<?xml version="1.0"?>
<feed xmlns="http://www.w3.org/2005/Atom" xml:lang="en">
	<id>http://2d4chan.org/mediawiki/api.php?action=feedcontributions&amp;feedformat=atom&amp;user=2605%3AA601%3A5133%3A3E00%3A80C6%3A4219%3AC018%3AEFB7</id>
	<title>2d4chan - User contributions [en]</title>
	<link rel="self" type="application/atom+xml" href="http://2d4chan.org/mediawiki/api.php?action=feedcontributions&amp;feedformat=atom&amp;user=2605%3AA601%3A5133%3A3E00%3A80C6%3A4219%3AC018%3AEFB7"/>
	<link rel="alternate" type="text/html" href="http://2d4chan.org/wiki/Special:Contributions/2605:A601:5133:3E00:80C6:4219:C018:EFB7"/>
	<updated>2026-05-15T10:21:09Z</updated>
	<subtitle>User contributions</subtitle>
	<generator>MediaWiki 1.43.0</generator>
	<entry>
		<id>http://2d4chan.org/mediawiki/index.php?title=Tactics_-_Resistance&amp;diff=465077</id>
		<title>Tactics - Resistance</title>
		<link rel="alternate" type="text/html" href="http://2d4chan.org/mediawiki/index.php?title=Tactics_-_Resistance&amp;diff=465077"/>
		<updated>2017-08-01T03:34:37Z</updated>

		<summary type="html">&lt;p&gt;2605:A601:5133:3E00:80C6:4219:C018:EFB7: /* Unit Analysis */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;This is the Tactics Page for Resistance&lt;br /&gt;
&lt;br /&gt;
==Why Play Resistance==&lt;br /&gt;
Placeholder&lt;br /&gt;
&lt;br /&gt;
==Special Abilities==&lt;br /&gt;
Placeholder&lt;br /&gt;
&lt;br /&gt;
==Unit Analysis==&lt;br /&gt;
*&#039;&#039;&#039;Command:&#039;&#039;&#039; &lt;br /&gt;
**&#039;&#039;&#039;M3 Alexander:&#039;&#039;&#039;&lt;br /&gt;
**&#039;&#039;&#039;NT-5 Thunderstorm Custom:&#039;&#039;&#039;&lt;br /&gt;
**&#039;&#039;&#039;Karl Foley, Prince of New Troy:&#039;&#039;&#039;&lt;br /&gt;
**&#039;&#039;&#039;Jessie Adams, Guide of the Damned:&#039;&#039;&#039;&lt;br /&gt;
**&#039;&#039;&#039;Salakhan, Tyrant of Atlanta:&#039;&#039;&#039;&lt;br /&gt;
**&#039;&#039;&#039;Gunnarr of Elysium, The Ferryman:&#039;&#039;&#039;&lt;br /&gt;
**&#039;&#039;&#039;Lieutenant Colonel James Rodriguez:&#039;&#039;&#039;&lt;br /&gt;
**&#039;&#039;&#039;Rakkon Krell, The Headhunter:&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;Transport:&#039;&#039;&#039; &lt;br /&gt;
**&#039;&#039;&#039;NT-1 Kraken:&#039;&#039;&#039;&lt;br /&gt;
**&#039;&#039;&#039;NT-4 Leviathan:&#039;&#039;&#039;&lt;br /&gt;
**&#039;&#039;&#039;AT-77 Lifthawk:&#039;&#039;&#039;&lt;br /&gt;
**&#039;&#039;&#039;Skulltaker Assault Transport:&#039;&#039;&#039;&lt;br /&gt;
**&#039;&#039;&#039;Battle Bus:&#039;&#039;&#039;&lt;br /&gt;
**&#039;&#039;&#039;MT-90 Jackson:&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;Drill:&#039;&#039;&#039; &lt;br /&gt;
**&#039;&#039;&#039;Model 109 Breaching Drill:&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;Standard:&#039;&#039;&#039; &lt;br /&gt;
**&#039;&#039;&#039;Rocket Technical:&#039;&#039;&#039;&lt;br /&gt;
**&#039;&#039;&#039;Gun Wagon:&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;Troops:&#039;&#039;&#039; &lt;br /&gt;
**&#039;&#039;&#039;Resistance Fighters:&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;Heavy:&#039;&#039;&#039; &lt;br /&gt;
**&#039;&#039;&#039;M9 Hannibal:&#039;&#039;&#039;&lt;br /&gt;
**&#039;&#039;&#039;M20 Zhukov:&#039;&#039;&#039;&lt;br /&gt;
**&#039;&#039;&#039;Mehmed Siege Tank:&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;Support:&#039;&#039;&#039; &lt;br /&gt;
**&#039;&#039;&#039;Barrel Bomber:&#039;&#039;&#039;&lt;br /&gt;
**&#039;&#039;&#039;AH-16 Cyclone:&#039;&#039;&#039;&lt;br /&gt;
**&#039;&#039;&#039;Typhoon:&#039;&#039;&#039;&lt;br /&gt;
**&#039;&#039;&#039;Thunder Wagon:&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;Scout:&#039;&#039;&#039; &lt;br /&gt;
**&#039;&#039;&#039;Gun Technical:&#039;&#039;&#039;&lt;br /&gt;
**&#039;&#039;&#039;Storm Wagon:&#039;&#039;&#039;&lt;br /&gt;
**&#039;&#039;&#039;Fire Wagon:&#039;&#039;&#039;&lt;br /&gt;
**&#039;&#039;&#039;Freeriders:&#039;&#039;&#039;&lt;br /&gt;
**&#039;&#039;&#039;Scout ATVs:&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;Exotic:&#039;&#039;&#039; &lt;br /&gt;
**&#039;&#039;&#039;Occupation Veterans:&#039;&#039;&#039;&lt;br /&gt;
**&#039;&#039;&#039;Berserkers:&#039;&#039;&#039;&lt;br /&gt;
**&#039;&#039;&#039;Marine Force Recon:&#039;&#039;&#039;&lt;br /&gt;
**&#039;&#039;&#039;Sappers:&#039;&#039;&#039;&lt;br /&gt;
**&#039;&#039;&#039;Attack ATVs:&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;Air:&#039;&#039;&#039; &lt;br /&gt;
**&#039;&#039;&#039;J19 Hellhog:&#039;&#039;&#039;&lt;br /&gt;
**&#039;&#039;&#039;Archangel Pathfinder:&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
==Building an Army==&lt;br /&gt;
Placeholder&lt;br /&gt;
&lt;br /&gt;
==Tactics==&lt;br /&gt;
Placeholder&lt;br /&gt;
&lt;br /&gt;
==Counter-Tactics==&lt;br /&gt;
Placeholder&lt;br /&gt;
&lt;br /&gt;
==Common Playstyles==&lt;br /&gt;
Placeholder&lt;/div&gt;</summary>
		<author><name>2605:A601:5133:3E00:80C6:4219:C018:EFB7</name></author>
	</entry>
	<entry>
		<id>http://2d4chan.org/mediawiki/index.php?title=Tactics_-_Shaltari&amp;diff=465118</id>
		<title>Tactics - Shaltari</title>
		<link rel="alternate" type="text/html" href="http://2d4chan.org/mediawiki/index.php?title=Tactics_-_Shaltari&amp;diff=465118"/>
		<updated>2017-08-01T03:34:26Z</updated>

		<summary type="html">&lt;p&gt;2605:A601:5133:3E00:80C6:4219:C018:EFB7: /* Unit Analysis */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;This is the Tactics Page for Shaltari&lt;br /&gt;
&lt;br /&gt;
==Why Play Shaltari==&lt;br /&gt;
Placeholder&lt;br /&gt;
&lt;br /&gt;
==Special Abilities==&lt;br /&gt;
Placeholder&lt;br /&gt;
&lt;br /&gt;
==Unit Analysis==&lt;br /&gt;
*&#039;&#039;&#039;Command:&#039;&#039;&#039; &lt;br /&gt;
