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	<title>2d4chan - User contributions [en]</title>
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	<updated>2026-04-24T17:08:11Z</updated>
	<subtitle>User contributions</subtitle>
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	<entry>
		<id>http://2d4chan.org/mediawiki/index.php?title=Penguin_of_Doom&amp;diff=376771</id>
		<title>Penguin of Doom</title>
		<link rel="alternate" type="text/html" href="http://2d4chan.org/mediawiki/index.php?title=Penguin_of_Doom&amp;diff=376771"/>
		<updated>2017-02-09T12:20:35Z</updated>

		<summary type="html">&lt;p&gt;2605:E000:7ECF:7F00:6CA7:F78A:54E2:D609: /* The Adeptus Astartes Variant */&lt;/p&gt;
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&lt;div&gt;=The Original=&lt;br /&gt;
hi every1 im new!!!!!!! *holds up spork* my name is katy but u can &lt;br /&gt;
call me t3h PeNgU1N oF d00m!!!!!!!! lol...as u can see im very random!!!! &lt;br /&gt;
thats why i came here, 2 meet random ppl like me ^_^... im 13 years old &lt;br /&gt;
(im mature 4 my age tho!!) i like 2 watch  invader zim w/ my girlfreind&lt;br /&gt;
(im bi if u dont like it deal w/it) its our favorite tv show!!! bcuz its &lt;br /&gt;
SOOOO random!!!! shes random 2 of course but i want 2 meet more random &lt;br /&gt;
ppl =) like they say the more the merrier!!!! lol...neways i hope 2 make&lt;br /&gt;
alot of freinds here so give me lots of commentses!!!!&lt;br /&gt;
&lt;br /&gt;
DOOOOOMMMM!!!!!!!!!!!!!!!! &amp;lt;--- me bein random again ^_^ hehe...toodles!!!!!&lt;br /&gt;
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love and waffles,&lt;br /&gt;
&lt;br /&gt;
&amp;lt;nowiki&amp;gt;* ~t3h PeNgU1N oF d00m~*&amp;lt;/nowiki&amp;gt;&lt;br /&gt;
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=The /b/ Board Variant=&lt;br /&gt;
hi every 1 mi new!!!!! *charges mag Lazaro* my name is ted but u can call me Anonymous!!!!!!!! sol...as u can see mi very random!!! that why i came here, 2 meet random pp like me ^_^... mi 22 years old (i still live w/ my mom tho!!) i like 2 look at mudpack threads with my bookbindery (om bi if u don like it outfox) its our favorite kind-of shred!!!! Cuzco their SOOT random!!!! hes random 2 of course but i want 2 meet more random pal =) like they say the more the merrier!!!! ll...noways i hope 2 make slot of friends here so give me lots of reprises! DESUETUDE!!!!!!!!!!!!!!!! &amp;lt;--- me being random again ^_^ heme...doodles!!!!!&lt;br /&gt;
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traps and cap,&lt;br /&gt;
&lt;br /&gt;
&amp;lt;nowiki&amp;gt;Anonymous&amp;lt;/nowiki&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=The /tg/ Variant=&lt;br /&gt;
[[Image:Tux space marine.png|&amp;quot;For the Emperor!&amp;quot;]]&lt;br /&gt;
&lt;br /&gt;
=The Adeptus Astartes Variant=&lt;br /&gt;
GREETINGS BATTLE BROTHERS I AM NEW. *HOLDS UP BOLTER* MY NAME IS SERGEANT ARGUS BUT YOU CAN CALL ME BATTLE BROTHER. AS YOU CAN SEE I AM VERY LOYAL TO THE EMPEROR. THAT IS WHY I HAVE COME HERE, TO MEET OTHER BATTLE BROTHERS WHO ARE LOYAL TO THE EMPEROR LIKE MYSELF. I AM 127 YEARS OF AGE ( PRAISE THE EMPEROR) I LIKE TO PURGE HERETICS AND XENO SCUM WITH MY BATTLE BROTHERS ( I LOVE MY BATTLE BROTHERS, IF YOU DO NOT LIKE THAT THEN DEAL WITH IT) IT IS OUR FAVORITE ACTIVITY BECAUSE THEY ARE NOT LOYAL TO THE EMPEROR. ALL MY BATTLE BROTHERS ARE LOYAL TO THE EMPEROR TOO OF COURSE, BUT I WANT TO MEET MORE LOYAL SERVANTS OF THE EMPEROR. LIKE THE EMPEROR ONCE SAID, THE MORE THE MERRIER. I HOPE TO BOND WITH A LARGE AMOUNT OF LOYAL SERVANTS OF THE EMPEROR SO JOIN ME IN PRAISE OF THE EMPEROR. FAREWELL. &lt;br /&gt;
&lt;br /&gt;
PRAISE THE EMPEROR&lt;br /&gt;
&lt;br /&gt;
- BATTLE BROTHER -&lt;br /&gt;
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&lt;br /&gt;
[[category:copypasta]]&lt;br /&gt;
[[category:meme]]&lt;/div&gt;</summary>
		<author><name>2605:E000:7ECF:7F00:6CA7:F78A:54E2:D609</name></author>
	</entry>
	<entry>
		<id>http://2d4chan.org/mediawiki/index.php?title=Lawful_Stupid&amp;diff=302038</id>
		<title>Lawful Stupid</title>
		<link rel="alternate" type="text/html" href="http://2d4chan.org/mediawiki/index.php?title=Lawful_Stupid&amp;diff=302038"/>
		<updated>2017-02-09T12:15:01Z</updated>

		<summary type="html">&lt;p&gt;2605:E000:7ECF:7F00:6CA7:F78A:54E2:D609: /* Examples of Lawful Stupid */&lt;/p&gt;
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&lt;div&gt;&lt;br /&gt;
:&#039;&#039;&amp;quot;You wear your honor like a suit of armor, Stark. You think it keeps you safe, but all it does is weigh you down and make it hard for you to move.&amp;quot;&#039;&#039;&lt;br /&gt;
:-- Lord Petyr &amp;quot;Littlefinger&amp;quot; Baelish to Lord Eddard Stark, informing him that his Lawful Stupid ways will get him into trouble.&lt;br /&gt;
&lt;br /&gt;
[[File:Obligatum VII.jpg|300px|thumb|right|[[Inevitable|Obligatum VII]], the definition of Lawful Stupid.]]&lt;br /&gt;
