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	<title>2d4chan - User contributions [en]</title>
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	<updated>2026-05-14T12:50:25Z</updated>
	<subtitle>User contributions</subtitle>
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	<entry>
		<id>http://2d4chan.org/mediawiki/index.php?title=List_of_Vidya_Board_Games&amp;diff=310707</id>
		<title>List of Vidya Board Games</title>
		<link rel="alternate" type="text/html" href="http://2d4chan.org/mediawiki/index.php?title=List_of_Vidya_Board_Games&amp;diff=310707"/>
		<updated>2023-06-04T06:43:26Z</updated>

		<summary type="html">&lt;p&gt;2804:14D:1688:8216:5DF7:4456:CB29:7553: Spelling correction&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;So, here&#039;s a list of computer versions of board and card games. We&#039;re only counting fairly direct adaptations, for the sake of our sanity. Please note quality, if you know.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;*inhale*&#039;&#039; Here we go:&lt;br /&gt;
&lt;br /&gt;
* &#039;&#039;&#039;Talisman: Digital Edition&#039;&#039;&#039;: Fairly good adaptation of the Fantasy Flight version of [[Talisman]].&lt;br /&gt;
* &#039;&#039;&#039;Ticket to Ride&#039;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;Through the Ages&#039;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;[[Carcassonne]]&#039;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;[[Magic: The Gathering]]&#039;&#039;&#039;: Many versions. Some of them good, some of them bad.&lt;br /&gt;
** Microprose&#039;s version is of interest mainly for having Sid Meier work on it and having a solid enough single player campaign.&lt;br /&gt;
** Various versions published by Wizards of the Coast.&lt;br /&gt;
* &#039;&#039;&#039;Space Hulk&#039;&#039;&#039;: Various versions over the years; be cautious, as this one is particularly prone to having the games be an adaption of the &#039;&#039;concept&#039;&#039; of Space Hulk, rather then the board game.&lt;br /&gt;
* Various [[wargame]]s in the 80s and early 90s were prone to having a computer adaption, in order to cut down on the paperwork. Many were published by SSI, but many more were effectively just Shareware.&lt;br /&gt;
&lt;br /&gt;
Pure [[Ameritrash]] with limited redeeming value goes here; most of these have multiple versions, so we&#039;re just rattling them off here for completeness sake:&lt;br /&gt;
&lt;br /&gt;
* &#039;&#039;&#039;[[Battleship]]&#039;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;[[Clue]]/Cluedo&#039;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;Life&#039;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;[[Monopoly]]&#039;&#039;&#039; has a lot of versions, most of them exactly as shit as the board game, but some of them are somehow &#039;&#039;&#039;&#039;&#039;worse&#039;&#039;&#039;&#039;&#039;, impossible as that sounds.&lt;br /&gt;
* &#039;&#039;&#039;Risk&#039;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;Scrabble&#039;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;Uno&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Just about every popular public domain board game has plenty of versions floating around.&lt;br /&gt;
&lt;br /&gt;
* &#039;&#039;&#039;[[Chess]]&#039;&#039;&#039;: MANY versions. Since about 2005, the best of them are consistently able to beat the best human players.&lt;br /&gt;
[[Category:Approved Media]]&lt;/div&gt;</summary>
