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		<id>http://2d4chan.org/mediawiki/index.php?title=Archon_Tahril&amp;diff=49429</id>
		<title>Archon Tahril</title>
		<link rel="alternate" type="text/html" href="http://2d4chan.org/mediawiki/index.php?title=Archon_Tahril&amp;diff=49429"/>
		<updated>2017-11-26T10:13:22Z</updated>

		<summary type="html">&lt;p&gt;2605:E000:7ECF:7F00:F848:942:1837:C2FA: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[Image:Archon Tahril.jpg|thumb|300px|right|The Old Bastard. Slightly less retarded than [[Firaeveus Carron|Carron.]]]]&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Archon Tahril&#039;&#039;&#039; is a raid commander serving [[Asdrubael Vect]], heading up the forces of the Black Heart Kabal in the Kaurava System of &#039;&#039;[[Dawn of War]]: Soulstorm&#039;&#039;. While he shares the same weakness of many characters in Soulstorm in that his personality isn&#039;t very fleshed out, he ironically is better-characterized than most, if not &#039;&#039;all&#039;&#039; of the other commanders in the campaign, with the lone exception of [[Gorgutz &#039;Ead &#039;Unter]], who carried over from &#039;&#039;Dark Crusade.&#039;&#039; He&#039;s especially notable for being one of, if not the &#039;&#039;only&#039;&#039; commander in the entire game to have a dialogue exchange with any of the enemy commanders, as he openly shit-talks Farseer [[Caerys]] during her speeches about how her opponent isn&#039;t as graceful as the Eldar is.&lt;br /&gt;
&lt;br /&gt;
Compared to the other characters in the campaign, Tahril is smug, arrogant, and sly. Canonically, he&#039;s someone who&#039;s old as &#039;&#039;balls&#039;&#039;, even by Dark Eldar standards, has survived dozens of assassination and usurpation attempts, and is always prepared to get shit done. He didn&#039;t get to his position as Vect&#039;s head officer by being stupid, and anyone able to stay on Vect&#039;s payroll for any extended period of time is going to be either as masterful a [[Eldrad|prick]] or someone who&#039;s survived the periodic attempts at [[Troll|dicking with him]], so you know he&#039;s not to be fucked with.&lt;br /&gt;
&lt;br /&gt;
Humorously, Tahril only really considered two of the other commanders in the sector a threat: Farseer Caerys, and Chaos Lord [[Firaeveus Carron]]. Caerys he [[Rape|particularly wanted as a personal plaything]], and was concerned about the Farseer fucking up his plans. Carron he considered a threat less because of [[Derp|his intelligence]], and more because Carron&#039;s entire army was at his fucking doorstep and had every intent of wrecking his shit.&lt;br /&gt;
&lt;br /&gt;
If he is successful, the Kaurava System as a whole is stripped heavily of life, the bulk of it, regardless of race, brought back to Commoragh for slaves and sport. Tahril is well-rewarded and retires to his private abode, presumably to celebrate with [[Lhamaean|a harem of Dark Eldar skanks]] and a few captive Sisters of Battle. This is canonical ending, as in every other Vect dies, and c&#039;mon, he&#039;s too big of a figure to die like that.&lt;br /&gt;
&lt;br /&gt;
==Service==&lt;br /&gt;
When Farseer Caerys brought her forces to stop the Kauravan [[Necron Lord]] from bringing his tomb complex back online and threatening the region, she inadvertently paved the way for her own downfall. Caerys&#039; heavy-handed attempts to bring in additional forces activated a suite of other Webway Gates, which were quickly used by the other armies for interstellar travel during the conflict, as the Warp Storm was preventing conventional interstellar travel. Unfortunately that much activity inevitably drew the attention of the Dark Eldar, who viewed the system in conflict in much the same way a Vulture looks at a battlefield.&lt;br /&gt;
&lt;br /&gt;