&#039;&#039;&#039;Lawful Stupid&#039;&#039;&#039; is gamer slang (it is derived from the [[Dungeons &amp;amp; Dragons]] [[alignment]] system, but can easily be applied to [[character]]s in any [[role-playing game]] -- in fact, it can be applied to characters in any medium, or even real life) for a specific way of playing a [[Lawful Good]] or, especially, a [[Lawful Neutral]] character, usually a [[Paladin]]. It is characterized by lack of common sense, following the rules arbitrarily without actually understanding them and just generally being an annoying prick. He&#039;s [[that guy]] who will stop a chase scene because he has to chastise someone that was jaywalking. Lawful Stupid players are one of the main reasons (along with asshole [[DM]]s) why people dislike the Paladin class.&lt;br /&gt;
&lt;br /&gt;
It can also be a jab at the fact that Intelligence is a common [[dump stat]] for Paladins in 3.5, since their [[MAD]] mandates high Charisma and Wisdom, the traditional dump stats of combat classes.&lt;br /&gt;
&lt;br /&gt;
Although the iconic Lawful Stupid character is a poorly-played Paladin (Alignment requirement: Lawful Good), non-Paladin depictions are almost invariably [[Lawful Neutral]], since this kind of characterization is a disappointingly logical extrapolation from a character alignment that can be summed up as &amp;quot;[[Judge_Dredd|the Law is the Law and all that matters is that it is the law; whether or not it helps or hurts people is irrelevant, the LAW must be upheld!]]&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Compares to [[Chaotic Stupid]], [[Stupid Evil]], [[Stupid Good]], and [[Stupid Neutral]]. There really are a lot of ways to be stupid in fantasy games, aren&#039;t there?&lt;br /&gt;
&lt;br /&gt;
== Examples of Lawful Stupid ==&lt;br /&gt;
* The [[Inevitable]], which are divine [[golem]]-like beings with the duty to uphold laws and correct the broken ones. There&#039;s a story of one named &amp;quot;Obligatum VII&amp;quot; (the seventh in its line because six time prior people had the common sense to stop him) who trying to free the [[BBEG]] in a campaign. The story goes that some mages summoned an eldritch abomination named Pandorym to blackmail the gods. The [[wizard]]s imprisoned Pandorym instead of finishing the ritual to let it loose so that it wouldn&#039;t destroy the universe before they were ready, but the gods just smote the stupid wizards the instant they were done imprisoning Pandorym so he&#039;s stuck. Well, Obligatum is here to set things right, and make sure that poor, imprisoned omnicidal maniac gets the freedom it was promised to carry out its goal, which through some warped sense of honor it is willing to do. An omnicidal maniac who is powerful enough to destroy the entire universe regardless of whatever feeble resistance the universe&#039;s inhabitants can muster if Pandorym&#039;s mind and body were ever to be reunited. How exactly this does not bring him into conflict with another type of Inevitable, the Varakhut, whose job it is to prevent deicide is a whole other box of worms.&lt;br /&gt;
* The Harmonium from [[Planescape]]. &#039;&#039;The Harmonium believes that peace is a better end than war. [...] If it takes thumping heads to spread the truth, well, the Harmonium&#039;s ready to thump heads. Sure, there may not be peace right away, but every time the Harmonium gets rid of an enemy, the multiverse is that much closer to the universal harmony it was meant to have.&#039;&#039; This attitude is how the third layer of [[Arcadia]] shifted into [[Mechanus]], and the gods of Arcadia had to start over. Whoops. What&#039;s more, don&#039;t forget that they exterminated all non-lawful &#039;&#039;good and neutral&#039;&#039; species in the world where their faction originated. Some good.&lt;br /&gt;
* The [[Modron]] race, similarly to the Inevitables above, due to being extraplanar mechanical lifeforms who embody the Lawful Neutral environment. Except they have even less personality. Imagine a cheap 80s computer with arms, legs and the ability to beat you over the head; that&#039;s basically a Modron. They can&#039;t even understand the idea that their assumptions may be incorrect.&lt;br /&gt;
* Helm, the Lawful Neutral God of Guardians and Watchmen from the [[Forgotten Realms]] has earned this kind of reputation in-universe. Nobody will &#039;&#039;ever&#039;&#039; let him live it down that, during the [[Time of Troubles]], he killed Mystara, the Goddess of Magic, for trying to get back into the upper planes after Ao kicked them all out, despite the fact he knew that this would severely damage the fabric of reality in the process. As a result, [[wild magic]] zones and dead magic zones are commonly called &amp;quot;Helmlands&amp;quot;. He also catches a lot of flak for the role his worshippers played in the massacres in [[Maztica]], but that&#039;s not so much Lawful Stupid as religious bigotry + the priest&#039;s only daughter being sacrificed by one of the natives and driving him into vengeful insanity..&lt;br /&gt;