**&#039;&#039;&#039;Coyote Warstrider:&#039;&#039;&#039;&lt;br /&gt;
**&#039;&#039;&#039;Gharial CGT:&#039;&#039;&#039;&lt;br /&gt;
**&#039;&#039;&#039;High Warchief Ramses, The Fireborn:&#039;&#039;&#039;&lt;br /&gt;
**&#039;&#039;&#039;Warchief Isis, The Clairvoyant:&#039;&#039;&#039;&lt;br /&gt;
**&#039;&#039;&#039;Seti, The Kinslayer:&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;Gate:&#039;&#039;&#039; &lt;br /&gt;
**&#039;&#039;&#039;Spirit Light Gate:&#039;&#039;&#039;&lt;br /&gt;
**&#039;&#039;&#039;Eden Medium Gate:&#039;&#039;&#039;&lt;br /&gt;
**&#039;&#039;&#039;Gaia Heavy Gate:&#039;&#039;&#039;&lt;br /&gt;
**&#039;&#039;&#039;Haven Terragate:&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;Standard:&#039;&#039;&#039; &lt;br /&gt;
**&#039;&#039;&#039;Tomahawk MGT:&#039;&#039;&#039;&lt;br /&gt;
**&#039;&#039;&#039;Tarantula Battle Strider:&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;Troops:&#039;&#039;&#039; &lt;br /&gt;
**&#039;&#039;&#039;Braves:&#039;&#039;&#039;&lt;br /&gt;
**&#039;&#039;&#039;Pungari Auxilleries:&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;Heavy:&#039;&#039;&#039; &lt;br /&gt;
**&#039;&#039;&#039;Jaguar Warstrider:&#039;&#039;&#039;&lt;br /&gt;
**&#039;&#039;&#039;Ocelot Warstrider:&#039;&#039;&#039;&lt;br /&gt;
**&#039;&#039;&#039;Leopard Warstrider:&#039;&#039;&#039;&lt;br /&gt;
**&#039;&#039;&#039;Panther Warstrider:&#039;&#039;&#039;&lt;br /&gt;
**&#039;&#039;&#039;Caiman HGT:&#039;&#039;&#039;&lt;br /&gt;
**&#039;&#039;&#039;Crocodile HGT:&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;Support:&#039;&#039;&#039; &lt;br /&gt;
**&#039;&#039;&#039;Kukri AAGT:&#039;&#039;&#039;&lt;br /&gt;
**&#039;&#039;&#039;Dreamsnare Warstrider:&#039;&#039;&#039;&lt;br /&gt;
**&#039;&#039;&#039;Birdeater Battle Strider:&#039;&#039;&#039;&lt;br /&gt;
**&#039;&#039;&#039;Firedrake:&#039;&#039;&#039;&lt;br /&gt;
**&#039;&#039;&#039;Firebird:&#039;&#039;&#039;&lt;br /&gt;
**&#039;&#039;&#039;Totem Warspire:&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;Scout:&#039;&#039;&#039; &lt;br /&gt;
**&#039;&#039;&#039;Yari LGT:&#039;&#039;&#039;&lt;br /&gt;
**&#039;&#039;&#039;Samurai:&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;Exotic:&#039;&#039;&#039; &lt;br /&gt;
**&#039;&#039;&#039;Firstborn:&#039;&#039;&#039;&lt;br /&gt;
**&#039;&#039;&#039;Ronin:&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;Air:&#039;&#039;&#039; &lt;br /&gt;
**&#039;&#039;&#039;Warspear Heavy Fighter:&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
==Building an Army==&lt;br /&gt;
Placeholder&lt;br /&gt;
&lt;br /&gt;
==Tactics==&lt;br /&gt;
Placeholder&lt;br /&gt;
&lt;br /&gt;
==Counter-Tactics==&lt;br /&gt;
Placeholder&lt;br /&gt;
&lt;br /&gt;
==Common Playstyles==&lt;br /&gt;
Placeholder&lt;/div&gt;</summary>
		<author><name>2605:A601:5133:3E00:80C6:4219:C018:EFB7</name></author>
	</entry>
	<entry>
		<id>http://2d4chan.org/mediawiki/index.php?title=Tactics_-_Scourge&amp;diff=465116</id>
		<title>Tactics - Scourge</title>
		<link rel="alternate" type="text/html" href="http://2d4chan.org/mediawiki/index.php?title=Tactics_-_Scourge&amp;diff=465116"/>
		<updated>2017-08-01T03:34:05Z</updated>

		<summary type="html">&lt;p&gt;2605:A601:5133:3E00:80C6:4219:C018:EFB7: /* Unit Analysis */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;This is the Tactics Page for Scourge&lt;br /&gt;
&lt;br /&gt;
==Why Play Scourge==&lt;br /&gt;
Placeholder&lt;br /&gt;
&lt;br /&gt;
==Special Abilities==&lt;br /&gt;
Placeholder&lt;br /&gt;
&lt;br /&gt;
==Unit Analysis==&lt;br /&gt;
*&#039;&#039;&#039;Command:&#039;&#039;&#039; &lt;br /&gt;
**&#039;&#039;&#039;Desolator:&#039;&#039;&#039;&lt;br /&gt;
**&#039;&#039;&#039;Oppressor:&#039;&#039;&#039;&lt;br /&gt;
**&#039;&#039;&#039;Overseer:&#039;&#039;&#039;&lt;br /&gt;
**&#039;&#039;&#039;Eden’s Dinosaur:&#039;&#039;&#039;&lt;br /&gt;
**&#039;&#039;&#039;The Cavebreaker:&#039;&#039;&#039;&lt;br /&gt;
**&#039;&#039;&#039;The Jungle Devil:&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;Transport:&#039;&#039;&#039; &lt;br /&gt;
**&#039;&#039;&#039;Intruder Light Dropship:&#039;&#039;&#039;&lt;br /&gt;
**&#039;&#039;&#039;Marauder Medium Dropship:&#039;&#039;&#039;&lt;br /&gt;
**&#039;&#039;&#039;Despoiler Heavy Dropship:&#039;&#039;&#039;&lt;br /&gt;
**&#039;&#039;&#039;Harbinger Assault Dropship:&#039;&#039;&#039;&lt;br /&gt;
**&#039;&#039;&#039;Raider:&#039;&#039;&#039;&lt;br /&gt;
**&#039;&#039;&#039;Invader APC:&#039;&#039;&#039;&lt;br /&gt;
**&#039;&#039;&#039;Vampires:&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;Standard:&#039;&#039;&#039; &lt;br /&gt;
**&#039;&#039;&#039;Hunter MGT:&#039;&#039;&#039;&lt;br /&gt;
**&#039;&#039;&#039;Stalker Pack:&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;Troops:&#039;&#039;&#039; &lt;br /&gt;
**&#039;&#039;&#039;Warrior Horde:&#039;&#039;&#039;&lt;br /&gt;
**&#039;&#039;&#039;Aged Ones:&#039;&#039;&#039;&lt;br /&gt;
**&#039;&#039;&#039;Razorworm Pack:&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;Heavy:&#039;&#039;&#039; &lt;br /&gt;
**&#039;&#039;&#039;Slayer HGT:&#039;&#039;&#039;&lt;br /&gt;
**&#039;&#039;&#039;Tormenter HGT:&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;Support:&#039;&#039;&#039; &lt;br /&gt;
**&#039;&#039;&#039;Reaper AAGT:&#039;&#039;&#039;&lt;br /&gt;
**&#039;&#039;&#039;Ravager Pack:&#039;&#039;&#039;&lt;br /&gt;
**&#039;&#039;&#039;Annihilator:&#039;&#039;&#039;&lt;br /&gt;
**&#039;&#039;&#039;Screamer:&#039;&#039;&#039;&lt;br /&gt;
**&#039;&#039;&#039;Reaver Heavy Gunship:&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;Scout:&#039;&#039;&#039; &lt;br /&gt;
**&#039;&#039;&#039;Minder:&#039;&#039;&#039;&lt;br /&gt;
**&#039;&#039;&#039;Prowler:&#039;&#039;&#039;&lt;br /&gt;
**&#039;&#039;&#039;Monitor:&#039;&#039;&#039;&lt;br /&gt;
**&#039;&#039;&#039;Corruptor:&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;Exotic:&#039;&#039;&#039; &lt;br /&gt;
**&#039;&#039;&#039;Destroyer Pack:&#039;&#039;&#039;&lt;br /&gt;
**&#039;&#039;&#039;Eviscerators Pack:&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;Air:&#039;&#039;&#039; &lt;br /&gt;
**&#039;&#039;&#039;Corsair Interceptor:&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
==Building an Army==&lt;br /&gt;
Placeholder&lt;br /&gt;
&lt;br /&gt;
==Tactics==&lt;br /&gt;
Placeholder&lt;br /&gt;
&lt;br /&gt;
==Counter-Tactics==&lt;br /&gt;
Placeholder&lt;br /&gt;
&lt;br /&gt;
==Common Playstyles==&lt;br /&gt;
Placeholder&lt;/div&gt;</summary>
		<author><name>2605:A601:5133:3E00:80C6:4219:C018:EFB7</name></author>
	</entry>
	<entry>
		<id>http://2d4chan.org/mediawiki/index.php?title=Tactics_-_UCM&amp;diff=465281</id>
		<title>Tactics - UCM</title>
		<link rel="alternate" type="text/html" href="http://2d4chan.org/mediawiki/index.php?title=Tactics_-_UCM&amp;diff=465281"/>
		<updated>2017-08-01T03:33:26Z</updated>

		<summary type="html">&lt;p&gt;2605:A601:5133:3E00:80C6:4219:C018:EFB7: /* Unit Analysis */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;This is the Tactics Page for Drop Zone Commander UCM&lt;br /&gt;
&lt;br /&gt;
==Why Play UCM==&lt;br /&gt;
As the &amp;quot;generic&amp;quot; faction in Dropzone commander (DzC), a lot of their units are jack of all trades/master of none types. However they can still pose an interesting tactical challenge.&lt;br /&gt;
&lt;br /&gt;
==Special Abilities==&lt;br /&gt;
