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		<id>http://2d4chan.org/mediawiki/index.php?title=Hyperion&amp;diff=260423</id>
		<title>Hyperion</title>
		<link rel="alternate" type="text/html" href="http://2d4chan.org/mediawiki/index.php?title=Hyperion&amp;diff=260423"/>
		<updated>2021-10-06T10:44:39Z</updated>

		<summary type="html">&lt;p&gt;2603:8001:6940:E836:7D5D:4FC4:AF8D:7273: /* First War of Armageddon and the Trolling of Angron */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[File:Hyperion.jpg|300px|thumb|right|Started from the bottom, etc...]]&lt;br /&gt;
&#039;&#039;&#039;Hyperion&#039;&#039;&#039; is an all round cool dude and possibly one of the sanest [[psykers]] in the 40k setting, he is also a [[Grey Knight|Grey Knight Librarian]]. Known for breaking [[Angron]]&#039;s blade, trolling one of the [[Imperium]]&#039;s most respected chapter masters ([[Anal Circumference|though karma would later pay him a visit for that]]), chilling with two [[Inquisitor]]s and joining a legendary brotherhood of demi-gods (not necessarily in that order). Not to be confused with the Borderlands 2 corporation. Or the Imperial knight house (or, you know, the Greek primordial god of the sun and light).  Oh, and he&#039;s famous for getting beaten up by Logan Grimnar.&lt;br /&gt;
&lt;br /&gt;
==History==&lt;br /&gt;
=== Lowly Beginnings ===&lt;br /&gt;
Born Zael Effernetti, a low hiver on Eustis Majoris. Addicted to flect, a psychoactive drug, Zael did whatever he could to score his next hit. It was by chance that Inquisitor [[Ravenor]] and his followers were on the planet at the same time, investigating the flect trade as part of a larger conspiracy. They came across Zael and roped him into being used as a means to infiltrate the local flect trade. It was at this time Zael&#039;s latent psychic powers began to be seen. Somehow the regular round-ups of pskyers had missed him. Ravenor, unlike many Inquisitors, did not [[Blam!]] him without a second thought, but instead took him under his wing, hoping to use his talents for his own means. He had discovered Zael was a mirror psyker, able to passively pick up messages and then resend them - just the kind of talent an Inquisitor could appreciate. Given his latent psychic power, Zael was sent off to join the Grey Knights after Ravenor was declared renegade, which worked out okay for him. After going through the many trials a Grey Knight initiate must face, he was given the name Hyperion. The Grey Knights rediagnosed his powers as a form of psychic parasitism - apparently a defensive reflex for an untrained psyker. After being unlocked and trained by the Grey Knight&#039;s, he gained competence in a broad swathe of skills, preferring pyrokinesis and telekinesis in battle.&lt;br /&gt;
&lt;br /&gt;
=== First War of Armageddon and the Trolling of Angron ===&lt;br /&gt;
Barely had Hyperion had time to warm his suit of new terminator armour when he and a Grey Knights force assisting an [[Ordo Malleus]] investigation discovered that a massive invasion of the important world [[Armageddon]] was planned by the traitor Primarch [[Angron]], lord of the [[World Eaters]] [[Chaos Space Marine]]s. Responding to an urgent plea for assistance from [[Logan Grimnar]], [[Chapter Master]] of the [[Space Wolves]], the Grey Knights teleported right into the midst of the chaotic host and directly attacked Angron and his [[Bloodthirster]] bodyguards.&lt;br /&gt;
&lt;br /&gt;
What followed was a battle that alone could make fan boys weep and be worthy of a [[Games Workshop]] summer campaign. Hyperion&#039;s squad battled Angron and was made into chow by the traitor and his giant black blade. Hyperion, showing what a true hero can do, stood over a wounded battle brother trying to protect him. Using all his power to strike at the fallen primarch, Hyperion shattered the dark sword of the daemon prince and instantly earned near limitless respect points for his act. Let&#039;s remind the reader that he was barely out of training at the time and facing a foe even the other Primarchs would struggle against.  Channeling all that energy knocked him unconscious, but it gave the rest of the Knights the opportunity they needed to banish Angron back to the Warp.&lt;br /&gt;
&lt;br /&gt;
For this act, the Space Wolves gave him the cool title of &#039;Bladebreaker&#039;, which is known to make [[Sisters of Battle]] swoon in his presence, and is probably the only reason [[Logan Grimnar]] refrained from killing him like he had with the Inquisitors and other Grey Knights, and instead [[troll|merely kicked his ass]].&lt;br /&gt;
&lt;br /&gt;
Interestingly, on return to Titan after the [[Armageddon#The_Months_of_Shame|months of shame]], Hyperion reflected that he agreed with neither side of the conflict totally, seeing both sides as having flawed arguments. He tended to fall in more with the Inquisition&#039;s pragmatic approach over the Wolves&#039; idealism but he saw how heavy-handed the Inquisition&#039;s response had been. This instantly makes him quite likable because, while he may follow orders like a soldier, he is shown to have his own opinions and to realize when his superiors are being dicks, thus proving he has the greatest trait forgotten about in the 40k setting: that he can think. Thus he is one of only four Grey Knights that [[/tg/]] considers notably awesome. The other 3 are [[Arvann Stern|Brother-Captain Stern]], [[Castellan Crowe]], and, of course, [[Justicar Alaric]]. [[Anval Thawn|Thawn]] is still up for debate; we need more evidence. Then again, considering how few characters in the chapter have received any meaningful fluff, that&#039;s not too bad a number.&lt;br /&gt;
&lt;br /&gt;
=== A higher calling ===&lt;br /&gt;
Eventually Hyperion was promoted to the Chapter&#039;s Librarius and soon began training to be a member of the Prognosticars. Enjoying a lengthy career, by the end of the 41st millennium, he was beginning to train new brothers to be Prognosticars. His BFF is his former battle brother from his old squad, who is now a Grey Knight [[Techmarine]].&lt;br /&gt;
&lt;br /&gt;
And it was by then he began sensing the galaxy was sliding into Chaos and that shit was going to get fucked up.....&lt;br /&gt;
&lt;br /&gt;
=A Fan&#039;s Attempt At Rules=&lt;br /&gt;
{| class=wikitable&lt;br /&gt;
! || Pts || M || WS || BS || S || T || W || A || Ld || Sv&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Prognosticar Hyperion:&#039;&#039;&#039; || 165 || 5 || 2+ || 2+ || 4 || 4 || 5 || 3 || 9 || 2+/5++/3++/6+++&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
;Equipment&lt;br /&gt;
:Terminator Armour, Storm Bolter, Frag Grenades, Krak Grenades, Psyk-Out Grenades, Personal Teleporter, Bladebreaker, Mindshield.&lt;br /&gt;
;Rules&lt;br /&gt;
:And They Shall Know No Fear, Daemon Hunters, Rites of Banishment, Teleport Strike.&lt;br /&gt;
;On Grey Wings of Doom&lt;br /&gt;
:If Hyperion is included in your army, his detachment may take interceptors as troops.&lt;br /&gt;
;Psyker&lt;br /&gt;
:This model can cast 2 and deny 2 psychic powers; he knows Smite and 2 powers from the Sanctic discipline.&lt;br /&gt;
;Mental Strain&lt;br /&gt;
:Hyperion&#039;s actions on Armageddon have taken their toll. Hyperion suffers Perils of the Warp on any double on the Psychic Test.&lt;br /&gt;
;Prognosticar&lt;br /&gt;
:Hyperion is part of the Prognosticar order; his devotion is solely to seeing into the myriad possibilities of the future.  If an enemy unit is set up on the battlefield as reinforcements within 12&amp;quot; of Hyperion, all friendly GREY KNIGHTS units within 6&amp;quot; of Hyperion can immediately Shoot that unit as if it were the Shooting phase or Fight that unit as if it were the Fight phase.&lt;br /&gt;
;Relic Of Titan - Bladebreaker&lt;br /&gt;
:Bladebreaker is a Relic Master Crafted Nemesis Warding Stave: Melee S+2 AP-1 D2, +2 to invuln saves in the Fight phase. Each time this model succeeds on an invuln save in the Fight phase, the unit that inflicted the save suffers a mortal wound after all of their attacks have been resolved.&lt;br /&gt;
;Relic of Titan - Mindshield&lt;br /&gt;
:Mindshield is a Relic Psychic Hood.   You can add 1 to Deny the Witch tests you take for this model against enemy PSYKERS within 12&amp;quot;. In addition, every time this model suffers a wound, roll a die; on a 6, the damage is ignored.&lt;br /&gt;
;Warlord Trait&lt;br /&gt;
:First to the Fray&lt;br /&gt;
&lt;br /&gt;
{{Marines-Characters}}&lt;br /&gt;
&lt;br /&gt;
[[Category:Grey Knights]]&lt;/div&gt;</summary>
		<author><name>2603:8001:6940:E836:7D5D:4FC4:AF8D:7273</name></author>
	</entry>
	<entry>
		<id>http://2d4chan.org/mediawiki/index.php?title=Hyperion&amp;diff=260422</id>
		<title>Hyperion</title>
		<link rel="alternate" type="text/html" href="http://2d4chan.org/mediawiki/index.php?title=Hyperion&amp;diff=260422"/>
		<updated>2021-10-06T10:43:55Z</updated>

		<summary type="html">&lt;p&gt;2603:8001:6940:E836:7D5D:4FC4:AF8D:7273: /* First War of Armageddon and the Trolling of Angron */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[File:Hyperion.jpg|300px|thumb|right|Started from the bottom, etc...]]&lt;br /&gt;
&#039;&#039;&#039;Hyperion&#039;&#039;&#039; is an all round cool dude and possibly one of the sanest [[psykers]] in the 40k setting, he is also a [[Grey Knight|Grey Knight Librarian]]. Known for breaking [[Angron]]&#039;s blade, trolling one of the [[Imperium]]&#039;s most respected chapter masters ([[Anal Circumference|though karma would later pay him a visit for that]]), chilling with two [[Inquisitor]]s and joining a legendary brotherhood of demi-gods (not necessarily in that order). Not to be confused with the Borderlands 2 corporation. Or the Imperial knight house (or, you know, the Greek primordial god of the sun and light).  Oh, and he&#039;s famous for getting beaten up by Logan Grimnar.&lt;br /&gt;
&lt;br /&gt;
==History==&lt;br /&gt;
=== Lowly Beginnings ===&lt;br /&gt;
