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		<title>Titan Legion Creation Tables</title>
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		<updated>2020-08-17T13:58:54Z</updated>

		<summary type="html">&lt;p&gt;2A00:23C7:F59A:AA00:F8F9:BFF4:DB29:68BB: /* Combat Doctrine of the Legio */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&#039;&#039;&#039;(Under Construction)&#039;&#039;&#039;&lt;br /&gt;
Another work inspired by  [[Fantasy Flight Games]]&#039; [[Deathwatch]] Role-playing Game&#039;s [[Space Marine Chapter Creation Tables]], these are another /tg/ homebrew but made for the purpose of creating your own custom [[Adeptus Titanicus | Legion of God-Machines]], history, deeds, and all.  Unlike the other Creation Tables present below, these were over halfway-finished and then abandoned in incomplete form, where they languished for years in a forgotten archived thread.  Now they rise to the surface through [[8chan]] like newly uncovered [[Standard Template Construct | STC]] fragments, free from obscurity.  As it was unfinished, however, the generator is in deep need of further edits and additions.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Engines of the Legio &amp;amp; Lupus Primus ==&lt;br /&gt;
&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellspacing=&amp;quot;0&amp;quot; cellpadding=&amp;quot;5&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot; |What is the Mainstay Engine of the Titan Legio? (1d100)&lt;br /&gt;
|-&lt;br /&gt;
| [[Warhound Scout Titan | Warhound Pattern]]&lt;br /&gt;
| 1-40&lt;br /&gt;
|- &lt;br /&gt;
| [[Reaver Battle Titan | Reaver Pattern]]&lt;br /&gt;
| 41-70&lt;br /&gt;
|- &lt;br /&gt;
| [[Warbringer Nemesis Titan | Warbringer Nemesis Titan]]&lt;br /&gt;
| 71-85&lt;br /&gt;
|-&lt;br /&gt;
| [[Warlord Battle Titan | Warlord Battle Titan]]&lt;br /&gt;
| 86-95&lt;br /&gt;
|-&lt;br /&gt;
| [[Imperator Battle Titan | Imperator Pattern]]&lt;br /&gt;
| 96-100&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellspacing=&amp;quot;0&amp;quot; cellpadding=&amp;quot;5&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot; |First and Lead Engine of the Legio (1d100)&lt;br /&gt;
|-&lt;br /&gt;
| [[Warhound Scout Titan | Warhound Pattern]]&lt;br /&gt;
| 1-20&lt;br /&gt;
|- &lt;br /&gt;
| [[Reaver Battle Titan | Reaver Pattern]]&lt;br /&gt;
| 21-40&lt;br /&gt;
|- &lt;br /&gt;
| [[Warbringer Nemesis Titan | Warbringer Nemesis Titan]]&lt;br /&gt;
| 41-60&lt;br /&gt;
|-&lt;br /&gt;
| [[Warlord Battle Titan | Warlord Battle Titan]]&lt;br /&gt;
| 61-80&lt;br /&gt;
|-&lt;br /&gt;
| [[Imperator Battle Titan | Imperator Pattern]]&lt;br /&gt;
| 81-100&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellspacing=&amp;quot;0&amp;quot; cellpadding=&amp;quot;5&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot; |Deeds of Legend of the First Engine (&amp;quot;1d100&amp;quot;)&lt;br /&gt;
|-&lt;br /&gt;
| 01-25&lt;br /&gt;
| This Engine is remembered as the bane of the Orks, laying waste to whole Empires and countless Gargants and Stompas to such an extent that its name is known to the vile greenskins even to this day.&lt;br /&gt;
|-&lt;br /&gt;
| 26-50&lt;br /&gt;
| This Engine is a stalwart enemy of the servants of Chaos, and laid low a Daemonically Possessed Titan of one of the Traitor Titan Legios in glory.&lt;br /&gt;
|-&lt;br /&gt;
| 51-70&lt;br /&gt;
| This Engine was at the forefront of a glorious crusade deep into uncharted regions, defeating countless foes and bringing an entire sector back into the light of the God-Emperor.&lt;br /&gt;
|-&lt;br /&gt;
| 71-85&lt;br /&gt;
| This Engine fought against the Eldar and destroyed several of their own Titans, leaving a mark so deep that to this day it still sung of by the Eldar as they seek vengeance against the Legio.&lt;br /&gt;
|-&lt;br /&gt;
| 86-95&lt;br /&gt;
| This Engine led the Legio against a minor Xenos Race, destroying it so utterly that centuries later only the Legio remembers its name.&lt;br /&gt;
|-&lt;br /&gt;
| 96-100&lt;br /&gt;
| This Engine is a relic of the most ancient days, dating back to before the Heresy even if the Titan Legio itself was founded much later. It fought under the eye of the God-Emperor Himself in some mighty battle during the Great Crusade, and the Machine Spirit still remembers the touch of the God-Emperor&#039;s light and His fury in battle.&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Origins of the Legio ==&lt;br /&gt;
&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellspacing=&amp;quot;0&amp;quot; cellpadding=&amp;quot;5&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot; |Legio Homeworld (1d100)&lt;br /&gt;
|-&lt;br /&gt;
|1-10&lt;br /&gt;
