt;
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===[[Kabriri]]===&lt;br /&gt;
Demon Prince of [[Ghoul]]s, Graves and Secrets Kept By The Dead, the demon prince known as Him Who Gnaws is generally believed to be the damned soul of the first cannibal (and a fratricidal one at that), and the reason why ghouls cannot paralyze elves (and can mutate into elf-like forms) is because he was supposedly an elf in life.&lt;br /&gt;
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===[[Lamashtu]]===&lt;br /&gt;
A Pathfinder-only Demon Queen and goddess, mother of all &amp;quot;manbeast&amp;quot; races such as [[minotaur]]s, [[harpy|harpies]], [[gnolls]] and [[medusa]]s. In fact, two of her most powerful daughters have become Demon Princesses in their own right; Aldinach and Areshkagal. She ascended from &amp;quot;mere&amp;quot; Archfiend to true divinity after killing a now-forgotten god of beasts. Her ex-boyfriend Pazuzu is still pissed off that she got all the glory and power from the murder, considering it was his plan to begin with.&lt;br /&gt;
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===[[Mazmezz]]===&lt;br /&gt;
Demon Queen of Binding, [[Drider]]s and Vermin, the grotesquely insectile Creeping Queen has the soul of a /d/eviant, using her powers of illusion to assume seductive guises in order to acquire more trophy-spouses for her hideous harem.&lt;br /&gt;
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===[[Mestama]]===&lt;br /&gt;
Demon Queen of Cruelty, Deception and [[Hag]]s, the infamously misandric Mother of Witches bitterly hates the demi-goddess [[Gyronna]] for having stolen the position of Queen of All Hags from her.&lt;br /&gt;
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===[[Nocticula]]===&lt;br /&gt;
Demon Queen of Assassins, Darkness and Lust, Our Lady In Shadow was actually the very first [[succubus]] to exist in Golarion, seducing and murdering her way into power. Sister and sometimes lover of Socothbenoth. She&#039;s heavily implied to be a fallen Empyreal Lord and, in a rare piece of [[Metaplot]], she turned her life around after the &#039;&#039;Wrath of the Righteous&#039;&#039; adventure path to become the fully-ascended Chaotic Neutral Goddess of Artists, Outcasts, and Darkness.&lt;br /&gt;
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===[[Nurgal]]===&lt;br /&gt;
Demon Prince of Deserts, the Sun and Senseless Warfare, the Shining Scourge should not be confused with [[Nurgle]], as he has no plague-related powers. Former lover of Areshkagal, he may also be Socothbenoth&#039;s half-brother, but he hates the Demon Prince of Perversion. He is also apparently half of an ancient Azlanti deity who was defeated by another god. The other half became the Infernal Duke Nergal. How you choose to reconcile these weird, contradicting backstories is your own business.&lt;br /&gt;
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===[[Shax]]===&lt;br /&gt;
Demon Prince of Envy, Lies and Violent Murder, the Blood Marquis is of course the favored patron of serial killers, and competes with Andirifikhu for worship by torturers.&lt;br /&gt;
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===[[Shivaska]]===&lt;br /&gt;
Demon Queen of Aberrations, Clocks and Prisons, the Chained Maiden has a disturbing interest in scaring kids and bondage. She owns a magic clock that may or may not be counting down to the end of the universe.&lt;br /&gt;
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===[[Sifkesh]]===&lt;br /&gt;
Demon Queen of Hopeless Despair, Heresy and Suicide, the Sacred Whore loves to tempt devout worshippers and priestly types into heresy, eating their souls when they commit suicide out of grief upon realizing their betrayal. She has floating limbs, making her look like big tiddy goth Rayman.&lt;br /&gt;
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===[[Socothbenoth]]===&lt;br /&gt;
Demon Prince of Pride, Perversion and Taboos, the Silken Prince is Nocticula&#039;s brother and occasional lover, as well as the demonic patron of [[/d/]].&lt;br /&gt;
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===[[Urxhel]]===&lt;br /&gt;
Demon Prince of Natural Disasters, Storms and Trolls, unlike most &amp;quot;racial patron&amp;quot; demon lords, the Trollfather actually &#039;&#039;despises&#039;&#039; his children and so is worshipped only in an effort to stop him destroying them all.&lt;br /&gt;
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===[[Xoveron]]===&lt;br /&gt;
Demon Prince of Gargoyles, Gluttony and Ruins, the four-headed Horned Prince seeks the emptying of all cities to create a world in which he and his children can feed.&lt;br /&gt;
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===[[Yhidothrus]]===&lt;br /&gt;
Demon Prince of Age, Time and Worms, worshipped by those driven to desperation out of their hatred of time&#039;s encroach, the Ravager Worm is a patron of many [[lich]]es. He is one of the Demon Princes who was a former Qlippoth, and he&#039;s so ridiculously long, part of him might still be.&lt;br /&gt;
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===[[Zevgavizeb]]===&lt;br /&gt;
Demon Prince of Vast Caverns, Reptiles and Troglodytes, an immensely gluttonous and lazy squamous horror who rules an Abyssal realm set up as a mad hollow earth, complete with dinosaurs and cavemen.&lt;br /&gt;
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===[[Zura]]===&lt;br /&gt;
Demon Queen of Blood, Cannibalism and Vampires, this uniquely powerful and depraved succubus has a complicated relationship with [[Urgathoa]], with the Vampire Queen being as likely to make common cause with the Pallid Princess as to fight for worshippers.&lt;br /&gt;
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{{Pathfinder-Fiends}}&lt;br /&gt;
{{Pathfinder-DemonPrinces}}&lt;/div&gt;</summary>
		<author><name>2603:8001:3500:CB:2823:9AEC:A71D:FF9C</name></author>
	</entry>
	<entry>
		<id>http://2d4chan.org/mediawiki/index.php?title=Demon_Prince&amp;diff=174399</id>
		<title>Demon Prince</title>
		<link rel="alternate" type="text/html" href="http://2d4chan.org/mediawiki/index.php?title=Demon_Prince&amp;diff=174399"/>
		<updated>2020-12-31T02:31:25Z</updated>

		<summary type="html">&lt;p&gt;2603:8001:3500:CB:2823:9AEC:A71D:FF9C: /* Miska the Wolf-Spider */&lt;/p&gt;
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:&#039;&#039;This is the [[D&amp;amp;D]] and [[Pathfinder]] creature, not to be confused with [[Warhammer]]&#039;s [[Daemon Prince]]s&#039;&#039;&lt;br /&gt;
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&#039;&#039;&#039;Demon Princes&#039;&#039;&#039; are a specific breed of lesser (though how &amp;quot;lesser&amp;quot; varies from edition to edition, with them being literally equivalent to lesser deities in 1e, which meant they were at least as powerful as most deities) tier evil [[God]] in the [[Dungeons &amp;amp; Dragons]] and [[Pathfinder]]. As their name suggests, they are [[Tanar&#039;ri]] who have managed to claw their way to a position of particular power and influence amongst their kind. They may even be worshipped by some evil races as patron gods, though usually they are not &amp;quot;full-tier&amp;quot; gods, thusly allowing [[adventurers]] to bust into their homes and beat the shit out of them.&lt;br /&gt;
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Emphasis on &#039;&#039;usually&#039;&#039;: some Demon Princes have managed to secure a position of such power that they are full-fledged gods, so fighting with them isn&#039;t a really good idea. The most traditional example in D&amp;amp;D is [[Lolth]], who is not only the Demon Queen of Spiders, but also the patron god of the [[Drow]], a position that saw her promoted to a &amp;quot;corebook deity&amp;quot; in 4th edition. Likewise, in Pathfinder, the Demon Queen of Monsters, Mutation and Miscarriages, [[Lamashtu]], is a full-fledged god and stands as a counterpoint to [[Asmodeus]] the [[Archdevil]]-turned-God.&lt;br /&gt;
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==Tanar&#039;ri==&lt;br /&gt;
The vast majority of Demon Princes are Tanar&#039;ri and attained their position early on in their existence. Others rose to power over the course of eons, usurping another to take their place.&lt;br /&gt;
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===[[Baphomet]]===&lt;br /&gt;
Baphomet, the lord of the [[minotaur]]s, is a massive bull-headed brute. He revels in combat, but prefers to put his powerful-looking opponents into a magical maze and trample the smaller ones before crushing the big ones. His most common followers include minotaurs, bulezau and goristro demons, fiendish or half-fiendish minotaurs and Awakened animals such as dire animals or [[dinosaur]]s.  His ultimate goal is nothing less than the destruction of all civilization, and the descent of all life into violent, bestial savagery.&lt;br /&gt;
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Baphomet&#039;s cult is on the rise, often finding worship in rural areas by evil [[druid]]s and [[ranger]]s, preaching the gospel of a nature deity of vengeance that will deliver the common folk from the evil machinations of city-dwellers, eventually swaying them to his cause.  From there, armies of fanatical Luddites, many bearing [[Beastmen|physical manifestations of his influence]], swarm out to raze towns and slaughter those who live in them.&lt;br /&gt;
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Baphomet lives in the Endless Maze, the 600th layer of the [[Abyss]]. He shares this layer with the [[Obyrith]] Pale Night, with whom he has some kind of understanding: neither of them encroach on each other&#039;s territories and they will help each other when one of them is invaded by one of their foes.&lt;br /&gt;
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===[[Demogorgon]]===&lt;br /&gt;
The current Prince of Demons, a title largely contested only by Orcus and, to a much lesser extent, Graz&#039;zt. He has the shape of a two-headed baboon with tentacles instead of arms and a theropod&#039;s legs and tail. His left head is called Aameul and has a silver tongue that can charm any creature, while the right head, Hethradiah, can cause insanity. They seek to dominate or kill one another, just as their combined self seeks to slay or overpower all life.  Demogorgon is a fearsome foe in battle, capable of rotting flesh from bones with but a caress of its tentacles and draining the energy of anyone slapped by its tail.&lt;br /&gt;
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Demogorgon has few followers amongst the humanoid races, but he has many amongst the more monstrous people. [[Yuan-ti]], troglodytes, ixitxachitl and hosts of demons worship Demogorgon as their lord. These cults are depraved and engage in all manner of horrific rituals and sacrifices to their lord. Humanoids rarely worship him as cults, but individuals dedicated to the Prince of Demons tend to be just as dangerous, given that they are quite often high-ranking members of society, and his influence is thought to be the source of many monstrous versions of natural creatures, like ettins and merrow.&lt;br /&gt;
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Demogorgon&#039;s layer of The Gaping Maw is the 88th of the Abyss. While it&#039;s a tropical realm with plenty of water it is not a hospitable plane, with many different kinds of demons roving the surface and the ocean looking for things to devour. Demogorgon runs the great city of Lemoriax that is one of the premier slave markets in the Great Wheel. He frequently stalks through his city to whip his followers into a frenzy. His layer is linked to the next layer, Dagon&#039;s home of Shadowsea. The two are allied, which effectively means they stay off of each other&#039;s backs.&lt;br /&gt;
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He was also a &#039;&#039;motherfucker&#039;&#039; of a bonus boss in &#039;&#039;[[Baldur&#039;s Gate|Throne of Bhaal]]&#039;&#039;, even if actually fighting him was definitely not the smart move there.&lt;br /&gt;
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===[[Fraz-Urb&#039;luu]]===&lt;br /&gt;
The Prince of Deception, Fraz-Urb&#039;luu is a great pale blue winged monster with surprising magical ability. He is the patron of evil illusionists and tricksters, so powerful that he can easily summon demons and even other demon lords, though he prefers to not do the latter all that much because does not want to piss Demogorgon off any more than he already does.&lt;br /&gt;
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Fraz-Urb&#039;luu was one of [[Zagig]]&#039;s prisoners below Castle [[Greyhawk]], trapped in a bas-relief for more than two centuries. Eventually he was freed by a bunch of [[adventurers]], whom he repaid by wrecking their gear and casting them into the Abyss. [[Eldrad|What a dick.]] Back in the 176th layer of the Abyss, Hollow&#039;s Heart, he spent time rebuilding his realm and searching for his magic staff. If he succeeds, his first order of business would be to visit terrible vengeance upon the world of man.&lt;br /&gt;
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Cults of Deception pose as cults of exciting but obscure deities and try to convert people to their cause... only to be sacrificed to the Prince of Deception. His followers include large numbers of other deceptive demons, including [[Succubus|succubi]], lilitu and a group of Chaotic Evil [[Rakshasa]] called the Hollow Rajas.&lt;br /&gt;
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===[[Graz&#039;zt]]===&lt;br /&gt;
The Dark Prince Graz&#039;zt is something of an anomaly amongst the princes of the Abyss. While the others all possess some degree of cleverness, at the end of the day they will use brute force to get what they want. Not so much in Graz&#039;zt&#039;s case. He is skilled in the ways of seduction, guile, politics and plotting in ways that go beyond the abilities of even the most intelligent princes of hell. [[4e]] suggested that this is because Graz&#039;zt is an exiled [[Baatezu|devil]], but this is the only version that posed this option.  While by far the weakest of the three in terms of raw hitting power, Graz&#039;zt&#039;s genius and cunning ensure that he remains a strong rival to both Demogorgon and Orcus.&lt;br /&gt;
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He resembles a tall, handsome humanoid with goat legs, horns, six fingered hands and yellow eyes that betray him for what he really is. Graz&#039;zt has a massive libido and counts many female priests, [[succubus|succubi]], [[harpy|harpies]], [[marilith]]s, [[lamia]], [[monstergirls|you name it]] amongst his followers, with the odd male equivalent here and there for variety&#039;s sake.  The closest of these are called the Chosen (with the suggestion he chooses them to join him in his bed). He also has more offspring than any other demon lord, with many of the closest members of his court, including his chief general and personal assassin, being his own children.&lt;br /&gt;
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While he is of great intelligence, he has met his match in a mortal, the witch-queen [[Iggwilv]]. She managed to trap him on the Material Plane to learn from the demon. The two of them eventually became lovers, culminating in the birth of a child. Said child turned out to be [[Iuz]], who became a major player in the world of [[Greyhawk]]. Graz&#039;zt slowly figured out that Iggwilv did not want to let him go back to his home. So he waited and plotted, eventually breaking free in a battle that cost Iggwilv most of her resources. But she escaped and was lured into the Abyss by the Dark Prince. She in turn was used by Graz&#039;zt to regain his lost powers and grow stronger before &#039;&#039;she&#039;&#039; escaped. The two of them are currently in a mutual love-hate relationship, each trying to exploit the other to increase their power even as, to the extent that either of them are capable of positive emotions, they genuinely enjoy one another&#039;s company.&lt;br /&gt;
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Graz&#039;zt&#039;s realm is the largest in all of the Abyss. Covering the 45th, 46th and 47th layers of the Abyss, Azzagrat&#039;s primary attraction is the city of Zelatar, which somehow exists on all three layers at the same time. Each layer hosts a different neighbourhood, and Graz&#039;zt&#039;s citadel is at the center layer.  It is also one of the more popular destinations in the Abyss for travelers to visit, featuring markets full of rare goods and comparatively better-behaved demons, but those who think that that translates to &amp;quot;safe&amp;quot; are as foolish as those who think that Graz&#039;zt&#039;s hedonism and hunger for pleasure over raw power makes him any less evil or dangerous than the likes of Orcus or Demogorgon, whom already have a large size advantage over him in a fight.&lt;br /&gt;
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===[[Juiblex]]===&lt;br /&gt;
The Faceless Lord Juiblex lords over all oozes, slimes and jellies. This is not a particularly difficult task given the mindless nature of these creatures and Juiblex&#039;s lack of tact regarding such issues. He resembles a massive puddle of green slime filled with eyes swimming around in it and pseudopods dripping with ooze. This appearance was later changed, and by that, literally photoshopped to a Shoggoth&#039;s color scheme, because Pathfinder did it, so it must sell. His goals are simple: destroy everything that is not like him. He wants to kill and corrode everything in existence, destroying whatever it can touch with its oozing appendages, until all life, everywhere, is as formless and protean as he is. This makes him very unpopular with the other demon lords and all stay away from his layer as much as possible.&lt;br /&gt;
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Juiblex has few cultists given that his charges are almost exclusively of low intelligence. When a deranged humanoid takes up the worship of the Faceless Lord it is quite possible that Juiblex doesn&#039;t really care about these worshippers, and even when an intelligent ooze such as Darkness Given Hunger, a Black Pudding possessed by a Hezrou, worships him, Juiblex cares little. The amusing fact that he doesn&#039;t give a shit means PCs who follow him are incredibly flexible (pun intended) because entry to his worship means the acidic dissolution of Any poor sap overseen by a number of slimes. His base nature, in fact, leaves most forms of organization to his cults, who if not insane or fanatic could easily build an interesting infrastructure to their lords benefit, if not moreso their own, I.E turn everyone into slimes and destroy everyone else, and have everlasting shapeshifting shoggoth sex, Praise Juiblex! &lt;br /&gt;
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One Origin for the faceless lord had him as a deity that lost his face in retaliation from the other gods for sympathizing with Demons in the older times, being thrown into the abyss as a result, and becoming an ever-shifting protean mass as a result, his soul locked in a prison.&lt;br /&gt;
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On that note, his PrC is great if Stacked with the OozeMaster PrC, polymorph into a Gibbering mouther and use size category increasing cheese to become a Shoggoth capable of multiple slime attacks, unlimited slime summonings and all sorts of fun, nevermind how this can extend to Ghaunadaur worship as Juiblex was once an Avatar for the nonsensical primordial deity of oozes and slimes.&lt;br /&gt;
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Juiblex lives on the 222nd layer of the Abyss named Shedaklah. He contests for control of this plane with Zuggtmoy, the Queen of Fungi. While she had the upper hand for a while, since the events with [[Iuz]] getting his ass handed to him and the famous adventure in the Temple of Elemental Evil, Juiblex has gained a lot of territory, currently battling with the forces of the Queen of Fungi and slowly gaining ground.&lt;br /&gt;
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===[[Kostchtchie]]===&lt;br /&gt;
Demon Prince of Frost, racial patron god of frost giants. Is additionally summonable by chanting his name, which gets you a Hastur-tier death if you&#039;re not prepared for the consequences.&lt;br /&gt;
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===[[Lolth]]===&lt;br /&gt;
The Spider Queen is a former elven goddess, and is now the ruler of all [[drow]], spiders, poison, and other fluffy things.&lt;br /&gt;
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===Lynkhab===&lt;br /&gt;
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A former contender for the title of Queen of the Succubi, who lost in no small part due to her nature- as the patron of [[Malal|regret and self-destruction]], she cannot help but sabotage her own efforts. As such, she&#039;s quite obscure. Lynkhab favors corrupting individuals instead of founding cults, most likely because any cult dedicated to the demon prince of screwing yourself over is never going to end well. Lynkhab has also expanded her portfolio to include heresy, tempting holy men to abandon their faith for fleeting pleasure. Lynkhab lives in &#039;&#039;The Sighing Cliffs&#039;&#039;, the 297th layer of the Abyss, picking and choosing choice individuals to corrupt and hopefully drive to suicide.&lt;br /&gt;
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===[[Malcanthet]]===&lt;br /&gt;
Malcanthet, the Queen of the Succubi is a being of unparalleled beauty and cruelty. Taking the shape of an alluring succubus, she prefers to let others do the fighting for her, either summoned minions or enslaved attackers. Befitting her status of the Queen of the Succubi she really gets around: aside from her usual trysts, she has Pazuzu and Demogorgon as her most frequent lovers, having sired several powerful succubi with the former and unspeakable abominations with the latter. She has had short affairs with most of the other demon lords at some point or another, but these were mainly flings for her private benefit. Yeenoghu is one of her enemies, the two of them still being embittered by the other foiling their plot to corrupt the same family of nobles, ending with the entire family being destroyed instead. Her relationship with Graz&#039;zt is actually even worse: each claims that the other spurned their advances, and, deeply embittered, the two have been at war ever since. Her servants include, aside from succubi and lilitus, lamias, harpies, and fiendish nymphs.&lt;br /&gt;
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Malcanthet lives on the 570th layer of the Abyss, a layer called Shendilavri. It is of unmatched beauty, surpassing even some of the heavens as a paradise. Here she lives in the city of Rivenheart, where all desires can be sated. Every imaginable perversion, debauchery and experience can be found here. Malcanthet&#039;s palace has no doors, and all are invited to enter and experience what lies within its forbidden halls. While thousands of people from all over the planes enter to find bliss within, few leave, and all ultimately realize that Shendilavri is a paradise only for Malcanthet herself.&lt;br /&gt;
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===[[Miska the Wolf-Spider]]===&lt;br /&gt;
The right-hand man and lover of the Queen of Chaos, Miska the Wolf-Spider is one of the most dreaded demon lords in existence. Resembling a nightmarish [[Drider]] with a spiked and armored spider lower body, the upper body of a pale, handsome, four-armed human with long black hair and a pair of red-haired wolf heads sprouting from his shoulders. Once the foremost servant and lover of the Queen of Chaos, she appointed this Tanar&#039;ri as the Prince of Demons, the first to bear that title. This, combined with Miska&#039;s skill as a general and a warrior and the victories he achieved meant massive numbers of demons flocked to his service. Eventually he was defeated at the Battle of Pesh, where one of the [[Wind Dukes of Aaqa]] pierced him with the [[Rod of Seven Parts]]. The Prince of Demons wailed in anguish as his blood covered the Rod, corrupted and shattered it. If it had not been for the Rod breaking, Miska would have perished, and instead he went through a planar rift. Some of the Wind Dukes followed him, imprisoned Miska and the citadel he was in in a great cocoon of pure law and cast him into the depths of [[Pandemonium]], where he remains to this day.&lt;br /&gt;
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In his prison Miska can do little harm, but only partially because of the prison itself. When he was injured by the Rod of Seven Parts his abilities were crippled, rendering him only a shadow of his former self. On the other hand this made him next to indestructible: [[Perpetual|even if he were to be turned to ash he can simply rebuild himself.]] If he were to get his hands onto the fully restored Rod of Seven Parts he would be fully restored and become able to leave the cocoon of law to join his beloved Queen and continue on their bloody crusade. The plus side to this is that restoring Miska to his full powers will make him vulnerable again, and allows for him to be permanently destroyed.&lt;br /&gt;
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Actually destroying him is a daunting task: his armored body is resistant to blunt weapons, and slashing and piercing weapons draw his acidic blood that is both dangerous to an attacker and their weapon. It is in fact so lethal that it might kill an attacking instantly and disintegrate a weapon coated in the Wolf-Spider&#039;s blood. Miska himself wields deadly weapons in is powerful arms: a scimitar that can disintegrate lawful opponents, one that strikes at blinding speeds and two magical morning stars, each of whom he wields with deadly precision.&lt;br /&gt;
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Miska commands the respect or fear of the Spyder-Fiends, monstrous spiders with the heads of wolves and clawed humanoid arms in the more powerful cases. While some resent serving Miska, they do not dare anger him or his master, the Queen of Chaos.&lt;br /&gt;
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===[[Orcus]]===&lt;br /&gt;
Looking and acting like the forbidden lovechild of [[Khorne]] and [[Nagash]], Orcus is the Prince of the Undead. Entry requirements to worship him involve contracting a Feat based STD from Necrophilia, and generally doing horrid things that probably earn their place in the Book of Vile Darkness. According to Gary Gygax, he is responsible for the creation of undead universally when he cast a dweomer that killed everyone on his native plane when he was alive, following this, he ended up in the Abyss and worked his way up the demonic ladder. Sources state he ended up in the Abyss for doing something horrible, but this isn&#039;t in the official post Gygax material&lt;br /&gt;
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===[[Yeenoghu]]===&lt;br /&gt;
The King of the [[Gnoll]]s, Yeenoghu is a savage beast. Despite not being the most powerful of the demon lords, his savagery and that of his followers still makes him a powerful opponent. This became clear when he and his forces invaded the layer above his own, the White Kingdom. This layer was ruled by Doresain, the King of the Ghouls. When his armies were destroyed, Doresain swore fealty to Yeenoghu for the sake of self-preservation, forsaking his old master Orcus. Because of Orcus&#039; recent plots his attention has been elsewhere, and it is as of yet unknown how he will reply to this treason.&lt;br /&gt;
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Yeenoghu&#039;s greatest desire is to have the Material Plane inhabited by his chosen people, the gnolls. A world where his people are the dominant race, and all [[human]]s, [[elves]], [[dwarves]] and [[halfling]]s are either slaves or food. But he understands that gnolls alone are not numerous enough to achieve this goal, and as such he allows cults of other races to serve him. One of the most powerful of these cults, originating from the Maure family, was finally getting somewhere when Malcanthet &#039;&#039;also&#039;&#039; tried to corrupt them, resulting in a self-destructive downward spiral that wiped out all of the humans. They have resented each other ever since, with Yeenoghu sending frequent raids into Shendilavri to destroy it. These attacks have always been held at bay, but he hopes to one day destroy her and her realm. The King of the Gnolls also has a violent hatred for Baphomet, perhaps due to their similarity, against whom he frequently wages war to little result.&lt;br /&gt;
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Yeenoghu&#039;s realm is called exactly that, Yeenoghu&#039;s Realm, perhaps reflecting its master&#039;s lack of imagination. Located on the 422th layer of the Abyss it is covered in a great savanna where packs of feral gnolls, other hyena-like creatures, and worse monsters make their home, preying on visitors, one another, and even the servants of Yeenoghu. The King of the Gnolls himself lives in a great palace drawn by thousands of slaves across the plane past various points of interest at a speed of about one year per round.&lt;br /&gt;
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===Xinivrae===&lt;br /&gt;
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Another candidate Succubus Queen, like Shami-Amourae, Lynkhab, and Malcanthet. Xinivrae specialized in the corruption and temptation of young women, as opposed to Malcanthet&#039;s more general self-gratification and Shami-Amourae&#039;s debasement. While Shami-Amourae was cast into the Wells of Darkness and Lynkhab was allowed to remain free on account of being the demonic personification of self-sabotage and therefore not much of a threat, Xinivrae was wounded and imprisoned in the Dreaming Gulf, where she remains. Her cult has largely been subsumed into Malcanthet&#039;s, but she has some loyal succubi who work to free her.&lt;br /&gt;
&lt;br /&gt;
===[[Zuggtmoy]]===&lt;br /&gt;
Zuggtmoy, The Queen of Fungi is an ambitious but not very successful demon lord. Given her domain over fungi and mushrooms she has difficulty finding people to worship them. So she opts with having to disguise her influence, creating cover cults that her own followers kept in line so that they could stay in charge. The Temple of Elemental Evil was such an endeavor, and it worked pretty well for a while, only for everything to spectacularly backfire when the Circle of Eight destroyed the cult and imprisoned her. She managed to escape the Material Plane at the cost of a good deal of her essence, only to discover that her enemy Jubilex had conquered a good deal of her home layer in the meanwhile.&lt;br /&gt;