		<author><name>2804:14D:1688:8216:5DF7:4456:CB29:7553</name></author>
	</entry>
	<entry>
		<id>http://2d4chan.org/mediawiki/index.php?title=List_of_Vidya_Board_Games&amp;diff=310713</id>
		<title>List of Vidya Board Games</title>
		<link rel="alternate" type="text/html" href="http://2d4chan.org/mediawiki/index.php?title=List_of_Vidya_Board_Games&amp;diff=310713"/>
		<updated>2023-06-04T06:42:49Z</updated>

		<summary type="html">&lt;p&gt;2804:14D:1688:8216:5DF7:4456:CB29:7553: Spelling correction.&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;So, here&#039;s a list of computer versions of board and card games. We&#039;re only counting fairly direct adaptations, for the sake of our sanity. Please note quality, if you know.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;*inhale*&#039;&#039; Here we go:&lt;br /&gt;
&lt;br /&gt;
* &#039;&#039;&#039;Talisman: Digital Edition&#039;&#039;&#039;: Fairly good adaption of the Fantasy Flight version of [[Talisman]].&lt;br /&gt;
* &#039;&#039;&#039;Ticket to Ride&#039;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;Through the Ages&#039;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;[[Carcassonne]]&#039;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;[[Magic: The Gathering]]&#039;&#039;&#039;: Many versions. Some of them good, some of them bad.&lt;br /&gt;
** Microprose&#039;s version is of interest mainly for having Sid Meier work on it and having a solid enough single player campaign.&lt;br /&gt;
** Various versions published by Wizards of the Coast.&lt;br /&gt;
* &#039;&#039;&#039;Space Hulk&#039;&#039;&#039;: Various versions over the years; be cautious, as this one is particularly prone to having the games be an adaption of the &#039;&#039;concept&#039;&#039; of Space Hulk, rather then the board game.&lt;br /&gt;
* Various [[wargame]]s in the 80s and early 90s were prone to having a computer adaption, in order to cut down on the paperwork. Many were published by SSI, but many more were effectively just Shareware.&lt;br /&gt;
&lt;br /&gt;
Pure [[Ameritrash]] with limited redeeming value goes here; most of these have multiple versions, so we&#039;re just rattling them off here for completeness sake:&lt;br /&gt;
&lt;br /&gt;
* &#039;&#039;&#039;[[Battleship]]&#039;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;[[Clue]]/Cluedo&#039;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;Life&#039;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;[[Monopoly]]&#039;&#039;&#039; has a lot of versions, most of them exactly as shit as the board game, but some of them are somehow &#039;&#039;&#039;&#039;&#039;worse&#039;&#039;&#039;&#039;&#039;, impossible as that sounds.&lt;br /&gt;
* &#039;&#039;&#039;Risk&#039;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;Scrabble&#039;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;Uno&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Just about every popular public domain board game has plenty of versions floating around.&lt;br /&gt;
&lt;br /&gt;
* &#039;&#039;&#039;[[Chess]]&#039;&#039;&#039;: MANY versions. Since about 2005, the best of them are consistently able to beat the best human players.&lt;br /&gt;
[[Category:Approved Media]]&lt;/div&gt;</summary>
		<author><name>2804:14D:1688:8216:5DF7:4456:CB29:7553</name></author>
	</entry>
	<entry>
		<id>http://2d4chan.org/mediawiki/index.php?title=Warcry/Tactics/Idoneth_Deepkin&amp;diff=533421</id>