Placeholder&lt;br /&gt;
&lt;br /&gt;
==Unit Analysis==&lt;br /&gt;
*&#039;&#039;&#039;Command:&#039;&#039;&#039; &lt;br /&gt;
**&#039;&#039;&#039;Kodiak ACV:&#039;&#039;&#039;&lt;br /&gt;
**&#039;&#039;&#039;Phoenix Command Gunship:&#039;&#039;&#039;&lt;br /&gt;
**&#039;&#039;&#039;General Arthur J. Wade:&#039;&#039;&#039;&lt;br /&gt;
**&#039;&#039;&#039;Lieutenant-General Luciana M. Cato:&#039;&#039;&#039;&lt;br /&gt;
**&#039;&#039;&#039;Colonel Samuel S. Helburn:&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;Transport:&#039;&#039;&#039; &lt;br /&gt;
**&#039;&#039;&#039;Raven Light Dropship:&#039;&#039;&#039;&lt;br /&gt;
**&#039;&#039;&#039;Condor Medium Dropship:&#039;&#039;&#039;&lt;br /&gt;
**&#039;&#039;&#039;Albatross Heavy Dropship:&#039;&#039;&#039;&lt;br /&gt;
**&#039;&#039;&#039;Bear APC:&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;Standard:&#039;&#039;&#039; &lt;br /&gt;
**&#039;&#039;&#039;Sabre MBT:&#039;&#039;&#039;&lt;br /&gt;
**&#039;&#039;&#039;Rapier AAT:&#039;&#039;&#039;&lt;br /&gt;
**&#039;&#039;&#039;Katana LT:&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;Troops:&#039;&#039;&#039; &lt;br /&gt;
**&#039;&#039;&#039;Colonial Legionnaire Squad:&#039;&#039;&#039;&lt;br /&gt;
**&#039;&#039;&#039;Legionnaire Mortar Team:&#039;&#039;&#039;&lt;br /&gt;
**&#039;&#039;&#039;Legionnaire Flak Team:&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;Heavy:&#039;&#039;&#039; &lt;br /&gt;
**&#039;&#039;&#039;Gladius HBT:&#039;&#039;&#039;&lt;br /&gt;
**&#039;&#039;&#039;Scimitar Tank Destroyer:&#039;&#039;&#039;&lt;br /&gt;
**&#039;&#039;&#039;Broadsword:&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;Support:&#039;&#039;&#039; &lt;br /&gt;
**&#039;&#039;&#039;Ferrum Class Drone Base:&#039;&#039;&#039;&lt;br /&gt;
**&#039;&#039;&#039;Longbow Howitzer:&#039;&#039;&#039;&lt;br /&gt;
**&#039;&#039;&#039;Crossbow:&#039;&#039;&#039;&lt;br /&gt;
**&#039;&#039;&#039;Fireblade LT:&#039;&#039;&#039;&lt;br /&gt;
**&#039;&#039;&#039;Falcon Gunship:&#039;&#039;&#039;&lt;br /&gt;
**&#039;&#039;&#039;Eagle Heavy Gunship:&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;Scout:&#039;&#039;&#039; &lt;br /&gt;
**&#039;&#039;&#039;Wolverine LAV:&#039;&#039;&#039;&lt;br /&gt;
**&#039;&#039;&#039;Praetorian Sniper Team:&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;Exotic:&#039;&#039;&#039; &lt;br /&gt;
**&#039;&#039;&#039;Praetorian Team:&#039;&#039;&#039;&lt;br /&gt;
**&#039;&#039;&#039;Hazard Suit Team:&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;Air:&#039;&#039;&#039; &lt;br /&gt;
**&#039;&#039;&#039;Archangel Interceptor:&#039;&#039;&#039;&lt;br /&gt;
**&#039;&#039;&#039;Seraphim Strike Fighter:&#039;&#039;&#039;&lt;br /&gt;
**&#039;&#039;&#039;Seraphim Retaliator:&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
==Building an Army==&lt;br /&gt;
Placeholder&lt;br /&gt;
&lt;br /&gt;
==Tactics==&lt;br /&gt;
Placeholder&lt;br /&gt;
&lt;br /&gt;
==Counter-Tactics==&lt;br /&gt;
Placeholder&lt;br /&gt;
&lt;br /&gt;
==Common Playstyles==&lt;br /&gt;
Placeholder&lt;/div&gt;</summary>
		<author><name>2605:A601:5133:3E00:80C6:4219:C018:EFB7</name></author>
	</entry>
	<entry>
		<id>http://2d4chan.org/mediawiki/index.php?title=Tactics_-_UCM&amp;diff=465280</id>
		<title>Tactics - UCM</title>
		<link rel="alternate" type="text/html" href="http://2d4chan.org/mediawiki/index.php?title=Tactics_-_UCM&amp;diff=465280"/>
		<updated>2017-08-01T03:31:51Z</updated>

		<summary type="html">&lt;p&gt;2605:A601:5133:3E00:80C6:4219:C018:EFB7: /* Unit Analysis */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;This is the Tactics Page for Drop Zone Commander UCM&lt;br /&gt;
&lt;br /&gt;
==Why Play UCM==&lt;br /&gt;
As the &amp;quot;generic&amp;quot; faction in Dropzone commander (DzC), a lot of their units are jack of all trades/master of none types. However they can still pose an interesting tactical challenge.&lt;br /&gt;
&lt;br /&gt;
==Special Abilities==&lt;br /&gt;
Placeholder&lt;br /&gt;
&lt;br /&gt;
==Unit Analysis==&lt;br /&gt;
*&#039;&#039;&#039;Command:&#039;&#039;&#039; &lt;br /&gt;
**&#039;&#039;&#039;Kodiak ACV:&#039;&#039;&#039;&lt;br /&gt;
**&#039;&#039;&#039;Phoenix Command Gunship:’’’&lt;br /&gt;
**&#039;&#039;&#039;General Arthur J. Wade:&#039;&#039;&#039;&lt;br /&gt;
**&#039;&#039;&#039;Lieutenant-General Luciana M. Cato:&#039;&#039;&#039;&lt;br /&gt;
**’’’Colonel Samuel S. Helburn:’’’&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;Transport:&#039;&#039;&#039; &lt;br /&gt;
**&#039;&#039;&#039;Raven Light Dropship:&#039;&#039;&#039;&lt;br /&gt;
**&#039;&#039;&#039;Condor Medium Dropship:&#039;&#039;&#039;&lt;br /&gt;
**&#039;&#039;&#039;Albatross Heavy Dropship:&#039;&#039;&#039;&lt;br /&gt;
**&#039;&#039;&#039;Bear APC:&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;Standard:&#039;&#039;&#039; &lt;br /&gt;
**&#039;&#039;&#039;Sabre MBT:’’’&lt;br /&gt;
**&#039;&#039;&#039;Rapier AAT:&#039;&#039;&#039;&lt;br /&gt;
**’’’Katana LT:’’’&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;Troops:&#039;&#039;&#039; &lt;br /&gt;
**&#039;&#039;&#039;Colonial Legionnaire Squad:&#039;&#039;&#039;&lt;br /&gt;
**&#039;&#039;&#039;Legionnaire Mortar Team:’’’&lt;br /&gt;
**&#039;&#039;&#039;Legionnaire Flak Team:’’’&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;Heavy:&#039;&#039;&#039; &lt;br /&gt;
**&#039;&#039;&#039;Gladius HBT:&#039;&#039;&#039;&lt;br /&gt;
**&#039;&#039;&#039;Scimitar Tank Destroyer:&#039;&#039;&#039;&lt;br /&gt;
**’’’Broadsword:’’’&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;Support:&#039;&#039;&#039; &lt;br /&gt;
**&#039;&#039;&#039;Ferrum Class Drone Base:’’’&lt;br /&gt;
**’’’Longbow Howitzer:’’’&lt;br /&gt;
**’’’Crossbow:’’’&lt;br /&gt;
**’’’Fireblade LT:’’’&lt;br /&gt;
**&#039;&#039;&#039;Falcon Gunship:&#039;&#039;&#039;&lt;br /&gt;
**’’’Eagle Heavy Gunship:&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;Scout:&#039;&#039;&#039; &lt;br /&gt;
**&#039;&#039;&#039;Wolverine LAV:&#039;&#039;&#039;&lt;br /&gt;
**&#039;&#039;&#039;Praetorian Sniper Team:&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;Exotic:&#039;&#039;&#039; &lt;br /&gt;
**&#039;&#039;&#039;Praetorian Team:&#039;&#039;&#039;&lt;br /&gt;
**’’’Hazard Suit Team:’’’&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;Air:&#039;&#039;&#039; &lt;br /&gt;
**&#039;&#039;&#039;Archangel Interceptor:&#039;&#039;&#039;&lt;br /&gt;
**&#039;&#039;&#039;Seraphim Strike Fighter:&#039;&#039;&#039;&lt;br /&gt;
**&#039;&#039;&#039;Seraphim Retaliator:’’’&lt;br /&gt;
&lt;br /&gt;