Born Zael Effernetti, a low hiver on Eustis Majoris. Addicted to flect, a psychoactive drug, Zael did whatever he could to score his next hit. It was by chance that Inquisitor [[Ravenor]] and his followers were on the planet at the same time, investigating the flect trade as part of a larger conspiracy. They came across Zael and roped him into being used as a means to infiltrate the local flect trade. It was at this time Zael&#039;s latent psychic powers began to be seen. Somehow the regular round-ups of pskyers had missed him. Ravenor, unlike many Inquisitors, did not [[Blam!]] him without a second thought, but instead took him under his wing, hoping to use his talents for his own means. He had discovered Zael was a mirror psyker, able to passively pick up messages and then resend them - just the kind of talent an Inquisitor could appreciate. Given his latent psychic power, Zael was sent off to join the Grey Knights after Ravenor was declared renegade, which worked out okay for him. After going through the many trials a Grey Knight initiate must face, he was given the name Hyperion. The Grey Knights rediagnosed his powers as a form of psychic parasitism - apparently a defensive reflex for an untrained psyker. After being unlocked and trained by the Grey Knight&#039;s, he gained competence in a broad swathe of skills, preferring pyrokinesis and telekinesis in battle.&lt;br /&gt;
&lt;br /&gt;
=== First War of Armageddon and the Trolling of Angron ===&lt;br /&gt;
Barely had Hyperion had time to warm his suit of new terminator armour when he and a Grey Knights force assisting an [[Ordo Malleus]] investigation discovered that a massive invasion of the important world [[Armageddon]] was planned by the traitor Primarch [[Angron]], lord of the [[World Eaters]] [[Chaos Space Marine]]s. Responding to an urgent plea for assistance from [[Logan Grimnar]], [[Chapter Master]] of the [[Space Wolves]], the Grey Knights teleported right into the midst of the chaotic host and directly attacked Angron and his [[Bloodthirster]] bodyguards.&lt;br /&gt;
&lt;br /&gt;
What followed was a battle that alone could make fan boys weep and be worthy of a [[Games Workshop]] summer campaign. Hyperion&#039;s squad battled Angron and was made into chow by the traitor and his giant black blade. Hyperion, showing what a true hero can do, stood over a wounded battle brother trying to protect him. Using all his power to strike at the fallen primarch, Hyperion shattered the dark sword of the daemon prince and instantly earned near limitless respect points for his act. Let&#039;s remind the reader that he was barely out of training at the time and facing a foe even the other Primarchs would struggle against.  Channeling all that energy knocked him unconscious, but it gave the rest of the Knights the opportunity they needed to banish Angron back to the Warp.&lt;br /&gt;
&lt;br /&gt;
For this act, the Space Wolves gave him the cool title of &#039;Bladebreaker&#039;, which is known to make [[Sisters of Battle]] swoon in his presence, and is probably the only reason [[Logan Grimnar]] refrained from killing him like he had with the Inquisitor and other Grey Knights, and instead [[troll|merely kicked his ass]].&lt;br /&gt;
&lt;br /&gt;
Interestingly, on return to Titan after the [[Armageddon#The_Months_of_Shame|months of shame]], Hyperion reflected that he agreed with neither side of the conflict totally, seeing both sides as having flawed arguments. He tended to fall in more with the Inquisition&#039;s pragmatic approach over the Wolves&#039; idealism but he saw how heavy-handed the Inquisition&#039;s response had been. This instantly makes him quite likable because, while he may follow orders like a soldier, he is shown to have his own opinions and to realize when his superiors are being dicks, thus proving he has the greatest trait forgotten about in the 40k setting: that he can think. Thus he is one of only four Grey Knights that [[/tg/]] considers notably awesome. The other 3 are [[Arvann Stern|Brother-Captain Stern]], [[Castellan Crowe]], and, of course, [[Justicar Alaric]]. [[Anval Thawn|Thawn]] is still up for debate; we need more evidence. Then again, considering how few characters in the chapter have received any meaningful fluff, that&#039;s not too bad a number.&lt;br /&gt;
&lt;br /&gt;
=== A higher calling ===&lt;br /&gt;
Eventually Hyperion was promoted to the Chapter&#039;s Librarius and soon began training to be a member of the Prognosticars. Enjoying a lengthy career, by the end of the 41st millennium, he was beginning to train new brothers to be Prognosticars. His BFF is his former battle brother from his old squad, who is now a Grey Knight [[Techmarine]].&lt;br /&gt;
&lt;br /&gt;
And it was by then he began sensing the galaxy was sliding into Chaos and that shit was going to get fucked up.....&lt;br /&gt;
&lt;br /&gt;
=A Fan&#039;s Attempt At Rules=&lt;br /&gt;
{| class=wikitable&lt;br /&gt;
! || Pts || M || WS || BS || S || T || W || A || Ld || Sv&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Prognosticar Hyperion:&#039;&#039;&#039; || 165 || 5 || 2+ || 2+ || 4 || 4 || 5 || 3 || 9 || 2+/5++/3++/6+++&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
;Equipment&lt;br /&gt;
:Terminator Armour, Storm Bolter, Frag Grenades, Krak Grenades, Psyk-Out Grenades, Personal Teleporter, Bladebreaker, Mindshield.&lt;br /&gt;
;Rules&lt;br /&gt;
:And They Shall Know No Fear, Daemon Hunters, Rites of Banishment, Teleport Strike.&lt;br /&gt;
;On Grey Wings of Doom&lt;br /&gt;
:If Hyperion is included in your army, his detachment may take interceptors as troops.&lt;br /&gt;
;Psyker&lt;br /&gt;
:This model can cast 2 and deny 2 psychic powers; he knows Smite and 2 powers from the Sanctic discipline.&lt;br /&gt;
;Mental Strain&lt;br /&gt;
:Hyperion&#039;s actions on Armageddon have taken their toll. Hyperion suffers Perils of the Warp on any double on the Psychic Test.&lt;br /&gt;
;Prognosticar&lt;br /&gt;
:Hyperion is part of the Prognosticar order; his devotion is solely to seeing into the myriad possibilities of the future.  If an enemy unit is set up on the battlefield as reinforcements within 12&amp;quot; of Hyperion, all friendly GREY KNIGHTS units within 6&amp;quot; of Hyperion can immediately Shoot that unit as if it were the Shooting phase or Fight that unit as if it were the Fight phase.&lt;br /&gt;
;Relic Of Titan - Bladebreaker&lt;br /&gt;
:Bladebreaker is a Relic Master Crafted Nemesis Warding Stave: Melee S+2 AP-1 D2, +2 to invuln saves in the Fight phase. Each time this model succeeds on an invuln save in the Fight phase, the unit that inflicted the save suffers a mortal wound after all of their attacks have been resolved.&lt;br /&gt;
;Relic of Titan - Mindshield&lt;br /&gt;
:Mindshield is a Relic Psychic Hood.   You can add 1 to Deny the Witch tests you take for this model against enemy PSYKERS within 12&amp;quot;. In addition, every time this model suffers a wound, roll a die; on a 6, the damage is ignored.&lt;br /&gt;
;Warlord Trait&lt;br /&gt;
:First to the Fray&lt;br /&gt;
&lt;br /&gt;
{{Marines-Characters}}&lt;br /&gt;
&lt;br /&gt;
[[Category:Grey Knights]]&lt;/div&gt;</summary>
		<author><name>2603:8001:6940:E836:7D5D:4FC4:AF8D:7273</name></author>
	</entry>
	<entry>
		<id>http://2d4chan.org/mediawiki/index.php?title=Hyperion&amp;diff=260421</id>
		<title>Hyperion</title>
		<link rel="alternate" type="text/html" href="http://2d4chan.org/mediawiki/index.php?title=Hyperion&amp;diff=260421"/>
		<updated>2021-10-06T10:42:23Z</updated>

		<summary type="html">&lt;p&gt;2603:8001:6940:E836:7D5D:4FC4:AF8D:7273: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[File:Hyperion.jpg|300px|thumb|right|Started from the bottom, etc...]]&lt;br /&gt;
&#039;&#039;&#039;Hyperion&#039;&#039;&#039; is an all round cool dude and possibly one of the sanest [[psykers]] in the 40k setting, he is also a [[Grey Knight|Grey Knight Librarian]]. Known for breaking [[Angron]]&#039;s blade, trolling one of the [[Imperium]]&#039;s most respected chapter masters ([[Anal Circumference|though karma would later pay him a visit for that]]), chilling with two [[Inquisitor]]s and joining a legendary brotherhood of demi-gods (not necessarily in that order). Not to be confused with the Borderlands 2 corporation. Or the Imperial knight house (or, you know, the Greek primordial god of the sun and light).  Oh, and he&#039;s famous for getting beaten up by Logan Grimnar.&lt;br /&gt;
&lt;br /&gt;
==History==&lt;br /&gt;
=== Lowly Beginnings ===&lt;br /&gt;
Born Zael Effernetti, a low hiver on Eustis Majoris. Addicted to flect, a psychoactive drug, Zael did whatever he could to score his next hit. It was by chance that Inquisitor [[Ravenor]] and his followers were on the planet at the same time, investigating the flect trade as part of a larger conspiracy. They came across Zael and roped him into being used as a means to infiltrate the local flect trade. It was at this time Zael&#039;s latent psychic powers began to be seen. Somehow the regular round-ups of pskyers had missed him. Ravenor, unlike many Inquisitors, did not [[Blam!]] him without a second thought, but instead took him under his wing, hoping to use his talents for his own means. He had discovered Zael was a mirror psyker, able to passively pick up messages and then resend them - just the kind of talent an Inquisitor could appreciate. Given his latent psychic power, Zael was sent off to join the Grey Knights after Ravenor was declared renegade, which worked out okay for him. After going through the many trials a Grey Knight initiate must face, he was given the name Hyperion. The Grey Knights rediagnosed his powers as a form of psychic parasitism - apparently a defensive reflex for an untrained psyker. After being unlocked and trained by the Grey Knight&#039;s, he gained competence in a broad swathe of skills, preferring pyrokinesis and telekinesis in battle.&lt;br /&gt;
&lt;br /&gt;
=== First War of Armageddon and the Trolling of Angron ===&lt;br /&gt;
Barely had Hyperion had time to warm his suit of new terminator armour when he and a Grey Knights force assisting an [[Ordo Malleus]] investigation discovered that a massive invasion of the important world [[Armageddon]] was planned by the traitor Primarch [[Angron]], lord of the [[World Eaters]] [[Chaos Space Marine]]s. Responding to an urgent plea for assistance from [[Logan Grimnar]], [[Chapter Master]] of the [[Space Wolves]], the Grey Knights teleported right into the midst of the chaotic host and directly attacked Angron and his [[Bloodthirster]] bodyguards.&lt;br /&gt;
&lt;br /&gt;
What followed was a battle that alone could make fan boys weep and be worthy of a [[Games Workshop]] summer campaign. Hyperion&#039;s squad battled Angron and was made into chow by the traitor and his giant black blade. Hyperion, showing what a true hero can do, stood over a wounded battle brother trying to protect him. Using all his power to strike at the fallen primarch, Hyperion shattered the dark sword of the daemon prince and instantly earned near limitless respect points for his act. Let&#039;s remind the reader that he was barely out of training at the time and facing a foe even the other Primarchs would struggle against.  Channeling all that energy knocked him unconscious, but it gave the rest of the Knights the opportunity they needed to banish Angron back to the Warp.&lt;br /&gt;
