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	<updated>2026-06-05T09:09:27Z</updated>
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	<entry>
		<id>http://2d4chan.org/mediawiki/index.php?title=Cryonax&amp;diff=155637</id>
		<title>Cryonax</title>
		<link rel="alternate" type="text/html" href="http://2d4chan.org/mediawiki/index.php?title=Cryonax&amp;diff=155637"/>
		<updated>2021-01-11T11:31:03Z</updated>

		<summary type="html">&lt;p&gt;2603:8080:8F00:46B:B85D:245B:BB0:BB0C: Gygax did not create the Princes of Elemental Evil, people. See the original Fiend Folio, p.121.&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[File:Cryonax 4e 1.jpg|300px|thumb|right|Cryonax, the Bleak Monarch. Not to be confused with [[Demogorgon]].]]&lt;br /&gt;
&#039;&#039;&#039;Cryonax&#039;&#039;&#039;, also known as the Prince of Ice, the Prince of Evil Ice/Cold Creatures, the Bringer of Endless Winter and the Bleak Monarch, is a storied [[Archomental]] from the multiverse of [[Dungeons &amp;amp; Dragons]]. Alongside his more famous counterparts [[Imix]], [[Ogremoch]], [[Olhydra]] and [[Yan-C-Bin]], he is one of the original Archomentals - or &amp;quot;Elemental Princes of Evil&amp;quot;, as they were originally called - created by Lewis Pulsipher.&lt;br /&gt;
&lt;br /&gt;
Having first appeared in the Fiend Folio for [[Advanced Dungeons &amp;amp; Dragons]] 1st edition alongside his kin, Cryonax subsequently joined them in reappearances in the [[Planescape]] Monstrous Compendium Appendix III for AD&amp;amp;D 2e, in [[Dragon Magazine]] #347 for 3rd edition, and finally as a solo act in the [[Lords of Chaos]] article for Dragon #421 in 4th edition.&lt;br /&gt;
&lt;br /&gt;
Throughout the editions, Cryonax has remained relatively stable; the highly ambitious lord of the [[Elemental Planes|Paraelemental Plane of Ice]], Cryonax yearns to expand his dominion to not only become a fully-fledged plane, but to freeze the entire multiverse and rule over everything.&lt;br /&gt;
&lt;br /&gt;
Likewise, his appearance has remained fairly stable; a gargantuan &amp;lt;s&amp;gt;Demogorgon knockoff&amp;lt;/s&amp;gt; yeti with tentacles for arms. The biggest change there is that he went from one tentacle for each arm in AD&amp;amp;D to having three tentacles per arm in 3e.&lt;br /&gt;
&lt;br /&gt;
Cryonax rules from the Chiseled Estate, a colossal fortress of ice, quartz and glass that rises a mile above the surface of Ice, jutting into the sub-region known as the Precipice (border region to Air) before plunging 4 miles deep into the Core Ice.&lt;br /&gt;
&lt;br /&gt;
Cryonax&#039;s holy symbols are a blue-white circle trapped in a square or a silver snowflake.&lt;br /&gt;
&lt;br /&gt;
4th edition altered Cryonax only in so far as his old plan wasn&#039;t quite feasible. As a Primordial, he is imprisoned by god-forged bindings in a glacial realm called the Teeth of Lormoch. From here, he issues orders to his cultists to pursue means of freeing him, in hopes of taking his revenge and claiming rulership over the entire multiverse.&lt;br /&gt;
&lt;br /&gt;
Cryonax&#039;s cult is more heavily dependent on non-elemental beings, as Ice lacks any true elementals of its own aside from [[mephit]]s, frost [[salamander]]s, ice paraelementals, and ice &amp;quot;animentals&amp;quot; (lesser elementals in the shape of animals, with brains to match), though 4e threw him a bone by making Ice [[Archon]]s a thing. As such, his primary servitors include frost [[giant]]s (forcing him to war with [[Thrym]] and [[Kostchtchie]] for their faith), [[Chromatic Dragon|white dragons]], [[yeti]], [[amitok]]s, and savage tribes of humans and orcs from the frozen lands of the [[Prime Material]]. In AD&amp;amp;D 1e, he was also served by [[Frost Folk|Frost Men]], magically altered humanoids who possessed icy powers, whilst in 4th edition, he relished the service of Eisk Jaat, [[dwarf]]-kin turned into icy elementals. Frostfell [[Druid]]s who have gone insane and seek to spread the icy environments they so adore make up some of his more devout worshippers.&lt;br /&gt;
