<?xml version="1.0"?>
<feed xmlns="http://www.w3.org/2005/Atom" xml:lang="en">
	<id>http://2d4chan.org/mediawiki/api.php?action=feedcontributions&amp;feedformat=atom&amp;user=2603%3A8001%3A3500%3ACB%3A54C2%3A5389%3AF69B%3A45BB</id>
	<title>2d4chan - User contributions [en]</title>
	<link rel="self" type="application/atom+xml" href="http://2d4chan.org/mediawiki/api.php?action=feedcontributions&amp;feedformat=atom&amp;user=2603%3A8001%3A3500%3ACB%3A54C2%3A5389%3AF69B%3A45BB"/>
	<link rel="alternate" type="text/html" href="http://2d4chan.org/wiki/Special:Contributions/2603:8001:3500:CB:54C2:5389:F69B:45BB"/>
	<updated>2026-05-11T16:07:52Z</updated>
	<subtitle>User contributions</subtitle>
	<generator>MediaWiki 1.43.0</generator>
	<entry>
		<id>http://2d4chan.org/mediawiki/index.php?title=Slime&amp;diff=434401</id>
		<title>Slime</title>
		<link rel="alternate" type="text/html" href="http://2d4chan.org/mediawiki/index.php?title=Slime&amp;diff=434401"/>
		<updated>2021-09-16T05:55:37Z</updated>

		<summary type="html">&lt;p&gt;2603:8001:3500:CB:54C2:5389:F69B:45BB: /* 3rd/3.5 Edition */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[File:The gelatinous green cube by shockbolt.jpg|500px|thumbnail|right|[[Halfling]] [[Rogue]] rolled a 1 to Intelligence...or should it be Wisdom? Or maybe both?]]&lt;br /&gt;
&lt;br /&gt;
{{topquote|A slime draws near!|Every Dragon Quest game ever}}&lt;br /&gt;
&lt;br /&gt;
The &#039;&#039;&#039;Slime&#039;&#039;&#039;, also known as the &#039;&#039;&#039;Ooze&#039;&#039;&#039;, the &#039;&#039;&#039;Gel&#039;&#039;&#039;, the &#039;&#039;&#039;Jelly&#039;&#039;&#039;, or the &#039;&#039;&#039;Goo&#039;&#039;&#039;, is a humble form of monster that pops up in absolutely &#039;&#039;every&#039;&#039; frigging fantasy setting you can imagine, and even a few science-fiction settings. It is most famous in tabletop games for its many diffuse forms in [[Dungeons &amp;amp; Dragons]] and in videogames for [[/v/|Dragon Quest]] (in which it serves as the mascot and also has a fucking huge array of possible slime-forms), but, like we said, you can find a slime just about everywhere if you look.&lt;br /&gt;
&lt;br /&gt;
Slimes are usually low to middle tier threat levels; they are mindless masses of animate sludge, and some higher-level variants may be made of elemental matter, such as water, &amp;quot;liquid ice&amp;quot;, magma, molten steel, etc. They have no culture or higher purposes, they just ooze around eating anything organic they touch and growing bigger until they have to divide. Hardly likely to outwit most adventurers, but many games make them fairly resistant to certain kinds of attack, especially physical ones, so just assuming they&#039;re harmless is a good way to get dissolved. One prominent commenter described fighting a slime as &amp;quot;playing a terrifying game of &#039;guess the immunity&#039;,&amp;quot; referencing to the fact that unless you have your appropriate Monster Manuals memorised, you can rarely predict what will kill a slime variety outright. And guessing wrong can sometimes be worse than not trying, because using the &#039;&#039;wrong&#039;&#039; damage type can cause the slime in question to get stronger or divide into more slimes. And what they are or are not vulnerable to isn&#039;t always consistent between editions. A lot of them are also [[Gotcha Monster]]s because of their use of camouflage or near invisibility. This is often enforced by their slow speed that ensure an unsupported ooze can simply be fled from. Their lack of biological needs aside from hunger (solved by dropping scraps to them) means they are often used as part of mundane traps, like an ooze at the bottom of a pit trap.&lt;br /&gt;
&lt;br /&gt;
==Slimes in Dungeons and Dragons==&lt;br /&gt;
===Pre-3rd Edition===&lt;br /&gt;
* &#039;&#039;&#039;Gelatinous Cube&#039;&#039;&#039;: Perhaps the most notorious slime to come out of the tabletop game field is the gelatinous cube, a D&amp;amp;D monstrosity that takes the form of a huge cube-shaped mass of near-translucent gray or green jelly, perfectly sized for oozing through the typical dungeon corridor as a living, insurmountable barrier. It was originally created by Gary Gygax as a joke, being the exact size of one grid square. Like the [[Rust Monster]] and [[Owlbear]], it&#039;s one of those absurdities that everyone pokes fun at, but which has too much nostalgic fondness from the fanbase for anyone to seriously consider getting rid of it. Later, fortunately, it &#039;&#039;did&#039;&#039; come with a half-assed explanation: wizards breed them as living janitorial services to clean the garbage out of the perfectly-square corridors of their evil dungeons. As it&#039;s also mostly-transparent, save for the dissolving bits of armor floating in it like fruit in a jello dessert, walking straight into it only to be engulfed is an occupational hazard for dungeon-delvers. It has a paralyzing touch. Its weaknesses vary depending on the edition. Oh, and this thing is so (in)famous that it even showed up in a Disney film!&lt;br /&gt;
&amp;lt;gallery&amp;gt;&lt;br /&gt;
Gelatinous cube Monster card.jpg&lt;br /&gt;
Gelatinous cube MCV1.jpg&lt;br /&gt;
Gelatinous cube MM 2e.png&lt;br /&gt;
Gelatinous Cube 3e.jpg&lt;br /&gt;
Ooze 4e.jpg&lt;br /&gt;
Gelatinous Cube 5e.jpg&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
* &#039;&#039;&#039;Black Pudding&#039;&#039;&#039; / &#039;&#039;&#039;Deadly Puddings&#039;&#039;&#039;: Has nothing to do with the food called black pudding - this one has come to take Sam Tarly. Comes in other colors besides black, depending on what environment they are found in. All of the different colors are called Deadly Puddings. Can split if hit by weapons or lightning. Black puddings can dissolve organic material and metal. White puddings look identical to ice and snow and can instantly dissolve organic matter. Dun puddings live in deserts and can instantly dissolve leather, and can also eat metal. Brown puddings live in marshes and can instantly dissolve leather and wood.  Stone puddings, grey puddings, and dense puddings all live underground.  Stone puddings are slow moving and attack by dropping on prey from the ceiling, but can only dissolve flesh.  Grey puddings can dissolve leather, wood, and metal, including magical armor, but they also are vulnerable to certain spells.  Dense puddings are smarter than other puddings and infect people they attack with a debilitating disease, but are slower, not well camouflaged because of their blue color, and can only dissolve living flesh.&lt;br /&gt;
&amp;lt;gallery&amp;gt;&lt;br /&gt;
Black pudding Greyhawk.jpg&lt;br /&gt;
Black Pudding 1e.png&lt;br /&gt;
Black pudding MCV1.jpg&lt;br /&gt;
Black Pudding 2e.gif&lt;br /&gt;
Black Pudding 5e.jpg&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
* &#039;&#039;&#039;Grey Ooze&#039;&#039;&#039;: Can rapidly corrode non magical metal similarly to a Rust Monster, but cannot dissolve stone. Is immune to cold and fire. Can camouflage itself as a puddle of water. In 5th edition they can sometimes develop the ability to use psychic attacks. Grey oozes are completely different in 4th edition. They have a foul smell that give an attack penalty and their acid attack can melt your bones.&lt;br /&gt;
&amp;lt;gallery&amp;gt;&lt;br /&gt;
Gray Ooze 1e.jpg&lt;br /&gt;
Gray Ooze 5e.png&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