Quickly, the Dark Eldar set up on Lacunae, the moon orbiting Kaurava IV, where a Master Gateway was set up. Using it, they could strike across the system with more-or-less impunity, killing and abducting as they saw fit, and bringing slaves and spoils back to the moon for transport home to [[Dark Eldar|Commoragh]]. To keep his forces vitalized and on-task, kabal [[Haemonculus]], Gruemanael, built an extensive torture grounds, where countless slaves could be tortured and murdered for entertainment, curiousity, and, of course, [[Grimdark|nourishment]]. With the ongoing chaos brewing across the system, the initial conflict went well, and the Dark Eldar quickly gained ground. Tahril, obsessed with the chance to capture a Farseer for his own amusement, went after Caerys immediately, chasing the wily Farseer halfway across Kaurava III, before overrunning her base in the Upper Wastes. Caerys was forced to flee, but countless [[Ulthwé]] [[Eldar]] had been captured and dragged back to Comorragh. Continually attacked by Carron&#039;s [[Alpha Legion]] forces, the Dark Eldar were soon forced into a defensive battle, which was [[Not as Planned|not to their advantage]].&lt;br /&gt;
&lt;br /&gt;
Tahril ultimately pushed Carron back and in a series of Raids, succeeded at striking the [[Khorne|Khornate]] champion in his base at the Peninsula of Iseult, though they were ultimately unable to drive Carron&#039;s forces from the system. It was this strike that would ultimately prove ruinous for the Dark Eldar. It wasn&#039;t long at all before the [[Sisters of Battle]] came to Kaurava IV to fight with the Chaos Forces. At first, Carron was relieved; the Sisters were too heavy-handed to take notice of the Dark Eldar, and with the two factions fighting one another, the Dark Eldar would be free to resume their predations. Unfortunately, soonafter, the forces of [[Vance Motherfucking Stubbs]] took one of the Gates of Kaurava IV, and soonafter, eager for payback, launched an assault on Lacunae.&lt;br /&gt;
&lt;br /&gt;
Tahril&#039;s forces, being more intended for raiding and having relied mostly on stealth to keep their base safe, were unprepared for the assault. The [[Imperial Guard]] freed what personnel they could, established a beachhead, and proceeded to lead a series of assaults directed at ripping the Dark Eldar out of the region for good. Asdrubael Vect, seeing a chance to make an example of the upstart commander, climbed aboard his pimpmobile [[Ravager]] and led a series of coordinated assaults on the Guard&#039;s outpost. Quickly, however, the guard set up additional defenses, and managed to catch Vect&#039;s transport before it could escape, hammering it with heavy ordnance until the vehicle crashed. Vect escaped - barely - using a personal webway device, as the Lacunae outpost burned around them. Tahril, too, escaped through the gate, but doubtlessly would face punishment for failing Vect to this degree; demotion, death, or torture were all possible for those who had failed the leader of Commoragh, and the only reason Vect would show mercy would be to drive home that Tahril owed the wily Dark Eldar leader his life.&lt;br /&gt;
&lt;br /&gt;
==Statistics==&lt;br /&gt;
At a glance, Tahril looks like any other Dark Eldar Archon; high melee attack power, some good abilities, and remarkable defenses for a unit in this army. Unlike the base model, however, Tahril is &#039;&#039;substantially&#039;&#039; more durable and powerful. Not only does he get better weapon upgrades, and, indeed, benefits from others mid-fight (like Poisoned Blades), he gains benefits that specifically boost his attached Incubi Bodyguards, further increase his ferocious melee power, and and even give him what is basically a clone of the [[Warp Spiders]]&#039; Haywire Grenade. His melee damage is arguably the highest of any commander once his retine is factored in, making his team capable of cutting even the most brutal of forces to shreds, and his only weakness is that he doesn&#039;t detect, have morale resistance, or morale immunity. Tahril can be further boosted by Combat Drugs from his [[Wych]] buddies, though, which essentially double his damage output and make him and his team completely morale immune. Throw an upgraded Tahril at anything, use the Corrosion Soul Power, and laugh as Tahril rips absolutely any enemy in the game to fucking pieces.&lt;br /&gt;
&lt;br /&gt;
{{Template:Dark Eldar-Characters}}&lt;br /&gt;
&lt;br /&gt;
[[Category: Dark Eldar]]&lt;br /&gt;
[[Category: Dawn of War]]&lt;/div&gt;</summary>
		<author><name>2605:E000:7ECF:7F00:F848:942:1837:C2FA</name></author>
	</entry>
	<entry>
		<id>http://2d4chan.org/mediawiki/index.php?title=Archon_Tahril&amp;diff=49428</id>
		<title>Archon Tahril</title>