&lt;br /&gt;
Aside from her rivalry with Jubilex, she has frequently been at odds with [[Lolth]] prior to her gaining significant power as a deity, putting her a class above the Queen of Fungi. On her home layer of Shedaklah she lives in a palace built from the largest fungi in the multiverse, rising more than four miles into the air. Here she conducts horrific experiments and plots to gain foothold on the Material Plane and to defeat the hated Jubilex.&lt;br /&gt;
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==Obyrith==&lt;br /&gt;
While the Tanar&#039;ri are created from the petitioners of the Abyss, they were not the first beings to live there. Those were the Obyrith, creatures of Chaos. When the first mortal souls entered the Abyss they did not know what to do with them and so began to experiment, slowly creating a servant race to fight for them against the forces of Law.  There are small number of other known Obyrith demon besides those listed here but they get almost no attention.&lt;br /&gt;
&lt;br /&gt;
===[[Dagon]]===&lt;br /&gt;
Demon Prince of the Sea, an antediluvian aquatic horror who serves as Demogorgon&#039;s most loyal advisor ia also, pretty much H.P lovecraft&#039;s Dagon, with his servants the Kuoa-Toa being the effective replacement for Deep Ones though without the crossbreeding, his mortal thralls sort of just mutilate themselves into fish creatures in his service. He likes spellcasters of all sorts and wants to flood the earth, is allied with Demogogron&lt;br /&gt;
&lt;br /&gt;
===[[Pale Night]]===&lt;br /&gt;
If there is one creature that is the mother of all demons (literally), then it would probably be her. Some texts say she is the mother of specific demon princes. Others say she is the mother of tanar&#039;ri race. When asked about this by reporters, Pale Night has refused to comment on the claims. Pale Night&#039;s appearance is so horrific that reality itself refuses to accept it and hides her with a shroud. Seeing what she &#039;&#039;actually&#039;&#039; looks like prompts a high Fort save. If you succeed, then congratulations, you&#039;re still alive because your mind didn&#039;t process what your eyes saw. She literally does nothing but harrass Eldarin children on her Layer of he Abyss like a Saturday morning cartoon villain, and is responsible for the &amp;quot;pseudonatural template&amp;quot; which is uselessly used by the Alienist Prestige class.&lt;br /&gt;
&lt;br /&gt;
===[[Obox-ob]]===&lt;br /&gt;
The Prince of Vermin and the original holder of the title of Prince of Demons before he was killed by the Queen of Chaos, but he managed to revive himself.&lt;br /&gt;
&lt;br /&gt;
===[[Pazuzu]]===&lt;br /&gt;
Demon Prince of Air, master of the skies of the Abyss, and a demon with a pretty chill attitude. In D&amp;amp;D, he&#039;s the &amp;quot;big shot&amp;quot;, but in Pathfinder, he&#039;s been dethroned in importance by his ex-girlfriend Lamashtu. He&#039;s also Starfox Falco levels of furbait sexy, and can be summoned like Hastur, just say his name more than thrice and he&#039;ll appear for you to bargain off your alignment for power.&lt;br /&gt;
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===[[The Queen of Chaos]]===&lt;br /&gt;
Even older than Pale Night.  She once was the ruler of the Obyrith race.  She created the Tanar&#039;ri, but this backfired on her when her lover [[Miska the Wolf-Spider]] got imprisoned and the rest of the Tanar&#039;ri rebelled.&lt;br /&gt;
&lt;br /&gt;
===[[Sertrous]]===&lt;br /&gt;
Demon Prince of Heretics from the [[Elder Evils]] book. Was originally a demon prince of parasites who refused to serve the Queen of Chaos and as a result was personally killed by her, but his spirit escaped to material plane and possessed a snake and turned it into his new body. An angel named Avamerin was sent to kill Sertrous when he began sending armies of snakes to harass mortals, but just before Avamerin could kill Sertrous, he revealed the secret that clerics could gain their spells without needing to worship a god. Avamerin at first didn&#039;t understand what Sertrous had said and decapitated him, and brought back his head.  Avamerin shared the words Sertrous had said, which resulted in the appearance of godless clerics. Avamerin got punished for this and betrayed his masters to serve Sertrous. Sertrous still remains a powerless snake skull but he is slowly returning to life as he gains more worshipers. He is worshiped mainly by [[Yuan-ti]] who claim that he is their true creator.&lt;br /&gt;
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{{D&amp;amp;D-DemonPrinces}}&lt;br /&gt;
{{D&amp;amp;D-Outsiders}}&lt;br /&gt;
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==Pathfinder==&lt;br /&gt;
===[[Abraxus]]===&lt;br /&gt;
Demon Prince of Magic, Forbidden Lore and Snakes, known as the Master of the Final Incantation due to his arsenal of deadly and unique magical spells and formulas including the &amp;quot;Final Incantation&amp;quot;, which can unmake magic with a single word.&lt;br /&gt;
&lt;br /&gt;
===[[Aldinach]]===&lt;br /&gt;
Demon Princess of Sand, Scorpions and Thirst, whose cult is predominant in the desert regions. Most notable for her descent from Lamashtu and her bitter rivalry with her half-sister Areshkagal. Title: She of the Six Venoms.&lt;br /&gt;
&lt;br /&gt;
===[[Andirifkhu]]===&lt;br /&gt;
Demon Queen of Illusions, Traps and Knives, the Razor Princess is a secretive and cunning killer particularly favored by sadists, torturers, trap-makers, assassins, murderers and evil illusionists.&lt;br /&gt;
&lt;br /&gt;
===[[Angazhan]]===&lt;br /&gt;
Demon Prince of Apes, Jungles and Brutal Tyranny, the Ravenous King is one of the lesser Demon Princes, mostly restricted to worship by his savage [[Chara-kur]] ape-men creations. His worship is most concentrated in the city of Usaro in the Mwangi Expanse, ruled by a Gorilla Grodd-expy named Ruthazek.&lt;br /&gt;
&lt;br /&gt;
===[[Areshkagal]]===&lt;br /&gt;
Demon Princess of Greed, Magical &amp;amp; Mundane Portals, and Riddles, the Faceless Sphinx fights a constant war against her half-sister Aldinach due to She of the Six Venoms having usurped the Faceless&#039; Sphinx&#039;s original abyssal kingdom.&lt;br /&gt;
&lt;br /&gt;
===[[Cyth-V&#039;sug]]===&lt;br /&gt;
Demon Prince of Disease, Fungus and Parasites; despite certain similarities in appearance and portfolio, should not be confused with [[Xhamen-Dor]], the [[Cthulhu Mythos|Great Old One]] of Decay, Parasites and Transformation. He&#039;s consistently much more successful than his D&amp;amp;D counterpoint, Zuggtmoy, and is the disappointed stepdad of the Nascent Demon Lord Treerazer, who has spent the past couple of centuries fucking over the elves of Kyonin.&lt;br /&gt;
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===[[Deskari]]===&lt;br /&gt;
Demon Prince of Chasms, Infestations and Locusts; known as the son of Pazuzu via some giant, monstrous demonic insect, the Lord of The Locust Host may potentially be a cousin to either Aldinach or Areshkagal. Is most notable for having created and maintained the Worldwound on [[Golarion]].&lt;br /&gt;
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===[[Flauros]]===&lt;br /&gt;
Demon Prince of Fire, Salamanders and Volcanoes, the Burning Maw fights to defend his rulership over salamanders from an elemental lord named Ymeri, the Mistress of Fire.&lt;br /&gt;
&lt;br /&gt;
===[[Gogunta]]===&lt;br /&gt;
Demon Queen of Amphibians, Boggards and Swamps, the Song of the Swamp actually claims rulership over a tiny part of Dagon&#039;s realm; because she has yet to be destroyed for this, her cult and Dagon&#039;s cult are often friendly towards each other. &lt;br /&gt;
&lt;br /&gt;
===[[Haagenti]]===&lt;br /&gt;
Demon Prince of Alchemy, Invention and Transformation, not to be confused with the the [[Vestige]] connected to Frost Giants, Hill Giants and Minotaurs in the lore of the [[Binder]]s. He is essentially the Demon Prince of SCIENCE!!!, which makes him particularly unpopular with other artifice-focused gods. One can only imagine the kind of shit he&#039;s concocted by the time of [[Starfinder]].&lt;br /&gt;
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===[[Jezelda]]===&lt;br /&gt;
Demon Queen of Desolation, the Moon and Werewolves; ironically, despite the usual connections drawn to such powers, the Mistress of the Hungry Moon has never claimed to be the origin of all werewolves. Her Abyssal Realm is notable for being one of the relatively few places in the Abyss where one can find normal, living humans. She keeps them in [[Ravenloft|isolated villages, perpetually stalked by her monstrous servants]].&lt;br /&gt;
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===[[Kabriri]]===&lt;br /&gt;
Demon Prince of [[Ghoul]]s, Graves and Secrets Kept By The Dead, the demon prince known as Him Who Gnaws is generally believed to be the damned soul of the first cannibal (and a fratricidal one at that), and the reason why ghouls cannot paralyze elves (and can mutate into elf-like forms) is because he was supposedly an elf in life.&lt;br /&gt;
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===[[Lamashtu]]===&lt;br /&gt;
A Pathfinder-only Demon Queen and goddess, mother of all &amp;quot;manbeast&amp;quot; races such as [[minotaur]]s, [[harpy|harpies]], [[gnolls]] and [[medusa]]s. In fact, two of her most powerful daughters have become Demon Princesses in their own right; Aldinach and Areshkagal. She ascended from &amp;quot;mere&amp;quot; Archfiend to true divinity after killing a now-forgotten god of beasts. Her ex-boyfriend Pazuzu is still pissed off that she got all the glory and power from the murder, considering it was his plan to begin with.&lt;br /&gt;
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===[[Mazmezz]]===&lt;br /&gt;
Demon Queen of Binding, [[Drider]]s and Vermin, the grotesquely insectile Creeping Queen has the soul of a /d/eviant, using her powers of illusion to assume seductive guises in order to acquire more trophy-spouses for her hideous harem.&lt;br /&gt;
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===[[Mestama]]===&lt;br /&gt;
Demon Queen of Cruelty, Deception and [[Hag]]s, the infamously misandric Mother of Witches bitterly hates the demi-goddess [[Gyronna]] for having stolen the position of Queen of All Hags from her.&lt;br /&gt;
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===[[Nocticula]]===&lt;br /&gt;
Demon Queen of Assassins, Darkness and Lust, Our Lady In Shadow was actually the very first [[succubus]] to exist in Golarion, seducing and murdering her way into power. Sister and sometimes lover of Socothbenoth. She&#039;s heavily implied to be a fallen Empyreal Lord and, in a rare piece of [[Metaplot]], she turned her life around after the &#039;&#039;Wrath of the Righteous&#039;&#039; adventure path to become the fully-ascended Chaotic Neutral Goddess of Artists, Outcasts, and Darkness.&lt;br /&gt;
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===[[Nurgal]]===&lt;br /&gt;
Demon Prince of Deserts, the Sun and Senseless Warfare, the Shining Scourge should not be confused with [[Nurgle]], as he has no plague-related powers. Former lover of Areshkagal, he may also be Socothbenoth&#039;s half-brother, but he hates the Demon Prince of Perversion. He is also apparently half of an ancient Azlanti deity who was defeated by another god. The other half became the Infernal Duke Nergal. How you choose to reconcile these weird, contradicting backstories is your own business.&lt;br /&gt;
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===[[Shax]]===&lt;br /&gt;
Demon Prince of Envy, Lies and Violent Murder, the Blood Marquis is of course the favored patron of serial killers, and competes with Andirifikhu for worship by torturers.&lt;br /&gt;
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===[[Shivaska]]===&lt;br /&gt;
Demon Queen of Aberrations, Clocks and Prisons, the Chained Maiden has a disturbing interest in scaring kids and bondage. She owns a magic clock that may or may not be counting down to the end of the universe.&lt;br /&gt;
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===[[Sifkesh]]===&lt;br /&gt;
Demon Queen of Hopeless Despair, Heresy and Suicide, the Sacred Whore loves to tempt devout worshippers and priestly types into heresy, eating their souls when they commit suicide out of grief upon realizing their betrayal. She has floating limbs, making her look like big tiddy goth Rayman.&lt;br /&gt;
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===[[Socothbenoth]]===&lt;br /&gt;
Demon Prince of Pride, Perversion and Taboos, the Silken Prince is Nocticula&#039;s brother and occasional lover, as well as the demonic patron of [[/d/]].&lt;br /&gt;
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===[[Urxhel]]===&lt;br /&gt;
Demon Prince of Natural Disasters, Storms and Trolls, unlike most &amp;quot;racial patron&amp;quot; demon lords, the Trollfather actually &#039;&#039;despises&#039;&#039; his children and so is worshipped only in an effort to stop him destroying them all.&lt;br /&gt;
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===[[Xoveron]]===&lt;br /&gt;
Demon Prince of Gargoyles, Gluttony and Ruins, the four-headed Horned Prince seeks the emptying of all cities to create a world in which he and his children can feed.&lt;br /&gt;
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===[[Yhidothrus]]===&lt;br /&gt;
Demon Prince of Age, Time and Worms, worshipped by those driven to desperation out of their hatred of time&#039;s encroach, the Ravager Worm is a patron of many [[lich]]es. He is one of the Demon Princes who was a former Qlippoth, and he&#039;s so ridiculously long, part of him might still be.&lt;br /&gt;
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===[[Zevgavizeb]]===&lt;br /&gt;
Demon Prince of Vast Caverns, Reptiles and Troglodytes, an immensely gluttonous and lazy squamous horror who rules an Abyssal realm set up as a mad hollow earth, complete with dinosaurs and cavemen.&lt;br /&gt;
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===[[Zura]]===&lt;br /&gt;
Demon Queen of Blood, Cannibalism and Vampires, this uniquely powerful and depraved succubus has a complicated relationship with [[Urgathoa]], with the Vampire Queen being as likely to make common cause with the Pallid Princess as to fight for worshippers.&lt;br /&gt;
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{{Pathfinder-Fiends}}&lt;br /&gt;
{{Pathfinder-DemonPrinces}}&lt;/div&gt;</summary>
		<author><name>2603:8001:3500:CB:2823:9AEC:A71D:FF9C</name></author>
	</entry>
	<entry>
		<id>http://2d4chan.org/mediawiki/index.php?title=Demon_Prince&amp;diff=174398</id>
		<title>Demon Prince</title>
		<link rel="alternate" type="text/html" href="http://2d4chan.org/mediawiki/index.php?title=Demon_Prince&amp;diff=174398"/>
		<updated>2020-12-31T02:30:48Z</updated>

		<summary type="html">&lt;p&gt;2603:8001:3500:CB:2823:9AEC:A71D:FF9C: /* Miska the Wolf-Spider */&lt;/p&gt;
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:&#039;&#039;This is the [[D&amp;amp;D]] and [[Pathfinder]] creature, not to be confused with [[Warhammer]]&#039;s [[Daemon Prince]]s&#039;&#039;&lt;br /&gt;
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&#039;&#039;&#039;Demon Princes&#039;&#039;&#039; are a specific breed of lesser (though how &amp;quot;lesser&amp;quot; varies from edition to edition, with them being literally equivalent to lesser deities in 1e, which meant they were at least as powerful as most deities) tier evil [[God]] in the [[Dungeons &amp;amp; Dragons]] and [[Pathfinder]]. As their name suggests, they are [[Tanar&#039;ri]] who have managed to claw their way to a position of particular power and influence amongst their kind. They may even be worshipped by some evil races as patron gods, though usually they are not &amp;quot;full-tier&amp;quot; gods, thusly allowing [[adventurers]] to bust into their homes and beat the shit out of them.&lt;br /&gt;
&lt;br /&gt;
Emphasis on &#039;&#039;usually&#039;&#039;: some Demon Princes have managed to secure a position of such power that they are full-fledged gods, so fighting with them isn&#039;t a really good idea. The most traditional example in D&amp;amp;D is [[Lolth]], who is not only the Demon Queen of Spiders, but also the patron god of the [[Drow]], a position that saw her promoted to a &amp;quot;corebook deity&amp;quot; in 4th edition. Likewise, in Pathfinder, the Demon Queen of Monsters, Mutation and Miscarriages, [[Lamashtu]], is a full-fledged god and stands as a counterpoint to [[Asmodeus]] the [[Archdevil]]-turned-God.&lt;br /&gt;
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==Tanar&#039;ri==&lt;br /&gt;
The vast majority of Demon Princes are Tanar&#039;ri and attained their position early on in their existence. Others rose to power over the course of eons, usurping another to take their place.&lt;br /&gt;
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===[[Baphomet]]===&lt;br /&gt;
Baphomet, the lord of the [[minotaur]]s, is a massive bull-headed brute. He revels in combat, but prefers to put his powerful-looking opponents into a magical maze and trample the smaller ones before crushing the big ones. His most common followers include minotaurs, bulezau and goristro demons, fiendish or half-fiendish minotaurs and Awakened animals such as dire animals or [[dinosaur]]s.  His ultimate goal is nothing less than the destruction of all civilization, and the descent of all life into violent, bestial savagery.&lt;br /&gt;
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Baphomet&#039;s cult is on the rise, often finding worship in rural areas by evil [[druid]]s and [[ranger]]s, preaching the gospel of a nature deity of vengeance that will deliver the common folk from the evil machinations of city-dwellers, eventually swaying them to his cause.  From there, armies of fanatical Luddites, many bearing [[Beastmen|physical manifestations of his influence]], swarm out to raze towns and slaughter those who live in them.&lt;br /&gt;
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Baphomet lives in the Endless Maze, the 600th layer of the [[Abyss]]. He shares this layer with the [[Obyrith]] Pale Night, with whom he has some kind of understanding: neither of them encroach on each other&#039;s territories and they will help each other when one of them is invaded by one of their foes.&lt;br /&gt;
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===[[Demogorgon]]===&lt;br /&gt;
The current Prince of Demons, a title largely contested only by Orcus and, to a much lesser extent, Graz&#039;zt. He has the shape of a two-headed baboon with tentacles instead of arms and a theropod&#039;s legs and tail. His left head is called Aameul and has a silver tongue that can charm any creature, while the right head, Hethradiah, can cause insanity. They seek to dominate or kill one another, just as their combined self seeks to slay or overpower all life.  Demogorgon is a fearsome foe in battle, capable of rotting flesh from bones with but a caress of its tentacles and draining the energy of anyone slapped by its tail.&lt;br /&gt;
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Demogorgon has few followers amongst the humanoid races, but he has many amongst the more monstrous people. [[Yuan-ti]], troglodytes, ixitxachitl and hosts of demons worship Demogorgon as their lord. These cults are depraved and engage in all manner of horrific rituals and sacrifices to their lord. Humanoids rarely worship him as cults, but individuals dedicated to the Prince of Demons tend to be just as dangerous, given that they are quite often high-ranking members of society, and his influence is thought to be the source of many monstrous versions of natural creatures, like ettins and merrow.&lt;br /&gt;
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Demogorgon&#039;s layer of The Gaping Maw is the 88th of the Abyss. While it&#039;s a tropical realm with plenty of water it is not a hospitable plane, with many different kinds of demons roving the surface and the ocean looking for things to devour. Demogorgon runs the great city of Lemoriax that is one of the premier slave markets in the Great Wheel. He frequently stalks through his city to whip his followers into a frenzy. His layer is linked to the next layer, Dagon&#039;s home of Shadowsea. The two are allied, which effectively means they stay off of each other&#039;s backs.&lt;br /&gt;
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He was also a &#039;&#039;motherfucker&#039;&#039; of a bonus boss in &#039;&#039;[[Baldur&#039;s Gate|Throne of Bhaal]]&#039;&#039;, even if actually fighting him was definitely not the smart move there.&lt;br /&gt;
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===[[Fraz-Urb&#039;luu]]===&lt;br /&gt;
The Prince of Deception, Fraz-Urb&#039;luu is a great pale blue winged monster with surprising magical ability. He is the patron of evil illusionists and tricksters, so powerful that he can easily summon demons and even other demon lords, though he prefers to not do the latter all that much because does not want to piss Demogorgon off any more than he already does.&lt;br /&gt;
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Fraz-Urb&#039;luu was one of [[Zagig]]&#039;s prisoners below Castle [[Greyhawk]], trapped in a bas-relief for more than two centuries. Eventually he was freed by a bunch of [[adventurers]], whom he repaid by wrecking their gear and casting them into the Abyss. [[Eldrad|What a dick.]] Back in the 176th layer of the Abyss, Hollow&#039;s Heart, he spent time rebuilding his realm and searching for his magic staff. If he succeeds, his first order of business would be to visit terrible vengeance upon the world of man.&lt;br /&gt;
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Cults of Deception pose as cults of exciting but obscure deities and try to convert people to their cause... only to be sacrificed to the Prince of Deception. His followers include large numbers of other deceptive demons, including [[Succubus|succubi]], lilitu and a group of Chaotic Evil [[Rakshasa]] called the Hollow Rajas.&lt;br /&gt;
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===[[Graz&#039;zt]]===&lt;br /&gt;
The Dark Prince Graz&#039;zt is something of an anomaly amongst the princes of the Abyss. While the others all possess some degree of cleverness, at the end of the day they will use brute force to get what they want. Not so much in Graz&#039;zt&#039;s case. He is skilled in the ways of seduction, guile, politics and plotting in ways that go beyond the abilities of even the most intelligent princes of hell. [[4e]] suggested that this is because Graz&#039;zt is an exiled [[Baatezu|devil]], but this is the only version that posed this option.  While by far the weakest of the three in terms of raw hitting power, Graz&#039;zt&#039;s genius and cunning ensure that he remains a strong rival to both Demogorgon and Orcus.&lt;br /&gt;
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He resembles a tall, handsome humanoid with goat legs, horns, six fingered hands and yellow eyes that betray him for what he really is. Graz&#039;zt has a massive libido and counts many female priests, [[succubus|succubi]], [[harpy|harpies]], [[marilith]]s, [[lamia]], [[monstergirls|you name it]] amongst his followers, with the odd male equivalent here and there for variety&#039;s sake.  The closest of these are called the Chosen (with the suggestion he chooses them to join him in his bed). He also has more offspring than any other demon lord, with many of the closest members of his court, including his chief general and personal assassin, being his own children.&lt;br /&gt;
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While he is of great intelligence, he has met his match in a mortal, the witch-queen [[Iggwilv]]. She managed to trap him on the Material Plane to learn from the demon. The two of them eventually became lovers, culminating in the birth of a child. Said child turned out to be [[Iuz]], who became a major player in the world of [[Greyhawk]]. Graz&#039;zt slowly figured out that Iggwilv did not want to let him go back to his home. So he waited and plotted, eventually breaking free in a battle that cost Iggwilv most of her resources. But she escaped and was lured into the Abyss by the Dark Prince. She in turn was used by Graz&#039;zt to regain his lost powers and grow stronger before &#039;&#039;she&#039;&#039; escaped. The two of them are currently in a mutual love-hate relationship, each trying to exploit the other to increase their power even as, to the extent that either of them are capable of positive emotions, they genuinely enjoy one another&#039;s company.&lt;br /&gt;
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Graz&#039;zt&#039;s realm is the largest in all of the Abyss. Covering the 45th, 46th and 47th layers of the Abyss, Azzagrat&#039;s primary attraction is the city of Zelatar, which somehow exists on all three layers at the same time. Each layer hosts a different neighbourhood, and Graz&#039;zt&#039;s citadel is at the center layer.  It is also one of the more popular destinations in the Abyss for travelers to visit, featuring markets full of rare goods and comparatively better-behaved demons, but those who think that that translates to &amp;quot;safe&amp;quot; are as foolish as those who think that Graz&#039;zt&#039;s hedonism and hunger for pleasure over raw power makes him any less evil or dangerous than the likes of Orcus or Demogorgon, whom already have a large size advantage over him in a fight.&lt;br /&gt;
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===[[Juiblex]]===&lt;br /&gt;
The Faceless Lord Juiblex lords over all oozes, slimes and jellies. This is not a particularly difficult task given the mindless nature of these creatures and Juiblex&#039;s lack of tact regarding such issues. He resembles a massive puddle of green slime filled with eyes swimming around in it and pseudopods dripping with ooze. This appearance was later changed, and by that, literally photoshopped to a Shoggoth&#039;s color scheme, because Pathfinder did it, so it must sell. His goals are simple: destroy everything that is not like him. He wants to kill and corrode everything in existence, destroying whatever it can touch with its oozing appendages, until all life, everywhere, is as formless and protean as he is. This makes him very unpopular with the other demon lords and all stay away from his layer as much as possible.&lt;br /&gt;
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Juiblex has few cultists given that his charges are almost exclusively of low intelligence. When a deranged humanoid takes up the worship of the Faceless Lord it is quite possible that Juiblex doesn&#039;t really care about these worshippers, and even when an intelligent ooze such as Darkness Given Hunger, a Black Pudding possessed by a Hezrou, worships him, Juiblex cares little. The amusing fact that he doesn&#039;t give a shit means PCs who follow him are incredibly flexible (pun intended) because entry to his worship means the acidic dissolution of Any poor sap overseen by a number of slimes. His base nature, in fact, leaves most forms of organization to his cults, who if not insane or fanatic could easily build an interesting infrastructure to their lords benefit, if not moreso their own, I.E turn everyone into slimes and destroy everyone else, and have everlasting shapeshifting shoggoth sex, Praise Juiblex! &lt;br /&gt;
&lt;br /&gt;
One Origin for the faceless lord had him as a deity that lost his face in retaliation from the other gods for sympathizing with Demons in the older times, being thrown into the abyss as a result, and becoming an ever-shifting protean mass as a result, his soul locked in a prison.&lt;br /&gt;
&lt;br /&gt;
On that note, his PrC is great if Stacked with the OozeMaster PrC, polymorph into a Gibbering mouther and use size category increasing cheese to become a Shoggoth capable of multiple slime attacks, unlimited slime summonings and all sorts of fun, nevermind how this can extend to Ghaunadaur worship as Juiblex was once an Avatar for the nonsensical primordial deity of oozes and slimes.&lt;br /&gt;
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Juiblex lives on the 222nd layer of the Abyss named Shedaklah. He contests for control of this plane with Zuggtmoy, the Queen of Fungi. While she had the upper hand for a while, since the events with [[Iuz]] getting his ass handed to him and the famous adventure in the Temple of Elemental Evil, Juiblex has gained a lot of territory, currently battling with the forces of the Queen of Fungi and slowly gaining ground.&lt;br /&gt;
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===[[Kostchtchie]]===&lt;br /&gt;
Demon Prince of Frost, racial patron god of frost giants. Is additionally summonable by chanting his name, which gets you a Hastur-tier death if you&#039;re not prepared for the consequences.&lt;br /&gt;
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===[[Lolth]]===&lt;br /&gt;
The Spider Queen is a former elven goddess, and is now the ruler of all [[drow]], spiders, poison, and other fluffy things.&lt;br /&gt;
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===Lynkhab===&lt;br /&gt;
&lt;br /&gt;
A former contender for the title of Queen of the Succubi, who lost in no small part due to her nature- as the patron of [[Malal|regret and self-destruction]], she cannot help but sabotage her own efforts. As such, she&#039;s quite obscure. Lynkhab favors corrupting individuals instead of founding cults, most likely because any cult dedicated to the demon prince of screwing yourself over is never going to end well. Lynkhab has also expanded her portfolio to include heresy, tempting holy men to abandon their faith for fleeting pleasure. Lynkhab lives in &#039;&#039;The Sighing Cliffs&#039;&#039;, the 297th layer of the Abyss, picking and choosing choice individuals to corrupt and hopefully drive to suicide.&lt;br /&gt;
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===[[Malcanthet]]===&lt;br /&gt;