* &#039;&#039;&#039;Green Slime&#039;&#039;&#039;: Green slimes are mostly immobile and are more similar to plants. Their only attack that they have is dropping on people who walk under them. Anybody who touches one will turn into one if they are not cured quickly. They are vulnerable only to fire, cold, and cure disease spells. They can eat through both metal and wood. The Green Slime returned in 4th edition but heavily changed. It is no longer immobile or able to infect people with a touch, but still prefers to surprise enemies by dropping on them. It is weak against fire and light.  Green Slime returns again in 5th edition, but is now classified as a dungeon hazard instead of a monster and so doesn&#039;t have stats, though its traits are similar to how it behaved in early editions.  It destroys metal and organic material on contact and can be destroyed by sunlight, anything that cures disease, or anything that does fire, cold, or radiant damage.&lt;br /&gt;
&amp;lt;gallery&amp;gt;&lt;br /&gt;
Green Slime 1e.png&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
* &#039;&#039;&#039;Ochre Jelly&#039;&#039;&#039;: Similar to a black pudding but somewhat weaker. Only dissolves flesh. Can split if hit by weapons or lightning.&lt;br /&gt;
&amp;lt;gallery&amp;gt;&lt;br /&gt;
Ochre Jelly 1e.jpg&lt;br /&gt;
Ooze 4e.jpg&lt;br /&gt;
Ochre Jelly 5e.png&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
* &#039;&#039;&#039;Crystal Ooze&#039;&#039;&#039;: Native to the caverns of the Plane of Earth, these crystalline slimes usually subsist on the minerals found in rocks with the oldest being fuck hueg. While they&#039;re content to just leech what they need from their surroundings, Crystal Oozes will attack any living creature for the minerals in them and they&#039;re no push-overs either. Their slam attacks deal piercing and slashing damage and can crit on rolls of 18-20. They also give off a Subsonic Hum that can stun an opponent while the Ooze slithers over and engulfs them at their leisure. If the victim fails their Fortitude save, they become petrified and a new Crystal Ooze pops out in 1d4 hours. They&#039;re immune to the cold and electricity and resist fire; however, their bodies can shatter and split from bludgeoning and sonic attacks. Crystal oozes are completely different in second edition D&amp;amp;D. Instead, they are a variant of grey ooze that lives underwater and corrodes organic material, but not metal. Weapons can only deal 1 point of damage to a crystal oozes.&lt;br /&gt;
&amp;lt;gallery&amp;gt;&lt;br /&gt;
Crystal ooze S4.png&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
* &#039;&#039;&#039;Slithering Tracker&#039;&#039;&#039;: An intelligent slime that is nearly transparent. It paralyzes victims and slowly drains them of plasma. They are said to be created from humanoids who willingly gave up their forms to get revenge on somebody they hated.&lt;br /&gt;
&amp;lt;gallery&amp;gt;&lt;br /&gt;
Slithering tracker MCV2.jpg&lt;br /&gt;
Slithering Tracker 2e.jpg&lt;br /&gt;
Slithering Tracker 5e.jpg&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
* &#039;&#039;&#039;Mustard Jelly&#039;&#039;&#039;: What happens when an idiot wizard tries to polymorph into an Ochre Jelly. It produces poisonous fumes that smell like mustard and slow down those who breathe them in. It is intelligent and can split in two at will, instead of splitting when hit with weapons. It cannot climb up walls or squeeze through tight spaces like ochre jellies can. It is immune to normal weapons, takes half damage from cold and the magic missile spell heals it, and it can eat through wood.&lt;br /&gt;
&amp;lt;gallery&amp;gt;&lt;br /&gt;
Mustard Jelly.png&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
* &#039;&#039;&#039;Olive Slime&#039;&#039;&#039;: A plant like slime similar to the green slime, but even more dangerous. Like the green slime it is immobile and attacks by dropping on people that walk under it, and it produces a venom that causes numbness so the victim may not even notice the attack. It possesses the victims it infects and slowly eats them from the inside out, turning them into plant like zombies that melt into olive slime when they die, and can spread the infection. It is immune to everything except acid, fire, cold, and cure disease spells, and spells that affect plants. The zombies are the same except they are weak to magic missile instead of cure disease. If a olive slime meets a green slime then one of them will destroy the other.&lt;br /&gt;
&amp;lt;gallery&amp;gt;&lt;br /&gt;
Olive Slime.png&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
* &#039;&#039;&#039;Stunjelly&#039;&#039;&#039;: Similar to a gelatinous cube. It disguises itself as a stone wall, although remains semi transparent. It has most of the same weaknesses as a gelatinous cube, except that cold affects it normally. First appeared in [[Fiend Factory]] as the &#039;&#039;&#039;Living Wall&#039;&#039;&#039;.&lt;br /&gt;
&amp;lt;gallery&amp;gt;&lt;br /&gt;
Living wall WD 7.jpg&lt;br /&gt;
Stun Jelly 1e.webp&lt;br /&gt;
Stun Jelly 2e.png&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
* &#039;&#039;&#039;Aballin&#039;&#039;&#039;: Also known as &amp;quot;living water&amp;quot;, aballins are a type of slime that resembles a pool of stagnant water, strangely devoid of life and full of metals like coins and armor. Despite looking like water, Aballins are composed of a weak acid, which it uses to digest their victims after wrapping around their heads and drowning them (which means water breathing is pointless). Due to their semi-liquid bodies, they prefer to live in water but slither like slugs (up to a 30 degree slope). Unlike most other slimes, its roughly as smart as a wild animal and can learn to hunt its prey. Legend has it that the first was a druid polymorphed by an archwizard&#039;s curse. They are immune to fire, cold, and electricity, but are vulnerable to spells that affect water, and when they are pretending to be a pool of water they cannot be harmed by anything that wouldn&#039;t affect a pool of water.  They also cannot be damaged by piercing and slashing weapons, and if you try there is a chance you will hit the person the aballin is trying to drown instead.&lt;br /&gt;
&amp;lt;gallery&amp;gt;&lt;br /&gt;
Aballin FF 2e.jpg&lt;br /&gt;
Aballin 2e.png&lt;br /&gt;
Aballin 3e.jpg&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
* &#039;&#039;&#039;Lava Ooze&#039;&#039;&#039;: An ooze made of lava.  They are immune to fire and vulnerable to cold.   In third edition, it consumes metal and stone, but cannot digest gems, which become stuck its body until it is killed.&lt;br /&gt;
&lt;br /&gt;
* &#039;&#039;&#039;Ghaunadan&#039;&#039;&#039;:  An shapechanger that serves the god [[Ghaunadaur]] whose true form resembles an ooze but also can transform into either a male human or a female [[Drow]] (So yes, this means that [[#Monstergirls|slimegirls]] are totally canon in D&amp;amp;D).  In humanoid form they have a charming gaze and in ooze form their attacks cause paralysis.  They are resistant to blunt weapons and while in ooze form can disarm enemies by trapping their weapons in its body.&lt;br /&gt;
&amp;lt;gallery&amp;gt;&lt;br /&gt;
Ghaunadan 2e.png&lt;br /&gt;
Ghaunadan MCAV2.jpg&lt;br /&gt;
Ghaunadan 3e.jpg&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
* &#039;&#039;&#039;Flareater&#039;&#039;&#039;: A slime that likes to drop on prey from the ceiling.  They are mobile unlike green slimes.  While they can eat flesh, their favorite foods are light sources.  They can increase their hitpoints by consuming both magical and non-magical light sources, and split when they reach enough hitpoints.  They are immune to damage from light, heat, and fire, although long term sun exposure will kill them, and they are paralyzed by cold damage.&lt;br /&gt;