&lt;br /&gt;
For this act, the Space Wolves gave him the cool title of &#039;Bladebreaker&#039;, which is known to make [[Sisters of Battle]] swoon in his mere presence, and is probably the only reason [[Logan Grimnar]] refrained from killing him like he had with the other Grey Knights, and instead [[troll|merely kicked his ass]].&lt;br /&gt;
&lt;br /&gt;
Interestingly, on return to Titan after the [[Armageddon#The_Months_of_Shame|months of shame]], Hyperion reflected that he agreed with neither side of the conflict totally, seeing both sides as having flawed arguments. He tended to fall in more with the Inquisition&#039;s pragmatic approach over the Wolves&#039; idealism but he saw how heavy-handed the Inquisition&#039;s response had been. This instantly makes him quite likable because, while he may follow orders like a soldier, he is shown to have his own opinions and to realize when his superiors are being dicks, thus proving he has the greatest trait forgotten about in the 40k setting: that he can think. Thus he is one of only four Grey Knights that [[/tg/]] considers notably awesome. The other 3 are [[Arvann Stern|Brother-Captain Stern]], [[Castellan Crowe]], and, of course, [[Justicar Alaric]]. [[Anval Thawn|Thawn]] is still up for debate; we need more evidence. Then again, considering how few characters in the chapter have received any meaningful fluff, that&#039;s not too bad a number.&lt;br /&gt;
&lt;br /&gt;
=== A higher calling ===&lt;br /&gt;
Eventually Hyperion was promoted to the Chapter&#039;s Librarius and soon began training to be a member of the Prognosticars. Enjoying a lengthy career, by the end of the 41st millennium, he was beginning to train new brothers to be Prognosticars. His BFF is his former battle brother from his old squad, who is now a Grey Knight [[Techmarine]].&lt;br /&gt;
&lt;br /&gt;
And it was by then he began sensing the galaxy was sliding into Chaos and that shit was going to get fucked up.....&lt;br /&gt;
&lt;br /&gt;
=A Fan&#039;s Attempt At Rules=&lt;br /&gt;
{| class=wikitable&lt;br /&gt;
! || Pts || M || WS || BS || S || T || W || A || Ld || Sv&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Prognosticar Hyperion:&#039;&#039;&#039; || 165 || 5 || 2+ || 2+ || 4 || 4 || 5 || 3 || 9 || 2+/5++/3++/6+++&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
;Equipment&lt;br /&gt;
:Terminator Armour, Storm Bolter, Frag Grenades, Krak Grenades, Psyk-Out Grenades, Personal Teleporter, Bladebreaker, Mindshield.&lt;br /&gt;
;Rules&lt;br /&gt;
:And They Shall Know No Fear, Daemon Hunters, Rites of Banishment, Teleport Strike.&lt;br /&gt;
;On Grey Wings of Doom&lt;br /&gt;
:If Hyperion is included in your army, his detachment may take interceptors as troops.&lt;br /&gt;
;Psyker&lt;br /&gt;
:This model can cast 2 and deny 2 psychic powers; he knows Smite and 2 powers from the Sanctic discipline.&lt;br /&gt;
;Mental Strain&lt;br /&gt;
:Hyperion&#039;s actions on Armageddon have taken their toll. Hyperion suffers Perils of the Warp on any double on the Psychic Test.&lt;br /&gt;
;Prognosticar&lt;br /&gt;
:Hyperion is part of the Prognosticar order; his devotion is solely to seeing into the myriad possibilities of the future.  If an enemy unit is set up on the battlefield as reinforcements within 12&amp;quot; of Hyperion, all friendly GREY KNIGHTS units within 6&amp;quot; of Hyperion can immediately Shoot that unit as if it were the Shooting phase or Fight that unit as if it were the Fight phase.&lt;br /&gt;
;Relic Of Titan - Bladebreaker&lt;br /&gt;
:Bladebreaker is a Relic Master Crafted Nemesis Warding Stave: Melee S+2 AP-1 D2, +2 to invuln saves in the Fight phase. Each time this model succeeds on an invuln save in the Fight phase, the unit that inflicted the save suffers a mortal wound after all of their attacks have been resolved.&lt;br /&gt;
;Relic of Titan - Mindshield&lt;br /&gt;
:Mindshield is a Relic Psychic Hood.   You can add 1 to Deny the Witch tests you take for this model against enemy PSYKERS within 12&amp;quot;. In addition, every time this model suffers a wound, roll a die; on a 6, the damage is ignored.&lt;br /&gt;
;Warlord Trait&lt;br /&gt;
:First to the Fray&lt;br /&gt;
&lt;br /&gt;
{{Marines-Characters}}&lt;br /&gt;
&lt;br /&gt;
[[Category:Grey Knights]]&lt;/div&gt;</summary>
		<author><name>2603:8001:6940:E836:7D5D:4FC4:AF8D:7273</name></author>
	</entry>
	<entry>
		<id>http://2d4chan.org/mediawiki/index.php?title=Hyperion&amp;diff=260420</id>
		<title>Hyperion</title>
		<link rel="alternate" type="text/html" href="http://2d4chan.org/mediawiki/index.php?title=Hyperion&amp;diff=260420"/>
		<updated>2021-10-06T10:41:56Z</updated>

		<summary type="html">&lt;p&gt;2603:8001:6940:E836:7D5D:4FC4:AF8D:7273: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[File:Hyperion.jpg|300px|thumb|right|Started from the bottom, etc...]]&lt;br /&gt;
&#039;&#039;&#039;Hyperion&#039;&#039;&#039; is an all round cool dude and possibly one of the sanest [[psykers]] in the 40k setting, he is also a [[Grey Knight|Grey Knight Librarian]]. Known for breaking [[Angron]]&#039;s blade, trolling one of the [[Imperium]]&#039;s most respected chapter masters (Anal Circumference|though karma would later pay him a visit for that), chilling with two [[Inquisitor]]s and joining a legendary brotherhood of demi-gods (not necessarily in that order). Not to be confused with the Borderlands 2 corporation. Or the Imperial knight house (or, you know, the Greek primordial god of the sun and light).  Oh, and he&#039;s famous for getting beaten up by Logan Grimnar.&lt;br /&gt;
&lt;br /&gt;
==History==&lt;br /&gt;
=== Lowly Beginnings ===&lt;br /&gt;
Born Zael Effernetti, a low hiver on Eustis Majoris. Addicted to flect, a psychoactive drug, Zael did whatever he could to score his next hit. It was by chance that Inquisitor [[Ravenor]] and his followers were on the planet at the same time, investigating the flect trade as part of a larger conspiracy. They came across Zael and roped him into being used as a means to infiltrate the local flect trade. It was at this time Zael&#039;s latent psychic powers began to be seen. Somehow the regular round-ups of pskyers had missed him. Ravenor, unlike many Inquisitors, did not [[Blam!]] him without a second thought, but instead took him under his wing, hoping to use his talents for his own means. He had discovered Zael was a mirror psyker, able to passively pick up messages and then resend them - just the kind of talent an Inquisitor could appreciate. Given his latent psychic power, Zael was sent off to join the Grey Knights after Ravenor was declared renegade, which worked out okay for him. After going through the many trials a Grey Knight initiate must face, he was given the name Hyperion. The Grey Knights rediagnosed his powers as a form of psychic parasitism - apparently a defensive reflex for an untrained psyker. After being unlocked and trained by the Grey Knight&#039;s, he gained competence in a broad swathe of skills, preferring pyrokinesis and telekinesis in battle.&lt;br /&gt;
&lt;br /&gt;
=== First War of Armageddon and the Trolling of Angron ===&lt;br /&gt;
Barely had Hyperion had time to warm his suit of new terminator armour when he and a Grey Knights force assisting an [[Ordo Malleus]] investigation discovered that a massive invasion of the important world [[Armageddon]] was planned by the traitor Primarch [[Angron]], lord of the [[World Eaters]] [[Chaos Space Marine]]s. Responding to an urgent plea for assistance from [[Logan Grimnar]], [[Chapter Master]] of the [[Space Wolves]], the Grey Knights teleported right into the midst of the chaotic host and directly attacked Angron and his [[Bloodthirster]] bodyguards.&lt;br /&gt;
&lt;br /&gt;
What followed was a battle that alone could make fan boys weep and be worthy of a [[Games Workshop]] summer campaign. Hyperion&#039;s squad battled Angron and was made into chow by the traitor and his giant black blade. Hyperion, showing what a true hero can do, stood over a wounded battle brother trying to protect him. Using all his power to strike at the fallen primarch, Hyperion shattered the dark sword of the daemon prince and instantly earned near limitless respect points for his act. Let&#039;s remind the reader that he was barely out of training at the time and facing a foe even the other Primarchs would struggle against.  Channeling all that energy knocked him unconscious, but it gave the rest of the Knights the opportunity they needed to banish Angron back to the Warp.&lt;br /&gt;
&lt;br /&gt;
For this act, the Space Wolves gave him the cool title of &#039;Bladebreaker&#039;, which is known to make [[Sisters of Battle]] swoon in his mere presence, and is probably the only reason [[Logan Grimnar]] refrained from killing him like he had with the other Grey Knights, and instead [[troll|merely kicked his ass]].&lt;br /&gt;
&lt;br /&gt;
Interestingly, on return to Titan after the [[Armageddon#The_Months_of_Shame|months of shame]], Hyperion reflected that he agreed with neither side of the conflict totally, seeing both sides as having flawed arguments. He tended to fall in more with the Inquisition&#039;s pragmatic approach over the Wolves&#039; idealism but he saw how heavy-handed the Inquisition&#039;s response had been. This instantly makes him quite likable because, while he may follow orders like a soldier, he is shown to have his own opinions and to realize when his superiors are being dicks, thus proving he has the greatest trait forgotten about in the 40k setting: that he can think. Thus he is one of only four Grey Knights that [[/tg/]] considers notably awesome. The other 3 are [[Arvann Stern|Brother-Captain Stern]], [[Castellan Crowe]], and, of course, [[Justicar Alaric]]. [[Anval Thawn|Thawn]] is still up for debate; we need more evidence. Then again, considering how few characters in the chapter have received any meaningful fluff, that&#039;s not too bad a number.&lt;br /&gt;
&lt;br /&gt;
=== A higher calling ===&lt;br /&gt;
Eventually Hyperion was promoted to the Chapter&#039;s Librarius and soon began training to be a member of the Prognosticars. Enjoying a lengthy career, by the end of the 41st millennium, he was beginning to train new brothers to be Prognosticars. His BFF is his former battle brother from his old squad, who is now a Grey Knight [[Techmarine]].&lt;br /&gt;