&lt;br /&gt;
==Gallery==&lt;br /&gt;
&amp;lt;gallery&amp;gt;&lt;br /&gt;
File:Cryonax 1e.png|Cryonax&#039; debut in the Fiend Folio.&lt;br /&gt;
File:Cryonax 2e.jpg|Cryonax as in the Planescape Monstrous Compendium III.&lt;br /&gt;
File:Cryonax 3e.jpg|Cryonax in 3e.&lt;br /&gt;
File:Cryonax 4e 2.jpg|They don&#039;t call him the Prince of Ice for nothing.&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{{D&amp;amp;D-Archomentals}}&lt;/div&gt;</summary>
		<author><name>2603:8080:8F00:46B:B85D:245B:BB0:BB0C</name></author>
	</entry>
	<entry>
		<id>http://2d4chan.org/mediawiki/index.php?title=Olhydra&amp;diff=365539</id>
		<title>Olhydra</title>
		<link rel="alternate" type="text/html" href="http://2d4chan.org/mediawiki/index.php?title=Olhydra&amp;diff=365539"/>
		<updated>2021-01-11T11:30:21Z</updated>

		<summary type="html">&lt;p&gt;2603:8080:8F00:46B:B85D:245B:BB0:BB0C: Gygax did not create the Princes of Elemental Evil, people. See the original Fiend Folio, p.121.&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{dnd-stub}}&lt;br /&gt;
[[File:Olhydra 4e.jpg|300px|thumb|right|Olhydra as she appears in 4e.]]&lt;br /&gt;
&#039;&#039;&#039;Olhydra&#039;&#039;&#039; is one of the five iconic [[Archomental]]s of [[Dungeons &amp;amp; Dragons]], having been created by Lewis Pulsipher for the Fiend Folio alongside [[Imix]], [[Ogremoch]], [[Yan-C-Bin]], and [[Cryonax]].&lt;br /&gt;
&lt;br /&gt;
==1st Edition==&lt;br /&gt;
Appeared in the Fiend Folio.&lt;br /&gt;
&lt;br /&gt;
==2nd Edition==&lt;br /&gt;
In 2nd edition, Olhydra appeared in the Monstrous Compendium Appendix 3 for Planescape alongside not just her former brothers, but also a cast of four new good archomentals: [[Chan]], [[Sunnis]], [[Zaaman Rul]], and her new personal rival, [[Ben-Hadar]].&lt;br /&gt;
&lt;br /&gt;
==3rd Edition==&lt;br /&gt;
Dragon Magazine #347 gave us the most insight into Olyhydra - and the rest of the Evil Archomentals - of any edition before it.&lt;br /&gt;
&lt;br /&gt;
==4th Edition==&lt;br /&gt;
Olhydra was one of the two classic archomentals who didn&#039;t fare so well in 4th edition; she had to share a single article in [[Dungeon Magazine]] #199&#039;s [[Lords of Chaos]].&lt;br /&gt;
&lt;br /&gt;
==5th Edition==&lt;br /&gt;
All of the Princes of Elemental Evil made their grand debut for the newest edition in the D&amp;amp;D 5th edition adventure &amp;quot;Princes of the Apocalypse&amp;quot;, which revolves around the party kicking the asses of the ever-fractious Cult of Elemental Evil.&lt;br /&gt;
&lt;br /&gt;
==Gallery==&lt;br /&gt;
&amp;lt;gallery&amp;gt;&lt;br /&gt;
File:Olhydra 1e.JPG&lt;br /&gt;
File:Olhydra 5e.jpg&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{{D&amp;amp;D-Archomentals}}&lt;/div&gt;</summary>
		<author><name>2603:8080:8F00:46B:B85D:245B:BB0:BB0C</name></author>
	</entry>
	<entry>
		<id>http://2d4chan.org/mediawiki/index.php?title=Yan-C-Bin&amp;diff=571119</id>
		<title>Yan-C-Bin</title>
		<link rel="alternate" type="text/html" href="http://2d4chan.org/mediawiki/index.php?title=Yan-C-Bin&amp;diff=571119"/>
		<updated>2021-01-11T11:29:57Z</updated>

		<summary type="html">&lt;p&gt;2603:8080:8F00:46B:B85D:245B:BB0:BB0C: Gygax did not create the Princes of Elemental Evil, people. See the original Fiend Folio, p.121.&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{dnd-stub}}&lt;br /&gt;
[[File:Yan-C-Bin 5e.jpg|thumb|right|300px|Yan-C-Bin&#039;s humanoid avatar, from Princes of the Apocalypse.]]&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Yan-C-Bin&#039;&#039;&#039; is one of the five iconic [[Archomental]]s of [[Dungeons &amp;amp; Dragons]], having been created by Lewis Pulsipher for the Fiend Folio alongside [[Imix]], [[Ogremoch]], [[Olhydra]], and [[Cryonax]].&lt;br /&gt;
