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		<id>http://2d4chan.org/mediawiki/index.php?title=Age_of_Sigmar/Tactics/Destruction/Orruk_Warclans&amp;diff=26062</id>
		<title>Age of Sigmar/Tactics/Destruction/Orruk Warclans</title>
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		<updated>2019-09-28T11:18:58Z</updated>

		<summary type="html">&lt;p&gt;2604:3D08:4C80:A300:B4BA:DC0C:55FD:64BF: /* Cons */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Age of Sigmar Faction|Faction=Orruk Warclans|Logo=Gordrakk.jpeg|Alliance=Destruction|Motto=Waaaaaaaaaagh!!}}&lt;br /&gt;
&lt;br /&gt;
The Ironjawz and Bonesplitterz are getting together for a big Waaaaaagh soup party.&lt;br /&gt;
&#039;&#039;&#039;Battletome announced, but don&#039;t expect much here for a while until the leaks start rolling in.&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
==Why Play Orruk Warclans==&lt;br /&gt;
&lt;br /&gt;
===Pros===&lt;br /&gt;
*Play as Ironjawz or Bonesplitterz or mix the two as &#039;&#039;the Great Waaagh!&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
===Cons===&lt;br /&gt;
*DATZ, A LOT OF GREEN PAINTS YA, GOT DERE BOSS (though made a lot easier with Ork Flesh and other green contrast paints)&lt;br /&gt;
*No Greenskinz though. [[Squatted|They get the boot]]. You either go full armor or go full naked and nothing in-between.&lt;br /&gt;
&lt;br /&gt;
==Rulebooks==&lt;br /&gt;
&lt;br /&gt;
==Allegiance Abilities==&lt;br /&gt;
 &lt;br /&gt;
===Battle Traits===&lt;br /&gt;
====Ironjawz====&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Mad as Hell:&#039;&#039;&#039; At the end of any phase, if any wounds or mortal wounds have been inflicted in that phase on an &#039;&#039;&#039;Ironjawz&#039;&#039;&#039; unit that is more than 9&amp;quot; from any enemy units, that &#039;&#039;&#039;Ironjawz&#039;&#039;&#039; unit can move D6&amp;quot;.&lt;br /&gt;
&lt;br /&gt;
====Bonesplitterz====&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Tireless Trackers:&#039;&#039;&#039; After armies are set up, but before the first battle round begins, half the &#039;&#039;&#039;Bonesplitterz&#039;&#039;&#039; units in a Bonesplitterz army (rounding up) can move up to 5&amp;quot;. If both players can move units before the first battle round begins, they must roll off, and the winner chooses who moves their units first.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Warpaint:&#039;&#039;&#039; Roll a dice each time you allocate a wound or mortal wound to a model with this battletrait. On a 6, that wound or mortal wound is negated.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Monster Hunters:&#039;&#039;&#039; If a friendly &#039;&#039;&#039;Bonesplitterz&#039;&#039;&#039; unit is within 3&amp;quot; of an enemy &#039;&#039;&#039;Monster&#039;&#039;&#039; when it is chosen to fight, before it piles in, you can pick one of the following abilities to apply to it until the end of that phase:&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Wild Abandon:&#039;&#039;&#039; That unit can move an extra 3&amp;quot; when it piles in.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Stab! Stab! Stab!:&#039;&#039;&#039; Add 1 to hit rolls for attacks made by that unit that target a &#039;&#039;&#039;Monster&#039;&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Berserk Strength:&#039;&#039;&#039; If the unmodified wound roll for an attack made by that unit that targets a &#039;&#039;&#039;Monster&#039;&#039;&#039; is 6, that attack inflicts 1 mortal wound on the target in addition to any normal damage.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Spirit of the Beast:&#039;&#039;&#039; Do not take battleshock tests for a &#039;&#039;&#039;Bonesplitterz&#039;&#039;&#039; unit if any enemy &#039;&#039;&#039;Monsters&#039;&#039;&#039; were slain by wounds inflicted by that unit in the same turn.&lt;br /&gt;
&lt;br /&gt;
===Command Traits===&lt;br /&gt;
&lt;br /&gt;
===Artefacts Of Power===&lt;br /&gt;
&lt;br /&gt;
===Spell Lore===&lt;br /&gt;
&lt;br /&gt;
===Endless Spells===&lt;br /&gt;
....because you know these will be coming, right.&lt;br /&gt;
&lt;br /&gt;
==Warscrolls==&lt;br /&gt;
&lt;br /&gt;
===Leaders===&lt;br /&gt;
&lt;br /&gt;
===Battleline===&lt;br /&gt;
&lt;br /&gt;
===Other Units===&lt;br /&gt;
&lt;br /&gt;
===Scenery===&lt;br /&gt;
....and there will be something here too.&lt;br /&gt;
&lt;br /&gt;
==Battalions==&lt;br /&gt;
&lt;br /&gt;
==Tactics==&lt;br /&gt;
&lt;br /&gt;
==Allied Armies==&lt;br /&gt;
&lt;br /&gt;
===Mercenary Companies===&lt;br /&gt;
*&#039;&#039;&#039;Blacksmoke Battery:&#039;&#039;&#039;&lt;br /&gt;
*&#039;&#039;&#039;Greyfyrd:&#039;&#039;&#039;&lt;br /&gt;
*&#039;&#039;&#039;Grugg Brothers:&#039;&#039;&#039;&lt;br /&gt;
*&#039;&#039;&#039;Gutstuffers:&#039;&#039;&#039;&lt;br /&gt;
*&#039;&#039;&#039;Nimyard’s Rough-Riders:&#039;&#039;&#039;&lt;br /&gt;
*&#039;&#039;&#039;Order of the Blood-Drenched Rose:&#039;&#039;&#039;&lt;br /&gt;
*&#039;&#039;&#039;Rampagers:&#039;&#039;&#039;&lt;br /&gt;
*&#039;&#039;&#039;Skroug’s Menagerie:&#039;&#039;&#039;&lt;br /&gt;
*&#039;&#039;&#039;Sons of the Lichemaster:&#039;&#039;&#039;&lt;br /&gt;
*&#039;&#039;&#039;Tenebrous Court:&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{Age_of_Sigmar_Tactics}}&lt;/div&gt;</summary>
		<author><name>2604:3D08:4C80:A300:B4BA:DC0C:55FD:64BF</name></author>
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