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		<title>Malal</title>
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		<updated>2022-07-13T15:58:18Z</updated>

		<summary type="html">&lt;p&gt;2607:FB91:1488:F787:51DC:BE2A:F65F:1A68: /* Zuvassin */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[File:Malal-symbol.gif|center]]&lt;br /&gt;
{{heresy}}&lt;br /&gt;
[[File:Lord_malal_by_morporg-d78ectd.jpg|400px|right|thumb|topquote| The greatest trick the devil ever pulled was convincing the world he didn&#039;t exist. -Verbal Kint, The Usual Suspects]]&lt;br /&gt;
&amp;lt;div style=&amp;quot;font-size:1.10em;font-weight:bold;font-style:italic;font-family:serif;margin-top:1em;margin-bottom:1em&amp;quot;&amp;gt;404 ERROR! PAGE NOT FOUND! THE PAGE YOU WERE LOOKING FOR WAS EITHER DELETED OR MISSING!&amp;lt;br&amp;gt;- The Script of Malal on Himself&#039;&#039;&#039;&amp;lt;/div&amp;gt;&lt;br /&gt;
{{topquote|... and he that went before now came last, and that which was white and black and all direction was thrown against itself. Grown mightily indignant at the words of the Gods, Malal did turn his heart against them and flee into the chambers of space... And no man looked to Malal then, save those that serve that which they hate, who smile upon their misfortune, and who bear no love save for the damned. At such times as a warrior&#039;s heart turns to Malal, all Gods of Chaos grow fearful, and the laughter of the Outcast God fills the tomb of space...|from The Great Book of Despair.}}&lt;br /&gt;
{{topquote|There is no greater evil than anarchy.|Sophocles}}&lt;br /&gt;
&lt;br /&gt;
==&amp;quot;Chaos Divided&amp;quot;==&lt;br /&gt;
===Malal===&lt;br /&gt;
[[File:Malal.jpg|300px|right|thumb|What Malal &#039;&#039;might&#039;&#039; look like...if he actually wants us to believe that he exists in the first place.]]&lt;br /&gt;
The character Malal was created in [[The Citadel Journal]] for second edition [[Warhammer Fantasy]] by John Wagner and Alan Grant as the patron of the [[Warriors of Chaos]] character [[Kaleb Daark]], who allied with the forces of good to fight Chaos while pursuing his own goals by confronting Khornates and Skaven using his soul-drinking magic axe. He was sent by Malal to assassinate one of the [[Chaos God of Law]] Arianka to prove himself worthy, a story which continued in three chapters. In 1986 Kaleb and his mount were given stats in Journal and his miniature was advertised, and it along with the fourth chapter were never released for unknown reasons (&amp;quot;creative differences&amp;quot; is all that was ever revealed). Malal was referenced in several other Games Workshop works, with the [[Ogre Kingdoms]] character Skrag the Slaughterer originally being a worshiper of him (later retconned to [[Great Maw]] instead) who was cast out from his tribe for stealing an axe made of &amp;quot;starmetal&amp;quot; (later retconned to cooking his chief&#039;s favorite [[Gnoblar]]), escaping to a [[Chaos Dwarf]] hold to force them to forge him armor before slaughtering all of them, followed up by a skirmish scenario called &amp;quot;The Crude, the Mad and the Rusty&amp;quot; where the surviving Chaos Dwarf plus two Goblin Fanatics and a golem fight against him. The first edition of [[Warhammer Fantasy Roleplay]] states he is a rogue Chaos God who wants to destroy the Four, a Champion of Malal is killed by the protagonist in a short story found in the [[Ignorant Armies]] short story novels, and the [[Chaos Marauders]] cardgame had a card which depicted [[Beastmen]] preparing to fight other Chaos beings. &lt;br /&gt;
&lt;br /&gt;
All in all, Malal was designed as an anti&amp;lt;s&amp;gt;hero&amp;lt;/s&amp;gt; villain side to Chaos who is beneficial to the side of Order but is too Chaotic Evil for any being to trust, and actively drains both friend and enemy of energy to feed himself. Serving him is advancing oblivion, fighting him is to be annihilated. Any infighting on the part of Chaos resulted in Malal growing in power, essentially introducing the concept of total war to the Warp entities. Only by cooperating and shifting their attention to the mortal realm could the other Chaos Gods escape his influence, where they found his minions waiting for them. He may&#039;ve been the strongest god in the setting, or at least the most dangerous, as all the other gods feared and hated him.&lt;br /&gt;
&lt;br /&gt;
During the year 1987 Wagner and Grant experienced a falling out over several comics they were producing at the time including Judge Dredd and work for DC Comics as well as several works for smaller publishers. This was followed by a sudden scramble for rights earned by them during their time creating for different companies and resulted in them suing Games Workshop for total ownership of Kaleb and Malal. Games Workshop had hired them for freelance work rather than as actual employees meaning Wagner &amp;amp; Grant technically owned the characters they created. If Games Workshop ever used Malal again, they would either have to pay a royalty fee or enter into a lawsuit over the ownership of the character, which they surprisingly never did. Malal was only used once more, in the [[The Dying of the Light]] campaign where a Chaos sorcerer of [[Tzeentch]] named Heinrich Bors switches to Malal in order to have control over his own fate again. &lt;br /&gt;
[[File:Malal and Kaleb.jpg|thumb|right|300px|Malal&#039;s (only) &amp;quot;canon&amp;quot; appearance and I have to say, for something that &#039;&#039;technically&#039;&#039; doesn&#039;t exist he looks pretty good.]]&lt;br /&gt;
Although technically owning Malal and Kaleb, neither author has done anything with the characters, as Wagner continues to mostly write Judge Dredd while Grant now works on zombie-related stories. Despite the lengths to which /tg/ will go to bring attention to [[Pretend|evidence]] of Malal&#039;s existence in the canon, he is &amp;lt;strike&amp;gt;strictly&amp;lt;/strike&amp;gt; arguably fanon for now. It&#039;s worth pointing out that Malal was &amp;quot;reconnected&amp;quot; out of Warhammer &#039;&#039;Fantasy,&#039;&#039; and that was before 40K was even a thing.  He was never canon to 40K until the Sons of Malice came around (see below). That said, he still has fan popularity along with the equally oldass [[Chaos Gods of Law]], and he appeared in Hogshead Publishing material at least as late as the 1990s.&lt;br /&gt;
&lt;br /&gt;
Zuvassin the Undoer and Necoho the Doubter were created by Games Workshop to replace Malal in the &amp;quot;The Enemy Within&amp;quot; adventure for Warhammer Fantasy Roleplay during the &amp;quot;Something Rotten In Kislev&amp;quot; campaign. &lt;br /&gt;
&lt;br /&gt;
Zuvassin and Necoho together represent the same thing that Malal did, the concept of Chaos destroying itself and Khorne, Tzeentch, Slaanesh, and Nurgle plus the Chaos Gods of Order each falling prey to the primordial nothingness they emerged from in the same way the mortals do into them. &lt;br /&gt;
[[File:Kaleb_Daark_CJ86.jpg|thumb|right|300px| [[Kaleb Daark]] in all his &amp;quot;glory.&amp;quot; Yes, he&#039;s a brooding, basically albinistic bad-guy-who-fights-evil in the name of Chaos using a demonic sword and therefore just Elric.]]&lt;br /&gt;
Zuvassin and Necoho were only given a second mention, listed as Chaos Gods in the Warhammer Fantasy Roleplay supplement &amp;quot;Tome Of Salvation&amp;quot;.&lt;br /&gt;
&lt;br /&gt;
===Zuvassin===&lt;br /&gt;
&#039;&#039;&#039;Zuvassin&#039;&#039;&#039; is a rogue Chaos God who undoes the plans of any being, Chaos or not, including [[Tzeentch]]. He accepts all followers for all reasons and doesn&#039;t issue instructions since his followers should technically be working to subvert them, so that anything Zuvassin gets involved in becomes a complete mess where nothing can be predicted and everything goes wrong for everyone to varying degrees. This makes him the only Chaos God who truly embodies the concept of &amp;quot;Chaos&amp;quot; - or at least &amp;quot;Chaos-as-anarchy&amp;quot;. &lt;br /&gt;
&lt;br /&gt;
Any time you could make a list of possible outcomes for any given thing, and then draw in Zuvassin, the [[Not as Planned|&amp;quot;INCONCEIVABLE&amp;quot;]] result will occur; a coin will fall through a portal into another dimension and land on all surfaces at once, a six-sided dice will crack in half and reveal a 7 and 8 inside, and both factions in a battle will somehow end the day with more soldiers than they began with.&lt;br /&gt;
&lt;br /&gt;
What is heavily implied to be a worshipper of Zuvassin appears in the [[Warhammer: Age of Sigmar]] novel &amp;quot;Shadespire: The Mirrored City&amp;quot;. A Chaos Warrior named &#039;&#039;&#039;Zuvass&#039;&#039;&#039;, who describes himself as a worshipper of a &amp;quot;minor god&amp;quot; when a [[Khorne]] worshipping protagonist notes he cannot &amp;quot;smell&amp;quot; the mark of any of the Four Great Gods on him despite his obvious allegiance to Chaos, is a major character in the story. Fittingly all of his schemes ultimately seem to amount to screwing over everybody else. Including quite possibly himself, as its implied he&#039;s the future version of the protagonist after a time loop.&lt;br /&gt;
&lt;br /&gt;
Zuvassin also appears in [[Total War: WARHAMMER|Total War: WARHAMMER III]], specifically in [[God-Slayer|God-Slayer&#039;s]] campaign. In one event one of Daniel&#039;s cultists can help you communicate with that Rogue Chaos God and receive his blessing, as he considers you quite useful in the disrupting the balance of Chaos.&lt;br /&gt;
&lt;br /&gt;
===Necoho===&lt;br /&gt;
Necoho is the god of contradictions and paradoxes, and represents the &amp;quot;Chicken or the Egg&amp;quot; question where the supernatural exists and doesn&#039;t. He fights against the concept of belief and faith and as a result is the enemy of all spiritual creatures and faithful worshipers. He only ever actually appears as a simple mortal being and counts everyone and nobody to be his followers. \&lt;br /&gt;