&amp;lt;gallery&amp;gt;&lt;br /&gt;
Flareater.png&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
* &#039;&#039;&#039;Symbiotic Jelly&#039;&#039;&#039;: An intelligent slime that lives in a cave where it charms a carnivorous monster and uses illusions to make the monster appear as something less dangerous and add fake treasure to the cave to act as bait.  When the monster it has charmed feeds on meat it somehow remotely feeds the slime as well. First appeared in [[Fiend Factory]] as the &#039;&#039;&#039;Chaoticus Symbioticus&#039;&#039;&#039;.&lt;br /&gt;
&amp;lt;gallery&amp;gt;&lt;br /&gt;
Chaoticus symbioticus WD 8.jpg&lt;br /&gt;
Symbiotic jelly FF 2e.jpg&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
* &#039;&#039;&#039;Acid Blob&#039;&#039;&#039;: A smaller slime that moves by bouncing around and likes to hunt in packs.  They can corrode metal.&lt;br /&gt;
&lt;br /&gt;
* &#039;&#039;&#039;Alkilith&#039;&#039;&#039;: A [[Tanar&#039;ri]] with the form of an ooze.  They exist to spread corruption and pollution, and by infesting a door or a window they can transform it into a portal to the [[Abyss]].&lt;br /&gt;
&amp;lt;gallery&amp;gt;&lt;br /&gt;
Alkilith 2e.png&lt;br /&gt;
Alkilith 3e.jpg&lt;br /&gt;
Alkilith 5e.png&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
* &#039;&#039;&#039;Omshirim&#039;&#039;&#039;: A [[Mystara]]n slime that disguises itself as veins of precious metal. Created by Herathian mages by infusing a Lurker Above with quicksilver.&lt;br /&gt;
&amp;lt;gallery&amp;gt;&lt;br /&gt;
Omshirim MCSC.jpg&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
* &#039;&#039;&#039;Bloodsac&#039;&#039;&#039;: Blood- and brain-sucking blobs from [[Spelljammer]] that are camouflaged as part of the night sky and travel through space in packs.&lt;br /&gt;
&amp;lt;gallery&amp;gt;&lt;br /&gt;
bloodsac MC9.jpg&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
* &#039;&#039;&#039;Plasmoid&#039;&#039;&#039;: Intelligent Slimefolk from [[Spelljammer]]. There are two subraces: DeGleash and DelNoric.&lt;br /&gt;
&amp;lt;gallery&amp;gt;&lt;br /&gt;
degleash MCS1.jpg|DeGleash&lt;br /&gt;
delnoric MCS1.jpg|DelNoric&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
* &#039;&#039;&#039;Ontalak&#039;&#039;&#039;: A slime that disguises itself as a fully functioning spelljammer vessel.&lt;br /&gt;
&amp;lt;gallery&amp;gt;&lt;br /&gt;
Ontalak MC7.jpg&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
* &#039;&#039;&#039;Mercurial Slime&#039;&#039;&#039;: Another from Spelljammer. &#039;&#039;&amp;quot;Sometimes&amp;quot;&#039;&#039; the starlight reflected off of it will mesmerize anyone looking at it like a &#039;&#039;hypnotic pattern&#039;&#039; spell.&lt;br /&gt;
&amp;lt;gallery&amp;gt;&lt;br /&gt;
Mercurial slime MC9.jpg&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
* &#039;&#039;&#039;Silatic&#039;&#039;&#039;: Eats metal. Comes in three types: gold, platinum and iron. Each type eats the metal it&#039;s named after.&lt;br /&gt;
&amp;lt;gallery&amp;gt;&lt;br /&gt;
Silatic MC9.jpg&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===3rd/3.5 Edition===&lt;br /&gt;
&lt;br /&gt;
* &#039;&#039;&#039;Bone Ooze&#039;&#039;&#039;: A massive ooze that feeds by sucking people&#039;s bones out. Its insides are filled with sharp bone shards and they&#039;re stupidly deadly.  They came back in 4th edition, renamed to bone collector, and classified as an undead ooze.&lt;br /&gt;
&amp;lt;gallery&amp;gt;&lt;br /&gt;
Bone Ooze.jpg&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
* &#039;&#039;&#039;Flesh Jelly&#039;&#039;&#039;: A blob of flesh covered in a layer of skin. It grows by absorbing living creatures. Touching one can infect you with a disease called filth fever. [[Luke|It also has an overwhelmingly foul smell]].&lt;br /&gt;
&amp;lt;gallery&amp;gt;&lt;br /&gt;
Flesh Jelly.jpg&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
* &#039;&#039;&#039;Reason Stealer&#039;&#039;&#039;: An unintelligent ooze with a craving for intelligence. When it delivers a killing blow it steal the victim&#039;s mind, gaining their stats, feats, skills, and prepared arcane spells for 24 hours, after which it becomes mindless again.&lt;br /&gt;
&amp;lt;gallery&amp;gt;&lt;br /&gt;
Reason Stealer.jpg&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
* &#039;&#039;&#039;Teratomorph&#039;&#039;&#039;: A reality warping slime. Although it is neutral aligned like most slimes it has a lot of chaotic abilities. Its touch can, at random, weaken your stats, polymorph you, make it stick to you, or, if you are really unlucky, instantly absorb you. It randomly opens portals to other planes in the area around it. It also warps the environment around it, making attacks and dexterity checks more difficult, and has a chance of hitting everything around it with two random spells. It has the ability to detect law. It is immune to chaotic spells, lightning, and acid. Weapons have a chance of completely missing due to the section of its body you are attacking suddenly shifting to another dimension before you hit it unless it is affect by a dimensional anchor.&lt;br /&gt;
&amp;lt;gallery&amp;gt;&lt;br /&gt;
Teratomorph.jpg&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
* &#039;&#039;&#039;Arcane Ooze&#039;&#039;&#039;: Is immune to spells and can steal spells from arcane spellcasters to give themselves temporary hitpoints. Magical acid attacks heal them, and magical lightning attacks speed them up.&lt;br /&gt;
&amp;lt;gallery&amp;gt;&lt;br /&gt;
Arcane Ooze.webp&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
* &#039;&#039;&#039;[[Living Spells|Living Spell]]&#039;&#039;&#039; (Template): One of the newer additions to the family. Originating in [[Eberron]]&#039;s Mournlands, one of many results of the Day of Mourning, but since adapted to &amp;quot;generic&amp;quot; D&amp;amp;D. Living spell is a template that is applied to one or more spells instead of a creature to make a creature based on that spell or spells. It is always typed as an ooze. Enemies that are slammed or engulfed by the living spell are affected as though they were hit by the spell or spells it is based on. Living spells are also very resistant to magic.  In 5th edition they are classified as constructs instead of oozes.&lt;br /&gt;
&lt;br /&gt;
* &#039;&#039;&#039;Snowflake Ooze&#039;&#039;&#039;: A snow like ooze that live in cold climates and inflicts cold damage. It is immune to cold and vulnerable to fire, piercing attack have a chance of harmlessly passing through it, and bludgeoning attacks cause it to split.&lt;br /&gt;
&amp;lt;gallery&amp;gt;&lt;br /&gt;
Snowflake Ooze.jpg&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
* &#039;&#039;&#039;Summoning Ooze&#039;&#039;&#039;: A intelligent living summoning circle created by a summoning ritual gone wrong. It has the ability to cast summon monster spells. Immune to acid and fire.&lt;br /&gt;
&amp;lt;gallery&amp;gt;&lt;br /&gt;
Summoning Ooze.jpg&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
* &#039;&#039;&#039;Bloodfire Ooze&#039;&#039;&#039;: An evil ooze made out of burning hot blood. It is created through ritually mixing the blood of 100 good or neutral humanoids with a demon&#039;s ichor. Is immune to fire and resistant to acid and electricity, and vulnerable to cold. It attacks with fire, and can empower fire spells cast within 60 feet of it.&lt;br /&gt;
&amp;lt;gallery&amp;gt;&lt;br /&gt;
Bloodfire Ooze.jpg&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