&lt;br /&gt;
==1st Edition==&lt;br /&gt;
Appeared in the Fiend Folio.&lt;br /&gt;
&lt;br /&gt;
==2nd Edition==&lt;br /&gt;
In 2nd edition, Yan-C-Bin appeared in the Monstrous Compendium Appendix 3 for Planescape alongside not just his former brothers &amp;amp; sister, but also a cast of four new good archomentals: [[Ben-Hadar]], [[Sunnis]], [[Zaaman Rul]], and his new personal rival, [[Chan]].&lt;br /&gt;
&lt;br /&gt;
==3rd Edition==&lt;br /&gt;
Dragon Magazine #347 gave us the most insight into Yan-C-Bin - and the rest of the Evil Archomentals - of any edition before it.&lt;br /&gt;
&lt;br /&gt;
==4th Edition==&lt;br /&gt;
Yan-C-Bin was one of the two classic archomentals who didn&#039;t fare so well in 4th edition; he had to share a single article in [[Dungeon Magazine]] #199&#039;s [[Lords of Chaos]]. He did benefit in one way, gaining a humanoid form to use to interact with his followers instead of the traditional shapeless mass of air.&lt;br /&gt;
&lt;br /&gt;
==5th Edition==&lt;br /&gt;
All of the Princes of Elemental Evil made their grand debut for the newest edition in the D&amp;amp;D 5th edition adventure &amp;quot;Princes of the Apocalypse&amp;quot;, which revolves around the party kicking the asses of the ever-fractious Cult of Elemental Evil. Ironically, he maintained his humanoid avatar from 4e in this edition.&lt;br /&gt;
&lt;br /&gt;
==Gallery==&lt;br /&gt;
&amp;lt;center&amp;gt;&lt;br /&gt;
&amp;lt;gallery&amp;gt;&lt;br /&gt;
File:Yan-C-Bin 1e.JPG&lt;br /&gt;
File:Yan-C-Bin 2e.jpg&lt;br /&gt;
File:Yan-C-Bin 3e.jpg&lt;br /&gt;
File:Yan-C-Bin 4e.jpg&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&amp;lt;/center&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{{D&amp;amp;D-Archomentals}}&lt;/div&gt;</summary>
		<author><name>2603:8080:8F00:46B:B85D:245B:BB0:BB0C</name></author>
	</entry>
	<entry>
		<id>http://2d4chan.org/mediawiki/index.php?title=Ogremoch&amp;diff=364822</id>
		<title>Ogremoch</title>
		<link rel="alternate" type="text/html" href="http://2d4chan.org/mediawiki/index.php?title=Ogremoch&amp;diff=364822"/>
		<updated>2021-01-11T11:29:19Z</updated>

		<summary type="html">&lt;p&gt;2603:8080:8F00:46B:B85D:245B:BB0:BB0C: Gygax did not create the Princes of Elemental Evil, people. See the original Fiend Folio, p.121.&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&#039;&#039;&#039;Ogremoch&#039;&#039;&#039;, also known as the Prince of Evil Earth Creatures or Elemental Earth, the Master/Lord of Black Earth, the Stone Tyrant, and The Mountain Of Doom (no seriously), is one of the five iconic [[Archomental]]s of [[Dungeons &amp;amp; Dragons]], having been created by Leewis Pulsipher for the Fiend Folio alongside [[Imix]], [[Olhydra]], [[Yan-C-Bin]], and [[Cryonax]]. Of all the Archomentals, he has probably fluctated the most of the four editions in which he has appeared.&lt;br /&gt;
&lt;br /&gt;
==1st Edition==&lt;br /&gt;
[[File:Ogremoch 1e.jpg|150px|thumb|right|Ogremoch&#039;s original depiction. He&#039;s come a long way since this.]]&lt;br /&gt;
Described as resembling a 10ft tall &amp;quot;rough and unfinished humanoid&amp;quot; made of stone and clay - his attendant pic looks like a child&#039;s crude clay sculpture of a man; a rounded blobbish figure with cylindrical near-tentacles for arms, stumpy legs, and shallow depressions for eyes and a downturned mouth - we know pretty much nothing about him other than he claims rulership over all of the malevolent creatures on the Plane of Earth and he lives on a &amp;quot;great flat-topped mountain&amp;quot; on that plane. But that&#039;s hardly surprising; this was the Fiend Folio, and space for monster lore was pretty limited.&lt;br /&gt;
{{clear}}&lt;br /&gt;
&lt;br /&gt;
==2nd Edition==&lt;br /&gt;
[[File:Ogremoch 2e.jpg|150px|thumb|left|Ogremoch got a little more sculpted for 2e.]]&lt;br /&gt;