Malcanthet, the Queen of the Succubi is a being of unparalleled beauty and cruelty. Taking the shape of an alluring succubus, she prefers to let others do the fighting for her, either summoned minions or enslaved attackers. Befitting her status of the Queen of the Succubi she really gets around: aside from her usual trysts, she has Pazuzu and Demogorgon as her most frequent lovers, having sired several powerful succubi with the former and unspeakable abominations with the latter. She has had short affairs with most of the other demon lords at some point or another, but these were mainly flings for her private benefit. Yeenoghu is one of her enemies, the two of them still being embittered by the other foiling their plot to corrupt the same family of nobles, ending with the entire family being destroyed instead. Her relationship with Graz&#039;zt is actually even worse: each claims that the other spurned their advances, and, deeply embittered, the two have been at war ever since. Her servants include, aside from succubi and lilitus, lamias, harpies, and fiendish nymphs.&lt;br /&gt;
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Malcanthet lives on the 570th layer of the Abyss, a layer called Shendilavri. It is of unmatched beauty, surpassing even some of the heavens as a paradise. Here she lives in the city of Rivenheart, where all desires can be sated. Every imaginable perversion, debauchery and experience can be found here. Malcanthet&#039;s palace has no doors, and all are invited to enter and experience what lies within its forbidden halls. While thousands of people from all over the planes enter to find bliss within, few leave, and all ultimately realize that Shendilavri is a paradise only for Malcanthet herself.&lt;br /&gt;
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===[[Miska the Wolf-Spider]]===&lt;br /&gt;
The right-hand man and lover of the Queen of Chaos, Miska the Wolf-Spider is one of the most dreaded demon lords in existence. Resembling a nightmarish [[Drider]] with a spiked and armored spider lower body, the upper body of a pale, handsome, four-armed human with long black hair and a pair of red-haired wolf heads sprouting from his shoulders. Once the foremost servant and lover of the Queen of Chaos, she appointed this Tanar&#039;ri as the Prince of Demons, the first to bear that title. This, combined with Miska&#039;s skill as a general and a warrior and the victories he achieved meant massive numbers of demons flocked to his service. Eventually he was defeated at the Battle of Pesh, where one of the [[Wind Dukes of Aaqa]] pierced him with the [[Rod of Seven Parts]]. The Prince of Demons wailed in anguish as his blood covered the Rod, corrupted and shattered it. If it had not been for the Rod breaking, Miska would have perished, and instead he went through a planar rift. Some of the Wind Dukes followed him, imprisoned Miska and the citadel he was in in a great cocoon of pure law and cast him into the depths of [[Pandemonium]], where he remains to this day.&lt;br /&gt;
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In his prison Miska can do little harm, but only partially because of the prison itself. When he was injured by the Rod of Seven Parts his abilities were crippled, rendering him at only a shadow of his former self. On the other hand this made him next to indestructible: [[Perpetual|even if he were to be turned to ash he can simply rebuild himself.]] If he were to get his hands onto the fully restored Rod of Seven Parts he would be fully restored and become able to leave the cocoon of law to join his beloved Queen and continue on their bloody crusade. The plus side to this is that restoring Miska to his full powers will make him vulnerable again, and allows for him to be permanently destroyed.&lt;br /&gt;
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Actually destroying him is a daunting task: his armored body is resistant to blunt weapons, and slashing and piercing weapons draw his acidic blood that is both dangerous to an attacker and their weapon. It is in fact so lethal that it might kill an attacking instantly and disintegrate a weapon coated in the Wolf-Spider&#039;s blood. Miska himself wields deadly weapons in is powerful arms: a scimitar that can disintegrate lawful opponents, one that strikes at blinding speeds and two magical morning stars, each of whom he wields with deadly precision.&lt;br /&gt;
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Miska commands the respect or fear of the Spyder-Fiends, monstrous spiders with the heads of wolves and clawed humanoid arms in the more powerful cases. While some resent serving Miska, they do not dare anger him or his master, the Queen of Chaos.&lt;br /&gt;
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===[[Orcus]]===&lt;br /&gt;
Looking and acting like the forbidden lovechild of [[Khorne]] and [[Nagash]], Orcus is the Prince of the Undead. Entry requirements to worship him involve contracting a Feat based STD from Necrophilia, and generally doing horrid things that probably earn their place in the Book of Vile Darkness. According to Gary Gygax, he is responsible for the creation of undead universally when he cast a dweomer that killed everyone on his native plane when he was alive, following this, he ended up in the Abyss and worked his way up the demonic ladder. Sources state he ended up in the Abyss for doing something horrible, but this isn&#039;t in the official post Gygax material&lt;br /&gt;
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===[[Yeenoghu]]===&lt;br /&gt;
The King of the [[Gnoll]]s, Yeenoghu is a savage beast. Despite not being the most powerful of the demon lords, his savagery and that of his followers still makes him a powerful opponent. This became clear when he and his forces invaded the layer above his own, the White Kingdom. This layer was ruled by Doresain, the King of the Ghouls. When his armies were destroyed, Doresain swore fealty to Yeenoghu for the sake of self-preservation, forsaking his old master Orcus. Because of Orcus&#039; recent plots his attention has been elsewhere, and it is as of yet unknown how he will reply to this treason.&lt;br /&gt;
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Yeenoghu&#039;s greatest desire is to have the Material Plane inhabited by his chosen people, the gnolls. A world where his people are the dominant race, and all [[human]]s, [[elves]], [[dwarves]] and [[halfling]]s are either slaves or food. But he understands that gnolls alone are not numerous enough to achieve this goal, and as such he allows cults of other races to serve him. One of the most powerful of these cults, originating from the Maure family, was finally getting somewhere when Malcanthet &#039;&#039;also&#039;&#039; tried to corrupt them, resulting in a self-destructive downward spiral that wiped out all of the humans. They have resented each other ever since, with Yeenoghu sending frequent raids into Shendilavri to destroy it. These attacks have always been held at bay, but he hopes to one day destroy her and her realm. The King of the Gnolls also has a violent hatred for Baphomet, perhaps due to their similarity, against whom he frequently wages war to little result.&lt;br /&gt;
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Yeenoghu&#039;s realm is called exactly that, Yeenoghu&#039;s Realm, perhaps reflecting its master&#039;s lack of imagination. Located on the 422th layer of the Abyss it is covered in a great savanna where packs of feral gnolls, other hyena-like creatures, and worse monsters make their home, preying on visitors, one another, and even the servants of Yeenoghu. The King of the Gnolls himself lives in a great palace drawn by thousands of slaves across the plane past various points of interest at a speed of about one year per round.&lt;br /&gt;
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===Xinivrae===&lt;br /&gt;
&lt;br /&gt;
Another candidate Succubus Queen, like Shami-Amourae, Lynkhab, and Malcanthet. Xinivrae specialized in the corruption and temptation of young women, as opposed to Malcanthet&#039;s more general self-gratification and Shami-Amourae&#039;s debasement. While Shami-Amourae was cast into the Wells of Darkness and Lynkhab was allowed to remain free on account of being the demonic personification of self-sabotage and therefore not much of a threat, Xinivrae was wounded and imprisoned in the Dreaming Gulf, where she remains. Her cult has largely been subsumed into Malcanthet&#039;s, but she has some loyal succubi who work to free her.&lt;br /&gt;
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===[[Zuggtmoy]]===&lt;br /&gt;
Zuggtmoy, The Queen of Fungi is an ambitious but not very successful demon lord. Given her domain over fungi and mushrooms she has difficulty finding people to worship them. So she opts with having to disguise her influence, creating cover cults that her own followers kept in line so that they could stay in charge. The Temple of Elemental Evil was such an endeavor, and it worked pretty well for a while, only for everything to spectacularly backfire when the Circle of Eight destroyed the cult and imprisoned her. She managed to escape the Material Plane at the cost of a good deal of her essence, only to discover that her enemy Jubilex had conquered a good deal of her home layer in the meanwhile.&lt;br /&gt;
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Aside from her rivalry with Jubilex, she has frequently been at odds with [[Lolth]] prior to her gaining significant power as a deity, putting her a class above the Queen of Fungi. On her home layer of Shedaklah she lives in a palace built from the largest fungi in the multiverse, rising more than four miles into the air. Here she conducts horrific experiments and plots to gain foothold on the Material Plane and to defeat the hated Jubilex.&lt;br /&gt;
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==Obyrith==&lt;br /&gt;
While the Tanar&#039;ri are created from the petitioners of the Abyss, they were not the first beings to live there. Those were the Obyrith, creatures of Chaos. When the first mortal souls entered the Abyss they did not know what to do with them and so began to experiment, slowly creating a servant race to fight for them against the forces of Law.  There are small number of other known Obyrith demon besides those listed here but they get almost no attention.&lt;br /&gt;
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===[[Dagon]]===&lt;br /&gt;
Demon Prince of the Sea, an antediluvian aquatic horror who serves as Demogorgon&#039;s most loyal advisor ia also, pretty much H.P lovecraft&#039;s Dagon, with his servants the Kuoa-Toa being the effective replacement for Deep Ones though without the crossbreeding, his mortal thralls sort of just mutilate themselves into fish creatures in his service. He likes spellcasters of all sorts and wants to flood the earth, is allied with Demogogron&lt;br /&gt;
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===[[Pale Night]]===&lt;br /&gt;
If there is one creature that is the mother of all demons (literally), then it would probably be her. Some texts say she is the mother of specific demon princes. Others say she is the mother of tanar&#039;ri race. When asked about this by reporters, Pale Night has refused to comment on the claims. Pale Night&#039;s appearance is so horrific that reality itself refuses to accept it and hides her with a shroud. Seeing what she &#039;&#039;actually&#039;&#039; looks like prompts a high Fort save. If you succeed, then congratulations, you&#039;re still alive because your mind didn&#039;t process what your eyes saw. She literally does nothing but harrass Eldarin children on her Layer of he Abyss like a Saturday morning cartoon villain, and is responsible for the &amp;quot;pseudonatural template&amp;quot; which is uselessly used by the Alienist Prestige class.&lt;br /&gt;
&lt;br /&gt;
===[[Obox-ob]]===&lt;br /&gt;
The Prince of Vermin and the original holder of the title of Prince of Demons before he was killed by the Queen of Chaos, but he managed to revive himself.&lt;br /&gt;
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===[[Pazuzu]]===&lt;br /&gt;
Demon Prince of Air, master of the skies of the Abyss, and a demon with a pretty chill attitude. In D&amp;amp;D, he&#039;s the &amp;quot;big shot&amp;quot;, but in Pathfinder, he&#039;s been dethroned in importance by his ex-girlfriend Lamashtu. He&#039;s also Starfox Falco levels of furbait sexy, and can be summoned like Hastur, just say his name more than thrice and he&#039;ll appear for you to bargain off your alignment for power.&lt;br /&gt;
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===[[The Queen of Chaos]]===&lt;br /&gt;
Even older than Pale Night.  She once was the ruler of the Obyrith race.  She created the Tanar&#039;ri, but this backfired on her when her lover [[Miska the Wolf-Spider]] got imprisoned and the rest of the Tanar&#039;ri rebelled.&lt;br /&gt;
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===[[Sertrous]]===&lt;br /&gt;
Demon Prince of Heretics from the [[Elder Evils]] book. Was originally a demon prince of parasites who refused to serve the Queen of Chaos and as a result was personally killed by her, but his spirit escaped to material plane and possessed a snake and turned it into his new body. An angel named Avamerin was sent to kill Sertrous when he began sending armies of snakes to harass mortals, but just before Avamerin could kill Sertrous, he revealed the secret that clerics could gain their spells without needing to worship a god. Avamerin at first didn&#039;t understand what Sertrous had said and decapitated him, and brought back his head.  Avamerin shared the words Sertrous had said, which resulted in the appearance of godless clerics. Avamerin got punished for this and betrayed his masters to serve Sertrous. Sertrous still remains a powerless snake skull but he is slowly returning to life as he gains more worshipers. He is worshiped mainly by [[Yuan-ti]] who claim that he is their true creator.&lt;br /&gt;
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{{D&amp;amp;D-DemonPrinces}}&lt;br /&gt;
{{D&amp;amp;D-Outsiders}}&lt;br /&gt;
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==Pathfinder==&lt;br /&gt;
===[[Abraxus]]===&lt;br /&gt;
Demon Prince of Magic, Forbidden Lore and Snakes, known as the Master of the Final Incantation due to his arsenal of deadly and unique magical spells and formulas including the &amp;quot;Final Incantation&amp;quot;, which can unmake magic with a single word.&lt;br /&gt;
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===[[Aldinach]]===&lt;br /&gt;
Demon Princess of Sand, Scorpions and Thirst, whose cult is predominant in the desert regions. Most notable for her descent from Lamashtu and her bitter rivalry with her half-sister Areshkagal. Title: She of the Six Venoms.&lt;br /&gt;
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===[[Andirifkhu]]===&lt;br /&gt;
Demon Queen of Illusions, Traps and Knives, the Razor Princess is a secretive and cunning killer particularly favored by sadists, torturers, trap-makers, assassins, murderers and evil illusionists.&lt;br /&gt;
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===[[Angazhan]]===&lt;br /&gt;
Demon Prince of Apes, Jungles and Brutal Tyranny, the Ravenous King is one of the lesser Demon Princes, mostly restricted to worship by his savage [[Chara-kur]] ape-men creations. His worship is most concentrated in the city of Usaro in the Mwangi Expanse, ruled by a Gorilla Grodd-expy named Ruthazek.&lt;br /&gt;
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===[[Areshkagal]]===&lt;br /&gt;
Demon Princess of Greed, Magical &amp;amp; Mundane Portals, and Riddles, the Faceless Sphinx fights a constant war against her half-sister Aldinach due to She of the Six Venoms having usurped the Faceless&#039; Sphinx&#039;s original abyssal kingdom.&lt;br /&gt;
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===[[Cyth-V&#039;sug]]===&lt;br /&gt;
Demon Prince of Disease, Fungus and Parasites; despite certain similarities in appearance and portfolio, should not be confused with [[Xhamen-Dor]], the [[Cthulhu Mythos|Great Old One]] of Decay, Parasites and Transformation. He&#039;s consistently much more successful than his D&amp;amp;D counterpoint, Zuggtmoy, and is the disappointed stepdad of the Nascent Demon Lord Treerazer, who has spent the past couple of centuries fucking over the elves of Kyonin.&lt;br /&gt;
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===[[Deskari]]===&lt;br /&gt;
Demon Prince of Chasms, Infestations and Locusts; known as the son of Pazuzu via some giant, monstrous demonic insect, the Lord of The Locust Host may potentially be a cousin to either Aldinach or Areshkagal. Is most notable for having created and maintained the Worldwound on [[Golarion]].&lt;br /&gt;
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===[[Flauros]]===&lt;br /&gt;
Demon Prince of Fire, Salamanders and Volcanoes, the Burning Maw fights to defend his rulership over salamanders from an elemental lord named Ymeri, the Mistress of Fire.&lt;br /&gt;
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===[[Gogunta]]===&lt;br /&gt;
Demon Queen of Amphibians, Boggards and Swamps, the Song of the Swamp actually claims rulership over a tiny part of Dagon&#039;s realm; because she has yet to be destroyed for this, her cult and Dagon&#039;s cult are often friendly towards each other. &lt;br /&gt;
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===[[Haagenti]]===&lt;br /&gt;
Demon Prince of Alchemy, Invention and Transformation, not to be confused with the the [[Vestige]] connected to Frost Giants, Hill Giants and Minotaurs in the lore of the [[Binder]]s. He is essentially the Demon Prince of SCIENCE!!!, which makes him particularly unpopular with other artifice-focused gods. One can only imagine the kind of shit he&#039;s concocted by the time of [[Starfinder]].&lt;br /&gt;
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===[[Jezelda]]===&lt;br /&gt;
Demon Queen of Desolation, the Moon and Werewolves; ironically, despite the usual connections drawn to such powers, the Mistress of the Hungry Moon has never claimed to be the origin of all werewolves. Her Abyssal Realm is notable for being one of the relatively few places in the Abyss where one can find normal, living humans. She keeps them in [[Ravenloft|isolated villages, perpetually stalked by her monstrous servants]].&lt;br /&gt;
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===[[Kabriri]]===&lt;br /&gt;
Demon Prince of [[Ghoul]]s, Graves and Secrets Kept By The Dead, the demon prince known as Him Who Gnaws is generally believed to be the damned soul of the first cannibal (and a fratricidal one at that), and the reason why ghouls cannot paralyze elves (and can mutate into elf-like forms) is because he was supposedly an elf in life.&lt;br /&gt;
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===[[Lamashtu]]===&lt;br /&gt;
A Pathfinder-only Demon Queen and goddess, mother of all &amp;quot;manbeast&amp;quot; races such as [[minotaur]]s, [[harpy|harpies]], [[gnolls]] and [[medusa]]s. In fact, two of her most powerful daughters have become Demon Princesses in their own right; Aldinach and Areshkagal. She ascended from &amp;quot;mere&amp;quot; Archfiend to true divinity after killing a now-forgotten god of beasts. Her ex-boyfriend Pazuzu is still pissed off that she got all the glory and power from the murder, considering it was his plan to begin with.&lt;br /&gt;
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===[[Mazmezz]]===&lt;br /&gt;
Demon Queen of Binding, [[Drider]]s and Vermin, the grotesquely insectile Creeping Queen has the soul of a /d/eviant, using her powers of illusion to assume seductive guises in order to acquire more trophy-spouses for her hideous harem.&lt;br /&gt;
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===[[Mestama]]===&lt;br /&gt;
Demon Queen of Cruelty, Deception and [[Hag]]s, the infamously misandric Mother of Witches bitterly hates the demi-goddess [[Gyronna]] for having stolen the position of Queen of All Hags from her.&lt;br /&gt;
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===[[Nocticula]]===&lt;br /&gt;
Demon Queen of Assassins, Darkness and Lust, Our Lady In Shadow was actually the very first [[succubus]] to exist in Golarion, seducing and murdering her way into power. Sister and sometimes lover of Socothbenoth. She&#039;s heavily implied to be a fallen Empyreal Lord and, in a rare piece of [[Metaplot]], she turned her life around after the &#039;&#039;Wrath of the Righteous&#039;&#039; adventure path to become the fully-ascended Chaotic Neutral Goddess of Artists, Outcasts, and Darkness.&lt;br /&gt;
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===[[Nurgal]]===&lt;br /&gt;
Demon Prince of Deserts, the Sun and Senseless Warfare, the Shining Scourge should not be confused with [[Nurgle]], as he has no plague-related powers. Former lover of Areshkagal, he may also be Socothbenoth&#039;s half-brother, but he hates the Demon Prince of Perversion. He is also apparently half of an ancient Azlanti deity who was defeated by another god. The other half became the Infernal Duke Nergal. How you choose to reconcile these weird, contradicting backstories is your own business.&lt;br /&gt;
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===[[Shax]]===&lt;br /&gt;
Demon Prince of Envy, Lies and Violent Murder, the Blood Marquis is of course the favored patron of serial killers, and competes with Andirifikhu for worship by torturers.&lt;br /&gt;
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===[[Shivaska]]===&lt;br /&gt;
Demon Queen of Aberrations, Clocks and Prisons, the Chained Maiden has a disturbing interest in scaring kids and bondage. She owns a magic clock that may or may not be counting down to the end of the universe.&lt;br /&gt;
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===[[Sifkesh]]===&lt;br /&gt;
Demon Queen of Hopeless Despair, Heresy and Suicide, the Sacred Whore loves to tempt devout worshippers and priestly types into heresy, eating their souls when they commit suicide out of grief upon realizing their betrayal. She has floating limbs, making her look like big tiddy goth Rayman.&lt;br /&gt;
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===[[Socothbenoth]]===&lt;br /&gt;
Demon Prince of Pride, Perversion and Taboos, the Silken Prince is Nocticula&#039;s brother and occasional lover, as well as the demonic patron of [[/d/]].&lt;br /&gt;
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===[[Urxhel]]===&lt;br /&gt;
Demon Prince of Natural Disasters, Storms and Trolls, unlike most &amp;quot;racial patron&amp;quot; demon lords, the Trollfather actually &#039;&#039;despises&#039;&#039; his children and so is worshipped only in an effort to stop him destroying them all.&lt;br /&gt;
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===[[Xoveron]]===&lt;br /&gt;
Demon Prince of Gargoyles, Gluttony and Ruins, the four-headed Horned Prince seeks the emptying of all cities to create a world in which he and his children can feed.&lt;br /&gt;
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===[[Yhidothrus]]===&lt;br /&gt;
Demon Prince of Age, Time and Worms, worshipped by those driven to desperation out of their hatred of time&#039;s encroach, the Ravager Worm is a patron of many [[lich]]es. He is one of the Demon Princes who was a former Qlippoth, and he&#039;s so ridiculously long, part of him might still be.&lt;br /&gt;
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===[[Zevgavizeb]]===&lt;br /&gt;
Demon Prince of Vast Caverns, Reptiles and Troglodytes, an immensely gluttonous and lazy squamous horror who rules an Abyssal realm set up as a mad hollow earth, complete with dinosaurs and cavemen.&lt;br /&gt;
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===[[Zura]]===&lt;br /&gt;
Demon Queen of Blood, Cannibalism and Vampires, this uniquely powerful and depraved succubus has a complicated relationship with [[Urgathoa]], with the Vampire Queen being as likely to make common cause with the Pallid Princess as to fight for worshippers.&lt;br /&gt;
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{{Pathfinder-Fiends}}&lt;br /&gt;
{{Pathfinder-DemonPrinces}}&lt;/div&gt;</summary>
		<author><name>2603:8001:3500:CB:2823:9AEC:A71D:FF9C</name></author>
	</entry>
	<entry>
		<id>http://2d4chan.org/mediawiki/index.php?title=Demon_Prince&amp;diff=174397</id>
		<title>Demon Prince</title>
		<link rel="alternate" type="text/html" href="http://2d4chan.org/mediawiki/index.php?title=Demon_Prince&amp;diff=174397"/>
		<updated>2020-12-31T02:30:17Z</updated>

		<summary type="html">&lt;p&gt;2603:8001:3500:CB:2823:9AEC:A71D:FF9C: /* Miska the Wolf-Spider */&lt;/p&gt;
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:&#039;&#039;This is the [[D&amp;amp;D]] and [[Pathfinder]] creature, not to be confused with [[Warhammer]]&#039;s [[Daemon Prince]]s&#039;&#039;&lt;br /&gt;
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&#039;&#039;&#039;Demon Princes&#039;&#039;&#039; are a specific breed of lesser (though how &amp;quot;lesser&amp;quot; varies from edition to edition, with them being literally equivalent to lesser deities in 1e, which meant they were at least as powerful as most deities) tier evil [[God]] in the [[Dungeons &amp;amp; Dragons]] and [[Pathfinder]]. As their name suggests, they are [[Tanar&#039;ri]] who have managed to claw their way to a position of particular power and influence amongst their kind. They may even be worshipped by some evil races as patron gods, though usually they are not &amp;quot;full-tier&amp;quot; gods, thusly allowing [[adventurers]] to bust into their homes and beat the shit out of them.&lt;br /&gt;
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Emphasis on &#039;&#039;usually&#039;&#039;: some Demon Princes have managed to secure a position of such power that they are full-fledged gods, so fighting with them isn&#039;t a really good idea. The most traditional example in D&amp;amp;D is [[Lolth]], who is not only the Demon Queen of Spiders, but also the patron god of the [[Drow]], a position that saw her promoted to a &amp;quot;corebook deity&amp;quot; in 4th edition. Likewise, in Pathfinder, the Demon Queen of Monsters, Mutation and Miscarriages, [[Lamashtu]], is a full-fledged god and stands as a counterpoint to [[Asmodeus]] the [[Archdevil]]-turned-God.&lt;br /&gt;
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==Tanar&#039;ri==&lt;br /&gt;
The vast majority of Demon Princes are Tanar&#039;ri and attained their position early on in their existence. Others rose to power over the course of eons, usurping another to take their place.&lt;br /&gt;
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===[[Baphomet]]===&lt;br /&gt;
Baphomet, the lord of the [[minotaur]]s, is a massive bull-headed brute. He revels in combat, but prefers to put his powerful-looking opponents into a magical maze and trample the smaller ones before crushing the big ones. His most common followers include minotaurs, bulezau and goristro demons, fiendish or half-fiendish minotaurs and Awakened animals such as dire animals or [[dinosaur]]s.  His ultimate goal is nothing less than the destruction of all civilization, and the descent of all life into violent, bestial savagery.&lt;br /&gt;
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Baphomet&#039;s cult is on the rise, often finding worship in rural areas by evil [[druid]]s and [[ranger]]s, preaching the gospel of a nature deity of vengeance that will deliver the common folk from the evil machinations of city-dwellers, eventually swaying them to his cause.  From there, armies of fanatical Luddites, many bearing [[Beastmen|physical manifestations of his influence]], swarm out to raze towns and slaughter those who live in them.&lt;br /&gt;
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Baphomet lives in the Endless Maze, the 600th layer of the [[Abyss]]. He shares this layer with the [[Obyrith]] Pale Night, with whom he has some kind of understanding: neither of them encroach on each other&#039;s territories and they will help each other when one of them is invaded by one of their foes.&lt;br /&gt;
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===[[Demogorgon]]===&lt;br /&gt;
The current Prince of Demons, a title largely contested only by Orcus and, to a much lesser extent, Graz&#039;zt. He has the shape of a two-headed baboon with tentacles instead of arms and a theropod&#039;s legs and tail. His left head is called Aameul and has a silver tongue that can charm any creature, while the right head, Hethradiah, can cause insanity. They seek to dominate or kill one another, just as their combined self seeks to slay or overpower all life.  Demogorgon is a fearsome foe in battle, capable of rotting flesh from bones with but a caress of its tentacles and draining the energy of anyone slapped by its tail.&lt;br /&gt;
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Demogorgon has few followers amongst the humanoid races, but he has many amongst the more monstrous people. [[Yuan-ti]], troglodytes, ixitxachitl and hosts of demons worship Demogorgon as their lord. These cults are depraved and engage in all manner of horrific rituals and sacrifices to their lord. Humanoids rarely worship him as cults, but individuals dedicated to the Prince of Demons tend to be just as dangerous, given that they are quite often high-ranking members of society, and his influence is thought to be the source of many monstrous versions of natural creatures, like ettins and merrow.&lt;br /&gt;
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Demogorgon&#039;s layer of The Gaping Maw is the 88th of the Abyss. While it&#039;s a tropical realm with plenty of water it is not a hospitable plane, with many different kinds of demons roving the surface and the ocean looking for things to devour. Demogorgon runs the great city of Lemoriax that is one of the premier slave markets in the Great Wheel. He frequently stalks through his city to whip his followers into a frenzy. His layer is linked to the next layer, Dagon&#039;s home of Shadowsea. The two are allied, which effectively means they stay off of each other&#039;s backs.&lt;br /&gt;
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He was also a &#039;&#039;motherfucker&#039;&#039; of a bonus boss in &#039;&#039;[[Baldur&#039;s Gate|Throne of Bhaal]]&#039;&#039;, even if actually fighting him was definitely not the smart move there.&lt;br /&gt;
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===[[Fraz-Urb&#039;luu]]===&lt;br /&gt;
