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	<title>2d4chan - User contributions [en]</title>
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	<updated>2026-06-06T11:14:30Z</updated>
	<subtitle>User contributions</subtitle>
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	<entry>
		<id>http://2d4chan.org/mediawiki/index.php?title=Ironhead_Squat_Prospectors&amp;diff=278506</id>
		<title>Ironhead Squat Prospectors</title>
		<link rel="alternate" type="text/html" href="http://2d4chan.org/mediawiki/index.php?title=Ironhead_Squat_Prospectors&amp;diff=278506"/>
		<updated>2022-09-06T17:11:12Z</updated>

		<summary type="html">&lt;p&gt;2607:FB91:1102:9C46:54DA:8BAC:A1DF:DB6D: &lt;/p&gt;
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[[File:Ironhead-prospector-1.jpg|450px|right|thumb|You don&#039;t Rock and Stone, you ain&#039;t coming home!]]&lt;br /&gt;
{{Topquote|Rock and Stone!|The Prospector&#039;s infamous battlecry}}&lt;br /&gt;
&lt;br /&gt;
{{Topquote|I am a &amp;lt;s&amp;gt;dwarf&amp;lt;/s&amp;gt; squat and I&#039;m digging a hole. Diggy diggy hole, I&#039;m digging a hole!|Ironhead mining song}}&lt;br /&gt;
&lt;br /&gt;
Squat Prospectors from [[Necromunda]]. Basically [[Video games|Deep Rock Galactic]], but Necromundan. While they’re miners and resources diggers through and through, like any space dorf, they’re just as willing to use their guns and mining gear to fight off anyone trying to hijack their ore. What little we know comes from [https://www.warhammer-community.com/2022/05/06/revealed-squat-prospectors-hit-the-motherlode-in-the-ash-wastes/ this] post over on Warcom. While they’re culturally distant cousins with the [[Leagues of Votann]] due to settling Necromunda some time in M31, they’re said to get along well.&lt;br /&gt;
&lt;br /&gt;
The Ironheads were once Kin who came to Necromunda as part of the clean up crew in M31, in the wake of the Horus Heresy. Apparently, the rebellious sons of the Emperor also made a mess of their room (that being the galaxy), as Necromunda had so much trash and scrap on it, that the Kin were contracted to come clean it up. Well, nine millennia later, the Kin that came to Necromunda have diverged heavily from their League-bound cousins. Going so far as to lose much contact with them, though retaining familial bonds. Kinda like an uncle twice-removed from the family. You’re not really very close or know much about him but you respect him enough to get along, and maybe you agree on a few things, but that&#039;s basically it. Going officially by the name &amp;quot;[[Squats|Squats]]&amp;quot;, the Ironheads formed a nomadic, mining-based cultured on the hive world, where their massive rig-cities, dust crawlers, and [[Cargo-8 Ridgehauler]] land trains travel the dune wastes looking for junk and scrap to harvest, as well as digging up valuable ores, archaeotech, ancestral shards of valuable lost data, and shooting any longshanks dumb enough to try and take their shit. &lt;br /&gt;
&lt;br /&gt;
For the most part the Ironheads tend to avoid traveling to or dealing directly with the Hive cities as the guys on the upper levels of the hive tend to be a bunch of racist small minded assholes and won’t let the abhumans in thus forcing them to use other wasteland traders as intermediaries. Should news of a piece of valuable tech or data getting uncovered reach their ears though, or should a Squat become an outcast amongst his people due to some past action, then you will occasionally see them sneaking in and visiting the underhive, something which is a lot easier than visiting the upper levels since Hive Enforcer patrols tend to be lighter down there and, due to the rampant mutation occurring on the lowers levels, the people down there tend to be a bit more accepting of abhumans.&lt;br /&gt;
&lt;br /&gt;