Necoho will one day bring about the end of the Chaos Gods when nothing left will worship them and they will cease to be. &lt;br /&gt;
&lt;br /&gt;
Surprisingly still canon, the Age of Sigmar short story Auction of Blood mentions an antitheist tract called &amp;quot;The Revelations of Necoho, or the Light of Doubt&amp;quot;.&lt;br /&gt;
&lt;br /&gt;
===Legacy of Malal===&lt;br /&gt;
Both players and Eavy Metal painters alike continued to use Malal even if he had gone without a mention, and was still considered to be canon. The early days of the Warhammer forums had the discovery of Malal as something of a rite of passage for Chaos players as well. Malal paintjobs continued to show up in many [[Golden Demon]] competitions and Eavy Metal showcases alike. &lt;br /&gt;
&lt;br /&gt;
===[[Be&#039;lakor]]===&lt;br /&gt;
With the introduction of [[Mordheim]], a Cult of Chaos faction emerged that revolved around a character called the &amp;quot;Shadowlord&amp;quot;, a being who was reputed to be a Chaos God of some kind and who had caused the ruin of the city. Many players believed him to be the return of Malal, and many early paintjobs for the Cult were in Malal&#039;s white and black skull motif. The story was later revealed to actually be a plot by Be&#039;lakor, a mere [[Daemon Prince]] of [[Chaos Undivided]] who had wanted to escape the control of the Four and had made the ruined city his domain before realizing he had only traded one cage for a much smaller one, and slunk back to the laughter of the Four with his tail between his legs and a revisionist version of the story already in his head. In many ways Be&#039;lakor was intended to replace Malal as the non-Four alternative to Chaos, although Games Workshop writers by this point had [[Skub|made Chaos the Mary Sue faction for so long that the concept of anything being a danger to them was laughable]]. Thus the idea of the &amp;quot;Chaos outsider&amp;quot; became just a whiny petulant part of Chaos that had managed to wreak great destruction in the mortal world while attempting, and failing, to give a black eye to his masters.&lt;br /&gt;
&lt;br /&gt;
===Malice===&lt;br /&gt;
Malice was created for 3rd edition [[Warhammer 40000]] in the [[Chaos Space Marine]] Codex. A Chaos Space Marine Chapter in Malal&#039;s colors was shown under the name &amp;quot;[[Sons of Malice]]&amp;quot;, with an axe identical to Kaleb Daark&#039;s, described as being &#039;created to kill other beings of Chaos.&#039; They later got a short story in [[White Dwarf]] where a Sister of Battle discovers they were a loyalist Chapter who had apparently fallen to Chaos while still fighting for the Imperium, exalting in cannibalism &amp;amp; blood rituals and praising &#039;Malice&#039; as the god of anarchy and fear. They then proceed to cannibalize the Sister and her group, and were exiled from the Imperium for their heresy, even as they continued fighting against the other forces of Chaos. But once again, Malice was never mentioned again, although his color scheme was repeated in subsequent works.&lt;br /&gt;
&lt;br /&gt;
Though his followers show up in BFG Armada II&lt;br /&gt;
&lt;br /&gt;
===Canon/Archaon===&lt;br /&gt;
Malal/Zuvassin/Necoho/Malice have existed in a sort of limbo in canon for quite a long time. Technically they were never retconned, and &amp;quot;non-canon by exclusion&amp;quot; is a weak accusation as that would mean every character and every event must be mentioned every edition for them to remain canon. Many statements have been given saying the Chaos Gods only exist in the Four, although this was said both before and after each &amp;quot;Chaos God of Piss Off&amp;quot; was written meaning the statement has always been a false one anyway (this isn&#039;t even going into the huge clusterfuck that [[Age of Sigmar]] has made in trying to figure out who actually matters in Chaos, not counting [[Khorne|the one who gets all the new models]]). &lt;br /&gt;
Some people have taken on the perspective that the &amp;quot;Chaos God of Go Fuck Yourself&amp;quot; is a continually shifting being, more in flux than Tzeentch and that each incarnation is comparable to [[Doctor Who]] incarnations. In this interpretation, Malal is Zuvassin is Necoho is Malice, and there&#039;s more to come still (of course Peter Capaldi is the best one. No, Paul McGann is the best. &amp;lt;strike&amp;gt;&#039;&#039;They&#039;re all the best. PREPARE FOR [[Skub|SKUB]]!&#039;&#039;&amp;lt;/strike&amp;gt;) &lt;br /&gt;
&lt;br /&gt;
[[End Times]] and [[Age of Sigmar]] for [[Warhammer Fantasy]] both suggest that the concept of a fifth Chaos God is over with as in the leadup to the event Be&#039;lakor snarked that the Chaos Gods of Law never existed and that only the Four exist, with everything belonging to them in the end. But his truthfulness is in doubt partially because even though he is the character who &amp;quot;never lies&amp;quot;, this is only stated once in the 40k universe and that the reason he never lies is &amp;quot;because its boring&amp;quot;, so as a result he&#039;s never been proven to really be a reliable narrator. It is also dubious because of the proven disconnect between [[Black Library]] and the actual army books, evidenced by massive contradictions during the event and the casual attitude of the writers, means that anything in said books must be taken with a huge grain of salt. &lt;br /&gt;
Regardless, during the event when every character (that Games Workshop remembered existed) played a part, no fifth Chaos God other than [[Horned Rat]] did anything which means he and his other selves may truly be non-canon.&lt;br /&gt;
&lt;br /&gt;
[[Vermintide 2]]&#039;s Chaos Wastes game mode has dialogue of Kruber mentioning he once heard that there are actually five Chaos Gods, which he heard from someone Saltzpyre &amp;quot;wouldn&#039;t know about&amp;quot;. Saltzpyre shuts this down as being agreed upon by scholars at large as being nothing more than whimsy or falsehood.&lt;br /&gt;
&lt;br /&gt;
In Age of Sigmar, [[Archaon]] is promoted to a Chaos God (remember that Fantasy and 40k share the same Warp which exists outside of time, so Archaon is now a Chaos God by technicality in 40k as well) representing the combined strength of the other Chaos Gods as the embodiment of [[Chaos Undivided]] (with the exception of Slaanesh&#039;s replacement in the Great Game, Horned Rat, whom he rejects) and his Black Library novel life goal is to destroy all gods and kings to let men control their own destiny and exalt in their own achievements in a spectacularly Ayn Rand way. Due to his rejection of the pretender [[Keeper of Secrets]] trying to take Slaanesh&#039;s position, Archaon himself wound up being the target of worship by former Slaaneshi who in turn are empowered by him as if Slaanesh was still around (which is not gameplay/story segregation as they still have their powers in the narrative as well) meaning that he&#039;s 1/4 of the way to his goal. &lt;br /&gt;
Although the actual army books state he is loyal to Chaos, the Black Library sources have his goals falling very much in line with the ideals of Malal, and in an accidental bit of extra-meta story extrapolation his contradiction in goal even fits into Necoho&#039;s sphere. Beyond that, Be&#039;lakor (who styles himself as Archaon&#039;s creator and father) manipulated Archaon&#039;s entire early life, from a Warrior of Chaos raping his Empire mother and him becoming a devout priest of [[Sigmar]], to him losing his faith and becoming a being of pure evil who rejects both Sigmar&#039;s light and Be&#039;lakor&#039;s blackness. This blend of light and dark fits quite well into Malal&#039;s scheme.&lt;br /&gt;
&lt;br /&gt;
So it may be possible that Archaon is the latest incarnation of the Malal concept, albeit as a German rapeviking this time rather than a giant boar...thing or a fat old &amp;lt;strike&amp;gt;fedora&amp;lt;/strike&amp;gt;trilby-tipper.&lt;br /&gt;
&lt;br /&gt;
Archaon&#039;s endgame in Age is to somehow remove the new pantheon of Order (which includes Death and Destruction by technicality) from their Realms, which is very difficult because the &amp;quot;near infinite&amp;quot; planets that are the Realms are literally made of the old Winds of Magic (making them very chaotic and only really willing to obey the will of beings of a similar nature) with the very souls of those new gods at the cores. As a result Archaon is facing an uphill battle of trying to eliminate their armies (and all civilians, because this is Lord Edgemaster after all) then trap them and figure out a way to remove them without destroying the Realm itself all while battling against the rest of Chaos which periodically tries to backstab him despite them being his only supporters. If he achieves his goal, he will rule over all of reality (including whatever the fuck the Warp can fairly be called) as the sole being of any concept of power. It&#039;s likely that the Chaos Gods caught on to this and are using him in such a way that he will never make any gains in the grand strategic scale and thus sustain the Chaos Gods for eternity in an eternal stalemate as they amuse themselves at a greater scale than the Old World could.&lt;br /&gt;
&lt;br /&gt;
===Malign===&lt;br /&gt;
[[Tony Ackland]] was one of the artists employed by early Games Workshop to create the illustrations for their supplements and books, and they tasked him to design the Daemons that would be the models for Malal&#039;s eventual inclusion into Warhammer Fantasy as an army. The Wagner/Grant debacle left Malal in limbo with Games Workshop having never produced a model, and as a result Ackland was technically the owner of the designs he created since, just like Wagner and Grant, he was only a freelancer who owned what he made.&lt;br /&gt;