* &#039;&#039;&#039;Corrupture&#039;&#039;&#039;: An amphibious ooze made of acidic liquid flesh that appears in areas where nature has been defiled by magic or pollution and attacks by spraying acid.&lt;br /&gt;
&amp;lt;gallery&amp;gt;&lt;br /&gt;
Corrupture.jpg&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
* &#039;&#039;&#039;Conflagration Ooze&#039;&#039;&#039;: An intelligent ooze that attacks with a poison that causes your insides to burst into flame. Is immune to fire and vulnerable to cold. Some of them also explode when they die.&lt;br /&gt;
&amp;lt;gallery&amp;gt;&lt;br /&gt;
Conflagration Ooze.jpg&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
* &#039;&#039;&#039;Graveyard Sludge&#039;&#039;&#039;: A slime made of necrotic energies and powered by the souls of the dead.When powerful necromancy is used around the dead, usually at graveyards during rituals or a [[Lich]] accending (though a really strong spell will do), the slime is formed and begins to hunt down any corpses to feed on the spiritual energy. The energy is used to defend itself but Liches like to use them as a means to bolster themselves. Graveyard Sludges can also cast 5th level or lower spells if they&#039;ve fed on enough spellcasters. Their abilities are somewhat different in third edition. Creatures that die within 20 feet of graveyard sludge come back as zombies with an acid attack. They can cause fear, and strengthen undead creatures. They are immune to acid, and they are both alive and dead, so they are healed both by heal and inflict spells.&lt;br /&gt;
&amp;lt;gallery&amp;gt;&lt;br /&gt;
Graveyard Sludge.webp&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
* &#039;&#039;&#039;Bloodbloater&#039;&#039;&#039;: A tiny aquatic ooze that drinks blood and attacks in swarms. Looks like an oversized cell.  Because they are a swarm, they are immune to weapons and single target spells.&lt;br /&gt;
&amp;lt;gallery&amp;gt;&lt;br /&gt;
Bloodbloater.jpg&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
* &#039;&#039;&#039;Flotsam Ooze&#039;&#039;&#039;: An aquatic ooze with a very sticky body which collects debris.&lt;br /&gt;
&lt;br /&gt;
* &#039;&#039;&#039;Reekmurk&#039;&#039;&#039;: A huge black aquatic ooze that lives in the depths of the ocean or in underground lakes. They can dissolve wood and have a powerful stench. They are immune to cold, but have a vulnerability to sunlight and spells that act like sunlight.&lt;br /&gt;
&lt;br /&gt;
* &#039;&#039;&#039;Ethereal Ooze&#039;&#039;&#039;: An incorporeal ooze from the ethereal plane. It naturally forms into crystalline cuboid shapes instead of being just a blob.&lt;br /&gt;
&amp;lt;gallery&amp;gt;&lt;br /&gt;
Ethereal Ooze.jpg&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
* &#039;&#039;&#039;Bloodrot&#039;&#039;&#039;: Not actually a true slime, but is really a form of undead made from the remains of somebody who died by being completely dissolved in acid. Infects people with a magical disease called blood fever that causes the victim to melt into a puddle when they die which the blood rot eats. They can hide inside of the bloodstream of anyone who is infected with blood fever. They can also sense the location of anybody who is infected with blood fever within several miles, so if you escape from a battle with one but are infected then more will be attracted to you. Like many true oozes, it can split apart if hit by slashing or piercing damage.  It came back again in 4th edition, now classified as an undead ooze, but lost its unique mechanics.&lt;br /&gt;
&amp;lt;gallery&amp;gt;&lt;br /&gt;
Bloodrot HoH.png&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
* &#039;&#039;&#039;Brine Ooze&#039;&#039;&#039;: An ooze that lives in deserts. It either hides in salt lakes or pretends to be a pool of water. It has the ability to rapidly desiccate whatever it slams into and is immune to desiccation itself. Slashing and piercing damage causes it to split.&lt;br /&gt;
&lt;br /&gt;
* &#039;&#039;&#039;Cesspit Ooze&#039;&#039;&#039;: An ooze found in impoverished urban areas that feeds on fear and misery. They form spontaneously from the corpses of people who decayed in sewage or refuse in places near strong sources of magic. Its acid can dissolve organic and metallic materials but not stone. Those who are damaged by its acid may be driven into an uncontrollable rage. They have an overwhelming stink that sickens those that get too close to it. When they die, they explode and splatter acid around them. Slashing and piercing damage makes it split. They are immune to acid and resistant to electricity and fire, but have a weakness against positive energy similar to undead creatures. It is also more intelligent that other kinds of oozes, and are considered to be chaotic evil instead of neutral unlike other oozes.&lt;br /&gt;
&lt;br /&gt;
* &#039;&#039;&#039;Sentry Ooze&#039;&#039;&#039; (Template): An ooze that has been modified with magic to make it stronger and more intelligent so it can act a guardian for a dungeon.&lt;br /&gt;
&lt;br /&gt;
* &#039;&#039;&#039;Welp of Zargon&#039;&#039;&#039;: Those infected by [[Zargon]]&#039;s slime may transform into humanoid slime creatures.  They deal acid damage and can also infect people with Zargon&#039;s slime.  Creatures that get too close to one may be stunned by its horrific resemblance to its former self.&lt;br /&gt;
&lt;br /&gt;
* &#039;&#039;&#039;Venom Ooze&#039;&#039;&#039;: A more dangerous glowing variant of the Ochre Jelly that was engineered by the [[drow]].  They are immune to cold, acid, and electricity, and have the ability to poison large bodies of water.&lt;br /&gt;
&amp;lt;gallery&amp;gt;&lt;br /&gt;
Venom Ooze.png&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
* &#039;&#039;&#039;Blood Amniote&#039;&#039;&#039;: &#039;&#039;Another&#039;&#039; monster made of blood.  It is classified as an undead but has all the traits of an ooze.  It is a huge mass of blood with the faces of people it has killed that makes people it touches expel their blood through their skin and it splits in two when it drains enough blood.  They also came back in 4th edition as an undead ooze.&lt;br /&gt;
&amp;lt;gallery&amp;gt;&lt;br /&gt;
Blood Amniote.jpg&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===4th Edition===&lt;br /&gt;
* &#039;&#039;&#039;Slime Devil&#039;&#039;&#039;: A devil specializing in interrogation that is also an ooze. It engulfs people and asks them questions, inflicting psychic damage if they lie.&lt;br /&gt;
&amp;lt;gallery&amp;gt;&lt;br /&gt;
Slime devil.jpg&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
* &#039;&#039;&#039;Abolethic [[Skum]]&#039;&#039;&#039;: Sometimes when an [[Aboleth]] enslaves someone, the process goes wrong and turns them into an ooze. Abolethic Skums are invisible while in water and have an aura that makes enemies vulnerable to psychic attacks.  It is a minion type enemy so it dies in one hit.&lt;br /&gt;
&lt;br /&gt;
* &#039;&#039;&#039;Spirit Ooze&#039;&#039;&#039;: An ooze formed from bits of insubstantial undead.  They can hover and after hitting an enemy with their main attack become harder to damage and can shift by one square for one turn.&lt;br /&gt;
&lt;br /&gt;
===5th Edition===&lt;br /&gt;
* &#039;&#039;&#039;[[Oblex]]&#039;&#039;&#039;: Has the ability to create exact copies of anyone it has eaten except for the cord of slime attaching the copies to the oblex.&lt;br /&gt;
&lt;br /&gt;
===Pathfinder===&lt;br /&gt;