==Building an Army==&lt;br /&gt;
Placeholder&lt;br /&gt;
&lt;br /&gt;
==Tactics==&lt;br /&gt;
Placeholder&lt;br /&gt;
&lt;br /&gt;
==Counter-Tactics==&lt;br /&gt;
Placeholder&lt;br /&gt;
&lt;br /&gt;
==Common Playstyles==&lt;br /&gt;
Placeholder&lt;/div&gt;</summary>
		<author><name>2605:A601:5133:3E00:80C6:4219:C018:EFB7</name></author>
	</entry>
	<entry>
		<id>http://2d4chan.org/mediawiki/index.php?title=Dropzone_Commander/Tactics&amp;diff=186220</id>
		<title>Dropzone Commander/Tactics</title>
		<link rel="alternate" type="text/html" href="http://2d4chan.org/mediawiki/index.php?title=Dropzone_Commander/Tactics&amp;diff=186220"/>
		<updated>2017-08-01T02:30:54Z</updated>

		<summary type="html">&lt;p&gt;2605:A601:5133:3E00:80C6:4219:C018:EFB7: /* Drop Zone Commander */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;This is the Tactics Hub for [[Dropzone Commander]]&lt;br /&gt;
&lt;br /&gt;
=== Dropzone Commander === &lt;br /&gt;
* [[Tactics_-_UCM|United Colonies of Mankind]]&lt;br /&gt;
* [[Tactics_-_Scourge|Scourge]]&lt;br /&gt;
* [[Tactics_-_PHR|Post-Human Republic]]&lt;br /&gt;
* [[Tactics_-_Shaltari|Shaltari Tribes]]&lt;br /&gt;
* [[Tactics_-_Resistance|Resistance]]&lt;br /&gt;
&lt;br /&gt;
[[Category:Wargaming Tactics]]&lt;/div&gt;</summary>
		<author><name>2605:A601:5133:3E00:80C6:4219:C018:EFB7</name></author>
	</entry>
	<entry>
		<id>http://2d4chan.org/mediawiki/index.php?title=Dropzone_Commander/Tactics&amp;diff=186225</id>
		<title>Dropzone Commander/Tactics</title>
		<link rel="alternate" type="text/html" href="http://2d4chan.org/mediawiki/index.php?title=Dropzone_Commander/Tactics&amp;diff=186225"/>
		<updated>2017-08-01T02:29:32Z</updated>

		<summary type="html">&lt;p&gt;2605:A601:5133:3E00:80C6:4219:C018:EFB7: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;This is the Tactics Hub for [[Dropzone Commander]]&lt;br /&gt;
&lt;br /&gt;
=== Drop Zone Commander === &lt;br /&gt;
* [[Tactics_-_UCM|UCM]]&lt;br /&gt;
* [[Tactics_-_Scourge|Scourge]]&lt;br /&gt;
* [[Tactics_-_PHR|PHR]]&lt;br /&gt;
* [[Tactics_-_Shaltari|Shaltari]]&lt;br /&gt;
* [[Tactics_-_Resistance|Resistance]]&lt;br /&gt;
&lt;br /&gt;
[[Category:Wargaming Tactics]]&lt;/div&gt;</summary>
		<author><name>2605:A601:5133:3E00:80C6:4219:C018:EFB7</name></author>
	</entry>
	<entry>
		<id>http://2d4chan.org/mediawiki/index.php?title=Dropzone_Commander/Tactics&amp;diff=186224</id>
		<title>Dropzone Commander/Tactics</title>
		<link rel="alternate" type="text/html" href="http://2d4chan.org/mediawiki/index.php?title=Dropzone_Commander/Tactics&amp;diff=186224"/>
		<updated>2017-08-01T02:29:22Z</updated>

		<summary type="html">&lt;p&gt;2605:A601:5133:3E00:80C6:4219:C018:EFB7: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;This is the Tactics Hub for Dropzone Commander&lt;br /&gt;
&lt;br /&gt;
=== Drop Zone Commander === &lt;br /&gt;
* [[Tactics_-_UCM|UCM]]&lt;br /&gt;
* [[Tactics_-_Scourge|Scourge]]&lt;br /&gt;
* [[Tactics_-_PHR|PHR]]&lt;br /&gt;
* [[Tactics_-_Shaltari|Shaltari]]&lt;br /&gt;
* [[Tactics_-_Resistance|Resistance]]&lt;br /&gt;
&lt;br /&gt;
[[Category:Wargaming Tactics]]&lt;/div&gt;</summary>
		<author><name>2605:A601:5133:3E00:80C6:4219:C018:EFB7</name></author>
	</entry>
	<entry>
		<id>http://2d4chan.org/mediawiki/index.php?title=Resistance&amp;diff=403156</id>
		<title>Resistance</title>
		<link rel="alternate" type="text/html" href="http://2d4chan.org/mediawiki/index.php?title=Resistance&amp;diff=403156"/>
		<updated>2017-08-01T02:06:15Z</updated>

		<summary type="html">&lt;p&gt;2605:A601:5133:3E00:80C6:4219:C018:EFB7: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[File:Resistance_logo.jpg|200px|thumb|right]]&lt;br /&gt;
&lt;br /&gt;
Run the gamut from brave resistance fighters to Mad Max-style cannibals. Graftin&#039; metal onto buses and shootin&#039; rockets from technicals.&lt;br /&gt;
&lt;br /&gt;
[[File:Resistancesapper.jpg|300px|thumb|right]]&lt;/div&gt;</summary>
		<author><name>2605:A601:5133:3E00:80C6:4219:C018:EFB7</name></author>
	</entry>
	<entry>
		<id>http://2d4chan.org/mediawiki/index.php?title=United_Colonies_of_Man&amp;diff=518562</id>
		<title>United Colonies of Man</title>
		<link rel="alternate" type="text/html" href="http://2d4chan.org/mediawiki/index.php?title=United_Colonies_of_Man&amp;diff=518562"/>
		<updated>2017-08-01T02:05:25Z</updated>

		<summary type="html">&lt;p&gt;2605:A601:5133:3E00:80C6:4219:C018:EFB7: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[File:Ucm_logo.jpg|100px|thumb|right]]&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Morals — all correct moral laws — derive from the instinct to survive. Moral behavior is survival behavior above the individual level.&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
-Robert A. Heinlein&lt;br /&gt;
&lt;br /&gt;
The &#039;&#039;&#039;United Colonies of Man&#039;&#039;&#039; or &#039;&#039;&#039;UCM&#039;&#039;&#039; are one of the factions representing humanity in [[Dropzone Commander]]. Consisting of the remaining frontier planets that are still under  control by humanity. Their sole goal is to reclaim the Cradle Worlds from the Scourge.&lt;br /&gt;
&lt;br /&gt;
==Pre-History==&lt;br /&gt;
[[File:Ucmmortor.jpg|400px|thumb|right]]&lt;br /&gt;
With the discovery of fusion technology and FTL drives, humanity entered a golden age of advancement and discovery.&lt;br /&gt;
Eventually humanity makes first contact with the Shaltari. At first the Shaltari were friendly and showed humanity a number of colonizable worlds.&lt;br /&gt;
Later it was discovered that the Shaltari were only doing this in order to use Humanity as cheap foot soldiers for their wars against other Shaltari tribes. Needless to say, this did not go over well.&lt;br /&gt;
&lt;br /&gt;
===The White Sphere===&lt;br /&gt;
One day, a tennis ball sized white sphere descended into earths atmosphere and landed in Peru. The sphere, despite its small size, required two men to carry it. The sphere was quickly brought to a lab in South America to be analyzed. As soon as the sphere was linked to a computer with a network connection, the entire lab went into lock down and every single computer on the continent was hacked. Hours later, from inside the locked down facility, explosions could be heard from outside. Later after the lockdown had been lifted, it was discovered that the sphere had been stolen. Days later a single message was broadcast through out all inhabited world on all channels warning humanity of impending doom and to go to Talon IV one year from now in order to survive. This caused a lot of civil unrest and divided humanity between those who wished to flee and follow the sphere&#039;s warning and those who wanted to ignore it. This culminated in a massive space battle over Talon IV between the abandonists and the EAA Navy one full year after the white sphere issued its warning.&lt;br /&gt;