 &lt;br /&gt;
Not knowing about the boar appearance decided on in the comics nor the white/black color scheme, Ackland&#039;s idea for Malal combined insects with a general Chaos mutant themes (as he was the artist to quite a bit of the original Chaos Mutant and [[Chaos Spawn]] images) to produce extremely surrealist combinations of man and beast in a lean and segmented nature, featuring skeletal motifs coincidentally. &lt;br /&gt;
&lt;br /&gt;
He eventually released his designs to the public (seen below in the Gallery section), then created new versions which he assigned to an unknown being called &amp;quot;Malign&amp;quot; in order to have them produced by third-party companies for sale. &lt;br /&gt;
&lt;br /&gt;
According to Ackland, his version of Malal was going to be very similar to Khorne in that the two were extremely violent and focused mainly on sending warriors into combat rather than any politicking. But his version of Malal was much more elite and fanatical than Khorne, describing Khorne as the Wehrmacht (German army) and Malal as the Nazi SS. Yes you read that right, Malal&#039;s troops would basically be [[Commissar|BLAMMMING]] [[Bloodletters]] for cowardice or harboring Elves.&lt;br /&gt;
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===Malice (Pantheon Of Chaos)===&lt;br /&gt;
Ackland has proceeded to partner with various people including sculptor Diego Serrate Pinilla to create a new model range and eventual wargame, [[Pantheon Of Chaos]], which brings not only all of the Malal Daemons into production, but also all of Ackland&#039;s Warhammer Fantasy artwork he has ownership of. &lt;br /&gt;
Malal is known as Malice (because that&#039;s a public domain name), and is exactly as originally imagined. &lt;br /&gt;
&lt;br /&gt;
So players who for years have wanted their very own Malal army now can have exactly that.&lt;br /&gt;
&lt;br /&gt;
===Malal and the [[Tyranids|Tyranids]]===&lt;br /&gt;
&lt;br /&gt;
When [[Rogue Trader]] was being devised and the creatures that would later form the [[Tyranid]] Hive Fleets with it, Malal was originally going to have (as had been conceived for WHFB) armies of insectoid and beast-like chimeras that would consume everything in their path, including themselves. This bought Malal&#039;s very special form of true-chaos to each game system as well as possibly the most horrific and alien of all 40K fauna.&lt;br /&gt;
&lt;br /&gt;
After the planned narrative for the other four Chaos Gods to conspire to remove Malal from the warp in M36, all of them fearful that Malal was too powerful in the Great Game, Malal was to in fact be &amp;quot;killed&amp;quot; by being booted from the warp and into the material realm.&lt;br /&gt;
&lt;br /&gt;
When Malal appeared in the material realm he moved into the void between galaxies, hidden from view to everyone, from the populations of the infinite galaxies of the universe that now surrounded him to the other Chaos gods themselves who were busy enjoying their assumed victory and continuing the great game. From this dark and empty space Malal devised a plan; he would create a new form of life, one that was capable of consuming all life in the material realm whilst feeding his own power. This life would then consume itself returning it&#039;s life-energy to the renegade god. In turn the Hive Fleets were born and Malal braved a sly smile.&lt;br /&gt;
&lt;br /&gt;
Malal sent the fleets across the universe, entering galaxies and consuming all life and matter within; each galaxy consumed giving even more strength to the lost god hidden in the void.&lt;br /&gt;
&lt;br /&gt;
Just before the 41st Millenium (Though the exact date varies throughout RT lore), Malal sent the Hive fleets into the Milky Way; slamming into the Eastern Fringe of the Galaxy. Since this initial conflict two other major hive fleets have also attacked and as the clock races rapidly towards the 42nd Millenium the galaxy finds itself assaulted from all sides by Malal&#039;s creatures.&lt;br /&gt;
&lt;br /&gt;
If the Hive fleets succeed Malal will be boosted in his objective of re-ascending to the Immaterium as the most powerful god of the warp. Whether the renegade god will succeed is left open, but as the Hive Fleets continue to spread amongst the galaxies and worlds that make up the 40K universe, things do not look good for anyone, including the other Chaos Gods.&lt;br /&gt;
&lt;br /&gt;
Sadly as Malal has gone from lore due to legal issues, so have the plans for his Tyranid organisms. They remain without a clear origin story. The last hint GW gave for Malal still being behind the tyranids was in 5th Ed when the tyranids were described as being &amp;quot;guided by a hidden intelligence far more powerful than even the norn-queens&amp;quot;. Since then nothing, if anything, has really been said on the matter.&lt;br /&gt;
&lt;br /&gt;
==/tg/ Fluff==&lt;br /&gt;
[[File:Painted Malice Guardian of Contradictions.jpg|400px|left|thumb|We have a painted model of a &amp;lt;s&amp;gt;Malal&amp;lt;/s&amp;gt; &amp;lt;s&amp;gt;Malign&amp;lt;/s&amp;gt; Malice Greater Daemon! Praise the true atheist god!]]&lt;br /&gt;
Followers of Malal are kind of like [[Chaos]] Agnostics.  They doubt that anything exists, including the [[Emperor]], Chaos itself, and you.  &#039;&#039;Especially &#039;&#039;&#039;you&#039;&#039;&#039;&#039;&#039;.  The Chaos Space Marines chapter known as the &amp;quot;Sons of Malice&amp;quot;, with their alternating black/white colour scheme are as likely to kill Chaos Forces as anyone else on the field, except for each other.&lt;br /&gt;
&lt;br /&gt;
Malal, when he was actually canon (the very fact that He&#039;s non-canon [[Not as Planned|makes him canon]]), was the Chaos God of Fear, Darkness, Anarchy, and batshit loony self-destructive urges; Chaos battling Chaos. This also made him the God of paradoxes, Radical Inquisitors and the like trying to turn Chaos against itself, and the outcast god since he was trying to buttfuck every other Chaos God and their followers. The thing about Malal was that even though he was one of the biggest personifications of Chaos there could be, he constantly tried to destroy Chaos and if he were ever successful in ending Chaos he could be destroyed as well. Not that this pants-on head crazy a-hole cared, as suicidal tendencies and teamkilling just became part of his portfolio instead. When Malal gets involved, the [[Great Game]] turns from [[Risk]] to [[Call of Cthulhu]] with [[Old Man Henderson]] as the head cultist. &lt;br /&gt;
&lt;br /&gt;
Since Malal was supposed to be the antitheses of Chaos he had only a few champions, all of whom were supposed to be [[Cheese|STUPIDLY powerful]] and would go around bitch-slapping other Chaos champions with their anti-daemon daemon-axes of doom while wearing warp-resistant warp armor. The servants of Malal fight in utter silence, but that makes them way more badass than the rest of chaos. So yeah. They work with the forces of Order, but are fairly likely to engage in teamkilling to the degree that [[Orks]] are shocked by their sudden but inevitable betrayals. &lt;br /&gt;
Because of this followers of Malal have to already be balls to the wall nuts and have superhuman will. Malal&#039;s trademarks were black and white bisecting armor and a horned skull equally bisected black and white. His sacred number was 11. His signature weapon was the Dreadaxe which was a daemon weapon made out of a [[derp|Daemon that hates Daemons]], and it looked like a pterodactyl head on a stick. You can still find examples of this weapon in the CSM 3.5 dex and in Your [[Matt Ward|Spiritual Liege]]&#039;s wonderful fluff assassin of a Codex: [[Grey Knights]].  &lt;br /&gt;
&lt;br /&gt;
Malal has a fortress in the Chaos Wastes in Warhammer Fantasy where he captures and [[trolls]] Greater Daemons by trapping them for all eternity unable to do whatever it is that they embody. This one [[Keeper of Secrets]] he has, for example, is caught in a field that nullifies all sensation so it can&#039;t indulge in cocaine fueled sex parties with [[Doomrider]], thus eternally pissing off said daemon forever in the only way that works. He also put a [[Great Unclean One]] in a vat of disinfectant; blinded and binded a [[Lord of Change]] and put him in a stasis-field; and locked a [[Bloodthirster]] in an indestructible zen garden.&lt;br /&gt;
&lt;br /&gt;
Unlike his brother gods he is capable of entering the materium/Warhammer World through demonic possession if his followers had enough sacrifices, but since his followers rarely manage to not kill each other long enough to make headway towards any particular goal it mostly falls to his Champions to get shit done. &lt;br /&gt;
&lt;br /&gt;
In Age of Sigmar, Malal actually controls the space between the Realms and decides when the Realmgates will function and when they will not, plucking those he desires from the space between spaces and doing with them as he wills. Since Chaos no longer fights itself he has weakened to a degree, and must now rely on his plan to turn Archaon to his will and take the massive powers the Four invested in him which will mark the beginning of the end of Chaos. &lt;br /&gt;
&lt;br /&gt;
(&#039;&#039;In 40k, Malal is actually THE ELEVENTH PRIMARCH!!  Think about it: Malal&#039;s sacred number is 11, the Renegade warband [[Sons of Malice]] worship the god Malal, and the Sons of Malice also center their rituals and trophies around the number XI. And what is the number of one of the missing legions? ELEVEN. And their warband contain a large amount of unknown (Read: ANCIENT) suits of Power Armour that predate even the [[Great Crusade]]. Also, apparently, they called themselves the Sons of Malice BEFORE being declared renegades. Additionally, Horus (during the end of the Great Crusade) fucking straight says the name of one of his lost brothers is Malal!!! This could mean that The [[Sons of Malice]] are actually serious possibilities as candidates of the XI Legion! &#039;&#039;&#039;*Mind Blown*&#039;&#039;&#039;&#039;&#039;)&lt;br /&gt;
