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		<id>http://2d4chan.org/mediawiki/index.php?title=Catachan&amp;diff=112932</id>
		<title>Catachan</title>
		<link rel="alternate" type="text/html" href="http://2d4chan.org/mediawiki/index.php?title=Catachan&amp;diff=112932"/>
		<updated>2022-06-10T13:11:45Z</updated>

		<summary type="html">&lt;p&gt;2603:8001:6901:2586:6863:95A3:BD06:362D: /* Fauna */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{topquote|&#039;&#039;&#039;[[Vulkan]]&#039;&#039;&#039;: &amp;quot;Oh-hoho! This planet humbles me to no bounds! Tank-sized scorpipedes, platoon-eating plants, and trench foot for the power-armored!&amp;quot;&amp;lt;br&amp;gt;&#039;&#039;&#039;[[Corvus Corax]]&#039;&#039;&#039; *neck deep in mud*: &amp;quot;WHY DO PEOPLE LIVE HERE?!?!&lt;br /&gt;
|[[If the Emperor had a Text-to-Speech Device|TTS]] summing up Catachan in a nutshell.}}&lt;br /&gt;
[[File:Catachan.jpg|300px|right|thumb|So deadly that not even [[Daemons]] want to step foot on it. Literally. When the [[Great Rift]] opened, Catachan needed no rescuing because the jungle &#039;&#039;&#039;ATE&#039;&#039;&#039; the daemons. [[Awesome|WITHOUT returning them to the Warp]].]]&lt;br /&gt;
Catachan (sometimes pronounced as &#039;Cata-Can&#039; or &#039;Cata-Chan&#039;, we aren&#039;t really sure thanks to GW incompetence) is everyone&#039;s favourite [[Death World|hellhole.]] Like a giant overgrown Amazon Rainforest mixed in with Skull Island and Gondwana-circa Early Cretaceous Period, every single iota of Catachan is lethal to human life, from the smallest mites to the largest Catachan Devils. If planets could dream, then even the most blighted of daemon worlds at the core of the [[Eye of Terror]] surrounding the very Byssos itself would experience bed-shitting nightmares about the horrors of Catachan. &lt;br /&gt;
&lt;br /&gt;
==History==&lt;br /&gt;
Catachan was colonized by humans longer than Imperial records can remember. When the first probes arrived, the planet was a [[Pretend|deceptive, calm green orb]] from orbit but when the colony ships crash-landed and the colonists had no way to escape, they awoke to find themselves on one of the harshest planets in the galaxy. The colonists only barely survived, holed up in their spacecraft against a living, besieging jungle, a battle for survival in which many undoubtedly died.&lt;br /&gt;
&lt;br /&gt;
==Catachan Welcomes the Bold and the Brave==&lt;br /&gt;
&lt;br /&gt;
As you know, Catachan is not for the faint of heart. If you are a hardcore tourist however, here is the list of flora and fauna you should probably watch out for:&lt;br /&gt;
&lt;br /&gt;
====Flora====&lt;br /&gt;
*The &#039;&#039;&#039;Brainleaf&#039;&#039;&#039; - &#039;&#039;Vinea catachanus dominari&#039;&#039;: A vegetative carnivore, the Brainleaf is a small, not particularly conspicuous tree able to attach its tendrils to the spine and brain of a person, taking control over their body. &lt;br /&gt;
*The &#039;&#039;&#039;Breathweed&#039;&#039;&#039; - &#039;&#039;Parasitus respirare&#039;&#039;: A strange organism that seems to be a mixture between plant and fungi. It grows on the side of tree trunks and resembles a vine. If an organism brushes past by the weed, it dissolves into a cloud of airborne spores. If even one lands in the mouth, you only have a brief time to remove it. Unfortunately, it resembles a small blister making it hard to find. Once settled, [[Wat|it takes over the host&#039;s tongue]] (this is actually a [[wiki:Cymothoa_exigua|real thing]]-- a real, horrible thing), absorbing nutrients that creates more spores. Once the host dies, the fake tongue dissolves and release even more spores. &lt;br /&gt;
*The &#039;&#039;&#039;Spiker&#039;&#039;&#039; - &#039;&#039;Spina transformatio&#039;&#039;: Fires its spikes into its victims&#039; bodies, which then releases a mutative chemical which literally turns the person into another Spiker.&lt;br /&gt;
*The &#039;&#039;&#039;Venus Mantrap&#039;&#039;&#039; - &#039;&#039;Vinea malum&#039;&#039;: A giant carnivorous plant common to jungle Deathworlds. It resembles the Terran Venus Flytrap for which it is named but is far larger, and unlike the flytrap, it is able to move its leaves to attack and consume its prey. The Mantrap consists of a number of mobile leaves attached to a single immobile stem.&lt;br /&gt;
*The &#039;&#039;&#039;Spore Tree&#039;&#039;&#039;: The branches of this plant hold dangling flowers which launch a cloud of spores when they detect something moving close by, to carry their seeds to other fertile areas. The spore cloud is so dense, the creature which disturbed the tree often chokes and dies. This is also useful for the spore tree as its victim&#039;s decaying body will enrich the ground around its roots.&lt;br /&gt;
*The &#039;&#039;&#039;Canak Floater&#039;&#039;&#039;: These bizarre and deadly plants are filled with lighter-than-air gases and drift across the planet with the vagaries of the wind. They have sensitive feeler tentacles, which detect warmth and moisture above the normal local levels. This is usually to detect streams, hot springs and other sources of water, but unfortunately is also sensitive enough to detect the temperature of and moisture changes caused by humans. When it finds such a place, the floater explodes, scattering its seed pods over a wide area. These seedpods have a diamond-hard outer casing with razor-sharp edges and will scythe through anything within range.&lt;br /&gt;
*The &#039;&#039;&#039;Miral Catcher&#039;&#039;&#039;: Ground-hugging vegetation which has roots that are extremely sensitive to vibrations in the ground, such as might be caused by an animal wandering past. It looks innocuous enough when dormant, but when it attacks, huge tentacles whip from its many frilled maws and lash out. They carry a paralysing toxin, which acts almost instantaneously.&lt;br /&gt;
*The &#039;&#039;&#039;Sucker Tree&#039;&#039;&#039;: Fairly innocuous-looking to the untrained eye, it is simply a fungal-like growth on top of a seemingly normal trunk. However, the trunk can twist and turn when it detects prey, bending over to drop its suckers on top of the heads of its victims. It quickly drains them of their life fluids and then flings the corpse away, to ensure that future victims are not made suspicious by a pile of bodies.&lt;br /&gt;
*The &#039;&#039;&#039;Spitting Cactus&#039;&#039;&#039;: A deadly form of jungle cacti, it is able to fire toxin-coated spines directly at nearby prey.&lt;br /&gt;
*The &#039;&#039;&#039;Catachan Mantrap&#039;&#039;&#039;: While having a similar name to the Venus Mantrap, it uses a much more aggressive hunting technique. It can move its leaves around, actively searching out prey and clamping its jaw-like leaves around its victims.&lt;br /&gt;
*The &#039;&#039;&#039;Stranglevine&#039;&#039;&#039;: Prefers shady spots to grow in, where their distinctive tube-like trunks are hidden from view. When they detect the disturbance caused by a passing animal, their long, highly adhesive stamen uncoil, wrapping themselves around their prey and dragging them back to die of dehydration.&lt;br /&gt;
*&#039;&#039;&#039;Shardwrack Spines&#039;&#039;&#039;: Also known as &amp;quot;devil&#039;s-teeth&amp;quot;, they are an evasive species of jagged formations of fossilized organic matter that have hardened over thousands of year forming razor-sharp walls of crystalline growth bursting from the ground. A usual sight on any deathworld – menacing, bizarre battle zones that only the strongest or the most foolhardy would dare fight on. They form impenetrable barriers that hamper movement, able to mortally wound anything that might come near – their strange shapes and sharp spines can pierce armour as if it wasn’t there.&lt;br /&gt;
*&#039;&#039;&#039;Barbed Vemongorse&#039;&#039;&#039;:- Covered in alien flora bright and beguiling, deathworlds are strange and sinister places few visit and fewer leave intact. Much of the pain, suffering and death can be attributed to the growth of barbed venomgorse. Possessed of a primal, cunning sapience, this carnivorous plant is highly adaptable, which snakes toward anything that lives, able to generate new weapon-growths and toxins throughout its life cyclewhile injecting debilitating neurotoxin with invariably fatal results. Commonly found with a collection of dead animal bones, xenos skeletons, and the odd unfortunate desiccated guardsman entangled in its sapient roots and boughs. The venom from a single one of these xeno-weeds is enough to kill most of a hive city. mesh-like leaves, buds, and barbed flowers, a thick tangle of thorned creeper vines. Produces deadly subforms like the Grappleweed.&lt;br /&gt;
**&#039;&#039;&#039;Grappleweed&#039;&#039;&#039;: the most common and deadly subform of the Barbed Vemongorse. The Grappleweed is a hideous alien plant, with stumpy bushes with trumpet-like flowers, able to shuffle across the landscapes of the galaxy in search of fresh morsels of prey. The writhing barbed tentacles are a deadly menace which will drag any prey with its grapple-barbed tongue into the fleshy trumpet for eventual digestion. Its is a ravenous carnivorous plant that tumbles towards its prey with astonishing swiftness before dousing it in highly corrosive chemicals and consuming the slurried remains.&lt;br /&gt;
&lt;br /&gt;
====Fauna====&lt;br /&gt;
*&#039;&#039;&#039;Catachan Devils&#039;&#039;&#039; - &#039;&#039;Catachanus scorpiones maximus&#039;&#039;: &#039;&#039;Not&#039;&#039; to be confused with the Catachan Devil Guardsmen Regiment; these are voracious predators, looking somewhat like many-limbed scorpions. They can be as long as a [[Land Train]] but are very bulky and slow-moving, meaning that escape is possible. Was previously hinted to may or not be a type of lost Tyranid vanguard organism that was forced to adapt to the planet&#039;s environment, though this has been ruled out by the newer fluff. &lt;br /&gt;
*&#039;&#039;&#039;Catachan Face-Eater&#039;&#039;&#039; - &#039;&#039;Catachanus fyto paracitus&#039;&#039;: A bizarre amoeba-like organism. In its natural environment, the creature hangs from low branches, near water sources, or anywhere prey is known to travel. When a prey creature comes in range the Face-Eater will drop, or use its powerful muscles to fling itself in the direction of the creature&#039;s head. Once attached it will not only suffocate its prey but also use powerful digestive acids to begin to feed as it slowly kills. It then lays eggs so that the larvae may find a warm and moist meal. [[Wat|Also has the same genus as the Catachan Devils,]] whether they are closely related, we have no idea. But we&#039;re gonna sweep it as GW [[EPIC FAIL|not understanding the basics of biological classification.]]&lt;br /&gt;
*[[Grox|&#039;&#039;&#039;Wild Grox&#039;&#039;&#039;]]: Introduced from the Solomon system as a food source, on Catachan they have become feral, deadly predators.&lt;br /&gt;
*&#039;&#039;&#039;[[Orks]]&#039;&#039;&#039;: Because there is officially nowhere in the galaxy real space [[Tuska Daemon-Killa|or otherwise]] that hasn&#039;t been infested by these retarded angry mushrooms. Catachan was at one point the birthplace of [[Old Zogwort]] before a later retcon saying he was instead born on the planet [[Derp| Zurk]]&lt;br /&gt;
*&#039;&#039;&#039;Shambling Mamorphs&#039;&#039;&#039;: From the volcano lands, these creatures are tough fighters and put up a good fight even against the Catachan Devil.&lt;br /&gt;
*&#039;&#039;&#039;Drakebats&#039;&#039;&#039;: [[Ogryn]]-sized, winged pseudo-reptiles that lurk amongst the upper canopy of the equatorial jungles of Catachan, descending from the treetops to ambush and devour unsuspecting prey.&lt;br /&gt;
*There are also many types of venomous serpents on Catachan, including the &#039;&#039;&#039;Flying Swamp Mamba&#039;&#039;&#039;, the &#039;&#039;&#039;Coiling Death Cobra&#039;&#039;&#039; the &#039;&#039;&#039;Catachan Black Viper&#039;&#039;&#039; and the giant &#039;&#039;&#039;Blackback Viper&#039;&#039;&#039;, all are all deadly to most living beings. Some can kill in under 30 heartbeats.&lt;br /&gt;
*&#039;&#039;&#039;Catachan Barking Toads&#039;&#039;&#039;: Although appearing benign and harmless, the Barking Toads are likely Catachan&#039;s deadliest animals. The creatures are easily startled and, whenever they feel threatened, explode in a cloud of toxins which kills and liquefies anything within a one-kilometre radius, including the Barking Toad itself. The toxin is virulent enough that even respirators and sealed suits such as power armour offer no protection. They are known as the most toxic creatures in the galaxy. How these guys manage to maintain a population without suiciding themselves to extinction, we have no idea, but [[Warp]] fuckery has not been ruled out. There are two types of Barking Toads:&lt;br /&gt;
**&#039;&#039;&#039;Great Barking Toad&#039;&#039;&#039; - &#039;&#039;Catachanus bufo moribundus&#039;&#039;: The larger variant. Will poison everything in a 1 mile radius. [[Fail|&lt;br /&gt;
Also has the same genus as the Catachan Devils and Face Eater despite one being an arachnid, and the other being a slime mould.]] &lt;br /&gt;
**&#039;&#039;&#039;Lesser Barking Toad&#039;&#039;&#039;: The smaller one. Its poison only affects its immediate vicinity.&lt;br /&gt;
*&#039;&#039;&#039;Blood Wasps&#039;&#039;&#039;: swarms of small, deadly insects that are known to eat their prey alive, stripping them to the bone in under an hour.&lt;br /&gt;
*&#039;&#039;&#039;Heretic-Ants&#039;&#039;&#039; are named on the account that they always attack their prey&#039;s feet (or &amp;quot;Soles&amp;quot;) first. One bite from these insects will put a fully grown man in the infirmary for a month, two bites will give them around a day to find treatment before dying, and three will simply kill them outright.&lt;br /&gt;
*&#039;&#039;&#039;Vein Worms&#039;&#039;&#039; secrete an ooze that numbs their prey when they bite so that they cannot feel a thing. The Worms then dig their way under their prey&#039;s skin and into the bloodstream to lay their eggs. The eggs will spread all around the host&#039;s body, and when the larvae hatch they will eat their way through the host&#039;s brain, heart and bones. There is no known cure for Vein Worms once they have entered the bloodstream.&lt;br /&gt;
&lt;br /&gt;
==Disease==&lt;br /&gt;
&lt;br /&gt;
Because it is an Amazon-expy, expect a shit ton of diseases. Many of the planet&#039;s native insects also carry virulent diseases on top of being venomous, meaning that a single bite can be lethal in more ways than one. Due to their unseen and microscopic nature, many Catachans consider disease to be a greater enemy than any beast or monster.&lt;br /&gt;
&lt;br /&gt;
==People==&lt;br /&gt;
Such hardy place will breed hard people. This is where everyone&#039;s favourite [[Catachan Jungle Fighters|Space-Rambos]] are born. Catachans are known for being both physically and mentally resilient on a level that normal humans simply cannot match. Due to their heavily muscled physiques, they are often nicknamed &amp;quot;Baby Ogryns&amp;quot; by other Guardsmen, although never to their faces, as it often results in serious injury.&lt;br /&gt;
&lt;br /&gt;
{{40k-Planets}}&lt;/div&gt;</summary>
		<author><name>2603:8001:6901:2586:6863:95A3:BD06:362D</name></author>
	</entry>
	<entry>
		<id>http://2d4chan.org/mediawiki/index.php?title=Catachan&amp;diff=112931</id>
		<title>Catachan</title>
		<link rel="alternate" type="text/html" href="http://2d4chan.org/mediawiki/index.php?title=Catachan&amp;diff=112931"/>
		<updated>2022-06-10T13:04:47Z</updated>

		<summary type="html">&lt;p&gt;2603:8001:6901:2586:6863:95A3:BD06:362D: /* Fauna */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{topquote|&#039;&#039;&#039;[[Vulkan]]&#039;&#039;&#039;: &amp;quot;Oh-hoho! This planet humbles me to no bounds! Tank-sized scorpipedes, platoon-eating plants, and trench foot for the power-armored!&amp;quot;&amp;lt;br&amp;gt;&#039;&#039;&#039;[[Corvus Corax]]&#039;&#039;&#039; *neck deep in mud*: &amp;quot;WHY DO PEOPLE LIVE HERE?!?!&lt;br /&gt;
|[[If the Emperor had a Text-to-Speech Device|TTS]] summing up Catachan in a nutshell.}}&lt;br /&gt;
[[File:Catachan.jpg|300px|right|thumb|So deadly that not even [[Daemons]] want to step foot on it. Literally. When the [[Great Rift]] opened, Catachan needed no rescuing because the jungle &#039;&#039;&#039;ATE&#039;&#039;&#039; the daemons. [[Awesome|WITHOUT returning them to the Warp]].]]&lt;br /&gt;
Catachan (sometimes pronounced as &#039;Cata-Can&#039; or &#039;Cata-Chan&#039;, we aren&#039;t really sure thanks to GW incompetence) is everyone&#039;s favourite [[Death World|hellhole.]] Like a giant overgrown Amazon Rainforest mixed in with Skull Island and Gondwana-circa Early Cretaceous Period, every single iota of Catachan is lethal to human life, from the smallest mites to the largest Catachan Devils. If planets could dream, then even the most blighted of daemon worlds at the core of the [[Eye of Terror]] surrounding the very Byssos itself would experience bed-shitting nightmares about the horrors of Catachan. &lt;br /&gt;
&lt;br /&gt;
==History==&lt;br /&gt;
Catachan was colonized by humans longer than Imperial records can remember. When the first probes arrived, the planet was a [[Pretend|deceptive, calm green orb]] from orbit but when the colony ships crash-landed and the colonists had no way to escape, they awoke to find themselves on one of the harshest planets in the galaxy. The colonists only barely survived, holed up in their spacecraft against a living, besieging jungle, a battle for survival in which many undoubtedly died.&lt;br /&gt;
&lt;br /&gt;
==Catachan Welcomes the Bold and the Brave==&lt;br /&gt;
&lt;br /&gt;
As you know, Catachan is not for the faint of heart. If you are a hardcore tourist however, here is the list of flora and fauna you should probably watch out for:&lt;br /&gt;
&lt;br /&gt;
====Flora====&lt;br /&gt;
*The &#039;&#039;&#039;Brainleaf&#039;&#039;&#039; - &#039;&#039;Vinea catachanus dominari&#039;&#039;: A vegetative carnivore, the Brainleaf is a small, not particularly conspicuous tree able to attach its tendrils to the spine and brain of a person, taking control over their body. &lt;br /&gt;
*The &#039;&#039;&#039;Breathweed&#039;&#039;&#039; - &#039;&#039;Parasitus respirare&#039;&#039;: A strange organism that seems to be a mixture between plant and fungi. It grows on the side of tree trunks and resembles a vine. If an organism brushes past by the weed, it dissolves into a cloud of airborne spores. If even one lands in the mouth, you only have a brief time to remove it. Unfortunately, it resembles a small blister making it hard to find. Once settled, [[Wat|it takes over the host&#039;s tongue]] (this is actually a [[wiki:Cymothoa_exigua|real thing]]-- a real, horrible thing), absorbing nutrients that creates more spores. Once the host dies, the fake tongue dissolves and release even more spores. &lt;br /&gt;
*The &#039;&#039;&#039;Spiker&#039;&#039;&#039; - &#039;&#039;Spina transformatio&#039;&#039;: Fires its spikes into its victims&#039; bodies, which then releases a mutative chemical which literally turns the person into another Spiker.&lt;br /&gt;
*The &#039;&#039;&#039;Venus Mantrap&#039;&#039;&#039; - &#039;&#039;Vinea malum&#039;&#039;: A giant carnivorous plant common to jungle Deathworlds. It resembles the Terran Venus Flytrap for which it is named but is far larger, and unlike the flytrap, it is able to move its leaves to attack and consume its prey. The Mantrap consists of a number of mobile leaves attached to a single immobile stem.&lt;br /&gt;
*The &#039;&#039;&#039;Spore Tree&#039;&#039;&#039;: The branches of this plant hold dangling flowers which launch a cloud of spores when they detect something moving close by, to carry their seeds to other fertile areas. The spore cloud is so dense, the creature which disturbed the tree often chokes and dies. This is also useful for the spore tree as its victim&#039;s decaying body will enrich the ground around its roots.&lt;br /&gt;
*The &#039;&#039;&#039;Canak Floater&#039;&#039;&#039;: These bizarre and deadly plants are filled with lighter-than-air gases and drift across the planet with the vagaries of the wind. They have sensitive feeler tentacles, which detect warmth and moisture above the normal local levels. This is usually to detect streams, hot springs and other sources of water, but unfortunately is also sensitive enough to detect the temperature of and moisture changes caused by humans. When it finds such a place, the floater explodes, scattering its seed pods over a wide area. These seedpods have a diamond-hard outer casing with razor-sharp edges and will scythe through anything within range.&lt;br /&gt;
*The &#039;&#039;&#039;Miral Catcher&#039;&#039;&#039;: Ground-hugging vegetation which has roots that are extremely sensitive to vibrations in the ground, such as might be caused by an animal wandering past. It looks innocuous enough when dormant, but when it attacks, huge tentacles whip from its many frilled maws and lash out. They carry a paralysing toxin, which acts almost instantaneously.&lt;br /&gt;
*The &#039;&#039;&#039;Sucker Tree&#039;&#039;&#039;: Fairly innocuous-looking to the untrained eye, it is simply a fungal-like growth on top of a seemingly normal trunk. However, the trunk can twist and turn when it detects prey, bending over to drop its suckers on top of the heads of its victims. It quickly drains them of their life fluids and then flings the corpse away, to ensure that future victims are not made suspicious by a pile of bodies.&lt;br /&gt;
*The &#039;&#039;&#039;Spitting Cactus&#039;&#039;&#039;: A deadly form of jungle cacti, it is able to fire toxin-coated spines directly at nearby prey.&lt;br /&gt;
*The &#039;&#039;&#039;Catachan Mantrap&#039;&#039;&#039;: While having a similar name to the Venus Mantrap, it uses a much more aggressive hunting technique. It can move its leaves around, actively searching out prey and clamping its jaw-like leaves around its victims.&lt;br /&gt;
*The &#039;&#039;&#039;Stranglevine&#039;&#039;&#039;: Prefers shady spots to grow in, where their distinctive tube-like trunks are hidden from view. When they detect the disturbance caused by a passing animal, their long, highly adhesive stamen uncoil, wrapping themselves around their prey and dragging them back to die of dehydration.&lt;br /&gt;
*&#039;&#039;&#039;Shardwrack Spines&#039;&#039;&#039;: Also known as &amp;quot;devil&#039;s-teeth&amp;quot;, they are an evasive species of jagged formations of fossilized organic matter that have hardened over thousands of year forming razor-sharp walls of crystalline growth bursting from the ground. A usual sight on any deathworld – menacing, bizarre battle zones that only the strongest or the most foolhardy would dare fight on. They form impenetrable barriers that hamper movement, able to mortally wound anything that might come near – their strange shapes and sharp spines can pierce armour as if it wasn’t there.&lt;br /&gt;
*&#039;&#039;&#039;Barbed Vemongorse&#039;&#039;&#039;:- Covered in alien flora bright and beguiling, deathworlds are strange and sinister places few visit and fewer leave intact. Much of the pain, suffering and death can be attributed to the growth of barbed venomgorse. Possessed of a primal, cunning sapience, this carnivorous plant is highly adaptable, which snakes toward anything that lives, able to generate new weapon-growths and toxins throughout its life cyclewhile injecting debilitating neurotoxin with invariably fatal results. Commonly found with a collection of dead animal bones, xenos skeletons, and the odd unfortunate desiccated guardsman entangled in its sapient roots and boughs. The venom from a single one of these xeno-weeds is enough to kill most of a hive city. mesh-like leaves, buds, and barbed flowers, a thick tangle of thorned creeper vines. Produces deadly subforms like the Grappleweed.&lt;br /&gt;
**&#039;&#039;&#039;Grappleweed&#039;&#039;&#039;: the most common and deadly subform of the Barbed Vemongorse. The Grappleweed is a hideous alien plant, with stumpy bushes with trumpet-like flowers, able to shuffle across the landscapes of the galaxy in search of fresh morsels of prey. The writhing barbed tentacles are a deadly menace which will drag any prey with its grapple-barbed tongue into the fleshy trumpet for eventual digestion. Its is a ravenous carnivorous plant that tumbles towards its prey with astonishing swiftness before dousing it in highly corrosive chemicals and consuming the slurried remains.&lt;br /&gt;
&lt;br /&gt;
====Fauna====&lt;br /&gt;
*&#039;&#039;&#039;Catachan Devils&#039;&#039;&#039; - &#039;&#039;Catachanus scorpiones maximus&#039;&#039;: &#039;&#039;Not&#039;&#039; to be confused with the Catachan Devil Guardsmen Regiment; these are voracious predators, looking somewhat like many-limbed scorpions. They can be as long as a [[Land Train]] but are very bulky and slow-moving, meaning that escape is possible. Was previously hinted to may or not be a type of lost Tyranid vanguard organism that was forced to adapt to the planet&#039;s environment, though this has been ruled out by the newer fluff. &lt;br /&gt;
*&#039;&#039;&#039;Catachan Face-Eater&#039;&#039;&#039; - &#039;&#039;Catachanus fyto paracitus&#039;&#039;: A bizarre amoeba-like organism. In its natural environment, the creature hangs from low branches, near water sources, or anywhere prey is known to travel. When a prey creature comes in range the Face-Eater will drop, or use its powerful muscles to fling itself in the direction of the creature&#039;s head. Once attached it will not only suffocate its prey but also use powerful digestive acids to begin to feed as it slowly kills. It then lays eggs so that the larvae may find a warm and moist meal. [[Wat|Also has the same genus as the Catachan Devils,]] whether they are closely related, we have no idea. But we&#039;re gonna sweep it as GW [[EPIC FAIL|not understanding the basics of biological classification.]]&lt;br /&gt;
*[[Grox|&#039;&#039;&#039;Wild Grox&#039;&#039;&#039;]]: Introduced from the Solomon system as a food source, on Catachan they have become feral, deadly predators.&lt;br /&gt;
*&#039;&#039;&#039;[[Orks]]&#039;&#039;&#039;: Because there is officially nowhere in the galaxy real space [[Tuska Daemon-Killa|or otherwise]] that hasn&#039;t been infested by these retarded angry mushrooms. Catachan was at one point the birthplace of [[Old Zogwort]] before a later retcon saying he was instead born on the planet [[Derp| Zurk]]&lt;br /&gt;
*&#039;&#039;&#039;Shambling Mamorphs&#039;&#039;&#039;: From the volcano lands, these creatures are tough fighters and put up a good fight even against the Catachan Devil.&lt;br /&gt;
*&#039;&#039;&#039;Drakebats&#039;&#039;&#039;: [[Ogryn]]-sized, winged pseudo-reptiles that lurk amongst the upper canopy of the equatorial jungles of Catachan, descending from the treetops to ambush and devour unsuspecting prey.&lt;br /&gt;
*There are also many types of venomous serpents on Catachan, including the &#039;&#039;&#039;Flying Swamp Mamba&#039;&#039;&#039;, the &#039;&#039;&#039;Coiling Death Cobra&#039;&#039;&#039; the &#039;&#039;&#039;Catachan Black Viper&#039;&#039;&#039; and the giant &#039;&#039;&#039;Blackback Viper&#039;&#039;&#039;, all are all deadly to most living beings. Some can kill in under 30 heartbeats.&lt;br /&gt;
*&#039;&#039;&#039;Catachan Barking Toads&#039;&#039;&#039;: Although appearing benign and harmless, the Barking Toads are arguably Catachan&#039;s deadliest animals. The creatures are easily startled and, whenever they feel threatened, explode in a cloud of toxins which kills and liquefies anything within a one-kilometre radius, including the Barking Toad itself. The toxin is virulent enough that even respirators and sealed suits such as power armour offer no protection. They are known as the most toxic creatures in the galaxy. How these guys manage to maintain a population without suiciding themselves to extinction, we have no idea, but [[Warp]] fuckery has not been ruled out. There are two types of Barking Toads:&lt;br /&gt;
**&#039;&#039;&#039;Great Barking Toad&#039;&#039;&#039; - &#039;&#039;Catachanus bufo moribundus&#039;&#039;: The larger variant. Will poison everything in a 1 mile radius. [[Fail|&lt;br /&gt;
Also has the same genus as the Catachan Devils and Face Eater despite one being an arachnid, and the other being a slime mould.]] &lt;br /&gt;
**&#039;&#039;&#039;Lesser Barking Toad&#039;&#039;&#039;: The smaller one. Its poison only affects its immediate vicinity.&lt;br /&gt;
*&#039;&#039;&#039;Blood Wasps&#039;&#039;&#039;: swarms of small, deadly insects that are known to eat their prey alive, stripping them to the bone in under an hour.&lt;br /&gt;
*&#039;&#039;&#039;Heretic-Ants&#039;&#039;&#039; are named on the account that they always attack their prey&#039;s feet (or &amp;quot;Soles&amp;quot;) first. One bite from these insects will put a fully grown man in the infirmary for a month, two bites will give them around a day to find treatment before dying, and three will simply kill them outright.&lt;br /&gt;
*&#039;&#039;&#039;Vein Worms&#039;&#039;&#039; secrete an ooze that numbs their prey when they bite so that they cannot feel a thing. The Worms then dig their way under their prey&#039;s skin and into the bloodstream to lay their eggs. The eggs will spread all around the host&#039;s body, and when the larvae hatch they will eat their way through the host&#039;s brain, heart and bones. There is no known cure for Vein Worms once they have entered the bloodstream.&lt;br /&gt;
&lt;br /&gt;
==Disease==&lt;br /&gt;
&lt;br /&gt;
Because it is an Amazon-expy, expect a shit ton of diseases. Many of the planet&#039;s native insects also carry virulent diseases on top of being venomous, meaning that a single bite can be lethal in more ways than one. Due to their unseen and microscopic nature, many Catachans consider disease to be a greater enemy than any beast or monster.&lt;br /&gt;
&lt;br /&gt;
==People==&lt;br /&gt;
Such hardy place will breed hard people. This is where everyone&#039;s favourite [[Catachan Jungle Fighters|Space-Rambos]] are born. Catachans are known for being both physically and mentally resilient on a level that normal humans simply cannot match. Due to their heavily muscled physiques, they are often nicknamed &amp;quot;Baby Ogryns&amp;quot; by other Guardsmen, although never to their faces, as it often results in serious injury.&lt;br /&gt;
&lt;br /&gt;
{{40k-Planets}}&lt;/div&gt;</summary>
		<author><name>2603:8001:6901:2586:6863:95A3:BD06:362D</name></author>
	</entry>
	<entry>
		<id>http://2d4chan.org/mediawiki/index.php?title=Catachan&amp;diff=112930</id>
		<title>Catachan</title>
		<link rel="alternate" type="text/html" href="http://2d4chan.org/mediawiki/index.php?title=Catachan&amp;diff=112930"/>
		<updated>2022-06-10T12:54:58Z</updated>

		<summary type="html">&lt;p&gt;2603:8001:6901:2586:6863:95A3:BD06:362D: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{topquote|&#039;&#039;&#039;[[Vulkan]]&#039;&#039;&#039;: &amp;quot;Oh-hoho! This planet humbles me to no bounds! Tank-sized scorpipedes, platoon-eating plants, and trench foot for the power-armored!&amp;quot;&amp;lt;br&amp;gt;&#039;&#039;&#039;[[Corvus Corax]]&#039;&#039;&#039; *neck deep in mud*: &amp;quot;WHY DO PEOPLE LIVE HERE?!?!&lt;br /&gt;
|[[If the Emperor had a Text-to-Speech Device|TTS]] summing up Catachan in a nutshell.}}&lt;br /&gt;
[[File:Catachan.jpg|300px|right|thumb|So deadly that not even [[Daemons]] want to step foot on it. Literally. When the [[Great Rift]] opened, Catachan needed no rescuing because the jungle &#039;&#039;&#039;ATE&#039;&#039;&#039; the daemons. [[Awesome|WITHOUT returning them to the Warp]].]]&lt;br /&gt;
Catachan (sometimes pronounced as &#039;Cata-Can&#039; or &#039;Cata-Chan&#039;, we aren&#039;t really sure thanks to GW incompetence) is everyone&#039;s favourite [[Death World|hellhole.]] Like a giant overgrown Amazon Rainforest mixed in with Skull Island and Gondwana-circa Early Cretaceous Period, every single iota of Catachan is lethal to human life, from the smallest mites to the largest Catachan Devils. If planets could dream, then even the most blighted of daemon worlds at the core of the [[Eye of Terror]] surrounding the very Byssos itself would experience bed-shitting nightmares about the horrors of Catachan. &lt;br /&gt;
&lt;br /&gt;
==History==&lt;br /&gt;
Catachan was colonized by humans longer than Imperial records can remember. When the first probes arrived, the planet was a [[Pretend|deceptive, calm green orb]] from orbit but when the colony ships crash-landed and the colonists had no way to escape, they awoke to find themselves on one of the harshest planets in the galaxy. The colonists only barely survived, holed up in their spacecraft against a living, besieging jungle, a battle for survival in which many undoubtedly died.&lt;br /&gt;
&lt;br /&gt;
==Catachan Welcomes the Bold and the Brave==&lt;br /&gt;
&lt;br /&gt;
As you know, Catachan is not for the faint of heart. If you are a hardcore tourist however, here is the list of flora and fauna you should probably watch out for:&lt;br /&gt;
&lt;br /&gt;
====Flora====&lt;br /&gt;
*The &#039;&#039;&#039;Brainleaf&#039;&#039;&#039; - &#039;&#039;Vinea catachanus dominari&#039;&#039;: A vegetative carnivore, the Brainleaf is a small, not particularly conspicuous tree able to attach its tendrils to the spine and brain of a person, taking control over their body. &lt;br /&gt;
*The &#039;&#039;&#039;Breathweed&#039;&#039;&#039; - &#039;&#039;Parasitus respirare&#039;&#039;: A strange organism that seems to be a mixture between plant and fungi. It grows on the side of tree trunks and resembles a vine. If an organism brushes past by the weed, it dissolves into a cloud of airborne spores. If even one lands in the mouth, you only have a brief time to remove it. Unfortunately, it resembles a small blister making it hard to find. Once settled, [[Wat|it takes over the host&#039;s tongue]] (this is actually a [[wiki:Cymothoa_exigua|real thing]]-- a real, horrible thing), absorbing nutrients that creates more spores. Once the host dies, the fake tongue dissolves and release even more spores. &lt;br /&gt;
*The &#039;&#039;&#039;Spiker&#039;&#039;&#039; - &#039;&#039;Spina transformatio&#039;&#039;: Fires its spikes into its victims&#039; bodies, which then releases a mutative chemical which literally turns the person into another Spiker.&lt;br /&gt;
*The &#039;&#039;&#039;Venus Mantrap&#039;&#039;&#039; - &#039;&#039;Vinea malum&#039;&#039;: A giant carnivorous plant common to jungle Deathworlds. It resembles the Terran Venus Flytrap for which it is named but is far larger, and unlike the flytrap, it is able to move its leaves to attack and consume its prey. The Mantrap consists of a number of mobile leaves attached to a single immobile stem.&lt;br /&gt;
*The &#039;&#039;&#039;Spore Tree&#039;&#039;&#039;: The branches of this plant hold dangling flowers which launch a cloud of spores when they detect something moving close by, to carry their seeds to other fertile areas. The spore cloud is so dense, the creature which disturbed the tree often chokes and dies. This is also useful for the spore tree as its victim&#039;s decaying body will enrich the ground around its roots.&lt;br /&gt;
*The &#039;&#039;&#039;Canak Floater&#039;&#039;&#039;: These bizarre and deadly plants are filled with lighter-than-air gases and drift across the planet with the vagaries of the wind. They have sensitive feeler tentacles, which detect warmth and moisture above the normal local levels. This is usually to detect streams, hot springs and other sources of water, but unfortunately is also sensitive enough to detect the temperature of and moisture changes caused by humans. When it finds such a place, the floater explodes, scattering its seed pods over a wide area. These seedpods have a diamond-hard outer casing with razor-sharp edges and will scythe through anything within range.&lt;br /&gt;
*The &#039;&#039;&#039;Miral Catcher&#039;&#039;&#039;: Ground-hugging vegetation which has roots that are extremely sensitive to vibrations in the ground, such as might be caused by an animal wandering past. It looks innocuous enough when dormant, but when it attacks, huge tentacles whip from its many frilled maws and lash out. They carry a paralysing toxin, which acts almost instantaneously.&lt;br /&gt;
*The &#039;&#039;&#039;Sucker Tree&#039;&#039;&#039;: Fairly innocuous-looking to the untrained eye, it is simply a fungal-like growth on top of a seemingly normal trunk. However, the trunk can twist and turn when it detects prey, bending over to drop its suckers on top of the heads of its victims. It quickly drains them of their life fluids and then flings the corpse away, to ensure that future victims are not made suspicious by a pile of bodies.&lt;br /&gt;
*The &#039;&#039;&#039;Spitting Cactus&#039;&#039;&#039;: A deadly form of jungle cacti, it is able to fire toxin-coated spines directly at nearby prey.&lt;br /&gt;
*The &#039;&#039;&#039;Catachan Mantrap&#039;&#039;&#039;: While having a similar name to the Venus Mantrap, it uses a much more aggressive hunting technique. It can move its leaves around, actively searching out prey and clamping its jaw-like leaves around its victims.&lt;br /&gt;
*The &#039;&#039;&#039;Stranglevine&#039;&#039;&#039;: Prefers shady spots to grow in, where their distinctive tube-like trunks are hidden from view. When they detect the disturbance caused by a passing animal, their long, highly adhesive stamen uncoil, wrapping themselves around their prey and dragging them back to die of dehydration.&lt;br /&gt;
*&#039;&#039;&#039;Shardwrack Spines&#039;&#039;&#039;: Also known as &amp;quot;devil&#039;s-teeth&amp;quot;, they are an evasive species of jagged formations of fossilized organic matter that have hardened over thousands of year forming razor-sharp walls of crystalline growth bursting from the ground. A usual sight on any deathworld – menacing, bizarre battle zones that only the strongest or the most foolhardy would dare fight on. They form impenetrable barriers that hamper movement, able to mortally wound anything that might come near – their strange shapes and sharp spines can pierce armour as if it wasn’t there.&lt;br /&gt;
*&#039;&#039;&#039;Barbed Vemongorse&#039;&#039;&#039;:- Covered in alien flora bright and beguiling, deathworlds are strange and sinister places few visit and fewer leave intact. Much of the pain, suffering and death can be attributed to the growth of barbed venomgorse. Possessed of a primal, cunning sapience, this carnivorous plant is highly adaptable, which snakes toward anything that lives, able to generate new weapon-growths and toxins throughout its life cyclewhile injecting debilitating neurotoxin with invariably fatal results. Commonly found with a collection of dead animal bones, xenos skeletons, and the odd unfortunate desiccated guardsman entangled in its sapient roots and boughs. The venom from a single one of these xeno-weeds is enough to kill most of a hive city. mesh-like leaves, buds, and barbed flowers, a thick tangle of thorned creeper vines. Produces deadly subforms like the Grappleweed.&lt;br /&gt;
**&#039;&#039;&#039;Grappleweed&#039;&#039;&#039;: the most common and deadly subform of the Barbed Vemongorse. The Grappleweed is a hideous alien plant, with stumpy bushes with trumpet-like flowers, able to shuffle across the landscapes of the galaxy in search of fresh morsels of prey. The writhing barbed tentacles are a deadly menace which will drag any prey with its grapple-barbed tongue into the fleshy trumpet for eventual digestion. Its is a ravenous carnivorous plant that tumbles towards its prey with astonishing swiftness before dousing it in highly corrosive chemicals and consuming the slurried remains.&lt;br /&gt;
&lt;br /&gt;
====Fauna====&lt;br /&gt;
*&#039;&#039;&#039;Catachan Devils&#039;&#039;&#039; - &#039;&#039;Catachanus scorpiones maximus&#039;&#039;: &#039;&#039;Not&#039;&#039; to be confused with the Catachan Devil Guardsmen Regiment; these are voracious predators, looking somewhat like many-limbed scorpions. They can be as long as a [[Land Train]] but are very bulky and slow-moving, meaning that escape is possible. May be or not be a type of lost Tyranid vanguard organism that was forced to adapt to the planet&#039;s environment.&lt;br /&gt;
*&#039;&#039;&#039;Catachan Face-Eater&#039;&#039;&#039; - &#039;&#039;Catachanus fyto paracitus&#039;&#039;: A bizarre amoeba-like organism. In its natural environment, the creature hangs from low branches, near water sources, or anywhere prey is known to travel. When a prey creature comes in range the Face-Eater will drop, or use its powerful muscles to fling itself in the direction of the creature&#039;s head. Once attached it will not only suffocate its prey but also use powerful digestive acids to begin to feed as it slowly kills. It then lays eggs so that the larvae may find a warm and moist meal. [[Wat|Also has the same genus as the Catachan Devils,]] whether they are closely related, we have no idea. But we&#039;re gonna sweep it as GW [[EPIC FAIL|not understanding the basics of biological classification.]]&lt;br /&gt;
*[[Grox|&#039;&#039;&#039;Wild Grox&#039;&#039;&#039;]]: Introduced from the Solomon system as a food source, on Catachan they have become feral, deadly predators.&lt;br /&gt;
*&#039;&#039;&#039;[[Orks]]&#039;&#039;&#039;: Because there is officially nowhere in the galaxy real space [[Tuska Daemon-Killa|or otherwise]] that hasn&#039;t been infested by these retarded angry mushrooms. Catachan was at one point the birthplace of [[Old Zogwort]] before a later retcon saying he was instead born on the planet [[Derp| Zurk]]&lt;br /&gt;
*&#039;&#039;&#039;Shambling Mamorphs&#039;&#039;&#039;: From the volcano lands, these creatures are tough fighters and put up a good fight even against the Catachan Devil.&lt;br /&gt;
*&#039;&#039;&#039;Drakebats&#039;&#039;&#039;: [[Ogryn]]-sized, winged pseudo-reptiles that lurk amongst the upper canopy of the equatorial jungles of Catachan, descending from the treetops to ambush and devour unsuspecting prey.&lt;br /&gt;
*There are also many types of venomous serpents on Catachan, including the &#039;&#039;&#039;Flying Swamp Mamba&#039;&#039;&#039;, the &#039;&#039;&#039;Coiling Death Cobra&#039;&#039;&#039; the &#039;&#039;&#039;Catachan Black Viper&#039;&#039;&#039; and the giant &#039;&#039;&#039;Blackback Viper&#039;&#039;&#039;, all are all deadly to most living beings. Some can kill in under 30 heartbeats.&lt;br /&gt;
*&#039;&#039;&#039;Catachan Barking Toads&#039;&#039;&#039;: Although appearing benign and harmless, the Barking Toads are arguably Catachan&#039;s deadliest animals. The creatures are easily startled and, whenever they feel threatened, explode in a cloud of toxins which kills and liquefies anything within a one-kilometre radius, including the Barking Toad itself. The toxin is virulent enough that even respirators and sealed suits such as power armour offer no protection. They are known as the most toxic creatures in the galaxy. How these guys manage to maintain a population without suiciding themselves to extinction, we have no idea, but [[Warp]] fuckery has not been ruled out. There are two types of Barking Toads:&lt;br /&gt;
**&#039;&#039;&#039;Great Barking Toad&#039;&#039;&#039; - &#039;&#039;Catachanus bufo moribundus&#039;&#039;: The larger variant. Will poison everything in a 1 mile radius. [[Fail|&lt;br /&gt;
Also has the same genus as the Catachan Devils and Face Eater despite one being an arachnid, and the other being a slime mould.]] &lt;br /&gt;
**&#039;&#039;&#039;Lesser Barking Toad&#039;&#039;&#039;: The smaller one. Its poison only affects its immediate vicinity.&lt;br /&gt;
*&#039;&#039;&#039;Blood Wasps&#039;&#039;&#039;: swarms of small, deadly insects that are known to eat their prey alive, stripping them to the bone in under an hour.&lt;br /&gt;
*&#039;&#039;&#039;Heretic-Ants&#039;&#039;&#039; are named on the account that they always attack their prey&#039;s feet (or &amp;quot;Soles&amp;quot;) first. One bite from these insects will put a fully grown man in the infirmary for a month, two bites will give them around a day to find treatment before dying, and three will simply kill them outright.&lt;br /&gt;
*&#039;&#039;&#039;Vein Worms&#039;&#039;&#039; secrete an ooze that numbs their prey when they bite so that they cannot feel a thing. The Worms then dig their way under their prey&#039;s skin and into the bloodstream to lay their eggs. The eggs will spread all around the host&#039;s body, and when the larvae hatch they will eat their way through the host&#039;s brain, heart and bones. There is no known cure for Vein Worms once they have entered the bloodstream.&lt;br /&gt;
&lt;br /&gt;
==Disease==&lt;br /&gt;
&lt;br /&gt;
Because it is an Amazon-expy, expect a shit ton of diseases. Many of the planet&#039;s native insects also carry virulent diseases on top of being venomous, meaning that a single bite can be lethal in more ways than one. Due to their unseen and microscopic nature, many Catachans consider disease to be a greater enemy than any beast or monster.&lt;br /&gt;
&lt;br /&gt;
==People==&lt;br /&gt;
Such hardy place will breed hard people. This is where everyone&#039;s favourite [[Catachan Jungle Fighters|Space-Rambos]] are born. Catachans are known for being both physically and mentally resilient on a level that normal humans simply cannot match. Due to their heavily muscled physiques, they are often nicknamed &amp;quot;Baby Ogryns&amp;quot; by other Guardsmen, although never to their faces, as it often results in serious injury.&lt;br /&gt;
&lt;br /&gt;
{{40k-Planets}}&lt;/div&gt;</summary>
		<author><name>2603:8001:6901:2586:6863:95A3:BD06:362D</name></author>
	</entry>
	<entry>
		<id>http://2d4chan.org/mediawiki/index.php?title=First_Founding&amp;diff=216256</id>
		<title>First Founding</title>
		<link rel="alternate" type="text/html" href="http://2d4chan.org/mediawiki/index.php?title=First_Founding&amp;diff=216256"/>
		<updated>2022-06-07T12:17:23Z</updated>

