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		<id>http://2d4chan.org/mediawiki/index.php?title=Age_of_Sigmar/Tactics/Old/Chaos/Skaven/Clan_Moulder&amp;diff=29698</id>
		<title>Age of Sigmar/Tactics/Old/Chaos/Skaven/Clan Moulder</title>
		<link rel="alternate" type="text/html" href="http://2d4chan.org/mediawiki/index.php?title=Age_of_Sigmar/Tactics/Old/Chaos/Skaven/Clan_Moulder&amp;diff=29698"/>
		<updated>2020-11-15T22:36:57Z</updated>

		<summary type="html">&lt;p&gt;2A00:23A8:400A:3800:AD22:44CD:770B:2E0B: /* Why Play Clan Moulder */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&#039;&#039;&#039;These are the rules prior to the release of the [[Age of Sigmar/Tactics/Chaos/Skaven|Skaven]] Battletome, and as such are no longer matched play valid.&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
=Why Play Clan Moulder =&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Pros&#039;&#039;&#039;&lt;br /&gt;
* Hoards of not-Rat people and other rat-based Horrors&lt;br /&gt;
* With a Packmaster, some units can have very high bravery.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Cons&#039;&#039;&#039;&lt;br /&gt;
* Without a Packmaster, your units have average or below average Leadership&lt;br /&gt;
&lt;br /&gt;
==Rulebooks==&lt;br /&gt;
There isn&#039;t currently a Battletome for Clan Moulder.&lt;br /&gt;
*The &#039;&#039;Grand Alliance Chaos&#039;&#039; book has all the Warscrolls.&lt;br /&gt;
*This should be supplemented with the Grand Alliance Chaos &#039;&#039;Errata&#039;&#039; and &#039;&#039;Designers&#039; Commentary&#039;&#039; from the [https://www.warhammer-community.com/faqs/ FAQs].&lt;br /&gt;
*No Allegiance Abilities and no match play valid Battalions.&lt;br /&gt;
*Matched play points are in the &#039;&#039;General&#039;s handbook 2018&#039;&#039;.&lt;br /&gt;
*Alternatively up to date Warscrolls can be found in the &#039;&#039;WH AoS&#039;&#039; app.&lt;br /&gt;
&lt;br /&gt;
=Warscroll=&lt;br /&gt;
The common keywords of these Warscrolls are: &#039;&#039;&#039;Chaos&#039;&#039;&#039; &amp;amp; &#039;&#039;&#039;Moulder&#039;&#039;&#039;&lt;br /&gt;
==Heroes==&lt;br /&gt;
*&#039;&#039;&#039;Packmaster:&#039;&#039;&#039; like the Black Ark Fleetmaster, the Packmaster is an important unit in a Moulder army as your swarming units have bad bravery, but the Packmaster doubles their bravery if they are within 6&amp;quot; while providing some additional buffs. Unlike the Fleetmaster, Packmasters can use their ability during the Hero phase to give a &#039;&#039;&#039;Moulder&#039;&#039;&#039; Unit within 6&amp;quot; a +1 to Run, Charge and Hit Rolls without spending any Command Points.&lt;br /&gt;
**At the moment, their buff abilities can be stacked. Until this is inevitably nerfed, it&#039;s recommended that you bring as many Packmasters as you can.&lt;br /&gt;
&lt;br /&gt;
==Battleline==&lt;br /&gt;
*&#039;&#039;&#039;Giant Rats:&#039;&#039;&#039; A cheap, fast and armorless hoard of the namesake. they are not as good in small numbers but get scarier in bigger numbers, first gaining 1 to hit for units of 10 and ending with a unit of 30 rats each 3 attacks and practically hitting on 2+. Beware that they will die fast and more will flee with there pitiful bravery, so keep a Packmaster nearby to Give &#039;&#039;&#039;Inspiring Presences&#039;&#039;&#039;.&lt;br /&gt;
**Giant Rats lack the Skaven Keyword so it can&#039;t Synergyse with other Skaven like Warp-Grinders or the &#039;&#039;&#039;Masterclan&#039;&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;[https://www.games-workshop.com/resources/PDF/AoS_Warscrolls/aos-warscroll-rat-ogors-en.pdf Rat Ogors]:&#039;&#039;&#039; Frankenstein&#039;s Skaven, occasionally with a gun arm. They hit hard and make extra attacks on wound rolls of 6+.&lt;br /&gt;
&lt;br /&gt;
==Others==&lt;br /&gt;