&lt;br /&gt;
Not actually confirmed, as Horus only says “Mal” before being cut off and considering he was being mind-strangled by Malcador at the time, it is wholly possible he was saying Malcador’s name in an attempt to get him to stop. There are coincidences, but it is not a certainty, and while the possession of Great Crusade-era weaponry and armor can be seen as damning evidence, due to the nature of the Warp and all the bullshit it pulls with time on a regular basis, we can’t rule out a more mundane explanation like a portion of a Legion (maybe even the XI) being lost and corrupted. Additionally, the way the [[Lost legions|missing primarchs]] are refereed to suggests their elimination, which rules out the entirety of a Legion up and leaving, though it does not preclude a few survivors booking it for the Eye of Terror after a purge. Additionally, the missing brothers are shown to be still honored by their survivors, and considering the universal hatred the Primarchs we know ‘did’ fall to worship were given afterwards, that puts even the fact that a Primarchs and their legion did fall to Chaos in doubt. &lt;br /&gt;
&lt;br /&gt;
At one point in the 36th Millennium (though of course time is a nebulous concept in the warp), the other four gods got really sick of Malal&#039;s constant interference in their plans.  While Malal was at the time the strongest individual god, the other four knew that he couldn&#039;t deal with them all at once. [[Elder Scrolls|So Tzeentch gathered the other gods and]] [[Just As Planned|formulated a plan]] [[Elder Scrolls|to deal with Malal once and for all.]]  So one day Nurgle knocked on Malal&#039;s door and asked Malal to step outside, at this point Tzeentch signaled the others to attack and the other Chaos Gods jumped out from behind their cover and beat Malal to death.  It required about a century of constant beating, but eventually Malal died.  Upon his death the other Four Chaos gods celebrated for one thousand years now that the cheese lord  was out of the way. &lt;br /&gt;
Sadly Malal&#039;s bastard offspring Malice and Zuvassin managed to slip away.  &lt;br /&gt;
&#039;&#039;&#039;However, it might be possible that Malal/Malice may just be an Alias for the Emperor, working incognito, looking into ways he can ultimately end the four-fold scourge of the Warp. It might be possible he would use &amp;quot;Malal/Malice&amp;quot;, using the powers of the Dark Gods against them. That includes using the Sons of Malice(Grey Knights?). Just as soon as Kaldor stops sniffin&#039; Warp Dust.&#039;&#039;&#039; &lt;br /&gt;
A final theory is that he&#039;s become a sneaky git and painted himself [[Ork Kommando|purple]] to wait out until the time is right to hit the big four just hard enough to finish them (considering the current state of Daemons on the tabletop, that might not be too far off), and in the meantime manipulates Orks into fighting each other by pretending to be Gork, then Mork (or Mork then Gork?) to draw them into arguments while causing the Imperium to weaken itself by BLAMMING everyone capable of uplifting the condition of man. He probably got the idea sometime after he left a giant sword for Farsight to eventually find, but before he altered Macha&#039;s biochemistry to amp up her hormone output. &lt;br /&gt;
In fact, the truth is much more terrifying. Malal in fact managed to travel back through time to the present, where he is now trying to manifest. This is the source of the Zalgo legends across the internet.&lt;br /&gt;
&lt;br /&gt;
In Warhammer Fantasy he still exists, and is secretly sponsoring [[Nagash|Nagash&#039;s]] recent [[The End Times|rise to power]]. He hasn&#039;t been seen or mentioned because he&#039;s been crashing on the [[Horned Rat|Horned Rat&#039;s]] couch after burning his own house down.&lt;br /&gt;
&lt;br /&gt;
===Getting Malal on the Table===&lt;br /&gt;
[[File:Warhammer-40000-фэндомы-art-красивые-картинки-681896.jpg|300px|right|thumb|The Sons of Malice gives thumbs up on [[/tg/ Gets Shit Done|/tg/ getting shit done!]]]]&lt;br /&gt;
As Games Workshop have proven themselves to be a bunch of IP abusing assholes, it once again falls to /tg/ [[/tg/ gets shit done|to get anything done.]]&lt;br /&gt;
====Humans====&lt;br /&gt;
To field rapevikings of Malal in Warhammer Fantasy, run Warriors of Chaos models on Skaven bases. Nothing like blowing yourself AND the enemy up to say &amp;quot;It doesn&#039;t matter&amp;quot;.&lt;br /&gt;
Ironically (or appropriately depending on how you look at it) one of the best ways to represent 40k Malal dedicated Chaos Marines would be to use the Grey Knights codex. Think about it; elite marine units with sick powers and a plethora of daemon killing hardware, small army sizes, and more. Take an Unbound Dreadknight spam list and use Chaos bitz for a nasty Chaos smashing elite warband of Malal followers and lolstomp your opponents into the ground. Alternatively you can use C:CSM if you aren&#039;t a cheesed-out 12 year old or Daemonhunters vet.&lt;br /&gt;
&lt;br /&gt;
====Daemons of Malal====&lt;br /&gt;
Have you ever lamented how you always wanted to put together a Malal themed army, but you didn&#039;t, because it wouldn&#039;t be worth it without the proper daemons? Well, now you no longer have a fucking excuse. Grown mightily indignant at Malal&#039;s lack of presence on the tabletop, several anons conspired together to bring you this. [http://www.cpmodelsminiatures.co.uk/CP%20Models%2028mm%20Night%20Terrors%20Demons.htm We even found models for it]; they&#039;re at the bottom, listed as Hook Horrors. Play-testing would be very much appreciated.&lt;br /&gt;
&lt;br /&gt;
Alternatively, modification to existing Daemon models using their original stats is fine too (a popular idea for example is a gleeful white and black Daemon Prince tearing itself in half along the color separation).&lt;br /&gt;
&lt;br /&gt;
====Malal Homebrew====&lt;br /&gt;
Due to the fact that there is little concrete information about Malal content, especially in 40k where he is essentially non-existent, there are a number of ways to interpret the lore into a whole. Here is the link to the fan-created rule set: [[Malal Daemonkin]]&lt;br /&gt;
&lt;br /&gt;
====Forces of Malal====&lt;br /&gt;
Here is some fanfluff of Malal/Malice due to how little proper fluff there is. Information is subject to change of course: [[Forces of Malal]]&lt;br /&gt;
&lt;br /&gt;
====Daemons of the Ruinstorm====&lt;br /&gt;
Book Eight – Malevolence of the Horus heresy books added a new set of rules for daemon armies with a much, much wider set of options to build from, these include 6 army wide themes called Aetheric dominions to represent the four main gods and chaos undivided, along with one called &amp;quot;mirror of hate&amp;quot; which which grants you hatred for daemons and psykers, 1 VP for each unit of the aforementioned you kill and costs you a victory point for each unit you lose, you also win automatically if you end with 0VP. Unfortunately this option doesn&#039;t give you any of the nifty extras that the others get like unique emanations and the option is literally an instant lose against a non-psyker army due to you losing VP for every unit you lose, however this fits nicely in with the fluff.&lt;br /&gt;
&lt;br /&gt;
===Dirges of Malal===&lt;br /&gt;
Take the rot, to make it flesh.&amp;lt;br&amp;gt;&lt;br /&gt;
Take the skull, the soul to rest.&amp;lt;br&amp;gt;&lt;br /&gt;
Take their mind and give them peace.&amp;lt;br&amp;gt;&lt;br /&gt;
Take their will. Sensations cease.&amp;lt;br&amp;gt;&lt;br /&gt;
--------------------&lt;br /&gt;
&amp;quot;We shall deny Nurgle their flesh to fester and rot&amp;quot;&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;quot;We shall deny Khorne their blood and skulls&amp;quot;&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;quot;We shall deny Tzeentch their destinies and fates&amp;quot;&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;quot;We shall deny Slaanesh their pleasure and pain&amp;quot;&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;quot;Death to the Dark Gods&amp;quot;&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;quot;For the Renegade God&amp;quot;&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;quot;Let the galaxy burn!&amp;quot;&amp;lt;br&amp;gt;&lt;br /&gt;
--------------------&lt;br /&gt;
To the Skin, Ice&amp;lt;br&amp;gt;&lt;br /&gt;
To the Rot, Fire&amp;lt;br&amp;gt;&lt;br /&gt;
To the Skull, Steel&amp;lt;br&amp;gt;&lt;br /&gt;
To the Mind, Night&amp;lt;br&amp;gt;&lt;br /&gt;
--------------------&lt;br /&gt;
&amp;quot;We are the flames that scorch the garden of rot.&amp;quot;&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;quot;We are the waves that erode the mountain of skulls.&amp;quot;&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;quot;We are the quakes that shatter the labyrinth of lies.&amp;quot;&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;quot;We are the storms that rend the palace of perfection.&amp;quot;&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;quot;We are Malice.&amp;quot;&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Followers of Malal===&lt;br /&gt;
*The [[Sons of Malice]]&lt;br /&gt;
&lt;br /&gt;
*Kaleb Daark&lt;br /&gt;
&lt;br /&gt;
*&amp;lt;s&amp;gt;The Alpha Legion and their two primarchs&amp;lt;/s&amp;gt; &amp;lt;s&amp;gt;{{BLAM|No such legion nor primarchs exist!}}&amp;lt;/s&amp;gt; Of course Alpha Legion exists, but it has only one primarch: [[Alpharius|Omegon]]&lt;br /&gt;