		<summary type="html">&lt;p&gt;2603:8001:6901:2586:6863:95A3:BD06:362D: /* Number of Legionaries */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Topquote|They shall be my finest warriors, these men who give of themselves to me. Like clay I shall mould them, and in the furnace of war forge them. They will be of iron will and steely muscle. In great armour shall I clad them and with the mightiest guns will they be armed. They will be untouched by plague or disease, no sickness will blight them. They will have tactics, strategies and machines so that no foe can best them in battle. They are my bulwark against the Terror. They are the Defenders of Humanity. They are my Space Marines and they shall know no fear.|The [[God-Emperor of Mankind|Emperor of Mankind]] on the creation of the Adeptus Astartes}}&lt;br /&gt;
&lt;br /&gt;
{{Topquote|Vos, Hæmi gelidæ valles, quas sæpe cruentis Stragibus æquavit Stilicho ; vos, Thracia, testor, Fulmina, quæ largo mutastis sanguine fluctus ; Dicite, Bisaltæ, vel qui Pangæa juvencis Scinditis, offense quantæ sub vomere putres Dissiliant glebis galæ, vel qualia rastris Ossa peremtorum resonant immania regum. &lt;br /&gt;
Valley of (Mt.) Hemus, which so often Stilicho buried with corpses! Rivers of Thrace, who saw blood replace your waters! I take you as witnesses. Answer, ye Bisaltians, and ye folks whose chariots labour the guts of Pangae! So many helmets covered in rust, broken into shards by the strokes of the ploughshare, a great many times the mattock ploughed the gigantic bones of fallen Kings who found death within your countryside.|Claudius Claudianus, &#039;&#039;In Praise of Stilicho&#039;&#039;, first volume}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
After he conquered [[Terra]], the [[God-Emperor of Mankind|Emperor of Mankind]] set out on a [[Great Crusade]] to re-unite the lost human colonies into a mighty [[Imperium]].  He soon realized that bog-standard humans wouldn&#039;t be enough; some situations called for a small number of devastatingly powerful warriors, a surgical strike force to smash enemy linchpins.  To fill this role, he created his [[Primarchs]], and from their genes, he created the &#039;&#039;&#039;Legiones Astartes&#039;&#039;&#039;, the twenty [[Space Marines|Space Marine]] Legions, in an event [[Second Founding|retroactively]] named the &#039;&#039;&#039;First Founding&#039;&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
==The Legions==&lt;br /&gt;
&lt;br /&gt;
{|align=center border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;5&amp;quot; cellspacing=&amp;quot;0&amp;quot; style=&amp;quot;text-align:center;&amp;quot;&lt;br /&gt;
|- &lt;br /&gt;
! Legion Number !! Primarch !! Homeworld !! Legion Name !! Allegiance&lt;br /&gt;
|-&lt;br /&gt;
! I&lt;br /&gt;
|[[Lion El&#039;Jonson]] || [[Caliban]] || [[Dark Angels]]&lt;br /&gt;
| style=&amp;quot;background-color: navy;color:white;&amp;quot;| ABSOLUTELY LOYAL, AND HAVE TOTALLY NEVER BEEN TRAITORS AT ANY POINT. PLEASE FOLLOW ME DOWN THIS ENTIRELY SAFE AND UNSUSPICIOUS DARK ALLEY SO THAT I MAY EDUCATE YOU ON THE TOTALLY CLEAN AND LOYALIST HISTORY OF THE DARK ANGELS!&lt;br /&gt;
|-&lt;br /&gt;
! II&lt;br /&gt;
! colspan=&amp;quot;5&amp;quot; | +++Records expunged+++&lt;br /&gt;
|-&lt;br /&gt;
!III&lt;br /&gt;
| [[Fulgrim]] || [[Chemos]] || [[Emperor&#039;s Children]]&lt;br /&gt;
| style=&amp;quot;background-color: maroon;color:white;&amp;quot;| Absolutely FABULOUS traitor&lt;br /&gt;
|-&lt;br /&gt;
! IV&lt;br /&gt;
| [[Perturabo]] || [[Olympia]] || [[Iron Warriors]]&lt;br /&gt;
| style=&amp;quot;background-color: maroon;color:white;&amp;quot;| Super grumpy Traitor&lt;br /&gt;
|-&lt;br /&gt;
!V&lt;br /&gt;
| [[Jaghatai Khan]] || [[Chogoris|Chogoris/Mundus Planus]] || [[White Scars]]&lt;br /&gt;
| style=&amp;quot;background-color: navy;color:white;&amp;quot;| Speedy, laughing Loyal&lt;br /&gt;
|-&lt;br /&gt;
!VI&lt;br /&gt;
|[[Leman Russ]] || [[Fenris]] || [[Space Wolves]]&lt;br /&gt;
| style=&amp;quot;background-color: navy;color:white;&amp;quot;| Who&#039;s a Loyal Boy? Is it you? Is it you? ruff ruff yiff &lt;br /&gt;
|-&lt;br /&gt;
!VII&lt;br /&gt;
|[[Rogal Dorn]] || [[Terra]], [[Inwit]] || [[Imperial Fists]]&lt;br /&gt;
| style=&amp;quot;background-color: navy;color:white;&amp;quot;| MEGA &amp;lt;s&amp;gt;ULTRA&amp;lt;/s&amp;gt; FISTISHLY Loyal&lt;br /&gt;
|-&lt;br /&gt;
!VIII&lt;br /&gt;
|[[Konrad Curze]] || [[Nostramo]] || [[Night Lords]]&lt;br /&gt;
| style=&amp;quot;background-color: maroon;color:white;&amp;quot;| Spooky traitor (dead)&lt;br /&gt;
|-&lt;br /&gt;
!IX&lt;br /&gt;
|[[Sanguinius]] || [[Baal]] || [[Blood Angels]]&lt;br /&gt;
| style=&amp;quot;background-color: navy;color:white;&amp;quot;| Loyal and fabulously DEEAADD!!! &lt;br /&gt;
|-&lt;br /&gt;
!X&lt;br /&gt;
|[[Ferrus Manus]] || [[Medusa]] || [[Iron Hands]]&lt;br /&gt;
| style=&amp;quot;background-color: navy;color:white;&amp;quot;| Loyal (also DEAD)&lt;br /&gt;
|-&lt;br /&gt;
!XI&lt;br /&gt;
! colspan=&amp;quot;5&amp;quot; | +++Records expunged+++ &lt;br /&gt;
|-&lt;br /&gt;
!XII&lt;br /&gt;
|[[Angron]] || &amp;lt;s&amp;gt;[[Nuceria]]&amp;lt;/s&amp;gt; [[Bodt]] || [[World Eaters]]&lt;br /&gt;
| style=&amp;quot;background-color: maroon;color:white;&amp;quot;| RAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAGE!!!! (traitor)&lt;br /&gt;
|-&lt;br /&gt;
!XIII&lt;br /&gt;
|[[Roboute Guilliman]] || [[Macragge]] || [[Ultramarines]]&lt;br /&gt;
| style=&amp;quot;background-color: navy;color:white;&amp;quot;| SUPER DUPER Loyal. DEFINITELY never made another Imperium. Nope. Never. No chance.&lt;br /&gt;
|-&lt;br /&gt;
!XIV&lt;br /&gt;
|[[Mortarion]] || [[Barbarus]] || [[Death Guard]]&lt;br /&gt;
| style=&amp;quot;background-color: maroon;color:white;&amp;quot;| Icky traitor&lt;br /&gt;
|-&lt;br /&gt;
!XV&lt;br /&gt;
|[[Magnus the Red]] || [[Prospero]] || [[Thousand Sons]]&lt;br /&gt;
| style=&amp;quot;background-color: maroon;color:white;&amp;quot;| &amp;lt;s&amp;gt;Did Nothing Wrong&amp;lt;/s&amp;gt; Traitors (Because of those fuckwit Space Wolves and Horus. Also Fucking Tzeentch)&lt;br /&gt;
|-&lt;br /&gt;
!XVI&lt;br /&gt;
|[[Horus|Horus Lupercal]] || [[Cthonia]] || [[Black Legion|Luna Wolves/Sons of Horus]]&lt;br /&gt;
| style=&amp;quot;background-color: maroon;color:white;&amp;quot;| UBER Traitor (and also UBER dead)&lt;br /&gt;
|-&lt;br /&gt;
!XVII&lt;br /&gt;
|[[Lorgar|Lorgar Aurelian]] || [[Colchis]] || [[Word Bearers]]&lt;br /&gt;
| style=&amp;quot;background-color: maroon;color:white;&amp;quot;| The first Traitors&lt;br /&gt;
|-&lt;br /&gt;
!XVIII&lt;br /&gt;
|[[Vulkan]] || [[Nocturne]] || [[Salamanders]]&lt;br /&gt;
| style=&amp;quot;background-color: navy;color:white;&amp;quot;| Loyal (and with a slightly weird fire fetish)&lt;br /&gt;
|-&lt;br /&gt;
!XIX&lt;br /&gt;
|[[Corvus Corax]] || [[Deliverance]] || [[Raven Guard]]&lt;br /&gt;
| style=&amp;quot;background-color: navy;color:white;&amp;quot;| Sneaky beaky loyal&lt;br /&gt;
|-&lt;br /&gt;
!XX&lt;br /&gt;
|[[Alpharius]] [[Omegon]] || Unknown || |[[Alpha Legion]]&lt;br /&gt;
| style=&amp;quot;background-color: maroon;color:white;&amp;quot;| It&#039;s complicated; even they might not know at this point, but according to the Imperium at large, Traitor. Rogal slew Omegon, but Alpharius is (probably) still at large or is it the other way around... One of them is probably dead anyways.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Organization==&lt;br /&gt;
[[File:Space Marine Legion.jpg|400px|thumbnail|right|]]&lt;br /&gt;
The Legiones Astartes, being far larger than current Space Marine Chapters, were organized along drastically different lines. At the head of the Legion was its [[Primarch]] Commander who oversaw the Legion&#039;s headquarters. Prior to reuniting with their Primarch, this position was filled by the Legion Master, the most senior Space Marine in the Legion. Below this were the &#039;&#039;&#039;[[Space Marine Chapter|Chapters]]&#039;&#039;&#039; of the Legion, each of which was commanded by a [[Chapter Master|Lord Commander]]. Each [[Space Marine Chapter|Chapter]] in turn was divided into a number of &#039;&#039;&#039;Battalions&#039;&#039;&#039; led by a &#039;&#039;&#039;Lieutenant Commander&#039;&#039;&#039;. Each battalion was then further divided into &#039;&#039;&#039;Companies&#039;&#039;&#039; led by a [[Brother-Captain|Captain]]. The Company, itself divided into a number of &#039;&#039;&#039;Squads&#039;&#039;&#039;, was the basic military division of the Legiones Astartes. Due to the varying sizes of each Legion and the varying nature of supply and attrition, there was no fixed number of how many Chapters, Battalions, Companies, and Squads a Legion would contain. But even then, there was no fixed [[Codex Astartes|institution]] that a particular Company should be composed of certain units, with each Company specialising naturally as marines and officers became veterans of a certain form of warfare.&lt;br /&gt;
&lt;br /&gt;
===Number of Legionaries===&lt;br /&gt;
The Legions were massive armies, and the size of each could vary tremendously. A precise number was never truly achieved and maintained. Even during the Great Crusade, some Legions were very numerous, while others were not. The numbers would always vary with new recruits and inevitable battle-losses, and also important was the availability of potential recruits and the [[Roboute Guilliman|administrative]] [[Perturabo|skills]] of the Primarch and his officers. &lt;br /&gt;
&lt;br /&gt;
However the closest thing to a &#039;standard&#039; legion is what the Emperor started with which was 10 chapters to a legion, 2 battalions to a chapter, five companies to a battalion and 100 marines to a company. Theoretical nominal strength: 10,000.&lt;br /&gt;
&lt;br /&gt;
The most numerous Legion of all was the [[Ultramarines]]. The [[Thousand Sons]] of [[Magnus]] were of a small number as many of them had developed mutations or uncontrollable levels of psychic powers. [[Fulgrim]]&#039;s samples had been largely lost, and this left the Legion of the [[Emperor&#039;s Children]] also with a very small number. Both of these Legions would increase their numbers to acceptable standards only after their Primarchs were found. The [[Dark Angels]], being the First Legion, were originally the largest one but their numbers declined significantly during the [[Rangdan Xenocides]]. The Iron Warriors were also quite numerous for a while, but Perturabo&#039;s [[Death Korps of Krieg|unique view on what qualified as acceptable losses]] changes that in time. &lt;br /&gt;
&lt;br /&gt;
The approximate sizes of a few of the Legions at the start of the Heresy have been given in various sources (it should be noted that originally these numbers were much smaller, a full zero knocked off until they were upped by the BL/Forgeworld writers):&lt;br /&gt;
&lt;br /&gt;
*[[Dark Angels]] - 200,000 or just above, though it is uncertain whether this includes Luther&#039;s contingents of the Fallen. Recent Horus Heresy era fluff would seem to suggest that it does not. &lt;br /&gt;
*[[Emperor&#039;s Children]] - 120,000&lt;br /&gt;
*[[Iron Warriors]] - 150,000 to 180,000 but could have been more, if not for them regularly taking horrific casualties. The estimate is from after the notably costly series of wars that preceded their betrayal, suggesting higher numbers in the past.&lt;br /&gt;
*[[White Scars]] - 95,000&lt;br /&gt;
*[[Space Wolves]] - 130,000 &lt;br /&gt;
*[[Imperial Fists]] - 130,000&lt;br /&gt;
*[[Night Lords]] - Officially 90,000 to 120,000 but conceivably comparable to the larger Legions at points during the Horus Heresy. One of the most difficult legion sizes to estimate. &lt;br /&gt;
*[[Blood Angels]] - 150,000 divided in 300 companies 500 strong. Does not include the small caretaker force of a few additional companies constantly maintained on Baal. &lt;br /&gt;
*[[Iron Hands]] - 113,000+&lt;br /&gt;
*[[World Eaters]] - 150,000&lt;br /&gt;
*[[Ultramarines]] - 320,000+ - In-Universe speculation starts at around 250,000 and ranges up to 400,000 at the most. Massive influx hinted to have been from absorbing the remains of the [[lost legions]].  &lt;br /&gt;
*[[Death Guard]] - 95,000 (Mortarion wanted a much larger Legion but never came close to attaining it). &lt;br /&gt;
*[[Thousand Sons]] - Originally around or under 10,000, retconned to have 80,000 to 85,000. &lt;br /&gt;
*[[Sons of Horus]] - 130,000 to 170,000&lt;br /&gt;
*[[Word Bearers]] - 140,000 to 250,000+&lt;br /&gt;
*[[Salamanders]] - 89,000&lt;br /&gt;
*[[Raven Guard]] - 84,000&lt;br /&gt;
*[[Alpha Legion]] - In-universe speculation is 90,000 to 120,000, with 180,000 probably being the greatest probable size. No-one knows for sure.&lt;br /&gt;
&lt;br /&gt;
Using the lowest and highest numbers this means there were 1,933,095 to 2,741,000 Space Marines without including the White Scars. These estimations are the Legions at the closing of the Great Crusade, though it would be a mistake to assume that the number was final and only went down during the Horus Heresy. In fact, many of the Legions were still recruiting at an accelerated rate and the number actually went up, [https://1d4chan.org/wiki/Raven_Guard#The_Last_Ones_Standing|though at some cost however]. To put some context to that number, on the low end that&#039;s about the size of the American forces in the Korean War, and on the high end that&#039;s about all the Soviets that were involved in the Battle of Berlin.&lt;br /&gt;
&lt;br /&gt;
It&#039;s also a mistake to assume that the Traitor Legions went turncoat completely en-masse, when in fact the [[Traitor Legion Loyalists|Loyalist elements of those Legions]] counted for a significant portion of their strength. Approximately 100,000 loyalist Legionaries were purged at Isstvan III, practically counting for a Legion-sized force to themselves. Their destruction came at a much greater cost to the Traitor Legions mustered there, cutting the traitor forces down by half, probably more, and so Horus would enter the war with his strength greatly reduced, but could count on daemon auxiliaries for reinforcements. While rare, there were also a few members of loyalist Legions who sided with the traitors as well - the Dark Angels and White Scars in particular were very nearly torn apart by the resulting infighting. The White Scars only reunited after Jaghatai Khan revealed what he had learned and made the Horus supporters surrender, after which some of the worst offenders were executed and the rest were placed in the most dangerous warzones to redeem themselves. The Dark Angels actually split more dramatically, though their detractors were more inward-looking and can&#039;t be seen as aligned with Horus. See their own article for more details.&lt;br /&gt;
&lt;br /&gt;
===Assets===&lt;br /&gt;
Besides having far greater numbers of Astartes to draw on, the legions were also better equipped and had a much wider variety of arms and vehicles to choose from. Many armored vehicles that are currently Imperial Guard specific once served in the legions, such as the [[Basilisk Artillery Gun|Basilisk]], while other wargear like [[Volkite]] guns or [[Mastodon]]s were mothballed due to their rarity or their obsolescence for the smaller-sized chapters. Numerous tactical roles were likewise phased out, for better or worse, though some roles did find successors in contemporary Chapters both Astartes and [[Primaris Marine|Primaris]].&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Heresy-Era Specialties:&#039;&#039;&#039;&lt;br /&gt;
*[[Breacher Siege Squad]]&lt;br /&gt;
*Despoiler Squad&lt;br /&gt;
*[[Destroyer Squad]]&lt;br /&gt;
*[[Moritat]]&lt;br /&gt;
*[[Reconnaissance Squad]], succeeded by [[Scout Squad|Scouts]] and [[Eliminator]]s.&lt;br /&gt;
*Seeker Squad&lt;br /&gt;
*Sky Hunter Squad&lt;br /&gt;
*Tactical Support Squad&lt;br /&gt;
*[[Legion Consul]]&lt;br /&gt;
&lt;br /&gt;
== Horus Heresy ==&lt;br /&gt;
&lt;br /&gt;
{{Main|Horus Heresy}}&lt;br /&gt;
&lt;br /&gt;
For all their power, the [[Space Marines]] and [[Primarchs]] were not perfect; ([[Alpharius|may]][[Omegon|be]]) half of them were sufficiently flawed to be tempted by (or driven to) [[Chaos]], led by Warmaster [[Horus]].  The traitors were defeated, but at a terrible cost, including the near-death of the [[God-Emperor of Mankind]] and trillions of deaths of invaluable astartes and human beans.&lt;br /&gt;
&lt;br /&gt;
[[Roboute Guilliman]] decided that the so-called [[Horus Heresy]] was proof that one man could not be trusted with power over one-twentieth of the Imperial Armed Forces, so he enacted several reforms to divide the Imperial Army into the Imperial Guard and Navy, and split the remaining loyalist Legions into Chapters, in accordance with his [[Codex Astartes]].  This event was later known as the [[Second Founding]].&lt;br /&gt;
&lt;br /&gt;
==Legions in 40k==&lt;br /&gt;
Technically all of the Chaos Marines are still &#039;legions&#039;, at least in name. They never split into chapters so legions they technically remain. However, since they are all split up into roving warbands and there is no central control ([[Black Legion|with a]] [[Death Guard|few]] [[Thousand Sons|exceptions]]) it&#039;s hard to say they really count anymore. Perhaps most importantly it&#039;s impossible to guess how many dudes there are even technically in any legions pool. When they aren&#039;t fighting the Imperium, they are fighting each other, and since none of the Black Crusades have been successful we can reasonably assume that marines aren&#039;t pouring out of the Eye of Terror in their hundreds of thousands. It&#039;s utterly impossible to guess how many dudes they got. They obviously have enough to attack the Imperium with (especially since their recruiting practices aren&#039;t as picky as their Loyalist counterparts), but probably not much more than the Loyalist Space Marines. Probably more than they came to the Eye with though, between further recruiting (from the Eye of Terror human population and anyone they can abduct/brainwash) and former Loyalists turning to Chaos. &lt;br /&gt;
&lt;br /&gt;
As for the Loyalists... Since the introduction of the [[Codex Astartes]], there are obviously no longer any Space Marine legions though that does not stop certain chapters from being described or implied to be at &#039;&#039;&amp;quot;Legion Strength&amp;quot;&#039;&#039;. Though this is often a common [[Neckbeard]] error and sometimes even gets used in the fluff, where the term is mistakenly used to describe any significantly oversized chapter, though even then they never compare to the forces from the Great Crusade. Though some make a good attempt at it:&lt;br /&gt;
 &lt;br /&gt;
*[[Imperial Fists]] - As it turned out, Dorn didn&#039;t fully break up his Legion. Every Son of Dorn chapter has a secret plan dubbed &amp;quot;The Last Wall&amp;quot;- if the main Chapter were to encounter an immediate threat to Terra, it could call its successor chapters to unite them into a full Legion until the threat is dealt with; the prospect of so many chapters working in such close cooperation was something that frightened the [[High Lords of Terra]] and they did not approve. Nonetheless, this plan not only saved Terra from [[The War of The Beast|the largest Ork WAAAGH!! the Imperium has ever dealt with]], but also rescued the Imperial Fists from &#039;&#039;actual&#039;&#039; extinction in the process.&lt;br /&gt;
*[[Black Templars]] are obviously over-strength in multiples of 1000 and keep to the spirit of the Great Crusade unlike any other chapter. This force is made up of three primary crusade fleets of unknown size which can end up spread over up to thirty engagements, where the size of a force could be as large as [[Dawn of War|&amp;quot;nearly&amp;quot; chapter strength]] &#039;&#039;(but not &#039;&#039;&#039;over&#039;&#039;&#039; for obvious reasons)&#039;&#039; or as small as a [[Dawn of War 2|single ship and a handful of squads]], so can be averaged at around chapter strength for each primary fleet. This arrangement is meant to be fluid, and changes all the time as fleets merge and disperse. Respectable figures put their numbers between 2000-6000. The Templars are able to get away with this due to an obscure exception in the Codex allowing chapters to be over-strength during major Crusades in order to easily replace losses, and the Templars are &#039;&#039;always&#039;&#039; crusading. This is unofficially tolerated by the High Lords because of fanatical loyalty, constant casualties, consistent results and the fact that the Templars are so spread out. They may be legion sized &#039;total&#039; but they&#039;re not Legion sized at any single location.&lt;br /&gt;
*[[Space Wolves]] make no secret of the fact they ignore the Codex Astartes, but even then they are no-where near their original size. In M32 during the &#039;&#039;&#039;Battle of the Fang&#039;&#039;&#039; it is remarked that most of &#039;&#039;The Aett&#039;&#039; is actually abandoned. Furthermore, Logan Grimnar&#039;s own Great Company numbers 200 marines prior to the Sanctus Reach campaign and is the largest company on its own &#039;&#039;(i.e.: not including the chapter assets)&#039;&#039;. Their current number was originally between 1200-3000, but following the Siege of Fenris it is almost certainly smaller. Though the influx of Primaris Marines they received shortly afterwards likely also replenished their losses, and perhaps even surpassed their original numbers. Vikings aren&#039;t exactly renowned as avid number-keepers at the best of times though, so who the hell knows. &lt;br /&gt;
*[[Astral Claws]] were &#039;&#039;actually&#039;&#039; accused of Legion building and declared heretics even when they were not yet followers of [[Chaos]], their number at the time of the Badab War was around 3000, though they never even used that number as a single force and spread themselves throughout their &#039;&#039;&#039;[[Warhammer_40,000/6th_Edition_Tactics/Tyrant%27s_Legion|PDF forces]]&#039;&#039;&#039;.&lt;br /&gt;
*[[Dark Angels#The Unforgiven|The Unforgiven]] are most likely one of the closest examples of a true Legion in that each of the successor chapters arrange themselves under one &#039;&#039;secret&#039;&#039; command structure (the &#039;&#039;&#039;Inner Circle&#039;&#039;&#039;). Though they each [[RAW|obey the letter, if not the spirit]] of the [[Codex Astartes]] and maintain mostly standard chapters of ten companies. The combined numbers of Dark Angel&#039;s successors would put them at around &#039;&#039;150,000 marines&#039;&#039;, and this is just a rough estimate, though we don&#039;t know if all of the Dark Angel&#039;s successors actually consider themselves part of the Unforgiven. Some definitely do though. Oh yes indeed. The Inner Circle has been known to send a random successor chapter across the galaxy to do the space marine equivalent of getting them a six pack (of traitors) when the main chapter is too busy.&lt;br /&gt;
*[[Ultramarines]] - The 23 [[Second Founding]] chapters of the Ultramarines are all represented in the senate of [[Ultramar]] and some of them would cooperate on matters of Codex orthodoxy to ensure that there were no deviations. The [[Genesis Chapter]] in particular routinely loaned squads and officers to the Ultramarines to fill in gaps, while other successors could loan squads to the [[Ultramarines Honour Company]] and get to wear the blue uniform. Because the Ultramarines account for nearly half of the later-founded chapters in the Imperium, they would amount to around &#039;&#039;500,000 marines&#039;&#039; and nominally look to their progenitor for the source of their leadership and guidance, with instances of Marneus Calgar stepping in to settle disputes between chapters not even of his bloodline or issuing decrees against [[Minotaurs|chapters]] in matters that have nothing to do with the Ultramarines directly. With the return of [[Roboute Guilliman]] and his re-organisation of both the Codex and the region of Ultramar; even though chapters officially maintain their sovereignty apart from each other, he has formally created a cross-Chapter command structure of Tetrarchs to coordinate and protect the Five-Hundred Worlds.&lt;br /&gt;
&lt;br /&gt;
All of the original legions maintain ties with with their subsequent founding chapters (except for the Salamanders, who don&#039;t have any confirmed successors, and ignore the unconfirmed ones), though the level of formality is different from Chapter to Chapter. The Blood Angels occasionally call all their bros together and go to war, even going to far as to demand they provide the Blood Angels with new squads so that they could rebuild their weakened chapter. &lt;br /&gt;
&lt;br /&gt;
The Imperial Fists successors did the same thing during the war of the Beast; donning Imperial Fist colours to ensure that the Chapter would not go extinct but even in those cases, [[Gabriel Seth]] had to remind [[Dante]] that he had no authority to actually demand troops from his successors and might get further by asking nicely.The new Imperial Fists considered changing their colours controversial and a little bit blasphemous, with the [[High Lords of Terra]] generally protesting about Space Marines working in such close cooperation at all. &lt;br /&gt;
&lt;br /&gt;
While musing with Aeonid Thiel, Guilliman&#039;s original dream for the Codex was not to simply split up the Legions at all, but to create a single unified Legion formed of self-sufficient chapters that would come together or break apart as necessary, irrespective of their individual bloodlines, while making it harder for a taint in one chapter to effect the whole. &lt;br /&gt;
&lt;br /&gt;
Given the number of times multiple chapters from different legions have gotten together for a big crusade, he arguable succeed in this goal. Much of what goes on with the Ultramarines tended to be done out of starry-eyed respect and deference towards them rather than grudging support, so in this case, their high level of cooperation appears to be following the spirit of Guilliman&#039;s original idea quite well. &lt;br /&gt;
&lt;br /&gt;
Obviously, the High Lords would prefer to think otherwise because they were scared to death of the possibility of a second Space Marine unification and uprising, even going so far as to plotting to overthrow the resurrected Lord Guilliman before he took control over the Senatorum (which instantly backfired when the Custodians got whiff of it in about ten minutes, also you know, &#039;&#039;&#039;PRIMARCH&#039;&#039;&#039;).&lt;br /&gt;
&lt;br /&gt;
==Two Unknown Legions==&lt;br /&gt;
&lt;br /&gt;
In the [[Rogue Trader|First Edition]] of [[Warhammer 40,000]], the twenty First Founding Chapters were all known.  It seems that [[Games Workshop]] had more love for some than others; when they made [[fluff]] revisions in the transition to Second Edition, the [[Valedictors]] and [[Rainbow Warriors]] were demoted to one of the &amp;quot;Later Foundings.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Nowadays, &amp;lt;s&amp;gt;nothing&amp;lt;/s&amp;gt; [[Horus_Heresy|little]] concrete is known about the Legions II and XI, and likewise their [[Primarch#Two Missing Primarchs|unknown Primarchs]]. Officially, the Imperium deleted all records regarding the &amp;quot;Lost Legions&amp;quot;; the only reminder of the two legions were empty plinths in the Hegemon where statues of the Primarchs stood at the Imperial Palace. Throughout the &#039;&#039;[[Horus Heresy]]&#039;&#039; series, it is suggested that the [[Space Wolves]] destroyed them for some reason.  [[The Horus Heresy: Massacre]] includes a timeline of the events at the end of the [[Great Crusade]], and in 965 and 969.M30, the Space Wolves engaged in two missions from which all data was redacted.  In the book &#039;&#039;The First Heretic&#039;&#039;, when a daemon takes the [[Word Bearers]] on a trip back in time to show them the creation of the Primarchs, the Word Bearers dialogue indicates that the XI Legion in particular did something bad enough for the Emperor to lead their purge himself. &lt;br /&gt;
&lt;br /&gt;
In the book &#039;&#039;Fear To Tread&#039;&#039;, Sanguinius tells Horus that he hasn&#039;t revealed the existence of the Red Thirst to the Emperor because he fears that the Blood Angels would be purged as well, indicating that gene-seed flaws may have also been a factor. &#039;&#039;Deliverance Lost&#039;&#039; has a dialogue between taking place during Corax&#039;s first meeting with the Emperor where he asks why only sixteen of his brothers were waiting to meet him if he was the nineteenth Primarch to be found, only for the Emperor to deflect the question; consequently, we can assume that the Legions were purged sometime before Corax&#039;s discovery (and were never around for the Horus Heresy), during [[Rangdan Xenocides]]. He also forced the remaining Primarchs to swear an oath never to speak of their absent brothers, so whatever they did must have been extraordinarily bad. &lt;br /&gt;
&lt;br /&gt;
In &#039;&#039;Legion,&#039;&#039; a ship&#039;s captain notes that the naughtiness of the [[Alpha Legion]] isn&#039;t the first time that a Legion has &amp;quot;overstepped it&#039;s mark&amp;quot; and that the Imperial Army fleet should report the Alpha Legion &amp;quot;before they become too powerful,&amp;quot; which might imply that one of the Legions got away with naughtiness for a long time and then used their entire Legion to fight the Emperor. &#039;Horus Heresy Book 3: Extermination also hints at the fate of the two missing Legions, first hinting that one Legion did not pass the &amp;quot;Alpha&amp;quot; intake (to take them up to Legion-Strength) when going through testing and the other saying that &amp;quot;the disaster of [REDACTED] had proven the folly of attempting to recruit Legiones Astartes stock from potentially tainted sources.&amp;quot; These could be in reference to the same Legion (using tainted stock in the Alpha intake) or two separate ones, with Legion A fucking up in the Alpha intake and Legion B using tainted stock in the later Great Crusade.&lt;br /&gt;
&lt;br /&gt;
In &#039;&#039;Fabius Bile: Clonelord&#039;&#039;, it is stated that &amp;quot;one of the two&amp;quot; missing Legions lead an expedition to the Ymga monolith, an artefact associated with the [[Necron]]s.&lt;br /&gt;
&lt;br /&gt;
Since Horus and the other traitor Primarchs managed to keep their records un-expunged during the Horus Heresy (and afterwards, since the Space Wolves clearly know who Magnus is, the Grey Knights clearly know who Mortarion is, and Horus&#039; name seems to have [[Lulz|become a swearword]] while Guardsmen are obviously aware that traitor Marines exist and officers also know traitor Primarchs exist too), it can be assumed the missing Legions&#039; naughtiness was something even worse. [[Heresy|Possibly they refused to wear pauldrons]], [[Alpha Legion|we don&#039;t know]]. In The Palatine Phoenix, shortly before his Legion&#039;s first solo mission, [[Fulgrim]] notes that &amp;quot;even the normally contemplative master of the Second had broken his silence to accuse Fulgrim of hubris&amp;quot;, so at least one of the missing Primarchs had spent some time around their brothers, and was active during the Great Crusade. In The Chamber at the End of Memory, Dorn said that very few among his brothers interacted with the II and the XI Primarch, and he was one of them. Millennia later during the [[Ultima Founding]], [[Cawl | Belisarius Cawl]] proposes using gene-seed from the II and XI legions to make Primaris marines, so there is either surviving genetic stock from the two Legions, or possibly actual legionaries that Cawl had been experimenting on for the last ten thousand years.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;The Chamber at the End of Memory&#039;&#039; revealed that not only the entire Imperium were forbidden to speak of the II and XI following their fall (which according to Malcador and Rogal Dorn was terrible enough to overshadow the &#039;&#039;&#039;&#039;&#039;entire Horus Heresy up to the Siege of Terra&#039;&#039;&#039;&#039;&#039;) but those who had interacted with them were made to undergone mind-cleansing (or memory adjustment in the case of the Primarchs) so as to wipe out knowledge of the incidents. More interesting however was that Dorn and Gulliman came up with that idea to spare the Astartes from said two legions from death, and they allowed Macaldor to mind-wipe them all. There was a very good chance that these Astartes ended up with the Fists and the Ultramarines (as the theory above described). &lt;br /&gt;
&lt;br /&gt;
&amp;lt;s&amp;gt;Or there may simply be no missing Legions. According to a source who allegedly worked for Games Workshop for five years (seen [http://warhammer40000roguetrader.blogspot.com/2012/06/art-of-rogue-trader.html?showComment=1343572598289#c3841833106793028129 here]), Rick Priestley (who helped write the first Rogue Trader) read about the Roman notion of Damnatio Memoriae, and simply threw in the idea of two &amp;quot;missing&amp;quot; Space Marine Legions as a &amp;quot;nod&amp;quot; to Imperial Rome (specifically, the three Roman legions whose numbers ([[Word Bearers|XVII]], [[Salamanders|XVIII]] and [[Raven Guard|XIX]]) were never used after they were wiped out in the disastrous [[Wikipedia: Battle of the Teutoburg Forest| Battle of the Teutoburg Forest]]. So, nothing significant can ever be revealed about them, because they never really existed in the first place. Additionally, incorrectly numbering your military units to fool the enemy into thinking you have more has real life precedent. SEAL Team 6 was given its name to convince the Soviets the US had 6 SEAL teams, even though they only had 3 units at the time. In theory if the Emperor just made 18 legions, skipping numbers 2 and 11 could make an enemy think that the Imperium had two more legions than they really did, and the galaxy is large enough to make that deception work.&amp;lt;/s&amp;gt; The Lost Legions actually did exist however, even if they started as a joke. The real reason that they were kept around between Rogue Trader and recent revelations was so that people could [[Your Dudes|make up their own pair of Primarchs for model painting and personal fanon]] (although this has lost its effect as doing so is synonymous with making them Mary Sues, and roughly 90% of all fan Lost Legions are this. The other common trait is to make the legion almost entirely composed of pathetic losers, the remaining 10%).&lt;br /&gt;
&lt;br /&gt;
Although one possible name for at least one of the legions is the [[Stormcast Eternals]].&lt;br /&gt;
&lt;br /&gt;
==See Also==&lt;br /&gt;
* [[Warhammer_40,000/Tactics/Space_Marine_Legion_List_(30k)|30k Legion Tactics]]&lt;br /&gt;
* [[Legion Consul]]&lt;br /&gt;
&lt;br /&gt;
{{Marines-Official}}&lt;br /&gt;
{{Chaos-Official}}&lt;br /&gt;
&lt;br /&gt;
[[Category:Space Marines]]&lt;br /&gt;
[[Category:Imperial]]&lt;br /&gt;
[[Category:Warhammer 40,000]]&lt;/div&gt;</summary>
		<author><name>2603:8001:6901:2586:6863:95A3:BD06:362D</name></author>
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		<title>First Founding</title>
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		<updated>2022-06-07T12:16:10Z</updated>