In 2nd edition, Ogremoch appeared in the Monstrous Compendium Appendix 3 for [[Planescape]] alongside not just his former brothers &amp;amp; sister, but also a cast of four new good archomentals: [[Ben-Hadar]], [[Chan]], [[Zaaman Rul]] and his new personal rival, [[Sunnis]].&lt;br /&gt;
&lt;br /&gt;
This version of Ogremoch was a lot more fleshed out... but still not exactly brimming with information. Described as a 10ft tall rocky tyrant, whilst he dwelles within a fortress atop a giant plateau inside of an immense cavern in his home plane, he spends much of his time wandering the Plane of Earth looking for new subjects to intimidate, new slaves to command, and new opponents to challenge. Brutal, cruel and wicked, fear of Ogremoch drives many of the plane&#039;s natives to Sunnis for protection, leading to legendarily destructive battles between the two.&lt;br /&gt;
&lt;br /&gt;
This version of Ogremoch got a physical revamp and was a lot more intimidating than the child&#039;s crude clay doll of 1e; a lanky, scowling, humanoid figure, whose skull grows into a rocky crown.&lt;br /&gt;
{{clear}}&lt;br /&gt;
&lt;br /&gt;
==3rd Edition==&lt;br /&gt;
[[File:Ogremoch 3e.jpg|150px|thumb|right|Aside from Popeye-arms, 3e didn&#039;t change Ogremoch that much.]]&lt;br /&gt;
[[Dragon Magazine]] #347 gave us the most insight into Ogremoch - and the rest of the Evil Archomentals - of any edition before it. His home turf is still the &amp;quot;plateau in a cavern&amp;quot; of 2e, but it now has a name; Stonemire. Swelteringly hot, it&#039;s reputed that Ogremoch has buried many of his defeated foes inside the mesa - some of them supposedly even alive so that he can feed on their powers in some way. He still prefers to spend most of his time roaming the plane looking for creatures to bend to his will or destroy.&lt;br /&gt;
&lt;br /&gt;
Now we finally get a look at how Ogremoch thinks; callously practical, industrious and prudent, with a personality marked by its rigidity. Dispassionate, but still thoroughly evil, Ogremoch relishes in violence and brutality - in fact, in this edition, he abandoned his &amp;quot;traditional&amp;quot; rivalry with [[Yan-C-Bin]], deeming the evil air [[Archomental]] to be too flighty to act as a proper rival, and instead focuses his wrath on [[Sunnis]]. He&#039;s also a great planner and schemer, although his focus on thinking in the severe long-term - the phrase &amp;quot;[[Tzeentch|three schemes beyond the current one]]&amp;quot; is used - means he tends to confuse enemies and allies alike, giving him a reputation as a dull-witted and slow-minded incompetent. Anyone stupid enough to buy that will usually end up squashed to a pulp.&lt;br /&gt;
&lt;br /&gt;
Among other changes in this edition, we learn that Ogremoch fought on the side of the demons with the [[Queen of Chaos]] during her battle against the Wind Dukes of Aqaa - mostly because, at the time, Ogremoch was fighting Yan-C-Bin and he had chosen to side with the Wind Dukes. He still bears a deep grudge against the Wind Dukes and is eager to settle the score against their allies. He&#039;s also the eldest and the most powerful of the evil Archomentals, and has been planning to get rid of his siblings since before they even came to exist - talk about sibling rivalry! His greatest ambition is to seize control of the Great Dismal Delve, a region controlled by the Dao [[genie]]s and which is riddled with planar portals - fortunately for them, the dao are currently strong enough to hold Ogremoch at bay, forcing a reluctant truce.&lt;br /&gt;
&lt;br /&gt;
Ogremoch&#039;s cult includes, aside from the obvious earthen Elementals, subterranean races like [[dwarf|dwarves]], [[gnome]]s, stone [[giant]]s, [[gargoyle]]s and [[troll]]s. His holy symbol is an equilateral triangle with short hash marks through each leg, and his unique &amp;quot;Avatar of Elemental Evil&amp;quot; is the Black Rock Triskelion ([[Monster Manual]] IV).&lt;br /&gt;
&lt;br /&gt;