*&#039;&#039;&#039;Brood Horror:&#039;&#039;&#039; &#039;&#039;&#039;(ForgeWord)&#039;&#039;&#039; a big rat with that can inflict a lot of damage and can regenerate&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;[https://www.games-workshop.com/resources/PDF/AoS_Warscrolls/aos-warscroll-hellpit-abomination-en.pdf Hell Pit Abomination]:&#039;&#039;&#039; A Giant, Frankenstein-esque Rat with random movement and D3 regeneration. It can also subtract 1 from Casting Rolls of non-Chaos Wizards and has a 1/3 chance to either explode or Resurrect when slain.&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;[https://www.games-workshop.com/resources/PDF/AoS_Warscrolls/aos-warscroll-rat-swarms-en.pdf Rat Swarms]:&#039;&#039;&#039; A Unit type similar to Nurglings; a swarm of weak creatures that form together into one model to become annoying. They&#039;re cheap, each one has 4 wounds with no save, many weak attacks and can add a new model each turn. It&#039;s recommended that you take them in large numbers and keep them away from anti-hoard units as they would evaporate even with a save. Could work well against other hoards.&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;[https://www.forgeworld.co.uk/resources/fw_site/fw_pdfs/aos_warscrolls/Downloads-AoS/aos-warscroll-wolf-rats.pdf Skaven Wolf Rats]:&#039;&#039;&#039; &#039;&#039;&#039;(ForgeWord)&#039;&#039;&#039; The Warhounds of the Skaven. They have a 12&amp;quot; movement, are able to re-roll Wound Rolls of 1 in the Fight Phase if they charged that turn and are fearless while in combat. Pretty good at running up the field to grab objectives or to tie down units.&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;Stormfiends:&#039;&#039;&#039; Want to win games? Give 3 of them Warpfire Projectors, any unit in the range of 8&amp;quot; will suffer a MINIMUM of 6 mortal wounds, with no hit, no wound; a straight up Hero killer. This unit has a ton of different pieces of equipment to choose from. The melee weapon options include the Doomflayer Gauntlets (hitting on a 2+ in the turn they&#039;ve charged), Shock Gauntlets (every attack becomes d6 attacks if you rolled a 6 to hit) and Grinderfists (basically they&#039;re their own Warpgrinders), and the former two also come with an extra wound for each model. Missile weapons instead offer stuff like Ratling Cannons, Windlaunchers (same +1 to hit and &amp;quot;can shoot at units they can&#039;t see&amp;quot; as Globadiers) or Warpfire Gauntlets (take a guess). Powerful and versatile, think deeply about what role you want them to play in your army.&lt;br /&gt;
&lt;br /&gt;
=Allies=&lt;br /&gt;
*&#039;&#039;&#039;Clan Eshin:&#039;&#039;&#039; Have an Assassin hide in a Squad of Stormfiends or a squad of Rat Ogors, just because you can.&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;Clan Pestilence:&#039;&#039;&#039; Plague Priests make great allies for the +1 to wound roll prayer and the once per game re-roll wound ability. 40 Giant rats with 3 attacks hitting on a 2+ and wounding on a 4+ re-rolling fails will absolutely wreck shit.&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;Clan Skryre:&#039;&#039;&#039; Wizards with guns, something most of the Skaven lack.&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;Clan Verminus:&#039;&#039;&#039; These guys form the core of most &#039;&#039;&#039;Skaven&#039;&#039;&#039; armies, due to them having the only universally Skaven Battleline unit.&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;Masterclan:&#039;&#039;&#039; Wizards, Verminlords, Thanquol and Boneripper.&lt;br /&gt;
&lt;br /&gt;
[[Category:Age of Sigmar]] [[Category:Age of Sigmar/Tactics/Old]]&lt;/div&gt;</summary>
		<author><name>2A00:23A8:400A:3800:AD22:44CD:770B:2E0B</name></author>
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