		<link rel="alternate" type="text/html" href="http://2d4chan.org/mediawiki/index.php?title=Archon_Tahril&amp;diff=49428"/>
		<updated>2017-11-26T10:12:17Z</updated>

		<summary type="html">&lt;p&gt;2605:E000:7ECF:7F00:F848:942:1837:C2FA: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[Image:Archon Tahril.jpg|thumb|300px|right|The Old Bastard. Slightly less retarded than [[Firaeveus Carron|Carron.]]]]&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Archon Tahril&#039;&#039;&#039; is a raid commander serving [[Asdrubael Vect]], heading up the forces of the Black Heart Kabal in the Kaurava System of &#039;&#039;[[Dawn of War]]: Soulstorm&#039;&#039;. While he shares the same weakness of many characters in Soulstorm in that his personality isn&#039;t very fleshed out, he ironically is better-characterized than most, if not &#039;&#039;all&#039;&#039; of the other commanders in the campaign, with the lone exception of [[Gorgutz &#039;Ead &#039;Unter]], who carried over from &#039;&#039;Dark Crusade.&#039;&#039; He&#039;s especially notable for being one of, if not the &#039;&#039;only&#039;&#039; commander in the entire game to have a dialogue exchange with any of the enemy commanders, as he openly shit-talks Farseer [[Caerys]] during her speeches about how her opponent isn&#039;t as graceful as the Eldar is.&lt;br /&gt;
&lt;br /&gt;
Compared to the other characters in the campaign, Tahril is smug, arrogant, and sly. Canonically, he&#039;s someone who&#039;s old as &#039;&#039;balls&#039;&#039;, even by Dark Eldar standards, has survived dozens of assassination and usurpation attempts, and is always prepared to get shit done. He didn&#039;t get to his position as Vect&#039;s head officer by being stupid, and anyone able to stay on Vect&#039;s payroll for any extended period of time is going to be either as masterful a [[Eldrad|prick]] or someone who&#039;s survived the periodic attempts at [[Troll|dicking with him]], so you know he&#039;s not to be fucked with.&lt;br /&gt;
&lt;br /&gt;
Humorously, Tahril only really considered two of the other commanders in the sector a threat: Farseer Caerys, and Chaos Lord [[Firaeveus Carron]]. Caerys he [[Rape|particularly wanted as a personal plaything]], and was concerned about the Farseer fucking up his plans. Carron he considered a threat less because [[Derp|his intelligence]], and more because Carron&#039;s entire army was at his fucking doorstep and had every intent of wrecking his shit.&lt;br /&gt;
&lt;br /&gt;
If he is successful, the Kaurava System as a whole is stripped heavily of life, the bulk of it, regardless of race, brought back to Commoragh for slaves and sport. Tahril is well-rewarded and retires to his private abode, presumably to celebrate with [[Lhamaean|a harem of Dark Eldar skanks]] and a few captive Sisters of Battle. This is canonical ending, as in every other Vect dies, and c&#039;mon, he&#039;s too big of a figure to die like that.&lt;br /&gt;
&lt;br /&gt;
==Service==&lt;br /&gt;
When Farseer Caerys brought her forces to stop the Kauravan [[Necron Lord]] from bringing his tomb complex back online and threatening the region, she inadvertently paved the way for her own downfall. Caerys&#039; heavy-handed attempts to bring in additional forces activated a suite of other Webway Gates, which were quickly used by the other armies for interstellar travel during the conflict, as the Warp Storm was preventing conventional interstellar travel. Unfortunately that much activity inevitably drew the attention of the Dark Eldar, who viewed the system in conflict in much the same way a Vulture looks at a battlefield.&lt;br /&gt;
&lt;br /&gt;
Quickly, the Dark Eldar set up on Lacunae, the moon orbiting Kaurava IV, where a Master Gateway was set up. Using it, they could strike across the system with more-or-less impunity, killing and abducting as they saw fit, and bringing slaves and spoils back to the moon for transport home to [[Dark Eldar|Commoragh]]. To keep his forces vitalized and on-task, kabal [[Haemonculus]], Gruemanael, built an extensive torture grounds, where countless slaves could be tortured and murdered for entertainment, curiousity, and, of course, [[Grimdark|nourishment]]. With the ongoing chaos brewing across the system, the initial conflict went well, and the Dark Eldar quickly gained ground. Tahril, obsessed with the chance to capture a Farseer for his own amusement, went after Caerys immediately, chasing the wily Farseer halfway across Kaurava III, before overrunning her base in the Upper Wastes. Caerys was forced to flee, but countless [[Ulthwé]] [[Eldar]] had been captured and dragged back to Comorragh. Continually attacked by Carron&#039;s [[Alpha Legion]] forces, the Dark Eldar were soon forced into a defensive battle, which was [[Not as Planned|not to their advantage]].&lt;br /&gt;