		<title>Warcry/Tactics/Idoneth Deepkin</title>
		<link rel="alternate" type="text/html" href="http://2d4chan.org/mediawiki/index.php?title=Warcry/Tactics/Idoneth_Deepkin&amp;diff=533421"/>
		<updated>2023-06-04T06:41:51Z</updated>

		<summary type="html">&lt;p&gt;2804:14D:1688:8216:5DF7:4456:CB29:7553: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;A new take on the Sea Elves from the early editions of Fantasy, sometimes nicknamed &amp;quot;Teclis&#039; Sea-Monkeys&amp;quot;. Teclis&#039;s attempt to reconstitute the Elves from [[Warhammer Fantasy|The-World-That-Was]] resulted in them going horribly wrong because they kept having PTSD-style flashbacks to their time with Slaanesh.  Many of them were also bald, blind or both.  Many of them [[Grimdark|even have souls that are slowly losing their strength and thus have extremely short lives.  The only way to fix this is harvest the souls of others &amp;lt;s&amp;gt;Dark Eldar&amp;lt;/s&amp;gt; Drukhari style]].  Teclis tried to find out what was wrong with the aelves, but they resisted his attempts to investigate, and he eventually declared them a mistake.  They fled, and when he decided to start killing them off the aleves renamed themselves Idoneth Deepkin and [https://www.youtube.com/watch?v=twVvnr7bOw4| decided to start a new life under the sea] (unaware that Tyrion talked Teclis out of killing them off).  They move around using Whirlways, Realmgates that are underwater.&lt;br /&gt;
&lt;br /&gt;
==Faction Overview==&lt;br /&gt;
&lt;br /&gt;
Some Idoneth are willing to take the risk of using tainted souls for their nourishment. Namarti of Both Kinds and eel riders form a rather extreme band of either cheap units with some strength or expensive steamrolling cavalry with 25 wounds base.&lt;br /&gt;
&lt;br /&gt;
===Pros===&lt;br /&gt;
*&#039;&#039;&#039;Fast and mobile:&#039;&#039;&#039; have elfs and flying eels.&lt;br /&gt;
*&#039;&#039;&#039;Strong basic units:&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
===Cons===&lt;br /&gt;
*&#039;&#039;&#039;Low toughness:&#039;&#039;&#039;&lt;br /&gt;
*&#039;&#039;&#039;Limited havy hiters:&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
==Abilities Overview==&lt;br /&gt;
* &#039;&#039;&#039;[Reaction]:&#039;&#039;&#039; When enemy comes within 3&amp;quot; and has other valid melee targets, the said enemy model cannot target this model until the rest of the battle round.&lt;br /&gt;
&lt;br /&gt;
* &#039;&#039;&#039;[Double] Low Tide:&#039;&#039;&#039; First turn only, universal. Fighter gets a bonus move equal to the value of the ability.&lt;br /&gt;
&lt;br /&gt;
* &#039;&#039;&#039;[Double] Sweeping Blow:&#039;&#039;&#039; Namarti Thrall only. Roll a dice for each visible enemy fighter within 2&amp;quot; of this fighter, dealing 1 damage to that fighter on a 5, and damage equal to the value of this ability on a 6.&lt;br /&gt;
&lt;br /&gt;
* &#039;&#039;&#039;[Double] Storm Fire:&#039;&#039;&#039; Namarti Reavers only. Add one to the Attacks characteristic of this model&#039;s attacks that target a model outside of 3 inches (so its bow).&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;[Double] Riptide&#039;&#039;&#039; : (Isharann Tidecaster only) Pick a visible enemy fighter within 12&amp;quot; of this fighter. Until the end of the battleround, subtract 1 (to a minimum of 1) from the Attacks characteristic of attacks actions made by that fighter.&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;[Double] Hangman&#039;s Knot&#039;&#039;&#039;: Pick a visible enemy fighter within 3&amp;quot; of this fighter. Until the end of that battleround, that fighter cannot take move actions or disengage actions. &#039;&#039;&#039;(Double, Isharann Soulrender)&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;[Double] Storm of Blows&#039;&#039;&#039; (Akhelian King): Add up to +3 to the Attack characteristic of next attack action.&lt;br /&gt;