&lt;br /&gt;
Two day after the separatists left the Scourge attacked. Across all the Cradle worlds, Massive alien fleets simultaneously emerged from foldspace and raced to the Cradle worlds and darkened the skies with bizarre dropships carrying sinister vehicles and payloads. The Scourge quickly swept aside all resistance both in space as well as on the ground. Only 10% of the human population survived the Scourge invasion and less than 1% were able to escape Earth against the onslaught.&lt;br /&gt;
&lt;br /&gt;
The Golden age of humanity was over.&lt;br /&gt;
&lt;br /&gt;
===Rebuilding===&lt;br /&gt;
Those that could fled the Cradle Worlds to the Frontier worlds, minor colonies on the edge of human controlled space. For a long time the frontier worlds lived in the shadow of the Cradle worlds and were often ignored by the more sophisticated and decadent societies. Needless to say the small colonies were surprised when fleets of refugees that had escaped the Scourge invasion arrived over their worlds. Fearing the Scourge may soon come to the frontier world, many braced for the inevitable slaughter that would take place. But, the Scourge never came. Why the Scourge never attacked the frontier worlds is still a mystery. Not willing to risk another invasion, the Frontier worlds scrambled their jump nodes so nobody from outside the colonies could jump in. In the following 160 years, the massive influx of refugees plus a rise in birth rates lead to a population explosion across all colonies who now called themselves the United Colonies of Mankind. The resource rich frontier worlds were exploited to their fullest. Cities grew at an amazing speed. The new civilization became highly militant both out of fear the Scourge would find the Frontier worlds but also from a burning lust for revenge. State of the art battle-fleets were constructed and factories cranked out advanced war-machines and armaments to wage a crusade to take back mankind&#039;s lost colonies.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Technology==&lt;br /&gt;
[[File:Ucmhazardsuit.jpg|400px|thumb|right]]&lt;br /&gt;
===Vehicles===&lt;br /&gt;
UCM&#039;s vehicles are utilitarian in appearance as they prefer function over form.&lt;br /&gt;
Their tanks normally only have one crew member that lies prone inside. This is helped by the fact that most of the systems and functions in the tank are automated to a degree.&lt;br /&gt;
&lt;br /&gt;
===Weapons===&lt;br /&gt;
&lt;br /&gt;
One of the most recognizable traits of most of the UCM vehicles are their folding weapons. Most of the weapons on their vehicles are mounted on giant folding arms that can be raised and lowered. Their tanks can even raise their weapons above cover to fire as the main body stays safely behind cover.&lt;/div&gt;</summary>
		<author><name>2605:A601:5133:3E00:80C6:4219:C018:EFB7</name></author>
	</entry>
	<entry>
		<id>http://2d4chan.org/mediawiki/index.php?title=Post-Human_Republic&amp;diff=382561</id>
		<title>Post-Human Republic</title>
		<link rel="alternate" type="text/html" href="http://2d4chan.org/mediawiki/index.php?title=Post-Human_Republic&amp;diff=382561"/>
		<updated>2017-08-01T02:04:40Z</updated>

		<summary type="html">&lt;p&gt;2605:A601:5133:3E00:80C6:4219:C018:EFB7: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[File:Phr_logo.jpg|200px|thumb|right]]&lt;br /&gt;
&lt;br /&gt;
The &#039;&#039;&#039;Post-Human Republic&#039;&#039;&#039; or &#039;&#039;&#039;PHR&#039;&#039;&#039; are one of the factions representing humanity in [[Dropzone Commander]] and [[Dropfleet Commander]]. One of the smallest factions in the setting, with a population of three billion or so, they compensate for this by extensive use of cybernetics, with technological development guided by the White Sphere.&lt;br /&gt;
&lt;br /&gt;
===The White Sphere===&lt;br /&gt;
[[File:Phrfolks.jpg|200px|thumb|right]]&lt;br /&gt;
One day, a tennis ball sized white sphere descended into Earth&#039;s atmosphere and landed in Peru. The sphere, despite its small size, required two men to carry it. The sphere was quickly brought to a lab in South America to be analyzed. As soon as the sphere was linked to a computer with a network connection, the entire lab went into lock down and every single computer on the continent was hacked. Hours later, from inside the locked down facility, explosions could be heard from outside. After the lockdown had been lifted, it was discovered that the sphere had been stolen. Days later a single message was broadcast throughout all inhabited worlds on all channels warning humanity of impending doom and to go to Vega IV one year from now in order to survive. This caused a lot of civil unrest and divided humanity between those who wished to flee and follow the sphere&#039;s warning and those who wanted to ignore it. This culminated in a massive space battle over Vega IV between the Correct People and the EAA Navy one full year after the white sphere issued its warning, with most of the fleet escaping to an unknown destination and being spared the Scourge invasion.&lt;br /&gt;
&lt;br /&gt;
The motives of the Sphere are unknown, but it took on the role of advisor to the escapees, serving a council of elected officials. From this it guided a population of refugees to developing into a potent and technologically advanced society in a relatively short period of time.&lt;br /&gt;
&lt;br /&gt;
===Reappearance===&lt;br /&gt;
The day prior to the launch of the Reconquest by the UCM, a ship bearing a PHR delegation appeared above the UCM capital world and sought an audience with the UCM leadership. They advised against the attack and were ignored, leading them to launch their own military operations with unknown goals throughout the Cradle Worlds. In support of their actions, the PHR has an extensive intelligence and espionage network that is believed to have infiltrated some of the highest offices of the UCM.&lt;br /&gt;
&lt;br /&gt;
==Technology==&lt;br /&gt;
[[File:Hades.jpg|300px|thumb|right]]&lt;br /&gt;