3e&#039;s version of Ogremoch built upon 2e, tweaking some fine details but mostly preserving him from his past edition.&lt;br /&gt;
{{clear}}&lt;br /&gt;
&lt;br /&gt;
==4th Edition==&lt;br /&gt;
[[File:Ogremoch 4e.jpg|150px|thumb|left|Ogremoch never looked shinier. Or more terrifying.]]&lt;br /&gt;
&lt;br /&gt;
4th edition changed Ogremoch. A &#039;&#039;&#039;lot&#039;&#039;&#039;. For starters, he went from his classic 10ft tall (Large) height to a Gargantuan, near-shapeless abomination of quaking stone, who turns the very earth around him into a bloodthirsty extension of his being. He also regained his original home of a great flat-topped mountain, as the [[Elemental Chaos]] is different to the [[Elemental Planes]], except that now he&#039;s a prisoner there, entombed by chains that [[Moradin]] forged with &amp;quot;the whipping winds that range in the heart of his mountain home&amp;quot;.&lt;br /&gt;
&lt;br /&gt;
Ogremoch&#039;s cult is now incredibly diverse, and in part that&#039;s because there are many different interpretations of him. Some worship him as the same old cthonic monster. Others, more cerebral, worship him as the lord of mysteries and secrets, as master of hidden places and dark moist earth and of the creatures within it. Others worship him because being lord of earth means he claims dominion over the earth&#039;s hidden treasures - gold, silver and gemstones, to name a few. Thus, in 4e, Ogremoch&#039;s cult includes everything from hedge witches to [[troglodyte]] hordes to greedy prospectors, avaricious miners, and dwarves.&lt;br /&gt;
&lt;br /&gt;
In 4th edition, Ogremoch is regarded as the patron god of the [[Norker]]s, a stony-skinned race of [[goblinoid]]s and fellow &#039;&#039;Fiend Folio&#039;&#039; alumni.&lt;br /&gt;
{{clear}}&lt;br /&gt;
&lt;br /&gt;
==5th Edition==&lt;br /&gt;
[[File:Ogremoch 5e.jpg|150px|thumb|right|5e&#039;s art actually used 4e&#039;s as a base.]]&lt;br /&gt;
Ogremoch&#039;s first appearance in this edition was as a mention in the Monster Manual, where it&#039;s stated that [[gargoyle]]s were created by him to mock and destroy the air creatures he so hates.&lt;br /&gt;
&lt;br /&gt;
Like his hated siblings [[Imix]], [[Olhydra]] and [[Yan-C-Bin]], Ogremoch returns as one of the bigger bads of the adventure &amp;quot;Princes of Elemental Evil&amp;quot;, which is all about the party getting involved in the four warring cults of elemental evil dedicated to the four malevolent [[archomental]]s. In this edition, Ogremoch is described as a 50ft tall shambling colossus of animate rock shot through with crystalline growths. His character is slightly tweaked; whilst still an overbearing tyrant who wishes to crush and subjugate all others, and to outlast those he cannot defeat, he also gained a new characteristic of being a miserly bastard who regards all of the treasures of the earth as his own sovereign property. &lt;br /&gt;
&lt;br /&gt;
Because of this, not only can Ogremoch sense whenever anyone removes nuggets of precious metal or raw gemstones from territory under his influence, but he also despises anyone who dares to shape or build things from stone. Extracting treasure from the earth is anathema to this malevolent archomental, and as such, whenever he gains access to the [[Prime Material]], Ogremoch&#039;s presence is signaled easily by his habit of methodically locating and destroying every mine, quarry, town and fortification in his reach.&lt;br /&gt;
&lt;br /&gt;
In a neat little reference to the Monster Manual, one of Ogremoch&#039;s Legendary Actions in this edition is to sacrifice 50 hit points to create a gargoyle.&lt;br /&gt;
{{clear}}&lt;br /&gt;
&lt;br /&gt;
{{D&amp;amp;D-Archomentals}}&lt;/div&gt;</summary>
		<author><name>2603:8080:8F00:46B:B85D:245B:BB0:BB0C</name></author>
	</entry>
	<entry>
		<id>http://2d4chan.org/mediawiki/index.php?title=Archomental&amp;diff=49346</id>
		<title>Archomental</title>