* &#039;&#039;&#039;Deathtrap Ooze&#039;&#039;&#039;: Reversing the ooze used as part of a trap gimmick, a deathtrap ooze &#039;&#039;is&#039;&#039; the trap. Able to transform into any trap with one or fewer moving part, a deathtrap ooze can pretend to be disabled and attack adventurers from the rear or attack the poor sap attempting to disable it outright, and that&#039;s assuming it&#039;s even found.&lt;br /&gt;
&amp;lt;gallery&amp;gt;Deathtrap ooze B3.png&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
* &#039;&#039;&#039;Gunpowder Ooze&#039;&#039;&#039;: An ooze, made of gunpowder. Continuing the &amp;quot;guess the weakness&amp;quot; game above, it has vulnerability to fire but explodes and splits upon taking fire damage. It also coats people it attacks in gunpowder, making &#039;&#039;them&#039;&#039; liable to blowing up. The split and auto-combustion mean that this CR14 monster can be killed by nothing but two vials of alchemist fire creating a chain reaction of the split oozes blowing each other up. This means they&#039;re more living traps than anything.&lt;br /&gt;
&amp;lt;gallery&amp;gt;&lt;br /&gt;
File:Gunpowder Ooze.png&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
* &#039;&#039;&#039;Hungry Flesh&#039;&#039;&#039;: An artifical ooze made of a huge pile of flesh. Thankfully they have very high nutritional needs (their own 3000 pound weight in food daily) so they&#039;ll quickly starve without support.&lt;br /&gt;
&lt;br /&gt;
* &#039;&#039;&#039;Sapphire Ooze&#039;&#039;&#039;: A sapient, extraplanar, good aligned ooze that can talk?! This ooze can transform into living armor for a creature and buff things with saves against fear. Being the rare sapient ooze, they actually have a personality: [[Leeroy Jenkins|Overeager adventure seekers that often get into trouble themselves.]]&lt;br /&gt;
&amp;lt;gallery&amp;gt;&lt;br /&gt;
Sapphire Ooze.png&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
* &#039;&#039;&#039;Carnivorous Blob&#039;&#039;&#039;: Have you ever wanted to run a campaign based on the 80s version of “The Blob”? Use this, and accept no substitutes!&lt;br /&gt;
&amp;lt;gallery&amp;gt;&lt;br /&gt;
Carnivorous blob B2 PF.png&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
* &#039;&#039;&#039;Sewer Blight&#039;&#039;&#039;: A low level ooze made of sewage that lives in the sewers under large cities.&lt;br /&gt;
&amp;lt;gallery&amp;gt;&lt;br /&gt;
Sewer Blight.jpg&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
* &#039;&#039;&#039;Slime Demon (Omox)&#039;&#039;&#039;: A demon made of sewage that delights in desecrating bodies of water.&lt;br /&gt;
&amp;lt;gallery&amp;gt;&lt;br /&gt;
Omox.jpg&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
* &#039;&#039;&#039;Fell Flotsam&#039;&#039;&#039;: Undead ooze created when the spirits of dead creatures combine with the muck at the bottom of a swamp or river.&lt;br /&gt;
&amp;lt;gallery&amp;gt;&lt;br /&gt;
Fell Flotsam.jpg&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Slime Deities===&lt;br /&gt;
&lt;br /&gt;
* [[Juiblex]]: The demon lord of slimes and oozes.&lt;br /&gt;
&lt;br /&gt;
* [[Ghaunadaur]]: The god of slimes and oozes, who may or may not be the same being as Juiblex.&lt;br /&gt;
&lt;br /&gt;
* [[Zargon]]: An [[Elder Evils|Elder Evil]] associated with slimes.&lt;br /&gt;
&lt;br /&gt;
* [[Bwimb]]: The [[Archomental]] of ooze.  Got killed by [[Orcus|Tenebrous]] and replaced by his daughter Bwimb II.&lt;br /&gt;
&lt;br /&gt;
==Slimes in Dragon Quest==&lt;br /&gt;
The slime is the mascot of the Dragon Quest video game series. Basic slimes are blue raindrop shaped creatures with cute faces. They come in a wide number of variants. One such variant are metal slimes, which give huge rewards for defeating them but are ridiculously difficult to beat due to their defensive abilities and tendency to run away before you can do any significant damage. Due to how iconic they are, [[TVTropes]] uses Metal Slime as the trope name for rare enemies in games that are tough to beat but give huge rewards. Not all slimes in the Dragon Quest are enemies. Good slimes usually introduce themselves by saying &amp;quot;I&#039;m not a bad slime!&amp;quot;&lt;br /&gt;
&lt;br /&gt;
==That Time I Got Reincarnated as a Slime==&lt;br /&gt;
That Time I Got Reincarnated as a Slime is an [[Isekai]] light novel and [[anime]], about a normal Japanese man who dies and ends up in the body of a slime in a world resembling the Dragon Quest games. Slimes in this world are normaly unintelligent and weak monsters, but this slime happens to have the most broken ability in the world: the ability to copy the skills and form of whatever they eat. They befriend a powerful dragon and become the chief of a [[Goblin]] village, which they expand into a new nation. It is actually  surprisingly good by isekai standards.&lt;br /&gt;
&lt;br /&gt;
==[[Monstergirl]]s==&lt;br /&gt;
{{Monstergirls}}&lt;br /&gt;
Surprisingly, slimes have long been given the [[monstergirls]] treatment: Slime Girls (also known as Goo Girls) are typically not very smart, but very affectionate and horny, and their malleable gelatinous bodies have a &#039;&#039;lot&#039;&#039; of kinky shit they can do in the bedroom. In the more restrained versions a slime will engulf a guy while milking him dry, giving him a full body hug. This frequently results in cum floating around in the slime&#039;s body, often going towards a the slime&#039;s &amp;quot;heart&amp;quot;, a core of a color that contrasts the body that is said to hold the slime&#039;s soul. It is often an erogenous zone [[/d/|because of course it is]]. In more extreme cases the slime will also penetrate the guy, engaging in stuff like sounding, or fucking him in the ass while he fucks her in the... well, [[Dark Eldar|everywhere is a hole for a Slime]]. There are also a few cases where [[vore]] starts to be involved, which would be a bit more true to nature for the slimes of D&amp;amp;D fame.&lt;br /&gt;
&lt;br /&gt;
===MGE Slimes===&lt;br /&gt;
The Slime is one of the most profuse species in the [[Monster Girl Encyclopedia]] so far, second only to the [[Succubus]] family in terms of diverse members. The slimes of the MGE were heavily influenced by the slimes of the popular fantasy gaming series &amp;quot;Dragon Quest&amp;quot;, with the Slime Queen and Slime Carrier in particular being derived from members of that series&#039; vast array of slimes.&lt;br /&gt;
&lt;br /&gt;
Your standard Slime in the MGE world is a dim-witted, happy-go-lucky aimless drifter that just squiggles around looking for a guy to sex. These stand out mostly via their blue coloration.&lt;br /&gt;
&lt;br /&gt;
The Red Slime, in comparison, is smarter and more aggressive.&lt;br /&gt;
&lt;br /&gt;
The green Bubble Slime has a unique chemical composition that causes her to constantly secrete bubbles of noxious-smelling gas. As a side-effect, she&#039;s no longer as sticky and cohesive as other slimes, making her grapples easier to escape. However, her substance is a powerful and addictive aphrodisiac, which eventually leaves her victim dependent upon regular ingestions of her drug-like mass. She was one of the first of the [[grimdark]] mamono.&lt;br /&gt;
&lt;br /&gt;
The purple Dark Slime is an extremely powerful succubus/slime hybrid native to Demon Realms. The only slime-girl in the MGE with a core (thus far), they&#039;re also smart and predatory; they have the unique ability to corrupt human women, transforming them into new Dark Slimes, via a process that basically involves enveloping the women in their body, orgasmically digesting her alive, and then reforming her as a new slime.&lt;br /&gt;
&lt;br /&gt;