Most citizens of the PHR utilize cybernetics heavily, ranging from implants to prosthetics, installed using nanomachines. They are all in near perfect physical condition, to the point that members of the UCM find them unnerving to deal with, having entered a sort of uncanny valley. The integration of cybernetics into society has become so ingrained that the process of integrating them has become a key social event, with people only becoming full citizens after gaining their implants. Citizens are then free to make use of any of the wide range of cybernetics available as they please.&lt;br /&gt;
&lt;br /&gt;
Present throughout these technologies are AIs, referred to as Familiars. Post-humans can use their implants to electronically communicate and interface with both other post-humans and Familiars, allowing them to control robots and machinery with a high level of precision and skill.&lt;br /&gt;
&lt;br /&gt;
Given their overall smaller size, their fleet is also smaller than those of other factions. The armor of their ships is composed of composites that give it more strength than other factions are capable of producing. The small number of elite units trend continues with ship crew, with smaller numbers of crew present than on UCM ships. The bridge consists of a crew hooked directly into the systems of the ship. Notably, the PHR equip their ships with twice the number of escape pods as would be necessary for their crew size.&lt;br /&gt;
&lt;br /&gt;
===Vehicles===&lt;br /&gt;
PHR&#039;s vehicles are primarily walkers, with some tracked vehicles and skimmers. They tend to be slow and heavily armored with powerful weaponry, although their skimmers and jump-jet equipped walkers can move quite quickly. Their fleet maintains these characteristics, with prevalent use of broadside weaponry.&lt;br /&gt;
&lt;br /&gt;
===Weapons===&lt;br /&gt;
Their primary weaponry consists of powerful railguns, with some laser weaponry in use. Their infantry still make use of standard firearms, albeit powerful and advanced designs. ECM field generators are also in use on both the ground and in space, serving to make targeting PHR units a difficult procedure. More exotic weaponry is present in some vehicles and ships, such as clouds of nanomachines that can either repair themselves or attack enemies, or a massive battleship-mounted cannon that uses unknown physics to fire blasts capable of crippling a ship in a single shot.&lt;/div&gt;</summary>
		<author><name>2605:A601:5133:3E00:80C6:4219:C018:EFB7</name></author>
	</entry>
	<entry>
		<id>http://2d4chan.org/mediawiki/index.php?title=Shaltari_Tribes&amp;diff=423406</id>
		<title>Shaltari Tribes</title>
		<link rel="alternate" type="text/html" href="http://2d4chan.org/mediawiki/index.php?title=Shaltari_Tribes&amp;diff=423406"/>
		<updated>2017-08-01T01:54:38Z</updated>

		<summary type="html">&lt;p&gt;2605:A601:5133:3E00:80C6:4219:C018:EFB7: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[File:Shaltari_logo.jpg|200px|thumb|right]]&lt;br /&gt;
&lt;br /&gt;
The &#039;&#039;&#039;Shaltari Tribes&#039;&#039;&#039; are one of the alien factions present in  Dropzone and Dropfleet Commander.&lt;br /&gt;
&lt;br /&gt;
==Culture and Physiology==&lt;br /&gt;
[[File:Shaltariwarchief.jpg|200px|thumb|right]]&lt;br /&gt;
Shaltari are physically rather small, roughly four feet tall for an adult, and covered in a multitude of spines with chameleonic properties. They otherwise fit a standard humanoid body structure, albeit with far greater dexterity than humans. While they age and die like all other living things, they long ago developed technology to transfer consciousness when near death to a freshly grown body. This is not true immortality, as they are still subject to death from other causes such as accidents or warfare. This long lived nature and unique relation to death has shaped their culture to revere two things: accumulation of knowledge, and skill at warfare. A Shaltari who has not seen battle is nameless and afforded no respect. This extends to their dealings with other races, as they refuse to conduct affairs with any human without military experience.&lt;br /&gt;
&lt;br /&gt;
There is no overarching government among the Shaltari. They are divided into groups referred to as Tribes that will often fight amongst each other. These disputes have deepened and there are hints of a civil war between two large power blocks of numerous tribes brewing.&lt;br /&gt;
&lt;br /&gt;
==Relations with Man==&lt;br /&gt;
&lt;br /&gt;
First contact was initiated by the Shaltari, who soon guided mankind towards the Cradle Worlds and helped them to expand and grow on them. However, this soon was revealed as far from benevolent, as this was all conducted by one Tribe who intended to use humanity as a subservient race in battle against another tribe. Humanity did not take kindly to this, and the history of interspecies relations since has been full of deceit and shifting alliances.&lt;br /&gt;
&lt;br /&gt;
In the first and only direct contact between Scourge and the UCM, a Scourge communicator told the UCM that the Shaltari deliberately sent the Scourge towards humanity, believing that a war between the two would destroy both, removing them as threats to Shaltari dominance. The intended war never occurred due to the interference of the White Sphere weakening humanity enough that the Scourge swept them aside in the initial invasion. The Scourge speaker then claimed that the Shaltari were still operating under a similar plan, subtly assisting mankind to keep them on a level capable of threatening the Scourge.&lt;br /&gt;
&lt;br /&gt;
Dealings between Shaltari and the Post-Human Republic also occur, but given the duplicitous nature of each faction, any alliance or coordinated efforts are temporary at best.&lt;br /&gt;
&lt;br /&gt;
==Technology==&lt;br /&gt;
[[File:Shaltarifirstborn.jpg|200px|thumb|right]]&lt;br /&gt;
The Shaltari are the most advanced race present in the setting. Teleportation features prominently in their equipment and tactics, as do energy shields and esoteric energy weapons.&lt;br /&gt;
&lt;br /&gt;
===Vehicles===&lt;br /&gt;
Shaltari vehicles feature both walkers, in tripod or quadruped style, and numerous anti-gravity tanks. Their starships contain a hardened core where the small Shaltari crew reside, while the rest of the ship is manned by auxiliary races who do the grunt work. Infantry enter battle wearing suits of power armor referred to as War Suits.&lt;br /&gt;
&lt;br /&gt;
===Weapons===&lt;br /&gt;
Particle beams, microwave cannons, and other such funky science fiction weapons are the realm of the Shaltari. Some of the only warriors equipped primarily with melee weapons are present among them.&lt;/div&gt;</summary>