&lt;br /&gt;
*Suicidal people who don&#039;t want to die&lt;br /&gt;
&lt;br /&gt;
*Scottish Koreans&lt;br /&gt;
&lt;br /&gt;
*Jumbo shrimp&lt;br /&gt;
&lt;br /&gt;
*Military intelligence &lt;br /&gt;
&lt;br /&gt;
*The two missing primarchs&lt;br /&gt;
&lt;br /&gt;
*[[Farsight|Tau assault units]]&lt;br /&gt;
&lt;br /&gt;
*The living dead&lt;br /&gt;
&lt;br /&gt;
*&amp;lt;s&amp;gt;You&amp;lt;/s&amp;gt;&lt;br /&gt;
&lt;br /&gt;
*&amp;lt;s&amp;gt;Me&amp;lt;/s&amp;gt;&lt;br /&gt;
&lt;br /&gt;
*&amp;lt;s&amp;gt;Us and them&amp;lt;/s&amp;gt;&lt;br /&gt;
&lt;br /&gt;
*Anarchist dictators&lt;br /&gt;
&lt;br /&gt;
*Hypocrites&lt;br /&gt;
&lt;br /&gt;
*Dead [[Sly Marbo]]&lt;br /&gt;
&lt;br /&gt;
*Atheist preachers&lt;br /&gt;
&lt;br /&gt;
*John Constantine&lt;br /&gt;
&lt;br /&gt;
*Your girlfriend and the guy you shouldn&#039;t worry about&lt;br /&gt;
&lt;br /&gt;
*You if you actually had a girlfriend&lt;br /&gt;
&lt;br /&gt;
*Full semi-automatic gun owners&lt;br /&gt;
&lt;br /&gt;
*[[Lofn|Domesticated Tyranids]]&lt;br /&gt;
&lt;br /&gt;
*Tall midgets&lt;br /&gt;
&lt;br /&gt;
*Black albinos&lt;br /&gt;
&lt;br /&gt;
*Grey Knights&lt;br /&gt;
&lt;br /&gt;
*Billy Mays&lt;br /&gt;
&lt;br /&gt;
*&amp;lt;s&amp;gt;Honest politicians&amp;lt;/s&amp;gt; It&#039;s so nonexisting term, that even Malal derps on it&lt;br /&gt;
&lt;br /&gt;
*Gabe Newell&lt;br /&gt;
&lt;br /&gt;
*C.S.Gotohell&lt;br /&gt;
&lt;br /&gt;
*&amp;lt;s&amp;gt;Chris-chan&#039;s&amp;lt;/s&amp;gt; He-who-shall-not-be-named&#039;s long-lost perfect, popular brother&lt;br /&gt;
&lt;br /&gt;
*Josef Fritzl&lt;br /&gt;
&lt;br /&gt;
*Eldar units that aren&#039;t utterly overpowered&lt;br /&gt;
&lt;br /&gt;
*Screaming Mimes&lt;br /&gt;
&lt;br /&gt;
*Uncle Ruckus&lt;br /&gt;
&lt;br /&gt;
*Ork snipers&lt;br /&gt;
&lt;br /&gt;
*Assurances that don&#039;t leave Lord Bale cold&lt;br /&gt;
&lt;br /&gt;
*Vladimir Putin&#039;s estranged twin brother that isn&#039;t a complete &amp;lt;strike&amp;gt; badass &amp;lt;/strike&amp;gt; &amp;lt;s&amp;gt; bigoted imperialist asshole &amp;lt;/s&amp;gt; &amp;lt;s&amp;gt; THE YUGEST, INCREDIBLE, MOST AWE INSPIRING BEING IN EXISTENCE &amp;lt;/s&amp;gt; nutcase&lt;br /&gt;
&lt;br /&gt;
*Atheist Word Bearers&lt;br /&gt;
&lt;br /&gt;
*Ronald McDonald&lt;br /&gt;
&lt;br /&gt;
*[[Captain Titus|Ultramarines that deserve to live]]&lt;br /&gt;
&lt;br /&gt;
*Vegemonster&lt;br /&gt;
&lt;br /&gt;
*[[Sorcerers of Khorne|Khornate Sorcerers]]/[[Azariah Kyras|Librarians]]&lt;br /&gt;
&lt;br /&gt;
*Tzeentch Berserkers&lt;br /&gt;
&lt;br /&gt;
*[[Plague Surgeon |Nurglite Doctors]]/[[Festus the Leechlord |medics]]&lt;br /&gt;
&lt;br /&gt;
*Slaanesh Automatons&lt;br /&gt;
&lt;br /&gt;
*Bill Gates&lt;br /&gt;
&lt;br /&gt;
*Blinker fluid salesmen&lt;br /&gt;
&lt;br /&gt;
*[[Genestealer Cult|Tyranid allies]] (7th edition anyone?)&lt;br /&gt;
&lt;br /&gt;
*Ork mathematicians (a.k.a. Mathboyz)&lt;br /&gt;
&lt;br /&gt;
*Matt ward Fans (Newfags)&lt;br /&gt;
&lt;br /&gt;
*Chaos centurions and knights (Forge world made them) &lt;br /&gt;
&lt;br /&gt;
*Pacifist Marines&lt;br /&gt;
&lt;br /&gt;
*Black Templar Librarians&lt;br /&gt;
&lt;br /&gt;
*[[Nerdmonette|Celibate and Sober Slaanesh Daemon]] (The 5th deamonette creation) &lt;br /&gt;
&lt;br /&gt;
*[[Planescape: Torment|Fall-from-Grace]]&lt;br /&gt;
&lt;br /&gt;
*Cheap GW models&lt;br /&gt;
&lt;br /&gt;
*Loyalist Dark Angels&lt;br /&gt;
&lt;br /&gt;
*Egalitarian Eldar&lt;br /&gt;
&lt;br /&gt;
*Sorcerers that can light water on fire&lt;br /&gt;
&lt;br /&gt;
*Asexual and Altruistic Dark Eldar&lt;br /&gt;
&lt;br /&gt;
*Industrial Exodites&lt;br /&gt;
&lt;br /&gt;
*Led Zeppelin&lt;br /&gt;
&lt;br /&gt;
*Germophobic Plaguebearers&lt;br /&gt;
&lt;br /&gt;
*Ahzek Ahriman {{BLAM|DOUBLE HERESY!}}{{BLAM}}&lt;br /&gt;
&lt;br /&gt;
*Two-Face&lt;br /&gt;
&lt;br /&gt;
*Cool people wearing crocs &lt;br /&gt;
&lt;br /&gt;
*Mikhail Bakunin&lt;br /&gt;
&lt;br /&gt;
*People who finish gobstoppers/jawbreakers&lt;br /&gt;
&lt;br /&gt;
*Justin Bieber&#039;s popular twin brother&lt;br /&gt;
&lt;br /&gt;
*The Deceiver&lt;br /&gt;
&lt;br /&gt;
*Necrons in flesh bodies&lt;br /&gt;
&lt;br /&gt;
*Pacifist army ants&lt;br /&gt;
&lt;br /&gt;
*Abstinent Daemonettes&lt;br /&gt;
&lt;br /&gt;
*[[Ciaphas Cain|Commissars that don&#039;t {{BLAM}} their own troops.]]&lt;br /&gt;
&lt;br /&gt;
*Virgin Bards&lt;br /&gt;
&lt;br /&gt;
*Cuddly Night Lords&lt;br /&gt;
&lt;br /&gt;
*Loving, compassionate Iron Warriors&lt;br /&gt;
&lt;br /&gt;
*[[DOOM: Repercussions of Evil|People who don&#039;t worship Malal]]&lt;br /&gt;
&lt;br /&gt;
*[[Everyone Is John|John]]&lt;br /&gt;
&lt;br /&gt;
*[[Derp|People that aren&#039;t John]]&lt;br /&gt;
&lt;br /&gt;
*DC Comics editorial and writer staff&lt;br /&gt;
&lt;br /&gt;
*Kid friendly [[Lovecraft|Lovecraftian]] authors&lt;br /&gt;
&lt;br /&gt;
*Safe for work pornography photographers&lt;br /&gt;
&lt;br /&gt;
*Carnivorous gorillas&lt;br /&gt;
&lt;br /&gt;
*Your mom&lt;br /&gt;
&lt;br /&gt;
*Gay Pirates&lt;br /&gt;
&lt;br /&gt;
*Manly douches&lt;br /&gt;
&lt;br /&gt;
*Half-necron organisms&lt;br /&gt;
&lt;br /&gt;
*Eskimo cactus farmers&lt;br /&gt;
&lt;br /&gt;
*Vegan sharks&lt;br /&gt;
&lt;br /&gt;
*Jewish Nazis (ashkenatzis)&lt;br /&gt;
&lt;br /&gt;
*Malal&lt;br /&gt;
&lt;br /&gt;
*Jesus&lt;br /&gt;
&lt;br /&gt;
*Matt Ward (himself)&lt;br /&gt;
&lt;br /&gt;
*Remleiz (40k theories)&lt;br /&gt;
&lt;br /&gt;
*Capitalist Tau&lt;br /&gt;
&lt;br /&gt;
*Old people (after all, dying of old age is just dying of not dying)&lt;br /&gt;
&lt;br /&gt;
*Black KKK members&lt;br /&gt;
&lt;br /&gt;
*Chinese factory workers&lt;br /&gt;
&lt;br /&gt;
*Old-fags&lt;br /&gt;
&lt;br /&gt;
*New-fags&lt;br /&gt;
&lt;br /&gt;
*Handicapped Dreadnoughts&lt;br /&gt;
&lt;br /&gt;
*George Soros...is this [[Tzeentch]]&#039;s thing?&lt;br /&gt;
&lt;br /&gt;
*[[Commander Puretide]] of the Tau, [[Grimdark|as his brain was being chewed out by computer chips to preserve his]] [[tactical genius]]&lt;br /&gt;
&lt;br /&gt;
*/m/ after 2013&lt;br /&gt;
&lt;br /&gt;
*Libertarians&lt;br /&gt;
&lt;br /&gt;
*Acraphobic birds&lt;br /&gt;
&lt;br /&gt;
*Transgender Seahorses&lt;br /&gt;
&lt;br /&gt;
*UNDERCROFT MALICE&lt;br /&gt;
&lt;br /&gt;
*Straight guys who have sex with men&lt;br /&gt;
&lt;br /&gt;
*People who like mustard-flavoured ice cream&lt;br /&gt;
&lt;br /&gt;
*Crimes Man&lt;br /&gt;
&lt;br /&gt;
*The population cold shoulder&lt;br /&gt;
&lt;br /&gt;
==Malal&#039;s Favorite Pastimes==&lt;br /&gt;
&lt;br /&gt;
*No-scoping Khorne in [[/v/|FPSes]].&lt;br /&gt;
&lt;br /&gt;
*Reverting Tzeench&#039;s edits.&lt;br /&gt;
&lt;br /&gt;
*putting band-aids on Nurgle&#039;s sores in his sleep and replacing his morning coffee creamer with ointment.&lt;br /&gt;
&lt;br /&gt;
*&amp;lt;s&amp;gt;hacking onto Slaanesh&#039;s computer and censoring all their porn.&amp;lt;/s&amp;gt;&lt;br /&gt;
**&amp;lt;i&amp;gt;&amp;quot;Uh, Sir? Slaanesh developed a censor bar fetish.&amp;quot;&amp;lt;/i&amp;gt;&lt;br /&gt;
***Hacking onto Slaanesh&#039;s computer and deleting all their porn.&lt;br /&gt;
****&amp;lt;i&amp;gt;&amp;quot;Oh, Sir... Slaanesh has somehow developed a fetish for that, too...&amp;quot;&amp;lt;/i&amp;gt;&lt;br /&gt;
***** &amp;quot;AH, A CONTRADICTION! [[JUST AS PLANNED]]! WAIT, NO! SHIT!! GET OUT OF HERE, TZEENTCH!!&amp;quot; &lt;br /&gt;
&lt;br /&gt;
*Re-blogging old adages like &amp;quot;less is more,&amp;quot; &amp;quot;opposites attract,&amp;quot; and &amp;quot;the more things change, the more they &amp;lt;s&amp;gt;don&#039;t&amp;lt;/s&amp;gt; stay the same&amp;quot;.&lt;br /&gt;
&lt;br /&gt;
*Counting eggs before they&#039;ve &amp;lt;s&amp;gt;hatched&amp;lt;/s&amp;gt; &amp;lt;i&amp;gt;been layed&amp;lt;/i&amp;gt;.&lt;br /&gt;
&lt;br /&gt;
*Directing Mormons to the addresses of Jehovah&#039;s Witnesses, and vice versa.&lt;br /&gt;
&lt;br /&gt;
*bringing &amp;lt;i&amp;gt;spoons&amp;lt;/i&amp;gt; to gunfights.&lt;br /&gt;
**&amp;lt;i&amp;gt;Winning&amp;lt;/i&amp;gt; said gunfights&lt;br /&gt;
&lt;br /&gt;
*Suing his Lawyer.&lt;br /&gt;
**Suing his Lawyer&#039;s Lawyer&lt;br /&gt;
&lt;br /&gt;
*Punching himself in the face.&lt;br /&gt;
&lt;br /&gt;
*Committing identity theft and proceeding to raise the victim&#039;s credit score and pay off their mortgage.&lt;br /&gt;
&lt;br /&gt;
*Driving to Schrodinger&#039;s house to play with his cat.&lt;br /&gt;
&lt;br /&gt;
*Claiming to be Rule 34&#039;s exception.&lt;br /&gt;
&lt;br /&gt;
*Dividing by zero.&lt;br /&gt;
&lt;br /&gt;
*You know how every single awesome video on Youtube always has a few dislikes? At least five of those are always him.&lt;br /&gt;
**Yes, even if there are fewer than five dislikes.&lt;br /&gt;
**Now that dislikes are hidden, you&#039;ll never know which ones are his. [[Just as planned]]...&lt;br /&gt;
&lt;br /&gt;
*You know how every single godawful video on Youtube always has a few likes? At least five of those are always him.&lt;br /&gt;
**Yes, even if there are fewer than five likes.&lt;br /&gt;
&lt;br /&gt;
*Just enjoying his state of semi-canonical limbo.&lt;br /&gt;
&lt;br /&gt;
==Dungeons The Dragoning==&lt;br /&gt;
&lt;br /&gt;
For those of you who want to roleplay with Malal, [[Dungeons: the Dragoning 40,000 7th Edition]] has Malal as a Chaos God, because of course it does. In DtD, he&#039;s the Chaos God of Teamkilling Fucktards; nobody gets along with him or his followers.&lt;br /&gt;
&lt;br /&gt;
==Gallery==&lt;br /&gt;
{{Promotions}}&lt;br /&gt;
&amp;lt;gallery&amp;gt;&lt;br /&gt;
Image:Malal Feasts.jpg|Malal himself about to devour an unfortunate [[Keeper of Secrets]]&lt;br /&gt;
Image:Lesser_Daemon_of_Malal.jpg|One of Malal&#039;s canon Daemon designs from Tony Ackland.This would either be a Lesser or Greater Daemon. &lt;br /&gt;