&lt;br /&gt;
And it was by then he began sensing the galaxy was sliding into Chaos and that shit was going to get fucked up.....&lt;br /&gt;
&lt;br /&gt;
=A Fan&#039;s Attempt At Rules=&lt;br /&gt;
{| class=wikitable&lt;br /&gt;
! || Pts || M || WS || BS || S || T || W || A || Ld || Sv&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Prognosticar Hyperion:&#039;&#039;&#039; || 165 || 5 || 2+ || 2+ || 4 || 4 || 5 || 3 || 9 || 2+/5++/3++/6+++&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
;Equipment&lt;br /&gt;
:Terminator Armour, Storm Bolter, Frag Grenades, Krak Grenades, Psyk-Out Grenades, Personal Teleporter, Bladebreaker, Mindshield.&lt;br /&gt;
;Rules&lt;br /&gt;
:And They Shall Know No Fear, Daemon Hunters, Rites of Banishment, Teleport Strike.&lt;br /&gt;
;On Grey Wings of Doom&lt;br /&gt;
:If Hyperion is included in your army, his detachment may take interceptors as troops.&lt;br /&gt;
;Psyker&lt;br /&gt;
:This model can cast 2 and deny 2 psychic powers; he knows Smite and 2 powers from the Sanctic discipline.&lt;br /&gt;
;Mental Strain&lt;br /&gt;
:Hyperion&#039;s actions on Armageddon have taken their toll. Hyperion suffers Perils of the Warp on any double on the Psychic Test.&lt;br /&gt;
;Prognosticar&lt;br /&gt;
:Hyperion is part of the Prognosticar order; his devotion is solely to seeing into the myriad possibilities of the future.  If an enemy unit is set up on the battlefield as reinforcements within 12&amp;quot; of Hyperion, all friendly GREY KNIGHTS units within 6&amp;quot; of Hyperion can immediately Shoot that unit as if it were the Shooting phase or Fight that unit as if it were the Fight phase.&lt;br /&gt;
;Relic Of Titan - Bladebreaker&lt;br /&gt;
:Bladebreaker is a Relic Master Crafted Nemesis Warding Stave: Melee S+2 AP-1 D2, +2 to invuln saves in the Fight phase. Each time this model succeeds on an invuln save in the Fight phase, the unit that inflicted the save suffers a mortal wound after all of their attacks have been resolved.&lt;br /&gt;
;Relic of Titan - Mindshield&lt;br /&gt;
:Mindshield is a Relic Psychic Hood.   You can add 1 to Deny the Witch tests you take for this model against enemy PSYKERS within 12&amp;quot;. In addition, every time this model suffers a wound, roll a die; on a 6, the damage is ignored.&lt;br /&gt;
;Warlord Trait&lt;br /&gt;
:First to the Fray&lt;br /&gt;
&lt;br /&gt;
{{Marines-Characters}}&lt;br /&gt;
&lt;br /&gt;
[[Category:Grey Knights]]&lt;/div&gt;</summary>
		<author><name>2603:8001:6940:E836:7D5D:4FC4:AF8D:7273</name></author>
	</entry>
	<entry>
		<id>http://2d4chan.org/mediawiki/index.php?title=Hyperion&amp;diff=260419</id>
		<title>Hyperion</title>
		<link rel="alternate" type="text/html" href="http://2d4chan.org/mediawiki/index.php?title=Hyperion&amp;diff=260419"/>
		<updated>2021-10-06T10:40:42Z</updated>

		<summary type="html">&lt;p&gt;2603:8001:6940:E836:7D5D:4FC4:AF8D:7273: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[File:Hyperion.jpg|300px|thumb|right|Started from the bottom, etc...]]&lt;br /&gt;
&#039;&#039;&#039;Hyperion&#039;&#039;&#039; is an all round cool dude and possibly one of the sanest [[psykers]] in the 40k setting, he is also a [[Grey Knight|Grey Knight Librarian]]. Known for breaking [[Angron]]&#039;s blade, trolling one of the [[Imperium]]&#039;s most respected chapter masters (though karma would soon pay him a visit for thar), chilling with two [[Inquisitor]]s and joining a legendary brotherhood of demi-gods (not necessarily in that order). Not to be confused with the Borderlands 2 corporation. Or the Imperial knight house (or, you know, the Greek primordial god of the sun and light).  Oh, and he&#039;s famous for getting beaten up by Logan Grimnar.&lt;br /&gt;
&lt;br /&gt;
==History==&lt;br /&gt;
=== Lowly Beginnings ===&lt;br /&gt;
Born Zael Effernetti, a low hiver on Eustis Majoris. Addicted to flect, a psychoactive drug, Zael did whatever he could to score his next hit. It was by chance that Inquisitor [[Ravenor]] and his followers were on the planet at the same time, investigating the flect trade as part of a larger conspiracy. They came across Zael and roped him into being used as a means to infiltrate the local flect trade. It was at this time Zael&#039;s latent psychic powers began to be seen. Somehow the regular round-ups of pskyers had missed him. Ravenor, unlike many Inquisitors, did not [[Blam!]] him without a second thought, but instead took him under his wing, hoping to use his talents for his own means. He had discovered Zael was a mirror psyker, able to passively pick up messages and then resend them - just the kind of talent an Inquisitor could appreciate. Given his latent psychic power, Zael was sent off to join the Grey Knights after Ravenor was declared renegade, which worked out okay for him. After going through the many trials a Grey Knight initiate must face, he was given the name Hyperion. The Grey Knights rediagnosed his powers as a form of psychic parasitism - apparently a defensive reflex for an untrained psyker. After being unlocked and trained by the Grey Knight&#039;s, he gained competence in a broad swathe of skills, preferring pyrokinesis and telekinesis in battle.&lt;br /&gt;
&lt;br /&gt;
=== First War of Armageddon and the Trolling of Angron ===&lt;br /&gt;
Barely had Hyperion had time to warm his suit of new terminator armour when he and a Grey Knights force assisting an [[Ordo Malleus]] investigation discovered that a massive invasion of the important world [[Armageddon]] was planned by the traitor Primarch [[Angron]], lord of the [[World Eaters]] [[Chaos Space Marine]]s. Responding to an urgent plea for assistance from [[Logan Grimnar]], [[Chapter Master]] of the [[Space Wolves]], the Grey Knights teleported right into the midst of the chaotic host and directly attacked Angron and his [[Bloodthirster]] bodyguards.&lt;br /&gt;
&lt;br /&gt;
What followed was a battle that alone could make fan boys weep and be worthy of a [[Games Workshop]] summer campaign. Hyperion&#039;s squad battled Angron and was made into chow by the traitor and his giant black blade. Hyperion, showing what a true hero can do, stood over a wounded battle brother trying to protect him. Using all his power to strike at the fallen primarch, Hyperion shattered the dark sword of the daemon prince and instantly earned near limitless respect points for his act. Let&#039;s remind the reader that he was barely out of training at the time and facing a foe even the other Primarchs would struggle against.  Channeling all that energy knocked him unconscious, but it gave the rest of the Knights the opportunity they needed to banish Angron back to the Warp.&lt;br /&gt;
&lt;br /&gt;
For this act, the Space Wolves gave him the cool title of &#039;Bladebreaker&#039;, which is known to make [[Sisters of Battle]] swoon in his mere presence, and is probably the only reason [[Logan Grimnar]] refrained from killing him like he had with the other Grey Knights, and instead [[troll|merely kicked his ass]].&lt;br /&gt;
&lt;br /&gt;
Interestingly, on return to Titan after the [[Armageddon#The_Months_of_Shame|months of shame]], Hyperion reflected that he agreed with neither side of the conflict totally, seeing both sides as having flawed arguments. He tended to fall in more with the Inquisition&#039;s pragmatic approach over the Wolves&#039; idealism but he saw how heavy-handed the Inquisition&#039;s response had been. This instantly makes him quite likable because, while he may follow orders like a soldier, he is shown to have his own opinions and to realize when his superiors are being dicks, thus proving he has the greatest trait forgotten about in the 40k setting: that he can think. Thus he is one of only four Grey Knights that [[/tg/]] considers notably awesome. The other 3 are [[Arvann Stern|Brother-Captain Stern]], [[Castellan Crowe]], and, of course, [[Justicar Alaric]]. [[Anval Thawn|Thawn]] is still up for debate; we need more evidence. Then again, considering how few characters in the chapter have received any meaningful fluff, that&#039;s not too bad a number.&lt;br /&gt;
&lt;br /&gt;
=== A higher calling ===&lt;br /&gt;
Eventually Hyperion was promoted to the Chapter&#039;s Librarius and soon began training to be a member of the Prognosticars. Enjoying a lengthy career, by the end of the 41st millennium, he was beginning to train new brothers to be Prognosticars. His BFF is his former battle brother from his old squad, who is now a Grey Knight [[Techmarine]].&lt;br /&gt;
&lt;br /&gt;
And it was by then he began sensing the galaxy was sliding into Chaos and that shit was going to get fucked up.....&lt;br /&gt;
&lt;br /&gt;
=A Fan&#039;s Attempt At Rules=&lt;br /&gt;
{| class=wikitable&lt;br /&gt;
! || Pts || M || WS || BS || S || T || W || A || Ld || Sv&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Prognosticar Hyperion:&#039;&#039;&#039; || 165 || 5 || 2+ || 2+ || 4 || 4 || 5 || 3 || 9 || 2+/5++/3++/6+++&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
;Equipment&lt;br /&gt;
:Terminator Armour, Storm Bolter, Frag Grenades, Krak Grenades, Psyk-Out Grenades, Personal Teleporter, Bladebreaker, Mindshield.&lt;br /&gt;
;Rules&lt;br /&gt;
:And They Shall Know No Fear, Daemon Hunters, Rites of Banishment, Teleport Strike.&lt;br /&gt;
;On Grey Wings of Doom&lt;br /&gt;
:If Hyperion is included in your army, his detachment may take interceptors as troops.&lt;br /&gt;
;Psyker&lt;br /&gt;
:This model can cast 2 and deny 2 psychic powers; he knows Smite and 2 powers from the Sanctic discipline.&lt;br /&gt;
;Mental Strain&lt;br /&gt;
:Hyperion&#039;s actions on Armageddon have taken their toll. Hyperion suffers Perils of the Warp on any double on the Psychic Test.&lt;br /&gt;
;Prognosticar&lt;br /&gt;
:Hyperion is part of the Prognosticar order; his devotion is solely to seeing into the myriad possibilities of the future.  If an enemy unit is set up on the battlefield as reinforcements within 12&amp;quot; of Hyperion, all friendly GREY KNIGHTS units within 6&amp;quot; of Hyperion can immediately Shoot that unit as if it were the Shooting phase or Fight that unit as if it were the Fight phase.&lt;br /&gt;
;Relic Of Titan - Bladebreaker&lt;br /&gt;