		<author><name>2605:A601:5133:3E00:80C6:4219:C018:EFB7</name></author>
	</entry>
	<entry>
		<id>http://2d4chan.org/mediawiki/index.php?title=Scourge&amp;diff=416997</id>
		<title>Scourge</title>
		<link rel="alternate" type="text/html" href="http://2d4chan.org/mediawiki/index.php?title=Scourge&amp;diff=416997"/>
		<updated>2017-08-01T01:52:10Z</updated>

		<summary type="html">&lt;p&gt;2605:A601:5133:3E00:80C6:4219:C018:EFB7: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[File:Scourge_logo.png|200px|thumb|right]]&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;That old saw about &amp;quot;to understand all is to forgive all&amp;quot; is a lot of tripe. Some things, the more you understand the more you loathe them.&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
- Robert A. Heinlein&lt;br /&gt;
&lt;br /&gt;
The &#039;&#039;&#039;Scourge&#039;&#039;&#039; are a technologically advance race of neuro-parasitic [[xenos]] in the 10mm-scale [[wargame]] [[Dropzone Commander]] and are pretty much just even more Grim Dark [http://en.wikipedia.org/wiki/Animorphs Yeerks] &lt;br /&gt;
&lt;br /&gt;
==Morphology==&lt;br /&gt;
[[File:Scourgejelly.jpg|400px|thumb|right]]&lt;br /&gt;
The Scourge are best described as a jellyfish-like species with fragile, boneless bodies comprised of a central mass and a myriad of tentacles. They are unable to move freely outside of liquid in gravity beyond 0.5G, suggesting an aquatic natural environment. Scourge communication is entirely silent leading to theories ranging from telepathy to ultrasound as to how they communicate. It is also theorized that the parasitic aspects of their species did not appear until late in their evolution, as Scourge beyond the larval stage of their lifespan are unable to manifest such abilities.&lt;br /&gt;
&lt;br /&gt;
===Possession===&lt;br /&gt;
&lt;br /&gt;
Scourge larvae have the ability to integrate themselves with the nervous systems of other creatures, taking control of the victims body in the process. It is reported to take up to several months for full integration with a human host, an experience that is understood to be incredibly painful for the victim. It is believed that Scourge hosts retain full awareness whilst possessed, leading to a long life of constant pain and eventual insanity.&lt;br /&gt;
&lt;br /&gt;
Shortly after integration, Scourge hosts lose the ability to produce pigments, essentially becoming an albino. In addition, the host begins to sweat profusely and constantly resulting in extreme dehydration. The resulting thirst is such that many Scourge take to drinking the blood of the fallen, both friend and foe alike.&lt;br /&gt;
&lt;br /&gt;
Possession of a host gives the Scourge access to all of its abilities, immunities, and memories of its victim. This knowledge allows the Scourge to utilize the technology and infrastructure of the host species for their own ends. This ability to possess, adapt, and repurpose makes the Scourge [[Tyranid|the apex predator of the galaxy.]]&lt;br /&gt;
&lt;br /&gt;
The Scourge parasite can extend the lifespan of its host for several centuries although as the parasite ages its grip on its host&#039;s body begins to falter. Scourge &amp;quot;Aged Ones&amp;quot; are known to twitch and spasm erratically as the tortured consciousness of the host begins to manifest. Eventually, the Scourge dies, often before the host itself, [[grimdark|thus leaving an insane, screaming, convulsing, pain-wracked albino behind.]]&lt;br /&gt;
&lt;br /&gt;
==Technology==&lt;br /&gt;
[[File:Scourgerain.jpg|200px|thumb|right]]&lt;br /&gt;
The Scourge possess many advanced technologies derived from those of the various species they have possessed. This includes plasma-based weaponry and propulsion systems, and mass repulsion (anti-grav) technology. For power, Scourge appear to rely on fusion reactors, even going so far as to mount them on their vehicles.&lt;br /&gt;
&lt;br /&gt;
===Vehicles===&lt;br /&gt;
&lt;br /&gt;
All Scourge vehicles are at least partially organic in nature and are piloted by adult Scourge that failed to take a host before maturity. The pilots are suspended in a black, tar-like nutrient soup and neurologically (and permanently) integrated into their respective machines in a technological reproduction of the Scourge possession process. This melding of alien and machine gives Scourge pilots an unprecedented level of control over their vehicles, resulting in incredibly organic and instinctive maneuvers unmatched by any other species. &lt;br /&gt;
&lt;br /&gt;
Scourge vehicles, both on land and in the air are powered by on-board fusion reactors that rely on mass repulsion systems to maneuver. Although highly advanced, this technology drastically lowers the maximum altitude of Scourge aircraft as higher altitudes exponentially increase the power draw from the reactor. The end result is that during a planetary invasion, Scourge aircraft must be dropped into a planets atmosphere from low orbit and freefall until they reach an acceptable altitude.&lt;br /&gt;
&lt;br /&gt;
===Weapons===&lt;br /&gt;
&lt;br /&gt;
Most Scourge weapons utilize solid projectiles surrounded by blue-white plasma. Although immensely devastating, this drastically reduces the range of most of their arsenal.&lt;br /&gt;
&lt;br /&gt;
To fill the role of an anti-aircraft weapon, however, the Scourge prefer to use bolts of energized ions which latch onto isolated objects (such as aircraft). These &amp;quot;Arc Casters&amp;quot; are entirely useless against ground targets, however, as there are too many objects for the ion streams to latch on to. The Scourge compensate for this with the Ion Storm Generator, a massive weapon mounted only on Scourge command vehicles that unleashes a devastating blast of energized ions that compensates for being unable to hit one object by hitting &#039;&#039;every&#039;&#039; object.&lt;br /&gt;
&lt;br /&gt;
For building clearance, the Scourge occasionally make use of [[Banewolf|pressurized hoses firing a potent acid that instantly dissolves organic tissue.]] As an added bonus, this acid quickly evaporates into noxious fumes.&lt;br /&gt;
&lt;br /&gt;
==Combat Doctrine==&lt;br /&gt;
&lt;br /&gt;