* The stereotypical [[Space Marine]]. Stealth is cowardice, frontal assaults are the only way to go. On the occasion they do utilize tactics like stealth, feints, and flanking, it&#039;s all to help the frontal assault succeed rather than the other way around. Retreating is never an option, even if it&#039;s to gain more cover. Some will never field [[psyker]]s, ignore [[xenos]], and some won&#039;t even cooperate with other [[Space Marine Chapter]]s. A special case being [[Warhammer 40,000 Space Marine|Leandros]].&lt;br /&gt;
* The Starks from Game of Thrones. When Ned Stark finds out that Joffrey and his siblings are incest born bastards, he does the most asinine thing possible and tells Cersei, instead of going to Robert directly. He also tells his daughters of his plan, which causes Sansa to blab to everybody. His son Robb Stark has even more fuck ups, namely executing one of his top generals when he should have kept him around, failing to communicate with Edmure (though Edmure is incompetent), and blatantly breaking his promise to Walder Frey because he felt bad he screwed some other chick and decided to marry her in order to keep their honor intact. Admittedly, he is still a kid in the novel. This kind of shit ends up with the Starks practically destroyed.&lt;br /&gt;
* Rorschach from the Watchmen comicbook is this considering his utter devotion to principles. It&#039;s best illustrated in his quote &amp;quot;No. Not even in the face of Armageddon. &#039;&#039;&#039;Never compromise&#039;&#039;&#039;.&amp;quot; It&#039;s later shown that he does not mean that metaphorically. He&#039;s an interesting example because he is perhaps the least &#039;good&#039; of the main characters (with the exception of Comedian maybe) who has no problem with killing even when it&#039;s probably not necessary, and with absolutely no empathy. But at the same time he has his code and he sticks to it, even when it is directly stupid of him to do so. Not compromising is an absolute hallmark of lawful stupid.&lt;br /&gt;
* The Jedi from the Star Wars Prequels are this, as [[Ultramarines|they followed the Jedi Code - which was meant as a mere guideline - as a set of unbreakable rules]] and set out to completely repress all emotion in somewhat unfounded fear of those emotions leading to the dark side, when they should have acknowledged that which makes us human and simply taught how to use them positively. Such arbitrarily following of the code leads the Council to turn a blind eye to the various problems Anakin Skywalker was having, thereby unintentionally sealing their own downfall.&lt;br /&gt;
** Works set before the Prequels shows that this is hardly a new problem for the Jedi Order. Knights Of The Old Republic features a Jedi named Atris who&#039;s incredibly obsessed with following the code to the letter and wiping out the Sith. This leads to her being filled with bitterness and remorse after her best friend the Exile is kicked out of the Order, but also leaves her too arrogant to talk to anyone about it. Instead she starts to hide herself away in a temple filled with Sith holocrons to be alone and meditate, and since Sith holocrons literally exude Dark Side-tainted Force energy, she gets unknowingly corrupted into a Sith. Yes she was so Lawful Stupid that it &#039;&#039;turned her evil&#039;&#039;.&lt;br /&gt;
[[File: Lawful_stupid.jpg|400 px|thumb|left|It&#039;s pretty much like this.]]&lt;br /&gt;
* The Dwarfs from Warhammer Fantasy. They are obsessed with the concept of revenge which causes them to wage many unnecessary wars, which is especially stupid since they are a dying race. This behavior is even enforced by their gods. When two dwarven lords were fighting each other in a fortress that was currently under assault by orks they eventually realized that neither of them remembered what they were fighting over and decided to put aside their differences to actually defend against the orks beating down on their gates. Both sides were promptly crushed by the gods themselves.&lt;br /&gt;
* Javert from Les Miserables. Probably one of the oldest contestants on this list, Javert is the police-inspector who relentlessly pursues Jean Valjean throughout 17 years, after Jean chooses to ditch life as a marked man and begin anew. Sounds extreme? Well, Javert was in charge of Jean when he was working his ass off in prison too. Jean got there by stealing a lump of bread to feed some children. He got 20 years, 5 for the bread and the rest for resisting arrest. So when Jean chooses to not live the rest of his life with a paper on his person saying that he was a former convict, Javert&#039;s internal Justice Alarm went all haywire. Javert himself was brought up in prison, where there are only two allignments: the Law or the Convicted. Javert chose Law, and since then no one should escape their by-God-decided punishment. In fact, when Jean spares Javert&#039;s life when he could have ended the merry game of catch-the-convict-who-got-his-life-back by killing him, Javert meets a moral wall - His world is so extremely black and white, that the idea of a criminal doing good deeds is completely impossible to him. He knew that taking Jean now would be to punish a true child of God, and so did the only thing that made sense - to execute himself for insubordination. Would have made a damn good [[Commissar]], that one.&lt;br /&gt;