:Bladebreaker is a Relic Master Crafted Nemesis Warding Stave: Melee S+2 AP-1 D2, +2 to invuln saves in the Fight phase. Each time this model succeeds on an invuln save in the Fight phase, the unit that inflicted the save suffers a mortal wound after all of their attacks have been resolved.&lt;br /&gt;
;Relic of Titan - Mindshield&lt;br /&gt;
:Mindshield is a Relic Psychic Hood.   You can add 1 to Deny the Witch tests you take for this model against enemy PSYKERS within 12&amp;quot;. In addition, every time this model suffers a wound, roll a die; on a 6, the damage is ignored.&lt;br /&gt;
;Warlord Trait&lt;br /&gt;
:First to the Fray&lt;br /&gt;
&lt;br /&gt;
{{Marines-Characters}}&lt;br /&gt;
&lt;br /&gt;
[[Category:Grey Knights]]&lt;/div&gt;</summary>
		<author><name>2603:8001:6940:E836:7D5D:4FC4:AF8D:7273</name></author>
	</entry>
	<entry>
		<id>http://2d4chan.org/mediawiki/index.php?title=Armageddon&amp;diff=51536</id>
		<title>Armageddon</title>
		<link rel="alternate" type="text/html" href="http://2d4chan.org/mediawiki/index.php?title=Armageddon&amp;diff=51536"/>
		<updated>2021-10-06T10:37:12Z</updated>

		<summary type="html">&lt;p&gt;2603:8001:6940:E836:7D5D:4FC4:AF8D:7273: /* The End */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[File:ArmageddonPlanet.JPG|300px|right|thumb|Ghazghkull&#039;s favourite playground.]]&lt;br /&gt;
&#039;&#039;&#039;Armageddon&#039;&#039;&#039; is &amp;lt;s&amp;gt;a perpetual clusterfuck&amp;lt;/s&amp;gt; an [[Imperial|Imperial (barely)]] [[Hive World]] in [[Segmentum#Segmentum_Solar|Segmentum Solar]]. It is one of the most well-known Hive Worlds in the galaxy, with an industrial output surpassing that of many [[Forge World#Planet|Forge Worlds]]. As it supplies dozens of worlds with materials and protection, Armageddon is a strategically vital world and is heavily garrisoned. Climate-wise, Armageddon is an ash-filled polluted hellhole. On the main continent there is little more than ash-filled deserts, though its southern regions and the secondary continent have jungles home to carnivorous plants like the Helsrich Monsters. It is home to the [[Armageddon Steel Legion|Steel Legion]], one of the most recognized [[Imperial Guard Regiment]]s in the galaxy. Armageddon was also the location of some of the largest wars in the history of the galaxy, including the Third War for Armageddon (the largest land and space battle in the history of the Imperium of Man bar none), and the subject of numerous [[fail|failed]] Imperial Assaults during a *small* occurrence called [[The War of The Beast]]. Notably it was also the largest gathering of [[Space Marine]] ships in history, including the [[Siege of Terra]] or the Ullanor Crusade (the latter of which was what led [[The Emperor]] to declare [[Horus]] his [[Warmaster]]).&lt;br /&gt;
&lt;br /&gt;
Speaking of which, it turns out there&#039;s a reason for why the place is an Ork magnet. A &amp;quot;special&amp;quot; [[CS Goto]]-level retcon made Armageddon into the teleported Ullanor itself, ancestral home of two of the greatest Ork Empires to have ever existed. So, perhaps unknowingly, the Orks aren&#039;t invading - they&#039;re coming home.&lt;br /&gt;
&lt;br /&gt;
== First War for Armageddon ==&lt;br /&gt;
[[File:Armageddon.jpg|thumb|right|A typical Tuesday on Armageddon]]&lt;br /&gt;
===The Beginning===&lt;br /&gt;
The first war for Armageddon began with a series of [[Chaos]] rebellions in the hive populace as the [[Daemon]] [[Space Hulk]] &#039;&#039;Devourer of Souls&#039;&#039; came out of the warp above the planet. Much of the [[World Eaters]] legion was aboard the hulk, and they made planetfall amid the bloody rebellions, [[RIP AND TEAR|slaughtering all resistance on the main continent]]. Realizing that the main hives were lost, what was left of the loyalist populations retreated to the smaller continent across the sea to regroup and resupply at the small military bases and outposts located there. For a few short weeks the [[Khorne|Khornate]] hordes busied themselves with sacrificing civilians to summon daemons to bolster their ranks, and the Loyalists used this time to fortify as well as they could, but they had little more to offer their foes than [[Lasgun|flashlights]] and insults. The Blood God&#039;s hordes turned their eyes to the last defenders, now bolstered by daemons and the [[Daemon Prince#Demon Primarch|Daemon Primarch]] [[Angron]] himself. The ragged refugees and soldiers could do little more than pray for deliverance when...&lt;br /&gt;
&lt;br /&gt;
===The Cavalry Arrives===&lt;br /&gt;
Out of the fucking blue with no real lore explanation the [[Space Wolves|Vlka Fenryka]] showed up, led by the [[Logan Grimnar|Old Wolf]] himself! The wolves blast the fuck out of the &#039;&#039;Devourer of Souls&#039;&#039; and make planetfall to help the remaining [[Planetary Defense Force]] and [[Armageddon Steel Legion|Steel Legion]] forces defend the remaining civilians while they awaited the [[Grey Knights|help]] that [[Logan Grimnar|Logan]] had called for. They actually started gaining ground against the World Eaters until Angron and his [[Awesome|Cruor Praetoria]], his bodyguard of twelve [[Bloodthirster]]s, charged the Imperial line and started [[RIP AND TEAR|chopping up everything that stood between them and Armageddon&#039;s south pole]]. The [[Grey Knights]] fucking finally show up to the party and this &#039;ragged brotherhood&#039; fight Angron and his Bloodthirster posse and win when their brotherhood&#039;s Grandmaster was able to banish [[Angron]] after [[Hyperion]] shattered the daemon Primarch&#039;s blade. Of the 109 Grey Knights who took to the field, [[Grimdark|13 survived]]. Following [[Angron]]&#039;s banishment the Wolves and Steel Legion were able to destroy the few Khornate forces that remained.&lt;br /&gt;
&lt;br /&gt;
===The Months of Shame===&lt;br /&gt;
Given that the whole planet had been contaminated by [[Chaos]], by the sanction of an [[Inquisition|Inquisitor Lord]] the remaining population of Armageddon, civilians and soldiers alike, were to be [[Grimdark|sterilized and sent to Inquisitorial compounds to be worked to death]], and optimistically intended have any Space Wolves who had seen the Grey Knights were to be mindwiped save for Grimnar. Yeah, that last part was never going to happen. The Space Wolves were not fucking amused. Logan [[RAGE|politely and calmly]] explained to the Inquisitor that by punishing the citizens of Armageddon for their heroism and survival, the Inquisition were sullying the honor of the men that yet lived and disrespecting the memories of the dead. The Inquisitor more or less told Logan to go fuck himself. [[RAGE|The Old Wolf was not amused]]. Shortly after this exchange, refugees and soldier survivors started to mysteriously &amp;quot;disappear&amp;quot; from Inquisitorial custody. The Wolves pretty quickly figured out what was up and called the Inquisition to explain their deeds, but they weren&#039;t feeling talkative. The Inquisition began firing on any civilian craft leaving the planet, including the ones escorted by the Space Wolves, who blocked the Inquisitorial fire, [[Noblebright|first with their void shields and then with the hulls of their ships, but never fired back.]] After months of tense standoffs and passive resistance against the Inquisition, which had eventually dispersed unquantified numbers of survivors and utterly shattered the Inquisition&#039;s best attempts at containment, the Space Wolves finally got sick of the Inquisiton&#039;s shit when they, while under truce, damaged the relic [[Strike Cruiser]] &#039;&#039;Scramaseax&#039;&#039; and destroyed its escorts, and the space vikings started shooting back. Evidently the Inquisitor Lord thought it was a good idea to be in a void war with [[Logan Grimnar]], a dude who can call on EIGHT battle barges and FUCKING THIRTY [[Strike Cruiser]]s, and in command of chapter, a [[First Founding]] chapter no less, of Space Marines, and whose [[awesome|forces are typically assumed to be approximately triple the average number]], [[Black Templars|if not larger]]. [[Anal_circumference|He was wrong]].&lt;br /&gt;
&lt;br /&gt;
===The End===&lt;br /&gt;
After months of the Inquisition getting its ass kicked, the Inquisitor Lord finally called on every resource he could muster and set off to [[Fenris]] with an entire [[Imperial Navy]] fleet, a [[Grey Knights]] Strike Cruiser and the entire [[Red Hunters]] chapter fleet. It still wasn&#039;t enough; turns out that The Fang is as monstrously hard a target as the name implies, who knew? To make a long story short, the Wolves lost a negligible amount of ships and some men, but the Inquisition, Grey Knights, and Red Hunters lost a devastating amount of ships and men, and everything ended when [[Logan Grimnar]] teleported onto the Grey Knight&#039;s Strike Cruiser. Logan then thoroughly demonstrated that for all that the Grey Knights are peerless [[psykers]], capable of going toe-to-doe with [[daemons]] and perma-killing them; in a close-quarters fight, they couldn&#039;t hold a candle to the sons of Russ. He made this point by killing the Lord Inquisitor (who by now was nearly crying), splitting the head of the Grey Knight&#039;s [[Grand Master]] before he could even draw his sword, and then threw [[Hyperion]] a Kharn vs Erebus level of beating, only forced to stand down when [[Bjorn]] teleported up into the party and had what is quite possibly the single most &amp;quot;Bjorn&amp;quot; moment ever. Not only did he tell the Inquisition to get off his damn lawn, not only did he tell Logan to &amp;quot;quit making so much damn noise with his out-of-hand party, young man,&amp;quot; Bjorn actually came onto a Fenrisian Inquisitor, calling her a &amp;quot;beautiful frost-born maiden&amp;quot; (or some other flowery shit, it&#039;s been a couple years since I read &#039;&#039;The Emperor&#039;s Gift&#039;&#039;, okay?) revealing himself to be a crotchety old romantic neckbeard. Everyone was pretty fucking dumbfounded, but hey, the Lord Inquisitor was dead, and he was pretty much the only one who&#039;d been in favour of this strategy (to the extent that his subordinates had been devoting an awful lot of time and effort into how best for him to have an &amp;quot;accident&amp;quot;) so everybody pretty much went their own way. Inquisitors, even Inquisitor Lords getting ahead of themselves, trying to throw their weight around with Astartes, and then getting in way over their heads is hardly unprecedented, and is a scenario that usually only ends one way. Trying that shit with First Founding chapters however... You&#039;d have better odds trying your luck in a game of [[Rocks Fall, Everyone Dies|chicken with a black hole]]. &lt;br /&gt;