		<summary type="html">&lt;p&gt;2603:8001:6901:2586:6863:95A3:BD06:362D: /* Number of Legionaries */&lt;/p&gt;
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&lt;div&gt;{{Topquote|They shall be my finest warriors, these men who give of themselves to me. Like clay I shall mould them, and in the furnace of war forge them. They will be of iron will and steely muscle. In great armour shall I clad them and with the mightiest guns will they be armed. They will be untouched by plague or disease, no sickness will blight them. They will have tactics, strategies and machines so that no foe can best them in battle. They are my bulwark against the Terror. They are the Defenders of Humanity. They are my Space Marines and they shall know no fear.|The [[God-Emperor of Mankind|Emperor of Mankind]] on the creation of the Adeptus Astartes}}&lt;br /&gt;
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{{Topquote|Vos, Hæmi gelidæ valles, quas sæpe cruentis Stragibus æquavit Stilicho ; vos, Thracia, testor, Fulmina, quæ largo mutastis sanguine fluctus ; Dicite, Bisaltæ, vel qui Pangæa juvencis Scinditis, offense quantæ sub vomere putres Dissiliant glebis galæ, vel qualia rastris Ossa peremtorum resonant immania regum. &lt;br /&gt;
Valley of (Mt.) Hemus, which so often Stilicho buried with corpses! Rivers of Thrace, who saw blood replace your waters! I take you as witnesses. Answer, ye Bisaltians, and ye folks whose chariots labour the guts of Pangae! So many helmets covered in rust, broken into shards by the strokes of the ploughshare, a great many times the mattock ploughed the gigantic bones of fallen Kings who found death within your countryside.|Claudius Claudianus, &#039;&#039;In Praise of Stilicho&#039;&#039;, first volume}}&lt;br /&gt;
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After he conquered [[Terra]], the [[God-Emperor of Mankind|Emperor of Mankind]] set out on a [[Great Crusade]] to re-unite the lost human colonies into a mighty [[Imperium]].  He soon realized that bog-standard humans wouldn&#039;t be enough; some situations called for a small number of devastatingly powerful warriors, a surgical strike force to smash enemy linchpins.  To fill this role, he created his [[Primarchs]], and from their genes, he created the &#039;&#039;&#039;Legiones Astartes&#039;&#039;&#039;, the twenty [[Space Marines|Space Marine]] Legions, in an event [[Second Founding|retroactively]] named the &#039;&#039;&#039;First Founding&#039;&#039;&#039;.&lt;br /&gt;
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==The Legions==&lt;br /&gt;
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{|align=center border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;5&amp;quot; cellspacing=&amp;quot;0&amp;quot; style=&amp;quot;text-align:center;&amp;quot;&lt;br /&gt;
|- &lt;br /&gt;
! Legion Number !! Primarch !! Homeworld !! Legion Name !! Allegiance&lt;br /&gt;
|-&lt;br /&gt;
! I&lt;br /&gt;
|[[Lion El&#039;Jonson]] || [[Caliban]] || [[Dark Angels]]&lt;br /&gt;
| style=&amp;quot;background-color: navy;color:white;&amp;quot;| ABSOLUTELY LOYAL, AND HAVE TOTALLY NEVER BEEN TRAITORS AT ANY POINT. PLEASE FOLLOW ME DOWN THIS ENTIRELY SAFE AND UNSUSPICIOUS DARK ALLEY SO THAT I MAY EDUCATE YOU ON THE TOTALLY CLEAN AND LOYALIST HISTORY OF THE DARK ANGELS!&lt;br /&gt;
|-&lt;br /&gt;
! II&lt;br /&gt;
! colspan=&amp;quot;5&amp;quot; | +++Records expunged+++&lt;br /&gt;
|-&lt;br /&gt;
!III&lt;br /&gt;
| [[Fulgrim]] || [[Chemos]] || [[Emperor&#039;s Children]]&lt;br /&gt;
| style=&amp;quot;background-color: maroon;color:white;&amp;quot;| Absolutely FABULOUS traitor&lt;br /&gt;
|-&lt;br /&gt;
! IV&lt;br /&gt;
| [[Perturabo]] || [[Olympia]] || [[Iron Warriors]]&lt;br /&gt;
| style=&amp;quot;background-color: maroon;color:white;&amp;quot;| Super grumpy Traitor&lt;br /&gt;
|-&lt;br /&gt;
!V&lt;br /&gt;
| [[Jaghatai Khan]] || [[Chogoris|Chogoris/Mundus Planus]] || [[White Scars]]&lt;br /&gt;
| style=&amp;quot;background-color: navy;color:white;&amp;quot;| Speedy, laughing Loyal&lt;br /&gt;
|-&lt;br /&gt;
!VI&lt;br /&gt;
|[[Leman Russ]] || [[Fenris]] || [[Space Wolves]]&lt;br /&gt;
| style=&amp;quot;background-color: navy;color:white;&amp;quot;| Who&#039;s a Loyal Boy? Is it you? Is it you? ruff ruff yiff &lt;br /&gt;
|-&lt;br /&gt;
!VII&lt;br /&gt;
|[[Rogal Dorn]] || [[Terra]], [[Inwit]] || [[Imperial Fists]]&lt;br /&gt;
| style=&amp;quot;background-color: navy;color:white;&amp;quot;| MEGA &amp;lt;s&amp;gt;ULTRA&amp;lt;/s&amp;gt; FISTISHLY Loyal&lt;br /&gt;
|-&lt;br /&gt;
!VIII&lt;br /&gt;
|[[Konrad Curze]] || [[Nostramo]] || [[Night Lords]]&lt;br /&gt;
| style=&amp;quot;background-color: maroon;color:white;&amp;quot;| Spooky traitor (dead)&lt;br /&gt;
|-&lt;br /&gt;
!IX&lt;br /&gt;
|[[Sanguinius]] || [[Baal]] || [[Blood Angels]]&lt;br /&gt;
| style=&amp;quot;background-color: navy;color:white;&amp;quot;| Loyal and fabulously DEEAADD!!! &lt;br /&gt;
|-&lt;br /&gt;
!X&lt;br /&gt;
|[[Ferrus Manus]] || [[Medusa]] || [[Iron Hands]]&lt;br /&gt;
| style=&amp;quot;background-color: navy;color:white;&amp;quot;| Loyal (also DEAD)&lt;br /&gt;
|-&lt;br /&gt;
!XI&lt;br /&gt;
! colspan=&amp;quot;5&amp;quot; | +++Records expunged+++ &lt;br /&gt;
|-&lt;br /&gt;
!XII&lt;br /&gt;
|[[Angron]] || &amp;lt;s&amp;gt;[[Nuceria]]&amp;lt;/s&amp;gt; [[Bodt]] || [[World Eaters]]&lt;br /&gt;
| style=&amp;quot;background-color: maroon;color:white;&amp;quot;| RAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAGE!!!! (traitor)&lt;br /&gt;
|-&lt;br /&gt;
!XIII&lt;br /&gt;
|[[Roboute Guilliman]] || [[Macragge]] || [[Ultramarines]]&lt;br /&gt;
| style=&amp;quot;background-color: navy;color:white;&amp;quot;| SUPER DUPER Loyal. DEFINITELY never made another Imperium. Nope. Never. No chance.&lt;br /&gt;
|-&lt;br /&gt;
!XIV&lt;br /&gt;
|[[Mortarion]] || [[Barbarus]] || [[Death Guard]]&lt;br /&gt;
| style=&amp;quot;background-color: maroon;color:white;&amp;quot;| Icky traitor&lt;br /&gt;
|-&lt;br /&gt;
!XV&lt;br /&gt;
|[[Magnus the Red]] || [[Prospero]] || [[Thousand Sons]]&lt;br /&gt;
| style=&amp;quot;background-color: maroon;color:white;&amp;quot;| &amp;lt;s&amp;gt;Did Nothing Wrong&amp;lt;/s&amp;gt; Traitors (Because of those fuckwit Space Wolves and Horus. Also Fucking Tzeentch)&lt;br /&gt;
|-&lt;br /&gt;
!XVI&lt;br /&gt;
|[[Horus|Horus Lupercal]] || [[Cthonia]] || [[Black Legion|Luna Wolves/Sons of Horus]]&lt;br /&gt;
| style=&amp;quot;background-color: maroon;color:white;&amp;quot;| UBER Traitor (and also UBER dead)&lt;br /&gt;
|-&lt;br /&gt;
!XVII&lt;br /&gt;
|[[Lorgar|Lorgar Aurelian]] || [[Colchis]] || [[Word Bearers]]&lt;br /&gt;
| style=&amp;quot;background-color: maroon;color:white;&amp;quot;| The first Traitors&lt;br /&gt;
|-&lt;br /&gt;
!XVIII&lt;br /&gt;
|[[Vulkan]] || [[Nocturne]] || [[Salamanders]]&lt;br /&gt;
| style=&amp;quot;background-color: navy;color:white;&amp;quot;| Loyal (and with a slightly weird fire fetish)&lt;br /&gt;
|-&lt;br /&gt;
!XIX&lt;br /&gt;
|[[Corvus Corax]] || [[Deliverance]] || [[Raven Guard]]&lt;br /&gt;
| style=&amp;quot;background-color: navy;color:white;&amp;quot;| Sneaky beaky loyal&lt;br /&gt;
|-&lt;br /&gt;
!XX&lt;br /&gt;
|[[Alpharius]] [[Omegon]] || Unknown || |[[Alpha Legion]]&lt;br /&gt;
| style=&amp;quot;background-color: maroon;color:white;&amp;quot;| It&#039;s complicated; even they might not know at this point, but according to the Imperium at large, Traitor. Rogal slew Omegon, but Alpharius is (probably) still at large or is it the other way around... One of them is probably dead anyways.&lt;br /&gt;
|}&lt;br /&gt;
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==Organization==&lt;br /&gt;
[[File:Space Marine Legion.jpg|400px|thumbnail|right|]]&lt;br /&gt;
The Legiones Astartes, being far larger than current Space Marine Chapters, were organized along drastically different lines. At the head of the Legion was its [[Primarch]] Commander who oversaw the Legion&#039;s headquarters. Prior to reuniting with their Primarch, this position was filled by the Legion Master, the most senior Space Marine in the Legion. Below this were the &#039;&#039;&#039;[[Space Marine Chapter|Chapters]]&#039;&#039;&#039; of the Legion, each of which was commanded by a [[Chapter Master|Lord Commander]]. Each [[Space Marine Chapter|Chapter]] in turn was divided into a number of &#039;&#039;&#039;Battalions&#039;&#039;&#039; led by a &#039;&#039;&#039;Lieutenant Commander&#039;&#039;&#039;. Each battalion was then further divided into &#039;&#039;&#039;Companies&#039;&#039;&#039; led by a [[Brother-Captain|Captain]]. The Company, itself divided into a number of &#039;&#039;&#039;Squads&#039;&#039;&#039;, was the basic military division of the Legiones Astartes. Due to the varying sizes of each Legion and the varying nature of supply and attrition, there was no fixed number of how many Chapters, Battalions, Companies, and Squads a Legion would contain. But even then, there was no fixed [[Codex Astartes|institution]] that a particular Company should be composed of certain units, with each Company specialising naturally as marines and officers became veterans of a certain form of warfare.&lt;br /&gt;
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===Number of Legionaries===&lt;br /&gt;
The Legions were massive armies, and the size of each could vary tremendously. A precise number was never truly achieved and maintained. Even during the Great Crusade, some Legions were very numerous, while others were not. The numbers would always vary with new recruits and inevitable battle-losses, and also important was the availability of potential recruits and the [[Roboute Guilliman|administrative]] [[Perturabo|skills]] of the Primarch and his officers. &lt;br /&gt;
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However the closest thing to a &#039;standard&#039; legion is what the Emperor started with which was 10 chapters to a legion, 2 battalions to a chapter, five companies to a battalion and 100 marines to a company. Theoretical nominal strength: 10,000.&lt;br /&gt;
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The most numerous Legion of all was the [[Ultramarines]]. The [[Thousand Sons]] of [[Magnus]] were of a small number as many of them had developed mutations or uncontrollable levels of psychic powers. [[Fulgrim]]&#039;s samples had been largely lost, and this left the Legion of the [[Emperor&#039;s Children]] also with a very small number. Both of these Legions would increase their numbers to acceptable standards only after their Primarchs were found. The [[Dark Angels]], being the First Legion, were originally the largest one but their numbers declined significantly during the [[Rangdan Xenocides]]. The Iron Warriors were also quite numerous for a while, but Perturabo&#039;s [[Death Korps of Krieg|unique view on what qualified as acceptable losses]] changes that in time. &lt;br /&gt;
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The approximate sizes of a few of the Legions at the start of the Heresy have been given in various sources (it should be noted that originally these numbers were much smaller, a full zero knocked off until they were upped by the BL/Forgeworld writers):&lt;br /&gt;
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*[[Dark Angels]] - 200,000 or just above, though it is uncertain whether this includes Luther&#039;s contingents of the Fallen. Recent Horus Heresy era fluff would seem to suggest that it does not. &lt;br /&gt;
*[[Emperor&#039;s Children]] - 120,000&lt;br /&gt;
*[[Iron Warriors]] - 150,000 to 180,000 but could have been more, if not for them regularly taking horrific casualties. The estimate is from after the notably costly series of wars that preceded their betrayal, suggesting higher numbers in the past.&lt;br /&gt;
*[[White Scars]] - 95,000&lt;br /&gt;
*[[Space Wolves]] - 130,000 &lt;br /&gt;
*[[Imperial Fists]] - 130,000&lt;br /&gt;
*[[Night Lords]] - Officially 90,000 to 120,000 but conceivably comparable to the larger Legions at points during the Horus Heresy. One of the most difficult legion sizes to estimate. &lt;br /&gt;
*[[Blood Angels]] - 150,000 divided in 300 companies 500 strong. Does not include the small caretaker force of a few additional companies constantly maintained on Baal. &lt;br /&gt;
*[[Iron Hands]] - In excess of 113,000&lt;br /&gt;
*[[World Eaters]] - 150,000&lt;br /&gt;
*[[Ultramarines]] - 320,000+ - In-Universe speculation starts at around 250,000 and ranges up to 400,000 at the most. Massive influx hinted to have been from absorbing the remains of the [[lost legions]].  &lt;br /&gt;
*[[Death Guard]] - 95,000 (Mortarion wanted a much larger Legion but never came close to attaining it). &lt;br /&gt;
*[[Thousand Sons]] - Originally around or under 10,000, retconned to have 80,000 to 85,000. &lt;br /&gt;
*[[Sons of Horus]] - 130,000 to 170,000&lt;br /&gt;
*[[Word Bearers]] - 140,000 to 250,000+&lt;br /&gt;
*[[Salamanders]] - 89,000&lt;br /&gt;
*[[Raven Guard]] - 84,000&lt;br /&gt;
*[[Alpha Legion]] - In-universe speculation is 90,000 to 120,000, with 180,000 probably being the greatest probable size. No-one knows for sure.&lt;br /&gt;
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Using the lowest and highest numbers this means there were 1,933,095 to 2,741,000 Space Marines without including the White Scars. These estimations are the Legions at the closing of the Great Crusade, though it would be a mistake to assume that the number was final and only went down during the Horus Heresy. In fact, many of the Legions were still recruiting at an accelerated rate and the number actually went up, [https://1d4chan.org/wiki/Raven_Guard#The_Last_Ones_Standing|though at some cost however]. To put some context to that number, on the low end that&#039;s about the size of the American forces in the Korean War, and on the high end that&#039;s about all the Soviets that were involved in the Battle of Berlin.&lt;br /&gt;
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It&#039;s also a mistake to assume that the Traitor Legions went turncoat completely en-masse, when in fact the [[Traitor Legion Loyalists|Loyalist elements of those Legions]] counted for a significant portion of their strength. Approximately 100,000 loyalist Legionaries were purged at Isstvan III, practically counting for a Legion-sized force to themselves. Their destruction came at a much greater cost to the Traitor Legions mustered there, cutting the traitor forces down by half, probably more, and so Horus would enter the war with his strength greatly reduced, but could count on daemon auxiliaries for reinforcements. While rare, there were also a few members of loyalist Legions who sided with the traitors as well - the Dark Angels and White Scars in particular were very nearly torn apart by the resulting infighting. The White Scars only reunited after Jaghatai Khan revealed what he had learned and made the Horus supporters surrender, after which some of the worst offenders were executed and the rest were placed in the most dangerous warzones to redeem themselves. The Dark Angels actually split more dramatically, though their detractors were more inward-looking and can&#039;t be seen as aligned with Horus. See their own article for more details.&lt;br /&gt;
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===Assets===&lt;br /&gt;
Besides having far greater numbers of Astartes to draw on, the legions were also better equipped and had a much wider variety of arms and vehicles to choose from. Many armored vehicles that are currently Imperial Guard specific once served in the legions, such as the [[Basilisk Artillery Gun|Basilisk]], while other wargear like [[Volkite]] guns or [[Mastodon]]s were mothballed due to their rarity or their obsolescence for the smaller-sized chapters. Numerous tactical roles were likewise phased out, for better or worse, though some roles did find successors in contemporary Chapters both Astartes and [[Primaris Marine|Primaris]].&lt;br /&gt;
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&#039;&#039;&#039;Heresy-Era Specialties:&#039;&#039;&#039;&lt;br /&gt;
*[[Breacher Siege Squad]]&lt;br /&gt;
*Despoiler Squad&lt;br /&gt;
*[[Destroyer Squad]]&lt;br /&gt;
*[[Moritat]]&lt;br /&gt;
*[[Reconnaissance Squad]], succeeded by [[Scout Squad|Scouts]] and [[Eliminator]]s.&lt;br /&gt;
*Seeker Squad&lt;br /&gt;
*Sky Hunter Squad&lt;br /&gt;
*Tactical Support Squad&lt;br /&gt;
*[[Legion Consul]]&lt;br /&gt;
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== Horus Heresy ==&lt;br /&gt;
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{{Main|Horus Heresy}}&lt;br /&gt;
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For all their power, the [[Space Marines]] and [[Primarchs]] were not perfect; ([[Alpharius|may]][[Omegon|be]]) half of them were sufficiently flawed to be tempted by (or driven to) [[Chaos]], led by Warmaster [[Horus]].  The traitors were defeated, but at a terrible cost, including the near-death of the [[God-Emperor of Mankind]] and trillions of deaths of invaluable astartes and human beans.&lt;br /&gt;
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[[Roboute Guilliman]] decided that the so-called [[Horus Heresy]] was proof that one man could not be trusted with power over one-twentieth of the Imperial Armed Forces, so he enacted several reforms to divide the Imperial Army into the Imperial Guard and Navy, and split the remaining loyalist Legions into Chapters, in accordance with his [[Codex Astartes]].  This event was later known as the [[Second Founding]].&lt;br /&gt;
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==Legions in 40k==&lt;br /&gt;
Technically all of the Chaos Marines are still &#039;legions&#039;, at least in name. They never split into chapters so legions they technically remain. However, since they are all split up into roving warbands and there is no central control ([[Black Legion|with a]] [[Death Guard|few]] [[Thousand Sons|exceptions]]) it&#039;s hard to say they really count anymore. Perhaps most importantly it&#039;s impossible to guess how many dudes there are even technically in any legions pool. When they aren&#039;t fighting the Imperium, they are fighting each other, and since none of the Black Crusades have been successful we can reasonably assume that marines aren&#039;t pouring out of the Eye of Terror in their hundreds of thousands. It&#039;s utterly impossible to guess how many dudes they got. They obviously have enough to attack the Imperium with (especially since their recruiting practices aren&#039;t as picky as their Loyalist counterparts), but probably not much more than the Loyalist Space Marines. Probably more than they came to the Eye with though, between further recruiting (from the Eye of Terror human population and anyone they can abduct/brainwash) and former Loyalists turning to Chaos. &lt;br /&gt;
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As for the Loyalists... Since the introduction of the [[Codex Astartes]], there are obviously no longer any Space Marine legions though that does not stop certain chapters from being described or implied to be at &#039;&#039;&amp;quot;Legion Strength&amp;quot;&#039;&#039;. Though this is often a common [[Neckbeard]] error and sometimes even gets used in the fluff, where the term is mistakenly used to describe any significantly oversized chapter, though even then they never compare to the forces from the Great Crusade. Though some make a good attempt at it:&lt;br /&gt;
 &lt;br /&gt;
*[[Imperial Fists]] - As it turned out, Dorn didn&#039;t fully break up his Legion. Every Son of Dorn chapter has a secret plan dubbed &amp;quot;The Last Wall&amp;quot;- if the main Chapter were to encounter an immediate threat to Terra, it could call its successor chapters to unite them into a full Legion until the threat is dealt with; the prospect of so many chapters working in such close cooperation was something that frightened the [[High Lords of Terra]] and they did not approve. Nonetheless, this plan not only saved Terra from [[The War of The Beast|the largest Ork WAAAGH!! the Imperium has ever dealt with]], but also rescued the Imperial Fists from &#039;&#039;actual&#039;&#039; extinction in the process.&lt;br /&gt;
*[[Black Templars]] are obviously over-strength in multiples of 1000 and keep to the spirit of the Great Crusade unlike any other chapter. This force is made up of three primary crusade fleets of unknown size which can end up spread over up to thirty engagements, where the size of a force could be as large as [[Dawn of War|&amp;quot;nearly&amp;quot; chapter strength]] &#039;&#039;(but not &#039;&#039;&#039;over&#039;&#039;&#039; for obvious reasons)&#039;&#039; or as small as a [[Dawn of War 2|single ship and a handful of squads]], so can be averaged at around chapter strength for each primary fleet. This arrangement is meant to be fluid, and changes all the time as fleets merge and disperse. Respectable figures put their numbers between 2000-6000. The Templars are able to get away with this due to an obscure exception in the Codex allowing chapters to be over-strength during major Crusades in order to easily replace losses, and the Templars are &#039;&#039;always&#039;&#039; crusading. This is unofficially tolerated by the High Lords because of fanatical loyalty, constant casualties, consistent results and the fact that the Templars are so spread out. They may be legion sized &#039;total&#039; but they&#039;re not Legion sized at any single location.&lt;br /&gt;
*[[Space Wolves]] make no secret of the fact they ignore the Codex Astartes, but even then they are no-where near their original size. In M32 during the &#039;&#039;&#039;Battle of the Fang&#039;&#039;&#039; it is remarked that most of &#039;&#039;The Aett&#039;&#039; is actually abandoned. Furthermore, Logan Grimnar&#039;s own Great Company numbers 200 marines prior to the Sanctus Reach campaign and is the largest company on its own &#039;&#039;(i.e.: not including the chapter assets)&#039;&#039;. Their current number was originally between 1200-3000, but following the Siege of Fenris it is almost certainly smaller. Though the influx of Primaris Marines they received shortly afterwards likely also replenished their losses, and perhaps even surpassed their original numbers. Vikings aren&#039;t exactly renowned as avid number-keepers at the best of times though, so who the hell knows. &lt;br /&gt;
*[[Astral Claws]] were &#039;&#039;actually&#039;&#039; accused of Legion building and declared heretics even when they were not yet followers of [[Chaos]], their number at the time of the Badab War was around 3000, though they never even used that number as a single force and spread themselves throughout their &#039;&#039;&#039;[[Warhammer_40,000/6th_Edition_Tactics/Tyrant%27s_Legion|PDF forces]]&#039;&#039;&#039;.&lt;br /&gt;
*[[Dark Angels#The Unforgiven|The Unforgiven]] are most likely one of the closest examples of a true Legion in that each of the successor chapters arrange themselves under one &#039;&#039;secret&#039;&#039; command structure (the &#039;&#039;&#039;Inner Circle&#039;&#039;&#039;). Though they each [[RAW|obey the letter, if not the spirit]] of the [[Codex Astartes]] and maintain mostly standard chapters of ten companies. The combined numbers of Dark Angel&#039;s successors would put them at around &#039;&#039;150,000 marines&#039;&#039;, and this is just a rough estimate, though we don&#039;t know if all of the Dark Angel&#039;s successors actually consider themselves part of the Unforgiven. Some definitely do though. Oh yes indeed. The Inner Circle has been known to send a random successor chapter across the galaxy to do the space marine equivalent of getting them a six pack (of traitors) when the main chapter is too busy.&lt;br /&gt;
*[[Ultramarines]] - The 23 [[Second Founding]] chapters of the Ultramarines are all represented in the senate of [[Ultramar]] and some of them would cooperate on matters of Codex orthodoxy to ensure that there were no deviations. The [[Genesis Chapter]] in particular routinely loaned squads and officers to the Ultramarines to fill in gaps, while other successors could loan squads to the [[Ultramarines Honour Company]] and get to wear the blue uniform. Because the Ultramarines account for nearly half of the later-founded chapters in the Imperium, they would amount to around &#039;&#039;500,000 marines&#039;&#039; and nominally look to their progenitor for the source of their leadership and guidance, with instances of Marneus Calgar stepping in to settle disputes between chapters not even of his bloodline or issuing decrees against [[Minotaurs|chapters]] in matters that have nothing to do with the Ultramarines directly. With the return of [[Roboute Guilliman]] and his re-organisation of both the Codex and the region of Ultramar; even though chapters officially maintain their sovereignty apart from each other, he has formally created a cross-Chapter command structure of Tetrarchs to coordinate and protect the Five-Hundred Worlds.&lt;br /&gt;
&lt;br /&gt;
All of the original legions maintain ties with with their subsequent founding chapters (except for the Salamanders, who don&#039;t have any confirmed successors, and ignore the unconfirmed ones), though the level of formality is different from Chapter to Chapter. The Blood Angels occasionally call all their bros together and go to war, even going to far as to demand they provide the Blood Angels with new squads so that they could rebuild their weakened chapter. &lt;br /&gt;
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The Imperial Fists successors did the same thing during the war of the Beast; donning Imperial Fist colours to ensure that the Chapter would not go extinct but even in those cases, [[Gabriel Seth]] had to remind [[Dante]] that he had no authority to actually demand troops from his successors and might get further by asking nicely.The new Imperial Fists considered changing their colours controversial and a little bit blasphemous, with the [[High Lords of Terra]] generally protesting about Space Marines working in such close cooperation at all. &lt;br /&gt;
&lt;br /&gt;
While musing with Aeonid Thiel, Guilliman&#039;s original dream for the Codex was not to simply split up the Legions at all, but to create a single unified Legion formed of self-sufficient chapters that would come together or break apart as necessary, irrespective of their individual bloodlines, while making it harder for a taint in one chapter to effect the whole. &lt;br /&gt;
&lt;br /&gt;
Given the number of times multiple chapters from different legions have gotten together for a big crusade, he arguable succeed in this goal. Much of what goes on with the Ultramarines tended to be done out of starry-eyed respect and deference towards them rather than grudging support, so in this case, their high level of cooperation appears to be following the spirit of Guilliman&#039;s original idea quite well. &lt;br /&gt;
&lt;br /&gt;
Obviously, the High Lords would prefer to think otherwise because they were scared to death of the possibility of a second Space Marine unification and uprising, even going so far as to plotting to overthrow the resurrected Lord Guilliman before he took control over the Senatorum (which instantly backfired when the Custodians got whiff of it in about ten minutes, also you know, &#039;&#039;&#039;PRIMARCH&#039;&#039;&#039;).&lt;br /&gt;
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==Two Unknown Legions==&lt;br /&gt;
&lt;br /&gt;
In the [[Rogue Trader|First Edition]] of [[Warhammer 40,000]], the twenty First Founding Chapters were all known.  It seems that [[Games Workshop]] had more love for some than others; when they made [[fluff]] revisions in the transition to Second Edition, the [[Valedictors]] and [[Rainbow Warriors]] were demoted to one of the &amp;quot;Later Foundings.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Nowadays, &amp;lt;s&amp;gt;nothing&amp;lt;/s&amp;gt; [[Horus_Heresy|little]] concrete is known about the Legions II and XI, and likewise their [[Primarch#Two Missing Primarchs|unknown Primarchs]]. Officially, the Imperium deleted all records regarding the &amp;quot;Lost Legions&amp;quot;; the only reminder of the two legions were empty plinths in the Hegemon where statues of the Primarchs stood at the Imperial Palace. Throughout the &#039;&#039;[[Horus Heresy]]&#039;&#039; series, it is suggested that the [[Space Wolves]] destroyed them for some reason.  [[The Horus Heresy: Massacre]] includes a timeline of the events at the end of the [[Great Crusade]], and in 965 and 969.M30, the Space Wolves engaged in two missions from which all data was redacted.  In the book &#039;&#039;The First Heretic&#039;&#039;, when a daemon takes the [[Word Bearers]] on a trip back in time to show them the creation of the Primarchs, the Word Bearers dialogue indicates that the XI Legion in particular did something bad enough for the Emperor to lead their purge himself. &lt;br /&gt;
&lt;br /&gt;
In the book &#039;&#039;Fear To Tread&#039;&#039;, Sanguinius tells Horus that he hasn&#039;t revealed the existence of the Red Thirst to the Emperor because he fears that the Blood Angels would be purged as well, indicating that gene-seed flaws may have also been a factor. &#039;&#039;Deliverance Lost&#039;&#039; has a dialogue between taking place during Corax&#039;s first meeting with the Emperor where he asks why only sixteen of his brothers were waiting to meet him if he was the nineteenth Primarch to be found, only for the Emperor to deflect the question; consequently, we can assume that the Legions were purged sometime before Corax&#039;s discovery (and were never around for the Horus Heresy), during [[Rangdan Xenocides]]. He also forced the remaining Primarchs to swear an oath never to speak of their absent brothers, so whatever they did must have been extraordinarily bad. &lt;br /&gt;
&lt;br /&gt;
In &#039;&#039;Legion,&#039;&#039; a ship&#039;s captain notes that the naughtiness of the [[Alpha Legion]] isn&#039;t the first time that a Legion has &amp;quot;overstepped it&#039;s mark&amp;quot; and that the Imperial Army fleet should report the Alpha Legion &amp;quot;before they become too powerful,&amp;quot; which might imply that one of the Legions got away with naughtiness for a long time and then used their entire Legion to fight the Emperor. &#039;Horus Heresy Book 3: Extermination also hints at the fate of the two missing Legions, first hinting that one Legion did not pass the &amp;quot;Alpha&amp;quot; intake (to take them up to Legion-Strength) when going through testing and the other saying that &amp;quot;the disaster of [REDACTED] had proven the folly of attempting to recruit Legiones Astartes stock from potentially tainted sources.&amp;quot; These could be in reference to the same Legion (using tainted stock in the Alpha intake) or two separate ones, with Legion A fucking up in the Alpha intake and Legion B using tainted stock in the later Great Crusade.&lt;br /&gt;
&lt;br /&gt;
In &#039;&#039;Fabius Bile: Clonelord&#039;&#039;, it is stated that &amp;quot;one of the two&amp;quot; missing Legions lead an expedition to the Ymga monolith, an artefact associated with the [[Necron]]s.&lt;br /&gt;
&lt;br /&gt;
Since Horus and the other traitor Primarchs managed to keep their records un-expunged during the Horus Heresy (and afterwards, since the Space Wolves clearly know who Magnus is, the Grey Knights clearly know who Mortarion is, and Horus&#039; name seems to have [[Lulz|become a swearword]] while Guardsmen are obviously aware that traitor Marines exist and officers also know traitor Primarchs exist too), it can be assumed the missing Legions&#039; naughtiness was something even worse. [[Heresy|Possibly they refused to wear pauldrons]], [[Alpha Legion|we don&#039;t know]]. In The Palatine Phoenix, shortly before his Legion&#039;s first solo mission, [[Fulgrim]] notes that &amp;quot;even the normally contemplative master of the Second had broken his silence to accuse Fulgrim of hubris&amp;quot;, so at least one of the missing Primarchs had spent some time around their brothers, and was active during the Great Crusade. In The Chamber at the End of Memory, Dorn said that very few among his brothers interacted with the II and the XI Primarch, and he was one of them. Millennia later during the [[Ultima Founding]], [[Cawl | Belisarius Cawl]] proposes using gene-seed from the II and XI legions to make Primaris marines, so there is either surviving genetic stock from the two Legions, or possibly actual legionaries that Cawl had been experimenting on for the last ten thousand years.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;The Chamber at the End of Memory&#039;&#039; revealed that not only the entire Imperium were forbidden to speak of the II and XI following their fall (which according to Malcador and Rogal Dorn was terrible enough to overshadow the &#039;&#039;&#039;&#039;&#039;entire Horus Heresy up to the Siege of Terra&#039;&#039;&#039;&#039;&#039;) but those who had interacted with them were made to undergone mind-cleansing (or memory adjustment in the case of the Primarchs) so as to wipe out knowledge of the incidents. More interesting however was that Dorn and Gulliman came up with that idea to spare the Astartes from said two legions from death, and they allowed Macaldor to mind-wipe them all. There was a very good chance that these Astartes ended up with the Fists and the Ultramarines (as the theory above described). &lt;br /&gt;
&lt;br /&gt;
&amp;lt;s&amp;gt;Or there may simply be no missing Legions. According to a source who allegedly worked for Games Workshop for five years (seen [http://warhammer40000roguetrader.blogspot.com/2012/06/art-of-rogue-trader.html?showComment=1343572598289#c3841833106793028129 here]), Rick Priestley (who helped write the first Rogue Trader) read about the Roman notion of Damnatio Memoriae, and simply threw in the idea of two &amp;quot;missing&amp;quot; Space Marine Legions as a &amp;quot;nod&amp;quot; to Imperial Rome (specifically, the three Roman legions whose numbers ([[Word Bearers|XVII]], [[Salamanders|XVIII]] and [[Raven Guard|XIX]]) were never used after they were wiped out in the disastrous [[Wikipedia: Battle of the Teutoburg Forest| Battle of the Teutoburg Forest]]. So, nothing significant can ever be revealed about them, because they never really existed in the first place. Additionally, incorrectly numbering your military units to fool the enemy into thinking you have more has real life precedent. SEAL Team 6 was given its name to convince the Soviets the US had 6 SEAL teams, even though they only had 3 units at the time. In theory if the Emperor just made 18 legions, skipping numbers 2 and 11 could make an enemy think that the Imperium had two more legions than they really did, and the galaxy is large enough to make that deception work.&amp;lt;/s&amp;gt; The Lost Legions actually did exist however, even if they started as a joke. The real reason that they were kept around between Rogue Trader and recent revelations was so that people could [[Your Dudes|make up their own pair of Primarchs for model painting and personal fanon]] (although this has lost its effect as doing so is synonymous with making them Mary Sues, and roughly 90% of all fan Lost Legions are this. The other common trait is to make the legion almost entirely composed of pathetic losers, the remaining 10%).&lt;br /&gt;
&lt;br /&gt;
Although one possible name for at least one of the legions is the [[Stormcast Eternals]].&lt;br /&gt;
&lt;br /&gt;
==See Also==&lt;br /&gt;
* [[Warhammer_40,000/Tactics/Space_Marine_Legion_List_(30k)|30k Legion Tactics]]&lt;br /&gt;
* [[Legion Consul]]&lt;br /&gt;
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{{Marines-Official}}&lt;br /&gt;
{{Chaos-Official}}&lt;br /&gt;
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[[Category:Space Marines]]&lt;br /&gt;
[[Category:Imperial]]&lt;br /&gt;
[[Category:Warhammer 40,000]]&lt;/div&gt;</summary>
		<author><name>2603:8001:6901:2586:6863:95A3:BD06:362D</name></author>
	</entry>
	<entry>
		<id>http://2d4chan.org/mediawiki/index.php?title=First_Founding&amp;diff=216254</id>
		<title>First Founding</title>
		<link rel="alternate" type="text/html" href="http://2d4chan.org/mediawiki/index.php?title=First_Founding&amp;diff=216254"/>
		<updated>2022-06-07T12:15:51Z</updated>