&lt;br /&gt;
Tahril ultimately pushed Carron back and in a series of Raids, succeeded at striking the [[Khorne|Khornate]] champion in his base at the Peninsula of Iseult, though they were ultimately unable to drive Carron&#039;s forces from the system. It was this strike that would ultimately prove ruinous for the Dark Eldar. It wasn&#039;t long at all before the [[Sisters of Battle]] came to Kaurava IV to fight with the Chaos Forces. At first, Carron was relieved; the Sisters were too heavy-handed to take notice of the Dark Eldar, and with the two factions fighting one another, the Dark Eldar would be free to resume their predations. Unfortunately, soonafter, the forces of [[Vance Motherfucking Stubbs]] took one of the Gates of Kaurava IV, and soonafter, eager for payback, launched an assault on Lacunae.&lt;br /&gt;
&lt;br /&gt;
Tahril&#039;s forces, being more intended for raiding and having relied mostly on stealth to keep their base safe, were unprepared for the assault. The [[Imperial Guard]] freed what personnel they could, established a beachhead, and proceeded to lead a series of assaults directed at ripping the Dark Eldar out of the region for good. Asdrubael Vect, seeing a chance to make an example of the upstart commander, climbed aboard his pimpmobile [[Ravager]] and led a series of coordinated assaults on the Guard&#039;s outpost. Quickly, however, the guard set up additional defenses, and managed to catch Vect&#039;s transport before it could escape, hammering it with heavy ordnance until the vehicle crashed. Vect escaped - barely - using a personal webway device, as the Lacunae outpost burned around them. Tahril, too, escaped through the gate, but doubtlessly would face punishment for failing Vect to this degree; demotion, death, or torture were all possible for those who had failed the leader of Commoragh, and the only reason Vect would show mercy would be to drive home that Tahril owed the wily Dark Eldar leader his life.&lt;br /&gt;
&lt;br /&gt;
==Statistics==&lt;br /&gt;
At a glance, Tahril looks like any other Dark Eldar Archon; high melee attack power, some good abilities, and remarkable defenses for a unit in this army. Unlike the base model, however, Tahril is &#039;&#039;substantially&#039;&#039; more durable and powerful. Not only does he get better weapon upgrades, and, indeed, benefits from others mid-fight (like Poisoned Blades), he gains benefits that specifically boost his attached Incubi Bodyguards, further increase his ferocious melee power, and and even give him what is basically a clone of the [[Warp Spiders]]&#039; Haywire Grenade. His melee damage is arguably the highest of any commander once his retine is factored in, making his team capable of cutting even the most brutal of forces to shreds, and his only weakness is that he doesn&#039;t detect, have morale resistance, or morale immunity. Tahril can be further boosted by Combat Drugs from his [[Wych]] buddies, though, which essentially double his damage output and make him and his team completely morale immune. Throw an upgraded Tahril at anything, use the Corrosion Soul Power, and laugh as Tahril rips absolutely any enemy in the game to fucking pieces.&lt;br /&gt;
&lt;br /&gt;
{{Template:Dark Eldar-Characters}}&lt;br /&gt;
&lt;br /&gt;
[[Category: Dark Eldar]]&lt;br /&gt;
[[Category: Dawn of War]]&lt;/div&gt;</summary>
		<author><name>2605:E000:7ECF:7F00:F848:942:1837:C2FA</name></author>
	</entry>
	<entry>
		<id>http://2d4chan.org/mediawiki/index.php?title=Asdrubael_Vect&amp;diff=52876</id>
		<title>Asdrubael Vect</title>
		<link rel="alternate" type="text/html" href="http://2d4chan.org/mediawiki/index.php?title=Asdrubael_Vect&amp;diff=52876"/>
		<updated>2017-11-26T10:03:43Z</updated>