Slime Queens are sometimes mistaken for normal slimes due to their being the same blue color. These slimes suffer a mutation that renders them incapable of physically dividing to reproduce like a normal slime; instead, they swell to massive proportions, and can manifest multiple slimegirl &amp;quot;bodies&amp;quot; from their central mass as they see fit, all of which are, of course, extensions of the slime&#039;s singular mind. The bigger she grows, the smarter she becomes. Kenkou Cross has asserted that there are actually Slime Queen variants for all of the standard slimes.&lt;br /&gt;
&lt;br /&gt;
Sea Slimes are jellyfish-girls who live in the ocean, and so lack the shapeshifting prowess of their standard cousins.&lt;br /&gt;
&lt;br /&gt;
Nureonagos are a Zipangu breed of slime whose name comes from a yokai that manifested as a soaking wet girl who comes wandering around on rainy nights. The Nureonago mamono is a slime with especially advanced mimicry abilities, allowing her to take the form of a solid human girl in clothes - but she can&#039;t deny her nature, and so always looks soaking wet.&lt;br /&gt;
&lt;br /&gt;
Likewise, the Shoggoth is a slime-girl maid who specializes in shapeshifting, specifically in extruding pseudopods and shaping them into tools to help her do her various chores.&lt;br /&gt;
&lt;br /&gt;
The Parasite Slime is a slime that can&#039;t take on a slime-girl form of its own, instead attacking human women and raping them until their mind breaks before using them as lures to attract human men to be their partners, turning them into the mindless fuck-puppets called &amp;quot;Slime Carriers&amp;quot;. This is one of the two slimes that compete for the title of &amp;quot;most fucked-up mamono in the MGE&amp;quot;.&lt;br /&gt;
&lt;br /&gt;
The Humpty Egg is the &#039;&#039;other&#039;&#039; slime contender. See, in the region of the MGE world known as &amp;quot;Wonderland&amp;quot;, there&#039;s a super-horny, busty and fluffy [[harpy]] species caled the Jubjub Bird. These harpies lay eggs, and if a man gets too close to an unhatched egg, there is a good chance that the unborn chick inside will become aware of his spiritual energies and react by &#039;&#039;bursting out of her shell as a horny [[loli]] slime-girl made of egg-guts&#039;&#039;, essentially aborting herself to have sex faster. Consisting of a [[loli]] made up of goopy, semi-solid egg-yolk and surrounded by a malleable mass of egg-white they use to form the traditional slime pseudopods. These slimes actually lay eggs when they get pregnant, which usually hatch into new Jubjubs, but are more likely than &amp;quot;normal&amp;quot; Jubjub eggs to turn into Humpty Eggs. This species was met with considerable outcry when it was released, with even many [[loli]] fans going &amp;quot;seriously, dude, this is going too far!&amp;quot; (Was this supposed to be Rule 34 of Sanrio&#039;s Gudetama? If it is then it may be even more sick. Poor Gudetama! He doesn&#039;t deserve this.)&lt;br /&gt;
&lt;br /&gt;
===Gallery===&lt;br /&gt;
&amp;lt;center&amp;gt;&lt;br /&gt;
&amp;lt;gallery&amp;gt;&lt;br /&gt;
File:MGE Slime.jpg|A normal slime.&lt;br /&gt;
File:MGE Red Slime.jpg|A red slime.&lt;br /&gt;
File:MGE Bubble Slime.jpg|A bubble slime.&lt;br /&gt;
File:MGE Dark Slime.jpg|A dark slime.&lt;br /&gt;
File:MGE Slime Queen.jpg|A Slime Queen.&lt;br /&gt;
File:MGE Shoggoth.jpg|A [[Shoggoth]].&lt;br /&gt;
File:MGE Nureonago.jpg|A Nurenago.&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&amp;lt;/center&amp;gt;&lt;br /&gt;
&lt;br /&gt;
[[Category:Dungeons &amp;amp; Dragons]][[Category: Monsters]]&lt;/div&gt;</summary>
		<author><name>2603:8001:3500:CB:54C2:5389:F69B:45BB</name></author>
	</entry>
	<entry>
		<id>http://2d4chan.org/mediawiki/index.php?title=Heavy_Gear&amp;diff=247642</id>
		<title>Heavy Gear</title>
		<link rel="alternate" type="text/html" href="http://2d4chan.org/mediawiki/index.php?title=Heavy_Gear&amp;diff=247642"/>
		<updated>2021-09-16T05:40:27Z</updated>

		<summary type="html">&lt;p&gt;2603:8001:3500:CB:54C2:5389:F69B:45BB: /* Earth */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[Image:South-vs-north.jpg|700px|center|thumb|If you can instinctively hear the  &#039;&#039;&#039;VREEEEEEEEEEEEEEEE &#039;&#039;&#039;, then you&#039;re in the right place]]&lt;br /&gt;
&lt;br /&gt;
{{Game Infobox&lt;br /&gt;
|name = [[File:Heavy-gear-logo-on-dark-1.jpg|thumb|300px]]&lt;br /&gt;
|picture = &lt;br /&gt;
|type = [[Wargame]] and [[RPG]]&lt;br /&gt;
|system = [[Silhouette]]&lt;br /&gt;
|playno = 10+&lt;br /&gt;
|time = &lt;br /&gt;
|publisher = [[Dream Pod 9]]&lt;br /&gt;
|authors = Micheal Butler and Guy-Francis Vella.&lt;br /&gt;
|year = 1994&lt;br /&gt;
|books = Heavy Gear Blitz 3rd edition, Silhouette core deluxe.&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
Heavy Gear is a sci-fi setting created by Dream Pod 9 and heavily inspired by Armored Trooper Votoms. Originally a card game that quickly developed into an RPG/Tactical skirmish game (where combat typically involved roughly 5 characters or units per side), has spun off two computer games, an animated series, and is currently supported as a miniatures game generally designed around 10-15 models per side. But before all of that it was a pen and paper game that saw a lot of play testing in the game shops of Montreal before being released. The pen and paper game included the wargame rules as well.&lt;br /&gt;
&lt;br /&gt;
The animated series was awesome at the time; c&#039;mon dude, it&#039;s a bunch of mecha fighting each other in low res computer graphics, it was savage at the time!!! The good guys were the Shadow Dragons, who face the bad guys, ironically named the Vanguards of Justice, who always cheat in the games to gain the upper hand in Team Rocket-esque hijinks.&lt;br /&gt;
&lt;br /&gt;
The board game and first video game are generally considered two of the few media &amp;lt;strike&amp;gt;focusing on mechs that are not weeaboo in any fashion&amp;lt;/strike&amp;gt; (one look at the art of Heavy Gear board game tells another story entirely, DP9 tends to wear their love of mecha anime on their forehead, but Activision needed a mechwarrior killer, so no anime for you!) However, TANKS WILL STILL FUCK YOUR SHIT UP! The designers actually understand that tanks would have better armor and bigger guns by the very nature of them BEING TANKS. Seriously if you use a walker in a frontal assault against a railgun armed tank in either you are dead, no exceptions. Use of mortars, guided missiles, and lots of stand-off weapons that can actually hit things make this game the antithesis of [[The_Book_of_Weeaboo_Fightan_Magic|ninja mecha bullshit]].&lt;br /&gt;
But nothing is perfect. The first video game had ridiculously complicated and counter-intuitive controls(kinda like real military equipment?) The second video game fixed this issue but created others such as: [[weeaboo|mecha swords]], [[derp|lack of emphasis on cover]], and nerfing tanks horribly. It also introduces hover tanks, which negate any advantage a legged combat vehicle would give you over tanks, [[Derp| yet they are still weaker than your gear?]]&lt;br /&gt;
&lt;br /&gt;
Despite all the rambling about tanks above, the setting in every form is mainly focused on the Gears (mechs) and how they rock. Both tabletop and wargame are known to be driven by one of world&#039;s deadliest systems - [[Silhouette system|Silhouette]]. You get shot by a kid with 9mm, even if you are some ninja cyborg commando from space, there&#039;s pretty high chance you get owned if you don&#039;t use cover or element of surprise. And no &amp;quot;You need to roll 20 and than roll again to confirm a crit&amp;quot; bull shit, it happens all the time. If you are not loosing a character every encounter, you are most likely playing it wrong.&lt;br /&gt;