The Prince of Deception, Fraz-Urb&#039;luu is a great pale blue winged monster with surprising magical ability. He is the patron of evil illusionists and tricksters, so powerful that he can easily summon demons and even other demon lords, though he prefers to not do the latter all that much because does not want to piss Demogorgon off any more than he already does.&lt;br /&gt;
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Fraz-Urb&#039;luu was one of [[Zagig]]&#039;s prisoners below Castle [[Greyhawk]], trapped in a bas-relief for more than two centuries. Eventually he was freed by a bunch of [[adventurers]], whom he repaid by wrecking their gear and casting them into the Abyss. [[Eldrad|What a dick.]] Back in the 176th layer of the Abyss, Hollow&#039;s Heart, he spent time rebuilding his realm and searching for his magic staff. If he succeeds, his first order of business would be to visit terrible vengeance upon the world of man.&lt;br /&gt;
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Cults of Deception pose as cults of exciting but obscure deities and try to convert people to their cause... only to be sacrificed to the Prince of Deception. His followers include large numbers of other deceptive demons, including [[Succubus|succubi]], lilitu and a group of Chaotic Evil [[Rakshasa]] called the Hollow Rajas.&lt;br /&gt;
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===[[Graz&#039;zt]]===&lt;br /&gt;
The Dark Prince Graz&#039;zt is something of an anomaly amongst the princes of the Abyss. While the others all possess some degree of cleverness, at the end of the day they will use brute force to get what they want. Not so much in Graz&#039;zt&#039;s case. He is skilled in the ways of seduction, guile, politics and plotting in ways that go beyond the abilities of even the most intelligent princes of hell. [[4e]] suggested that this is because Graz&#039;zt is an exiled [[Baatezu|devil]], but this is the only version that posed this option.  While by far the weakest of the three in terms of raw hitting power, Graz&#039;zt&#039;s genius and cunning ensure that he remains a strong rival to both Demogorgon and Orcus.&lt;br /&gt;
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He resembles a tall, handsome humanoid with goat legs, horns, six fingered hands and yellow eyes that betray him for what he really is. Graz&#039;zt has a massive libido and counts many female priests, [[succubus|succubi]], [[harpy|harpies]], [[marilith]]s, [[lamia]], [[monstergirls|you name it]] amongst his followers, with the odd male equivalent here and there for variety&#039;s sake.  The closest of these are called the Chosen (with the suggestion he chooses them to join him in his bed). He also has more offspring than any other demon lord, with many of the closest members of his court, including his chief general and personal assassin, being his own children.&lt;br /&gt;
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While he is of great intelligence, he has met his match in a mortal, the witch-queen [[Iggwilv]]. She managed to trap him on the Material Plane to learn from the demon. The two of them eventually became lovers, culminating in the birth of a child. Said child turned out to be [[Iuz]], who became a major player in the world of [[Greyhawk]]. Graz&#039;zt slowly figured out that Iggwilv did not want to let him go back to his home. So he waited and plotted, eventually breaking free in a battle that cost Iggwilv most of her resources. But she escaped and was lured into the Abyss by the Dark Prince. She in turn was used by Graz&#039;zt to regain his lost powers and grow stronger before &#039;&#039;she&#039;&#039; escaped. The two of them are currently in a mutual love-hate relationship, each trying to exploit the other to increase their power even as, to the extent that either of them are capable of positive emotions, they genuinely enjoy one another&#039;s company.&lt;br /&gt;
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Graz&#039;zt&#039;s realm is the largest in all of the Abyss. Covering the 45th, 46th and 47th layers of the Abyss, Azzagrat&#039;s primary attraction is the city of Zelatar, which somehow exists on all three layers at the same time. Each layer hosts a different neighbourhood, and Graz&#039;zt&#039;s citadel is at the center layer.  It is also one of the more popular destinations in the Abyss for travelers to visit, featuring markets full of rare goods and comparatively better-behaved demons, but those who think that that translates to &amp;quot;safe&amp;quot; are as foolish as those who think that Graz&#039;zt&#039;s hedonism and hunger for pleasure over raw power makes him any less evil or dangerous than the likes of Orcus or Demogorgon, whom already have a large size advantage over him in a fight.&lt;br /&gt;
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===[[Juiblex]]===&lt;br /&gt;
The Faceless Lord Juiblex lords over all oozes, slimes and jellies. This is not a particularly difficult task given the mindless nature of these creatures and Juiblex&#039;s lack of tact regarding such issues. He resembles a massive puddle of green slime filled with eyes swimming around in it and pseudopods dripping with ooze. This appearance was later changed, and by that, literally photoshopped to a Shoggoth&#039;s color scheme, because Pathfinder did it, so it must sell. His goals are simple: destroy everything that is not like him. He wants to kill and corrode everything in existence, destroying whatever it can touch with its oozing appendages, until all life, everywhere, is as formless and protean as he is. This makes him very unpopular with the other demon lords and all stay away from his layer as much as possible.&lt;br /&gt;
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Juiblex has few cultists given that his charges are almost exclusively of low intelligence. When a deranged humanoid takes up the worship of the Faceless Lord it is quite possible that Juiblex doesn&#039;t really care about these worshippers, and even when an intelligent ooze such as Darkness Given Hunger, a Black Pudding possessed by a Hezrou, worships him, Juiblex cares little. The amusing fact that he doesn&#039;t give a shit means PCs who follow him are incredibly flexible (pun intended) because entry to his worship means the acidic dissolution of Any poor sap overseen by a number of slimes. His base nature, in fact, leaves most forms of organization to his cults, who if not insane or fanatic could easily build an interesting infrastructure to their lords benefit, if not moreso their own, I.E turn everyone into slimes and destroy everyone else, and have everlasting shapeshifting shoggoth sex, Praise Juiblex! &lt;br /&gt;
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One Origin for the faceless lord had him as a deity that lost his face in retaliation from the other gods for sympathizing with Demons in the older times, being thrown into the abyss as a result, and becoming an ever-shifting protean mass as a result, his soul locked in a prison.&lt;br /&gt;
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On that note, his PrC is great if Stacked with the OozeMaster PrC, polymorph into a Gibbering mouther and use size category increasing cheese to become a Shoggoth capable of multiple slime attacks, unlimited slime summonings and all sorts of fun, nevermind how this can extend to Ghaunadaur worship as Juiblex was once an Avatar for the nonsensical primordial deity of oozes and slimes.&lt;br /&gt;
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Juiblex lives on the 222nd layer of the Abyss named Shedaklah. He contests for control of this plane with Zuggtmoy, the Queen of Fungi. While she had the upper hand for a while, since the events with [[Iuz]] getting his ass handed to him and the famous adventure in the Temple of Elemental Evil, Juiblex has gained a lot of territory, currently battling with the forces of the Queen of Fungi and slowly gaining ground.&lt;br /&gt;
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===[[Kostchtchie]]===&lt;br /&gt;
Demon Prince of Frost, racial patron god of frost giants. Is additionally summonable by chanting his name, which gets you a Hastur-tier death if you&#039;re not prepared for the consequences.&lt;br /&gt;
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===[[Lolth]]===&lt;br /&gt;
The Spider Queen is a former elven goddess, and is now the ruler of all [[drow]], spiders, poison, and other fluffy things.&lt;br /&gt;
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===Lynkhab===&lt;br /&gt;
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A former contender for the title of Queen of the Succubi, who lost in no small part due to her nature- as the patron of [[Malal|regret and self-destruction]], she cannot help but sabotage her own efforts. As such, she&#039;s quite obscure. Lynkhab favors corrupting individuals instead of founding cults, most likely because any cult dedicated to the demon prince of screwing yourself over is never going to end well. Lynkhab has also expanded her portfolio to include heresy, tempting holy men to abandon their faith for fleeting pleasure. Lynkhab lives in &#039;&#039;The Sighing Cliffs&#039;&#039;, the 297th layer of the Abyss, picking and choosing choice individuals to corrupt and hopefully drive to suicide.&lt;br /&gt;
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===[[Malcanthet]]===&lt;br /&gt;
Malcanthet, the Queen of the Succubi is a being of unparalleled beauty and cruelty. Taking the shape of an alluring succubus, she prefers to let others do the fighting for her, either summoned minions or enslaved attackers. Befitting her status of the Queen of the Succubi she really gets around: aside from her usual trysts, she has Pazuzu and Demogorgon as her most frequent lovers, having sired several powerful succubi with the former and unspeakable abominations with the latter. She has had short affairs with most of the other demon lords at some point or another, but these were mainly flings for her private benefit. Yeenoghu is one of her enemies, the two of them still being embittered by the other foiling their plot to corrupt the same family of nobles, ending with the entire family being destroyed instead. Her relationship with Graz&#039;zt is actually even worse: each claims that the other spurned their advances, and, deeply embittered, the two have been at war ever since. Her servants include, aside from succubi and lilitus, lamias, harpies, and fiendish nymphs.&lt;br /&gt;
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Malcanthet lives on the 570th layer of the Abyss, a layer called Shendilavri. It is of unmatched beauty, surpassing even some of the heavens as a paradise. Here she lives in the city of Rivenheart, where all desires can be sated. Every imaginable perversion, debauchery and experience can be found here. Malcanthet&#039;s palace has no doors, and all are invited to enter and experience what lies within its forbidden halls. While thousands of people from all over the planes enter to find bliss within, few leave, and all ultimately realize that Shendilavri is a paradise only for Malcanthet herself.&lt;br /&gt;
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===[[Miska the Wolf-Spider]]===&lt;br /&gt;
The right-hand man and lover of the Queen of Chaos, Miska the Wolf-Spider is one of the most dreaded demon lords in existence. Resembling a nightmarish [[Drider]] with a spiked and armored spider lower body, the upper body of a pale, handsome, four-armed human with long black hair and a pair of red-haired wolf heads sprouting from his shoulders. Once the foremost servant and lover of the Queen of Chaos, she appointed this Tanar&#039;ri as the Prince of Demons, the first to bear that title. This, combined with Miska&#039;s skill as a general and a warrior and the victories he achieved meant massive numbers of demons flocked to his service. Eventually he was defeated at the Battle of Pesh, where one of the [[Wind Dukes of Aaqa]] pierced him with the [[Rod of Seven Parts]]. The Prince of Demons wailed in anguish as his blood covered the Rod, corrupted and shattered it. If it had not been for the Rod breaking Miska would have perished, and instead he went through a planar rift. Some of the Wind Dukes followed him, imprisoned Miska and the citadel he was in in a great cocoon of pure law and cast him into the depths of [[Pandemonium]], where he remains to this day.&lt;br /&gt;
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In his prison Miska can do little harm, but only partially because of the prison itself. When he was injured by the Rod of Seven Parts his abilities were crippled, rendering him at only a shadow of his former self. On the other hand this made him next to indestructible: [[Perpetual|even if he were to be turned to ash he can simply rebuild himself.]] If he were to get his hands onto the fully restored Rod of Seven Parts he would be fully restored and become able to leave the cocoon of law to join his beloved Queen and continue on their bloody crusade. The plus side to this is that restoring Miska to his full powers will make him vulnerable again, and allows for him to be permanently destroyed.&lt;br /&gt;
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Actually destroying him is a daunting task: his armored body is resistant to blunt weapons, and slashing and piercing weapons draw his acidic blood that is both dangerous to an attacker and their weapon. It is in fact so lethal that it might kill an attacking instantly and disintegrate a weapon coated in the Wolf-Spider&#039;s blood. Miska himself wields deadly weapons in is powerful arms: a scimitar that can disintegrate lawful opponents, one that strikes at blinding speeds and two magical morning stars, each of whom he wields with deadly precision.&lt;br /&gt;
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Miska commands the respect or fear of the Spyder-Fiends, monstrous spiders with the heads of wolves and clawed humanoid arms in the more powerful cases. While some resent serving Miska, they do not dare anger him or his master, the Queen of Chaos.&lt;br /&gt;
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===[[Orcus]]===&lt;br /&gt;
Looking and acting like the forbidden lovechild of [[Khorne]] and [[Nagash]], Orcus is the Prince of the Undead. Entry requirements to worship him involve contracting a Feat based STD from Necrophilia, and generally doing horrid things that probably earn their place in the Book of Vile Darkness. According to Gary Gygax, he is responsible for the creation of undead universally when he cast a dweomer that killed everyone on his native plane when he was alive, following this, he ended up in the Abyss and worked his way up the demonic ladder. Sources state he ended up in the Abyss for doing something horrible, but this isn&#039;t in the official post Gygax material&lt;br /&gt;
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===[[Yeenoghu]]===&lt;br /&gt;
The King of the [[Gnoll]]s, Yeenoghu is a savage beast. Despite not being the most powerful of the demon lords, his savagery and that of his followers still makes him a powerful opponent. This became clear when he and his forces invaded the layer above his own, the White Kingdom. This layer was ruled by Doresain, the King of the Ghouls. When his armies were destroyed, Doresain swore fealty to Yeenoghu for the sake of self-preservation, forsaking his old master Orcus. Because of Orcus&#039; recent plots his attention has been elsewhere, and it is as of yet unknown how he will reply to this treason.&lt;br /&gt;
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Yeenoghu&#039;s greatest desire is to have the Material Plane inhabited by his chosen people, the gnolls. A world where his people are the dominant race, and all [[human]]s, [[elves]], [[dwarves]] and [[halfling]]s are either slaves or food. But he understands that gnolls alone are not numerous enough to achieve this goal, and as such he allows cults of other races to serve him. One of the most powerful of these cults, originating from the Maure family, was finally getting somewhere when Malcanthet &#039;&#039;also&#039;&#039; tried to corrupt them, resulting in a self-destructive downward spiral that wiped out all of the humans. They have resented each other ever since, with Yeenoghu sending frequent raids into Shendilavri to destroy it. These attacks have always been held at bay, but he hopes to one day destroy her and her realm. The King of the Gnolls also has a violent hatred for Baphomet, perhaps due to their similarity, against whom he frequently wages war to little result.&lt;br /&gt;
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Yeenoghu&#039;s realm is called exactly that, Yeenoghu&#039;s Realm, perhaps reflecting its master&#039;s lack of imagination. Located on the 422th layer of the Abyss it is covered in a great savanna where packs of feral gnolls, other hyena-like creatures, and worse monsters make their home, preying on visitors, one another, and even the servants of Yeenoghu. The King of the Gnolls himself lives in a great palace drawn by thousands of slaves across the plane past various points of interest at a speed of about one year per round.&lt;br /&gt;
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===Xinivrae===&lt;br /&gt;
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Another candidate Succubus Queen, like Shami-Amourae, Lynkhab, and Malcanthet. Xinivrae specialized in the corruption and temptation of young women, as opposed to Malcanthet&#039;s more general self-gratification and Shami-Amourae&#039;s debasement. While Shami-Amourae was cast into the Wells of Darkness and Lynkhab was allowed to remain free on account of being the demonic personification of self-sabotage and therefore not much of a threat, Xinivrae was wounded and imprisoned in the Dreaming Gulf, where she remains. Her cult has largely been subsumed into Malcanthet&#039;s, but she has some loyal succubi who work to free her.&lt;br /&gt;
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===[[Zuggtmoy]]===&lt;br /&gt;
Zuggtmoy, The Queen of Fungi is an ambitious but not very successful demon lord. Given her domain over fungi and mushrooms she has difficulty finding people to worship them. So she opts with having to disguise her influence, creating cover cults that her own followers kept in line so that they could stay in charge. The Temple of Elemental Evil was such an endeavor, and it worked pretty well for a while, only for everything to spectacularly backfire when the Circle of Eight destroyed the cult and imprisoned her. She managed to escape the Material Plane at the cost of a good deal of her essence, only to discover that her enemy Jubilex had conquered a good deal of her home layer in the meanwhile.&lt;br /&gt;
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Aside from her rivalry with Jubilex, she has frequently been at odds with [[Lolth]] prior to her gaining significant power as a deity, putting her a class above the Queen of Fungi. On her home layer of Shedaklah she lives in a palace built from the largest fungi in the multiverse, rising more than four miles into the air. Here she conducts horrific experiments and plots to gain foothold on the Material Plane and to defeat the hated Jubilex.&lt;br /&gt;
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==Obyrith==&lt;br /&gt;
While the Tanar&#039;ri are created from the petitioners of the Abyss, they were not the first beings to live there. Those were the Obyrith, creatures of Chaos. When the first mortal souls entered the Abyss they did not know what to do with them and so began to experiment, slowly creating a servant race to fight for them against the forces of Law.  There are small number of other known Obyrith demon besides those listed here but they get almost no attention.&lt;br /&gt;
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===[[Dagon]]===&lt;br /&gt;
Demon Prince of the Sea, an antediluvian aquatic horror who serves as Demogorgon&#039;s most loyal advisor ia also, pretty much H.P lovecraft&#039;s Dagon, with his servants the Kuoa-Toa being the effective replacement for Deep Ones though without the crossbreeding, his mortal thralls sort of just mutilate themselves into fish creatures in his service. He likes spellcasters of all sorts and wants to flood the earth, is allied with Demogogron&lt;br /&gt;
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===[[Pale Night]]===&lt;br /&gt;
If there is one creature that is the mother of all demons (literally), then it would probably be her. Some texts say she is the mother of specific demon princes. Others say she is the mother of tanar&#039;ri race. When asked about this by reporters, Pale Night has refused to comment on the claims. Pale Night&#039;s appearance is so horrific that reality itself refuses to accept it and hides her with a shroud. Seeing what she &#039;&#039;actually&#039;&#039; looks like prompts a high Fort save. If you succeed, then congratulations, you&#039;re still alive because your mind didn&#039;t process what your eyes saw. She literally does nothing but harrass Eldarin children on her Layer of he Abyss like a Saturday morning cartoon villain, and is responsible for the &amp;quot;pseudonatural template&amp;quot; which is uselessly used by the Alienist Prestige class.&lt;br /&gt;
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===[[Obox-ob]]===&lt;br /&gt;
The Prince of Vermin and the original holder of the title of Prince of Demons before he was killed by the Queen of Chaos, but he managed to revive himself.&lt;br /&gt;
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===[[Pazuzu]]===&lt;br /&gt;
Demon Prince of Air, master of the skies of the Abyss, and a demon with a pretty chill attitude. In D&amp;amp;D, he&#039;s the &amp;quot;big shot&amp;quot;, but in Pathfinder, he&#039;s been dethroned in importance by his ex-girlfriend Lamashtu. He&#039;s also Starfox Falco levels of furbait sexy, and can be summoned like Hastur, just say his name more than thrice and he&#039;ll appear for you to bargain off your alignment for power.&lt;br /&gt;
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===[[The Queen of Chaos]]===&lt;br /&gt;
Even older than Pale Night.  She once was the ruler of the Obyrith race.  She created the Tanar&#039;ri, but this backfired on her when her lover [[Miska the Wolf-Spider]] got imprisoned and the rest of the Tanar&#039;ri rebelled.&lt;br /&gt;
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===[[Sertrous]]===&lt;br /&gt;
Demon Prince of Heretics from the [[Elder Evils]] book. Was originally a demon prince of parasites who refused to serve the Queen of Chaos and as a result was personally killed by her, but his spirit escaped to material plane and possessed a snake and turned it into his new body. An angel named Avamerin was sent to kill Sertrous when he began sending armies of snakes to harass mortals, but just before Avamerin could kill Sertrous, he revealed the secret that clerics could gain their spells without needing to worship a god. Avamerin at first didn&#039;t understand what Sertrous had said and decapitated him, and brought back his head.  Avamerin shared the words Sertrous had said, which resulted in the appearance of godless clerics. Avamerin got punished for this and betrayed his masters to serve Sertrous. Sertrous still remains a powerless snake skull but he is slowly returning to life as he gains more worshipers. He is worshiped mainly by [[Yuan-ti]] who claim that he is their true creator.&lt;br /&gt;
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{{D&amp;amp;D-DemonPrinces}}&lt;br /&gt;
{{D&amp;amp;D-Outsiders}}&lt;br /&gt;
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==Pathfinder==&lt;br /&gt;
===[[Abraxus]]===&lt;br /&gt;
Demon Prince of Magic, Forbidden Lore and Snakes, known as the Master of the Final Incantation due to his arsenal of deadly and unique magical spells and formulas including the &amp;quot;Final Incantation&amp;quot;, which can unmake magic with a single word.&lt;br /&gt;
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===[[Aldinach]]===&lt;br /&gt;
Demon Princess of Sand, Scorpions and Thirst, whose cult is predominant in the desert regions. Most notable for her descent from Lamashtu and her bitter rivalry with her half-sister Areshkagal. Title: She of the Six Venoms.&lt;br /&gt;
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===[[Andirifkhu]]===&lt;br /&gt;
Demon Queen of Illusions, Traps and Knives, the Razor Princess is a secretive and cunning killer particularly favored by sadists, torturers, trap-makers, assassins, murderers and evil illusionists.&lt;br /&gt;
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===[[Angazhan]]===&lt;br /&gt;
Demon Prince of Apes, Jungles and Brutal Tyranny, the Ravenous King is one of the lesser Demon Princes, mostly restricted to worship by his savage [[Chara-kur]] ape-men creations. His worship is most concentrated in the city of Usaro in the Mwangi Expanse, ruled by a Gorilla Grodd-expy named Ruthazek.&lt;br /&gt;
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===[[Areshkagal]]===&lt;br /&gt;
Demon Princess of Greed, Magical &amp;amp; Mundane Portals, and Riddles, the Faceless Sphinx fights a constant war against her half-sister Aldinach due to She of the Six Venoms having usurped the Faceless&#039; Sphinx&#039;s original abyssal kingdom.&lt;br /&gt;
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===[[Cyth-V&#039;sug]]===&lt;br /&gt;
Demon Prince of Disease, Fungus and Parasites; despite certain similarities in appearance and portfolio, should not be confused with [[Xhamen-Dor]], the [[Cthulhu Mythos|Great Old One]] of Decay, Parasites and Transformation. He&#039;s consistently much more successful than his D&amp;amp;D counterpoint, Zuggtmoy, and is the disappointed stepdad of the Nascent Demon Lord Treerazer, who has spent the past couple of centuries fucking over the elves of Kyonin.&lt;br /&gt;
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===[[Deskari]]===&lt;br /&gt;
Demon Prince of Chasms, Infestations and Locusts; known as the son of Pazuzu via some giant, monstrous demonic insect, the Lord of The Locust Host may potentially be a cousin to either Aldinach or Areshkagal. Is most notable for having created and maintained the Worldwound on [[Golarion]].&lt;br /&gt;
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===[[Flauros]]===&lt;br /&gt;
Demon Prince of Fire, Salamanders and Volcanoes, the Burning Maw fights to defend his rulership over salamanders from an elemental lord named Ymeri, the Mistress of Fire.&lt;br /&gt;
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===[[Gogunta]]===&lt;br /&gt;
Demon Queen of Amphibians, Boggards and Swamps, the Song of the Swamp actually claims rulership over a tiny part of Dagon&#039;s realm; because she has yet to be destroyed for this, her cult and Dagon&#039;s cult are often friendly towards each other. &lt;br /&gt;
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===[[Haagenti]]===&lt;br /&gt;
Demon Prince of Alchemy, Invention and Transformation, not to be confused with the the [[Vestige]] connected to Frost Giants, Hill Giants and Minotaurs in the lore of the [[Binder]]s. He is essentially the Demon Prince of SCIENCE!!!, which makes him particularly unpopular with other artifice-focused gods. One can only imagine the kind of shit he&#039;s concocted by the time of [[Starfinder]].&lt;br /&gt;
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===[[Jezelda]]===&lt;br /&gt;
Demon Queen of Desolation, the Moon and Werewolves; ironically, despite the usual connections drawn to such powers, the Mistress of the Hungry Moon has never claimed to be the origin of all werewolves. Her Abyssal Realm is notable for being one of the relatively few places in the Abyss where one can find normal, living humans. She keeps them in [[Ravenloft|isolated villages, perpetually stalked by her monstrous servants]].&lt;br /&gt;
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===[[Kabriri]]===&lt;br /&gt;
Demon Prince of [[Ghoul]]s, Graves and Secrets Kept By The Dead, the demon prince known as Him Who Gnaws is generally believed to be the damned soul of the first cannibal (and a fratricidal one at that), and the reason why ghouls cannot paralyze elves (and can mutate into elf-like forms) is because he was supposedly an elf in life.&lt;br /&gt;
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===[[Lamashtu]]===&lt;br /&gt;
A Pathfinder-only Demon Queen and goddess, mother of all &amp;quot;manbeast&amp;quot; races such as [[minotaur]]s, [[harpy|harpies]], [[gnolls]] and [[medusa]]s. In fact, two of her most powerful daughters have become Demon Princesses in their own right; Aldinach and Areshkagal. She ascended from &amp;quot;mere&amp;quot; Archfiend to true divinity after killing a now-forgotten god of beasts. Her ex-boyfriend Pazuzu is still pissed off that she got all the glory and power from the murder, considering it was his plan to begin with.&lt;br /&gt;
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===[[Mazmezz]]===&lt;br /&gt;
Demon Queen of Binding, [[Drider]]s and Vermin, the grotesquely insectile Creeping Queen has the soul of a /d/eviant, using her powers of illusion to assume seductive guises in order to acquire more trophy-spouses for her hideous harem.&lt;br /&gt;
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===[[Mestama]]===&lt;br /&gt;
Demon Queen of Cruelty, Deception and [[Hag]]s, the infamously misandric Mother of Witches bitterly hates the demi-goddess [[Gyronna]] for having stolen the position of Queen of All Hags from her.&lt;br /&gt;
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===[[Nocticula]]===&lt;br /&gt;
Demon Queen of Assassins, Darkness and Lust, Our Lady In Shadow was actually the very first [[succubus]] to exist in Golarion, seducing and murdering her way into power. Sister and sometimes lover of Socothbenoth. She&#039;s heavily implied to be a fallen Empyreal Lord and, in a rare piece of [[Metaplot]], she turned her life around after the &#039;&#039;Wrath of the Righteous&#039;&#039; adventure path to become the fully-ascended Chaotic Neutral Goddess of Artists, Outcasts, and Darkness.&lt;br /&gt;
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===[[Nurgal]]===&lt;br /&gt;
Demon Prince of Deserts, the Sun and Senseless Warfare, the Shining Scourge should not be confused with [[Nurgle]], as he has no plague-related powers. Former lover of Areshkagal, he may also be Socothbenoth&#039;s half-brother, but he hates the Demon Prince of Perversion. He is also apparently half of an ancient Azlanti deity who was defeated by another god. The other half became the Infernal Duke Nergal. How you choose to reconcile these weird, contradicting backstories is your own business.&lt;br /&gt;