		<summary type="html">&lt;p&gt;2605:E000:7ECF:7F00:F848:942:1837:C2FA: /* List of Asdrubael&amp;#039;s greatest achievements */ Correct me if I&amp;#039;m wrong.&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[File:Bild22.jpg|thumb|right|300px|Asdrubael Vect in all his bitch-getting glory.]]&lt;br /&gt;
&lt;br /&gt;
[[Image:Blackholeinabox.jpg#file.png|thumb|right|And you thought Eldrad was a prick. [[Awesome|(This is canon, by the way.)]]]]&lt;br /&gt;
 &lt;br /&gt;
&#039;&#039;&#039;Asdrubael Vect&#039;&#039;&#039; is the biggest [[troll]] to ever walk the [[Warhammer 40,000|40k]] universe. He is also a [[Dark Eldar|sick]] [[Honsou|fuck]].&lt;br /&gt;
&lt;br /&gt;
Vect is the [[Archon|Supreme Lord]] of the [[Kabal of the Black Heart]] and the Pimp Master General of [[Commorragh]]. He spends most of his time plotting how to troll people. Some people even go so far as to say that the Fall was just one big practical joke on his part. Basically, he does it for the [[lulz]].&lt;br /&gt;
&lt;br /&gt;
He&#039;s also one really old son of a bitch. Apparently older than a [[Slaanesh|FUCKING GOD]]! He gives [[Eldrad]] penis envy.&lt;br /&gt;
&lt;br /&gt;
He also was a close combat monster on the tabletop, being one of the few characters who can reliably go toe to toe with [[Abaddon|Abaddon the Despoiler]] and win, something he shares with [[Mephiston]] and the [[Swarmlord]].  Entire armies suffer critical existence failure the moment he gets within reach.  I mean Jesus Fucking Christ. This was prior to his removal though, and he has not had actual statistics for a while now. &lt;br /&gt;
&lt;br /&gt;
== Being one of the oldest pricks in history, predating even Eldrad ==&lt;br /&gt;
Asdrubael Vect is bigger than a [[Eldrad|dick]], he&#039;s a prick. He is constantly bringing things to an unprecedented level of dickishness allowing himself to steeple his fingers and cackle &amp;quot;[[Just As Planned]]!&amp;quot; while, [[Tankred|simultaneously]] having his cock sucked by his twin blonde lesbian sex slaves. Yeah, he&#039;s just that much of a boss.&lt;br /&gt;
&lt;br /&gt;
In fact the only reason he managed to last this long is because no one has ever been able to out-prick him. And, considering Commorragh is a place where rape is considered as exciting a pastime as eating a ham sandwich, that&#039;s fucking saying SOMETHING. There have been numerous occasions where the various Archons of other Kabals have tried to assassinate him in order to gain lordship over all of Commorragh. So far Vect has managed to trump each of them in the most dickish ways possible. Just a small example: he planned for the invasion of Commorragh by three [[Space Marine]] chapters in order to [[Just_as_planned|kill off all of the remaining old Eldar Empire nobility]] in Commorragh, ensuring he would be unopposed and unbeatable in the Dark City.  Vect also disposed of one of his rivals, Archon Qu, by getting Qu&#039;s daughter to betray him; she was one of Vect&#039;s sexual conquests.  Archon Qu was then flayed and his essence trapped in the flayed skin.  Vect probably brings Qu&#039;s daughter down there so she can suck Vect off in front of her father and he can&#039;t do anything but watch.  What a prick!&lt;br /&gt;
&lt;br /&gt;
==List of Asdrubael&#039;s greatest achievements==&lt;br /&gt;
*Captured a strike cruiser of the [[Salamanders]] in order to bait the Imperium into attacking Commorragh, and made sure to set things up so the fight&#039;d drag out and lure his direct obstacles; the houses of the aristocracy, into fighting amongst themselves to claim this prize. The Imperial Navy and Salamanders strike force, including two more cruisers and a Battle Barge, that barged in afterwards, took the captured ship back and killed the nobles before retreating from the Dark Eldar&#039;s retaliation, ensuring Vect ruled unopposed. &amp;quot;[[Just As Planned]]!&amp;quot;.&lt;br /&gt;
*Killing more of his own allies than [[Kharn|this other pretty cool guy to be around]].&lt;br /&gt;
*Being a dick PAST [[Eldrad]] and [[Creed]]&#039;s level WITHOUT Eldrad&#039;s psychic powers. This further demonstrates how awesome Creed is.&lt;br /&gt;
*Having a pimpier throne than the Emprah. &lt;br /&gt;