Image:Malal Daemon Sale.jpg|This model was actually produced by a third party company called [[C-P Models]] and is available for sale [https://cpmodels.co.uk/product/ntd13-hook-horror-demon/ here.]&lt;br /&gt;
Image:Greater_Daemon_of_Malal.jpg|Another Ackland Malal Daemon. This would have either been a Lesser or Greater Daemon.&lt;br /&gt;
Image:Beast_of_Malal.jpg|Another Ackland Malal Daemon. Ackland said this would have been one of Malal&#039;s monsters. &lt;br /&gt;
Image:Steed_of_Malal.jpg|Another Ackland Malal Daemon. Identified as what would have been a mount. &lt;br /&gt;
Image:Son of malice.png|A Son of Malice. &lt;br /&gt;
Image:Malal Hipster Cultistchan.jpg|Cultist offending Malal by not wearing his colours nor the number 11. Frequently posted Meme every-time someone mentions the true god of Chaos.&lt;br /&gt;
Image:Malal Warriors.jpg|Prototypes for mortal worshipers of Malal, created in cooperation with Ackland which will be eventually available [http://easternfront-studios.net/ here.]&lt;br /&gt;
Image:Malal Lesser New.jpg|Ackland&#039;s newer rendition, which he called a &amp;quot;Lesser Daemon of Malign&amp;quot;. &lt;br /&gt;
Image:Malal Greater New.jpg|Ackland&#039;s &amp;quot;Greater Daemon of Malign&amp;quot;.&lt;br /&gt;
Image:Malal Chaos Steed 1.jpg|Ackland&#039;s &amp;quot;Steed of Malign&amp;quot;.&lt;br /&gt;
Image:Malal Chaos Steed 2.jpg|Ackland&#039;s second version of a &amp;quot;Steed of Malign&amp;quot;.&lt;br /&gt;
Image:Kaleb Daark Battle.gif|Kaleb Daark single-handedly slaughters an entire Khornate warband on the hour before its otherwise assured victory over Praag.&lt;br /&gt;
Image:Malalette.png|Because /tg/.&lt;br /&gt;
Image:Malal_Daemonette.png|Also because /tg/.&lt;br /&gt;
Image:Malal_Daemonette_NSFW.png|Because Rule 34. Also /tg/.&lt;br /&gt;
Image:MalalPossessed.jpg|Malal Possessed&lt;br /&gt;
Image:MalalHerald.jpg|Herald of Malal&lt;br /&gt;
Image:Doomrider.png|[[Doomrider|Not that Doomrider]].Demonic cavalry &lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==See also==&lt;br /&gt;
&lt;br /&gt;
*[https://www.youtube.com/watch?v=KZI0ZX1DrRw| His greatest champion. When you do things right, people won&#039;t be sure you&#039;ve done anything at all...]&lt;br /&gt;
&lt;br /&gt;
{{Template:ChaosGods}}&lt;br /&gt;
[[Category:Warhammer Fantasy]][[Category:Warhammer 40,000]][[Category:Age of Sigmar]][[Category:Malal]]&lt;/div&gt;</summary>
		<author><name>2607:FB91:1488:F787:51DC:BE2A:F65F:1A68</name></author>
	</entry>
	<entry>
		<id>http://2d4chan.org/mediawiki/index.php?title=Hashut&amp;diff=246743</id>
		<title>Hashut</title>
		<link rel="alternate" type="text/html" href="http://2d4chan.org/mediawiki/index.php?title=Hashut&amp;diff=246743"/>
		<updated>2022-07-13T14:10:43Z</updated>

		<summary type="html">&lt;p&gt;2607:FB91:1488:F787:51DC:BE2A:F65F:1A68: /* Age of Sigmar */&lt;/p&gt;
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&lt;div&gt;{{Heresy}}&lt;br /&gt;
{{Whfb-stub}}&lt;br /&gt;
[[File:Warhammer Chaos Dwarf Symbol.png|center|150px]]&lt;br /&gt;
[[File:Hashut_by_trollfeetwalker_demljg3-fullview.jpg|450px|right|thumb|More Sumerian than Gozer. [https://www.deviantart.com/trollfeetwalker/art/Hashut-884482995 Credits to Trollfeetwalker.]]]&lt;br /&gt;
&amp;lt;div style=&amp;quot;font-size:1.10em;font-weight:bold;font-style: FFF Tusj ;font-family:serif;margin-top:1em;margin-bottom:1em&amp;quot;&amp;gt;&amp;lt;span style=&#039;color:&lt;br /&gt;
#CD7F32;font-size:100%&#039;&amp;gt; FUCK YOU GILGAMESH! I AM STILL RELEVENT!&amp;lt;br&amp;gt; - &amp;lt;s&amp;gt;Enkidu&amp;lt;/s&amp;gt; Hashut after being [[Isekai|Isekai&#039;d]] into Warhammer Fantasy&#039;&#039;&#039;&amp;lt;/span&amp;gt;&amp;lt;/div&amp;gt; &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Hashut, the Father of Darkness&#039;&#039;&#039; is the patron of the [[Chaos Dwarfs]] in [[Warhammer Fantasy]] and [[Age of Sigmar]]. He&#039;s portrayed as a great, blazing bull, wreathed in smoke and shadow. Bulls are a common theme for him, along with fire and oppression. [[Khorne|Not blood though...]]&lt;br /&gt;
&lt;br /&gt;
==History==&lt;br /&gt;
When the polar gates of the [[Old Ones (Warhammer)|Old Ones]] were destroyed, the [[dwarfs]] of the Dark Lands were affected by the overflowing [[chaos]] energies more than their western cousins, mostly because they didn&#039;t have mountain fortresses to hide in. Slowly but surely, these dwarfs began to mutate in body, mind, and soul, growing as dark and twisted as the land in which they resided. As their numbers dwindled and the horrors increased, the dwarfs found themselves seemingly cut off from their [[Warhammer Fantasy Gods#Dwarfs|Ancestor Gods]], who admittedly had their hands completely full dealing with the absolute clusterf**k of the post-war Dwarf realm in the east and trying to figure out how the hell they could counteract the doom that was upon them. Apparently being the kind of guy not to miss out on a good opportunity, the powerful Chaos entity Hashut stepped in when the dwarfs were down to only a meager few survivors and offered them a deal: patronage and protection in return for subjugation and sacrifice. Twisted, broken, and abandoned , the dwarfs agreed. And weirdly enough, it kind of worked out for the now Chaos Dwarfs. Their numbers and power grew under Hashut&#039;s protection and he granted them secret knowledge, including powerful sorceries that fused seamlessly with natural dwarfen ingenuity to create mighty arcane engines of destruction, conquest, and industry. He also granted them the means to acquire mastery of powerful bull-like monstrosities known as the [[Great Taurus]] and [[Lamassu|Lammasu]] and granted special mutations in the form of [[Bull Centaur|bull-like features]] to create a dedicated warrior class to serve his new priesthood. With Hashut&#039;s backing, the Chaos Dwarfs proved more than capable of carrying out their end of the deal, conquering the foes that surrounded them, enslaving many survivors and sacrificing even more to the Father of Darkness&#039; hungry maw. The Chaos Dwarf empire thusly became powerful, if small, and its denizens thrived as much as could be expected in the Dark Lands.&lt;br /&gt;
&lt;br /&gt;
Unfortunately, all good things must come to an end, and comes the [[The End Times]], [[Gork]] &amp;amp; [[Mork]] krumped Hashut good (pretty justifiable considering the unmitigated oppression and suffering the Chaos Dwarfs had subjected orcs and goblins to during the course of their existence) and thusly he disappeared. But, somehow, he popped right back up in the [[Age of Sigmar]], doing his same schtick but with new pawns. This time, a Runeson of the ancient Vostarg attempted to reclaim his lodge from Chaos. Unfortunately for him, but fortunately for Hashut, it didn&#039;t go so well and the Runeson and his army were never seen again. Instead, those brave explorers visiting the ancient ruins of his lost lodges have found twisted monuments dedicated to &amp;quot;The First Prophet&amp;quot; of a &amp;quot;Father of Darkness&amp;quot;.  Hashut&#039;s back, baby, and he&#039;s ready to &amp;lt;s&amp;gt;partttaaayyy&amp;lt;/s&amp;gt; &amp;lt;s&amp;gt;never get any models or mentions ever again.&amp;lt;/s&amp;gt; exert his influence again through the Horns of Hashut warband in the realm of Ghur.&lt;br /&gt;
&lt;br /&gt;
==Nature==&lt;br /&gt;
[[File:Warhammer Hashut.png|right|thumb|A bronze effigy of the Father of Darkness.]]&lt;br /&gt;
Hashut is an interesting being, because even though he&#039;s technically a &amp;quot;god&amp;quot;, he&#039;s nowhere close to the Big Four. Rather, much like the [[Horned Rat]], Hashut is more likely a very powerful daemon who hit on a good thing and grew even more powerful because of it. Whether he embodies a specific aspect of the emotional spectrum is unclear because even though he seems to feed mostly on suffering and subjugation, that&#039;s not necessarily a unique trait when it comes to Chaos. Hashut seems to have an explicit connection with fire, heat, and bulls, with his sacrifices usually combining all three as chosen victims are cooked in bull-shaped cauldrons full of lava or roasted alive in bull-shaped burning chambers. One Chaos Dwarf Sorcerer Lord even has a bull-shaped wall that he attaches his victims to before spraying them down with lava pumped through pressure hoses. Exactly why Hashut loves fire and bulls so much is also unclear, but hey, a Chaos god&#039;s gotta have an aesthetic and apparently nobody had done flaming bulls yet so here we are. Though explanation for it can be quite simple: Hashut was most likely modeled after the Biblical Moloch that was associated with everything mentioned above, with burning human sacrifices to it continuing to up until Romans [[Exterminatus|EXTERMINATUS&#039;D]] Carthage. Asides this, &amp;quot;burning people in a bull shaped statue&amp;quot; is also related with torture device called the &amp;quot;Brazen Bull&amp;quot; designated by orders of an ancient schizoid tyrant of Sicilian city of Akragas, Phalaris.&lt;br /&gt;
&lt;br /&gt;
Oddly enough, of all the Chaos &amp;quot;gods&amp;quot; in the setting, Hashut arguably seems to count among the least brutal when it comes to how he treats his followers. Though the Chaos Dwarfs are undoubtedly twisted and incredibly evil thanks to his patronage, Hashut doesn&#039;t go out of his way to mess with them like a certain blue, bird-lovin&#039; mofo, force them to fight for eternity for his favor, &amp;quot;bless&amp;quot; them with horrific diseases, or murder-rape them. Even though some Chaos Dwarfs are mutated, it&#039;s usually seen as a good thing, with Bull Centaurs forming a sort of &amp;quot;holy warrior&amp;quot; caste within the society of the Dawi Zharr. The only exception would be the slowly-turning-to-rock mutations of the Sorcerer caste, but then again, that might not be Hashut&#039;s doing, and they do gain pretty impressive powers in return for that trade off. So even though he&#039;s a grim, malignant dude, in general Hashut seems to be happy to back the Chaos Dwarfs up on their business as long as he gets the cut he wants. That and he did basically save their race from destruction, though at the price of their souls and sanity, but the Chaos Dwarfs honestly don&#039;t seem to mind that much all things considered. Honestly, it&#039;s nice to see such a positive working relationship in the setting.&lt;br /&gt;