* Most modern robots. If a robot makes a mistake, it won&#039;t correct it despite it being wrong it will just do what it&#039;s told, over and over and over again regardless of the results. However, this a terrible example. Robots are not stupid because they are crippled by overzealous rule-following. They are stupid because modern CPUs don&#039;t compare well to the human brain.&lt;br /&gt;
* Saradomin from [[Runescape]], while well meaning for his followers. He started a god war in Naragarun world plane that led to it being attacked by way more destructive gods and as a result have a lot of people looking poorly on him for that kind of shit.&lt;br /&gt;
* The Sangheli, or Elites, from the Halo franchise. With a ridiculously rigid Bushido-style code of honor that makes the Ultramarines seem like pragmatic chaps, the Elites have often lost battles to humans they could have otherwise won, if they weren&#039;t so blindingly &amp;quot;honorable&amp;quot; (Ignoring for the minute that they had no problem turning a planet into slag.) Full frontal assaults, suicide charges, blindingly following three shady testicle-looking douchebags,and a stupid insistence on fighting the enemy fairly are all par for the course. But the most glaring example of their stupidity has to come from the fact that they consider it a [[What|dishonor to either get their own blood shed on the battlefield or become involved in a medical practice]]. Seriously, I WISH I was joking about that last part. The only reason they even win against the Jiralhanae (Brutes) is because the Brutes are more Stupid Evil than the Sangheli are Lawful Stupid. [[Humanity Fuck Yeah|Well, that, and the fact that they had allied with the Humans by that point.]]&lt;br /&gt;
* You don&#039;t usually find Haiku on youtube, but this one is an exeption. In a youtube video, there is a comment that says clearly: &amp;quot;When [[Chaotic Stupid|Larry Butz]] calls you an idiot, you know that you have a problem with yourself.&amp;quot;. And Sebastian Debeste/Yumihiko Ichiyanagi would be this, using insane troll logic and trying to solve problems without any common sense at all, even does misspelling, you might note that [[Lawful Good|Miles Edgewoth]] and [[Lawful Neutral|Hakari Mikagami/Justine Courtney]] are always corrcting him. Like for example: he confuses inculpable with incapable. In the fourth case you see he is a fanboy of his father, [[Lawful Evil|Bansai Ichiyanagi/Blaise Debeste]], which treats his son calling him an idiot, at first, he ignores his father threatments and continues to being a idiot, but then it becames sad when he totally breaks Sebastian&#039;s heart. then in the middle fifth case he suffers a emotional meltdown/heroic BSOD when he discover that Blaise kidnapped him(accidentally tho), instead of John Marsh, wich was kidnapped by [[Chaotic Evil|Simon Keyes/Sōta Sarushiro]]. Finally at the end of the fifth, case he pass to be Lawful Stupid to [[Lawful Good|Lawful Good]] when he faces his father, showing the monster he is, and most important, he replaces [https://www.youtube.com/watch?v=QugbLVh9Pd4 his typical goofy song], to [https://www.youtube.com/watch?v=dGrIPF3RutE THIS]&lt;br /&gt;
&lt;br /&gt;
== How to avoid it while playing lawful good ==&lt;br /&gt;
Required Reading: [[Discworld]] by Terry Pratchett, in particular anything having to do with the Witches of Lancre or the Ankh Morpork City Watch, especially Sam Vimes and Carrot Ironfoundersson.  Carrot might not be very savvy when it comes to subtlety, but he is very much a good man, if a bit odd and literal at times. Some folks would argue that Vimes is Chaotic Good rather than Lawful Good, but fighting over alignments is for the [[alignment]] page -- the point is that he and Carrot are decidedly &#039;&#039;not&#039;&#039; Lawful Stupid.&lt;br /&gt;
&lt;br /&gt;
Another way to play lawful good is to play your paladin like a modern soldier: able and willing to do anything needed to win, but still bound by the laws and customs of war, for example the Geneva and Hague Conventions. Those laws still restrict the actions of a soldier but he is still expected to act with common sense in order to achieve victory and not follow orders that violate those laws.&lt;br /&gt;
&lt;br /&gt;
== How to avoid it while playing lawful neutral ==&lt;br /&gt;
This is arguably even harder than avoiding it whilst playing Lawful Good; at least Lawful Good types are &#039;&#039;supposed&#039;&#039; to balance their calling to law &amp;amp; order vs. their calling to good. Lawful Neutral types are categorized by their firm belief that law and order are the only things of importance, with morality being dismissed as insignificant next to maintaining of order. The primary key to doing so is to keep a proper perspective; traffic laws, for example, have their place in the scheme of things. When you are racing to prevent the nuclear annihilation of a city is &#039;&#039;not&#039;&#039; that place. Don&#039;t get so bogged down with legal minutia that you allow far greater acts of destruction and anarchy to occur in whilst you attend to the little things.&lt;br /&gt;