		<summary type="html">&lt;p&gt;2603:8001:6901:2586:6863:95A3:BD06:362D: /* Number of Legionaries */&lt;/p&gt;
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&lt;div&gt;{{Topquote|They shall be my finest warriors, these men who give of themselves to me. Like clay I shall mould them, and in the furnace of war forge them. They will be of iron will and steely muscle. In great armour shall I clad them and with the mightiest guns will they be armed. They will be untouched by plague or disease, no sickness will blight them. They will have tactics, strategies and machines so that no foe can best them in battle. They are my bulwark against the Terror. They are the Defenders of Humanity. They are my Space Marines and they shall know no fear.|The [[God-Emperor of Mankind|Emperor of Mankind]] on the creation of the Adeptus Astartes}}&lt;br /&gt;
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{{Topquote|Vos, Hæmi gelidæ valles, quas sæpe cruentis Stragibus æquavit Stilicho ; vos, Thracia, testor, Fulmina, quæ largo mutastis sanguine fluctus ; Dicite, Bisaltæ, vel qui Pangæa juvencis Scinditis, offense quantæ sub vomere putres Dissiliant glebis galæ, vel qualia rastris Ossa peremtorum resonant immania regum. &lt;br /&gt;
Valley of (Mt.) Hemus, which so often Stilicho buried with corpses! Rivers of Thrace, who saw blood replace your waters! I take you as witnesses. Answer, ye Bisaltians, and ye folks whose chariots labour the guts of Pangae! So many helmets covered in rust, broken into shards by the strokes of the ploughshare, a great many times the mattock ploughed the gigantic bones of fallen Kings who found death within your countryside.|Claudius Claudianus, &#039;&#039;In Praise of Stilicho&#039;&#039;, first volume}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
After he conquered [[Terra]], the [[God-Emperor of Mankind|Emperor of Mankind]] set out on a [[Great Crusade]] to re-unite the lost human colonies into a mighty [[Imperium]].  He soon realized that bog-standard humans wouldn&#039;t be enough; some situations called for a small number of devastatingly powerful warriors, a surgical strike force to smash enemy linchpins.  To fill this role, he created his [[Primarchs]], and from their genes, he created the &#039;&#039;&#039;Legiones Astartes&#039;&#039;&#039;, the twenty [[Space Marines|Space Marine]] Legions, in an event [[Second Founding|retroactively]] named the &#039;&#039;&#039;First Founding&#039;&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
==The Legions==&lt;br /&gt;
&lt;br /&gt;
{|align=center border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;5&amp;quot; cellspacing=&amp;quot;0&amp;quot; style=&amp;quot;text-align:center;&amp;quot;&lt;br /&gt;
|- &lt;br /&gt;
! Legion Number !! Primarch !! Homeworld !! Legion Name !! Allegiance&lt;br /&gt;
|-&lt;br /&gt;
! I&lt;br /&gt;
|[[Lion El&#039;Jonson]] || [[Caliban]] || [[Dark Angels]]&lt;br /&gt;
| style=&amp;quot;background-color: navy;color:white;&amp;quot;| ABSOLUTELY LOYAL, AND HAVE TOTALLY NEVER BEEN TRAITORS AT ANY POINT. PLEASE FOLLOW ME DOWN THIS ENTIRELY SAFE AND UNSUSPICIOUS DARK ALLEY SO THAT I MAY EDUCATE YOU ON THE TOTALLY CLEAN AND LOYALIST HISTORY OF THE DARK ANGELS!&lt;br /&gt;
|-&lt;br /&gt;
! II&lt;br /&gt;
! colspan=&amp;quot;5&amp;quot; | +++Records expunged+++&lt;br /&gt;
|-&lt;br /&gt;
!III&lt;br /&gt;
| [[Fulgrim]] || [[Chemos]] || [[Emperor&#039;s Children]]&lt;br /&gt;
| style=&amp;quot;background-color: maroon;color:white;&amp;quot;| Absolutely FABULOUS traitor&lt;br /&gt;
|-&lt;br /&gt;
! IV&lt;br /&gt;
| [[Perturabo]] || [[Olympia]] || [[Iron Warriors]]&lt;br /&gt;
| style=&amp;quot;background-color: maroon;color:white;&amp;quot;| Super grumpy Traitor&lt;br /&gt;
|-&lt;br /&gt;
!V&lt;br /&gt;
| [[Jaghatai Khan]] || [[Chogoris|Chogoris/Mundus Planus]] || [[White Scars]]&lt;br /&gt;
| style=&amp;quot;background-color: navy;color:white;&amp;quot;| Speedy, laughing Loyal&lt;br /&gt;
|-&lt;br /&gt;
!VI&lt;br /&gt;
|[[Leman Russ]] || [[Fenris]] || [[Space Wolves]]&lt;br /&gt;
| style=&amp;quot;background-color: navy;color:white;&amp;quot;| Who&#039;s a Loyal Boy? Is it you? Is it you? ruff ruff yiff &lt;br /&gt;
|-&lt;br /&gt;
!VII&lt;br /&gt;
|[[Rogal Dorn]] || [[Terra]], [[Inwit]] || [[Imperial Fists]]&lt;br /&gt;
| style=&amp;quot;background-color: navy;color:white;&amp;quot;| MEGA &amp;lt;s&amp;gt;ULTRA&amp;lt;/s&amp;gt; FISTISHLY Loyal&lt;br /&gt;
|-&lt;br /&gt;
!VIII&lt;br /&gt;
|[[Konrad Curze]] || [[Nostramo]] || [[Night Lords]]&lt;br /&gt;
| style=&amp;quot;background-color: maroon;color:white;&amp;quot;| Spooky traitor (dead)&lt;br /&gt;
|-&lt;br /&gt;
!IX&lt;br /&gt;
|[[Sanguinius]] || [[Baal]] || [[Blood Angels]]&lt;br /&gt;
| style=&amp;quot;background-color: navy;color:white;&amp;quot;| Loyal and fabulously DEEAADD!!! &lt;br /&gt;
|-&lt;br /&gt;
!X&lt;br /&gt;
|[[Ferrus Manus]] || [[Medusa]] || [[Iron Hands]]&lt;br /&gt;
| style=&amp;quot;background-color: navy;color:white;&amp;quot;| Loyal (also DEAD)&lt;br /&gt;
|-&lt;br /&gt;
!XI&lt;br /&gt;
! colspan=&amp;quot;5&amp;quot; | +++Records expunged+++ &lt;br /&gt;
|-&lt;br /&gt;
!XII&lt;br /&gt;
|[[Angron]] || &amp;lt;s&amp;gt;[[Nuceria]]&amp;lt;/s&amp;gt; [[Bodt]] || [[World Eaters]]&lt;br /&gt;
| style=&amp;quot;background-color: maroon;color:white;&amp;quot;| RAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAGE!!!! (traitor)&lt;br /&gt;
|-&lt;br /&gt;
!XIII&lt;br /&gt;
|[[Roboute Guilliman]] || [[Macragge]] || [[Ultramarines]]&lt;br /&gt;
| style=&amp;quot;background-color: navy;color:white;&amp;quot;| SUPER DUPER Loyal. DEFINITELY never made another Imperium. Nope. Never. No chance.&lt;br /&gt;
|-&lt;br /&gt;
!XIV&lt;br /&gt;
|[[Mortarion]] || [[Barbarus]] || [[Death Guard]]&lt;br /&gt;
| style=&amp;quot;background-color: maroon;color:white;&amp;quot;| Icky traitor&lt;br /&gt;
|-&lt;br /&gt;
!XV&lt;br /&gt;
|[[Magnus the Red]] || [[Prospero]] || [[Thousand Sons]]&lt;br /&gt;
| style=&amp;quot;background-color: maroon;color:white;&amp;quot;| &amp;lt;s&amp;gt;Did Nothing Wrong&amp;lt;/s&amp;gt; Traitors (Because of those fuckwit Space Wolves and Horus. Also Fucking Tzeentch)&lt;br /&gt;
|-&lt;br /&gt;
!XVI&lt;br /&gt;
|[[Horus|Horus Lupercal]] || [[Cthonia]] || [[Black Legion|Luna Wolves/Sons of Horus]]&lt;br /&gt;
| style=&amp;quot;background-color: maroon;color:white;&amp;quot;| UBER Traitor (and also UBER dead)&lt;br /&gt;
|-&lt;br /&gt;
!XVII&lt;br /&gt;
|[[Lorgar|Lorgar Aurelian]] || [[Colchis]] || [[Word Bearers]]&lt;br /&gt;
| style=&amp;quot;background-color: maroon;color:white;&amp;quot;| The first Traitors&lt;br /&gt;
|-&lt;br /&gt;
!XVIII&lt;br /&gt;
|[[Vulkan]] || [[Nocturne]] || [[Salamanders]]&lt;br /&gt;
| style=&amp;quot;background-color: navy;color:white;&amp;quot;| Loyal (and with a slightly weird fire fetish)&lt;br /&gt;
|-&lt;br /&gt;
!XIX&lt;br /&gt;
|[[Corvus Corax]] || [[Deliverance]] || [[Raven Guard]]&lt;br /&gt;
| style=&amp;quot;background-color: navy;color:white;&amp;quot;| Sneaky beaky loyal&lt;br /&gt;
|-&lt;br /&gt;
!XX&lt;br /&gt;
|[[Alpharius]] [[Omegon]] || Unknown || |[[Alpha Legion]]&lt;br /&gt;
| style=&amp;quot;background-color: maroon;color:white;&amp;quot;| It&#039;s complicated; even they might not know at this point, but according to the Imperium at large, Traitor. Rogal slew Omegon, but Alpharius is (probably) still at large or is it the other way around... One of them is probably dead anyways.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Organization==&lt;br /&gt;
[[File:Space Marine Legion.jpg|400px|thumbnail|right|]]&lt;br /&gt;
The Legiones Astartes, being far larger than current Space Marine Chapters, were organized along drastically different lines. At the head of the Legion was its [[Primarch]] Commander who oversaw the Legion&#039;s headquarters. Prior to reuniting with their Primarch, this position was filled by the Legion Master, the most senior Space Marine in the Legion. Below this were the &#039;&#039;&#039;[[Space Marine Chapter|Chapters]]&#039;&#039;&#039; of the Legion, each of which was commanded by a [[Chapter Master|Lord Commander]]. Each [[Space Marine Chapter|Chapter]] in turn was divided into a number of &#039;&#039;&#039;Battalions&#039;&#039;&#039; led by a &#039;&#039;&#039;Lieutenant Commander&#039;&#039;&#039;. Each battalion was then further divided into &#039;&#039;&#039;Companies&#039;&#039;&#039; led by a [[Brother-Captain|Captain]]. The Company, itself divided into a number of &#039;&#039;&#039;Squads&#039;&#039;&#039;, was the basic military division of the Legiones Astartes. Due to the varying sizes of each Legion and the varying nature of supply and attrition, there was no fixed number of how many Chapters, Battalions, Companies, and Squads a Legion would contain. But even then, there was no fixed [[Codex Astartes|institution]] that a particular Company should be composed of certain units, with each Company specialising naturally as marines and officers became veterans of a certain form of warfare.&lt;br /&gt;
&lt;br /&gt;
===Number of Legionaries===&lt;br /&gt;
The Legions were massive armies, and the size of each could vary tremendously. A precise number was never truly achieved and maintained. Even during the Great Crusade, some Legions were very numerous, while others were not. The numbers would always vary with new recruits and inevitable battle-losses, and also important was the availability of potential recruits and the [[Roboute Guilliman|administrative]] [[Perturabo|skills]] of the Primarch and his officers. &lt;br /&gt;
&lt;br /&gt;
However the closest thing to a &#039;standard&#039; legion is what the Emperor started with which was 10 chapters to a legion, 2 battalions to a chapter, five companies to a battalion and 100 marines to a company. Theoretical nominal strength: 10,000.&lt;br /&gt;
&lt;br /&gt;
The most numerous Legion of all was the [[Ultramarines]]. The [[Thousand Sons]] of [[Magnus]] were of a small number as many of them had developed mutations or uncontrollable levels of psychic powers. [[Fulgrim]]&#039;s samples had been largely lost, and this left the Legion of the [[Emperor&#039;s Children]] also with a very small number. Both of these Legions would increase their numbers to acceptable standards only after their Primarchs were found. The [[Dark Angels]], being the First Legion, were originally the largest one but their numbers declined significantly during the [[Rangdan Xenocides]]. The Iron Warriors were also quite numerous for a while, but Perturabo&#039;s [[Death Korps of Krieg|unique view on what qualified as acceptable losses]] changes that in time. &lt;br /&gt;
&lt;br /&gt;
The approximate sizes of a few of the Legions at the start of the Heresy have been given in various sources (it should be noted that originally these numbers were much smaller, a full zero knocked off until they were upped by the BL/Forgeworld writers):&lt;br /&gt;
&lt;br /&gt;
*[[Dark Angels]] - 200,000 or just above, though it is uncertain whether this includes Luther&#039;s contingents of the Fallen. Recent Horus Heresy era fluff would seem to suggest that it does not. &lt;br /&gt;
*[[Emperor&#039;s Children]] - 120,000&lt;br /&gt;
*[[Iron Warriors]] - 150,000 to 180,000 but could have been more, if not for them regularly taking horrific casualties. The estimate is from after the notably costly series of wars that preceded their betrayal, suggesting higher numbers in the past.&lt;br /&gt;
*[[White Scars]] - 95,000&lt;br /&gt;
*[[Space Wolves]] - 130,000. &lt;br /&gt;
*[[Imperial Fists]] - 130,000&lt;br /&gt;
*[[Night Lords]] - Officially 90,000 to 120,000 but conceivably comparable to the larger Legions at points during the Horus Heresy. One of the most difficult legion sizes to estimate. &lt;br /&gt;
*[[Blood Angels]] - 150,000 divided in 300 companies 500 strong. Does not include the small caretaker force of a few additional companies constantly maintained on Baal. &lt;br /&gt;
*[[Iron Hands]] - In excess of 113,000&lt;br /&gt;
*[[World Eaters]] - 150,000&lt;br /&gt;
*[[Ultramarines]] - 320,000+ - In-Universe speculation starts at around 250,000 and ranges up to 400,000 at the most. Massive influx hinted to have been from absorbing the remains of the [[lost legions]].  &lt;br /&gt;
*[[Death Guard]] - 95,000 (Mortarion wanted a much larger Legion but never came close to attaining it). &lt;br /&gt;
*[[Thousand Sons]] - Originally around or under 10,000, retconned to have 80,000 to 85,000. &lt;br /&gt;
*[[Sons of Horus]] - 130,000 to 170,000&lt;br /&gt;
*[[Word Bearers]] - 140,000 to 250,000+&lt;br /&gt;
*[[Salamanders]] - 89,000&lt;br /&gt;
*[[Raven Guard]] - 84,000&lt;br /&gt;
*[[Alpha Legion]] - In-universe speculation is 90,000 to 120,000, with 180,000 probably being the greatest probable size. No-one knows for sure.&lt;br /&gt;
&lt;br /&gt;
Using the lowest and highest numbers this means there were 1,933,095 to 2,741,000 Space Marines without including the White Scars. These estimations are the Legions at the closing of the Great Crusade, though it would be a mistake to assume that the number was final and only went down during the Horus Heresy. In fact, many of the Legions were still recruiting at an accelerated rate and the number actually went up, [https://1d4chan.org/wiki/Raven_Guard#The_Last_Ones_Standing|though at some cost however]. To put some context to that number, on the low end that&#039;s about the size of the American forces in the Korean War, and on the high end that&#039;s about all the Soviets that were involved in the Battle of Berlin.&lt;br /&gt;
&lt;br /&gt;
It&#039;s also a mistake to assume that the Traitor Legions went turncoat completely en-masse, when in fact the [[Traitor Legion Loyalists|Loyalist elements of those Legions]] counted for a significant portion of their strength. Approximately 100,000 loyalist Legionaries were purged at Isstvan III, practically counting for a Legion-sized force to themselves. Their destruction came at a much greater cost to the Traitor Legions mustered there, cutting the traitor forces down by half, probably more, and so Horus would enter the war with his strength greatly reduced, but could count on daemon auxiliaries for reinforcements. While rare, there were also a few members of loyalist Legions who sided with the traitors as well - the Dark Angels and White Scars in particular were very nearly torn apart by the resulting infighting. The White Scars only reunited after Jaghatai Khan revealed what he had learned and made the Horus supporters surrender, after which some of the worst offenders were executed and the rest were placed in the most dangerous warzones to redeem themselves. The Dark Angels actually split more dramatically, though their detractors were more inward-looking and can&#039;t be seen as aligned with Horus. See their own article for more details.&lt;br /&gt;
&lt;br /&gt;
===Assets===&lt;br /&gt;
Besides having far greater numbers of Astartes to draw on, the legions were also better equipped and had a much wider variety of arms and vehicles to choose from. Many armored vehicles that are currently Imperial Guard specific once served in the legions, such as the [[Basilisk Artillery Gun|Basilisk]], while other wargear like [[Volkite]] guns or [[Mastodon]]s were mothballed due to their rarity or their obsolescence for the smaller-sized chapters. Numerous tactical roles were likewise phased out, for better or worse, though some roles did find successors in contemporary Chapters both Astartes and [[Primaris Marine|Primaris]].&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Heresy-Era Specialties:&#039;&#039;&#039;&lt;br /&gt;
*[[Breacher Siege Squad]]&lt;br /&gt;
*Despoiler Squad&lt;br /&gt;
*[[Destroyer Squad]]&lt;br /&gt;
*[[Moritat]]&lt;br /&gt;
*[[Reconnaissance Squad]], succeeded by [[Scout Squad|Scouts]] and [[Eliminator]]s.&lt;br /&gt;
*Seeker Squad&lt;br /&gt;
*Sky Hunter Squad&lt;br /&gt;
*Tactical Support Squad&lt;br /&gt;
*[[Legion Consul]]&lt;br /&gt;
&lt;br /&gt;
== Horus Heresy ==&lt;br /&gt;
&lt;br /&gt;
{{Main|Horus Heresy}}&lt;br /&gt;
&lt;br /&gt;
For all their power, the [[Space Marines]] and [[Primarchs]] were not perfect; ([[Alpharius|may]][[Omegon|be]]) half of them were sufficiently flawed to be tempted by (or driven to) [[Chaos]], led by Warmaster [[Horus]].  The traitors were defeated, but at a terrible cost, including the near-death of the [[God-Emperor of Mankind]] and trillions of deaths of invaluable astartes and human beans.&lt;br /&gt;
&lt;br /&gt;
[[Roboute Guilliman]] decided that the so-called [[Horus Heresy]] was proof that one man could not be trusted with power over one-twentieth of the Imperial Armed Forces, so he enacted several reforms to divide the Imperial Army into the Imperial Guard and Navy, and split the remaining loyalist Legions into Chapters, in accordance with his [[Codex Astartes]].  This event was later known as the [[Second Founding]].&lt;br /&gt;
&lt;br /&gt;
==Legions in 40k==&lt;br /&gt;
Technically all of the Chaos Marines are still &#039;legions&#039;, at least in name. They never split into chapters so legions they technically remain. However, since they are all split up into roving warbands and there is no central control ([[Black Legion|with a]] [[Death Guard|few]] [[Thousand Sons|exceptions]]) it&#039;s hard to say they really count anymore. Perhaps most importantly it&#039;s impossible to guess how many dudes there are even technically in any legions pool. When they aren&#039;t fighting the Imperium, they are fighting each other, and since none of the Black Crusades have been successful we can reasonably assume that marines aren&#039;t pouring out of the Eye of Terror in their hundreds of thousands. It&#039;s utterly impossible to guess how many dudes they got. They obviously have enough to attack the Imperium with (especially since their recruiting practices aren&#039;t as picky as their Loyalist counterparts), but probably not much more than the Loyalist Space Marines. Probably more than they came to the Eye with though, between further recruiting (from the Eye of Terror human population and anyone they can abduct/brainwash) and former Loyalists turning to Chaos. &lt;br /&gt;
&lt;br /&gt;
As for the Loyalists... Since the introduction of the [[Codex Astartes]], there are obviously no longer any Space Marine legions though that does not stop certain chapters from being described or implied to be at &#039;&#039;&amp;quot;Legion Strength&amp;quot;&#039;&#039;. Though this is often a common [[Neckbeard]] error and sometimes even gets used in the fluff, where the term is mistakenly used to describe any significantly oversized chapter, though even then they never compare to the forces from the Great Crusade. Though some make a good attempt at it:&lt;br /&gt;
 &lt;br /&gt;
*[[Imperial Fists]] - As it turned out, Dorn didn&#039;t fully break up his Legion. Every Son of Dorn chapter has a secret plan dubbed &amp;quot;The Last Wall&amp;quot;- if the main Chapter were to encounter an immediate threat to Terra, it could call its successor chapters to unite them into a full Legion until the threat is dealt with; the prospect of so many chapters working in such close cooperation was something that frightened the [[High Lords of Terra]] and they did not approve. Nonetheless, this plan not only saved Terra from [[The War of The Beast|the largest Ork WAAAGH!! the Imperium has ever dealt with]], but also rescued the Imperial Fists from &#039;&#039;actual&#039;&#039; extinction in the process.&lt;br /&gt;
*[[Black Templars]] are obviously over-strength in multiples of 1000 and keep to the spirit of the Great Crusade unlike any other chapter. This force is made up of three primary crusade fleets of unknown size which can end up spread over up to thirty engagements, where the size of a force could be as large as [[Dawn of War|&amp;quot;nearly&amp;quot; chapter strength]] &#039;&#039;(but not &#039;&#039;&#039;over&#039;&#039;&#039; for obvious reasons)&#039;&#039; or as small as a [[Dawn of War 2|single ship and a handful of squads]], so can be averaged at around chapter strength for each primary fleet. This arrangement is meant to be fluid, and changes all the time as fleets merge and disperse. Respectable figures put their numbers between 2000-6000. The Templars are able to get away with this due to an obscure exception in the Codex allowing chapters to be over-strength during major Crusades in order to easily replace losses, and the Templars are &#039;&#039;always&#039;&#039; crusading. This is unofficially tolerated by the High Lords because of fanatical loyalty, constant casualties, consistent results and the fact that the Templars are so spread out. They may be legion sized &#039;total&#039; but they&#039;re not Legion sized at any single location.&lt;br /&gt;
*[[Space Wolves]] make no secret of the fact they ignore the Codex Astartes, but even then they are no-where near their original size. In M32 during the &#039;&#039;&#039;Battle of the Fang&#039;&#039;&#039; it is remarked that most of &#039;&#039;The Aett&#039;&#039; is actually abandoned. Furthermore, Logan Grimnar&#039;s own Great Company numbers 200 marines prior to the Sanctus Reach campaign and is the largest company on its own &#039;&#039;(i.e.: not including the chapter assets)&#039;&#039;. Their current number was originally between 1200-3000, but following the Siege of Fenris it is almost certainly smaller. Though the influx of Primaris Marines they received shortly afterwards likely also replenished their losses, and perhaps even surpassed their original numbers. Vikings aren&#039;t exactly renowned as avid number-keepers at the best of times though, so who the hell knows. &lt;br /&gt;
*[[Astral Claws]] were &#039;&#039;actually&#039;&#039; accused of Legion building and declared heretics even when they were not yet followers of [[Chaos]], their number at the time of the Badab War was around 3000, though they never even used that number as a single force and spread themselves throughout their &#039;&#039;&#039;[[Warhammer_40,000/6th_Edition_Tactics/Tyrant%27s_Legion|PDF forces]]&#039;&#039;&#039;.&lt;br /&gt;
*[[Dark Angels#The Unforgiven|The Unforgiven]] are most likely one of the closest examples of a true Legion in that each of the successor chapters arrange themselves under one &#039;&#039;secret&#039;&#039; command structure (the &#039;&#039;&#039;Inner Circle&#039;&#039;&#039;). Though they each [[RAW|obey the letter, if not the spirit]] of the [[Codex Astartes]] and maintain mostly standard chapters of ten companies. The combined numbers of Dark Angel&#039;s successors would put them at around &#039;&#039;150,000 marines&#039;&#039;, and this is just a rough estimate, though we don&#039;t know if all of the Dark Angel&#039;s successors actually consider themselves part of the Unforgiven. Some definitely do though. Oh yes indeed. The Inner Circle has been known to send a random successor chapter across the galaxy to do the space marine equivalent of getting them a six pack (of traitors) when the main chapter is too busy.&lt;br /&gt;
*[[Ultramarines]] - The 23 [[Second Founding]] chapters of the Ultramarines are all represented in the senate of [[Ultramar]] and some of them would cooperate on matters of Codex orthodoxy to ensure that there were no deviations. The [[Genesis Chapter]] in particular routinely loaned squads and officers to the Ultramarines to fill in gaps, while other successors could loan squads to the [[Ultramarines Honour Company]] and get to wear the blue uniform. Because the Ultramarines account for nearly half of the later-founded chapters in the Imperium, they would amount to around &#039;&#039;500,000 marines&#039;&#039; and nominally look to their progenitor for the source of their leadership and guidance, with instances of Marneus Calgar stepping in to settle disputes between chapters not even of his bloodline or issuing decrees against [[Minotaurs|chapters]] in matters that have nothing to do with the Ultramarines directly. With the return of [[Roboute Guilliman]] and his re-organisation of both the Codex and the region of Ultramar; even though chapters officially maintain their sovereignty apart from each other, he has formally created a cross-Chapter command structure of Tetrarchs to coordinate and protect the Five-Hundred Worlds.&lt;br /&gt;
&lt;br /&gt;
All of the original legions maintain ties with with their subsequent founding chapters (except for the Salamanders, who don&#039;t have any confirmed successors, and ignore the unconfirmed ones), though the level of formality is different from Chapter to Chapter. The Blood Angels occasionally call all their bros together and go to war, even going to far as to demand they provide the Blood Angels with new squads so that they could rebuild their weakened chapter. &lt;br /&gt;
&lt;br /&gt;
The Imperial Fists successors did the same thing during the war of the Beast; donning Imperial Fist colours to ensure that the Chapter would not go extinct but even in those cases, [[Gabriel Seth]] had to remind [[Dante]] that he had no authority to actually demand troops from his successors and might get further by asking nicely.The new Imperial Fists considered changing their colours controversial and a little bit blasphemous, with the [[High Lords of Terra]] generally protesting about Space Marines working in such close cooperation at all. &lt;br /&gt;
&lt;br /&gt;
While musing with Aeonid Thiel, Guilliman&#039;s original dream for the Codex was not to simply split up the Legions at all, but to create a single unified Legion formed of self-sufficient chapters that would come together or break apart as necessary, irrespective of their individual bloodlines, while making it harder for a taint in one chapter to effect the whole. &lt;br /&gt;
&lt;br /&gt;
Given the number of times multiple chapters from different legions have gotten together for a big crusade, he arguable succeed in this goal. Much of what goes on with the Ultramarines tended to be done out of starry-eyed respect and deference towards them rather than grudging support, so in this case, their high level of cooperation appears to be following the spirit of Guilliman&#039;s original idea quite well. &lt;br /&gt;
&lt;br /&gt;
Obviously, the High Lords would prefer to think otherwise because they were scared to death of the possibility of a second Space Marine unification and uprising, even going so far as to plotting to overthrow the resurrected Lord Guilliman before he took control over the Senatorum (which instantly backfired when the Custodians got whiff of it in about ten minutes, also you know, &#039;&#039;&#039;PRIMARCH&#039;&#039;&#039;).&lt;br /&gt;
&lt;br /&gt;
==Two Unknown Legions==&lt;br /&gt;
&lt;br /&gt;
In the [[Rogue Trader|First Edition]] of [[Warhammer 40,000]], the twenty First Founding Chapters were all known.  It seems that [[Games Workshop]] had more love for some than others; when they made [[fluff]] revisions in the transition to Second Edition, the [[Valedictors]] and [[Rainbow Warriors]] were demoted to one of the &amp;quot;Later Foundings.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Nowadays, &amp;lt;s&amp;gt;nothing&amp;lt;/s&amp;gt; [[Horus_Heresy|little]] concrete is known about the Legions II and XI, and likewise their [[Primarch#Two Missing Primarchs|unknown Primarchs]]. Officially, the Imperium deleted all records regarding the &amp;quot;Lost Legions&amp;quot;; the only reminder of the two legions were empty plinths in the Hegemon where statues of the Primarchs stood at the Imperial Palace. Throughout the &#039;&#039;[[Horus Heresy]]&#039;&#039; series, it is suggested that the [[Space Wolves]] destroyed them for some reason.  [[The Horus Heresy: Massacre]] includes a timeline of the events at the end of the [[Great Crusade]], and in 965 and 969.M30, the Space Wolves engaged in two missions from which all data was redacted.  In the book &#039;&#039;The First Heretic&#039;&#039;, when a daemon takes the [[Word Bearers]] on a trip back in time to show them the creation of the Primarchs, the Word Bearers dialogue indicates that the XI Legion in particular did something bad enough for the Emperor to lead their purge himself. &lt;br /&gt;
&lt;br /&gt;
In the book &#039;&#039;Fear To Tread&#039;&#039;, Sanguinius tells Horus that he hasn&#039;t revealed the existence of the Red Thirst to the Emperor because he fears that the Blood Angels would be purged as well, indicating that gene-seed flaws may have also been a factor. &#039;&#039;Deliverance Lost&#039;&#039; has a dialogue between taking place during Corax&#039;s first meeting with the Emperor where he asks why only sixteen of his brothers were waiting to meet him if he was the nineteenth Primarch to be found, only for the Emperor to deflect the question; consequently, we can assume that the Legions were purged sometime before Corax&#039;s discovery (and were never around for the Horus Heresy), during [[Rangdan Xenocides]]. He also forced the remaining Primarchs to swear an oath never to speak of their absent brothers, so whatever they did must have been extraordinarily bad. &lt;br /&gt;
&lt;br /&gt;
In &#039;&#039;Legion,&#039;&#039; a ship&#039;s captain notes that the naughtiness of the [[Alpha Legion]] isn&#039;t the first time that a Legion has &amp;quot;overstepped it&#039;s mark&amp;quot; and that the Imperial Army fleet should report the Alpha Legion &amp;quot;before they become too powerful,&amp;quot; which might imply that one of the Legions got away with naughtiness for a long time and then used their entire Legion to fight the Emperor. &#039;Horus Heresy Book 3: Extermination also hints at the fate of the two missing Legions, first hinting that one Legion did not pass the &amp;quot;Alpha&amp;quot; intake (to take them up to Legion-Strength) when going through testing and the other saying that &amp;quot;the disaster of [REDACTED] had proven the folly of attempting to recruit Legiones Astartes stock from potentially tainted sources.&amp;quot; These could be in reference to the same Legion (using tainted stock in the Alpha intake) or two separate ones, with Legion A fucking up in the Alpha intake and Legion B using tainted stock in the later Great Crusade.&lt;br /&gt;
&lt;br /&gt;
In &#039;&#039;Fabius Bile: Clonelord&#039;&#039;, it is stated that &amp;quot;one of the two&amp;quot; missing Legions lead an expedition to the Ymga monolith, an artefact associated with the [[Necron]]s.&lt;br /&gt;
&lt;br /&gt;
Since Horus and the other traitor Primarchs managed to keep their records un-expunged during the Horus Heresy (and afterwards, since the Space Wolves clearly know who Magnus is, the Grey Knights clearly know who Mortarion is, and Horus&#039; name seems to have [[Lulz|become a swearword]] while Guardsmen are obviously aware that traitor Marines exist and officers also know traitor Primarchs exist too), it can be assumed the missing Legions&#039; naughtiness was something even worse. [[Heresy|Possibly they refused to wear pauldrons]], [[Alpha Legion|we don&#039;t know]]. In The Palatine Phoenix, shortly before his Legion&#039;s first solo mission, [[Fulgrim]] notes that &amp;quot;even the normally contemplative master of the Second had broken his silence to accuse Fulgrim of hubris&amp;quot;, so at least one of the missing Primarchs had spent some time around their brothers, and was active during the Great Crusade. In The Chamber at the End of Memory, Dorn said that very few among his brothers interacted with the II and the XI Primarch, and he was one of them. Millennia later during the [[Ultima Founding]], [[Cawl | Belisarius Cawl]] proposes using gene-seed from the II and XI legions to make Primaris marines, so there is either surviving genetic stock from the two Legions, or possibly actual legionaries that Cawl had been experimenting on for the last ten thousand years.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;The Chamber at the End of Memory&#039;&#039; revealed that not only the entire Imperium were forbidden to speak of the II and XI following their fall (which according to Malcador and Rogal Dorn was terrible enough to overshadow the &#039;&#039;&#039;&#039;&#039;entire Horus Heresy up to the Siege of Terra&#039;&#039;&#039;&#039;&#039;) but those who had interacted with them were made to undergone mind-cleansing (or memory adjustment in the case of the Primarchs) so as to wipe out knowledge of the incidents. More interesting however was that Dorn and Gulliman came up with that idea to spare the Astartes from said two legions from death, and they allowed Macaldor to mind-wipe them all. There was a very good chance that these Astartes ended up with the Fists and the Ultramarines (as the theory above described). &lt;br /&gt;
&lt;br /&gt;
&amp;lt;s&amp;gt;Or there may simply be no missing Legions. According to a source who allegedly worked for Games Workshop for five years (seen [http://warhammer40000roguetrader.blogspot.com/2012/06/art-of-rogue-trader.html?showComment=1343572598289#c3841833106793028129 here]), Rick Priestley (who helped write the first Rogue Trader) read about the Roman notion of Damnatio Memoriae, and simply threw in the idea of two &amp;quot;missing&amp;quot; Space Marine Legions as a &amp;quot;nod&amp;quot; to Imperial Rome (specifically, the three Roman legions whose numbers ([[Word Bearers|XVII]], [[Salamanders|XVIII]] and [[Raven Guard|XIX]]) were never used after they were wiped out in the disastrous [[Wikipedia: Battle of the Teutoburg Forest| Battle of the Teutoburg Forest]]. So, nothing significant can ever be revealed about them, because they never really existed in the first place. Additionally, incorrectly numbering your military units to fool the enemy into thinking you have more has real life precedent. SEAL Team 6 was given its name to convince the Soviets the US had 6 SEAL teams, even though they only had 3 units at the time. In theory if the Emperor just made 18 legions, skipping numbers 2 and 11 could make an enemy think that the Imperium had two more legions than they really did, and the galaxy is large enough to make that deception work.&amp;lt;/s&amp;gt; The Lost Legions actually did exist however, even if they started as a joke. The real reason that they were kept around between Rogue Trader and recent revelations was so that people could [[Your Dudes|make up their own pair of Primarchs for model painting and personal fanon]] (although this has lost its effect as doing so is synonymous with making them Mary Sues, and roughly 90% of all fan Lost Legions are this. The other common trait is to make the legion almost entirely composed of pathetic losers, the remaining 10%).&lt;br /&gt;
&lt;br /&gt;
Although one possible name for at least one of the legions is the [[Stormcast Eternals]].&lt;br /&gt;
&lt;br /&gt;
==See Also==&lt;br /&gt;
* [[Warhammer_40,000/Tactics/Space_Marine_Legion_List_(30k)|30k Legion Tactics]]&lt;br /&gt;
* [[Legion Consul]]&lt;br /&gt;
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{{Marines-Official}}&lt;br /&gt;
{{Chaos-Official}}&lt;br /&gt;
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[[Category:Space Marines]]&lt;br /&gt;
[[Category:Imperial]]&lt;br /&gt;
[[Category:Warhammer 40,000]]&lt;/div&gt;</summary>
		<author><name>2603:8001:6901:2586:6863:95A3:BD06:362D</name></author>
	</entry>
	<entry>
		<id>http://2d4chan.org/mediawiki/index.php?title=First_Founding&amp;diff=216253</id>
		<title>First Founding</title>
		<link rel="alternate" type="text/html" href="http://2d4chan.org/mediawiki/index.php?title=First_Founding&amp;diff=216253"/>
		<updated>2022-06-07T12:13:04Z</updated>