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===[[Shax]]===&lt;br /&gt;
Demon Prince of Envy, Lies and Violent Murder, the Blood Marquis is of course the favored patron of serial killers, and competes with Andirifikhu for worship by torturers.&lt;br /&gt;
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===[[Shivaska]]===&lt;br /&gt;
Demon Queen of Aberrations, Clocks and Prisons, the Chained Maiden has a disturbing interest in scaring kids and bondage. She owns a magic clock that may or may not be counting down to the end of the universe.&lt;br /&gt;
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===[[Sifkesh]]===&lt;br /&gt;
Demon Queen of Hopeless Despair, Heresy and Suicide, the Sacred Whore loves to tempt devout worshippers and priestly types into heresy, eating their souls when they commit suicide out of grief upon realizing their betrayal. She has floating limbs, making her look like big tiddy goth Rayman.&lt;br /&gt;
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===[[Socothbenoth]]===&lt;br /&gt;
Demon Prince of Pride, Perversion and Taboos, the Silken Prince is Nocticula&#039;s brother and occasional lover, as well as the demonic patron of [[/d/]].&lt;br /&gt;
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===[[Urxhel]]===&lt;br /&gt;
Demon Prince of Natural Disasters, Storms and Trolls, unlike most &amp;quot;racial patron&amp;quot; demon lords, the Trollfather actually &#039;&#039;despises&#039;&#039; his children and so is worshipped only in an effort to stop him destroying them all.&lt;br /&gt;
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===[[Xoveron]]===&lt;br /&gt;
Demon Prince of Gargoyles, Gluttony and Ruins, the four-headed Horned Prince seeks the emptying of all cities to create a world in which he and his children can feed.&lt;br /&gt;
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===[[Yhidothrus]]===&lt;br /&gt;
Demon Prince of Age, Time and Worms, worshipped by those driven to desperation out of their hatred of time&#039;s encroach, the Ravager Worm is a patron of many [[lich]]es. He is one of the Demon Princes who was a former Qlippoth, and he&#039;s so ridiculously long, part of him might still be.&lt;br /&gt;
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===[[Zevgavizeb]]===&lt;br /&gt;
Demon Prince of Vast Caverns, Reptiles and Troglodytes, an immensely gluttonous and lazy squamous horror who rules an Abyssal realm set up as a mad hollow earth, complete with dinosaurs and cavemen.&lt;br /&gt;
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===[[Zura]]===&lt;br /&gt;
Demon Queen of Blood, Cannibalism and Vampires, this uniquely powerful and depraved succubus has a complicated relationship with [[Urgathoa]], with the Vampire Queen being as likely to make common cause with the Pallid Princess as to fight for worshippers.&lt;br /&gt;
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{{Pathfinder-Fiends}}&lt;br /&gt;
{{Pathfinder-DemonPrinces}}&lt;/div&gt;</summary>
		<author><name>2603:8001:3500:CB:2823:9AEC:A71D:FF9C</name></author>
	</entry>
	<entry>
		<id>http://2d4chan.org/mediawiki/index.php?title=Demon_Prince&amp;diff=174396</id>
		<title>Demon Prince</title>
		<link rel="alternate" type="text/html" href="http://2d4chan.org/mediawiki/index.php?title=Demon_Prince&amp;diff=174396"/>
		<updated>2020-12-31T02:28:08Z</updated>

		<summary type="html">&lt;p&gt;2603:8001:3500:CB:2823:9AEC:A71D:FF9C: /* Malcanthet */&lt;/p&gt;
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:&#039;&#039;This is the [[D&amp;amp;D]] and [[Pathfinder]] creature, not to be confused with [[Warhammer]]&#039;s [[Daemon Prince]]s&#039;&#039;&lt;br /&gt;
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&#039;&#039;&#039;Demon Princes&#039;&#039;&#039; are a specific breed of lesser (though how &amp;quot;lesser&amp;quot; varies from edition to edition, with them being literally equivalent to lesser deities in 1e, which meant they were at least as powerful as most deities) tier evil [[God]] in the [[Dungeons &amp;amp; Dragons]] and [[Pathfinder]]. As their name suggests, they are [[Tanar&#039;ri]] who have managed to claw their way to a position of particular power and influence amongst their kind. They may even be worshipped by some evil races as patron gods, though usually they are not &amp;quot;full-tier&amp;quot; gods, thusly allowing [[adventurers]] to bust into their homes and beat the shit out of them.&lt;br /&gt;
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Emphasis on &#039;&#039;usually&#039;&#039;: some Demon Princes have managed to secure a position of such power that they are full-fledged gods, so fighting with them isn&#039;t a really good idea. The most traditional example in D&amp;amp;D is [[Lolth]], who is not only the Demon Queen of Spiders, but also the patron god of the [[Drow]], a position that saw her promoted to a &amp;quot;corebook deity&amp;quot; in 4th edition. Likewise, in Pathfinder, the Demon Queen of Monsters, Mutation and Miscarriages, [[Lamashtu]], is a full-fledged god and stands as a counterpoint to [[Asmodeus]] the [[Archdevil]]-turned-God.&lt;br /&gt;
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==Tanar&#039;ri==&lt;br /&gt;
The vast majority of Demon Princes are Tanar&#039;ri and attained their position early on in their existence. Others rose to power over the course of eons, usurping another to take their place.&lt;br /&gt;
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===[[Baphomet]]===&lt;br /&gt;
Baphomet, the lord of the [[minotaur]]s, is a massive bull-headed brute. He revels in combat, but prefers to put his powerful-looking opponents into a magical maze and trample the smaller ones before crushing the big ones. His most common followers include minotaurs, bulezau and goristro demons, fiendish or half-fiendish minotaurs and Awakened animals such as dire animals or [[dinosaur]]s.  His ultimate goal is nothing less than the destruction of all civilization, and the descent of all life into violent, bestial savagery.&lt;br /&gt;
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Baphomet&#039;s cult is on the rise, often finding worship in rural areas by evil [[druid]]s and [[ranger]]s, preaching the gospel of a nature deity of vengeance that will deliver the common folk from the evil machinations of city-dwellers, eventually swaying them to his cause.  From there, armies of fanatical Luddites, many bearing [[Beastmen|physical manifestations of his influence]], swarm out to raze towns and slaughter those who live in them.&lt;br /&gt;
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Baphomet lives in the Endless Maze, the 600th layer of the [[Abyss]]. He shares this layer with the [[Obyrith]] Pale Night, with whom he has some kind of understanding: neither of them encroach on each other&#039;s territories and they will help each other when one of them is invaded by one of their foes.&lt;br /&gt;
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===[[Demogorgon]]===&lt;br /&gt;
The current Prince of Demons, a title largely contested only by Orcus and, to a much lesser extent, Graz&#039;zt. He has the shape of a two-headed baboon with tentacles instead of arms and a theropod&#039;s legs and tail. His left head is called Aameul and has a silver tongue that can charm any creature, while the right head, Hethradiah, can cause insanity. They seek to dominate or kill one another, just as their combined self seeks to slay or overpower all life.  Demogorgon is a fearsome foe in battle, capable of rotting flesh from bones with but a caress of its tentacles and draining the energy of anyone slapped by its tail.&lt;br /&gt;
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Demogorgon has few followers amongst the humanoid races, but he has many amongst the more monstrous people. [[Yuan-ti]], troglodytes, ixitxachitl and hosts of demons worship Demogorgon as their lord. These cults are depraved and engage in all manner of horrific rituals and sacrifices to their lord. Humanoids rarely worship him as cults, but individuals dedicated to the Prince of Demons tend to be just as dangerous, given that they are quite often high-ranking members of society, and his influence is thought to be the source of many monstrous versions of natural creatures, like ettins and merrow.&lt;br /&gt;
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Demogorgon&#039;s layer of The Gaping Maw is the 88th of the Abyss. While it&#039;s a tropical realm with plenty of water it is not a hospitable plane, with many different kinds of demons roving the surface and the ocean looking for things to devour. Demogorgon runs the great city of Lemoriax that is one of the premier slave markets in the Great Wheel. He frequently stalks through his city to whip his followers into a frenzy. His layer is linked to the next layer, Dagon&#039;s home of Shadowsea. The two are allied, which effectively means they stay off of each other&#039;s backs.&lt;br /&gt;
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He was also a &#039;&#039;motherfucker&#039;&#039; of a bonus boss in &#039;&#039;[[Baldur&#039;s Gate|Throne of Bhaal]]&#039;&#039;, even if actually fighting him was definitely not the smart move there.&lt;br /&gt;
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===[[Fraz-Urb&#039;luu]]===&lt;br /&gt;
The Prince of Deception, Fraz-Urb&#039;luu is a great pale blue winged monster with surprising magical ability. He is the patron of evil illusionists and tricksters, so powerful that he can easily summon demons and even other demon lords, though he prefers to not do the latter all that much because does not want to piss Demogorgon off any more than he already does.&lt;br /&gt;
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Fraz-Urb&#039;luu was one of [[Zagig]]&#039;s prisoners below Castle [[Greyhawk]], trapped in a bas-relief for more than two centuries. Eventually he was freed by a bunch of [[adventurers]], whom he repaid by wrecking their gear and casting them into the Abyss. [[Eldrad|What a dick.]] Back in the 176th layer of the Abyss, Hollow&#039;s Heart, he spent time rebuilding his realm and searching for his magic staff. If he succeeds, his first order of business would be to visit terrible vengeance upon the world of man.&lt;br /&gt;
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Cults of Deception pose as cults of exciting but obscure deities and try to convert people to their cause... only to be sacrificed to the Prince of Deception. His followers include large numbers of other deceptive demons, including [[Succubus|succubi]], lilitu and a group of Chaotic Evil [[Rakshasa]] called the Hollow Rajas.&lt;br /&gt;
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===[[Graz&#039;zt]]===&lt;br /&gt;
The Dark Prince Graz&#039;zt is something of an anomaly amongst the princes of the Abyss. While the others all possess some degree of cleverness, at the end of the day they will use brute force to get what they want. Not so much in Graz&#039;zt&#039;s case. He is skilled in the ways of seduction, guile, politics and plotting in ways that go beyond the abilities of even the most intelligent princes of hell. [[4e]] suggested that this is because Graz&#039;zt is an exiled [[Baatezu|devil]], but this is the only version that posed this option.  While by far the weakest of the three in terms of raw hitting power, Graz&#039;zt&#039;s genius and cunning ensure that he remains a strong rival to both Demogorgon and Orcus.&lt;br /&gt;
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He resembles a tall, handsome humanoid with goat legs, horns, six fingered hands and yellow eyes that betray him for what he really is. Graz&#039;zt has a massive libido and counts many female priests, [[succubus|succubi]], [[harpy|harpies]], [[marilith]]s, [[lamia]], [[monstergirls|you name it]] amongst his followers, with the odd male equivalent here and there for variety&#039;s sake.  The closest of these are called the Chosen (with the suggestion he chooses them to join him in his bed). He also has more offspring than any other demon lord, with many of the closest members of his court, including his chief general and personal assassin, being his own children.&lt;br /&gt;
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While he is of great intelligence, he has met his match in a mortal, the witch-queen [[Iggwilv]]. She managed to trap him on the Material Plane to learn from the demon. The two of them eventually became lovers, culminating in the birth of a child. Said child turned out to be [[Iuz]], who became a major player in the world of [[Greyhawk]]. Graz&#039;zt slowly figured out that Iggwilv did not want to let him go back to his home. So he waited and plotted, eventually breaking free in a battle that cost Iggwilv most of her resources. But she escaped and was lured into the Abyss by the Dark Prince. She in turn was used by Graz&#039;zt to regain his lost powers and grow stronger before &#039;&#039;she&#039;&#039; escaped. The two of them are currently in a mutual love-hate relationship, each trying to exploit the other to increase their power even as, to the extent that either of them are capable of positive emotions, they genuinely enjoy one another&#039;s company.&lt;br /&gt;
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Graz&#039;zt&#039;s realm is the largest in all of the Abyss. Covering the 45th, 46th and 47th layers of the Abyss, Azzagrat&#039;s primary attraction is the city of Zelatar, which somehow exists on all three layers at the same time. Each layer hosts a different neighbourhood, and Graz&#039;zt&#039;s citadel is at the center layer.  It is also one of the more popular destinations in the Abyss for travelers to visit, featuring markets full of rare goods and comparatively better-behaved demons, but those who think that that translates to &amp;quot;safe&amp;quot; are as foolish as those who think that Graz&#039;zt&#039;s hedonism and hunger for pleasure over raw power makes him any less evil or dangerous than the likes of Orcus or Demogorgon, whom already have a large size advantage over him in a fight.&lt;br /&gt;
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===[[Juiblex]]===&lt;br /&gt;
The Faceless Lord Juiblex lords over all oozes, slimes and jellies. This is not a particularly difficult task given the mindless nature of these creatures and Juiblex&#039;s lack of tact regarding such issues. He resembles a massive puddle of green slime filled with eyes swimming around in it and pseudopods dripping with ooze. This appearance was later changed, and by that, literally photoshopped to a Shoggoth&#039;s color scheme, because Pathfinder did it, so it must sell. His goals are simple: destroy everything that is not like him. He wants to kill and corrode everything in existence, destroying whatever it can touch with its oozing appendages, until all life, everywhere, is as formless and protean as he is. This makes him very unpopular with the other demon lords and all stay away from his layer as much as possible.&lt;br /&gt;
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Juiblex has few cultists given that his charges are almost exclusively of low intelligence. When a deranged humanoid takes up the worship of the Faceless Lord it is quite possible that Juiblex doesn&#039;t really care about these worshippers, and even when an intelligent ooze such as Darkness Given Hunger, a Black Pudding possessed by a Hezrou, worships him, Juiblex cares little. The amusing fact that he doesn&#039;t give a shit means PCs who follow him are incredibly flexible (pun intended) because entry to his worship means the acidic dissolution of Any poor sap overseen by a number of slimes. His base nature, in fact, leaves most forms of organization to his cults, who if not insane or fanatic could easily build an interesting infrastructure to their lords benefit, if not moreso their own, I.E turn everyone into slimes and destroy everyone else, and have everlasting shapeshifting shoggoth sex, Praise Juiblex! &lt;br /&gt;
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One Origin for the faceless lord had him as a deity that lost his face in retaliation from the other gods for sympathizing with Demons in the older times, being thrown into the abyss as a result, and becoming an ever-shifting protean mass as a result, his soul locked in a prison.&lt;br /&gt;
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On that note, his PrC is great if Stacked with the OozeMaster PrC, polymorph into a Gibbering mouther and use size category increasing cheese to become a Shoggoth capable of multiple slime attacks, unlimited slime summonings and all sorts of fun, nevermind how this can extend to Ghaunadaur worship as Juiblex was once an Avatar for the nonsensical primordial deity of oozes and slimes.&lt;br /&gt;
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Juiblex lives on the 222nd layer of the Abyss named Shedaklah. He contests for control of this plane with Zuggtmoy, the Queen of Fungi. While she had the upper hand for a while, since the events with [[Iuz]] getting his ass handed to him and the famous adventure in the Temple of Elemental Evil, Juiblex has gained a lot of territory, currently battling with the forces of the Queen of Fungi and slowly gaining ground.&lt;br /&gt;
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===[[Kostchtchie]]===&lt;br /&gt;
Demon Prince of Frost, racial patron god of frost giants. Is additionally summonable by chanting his name, which gets you a Hastur-tier death if you&#039;re not prepared for the consequences.&lt;br /&gt;
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===[[Lolth]]===&lt;br /&gt;
The Spider Queen is a former elven goddess, and is now the ruler of all [[drow]], spiders, poison, and other fluffy things.&lt;br /&gt;
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===Lynkhab===&lt;br /&gt;
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A former contender for the title of Queen of the Succubi, who lost in no small part due to her nature- as the patron of [[Malal|regret and self-destruction]], she cannot help but sabotage her own efforts. As such, she&#039;s quite obscure. Lynkhab favors corrupting individuals instead of founding cults, most likely because any cult dedicated to the demon prince of screwing yourself over is never going to end well. Lynkhab has also expanded her portfolio to include heresy, tempting holy men to abandon their faith for fleeting pleasure. Lynkhab lives in &#039;&#039;The Sighing Cliffs&#039;&#039;, the 297th layer of the Abyss, picking and choosing choice individuals to corrupt and hopefully drive to suicide.&lt;br /&gt;
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===[[Malcanthet]]===&lt;br /&gt;
Malcanthet, the Queen of the Succubi is a being of unparalleled beauty and cruelty. Taking the shape of an alluring succubus, she prefers to let others do the fighting for her, either summoned minions or enslaved attackers. Befitting her status of the Queen of the Succubi she really gets around: aside from her usual trysts, she has Pazuzu and Demogorgon as her most frequent lovers, having sired several powerful succubi with the former and unspeakable abominations with the latter. She has had short affairs with most of the other demon lords at some point or another, but these were mainly flings for her private benefit. Yeenoghu is one of her enemies, the two of them still being embittered by the other foiling their plot to corrupt the same family of nobles, ending with the entire family being destroyed instead. Her relationship with Graz&#039;zt is actually even worse: each claims that the other spurned their advances, and, deeply embittered, the two have been at war ever since. Her servants include, aside from succubi and lilitus, lamias, harpies, and fiendish nymphs.&lt;br /&gt;
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Malcanthet lives on the 570th layer of the Abyss, a layer called Shendilavri. It is of unmatched beauty, surpassing even some of the heavens as a paradise. Here she lives in the city of Rivenheart, where all desires can be sated. Every imaginable perversion, debauchery and experience can be found here. Malcanthet&#039;s palace has no doors, and all are invited to enter and experience what lies within its forbidden halls. While thousands of people from all over the planes enter to find bliss within, few leave, and all ultimately realize that Shendilavri is a paradise only for Malcanthet herself.&lt;br /&gt;
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===[[Miska the Wolf-Spider]]===&lt;br /&gt;
The right-hand man and lover of the Queen of Chaos, Miska the Wolf-Spider is one of the most dreaded demon lords in existence. Resembling a nightmarish [[Drider]] with a spiked and armored spider lower body, the upper body of a pale, handsome, four-armed human with long black hair and a pair of red-haired wolf heads sprouting from his shoulders. Once the foremost servant and lover of the Queen of Chaos, she appointed this Tanar&#039;ri as the Prince of Demons, the first to bear that title. This, combined with Miska&#039;s skill as a general and a warrior and the victories he achieved massive numbers of demons flocked to his service. Eventually he was defeated at the Battle of Pesh, where one of the [[Wind Dukes of Aaqa]] pierced him with the [[Rod of Seven Parts]]. The Prince of Demons wailed in anguish as his blood covered the Rod, corrupted and shattered it. If it had not been for the Rod breaking Miska would have perished, and instead he went through a planar rift. Some of the Wind Dukes followed him, imprisoned Miska and the citadel he was in in a great cocoon of pure law and cast him into the depths of [[Pandemonium]], where he remains to this day.&lt;br /&gt;
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In his prison Miska can do little harm, but only partially because of the prison itself. When he was injured by the Rod of Seven Parts his abilities were crippled, rendering him at only a shadow of his former self. On the other hand this made him next to indestructible: [[Perpetual|even if he were to be turned to ash he can simply rebuild himself.]] If he were to get his hands onto the fully restored Rod of Seven Parts he would be fully restored and become able to leave the cocoon of law to join his beloved Queen and continue on their bloody crusade. The plus side to this is that restoring Miska to his full powers will make him vulnerable again, and allows for him to be permanently destroyed.&lt;br /&gt;
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Actually destroying him is a daunting task: his armored body is resistant to blunt weapons, and slashing and piercing weapons draw his acidic blood that is both dangerous to an attacker and their weapon. It is in fact so lethal that it might kill an attacking instantly and disintegrate a weapon coated in the Wolf-Spider&#039;s blood. Miska himself wields deadly weapons in is powerful arms: a scimitar that can disintegrate lawful opponents, one that strikes at blinding speeds and two magical morning stars, each of whom he wields with deadly precision.&lt;br /&gt;
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Miska commands the respect or fear of the Spyder-Fiends, monstrous spiders with the heads of wolves and clawed humanoid arms in the more powerful cases. While some resent serving Miska, they do not dare anger him or his master, the Queen of Chaos.&lt;br /&gt;
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===[[Orcus]]===&lt;br /&gt;
Looking and acting like the forbidden lovechild of [[Khorne]] and [[Nagash]], Orcus is the Prince of the Undead. Entry requirements to worship him involve contracting a Feat based STD from Necrophilia, and generally doing horrid things that probably earn their place in the Book of Vile Darkness. According to Gary Gygax, he is responsible for the creation of undead universally when he cast a dweomer that killed everyone on his native plane when he was alive, following this, he ended up in the Abyss and worked his way up the demonic ladder. Sources state he ended up in the Abyss for doing something horrible, but this isn&#039;t in the official post Gygax material&lt;br /&gt;
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===[[Yeenoghu]]===&lt;br /&gt;
The King of the [[Gnoll]]s, Yeenoghu is a savage beast. Despite not being the most powerful of the demon lords, his savagery and that of his followers still makes him a powerful opponent. This became clear when he and his forces invaded the layer above his own, the White Kingdom. This layer was ruled by Doresain, the King of the Ghouls. When his armies were destroyed, Doresain swore fealty to Yeenoghu for the sake of self-preservation, forsaking his old master Orcus. Because of Orcus&#039; recent plots his attention has been elsewhere, and it is as of yet unknown how he will reply to this treason.&lt;br /&gt;
&lt;br /&gt;
Yeenoghu&#039;s greatest desire is to have the Material Plane inhabited by his chosen people, the gnolls. A world where his people are the dominant race, and all [[human]]s, [[elves]], [[dwarves]] and [[halfling]]s are either slaves or food. But he understands that gnolls alone are not numerous enough to achieve this goal, and as such he allows cults of other races to serve him. One of the most powerful of these cults, originating from the Maure family, was finally getting somewhere when Malcanthet &#039;&#039;also&#039;&#039; tried to corrupt them, resulting in a self-destructive downward spiral that wiped out all of the humans. They have resented each other ever since, with Yeenoghu sending frequent raids into Shendilavri to destroy it. These attacks have always been held at bay, but he hopes to one day destroy her and her realm. The King of the Gnolls also has a violent hatred for Baphomet, perhaps due to their similarity, against whom he frequently wages war to little result.&lt;br /&gt;
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Yeenoghu&#039;s realm is called exactly that, Yeenoghu&#039;s Realm, perhaps reflecting its master&#039;s lack of imagination. Located on the 422th layer of the Abyss it is covered in a great savanna where packs of feral gnolls, other hyena-like creatures, and worse monsters make their home, preying on visitors, one another, and even the servants of Yeenoghu. The King of the Gnolls himself lives in a great palace drawn by thousands of slaves across the plane past various points of interest at a speed of about one year per round.&lt;br /&gt;
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===Xinivrae===&lt;br /&gt;
&lt;br /&gt;
Another candidate Succubus Queen, like Shami-Amourae, Lynkhab, and Malcanthet. Xinivrae specialized in the corruption and temptation of young women, as opposed to Malcanthet&#039;s more general self-gratification and Shami-Amourae&#039;s debasement. While Shami-Amourae was cast into the Wells of Darkness and Lynkhab was allowed to remain free on account of being the demonic personification of self-sabotage and therefore not much of a threat, Xinivrae was wounded and imprisoned in the Dreaming Gulf, where she remains. Her cult has largely been subsumed into Malcanthet&#039;s, but she has some loyal succubi who work to free her.&lt;br /&gt;
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===[[Zuggtmoy]]===&lt;br /&gt;
Zuggtmoy, The Queen of Fungi is an ambitious but not very successful demon lord. Given her domain over fungi and mushrooms she has difficulty finding people to worship them. So she opts with having to disguise her influence, creating cover cults that her own followers kept in line so that they could stay in charge. The Temple of Elemental Evil was such an endeavor, and it worked pretty well for a while, only for everything to spectacularly backfire when the Circle of Eight destroyed the cult and imprisoned her. She managed to escape the Material Plane at the cost of a good deal of her essence, only to discover that her enemy Jubilex had conquered a good deal of her home layer in the meanwhile.&lt;br /&gt;
&lt;br /&gt;
Aside from her rivalry with Jubilex, she has frequently been at odds with [[Lolth]] prior to her gaining significant power as a deity, putting her a class above the Queen of Fungi. On her home layer of Shedaklah she lives in a palace built from the largest fungi in the multiverse, rising more than four miles into the air. Here she conducts horrific experiments and plots to gain foothold on the Material Plane and to defeat the hated Jubilex.&lt;br /&gt;
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==Obyrith==&lt;br /&gt;
While the Tanar&#039;ri are created from the petitioners of the Abyss, they were not the first beings to live there. Those were the Obyrith, creatures of Chaos. When the first mortal souls entered the Abyss they did not know what to do with them and so began to experiment, slowly creating a servant race to fight for them against the forces of Law.  There are small number of other known Obyrith demon besides those listed here but they get almost no attention.&lt;br /&gt;
&lt;br /&gt;
===[[Dagon]]===&lt;br /&gt;
Demon Prince of the Sea, an antediluvian aquatic horror who serves as Demogorgon&#039;s most loyal advisor ia also, pretty much H.P lovecraft&#039;s Dagon, with his servants the Kuoa-Toa being the effective replacement for Deep Ones though without the crossbreeding, his mortal thralls sort of just mutilate themselves into fish creatures in his service. He likes spellcasters of all sorts and wants to flood the earth, is allied with Demogogron&lt;br /&gt;
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===[[Pale Night]]===&lt;br /&gt;
If there is one creature that is the mother of all demons (literally), then it would probably be her. Some texts say she is the mother of specific demon princes. Others say she is the mother of tanar&#039;ri race. When asked about this by reporters, Pale Night has refused to comment on the claims. Pale Night&#039;s appearance is so horrific that reality itself refuses to accept it and hides her with a shroud. Seeing what she &#039;&#039;actually&#039;&#039; looks like prompts a high Fort save. If you succeed, then congratulations, you&#039;re still alive because your mind didn&#039;t process what your eyes saw. She literally does nothing but harrass Eldarin children on her Layer of he Abyss like a Saturday morning cartoon villain, and is responsible for the &amp;quot;pseudonatural template&amp;quot; which is uselessly used by the Alienist Prestige class.&lt;br /&gt;
&lt;br /&gt;
===[[Obox-ob]]===&lt;br /&gt;