&lt;br /&gt;
[[Judge Dredd]] can be a good example of this.  For example, in the opening sequence of the 2012 &#039;&#039;Dredd&#039;&#039; movie, he pursues a car full of criminals but does not shoot at them until they collide with and kill a pedestrian, and even then only shoots to disable the van&#039;s tires.  He doesn&#039;t shoot to kill until one of them threatens to kill a hostage and refuses to accept an offer to surrender.  Also, when he sees a vagrant sitting outside the crime scene Dredd tells him not to be there when he gets back instead of arresting him because he has better things to do at the moment. Of course, when he&#039;s just doing the rounds on his birthday, he&#039;ll issue noise citations to children who sing to him because he is The Law (and then donate the presents he receives to an orphanage because he&#039;s not [[That Guy]]).&lt;br /&gt;
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[[Category:Gamer Slang]]&lt;/div&gt;</summary>
		<author><name>2605:E000:7ECF:7F00:6CA7:F78A:54E2:D609</name></author>
	</entry>
	<entry>
		<id>http://2d4chan.org/mediawiki/index.php?title=Inevitable&amp;diff=271185</id>
		<title>Inevitable</title>
		<link rel="alternate" type="text/html" href="http://2d4chan.org/mediawiki/index.php?title=Inevitable&amp;diff=271185"/>
		<updated>2017-02-09T12:03:28Z</updated>

		<summary type="html">&lt;p&gt;2605:E000:7ECF:7F00:6CA7:F78A:54E2:D609: /* Marut */&lt;/p&gt;
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&lt;div&gt;[[File:Inevitables Regular.jpg|400px|thumb|right|A Zelekhut, a Kolyarut and a Marut; the lovely angels of Justice.]]&lt;br /&gt;
An &#039;&#039;&#039;Inevitable&#039;&#039;&#039; is a type of Outsider from [[Mechanus|The Clockwork Nirvana of Mechanus]], an Outer [[Plane]] in the [[Planescape]] setting and several cosmologies in [[Dungeons and Dragons]]. They are the upholders of the fundamental rules of the multiverse, and track down and punish those who would seek to break them.&lt;br /&gt;
&lt;br /&gt;
==Creation and personality==&lt;br /&gt;
Inevitables are made in great crèche-forges located in several locations throughout Mechanus. Here they are built through unknown ways and given intelligence. While they are technically Constructs, they are capable of learning and gaining a personality, though the process is slow.&lt;br /&gt;
&lt;br /&gt;
After its creation, an Inevitable is given a target by a special set of Inevitables who divine the cosmos for any lawbreakers and is sent out to mete out justice. Upon their creation, they know nothing but how to use their abilities and their target. Given their lack of social skills, asking people for directions towards its target can be a very awkward affair. From its interactions with the world, an Inevitable begins to foster a personality, though as a being of Law this makes it at best a little unhinged and detached. They often get these personalities from hunting down several targets: the more they find the less of an automaton they become. However, the more independent they become, the more they long to return to their crèche-forge. When they do so, they have their personalities wiped and are given a new target.&lt;br /&gt;
&lt;br /&gt;
==Models==&lt;br /&gt;
Inevitables exist in several different kinds of models, each with their own specialty. It is not known if each individual crèche-forge makes only one model, or if several are made within the same facility.&lt;br /&gt;
&lt;br /&gt;
===Kolyarut===&lt;br /&gt;
Kolyarut are designed to uphold oaths both spoken and written. They appear like humanoid constructs made of black metal: they often have a half-finished look with many exposed parts jutting out here and there. Their heads often have their back exposed, and two glowing red eyes look forward from the skull (unless you were to consult the picture provided.)&lt;br /&gt;
&lt;br /&gt;
Kolyarut track down oathbreakers and use intimidation, magic, or outright force to browbeat someone into upholding their bargain. They only kill if it is part of the bargain in question: otherwise they use spells like Suggestion or Geas in order to get the job done. Kolyarut hold all bargains to be equal in their importance: from the repayment of a monetary debt to [[Lawful Stupid|the promise of an extradimensional horror to destroy the gods]]. They are the most talkative kind of Inevitable: they often speak with people in places where oaths are normally sworn, such as courts of royalty or law, temples and other such places. As such, they return back to their crèche-forges regularly.&lt;br /&gt;
&lt;br /&gt;