Culturally, the Ironheads have retained an affinity with better tech, though theirs is much more along the lines of everyone having artificer wargear rather than ion guns and true AI, unlike the Kin. Their society is divided into a set of twelve clans with each having a separate fort from which they seasonally leave in Land Trains to find prospective drill sites for valuable scrap tech and ore to extract for use or profit. The four biggest clans are the mercantile Anglish, mercenary Svardhol, the technophilic Tapferkeit, and the exploratory Scragfrid. Since then, their society has become one of a rigid workplace environment, with the bosses and overseers, known as Charter Masters, with their centuries of experience and their sick ass hammers, leading their efforts. Below them are the Drill Masters, which would be akin to middle management, as well as serving the role as champions. Lastly, there&#039;s the drill-kyn, who are the workhorse grunts of the clans raised from their rookies that are called diggers. Supporting them are the Vartijan Exo-Drillers, named after the inventor of the armor they wear, the legendary Squat engineer Valya Vartijan of the Svardhol mining clan. Clad in giant mech suits that could rival Centurion Armor in girth and rotundness, the Vartijan Exo-Drillers are effectively both the guardians and heavy lifters of the mining crews, dealing with enemies that get too close with their piston-powered pulverising fist and seismic crusher or wiping out swarms of enemies with a burst from either a heavy flamer or heavy bolter depending on how they are equipped. Lastly, their vehicles are all piloted by gearheads. Only thing their lacking is a Molly of their own to carry their rocks and stones to go full Deep Rock Galactic.  &lt;br /&gt;
&lt;br /&gt;
==Gallery==&lt;br /&gt;
&amp;lt;gallery&amp;gt;&lt;br /&gt;
File:Inronhead-prospector-2.png|Deep is where we go.&lt;br /&gt;
File:Ironhead-prospector-3.png|Heave Ho! For Rock and Stone!&lt;br /&gt;
File:Inronhead-prospector-4.png|Bend your backs to take your gold.&lt;br /&gt;
File:Ironhead-prospector-5.png|Dirt and dark is what we know.&lt;br /&gt;
File:Vartijan Exo-Driller.jpg|Deep in Rock is where we go!&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
[[Category:Warhammer 40,000]]&lt;br /&gt;
[[Category:Dwarves]]&lt;br /&gt;
[[Category:Squats]]&lt;br /&gt;
[[Category:Abhumans]]&lt;br /&gt;
{{Template:Imperium}}&lt;/div&gt;</summary>
		<author><name>2607:FB91:1102:9C46:54DA:8BAC:A1DF:DB6D</name></author>
	</entry>
	<entry>
		<id>http://2d4chan.org/mediawiki/index.php?title=Squat_Trooper&amp;diff=444857</id>
		<title>Squat Trooper</title>
		<link rel="alternate" type="text/html" href="http://2d4chan.org/mediawiki/index.php?title=Squat_Trooper&amp;diff=444857"/>
		<updated>2022-09-06T17:07:09Z</updated>

		<summary type="html">&lt;p&gt;2607:FB91:1102:9C46:54DA:8BAC:A1DF:DB6D: &lt;/p&gt;
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&lt;div&gt;[[File:Squat Warrior.jpg|250px|right|thumb|They might be [[Squatted]] and their [[Hearthguard|elite troops may look like walking eggs]], [[Rage|but god forbid if you touch their stuff.]]]]&lt;br /&gt;
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&#039;&#039;&#039;&#039;Troopers &#039;&#039;&#039;&#039; (Sometimes called &#039;&#039;&#039;&#039; Warriors &#039;&#039;&#039;&#039;), or revamped as &#039;&#039;&#039;&#039;Hearthkyn Warriors&#039;&#039;&#039;&#039; in their new lore, are your common [[Squat]] joe. Akin to the Imperial Guard but more [[awesome]]. While they are often depicted in comic relief and may be wearing the [[Flak Armor|cardboard armor]] that many Guardsmen wear. Squat Troopers defer by having weapons that can hit like a truck. They were the [[Tau]] [[Fire Warrior|Fire Warriors]] back in the day.&lt;br /&gt;
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Hell. The most notable aspect of Squat Trooper Squads is their ability to deploy any number of heavy weapons. In this respect they are unique among the basic tactical forces of the Imperium. Meaning that you can equip them with an array of anti-tank weapons that can make an Imperial Guard player cry in his sleep.&lt;br /&gt;
&lt;br /&gt;