&lt;br /&gt;
* &#039;&#039;&#039;[Triple] High Tide:&#039;&#039;&#039; Leader only, on third turn only. Add 1 to attacks and strength characters of friendly models attacks with range of 3 or less when they&#039;re within 6 of the leader.&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;[Triple] High Tide&#039;&#039;&#039; (all Leaders): On the third battle round any friendly unit within 6” of the leader gets +1 attack and strength until the end of the round for melee attacks.&lt;br /&gt;
&lt;br /&gt;
* &#039;&#039;&#039;[Triple] Biovolatic Barrier:&#039;&#039;&#039; Ishlaen Guard only. Crits hitting this fighter count as hits. Given Ishlaen Guard have 25 wounds base, this ability is horrifying, especially against Crit hunting Warbands.&lt;br /&gt;
&lt;br /&gt;
* &#039;&#039;&#039;[Triple] Scryfish Shoal&#039;&#039;&#039; (Isharann Soulscryer): Pick a visible enemy fighter within 10&amp;quot; of this fighter and roll 8 dice. For each roll of 3-5, allocate 1 damage point to that fighter. For each roll of 6, allocate 2 damage points to that fighter.&lt;br /&gt;
**&#039;&#039;Commentary&#039;&#039; - Allocate from 0 to 12 (5 on average) damage to an enemy within 10″.&lt;br /&gt;
&lt;br /&gt;
* &#039;&#039;&#039;[Triple] Way of the Depths&#039;&#039;&#039; (Akhelian Thrallmaster): +1 STR to melee of Namarti within 6&amp;quot;.&lt;br /&gt;
&lt;br /&gt;
* &#039;&#039;&#039;[Quad] Biovoltaic Blast:&#039;&#039;&#039; Morrsarr Guard only. Deals damage equal to the value of this ability to every visible enemy fighter within 3 of this fighter.&lt;br /&gt;
&lt;br /&gt;
==Fighter&#039;s Overview==&lt;br /&gt;
===Leaders===&lt;br /&gt;
====Akhelian King With Bladed Polearm====&lt;br /&gt;
*&#039;&#039;&#039;Stats&#039;&#039;&#039;: Movement 10&amp;quot;; Toughness 4; Wounds 35; 305 Pts.&lt;br /&gt;
*&#039;&#039;&#039;Rule:&#039;&#039;&#039; Leader, Champion, Fly&lt;br /&gt;
*&#039;&#039;&#039;Weapons:&#039;&#039;&#039;&lt;br /&gt;
**&#039;&#039;Spear&#039;&#039;-Range 2&amp;quot;; Attacks 4; Strength 5; Damage 2/5&lt;br /&gt;
*&#039;&#039;Fighter Commentary&#039;&#039; A strong guy, beefy, with his flying 10&amp;quot; gets around many problems of having one of the large model bases in warcry. A decent weapon with his &#039;&#039;&#039;&#039;&#039;[double]Storm of Blows&#039;&#039;&#039;&#039;&#039; for up to 7 attacks.&lt;br /&gt;
&lt;br /&gt;
====Akhelian King With Greatsword====&lt;br /&gt;
*&#039;&#039;&#039;Stats&#039;&#039;&#039;: Movement 10&amp;quot;; Toughness 4; Wounds 35; 305 Pts.&lt;br /&gt;
*&#039;&#039;&#039;Rule:&#039;&#039;&#039; Leader, Champion, Fly&lt;br /&gt;
*&#039;&#039;&#039;Weapons:&#039;&#039;&#039;&lt;br /&gt;
**&#039;&#039;Sword&#039;&#039;-Range 1&amp;quot;; Attacks 5; Strength 4; Damage 2/5&lt;br /&gt;
*&#039;&#039;Fighter Commentary&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
====Akhelian Prince====&lt;br /&gt;