&lt;br /&gt;
Given that the Chaos Dwarfs follow Hashut exclusively, it could be argued that he was uniquely qualified for the job. He had just the right combination of dark power, personality and made the right demands to get at least a few of the normally unyielding Dawi to bend the knee to his cause when in extremis.&lt;br /&gt;
&lt;br /&gt;
It is currently unknown whether Hashut is responsible for the super tall hats that the Chaos Dwarfs like to wear, but honestly, it was probably part of the pact that they had to wear ridiculous headgear. Depending on your point of view, that might have been the most evil or kindest thing he ever did to them.&lt;br /&gt;
&lt;br /&gt;
==Age of Sigmar==&lt;br /&gt;
&lt;br /&gt;
HE LIVES!!!! The latest war-band for Warcry announced at Warhammer Fest 2022 all but confirms his continued existence in the Mortal Realms, introduced through the &amp;quot;Horns of Hashut&amp;quot;, an all human force with a distinct lack of the Babylonian stunties we all know and love. This does bring up the interesting and unexplored concept of Hashut being a Chaos God not worshipped exclusively by the Chaos Dwarves. According to Warcom the Horns are currently in the middle of a turf war with some [[Nurgle]] guerilla fighters of the Rotmire Creed lead by Lord Leech who were promised an elixir of immortality if they corrupt a piece of the realm of Ghur called the Gnarlwood, filled with all of nasty walking carnivorous plants and critters, for Nurgle. The reason this particular piece of the continent of Thondia is so sought after is that at the center of this place in the so called Ravening Ruin is a bunch of Seraphon artifacts and a major source of life energy. This crucible of life energy formed around the Realm-shaper engine of a crashed Seraphon temple-ship named Talaxis, creating a ferocious forest which Nurgle wants to corrupt but Hashut wants his followers to instead burn down and then harness the energy there to build and power more daemon forges. Ironically Hashut despite being a chaos god is probably one of the best suited to deal with Nurgle thanks to his followers predilection for killing things with fire from their flamethrowers and whatnot.&lt;br /&gt;
&lt;br /&gt;
==See Also==&lt;br /&gt;
*[[Chaos Dwarfs]] - His worshippers&lt;br /&gt;
*[[K&#039;daai]] - His [[daemon]]s&lt;br /&gt;
&lt;br /&gt;
{{ChaosGods}}&lt;br /&gt;
[[Category: Warhammer Fantasy]]&lt;/div&gt;</summary>
		<author><name>2607:FB91:1488:F787:51DC:BE2A:F65F:1A68</name></author>
	</entry>
	<entry>
		<id>http://2d4chan.org/mediawiki/index.php?title=Kragnos&amp;diff=295802</id>
		<title>Kragnos</title>
		<link rel="alternate" type="text/html" href="http://2d4chan.org/mediawiki/index.php?title=Kragnos&amp;diff=295802"/>
		<updated>2022-07-13T12:34:25Z</updated>

		<summary type="html">&lt;p&gt;2607:FB91:1488:F787:51DC:BE2A:F65F:1A68: /* Broken Realms */&lt;/p&gt;
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&lt;div&gt;[[File:Kragnos.jpg|300px|thumb|right|]]&lt;br /&gt;
&#039;&#039;&#039;Kragnos&#039;&#039;&#039;, the God of Earthquakes, the End of Empires, the last of the Drogrukh, and a central leader for the warmongering tribes of Destruction. He got an entire supplement dedicated to his awakening called &#039;&#039;Broken Realms&#039;&#039; and serves as the big bad for AoS third edition as his mere presence has sent bestial shockwaves across the Mortal Realms.&lt;br /&gt;
&lt;br /&gt;
==History==&lt;br /&gt;
===Age of Myth===&lt;br /&gt;
Before Sigmar estalished himself as ruler of Azyr, Kragnos was born a mortal member of a race of [[centaur]]s living in Ghur called the Drogrukh.  The Drogrukh carved caves and made a nation of mountain-sized cities called Donse.  They were a fierce yet honorable people, only taking what they needed, and while proclaiming themselves the lords of Ghur, they got along with the Draconith (originally a race of reptilian humanoids, retconned to be GW&#039;s patent-friendly name for dragons), who worshipped Dracothion and had powerful magic.  Together, the Draconith and the Drogrukh won a war that drove the Dragon Ogors out of Ghur before going their separate ways peacefully. Said Dragon Ogors are still pretty pissed about this and loathe Kragnos in the modern day.&lt;br /&gt;
&lt;br /&gt;
Kragnos was the son of the Drogrukh elder Gorgos and a greedy, short-tempered guy; unusual among the utilitarian yet honorable Drogrugk.  One day Kragnos beat up his brother because they both wanted the same Drogrukh mare.  When the Drogrukh elders reprimanded him for it, Kragnos got fed up and decided to strike out with his four best bros (likely not including the aforementioned brother), and thus began his violent path that unintentionally led to godhood.&lt;br /&gt;
&lt;br /&gt;
Over the years he accomplished many legendary tasks, some by himself, some with his companions.  Among them were crafting the Dread Mace out of the heart of a mountain (which knowing all the living mountains that are in [[Ghur]] is probably literal), climbing the Beastgrave peak and claiming the legendary Shield Involatile, which he made from a disc of rock that [[Gorkamorka (Deity)|Gorkamorka]] himself had broken a tusk on, leaving it with the power to eat spells.  His actions earned him the attention and admiration of the Orruks, who named Kragnos &amp;quot;Da Boss Trampla&amp;quot; and his shield &amp;quot;Tuskbreaker&amp;quot;.  As Kragnos and co. wandered Ghur, he also started killing and eating every big and tough critter he encountered and wiped out any of the nascent Empires that were starting to emerge in Ghur, thus earning him the title of &amp;quot;The End of Empires&amp;quot;.&lt;br /&gt;
&lt;br /&gt;
The few local human tribes who survived his rampage began to see him as a god of Earthquakes, while the numerous races of Destruction quickly decided he was a pretty cool guy and began worshipping him in addition to Gorkamorka (aided by the fact that Gorkamorka himself developed a healthy respect for the guy after Kragnos&#039; attack on the Draconine Empire, see below).  Given how the power of belief works where Orruks are concerned, Kragnos being the god of Earthquakes became a self-fulfilling prophecy.  Humans and Orruks started killing monsters and leaving them as sacrificial offerings to Kragnos - which he happily accepted, as Kragnos actually absorbed more strength from eating the remains of beasts along with offerings of Amberstone.   He was happy to be worshipped as a god and co-exist with the greenskins, because the greenskins like him believed that &amp;quot;might makes right&amp;quot;.  The fact that this stopped the greenskins from attacking his kin back in Donse was lost on Kragnos.  &lt;br /&gt;
&lt;br /&gt;
Kragnos and his companions later arrived at the Draconine empire.  While they&#039;d never made an alliance following the defeat of the Dragon Ogors, there was a non-aggression pact between them and Gorgos along with mutual respect.  &lt;br /&gt;
&lt;br /&gt;
But at that point the proud and headstrong Kragnos didn&#039;t care about the accord anymore.  He saw the Draconith as a challenging foe worthy of his new power.  He and his four companions waged war on them, the act of aggression winning the approval of the belligerent god Gorkamorka.  The war waged on, with many Draconith dying and Kragnos and his companions taking many wounds.  Eventually the Draconith fell back before Kragnos&#039; might... but they gathered their remaining strength to kill Kragnos&#039; four companions, then withdrew from the ruins of their empire to wipe out the Drogrukh cities of Donse in revenge.  Ignorant of the destruction of Donse, Kragnos was devastated and enraged by the deaths of his four companions and destroyed everything he could find of the Draconith, determined to erase them from history for the deaths of his friends.  This reached such a boiling point that he even smashed Draconith eggs into scrambled abortion. &lt;br /&gt;
&lt;br /&gt;
Kragnos&#039; attempted genocide of the Draconith was the last straw for the forces of Order.  Several Draconith sorcerers, including the brothers Krondys and Karazai, made contact with the legendary Lord Kroak.  In exchange for giving Kroak the last of their eggs, Lord Kroak helped them deal with Kragnos.  Kragnos was sealed away in a mountain, which was then isolated from the flow of time by an alliance of sorcerers led by Kroak himself.  They had the backing of the godbeast  Dracothion as well, who personally restrained Kragnos in his coils as the sorcerers and Kroak wove their spell.&lt;br /&gt;
&lt;br /&gt;
===Soul Wars===&lt;br /&gt;
The only notable thing that happened at this time was that Nagash&#039;s Necroquake left residual energies that, when combined with their opposite in life, would have devestating consequences on Kragnos&#039; prison.&lt;br /&gt;
&lt;br /&gt;
===Broken Realms===&lt;br /&gt;
During the [[Broken Realms Saga|Broken Realms crisis]], the energies of Alarielle&#039;s Rite of Life reacted with the energy of the Necroquake.  It also made the roots of trees on the mountain grow until they pierced the rock encasing Kragnos.  These two things unintentionally broke the spell of Kragnos&#039; prison, allowing him to gradually smash his way free. &lt;br /&gt;
&lt;br /&gt;