		<link rel="alternate" type="text/html" href="http://2d4chan.org/mediawiki/index.php?title=Archomental&amp;diff=49346"/>
		<updated>2021-01-11T11:28:33Z</updated>

		<summary type="html">&lt;p&gt;2603:8080:8F00:46B:B85D:245B:BB0:BB0C: Gygax did not create the Princes of Elemental Evil, people. See the original Fiend Folio, p.121.&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[File:2e Archomentals.png|300px|thumb|right|The nine iconic archomentals of [[Planescape]]. From left to right, top to bottom: [[Zaaman Rul]], [[Ben-Hadar]], [[Chan]], [[Cryonax]], [[Sunnis]], [[Imix]], [[Yan-C-Bin]], [[Olhydra]] and [[Ogremoch]].]]&lt;br /&gt;
Archomentals are a storied race of beings from [[Dungeons &amp;amp; Dragons]]. They are essentially the &amp;quot;exemplars&amp;quot; (gods/leaders) of the Elementals.&lt;br /&gt;
&lt;br /&gt;
==1st Edition==&lt;br /&gt;
Lewis Pulsipher created the first archomentals - or, as he called them, &amp;quot;Princes of Elemental Evil&amp;quot; - in this edition. They basically served the same purpose as demon lords and arch devils, but for the elemental planes of Earth ([[Ogremoch]]), Fire ([[Imix]]), Air ([[Yan-C-Bin]]), Water ([[Olhydra]]) and Cold ([[Cryonax]]). These appeared in the Fiend Folio sourcebook.&lt;br /&gt;
&lt;br /&gt;
==2nd Edition==&lt;br /&gt;
[[Planescape]] brought the archomentals back and gave them counterparts (since this was the Grid-Filling Edition), the Princes of Elemental Good; [[Sunnis]] of Earth, [[Chan]] of Air, [[Ben-Hadar]] of Water and [[Zaaman Rul]] of Fire. None of them made an appearance until the 3rd of the [[Planescape]] Monstrous Compendium Appendixes, which focused on the denizens of the [[Elemental Planes]]. Why did they go out of their way to fill this grid without adding a Good-aligned Ice archomental or any Archomentals at all for any of the other three paraelemental planes? Good question!&lt;br /&gt;
&lt;br /&gt;
==3rd Edition==&lt;br /&gt;
The Archomentals were given their official name of &amp;quot;Archomental&amp;quot; in [[Dragon Magazine]] for this era, with the Archomentals of Evil appearing in Dragon #347 and their Good counterparts appearing in Dragon #353. This edition also introduced the concept of Archomentals of the [[Elemental Planes|Paraelemental Planes]], though only five are mentioned (Bwimb of Ooze, Ehkahk of Smoke, Chilimba of Magma and [[Cryonax]] of Ice) and only Cryonax got stats.&lt;br /&gt;
&lt;br /&gt;
==4th Edition==&lt;br /&gt;
[[File:Mual-Tar.jpg|250px|thumb|left|Mual-Tar, the Thunder Serpent in its prison.]]&lt;br /&gt;
In 4e, archomentals, renamed &amp;quot;Primordials&amp;quot;, got a HUGE [[PROMOTIONS|promotion]]. With [[Nentir_Vale|Points of Light]] mythos styled after ancient Greco-Roman myths, the multiverse was now created originally by the Primordials/Archomentals, with the Gods coming along later and adding permanency and mortal life to everything. This ticked off the Primordials, and so they fought the Dawn War. The gods killed and imprisoned a huge bunch of Primordials, and others were corrupted into the first Demon Lords, and so the Dawn War came to an end.&lt;br /&gt;
&lt;br /&gt;
Because 4e went for the Elemental Chaos rather than the rigid grid-system of Planescape and its Elemental, Quasimental and Paraelemental Planes, its Primordials were a &#039;&#039;very&#039;&#039; diverse bunch, with figures like [[Atropus]] (imagine a frigging planet made of undead flesh &#039;n&#039; bone and you got the right idea), [[Iktha-Lau]] (embodiment of deep space and the empty void) and [[Mual-tar]] (a freaking huge-ass dragon-thing of stormclouds and lightning chained down by rune-etched chains with links the size of castles).&lt;br /&gt;
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For a tentative list - and do note that some of these appeared in earlier editions as either Archomentals or elemental gods...&lt;br /&gt;