Most Squat members of the military form themselves in a large conclave called a &#039;&#039;&#039;&#039;Brotherhood&#039;&#039;&#039;&#039;. Brotherhood troops are generally armed with the simple Lasgun, but Squats being Squats. They have a tendency to overcompensate their short height with massive guns. Thus, most Squats have at least one heavy weapon, and sometimes an entire squad may be equipped with heavy weapons. Since no Squat would be consider himself fully dressed without at least one sidearm, it is not unusual for Squats to go about armed to the teeth as a matter of course. Whereas the average Imperium citizen carry a [[Stubber|simple sidearm]] and a blade weapon as part of self defense. [[Powergamer|Squats on the other hand, carry]] [[Plasma Gun]]s, [[Conversion Beamer]]s [[TPK|and other advanced shit as their equivalent.]] [[Awesome|Fucking Awesome.]]&lt;br /&gt;
&lt;br /&gt;
== Overview ==&lt;br /&gt;
&lt;br /&gt;
Typically operating in &#039;&#039;&#039;Combat Squads&#039;&#039;&#039; of roughly eight troopers equipped with [[Lasgun]]s, [[Bolter]]s, and [[Flak Armour]], the most notable aspect of Squat Combat Squads is their ability to deploy heavy weapons such as [[Autocannon]]s, [[Conversion Beamer]]s, [[Heavy Bolter]]s, [[Lascannon]]s, and [[Multi-Melta]]s. Yeah we ain&#039;t kidding when we meant that the Squat&#039;s most basic troop can fuck your shit up.&lt;br /&gt;
&lt;br /&gt;
The only downside is that they cost [[What|215 points for one squad (That is one leader and 7 troopers).]] So they are quite fucking expensive for a mainstay Squat army.&lt;br /&gt;
&lt;br /&gt;
Of course after they got unfairly [[Squatted]], those Squats who survived [[Games Workshop]]&#039;s purge was absorbed by the [[Imperial Guard]] so if you want to have Squat Troopers in modern 40k, just add them as Imperial Guardsmen Auxiliaries akin to [[Ogryn|Ogryns]] and [[Ratlings]]; which under GeeDubs strict rule of play, is completely legal. They aren&#039;t completely gone you know, they just lost most of the Home Worlds and a significant chunk of their military, but our precious stunties are tough sons of bitches and are still alive and kicking. Heck you can even field the entire Squat Army such as [[Goliath Mega-Cannon|Goliaths]] and [[Colossus War Machine|Colossus]] like back in the [[Warhammer 40,000: Rogue Trader|good old days]] and still call them as Imperial Guard Auxiliaries. So playing Squats in 40k is still possible. [[Noblebright|There is still hope for our forgotten Dorfs.]] &lt;br /&gt;
&lt;br /&gt;
Of course doing so means that you have to update the rules taken from old [[Epic]] and the like, and as you know. [[Dakka|The Squats rely on superior firepower and technology.]] Fielding them on what counts as armies that can equip all their [[Rape|basic soldiers with Conversion Beamers and Multi-Meltas as well as vehicles that can bore a clean hole through your]] [[Warlord Titan]] is going to convince your [[Butthurt|opponent]] [[Rage|to grab a chair and beat you to a pulp,]] &amp;lt;u&amp;gt;you have been warned.&amp;lt;/u&amp;gt;&lt;br /&gt;
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== Gallery ==&lt;br /&gt;
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&amp;lt;gallery&amp;gt;&lt;br /&gt;
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File:Squat-command.jpg|Yohoho! Our most basic troops can be equipped with plasma guns that don&#039;t overheat! What&#039;s your excuse?&lt;br /&gt;
File:CNiuMZPWWNpatQNt (1).jpg| Starcraft called. They want their artistic styles back.&lt;br /&gt;
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&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
[[Category: Warhammer 40,000]]&lt;br /&gt;
[[Category: Imperial]]&lt;br /&gt;
[[Category:Dwarves]]&lt;br /&gt;
[[Category:Squats]]&lt;br /&gt;
[[Category:Abhumans]]&lt;br /&gt;
&lt;br /&gt;
{{Template:Squats}}&lt;/div&gt;</summary>
		<author><name>2607:FB91:1102:9C46:54DA:8BAC:A1DF:DB6D</name></author>
	</entry>
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