Unaware that any time had passed since his imprisonment, Kragnos began a rampage across Ghur fueled by his anger at captivity and the desire to reunite with his people ASAP. &lt;br /&gt;
&lt;br /&gt;
Along the way, Kragnos encountered a tribe of five Mega-Gargants, the two immediately attacking each other; the first of several Mega-Gargants to join Kragnos did so after he killed the other four.  When Kragnos reached Donse, he found it a lifeless ruin and got a major sad.  This turned to rage when he saw Gordrakk&#039;s WAAAGH! and the city of Excelsis in the distance... but first he and his Mega-Gargant groupies had to deal with Gordrakk&#039;s army.  Both sides fought for a bit, with Kragnos fighting Gordrakk and his Maw-Krusha Bigteef before Kragnos triggered a rockslide that buried the three of them.  After fighting their way out, Kragnos - after a distraction from Skragrott and a timely appearance of the Bad Moon, shrugged and invited the Orruks to help him destroy Excelsis...something they were more than happy to do given they were already on their way to do just that when they ran into him.&lt;br /&gt;
&lt;br /&gt;
Kragnos charged the Southern Wall of the city and tore down a large chunk of it while the defenders were distracted by Gordrakk&#039;s attack on the North Wall.  After Gordrakk&#039;s battering ram was shattered by Lord Kroak&#039;s enchantment, Kragnos reached the main gate, reared up and hit it with all his might using his front hooves and club simultaneously.  Lord Kroak&#039;s enchantments couldn&#039;t withstand Kragnos&#039; raw might, and the gate shattered with explosive force on impact.  This combined with the city’s Ogor mercenaries revealing themselves to be agents of the Loonking and turning on the defenders allowed the Orruk&#039;s and their allies to flood into the city.  &lt;br /&gt;
&lt;br /&gt;
After Morathi&#039;s reinforcements dealt with Kragnos&#039; Mega-Gargant supporters attacking the city docks, Morathi sicced her big serpentine body on Kragnos to distract him while her elven body sought Lord Kroak.  But Kragnos was too powerful for any of them to kill, his shielding letting him harmlessly tank Kroak&#039;s spells while he beat down Morathi&#039;s serpent body.  Barely saving herself from death at Kragnos&#039; club, Morathi convinced Kroak to send Kragnos away where he can be someone else&#039;s problem.  Kroak opened a massive portal which Morathi cast an illusion on to trick Kragnos into thinking it was a city of his sworn foes, the Draconith Empire (who Morathi knew about from studying their ruins in the Age of Myth).  Being about as dumb as he is big, Kragnos fell for the illusion and - after promising to finish off Morathi and/or Excelsis - charged through the portal, which proceeded to drop him on the far side of Ghur.   Without his presence in the city, the Orruk lines begin to crumble, allowing the defenders to push them back.&lt;br /&gt;
&lt;br /&gt;
Meanwhile Kragnos, upon realizing he&#039;d been duped, proceeded to take out his frustration on the local Chaos fortress while a bunch of local Kruleboyz Orruks, who happened to be an isolated tribe of Kragnos worshippers, looked on in awe at the spectacle. Shortly after finally quelling his rage, he was approached by an Orruk shaman who called himself Gobsprakk, the Mouth of Mork.  Surprisingly not only could the orruk speak his language but said that he had foreseen his arrival.  Gobsprakk went on to say that he foresaw Kragnos at the front of a great army that would crush the realms under his hooves, and offered to be his intermediary and advisor in this endeavor.  Kragnos, not immune to flattery and able to see the value in a strategist and translator, accepted the offer.&lt;br /&gt;
&lt;br /&gt;
Following this Kragnos and his new herald Gobsprakk have taken up cause with other orruk waaaghs and is whipping up as many of them as he can to create a mighty horde. With Gobsprakk acting as an intermediary, Kragnos can actually command his followers as a functioning army, rather than them just following him like bunch of groupies. With more and more followers of Destruction flocking to his banner, Kragnos is shaping to be a true threat to the greater realms.&lt;br /&gt;
&lt;br /&gt;
==Worship==&lt;br /&gt;
All the Destruction races have a reverence for Kragnos, some bordering on full on worship. The easy explanation for this being Gorkamorka’s own respect for the End of Empires, which flows down to his children. However each subculture/faction will have additional reasons for following him.&lt;br /&gt;
&lt;br /&gt;
* Orruks of all breeds are the most common followers of Kragnos, who love getting into a good scrap alongside him. Ironjawz in particular follow him as the dead ‘ardest warboss around. The feral Bonesplitterz venerate his beastial appearance and how his godhood was attained via eating the bones of great monsters, literally the cornerstone of their own faith. The Kruleboyz meanwhile are an opportunistic lot who revel in the madness and chaos that ensue following Kragnos’ rampages. A perfect chance for their own sneaky schemes.&lt;br /&gt;
* The Grots of the Gloomspite Gitz have a similar mindset like the Kruleboyz; capitalizing on the insanity of Kragnos’ murder spree to pillage and backstab everything in their way. They also understandably fear Kragnos for his ability to casually flatten them without even trying to.&lt;br /&gt;
* Little is said about the Hobgrots’ opinion on Kragnos, though given their similar attitude to Kruleboyz and Grots, it can be assumed that they enjoy the discord sewn in the Boss-stompa’s wake.&lt;br /&gt;
* Troggoth minds are simple. They see Kragnos, and they know there’s gonna be food wherever he goes. Thus they follow him.&lt;br /&gt;
* Ogors of all sorts respect Kragnos’ “eating till you become a god” feat, especially the Gutbusters. The Beastclaw Raiders however focus on his many hunts of great beasts and draconic monsters.&lt;br /&gt;
* Gargants respect size above all else. Kragnos towers over Gargants, and although most Mega-Gargants are still head and shoulders taller than Kragnos, they recognize his ability to easily break their bones.  However not all Mega-Gargants respect him, chief among them King Brodd, who insists that the only being worthy of gargant worship is their progenitor Behemat.&lt;br /&gt;
&lt;br /&gt;
==Tabletop==&lt;br /&gt;
Kragnos can be taken by any {{AOSKeyword|DESTRUCTION}} aligned army.&lt;br /&gt;
&lt;br /&gt;
This big boy is the epitome of the term &amp;quot;mighty glacier&amp;quot;, moving only &amp;quot;10 but... read on.  He has a 2+ save, a 6+ ward save, 18 wounds and his shield Tuskbreaker to keep himself alive.  On top of this, the rule &amp;quot;Avatar of Destruction&amp;quot; makes him immune to instant death, so anything that would do that only does D6 mortal wounds to him.  Tuskbreaker, in addition to providing the 6+ ward, makes it so if he beats the spells casting value on a 3D6, the spell won&#039;t work on him. Note, that’s casting &#039;&#039;value&#039;&#039;, not casting &#039;&#039;roll&#039;&#039;, so Teclis, Nagash, Kroak? None of their bonuses matter.&lt;br /&gt;
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Naturally, he hits like a runaway train, fitting for the god of earthquakes.  His weapon, The Dread Mace, hits harder than Ghal Maraz itself, wounding on 2&#039;s, -3 rend and does 4 damage with each attack, and he has six attacks which doesn&#039;t diminish if he takes damage.  He can also bash enemies with his shield for three Rend -2, D3 damage hits and hit with his hooves for 2 damage at -1 rend up to six times. &lt;br /&gt;
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And then there&#039;s his ultimate ability &amp;quot;Rampaging Destruction&amp;quot;.  After the charge, roll a dice for each enemy unit within 1&amp;quot; or an enemy monster within 1&amp;quot;; if the former is chosen, on a 2+ each unit suffers D6 Mortal Wounds, but monsters get it worse if you choose a the latter.  On a roll of 7 nothing happens, otherwise the monster suffers a number of mortal wounds equal to the numbers rolled on the dice multiplied... meaning a monster could potentially suffer &#039;&#039;&#039;36 MORTAL WOUNDS, AND THAT&#039;S &#039;&#039;BEFORE&#039;&#039; KRAGNOS ATTACKS IN COMBAT!&#039;&#039;&#039;&lt;br /&gt;
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As the god of earthquakes, he has a roar that can burst eardrums, level buildings and make Bloodthristers look like they have laryngitis. Whenever he suffers wounds, roll a dice for each unit and defensible terrain feature within 6&amp;quot;.  If the number is equal to or greater than the score on the table (the required score decreasing as Kragnos takes wounds), enemy units within 6&amp;quot; suffer D3 Mortal Wounds and that defensible terrain feature is demolished and no longer defensible (any models garrisoning it are slain if they roll a dice roll of 1).&lt;br /&gt;
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He also buffs the charge range of {{AOSKeyword|DESTRUCTION}} units within 12&amp;quot; to being able to charge within 18&#039; of an enemy unit and their charge distance to 3D6 instead of 2D6.  Finally, he shares the &amp;quot;Might makes Right&amp;quot; type rule of the Sons of Behemat, counting as a boosted number of models for the purpose of contesting objectives, with Kragnos counting as 30 models, the number going down as he takes wounds (but it takes 10 wounds to make him reach his first bracket).&lt;br /&gt;
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{{Destruction-Gods}}&lt;br /&gt;
[[Category: Age of Sigmar]]&lt;br /&gt;
[[Category:40k and Fantasy Gods]]&lt;/div&gt;</summary>
		<author><name>2607:FB91:1488:F787:51DC:BE2A:F65F:1A68</name></author>
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