The Prince of Vermin and the original holder of the title of Prince of Demons before he was killed by the Queen of Chaos, but he managed to revive himself.&lt;br /&gt;
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===[[Pazuzu]]===&lt;br /&gt;
Demon Prince of Air, master of the skies of the Abyss, and a demon with a pretty chill attitude. In D&amp;amp;D, he&#039;s the &amp;quot;big shot&amp;quot;, but in Pathfinder, he&#039;s been dethroned in importance by his ex-girlfriend Lamashtu. He&#039;s also Starfox Falco levels of furbait sexy, and can be summoned like Hastur, just say his name more than thrice and he&#039;ll appear for you to bargain off your alignment for power.&lt;br /&gt;
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===[[The Queen of Chaos]]===&lt;br /&gt;
Even older than Pale Night.  She once was the ruler of the Obyrith race.  She created the Tanar&#039;ri, but this backfired on her when her lover [[Miska the Wolf-Spider]] got imprisoned and the rest of the Tanar&#039;ri rebelled.&lt;br /&gt;
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===[[Sertrous]]===&lt;br /&gt;
Demon Prince of Heretics from the [[Elder Evils]] book. Was originally a demon prince of parasites who refused to serve the Queen of Chaos and as a result was personally killed by her, but his spirit escaped to material plane and possessed a snake and turned it into his new body. An angel named Avamerin was sent to kill Sertrous when he began sending armies of snakes to harass mortals, but just before Avamerin could kill Sertrous, he revealed the secret that clerics could gain their spells without needing to worship a god. Avamerin at first didn&#039;t understand what Sertrous had said and decapitated him, and brought back his head.  Avamerin shared the words Sertrous had said, which resulted in the appearance of godless clerics. Avamerin got punished for this and betrayed his masters to serve Sertrous. Sertrous still remains a powerless snake skull but he is slowly returning to life as he gains more worshipers. He is worshiped mainly by [[Yuan-ti]] who claim that he is their true creator.&lt;br /&gt;
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{{D&amp;amp;D-DemonPrinces}}&lt;br /&gt;
{{D&amp;amp;D-Outsiders}}&lt;br /&gt;
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==Pathfinder==&lt;br /&gt;
===[[Abraxus]]===&lt;br /&gt;
Demon Prince of Magic, Forbidden Lore and Snakes, known as the Master of the Final Incantation due to his arsenal of deadly and unique magical spells and formulas including the &amp;quot;Final Incantation&amp;quot;, which can unmake magic with a single word.&lt;br /&gt;
&lt;br /&gt;
===[[Aldinach]]===&lt;br /&gt;
Demon Princess of Sand, Scorpions and Thirst, whose cult is predominant in the desert regions. Most notable for her descent from Lamashtu and her bitter rivalry with her half-sister Areshkagal. Title: She of the Six Venoms.&lt;br /&gt;
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===[[Andirifkhu]]===&lt;br /&gt;
Demon Queen of Illusions, Traps and Knives, the Razor Princess is a secretive and cunning killer particularly favored by sadists, torturers, trap-makers, assassins, murderers and evil illusionists.&lt;br /&gt;
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===[[Angazhan]]===&lt;br /&gt;
Demon Prince of Apes, Jungles and Brutal Tyranny, the Ravenous King is one of the lesser Demon Princes, mostly restricted to worship by his savage [[Chara-kur]] ape-men creations. His worship is most concentrated in the city of Usaro in the Mwangi Expanse, ruled by a Gorilla Grodd-expy named Ruthazek.&lt;br /&gt;
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===[[Areshkagal]]===&lt;br /&gt;
Demon Princess of Greed, Magical &amp;amp; Mundane Portals, and Riddles, the Faceless Sphinx fights a constant war against her half-sister Aldinach due to She of the Six Venoms having usurped the Faceless&#039; Sphinx&#039;s original abyssal kingdom.&lt;br /&gt;
&lt;br /&gt;
===[[Cyth-V&#039;sug]]===&lt;br /&gt;
Demon Prince of Disease, Fungus and Parasites; despite certain similarities in appearance and portfolio, should not be confused with [[Xhamen-Dor]], the [[Cthulhu Mythos|Great Old One]] of Decay, Parasites and Transformation. He&#039;s consistently much more successful than his D&amp;amp;D counterpoint, Zuggtmoy, and is the disappointed stepdad of the Nascent Demon Lord Treerazer, who has spent the past couple of centuries fucking over the elves of Kyonin.&lt;br /&gt;
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===[[Deskari]]===&lt;br /&gt;
Demon Prince of Chasms, Infestations and Locusts; known as the son of Pazuzu via some giant, monstrous demonic insect, the Lord of The Locust Host may potentially be a cousin to either Aldinach or Areshkagal. Is most notable for having created and maintained the Worldwound on [[Golarion]].&lt;br /&gt;
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===[[Flauros]]===&lt;br /&gt;
Demon Prince of Fire, Salamanders and Volcanoes, the Burning Maw fights to defend his rulership over salamanders from an elemental lord named Ymeri, the Mistress of Fire.&lt;br /&gt;
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===[[Gogunta]]===&lt;br /&gt;
Demon Queen of Amphibians, Boggards and Swamps, the Song of the Swamp actually claims rulership over a tiny part of Dagon&#039;s realm; because she has yet to be destroyed for this, her cult and Dagon&#039;s cult are often friendly towards each other. &lt;br /&gt;
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===[[Haagenti]]===&lt;br /&gt;
Demon Prince of Alchemy, Invention and Transformation, not to be confused with the the [[Vestige]] connected to Frost Giants, Hill Giants and Minotaurs in the lore of the [[Binder]]s. He is essentially the Demon Prince of SCIENCE!!!, which makes him particularly unpopular with other artifice-focused gods. One can only imagine the kind of shit he&#039;s concocted by the time of [[Starfinder]].&lt;br /&gt;
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===[[Jezelda]]===&lt;br /&gt;
Demon Queen of Desolation, the Moon and Werewolves; ironically, despite the usual connections drawn to such powers, the Mistress of the Hungry Moon has never claimed to be the origin of all werewolves. Her Abyssal Realm is notable for being one of the relatively few places in the Abyss where one can find normal, living humans. She keeps them in [[Ravenloft|isolated villages, perpetually stalked by her monstrous servants]].&lt;br /&gt;
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===[[Kabriri]]===&lt;br /&gt;
Demon Prince of [[Ghoul]]s, Graves and Secrets Kept By The Dead, the demon prince known as Him Who Gnaws is generally believed to be the damned soul of the first cannibal (and a fratricidal one at that), and the reason why ghouls cannot paralyze elves (and can mutate into elf-like forms) is because he was supposedly an elf in life.&lt;br /&gt;
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===[[Lamashtu]]===&lt;br /&gt;
A Pathfinder-only Demon Queen and goddess, mother of all &amp;quot;manbeast&amp;quot; races such as [[minotaur]]s, [[harpy|harpies]], [[gnolls]] and [[medusa]]s. In fact, two of her most powerful daughters have become Demon Princesses in their own right; Aldinach and Areshkagal. She ascended from &amp;quot;mere&amp;quot; Archfiend to true divinity after killing a now-forgotten god of beasts. Her ex-boyfriend Pazuzu is still pissed off that she got all the glory and power from the murder, considering it was his plan to begin with.&lt;br /&gt;
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===[[Mazmezz]]===&lt;br /&gt;
Demon Queen of Binding, [[Drider]]s and Vermin, the grotesquely insectile Creeping Queen has the soul of a /d/eviant, using her powers of illusion to assume seductive guises in order to acquire more trophy-spouses for her hideous harem.&lt;br /&gt;
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===[[Mestama]]===&lt;br /&gt;
Demon Queen of Cruelty, Deception and [[Hag]]s, the infamously misandric Mother of Witches bitterly hates the demi-goddess [[Gyronna]] for having stolen the position of Queen of All Hags from her.&lt;br /&gt;
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===[[Nocticula]]===&lt;br /&gt;
Demon Queen of Assassins, Darkness and Lust, Our Lady In Shadow was actually the very first [[succubus]] to exist in Golarion, seducing and murdering her way into power. Sister and sometimes lover of Socothbenoth. She&#039;s heavily implied to be a fallen Empyreal Lord and, in a rare piece of [[Metaplot]], she turned her life around after the &#039;&#039;Wrath of the Righteous&#039;&#039; adventure path to become the fully-ascended Chaotic Neutral Goddess of Artists, Outcasts, and Darkness.&lt;br /&gt;
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===[[Nurgal]]===&lt;br /&gt;
Demon Prince of Deserts, the Sun and Senseless Warfare, the Shining Scourge should not be confused with [[Nurgle]], as he has no plague-related powers. Former lover of Areshkagal, he may also be Socothbenoth&#039;s half-brother, but he hates the Demon Prince of Perversion. He is also apparently half of an ancient Azlanti deity who was defeated by another god. The other half became the Infernal Duke Nergal. How you choose to reconcile these weird, contradicting backstories is your own business.&lt;br /&gt;
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===[[Shax]]===&lt;br /&gt;
Demon Prince of Envy, Lies and Violent Murder, the Blood Marquis is of course the favored patron of serial killers, and competes with Andirifikhu for worship by torturers.&lt;br /&gt;
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===[[Shivaska]]===&lt;br /&gt;
Demon Queen of Aberrations, Clocks and Prisons, the Chained Maiden has a disturbing interest in scaring kids and bondage. She owns a magic clock that may or may not be counting down to the end of the universe.&lt;br /&gt;
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===[[Sifkesh]]===&lt;br /&gt;
Demon Queen of Hopeless Despair, Heresy and Suicide, the Sacred Whore loves to tempt devout worshippers and priestly types into heresy, eating their souls when they commit suicide out of grief upon realizing their betrayal. She has floating limbs, making her look like big tiddy goth Rayman.&lt;br /&gt;
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===[[Socothbenoth]]===&lt;br /&gt;
Demon Prince of Pride, Perversion and Taboos, the Silken Prince is Nocticula&#039;s brother and occasional lover, as well as the demonic patron of [[/d/]].&lt;br /&gt;
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===[[Urxhel]]===&lt;br /&gt;
Demon Prince of Natural Disasters, Storms and Trolls, unlike most &amp;quot;racial patron&amp;quot; demon lords, the Trollfather actually &#039;&#039;despises&#039;&#039; his children and so is worshipped only in an effort to stop him destroying them all.&lt;br /&gt;
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===[[Xoveron]]===&lt;br /&gt;
Demon Prince of Gargoyles, Gluttony and Ruins, the four-headed Horned Prince seeks the emptying of all cities to create a world in which he and his children can feed.&lt;br /&gt;
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===[[Yhidothrus]]===&lt;br /&gt;
Demon Prince of Age, Time and Worms, worshipped by those driven to desperation out of their hatred of time&#039;s encroach, the Ravager Worm is a patron of many [[lich]]es. He is one of the Demon Princes who was a former Qlippoth, and he&#039;s so ridiculously long, part of him might still be.&lt;br /&gt;
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===[[Zevgavizeb]]===&lt;br /&gt;
Demon Prince of Vast Caverns, Reptiles and Troglodytes, an immensely gluttonous and lazy squamous horror who rules an Abyssal realm set up as a mad hollow earth, complete with dinosaurs and cavemen.&lt;br /&gt;
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===[[Zura]]===&lt;br /&gt;
Demon Queen of Blood, Cannibalism and Vampires, this uniquely powerful and depraved succubus has a complicated relationship with [[Urgathoa]], with the Vampire Queen being as likely to make common cause with the Pallid Princess as to fight for worshippers.&lt;br /&gt;
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{{Pathfinder-Fiends}}&lt;br /&gt;
{{Pathfinder-DemonPrinces}}&lt;/div&gt;</summary>
		<author><name>2603:8001:3500:CB:2823:9AEC:A71D:FF9C</name></author>
	</entry>
	<entry>
		<id>http://2d4chan.org/mediawiki/index.php?title=Demon_Prince&amp;diff=174395</id>
		<title>Demon Prince</title>
		<link rel="alternate" type="text/html" href="http://2d4chan.org/mediawiki/index.php?title=Demon_Prince&amp;diff=174395"/>
		<updated>2020-12-31T02:27:43Z</updated>

		<summary type="html">&lt;p&gt;2603:8001:3500:CB:2823:9AEC:A71D:FF9C: /* Malcanthet */&lt;/p&gt;
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&lt;div&gt;{{NeedsImages}}&lt;br /&gt;
:&#039;&#039;This is the [[D&amp;amp;D]] and [[Pathfinder]] creature, not to be confused with [[Warhammer]]&#039;s [[Daemon Prince]]s&#039;&#039;&lt;br /&gt;
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&#039;&#039;&#039;Demon Princes&#039;&#039;&#039; are a specific breed of lesser (though how &amp;quot;lesser&amp;quot; varies from edition to edition, with them being literally equivalent to lesser deities in 1e, which meant they were at least as powerful as most deities) tier evil [[God]] in the [[Dungeons &amp;amp; Dragons]] and [[Pathfinder]]. As their name suggests, they are [[Tanar&#039;ri]] who have managed to claw their way to a position of particular power and influence amongst their kind. They may even be worshipped by some evil races as patron gods, though usually they are not &amp;quot;full-tier&amp;quot; gods, thusly allowing [[adventurers]] to bust into their homes and beat the shit out of them.&lt;br /&gt;
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Emphasis on &#039;&#039;usually&#039;&#039;: some Demon Princes have managed to secure a position of such power that they are full-fledged gods, so fighting with them isn&#039;t a really good idea. The most traditional example in D&amp;amp;D is [[Lolth]], who is not only the Demon Queen of Spiders, but also the patron god of the [[Drow]], a position that saw her promoted to a &amp;quot;corebook deity&amp;quot; in 4th edition. Likewise, in Pathfinder, the Demon Queen of Monsters, Mutation and Miscarriages, [[Lamashtu]], is a full-fledged god and stands as a counterpoint to [[Asmodeus]] the [[Archdevil]]-turned-God.&lt;br /&gt;
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==Tanar&#039;ri==&lt;br /&gt;
The vast majority of Demon Princes are Tanar&#039;ri and attained their position early on in their existence. Others rose to power over the course of eons, usurping another to take their place.&lt;br /&gt;
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===[[Baphomet]]===&lt;br /&gt;
Baphomet, the lord of the [[minotaur]]s, is a massive bull-headed brute. He revels in combat, but prefers to put his powerful-looking opponents into a magical maze and trample the smaller ones before crushing the big ones. His most common followers include minotaurs, bulezau and goristro demons, fiendish or half-fiendish minotaurs and Awakened animals such as dire animals or [[dinosaur]]s.  His ultimate goal is nothing less than the destruction of all civilization, and the descent of all life into violent, bestial savagery.&lt;br /&gt;
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Baphomet&#039;s cult is on the rise, often finding worship in rural areas by evil [[druid]]s and [[ranger]]s, preaching the gospel of a nature deity of vengeance that will deliver the common folk from the evil machinations of city-dwellers, eventually swaying them to his cause.  From there, armies of fanatical Luddites, many bearing [[Beastmen|physical manifestations of his influence]], swarm out to raze towns and slaughter those who live in them.&lt;br /&gt;
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Baphomet lives in the Endless Maze, the 600th layer of the [[Abyss]]. He shares this layer with the [[Obyrith]] Pale Night, with whom he has some kind of understanding: neither of them encroach on each other&#039;s territories and they will help each other when one of them is invaded by one of their foes.&lt;br /&gt;
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===[[Demogorgon]]===&lt;br /&gt;
The current Prince of Demons, a title largely contested only by Orcus and, to a much lesser extent, Graz&#039;zt. He has the shape of a two-headed baboon with tentacles instead of arms and a theropod&#039;s legs and tail. His left head is called Aameul and has a silver tongue that can charm any creature, while the right head, Hethradiah, can cause insanity. They seek to dominate or kill one another, just as their combined self seeks to slay or overpower all life.  Demogorgon is a fearsome foe in battle, capable of rotting flesh from bones with but a caress of its tentacles and draining the energy of anyone slapped by its tail.&lt;br /&gt;
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Demogorgon has few followers amongst the humanoid races, but he has many amongst the more monstrous people. [[Yuan-ti]], troglodytes, ixitxachitl and hosts of demons worship Demogorgon as their lord. These cults are depraved and engage in all manner of horrific rituals and sacrifices to their lord. Humanoids rarely worship him as cults, but individuals dedicated to the Prince of Demons tend to be just as dangerous, given that they are quite often high-ranking members of society, and his influence is thought to be the source of many monstrous versions of natural creatures, like ettins and merrow.&lt;br /&gt;
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Demogorgon&#039;s layer of The Gaping Maw is the 88th of the Abyss. While it&#039;s a tropical realm with plenty of water it is not a hospitable plane, with many different kinds of demons roving the surface and the ocean looking for things to devour. Demogorgon runs the great city of Lemoriax that is one of the premier slave markets in the Great Wheel. He frequently stalks through his city to whip his followers into a frenzy. His layer is linked to the next layer, Dagon&#039;s home of Shadowsea. The two are allied, which effectively means they stay off of each other&#039;s backs.&lt;br /&gt;
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He was also a &#039;&#039;motherfucker&#039;&#039; of a bonus boss in &#039;&#039;[[Baldur&#039;s Gate|Throne of Bhaal]]&#039;&#039;, even if actually fighting him was definitely not the smart move there.&lt;br /&gt;
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===[[Fraz-Urb&#039;luu]]===&lt;br /&gt;
The Prince of Deception, Fraz-Urb&#039;luu is a great pale blue winged monster with surprising magical ability. He is the patron of evil illusionists and tricksters, so powerful that he can easily summon demons and even other demon lords, though he prefers to not do the latter all that much because does not want to piss Demogorgon off any more than he already does.&lt;br /&gt;
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Fraz-Urb&#039;luu was one of [[Zagig]]&#039;s prisoners below Castle [[Greyhawk]], trapped in a bas-relief for more than two centuries. Eventually he was freed by a bunch of [[adventurers]], whom he repaid by wrecking their gear and casting them into the Abyss. [[Eldrad|What a dick.]] Back in the 176th layer of the Abyss, Hollow&#039;s Heart, he spent time rebuilding his realm and searching for his magic staff. If he succeeds, his first order of business would be to visit terrible vengeance upon the world of man.&lt;br /&gt;
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Cults of Deception pose as cults of exciting but obscure deities and try to convert people to their cause... only to be sacrificed to the Prince of Deception. His followers include large numbers of other deceptive demons, including [[Succubus|succubi]], lilitu and a group of Chaotic Evil [[Rakshasa]] called the Hollow Rajas.&lt;br /&gt;
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===[[Graz&#039;zt]]===&lt;br /&gt;
The Dark Prince Graz&#039;zt is something of an anomaly amongst the princes of the Abyss. While the others all possess some degree of cleverness, at the end of the day they will use brute force to get what they want. Not so much in Graz&#039;zt&#039;s case. He is skilled in the ways of seduction, guile, politics and plotting in ways that go beyond the abilities of even the most intelligent princes of hell. [[4e]] suggested that this is because Graz&#039;zt is an exiled [[Baatezu|devil]], but this is the only version that posed this option.  While by far the weakest of the three in terms of raw hitting power, Graz&#039;zt&#039;s genius and cunning ensure that he remains a strong rival to both Demogorgon and Orcus.&lt;br /&gt;
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He resembles a tall, handsome humanoid with goat legs, horns, six fingered hands and yellow eyes that betray him for what he really is. Graz&#039;zt has a massive libido and counts many female priests, [[succubus|succubi]], [[harpy|harpies]], [[marilith]]s, [[lamia]], [[monstergirls|you name it]] amongst his followers, with the odd male equivalent here and there for variety&#039;s sake.  The closest of these are called the Chosen (with the suggestion he chooses them to join him in his bed). He also has more offspring than any other demon lord, with many of the closest members of his court, including his chief general and personal assassin, being his own children.&lt;br /&gt;
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While he is of great intelligence, he has met his match in a mortal, the witch-queen [[Iggwilv]]. She managed to trap him on the Material Plane to learn from the demon. The two of them eventually became lovers, culminating in the birth of a child. Said child turned out to be [[Iuz]], who became a major player in the world of [[Greyhawk]]. Graz&#039;zt slowly figured out that Iggwilv did not want to let him go back to his home. So he waited and plotted, eventually breaking free in a battle that cost Iggwilv most of her resources. But she escaped and was lured into the Abyss by the Dark Prince. She in turn was used by Graz&#039;zt to regain his lost powers and grow stronger before &#039;&#039;she&#039;&#039; escaped. The two of them are currently in a mutual love-hate relationship, each trying to exploit the other to increase their power even as, to the extent that either of them are capable of positive emotions, they genuinely enjoy one another&#039;s company.&lt;br /&gt;
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Graz&#039;zt&#039;s realm is the largest in all of the Abyss. Covering the 45th, 46th and 47th layers of the Abyss, Azzagrat&#039;s primary attraction is the city of Zelatar, which somehow exists on all three layers at the same time. Each layer hosts a different neighbourhood, and Graz&#039;zt&#039;s citadel is at the center layer.  It is also one of the more popular destinations in the Abyss for travelers to visit, featuring markets full of rare goods and comparatively better-behaved demons, but those who think that that translates to &amp;quot;safe&amp;quot; are as foolish as those who think that Graz&#039;zt&#039;s hedonism and hunger for pleasure over raw power makes him any less evil or dangerous than the likes of Orcus or Demogorgon, whom already have a large size advantage over him in a fight.&lt;br /&gt;
&lt;br /&gt;
===[[Juiblex]]===&lt;br /&gt;
The Faceless Lord Juiblex lords over all oozes, slimes and jellies. This is not a particularly difficult task given the mindless nature of these creatures and Juiblex&#039;s lack of tact regarding such issues. He resembles a massive puddle of green slime filled with eyes swimming around in it and pseudopods dripping with ooze. This appearance was later changed, and by that, literally photoshopped to a Shoggoth&#039;s color scheme, because Pathfinder did it, so it must sell. His goals are simple: destroy everything that is not like him. He wants to kill and corrode everything in existence, destroying whatever it can touch with its oozing appendages, until all life, everywhere, is as formless and protean as he is. This makes him very unpopular with the other demon lords and all stay away from his layer as much as possible.&lt;br /&gt;
&lt;br /&gt;
Juiblex has few cultists given that his charges are almost exclusively of low intelligence. When a deranged humanoid takes up the worship of the Faceless Lord it is quite possible that Juiblex doesn&#039;t really care about these worshippers, and even when an intelligent ooze such as Darkness Given Hunger, a Black Pudding possessed by a Hezrou, worships him, Juiblex cares little. The amusing fact that he doesn&#039;t give a shit means PCs who follow him are incredibly flexible (pun intended) because entry to his worship means the acidic dissolution of Any poor sap overseen by a number of slimes. His base nature, in fact, leaves most forms of organization to his cults, who if not insane or fanatic could easily build an interesting infrastructure to their lords benefit, if not moreso their own, I.E turn everyone into slimes and destroy everyone else, and have everlasting shapeshifting shoggoth sex, Praise Juiblex! &lt;br /&gt;
&lt;br /&gt;
One Origin for the faceless lord had him as a deity that lost his face in retaliation from the other gods for sympathizing with Demons in the older times, being thrown into the abyss as a result, and becoming an ever-shifting protean mass as a result, his soul locked in a prison.&lt;br /&gt;
&lt;br /&gt;
On that note, his PrC is great if Stacked with the OozeMaster PrC, polymorph into a Gibbering mouther and use size category increasing cheese to become a Shoggoth capable of multiple slime attacks, unlimited slime summonings and all sorts of fun, nevermind how this can extend to Ghaunadaur worship as Juiblex was once an Avatar for the nonsensical primordial deity of oozes and slimes.&lt;br /&gt;
&lt;br /&gt;
Juiblex lives on the 222nd layer of the Abyss named Shedaklah. He contests for control of this plane with Zuggtmoy, the Queen of Fungi. While she had the upper hand for a while, since the events with [[Iuz]] getting his ass handed to him and the famous adventure in the Temple of Elemental Evil, Juiblex has gained a lot of territory, currently battling with the forces of the Queen of Fungi and slowly gaining ground.&lt;br /&gt;
&lt;br /&gt;
===[[Kostchtchie]]===&lt;br /&gt;
Demon Prince of Frost, racial patron god of frost giants. Is additionally summonable by chanting his name, which gets you a Hastur-tier death if you&#039;re not prepared for the consequences.&lt;br /&gt;
&lt;br /&gt;
===[[Lolth]]===&lt;br /&gt;
The Spider Queen is a former elven goddess, and is now the ruler of all [[drow]], spiders, poison, and other fluffy things.&lt;br /&gt;
&lt;br /&gt;
===Lynkhab===&lt;br /&gt;
&lt;br /&gt;
A former contender for the title of Queen of the Succubi, who lost in no small part due to her nature- as the patron of [[Malal|regret and self-destruction]], she cannot help but sabotage her own efforts. As such, she&#039;s quite obscure. Lynkhab favors corrupting individuals instead of founding cults, most likely because any cult dedicated to the demon prince of screwing yourself over is never going to end well. Lynkhab has also expanded her portfolio to include heresy, tempting holy men to abandon their faith for fleeting pleasure. Lynkhab lives in &#039;&#039;The Sighing Cliffs&#039;&#039;, the 297th layer of the Abyss, picking and choosing choice individuals to corrupt and hopefully drive to suicide.&lt;br /&gt;
&lt;br /&gt;
===[[Malcanthet]]===&lt;br /&gt;
Malcanthet, the Queen of the Succubi is a being of unparalleled beauty and cruelty. Taking the shape of an alluring succubus, she prefers to let others do the fighting for her, either summoned minions or enslaved attackers. Befitting her status of the Queen of the Succubi she really gets around: aside from her usual trysts, she has Pazuzu and Demogorgon as her most frequent lovers, having sired several powerful succubi with the former and and unspeakable abominations with the latter. She has had short affairs with most of the other demon lords at some point or another, but these were mainly flings for her private benefit. Yeenoghu is one of her enemies, the two of them still being embittered by the other foiling their plot to corrupt the same family of nobles, ending with the entire family being destroyed instead. Her relationship with Graz&#039;zt is actually even worse: each claims that the other spurned their advances, and, deeply embittered, the two have been at war ever since. Her servants include, aside from succubi and lilitus, lamias, harpies, and fiendish nymphs.&lt;br /&gt;
&lt;br /&gt;
Malcanthet lives on the 570th layer of the Abyss, a layer called Shendilavri. It is of unmatched beauty, surpassing even some of the heavens as a paradise. Here she lives in the city of Rivenheart, where all desires can be sated. Every imaginable perversion, debauchery and experience can be found here. Malcanthet&#039;s palace has no doors, and all are invited to enter and experience what lies within its forbidden halls. While thousands of people from all over the planes enter to find bliss within, few leave, and all ultimately realize that Shendilavri is a paradise only for Malcanthet herself.&lt;br /&gt;
&lt;br /&gt;
===[[Miska the Wolf-Spider]]===&lt;br /&gt;
The right-hand man and lover of the Queen of Chaos, Miska the Wolf-Spider is one of the most dreaded demon lords in existence. Resembling a nightmarish [[Drider]] with a spiked and armored spider lower body, the upper body of a pale, handsome, four-armed human with long black hair and a pair of red-haired wolf heads sprouting from his shoulders. Once the foremost servant and lover of the Queen of Chaos, she appointed this Tanar&#039;ri as the Prince of Demons, the first to bear that title. This, combined with Miska&#039;s skill as a general and a warrior and the victories he achieved massive numbers of demons flocked to his service. Eventually he was defeated at the Battle of Pesh, where one of the [[Wind Dukes of Aaqa]] pierced him with the [[Rod of Seven Parts]]. The Prince of Demons wailed in anguish as his blood covered the Rod, corrupted and shattered it. If it had not been for the Rod breaking Miska would have perished, and instead he went through a planar rift. Some of the Wind Dukes followed him, imprisoned Miska and the citadel he was in in a great cocoon of pure law and cast him into the depths of [[Pandemonium]], where he remains to this day.&lt;br /&gt;
&lt;br /&gt;