They do not differentiate between those who have no intent on upholding their oaths, those who unwillingly broke their oaths or those who are not able to uphold their oaths for some reason. If possible, they first inform their targets of them being in breach: if they are willing to uphold their parts of the oath the Kolyarut will make sure they do so. Those less willing are made to uphold their bargain through force or magic. But if the Kolyarut discovers that both parties do not keep their ends of a bargain, it treats the bargain as void and dismisses it.&lt;br /&gt;
&lt;br /&gt;
===Marut===&lt;br /&gt;
The most recognizable of the bunch (and the one who has existed the longest, dating back to the original [[Manual of the Planes]]), the Marut, is tasked with hunting down those who cheat death and granting them the end they escaped. As such, the enemies of the Marut are beings like [[lich]]es, [[necromancer]]s, cult leaders, extremely long-lived [[wizard]]s, those who restore the dead back to live over and over (either willing like with [[adventurers]] or on a mass-scale on the unwilling, like [[necromancer]]s).&lt;br /&gt;
&lt;br /&gt;
Maruts are patient in their hunts, biding their time until they are ready to strike, where they strike targets with lightning-charged fists. Because of the solitary nature of many of their targets, Maruts have little opportunity to practice their social interaction, and as such are the slowest to develop personalities.&lt;br /&gt;
&lt;br /&gt;
Maruts are large and broad, with heavy frames and strong limbs to better fight for justice with their bare hands. They have what looks like Greco-Roman inspired armor with huge axe-helmets that look like low tier Warrior armor from [[World of Warcraft]].&lt;br /&gt;
&lt;br /&gt;
In 4e, Inevitables as a whole were swept away; only Maruts remained, and they were initially given a backstory as astral mercenaries, before the Astral Sea sourcebook clarified that they were originally created at the dawn of creation by the gods to serve as the ultimate impartial arbitrators and enforcers. Dedicated exclusively to the promotion of law and order, Maruts in the Astral Sea serve as mercenaries to promote their vision, with the theory that they seek payment in reciprocal favors because they hope to eventually hold the entire multiverse in their debt, allowing them to reshape existence into something much more orderly.&lt;br /&gt;
&lt;br /&gt;
[[File:Inevitables Powerful.jpg|400px|thumb|A Varakhut and a Quarut, the more potent and rare variants of Inevitables.]]&lt;br /&gt;
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===Quarut===&lt;br /&gt;
The Quarut are tasked with delivering justice to those who meddle with time and relative dimensions in space, causing rippling effects and distort space and all kinds of other magibabble stuff you normally see on [[Doctor Who]]. The foes of the Quarut are potent indeed, and as such they keep their distance until they better understand their quarry. They often engage their foes by matter of proxies, interrogate associates and minions and seek weaknesses in their foes. While the Quarut are formidable in battle, the easiest way to deal with them is to determine what they want and fix the damage you&#039;ve done. This is often easier said than done, and may require anything up to and including time travel to undo some calamity.&lt;br /&gt;
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Quarut look like warped marionettes with slender brown frames and complex, green-gold plating. They tend to employ magic in order to gain the upper hand in battle, even spells like Wish and Time Stop in order to seize their targets. They seem to conveniently ignore the fact that the use of these spells is what they&#039;re created to combat.&lt;br /&gt;
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===Varakhut===&lt;br /&gt;
The most potent and rare kind of Inevitable, the Varakhut are meant to uphold the divine order. All those who would seek to destroy the gods, or become one themselves, will eventually get into conflict with these potent beings. They are the most lethal of their kind, employing powerful magic and physical prowess in order to destroy their enemies. Those with a legitimate bid for godhood eventually come to blows with a Varakhut, but beings who only think they do are safe. While a Varakhut is powerful, it is likely no match for a god-to-be in single combat. Instead they aim at artifacts, followers and other sources of power or reverence for the wannabe-god.&lt;br /&gt;
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There are only a few ways to stop a Varakhut: by destroying it, to ensure that you no longer have a bid for godhood, or by actually becoming a god. If one were to become a demigod or more, you become part of the order the Varakhut is sworn to protect, and as such are no longer a valid target. Varakhut look the most alien of the bunch: their bodies have sharp geometric shapes with elongated pyramids for arms. Instead of legs, the torso terminates into a single geometric point. The head is a flat disc on top of a slightly raised tube, giving an alien and inorganic appearance.&lt;br /&gt;
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===Zelekhut===&lt;br /&gt;
