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		<id>http://2d4chan.org/mediawiki/index.php?title=Stormboyz&amp;diff=456487</id>
		<title>Stormboyz</title>
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		<updated>2022-03-06T05:06:52Z</updated>

		<summary type="html">&lt;p&gt;2603:8001:3500:CB:597:B9AB:E0BC:6FF9: /* In Crunch */&lt;/p&gt;
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&lt;div&gt;[[File:99120103020_StormboyzNEW01.jpg|300px|right|thumb|Failing with style.]]&lt;br /&gt;
The Ork answer to [[Assault Marines]], Stormboyz are greenskins with even less instinct for self-preservation. These young greenskins voluntarily strap themselves into highly unstable and barely functioning missiles that we like to pretend are [[Jump pack]]s.&lt;br /&gt;
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==In Fluff==&lt;br /&gt;
Stormboyz are straight up [[oddboys|odd]]. When the orky lifestyle means you can do whatever you want whenever you want, not every young and bold ork actually does so; they&#039;re either overwhelmed by the possibilities, or simply too ornery from being a teenager and therefore decide that they want to be edgy. Either way, a young Ork who has reached a few years of age may join the Stormboyz. The Stormboyz have their own sort of culture that&#039;s quite unlike most other greenskins. They march and drill, they respect authority and do what they&#039;re told, they keep their equipment and uniforms clean... hell, they &#039;&#039;have  uniforms&#039;&#039;. Stormboys don&#039;t just practice fighting by getting into a scrap like other orks, they actually &#039;&#039;train&#039;&#039;, and in battle this training seems to work. Stormboys are known for cunning plans and suspiciously well orchestrated (ork-estrated?) strikes. The 4th Ed Ork Codex entry on Stormboyz is renowned for being the most hilarious Codex entry in a book full of hilarious Codex entries.&lt;br /&gt;
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==In Crunch==&lt;br /&gt;
[[Image:Stormboyz.jpg|200px|left|thumb|To [[WAAAGH|WAAAGH!]] and Beyond!]]&lt;br /&gt;
In 8th Edition Stormboyz are &#039;&#039;fast&#039;&#039;, possessing a standard move of 12&amp;quot;.  Due to their Jump Pack and Fly keywords they can cross any obstacle, and when they Advance they can even choose to move a full 6&amp;quot; rather than rolling the dice. However, if they do so, you must roll a D6 for each model in the mob, and if you roll a 1, a boy dies from a mortal wound. He&#039;s either blown up in midair, faceplanted into the ground, hit a tree... use your imagination. Even so, this ability to move up to 18&amp;quot; before any buffs are even taken into account makes Stormboyz great for capping objectives, tying up critical enemy squads, and eliminating back-field support units.&lt;br /&gt;
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In terms of their statblock, Stormboyz are absolutely the same as typical Slugga boys at a slightly higher cost (9 points each). Given the benefits these silly rokkit packs offer, that&#039;s pretty much a steal, just keep in mind that they will die &#039;&#039;fast&#039;&#039; if focused before they can get stuck in.  Like standard boyz mobs, the Stormboyz can bring a single [[Nob]] who comes equipped with a [[slugga]] and a [[choppa]], and can take additional weapons from the Nob Weapons list. Unfortunately, other than the options available to the Nob the Stormboyz themselves are rather lightly equipped, carrying only a Slugga, Choppa, stikkbombz, and a standard-issue [[Studded Armour|Ork t-shirt for armor.]] However, Stormboyz do have an advantage in that unlike [[Ork_Kommando|Kommandos]], a unit to which they are often compared, they can have a mob size of up to 30. &lt;br /&gt;
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The Stormboyz&#039; most important ability, and the real reason why you would take them, is because they can perform a Stormboyz Strike. Essentially, this is a Deep Strike that allows you to place the mob anywhere on the table that is not within 9&amp;quot; of the enemy at the end of &#039;&#039;any&#039;&#039; of your movement phases. There is nothing quite like thirty hooligans appearing exactly 9&amp;quot; away from the most vulnerable part of your opponent&#039;s army, ready to sink some sharp bits into some heads.&lt;br /&gt;
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== Notable Gits ==&lt;br /&gt;
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[[Boss Zagstruk]] is a unique warboss with his own Rokkit pack, leading a specialized group of Stormboyz known as Da Vulcha Squad. Basically an even less subtle ork version of [[Sly Marbo]].&lt;br /&gt;
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[[Brikkfist]] is a character of DoW II: Retribution fame. He&#039;s a Stormnob with [[Bluddflagg]] and his [[Freebooterz]], fulfilling the role of a reusable [[Awesome|mini-deathstrike missile]] in your squad.&lt;br /&gt;
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There&#039;s also a popular git immortalized on Suptg&#039;s archive, going by Uzgob Rokkit-Ranga, who WAAAGH&#039;d where no Ork had WAAAGH&#039;d before, nor since.&lt;br /&gt;
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Thread 1: http://suptg.thisisnotatrueending.com/archive/2294259/&lt;br /&gt;
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Thread 2: http://suptg.thisisnotatrueending.com/archive/3654446/ &lt;br /&gt;
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[[Category: Warhammer 40,000]]&lt;br /&gt;
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[[Category: Xenos]]&lt;br /&gt;
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[[Category: Orks]]&lt;br /&gt;
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[[Category: Kult of Speed]]&lt;br /&gt;
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{{Template:Orks-Forces}}&lt;/div&gt;</summary>
		<author><name>2603:8001:3500:CB:597:B9AB:E0BC:6FF9</name></author>
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