&lt;br /&gt;
Also: GUIDED MORTARS OF DOOM!&lt;br /&gt;
&lt;br /&gt;
==Factions of Heavy Gear==&lt;br /&gt;
==Terra Nova==&lt;br /&gt;
===Confederated Northern City-States===&lt;br /&gt;
[[Image:Faction-CNCS-Hammers-Web-600x600.png|100px|thumb|Ate Souf, luv Norf, Simple as.]]&lt;br /&gt;
Consists of the Northern Lights Confederacy, the United Mercantile Federation, and Western Frontier Protectorate Leagues. Their main united army is the Northern Guard. The UMF is the birthplace of the Hunter Gear, the first heavy gear on Terra Nova. Their forces tend to be focused on specializing in one thing, counting on other forces to plug the gaps they do not have. Each of the states&#039; independence remains and they are self-governed but are also represented on the CNCS council. The CNCS has no authority in the internal affairs&#039; of any of the individual states however, making behind the scenes power plays to get legislation to further their specific needs not uncommon. &lt;br /&gt;
&lt;br /&gt;
Staple units: Hunter, Jaguar, Cheetah, Grizzly, Kodiak, and Ferret Gears.  &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Allied Southern Territories=== &lt;br /&gt;
[[Image:Faction-AST-Logo-Web-600x600.png|100px|thumb|Ate Norf, luv Souf, Simple as.]]&lt;br /&gt;
Consists of Eastern Sun Emirates, Humanist Alliance, Mekong Dominion, and the Southern Republic. The MILICIA [&#039;&#039;&#039;MILI&#039;&#039;&#039;tary and &#039;&#039;&#039;C&#039;&#039;&#039;ounter &#039;&#039;&#039;I&#039;&#039;&#039;nsurgency &#039;&#039;&#039;A&#039;&#039;&#039;rmy) is the combined army of the Leagues, although unlike the Northern equivalent, it is extremely underfunded and is considered a place where careers go to die. Their forces typically can fill any role somewhat well, a more jack of all trades approach to warfare, they do however have a hovertank option. Lorded over by the Curia and the three Chancellors of the Republic, the rest of the Allied Southern Territories are mere puppets of the Southern Republic, with dissidents to their rule crushed or silenced. &lt;br /&gt;
&lt;br /&gt;
Staple units: Jager, Black Mamba, Iguana, Spitting Cobra, and King Cobra Gears.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Peace River=== &lt;br /&gt;
[[Image:Faction-PRDF-Logo-Web-600x600.jpg|100px|thumb|Peace sells, but who&#039;s buying?]]  City state/corporation that is the most powerful independent faction on Terra Nova, they typically sell to all sides to ensure maximum profit while maintaining a neutral stance. &amp;lt;strike&amp;gt;And got a heaping helping of nuclear radiation for it.&amp;lt;/strike&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Staple units: Warrior, Warrior IV, Crusader IV, and Skirmisher Gears.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===New Coalition=== &lt;br /&gt;
[[Image:Faction-NuCoal-Logo-Web-600x600.jpg|100px|thumb|Only the dead may know the end of war.]]&lt;br /&gt;
Consists of several badlands city states allied with the remnants of the first Earth invasion. Has some of the best tech available to the Terra Nova people as well as some minor CEF tech. Lives in constant fear of the North and South, so decided to go into the business for themselves. Seeing as how the big two get into it over something new every week, you can&#039;t really blame them.&lt;br /&gt;
&lt;br /&gt;
Staple units: Chasseur, Cuirassier, Chevalierm and Jerboa Gears.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Black Talons=== &lt;br /&gt;
[[Image:Black-talons-logo-square.png|100px|thumb|CEF git off muh lawn REEEEEEEEE.]]&lt;br /&gt;
A combined effort by all nations of Terra Nova to fight the CEF on the colonies that the CEF has invaded. Has lots of stealth and some of the best tech. They also can ally with some of the resistance cells of other planets. These are the guys you played as in HG2. &lt;br /&gt;
&lt;br /&gt;
Staple units: All the best stuff from Terra Nova.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Badlands/Leagueless factions=== &lt;br /&gt;
Consisting of bandits, independent city states, and homesteaders. Uses the cast offs of the other leagues basic tech. You won&#039;t get the best of the best, but Terra Novans make do.&lt;br /&gt;
&lt;br /&gt;
Staple units: All the bad stuff from Terra Nova.  &lt;br /&gt;
&lt;br /&gt;
==Earth==&lt;br /&gt;
===Colonial Expeditionary Force===&lt;br /&gt;
[[Image:Cef-category.jpg|100px|thumb|We never approve your independence from our federation!]]&lt;br /&gt;
[[Great Crusade|The force of Earth setting out to retake the Colonies that Earth originally abandoned.]] They have some of the most advanced military tech. Their forces are made mainly of hover tanks and Vat Grown super soldiers called GRELs. Now they have access to their own form of Gears along with some of their Super Soldiers with access to power armor. Not to mention auxiliary forces from the other colonies they have conquered. As with most Sci Fi, if Earth is not the good guy they are typically the bad guy. Controlled by the New Earth Commonwealth (NEC) that was created after the nations of Earth started dumping nukes on each other then getting mad when it was revealed that wasn&#039;t such a good idea. They have now come to take their taxes to pay for the rebuilding of Earth BY FORCE....for the 2nd time!  &lt;br /&gt;
&lt;br /&gt;
Staple units: Hovertanks, Frames and FLAIL power armor (they&#039;re just smaller frames.)&lt;br /&gt;
&lt;br /&gt;
==Caprice==&lt;br /&gt;
[[Image:Caprice.jpg|100px|thumb|Workan for you, doing mighty things they&#039;re, MIGHTY MACHINES!]]&lt;br /&gt;
The Caprice Corporate Forces are currently torn between key toying to the masters of earth and the resistance, the forces of Caprice use special mechs called Mounts which are able to climb with ease and are noticeably heavier and better armored than gears. They also use a new-type of GREl called SLEDGE, who are made for insurgency and espionage as opposed to the GREL&#039;s &amp;quot;kill them all and let the NEC sort their taxes&amp;quot; approach. &lt;br /&gt;
&lt;br /&gt;
Staple units: Bashan, Acco, Kadesh, Aplheic and Meggido Mounts.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Utopia==&lt;br /&gt;
[[Image:Heavygearutopia.jpg|100px|thumb|Remember the Mobile dolls from Wing? This&#039; them now. Feel old yet?]]&lt;br /&gt;
The forces of Utopia are technically the most advanced faction of Heavy Gear, this comes from bombing their planet to an irradiated mess and having to live in huge vault cities where their tech was the only way to survive. Their armies consist of Gears called Armigers, who have bays filled with drones, semi-Intelligent robots, and power armored troopers able to survive in the wasteland of their home. The Earth is currently in control of the planet with the help of the two most powerful nations. &lt;br /&gt;
&lt;br /&gt;
Staple units: Armigers and N-KIDU drone spam.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Eden==&lt;br /&gt;
[[Image:Eden-category.jpg|100px|thumb|They&#039;re knights of the round table, they fight when they are able.]]&lt;br /&gt;
A feudal world ruled by the kings and nobles of the former resort owners. Eden used to be the prime spot for people to go on vacation, they eventually become knights in the techno medieval style. Their troops consist of power armor equipped troops. Gears with melee weapons would do quite nicely however, since their army consists of only two different types of power armor.&lt;br /&gt;