* Mual-tar the Thunder Serpent (“Lords of Chaos: Mual-tar,” Dragon 370)&lt;br /&gt;
* Erek-Hus the King of Terror: Erek-Hus cleaved the dragon-god Io into two equal halves with his adamantine axe, but was then defeated when the two halves became Bahamut and Tiamat. Source: “Dragon”, Monster Manual.&lt;br /&gt;
* Bryakus: Defeated by the gods long ago, the spilled blood of Bryakus gave rise to the first hydras. Source: “Hydra”, Monster Manual.&lt;br /&gt;
* Vezzuvu the Burning Mountain: She is trapped in a field of radiance that keeps her shifted partially out of reality, unable to affect or be affected by her surroundings. Source: Manual of the Planes.&lt;br /&gt;
* Balcoth the Groaning King: His head was cut off by the gods, but it continues to survive as ash and cinders in a cave somewhere in the Elemental Chaos. Source: Manual of the Planes.&lt;br /&gt;
* Fire Lord Imix: Primordial served by fire titans. He also has a temple of beaten gold called the Eternal Flame Pavilion in the City of Brass, and goblin cults in the world. Source: Manual of the Planes.&lt;br /&gt;
* Shangar the Uncrowned: Primordial served by fire titans. Source: Manual of the Planes.&lt;br /&gt;
* Solkara the Crushing Wave: This primordial is trapped in a glacier. Imprisoned by Melora, her exarch Sekolah, Kord, and Sehanine. Source: Manual of the Planes and The Plane Below.&lt;br /&gt;
* Castanamir the Shattered Khan: Primordial served by storm titans. Source: Manual of the Planes.&lt;br /&gt;
* Olhydra the Rain Queen: Primordial served by storm titans. Source: Manual of the Planes.&lt;br /&gt;
* Haemnathuun the Blood Lord: His corpse, a 1,000’ long mass of red stone, floats in the Astral Sea. The Blood Lord created the abominations known as blood fiends in his own image. The Keening Delve, near the City of Brass, was once his stronghold. Haemnathuun was slain by Bahamut, Bane, and Ioun. Source: Manual of the Planes.&lt;br /&gt;
* Heur-Ket: A blustery primordial of wind, thunder, lightning. Source: “Hestavar: the Bright City,” Dragon 371.&lt;br /&gt;
* Tabrach-Ti the Queen of Bronze: Tabrach-Ti was slain by Achra (later called Bane), the first primordial to fall in the Dawn War. Source: “Deities and Demigods: Bane”, Dragon 372.&lt;br /&gt;
* Piranoth the World Mover: Primordial of earth, fire and frost. Source: Revenge of the Giants.&lt;br /&gt;
* Tmesus the Black Star: Primordial of dissolution. Source: E3 Prince of Undeath.&lt;br /&gt;
* Zurtharak the Vein of Iron: A primordial who could burrow through solid stone, Zurtharak was defeated by Moradin (with the help of Kord and Bahamut) wielding the “God Hammer” Guldarak. Source: Hammer of Vengeance (avenger paragon path), Player’s Handbook 2.&lt;br /&gt;
* Nekal of the Glowing Deep: A primordial. Source: Concordant Leader (warlord paragon path), Martial Power.&lt;br /&gt;
* Ilmeth: A primordial who regretted the lives he took and was slain by his own followers in the Dawn War. Source: Vestige of Ilmeth (warlock power), Arcane Power.&lt;br /&gt;
* Shax the Devastator: Dead primordial of the sea. Source: Vestige of Shax (warlock power), Arcane Power.&lt;br /&gt;
* Atropus the World Born Dead: Possibly an undead primordial. Source: Open Grave.&lt;br /&gt;
* Syvexrae the Queen of Stone: A primordial whose petrified but still-regenerating body serves as Doresain’s palace in the White Kingdom. Source: Open Grave.&lt;br /&gt;
* [[The Queen of Chaos|Queen of Chaos]]: A primordial. Source: Dungeon Master’s Guide.&lt;br /&gt;
* Nihil: Primordial of unbeing, defeated by Bahamut. Source: The Plane Above.&lt;br /&gt;
* Gargash: Primordial of the Underdark, mortal enemy of (and defeated by) Torog. Source: Underdark.&lt;br /&gt;
* Iktha-Lau the Ever Empty: A primordial of utter cold from the darkest voids of existence, said to still roam free. Source: The Plane Below.&lt;br /&gt;
* Ulctilantilokla: A primordial that only partially exists in reality, birthed from the multiverse’s first dream, also roams free. Source: The Plane Below.&lt;br /&gt;