In his prison Miska can do little harm, but only partially because of the prison itself. When he was injured by the Rod of Seven Parts his abilities were crippled, rendering him at only a shadow of his former self. On the other hand this made him next to indestructible: [[Perpetual|even if he were to be turned to ash he can simply rebuild himself.]] If he were to get his hands onto the fully restored Rod of Seven Parts he would be fully restored and become able to leave the cocoon of law to join his beloved Queen and continue on their bloody crusade. The plus side to this is that restoring Miska to his full powers will make him vulnerable again, and allows for him to be permanently destroyed.&lt;br /&gt;
&lt;br /&gt;
Actually destroying him is a daunting task: his armored body is resistant to blunt weapons, and slashing and piercing weapons draw his acidic blood that is both dangerous to an attacker and their weapon. It is in fact so lethal that it might kill an attacking instantly and disintegrate a weapon coated in the Wolf-Spider&#039;s blood. Miska himself wields deadly weapons in is powerful arms: a scimitar that can disintegrate lawful opponents, one that strikes at blinding speeds and two magical morning stars, each of whom he wields with deadly precision.&lt;br /&gt;
&lt;br /&gt;
Miska commands the respect or fear of the Spyder-Fiends, monstrous spiders with the heads of wolves and clawed humanoid arms in the more powerful cases. While some resent serving Miska, they do not dare anger him or his master, the Queen of Chaos.&lt;br /&gt;
&lt;br /&gt;
===[[Orcus]]===&lt;br /&gt;
Looking and acting like the forbidden lovechild of [[Khorne]] and [[Nagash]], Orcus is the Prince of the Undead. Entry requirements to worship him involve contracting a Feat based STD from Necrophilia, and generally doing horrid things that probably earn their place in the Book of Vile Darkness. According to Gary Gygax, he is responsible for the creation of undead universally when he cast a dweomer that killed everyone on his native plane when he was alive, following this, he ended up in the Abyss and worked his way up the demonic ladder. Sources state he ended up in the Abyss for doing something horrible, but this isn&#039;t in the official post Gygax material&lt;br /&gt;
&lt;br /&gt;
===[[Yeenoghu]]===&lt;br /&gt;
The King of the [[Gnoll]]s, Yeenoghu is a savage beast. Despite not being the most powerful of the demon lords, his savagery and that of his followers still makes him a powerful opponent. This became clear when he and his forces invaded the layer above his own, the White Kingdom. This layer was ruled by Doresain, the King of the Ghouls. When his armies were destroyed, Doresain swore fealty to Yeenoghu for the sake of self-preservation, forsaking his old master Orcus. Because of Orcus&#039; recent plots his attention has been elsewhere, and it is as of yet unknown how he will reply to this treason.&lt;br /&gt;
&lt;br /&gt;
Yeenoghu&#039;s greatest desire is to have the Material Plane inhabited by his chosen people, the gnolls. A world where his people are the dominant race, and all [[human]]s, [[elves]], [[dwarves]] and [[halfling]]s are either slaves or food. But he understands that gnolls alone are not numerous enough to achieve this goal, and as such he allows cults of other races to serve him. One of the most powerful of these cults, originating from the Maure family, was finally getting somewhere when Malcanthet &#039;&#039;also&#039;&#039; tried to corrupt them, resulting in a self-destructive downward spiral that wiped out all of the humans. They have resented each other ever since, with Yeenoghu sending frequent raids into Shendilavri to destroy it. These attacks have always been held at bay, but he hopes to one day destroy her and her realm. The King of the Gnolls also has a violent hatred for Baphomet, perhaps due to their similarity, against whom he frequently wages war to little result.&lt;br /&gt;
&lt;br /&gt;
Yeenoghu&#039;s realm is called exactly that, Yeenoghu&#039;s Realm, perhaps reflecting its master&#039;s lack of imagination. Located on the 422th layer of the Abyss it is covered in a great savanna where packs of feral gnolls, other hyena-like creatures, and worse monsters make their home, preying on visitors, one another, and even the servants of Yeenoghu. The King of the Gnolls himself lives in a great palace drawn by thousands of slaves across the plane past various points of interest at a speed of about one year per round.&lt;br /&gt;
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===Xinivrae===&lt;br /&gt;
&lt;br /&gt;
Another candidate Succubus Queen, like Shami-Amourae, Lynkhab, and Malcanthet. Xinivrae specialized in the corruption and temptation of young women, as opposed to Malcanthet&#039;s more general self-gratification and Shami-Amourae&#039;s debasement. While Shami-Amourae was cast into the Wells of Darkness and Lynkhab was allowed to remain free on account of being the demonic personification of self-sabotage and therefore not much of a threat, Xinivrae was wounded and imprisoned in the Dreaming Gulf, where she remains. Her cult has largely been subsumed into Malcanthet&#039;s, but she has some loyal succubi who work to free her.&lt;br /&gt;
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===[[Zuggtmoy]]===&lt;br /&gt;
Zuggtmoy, The Queen of Fungi is an ambitious but not very successful demon lord. Given her domain over fungi and mushrooms she has difficulty finding people to worship them. So she opts with having to disguise her influence, creating cover cults that her own followers kept in line so that they could stay in charge. The Temple of Elemental Evil was such an endeavor, and it worked pretty well for a while, only for everything to spectacularly backfire when the Circle of Eight destroyed the cult and imprisoned her. She managed to escape the Material Plane at the cost of a good deal of her essence, only to discover that her enemy Jubilex had conquered a good deal of her home layer in the meanwhile.&lt;br /&gt;
&lt;br /&gt;
Aside from her rivalry with Jubilex, she has frequently been at odds with [[Lolth]] prior to her gaining significant power as a deity, putting her a class above the Queen of Fungi. On her home layer of Shedaklah she lives in a palace built from the largest fungi in the multiverse, rising more than four miles into the air. Here she conducts horrific experiments and plots to gain foothold on the Material Plane and to defeat the hated Jubilex.&lt;br /&gt;
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==Obyrith==&lt;br /&gt;
While the Tanar&#039;ri are created from the petitioners of the Abyss, they were not the first beings to live there. Those were the Obyrith, creatures of Chaos. When the first mortal souls entered the Abyss they did not know what to do with them and so began to experiment, slowly creating a servant race to fight for them against the forces of Law.  There are small number of other known Obyrith demon besides those listed here but they get almost no attention.&lt;br /&gt;
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===[[Dagon]]===&lt;br /&gt;
Demon Prince of the Sea, an antediluvian aquatic horror who serves as Demogorgon&#039;s most loyal advisor ia also, pretty much H.P lovecraft&#039;s Dagon, with his servants the Kuoa-Toa being the effective replacement for Deep Ones though without the crossbreeding, his mortal thralls sort of just mutilate themselves into fish creatures in his service. He likes spellcasters of all sorts and wants to flood the earth, is allied with Demogogron&lt;br /&gt;
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===[[Pale Night]]===&lt;br /&gt;
If there is one creature that is the mother of all demons (literally), then it would probably be her. Some texts say she is the mother of specific demon princes. Others say she is the mother of tanar&#039;ri race. When asked about this by reporters, Pale Night has refused to comment on the claims. Pale Night&#039;s appearance is so horrific that reality itself refuses to accept it and hides her with a shroud. Seeing what she &#039;&#039;actually&#039;&#039; looks like prompts a high Fort save. If you succeed, then congratulations, you&#039;re still alive because your mind didn&#039;t process what your eyes saw. She literally does nothing but harrass Eldarin children on her Layer of he Abyss like a Saturday morning cartoon villain, and is responsible for the &amp;quot;pseudonatural template&amp;quot; which is uselessly used by the Alienist Prestige class.&lt;br /&gt;
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===[[Obox-ob]]===&lt;br /&gt;
The Prince of Vermin and the original holder of the title of Prince of Demons before he was killed by the Queen of Chaos, but he managed to revive himself.&lt;br /&gt;
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===[[Pazuzu]]===&lt;br /&gt;
Demon Prince of Air, master of the skies of the Abyss, and a demon with a pretty chill attitude. In D&amp;amp;D, he&#039;s the &amp;quot;big shot&amp;quot;, but in Pathfinder, he&#039;s been dethroned in importance by his ex-girlfriend Lamashtu. He&#039;s also Starfox Falco levels of furbait sexy, and can be summoned like Hastur, just say his name more than thrice and he&#039;ll appear for you to bargain off your alignment for power.&lt;br /&gt;
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===[[The Queen of Chaos]]===&lt;br /&gt;
Even older than Pale Night.  She once was the ruler of the Obyrith race.  She created the Tanar&#039;ri, but this backfired on her when her lover [[Miska the Wolf-Spider]] got imprisoned and the rest of the Tanar&#039;ri rebelled.&lt;br /&gt;
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===[[Sertrous]]===&lt;br /&gt;
Demon Prince of Heretics from the [[Elder Evils]] book. Was originally a demon prince of parasites who refused to serve the Queen of Chaos and as a result was personally killed by her, but his spirit escaped to material plane and possessed a snake and turned it into his new body. An angel named Avamerin was sent to kill Sertrous when he began sending armies of snakes to harass mortals, but just before Avamerin could kill Sertrous, he revealed the secret that clerics could gain their spells without needing to worship a god. Avamerin at first didn&#039;t understand what Sertrous had said and decapitated him, and brought back his head.  Avamerin shared the words Sertrous had said, which resulted in the appearance of godless clerics. Avamerin got punished for this and betrayed his masters to serve Sertrous. Sertrous still remains a powerless snake skull but he is slowly returning to life as he gains more worshipers. He is worshiped mainly by [[Yuan-ti]] who claim that he is their true creator.&lt;br /&gt;
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{{D&amp;amp;D-DemonPrinces}}&lt;br /&gt;
{{D&amp;amp;D-Outsiders}}&lt;br /&gt;
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==Pathfinder==&lt;br /&gt;
===[[Abraxus]]===&lt;br /&gt;
Demon Prince of Magic, Forbidden Lore and Snakes, known as the Master of the Final Incantation due to his arsenal of deadly and unique magical spells and formulas including the &amp;quot;Final Incantation&amp;quot;, which can unmake magic with a single word.&lt;br /&gt;
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===[[Aldinach]]===&lt;br /&gt;
Demon Princess of Sand, Scorpions and Thirst, whose cult is predominant in the desert regions. Most notable for her descent from Lamashtu and her bitter rivalry with her half-sister Areshkagal. Title: She of the Six Venoms.&lt;br /&gt;
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===[[Andirifkhu]]===&lt;br /&gt;
Demon Queen of Illusions, Traps and Knives, the Razor Princess is a secretive and cunning killer particularly favored by sadists, torturers, trap-makers, assassins, murderers and evil illusionists.&lt;br /&gt;
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===[[Angazhan]]===&lt;br /&gt;
Demon Prince of Apes, Jungles and Brutal Tyranny, the Ravenous King is one of the lesser Demon Princes, mostly restricted to worship by his savage [[Chara-kur]] ape-men creations. His worship is most concentrated in the city of Usaro in the Mwangi Expanse, ruled by a Gorilla Grodd-expy named Ruthazek.&lt;br /&gt;
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===[[Areshkagal]]===&lt;br /&gt;
Demon Princess of Greed, Magical &amp;amp; Mundane Portals, and Riddles, the Faceless Sphinx fights a constant war against her half-sister Aldinach due to She of the Six Venoms having usurped the Faceless&#039; Sphinx&#039;s original abyssal kingdom.&lt;br /&gt;
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===[[Cyth-V&#039;sug]]===&lt;br /&gt;
Demon Prince of Disease, Fungus and Parasites; despite certain similarities in appearance and portfolio, should not be confused with [[Xhamen-Dor]], the [[Cthulhu Mythos|Great Old One]] of Decay, Parasites and Transformation. He&#039;s consistently much more successful than his D&amp;amp;D counterpoint, Zuggtmoy, and is the disappointed stepdad of the Nascent Demon Lord Treerazer, who has spent the past couple of centuries fucking over the elves of Kyonin.&lt;br /&gt;
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===[[Deskari]]===&lt;br /&gt;
Demon Prince of Chasms, Infestations and Locusts; known as the son of Pazuzu via some giant, monstrous demonic insect, the Lord of The Locust Host may potentially be a cousin to either Aldinach or Areshkagal. Is most notable for having created and maintained the Worldwound on [[Golarion]].&lt;br /&gt;
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===[[Flauros]]===&lt;br /&gt;
Demon Prince of Fire, Salamanders and Volcanoes, the Burning Maw fights to defend his rulership over salamanders from an elemental lord named Ymeri, the Mistress of Fire.&lt;br /&gt;
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===[[Gogunta]]===&lt;br /&gt;
Demon Queen of Amphibians, Boggards and Swamps, the Song of the Swamp actually claims rulership over a tiny part of Dagon&#039;s realm; because she has yet to be destroyed for this, her cult and Dagon&#039;s cult are often friendly towards each other. &lt;br /&gt;
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===[[Haagenti]]===&lt;br /&gt;
Demon Prince of Alchemy, Invention and Transformation, not to be confused with the the [[Vestige]] connected to Frost Giants, Hill Giants and Minotaurs in the lore of the [[Binder]]s. He is essentially the Demon Prince of SCIENCE!!!, which makes him particularly unpopular with other artifice-focused gods. One can only imagine the kind of shit he&#039;s concocted by the time of [[Starfinder]].&lt;br /&gt;
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===[[Jezelda]]===&lt;br /&gt;
Demon Queen of Desolation, the Moon and Werewolves; ironically, despite the usual connections drawn to such powers, the Mistress of the Hungry Moon has never claimed to be the origin of all werewolves. Her Abyssal Realm is notable for being one of the relatively few places in the Abyss where one can find normal, living humans. She keeps them in [[Ravenloft|isolated villages, perpetually stalked by her monstrous servants]].&lt;br /&gt;
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===[[Kabriri]]===&lt;br /&gt;
Demon Prince of [[Ghoul]]s, Graves and Secrets Kept By The Dead, the demon prince known as Him Who Gnaws is generally believed to be the damned soul of the first cannibal (and a fratricidal one at that), and the reason why ghouls cannot paralyze elves (and can mutate into elf-like forms) is because he was supposedly an elf in life.&lt;br /&gt;
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===[[Lamashtu]]===&lt;br /&gt;
A Pathfinder-only Demon Queen and goddess, mother of all &amp;quot;manbeast&amp;quot; races such as [[minotaur]]s, [[harpy|harpies]], [[gnolls]] and [[medusa]]s. In fact, two of her most powerful daughters have become Demon Princesses in their own right; Aldinach and Areshkagal. She ascended from &amp;quot;mere&amp;quot; Archfiend to true divinity after killing a now-forgotten god of beasts. Her ex-boyfriend Pazuzu is still pissed off that she got all the glory and power from the murder, considering it was his plan to begin with.&lt;br /&gt;
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===[[Mazmezz]]===&lt;br /&gt;
Demon Queen of Binding, [[Drider]]s and Vermin, the grotesquely insectile Creeping Queen has the soul of a /d/eviant, using her powers of illusion to assume seductive guises in order to acquire more trophy-spouses for her hideous harem.&lt;br /&gt;
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===[[Mestama]]===&lt;br /&gt;
Demon Queen of Cruelty, Deception and [[Hag]]s, the infamously misandric Mother of Witches bitterly hates the demi-goddess [[Gyronna]] for having stolen the position of Queen of All Hags from her.&lt;br /&gt;
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===[[Nocticula]]===&lt;br /&gt;
Demon Queen of Assassins, Darkness and Lust, Our Lady In Shadow was actually the very first [[succubus]] to exist in Golarion, seducing and murdering her way into power. Sister and sometimes lover of Socothbenoth. She&#039;s heavily implied to be a fallen Empyreal Lord and, in a rare piece of [[Metaplot]], she turned her life around after the &#039;&#039;Wrath of the Righteous&#039;&#039; adventure path to become the fully-ascended Chaotic Neutral Goddess of Artists, Outcasts, and Darkness.&lt;br /&gt;
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===[[Nurgal]]===&lt;br /&gt;
Demon Prince of Deserts, the Sun and Senseless Warfare, the Shining Scourge should not be confused with [[Nurgle]], as he has no plague-related powers. Former lover of Areshkagal, he may also be Socothbenoth&#039;s half-brother, but he hates the Demon Prince of Perversion. He is also apparently half of an ancient Azlanti deity who was defeated by another god. The other half became the Infernal Duke Nergal. How you choose to reconcile these weird, contradicting backstories is your own business.&lt;br /&gt;
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===[[Shax]]===&lt;br /&gt;
Demon Prince of Envy, Lies and Violent Murder, the Blood Marquis is of course the favored patron of serial killers, and competes with Andirifikhu for worship by torturers.&lt;br /&gt;
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===[[Shivaska]]===&lt;br /&gt;
Demon Queen of Aberrations, Clocks and Prisons, the Chained Maiden has a disturbing interest in scaring kids and bondage. She owns a magic clock that may or may not be counting down to the end of the universe.&lt;br /&gt;
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===[[Sifkesh]]===&lt;br /&gt;
Demon Queen of Hopeless Despair, Heresy and Suicide, the Sacred Whore loves to tempt devout worshippers and priestly types into heresy, eating their souls when they commit suicide out of grief upon realizing their betrayal. She has floating limbs, making her look like big tiddy goth Rayman.&lt;br /&gt;
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===[[Socothbenoth]]===&lt;br /&gt;
Demon Prince of Pride, Perversion and Taboos, the Silken Prince is Nocticula&#039;s brother and occasional lover, as well as the demonic patron of [[/d/]].&lt;br /&gt;
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===[[Urxhel]]===&lt;br /&gt;
Demon Prince of Natural Disasters, Storms and Trolls, unlike most &amp;quot;racial patron&amp;quot; demon lords, the Trollfather actually &#039;&#039;despises&#039;&#039; his children and so is worshipped only in an effort to stop him destroying them all.&lt;br /&gt;
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===[[Xoveron]]===&lt;br /&gt;
Demon Prince of Gargoyles, Gluttony and Ruins, the four-headed Horned Prince seeks the emptying of all cities to create a world in which he and his children can feed.&lt;br /&gt;
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===[[Yhidothrus]]===&lt;br /&gt;
Demon Prince of Age, Time and Worms, worshipped by those driven to desperation out of their hatred of time&#039;s encroach, the Ravager Worm is a patron of many [[lich]]es. He is one of the Demon Princes who was a former Qlippoth, and he&#039;s so ridiculously long, part of him might still be.&lt;br /&gt;
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===[[Zevgavizeb]]===&lt;br /&gt;
Demon Prince of Vast Caverns, Reptiles and Troglodytes, an immensely gluttonous and lazy squamous horror who rules an Abyssal realm set up as a mad hollow earth, complete with dinosaurs and cavemen.&lt;br /&gt;
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===[[Zura]]===&lt;br /&gt;
Demon Queen of Blood, Cannibalism and Vampires, this uniquely powerful and depraved succubus has a complicated relationship with [[Urgathoa]], with the Vampire Queen being as likely to make common cause with the Pallid Princess as to fight for worshippers.&lt;br /&gt;
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{{Pathfinder-Fiends}}&lt;br /&gt;
{{Pathfinder-DemonPrinces}}&lt;/div&gt;</summary>
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		<id>http://2d4chan.org/mediawiki/index.php?title=Demon_Prince&amp;diff=174394</id>
		<title>Demon Prince</title>
		<link rel="alternate" type="text/html" href="http://2d4chan.org/mediawiki/index.php?title=Demon_Prince&amp;diff=174394"/>
		<updated>2020-12-31T02:26:54Z</updated>

		<summary type="html">&lt;p&gt;2603:8001:3500:CB:2823:9AEC:A71D:FF9C: /* Kostchtchie */&lt;/p&gt;
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:&#039;&#039;This is the [[D&amp;amp;D]] and [[Pathfinder]] creature, not to be confused with [[Warhammer]]&#039;s [[Daemon Prince]]s&#039;&#039;&lt;br /&gt;
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&#039;&#039;&#039;Demon Princes&#039;&#039;&#039; are a specific breed of lesser (though how &amp;quot;lesser&amp;quot; varies from edition to edition, with them being literally equivalent to lesser deities in 1e, which meant they were at least as powerful as most deities) tier evil [[God]] in the [[Dungeons &amp;amp; Dragons]] and [[Pathfinder]]. As their name suggests, they are [[Tanar&#039;ri]] who have managed to claw their way to a position of particular power and influence amongst their kind. They may even be worshipped by some evil races as patron gods, though usually they are not &amp;quot;full-tier&amp;quot; gods, thusly allowing [[adventurers]] to bust into their homes and beat the shit out of them.&lt;br /&gt;
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Emphasis on &#039;&#039;usually&#039;&#039;: some Demon Princes have managed to secure a position of such power that they are full-fledged gods, so fighting with them isn&#039;t a really good idea. The most traditional example in D&amp;amp;D is [[Lolth]], who is not only the Demon Queen of Spiders, but also the patron god of the [[Drow]], a position that saw her promoted to a &amp;quot;corebook deity&amp;quot; in 4th edition. Likewise, in Pathfinder, the Demon Queen of Monsters, Mutation and Miscarriages, [[Lamashtu]], is a full-fledged god and stands as a counterpoint to [[Asmodeus]] the [[Archdevil]]-turned-God.&lt;br /&gt;
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==Tanar&#039;ri==&lt;br /&gt;
The vast majority of Demon Princes are Tanar&#039;ri and attained their position early on in their existence. Others rose to power over the course of eons, usurping another to take their place.&lt;br /&gt;
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===[[Baphomet]]===&lt;br /&gt;
Baphomet, the lord of the [[minotaur]]s, is a massive bull-headed brute. He revels in combat, but prefers to put his powerful-looking opponents into a magical maze and trample the smaller ones before crushing the big ones. His most common followers include minotaurs, bulezau and goristro demons, fiendish or half-fiendish minotaurs and Awakened animals such as dire animals or [[dinosaur]]s.  His ultimate goal is nothing less than the destruction of all civilization, and the descent of all life into violent, bestial savagery.&lt;br /&gt;
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Baphomet&#039;s cult is on the rise, often finding worship in rural areas by evil [[druid]]s and [[ranger]]s, preaching the gospel of a nature deity of vengeance that will deliver the common folk from the evil machinations of city-dwellers, eventually swaying them to his cause.  From there, armies of fanatical Luddites, many bearing [[Beastmen|physical manifestations of his influence]], swarm out to raze towns and slaughter those who live in them.&lt;br /&gt;
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Baphomet lives in the Endless Maze, the 600th layer of the [[Abyss]]. He shares this layer with the [[Obyrith]] Pale Night, with whom he has some kind of understanding: neither of them encroach on each other&#039;s territories and they will help each other when one of them is invaded by one of their foes.&lt;br /&gt;
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===[[Demogorgon]]===&lt;br /&gt;
The current Prince of Demons, a title largely contested only by Orcus and, to a much lesser extent, Graz&#039;zt. He has the shape of a two-headed baboon with tentacles instead of arms and a theropod&#039;s legs and tail. His left head is called Aameul and has a silver tongue that can charm any creature, while the right head, Hethradiah, can cause insanity. They seek to dominate or kill one another, just as their combined self seeks to slay or overpower all life.  Demogorgon is a fearsome foe in battle, capable of rotting flesh from bones with but a caress of its tentacles and draining the energy of anyone slapped by its tail.&lt;br /&gt;
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Demogorgon has few followers amongst the humanoid races, but he has many amongst the more monstrous people. [[Yuan-ti]], troglodytes, ixitxachitl and hosts of demons worship Demogorgon as their lord. These cults are depraved and engage in all manner of horrific rituals and sacrifices to their lord. Humanoids rarely worship him as cults, but individuals dedicated to the Prince of Demons tend to be just as dangerous, given that they are quite often high-ranking members of society, and his influence is thought to be the source of many monstrous versions of natural creatures, like ettins and merrow.&lt;br /&gt;
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Demogorgon&#039;s layer of The Gaping Maw is the 88th of the Abyss. While it&#039;s a tropical realm with plenty of water it is not a hospitable plane, with many different kinds of demons roving the surface and the ocean looking for things to devour. Demogorgon runs the great city of Lemoriax that is one of the premier slave markets in the Great Wheel. He frequently stalks through his city to whip his followers into a frenzy. His layer is linked to the next layer, Dagon&#039;s home of Shadowsea. The two are allied, which effectively means they stay off of each other&#039;s backs.&lt;br /&gt;
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He was also a &#039;&#039;motherfucker&#039;&#039; of a bonus boss in &#039;&#039;[[Baldur&#039;s Gate|Throne of Bhaal]]&#039;&#039;, even if actually fighting him was definitely not the smart move there.&lt;br /&gt;
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===[[Fraz-Urb&#039;luu]]===&lt;br /&gt;
The Prince of Deception, Fraz-Urb&#039;luu is a great pale blue winged monster with surprising magical ability. He is the patron of evil illusionists and tricksters, so powerful that he can easily summon demons and even other demon lords, though he prefers to not do the latter all that much because does not want to piss Demogorgon off any more than he already does.&lt;br /&gt;
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Fraz-Urb&#039;luu was one of [[Zagig]]&#039;s prisoners below Castle [[Greyhawk]], trapped in a bas-relief for more than two centuries. Eventually he was freed by a bunch of [[adventurers]], whom he repaid by wrecking their gear and casting them into the Abyss. [[Eldrad|What a dick.]] Back in the 176th layer of the Abyss, Hollow&#039;s Heart, he spent time rebuilding his realm and searching for his magic staff. If he succeeds, his first order of business would be to visit terrible vengeance upon the world of man.&lt;br /&gt;
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Cults of Deception pose as cults of exciting but obscure deities and try to convert people to their cause... only to be sacrificed to the Prince of Deception. His followers include large numbers of other deceptive demons, including [[Succubus|succubi]], lilitu and a group of Chaotic Evil [[Rakshasa]] called the Hollow Rajas.&lt;br /&gt;
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===[[Graz&#039;zt]]===&lt;br /&gt;
The Dark Prince Graz&#039;zt is something of an anomaly amongst the princes of the Abyss. While the others all possess some degree of cleverness, at the end of the day they will use brute force to get what they want. Not so much in Graz&#039;zt&#039;s case. He is skilled in the ways of seduction, guile, politics and plotting in ways that go beyond the abilities of even the most intelligent princes of hell. [[4e]] suggested that this is because Graz&#039;zt is an exiled [[Baatezu|devil]], but this is the only version that posed this option.  While by far the weakest of the three in terms of raw hitting power, Graz&#039;zt&#039;s genius and cunning ensure that he remains a strong rival to both Demogorgon and Orcus.&lt;br /&gt;
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He resembles a tall, handsome humanoid with goat legs, horns, six fingered hands and yellow eyes that betray him for what he really is. Graz&#039;zt has a massive libido and counts many female priests, [[succubus|succubi]], [[harpy|harpies]], [[marilith]]s, [[lamia]], [[monstergirls|you name it]] amongst his followers, with the odd male equivalent here and there for variety&#039;s sake.  The closest of these are called the Chosen (with the suggestion he chooses them to join him in his bed). He also has more offspring than any other demon lord, with many of the closest members of his court, including his chief general and personal assassin, being his own children.&lt;br /&gt;