Your Flying Calvery. great movement with Flying 10&amp;quot;, and decently tough T4 W35. Great leader to alwy be in the right place to unleash &#039;&#039;&#039;&#039;&#039;High Tide&#039;&#039;&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Ishlaen Lochian Prince&#039;&#039;&#039;&lt;br /&gt;
*&#039;&#039;&#039;Stats&#039;&#039;&#039;: Movement 10&amp;quot;; Toughness 4; Wounds 25; 250 Pts.&lt;br /&gt;
*&#039;&#039;&#039;Rule:&#039;&#039;&#039; Leader, Bulwark, Fly&lt;br /&gt;
*&#039;&#039;&#039;Weapons:&#039;&#039;&#039;&lt;br /&gt;
**&#039;&#039;Sword&#039;&#039;-Range 1&amp;quot;; Attacks 4; Strength 4; Damage 2/5&lt;br /&gt;
*&#039;&#039;Fighter Commentary&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Morrsarr Lochian Prince&#039;&#039;&#039;&lt;br /&gt;
*&#039;&#039;&#039;Stats&#039;&#039;&#039;: Movement 10&amp;quot;; Toughness 4; Wounds 25; 260 Pts.&lt;br /&gt;
*&#039;&#039;&#039;Rule:&#039;&#039;&#039; Leader, Berserker, Fly&lt;br /&gt;
*&#039;&#039;&#039;Weapons:&#039;&#039;&#039;&lt;br /&gt;
**&#039;&#039;Spear&#039;&#039;-Range 2&amp;quot;; Attacks 4; Strength 4; Damage 2/5&lt;br /&gt;
*&#039;&#039;Fighter Commentary&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
====Isharann Soulrender====&lt;br /&gt;
*&#039;&#039;&#039;Stats&#039;&#039;&#039;: Movement 5&amp;quot;; Toughness 3; Wounds 22; 185 Pts.&lt;br /&gt;
*&#039;&#039;&#039;Rule:&#039;&#039;&#039; Leader, Frenzied&lt;br /&gt;
*&#039;&#039;&#039;Weapons:&#039;&#039;&#039;&lt;br /&gt;
**&#039;&#039;Fang&#039;&#039;-Range 3&amp;quot;; Attacks 3; Strength 4; Damage 2/4&lt;br /&gt;
**&#039;&#039;Sword&#039;&#039;-Range 2&amp;quot;; Attacks 4; Strength 4; Damage 2/5&lt;br /&gt;
*&#039;&#039;Fighter Commentary&#039;&#039; - a Fragile elf hero with two long-reaching attacks (stronger vs being at a safer distance). You don&#039;t want him to in brawls but good at using his &#039;&#039;&#039;[double] Hangman’s Knot&#039;&#039;&#039; to anchor a foe into a favorable 1vs1 with your sea elf gang.&lt;br /&gt;
&lt;br /&gt;
====Isharann Soulscryer====&lt;br /&gt;
*&#039;&#039;&#039;Stats&#039;&#039;&#039;: Movement 5&amp;quot;; Toughness 3; Wounds 18; 140 Pts.&lt;br /&gt;
*&#039;&#039;&#039;Rule:&#039;&#039;&#039; Leader, Priest&lt;br /&gt;
*&#039;&#039;&#039;Weapons:&#039;&#039;&#039;&lt;br /&gt;
**&#039;&#039;Fang&#039;&#039;-Range 2&amp;quot;; Attacks 3; Strength 4; Damage 2/4&lt;br /&gt;
*&#039;&#039;Fighter Commentary&#039;&#039; - weakest hero, a Triple ability to deal damage.&lt;br /&gt;
&lt;br /&gt;
====Isharann Thrallmaster====&lt;br /&gt;
*&#039;&#039;&#039;Stats&#039;&#039;&#039;: Movement 5&amp;quot;; Toughness 3; Wounds 18; 170 Pts.&lt;br /&gt;
*&#039;&#039;&#039;Rule:&#039;&#039;&#039; Leader, Sentience&lt;br /&gt;
*&#039;&#039;&#039;Weapons:&#039;&#039;&#039;&lt;br /&gt;
**&#039;&#039;Spear&#039;&#039;-Range 2&amp;quot;; Attacks 4; Strength 4; Damage 2/5&lt;br /&gt;
*&#039;&#039;Fighter Commentary&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
====Isharann Tidecaster====&lt;br /&gt;
*&#039;&#039;&#039;Stats&#039;&#039;&#039;: Movement 5&amp;quot;; Toughness 3; Wounds 18; 130 Pts.&lt;br /&gt;
*&#039;&#039;&#039;Rule:&#039;&#039;&#039; Leader, Mystic&lt;br /&gt;
*&#039;&#039;&#039;Weapons:&#039;&#039;&#039;&lt;br /&gt;
**&#039;&#039;Arcane Bolt&#039;&#039;-Range 3-7&amp;quot;; Attacks 2; Strength 3; Damage 3/6&lt;br /&gt;
**&#039;&#039;Staff&#039;&#039;-Range 2&amp;quot;; Attacks 3; Strength 3; Damage 1/4&lt;br /&gt;
*&#039;&#039;Fighter Commentary&#039;&#039; - the caster, get that good  &#039;&#039;&#039;Riptide&#039;&#039;&#039; double ability that -1 attacks within range to protect your fighters.&lt;br /&gt;