* Tziphal the Mountain Builder: Primordial of folding earth, petrification, and volcanoes, is said to have created many of the creatures that possess the power of petrification. He was defeated in the Dawn War and imprisoned in a barrow in the Elemental Chaos, shifted slightly into the past so the barrow cannot be tampered with. Source: The Plane Below.&lt;br /&gt;
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[http://www.wizards.com/dnd/files/excerpts/excerpt_element1.pdf There&#039;s also this big list of Primordials that appeared in &amp;quot;The Plane Below&amp;quot; sourcebook for 4e, which WoTC generously put up on their website for ease of access.]&lt;br /&gt;
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==5th Edition==&lt;br /&gt;
The original Archomentals are back in a huge way, serving as the final bosses of the Princes of the Apocalypse story book from Wizards itself. This being the Nostalgia Fueled Edition, they&#039;ve reclaimed their titles of &amp;quot;Princes of Elemental Evil&amp;quot; and are once more the servants/partners/minions/spawn of [[Tharizdun]] in his guise as the Elder Elemental Eye. They have statblocks, and while they&#039;re nerfed a bit from their old forms, they can still murder whole parties thanks to their absurd AOE abilities. Cryonax isn&#039;t kicking around much, but the other four are still active and trying to vigorously expand their cults by preying on mentally unbalanced adventurers in the [[Forgotten Realms]] and [[Greyhawk]]. Cryonax does get a mention, though, as potentially being controlled by a powerful magic ring that [[Giant|Frost Giants]] spend all of Storm Kings&#039; Thunder and Tomb of Annihilation trying to steal.&lt;br /&gt;
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Of the primordials that originated in Fourth Edition, Maegera alone is provided a statblock in Storm King&#039;s Thunder.&lt;br /&gt;
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==Pathfinder==&lt;br /&gt;
[[Pathfinder]]&#039;s equivalent is known as the eight &#039;&#039;&#039;Elemental Lords&#039;&#039;&#039;. The evil Elemental Lords have imprisoned the good ones in magic gems, but the Pathfinder Society freed Ranginori as part of 2017&#039;s organized play season.&lt;br /&gt;
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Evil&lt;br /&gt;
* [[Ayrzul]], the Fossilized King&lt;br /&gt;
* [[Hshurha]], Duchess of All Winds&lt;br /&gt;
* [[Kelizandri]], the Brackish Emperor&lt;br /&gt;
* [[Ymeri]], Queen of the Inferno&lt;br /&gt;
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Good&lt;br /&gt;
* [[Atreia]], The Lambent Prince&lt;br /&gt;
* [[Ranginori]], Duke of Thunder&lt;br /&gt;
* [[Lysianassa]], Empress of the Torrent&lt;br /&gt;
* [[Sairazul]], the Crystalline Queen&lt;br /&gt;
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These eight aren&#039;t the only demigods of the elemental planes though. Feronia is described as a neutrally aligned demigod from the plane of fire. She was once briefly the wife of [[Archdevil]] Dispater, a union that is best known for producing Ragathiel, the &amp;lt;s&amp;gt;[[Archangel]]&amp;lt;/s&amp;gt;  Empyreal Lord of vengeance and righteous [[RAGE]].&lt;br /&gt;
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==Gallery==&lt;br /&gt;
&amp;lt;center&amp;gt;&lt;br /&gt;
&amp;lt;gallery&amp;gt;&lt;br /&gt;
File:Good Archomentals 3e.jpg|[[Sunnis]], [[Zaaman Rul]] and [[Chan]].&lt;br /&gt;
File:Ehkahk.jpg|Ehkahk, the ruler of the Paraelemental Plane of Smoke.&lt;br /&gt;
File:Solkara.jpg|Solkara, the Crushing Wave.&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&amp;lt;/center&amp;gt;&lt;br /&gt;
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{{D&amp;amp;D-Archomentals}}&lt;br /&gt;
{{D&amp;amp;D-Outsiders}}&lt;/div&gt;</summary>
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