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While he is of great intelligence, he has met his match in a mortal, the witch-queen [[Iggwilv]]. She managed to trap him on the Material Plane to learn from the demon. The two of them eventually became lovers, culminating in the birth of a child. Said child turned out to be [[Iuz]], who became a major player in the world of [[Greyhawk]]. Graz&#039;zt slowly figured out that Iggwilv did not want to let him go back to his home. So he waited and plotted, eventually breaking free in a battle that cost Iggwilv most of her resources. But she escaped and was lured into the Abyss by the Dark Prince. She in turn was used by Graz&#039;zt to regain his lost powers and grow stronger before &#039;&#039;she&#039;&#039; escaped. The two of them are currently in a mutual love-hate relationship, each trying to exploit the other to increase their power even as, to the extent that either of them are capable of positive emotions, they genuinely enjoy one another&#039;s company.&lt;br /&gt;
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Graz&#039;zt&#039;s realm is the largest in all of the Abyss. Covering the 45th, 46th and 47th layers of the Abyss, Azzagrat&#039;s primary attraction is the city of Zelatar, which somehow exists on all three layers at the same time. Each layer hosts a different neighbourhood, and Graz&#039;zt&#039;s citadel is at the center layer.  It is also one of the more popular destinations in the Abyss for travelers to visit, featuring markets full of rare goods and comparatively better-behaved demons, but those who think that that translates to &amp;quot;safe&amp;quot; are as foolish as those who think that Graz&#039;zt&#039;s hedonism and hunger for pleasure over raw power makes him any less evil or dangerous than the likes of Orcus or Demogorgon, whom already have a large size advantage over him in a fight.&lt;br /&gt;
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===[[Juiblex]]===&lt;br /&gt;
The Faceless Lord Juiblex lords over all oozes, slimes and jellies. This is not a particularly difficult task given the mindless nature of these creatures and Juiblex&#039;s lack of tact regarding such issues. He resembles a massive puddle of green slime filled with eyes swimming around in it and pseudopods dripping with ooze. This appearance was later changed, and by that, literally photoshopped to a Shoggoth&#039;s color scheme, because Pathfinder did it, so it must sell. His goals are simple: destroy everything that is not like him. He wants to kill and corrode everything in existence, destroying whatever it can touch with its oozing appendages, until all life, everywhere, is as formless and protean as he is. This makes him very unpopular with the other demon lords and all stay away from his layer as much as possible.&lt;br /&gt;
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Juiblex has few cultists given that his charges are almost exclusively of low intelligence. When a deranged humanoid takes up the worship of the Faceless Lord it is quite possible that Juiblex doesn&#039;t really care about these worshippers, and even when an intelligent ooze such as Darkness Given Hunger, a Black Pudding possessed by a Hezrou, worships him, Juiblex cares little. The amusing fact that he doesn&#039;t give a shit means PCs who follow him are incredibly flexible (pun intended) because entry to his worship means the acidic dissolution of Any poor sap overseen by a number of slimes. His base nature, in fact, leaves most forms of organization to his cults, who if not insane or fanatic could easily build an interesting infrastructure to their lords benefit, if not moreso their own, I.E turn everyone into slimes and destroy everyone else, and have everlasting shapeshifting shoggoth sex, Praise Juiblex! &lt;br /&gt;
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One Origin for the faceless lord had him as a deity that lost his face in retaliation from the other gods for sympathizing with Demons in the older times, being thrown into the abyss as a result, and becoming an ever-shifting protean mass as a result, his soul locked in a prison.&lt;br /&gt;
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On that note, his PrC is great if Stacked with the OozeMaster PrC, polymorph into a Gibbering mouther and use size category increasing cheese to become a Shoggoth capable of multiple slime attacks, unlimited slime summonings and all sorts of fun, nevermind how this can extend to Ghaunadaur worship as Juiblex was once an Avatar for the nonsensical primordial deity of oozes and slimes.&lt;br /&gt;
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Juiblex lives on the 222nd layer of the Abyss named Shedaklah. He contests for control of this plane with Zuggtmoy, the Queen of Fungi. While she had the upper hand for a while, since the events with [[Iuz]] getting his ass handed to him and the famous adventure in the Temple of Elemental Evil, Juiblex has gained a lot of territory, currently battling with the forces of the Queen of Fungi and slowly gaining ground.&lt;br /&gt;
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===[[Kostchtchie]]===&lt;br /&gt;
Demon Prince of Frost, racial patron god of frost giants. Is additionally summonable by chanting his name, which gets you a Hastur-tier death if you&#039;re not prepared for the consequences.&lt;br /&gt;
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===[[Lolth]]===&lt;br /&gt;
The Spider Queen is a former elven goddess, and is now the ruler of all [[drow]], spiders, poison, and other fluffy things.&lt;br /&gt;
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===Lynkhab===&lt;br /&gt;
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A former contender for the title of Queen of the Succubi, who lost in no small part due to her nature- as the patron of [[Malal|regret and self-destruction]], she cannot help but sabotage her own efforts. As such, she&#039;s quite obscure. Lynkhab favors corrupting individuals instead of founding cults, most likely because any cult dedicated to the demon prince of screwing yourself over is never going to end well. Lynkhab has also expanded her portfolio to include heresy, tempting holy men to abandon their faith for fleeting pleasure. Lynkhab lives in &#039;&#039;The Sighing Cliffs&#039;&#039;, the 297th layer of the Abyss, picking and choosing choice individuals to corrupt and hopefully drive to suicide.&lt;br /&gt;
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===[[Malcanthet]]===&lt;br /&gt;
Malcanthet, the Queen of the Succubi is a being of unparalleled beauty and cruelty. Taking the shape of an alluring succubus she prefers to let others do the fighting for her, either summoned minions or enslaved attackers. Befitting her status of the Queen of the Succubi she really gets around: aside from her usual trysts, she has Pazuzu and Demogorgon as her most frequent lovers, having sired several powerful succubi with the former and and unspeakable abominations with the latter. She has had short affairs with most of the other demon lords at some point or another, but these were mainly flings for her private benefit. Yeenoghu is one of her enemies, the two of them still being embittered by the other foiling their plot to corrupt the same family of nobles, ending with the entire family being destroyed instead. Her relationship with Graz&#039;zt is actually even worse: each claims that the other spurned their advances, and, deeply embittered, the two have been at war ever since. Her servants include, aside from succubi and lilitus, lamias, harpies, and fiendish nymphs.&lt;br /&gt;
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Malcanthet lives on the 570th layer of the Abyss, a layer called Shendilavri. It is of unmatched beauty, surpassing even some of the heavens as a paradise. Here she lives in the city of Rivenheart, where all desires can be sated. Every imaginable perversion, debauchery and experience can be found here. Malcanthet&#039;s palace has no doors, and all are invited to enter and experience what lies within its forbidden halls. While thousands of people from all over the planes enter to find bliss within, few leave, and all ultimately realize that Shendilavri is a paradise only for Malcanthet herself.&lt;br /&gt;
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===[[Miska the Wolf-Spider]]===&lt;br /&gt;
The right-hand man and lover of the Queen of Chaos, Miska the Wolf-Spider is one of the most dreaded demon lords in existence. Resembling a nightmarish [[Drider]] with a spiked and armored spider lower body, the upper body of a pale, handsome, four-armed human with long black hair and a pair of red-haired wolf heads sprouting from his shoulders. Once the foremost servant and lover of the Queen of Chaos, she appointed this Tanar&#039;ri as the Prince of Demons, the first to bear that title. This, combined with Miska&#039;s skill as a general and a warrior and the victories he achieved massive numbers of demons flocked to his service. Eventually he was defeated at the Battle of Pesh, where one of the [[Wind Dukes of Aaqa]] pierced him with the [[Rod of Seven Parts]]. The Prince of Demons wailed in anguish as his blood covered the Rod, corrupted and shattered it. If it had not been for the Rod breaking Miska would have perished, and instead he went through a planar rift. Some of the Wind Dukes followed him, imprisoned Miska and the citadel he was in in a great cocoon of pure law and cast him into the depths of [[Pandemonium]], where he remains to this day.&lt;br /&gt;
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In his prison Miska can do little harm, but only partially because of the prison itself. When he was injured by the Rod of Seven Parts his abilities were crippled, rendering him at only a shadow of his former self. On the other hand this made him next to indestructible: [[Perpetual|even if he were to be turned to ash he can simply rebuild himself.]] If he were to get his hands onto the fully restored Rod of Seven Parts he would be fully restored and become able to leave the cocoon of law to join his beloved Queen and continue on their bloody crusade. The plus side to this is that restoring Miska to his full powers will make him vulnerable again, and allows for him to be permanently destroyed.&lt;br /&gt;
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Actually destroying him is a daunting task: his armored body is resistant to blunt weapons, and slashing and piercing weapons draw his acidic blood that is both dangerous to an attacker and their weapon. It is in fact so lethal that it might kill an attacking instantly and disintegrate a weapon coated in the Wolf-Spider&#039;s blood. Miska himself wields deadly weapons in is powerful arms: a scimitar that can disintegrate lawful opponents, one that strikes at blinding speeds and two magical morning stars, each of whom he wields with deadly precision.&lt;br /&gt;
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Miska commands the respect or fear of the Spyder-Fiends, monstrous spiders with the heads of wolves and clawed humanoid arms in the more powerful cases. While some resent serving Miska, they do not dare anger him or his master, the Queen of Chaos.&lt;br /&gt;
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===[[Orcus]]===&lt;br /&gt;
Looking and acting like the forbidden lovechild of [[Khorne]] and [[Nagash]], Orcus is the Prince of the Undead. Entry requirements to worship him involve contracting a Feat based STD from Necrophilia, and generally doing horrid things that probably earn their place in the Book of Vile Darkness. According to Gary Gygax, he is responsible for the creation of undead universally when he cast a dweomer that killed everyone on his native plane when he was alive, following this, he ended up in the Abyss and worked his way up the demonic ladder. Sources state he ended up in the Abyss for doing something horrible, but this isn&#039;t in the official post Gygax material&lt;br /&gt;
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===[[Yeenoghu]]===&lt;br /&gt;
The King of the [[Gnoll]]s, Yeenoghu is a savage beast. Despite not being the most powerful of the demon lords, his savagery and that of his followers still makes him a powerful opponent. This became clear when he and his forces invaded the layer above his own, the White Kingdom. This layer was ruled by Doresain, the King of the Ghouls. When his armies were destroyed, Doresain swore fealty to Yeenoghu for the sake of self-preservation, forsaking his old master Orcus. Because of Orcus&#039; recent plots his attention has been elsewhere, and it is as of yet unknown how he will reply to this treason.&lt;br /&gt;
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Yeenoghu&#039;s greatest desire is to have the Material Plane inhabited by his chosen people, the gnolls. A world where his people are the dominant race, and all [[human]]s, [[elves]], [[dwarves]] and [[halfling]]s are either slaves or food. But he understands that gnolls alone are not numerous enough to achieve this goal, and as such he allows cults of other races to serve him. One of the most powerful of these cults, originating from the Maure family, was finally getting somewhere when Malcanthet &#039;&#039;also&#039;&#039; tried to corrupt them, resulting in a self-destructive downward spiral that wiped out all of the humans. They have resented each other ever since, with Yeenoghu sending frequent raids into Shendilavri to destroy it. These attacks have always been held at bay, but he hopes to one day destroy her and her realm. The King of the Gnolls also has a violent hatred for Baphomet, perhaps due to their similarity, against whom he frequently wages war to little result.&lt;br /&gt;
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Yeenoghu&#039;s realm is called exactly that, Yeenoghu&#039;s Realm, perhaps reflecting its master&#039;s lack of imagination. Located on the 422th layer of the Abyss it is covered in a great savanna where packs of feral gnolls, other hyena-like creatures, and worse monsters make their home, preying on visitors, one another, and even the servants of Yeenoghu. The King of the Gnolls himself lives in a great palace drawn by thousands of slaves across the plane past various points of interest at a speed of about one year per round.&lt;br /&gt;
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===Xinivrae===&lt;br /&gt;
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Another candidate Succubus Queen, like Shami-Amourae, Lynkhab, and Malcanthet. Xinivrae specialized in the corruption and temptation of young women, as opposed to Malcanthet&#039;s more general self-gratification and Shami-Amourae&#039;s debasement. While Shami-Amourae was cast into the Wells of Darkness and Lynkhab was allowed to remain free on account of being the demonic personification of self-sabotage and therefore not much of a threat, Xinivrae was wounded and imprisoned in the Dreaming Gulf, where she remains. Her cult has largely been subsumed into Malcanthet&#039;s, but she has some loyal succubi who work to free her.&lt;br /&gt;
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===[[Zuggtmoy]]===&lt;br /&gt;
Zuggtmoy, The Queen of Fungi is an ambitious but not very successful demon lord. Given her domain over fungi and mushrooms she has difficulty finding people to worship them. So she opts with having to disguise her influence, creating cover cults that her own followers kept in line so that they could stay in charge. The Temple of Elemental Evil was such an endeavor, and it worked pretty well for a while, only for everything to spectacularly backfire when the Circle of Eight destroyed the cult and imprisoned her. She managed to escape the Material Plane at the cost of a good deal of her essence, only to discover that her enemy Jubilex had conquered a good deal of her home layer in the meanwhile.&lt;br /&gt;
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Aside from her rivalry with Jubilex, she has frequently been at odds with [[Lolth]] prior to her gaining significant power as a deity, putting her a class above the Queen of Fungi. On her home layer of Shedaklah she lives in a palace built from the largest fungi in the multiverse, rising more than four miles into the air. Here she conducts horrific experiments and plots to gain foothold on the Material Plane and to defeat the hated Jubilex.&lt;br /&gt;
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==Obyrith==&lt;br /&gt;
While the Tanar&#039;ri are created from the petitioners of the Abyss, they were not the first beings to live there. Those were the Obyrith, creatures of Chaos. When the first mortal souls entered the Abyss they did not know what to do with them and so began to experiment, slowly creating a servant race to fight for them against the forces of Law.  There are small number of other known Obyrith demon besides those listed here but they get almost no attention.&lt;br /&gt;
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===[[Dagon]]===&lt;br /&gt;
Demon Prince of the Sea, an antediluvian aquatic horror who serves as Demogorgon&#039;s most loyal advisor ia also, pretty much H.P lovecraft&#039;s Dagon, with his servants the Kuoa-Toa being the effective replacement for Deep Ones though without the crossbreeding, his mortal thralls sort of just mutilate themselves into fish creatures in his service. He likes spellcasters of all sorts and wants to flood the earth, is allied with Demogogron&lt;br /&gt;
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===[[Pale Night]]===&lt;br /&gt;
If there is one creature that is the mother of all demons (literally), then it would probably be her. Some texts say she is the mother of specific demon princes. Others say she is the mother of tanar&#039;ri race. When asked about this by reporters, Pale Night has refused to comment on the claims. Pale Night&#039;s appearance is so horrific that reality itself refuses to accept it and hides her with a shroud. Seeing what she &#039;&#039;actually&#039;&#039; looks like prompts a high Fort save. If you succeed, then congratulations, you&#039;re still alive because your mind didn&#039;t process what your eyes saw. She literally does nothing but harrass Eldarin children on her Layer of he Abyss like a Saturday morning cartoon villain, and is responsible for the &amp;quot;pseudonatural template&amp;quot; which is uselessly used by the Alienist Prestige class.&lt;br /&gt;
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===[[Obox-ob]]===&lt;br /&gt;
The Prince of Vermin and the original holder of the title of Prince of Demons before he was killed by the Queen of Chaos, but he managed to revive himself.&lt;br /&gt;
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===[[Pazuzu]]===&lt;br /&gt;
Demon Prince of Air, master of the skies of the Abyss, and a demon with a pretty chill attitude. In D&amp;amp;D, he&#039;s the &amp;quot;big shot&amp;quot;, but in Pathfinder, he&#039;s been dethroned in importance by his ex-girlfriend Lamashtu. He&#039;s also Starfox Falco levels of furbait sexy, and can be summoned like Hastur, just say his name more than thrice and he&#039;ll appear for you to bargain off your alignment for power.&lt;br /&gt;
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===[[The Queen of Chaos]]===&lt;br /&gt;
Even older than Pale Night.  She once was the ruler of the Obyrith race.  She created the Tanar&#039;ri, but this backfired on her when her lover [[Miska the Wolf-Spider]] got imprisoned and the rest of the Tanar&#039;ri rebelled.&lt;br /&gt;
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===[[Sertrous]]===&lt;br /&gt;
Demon Prince of Heretics from the [[Elder Evils]] book. Was originally a demon prince of parasites who refused to serve the Queen of Chaos and as a result was personally killed by her, but his spirit escaped to material plane and possessed a snake and turned it into his new body. An angel named Avamerin was sent to kill Sertrous when he began sending armies of snakes to harass mortals, but just before Avamerin could kill Sertrous, he revealed the secret that clerics could gain their spells without needing to worship a god. Avamerin at first didn&#039;t understand what Sertrous had said and decapitated him, and brought back his head.  Avamerin shared the words Sertrous had said, which resulted in the appearance of godless clerics. Avamerin got punished for this and betrayed his masters to serve Sertrous. Sertrous still remains a powerless snake skull but he is slowly returning to life as he gains more worshipers. He is worshiped mainly by [[Yuan-ti]] who claim that he is their true creator.&lt;br /&gt;
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{{D&amp;amp;D-DemonPrinces}}&lt;br /&gt;
{{D&amp;amp;D-Outsiders}}&lt;br /&gt;
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==Pathfinder==&lt;br /&gt;
===[[Abraxus]]===&lt;br /&gt;
Demon Prince of Magic, Forbidden Lore and Snakes, known as the Master of the Final Incantation due to his arsenal of deadly and unique magical spells and formulas including the &amp;quot;Final Incantation&amp;quot;, which can unmake magic with a single word.&lt;br /&gt;
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===[[Aldinach]]===&lt;br /&gt;
Demon Princess of Sand, Scorpions and Thirst, whose cult is predominant in the desert regions. Most notable for her descent from Lamashtu and her bitter rivalry with her half-sister Areshkagal. Title: She of the Six Venoms.&lt;br /&gt;
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===[[Andirifkhu]]===&lt;br /&gt;
Demon Queen of Illusions, Traps and Knives, the Razor Princess is a secretive and cunning killer particularly favored by sadists, torturers, trap-makers, assassins, murderers and evil illusionists.&lt;br /&gt;
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===[[Angazhan]]===&lt;br /&gt;
Demon Prince of Apes, Jungles and Brutal Tyranny, the Ravenous King is one of the lesser Demon Princes, mostly restricted to worship by his savage [[Chara-kur]] ape-men creations. His worship is most concentrated in the city of Usaro in the Mwangi Expanse, ruled by a Gorilla Grodd-expy named Ruthazek.&lt;br /&gt;
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===[[Areshkagal]]===&lt;br /&gt;
Demon Princess of Greed, Magical &amp;amp; Mundane Portals, and Riddles, the Faceless Sphinx fights a constant war against her half-sister Aldinach due to She of the Six Venoms having usurped the Faceless&#039; Sphinx&#039;s original abyssal kingdom.&lt;br /&gt;
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===[[Cyth-V&#039;sug]]===&lt;br /&gt;
Demon Prince of Disease, Fungus and Parasites; despite certain similarities in appearance and portfolio, should not be confused with [[Xhamen-Dor]], the [[Cthulhu Mythos|Great Old One]] of Decay, Parasites and Transformation. He&#039;s consistently much more successful than his D&amp;amp;D counterpoint, Zuggtmoy, and is the disappointed stepdad of the Nascent Demon Lord Treerazer, who has spent the past couple of centuries fucking over the elves of Kyonin.&lt;br /&gt;
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===[[Deskari]]===&lt;br /&gt;
Demon Prince of Chasms, Infestations and Locusts; known as the son of Pazuzu via some giant, monstrous demonic insect, the Lord of The Locust Host may potentially be a cousin to either Aldinach or Areshkagal. Is most notable for having created and maintained the Worldwound on [[Golarion]].&lt;br /&gt;
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===[[Flauros]]===&lt;br /&gt;
Demon Prince of Fire, Salamanders and Volcanoes, the Burning Maw fights to defend his rulership over salamanders from an elemental lord named Ymeri, the Mistress of Fire.&lt;br /&gt;
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===[[Gogunta]]===&lt;br /&gt;
Demon Queen of Amphibians, Boggards and Swamps, the Song of the Swamp actually claims rulership over a tiny part of Dagon&#039;s realm; because she has yet to be destroyed for this, her cult and Dagon&#039;s cult are often friendly towards each other. &lt;br /&gt;
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===[[Haagenti]]===&lt;br /&gt;
Demon Prince of Alchemy, Invention and Transformation, not to be confused with the the [[Vestige]] connected to Frost Giants, Hill Giants and Minotaurs in the lore of the [[Binder]]s. He is essentially the Demon Prince of SCIENCE!!!, which makes him particularly unpopular with other artifice-focused gods. One can only imagine the kind of shit he&#039;s concocted by the time of [[Starfinder]].&lt;br /&gt;
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===[[Jezelda]]===&lt;br /&gt;
Demon Queen of Desolation, the Moon and Werewolves; ironically, despite the usual connections drawn to such powers, the Mistress of the Hungry Moon has never claimed to be the origin of all werewolves. Her Abyssal Realm is notable for being one of the relatively few places in the Abyss where one can find normal, living humans. She keeps them in [[Ravenloft|isolated villages, perpetually stalked by her monstrous servants]].&lt;br /&gt;
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===[[Kabriri]]===&lt;br /&gt;
Demon Prince of [[Ghoul]]s, Graves and Secrets Kept By The Dead, the demon prince known as Him Who Gnaws is generally believed to be the damned soul of the first cannibal (and a fratricidal one at that), and the reason why ghouls cannot paralyze elves (and can mutate into elf-like forms) is because he was supposedly an elf in life.&lt;br /&gt;
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===[[Lamashtu]]===&lt;br /&gt;
A Pathfinder-only Demon Queen and goddess, mother of all &amp;quot;manbeast&amp;quot; races such as [[minotaur]]s, [[harpy|harpies]], [[gnolls]] and [[medusa]]s. In fact, two of her most powerful daughters have become Demon Princesses in their own right; Aldinach and Areshkagal. She ascended from &amp;quot;mere&amp;quot; Archfiend to true divinity after killing a now-forgotten god of beasts. Her ex-boyfriend Pazuzu is still pissed off that she got all the glory and power from the murder, considering it was his plan to begin with.&lt;br /&gt;
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===[[Mazmezz]]===&lt;br /&gt;
Demon Queen of Binding, [[Drider]]s and Vermin, the grotesquely insectile Creeping Queen has the soul of a /d/eviant, using her powers of illusion to assume seductive guises in order to acquire more trophy-spouses for her hideous harem.&lt;br /&gt;
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===[[Mestama]]===&lt;br /&gt;
Demon Queen of Cruelty, Deception and [[Hag]]s, the infamously misandric Mother of Witches bitterly hates the demi-goddess [[Gyronna]] for having stolen the position of Queen of All Hags from her.&lt;br /&gt;
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===[[Nocticula]]===&lt;br /&gt;
Demon Queen of Assassins, Darkness and Lust, Our Lady In Shadow was actually the very first [[succubus]] to exist in Golarion, seducing and murdering her way into power. Sister and sometimes lover of Socothbenoth. She&#039;s heavily implied to be a fallen Empyreal Lord and, in a rare piece of [[Metaplot]], she turned her life around after the &#039;&#039;Wrath of the Righteous&#039;&#039; adventure path to become the fully-ascended Chaotic Neutral Goddess of Artists, Outcasts, and Darkness.&lt;br /&gt;
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===[[Nurgal]]===&lt;br /&gt;
Demon Prince of Deserts, the Sun and Senseless Warfare, the Shining Scourge should not be confused with [[Nurgle]], as he has no plague-related powers. Former lover of Areshkagal, he may also be Socothbenoth&#039;s half-brother, but he hates the Demon Prince of Perversion. He is also apparently half of an ancient Azlanti deity who was defeated by another god. The other half became the Infernal Duke Nergal. How you choose to reconcile these weird, contradicting backstories is your own business.&lt;br /&gt;
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===[[Shax]]===&lt;br /&gt;
Demon Prince of Envy, Lies and Violent Murder, the Blood Marquis is of course the favored patron of serial killers, and competes with Andirifikhu for worship by torturers.&lt;br /&gt;
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===[[Shivaska]]===&lt;br /&gt;
Demon Queen of Aberrations, Clocks and Prisons, the Chained Maiden has a disturbing interest in scaring kids and bondage. She owns a magic clock that may or may not be counting down to the end of the universe.&lt;br /&gt;
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===[[Sifkesh]]===&lt;br /&gt;
Demon Queen of Hopeless Despair, Heresy and Suicide, the Sacred Whore loves to tempt devout worshippers and priestly types into heresy, eating their souls when they commit suicide out of grief upon realizing their betrayal. She has floating limbs, making her look like big tiddy goth Rayman.&lt;br /&gt;
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===[[Socothbenoth]]===&lt;br /&gt;
Demon Prince of Pride, Perversion and Taboos, the Silken Prince is Nocticula&#039;s brother and occasional lover, as well as the demonic patron of [[/d/]].&lt;br /&gt;
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===[[Urxhel]]===&lt;br /&gt;
Demon Prince of Natural Disasters, Storms and Trolls, unlike most &amp;quot;racial patron&amp;quot; demon lords, the Trollfather actually &#039;&#039;despises&#039;&#039; his children and so is worshipped only in an effort to stop him destroying them all.&lt;br /&gt;
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===[[Xoveron]]===&lt;br /&gt;
Demon Prince of Gargoyles, Gluttony and Ruins, the four-headed Horned Prince seeks the emptying of all cities to create a world in which he and his children can feed.&lt;br /&gt;
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===[[Yhidothrus]]===&lt;br /&gt;
Demon Prince of Age, Time and Worms, worshipped by those driven to desperation out of their hatred of time&#039;s encroach, the Ravager Worm is a patron of many [[lich]]es. He is one of the Demon Princes who was a former Qlippoth, and he&#039;s so ridiculously long, part of him might still be.&lt;br /&gt;
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===[[Zevgavizeb]]===&lt;br /&gt;
Demon Prince of Vast Caverns, Reptiles and Troglodytes, an immensely gluttonous and lazy squamous horror who rules an Abyssal realm set up as a mad hollow earth, complete with dinosaurs and cavemen.&lt;br /&gt;
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===[[Zura]]===&lt;br /&gt;
Demon Queen of Blood, Cannibalism and Vampires, this uniquely powerful and depraved succubus has a complicated relationship with [[Urgathoa]], with the Vampire Queen being as likely to make common cause with the Pallid Princess as to fight for worshippers.&lt;br /&gt;
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{{Pathfinder-Fiends}}&lt;br /&gt;
{{Pathfinder-DemonPrinces}}&lt;/div&gt;</summary>
		<author><name>2603:8001:3500:CB:2823:9AEC:A71D:FF9C</name></author>
	</entry>
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