Above all, what the Scourge special in most is planetary invasion, preferably without damaging the planet&#039;s infrastructure so that it can be utilized once the defenders are wiped out. The Scourge are a purely offensive race relying on speed and shear aggression to dominate the battlefield. Their dropships are entirely one-way, unable to either return to their parent ship nor retrieve their cargo once deployed (&amp;lt;s&amp;gt;with the exception of infantry&amp;lt;/s&amp;gt; the rules allow them to though). As such, the only way for a Scourge warrior is forward and to that end the Scourge excel. Their Main Grav-Tank, the Hunter, is over twice as fast as the UCM Sabre MBT, and three times as fast as a PHR Type-1 Walker. This speed is the life blood of Scourge tank commanders as without it the almost comically short-ranged weapons of the Scourge would be utterly useless. This combination of speed and devastating point-blank firepower makes the Scourge the undisputed masters of [[rape|close-quarters urban combat.]] When caught in the open, however, [[Anal Circumference|well...]]&lt;/div&gt;</summary>
		<author><name>2605:A601:5133:3E00:80C6:4219:C018:EFB7</name></author>
	</entry>
	<entry>
		<id>http://2d4chan.org/mediawiki/index.php?title=United_Colonies_of_Man&amp;diff=518561</id>
		<title>United Colonies of Man</title>
		<link rel="alternate" type="text/html" href="http://2d4chan.org/mediawiki/index.php?title=United_Colonies_of_Man&amp;diff=518561"/>
		<updated>2017-08-01T01:50:05Z</updated>

		<summary type="html">&lt;p&gt;2605:A601:5133:3E00:80C6:4219:C018:EFB7: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[File:Ucm_logo.jpg|100px|thumb|right]]&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Morals — all correct moral laws — derive from the instinct to survive. Moral behavior is survival behavior above the individual level.&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
-Robert A. Heinlein&lt;br /&gt;
&lt;br /&gt;
The &#039;&#039;&#039;United Colonies of Man&#039;&#039;&#039; or &#039;&#039;&#039;UCM&#039;&#039;&#039; are one of the factions representing humanity in [[Dropzone Commander]]. Consisting of the remaining frontier planets that are still under  control by humanity. Their sole goal is to reclaim the Cradle Worlds from the Scourge.&lt;br /&gt;
&lt;br /&gt;
==Pre-History==&lt;br /&gt;
[[File:Ucmmortor.jpg|400px|thumb|right]]&lt;br /&gt;
With the discovery of fusion technology and FTL drives, humanity entered a golden age of advancement and discovery.&lt;br /&gt;
Eventually humanity makes first contact with the Shaltari. At first the Shaltari were friendly and showed humanity a number of colonizable worlds.&lt;br /&gt;
Later it was discovered that the Shaltari were only doing this in order to use Humanity as cheap foot soldiers for their wars against other Shaltari tribes. Needless to say, this did not go over well.&lt;br /&gt;
&lt;br /&gt;
===The White Sphere===&lt;br /&gt;
One day, a tennis ball sized white sphere descended into earths atmosphere and landed in Peru. The sphere, despite its small size, required two men to carry it. The sphere was quickly brought to a lab in South America to be analyzed. As soon as the sphere was linked to a computer with a network connection, the entire lab went into lock down and every single computer on the continent was hacked. Hours later, from inside the locked down facility, explosions could be heard from outside. Later after the lockdown had been lifted, it was discovered that the sphere had been stolen. Days later a single message was broadcast through out all inhabited world on all channels warning humanity of impending doom and to go to Talon IV one year from now in order to survive. This caused a lot of civil unrest and divided humanity between those who wished to flee and follow the sphere&#039;s warning and those who wanted to ignore it. This culminated in a massive space battle over Talon IV between the abandonists and the EAA Navy one full year after the white sphere issued its warning.&lt;br /&gt;
&lt;br /&gt;
Two day after the separatists left the Scourge attacked. Across all the Cradle worlds, Massive alien fleets simultaneously emerged from foldspace and raced to the Cradle worlds and darkened the skies with bizarre dropships carrying sinister vehicles and payloads. The Scourge quickly swept aside all resistance both in space as well as on the ground. Only 10% of the human population survived the Scourge invasion and less than 1% were able to escape Earth against the onslaught.&lt;br /&gt;
&lt;br /&gt;
The Golden age of humanity was over.&lt;br /&gt;
&lt;br /&gt;
===Rebuilding===&lt;br /&gt;
Those that could fled the Cradle Worlds to the Frontier worlds, minor colonies on the edge of human controlled space. For a long time the frontier worlds lived in the shadow of the Cradle worlds and were often ignored by the more sophisticated and decadent societies. Needless to say the small colonies were surprised when fleets of refugees that had escaped the Scourge invasion arrived over their worlds. Fearing the Scourge may soon come to the frontier world, many braced for the inevitable slaughter that would take place. But, the Scourge never came. Why the Scourge never attacked the frontier worlds is still a mystery. Not willing to risk another invasion, the Frontier worlds scrambled their jump nodes so nobody from outside the colonies could jump in. In the following 160 years, the massive influx of refugees plus a rise in birth rates lead to a population explosion across all colonies who now called themselves the United Colonies of Mankind. The resource rich frontier worlds were exploited to their fullest. Cities grew at an amazing speed. The new civilization became highly militant both out of fear the Scourge would find the Frontier worlds but also from a burning lust for revenge. State of the art battle-fleets were constructed and factories cranked out advanced war-machines and armaments to wage a crusade to take back mankind&#039;s lost colonies.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Technology==&lt;br /&gt;
&lt;br /&gt;
===Vehicles===&lt;br /&gt;
UCM&#039;s vehicles are utilitarian in appearance as they prefer function over form.&lt;br /&gt;
Their tanks normally only have one crew member that lies prone inside. This is helped by the fact that most of the systems and functions in the tank are automated to a degree.&lt;br /&gt;
&lt;br /&gt;
===Weapons===&lt;br /&gt;
&lt;br /&gt;
One of the most recognizable traits of most of the UCM vehicles are their folding weapons. Most of the weapons on their vehicles are mounted on giant folding arms that can be raised and lowered. Their tanks can even raise their weapons above cover to fire as the main body stays safely behind cover.&lt;/div&gt;</summary>
		<author><name>2605:A601:5133:3E00:80C6:4219:C018:EFB7</name></author>
	</entry>
</feed>