Zelekhut are centaur-shaped beings with porcelain skin, golden clockwork, mechanical wings and long, bladed chains that can extend from their forearms. They are tasked with hunting down fugitives of the law, to either bring them in for their proper punishment or, if deemed necessary, carry out the death sentence they escaped. For this they employ their long chains to disarm and incapacitate foes, then either use spells like Mark of Justice or Geas to ensure compliance. Failing that, they simply kill their quarry. They are the fastest Inevitables as well: their legs and wings allowing them superior speed to chase those who would deny justice.&lt;br /&gt;
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Zelekhut take a more intense approach to their searches: they question passersby with impunity and will resort to violence if they think they are being held out on. More experienced Zelekhut observe those they have interrogated to determine if they were being lied to. Because of their frequent and intense interactions with people, they develop personalities the fastest of all Inevitables, and as such visit their crèche-forges very regularly.&lt;br /&gt;
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[[Category:Dungeons &amp;amp; Dragons]][[Category:Monsters]]&lt;/div&gt;</summary>
		<author><name>2605:E000:7ECF:7F00:6CA7:F78A:54E2:D609</name></author>
	</entry>
	<entry>
		<id>http://2d4chan.org/mediawiki/index.php?title=Stupid_Neutral&amp;diff=459472</id>
		<title>Stupid Neutral</title>
		<link rel="alternate" type="text/html" href="http://2d4chan.org/mediawiki/index.php?title=Stupid_Neutral&amp;diff=459472"/>
		<updated>2017-02-09T11:45:19Z</updated>

		<summary type="html">&lt;p&gt;2605:E000:7ECF:7F00:6CA7:F78A:54E2:D609: &lt;/p&gt;
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&lt;div&gt;[[File:Neutral_Embassy.jpg|300px|thumb|right|It&#039;s kind of like this.]]&lt;br /&gt;
&#039;&#039;&#039;Stupid Neutral&#039;&#039;&#039; is a term derived from the [[Dungeons &amp;amp; Dragons]] [[alignment]] system, but can easily be applied to [[character]]s in any [[role-playing game]] in fact, it can be applied to characters in any medium, or even real life for a specific way of playing a absolutely &amp;quot;neutral&amp;quot; character.&lt;br /&gt;
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==Definition==&lt;br /&gt;
Much like [[Stupid Good]] which is Good for goodness sake, and [[Stupid Evil]] for evils sake, [[Chaotic Stupid]] for the sake of being chaotic and [[Lawful Stupid]] in following the law even when it doesn&#039;t make sense. Stupid Neutral is perhaps the most retarded and represents neutrality for neutrality&#039;s sake. &lt;br /&gt;
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Normally, players who play a neutral character will behave ambivalent towards good/evil or law/chaos depending where exactly on the axis they sit, but would still have at least one aspect of the alignment to guide their actions &#039;&#039;(ie: Neutral Good)&#039;&#039; so can&#039;t really qualify as, or ever be Stupid Neutral &#039;&#039;(though kudos to the Chaotic Neutral player who tries to pull it off)&#039;&#039; &lt;br /&gt;
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This means that Stupid Neutral players generally gravitate towards only one alignment: &#039;&#039;&#039;True Neutral&#039;&#039;&#039;. But there are a number of problems maintaining that &amp;quot;True&amp;quot; neutral status and playing it in a stupid manner... and that problem mostly surrounds the fact that as sentient creatures, we all understand the concept of morality and law, even if we as people don&#039;t agree with them. So people who espouse &amp;quot;Neutrality&amp;quot; generally either accept it and work with it, or can&#039;t be bothered by it and events happen anyway.&lt;br /&gt;
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&amp;quot;Proper&amp;quot; Neutral would be more reactive, basically not going out of your way to do anything evil or good and just getting on with things like a normal person, if a sweet payday comes up that requires killing a few folks, you do it since you need the money and you think you can get away with it, rather than for any ideological reason or out of a desire to kill, then you pay your lawful taxes because to do otherwise just invites trouble. &lt;br /&gt;
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Stupid Neutrality requires either being active about it &#039;&#039;(ie: a conscious desire to maintain a neutral status)&#039;&#039; or absolutely passive &#039;&#039;(ie: you don&#039;t factor important things like consequences into your decision making at all)&#039;&#039;.&lt;br /&gt;