		<summary type="html">&lt;p&gt;2603:8001:6901:2586:6863:95A3:BD06:362D: /* Number of Legionaries */&lt;/p&gt;
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&lt;div&gt;{{Topquote|They shall be my finest warriors, these men who give of themselves to me. Like clay I shall mould them, and in the furnace of war forge them. They will be of iron will and steely muscle. In great armour shall I clad them and with the mightiest guns will they be armed. They will be untouched by plague or disease, no sickness will blight them. They will have tactics, strategies and machines so that no foe can best them in battle. They are my bulwark against the Terror. They are the Defenders of Humanity. They are my Space Marines and they shall know no fear.|The [[God-Emperor of Mankind|Emperor of Mankind]] on the creation of the Adeptus Astartes}}&lt;br /&gt;
&lt;br /&gt;
{{Topquote|Vos, Hæmi gelidæ valles, quas sæpe cruentis Stragibus æquavit Stilicho ; vos, Thracia, testor, Fulmina, quæ largo mutastis sanguine fluctus ; Dicite, Bisaltæ, vel qui Pangæa juvencis Scinditis, offense quantæ sub vomere putres Dissiliant glebis galæ, vel qualia rastris Ossa peremtorum resonant immania regum. &lt;br /&gt;
Valley of (Mt.) Hemus, which so often Stilicho buried with corpses! Rivers of Thrace, who saw blood replace your waters! I take you as witnesses. Answer, ye Bisaltians, and ye folks whose chariots labour the guts of Pangae! So many helmets covered in rust, broken into shards by the strokes of the ploughshare, a great many times the mattock ploughed the gigantic bones of fallen Kings who found death within your countryside.|Claudius Claudianus, &#039;&#039;In Praise of Stilicho&#039;&#039;, first volume}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
After he conquered [[Terra]], the [[God-Emperor of Mankind|Emperor of Mankind]] set out on a [[Great Crusade]] to re-unite the lost human colonies into a mighty [[Imperium]].  He soon realized that bog-standard humans wouldn&#039;t be enough; some situations called for a small number of devastatingly powerful warriors, a surgical strike force to smash enemy linchpins.  To fill this role, he created his [[Primarchs]], and from their genes, he created the &#039;&#039;&#039;Legiones Astartes&#039;&#039;&#039;, the twenty [[Space Marines|Space Marine]] Legions, in an event [[Second Founding|retroactively]] named the &#039;&#039;&#039;First Founding&#039;&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
==The Legions==&lt;br /&gt;
&lt;br /&gt;
{|align=center border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;5&amp;quot; cellspacing=&amp;quot;0&amp;quot; style=&amp;quot;text-align:center;&amp;quot;&lt;br /&gt;
|- &lt;br /&gt;
! Legion Number !! Primarch !! Homeworld !! Legion Name !! Allegiance&lt;br /&gt;
|-&lt;br /&gt;
! I&lt;br /&gt;
|[[Lion El&#039;Jonson]] || [[Caliban]] || [[Dark Angels]]&lt;br /&gt;
| style=&amp;quot;background-color: navy;color:white;&amp;quot;| ABSOLUTELY LOYAL, AND HAVE TOTALLY NEVER BEEN TRAITORS AT ANY POINT. PLEASE FOLLOW ME DOWN THIS ENTIRELY SAFE AND UNSUSPICIOUS DARK ALLEY SO THAT I MAY EDUCATE YOU ON THE TOTALLY CLEAN AND LOYALIST HISTORY OF THE DARK ANGELS!&lt;br /&gt;
|-&lt;br /&gt;
! II&lt;br /&gt;
! colspan=&amp;quot;5&amp;quot; | +++Records expunged+++&lt;br /&gt;
|-&lt;br /&gt;
!III&lt;br /&gt;
| [[Fulgrim]] || [[Chemos]] || [[Emperor&#039;s Children]]&lt;br /&gt;
| style=&amp;quot;background-color: maroon;color:white;&amp;quot;| Absolutely FABULOUS traitor&lt;br /&gt;
|-&lt;br /&gt;
! IV&lt;br /&gt;
| [[Perturabo]] || [[Olympia]] || [[Iron Warriors]]&lt;br /&gt;
| style=&amp;quot;background-color: maroon;color:white;&amp;quot;| Super grumpy Traitor&lt;br /&gt;
|-&lt;br /&gt;
!V&lt;br /&gt;
| [[Jaghatai Khan]] || [[Chogoris|Chogoris/Mundus Planus]] || [[White Scars]]&lt;br /&gt;
| style=&amp;quot;background-color: navy;color:white;&amp;quot;| Speedy, laughing Loyal&lt;br /&gt;
|-&lt;br /&gt;
!VI&lt;br /&gt;
|[[Leman Russ]] || [[Fenris]] || [[Space Wolves]]&lt;br /&gt;
| style=&amp;quot;background-color: navy;color:white;&amp;quot;| Who&#039;s a Loyal Boy? Is it you? Is it you? ruff ruff yiff &lt;br /&gt;
|-&lt;br /&gt;
!VII&lt;br /&gt;
|[[Rogal Dorn]] || [[Terra]], [[Inwit]] || [[Imperial Fists]]&lt;br /&gt;
| style=&amp;quot;background-color: navy;color:white;&amp;quot;| MEGA &amp;lt;s&amp;gt;ULTRA&amp;lt;/s&amp;gt; FISTISHLY Loyal&lt;br /&gt;
|-&lt;br /&gt;
!VIII&lt;br /&gt;
|[[Konrad Curze]] || [[Nostramo]] || [[Night Lords]]&lt;br /&gt;
| style=&amp;quot;background-color: maroon;color:white;&amp;quot;| Spooky traitor (dead)&lt;br /&gt;
|-&lt;br /&gt;
!IX&lt;br /&gt;
|[[Sanguinius]] || [[Baal]] || [[Blood Angels]]&lt;br /&gt;
| style=&amp;quot;background-color: navy;color:white;&amp;quot;| Loyal and fabulously DEEAADD!!! &lt;br /&gt;
|-&lt;br /&gt;
!X&lt;br /&gt;
|[[Ferrus Manus]] || [[Medusa]] || [[Iron Hands]]&lt;br /&gt;
| style=&amp;quot;background-color: navy;color:white;&amp;quot;| Loyal (also DEAD)&lt;br /&gt;
|-&lt;br /&gt;
!XI&lt;br /&gt;
! colspan=&amp;quot;5&amp;quot; | +++Records expunged+++ &lt;br /&gt;
|-&lt;br /&gt;
!XII&lt;br /&gt;
|[[Angron]] || &amp;lt;s&amp;gt;[[Nuceria]]&amp;lt;/s&amp;gt; [[Bodt]] || [[World Eaters]]&lt;br /&gt;
| style=&amp;quot;background-color: maroon;color:white;&amp;quot;| RAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAGE!!!! (traitor)&lt;br /&gt;
|-&lt;br /&gt;
!XIII&lt;br /&gt;
|[[Roboute Guilliman]] || [[Macragge]] || [[Ultramarines]]&lt;br /&gt;
| style=&amp;quot;background-color: navy;color:white;&amp;quot;| SUPER DUPER Loyal. DEFINITELY never made another Imperium. Nope. Never. No chance.&lt;br /&gt;
|-&lt;br /&gt;
!XIV&lt;br /&gt;
|[[Mortarion]] || [[Barbarus]] || [[Death Guard]]&lt;br /&gt;
| style=&amp;quot;background-color: maroon;color:white;&amp;quot;| Icky traitor&lt;br /&gt;
|-&lt;br /&gt;
!XV&lt;br /&gt;
|[[Magnus the Red]] || [[Prospero]] || [[Thousand Sons]]&lt;br /&gt;
| style=&amp;quot;background-color: maroon;color:white;&amp;quot;| &amp;lt;s&amp;gt;Did Nothing Wrong&amp;lt;/s&amp;gt; Traitors (Because of those fuckwit Space Wolves and Horus. Also Fucking Tzeentch)&lt;br /&gt;
|-&lt;br /&gt;
!XVI&lt;br /&gt;
|[[Horus|Horus Lupercal]] || [[Cthonia]] || [[Black Legion|Luna Wolves/Sons of Horus]]&lt;br /&gt;
| style=&amp;quot;background-color: maroon;color:white;&amp;quot;| UBER Traitor (and also UBER dead)&lt;br /&gt;
|-&lt;br /&gt;
!XVII&lt;br /&gt;
|[[Lorgar|Lorgar Aurelian]] || [[Colchis]] || [[Word Bearers]]&lt;br /&gt;
| style=&amp;quot;background-color: maroon;color:white;&amp;quot;| The first Traitors&lt;br /&gt;
|-&lt;br /&gt;
!XVIII&lt;br /&gt;
|[[Vulkan]] || [[Nocturne]] || [[Salamanders]]&lt;br /&gt;
| style=&amp;quot;background-color: navy;color:white;&amp;quot;| Loyal (and with a slightly weird fire fetish)&lt;br /&gt;
|-&lt;br /&gt;
!XIX&lt;br /&gt;
|[[Corvus Corax]] || [[Deliverance]] || [[Raven Guard]]&lt;br /&gt;
| style=&amp;quot;background-color: navy;color:white;&amp;quot;| Sneaky beaky loyal&lt;br /&gt;
|-&lt;br /&gt;
!XX&lt;br /&gt;
|[[Alpharius]] [[Omegon]] || Unknown || |[[Alpha Legion]]&lt;br /&gt;
| style=&amp;quot;background-color: maroon;color:white;&amp;quot;| It&#039;s complicated; even they might not know at this point, but according to the Imperium at large, Traitor. Rogal slew Omegon, but Alpharius is (probably) still at large or is it the other way around... One of them is probably dead anyways.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Organization==&lt;br /&gt;
[[File:Space Marine Legion.jpg|400px|thumbnail|right|]]&lt;br /&gt;
The Legiones Astartes, being far larger than current Space Marine Chapters, were organized along drastically different lines. At the head of the Legion was its [[Primarch]] Commander who oversaw the Legion&#039;s headquarters. Prior to reuniting with their Primarch, this position was filled by the Legion Master, the most senior Space Marine in the Legion. Below this were the &#039;&#039;&#039;[[Space Marine Chapter|Chapters]]&#039;&#039;&#039; of the Legion, each of which was commanded by a [[Chapter Master|Lord Commander]]. Each [[Space Marine Chapter|Chapter]] in turn was divided into a number of &#039;&#039;&#039;Battalions&#039;&#039;&#039; led by a &#039;&#039;&#039;Lieutenant Commander&#039;&#039;&#039;. Each battalion was then further divided into &#039;&#039;&#039;Companies&#039;&#039;&#039; led by a [[Brother-Captain|Captain]]. The Company, itself divided into a number of &#039;&#039;&#039;Squads&#039;&#039;&#039;, was the basic military division of the Legiones Astartes. Due to the varying sizes of each Legion and the varying nature of supply and attrition, there was no fixed number of how many Chapters, Battalions, Companies, and Squads a Legion would contain. But even then, there was no fixed [[Codex Astartes|institution]] that a particular Company should be composed of certain units, with each Company specialising naturally as marines and officers became veterans of a certain form of warfare.&lt;br /&gt;
&lt;br /&gt;
===Number of Legionaries===&lt;br /&gt;
The Legions were massive armies, and the size of each could vary tremendously. A precise number was never truly achieved and maintained. Even during the Great Crusade, some Legions were very numerous, while others were not. The numbers would always vary with new recruits and inevitable battle-losses, and also important was the availability of potential recruits and the [[Roboute Guilliman|administrative]] [[Perturabo|skills]] of the Primarch and his officers. &lt;br /&gt;
&lt;br /&gt;
However the closest thing to a &#039;standard&#039; legion is what the Emperor started with which was 10 chapters to a legion, 2 battalions to a chapter, five companies to a battalion and 100 marines to a company. Theoretical nominal strength: 10,000.&lt;br /&gt;
&lt;br /&gt;
The most numerous Legion of all was the [[Ultramarines]]. The [[Thousand Sons]] of [[Magnus]] were of a small number as many of them had developed mutations or uncontrollable levels of psychic powers. [[Fulgrim]]&#039;s samples had been largely lost, and this left the Legion of the [[Emperor&#039;s Children]] also with a very small number. Both of these Legions would increase their numbers to acceptable standards only after their Primarchs were found. The [[Dark Angels]], being the First Legion, were originally the largest one but their numbers declined significantly during the [[Rangdan Xenocides]]. The Iron Warriors were also quite numerous for a while, but Perturabo&#039;s [[Death Korps of Krieg|unique view on what qualified as acceptable losses]] changes that in time. &lt;br /&gt;
&lt;br /&gt;
The approximate sizes of a few of the Legions at the start of the Heresy have been given in various sources (it should be noted that originally these numbers were much smaller, a full zero knocked off until they were upped by the BL/Forgeworld writers):&lt;br /&gt;
&lt;br /&gt;
*[[Dark Angels]] - 200,000 or just above, though it is uncertain whether this includes Luther&#039;s contingents of the Fallen. Recent Horus Heresy era fluff would seem to suggest that it does not. &lt;br /&gt;
*[[Emperor&#039;s Children]] - 120,000&lt;br /&gt;
*[[Iron Warriors]] - 150,000 to 180,000 but could have been more, if not for them regularly taking horrific casualties. The estimate is from after the notably costly series of wars that preceded their betrayal, suggesting higher numbers in the past.&lt;br /&gt;
*[[White Scars]] - 95,000&lt;br /&gt;
*[[Space Wolves]] - 95,000 to 100,000 (originally 130,000). &lt;br /&gt;
*[[Imperial Fists]] - 130,000&lt;br /&gt;
*[[Night Lords]] - Officially 90,000 to 120,000 but conceivably comparable to the larger Legions at points during the Horus Heresy. One of the most difficult legion sizes to estimate. &lt;br /&gt;
*[[Blood Angels]] - 150,000 divided in 300 companies 500 strong. Does not include the small caretaker force of a few additional companies constantly maintained on Baal. &lt;br /&gt;
*[[Iron Hands]] - In excess of 113,000&lt;br /&gt;
*[[World Eaters]] - 150,000&lt;br /&gt;
*[[Ultramarines]] - 320,000+ - In-Universe speculation starts at around 250,000 and ranges up to 400,000 at the most. Massive influx hinted to have been from absorbing the remains of the [[lost legions]].  &lt;br /&gt;
*[[Death Guard]] - 95,000 (Mortarion wanted a much larger Legion but never came close to attaining it). &lt;br /&gt;
*[[Thousand Sons]] - Originally around or under 10,000, retconned to have 80,000 to 85,000. &lt;br /&gt;
*[[Sons of Horus]] - 130,000 to 170,000&lt;br /&gt;
*[[Word Bearers]] - 140,000 to 250,000+&lt;br /&gt;
*[[Salamanders]] - 89,000&lt;br /&gt;
*[[Raven Guard]] - 84,000&lt;br /&gt;
*[[Alpha Legion]] - In-universe speculation is 90,000 to 120,000, with 180,000 probably being the greatest probable size. No-one knows for sure.&lt;br /&gt;
&lt;br /&gt;
Using the lowest and highest numbers this means there were 1,933,095 to 2,741,000 Space Marines without including the White Scars. These estimations are the Legions at the closing of the Great Crusade, though it would be a mistake to assume that the number was final and only went down during the Horus Heresy. In fact, many of the Legions were still recruiting at an accelerated rate and the number actually went up, [https://1d4chan.org/wiki/Raven_Guard#The_Last_Ones_Standing|though at some cost however]. To put some context to that number, on the low end that&#039;s about the size of the American forces in the Korean War, and on the high end that&#039;s about all the Soviets that were involved in the Battle of Berlin.&lt;br /&gt;
&lt;br /&gt;
It&#039;s also a mistake to assume that the Traitor Legions went turncoat completely en-masse, when in fact the [[Traitor Legion Loyalists|Loyalist elements of those Legions]] counted for a significant portion of their strength. Approximately 100,000 loyalist Legionaries were purged at Isstvan III, practically counting for a Legion-sized force to themselves. Their destruction came at a much greater cost to the Traitor Legions mustered there, cutting the traitor forces down by half, probably more, and so Horus would enter the war with his strength greatly reduced, but could count on daemon auxiliaries for reinforcements. While rare, there were also a few members of loyalist Legions who sided with the traitors as well - the Dark Angels and White Scars in particular were very nearly torn apart by the resulting infighting. The White Scars only reunited after Jaghatai Khan revealed what he had learned and made the Horus supporters surrender, after which some of the worst offenders were executed and the rest were placed in the most dangerous warzones to redeem themselves. The Dark Angels actually split more dramatically, though their detractors were more inward-looking and can&#039;t be seen as aligned with Horus. See their own article for more details.&lt;br /&gt;
&lt;br /&gt;
===Assets===&lt;br /&gt;
Besides having far greater numbers of Astartes to draw on, the legions were also better equipped and had a much wider variety of arms and vehicles to choose from. Many armored vehicles that are currently Imperial Guard specific once served in the legions, such as the [[Basilisk Artillery Gun|Basilisk]], while other wargear like [[Volkite]] guns or [[Mastodon]]s were mothballed due to their rarity or their obsolescence for the smaller-sized chapters. Numerous tactical roles were likewise phased out, for better or worse, though some roles did find successors in contemporary Chapters both Astartes and [[Primaris Marine|Primaris]].&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Heresy-Era Specialties:&#039;&#039;&#039;&lt;br /&gt;
*[[Breacher Siege Squad]]&lt;br /&gt;
*Despoiler Squad&lt;br /&gt;
*[[Destroyer Squad]]&lt;br /&gt;
*[[Moritat]]&lt;br /&gt;
*[[Reconnaissance Squad]], succeeded by [[Scout Squad|Scouts]] and [[Eliminator]]s.&lt;br /&gt;
*Seeker Squad&lt;br /&gt;
*Sky Hunter Squad&lt;br /&gt;
*Tactical Support Squad&lt;br /&gt;
*[[Legion Consul]]&lt;br /&gt;
&lt;br /&gt;
== Horus Heresy ==&lt;br /&gt;
&lt;br /&gt;
{{Main|Horus Heresy}}&lt;br /&gt;
&lt;br /&gt;
For all their power, the [[Space Marines]] and [[Primarchs]] were not perfect; ([[Alpharius|may]][[Omegon|be]]) half of them were sufficiently flawed to be tempted by (or driven to) [[Chaos]], led by Warmaster [[Horus]].  The traitors were defeated, but at a terrible cost, including the near-death of the [[God-Emperor of Mankind]] and trillions of deaths of invaluable astartes and human beans.&lt;br /&gt;
&lt;br /&gt;
[[Roboute Guilliman]] decided that the so-called [[Horus Heresy]] was proof that one man could not be trusted with power over one-twentieth of the Imperial Armed Forces, so he enacted several reforms to divide the Imperial Army into the Imperial Guard and Navy, and split the remaining loyalist Legions into Chapters, in accordance with his [[Codex Astartes]].  This event was later known as the [[Second Founding]].&lt;br /&gt;
&lt;br /&gt;
==Legions in 40k==&lt;br /&gt;
Technically all of the Chaos Marines are still &#039;legions&#039;, at least in name. They never split into chapters so legions they technically remain. However, since they are all split up into roving warbands and there is no central control ([[Black Legion|with a]] [[Death Guard|few]] [[Thousand Sons|exceptions]]) it&#039;s hard to say they really count anymore. Perhaps most importantly it&#039;s impossible to guess how many dudes there are even technically in any legions pool. When they aren&#039;t fighting the Imperium, they are fighting each other, and since none of the Black Crusades have been successful we can reasonably assume that marines aren&#039;t pouring out of the Eye of Terror in their hundreds of thousands. It&#039;s utterly impossible to guess how many dudes they got. They obviously have enough to attack the Imperium with (especially since their recruiting practices aren&#039;t as picky as their Loyalist counterparts), but probably not much more than the Loyalist Space Marines. Probably more than they came to the Eye with though, between further recruiting (from the Eye of Terror human population and anyone they can abduct/brainwash) and former Loyalists turning to Chaos. &lt;br /&gt;
&lt;br /&gt;
As for the Loyalists... Since the introduction of the [[Codex Astartes]], there are obviously no longer any Space Marine legions though that does not stop certain chapters from being described or implied to be at &#039;&#039;&amp;quot;Legion Strength&amp;quot;&#039;&#039;. Though this is often a common [[Neckbeard]] error and sometimes even gets used in the fluff, where the term is mistakenly used to describe any significantly oversized chapter, though even then they never compare to the forces from the Great Crusade. Though some make a good attempt at it:&lt;br /&gt;
 &lt;br /&gt;
*[[Imperial Fists]] - As it turned out, Dorn didn&#039;t fully break up his Legion. Every Son of Dorn chapter has a secret plan dubbed &amp;quot;The Last Wall&amp;quot;- if the main Chapter were to encounter an immediate threat to Terra, it could call its successor chapters to unite them into a full Legion until the threat is dealt with; the prospect of so many chapters working in such close cooperation was something that frightened the [[High Lords of Terra]] and they did not approve. Nonetheless, this plan not only saved Terra from [[The War of The Beast|the largest Ork WAAAGH!! the Imperium has ever dealt with]], but also rescued the Imperial Fists from &#039;&#039;actual&#039;&#039; extinction in the process.&lt;br /&gt;
*[[Black Templars]] are obviously over-strength in multiples of 1000 and keep to the spirit of the Great Crusade unlike any other chapter. This force is made up of three primary crusade fleets of unknown size which can end up spread over up to thirty engagements, where the size of a force could be as large as [[Dawn of War|&amp;quot;nearly&amp;quot; chapter strength]] &#039;&#039;(but not &#039;&#039;&#039;over&#039;&#039;&#039; for obvious reasons)&#039;&#039; or as small as a [[Dawn of War 2|single ship and a handful of squads]], so can be averaged at around chapter strength for each primary fleet. This arrangement is meant to be fluid, and changes all the time as fleets merge and disperse. Respectable figures put their numbers between 2000-6000. The Templars are able to get away with this due to an obscure exception in the Codex allowing chapters to be over-strength during major Crusades in order to easily replace losses, and the Templars are &#039;&#039;always&#039;&#039; crusading. This is unofficially tolerated by the High Lords because of fanatical loyalty, constant casualties, consistent results and the fact that the Templars are so spread out. They may be legion sized &#039;total&#039; but they&#039;re not Legion sized at any single location.&lt;br /&gt;
*[[Space Wolves]] make no secret of the fact they ignore the Codex Astartes, but even then they are no-where near their original size. In M32 during the &#039;&#039;&#039;Battle of the Fang&#039;&#039;&#039; it is remarked that most of &#039;&#039;The Aett&#039;&#039; is actually abandoned. Furthermore, Logan Grimnar&#039;s own Great Company numbers 200 marines prior to the Sanctus Reach campaign and is the largest company on its own &#039;&#039;(i.e.: not including the chapter assets)&#039;&#039;. Their current number was originally between 1200-3000, but following the Siege of Fenris it is almost certainly smaller. Though the influx of Primaris Marines they received shortly afterwards likely also replenished their losses, and perhaps even surpassed their original numbers. Vikings aren&#039;t exactly renowned as avid number-keepers at the best of times though, so who the hell knows. &lt;br /&gt;
*[[Astral Claws]] were &#039;&#039;actually&#039;&#039; accused of Legion building and declared heretics even when they were not yet followers of [[Chaos]], their number at the time of the Badab War was around 3000, though they never even used that number as a single force and spread themselves throughout their &#039;&#039;&#039;[[Warhammer_40,000/6th_Edition_Tactics/Tyrant%27s_Legion|PDF forces]]&#039;&#039;&#039;.&lt;br /&gt;
*[[Dark Angels#The Unforgiven|The Unforgiven]] are most likely one of the closest examples of a true Legion in that each of the successor chapters arrange themselves under one &#039;&#039;secret&#039;&#039; command structure (the &#039;&#039;&#039;Inner Circle&#039;&#039;&#039;). Though they each [[RAW|obey the letter, if not the spirit]] of the [[Codex Astartes]] and maintain mostly standard chapters of ten companies. The combined numbers of Dark Angel&#039;s successors would put them at around &#039;&#039;150,000 marines&#039;&#039;, and this is just a rough estimate, though we don&#039;t know if all of the Dark Angel&#039;s successors actually consider themselves part of the Unforgiven. Some definitely do though. Oh yes indeed. The Inner Circle has been known to send a random successor chapter across the galaxy to do the space marine equivalent of getting them a six pack (of traitors) when the main chapter is too busy.&lt;br /&gt;
*[[Ultramarines]] - The 23 [[Second Founding]] chapters of the Ultramarines are all represented in the senate of [[Ultramar]] and some of them would cooperate on matters of Codex orthodoxy to ensure that there were no deviations. The [[Genesis Chapter]] in particular routinely loaned squads and officers to the Ultramarines to fill in gaps, while other successors could loan squads to the [[Ultramarines Honour Company]] and get to wear the blue uniform. Because the Ultramarines account for nearly half of the later-founded chapters in the Imperium, they would amount to around &#039;&#039;500,000 marines&#039;&#039; and nominally look to their progenitor for the source of their leadership and guidance, with instances of Marneus Calgar stepping in to settle disputes between chapters not even of his bloodline or issuing decrees against [[Minotaurs|chapters]] in matters that have nothing to do with the Ultramarines directly. With the return of [[Roboute Guilliman]] and his re-organisation of both the Codex and the region of Ultramar; even though chapters officially maintain their sovereignty apart from each other, he has formally created a cross-Chapter command structure of Tetrarchs to coordinate and protect the Five-Hundred Worlds.&lt;br /&gt;
&lt;br /&gt;
All of the original legions maintain ties with with their subsequent founding chapters (except for the Salamanders, who don&#039;t have any confirmed successors, and ignore the unconfirmed ones), though the level of formality is different from Chapter to Chapter. The Blood Angels occasionally call all their bros together and go to war, even going to far as to demand they provide the Blood Angels with new squads so that they could rebuild their weakened chapter. &lt;br /&gt;
&lt;br /&gt;
The Imperial Fists successors did the same thing during the war of the Beast; donning Imperial Fist colours to ensure that the Chapter would not go extinct but even in those cases, [[Gabriel Seth]] had to remind [[Dante]] that he had no authority to actually demand troops from his successors and might get further by asking nicely.The new Imperial Fists considered changing their colours controversial and a little bit blasphemous, with the [[High Lords of Terra]] generally protesting about Space Marines working in such close cooperation at all. &lt;br /&gt;
&lt;br /&gt;
While musing with Aeonid Thiel, Guilliman&#039;s original dream for the Codex was not to simply split up the Legions at all, but to create a single unified Legion formed of self-sufficient chapters that would come together or break apart as necessary, irrespective of their individual bloodlines, while making it harder for a taint in one chapter to effect the whole. &lt;br /&gt;
&lt;br /&gt;
Given the number of times multiple chapters from different legions have gotten together for a big crusade, he arguable succeed in this goal. Much of what goes on with the Ultramarines tended to be done out of starry-eyed respect and deference towards them rather than grudging support, so in this case, their high level of cooperation appears to be following the spirit of Guilliman&#039;s original idea quite well. &lt;br /&gt;
&lt;br /&gt;
Obviously, the High Lords would prefer to think otherwise because they were scared to death of the possibility of a second Space Marine unification and uprising, even going so far as to plotting to overthrow the resurrected Lord Guilliman before he took control over the Senatorum (which instantly backfired when the Custodians got whiff of it in about ten minutes, also you know, &#039;&#039;&#039;PRIMARCH&#039;&#039;&#039;).&lt;br /&gt;
&lt;br /&gt;
==Two Unknown Legions==&lt;br /&gt;
&lt;br /&gt;
In the [[Rogue Trader|First Edition]] of [[Warhammer 40,000]], the twenty First Founding Chapters were all known.  It seems that [[Games Workshop]] had more love for some than others; when they made [[fluff]] revisions in the transition to Second Edition, the [[Valedictors]] and [[Rainbow Warriors]] were demoted to one of the &amp;quot;Later Foundings.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Nowadays, &amp;lt;s&amp;gt;nothing&amp;lt;/s&amp;gt; [[Horus_Heresy|little]] concrete is known about the Legions II and XI, and likewise their [[Primarch#Two Missing Primarchs|unknown Primarchs]]. Officially, the Imperium deleted all records regarding the &amp;quot;Lost Legions&amp;quot;; the only reminder of the two legions were empty plinths in the Hegemon where statues of the Primarchs stood at the Imperial Palace. Throughout the &#039;&#039;[[Horus Heresy]]&#039;&#039; series, it is suggested that the [[Space Wolves]] destroyed them for some reason.  [[The Horus Heresy: Massacre]] includes a timeline of the events at the end of the [[Great Crusade]], and in 965 and 969.M30, the Space Wolves engaged in two missions from which all data was redacted.  In the book &#039;&#039;The First Heretic&#039;&#039;, when a daemon takes the [[Word Bearers]] on a trip back in time to show them the creation of the Primarchs, the Word Bearers dialogue indicates that the XI Legion in particular did something bad enough for the Emperor to lead their purge himself. &lt;br /&gt;
&lt;br /&gt;
In the book &#039;&#039;Fear To Tread&#039;&#039;, Sanguinius tells Horus that he hasn&#039;t revealed the existence of the Red Thirst to the Emperor because he fears that the Blood Angels would be purged as well, indicating that gene-seed flaws may have also been a factor. &#039;&#039;Deliverance Lost&#039;&#039; has a dialogue between taking place during Corax&#039;s first meeting with the Emperor where he asks why only sixteen of his brothers were waiting to meet him if he was the nineteenth Primarch to be found, only for the Emperor to deflect the question; consequently, we can assume that the Legions were purged sometime before Corax&#039;s discovery (and were never around for the Horus Heresy), during [[Rangdan Xenocides]]. He also forced the remaining Primarchs to swear an oath never to speak of their absent brothers, so whatever they did must have been extraordinarily bad. &lt;br /&gt;
&lt;br /&gt;
In &#039;&#039;Legion,&#039;&#039; a ship&#039;s captain notes that the naughtiness of the [[Alpha Legion]] isn&#039;t the first time that a Legion has &amp;quot;overstepped it&#039;s mark&amp;quot; and that the Imperial Army fleet should report the Alpha Legion &amp;quot;before they become too powerful,&amp;quot; which might imply that one of the Legions got away with naughtiness for a long time and then used their entire Legion to fight the Emperor. &#039;Horus Heresy Book 3: Extermination also hints at the fate of the two missing Legions, first hinting that one Legion did not pass the &amp;quot;Alpha&amp;quot; intake (to take them up to Legion-Strength) when going through testing and the other saying that &amp;quot;the disaster of [REDACTED] had proven the folly of attempting to recruit Legiones Astartes stock from potentially tainted sources.&amp;quot; These could be in reference to the same Legion (using tainted stock in the Alpha intake) or two separate ones, with Legion A fucking up in the Alpha intake and Legion B using tainted stock in the later Great Crusade.&lt;br /&gt;
&lt;br /&gt;
In &#039;&#039;Fabius Bile: Clonelord&#039;&#039;, it is stated that &amp;quot;one of the two&amp;quot; missing Legions lead an expedition to the Ymga monolith, an artefact associated with the [[Necron]]s.&lt;br /&gt;
&lt;br /&gt;
Since Horus and the other traitor Primarchs managed to keep their records un-expunged during the Horus Heresy (and afterwards, since the Space Wolves clearly know who Magnus is, the Grey Knights clearly know who Mortarion is, and Horus&#039; name seems to have [[Lulz|become a swearword]] while Guardsmen are obviously aware that traitor Marines exist and officers also know traitor Primarchs exist too), it can be assumed the missing Legions&#039; naughtiness was something even worse. [[Heresy|Possibly they refused to wear pauldrons]], [[Alpha Legion|we don&#039;t know]]. In The Palatine Phoenix, shortly before his Legion&#039;s first solo mission, [[Fulgrim]] notes that &amp;quot;even the normally contemplative master of the Second had broken his silence to accuse Fulgrim of hubris&amp;quot;, so at least one of the missing Primarchs had spent some time around their brothers, and was active during the Great Crusade. In The Chamber at the End of Memory, Dorn said that very few among his brothers interacted with the II and the XI Primarch, and he was one of them. Millennia later during the [[Ultima Founding]], [[Cawl | Belisarius Cawl]] proposes using gene-seed from the II and XI legions to make Primaris marines, so there is either surviving genetic stock from the two Legions, or possibly actual legionaries that Cawl had been experimenting on for the last ten thousand years.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;The Chamber at the End of Memory&#039;&#039; revealed that not only the entire Imperium were forbidden to speak of the II and XI following their fall (which according to Malcador and Rogal Dorn was terrible enough to overshadow the &#039;&#039;&#039;&#039;&#039;entire Horus Heresy up to the Siege of Terra&#039;&#039;&#039;&#039;&#039;) but those who had interacted with them were made to undergone mind-cleansing (or memory adjustment in the case of the Primarchs) so as to wipe out knowledge of the incidents. More interesting however was that Dorn and Gulliman came up with that idea to spare the Astartes from said two legions from death, and they allowed Macaldor to mind-wipe them all. There was a very good chance that these Astartes ended up with the Fists and the Ultramarines (as the theory above described). &lt;br /&gt;
&lt;br /&gt;
&amp;lt;s&amp;gt;Or there may simply be no missing Legions. According to a source who allegedly worked for Games Workshop for five years (seen [http://warhammer40000roguetrader.blogspot.com/2012/06/art-of-rogue-trader.html?showComment=1343572598289#c3841833106793028129 here]), Rick Priestley (who helped write the first Rogue Trader) read about the Roman notion of Damnatio Memoriae, and simply threw in the idea of two &amp;quot;missing&amp;quot; Space Marine Legions as a &amp;quot;nod&amp;quot; to Imperial Rome (specifically, the three Roman legions whose numbers ([[Word Bearers|XVII]], [[Salamanders|XVIII]] and [[Raven Guard|XIX]]) were never used after they were wiped out in the disastrous [[Wikipedia: Battle of the Teutoburg Forest| Battle of the Teutoburg Forest]]. So, nothing significant can ever be revealed about them, because they never really existed in the first place. Additionally, incorrectly numbering your military units to fool the enemy into thinking you have more has real life precedent. SEAL Team 6 was given its name to convince the Soviets the US had 6 SEAL teams, even though they only had 3 units at the time. In theory if the Emperor just made 18 legions, skipping numbers 2 and 11 could make an enemy think that the Imperium had two more legions than they really did, and the galaxy is large enough to make that deception work.&amp;lt;/s&amp;gt; The Lost Legions actually did exist however, even if they started as a joke. The real reason that they were kept around between Rogue Trader and recent revelations was so that people could [[Your Dudes|make up their own pair of Primarchs for model painting and personal fanon]] (although this has lost its effect as doing so is synonymous with making them Mary Sues, and roughly 90% of all fan Lost Legions are this. The other common trait is to make the legion almost entirely composed of pathetic losers, the remaining 10%).&lt;br /&gt;
&lt;br /&gt;
Although one possible name for at least one of the legions is the [[Stormcast Eternals]].&lt;br /&gt;
&lt;br /&gt;
==See Also==&lt;br /&gt;
* [[Warhammer_40,000/Tactics/Space_Marine_Legion_List_(30k)|30k Legion Tactics]]&lt;br /&gt;
* [[Legion Consul]]&lt;br /&gt;
&lt;br /&gt;
{{Marines-Official}}&lt;br /&gt;
{{Chaos-Official}}&lt;br /&gt;
&lt;br /&gt;
[[Category:Space Marines]]&lt;br /&gt;
[[Category:Imperial]]&lt;br /&gt;
[[Category:Warhammer 40,000]]&lt;/div&gt;</summary>
		<author><name>2603:8001:6901:2586:6863:95A3:BD06:362D</name></author>
	</entry>
	<entry>
		<id>http://2d4chan.org/mediawiki/index.php?title=Enslavers&amp;diff=201056</id>
		<title>Enslavers</title>
		<link rel="alternate" type="text/html" href="http://2d4chan.org/mediawiki/index.php?title=Enslavers&amp;diff=201056"/>
		<updated>2022-06-05T09:37:50Z</updated>

		<summary type="html">&lt;p&gt;2603:8001:6901:2586:6863:95A3:BD06:362D: /* &amp;quot;Biology&amp;quot; */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[File:Enslaver sketch.jpg|thumb|300px|right|[[Jes Goodwin]]&#039;s sketch of an Enslaver.]]&lt;br /&gt;
{{topquote|A buey viejo no le falta garrapata. - There is no lack of fleas in old oxen.|Old Spanish saying}}&lt;br /&gt;
The &#039;&#039;&#039;Enslavers&#039;&#039;&#039; (also known as Psyrens, Krell, Dominators, Puppeteers and many other names by the denizens of the galaxy or more formally, &#039;&#039;Spiritus subjugator&#039;&#039;) are a strange &amp;quot;[[skub|organism]]&amp;quot; that populates the [[Warp]]. We say that it&#039;s an organism, but really describing what these things actually are is an exercise in futility, considering their supposed origins and &amp;quot;biology&amp;quot;. We can say, however, that they are some of the most dangerous things that can come out of the Warp, and considering the amount of horrifically dangerous shit that populates the Immaterium, that&#039;s &#039;&#039;really&#039;&#039; saying something, as well as amongst the very oldest (timey-wimey warp-fuckery notwithstanding). &lt;br /&gt;
&lt;br /&gt;
==&amp;quot;Origins&amp;quot;==&lt;br /&gt;
Trying to explain the origins of the Enslavers forces us to go back to the days of the [[War in Heaven]]. During those times, the [[C&#039;Tan]] and their [[Necron]] slaves were beating the [[Old Ones]] and their allied races into submission, slowly but surely driving them into extinction. In their desperation, the Old Ones started creating more new races to try and stop them from going the way of the dodo, with little to no avail. This rapid creation of sentient species, alongside the tide of feelings of OCTILLIONS of beings embroiled in the war altered the properties of the Realm of Souls quite a bit, and it slowly but surely ended up altering its very nature, turning it into the twisted hellscape the Imperium knows as the Warp. It&#039;s at this point where the first Enslavers start appearing, to the absolute horror of EVERYONE and EVERYTHING...except maybe the Tyranids...who they might be connected to.&lt;br /&gt;
&lt;br /&gt;
It is not known whether the Enslavers were the first [[daemons]], birthed from the emotions of all of this death and destruction, they were just organisms inhabiting the Warp and got attracted to the galaxy in a similar way the [[Tyranids]] did (with a hunger for immaterial energy (souls) instead of physical biomatter (flesh), or they were [[Chaos Spawn|peaceful Warp creatures horribly warped and deformed into the abominations they would become]]. In any case, they invaded the galaxy in millions, following the end of the War in Heaven and basically singlehandedly stopped all remaining conflicts...[[rape|by subjecting everyone involved to fates worse than being captured by the Dark Eldar]]... which by default is &#039;&#039;&#039;much worse&#039;&#039;&#039; than death.&lt;br /&gt;
&lt;br /&gt;
These entities arrived just at the time where the Old Ones were barely avoiding extinction by the skin of their teeth against the C&#039;Tan, who had been betrayed by the Necrons and started turning against each other. That small moment of respite turned out to be the calm before THE storm of the epoch, getting completely blindsided by this out of context problem. As such, the Old Ones and their slave species were utterly erased from existence, used as soul-fuel for the Enslavers. Combining the state of utter exhaustion with the quickness of the Enslavers reproductive cycle, and most of the life in the galaxy was eradicated. The Necron and the C&#039;Tan were more or less safe from these things, due to them not having souls anymore, but the C&#039;Tan were getting shattered here and there and the Necrons, seeing all of the clusterfuck the galaxy had become, decided to go &amp;quot;fuck it&amp;quot; and went to sleep for around 60 million years. The only known species that we 100% know that survived are the Eldar, the Jokaero, the Hrud, and the Orks. The Orks survived the way Orks always survive: they probably put spores in places not even the Enslavers could find them, but the Eldar hadn&#039;t discovered the Webway yet, so who knows how they rode out the plague. (Maybe they built wraithbone bubbles filled with souls like the Infinity Circuit, and the Enslavers couldn&#039;t get through?). The Hrud may have just not been particularly appetizing, given their whole &amp;quot;age things to dust&amp;quot; effect on things and how hard they are to dig out of their holes, and the Jokaero may have scienced their way out of the whole situation without meaning to. The Necrons also survived, but counting them as &amp;quot;species&amp;quot; is also a rather [[skub|complicated]] debate, considering the Necrontyr are definitively extinct, and in their place they left the automatas known as Necrons. Anyways, once they managed to leave the galaxy clean of important life, they either went back to the Warp or they starved to death, leaving the way for the galaxy to recover from the cataclysm. With the millions of year passing, the memories of these creatures faded more and more, and by the time the [[Imperium of Man]] was created, those who still remembered them thought them to be truly gone...&lt;br /&gt;
&lt;br /&gt;
However, [[grimdark|this is 40k]], and if something can ruin the galaxy, it will make its way to it. The Enslavers have appeared from time to time to feed upon sentient species once again, although these ones are not nearly as powerful as those from the days of the Old Ones. Well, that or the sheer blind fanatical faith of the Imperium and its effect on the Warp makes them a relative non-issue.  The Calixis Sector was victim to an Enslaver infestation in 260.993.M41, however it was repelled by the forces of mankind. Nowadays, the Inquisition keeps an eye on these abominations, considering that a quick response is the key to keep them at bay, and that the damage they can do is far greater than any form of [[exterminatus]]&lt;br /&gt;
&lt;br /&gt;
It is also believed that [[Trazyn the Infinite]] has a carcass of an Enslaver in his collection. Considering how dangerous these beings are, as well as Trazyn&#039;s somewhat lacking security in regards to live specimens (remember when he tried to make a zoo of tyranids, [[fail|only for them to escape and run amok in the planet?]]) it is good to know that the thing is actually a desiccated corpse... &amp;lt;s&amp;gt;or at least, we believe it to be so&amp;lt;/s&amp;gt;. Trazyn personally makes sure it’s dead every time he enters the room containing it...every time.&lt;br /&gt;
&lt;br /&gt;
==&amp;quot;Biology&amp;quot;==&lt;br /&gt;
[[File:Rogue Trader Enslaver.jpg|thumb|200px|right|A [[Warhammer 40,000: Rogue Trader|Rogue Trader]] era Enslaver.]]&lt;br /&gt;
Now, the first and most important thing to discuss regarding the enslavers&#039; biology is to know whether they are daemons or not. Considering their nature, composition, behaviour, feeding habits and common habitats... We don&#039;t know. Really, if they are daemons, they share so many characteristics with regular organisms we could be forgiven to think of them as living beings, and viceversa. Both the Ordo Xenos and Ordo Malleus keep track of these things, just in case the other is wrong. At the very least we know they are older than [[Chaos]], so they at least don&#039;t work alongside the Ruinous Powers (after all, if all the believers are eaten, there is no more emotion, and more importantly, no worship, so they would &amp;lt;s&amp;gt;go kaput&amp;lt;/s&amp;gt; be weakened to such an extent that they would lose most of their agency, and eventually lose their very sentience, as they&#039;d only exist on aspects of reality such as change&amp;lt;s&amp;gt;, anarchy,&amp;lt;/s&amp;gt; and decay...so slannesh would die...it’s not worth it). They may as well be the equivalent of tyranids for the Warp, a menace that came from outside the Immaterium (or at the very least a region of the Immaterium corresponding to another galaxy) to feed upon it, in which case, that&#039;s another apocalyptic threat the galaxy has to deal with. Great. The biggest point of evidence that points to them being Biological of some kind is the corpse kept by Trazyn since Daemons don&#039;t typically leave corpses, they just return to the warp when &#039;killed&#039;. Although this too is far from certain due to the sheer, unmatched levels of power even just standard fare Necron-tech can unleash, and which has been well-documented to be more than capable of utterly upending warpfuckery with the [[Awesome|power of science]]. So who the fuck knows. &lt;br /&gt;
&lt;br /&gt;
Physiology-wise they take a number of forms, but the most common aspect is something akin to a mix between a flea, a jellyfish and an octopus, all bloated into ridiculous proportions (The swollen area speculated to be something akin to that of a stomach, where all of the psychic energy and souls are stored). They move by floating in the air, probably using their psychic powers to levitate. They use their numerous tendrils to search for and feed upon the souls of the living, in particular psykers. Once found, they nail their tendrils inside of the victim&#039;s brain and start sucking out the poor sod&#039;s soul, while simultaneously turning it into a drooling slave, ready to fight for the Enslavers, defeating potential threats and searching for more prey. Once the victim is more or less done, they will put their eggs inside the target&#039;s brain, only for them to hatch a year or so later, [[grimdark|making its head explode into more Enslavers]]. Sufice to say, if this process is not stopped immediately, an Enslaver infestation can destroy planets in a matter of decades, though they will try to be as stealthy as possible. And by the way, &#039;&#039;we don&#039;t even know whether they are a sapient species or not&#039;&#039;, so this behavior might be instinct or just a plan hatched with the borrowed intelligence of their host. Again, very little information for us to just corroborate anything major. If the Enslavers can&#039;t get any food, they will either return to the Warp or starve to death.&lt;br /&gt;
&lt;br /&gt;
==Presence in the Tabletop and Vidya==&lt;br /&gt;
Enslavers come from the early days of [[Rogue Trader]], although most of their fluff comes from later works. Tabletop-wise, they were given rules in the [[Chapter Approved]] [[Creature Feature]], although no models were made for them. Homebrew rules: &lt;br /&gt;
&lt;br /&gt;
SPECIAL RULES&lt;br /&gt;
&lt;br /&gt;
Deep Strike: Enslavers may always opt to stay in reserve and enter play using the Deep Strike rules &lt;br /&gt;
even in missions which do not use the Deep Strike rules. Enslavers cannot contribute dice to the Enslavement pool until they are on the tabletop. &lt;br /&gt;
&lt;br /&gt;
ENSLAVEMENT&lt;br /&gt;
&lt;br /&gt;
Each Slave Conduit contributes 1 dice to the pool at the start of each of the player&#039;s turn.&lt;br /&gt;
&lt;br /&gt;
Each Enslaver contributes 2D3 dice to the pool at the start of each player&#039;s turn.&lt;br /&gt;
&lt;br /&gt;
Each Enslaver Lord contributes 3D3 dice to the pool at the start of the player&#039;s turn.&lt;br /&gt;
&lt;br /&gt;
Dice are used to control enslaved units and to mind control new ones! The dice pool is used as follows: At the end of the Enslaver&#039;s movement phase it allocates dice to enslave units. At the start of the next Enslaver&#039;s turn the pool is refilled with the exception of dice that have been left with units to show they are in danger of permanent enslavement (see below).&lt;br /&gt;
&lt;br /&gt;
Enslavers count as psykers but their Enslavement dice cannot be countered by any known means, such as psychic hoods or Runes of Warding.&lt;br /&gt;
&lt;br /&gt;
CONTROLLING ENSLAVED UNITS&lt;br /&gt;
&lt;br /&gt;
Enslaved units automatically pass all Morale checks.&lt;br /&gt;
&lt;br /&gt;
ENSLAVING NEW UNITS&lt;br /&gt;
&lt;br /&gt;
Enslaving new units is achieved by allocating dice to them and rolling against the target unit&#039;s Leadership characteristic. A maximum of three dice can be allocated per enemy unit and one dice is lost per full 24&amp;quot; that there is between the closest Enslaver and the target (ie, 24&amp;quot;-47&amp;quot; –1 dice, 48&amp;quot;- 71&amp;quot; –2 dice, control is not possible at 72&amp;quot; or greater). &lt;br /&gt;
&lt;br /&gt;
Less than Leadership: The target is confused, in the opponent&#039;s turn the unit may only take a single move, shoot or fight action for the remainder of the opponent&#039;s turn. The unit may not take any actions or cast in the psychic phase.&lt;br /&gt;
&lt;br /&gt;
Equalling the Leadership: The target is confused and does nothing, the unit can take no actions in the opponents turn. The opponent must roll a D6 for each model in the unit remove one model from the unit for each 6 rolled on the dice to represent infighting – individuals being completely controlled and killing another unit member, ones winning freedom only to be slain by the others, suicidal incidents and so forth. -1 to the dice roll if the target is a Character.&lt;br /&gt;
&lt;br /&gt;
Beating the Leadership by 1: The Enslaver can cause the unit to move or shoot.&lt;br /&gt;
&lt;br /&gt;
Beating the Leadership by 2: The Enslaver can cause the unit to move and shoot at +1 BS.&lt;br /&gt;
&lt;br /&gt;
Beating the Leadership by 3+: The Enslaver can cause the unit to move, shoot and charge at +1 BS and +1 WS.&lt;br /&gt;
&lt;br /&gt;
Permanent Enslavement: Each time an enemy unit is affected by the Enslavers leave one of the dice from their pool with it. Once three dice have been accumulated the unit becomes fully enslaved and is part of the Enslaver&#039;s forces from then on. At this point the accumulated dice are returned to the Enslavers&#039; dice pool.&lt;br /&gt;
&lt;br /&gt;
Mind Control: The Enslaver&#039;s effect gets more powerful the closer you get. Within 12&amp;quot; units are at Ld -2, within 24&amp;quot; -1 Ld. Psykers suffer an additional -1 at any range.&lt;br /&gt;
&lt;br /&gt;
Slave Conduit                 5 model&#039;s to a Unit.       &lt;br /&gt;
&lt;br /&gt;
M 8&amp;quot; WS 5+ BS 6+ S 3 T 3 W 1 A 1 LD 10 SV 5+ 50pts&lt;br /&gt;
&lt;br /&gt;
Psychic Lash        Melee -0 1 *On a wound roll of 6+ the target suffers a mortal wound.&lt;br /&gt;
&lt;br /&gt;
Warp Form: Unit has a 4+ Invulnerable Save.&lt;br /&gt;
&lt;br /&gt;
Warp Horror: Enemy units that are within 6&amp;quot; must subtract 1 from their Leadership.&lt;br /&gt;
&lt;br /&gt;
Enslaver&lt;br /&gt;
&lt;br /&gt;
M 6&amp;quot; WS 4+ BS 6+ S 5 T 5 W 5 A 4 LD 10 SV 5+150pts&lt;br /&gt;
&lt;br /&gt;
Focused Psychic Lash        Melee -0 1 *On a wound roll of 5+ the target suffers a mortal wound.&lt;br /&gt;
&lt;br /&gt;
Enslave: Select a target that is visible to the user attempting to enslave the target. This may be used any number of times.&lt;br /&gt;
&lt;br /&gt;
Warp Form: This model has a 4+ Invulnerable Save.&lt;br /&gt;
&lt;br /&gt;
Warp Horror: Enemy units that are within 12&amp;quot; must subtract -2 from their Leadership, units within 24&amp;quot; must subtract -1 from their Leadership. Psykers suffer an additional -1 at any range.&lt;br /&gt;
&lt;br /&gt;
Enslaver Lord&lt;br /&gt;
&lt;br /&gt;
M 6&amp;quot; WS 4+ BS 6+ S 7 T 7 W 9 A 6 LD 10 SV 5+300pts&lt;br /&gt;
&lt;br /&gt;
Psychic Storm                   Melee -0 1 *On a wound roll of 4+ the target suffers a mortal wound.&lt;br /&gt;
&lt;br /&gt;
Enslave: Select a target that is visible to the user attempting to enslave the target. This may be used any number of times.&lt;br /&gt;
&lt;br /&gt;
Warp Shift: This model has a 3+ Invulnerable Save.&lt;br /&gt;
&lt;br /&gt;
Warp Horror: Enemy units that are within 12&amp;quot; must subtract -2 from their Leadership, units within 24&amp;quot; must subtract -1 from their Leadership. Psykers suffer an additional -1 at any range.&lt;br /&gt;
&lt;br /&gt;
Warp Eternal: The first time this model is destroyed, roll one D6 at the end of the phase. On a 4+, set this model back up on the battlefield as close as possible to where they were destroyed and not within Engagement Range of any enemy models, with D6 wounds remaining.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
In [[Warhammer 40,000: Gladius - Relics of War|Warhammer 40k Gladius]], they appear as a dangerous neutral creature which can be found defending the various hovering artefacts scattered around the map, and they viciously attack players and computers alike once one is close enough. Living up to their name they are capable of psychically enslaving units (thankfully only one at a time for balance reasons) and turning them against their former allies (cept for the Necrons, for obvious reasons). You can regain control of the unit by killing the enslavers, freeing them from their power. One can also choose to kill the enslaved unit if going after the enslavers is either too risky or in the situation that they manage to escape from your grasp (like levitating out to the nearby sea), but this will grant them the opportunity to enslave a new unit yet again until they are disposed off once and for all. .&lt;br /&gt;
&lt;br /&gt;
==Trivia==&lt;br /&gt;
[[file:Thrint.jpg|left|thumb|200px|A Thrint from Known Space]]&lt;br /&gt;
The Enslavers to a degree bare a resemblance to The Thrint from Larry Niven&#039;s &#039;&#039;Known Space&#039;&#039; series of books. A psionic species which could dominate the minds of others in the distant past, which are also cryptically known as The Slavers. Despite their power, they were also kind of dumb. They were impulsive, had little self control or capacity for introspection and generally did not think far ahead or to the the consequences of their actions. They eventually delegated much of their scientific research to a slave species and gave them enough freedom of thought to plot the downfall of Thrint civilization. By the time the Thrint realized what was going on, it was too late. Their response was to build a giant psionic amplifier and which they&#039;d use to broadcast a single command across the galaxy.&lt;br /&gt;
&lt;br /&gt;
&amp;quot;DIE&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Which killed everything in the galaxy with a spinal cord, including themselves. Again, the Thrint were not that bright.&lt;br /&gt;
&lt;br /&gt;
{{Template:Important Species in 40k}}&lt;br /&gt;
[[Category:Warhammer 40,000]][[Category:Xenos]][[Category:Minor Xenos Species]]&lt;/div&gt;</summary>
		<author><name>2603:8001:6901:2586:6863:95A3:BD06:362D</name></author>
	</entry>
	<entry>
		<id>http://2d4chan.org/mediawiki/index.php?title=Enslavers&amp;diff=201055</id>
		<title>Enslavers</title>
		<link rel="alternate" type="text/html" href="http://2d4chan.org/mediawiki/index.php?title=Enslavers&amp;diff=201055"/>
		<updated>2022-06-05T09:33:58Z</updated>