*Crashed a Space Hulk full of daemons into a fortress of the only Archon who came to really threaten him, turning his entire realm into a daemon-infested hellhole.&lt;br /&gt;
*Tricked a Dark Eldar Lord of a webway realm who refused his rule into opening a present from him with a BLACK HOLE in it. Surprise!&lt;br /&gt;
*To elaborate on the daughter example above; Vect defeated Archon Qu, Lord of the Iron Thorn, by persuading Qu&#039;s daughter to betray him.  Vect&#039;s Kabal didn&#039;t have the military might to guarantee victory, so he got Qu&#039;s daughter to betray her father and deliver the realm into Vect&#039;s hands.  [[Just As Planned|What Qu didn&#039;t know was that his daughter had become one of Vect&#039;s courtesans long before]].   &lt;br /&gt;
*Somehow maintaining control of hordes of crazy Dark panzees without being killed or tortured (or both at the same time) FOR THOUSANDS OF YEARS AND COUNTING.&lt;br /&gt;
*Turning devious plots of his rival Archons against themselves. Especially if those plots involve daemons.&lt;br /&gt;
*Stripped a small Craftworld of all wraithbone and soulstones, and used them to create a dark Wraithguard army, meant to be used as his own personal punisher army, and pushed all the blame (and eventual Harlequin revenge) on one of his expendable allies.&lt;br /&gt;
*Brought a human prisoner to him for a nice cup of tea and told him the story of The Fall. When asked why Vect was doing this, he simply replied that he liked telling the story and everyone else had already heard it. Then he stopped just before the end and sent the human away, ensuring he would constantly be bugged and tormented by not knowing how the story ends, but not before mentioning the tea they had causes extreme (as in 5-hour long stomach cramps) indigestion in humans.&lt;br /&gt;
*He also contributed part of his Kabal to the Eldar&#039;s joint effort from Iyanden and Biel-Tan to stop Hive Fleet Leviathan from annexing a part of Hive Fleet Kraken in the Valedor supplement (GASP: A warhammer 40K campaign that, for once, doesn&#039;t involve Space Marines!).  This happened because the Tyranids had somehow managed to enter the Webway and [[Troll|to taunt the Eldar of Iyanden about their necromancy]].&lt;br /&gt;
*Just the fact that he&#039;s managed to stay alive for so long, being older than Slaanesh itself (at least in the material universe&#039;s concept of time, Slaanesh and the other gods are implied to always have existed in the Warp in some form) is a pretty huge feat. Although that there are several &amp;quot;old archons&amp;quot; that find the story of the fall familiar, so he&#039;s possibly not the only one pre-Fall survivor (the Fracture of Biel-Tan book confirms Urien Rakarth is another pre-Fall survivor).&lt;br /&gt;
&lt;br /&gt;
==Dawn of War Soulstorm==&lt;br /&gt;
Believe or not, Vect is one of those important figures in 40k that made an appearance in video game like Abbadon. However, no one seems to care because he was overshadowed by other [[Indrick Boreale|hilariously]] [[Carron|bad]] [[Commander Or&#039;es&#039;Ka|things]] about this game, even his own idiot apprentice [[Archon Tahril|Tahril]] made more appearance than he did.  the only screentime the big V gets is from taking his Dais out for a spin as the Dark Eldar Relic unit of glass cannon doom.&lt;br /&gt;
&lt;br /&gt;
He is also encountered in the Dark Eldar Stronghold, where he ran away on his pimp ride full of hoes like a little bitch, swore to rape Tahril for his failure but got his ride shot down by your troops (Vect most likely didn&#039;t die, however. According to Tahril after seeing Vect crash, &amp;quot;If he had died, I should have taken his place.&amp;quot;). Overall, the presentation for Vect in this game is rather disappointing, for the fact he never really made any awesome quote or any smart dickery like [[Sindri]] other than just chilling on his pimpmobile like a couch potato.&lt;br /&gt;
&lt;br /&gt;
Granted this is all form before 5th edition&#039;s revamp, before that Vect had no traits or backstory other than the leader of the Dark Eldar.&lt;br /&gt;
&lt;br /&gt;
== Dark Times Ahead? ==&lt;br /&gt;