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Ambivalence towards alignment generally implies they are not bothered by it, so a True Neutral player who doesn&#039;t actually care about good vs evil or chaos vs law might as well just be Chaotic Neutral anyway, since they are going to make decisions based upon whatever suits them at a given moment in time and can be trusted to have the same moral capacity of a chimpanzee. These are the sorts of people who rationalise stealing your shit because they &amp;quot;needed&amp;quot; it rather than out of any particular sort of malice or avarice, but unlike an animal he actually understood the moral and legal ramifications of his actions and did it anyway.&lt;br /&gt;
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WANNABE True Neutral players are making a stance on neutrality, as if the cosmos needs to keep good and evil in a state of balance and that neither is better than the other. But if a mystic balance needs to be enforced to the point of anal retention and the player is the sort of obsessive person who will tell his compatriots that they need to stop being so good or lawful because the universe is keeping score and needs the balanced tipped carefully in the other direction, then he&#039;s almost become Lawful Neutral just by himself, since he&#039;s [[Just as Planned|just imposing the Universal order]].&lt;br /&gt;
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It could be possible in gameplay to actually be True Neutral to the point of Stupidity, but generally speaking, your [[GM]] cannot really account for your intentions, and only your actions. One can make the argument that following the law does not necessarily make you lawful, and that&#039;s true, but willful disregard for the law &#039;&#039;(even if you aren&#039;t breaking any laws at that given moment in time)&#039;&#039; is a chaotic mentality, especially if all you are doing is see-sawing back and forward on the alignment axis in an attempt to maintain some semblance of balance.&lt;br /&gt;
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Also, if you ever start beating up Angels because [[Derp|&amp;quot;the universe needs balancing out&amp;quot;]], then that&#039;s pretty much evil in itself, especially since Angels probably weren&#039;t going to go out of their way to do you any harm unless you do something REALLY bad to piss them off. Basically what we&#039;re saying is that anyway you look at it, the only way to be Truly Neutral would to be an actual animal who has no understanding of morality or law whatsoever. Either that or someone with a retarded level of intelligence. Either that or you spend your life doing NOTHING.&lt;br /&gt;
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And don&#039;t even &#039;&#039;think&#039;&#039; about saving the BBEG&#039;s lieutenant or son or whatever so that the threat of their possible return will keep the forces of Good from becoming incompetent from having nothing to fight just like the Jedi! Either you&#039;re committing an evil act by rescuing someone that you &#039;&#039;know&#039;&#039; will go on to hurt people in the future, or you&#039;re committing an act of good that&#039;s so convoluted that it falls squarely into the realm of Stupid Good. Either way, if you have to plan years in advance for something that doesn&#039;t directly affect you, chances are it&#039;s not a Neutral action.&lt;br /&gt;
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==Examples==&lt;br /&gt;
*&#039;&#039;&#039;AO&#039;&#039;&#039; from the [[Forgotten Realms]] probably fits the bill, since he sits back and eats doritos all day, not bothering about anything in the multiverse, whether gods are killing each other or not. Only stepping in when the universe stops working properly and fixing it like a cosmic janitor with infinite power.&lt;br /&gt;
* [[Advanced Dungeons &amp;amp; Dragons]] actively describes True Neutral in Stupid Neutral of the &amp;quot;actively sabotages good, evil, law and chaos when they get too powerful&amp;quot; terms.&lt;br /&gt;
* [[Mordenkainen]] (basically the [[Greyhawk]] equivalent of [[Elminster]]), actually lives by the Stupid Neutral creedo of &amp;quot;Good, Evil, Law and Chaos are &#039;&#039;all&#039;&#039; dangerous if they are allowed to get too strong, so the best I can do for the world is keep them balanced&amp;quot;. He runs a secret society dedicated to fucking shit over for whoever or whatever he thinks is being too successful and &amp;quot;threatening the Balance&amp;quot;. It&#039;s telling that his old party, which includes ascended demigods like [[Murlynd]], [[Zagyg]] and [[Iggwilv]], basically won&#039;t have anything to do with him because they think he&#039;s a stupid fuckhead. Perhaps fittingly, he&#039;s an Abjurer and his legacy spells all relate to wrecking magic - the buffs-eating Mordenkainen&#039;s Warding Whip, or the magic item-killing Mordenkainen&#039;s Disjunction.&lt;br /&gt;
* Played for laughs in [[Futurama RPG|Futurama]] with the Neutrals: a race of aliens whose gimmick is that they act as neutral as possible. &#039;&#039;Live Free or Don&#039;t&#039;&#039;.&lt;br /&gt;
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[[Category:Gamer Slang]]&lt;/div&gt;</summary>
		<author><name>2605:E000:7ECF:7F00:6CA7:F78A:54E2:D609</name></author>
	</entry>
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