&lt;br /&gt;
[https://www.youtube.com/watch?v=lT2g2JywF2g| Now in song form!]&lt;br /&gt;
&lt;br /&gt;
==Second War for Armageddon==&lt;br /&gt;
To make a short story even shorter, the Second War for Armageddon was a massive fucking meatgrinder full of happy [[Orks]] and pissed off [[Human]]s. [[Ghazghkull Mag Uruk Thraka]] arrived on the planet with a bunch of [[Ork_Fleets#Others|Roks]] and a few billion Orks and decided to make things more interesting. Armaggeddon&#039;s ruler at the time was a fucker by the name of [[Herman von Strab]], a man so delusionally assured of his own abilities and decisions that ignored every piece of sensible tactical advice given and sent numerically inferior, split focus forces to fight against the uncharacteristically clever Ork hordes. He actually deployed a [[Titan_(Warhammer_40,000)|Titan Legion]] without any kind of support, resulting in their total defeat. When things really started going south, he evacuated to his private bunker and bombarded his own cities with past-the-use-by-date [[Exterminatus#Virus_Bombs|Virus Bombs]], killing millions of his own people as well as the Orks. The planet was only saved due to the actions of a few loyal but disobedient commanders, including [[Commissar Yarrick]], the Old Man himself, who took over and started [[gets shit done|getting shit done]]. Yarrick managed to hold things together with his half-whipped and half-starved forces until the Marines arrived to help out. [[Dante|Commander Dante]] arrives with a taskforce to finish the fight. Ghazghkull fucked off to space. Kinda like WWI. All this war did was create [[Mephiston|Mephiston]] and set the scene for the big war that came after, which brings us to...&lt;br /&gt;
&lt;br /&gt;
==Third War for Armageddon==&lt;br /&gt;
The third war for Armageddon was the biggest land war in the history of the [[Imperium]] and the [[RIP AND TEAR|galaxy&#039;s mosh pit]]. FUCKING EVERYONE was there - well, all the Orks and Humans anyway. Seriously, all nine former Space Marine legions were there along with a lot of successors, a dozen Titan Legions and a metric fuckton of Guard regiments, along with a few billion Orks. There were more Void Ships and ground forces at the third war for Armageddon than any other war in the history of mankind, surpassing even the Siege of Holy Terra and the Ullanor Crusade (though this has been partially retconned by [[Games Workshop|our overlords]]). Commanding this clusterfuck was [[Helbrecht|High Marshal Helbrecht]] in charge of the Void Battle, as the [[Black Templars|Templars]] are void specialists, and [[Commissar Yarrick]] in overall command on the ground (says a lot about how hardcore Yarrick is that even the Astartes were willing to take orders from this guy). Short story shorter Ghazghkull was annoyed that he had to fuck off to space last time, so he came back with even MORE Orks to come back and get Yarrick, though this time the Imperium was prepared and eventually forced a stalemate. [[Derp|Ghazghkull got bored and fucked off to space again]], with Yarrick joining the Templars on an epic road trip to go smite the green fucker, only to be left in the proverbial dust when [[Gork]] and [[Mork]] intervened on Ghazghkull&#039;s behalf. The conflict has kept going ever since, with no sign of slowing down.&lt;br /&gt;
&lt;br /&gt;
Meanwhile, the events of the [[Gathering Storm]] ended up putting Armageddon directly in the path of the Blood Crusade - a colossal legion of Khorne Daemons who almost certainly are ready for a second round. Given the recent activity of the other Daemon Primarchs, it&#039;s not a stretch to assume that Angron will be involved with this invasion as well (as of Dark Imperium he almost was!). The Blood Crusade tried to summon Angron but the [[Salamanders_(Chapter)|Salamanders]] managed to muck up the ritual. While the Chaos warbands were fighting each other, the Orks and the Steel Legion actually teamed up to banish them on occasion before going back to fighting each other. At this point, half of the planet is now a Daemon World occupied by the forces of [[Khorne]] and [[Tzeentch]] (which as usual are fighting among themselves as well) and the other half is presumably waiting for Old Man Yarrick to come back to fuck shit up.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Armageddon indeed.&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
{{40k-Timeline}}&lt;br /&gt;
&lt;br /&gt;
{{40k-Planets}}&lt;br /&gt;
&lt;br /&gt;
[[Category:Imperial]]&lt;/div&gt;</summary>
		<author><name>2603:8001:6940:E836:7D5D:4FC4:AF8D:7273</name></author>
	</entry>
	<entry>
		<id>http://2d4chan.org/mediawiki/index.php?title=Catachan&amp;diff=112922</id>
		<title>Catachan</title>
		<link rel="alternate" type="text/html" href="http://2d4chan.org/mediawiki/index.php?title=Catachan&amp;diff=112922"/>
		<updated>2021-10-06T10:15:30Z</updated>

		<summary type="html">&lt;p&gt;2603:8001:6940:E836:7D5D:4FC4:AF8D:7273: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{topquote|&#039;&#039;&#039;[[Vulkan]]&#039;&#039;&#039;: &amp;quot;Oh-hoho! This planet humbles me to no bounds! Tank-sized scorpipedes, platoon-eating plants, and trench foot for the power-armored!&amp;quot;&amp;lt;br&amp;gt;&#039;&#039;&#039;[[Corvus Corax]]&#039;&#039;&#039; *neck deep in mud*: &amp;quot;WHY DO PEOPLE LIVE HERE!?&lt;br /&gt;
|[[If the Emperor had a Text-to-Speech Device|TTS]] summing up Catachan in a nutshell.}}&lt;br /&gt;
[[File:Catachan.jpg|300px|right|thumb|So deadly that not even [[Daemons]] want to step foot on it. Literally. When the [[Great Rift]] opened, Catachan needed no rescuing because the jungle &#039;&#039;&#039;ATE&#039;&#039;&#039; the daemons. [[Awesome|WITHOUT returning them to the Warp]].]]&lt;br /&gt;
Catachan (sometimes pronounced as &#039;Cata-Can&#039; or &#039;Cata-Chan&#039;, we aren&#039;t really sure thanks to GW incompetence) is everyone&#039;s favourite [[Death World|hellhole.]] Like a giant overgrown Amazon Rainforest mixed in with Skull Island and Gondwana-circa Early Cretaceous Period, every single iota of Catachan is lethal to human life, from the smallest mites to the largest Catachan Devils. The most blighted of daemon worlds at the core of the [[Eye of Terror]] surrounding the very Byssos itself, experience bed-shitting nightmares about the horrors of Catachan.&lt;br /&gt;
&lt;br /&gt;
==History==&lt;br /&gt;
Catachan was colonized by humans longer than Imperial records can remember. When the first probes arrived, the planet was a [[Pretend|deceptive, calm green orb]] from orbit but when the colony ships crash-landed and the colonists had no way to escape, they awoke to find themselves on one of the harshest planets in the galaxy. The colonists only barely survived, holed up in their spacecraft against a living, besieging jungle, a battle for survival in which many undoubtedly died.&lt;br /&gt;
&lt;br /&gt;
==Catachan Welcomes the Bold and the Brave==&lt;br /&gt;
&lt;br /&gt;
As you know, Catachan is not for the faint of heart. If you are a hardcore tourist however, here is the list of flora and fauna you should probably watch out for:&lt;br /&gt;
&lt;br /&gt;
====Flora====&lt;br /&gt;
*The &#039;&#039;&#039;Brainleaf&#039;&#039;&#039; - &#039;&#039;Vinea catachanus dominari&#039;&#039;: A vegetative carnivore, the Brainleaf is a small, not particularly conspicuous tree able to attach its tendrils to the spine and brain of a person, taking control over their body. This creature may be an offshoot of the [[Tyranid]] [[Cortex Leech]], a creature with similar abilities.&lt;br /&gt;
*The &#039;&#039;&#039;Breathweed&#039;&#039;&#039; - &#039;&#039;Parasitus respirare&#039;&#039;: A strange organism that seems to be a mixture between plant and fungi. It grows on the side of tree trunks and resembles a vine. If an organism brushes past by the weed, it dissolves into a cloud of airborne spores. If even one lands in the mouth, you only have a brief time to remove it. Unfortunately, it resembles a small blister making it hard to find. Once settled, [[Wat|it takes over the host&#039;s tongue]]; absorbing nutrients that creates more spores. Once the host dies, the fake tongue dissolves and release even more spores. &lt;br /&gt;
*The &#039;&#039;&#039;Spiker&#039;&#039;&#039; - &#039;&#039;Spina transformatio&#039;&#039;: Fires its spikes into its victims&#039; bodies, which then releases a mutative chemical which literally turns the person into another Spiker.&lt;br /&gt;
*The &#039;&#039;&#039;Venus Mantrap&#039;&#039;&#039; - &#039;&#039;Vinea malum&#039;&#039;: A giant carnivorous plant common to jungle Deathworlds. It resembles the Terran Venus Flytrap for which it is named but is far larger, and unlike the flytrap, it is able to move its leaves to attack and consume its prey. The Mantrap consists of a number of mobile leaves attached to a single immobile stem.&lt;br /&gt;
*The &#039;&#039;&#039;Spore Tree&#039;&#039;&#039;: The branches of this plant hold dangling flowers which launch a cloud of spores when they detect something moving close by, to carry their seeds to other fertile areas. The spore cloud is so dense, the creature which disturbed the tree often chokes and dies. This is also useful for the spore tree as its victim&#039;s decaying body will enrich the ground around its roots.&lt;br /&gt;
*The &#039;&#039;&#039;Canak Floater&#039;&#039;&#039;: These bizarre and deadly plants are filled with lighter-than-air gases and drift across the planet with the vagaries of the wind. They have sensitive feeler tentacles, which detect warmth and moisture above the normal local levels. This is usually to detect streams, hot springs and other sources of water, but unfortunately is also sensitive enough to detect the temperature of and moisture changes caused by humans. When it finds such a place, the floater explodes, scattering its seed pods over a wide area. These seedpods have a diamond-hard outer casing with razor-sharp edges and will scythe through anything within range.&lt;br /&gt;
*The &#039;&#039;&#039;Miral Catcher&#039;&#039;&#039;: Ground-hugging vegetation which has roots that are extremely sensitive to vibrations in the ground, such as might be caused by an animal wandering past. It looks innocuous enough when dormant, but when it attacks, huge tentacles whip from its many frilled maws and lash out. They carry a paralysing toxin, which acts almost instantaneously.&lt;br /&gt;