&lt;br /&gt;
===Fighters===&lt;br /&gt;
====Namarti Reaver====&lt;br /&gt;
*&#039;&#039;&#039;Stats&#039;&#039;&#039;: Movement 6&amp;quot;; Toughness 3; Wounds 8; 105 Pts.&lt;br /&gt;
*&#039;&#039;&#039;Rule:&#039;&#039;&#039; Agile&lt;br /&gt;
*&#039;&#039;&#039;Weapons:&#039;&#039;&#039;&lt;br /&gt;
**&#039;&#039;Ranged&#039;&#039;-Range 3-15&amp;quot;; Attacks 2; Strength 3; Damage 1/3&lt;br /&gt;
**&#039;&#039;Dagger&#039;&#039;-Range 1&amp;quot;; Attacks 3; Strength 3; Damage 1/3&lt;br /&gt;
*&#039;&#039;Fighter Commentary&#039;&#039; - a quick elf at 6&amp;quot;. also Great range with 15&amp;quot; with &#039;&#039;&#039;&#039;&#039;Storm Fire&#039;&#039;&#039;&#039;&#039; Let loos a lot of arrows.&lt;br /&gt;
&lt;br /&gt;
====Namarti Thrall====&lt;br /&gt;
*&#039;&#039;&#039;Stats&#039;&#039;&#039;: Movement 5&amp;quot;; Toughness 3; Wounds 8; 80 Pts.&lt;br /&gt;
*&#039;&#039;&#039;Rule:&#039;&#039;&#039; Minion&lt;br /&gt;
*&#039;&#039;&#039;Weapons:&#039;&#039;&#039;&lt;br /&gt;
**&#039;&#039;Axe&#039;&#039;-Range 1&amp;quot;; Attacks 3; Strength 4; Damage 1/4&lt;br /&gt;
*&#039;&#039;Fighter Commentary&#039;&#039; - a fragile fighter but hits defistaenly hard.&lt;br /&gt;
&lt;br /&gt;
====Akhelian====&lt;br /&gt;
Your Flying Cavalry. great movement with Flying 10&amp;quot;, and decently tough T4 W20.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Ishlaen Guard&#039;&#039;&#039;&lt;br /&gt;
*&#039;&#039;&#039;Stats&#039;&#039;&#039;: Movement 10&amp;quot;; Toughness 4; Wounds 20; 180 Pts.&lt;br /&gt;
*&#039;&#039;&#039;Rule:&#039;&#039;&#039; Bulwark, Fly&lt;br /&gt;
*&#039;&#039;&#039;Weapons:&#039;&#039;&#039;&lt;br /&gt;
**&#039;&#039;Sword&#039;&#039;-Range 1&amp;quot;; Attacks 4; Strength 3; Damage 2/4&lt;br /&gt;
*&#039;&#039;Fighter Commentary&#039;&#039; - the defensive of the two, getting a triple to ignore Crits(where the most damage is dealt). also decent melee profile.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Morrsarr Guard&#039;&#039;&#039;&lt;br /&gt;
*&#039;&#039;&#039;Stats&#039;&#039;&#039;: Movement 10&amp;quot;; Toughness 4; Wounds 20; 200 Pts.&lt;br /&gt;
*&#039;&#039;&#039;Rule:&#039;&#039;&#039; Berserker, Fly&lt;br /&gt;
*&#039;&#039;&#039;Weapons:&#039;&#039;&#039;&lt;br /&gt;
**&#039;&#039;Spear&#039;&#039;-Range 2&amp;quot;; Attacks 3; Strength 4; Damage 2/4&lt;br /&gt;
*&#039;&#039;Fighter Commentary&#039;&#039; - Trade an attack for reach so as not to be in a locked engagement with the enemy. Has Quad that can deal lots of ability damage. overall a situational pick over the Ishlaen for 20 more points, taking one so you can electrocute a problematic enemy when you get a big quad.&lt;br /&gt;
&lt;br /&gt;
==Minions, Thralls, and Allies==&lt;br /&gt;
&lt;br /&gt;
==General Tactics==&lt;br /&gt;
&lt;br /&gt;
==Other Helpful Tips==&lt;br /&gt;
Ally Scinari Cathallar from Lumineth for a decent ability damage (big potential with eels and king)&lt;br /&gt;
&lt;br /&gt;
==Example Builds==&lt;br /&gt;
&lt;br /&gt;
{{Warcry Tactics}}&lt;br /&gt;
[[Category:Age of Sigmar]]&lt;br /&gt;
[[Category:Warcry]]&lt;br /&gt;
[[Category:Warcry/Tactics]]&lt;/div&gt;</summary>
		<author><name>2804:14D:1688:8216:5DF7:4456:CB29:7553</name></author>
	</entry>
</feed>