		<summary type="html">&lt;p&gt;2603:8001:6901:2586:6863:95A3:BD06:362D: /* &amp;quot;Biology&amp;quot; */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[File:Enslaver sketch.jpg|thumb|300px|right|[[Jes Goodwin]]&#039;s sketch of an Enslaver.]]&lt;br /&gt;
{{topquote|A buey viejo no le falta garrapata. - There is no lack of fleas in old oxen.|Old Spanish saying}}&lt;br /&gt;
The &#039;&#039;&#039;Enslavers&#039;&#039;&#039; (also known as Psyrens, Krell, Dominators, Puppeteers and many other names by the denizens of the galaxy or more formally, &#039;&#039;Spiritus subjugator&#039;&#039;) are a strange &amp;quot;[[skub|organism]]&amp;quot; that populates the [[Warp]]. We say that it&#039;s an organism, but really describing what these things actually are is an exercise in futility, considering their supposed origins and &amp;quot;biology&amp;quot;. We can say, however, that they are some of the most dangerous things that can come out of the Warp, and considering the amount of horrifically dangerous shit that populates the Immaterium, that&#039;s &#039;&#039;really&#039;&#039; saying something, as well as amongst the very oldest (timey-wimey warp-fuckery notwithstanding). &lt;br /&gt;
&lt;br /&gt;
==&amp;quot;Origins&amp;quot;==&lt;br /&gt;
Trying to explain the origins of the Enslavers forces us to go back to the days of the [[War in Heaven]]. During those times, the [[C&#039;Tan]] and their [[Necron]] slaves were beating the [[Old Ones]] and their allied races into submission, slowly but surely driving them into extinction. In their desperation, the Old Ones started creating more new races to try and stop them from going the way of the dodo, with little to no avail. This rapid creation of sentient species, alongside the tide of feelings of OCTILLIONS of beings embroiled in the war altered the properties of the Realm of Souls quite a bit, and it slowly but surely ended up altering its very nature, turning it into the twisted hellscape the Imperium knows as the Warp. It&#039;s at this point where the first Enslavers start appearing, to the absolute horror of EVERYONE and EVERYTHING...except maybe the Tyranids...who they might be connected to.&lt;br /&gt;
&lt;br /&gt;
It is not known whether the Enslavers were the first [[daemons]], birthed from the emotions of all of this death and destruction, they were just organisms inhabiting the Warp and got attracted to the galaxy in a similar way the [[Tyranids]] did (with a hunger for immaterial energy (souls) instead of physical biomatter (flesh), or they were [[Chaos Spawn|peaceful Warp creatures horribly warped and deformed into the abominations they would become]]. In any case, they invaded the galaxy in millions, following the end of the War in Heaven and basically singlehandedly stopped all remaining conflicts...[[rape|by subjecting everyone involved to fates worse than being captured by the Dark Eldar]]... which by default is &#039;&#039;&#039;much worse&#039;&#039;&#039; than death.&lt;br /&gt;
&lt;br /&gt;
These entities arrived just at the time where the Old Ones were barely avoiding extinction by the skin of their teeth against the C&#039;Tan, who had been betrayed by the Necrons and started turning against each other. That small moment of respite turned out to be the calm before THE storm of the epoch, getting completely blindsided by this out of context problem. As such, the Old Ones and their slave species were utterly erased from existence, used as soul-fuel for the Enslavers. Combining the state of utter exhaustion with the quickness of the Enslavers reproductive cycle, and most of the life in the galaxy was eradicated. The Necron and the C&#039;Tan were more or less safe from these things, due to them not having souls anymore, but the C&#039;Tan were getting shattered here and there and the Necrons, seeing all of the clusterfuck the galaxy had become, decided to go &amp;quot;fuck it&amp;quot; and went to sleep for around 60 million years. The only known species that we 100% know that survived are the Eldar, the Jokaero, the Hrud, and the Orks. The Orks survived the way Orks always survive: they probably put spores in places not even the Enslavers could find them, but the Eldar hadn&#039;t discovered the Webway yet, so who knows how they rode out the plague. (Maybe they built wraithbone bubbles filled with souls like the Infinity Circuit, and the Enslavers couldn&#039;t get through?). The Hrud may have just not been particularly appetizing, given their whole &amp;quot;age things to dust&amp;quot; effect on things and how hard they are to dig out of their holes, and the Jokaero may have scienced their way out of the whole situation without meaning to. The Necrons also survived, but counting them as &amp;quot;species&amp;quot; is also a rather [[skub|complicated]] debate, considering the Necrontyr are definitively extinct, and in their place they left the automatas known as Necrons. Anyways, once they managed to leave the galaxy clean of important life, they either went back to the Warp or they starved to death, leaving the way for the galaxy to recover from the cataclysm. With the millions of year passing, the memories of these creatures faded more and more, and by the time the [[Imperium of Man]] was created, those who still remembered them thought them to be truly gone...&lt;br /&gt;
&lt;br /&gt;
However, [[grimdark|this is 40k]], and if something can ruin the galaxy, it will make its way to it. The Enslavers have appeared from time to time to feed upon sentient species once again, although these ones are not nearly as powerful as those from the days of the Old Ones. Well, that or the sheer blind fanatical faith of the Imperium and its effect on the Warp makes them a relative non-issue.  The Calixis Sector was victim to an Enslaver infestation in 260.993.M41, however it was repelled by the forces of mankind. Nowadays, the Inquisition keeps an eye on these abominations, considering that a quick response is the key to keep them at bay, and that the damage they can do is far greater than any form of [[exterminatus]]&lt;br /&gt;
&lt;br /&gt;
It is also believed that [[Trazyn the Infinite]] has a carcass of an Enslaver in his collection. Considering how dangerous these beings are, as well as Trazyn&#039;s somewhat lacking security in regards to live specimens (remember when he tried to make a zoo of tyranids, [[fail|only for them to escape and run amok in the planet?]]) it is good to know that the thing is actually a desiccated corpse... &amp;lt;s&amp;gt;or at least, we believe it to be so&amp;lt;/s&amp;gt;. Trazyn personally makes sure it’s dead every time he enters the room containing it...every time.&lt;br /&gt;
&lt;br /&gt;
==&amp;quot;Biology&amp;quot;==&lt;br /&gt;
[[File:Rogue Trader Enslaver.jpg|thumb|200px|right|A [[Warhammer 40,000: Rogue Trader|Rogue Trader]] era Enslaver.]]&lt;br /&gt;
Now, the first and most important thing to discuss regarding the enslavers&#039; biology is to know whether they are daemons or not. Considering their nature, composition, behaviour, feeding habits and common habitats... We don&#039;t know. Really, if they are daemons, they share so many characteristics with regular organisms we could be forgiven to think of them as living beings, and viceversa. Both the Ordo Xenos and Ordo Malleus keep track of these things, just in case the other is wrong. At the very least we know they are older than [[Chaos]], so they at least don&#039;t work alongside the Ruinous Powers (after all, if all the believers are eaten, there is no more emotion, and more importantly, no worship, so they would &amp;lt;s&amp;gt;go kaput&amp;lt;/s&amp;gt; be weakened to such an extent that they would lose most of their agency, and eventually lose their very sentience, as they&#039;d only exist on aspects of reality such as change&amp;lt;s&amp;gt;, anarchy,&amp;lt;/s&amp;gt; and decay...so slannesh would die...it’s not worth it). They may as well be the equivalent of tyranids for the Warp, a menace that came from outside the Immaterium (or at the very least a region of the Immaterium corresponding to another galaxy) to feed upon it, in which case, that&#039;s another apocalyptic threat the galaxy has to deal with. Great. The biggest point of evidence that points to them being Biological of some kind is the corpse kept by Trazyn since Daemons don&#039;t leave corpses they just return to the warp when &#039;killed&#039;, although this too is far from certain due to the unmatched levels of power even just standard fare Necron-tech is capable of, which has been well-documented to be capable of upending warpfuckery with the [[Awesome|power of science]]. So who the fuck knows. &lt;br /&gt;
&lt;br /&gt;
Physiology-wise they take a number of forms, but the most common aspect is something akin to a mix between a flea, a jellyfish and an octopus, all bloated into ridiculous proportions (The swollen area speculated to be something akin to that of a stomach, where all of the psychic energy and souls are stored). They move by floating in the air, probably using their psychic powers to levitate. They use their numerous tendrils to search for and feed upon the souls of the living, in particular psykers. Once found, they nail their tendrils inside of the victim&#039;s brain and start sucking out the poor sod&#039;s soul, while simultaneously turning it into a drooling slave, ready to fight for the Enslavers, defeating potential threats and searching for more prey. Once the victim is more or less done, they will put their eggs inside the target&#039;s brain, only for them to hatch a year or so later, [[grimdark|making its head explode into more Enslavers]]. Sufice to say, if this process is not stopped immediately, an Enslaver infestation can destroy planets in a matter of decades, though they will try to be as stealthy as possible. And by the way, &#039;&#039;we don&#039;t even know whether they are a sapient species or not&#039;&#039;, so this behavior might be instinct or just a plan hatched with the borrowed intelligence of their host. Again, very little information for us to just corroborate anything major. If the Enslavers can&#039;t get any food, they will either return to the Warp or starve to death.&lt;br /&gt;
&lt;br /&gt;
==Presence in the Tabletop and Vidya==&lt;br /&gt;
Enslavers come from the early days of [[Rogue Trader]], although most of their fluff comes from later works. Tabletop-wise, they were given rules in the [[Chapter Approved]] [[Creature Feature]], although no models were made for them. Homebrew rules: &lt;br /&gt;
&lt;br /&gt;
SPECIAL RULES&lt;br /&gt;
&lt;br /&gt;
Deep Strike: Enslavers may always opt to stay in reserve and enter play using the Deep Strike rules &lt;br /&gt;
even in missions which do not use the Deep Strike rules. Enslavers cannot contribute dice to the Enslavement pool until they are on the tabletop. &lt;br /&gt;
&lt;br /&gt;
ENSLAVEMENT&lt;br /&gt;
&lt;br /&gt;
Each Slave Conduit contributes 1 dice to the pool at the start of each of the player&#039;s turn.&lt;br /&gt;
&lt;br /&gt;
Each Enslaver contributes 2D3 dice to the pool at the start of each player&#039;s turn.&lt;br /&gt;
&lt;br /&gt;
Each Enslaver Lord contributes 3D3 dice to the pool at the start of the player&#039;s turn.&lt;br /&gt;
&lt;br /&gt;
Dice are used to control enslaved units and to mind control new ones! The dice pool is used as follows: At the end of the Enslaver&#039;s movement phase it allocates dice to enslave units. At the start of the next Enslaver&#039;s turn the pool is refilled with the exception of dice that have been left with units to show they are in danger of permanent enslavement (see below).&lt;br /&gt;
&lt;br /&gt;
Enslavers count as psykers but their Enslavement dice cannot be countered by any known means, such as psychic hoods or Runes of Warding.&lt;br /&gt;
&lt;br /&gt;
CONTROLLING ENSLAVED UNITS&lt;br /&gt;
&lt;br /&gt;
Enslaved units automatically pass all Morale checks.&lt;br /&gt;
&lt;br /&gt;
ENSLAVING NEW UNITS&lt;br /&gt;
&lt;br /&gt;
Enslaving new units is achieved by allocating dice to them and rolling against the target unit&#039;s Leadership characteristic. A maximum of three dice can be allocated per enemy unit and one dice is lost per full 24&amp;quot; that there is between the closest Enslaver and the target (ie, 24&amp;quot;-47&amp;quot; –1 dice, 48&amp;quot;- 71&amp;quot; –2 dice, control is not possible at 72&amp;quot; or greater). &lt;br /&gt;
&lt;br /&gt;
Less than Leadership: The target is confused, in the opponent&#039;s turn the unit may only take a single move, shoot or fight action for the remainder of the opponent&#039;s turn. The unit may not take any actions or cast in the psychic phase.&lt;br /&gt;
&lt;br /&gt;
Equalling the Leadership: The target is confused and does nothing, the unit can take no actions in the opponents turn. The opponent must roll a D6 for each model in the unit remove one model from the unit for each 6 rolled on the dice to represent infighting – individuals being completely controlled and killing another unit member, ones winning freedom only to be slain by the others, suicidal incidents and so forth. -1 to the dice roll if the target is a Character.&lt;br /&gt;
&lt;br /&gt;
Beating the Leadership by 1: The Enslaver can cause the unit to move or shoot.&lt;br /&gt;
&lt;br /&gt;
Beating the Leadership by 2: The Enslaver can cause the unit to move and shoot at +1 BS.&lt;br /&gt;
&lt;br /&gt;
Beating the Leadership by 3+: The Enslaver can cause the unit to move, shoot and charge at +1 BS and +1 WS.&lt;br /&gt;
&lt;br /&gt;
Permanent Enslavement: Each time an enemy unit is affected by the Enslavers leave one of the dice from their pool with it. Once three dice have been accumulated the unit becomes fully enslaved and is part of the Enslaver&#039;s forces from then on. At this point the accumulated dice are returned to the Enslavers&#039; dice pool.&lt;br /&gt;
&lt;br /&gt;
Mind Control: The Enslaver&#039;s effect gets more powerful the closer you get. Within 12&amp;quot; units are at Ld -2, within 24&amp;quot; -1 Ld. Psykers suffer an additional -1 at any range.&lt;br /&gt;
&lt;br /&gt;
Slave Conduit                 5 model&#039;s to a Unit.       &lt;br /&gt;
&lt;br /&gt;
M 8&amp;quot; WS 5+ BS 6+ S 3 T 3 W 1 A 1 LD 10 SV 5+ 50pts&lt;br /&gt;
&lt;br /&gt;
Psychic Lash        Melee -0 1 *On a wound roll of 6+ the target suffers a mortal wound.&lt;br /&gt;
&lt;br /&gt;
Warp Form: Unit has a 4+ Invulnerable Save.&lt;br /&gt;
&lt;br /&gt;
Warp Horror: Enemy units that are within 6&amp;quot; must subtract 1 from their Leadership.&lt;br /&gt;
&lt;br /&gt;
Enslaver&lt;br /&gt;
&lt;br /&gt;
M 6&amp;quot; WS 4+ BS 6+ S 5 T 5 W 5 A 4 LD 10 SV 5+150pts&lt;br /&gt;
&lt;br /&gt;
Focused Psychic Lash        Melee -0 1 *On a wound roll of 5+ the target suffers a mortal wound.&lt;br /&gt;
&lt;br /&gt;
Enslave: Select a target that is visible to the user attempting to enslave the target. This may be used any number of times.&lt;br /&gt;
&lt;br /&gt;
Warp Form: This model has a 4+ Invulnerable Save.&lt;br /&gt;
&lt;br /&gt;
Warp Horror: Enemy units that are within 12&amp;quot; must subtract -2 from their Leadership, units within 24&amp;quot; must subtract -1 from their Leadership. Psykers suffer an additional -1 at any range.&lt;br /&gt;
&lt;br /&gt;
Enslaver Lord&lt;br /&gt;
&lt;br /&gt;
M 6&amp;quot; WS 4+ BS 6+ S 7 T 7 W 9 A 6 LD 10 SV 5+300pts&lt;br /&gt;
&lt;br /&gt;
Psychic Storm                   Melee -0 1 *On a wound roll of 4+ the target suffers a mortal wound.&lt;br /&gt;
&lt;br /&gt;
Enslave: Select a target that is visible to the user attempting to enslave the target. This may be used any number of times.&lt;br /&gt;
&lt;br /&gt;
Warp Shift: This model has a 3+ Invulnerable Save.&lt;br /&gt;
&lt;br /&gt;
Warp Horror: Enemy units that are within 12&amp;quot; must subtract -2 from their Leadership, units within 24&amp;quot; must subtract -1 from their Leadership. Psykers suffer an additional -1 at any range.&lt;br /&gt;
&lt;br /&gt;
Warp Eternal: The first time this model is destroyed, roll one D6 at the end of the phase. On a 4+, set this model back up on the battlefield as close as possible to where they were destroyed and not within Engagement Range of any enemy models, with D6 wounds remaining.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
In [[Warhammer 40,000: Gladius - Relics of War|Warhammer 40k Gladius]], they appear as a dangerous neutral creature which can be found defending the various hovering artefacts scattered around the map, and they viciously attack players and computers alike once one is close enough. Living up to their name they are capable of psychically enslaving units (thankfully only one at a time for balance reasons) and turning them against their former allies (cept for the Necrons, for obvious reasons). You can regain control of the unit by killing the enslavers, freeing them from their power. One can also choose to kill the enslaved unit if going after the enslavers is either too risky or in the situation that they manage to escape from your grasp (like levitating out to the nearby sea), but this will grant them the opportunity to enslave a new unit yet again until they are disposed off once and for all. .&lt;br /&gt;
&lt;br /&gt;
==Trivia==&lt;br /&gt;
[[file:Thrint.jpg|left|thumb|200px|A Thrint from Known Space]]&lt;br /&gt;
The Enslavers to a degree bare a resemblance to The Thrint from Larry Niven&#039;s &#039;&#039;Known Space&#039;&#039; series of books. A psionic species which could dominate the minds of others in the distant past, which are also cryptically known as The Slavers. Despite their power, they were also kind of dumb. They were impulsive, had little self control or capacity for introspection and generally did not think far ahead or to the the consequences of their actions. They eventually delegated much of their scientific research to a slave species and gave them enough freedom of thought to plot the downfall of Thrint civilization. By the time the Thrint realized what was going on, it was too late. Their response was to build a giant psionic amplifier and which they&#039;d use to broadcast a single command across the galaxy.&lt;br /&gt;
&lt;br /&gt;
&amp;quot;DIE&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Which killed everything in the galaxy with a spinal cord, including themselves. Again, the Thrint were not that bright.&lt;br /&gt;
&lt;br /&gt;
{{Template:Important Species in 40k}}&lt;br /&gt;
[[Category:Warhammer 40,000]][[Category:Xenos]][[Category:Minor Xenos Species]]&lt;/div&gt;</summary>
		<author><name>2603:8001:6901:2586:6863:95A3:BD06:362D</name></author>
	</entry>
	<entry>
		<id>http://2d4chan.org/mediawiki/index.php?title=Signus_Campaign&amp;diff=426404</id>
		<title>Signus Campaign</title>
		<link rel="alternate" type="text/html" href="http://2d4chan.org/mediawiki/index.php?title=Signus_Campaign&amp;diff=426404"/>
		<updated>2022-05-25T13:09:20Z</updated>

		<summary type="html">&lt;p&gt;2603:8001:6901:2586:6863:95A3:BD06:362D: /* The Battle of Signus Prime */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Infobox 40k Campaign&lt;br /&gt;
|title=The Signus Cluster Campaign&lt;br /&gt;
|image=&lt;br /&gt;
|attacker= [[Blood Angels]]&lt;br /&gt;
|defender= Chaos&lt;br /&gt;
|commander1= [[Primarch]] [[Sanguinius]] &lt;br /&gt;
|commander2= Kyriss the Perverse, [[Ka&#039;bandha|Ka&#039;Bandha]], Bloodthirster of [[Khorne]]&lt;br /&gt;
|date=005-006.M31&lt;br /&gt;
|scale=Intrasolar, planetary&lt;br /&gt;
|theatre=The Signus Cluster&lt;br /&gt;
|strength1= ~120,000 Blood Angels, Imperial fleet, Space Wolves contingent, Custodes detachment, Mechanicum allies&lt;br /&gt;
|strength2= Uncounted daemons and human cultists&lt;br /&gt;
|casualties1= Between Mild to Moderate losses among Blood Angels Legionnaires but awoke their dormant Red Thirst. Severe losses among mortal auxiliaries and support elements. All Space Wolves KIA. &lt;br /&gt;
|casualties2= All daemons slain or banished to the Warp. All mortal combatants killed. Erebus&#039; face. &lt;br /&gt;
|status= Blood Angels victory&lt;br /&gt;
|outcome= The Blood Angels win, though at cost. The Red Thirst becomes active in all Blood Angels. The forces of Chaos were denied their stronghold, the whole of the Signus Cluster is scoured, declared &#039;&#039;mortis perdita&#039;&#039;, and left to rot for eternity. The Blood Angels seal all records away to be eternally guarded by Crimson Paladins. &lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
The Signus Cluster campaign was the IX Legion&#039;s first taste of the galaxy-spanning clusterfuck formally known as the [[Horus Heresy]]. Hilariously, it is also a prime example of Chaos getting in its own way, as nobody on Team Horus could agree on whether they were trying to corrupt Sanguinius or just kill him, and wound up doing neither.&lt;br /&gt;
&lt;br /&gt;
==The Background==&lt;br /&gt;
&lt;br /&gt;
With his big rebellion against the Emperor getting underway, [[Horus]] wanted to take Sanguinius off the board permanently, knowing that he was both one of the Imperium&#039;s greatest assets and a potential rival should he be corrupted by the Ruinous Powers. Unfortunately, no one else on Team Horus could agree on a course of action. The Warmaster wanted his brother dead, but [[Erebus]] and the Chaos gods wanted to bag another primarch for their side. The only thing any of them could agree on was that they wanted the Blood Angels to give in to their innate bloodthirst and fall to Chaos. To this end, Horus decided to lure the Blood Angels to the Signus Cluster, a recently settled system out on the ass-end of the [[Imperium]], with a calculated lie. Years earlier, while the two primarchs were on campaign together against some xenos, Horus had accidentally witnessed Sanguinius mercy-killing one of his sons who had fallen victim to the [[Red Thirst]]. After getting over his initial bout of &amp;quot;WTF did I just see?&amp;quot;, Horus had promised to help his brother find a cure. &lt;br /&gt;
&lt;br /&gt;
Remembering all this, Horus sent some [[Word Bearers]] and an astropath to tell Sanguinius that the same dickwad xenos they&#039;d fought together previously had invaded the Cluster. He also mentioned that said dickwads might have some technology that could help with the Blood Angels&#039; little &amp;quot;problem&amp;quot;. Sanguinius promptly rounded up the entire IX Legion and took off for Signus, though not before a Space Wolves pack turned up and attached themselves to the fleet because of [[Burning of Prospero|certain events]] that had recently occurred. Unbeknownst to them, Chaos was turning Signus into an immense booby trap for the IX Legion. Led by a Davinite priest, the Warmaster&#039;s troops began summoning daemons and transforming the entire cluster into a screaming hellhole with all kinds of horrors lying in wait for the unsuspecting Blood Angels.&lt;br /&gt;
&lt;br /&gt;
==The Opening Stages==&lt;br /&gt;
&lt;br /&gt;
When the Blood Angels’ fleet arrived in Signus, a bizarre veil descended over the Cluster, cutting them off from outside contact. Puzzled, they set off to find out what the hell was going on. Every world they scanned had been scoured of life. Dozens of ships drifted in the vacuum, unresponsive to hails. When the Blood Angels boarded these hulks, they discovered that the crews and passengers had all been reduced to boneless sacks of skin. The first planet they investigated exploded into Chaos runes when they got too close. The second planet turned out to be overrun with giant trash golems that nearly wiped out the squad sent to investigate it, and then started flinging chunks of itself at the legion’s fleet. Sanguinius, who was becoming increasingly irritated by all this unmanly warp fuckery, considered this last offense unbearably impolite, and so had his fleet drop an [[Exterminatus]] on that world. They stopped at the next planet, an agri-world called Scoltrum, long enough to look for survivors. They found that the planet was overrun with daemons (which they thought were some kind of aberrant xenos) but were able to recover a few survivors including a lady named Tillyan Niobe, who was a [[blank]], unknown to her. While all this was going on, the Word Bearers had sacrificed their astropath to summon Ka’Bandha the Bloodthirster, whom Horus tasked with killing Sanguinius. &lt;br /&gt;
&lt;br /&gt;
Meanwhile, the non-Astartes in the fleet were going increasingly nutty thanks to all the Chaos bullshit going on around them, and the legion&#039;s ex-Librarians were suffering from really intense psychic visions of a screaming angel drenched in blood. When they got close enough to Signus Prime, things went to hell in very short order. Something unleashed a psychic shriek that staggered even the Space Marines and caused every mortal in the fleet to completely lose whatever was left of their shit and start killing themselves and everyone else. A [[Keeper of Secrets]] named Kyriss the Perverse used the frames of some broken servitors to manifest on the bridge of &#039;&#039;Red Tear&#039;&#039;, Sanguinius&#039; flagship, and start mocking him, and then a horde of Chaos-corrupted ships popped out of a nearby asteroid belt and began engaging the Blood Angels. This ended with Fleet Admiral Athene DuCade, who had been handpicked by Sanguinius himself, getting mindfucked, murdering her entire bridge crew whom she&#039;d mistaken for daemons, setting the flagship to crash into Signus Prime, and finally killing herself for fear that she too had been contaminated. What&#039;s all the more tragic too is that DuCade was demonstrably capable, reasonable, and well-regarded by the senior commanders of the Astartes, non-Astartes, and by even the Angel himself. Even when her sanity broke from chaos mindfuckery, she was under the impression that she was doing her duty to the primarch and the Emperor. Tragic circumstances notwithstanding however, in the immediate wake of DuCade&#039;s [[Blam|blam-a-palooza]], all the rest of the Blood Angels on board wanted to GTFO, but Sanguinius ordered them to hold fast and rode his ship down like a boss until it plowed into the corrupted soil of Signus.&lt;br /&gt;
&lt;br /&gt;
==The Battle of Signus Prime==&lt;br /&gt;
&lt;br /&gt;
After their abrupt landing on Signus Prime, the Blood Angels started securing their position on the planet. In short order, they found out where all the hundreds of thousands of missing bones had gone: the daemons had used them to build a gigantic palace known as the Cathedral of the Mark. Sanguinius ordered his sons to tool up and prepare for some ass-kicking. As the legion stormed the Cathedral, they were met with wave after wave of human cultists and lesser daemons led by the Bloodthirster Ka&#039;Bandha, who taunted Sanguinius by telling him that Horus had betrayed him and that he planned to turn him and his entire legion to the service of the Blood God. Sanguinius responded by kicking Ka&#039;Bandha&#039;s ass up and down the battlefield until the Greater Daemon got in a lucky shot with his whip that crushed the primarch’s legs. Ka’Bandha then used his axe to instantly kill five hundred Blood Angels. The psychic backlash of their deaths sent Sanguinius into a coma and triggered the onset of the Red Thirst in every single Blood Angel. This was precisely the wrong move to make and it resulted in a massive case of [[not as planned]] for Team Chaos, who realized to their horror that they&#039;d bitten off far more than they could chew; a horror that only increased as the Blood Angels became so colossally, jaw-droppingly, batshit [[Rage|ANGRY]] that they proceeded to [[rip and tear]] through literally everything in their way, and even some things not in their way at all, but instead off to the side, as was the case with the poor Space Wolf tagalongs who had the misfortune to run afoul of the future first [[Nassir Amit|chapter master]] of the [[Flesh Tearers]] and his 5th Company. Having stumbled upon the 5th Company drinking the blood of recently slain foes, the Space Wolves committed the reprehensible transgression of asking Amit and his boys if they were alright, which Amit took great exception to, and reacted by killing the wolves so hard they died to death; this evidently being a capital offense. An interesting aside to note here is that though they clearly seem to have lost their capacity (or perhaps just their patience) for higher levels of thought while fully immersed in the Red Thirst, the Blood Angels did not devolve into a dumb, aimless, fuckangry moshpit such as happens to the [[World Eaters]] once the latter is lost to the Butcher&#039;s Nails as had been expected by Team Chaos (though you wouldn&#039;t know it by looking it at Amit).&lt;br /&gt;
&lt;br /&gt;
[[First Captain]] [[Raldoron]] and [[Apothecary]] [[Meros]] gathered a small team of Blood Angels who&#039;d maintained control of their faculties, grabbed Niobe the blank, and attacked the Cathedral while making use her anti-psyker aura to shield themselves from the Ragefire&#039;s effects and even ward off some of the lesser warp entities once the party&#039;s cover was blown. Meanwhile several of the legion&#039;s former Librarians chucked the Edict of Nikaea out the window and used their psychic abilities to snap their primarch out of his coma. Sanguinius immediately grabbed his sword, took off for the Cathedral, and kicked in the windows just as the Blood Angels assault team arrived. He proceeded to break open a massive can of whoop-ass on Ka&#039;Bandha and Kyriss. Pinning the Greater Daemon of Slaanesh to a wall with his sword, he beat the shit out of Ka’Bandha UNARMED. Sanguinius tore away Ka&#039;Bandha&#039;s axe, noosed him with his own whip, then ripped the Bloodthirster&#039;s wings off his back and tossed him howling into a warp portal, though not before dropping one of the most kickass one-liners in all of Warhammer canon. Before he could finish the job, Kyriss offered him a deal: if Sanguinius were to take the Ragefire into himself and become a servant of Chaos, then the Blood Angels would be cured of the Red Thirst for good. A dubious assurance from a wholly untrustworthy source at the best of times, Sanguinius was nevertheless all set to do it for the sake of his sons, but Meros refused to let his father make such a sacrifice. Instead, he jumped into the Ragefire after extracting his own gene-seed, becoming a daemonhost known as the Red Angel. Kyriss promptly had a bitchfit about how this was all Not As Planned, whereupon an annoyed Sanguinius shut him/her/it/that up with a quick head-chop.&lt;br /&gt;
&lt;br /&gt;
==Outcome==&lt;br /&gt;
&lt;br /&gt;
The IX Legion had won the Signus campaign, but it wasn&#039;t a clean victory. Hundreds of Blood Angels had been killed in the battle, the legion’s fleet had lost a lot of its mortal crews and several of its best ships were heavily damaged, and what&#039;s more, the 5th Company had to live with the shame of knowing that they&#039;d murdered some of their fellow loyal brother legionaries in their Thirst-induced rage. Sanguinius was so disgusted by the whole thing that he had his Astartes clean up every last trace of their presence in the system down to the bolter shells, then parked some warning beacons around the Cluster and ordered his fleet to set course for Terra to answer the summons of [[Rogal Dorn]]. They wound up getting lost in a huge warp storm, bigger than anything they had ever seen before. Eventually, their Navigators spied some kind of light in the Warp and made a beeline for it, and thus they stumbled upon [[Imperium Secundus]]... &lt;br /&gt;
&lt;br /&gt;
The loss at Signus was the first major setback of the Heresy for the Traitors. Sanguinius and the IX Legion had been hurt, but they remained uncorrupted and would continue to fight for the Imperium. Horus was pissed, Erebus was pissed, the Chaos gods were pissed, and Ka’Bandha was supremely butthurt about the whole thing; a butthurt that would last forever more. Erebus made the mistake of going to Horus’ flagship and throwing a tantrum at the Warmaster about how he&#039;d fucked up the Chaos gods&#039; plan. Horus reacted about as calmly as a Chaos-corrupted primarch could be expected to: he skinned the douchebag&#039;s big, stupid face off with a fuckmothering ATHAME and reminded Erebus that &#039;&#039;he&#039;&#039; was in charge of the Heresy, not some bitch-ass warp gribblies.&lt;br /&gt;
&lt;br /&gt;
{{40k-Timeline}}&lt;br /&gt;
&lt;br /&gt;
[[Category: Warhammer 40,000 Battles]]&lt;/div&gt;</summary>
		<author><name>2603:8001:6901:2586:6863:95A3:BD06:362D</name></author>
	</entry>
	<entry>
		<id>http://2d4chan.org/mediawiki/index.php?title=Signus_Campaign&amp;diff=426403</id>
		<title>Signus Campaign</title>
		<link rel="alternate" type="text/html" href="http://2d4chan.org/mediawiki/index.php?title=Signus_Campaign&amp;diff=426403"/>
		<updated>2022-05-25T11:41:55Z</updated>

		<summary type="html">&lt;p&gt;2603:8001:6901:2586:6863:95A3:BD06:362D: /* The Opening Stages */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Infobox 40k Campaign&lt;br /&gt;
|title=The Signus Cluster Campaign&lt;br /&gt;
|image=&lt;br /&gt;
|attacker= [[Blood Angels]]&lt;br /&gt;
|defender= Chaos&lt;br /&gt;
|commander1= [[Primarch]] [[Sanguinius]] &lt;br /&gt;
|commander2= Kyriss the Perverse, [[Ka&#039;bandha|Ka&#039;Bandha]], Bloodthirster of [[Khorne]]&lt;br /&gt;
|date=005-006.M31&lt;br /&gt;
|scale=Intrasolar, planetary&lt;br /&gt;
|theatre=The Signus Cluster&lt;br /&gt;
|strength1= ~120,000 Blood Angels, Imperial fleet, Space Wolves contingent, Custodes detachment, Mechanicum allies&lt;br /&gt;
|strength2= Uncounted daemons and human cultists&lt;br /&gt;
|casualties1= Between Mild to Moderate losses among Blood Angels Legionnaires but awoke their dormant Red Thirst. Severe losses among mortal auxiliaries and support elements. All Space Wolves KIA. &lt;br /&gt;
|casualties2= All daemons slain or banished to the Warp. All mortal combatants killed. Erebus&#039; face. &lt;br /&gt;
|status= Blood Angels victory&lt;br /&gt;
|outcome= The Blood Angels win, though at cost. The Red Thirst becomes active in all Blood Angels. The forces of Chaos were denied their stronghold, the whole of the Signus Cluster is scoured, declared &#039;&#039;mortis perdita&#039;&#039;, and left to rot for eternity. The Blood Angels seal all records away to be eternally guarded by Crimson Paladins. &lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
The Signus Cluster campaign was the IX Legion&#039;s first taste of the galaxy-spanning clusterfuck formally known as the [[Horus Heresy]]. Hilariously, it is also a prime example of Chaos getting in its own way, as nobody on Team Horus could agree on whether they were trying to corrupt Sanguinius or just kill him, and wound up doing neither.&lt;br /&gt;
&lt;br /&gt;
==The Background==&lt;br /&gt;
&lt;br /&gt;
With his big rebellion against the Emperor getting underway, [[Horus]] wanted to take Sanguinius off the board permanently, knowing that he was both one of the Imperium&#039;s greatest assets and a potential rival should he be corrupted by the Ruinous Powers. Unfortunately, no one else on Team Horus could agree on a course of action. The Warmaster wanted his brother dead, but [[Erebus]] and the Chaos gods wanted to bag another primarch for their side. The only thing any of them could agree on was that they wanted the Blood Angels to give in to their innate bloodthirst and fall to Chaos. To this end, Horus decided to lure the Blood Angels to the Signus Cluster, a recently settled system out on the ass-end of the [[Imperium]], with a calculated lie. Years earlier, while the two primarchs were on campaign together against some xenos, Horus had accidentally witnessed Sanguinius mercy-killing one of his sons who had fallen victim to the [[Red Thirst]]. After getting over his initial bout of &amp;quot;WTF did I just see?&amp;quot;, Horus had promised to help his brother find a cure. &lt;br /&gt;
&lt;br /&gt;
Remembering all this, Horus sent some [[Word Bearers]] and an astropath to tell Sanguinius that the same dickwad xenos they&#039;d fought together previously had invaded the Cluster. He also mentioned that said dickwads might have some technology that could help with the Blood Angels&#039; little &amp;quot;problem&amp;quot;. Sanguinius promptly rounded up the entire IX Legion and took off for Signus, though not before a Space Wolves pack turned up and attached themselves to the fleet because of [[Burning of Prospero|certain events]] that had recently occurred. Unbeknownst to them, Chaos was turning Signus into an immense booby trap for the IX Legion. Led by a Davinite priest, the Warmaster&#039;s troops began summoning daemons and transforming the entire cluster into a screaming hellhole with all kinds of horrors lying in wait for the unsuspecting Blood Angels.&lt;br /&gt;
&lt;br /&gt;
==The Opening Stages==&lt;br /&gt;
&lt;br /&gt;
When the Blood Angels’ fleet arrived in Signus, a bizarre veil descended over the Cluster, cutting them off from outside contact. Puzzled, they set off to find out what the hell was going on. Every world they scanned had been scoured of life. Dozens of ships drifted in the vacuum, unresponsive to hails. When the Blood Angels boarded these hulks, they discovered that the crews and passengers had all been reduced to boneless sacks of skin. The first planet they investigated exploded into Chaos runes when they got too close. The second planet turned out to be overrun with giant trash golems that nearly wiped out the squad sent to investigate it, and then started flinging chunks of itself at the legion’s fleet. Sanguinius, who was becoming increasingly irritated by all this unmanly warp fuckery, considered this last offense unbearably impolite, and so had his fleet drop an [[Exterminatus]] on that world. They stopped at the next planet, an agri-world called Scoltrum, long enough to look for survivors. They found that the planet was overrun with daemons (which they thought were some kind of aberrant xenos) but were able to recover a few survivors including a lady named Tillyan Niobe, who was a [[blank]], unknown to her. While all this was going on, the Word Bearers had sacrificed their astropath to summon Ka’Bandha the Bloodthirster, whom Horus tasked with killing Sanguinius. &lt;br /&gt;
&lt;br /&gt;
Meanwhile, the non-Astartes in the fleet were going increasingly nutty thanks to all the Chaos bullshit going on around them, and the legion&#039;s ex-Librarians were suffering from really intense psychic visions of a screaming angel drenched in blood. When they got close enough to Signus Prime, things went to hell in very short order. Something unleashed a psychic shriek that staggered even the Space Marines and caused every mortal in the fleet to completely lose whatever was left of their shit and start killing themselves and everyone else. A [[Keeper of Secrets]] named Kyriss the Perverse used the frames of some broken servitors to manifest on the bridge of &#039;&#039;Red Tear&#039;&#039;, Sanguinius&#039; flagship, and start mocking him, and then a horde of Chaos-corrupted ships popped out of a nearby asteroid belt and began engaging the Blood Angels. This ended with Fleet Admiral Athene DuCade, who had been handpicked by Sanguinius himself, getting mindfucked, murdering her entire bridge crew whom she&#039;d mistaken for daemons, setting the flagship to crash into Signus Prime, and finally killing herself for fear that she too had been contaminated. What&#039;s all the more tragic too is that DuCade was demonstrably capable, reasonable, and well-regarded by the senior commanders of the Astartes, non-Astartes, and by even the Angel himself. Even when her sanity broke from chaos mindfuckery, she was under the impression that she was doing her duty to the primarch and the Emperor. Tragic circumstances notwithstanding however, in the immediate wake of DuCade&#039;s [[Blam|blam-a-palooza]], all the rest of the Blood Angels on board wanted to GTFO, but Sanguinius ordered them to hold fast and rode his ship down like a boss until it plowed into the corrupted soil of Signus.&lt;br /&gt;
&lt;br /&gt;
==The Battle of Signus Prime==&lt;br /&gt;
&lt;br /&gt;
After their abrupt landing on Signus Prime, the Blood Angels started securing their position on the planet. In short order, they found out where all the hundreds of thousands of missing bones had gone: the daemons had used them to build a gigantic palace known as the Cathedral of the Mark. Sanguinius ordered his sons to tool up and prepare for some ass-kicking. As the legion stormed the Cathedral, they were met with wave after wave of human cultists and lesser daemons led by the Bloodthirster Ka&#039;Bandha, who taunted Sanguinius by telling him that Horus had betrayed him and that he planned to turn him and his entire legion to the service of the Blood God. Sanguinius responded by kicking Ka&#039;Bandha&#039;s ass up and down the battlefield until the Greater Daemon got in a lucky shot with his whip that crushed the primarch’s legs. Ka’Bandha then used his axe to instantly kill five hundred Blood Angels. The psychic backlash of their deaths sent Sanguinius into a coma and triggered the onset of the Red Thirst in every single Blood Angel. This was precisely the wrong move to make and it resulted in a massive case of [[not as planned]] for Team Chaos, who realized to their horror that they&#039;d bitten off far more than they could chew; a horror that only increased as the Blood Angels became so colossally, jaw-droppingly, batshit [[Rage|ANGRY]] that they proceeded to [[rip and tear]] through literally everything in their way, and even some things not in their way at all, but instead off to the side, as was the case with the poor Space Wolf tagalongs who had the misfortune to run afoul of the future first [[Nassir Amit|chapter master]] of the [[Flesh Tearers]] and his 5th Company. An interesting aside to note here is that though they clearly seem to have lost their capacity (or perhaps just their patience) for higher levels of thought while fully immersed in the Red Thirst, the Blood Angels did not devolve into a dumb, aimless, fuckangry moshpit such as happens to the [[World Eaters]] once the latter is lost to the Butcher&#039;s Nails, and perhaps as had been expected by Team Chaos.&lt;br /&gt;
&lt;br /&gt;
[[First Captain]] [[Raldoron]] and [[Apothecary]] [[Meros]] gathered a small team of Blood Angels who&#039;d maintained control of their faculties, grabbed Niobe the blank, and attacked the Cathedral while making use her anti-psyker aura to shield themselves from the Ragefire&#039;s effects and even ward off some of the lesser warp entities once the party&#039;s cover was blown. Meanwhile several of the legion&#039;s former Librarians chucked the Edict of Nikaea out the window and used their psychic abilities to snap their primarch out of his coma. Sanguinius immediately grabbed his sword, took off for the Cathedral, and kicked in the windows just as the Blood Angels assault team arrived. He proceeded to break open a massive can of whoop-ass on Ka&#039;Bandha and Kyriss. Pinning the Greater Daemon of Slaanesh to a wall with his sword, he beat the shit out of Ka’Bandha UNARMED, noosed him with his own whip, then tore off the Bloodthirster&#039;s wings and tossed him into a warp portal, though not before dropping one of the most kickass one-liners in all of Warhammer canon. Before he could finish the job, Kyriss offered him a deal: if Sanguinius were to take the Ragefire into himself and become a servant of Chaos, then the Blood Angels would be cured of the Red Thirst for good. A dubious assurance from a wholly untrustworthy source at the best of times, Sanguinius was nevertheless all set to do it, but Meros refused to let his gene-father make such a sacrifice. Instead, he jumped into the Ragefire after extracting his own gene-seed, becoming a daemonhost known as the Red Angel. Kyriss promptly had a bitchfit about how this was all Not As Planned, whereupon an annoyed Sanguinius shut him/her/it/that up with a quick head-chop.&lt;br /&gt;
&lt;br /&gt;
==Outcome==&lt;br /&gt;
&lt;br /&gt;
The IX Legion had won the Signus campaign, but it wasn&#039;t a clean victory. Hundreds of Blood Angels had been killed in the battle, the legion’s fleet had lost a lot of its mortal crews and several of its best ships were heavily damaged, and what&#039;s more, the 5th Company had to live with the shame of knowing that they&#039;d murdered some of their fellow loyal brother legionaries in their Thirst-induced rage. Sanguinius was so disgusted by the whole thing that he had his Astartes clean up every last trace of their presence in the system down to the bolter shells, then parked some warning beacons around the Cluster and ordered his fleet to set course for Terra to answer the summons of [[Rogal Dorn]]. They wound up getting lost in a huge warp storm, bigger than anything they had ever seen before. Eventually, their Navigators spied some kind of light in the Warp and made a beeline for it, and thus they stumbled upon [[Imperium Secundus]]... &lt;br /&gt;
&lt;br /&gt;
The loss at Signus was the first major setback of the Heresy for the Traitors. Sanguinius and the IX Legion had been hurt, but they remained uncorrupted and would continue to fight for the Imperium. Horus was pissed, Erebus was pissed, the Chaos gods were pissed, and Ka’Bandha was supremely butthurt about the whole thing; a butthurt that would last forever more. Erebus made the mistake of going to Horus’ flagship and throwing a tantrum at the Warmaster about how he&#039;d fucked up the Chaos gods&#039; plan. Horus reacted about as calmly as a Chaos-corrupted primarch could be expected to: he skinned the douchebag&#039;s big, stupid face off with a fuckmothering ATHAME and reminded Erebus that &#039;&#039;he&#039;&#039; was in charge of the Heresy, not some bitch-ass warp gribblies.&lt;br /&gt;
&lt;br /&gt;
{{40k-Timeline}}&lt;br /&gt;
&lt;br /&gt;
[[Category: Warhammer 40,000 Battles]]&lt;/div&gt;</summary>
		<author><name>2603:8001:6901:2586:6863:95A3:BD06:362D</name></author>
	</entry>
	<entry>
		<id>http://2d4chan.org/mediawiki/index.php?title=Signus_Campaign&amp;diff=426402</id>
		<title>Signus Campaign</title>
		<link rel="alternate" type="text/html" href="http://2d4chan.org/mediawiki/index.php?title=Signus_Campaign&amp;diff=426402"/>
		<updated>2022-05-25T11:41:27Z</updated>