*The &#039;&#039;&#039;Sucker Tree&#039;&#039;&#039;: Fairly innocuous-looking to the untrained eye, it is simply a fungal-like growth on top of a seemingly normal trunk. However, the trunk can twist and turn when it detects prey, bending over to drop its suckers on top of the heads of its victims. It quickly drains them of their life fluids and then flings the corpse away, to ensure that future victims are not made suspicious by a pile of bodies.&lt;br /&gt;
*The &#039;&#039;&#039;Spitting Cactus&#039;&#039;&#039;: A deadly form of jungle cacti, it is able to fire toxin-coated spines directly at nearby prey.&lt;br /&gt;
*The &#039;&#039;&#039;Catachan Mantrap&#039;&#039;&#039;: While having a similar name to the Venus Mantrap, it uses a much more aggressive hunting technique. It can move its leaves around, actively searching out prey and clamping its jaw-like leaves around its victims.&lt;br /&gt;
*The &#039;&#039;&#039;Stranglevine&#039;&#039;&#039;: Prefers shady spots to grow in, where their distinctive tube-like trunks are hidden from view. When they detect the disturbance caused by a passing animal, their long, highly adhesive stamen uncoil, wrapping themselves around their prey and dragging them back to die of dehydration.&lt;br /&gt;
*&#039;&#039;&#039;Shardwrack Spines&#039;&#039;&#039;: Also known as &amp;quot;devil&#039;s-teeth&amp;quot;, they are an evasive species of jagged formations of fossilized organic matter that have hardened over thousands of year forming razor-sharp walls of crystalline growth bursting from the ground. A usual sight on any deathworld – menacing, bizarre battle zones that only the strongest or the most foolhardy would dare fight on. They form impenetrable barriers that hamper movement, able to mortally wound anything that might come near – their strange shapes and sharp spines can pierce armour as if it wasn’t there.&lt;br /&gt;
*&#039;&#039;&#039;Barbed Vemongorse&#039;&#039;&#039;:- Covered in alien flora bright and beguiling, deathworlds are strange and sinister places few visit and fewer leave intact. Much of the pain, suffering and death can be attributed to the growth of barbed venomgorse. Possessed of a primal, cunning sapience, this carnivorous plant is highly adaptable, which snakes toward anything that lives, able to generate new weapon-growths and toxins throughout its life cyclewhile injecting debilitating neurotoxin with invariably fatal results. Commonly found with a collection of dead animal bones, xenos skeletons, and the odd unfortunate desiccated guardsman entangled in its sapient roots and boughs. The venom from a single one of these xeno-weeds is enough to kill most of a hive city. mesh-like leaves, buds, and barbed flowers, a thick tangle of thorned creeper vines. Produces deadly subforms like the Grappleweed.&lt;br /&gt;
**&#039;&#039;&#039;Grappleweed&#039;&#039;&#039;: the most common and deadly subform of the Barbed Vemongorse. The Grappleweed is a hideous alien plant, with stumpy bushes with trumpet-like flowers, able to shuffle across the landscapes of the galaxy in search of fresh morsels of prey. The writhing barbed tentacles are a deadly menace which will drag any prey with its grapple-barbed tongue into the fleshy trumpet for eventual digestion. Its is a ravenous carnivorous plant that tumbles towards its prey with astonishing swiftness before dousing it in highly corrosive chemicals and consuming the slurried remains.&lt;br /&gt;
&lt;br /&gt;
====Fauna====&lt;br /&gt;
*&#039;&#039;&#039;Catachan Devils&#039;&#039;&#039; - &#039;&#039;Catachanus scorpiones maximus&#039;&#039;: &#039;&#039;Not&#039;&#039; to be confused with the Catachan Devil Guardsmen Regiment; these are voracious predators, looking somewhat like many-limbed scorpions. They can be as long as a [[Land Train]] but are very bulky and slow-moving, meaning that escape is possible. May be or not be a type of lost Tyranid vanguard organism that was forced to adapt to the planet&#039;s environment.&lt;br /&gt;
*&#039;&#039;&#039;Catachan Face-Eater&#039;&#039;&#039; - &#039;&#039;Catachanus fyto paracitus&#039;&#039;: A bizarre amoeba-like organism. In its natural environment, the creature hangs from low branches, near water sources, or anywhere prey is known to travel. When a prey creature comes in range the Face-Eater will drop, or use its powerful muscles to fling itself in the direction of the creature&#039;s head. Once attached it will not only suffocate its prey but also use powerful digestive acids to begin to feed as it slowly kills. It then lays eggs so that the larvae may find a warm and moist meal. [[Wat|Also has the same genus as the Catachan Devils,]] whether they are closely related, we have no idea. But we&#039;re gonna sweep it as GW [[EPIC FAIL|not understanding the basics of biological classification.]]&lt;br /&gt;
*[[Grox|&#039;&#039;&#039;Wild Grox&#039;&#039;&#039;]]: Introduced from the Solomon system as a food source, on Catachan they have become feral, deadly predators.&lt;br /&gt;
*&#039;&#039;&#039;Shambling Mamorphs&#039;&#039;&#039;: From the volcano lands, these creatures are tough fighters and put up a good fight even against the Catachan Devil.&lt;br /&gt;
*&#039;&#039;&#039;Drakebats&#039;&#039;&#039;: [[Ogryn]]-sized, winged pseudo-reptiles that lurk amongst the upper canopy of the equatorial jungles of Catachan, descending from the treetops to ambush and devour unsuspecting prey.&lt;br /&gt;
*There are also many types of venomous serpents on Catachan, including the &#039;&#039;&#039;Flying Swamp Mamba&#039;&#039;&#039;, the &#039;&#039;&#039;Coiling Death Cobra&#039;&#039;&#039; the &#039;&#039;&#039;Catachan Black Viper&#039;&#039;&#039; and the giant &#039;&#039;&#039;Blackback Viper&#039;&#039;&#039;, all are all deadly to most living beings. Some can kill in under 30 heartbeats.&lt;br /&gt;
*&#039;&#039;&#039;Catachan Barking Toads&#039;&#039;&#039;: Although appearing benign and harmless, the Barking Toads are arguably Catachan&#039;s deadliest animals. The creatures are easily startled and, whenever they feel threatened, explode in a cloud of toxins which kills and liquefies anything within a one-kilometre radius, including the Barking Toad itself. The toxin is virulent enough that even respirators and sealed suits such as power armour offer no protection. They are known as the most toxic creatures in the galaxy. How these guys manage to maintain a population without suiciding themselves to extinction, we have no idea, but [[Warp]] fuckery has not been ruled out. There are two types of Barking Toads:&lt;br /&gt;
**&#039;&#039;&#039;Great Barking Toad&#039;&#039;&#039; - &#039;&#039;Catachanus bufo moribundus&#039;&#039;: The larger variant. Will poison everything in a 1 mile radius. [[Fail|&lt;br /&gt;
Also has the same genus as the Catachan Devils and Face Eater despite one being an arachnid, and the other being a slime mould.]] &lt;br /&gt;
**&#039;&#039;&#039;Lesser Barking Toad&#039;&#039;&#039;: The smaller one. Its poison only affects its immediate vicinity.&lt;br /&gt;
*&#039;&#039;&#039;Blood Wasps&#039;&#039;&#039;: swarms of small, deadly insects that are known to eat their prey alive, stripping them to the bone in under an hour.&lt;br /&gt;
*&#039;&#039;&#039;Heretic-Ants&#039;&#039;&#039; are named on the account that they always attack their prey&#039;s feet (or &amp;quot;Soles&amp;quot;) first. One bite from these insects will put a fully grown man in the infirmary for a month, two bites will give them around a day to find treatment before dying, and three will simply kill them outright.&lt;br /&gt;
*&#039;&#039;&#039;Vein Worms&#039;&#039;&#039; secrete an ooze that numbs their prey when they bite so that they cannot feel a thing. The Worms then dig their way under their prey&#039;s skin and into the bloodstream to lay their eggs. The eggs will spread all around the host&#039;s body, and when the larvae hatch they will eat their way through the host&#039;s brain, heart and bones. There is no known cure for Vein Worms once they have entered the bloodstream.&lt;br /&gt;
&lt;br /&gt;
==Disease==&lt;br /&gt;
&lt;br /&gt;
Because it is an Amazon-expy, expect a shit ton of diseases. Many of the planet&#039;s native insects also carry virulent diseases on top of being venomous, meaning that a single bite can be lethal in more ways than one. Due to their unseen nature, many Catachans consider disease to be a greater enemy than any beast or monster.&lt;br /&gt;
&lt;br /&gt;
==People==&lt;br /&gt;
Such hardy place will breed hard people. This is where everyone&#039;s favourite [[Catachan Jungle Fighters|Rambos]] are born. Catachans are known for being both physically and mentally resilient on a level that normal humans simply cannot match. Due to their heavily muscled physiques, they are often nicknamed &amp;quot;Baby Ogryns&amp;quot; by other Guardsmen, although never to their faces, as it often results in serious injury.&lt;br /&gt;
&lt;br /&gt;
{{40k-Planets}}&lt;/div&gt;</summary>
		<author><name>2603:8001:6940:E836:7D5D:4FC4:AF8D:7273</name></author>
	</entry>
	<entry>
		<id>http://2d4chan.org/mediawiki/index.php?title=Horus_Aximand&amp;diff=256339</id>
		<title>Horus Aximand</title>
		<link rel="alternate" type="text/html" href="http://2d4chan.org/mediawiki/index.php?title=Horus_Aximand&amp;diff=256339"/>
		<updated>2021-10-05T22:25:21Z</updated>

		<summary type="html">&lt;p&gt;2603:8001:6940:E836:7D5D:4FC4:AF8D:7273: /* Trivia */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Stub}}&lt;br /&gt;
[[File:Aximand.jpg|thumb|Aximand after getting his face chopped off by a [[White Scars|samurai]].]]&lt;br /&gt;
&lt;br /&gt;
{{topquote|You always were the wrong Horus.|Garviel Loken, right before ramming his chainsword through Aximand’s sternum}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Horus &amp;quot;[[Dawww|Little Horus]]&amp;quot; Aximand&#039;&#039;&#039; was Fifth Captain of the [[Sons of Horus]] legion during the [[Great Crusade]] and the [[Horus Heresy]] and a member of the Mournival, alongside [[Knights-Errant#Garviel_Loken|Garviel Loken]], [[Tarik Torgaddon]], and [[Abaddon|Ezekyle Abaddon]].&lt;br /&gt;
&lt;br /&gt;
Known as a level-headed and wise Astartes, Aximand earned his place as Fifth Captain and later as part of the Mournival during the Great Crusade, fighting in many battles, including the Compliance of Sixty-Three-Nineteen and on [[Murder]] against the [[Megarachnids]]. While Aximand was loyal to the ideals of the [[Emperor]], he was corrupted by the warrior lodges within the XVI Legion and followed his primarch to damnation at the hands of [[Chaos]].&lt;br /&gt;