Due to Games Workshop not giving Vect a new model (and ignoring his old one); as of the 7th edition Dark Eldar codex [[FAIL|Asdrubael Vect is no longer a playable character]]! Think of the implications; that&#039;d be like cutting Marneus Calgar from the Ultramarines (not that Games Workshop would ever do that), removing the Phoenix Lords from Craftworld Eldar or taking [[Ghazghkull Mag Uruk Thraka|Ghazghkull]] out of Ork armybooks. It&#039;s possible that Vect may come back in a supplement (he damn well better), but for now, he exists only in the fluff (which is thankfully unchanged). On a completely unrelated note, suck our balls GW.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;s&amp;gt;While it&#039;s no big surprise the characters without models were cut from the rules, the reason for Vect&#039;s absence from the front lines in 7th edition is, apparently, because the Dark Eldar weren&#039;t quite going in the direction GW wanted them to. Having Big Daddy Vect lead his forces into battle like the aforementioned Marneus Calgar implied they function like any other army in the setting which they don&#039;t. They&#039;re scumbag pirates. They lash out from the webway in raiding parties to cause as much mayhem and misery as possible before legging it back to Commarragh with whatever booty they managed to grab. There&#039;s also there&#039;s the fact that if Vect left his city for any amount of time it wouldn&#039;t be his city by the time he got back because he&#039;d find [[Lady Malys]] or some other ambitious Archon sitting in his chair.&amp;lt;/s&amp;gt;  &lt;br /&gt;
&lt;br /&gt;
Those excuses are &#039;&#039;bullshit&#039;&#039;.  There are several instances in 7th edition codex fluff where Vect left Commrragh to personally led raids on realspace, yet when he came back Commorragh was still his city, so him being playable is still in keeping with the lore (if anyone thinks to take Vect&#039;s throne while he&#039;s away will get a [[Urien Rakarth|nasty surprise]] from Vect when he gets back). In addition, the codex states drinking in the wholesale agony from a realspace raid is they only way an Archon (which Vect is) can regenerate as they&#039;re so inured to pain it takes a true atrocity to reinvigorate them. The Dark Eldar &#039;Path of the...&#039; novels also state that Vect makes use of loyal (brainwashed or controlled-by-threat-of-Haemonculi) body-doubles, so one could hold down the fort while he goes gallivanting around on raids.  Third, even if it is old and clunky, Vect STILL has a model.  The only reason for his removal is either they&#039;re planning to bring Vect back in a new (and expensive) expansion focused on the Black Heart Kabal or at least one of the people in the company doesn&#039;t like him and is using their power to serve their disapproval.&lt;br /&gt;
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During the &#039;&#039;Gathering Storm&#039;&#039; campaign in which an [[Yvraine|Herald of Ynnead]] is born, Vect isn&#039;t happy about this in the slightest, mostly because this triggers Khaine&#039;s gate to shatter and daemons to invade Commoragh.  In the initial battle, Vect runs away like a bitch, pretty much in plain view of every important person in the city. Later on, he sends Urien Rakarth and the Haemonculi to hunt down Yvraine, but they flee in terror after it is discovered that the Yncarne can perma-kill them. Vect then sends his Kabal after her, but Yvraine has Harlequins help her keep one step ahead of Vect. He insinuates to his court and servants that the Dysjunction was [[just as planned]], but everyone knows that&#039;s BS (though Vect is still feared enough that no one calls him out on his obvious lie).  By the end of the story Vect has failed to contain the threat, many of the Dark Eldar (including Lelith Hesperax) leave to go join the Ynnari, his entire court is pissed at him, and several Archons are talking about leading an overthrow, with the loudest being Lady Malys. Insult to injury, it is the Mandrakes, under [[Kheradruakh]], that finally manage to drive off the invading daemons(insert the spectacular battle), completely upstaging Vect. Needless to say, he is extremely upset about all his plans going up in flames because of a meddling [[Ynnead|god]]. &lt;br /&gt;
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{{Template:Dark Eldar-Characters}}&lt;/div&gt;</summary>
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