		<summary type="html">&lt;p&gt;2603:8001:6901:2586:6863:95A3:BD06:362D: /* The Opening Stages */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Infobox 40k Campaign&lt;br /&gt;
|title=The Signus Cluster Campaign&lt;br /&gt;
|image=&lt;br /&gt;
|attacker= [[Blood Angels]]&lt;br /&gt;
|defender= Chaos&lt;br /&gt;
|commander1= [[Primarch]] [[Sanguinius]] &lt;br /&gt;
|commander2= Kyriss the Perverse, [[Ka&#039;bandha|Ka&#039;Bandha]], Bloodthirster of [[Khorne]]&lt;br /&gt;
|date=005-006.M31&lt;br /&gt;
|scale=Intrasolar, planetary&lt;br /&gt;
|theatre=The Signus Cluster&lt;br /&gt;
|strength1= ~120,000 Blood Angels, Imperial fleet, Space Wolves contingent, Custodes detachment, Mechanicum allies&lt;br /&gt;
|strength2= Uncounted daemons and human cultists&lt;br /&gt;
|casualties1= Between Mild to Moderate losses among Blood Angels Legionnaires but awoke their dormant Red Thirst. Severe losses among mortal auxiliaries and support elements. All Space Wolves KIA. &lt;br /&gt;
|casualties2= All daemons slain or banished to the Warp. All mortal combatants killed. Erebus&#039; face. &lt;br /&gt;
|status= Blood Angels victory&lt;br /&gt;
|outcome= The Blood Angels win, though at cost. The Red Thirst becomes active in all Blood Angels. The forces of Chaos were denied their stronghold, the whole of the Signus Cluster is scoured, declared &#039;&#039;mortis perdita&#039;&#039;, and left to rot for eternity. The Blood Angels seal all records away to be eternally guarded by Crimson Paladins. &lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
The Signus Cluster campaign was the IX Legion&#039;s first taste of the galaxy-spanning clusterfuck formally known as the [[Horus Heresy]]. Hilariously, it is also a prime example of Chaos getting in its own way, as nobody on Team Horus could agree on whether they were trying to corrupt Sanguinius or just kill him, and wound up doing neither.&lt;br /&gt;
&lt;br /&gt;
==The Background==&lt;br /&gt;
&lt;br /&gt;
With his big rebellion against the Emperor getting underway, [[Horus]] wanted to take Sanguinius off the board permanently, knowing that he was both one of the Imperium&#039;s greatest assets and a potential rival should he be corrupted by the Ruinous Powers. Unfortunately, no one else on Team Horus could agree on a course of action. The Warmaster wanted his brother dead, but [[Erebus]] and the Chaos gods wanted to bag another primarch for their side. The only thing any of them could agree on was that they wanted the Blood Angels to give in to their innate bloodthirst and fall to Chaos. To this end, Horus decided to lure the Blood Angels to the Signus Cluster, a recently settled system out on the ass-end of the [[Imperium]], with a calculated lie. Years earlier, while the two primarchs were on campaign together against some xenos, Horus had accidentally witnessed Sanguinius mercy-killing one of his sons who had fallen victim to the [[Red Thirst]]. After getting over his initial bout of &amp;quot;WTF did I just see?&amp;quot;, Horus had promised to help his brother find a cure. &lt;br /&gt;
&lt;br /&gt;
Remembering all this, Horus sent some [[Word Bearers]] and an astropath to tell Sanguinius that the same dickwad xenos they&#039;d fought together previously had invaded the Cluster. He also mentioned that said dickwads might have some technology that could help with the Blood Angels&#039; little &amp;quot;problem&amp;quot;. Sanguinius promptly rounded up the entire IX Legion and took off for Signus, though not before a Space Wolves pack turned up and attached themselves to the fleet because of [[Burning of Prospero|certain events]] that had recently occurred. Unbeknownst to them, Chaos was turning Signus into an immense booby trap for the IX Legion. Led by a Davinite priest, the Warmaster&#039;s troops began summoning daemons and transforming the entire cluster into a screaming hellhole with all kinds of horrors lying in wait for the unsuspecting Blood Angels.&lt;br /&gt;
&lt;br /&gt;
==The Opening Stages==&lt;br /&gt;
&lt;br /&gt;
When the Blood Angels’ fleet arrived in Signus, a bizarre veil descended over the Cluster, cutting them off from outside contact. Puzzled, they set off to find out what the hell was going on. Every world they scanned had been scoured of life. Dozens of ships drifted in the vacuum, unresponsive to hails. When the Blood Angels boarded these hulks, they discovered that the crews and passengers had all been reduced to boneless sacks of skin. The first planet they investigated exploded into Chaos runes when they got too close. The second planet turned out to be overrun with giant trash golems that nearly wiped out the squad sent to investigate it, and then started flinging chunks of itself at the legion’s fleet. Sanguinius, who was becoming increasingly irritated by all this unmanly warp fuckery, considered this last offense unbearably impolite, and so had his fleet drop an [[Exterminatus]] on that world. They stopped at the next planet, an agri-world called Scoltrum, long enough to look for survivors. They found that the planet was overrun with daemons (which they thought were some kind of aberrant xenos) but were able to recover a few survivors including a lady named Tillyan Niobe, who was a [[blank]], unknown to her. While all this was going on, the Word Bearers had sacrificed their astropath to summon Ka’Bandha the Bloodthirster, whom Horus tasked with killing Sanguinius. &lt;br /&gt;
&lt;br /&gt;
Meanwhile, the non-Astartes in the fleet were going increasingly nutty thanks to all the Chaos bullshit going on around them, and the legion&#039;s ex-Librarians were suffering from really intense psychic visions of a screaming angel drenched in blood. When they got close enough to Signus Prime, things went to hell in very short order. Something unleashed a psychic shriek that staggered even the Space Marines and caused every mortal in the fleet to completely lose whatever was left of their shit and start killing themselves and everyone else. A [[Keeper of Secrets]] named Kyriss the Perverse used the frames of some broken servitors to manifest on the bridge of &#039;&#039;Red Tear&#039;&#039;, Sanguinius&#039; flagship, and start mocking him, and then a horde of Chaos-corrupted ships popped out of a nearby asteroid belt and began engaging the Blood Angels. This ended with Fleet Admiral Athene DuCade, who had been handpicked by Sanguinius himself, getting mindfucked, murdering her entire bridge crew whom she&#039;d mistaken for daemons, setting the flagship to crash into Signus Prime, and finally killing herself for fear that she too had been contaminated. What&#039;s all the more tragic too is that DuCade was demonstrably capable, reasonable, and well-regarded by the senior commanders of the Astartes, non-Astartes, and by even the Angel himself. Even when her sanity broke from chaos mindfuckery, she was under the impression that she was doing her duty to the primarch and the Emperor. Tragic circumstances notwithstanding however, in the immediate wake of Ducade&#039;s [[Blam|blam-a-palooza]], all the rest of the Blood Angels on board wanted to GTFO, but Sanguinius ordered them to hold fast and rode his ship down like a boss until it plowed into the corrupted soil of Signus.&lt;br /&gt;
&lt;br /&gt;
==The Battle of Signus Prime==&lt;br /&gt;
&lt;br /&gt;
After their abrupt landing on Signus Prime, the Blood Angels started securing their position on the planet. In short order, they found out where all the hundreds of thousands of missing bones had gone: the daemons had used them to build a gigantic palace known as the Cathedral of the Mark. Sanguinius ordered his sons to tool up and prepare for some ass-kicking. As the legion stormed the Cathedral, they were met with wave after wave of human cultists and lesser daemons led by the Bloodthirster Ka&#039;Bandha, who taunted Sanguinius by telling him that Horus had betrayed him and that he planned to turn him and his entire legion to the service of the Blood God. Sanguinius responded by kicking Ka&#039;Bandha&#039;s ass up and down the battlefield until the Greater Daemon got in a lucky shot with his whip that crushed the primarch’s legs. Ka’Bandha then used his axe to instantly kill five hundred Blood Angels. The psychic backlash of their deaths sent Sanguinius into a coma and triggered the onset of the Red Thirst in every single Blood Angel. This was precisely the wrong move to make and it resulted in a massive case of [[not as planned]] for Team Chaos, who realized to their horror that they&#039;d bitten off far more than they could chew; a horror that only increased as the Blood Angels became so colossally, jaw-droppingly, batshit [[Rage|ANGRY]] that they proceeded to [[rip and tear]] through literally everything in their way, and even some things not in their way at all, but instead off to the side, as was the case with the poor Space Wolf tagalongs who had the misfortune to run afoul of the future first [[Nassir Amit|chapter master]] of the [[Flesh Tearers]] and his 5th Company. An interesting aside to note here is that though they clearly seem to have lost their capacity (or perhaps just their patience) for higher levels of thought while fully immersed in the Red Thirst, the Blood Angels did not devolve into a dumb, aimless, fuckangry moshpit such as happens to the [[World Eaters]] once the latter is lost to the Butcher&#039;s Nails, and perhaps as had been expected by Team Chaos.&lt;br /&gt;
&lt;br /&gt;
[[First Captain]] [[Raldoron]] and [[Apothecary]] [[Meros]] gathered a small team of Blood Angels who&#039;d maintained control of their faculties, grabbed Niobe the blank, and attacked the Cathedral while making use her anti-psyker aura to shield themselves from the Ragefire&#039;s effects and even ward off some of the lesser warp entities once the party&#039;s cover was blown. Meanwhile several of the legion&#039;s former Librarians chucked the Edict of Nikaea out the window and used their psychic abilities to snap their primarch out of his coma. Sanguinius immediately grabbed his sword, took off for the Cathedral, and kicked in the windows just as the Blood Angels assault team arrived. He proceeded to break open a massive can of whoop-ass on Ka&#039;Bandha and Kyriss. Pinning the Greater Daemon of Slaanesh to a wall with his sword, he beat the shit out of Ka’Bandha UNARMED, noosed him with his own whip, then tore off the Bloodthirster&#039;s wings and tossed him into a warp portal, though not before dropping one of the most kickass one-liners in all of Warhammer canon. Before he could finish the job, Kyriss offered him a deal: if Sanguinius were to take the Ragefire into himself and become a servant of Chaos, then the Blood Angels would be cured of the Red Thirst for good. A dubious assurance from a wholly untrustworthy source at the best of times, Sanguinius was nevertheless all set to do it, but Meros refused to let his gene-father make such a sacrifice. Instead, he jumped into the Ragefire after extracting his own gene-seed, becoming a daemonhost known as the Red Angel. Kyriss promptly had a bitchfit about how this was all Not As Planned, whereupon an annoyed Sanguinius shut him/her/it/that up with a quick head-chop.&lt;br /&gt;
&lt;br /&gt;
==Outcome==&lt;br /&gt;
&lt;br /&gt;
The IX Legion had won the Signus campaign, but it wasn&#039;t a clean victory. Hundreds of Blood Angels had been killed in the battle, the legion’s fleet had lost a lot of its mortal crews and several of its best ships were heavily damaged, and what&#039;s more, the 5th Company had to live with the shame of knowing that they&#039;d murdered some of their fellow loyal brother legionaries in their Thirst-induced rage. Sanguinius was so disgusted by the whole thing that he had his Astartes clean up every last trace of their presence in the system down to the bolter shells, then parked some warning beacons around the Cluster and ordered his fleet to set course for Terra to answer the summons of [[Rogal Dorn]]. They wound up getting lost in a huge warp storm, bigger than anything they had ever seen before. Eventually, their Navigators spied some kind of light in the Warp and made a beeline for it, and thus they stumbled upon [[Imperium Secundus]]... &lt;br /&gt;
&lt;br /&gt;
The loss at Signus was the first major setback of the Heresy for the Traitors. Sanguinius and the IX Legion had been hurt, but they remained uncorrupted and would continue to fight for the Imperium. Horus was pissed, Erebus was pissed, the Chaos gods were pissed, and Ka’Bandha was supremely butthurt about the whole thing; a butthurt that would last forever more. Erebus made the mistake of going to Horus’ flagship and throwing a tantrum at the Warmaster about how he&#039;d fucked up the Chaos gods&#039; plan. Horus reacted about as calmly as a Chaos-corrupted primarch could be expected to: he skinned the douchebag&#039;s big, stupid face off with a fuckmothering ATHAME and reminded Erebus that &#039;&#039;he&#039;&#039; was in charge of the Heresy, not some bitch-ass warp gribblies.&lt;br /&gt;
&lt;br /&gt;
{{40k-Timeline}}&lt;br /&gt;
&lt;br /&gt;
[[Category: Warhammer 40,000 Battles]]&lt;/div&gt;</summary>
		<author><name>2603:8001:6901:2586:6863:95A3:BD06:362D</name></author>
	</entry>
	<entry>
		<id>http://2d4chan.org/mediawiki/index.php?title=Signus_Campaign&amp;diff=426401</id>
		<title>Signus Campaign</title>
		<link rel="alternate" type="text/html" href="http://2d4chan.org/mediawiki/index.php?title=Signus_Campaign&amp;diff=426401"/>
		<updated>2022-05-25T11:40:28Z</updated>

		<summary type="html">&lt;p&gt;2603:8001:6901:2586:6863:95A3:BD06:362D: /* The Opening Stages */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Infobox 40k Campaign&lt;br /&gt;
|title=The Signus Cluster Campaign&lt;br /&gt;
|image=&lt;br /&gt;
|attacker= [[Blood Angels]]&lt;br /&gt;
|defender= Chaos&lt;br /&gt;
|commander1= [[Primarch]] [[Sanguinius]] &lt;br /&gt;
|commander2= Kyriss the Perverse, [[Ka&#039;bandha|Ka&#039;Bandha]], Bloodthirster of [[Khorne]]&lt;br /&gt;
|date=005-006.M31&lt;br /&gt;
|scale=Intrasolar, planetary&lt;br /&gt;
|theatre=The Signus Cluster&lt;br /&gt;
|strength1= ~120,000 Blood Angels, Imperial fleet, Space Wolves contingent, Custodes detachment, Mechanicum allies&lt;br /&gt;
|strength2= Uncounted daemons and human cultists&lt;br /&gt;
|casualties1= Between Mild to Moderate losses among Blood Angels Legionnaires but awoke their dormant Red Thirst. Severe losses among mortal auxiliaries and support elements. All Space Wolves KIA. &lt;br /&gt;
|casualties2= All daemons slain or banished to the Warp. All mortal combatants killed. Erebus&#039; face. &lt;br /&gt;
|status= Blood Angels victory&lt;br /&gt;
|outcome= The Blood Angels win, though at cost. The Red Thirst becomes active in all Blood Angels. The forces of Chaos were denied their stronghold, the whole of the Signus Cluster is scoured, declared &#039;&#039;mortis perdita&#039;&#039;, and left to rot for eternity. The Blood Angels seal all records away to be eternally guarded by Crimson Paladins. &lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
The Signus Cluster campaign was the IX Legion&#039;s first taste of the galaxy-spanning clusterfuck formally known as the [[Horus Heresy]]. Hilariously, it is also a prime example of Chaos getting in its own way, as nobody on Team Horus could agree on whether they were trying to corrupt Sanguinius or just kill him, and wound up doing neither.&lt;br /&gt;
&lt;br /&gt;
==The Background==&lt;br /&gt;
&lt;br /&gt;
With his big rebellion against the Emperor getting underway, [[Horus]] wanted to take Sanguinius off the board permanently, knowing that he was both one of the Imperium&#039;s greatest assets and a potential rival should he be corrupted by the Ruinous Powers. Unfortunately, no one else on Team Horus could agree on a course of action. The Warmaster wanted his brother dead, but [[Erebus]] and the Chaos gods wanted to bag another primarch for their side. The only thing any of them could agree on was that they wanted the Blood Angels to give in to their innate bloodthirst and fall to Chaos. To this end, Horus decided to lure the Blood Angels to the Signus Cluster, a recently settled system out on the ass-end of the [[Imperium]], with a calculated lie. Years earlier, while the two primarchs were on campaign together against some xenos, Horus had accidentally witnessed Sanguinius mercy-killing one of his sons who had fallen victim to the [[Red Thirst]]. After getting over his initial bout of &amp;quot;WTF did I just see?&amp;quot;, Horus had promised to help his brother find a cure. &lt;br /&gt;
&lt;br /&gt;
Remembering all this, Horus sent some [[Word Bearers]] and an astropath to tell Sanguinius that the same dickwad xenos they&#039;d fought together previously had invaded the Cluster. He also mentioned that said dickwads might have some technology that could help with the Blood Angels&#039; little &amp;quot;problem&amp;quot;. Sanguinius promptly rounded up the entire IX Legion and took off for Signus, though not before a Space Wolves pack turned up and attached themselves to the fleet because of [[Burning of Prospero|certain events]] that had recently occurred. Unbeknownst to them, Chaos was turning Signus into an immense booby trap for the IX Legion. Led by a Davinite priest, the Warmaster&#039;s troops began summoning daemons and transforming the entire cluster into a screaming hellhole with all kinds of horrors lying in wait for the unsuspecting Blood Angels.&lt;br /&gt;
&lt;br /&gt;
==The Opening Stages==&lt;br /&gt;
&lt;br /&gt;
When the Blood Angels’ fleet arrived in Signus, a bizarre veil descended over the Cluster, cutting them off from outside contact. Puzzled, they set off to find out what the hell was going on. Every world they scanned had been scoured of life. Dozens of ships drifted in the vacuum, unresponsive to hails. When the Blood Angels boarded these hulks, they discovered that the crews and passengers had all been reduced to boneless sacks of skin. The first planet they investigated exploded into Chaos runes when they got too close. The second planet turned out to be overrun with giant trash golems that nearly wiped out the squad sent to investigate it, and then started flinging chunks of itself at the legion’s fleet. Sanguinius, who was becoming increasingly irritated by all this unmanly warp fuckery, considered this last offense unbearably impolite, and so had his fleet drop an [[Exterminatus]] on that world. They stopped at the next planet, an agri-world called Scoltrum, long enough to look for survivors. They found that the planet was overrun with daemons (which they thought were some kind of aberrant xenos) but were able to recover a few survivors including a lady named Tillyan Niobe, who was a [[blank]], unknown to her. While all this was going on, the Word Bearers had sacrificed their astropath to summon Ka’Bandha the Bloodthirster, whom Horus tasked with killing Sanguinius. &lt;br /&gt;
&lt;br /&gt;
Meanwhile, the non-Astartes in the fleet were going increasingly nutty thanks to all the Chaos bullshit going on around them, and the legion&#039;s ex-Librarians were suffering from really intense psychic visions of a screaming angel drenched in blood. When they got close enough to Signus Prime, things went to hell in very short order. Something unleashed a psychic shriek that staggered even the Space Marines and caused every mortal in the fleet to completely lose whatever was left of their shit and start killing themselves and everyone else. A [[Keeper of Secrets]] named Kyriss the Perverse used the frames of some broken servitors to manifest on the bridge of &#039;&#039;Red Tear&#039;&#039;, Sanguinius&#039; flagship, and start mocking him, and then a horde of Chaos-corrupted ships popped out of a nearby asteroid belt and began engaging the Blood Angels. This ended with Fleet Admiral Athene DuCade, who had been handpicked by Sanguinius himself, getting mindfucked, murdering her entire bridge crew whom she&#039;d mistaken for daemons, setting the flagship to crash into Signus Prime, and finally killing herself for fear that she too had been contaminated. What&#039;s all the more tragic too is that DuCade was demonstrably capable, reasonable, and well-regarded by the senior commanders of the Astartes, non-Astartes, and by even the Angel himself. Even when her sanity broke from chaos mindfuckery, she was under the impression that she was doing her duty to the primarch and the Emperor. Tragic circumstances notwithstanding however, in the immediate wake of Ducade&#039;s blam-a-palooza, all the rest of the Blood Angels on board wanted to GTFO, but Sanguinius ordered them to hold fast and rode his ship down like a boss until it plowed into the corrupted soil of Signus.&lt;br /&gt;
&lt;br /&gt;
==The Battle of Signus Prime==&lt;br /&gt;
&lt;br /&gt;
After their abrupt landing on Signus Prime, the Blood Angels started securing their position on the planet. In short order, they found out where all the hundreds of thousands of missing bones had gone: the daemons had used them to build a gigantic palace known as the Cathedral of the Mark. Sanguinius ordered his sons to tool up and prepare for some ass-kicking. As the legion stormed the Cathedral, they were met with wave after wave of human cultists and lesser daemons led by the Bloodthirster Ka&#039;Bandha, who taunted Sanguinius by telling him that Horus had betrayed him and that he planned to turn him and his entire legion to the service of the Blood God. Sanguinius responded by kicking Ka&#039;Bandha&#039;s ass up and down the battlefield until the Greater Daemon got in a lucky shot with his whip that crushed the primarch’s legs. Ka’Bandha then used his axe to instantly kill five hundred Blood Angels. The psychic backlash of their deaths sent Sanguinius into a coma and triggered the onset of the Red Thirst in every single Blood Angel. This was precisely the wrong move to make and it resulted in a massive case of [[not as planned]] for Team Chaos, who realized to their horror that they&#039;d bitten off far more than they could chew; a horror that only increased as the Blood Angels became so colossally, jaw-droppingly, batshit [[Rage|ANGRY]] that they proceeded to [[rip and tear]] through literally everything in their way, and even some things not in their way at all, but instead off to the side, as was the case with the poor Space Wolf tagalongs who had the misfortune to run afoul of the future first [[Nassir Amit|chapter master]] of the [[Flesh Tearers]] and his 5th Company. An interesting aside to note here is that though they clearly seem to have lost their capacity (or perhaps just their patience) for higher levels of thought while fully immersed in the Red Thirst, the Blood Angels did not devolve into a dumb, aimless, fuckangry moshpit such as happens to the [[World Eaters]] once the latter is lost to the Butcher&#039;s Nails, and perhaps as had been expected by Team Chaos.&lt;br /&gt;
&lt;br /&gt;
[[First Captain]] [[Raldoron]] and [[Apothecary]] [[Meros]] gathered a small team of Blood Angels who&#039;d maintained control of their faculties, grabbed Niobe the blank, and attacked the Cathedral while making use her anti-psyker aura to shield themselves from the Ragefire&#039;s effects and even ward off some of the lesser warp entities once the party&#039;s cover was blown. Meanwhile several of the legion&#039;s former Librarians chucked the Edict of Nikaea out the window and used their psychic abilities to snap their primarch out of his coma. Sanguinius immediately grabbed his sword, took off for the Cathedral, and kicked in the windows just as the Blood Angels assault team arrived. He proceeded to break open a massive can of whoop-ass on Ka&#039;Bandha and Kyriss. Pinning the Greater Daemon of Slaanesh to a wall with his sword, he beat the shit out of Ka’Bandha UNARMED, noosed him with his own whip, then tore off the Bloodthirster&#039;s wings and tossed him into a warp portal, though not before dropping one of the most kickass one-liners in all of Warhammer canon. Before he could finish the job, Kyriss offered him a deal: if Sanguinius were to take the Ragefire into himself and become a servant of Chaos, then the Blood Angels would be cured of the Red Thirst for good. A dubious assurance from a wholly untrustworthy source at the best of times, Sanguinius was nevertheless all set to do it, but Meros refused to let his gene-father make such a sacrifice. Instead, he jumped into the Ragefire after extracting his own gene-seed, becoming a daemonhost known as the Red Angel. Kyriss promptly had a bitchfit about how this was all Not As Planned, whereupon an annoyed Sanguinius shut him/her/it/that up with a quick head-chop.&lt;br /&gt;
&lt;br /&gt;
==Outcome==&lt;br /&gt;
&lt;br /&gt;
The IX Legion had won the Signus campaign, but it wasn&#039;t a clean victory. Hundreds of Blood Angels had been killed in the battle, the legion’s fleet had lost a lot of its mortal crews and several of its best ships were heavily damaged, and what&#039;s more, the 5th Company had to live with the shame of knowing that they&#039;d murdered some of their fellow loyal brother legionaries in their Thirst-induced rage. Sanguinius was so disgusted by the whole thing that he had his Astartes clean up every last trace of their presence in the system down to the bolter shells, then parked some warning beacons around the Cluster and ordered his fleet to set course for Terra to answer the summons of [[Rogal Dorn]]. They wound up getting lost in a huge warp storm, bigger than anything they had ever seen before. Eventually, their Navigators spied some kind of light in the Warp and made a beeline for it, and thus they stumbled upon [[Imperium Secundus]]... &lt;br /&gt;
&lt;br /&gt;
The loss at Signus was the first major setback of the Heresy for the Traitors. Sanguinius and the IX Legion had been hurt, but they remained uncorrupted and would continue to fight for the Imperium. Horus was pissed, Erebus was pissed, the Chaos gods were pissed, and Ka’Bandha was supremely butthurt about the whole thing; a butthurt that would last forever more. Erebus made the mistake of going to Horus’ flagship and throwing a tantrum at the Warmaster about how he&#039;d fucked up the Chaos gods&#039; plan. Horus reacted about as calmly as a Chaos-corrupted primarch could be expected to: he skinned the douchebag&#039;s big, stupid face off with a fuckmothering ATHAME and reminded Erebus that &#039;&#039;he&#039;&#039; was in charge of the Heresy, not some bitch-ass warp gribblies.&lt;br /&gt;
&lt;br /&gt;
{{40k-Timeline}}&lt;br /&gt;
&lt;br /&gt;
[[Category: Warhammer 40,000 Battles]]&lt;/div&gt;</summary>
		<author><name>2603:8001:6901:2586:6863:95A3:BD06:362D</name></author>
	</entry>
	<entry>
		<id>http://2d4chan.org/mediawiki/index.php?title=Signus_Campaign&amp;diff=426400</id>
		<title>Signus Campaign</title>
		<link rel="alternate" type="text/html" href="http://2d4chan.org/mediawiki/index.php?title=Signus_Campaign&amp;diff=426400"/>
		<updated>2022-05-25T11:38:14Z</updated>

		<summary type="html">&lt;p&gt;2603:8001:6901:2586:6863:95A3:BD06:362D: /* The Opening Stages */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Infobox 40k Campaign&lt;br /&gt;
|title=The Signus Cluster Campaign&lt;br /&gt;
|image=&lt;br /&gt;
|attacker= [[Blood Angels]]&lt;br /&gt;
|defender= Chaos&lt;br /&gt;
|commander1= [[Primarch]] [[Sanguinius]] &lt;br /&gt;
|commander2= Kyriss the Perverse, [[Ka&#039;bandha|Ka&#039;Bandha]], Bloodthirster of [[Khorne]]&lt;br /&gt;
|date=005-006.M31&lt;br /&gt;
|scale=Intrasolar, planetary&lt;br /&gt;
|theatre=The Signus Cluster&lt;br /&gt;
|strength1= ~120,000 Blood Angels, Imperial fleet, Space Wolves contingent, Custodes detachment, Mechanicum allies&lt;br /&gt;
|strength2= Uncounted daemons and human cultists&lt;br /&gt;
|casualties1= Between Mild to Moderate losses among Blood Angels Legionnaires but awoke their dormant Red Thirst. Severe losses among mortal auxiliaries and support elements. All Space Wolves KIA. &lt;br /&gt;
|casualties2= All daemons slain or banished to the Warp. All mortal combatants killed. Erebus&#039; face. &lt;br /&gt;
|status= Blood Angels victory&lt;br /&gt;
|outcome= The Blood Angels win, though at cost. The Red Thirst becomes active in all Blood Angels. The forces of Chaos were denied their stronghold, the whole of the Signus Cluster is scoured, declared &#039;&#039;mortis perdita&#039;&#039;, and left to rot for eternity. The Blood Angels seal all records away to be eternally guarded by Crimson Paladins. &lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
The Signus Cluster campaign was the IX Legion&#039;s first taste of the galaxy-spanning clusterfuck formally known as the [[Horus Heresy]]. Hilariously, it is also a prime example of Chaos getting in its own way, as nobody on Team Horus could agree on whether they were trying to corrupt Sanguinius or just kill him, and wound up doing neither.&lt;br /&gt;
&lt;br /&gt;
==The Background==&lt;br /&gt;
&lt;br /&gt;
With his big rebellion against the Emperor getting underway, [[Horus]] wanted to take Sanguinius off the board permanently, knowing that he was both one of the Imperium&#039;s greatest assets and a potential rival should he be corrupted by the Ruinous Powers. Unfortunately, no one else on Team Horus could agree on a course of action. The Warmaster wanted his brother dead, but [[Erebus]] and the Chaos gods wanted to bag another primarch for their side. The only thing any of them could agree on was that they wanted the Blood Angels to give in to their innate bloodthirst and fall to Chaos. To this end, Horus decided to lure the Blood Angels to the Signus Cluster, a recently settled system out on the ass-end of the [[Imperium]], with a calculated lie. Years earlier, while the two primarchs were on campaign together against some xenos, Horus had accidentally witnessed Sanguinius mercy-killing one of his sons who had fallen victim to the [[Red Thirst]]. After getting over his initial bout of &amp;quot;WTF did I just see?&amp;quot;, Horus had promised to help his brother find a cure. &lt;br /&gt;
&lt;br /&gt;
Remembering all this, Horus sent some [[Word Bearers]] and an astropath to tell Sanguinius that the same dickwad xenos they&#039;d fought together previously had invaded the Cluster. He also mentioned that said dickwads might have some technology that could help with the Blood Angels&#039; little &amp;quot;problem&amp;quot;. Sanguinius promptly rounded up the entire IX Legion and took off for Signus, though not before a Space Wolves pack turned up and attached themselves to the fleet because of [[Burning of Prospero|certain events]] that had recently occurred. Unbeknownst to them, Chaos was turning Signus into an immense booby trap for the IX Legion. Led by a Davinite priest, the Warmaster&#039;s troops began summoning daemons and transforming the entire cluster into a screaming hellhole with all kinds of horrors lying in wait for the unsuspecting Blood Angels.&lt;br /&gt;
&lt;br /&gt;
==The Opening Stages==&lt;br /&gt;
&lt;br /&gt;
When the Blood Angels’ fleet arrived in Signus, a bizarre veil descended over the Cluster, cutting them off from outside contact. Puzzled, they set off to find out what the hell was going on. Every world they scanned had been scoured of life. Dozens of ships drifted in the vacuum, unresponsive to hails. When the Blood Angels boarded these hulks, they discovered that the crews and passengers had all been reduced to boneless sacks of skin. The first planet they investigated exploded into Chaos runes when they got too close. The second planet turned out to be overrun with giant trash golems that nearly wiped out the squad sent to investigate it, and then started flinging chunks of itself at the legion’s fleet. Sanguinius, who was becoming increasingly irritated by all this unmanly warp fuckery, considered this last offense unbearably impolite, and so had his fleet drop an [[Exterminatus]] on that world. They stopped at the next planet, an agri-world called Scoltrum, long enough to look for survivors. They found that the planet was overrun with daemons (which they thought were some kind of aberrant xenos) but were able to recover a few survivors including a lady named Tillyan Niobe, who was a [[blank]], unknown to her. While all this was going on, the Word Bearers had sacrificed their astropath to summon Ka’Bandha the Bloodthirster, whom Horus tasked with killing Sanguinius. &lt;br /&gt;
&lt;br /&gt;
Meanwhile, the non-Astartes in the fleet were going increasingly nutty thanks to all the Chaos bullshit going on around them, and the legion&#039;s ex-Librarians were suffering from really intense psychic visions of a screaming angel drenched in blood. When they got close enough to Signus Prime, things went to hell in very short order. Something unleashed a psychic shriek that staggered even the Space Marines and caused every mortal in the fleet to completely lose whatever was left of their shit and start killing themselves and everyone else. A [[Keeper of Secrets]] named Kyriss the Perverse used the frames of some broken servitors to manifest on the bridge of &#039;&#039;Red Tear&#039;&#039;, Sanguinius&#039; flagship, and start mocking him, and then a horde of Chaos-corrupted ships popped out of a nearby asteroid belt and began engaging the Blood Angels. This ended with Fleet Admiral Ducade, who had been handpicked by Sanguinius himself, getting mindfucked, murdering her entire bridge crew whom she&#039;d mistaken for daemons, setting the flagship to crash into Signus Prime, and finally killing herself for fear that she too had been contaminated. What&#039;s all the more tragic too is that Ducade was demonstrably capable, reasonable, and well-regarded by the senior commanders of the Astartes, non-Astartes, and by even the Angel himself. Even when her sanity broke from chaos mindfuckery, she was under the impression that she was doing her duty to the primarch and the Emperor. Tragic circumstances notwithstanding however, in the immediate wake of Ducade&#039;s blam-a-palooza, all the rest of the Blood Angels on board wanted to GTFO, but Sanguinius ordered them to hold fast and rode his ship down like a boss until it plowed into the corrupted soil of Signus.&lt;br /&gt;
&lt;br /&gt;
==The Battle of Signus Prime==&lt;br /&gt;
&lt;br /&gt;
After their abrupt landing on Signus Prime, the Blood Angels started securing their position on the planet. In short order, they found out where all the hundreds of thousands of missing bones had gone: the daemons had used them to build a gigantic palace known as the Cathedral of the Mark. Sanguinius ordered his sons to tool up and prepare for some ass-kicking. As the legion stormed the Cathedral, they were met with wave after wave of human cultists and lesser daemons led by the Bloodthirster Ka&#039;Bandha, who taunted Sanguinius by telling him that Horus had betrayed him and that he planned to turn him and his entire legion to the service of the Blood God. Sanguinius responded by kicking Ka&#039;Bandha&#039;s ass up and down the battlefield until the Greater Daemon got in a lucky shot with his whip that crushed the primarch’s legs. Ka’Bandha then used his axe to instantly kill five hundred Blood Angels. The psychic backlash of their deaths sent Sanguinius into a coma and triggered the onset of the Red Thirst in every single Blood Angel. This was precisely the wrong move to make and it resulted in a massive case of [[not as planned]] for Team Chaos, who realized to their horror that they&#039;d bitten off far more than they could chew; a horror that only increased as the Blood Angels became so colossally, jaw-droppingly, batshit [[Rage|ANGRY]] that they proceeded to [[rip and tear]] through literally everything in their way, and even some things not in their way at all, but instead off to the side, as was the case with the poor Space Wolf tagalongs who had the misfortune to run afoul of the future first [[Nassir Amit|chapter master]] of the [[Flesh Tearers]] and his 5th Company. An interesting aside to note here is that though they clearly seem to have lost their capacity (or perhaps just their patience) for higher levels of thought while fully immersed in the Red Thirst, the Blood Angels did not devolve into a dumb, aimless, fuckangry moshpit such as happens to the [[World Eaters]] once the latter is lost to the Butcher&#039;s Nails, and perhaps as had been expected by Team Chaos.&lt;br /&gt;
&lt;br /&gt;
[[First Captain]] [[Raldoron]] and [[Apothecary]] [[Meros]] gathered a small team of Blood Angels who&#039;d maintained control of their faculties, grabbed Niobe the blank, and attacked the Cathedral while making use her anti-psyker aura to shield themselves from the Ragefire&#039;s effects and even ward off some of the lesser warp entities once the party&#039;s cover was blown. Meanwhile several of the legion&#039;s former Librarians chucked the Edict of Nikaea out the window and used their psychic abilities to snap their primarch out of his coma. Sanguinius immediately grabbed his sword, took off for the Cathedral, and kicked in the windows just as the Blood Angels assault team arrived. He proceeded to break open a massive can of whoop-ass on Ka&#039;Bandha and Kyriss. Pinning the Greater Daemon of Slaanesh to a wall with his sword, he beat the shit out of Ka’Bandha UNARMED, noosed him with his own whip, then tore off the Bloodthirster&#039;s wings and tossed him into a warp portal, though not before dropping one of the most kickass one-liners in all of Warhammer canon. Before he could finish the job, Kyriss offered him a deal: if Sanguinius were to take the Ragefire into himself and become a servant of Chaos, then the Blood Angels would be cured of the Red Thirst for good. A dubious assurance from a wholly untrustworthy source at the best of times, Sanguinius was nevertheless all set to do it, but Meros refused to let his gene-father make such a sacrifice. Instead, he jumped into the Ragefire after extracting his own gene-seed, becoming a daemonhost known as the Red Angel. Kyriss promptly had a bitchfit about how this was all Not As Planned, whereupon an annoyed Sanguinius shut him/her/it/that up with a quick head-chop.&lt;br /&gt;
&lt;br /&gt;
==Outcome==&lt;br /&gt;
&lt;br /&gt;
The IX Legion had won the Signus campaign, but it wasn&#039;t a clean victory. Hundreds of Blood Angels had been killed in the battle, the legion’s fleet had lost a lot of its mortal crews and several of its best ships were heavily damaged, and what&#039;s more, the 5th Company had to live with the shame of knowing that they&#039;d murdered some of their fellow loyal brother legionaries in their Thirst-induced rage. Sanguinius was so disgusted by the whole thing that he had his Astartes clean up every last trace of their presence in the system down to the bolter shells, then parked some warning beacons around the Cluster and ordered his fleet to set course for Terra to answer the summons of [[Rogal Dorn]]. They wound up getting lost in a huge warp storm, bigger than anything they had ever seen before. Eventually, their Navigators spied some kind of light in the Warp and made a beeline for it, and thus they stumbled upon [[Imperium Secundus]]... &lt;br /&gt;
&lt;br /&gt;
The loss at Signus was the first major setback of the Heresy for the Traitors. Sanguinius and the IX Legion had been hurt, but they remained uncorrupted and would continue to fight for the Imperium. Horus was pissed, Erebus was pissed, the Chaos gods were pissed, and Ka’Bandha was supremely butthurt about the whole thing; a butthurt that would last forever more. Erebus made the mistake of going to Horus’ flagship and throwing a tantrum at the Warmaster about how he&#039;d fucked up the Chaos gods&#039; plan. Horus reacted about as calmly as a Chaos-corrupted primarch could be expected to: he skinned the douchebag&#039;s big, stupid face off with a fuckmothering ATHAME and reminded Erebus that &#039;&#039;he&#039;&#039; was in charge of the Heresy, not some bitch-ass warp gribblies.&lt;br /&gt;
&lt;br /&gt;
{{40k-Timeline}}&lt;br /&gt;
&lt;br /&gt;
[[Category: Warhammer 40,000 Battles]]&lt;/div&gt;</summary>
		<author><name>2603:8001:6901:2586:6863:95A3:BD06:362D</name></author>
	</entry>
	<entry>
		<id>http://2d4chan.org/mediawiki/index.php?title=Sigismund&amp;diff=426073</id>
		<title>Sigismund</title>
		<link rel="alternate" type="text/html" href="http://2d4chan.org/mediawiki/index.php?title=Sigismund&amp;diff=426073"/>
		<updated>2022-05-25T11:07:22Z</updated>