&lt;br /&gt;
During the Battle of Istvaan III he killed Tarik Torgaddon in a duel, which caused him to experience the closest thing to PTSD a Space Marine could feel, as he was thereafter haunted by the fact that he&#039;d murdered one of his closest friends and witnessed the death of another (or so he thought). Later on the planet Dwell he got his entire fucking FACE sliced off by Hibou Khan of the [[White Scars]]. After getting it reattached, he hopped on the [[Vengeful Spirit|party bus]] to [[Terra]], where during the fighting within the Saturnine Wall, he was eviscerated by Loken, freeing his soul.&lt;br /&gt;
&lt;br /&gt;
==Trivia==&lt;br /&gt;
* His nickname &amp;quot;Little Horus&amp;quot; was given by his peers because of his likeness to the true [[Horus]]. At least before his face [[Not as planned|plastic surgery]]. Supposedly getting his face put back on only increased the resemblance.&lt;br /&gt;
* You have probably noticed the [[Berserk|disproportionate size]] of his blade. Forged on [[Cthonia]], it was a relic [[Power_weapon#Power_Sword|power sword]] known as [[Grimdark|Mourn-it-all]]. Following his death on Terra, Loken [[Blood Ravens|took up]] the weapon.&lt;br /&gt;
* He was one of the few who was able to wound [[Sigismund]] in a duel. He lost a hand in the process, but still! Though this is also entirely offset by the fact that Aximand first surrounded Sigismund with fresh Sons of Horus, waiting for them to tire out and wound him before then intending to swoop in for the kill. Even with all that, Aximand still failed to kill Sigismund, even getting his hand sliced off in the attempt. Wait, why was this cool again? Hey... Attempting to stack the odds in his favor, yet still failing in his objective, and losing his hand in the process? He&#039;s just one top knot and lost hand away from mirroring another [[Abaddon|certain armless member of the Mournival]]...&lt;br /&gt;
&lt;br /&gt;
==Gallery==&lt;br /&gt;
&amp;lt;gallery&amp;gt;&lt;br /&gt;
Horus_Aximand.jpg|He looks like him, doesn&#039;t he?&lt;br /&gt;
Aximand getting a close shave.jpg|Close shave, Chogoris style&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{{Chaos-Marines}}&lt;br /&gt;
[[Category:Black Legion]]&lt;/div&gt;</summary>
		<author><name>2603:8001:6940:E836:7D5D:4FC4:AF8D:7273</name></author>
	</entry>
	<entry>
		<id>http://2d4chan.org/mediawiki/index.php?title=Horus_Aximand&amp;diff=256338</id>
		<title>Horus Aximand</title>
		<link rel="alternate" type="text/html" href="http://2d4chan.org/mediawiki/index.php?title=Horus_Aximand&amp;diff=256338"/>
		<updated>2021-10-05T22:24:32Z</updated>

		<summary type="html">&lt;p&gt;2603:8001:6940:E836:7D5D:4FC4:AF8D:7273: /* Trivia */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Stub}}&lt;br /&gt;
[[File:Aximand.jpg|thumb|Aximand after getting his face chopped off by a [[White Scars|samurai]].]]&lt;br /&gt;
&lt;br /&gt;
{{topquote|You always were the wrong Horus.|Garviel Loken, right before ramming his chainsword through Aximand’s sternum}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Horus &amp;quot;[[Dawww|Little Horus]]&amp;quot; Aximand&#039;&#039;&#039; was Fifth Captain of the [[Sons of Horus]] legion during the [[Great Crusade]] and the [[Horus Heresy]] and a member of the Mournival, alongside [[Knights-Errant#Garviel_Loken|Garviel Loken]], [[Tarik Torgaddon]], and [[Abaddon|Ezekyle Abaddon]].&lt;br /&gt;
&lt;br /&gt;
Known as a level-headed and wise Astartes, Aximand earned his place as Fifth Captain and later as part of the Mournival during the Great Crusade, fighting in many battles, including the Compliance of Sixty-Three-Nineteen and on [[Murder]] against the [[Megarachnids]]. While Aximand was loyal to the ideals of the [[Emperor]], he was corrupted by the warrior lodges within the XVI Legion and followed his primarch to damnation at the hands of [[Chaos]].&lt;br /&gt;
&lt;br /&gt;
During the Battle of Istvaan III he killed Tarik Torgaddon in a duel, which caused him to experience the closest thing to PTSD a Space Marine could feel, as he was thereafter haunted by the fact that he&#039;d murdered one of his closest friends and witnessed the death of another (or so he thought). Later on the planet Dwell he got his entire fucking FACE sliced off by Hibou Khan of the [[White Scars]]. After getting it reattached, he hopped on the [[Vengeful Spirit|party bus]] to [[Terra]], where during the fighting within the Saturnine Wall, he was eviscerated by Loken, freeing his soul.&lt;br /&gt;
&lt;br /&gt;
==Trivia==&lt;br /&gt;
* His nickname &amp;quot;Little Horus&amp;quot; was given by his peers because of his likeness to the true [[Horus]]. At least before his face [[Not as planned|plastic surgery]]. Supposedly getting his face put back on only increased the resemblance.&lt;br /&gt;
* You have probably noticed the [[Berserk|disproportionate size]] of his blade. Forged on [[Cthonia]], it was a relic [[Power_weapon#Power_Sword|power sword]] known as [[Grimdark|Mourn-it-all]]. Following his death on Terra, Loken [[Blood Ravens|took up]] the weapon.&lt;br /&gt;
* He was one of the few who was able to wound [[Sigismund]] in a duel. He lost a hand in the process, but still! Though this is also entirely offset by the fact that Aximand first surrounded Sigismund with fresh Sons of Horus, waiting for them to tire out and wound Sigismund before then intending to swoop in for the kill. Even with all that, Aximand still failed to kill Sigismund, even getting his hand sliced off in the attempt. Wait, why was this cool again? Hey... Attempting to stack the odds in his favor, yet still failing in his objective, and losing his hand in the process? He&#039;s just one top knot and lost hand away from mirroring another [[Abaddon|certain armless member of the Mournival]]...&lt;br /&gt;
&lt;br /&gt;
==Gallery==&lt;br /&gt;
&amp;lt;gallery&amp;gt;&lt;br /&gt;
Horus_Aximand.jpg|He looks like him, doesn&#039;t he?&lt;br /&gt;
Aximand getting a close shave.jpg|Close shave, Chogoris style&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{{Chaos-Marines}}&lt;br /&gt;
[[Category:Black Legion]]&lt;/div&gt;</summary>
		<author><name>2603:8001:6940:E836:7D5D:4FC4:AF8D:7273</name></author>
	</entry>
	<entry>
		<id>http://2d4chan.org/mediawiki/index.php?title=Horus_Aximand&amp;diff=256337</id>
		<title>Horus Aximand</title>
		<link rel="alternate" type="text/html" href="http://2d4chan.org/mediawiki/index.php?title=Horus_Aximand&amp;diff=256337"/>
		<updated>2021-10-05T22:22:54Z</updated>

		<summary type="html">&lt;p&gt;2603:8001:6940:E836:7D5D:4FC4:AF8D:7273: /* Trivia */&lt;/p&gt;
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&lt;div&gt;{{Stub}}&lt;br /&gt;
[[File:Aximand.jpg|thumb|Aximand after getting his face chopped off by a [[White Scars|samurai]].]]&lt;br /&gt;
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{{topquote|You always were the wrong Horus.|Garviel Loken, right before ramming his chainsword through Aximand’s sternum}}&lt;br /&gt;
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&#039;&#039;&#039;Horus &amp;quot;[[Dawww|Little Horus]]&amp;quot; Aximand&#039;&#039;&#039; was Fifth Captain of the [[Sons of Horus]] legion during the [[Great Crusade]] and the [[Horus Heresy]] and a member of the Mournival, alongside [[Knights-Errant#Garviel_Loken|Garviel Loken]], [[Tarik Torgaddon]], and [[Abaddon|Ezekyle Abaddon]].&lt;br /&gt;
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Known as a level-headed and wise Astartes, Aximand earned his place as Fifth Captain and later as part of the Mournival during the Great Crusade, fighting in many battles, including the Compliance of Sixty-Three-Nineteen and on [[Murder]] against the [[Megarachnids]]. While Aximand was loyal to the ideals of the [[Emperor]], he was corrupted by the warrior lodges within the XVI Legion and followed his primarch to damnation at the hands of [[Chaos]].&lt;br /&gt;
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During the Battle of Istvaan III he killed Tarik Torgaddon in a duel, which caused him to experience the closest thing to PTSD a Space Marine could feel, as he was thereafter haunted by the fact that he&#039;d murdered one of his closest friends and witnessed the death of another (or so he thought). Later on the planet Dwell he got his entire fucking FACE sliced off by Hibou Khan of the [[White Scars]]. After getting it reattached, he hopped on the [[Vengeful Spirit|party bus]] to [[Terra]], where during the fighting within the Saturnine Wall, he was eviscerated by Loken, freeing his soul.&lt;br /&gt;
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==Trivia==&lt;br /&gt;
* His nickname &amp;quot;Little Horus&amp;quot; was given by his peers because of his likeness to the true [[Horus]]. At least before his face [[Not as planned|plastic surgery]]. Supposedly getting his face put back on only increased the resemblance.&lt;br /&gt;
* You have probably noticed the [[Berserk|disproportionate size]] of his blade. Forged on [[Cthonia]], it was a relic [[Power_weapon#Power_Sword|power sword]] known as [[Grimdark|Mourn-it-all]]. Following his death on Terra, Loken [[Blood Ravens|took up]] the weapon.&lt;br /&gt;
* He was one of the few who was able to wound [[Sigismund]] in a duel. He lost a hand in the process, but still! Though this is also entirely offset by the fact that Aximand first surrounded Sigismund with fresh Sons of Horus, waiting for them to first tire out and wound Sigismund before then intending to swoop in for the kill. Even with all that, Aximand still failed to kill Sigismund, even getting his hand sliced off in the attempt. Wait, why was this cool again? Hey... Attempting to stack the odds in his favor, yet still failing in his objective, and losing his hand in the process? He&#039;s just one top knot and lost hand away from mirroring another [[Abaddon|certain armless member of the Mournival]]...&lt;br /&gt;
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==Gallery==&lt;br /&gt;
&amp;lt;gallery&amp;gt;&lt;br /&gt;
Horus_Aximand.jpg|He looks like him, doesn&#039;t he?&lt;br /&gt;
Aximand getting a close shave.jpg|Close shave, Chogoris style&lt;br /&gt;
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{{Chaos-Marines}}&lt;br /&gt;
[[Category:Black Legion]]&lt;/div&gt;</summary>
		<author><name>2603:8001:6940:E836:7D5D:4FC4:AF8D:7273</name></author>
	</entry>
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