&lt;br /&gt;
Staple units: GOLEM power armor, lots of it.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Other==&lt;br /&gt;
There are a couple of other factions/worlds that not much is known about them/their units are not available for playing in the wargame. &lt;br /&gt;
[[Image:C6329a8e70b8833f4d86c9517aec3a3e.jpg|thumb|Until Atlantis gets their own army, this&#039; what your force is gonna look like.]] &lt;br /&gt;
&lt;br /&gt;
Alantis is a water world where the people have developed some really good Navies, better than anything the CEF can make or use which they use to keep the majority of their planet under their control, the land masses are firmly under the control of the CEF however.&lt;br /&gt;
&lt;br /&gt;
Jotenheim was bought by private citizens and set up by them. Always have been independent minded. Not much is known about them other than they kicked the asses of one of the CEF fleets. They are probably Techno Vikings with some really good stealth tech. So good that the CEF did not even know where their ships and troops came from.&lt;br /&gt;
&lt;br /&gt;
New Jerusalem is owned by the Roman Catholic church, like Jotenheim not much is known about them other than that they beat back the CEF armies on their own. Even less is known about their forces than the ones on Jotenheim, they wiped out the CEF fleet before they could report back anything.&lt;br /&gt;
&lt;br /&gt;
Home is owned by a corporation and is firmly under the control of the CEF. Not much is known about them other than the Corporation who owns the planet is willingly working with the CEF.&lt;br /&gt;
&lt;br /&gt;
Botany Bay like its namesake was originally a planet filled with prisoners. They evolved into a strict warrior society over the generations, but where conquered by the CEF, they are maintaining a stiff resistance force however.&lt;br /&gt;
&lt;br /&gt;
 &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
So choose your faction, your mech, and [https://youtu.be/8KQdl5k3y0E/ &#039;&#039;&#039;LOOK ALIVE, GEARHEADS!&#039;&#039;&#039; ]&lt;br /&gt;
&lt;br /&gt;
==Gallery==&lt;br /&gt;
&amp;lt;gallery&amp;gt;&lt;br /&gt;
image:HeavyGearArenaGameIntroBlackBGArtwork.jpg|Because it&#039;s a mecha game. OF COURSE it&#039;s gonna have an arena.&lt;br /&gt;
image:HeavyGearBadlandsRallyGameIntroArtwork.jpg|When the guys at DP9 watched too much IGPX.&lt;br /&gt;
image:HeavyGearBlitzGameIntroArtwork.jpg&lt;br /&gt;
image:Heavygear.png&lt;br /&gt;
image:Heavy gear chibi hunter.jpg|Oh yeah, they&#039;re weebs alright.&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
[[Category:Roleplaying]][[Category:Wargames]]&lt;/div&gt;</summary>
		<author><name>2603:8001:3500:CB:54C2:5389:F69B:45BB</name></author>
	</entry>
	<entry>
		<id>http://2d4chan.org/mediawiki/index.php?title=Myrmourn_Banshee&amp;diff=348808</id>
		<title>Myrmourn Banshee</title>
		<link rel="alternate" type="text/html" href="http://2d4chan.org/mediawiki/index.php?title=Myrmourn_Banshee&amp;diff=348808"/>
		<updated>2021-09-16T02:18:35Z</updated>

		<summary type="html">&lt;p&gt;2603:8001:3500:CB:54C2:5389:F69B:45BB: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[File:99120207055 EtbMyrmournBanshees01.webp|thumb|&amp;quot;&#039;&#039;[[Disenchanter|Haaand it ooooover, that thing, youuuuur, magic pooooooower]]&#039;&#039;&amp;quot;.]]&lt;br /&gt;
The &#039;&#039;&#039;Myrmourn Banshee&#039;&#039;&#039; are one of the three [[Banshee]] units in the [[Nighthaunt]] - the other two being the [[Dreadscythe Harridan]]s and [[Tomb Banshee]]s, and are the closest in appearance to [[Lady Olynder]] herself. In life, they were all witches that liked to mess with necromancy, death magic - generally all the nasty eldritch stuff you&#039;re not meant to touch. But their mistake was that while they were doing this, they forgot to pay proper respect to [[Nagash|Bone Daddy]], as is often the case. &lt;br /&gt;
&lt;br /&gt;
Once they died, his punishment for them was essentially the tactic suburban white mothers use when they catch their kids smoking; if you like it so much, you can smoke the whole carton. Only in this case, instead of having to smoke a carton of cigarettes, [[Grimdark|they have to spend the rest of eternity burdened with an insatiable hunger for magic, having lost literally every other sense and being unable to see anything other than magic and its sources]].&lt;br /&gt;
&lt;br /&gt;
{{Nighthaunt-Units}}&lt;/div&gt;</summary>
		<author><name>2603:8001:3500:CB:54C2:5389:F69B:45BB</name></author>
	</entry>
	<entry>
		<id>http://2d4chan.org/mediawiki/index.php?title=Froghemoth&amp;diff=221708</id>
		<title>Froghemoth</title>
		<link rel="alternate" type="text/html" href="http://2d4chan.org/mediawiki/index.php?title=Froghemoth&amp;diff=221708"/>
		<updated>2021-09-16T02:09:53Z</updated>

		<summary type="html">&lt;p&gt;2603:8001:3500:CB:54C2:5389:F69B:45BB: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{WTF}}&lt;br /&gt;
[[File:Froghemoth S3.jpg|thumb]]&lt;br /&gt;
&#039;&#039;&#039;Froghemoths&#039;&#039;&#039; are a species of monster from the early days of [[Dungeons &amp;amp; Dragons]]. They belong to that box full of really weird ideas, like the [[Flumph]]s and the [[Vegepygmy|Vegepygmies]] and the [[Flail Snail]]s and the [[Slime|Gelatinous Cubes]], that old-school fans alternatively remember fondly and cringe at, and which every edition seems to try to ignore for as long as possible before bringing them back out in a marketing ploy.&lt;br /&gt;
&lt;br /&gt;
Froghemoths originated in the &amp;quot;science-fantasy&amp;quot; module [[Expedition to the Barrier Peaks]], where they were one of the biggest, nastiest critters to come out of the ruined spaceship. A froghemoth is a gigantic monster, something vaguely like a bipedal frog-dragon with three eyes on stalks atop its head and four slimy tentacles in lieu of forelimbs. Mindless monstrosities, their immense size and huge appetites make them extremely dangerous, enough so that they consider giants and dragons to be staple food-sources to hunt.&lt;br /&gt;
&lt;br /&gt;
Despite being out of one of the 1e modules, they&#039;re Open Game License, and so [[Pathfinder]] gleefully brought them out as part of its Misfit Monsters Redeemed sourcebook. They were also in [[Dungeon Magazine]] 56 and 128, where the players fight one.&lt;br /&gt;
&lt;br /&gt;
Froghemoths reappeared alongside Flail Snails in Volo&#039;s Guide to Monsters for [[Dungeons &amp;amp; Dragons 5th Edition]].&lt;br /&gt;
&lt;br /&gt;
Notably, they have some of the weirder elemental power rules in &#039;&#039;D&amp;amp;D&#039;&#039;, being immune to electrical &#039;&#039;damage&#039;&#039;, but still suffering a variety of penalties whenever subjected to it.&lt;br /&gt;
&lt;br /&gt;
[[Bullywug]]s warship them as gods (probably because it&#039;s a giant frog-thing) and a tribe will paper it with sacrifices (and unfortunate attendants).&lt;br /&gt;
&lt;br /&gt;
==Gallery==&lt;br /&gt;
&amp;lt;gallery&amp;gt;&lt;br /&gt;
froghemoth Dungeon 56.jpg|1e&lt;br /&gt;
Froghemoth MCAV2.jpg|2e&lt;br /&gt;
froghemoth Dungeon 128.jpg|3e&lt;br /&gt;
froghemoth 5e.jpg|5e&lt;br /&gt;
froghemoth B1.png|Pathfinder&lt;br /&gt;
froghemoth SS3.jpg&lt;br /&gt;
froghemoth ItD.jpg&lt;br /&gt;
froghemoth PF 2e.png|Pathfinder 2e&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
[[Category: Dungeons &amp;amp; Dragons]] [[Category: Monsters]]&lt;/div&gt;</summary>
		<author><name>2603:8001:3500:CB:54C2:5389:F69B:45BB</name></author>
	</entry>
</feed>