		<summary type="html">&lt;p&gt;2603:8001:6901:2586:6863:95A3:BD06:362D: /* Summary */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[File:Sigismund Emp&#039;s Champ.jpeg|thumb|310px|First Captain Sigismund, the original uber-badass.]]&lt;br /&gt;
{{topquote|He was, after all, the one guy who said &#039;Sure, cool, this [[Codex Astartes|Chapter idea]] is brilliant. But [[Black Templars|mine]] [[Skub|will be six times the size of everyone else&#039;s]], [[Troll|just because I say so]]. [[Butthurt|Later, Terrans]].&#039;|[[Aaron Dembski-Bowden]]}}&lt;br /&gt;
{{topquote|In the far future, there will be only war.|Sigismund to Garviel Loken, not knowing [[Warhammer 40k|how right he would be.]]}}&lt;br /&gt;
{{topquote|You will die as your weakling father died. Soulless. Honourless. Weeping. Ashamed.|[[awesome|Siggy&#039;s last words]]. Unlike other Astartes he didn&#039;t waste his dying breath recommending his soul to Big-E or something, he told Abaddon of his monumental [[fail]] right to his face.}}  &lt;br /&gt;
{{topquote|Live by the sword; die by the sword.|Ancient Terran Proverb}}&lt;br /&gt;
&#039;&#039;&#039;Sigismund&#039;&#039;&#039; (also known as Siggy-diggy, Sig of the Dump, the Great Wilson, and Swagismund), is a [[Space Marine]] from [[Warhammer 40,000]]&#039;s backstory. He served as [[First Captain]] of the [[Imperial Fists]] Legion and equerry to his [[Primarch]], [[Rogal Dorn]]. Following the [[Horus Heresy]], he served as the first [[Chapter Master|High Marshal]] of the [[Black Templars]].&lt;br /&gt;
&lt;br /&gt;
==Summary==&lt;br /&gt;
[[File:Sigismund.jpg|200px|thumb|right|For stomping Chaos, accept no substitutes.]]&lt;br /&gt;
Sigismund was born in the slums of Terra during the Unification Wars and orphaned at an early age. He joined up with a crew of other orphans, helping to steal food and supplies for them. He and his friend Thera ultimately ran afoul of a rival orphan gang, the Corpse Kings, who came to their hideout with the intention of wiping them all out. Thera was killed fighting the Corpse Kings, and Sigismund grabbed her weapon and prepared to make a last stand. He defeated several of the Corpse Kings but was about to be overwhelmed when the Legiones Astartes came calling for new recruits. Hilariously enough, he was originally picked up by the [[Night Lords|VIII Legion]], but the genetic testing revealed that he was more compatible with the [[Imperial Fists|VII]], [[World Eaters|XII]], [[Black Legion|XVI]], and [[Raven Guard|XIX]] Legions, in that order. No wonder he liked hanging out with the World Eaters. After his induction into the Imperial Fists, he fought alongside the Night Lords in his first action as a Space Marine, which made him relieved that he hadn&#039;t wound up in that legion. He was later selected to join the Templar Brethren, becoming one of the youngest Astartes ever inducted into that elite brotherhood, after training with the weapon master Appius. During his training, Appius asked Sigismund what his reason for fighting was. Sigismund thought back to the friends he&#039;d left behind on Terra, and answered that his purpose in fighting was to protect those who could not protect themselves. While he was a lieutenant, Rogal Dorn made him his personal champion after the end of a joint campaign between the Imperial Fists and the Iron Hands. Dorn and Ferrus Manus had disagreed about the proper way to conduct the campaign, and decided to settle their argument with a duel between their chosen sons. Sigismund kicked the shit out of the Iron Hands champion and was ready to kill him if needed, until Ferrus finally ordered his champion to yield before doing his best Perturabo impression and storming out to go polish his hands. Sigismund later became First Captain after a grueling ritual in which he fought and defeated 200(!) other Templars one after the other, with number 200 being Appius, now interred within a Contemptor Dreadnought. He became known for his skill and hotheadedness - and his unparalleled asskickery. Much like Ahmed Ibn Fadlan in the movie &amp;quot;13th Warrior&amp;quot;, Sigismund later went on to spend a great deal of time with the [[World Eaters]], more than he did with his own legion (even being duelling buddies with [[Kharn]], proof that the latter was always a swell guy), and began to take on their ways. For example, he took to using heavy, dense black chains to shackle his weapon to his arm so that he could never drop it. Yep, that&#039;s right, the [[Black Templars]] got this tradition from a Traitor Legion! Siggy wisely took that little detail with him right to the grave, lest the Templars suffer a crisis of faith regarding their aesthetic. As it turned out, the reason Sigismund went to live with them was to see if there was anything worthwhile in the way the World Eaters were doing things and as a possible way to forge closer bonds between them and the VII Legion, in the hopes of tempering the XII&#039;s rage and butchery.&lt;br /&gt;
&lt;br /&gt;
Interestingly, Sigismund always vaguely resented having been made into a Space Marine, probably because he&#039;d been forced to abandon his friends on Terra, and once admitted to the remembrancer Solomon Voss that if he&#039;d known as a child what he would become when the Night Lords took him away, he&#039;d have refused the chance. He was also a pessimist at heart, believing that there would be nothing but war in humanity&#039;s future even if the Imperium successfully pacified the galaxy, because conflict was an inescapable part of human nature. Unfortunately, he was proven extremely right.  &lt;br /&gt;
&lt;br /&gt;
When the [[Horus Heresy]] kicked off, Sigismund was part of the very first group of loyalists to hear of the treachery, being at the side of Rogal Dorn when the &#039;&#039;[[Eisenstein]]&#039;&#039; delivered news of the Isstvan III massacre. He had his first discussions with the Imperial &amp;quot;Saint&amp;quot; Euphrati Keeler, who told him that he would die unremembered under an unknown star if he left his father&#039;s side. This discussion affected Sigismund deeply, so he requested that Dorn task someone else with leading the Retribution Fleet after Dorn ordered him to go; Dorn thought this was an odd request, but allowed it and [[Battle of Phall|Captain Hashin Yonnad was sent instead]]. Ironically, Sigismund&#039;s absence at Phall would lead [[Perturabo]] to make the wrong assumptions about how the battle would go, and result in the Fists nearly winning and a large chunk of the Retribution Fleet escaping. When news came about the [[Drop Site Massacre]] and the full scale of rebellion became apparent, Sigismund was ordered to purge any remnants of the traitors in the Solar System, purging the memorial asteroid with his Templar elite and the Assault Cadre under [[Fafnir Rann]]. This began a fruitful five years of Rann talking shit to Sigismund while they killed every motherfucker in their path.&lt;br /&gt;
&lt;br /&gt;
Sigismund then led a mission to [[Mars]] to retrieve as many weapons and suits of armour as possible, since by that time Mars was [[Dark Mechanicum|FUCKED]]. Despite really, &#039;&#039;really&#039;&#039; wanting to kill everything standing between him and the traitor Fabricator-General Kelbor-Hal, Sigismund realized that the Imperial Fists couldn&#039;t retake the planet without reinforcements, ordering Imperial forces to retreat when the forges were surrounded by traitor Titans.&lt;br /&gt;
 &lt;br /&gt;
However, before leaving for Mars, Sigismund confessed his reasons for refusing to take the Retribution mission to his [[Rogal Dorn|father]], explaining the vision he had received from &amp;quot;Saint&amp;quot; Keeler. Unfortunately, Dorn flipped his shit and accused Sigismund of arrogance, superstition, and forgetting what it meant to be an Imperial Fist; as a Space Marine and a servant of the Emperor, he had no right to determine his fate in such a way. Dorn further compared him to the rebels they were now fighting. When Sigismund begged Dorn to execute him then and there, Dorn disowned him as a son and from the Legion. To prevent Sigismund&#039;s &amp;quot;weakness&amp;quot; from tainting the rest of the Legion, however, he was allowed to retain his rank, but was dispatched to the farthest fringes of the Solar System as a means of getting rid of him, a fate for Sigismund which was worse than death though he took solace in his duty. There he would remain until the [[Horus Heresy]] hit its climax.&lt;br /&gt;
&lt;br /&gt;
Despite being quietly disowned for his involvement with Euphrati Keeler, Sigismund used his influence in the Legion to keep discreet tabs on her movements. When the Saint was targeted for assassination in the run-up to the Siege of Terra, Sigismund personally answered her distress call and returned to the homeworld, where he met [[Knights-Errant|Nathaniel Garro]] again. Knowing that Dorn would likely be &#039;&#039;&amp;lt;u&amp;gt;extremely&amp;lt;/u&amp;gt;&#039;&#039; pissed at him for ignoring his orders a second time, he handed over all the information he had on the Saint to Garro, passing his self-appointed duty as her guardian off to him.&lt;br /&gt;
&lt;br /&gt;
Having been largely sidelined during the Battle of Pluto (still killing plenty of Alpha Legionnaires), Sigismund was the first Imperial commander to engage the Traitors. He got swarmed by the Fifth Company of the Sons of Horus under Horus Aximand, who was ready to move in on the wounded Sigismund and finish the job when Rann and First Lieutenant Boreas intervened. Sigismund then rallied hard and injured Aximand before making for Terra, though he lost his ship and Boreas to Aximand.&lt;br /&gt;
&lt;br /&gt;
Defending the First Wall, Sigismund defeated several Chaos Champions before facing Kharn and losing badly as the (not yet) Betrayer had been blessed by Khorne. As Kharn was about to kill Sigi, Dorn intervened and bitch-slapped Kharn out of the way. Later on he led a kill team against a Sons of Horus assault force that attempted to tunnel under the Saturnine Wall of the Imperial Palace, then went up to the top of the wall and got into a fight with Fulgrim. He managed to land a few hits, but Fulgrim, being a daemon prince, promptly beat him down. Dorn intervened again, forcing Fulgrim into an undignified retreat, after which father and gene-son saw off fifty-six of the III Legion&#039;s best fighters together. &lt;br /&gt;
&lt;br /&gt;
In the time just after Corswain&#039;s contingent of [[Dark Angels]] secured the [[Astronomican]] and just before the [[Jaghatai Khan|Khan]] retook the Lion&#039;s Gate Spaceport, Dorn summoned Sigismund to his command center and issued the first captain a simple order: &amp;quot;Hurt them.&amp;quot; As Sigismund made his way out to the battlefield, he was presented with the Black Sword by one of Malcador&#039;s agents. Weary, embittered, and wounded in spirit, Sigismund accepted the blade, resolved now to fight for what the Imperium would have to become, not what it could have been. As the traitor forces ground toward the Inner Palace, Sigismund met them on the field, challenging their captains and praetors to single combat and killing them one after the other. As his body count grew, rumors of the warrior known as the &amp;quot;Black Sword&amp;quot; or the &amp;quot;Emperor&#039;s Champion&amp;quot; spread across the Palace, heartening the loyalist forces and demoralizing the traitors CONSIDERABLY. Both sides began seeking him out, the loyalists forming an army around him while the traitors sought to challenge him themselves. It was at this time that he and Kharn had their legendary final duel. At first they were pretty evenly matched, but when a slobbering Kharn realized he couldn&#039;t get a rise or even any sort of reaction out of Sigismund, he became increasingly unnerved, because Siggy&#039;s cold, contemptuous repose could&#039;ve given a [[Necron]] or the [[Legion of the Damned]] something to admire. Kharn eventually received something of a vision of the future, when Sigismund&#039;s [[Black Templars]] would roam the galaxy bringing death to the enemies of the Master of Mankind, and that all of them would be as [[Grimdark|deadly and silent as Sigismund]]. This caused Kharn to panic for all of the 4 seconds it took Sigismund to exploit this opening and literally (not figuratively) [[Rip and Tear|cut Kharn to pieces]]. Before his end, he still managed to say to Sigismund &amp;quot;I am not as damaged as you.&amp;quot; And though he gave no outward reply, Sigismund likely thought in response &amp;quot;[[TTS|I know. And I don&#039;t care]].&amp;quot;&lt;br /&gt;
&lt;br /&gt;
===The Scouring===&lt;br /&gt;
After the Heresy and the Iron Cage business, what remained of the Imperial Fists Legion was divided into five Chapters, in accordance with the [[Codex Astartes]] reforms. Dorn placed those now ex-Imperial Fists that were still [[rage|burning with the need]] to [[rip and tear|tear traitors multiple new orifices, barehanded if necessary,]] under Sigismund&#039;s command. They became the [[Black Templars]] Chapter, while the third and fourth Chapters (formed from the more conservative/level-headed Marines and those more accepting of the Codex Astartes) were the [[Crimson Fists]] and [[Fists Exemplar]]. Those Astartes who had fought on the walls of the Imperial Palace became the [[Excoriators]]), while Rann would have to wait until the Third Founding before his head-takers got their big break and became the [[Executioners]]. Considering that the Black Templars are a Chapter of Space Marines that wants nothing else than to purge traitors, aliens and heretics with [[Imperial Cult|religious fervor]], they promptly set out on their eternal Crusade vowing to never stop hunting down the enemies of the Imperium. And they are true to their word, too. Ten thousand years, and they&#039;re still going strong, kicking heretic and xeno ass left, right and centre!&lt;br /&gt;
&lt;br /&gt;
Sigismund would fight in the First [[Black Crusade]], where by that point he was just shy of one thousand years old, having fought and killed everything the galaxy could throw at him (and given that it&#039;s &#039;&#039;40K&#039;&#039;, that&#039;s a lot). Unlike most Imperials, he still believed the Traitor Legions would return, making the Black Templars the only Imperial force ready when the [[Black Legion]] invaded. Sigismund later faced [[Abaddon]] himself in battle during the First Black Crusade; the outcome was long unconfirmed, but as of the recent Black Legion books, we can finally say for certain that Abaddon killed Sigismund in single combat. The two were at a stalemate at first, with Abaddon being stronger and better armored, while Sigismund was quicker and more controlled. Over time though, Siggy&#039;s age started catching up with him, and his body slowed. When he realized he couldn&#039;t win, Siggy did his best Excalibur impression, except here Abaddon&#039;s torso was the stone the blade was plunged into, like that old Emperor&#039;s Champion art with the ork. You know the one. To match Siggy&#039;s final moment of badassery, Abaddon inflicted a mortal blow of his own, slaying the old warrior - Sigismund had realized he would only kill Abaddon by exposing himself, and he did it without hesitation.&lt;br /&gt;
&lt;br /&gt;
BADASS.&lt;br /&gt;
Abaddon&#039;s lieutenant felt that the playing field was only evened out by Sigismund&#039;s age bringing him down to the level of other Astartes. Even with this handicap Sigismund still put up a tremendous fight, almost killing Abaddon outright. The Black Knight came closer to killing the Despoiler than anyone else has (except maybe [[Thalastian Jorus]]). Best of all, the Black Legion high command treated him with the utmost respect in death. Abaddon cleaned him up as much as possible (he was kinda torn in two), and had his corpse sent back to Terra with the message that the Black Legion had arrived and declared its [[Long War]] against the God-Emperor. They didn&#039;t even [[Blood Ravens|steal]] the &#039;&#039;Black Sword&#039;&#039;, but returned it along with Sigismund&#039;s body.&lt;br /&gt;
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===Master Duelist===&lt;br /&gt;
Sigismund is sometimes referred to as the best duelist in all the Legiones Astartes. Regardless, several named characters could probably give him a run for his money; among them are [[Abaddon]], [[Khârn]], [[Lucius]], [[Sevatar]], [[Dark Angels#Notable Members|Corswain]], [[Azkaellon]] and [[Nassir Amit|Amit]] (the original [[Flesh Tearers|Flesh Tearer]]) of the Blood Angels, and [[Argel Tal]] of the [[Word Bearers]] (but he had daemon powers, so that&#039;s kinda cheating). He not only bested [[Khârn]] in a duel many, many times (although Khârn was never serious in these fights, and preferred losing, a trait that he shared with Argel Tal), but also during the Great Crusade, the Fists and the World Eaters crusaded together for a while, which allowed Siggy to regularly fight in the World Eaters arenas against all of their best fighters. He never lost. Not once. This went on for around &#039;&#039;&#039;10 years&#039;&#039;&#039;.&lt;br /&gt;
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He also avoided lethal duels, viewing it as a sin to kill a cousin: the first Astartes he offed was during the Heresy. In the novel &#039;&#039;Betrayer&#039;&#039; and the novella &#039;&#039;Templar&#039;&#039;, Khârn and Sigismund ended up becoming good friends until [[Horus Heresy|Horus fucked everything up]], and Sevatar mentioned dueling him for 20 hours before he got tired of no one winning and decided to cheat by headbutting Sigismund just to end the bout.&lt;br /&gt;
&lt;br /&gt;
It should be pointed out that in the HH Book: Templar, he is described as having never lost a duel. Ever. This means either:&lt;br /&gt;
*He&#039;s never duelled any Primarchs.&lt;br /&gt;
**However, Primarchs are [[Cheese|OP]] and therefore an unfair opponent for any Astartes and typically don&#039;t stoop so low as to demonstrate it. They occasionally say, in novels, maybe a dude could tangle with a Primarch because they can&#039;t grasp just how OP those bastards are. Any mortal from any species, including freaks like [[Tyranids]] or technically [[Necrons]] would get smashed to paste and even super soldiers will only marginally last longer before literal demigods. &lt;br /&gt;
*Doesn&#039;t consider it a loss if his opponent cheats in the fight, as happened with Sevatar.&lt;br /&gt;
**Because he cheated, Jago is technically considered to have lost that sparring duel. Besides, if they had been trying to kill each other Sev would have been way dirtier way earlier, but Sig would have been expecting it as well. That duel was all around still a good indicator of their skill in regards to one another. Sev is regarded as one of the best Astartes close combatants and they basically tied. If the stats in the HH books are anything to go off of &#039;&#039;(admittedly not always, like the Primarchs being nerfed so they can still [[Magnus the Red|be balanced]])&#039;&#039; then Sig, Sev and the Nemean are the overall best close &amp;quot;dueling&amp;quot; Astartes period. 1-on-1 ruleswise: Sev has almost no chance due to lack of Eternal Warrior.&lt;br /&gt;
**It&#039;s worth noting that Khârn later tried copying the move. Sigismund dropped him face-down on the floor.&lt;br /&gt;
*Always ended in a draw. This option is possible, although the context didn&#039;t seem to suggest this at all.&lt;br /&gt;
*It doesn&#039;t mean anything at all, because a sparring bout &#039;&#039;(even amongst Astartes who are at real risk of being maimed)&#039;&#039; does not accurately represent the fighters&#039; true potential.&lt;br /&gt;
**For example, Khârn actually disdained the fighting pits because it&#039;s not about killing your opponent, making it an entirely different situation. While Nathaniel Garro also beat a Custodian in a duel, but realised that he would not likely be able to take him in a real fight.&lt;br /&gt;
*&amp;lt;s&amp;gt;He had some really, REALLY crappy Marines training him how to fight, seriously, surely he would have lost as an initiate.&amp;lt;/s&amp;gt; Sparring isn&#039;t the same as a duel ya git.&lt;br /&gt;
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==Tabletop==&lt;br /&gt;
[[File:Sigismund05.jpg|200px|thumb|right|Sigismund protecting the Imperium from Hairesy]]&lt;br /&gt;
&lt;br /&gt;
{| class=wikitable&lt;br /&gt;
! || Pts || WS || BS || S || T || W || I || A || Ld || Sv&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Sigismund&#039;&#039;&#039; || 230 || 7 || 4 || 4 || 4 || 4 || 5 || 4 || 10 || 2+&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
He received stats in the third Horus Heresy book, showing him to be a close-combat monster:&lt;br /&gt;
&lt;br /&gt;
With Eternal Warrior, Fearless, Adamantium Will, a +2S AP2 weapon, instant death and re-rolls ones to hit when in challenges, 4 attacks at WS7, &#039;&#039;&#039;and&#039;&#039;&#039; forcing successful invulns to be re-rolled, he&#039;s the nastiest duelist character so far in virtually any incarnation of the rules, barring the Primarchs, Constantin Valdor, motherfucking [[Anacharis Scoria]] and the [[Shield-Captain|Cheestodes Tribune]]. He&#039;s also one of the few that has [https://www.youtube.com/watch?v=aw4IOOQj7Qo a fighting chance against some of the weaker among said Primarchs]. Now that some Legions, namely Sons of Horus, Salamanders, and Imperial Fists, have access to Eternal Warrior from relics that non-Primarchs can take, he&#039;s descended from being an &amp;quot;I win as soon as I wound&amp;quot; button to merely &amp;quot;75% likely to win.&amp;quot; Aside from all that, he allows you to take Templar Brethren as troops, gives any unit he joins +1I on the charge and rerolls to charges and Sweeping Advance, and if taken as the warlord has a fixed trait that gives +1VP and +1CR to his entire army if he kills the enemy warlord in a challenge.&lt;br /&gt;
&lt;br /&gt;
This still means pretty much all Legion characters barring Salamander Praetors and Eidolon are fucked as Sigismund is forced to challenge and most Legions have nothing, bar their Primarchs, who could stand up to Sigismund and hope to win (excluding terrible rolls).&lt;br /&gt;
&lt;br /&gt;
In fact, even against his [[Rogal Dorn|own Primarch]] (or any T6, 4++ Primarch barring Lorgar and Russ), Sigismund makes a good stab at it and causes just under 1 wound per turn mathematically during a challenge (what with IWND and all), which hilariously, is almost as much as [[Perturabo|Dorn&#039;s &#039;&#039;own&#039;&#039; brother]] can cause against him. While Sigismund receives 1.25 wounds/turn in return. Which is actually pretty good for Astartes vs Primarch combat. As of the fourth book in the Siege of Terra series, we even have fluff to back this up, as Sigismund was able to get in a few shots against Fulgrim before the Phoenician started beating him down. &lt;br /&gt;
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{{Marines-Characters}}&lt;br /&gt;
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[[Category:Space Marines Chapter Masters]]&lt;/div&gt;</summary>
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		<id>http://2d4chan.org/mediawiki/index.php?title=Sigismund&amp;diff=426072</id>
		<title>Sigismund</title>
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		<updated>2022-05-25T10:53:32Z</updated>

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&lt;div&gt;[[File:Sigismund Emp&#039;s Champ.jpeg|thumb|310px|First Captain Sigismund, the original uber-badass.]]&lt;br /&gt;
{{topquote|He was, after all, the one guy who said &#039;Sure, cool, this [[Codex Astartes|Chapter idea]] is brilliant. But [[Black Templars|mine]] [[Skub|will be six times the size of everyone else&#039;s]], [[Troll|just because I say so]]. [[Butthurt|Later, Terrans]].&#039;|[[Aaron Dembski-Bowden]]}}&lt;br /&gt;
{{topquote|In the far future, there will be only war.|Sigismund to Garviel Loken, not knowing [[Warhammer 40k|how right he would be.]]}}&lt;br /&gt;
{{topquote|You will die as your weakling father died. Soulless. Honourless. Weeping. Ashamed.|[[awesome|Siggy&#039;s last words]]. Unlike other Astartes he didn&#039;t waste his dying breath recommending his soul to Big-E or something, he told Abaddon of his monumental [[fail]] right to his face.}}  &lt;br /&gt;
{{topquote|Live by the sword; die by the sword.|Ancient Terran Proverb}}&lt;br /&gt;
&#039;&#039;&#039;Sigismund&#039;&#039;&#039; (also known as Siggy-diggy, Sig of the Dump, the Great Wilson, and Swagismund), is a [[Space Marine]] from [[Warhammer 40,000]]&#039;s backstory. He served as [[First Captain]] of the [[Imperial Fists]] Legion and equerry to his [[Primarch]], [[Rogal Dorn]]. Following the [[Horus Heresy]], he served as the first [[Chapter Master|High Marshal]] of the [[Black Templars]].&lt;br /&gt;
&lt;br /&gt;
==Summary==&lt;br /&gt;
[[File:Sigismund.jpg|200px|thumb|right|For stomping Chaos, accept no substitutes.]]&lt;br /&gt;
Sigismund was born in the slums of Terra during the Unification Wars and orphaned at an early age. He joined up with a crew of other orphans, helping to steal food and supplies for them. He and his friend Thera ultimately ran afoul of a rival orphan gang, the Corpse Kings, who came to their hideout with the intention of wiping them all out. Thera was killed fighting the Corpse Kings, and Sigismund grabbed her weapon and prepared to make a last stand. He defeated several of the Corpse Kings but was about to be overwhelmed when the Legiones Astartes came calling for new recruits. Hilariously enough, he was originally picked up by the [[Night Lords|VIII Legion]], but the genetic testing revealed that he was more compatible with the [[Imperial Fists|VII]], [[World Eaters|XII]], [[Black Legion|XVI]], and [[Raven Guard|XIX]] Legions, in that order. No wonder he liked hanging out with the World Eaters. After his induction into the Imperial Fists, he fought alongside the Night Lords in his first action as a Space Marine, which made him relieved that he hadn&#039;t wound up in that legion. He was later selected to join the Templar Brethren, becoming one of the youngest Astartes ever inducted into that elite brotherhood, after training with the weapon master Appius. During his training, Appius asked Sigismund what his reason for fighting was. Sigismund thought back to the friends he&#039;d left behind on Terra, and answered that his purpose in fighting was to protect those who could not protect themselves. While he was a lieutenant, Rogal Dorn made him his personal champion after the end of a joint campaign between the Imperial Fists and the Iron Hands. Dorn and Ferrus Manus had disagreed about the proper way to conduct the campaign, and decided to settle their argument with a duel between their chosen sons. Sigismund kicked the shit out of the Iron Hands champion and was ready to kill him until Ferrus ordered him to yield. He later became First Captain after a grueling ritual in which he fought and defeated 200(!) other Templars one after the other, with number 200 being Appius, now interred within a Contemptor Dreadnought. He became known for his skill and hotheadedness - and his unparalleled asskickery. Much like Ahmed Ibn Fadlan in the movie &amp;quot;13th Warrior&amp;quot;, Sigismund later went on to spend a great deal of time with the [[World Eaters]], more than he did with his own legion (even being duelling buddies with [[Kharn]], proof that the latter was always a swell guy), and began to take on their ways. For example, he took to using heavy, dense black chains to shackle his weapon to his arm so that he could never drop it. Yep, that&#039;s right, the [[Black Templars]] got this tradition from a Traitor Legion! Siggy wisely took that little detail with him right to the grave, lest the Templars suffer a crisis of faith regarding their aesthetic. As it turned out, the reason Sigismund went to live with them was to see if there was anything worthwhile in the way the World Eaters were doing things and as a possible way to forge closer bonds between them and the VII Legion, in the hopes of tempering the XII&#039;s rage and butchery.&lt;br /&gt;
&lt;br /&gt;
Interestingly, Sigismund always vaguely resented having been made into a Space Marine, probably because he&#039;d been forced to abandon his friends on Terra, and once admitted to the remembrancer Solomon Voss that if he&#039;d known as a child what he would become when the Night Lords took him away, he&#039;d have refused the chance. He was also a pessimist at heart, believing that there would be nothing but war in humanity&#039;s future even if the Imperium successfully pacified the galaxy, because conflict was an inescapable part of human nature. Unfortunately, he was proven extremely right.  &lt;br /&gt;
&lt;br /&gt;
When the [[Horus Heresy]] kicked off, he was with Rogal Dorn when the &#039;&#039;[[Eisenstein]]&#039;&#039; delivered news of the Isstvan III massacre. He had his first discussions with the Imperial &amp;quot;Saint&amp;quot; Euphrati Keeler, who told him that he would die unremembered under an unknown star if he left his father&#039;s side. This discussion affected Sigismund deeply, so he requested that Dorn task someone else with leading the Retribution Fleet after Dorn ordered him to go; Dorn thought this was an odd request, but allowed it and [[Battle of Phall|Captain Hashin Yonnad was sent instead]]. Ironically, Sigismund&#039;s absence at Phall would lead [[Perturabo]] to make the wrong assumptions about how the battle would go, and result in the Fists nearly winning and a large chunk of the Retribution Fleet escaping. When news came about the [[Drop Site Massacre]] and the full scale of rebellion became apparent, Sigismund was ordered to purge any remnants of the traitors in the Solar System, purging the memorial asteroid with his Templar elite and the Assault Cadre under [[Fafnir Rann]]. This began a fruitful five years of Rann talking shit to Sigismund while they killed every motherfucker in their path.&lt;br /&gt;
&lt;br /&gt;
Sigismund then led a mission to [[Mars]] to retrieve as many weapons and suits of armour as possible, since by that time Mars was [[Dark Mechanicum|FUCKED]]. Despite really, &#039;&#039;really&#039;&#039; wanting to kill everything standing between him and the traitor Fabricator-General Kelbor-Hal, Sigismund realized that the Imperial Fists couldn&#039;t retake the planet without reinforcements, ordering Imperial forces to retreat when the forges were surrounded by traitor Titans.&lt;br /&gt;
 &lt;br /&gt;
However, before leaving for Mars, Sigismund confessed his reasons for refusing to take the Retribution mission to his [[Rogal Dorn|father]], explaining the vision he had received from &amp;quot;Saint&amp;quot; Keeler. Unfortunately, Dorn flipped his shit and accused Sigismund of arrogance, superstition, and forgetting what it meant to be an Imperial Fist; as a Space Marine and a servant of the Emperor, he had no right to determine his fate in such a way. Dorn further compared him to the rebels they were now fighting. When Sigismund begged Dorn to execute him then and there, Dorn disowned him as a son and from the Legion. To prevent Sigismund&#039;s &amp;quot;weakness&amp;quot; from tainting the rest of the Legion, however, he was allowed to retain his rank, but was dispatched to the farthest fringes of the Solar System as a means of getting rid of him, a fate for Sigismund which was worse than death though he took solace in his duty. There he would remain until the [[Horus Heresy]] hit its climax.&lt;br /&gt;
&lt;br /&gt;
Despite being quietly disowned for his involvement with Euphrati Keeler, Sigismund used his influence in the Legion to keep discreet tabs on her movements. When the Saint was targeted for assassination in the run-up to the Siege of Terra, Sigismund personally answered her distress call and returned to the homeworld, where he met [[Knights-Errant|Nathaniel Garro]] again. Knowing that Dorn would likely be &#039;&#039;&amp;lt;u&amp;gt;extremely&amp;lt;/u&amp;gt;&#039;&#039; pissed at him for ignoring his orders a second time, he handed over all the information he had on the Saint to Garro, passing his self-appointed duty as her guardian off to him.&lt;br /&gt;
&lt;br /&gt;
Having been largely sidelined during the Battle of Pluto (still killing plenty of Alpha Legionnaires), Sigismund was the first Imperial commander to engage the Traitors. He got swarmed by the Fifth Company of the Sons of Horus under Horus Aximand, who was ready to move in on the wounded Sigismund and finish the job when Rann and First Lieutenant Boreas intervened. Sigismund then rallied hard and injured Aximand before making for Terra, though he lost his ship and Boreas to Aximand.&lt;br /&gt;
&lt;br /&gt;
Defending the First Wall, Sigismund defeated several Chaos Champions before facing Kharn and losing badly as the (not yet) Betrayer had been blessed by Khorne. As Kharn was about to kill Sigi, Dorn intervened and bitch-slapped Kharn out of the way. Later on he led a kill team against a Sons of Horus assault force that attempted to tunnel under the Saturnine Wall of the Imperial Palace, then went up to the top of the wall and got into a fight with Fulgrim. He managed to land a few hits, but Fulgrim, being a daemon prince, promptly beat him down. Dorn intervened again, forcing Fulgrim into an undignified retreat, after which father and gene-son saw off fifty-six of the III Legion&#039;s best fighters together. &lt;br /&gt;
&lt;br /&gt;
In the time just after Corswain&#039;s contingent of [[Dark Angels]] secured the [[Astronomican]] and just before the [[Jaghatai Khan|Khan]] retook the Lion&#039;s Gate Spaceport, Dorn summoned Sigismund to his command center and issued the first captain a simple order: &amp;quot;Hurt them.&amp;quot; As Sigismund made his way out to the battlefield, he was presented with the Black Sword by one of Malcador&#039;s agents. Weary, embittered, and wounded in spirit, Sigismund accepted the blade, resolved now to fight for what the Imperium would have to become, not what it could have been. As the traitor forces ground toward the Inner Palace, Sigismund met them on the field, challenging their captains and praetors to single combat and killing them one after the other. As his body count grew, rumors of the warrior known as the &amp;quot;Black Sword&amp;quot; or the &amp;quot;Emperor&#039;s Champion&amp;quot; spread across the Palace, heartening the loyalist forces and demoralizing the traitors CONSIDERABLY. Both sides began seeking him out, the loyalists forming an army around him while the traitors sought to challenge him themselves. It was at this time that he and Kharn had their legendary final duel. At first they were pretty evenly matched, but when a slobbering Kharn realized he couldn&#039;t get a rise or even any sort of reaction out of Sigismund, he became increasingly unnerved, because Siggy&#039;s cold, contemptuous repose could&#039;ve given a [[Necron]] or the [[Legion of the Damned]] something to admire. Kharn eventually received something of a vision of the future, when Sigismund&#039;s [[Black Templars]] would roam the galaxy bringing death to the enemies of the Master of Mankind, and that all of them would be as [[Grimdark|deadly and silent as Sigismund]]. This caused Kharn to panic for all of the 4 seconds it took Sigismund to exploit this opening and literally (not figuratively) [[Rip and Tear|cut Kharn to pieces]]. Before his end, he still managed to say to Sigismund &amp;quot;I am not as damaged as you.&amp;quot; And though he gave no outward reply, Sigismund likely thought in response &amp;quot;[[TTS|I know. And I don&#039;t care]].&amp;quot;&lt;br /&gt;
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===The Scouring===&lt;br /&gt;
After the Heresy and the Iron Cage business, what remained of the Imperial Fists Legion was divided into five Chapters, in accordance with the [[Codex Astartes]] reforms. Dorn placed those now ex-Imperial Fists that were still [[rage|burning with the need]] to [[rip and tear|tear traitors multiple new orifices, barehanded if necessary,]] under Sigismund&#039;s command. They became the [[Black Templars]] Chapter, while the third and fourth Chapters (formed from the more conservative/level-headed Marines and those more accepting of the Codex Astartes) were the [[Crimson Fists]] and [[Fists Exemplar]]. Those Astartes who had fought on the walls of the Imperial Palace became the [[Excoriators]]), while Rann would have to wait until the Third Founding before his head-takers got their big break and became the [[Executioners]]. Considering that the Black Templars are a Chapter of Space Marines that wants nothing else than to purge traitors, aliens and heretics with [[Imperial Cult|religious fervor]], they promptly set out on their eternal Crusade vowing to never stop hunting down the enemies of the Imperium. And they are true to their word, too. Ten thousand years, and they&#039;re still going strong, kicking heretic and xeno ass left, right and centre!&lt;br /&gt;
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Sigismund would fight in the First [[Black Crusade]], where by that point he was just shy of one thousand years old, having fought and killed everything the galaxy could throw at him (and given that it&#039;s &#039;&#039;40K&#039;&#039;, that&#039;s a lot). Unlike most Imperials, he still believed the Traitor Legions would return, making the Black Templars the only Imperial force ready when the [[Black Legion]] invaded. Sigismund later faced [[Abaddon]] himself in battle during the First Black Crusade; the outcome was long unconfirmed, but as of the recent Black Legion books, we can finally say for certain that Abaddon killed Sigismund in single combat. The two were at a stalemate at first, with Abaddon being stronger and better armored, while Sigismund was quicker and more controlled. Over time though, Siggy&#039;s age started catching up with him, and his body slowed. When he realized he couldn&#039;t win, Siggy did his best Excalibur impression, except here Abaddon&#039;s torso was the stone the blade was plunged into, like that old Emperor&#039;s Champion art with the ork. You know the one. To match Siggy&#039;s final moment of badassery, Abaddon inflicted a mortal blow of his own, slaying the old warrior - Sigismund had realized he would only kill Abaddon by exposing himself, and he did it without hesitation.&lt;br /&gt;
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BADASS.&lt;br /&gt;
Abaddon&#039;s lieutenant felt that the playing field was only evened out by Sigismund&#039;s age bringing him down to the level of other Astartes. Even with this handicap Sigismund still put up a tremendous fight, almost killing Abaddon outright. The Black Knight came closer to killing the Despoiler than anyone else has (except maybe [[Thalastian Jorus]]). Best of all, the Black Legion high command treated him with the utmost respect in death. Abaddon cleaned him up as much as possible (he was kinda torn in two), and had his corpse sent back to Terra with the message that the Black Legion had arrived and declared its [[Long War]] against the God-Emperor. They didn&#039;t even [[Blood Ravens|steal]] the &#039;&#039;Black Sword&#039;&#039;, but returned it along with Sigismund&#039;s body.&lt;br /&gt;
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===Master Duelist===&lt;br /&gt;
Sigismund is sometimes referred to as the best duelist in all the Legiones Astartes. Regardless, several named characters could probably give him a run for his money; among them are [[Abaddon]], [[Khârn]], [[Lucius]], [[Sevatar]], [[Dark Angels#Notable Members|Corswain]], [[Azkaellon]] and [[Nassir Amit|Amit]] (the original [[Flesh Tearers|Flesh Tearer]]) of the Blood Angels, and [[Argel Tal]] of the [[Word Bearers]] (but he had daemon powers, so that&#039;s kinda cheating). He not only bested [[Khârn]] in a duel many, many times (although Khârn was never serious in these fights, and preferred losing, a trait that he shared with Argel Tal), but also during the Great Crusade, the Fists and the World Eaters crusaded together for a while, which allowed Siggy to regularly fight in the World Eaters arenas against all of their best fighters. He never lost. Not once. This went on for around &#039;&#039;&#039;10 years&#039;&#039;&#039;.&lt;br /&gt;
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He also avoided lethal duels, viewing it as a sin to kill a cousin: the first Astartes he offed was during the Heresy. In the novel &#039;&#039;Betrayer&#039;&#039; and the novella &#039;&#039;Templar&#039;&#039;, Khârn and Sigismund ended up becoming good friends until [[Horus Heresy|Horus fucked everything up]], and Sevatar mentioned dueling him for 20 hours before he got tired of no one winning and decided to cheat by headbutting Sigismund just to end the bout.&lt;br /&gt;
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It should be pointed out that in the HH Book: Templar, he is described as having never lost a duel. Ever. This means either:&lt;br /&gt;
*He&#039;s never duelled any Primarchs.&lt;br /&gt;
**However, Primarchs are [[Cheese|OP]] and therefore an unfair opponent for any Astartes and typically don&#039;t stoop so low as to demonstrate it. They occasionally say, in novels, maybe a dude could tangle with a Primarch because they can&#039;t grasp just how OP those bastards are. Any mortal from any species, including freaks like [[Tyranids]] or technically [[Necrons]] would get smashed to paste and even super soldiers will only marginally last longer before literal demigods. &lt;br /&gt;
*Doesn&#039;t consider it a loss if his opponent cheats in the fight, as happened with Sevatar.&lt;br /&gt;
**Because he cheated, Jago is technically considered to have lost that sparring duel. Besides, if they had been trying to kill each other Sev would have been way dirtier way earlier, but Sig would have been expecting it as well. That duel was all around still a good indicator of their skill in regards to one another. Sev is regarded as one of the best Astartes close combatants and they basically tied. If the stats in the HH books are anything to go off of &#039;&#039;(admittedly not always, like the Primarchs being nerfed so they can still [[Magnus the Red|be balanced]])&#039;&#039; then Sig, Sev and the Nemean are the overall best close &amp;quot;dueling&amp;quot; Astartes period. 1-on-1 ruleswise: Sev has almost no chance due to lack of Eternal Warrior.&lt;br /&gt;
**It&#039;s worth noting that Khârn later tried copying the move. Sigismund dropped him face-down on the floor.&lt;br /&gt;
*Always ended in a draw. This option is possible, although the context didn&#039;t seem to suggest this at all.&lt;br /&gt;
*It doesn&#039;t mean anything at all, because a sparring bout &#039;&#039;(even amongst Astartes who are at real risk of being maimed)&#039;&#039; does not accurately represent the fighters&#039; true potential.&lt;br /&gt;
**For example, Khârn actually disdained the fighting pits because it&#039;s not about killing your opponent, making it an entirely different situation. While Nathaniel Garro also beat a Custodian in a duel, but realised that he would not likely be able to take him in a real fight.&lt;br /&gt;
*&amp;lt;s&amp;gt;He had some really, REALLY crappy Marines training him how to fight, seriously, surely he would have lost as an initiate.&amp;lt;/s&amp;gt; Sparring isn&#039;t the same as a duel ya git.&lt;br /&gt;
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==Tabletop==&lt;br /&gt;
[[File:Sigismund05.jpg|200px|thumb|right|Sigismund protecting the Imperium from Hairesy]]&lt;br /&gt;
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{| class=wikitable&lt;br /&gt;
! || Pts || WS || BS || S || T || W || I || A || Ld || Sv&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Sigismund&#039;&#039;&#039; || 230 || 7 || 4 || 4 || 4 || 4 || 5 || 4 || 10 || 2+&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
He received stats in the third Horus Heresy book, showing him to be a close-combat monster:&lt;br /&gt;
&lt;br /&gt;
With Eternal Warrior, Fearless, Adamantium Will, a +2S AP2 weapon, instant death and re-rolls ones to hit when in challenges, 4 attacks at WS7, &#039;&#039;&#039;and&#039;&#039;&#039; forcing successful invulns to be re-rolled, he&#039;s the nastiest duelist character so far in virtually any incarnation of the rules, barring the Primarchs, Constantin Valdor, motherfucking [[Anacharis Scoria]] and the [[Shield-Captain|Cheestodes Tribune]]. He&#039;s also one of the few that has [https://www.youtube.com/watch?v=aw4IOOQj7Qo a fighting chance against some of the weaker among said Primarchs]. Now that some Legions, namely Sons of Horus, Salamanders, and Imperial Fists, have access to Eternal Warrior from relics that non-Primarchs can take, he&#039;s descended from being an &amp;quot;I win as soon as I wound&amp;quot; button to merely &amp;quot;75% likely to win.&amp;quot; Aside from all that, he allows you to take Templar Brethren as troops, gives any unit he joins +1I on the charge and rerolls to charges and Sweeping Advance, and if taken as the warlord has a fixed trait that gives +1VP and +1CR to his entire army if he kills the enemy warlord in a challenge.&lt;br /&gt;
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This still means pretty much all Legion characters barring Salamander Praetors and Eidolon are fucked as Sigismund is forced to challenge and most Legions have nothing, bar their Primarchs, who could stand up to Sigismund and hope to win (excluding terrible rolls).&lt;br /&gt;
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In fact, even against his [[Rogal Dorn|own Primarch]] (or any T6, 4++ Primarch barring Lorgar and Russ), Sigismund makes a good stab at it and causes just under 1 wound per turn mathematically during a challenge (what with IWND and all), which hilariously, is almost as much as [[Perturabo|Dorn&#039;s &#039;&#039;own&#039;&#039; brother]] can cause against him. While Sigismund receives 1.25 wounds/turn in return. Which is actually pretty good for Astartes vs Primarch combat. As of the fourth book in the Siege of Terra series, we even have fluff to back this up, as Sigismund was able to get in a few shots against Fulgrim before the Phoenician started beating him down. &lt;br /&gt;
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{{Marines-Characters}}&lt;br /&gt;
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[[Category:Space Marines Chapter Masters]]&lt;/div&gt;</summary>
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