|Armory World - Amongst the Forge Worlds of the Adeptus Mechanicus, a rare few gain renown as masters of the forge. Whether they produce Land Raiders  or bolters, these Armory worlds are renowned for the quality and quantity of their production. The establishment of a Titan Legio is a moment of great pride.&lt;br /&gt;
|-&lt;br /&gt;
| 11-20&lt;br /&gt;
| Forge Altar - Even amongst the ranks of the Forge Worlds, this world stands out for its devotion to the Omnissiah. The esoteric symbols of the Cult Mechanicus infuse all its creations, from the lowliest powercell to the mightiest Titan. The tech-priests blessed to service these awe-inspiring creations are all the more attentive to their devices.&lt;br /&gt;
|-&lt;br /&gt;
| 21-30&lt;br /&gt;
| War World - The 41st Millennium is a time of war, and not even Forge Worlds are free from it. Despite formidable defenses and nigh-unlimited resources, this for is embroiled in a war for its very survival. Yet even so, the Imperium&#039;s demands must be met, lest other worlds fall. A Titan Legio from a War World is made up of battle-tested Titans.&lt;br /&gt;
|-&lt;br /&gt;
| 31-40&lt;br /&gt;
| Manufactorum - The millions of worlds of the Imperium rely upon the Adeptus Mechanicus, and this Forge World is one of the most important. A tremendous variety and quantity of the technologies that hold the Imperium together are produced on this world, but such prodigious production means that less of their production capacity is a dire blow to the Imperium.&lt;br /&gt;
|-&lt;br /&gt;
| 41-50&lt;br /&gt;
|Shipyard - Focused on the complex and secretive art of shipbuilding, it is rare but not unheard of for forges of this sort to turn their arts to the construction of Titans. With their intimate knowledge of void shielding and fusion plants, they can produce Titans with similar enhancements.&lt;br /&gt;
|-&lt;br /&gt;
| 51-60&lt;br /&gt;
| Silent Forge - Insular and isolated, this forge has little to do with the Imperium as possible. Its masters foresee a time of great disaster and failure, and devote the vast majority of their resources to preparing for the coming fall. When a Titan Legio is torn away from this World&#039;s selfish grasp, its begrudging warriors are as self-reliant as possible.&lt;br /&gt;
|-&lt;br /&gt;
| 61-70&lt;br /&gt;
|Ghost Forge - A terrific cataclysm has befallen this forge. Whether by accident or design, it&#039;s manufactories have fallen silent, powerplants glow no more, and its people have turned from the Omnissiah. The unfortunate Legio to originate from this world is cut off from its home, unable to leverage its once terrific resources in their isolation.&lt;br /&gt;
|-&lt;br /&gt;
| 71-80&lt;br /&gt;
| Primeval Forge - Without the resources of the Primeval Forges, the Adeptus Mechanicus would be entirely unable to function. Not simply mining worlds of the Imperium, Primeval Forges are responsible for the extraction and processing of rare elements and trans-phasic substances required in the production of some of the most ancient weapons in the galaxy.&lt;br /&gt;
|-&lt;br /&gt;
| 81-90&lt;br /&gt;
| Datahive - Extremely rare and nigh-legendary, a datahive is a Forge World devoted entirely to the collection and analyzation of data. On those rare occasions when a Titan Legio is established upon a datahive, they are invariably equipped with immense and comprehensive databases on the foes of mankind from those long-dead tomes.&lt;br /&gt;
|-&lt;br /&gt;
| 91-99&lt;br /&gt;
| Arsenal World - The wars of the Imperium require vasts amounts of materiel, and it is the Arsenal Worlds which produce them. These forges are key and critical parts of the Munitorum&#039;s vast logistics chain, supplying everything from engine grease to bolter shells to Vortex torpedoes. With such massive foundries at their command, the Titan Legio is never at a loss for fresh ammunition.&lt;br /&gt;
|-&lt;br /&gt;
| 100&lt;br /&gt;
| Antiquary World - The Adeptus Mechanicus is a millenia-old empire, spanning hundreds of thousands of worlds throughout the galaxy, and privy to uncounted secrets of the distant past. Some worlds ruled by the Mechanicus are repositories of that past, charged with safekeeping of the most ancient and mysterious relics of the Dark Age of Technology.&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellspacing=&amp;quot;0&amp;quot; cellpadding=&amp;quot;5&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot; |Legio Age (1d100)&lt;br /&gt;
|-&lt;br /&gt;
| 1-5 Pre-M30&lt;br /&gt;
| [[Age of Strife]] - Deep within the abyss of time, this Legio was founded by the proto-Mechanicum to defend its far-flung colonies.&lt;br /&gt;
|-&lt;br /&gt;
| 6-15 M30-M31&lt;br /&gt;
| The [[Great Crusade]] - In the wake of the signing of the Treaty of Olympus, the Legios of Mars are unleashed at the Emperor&#039;s command. This Legio was created at the behest of the Emperor, in order to meet the needs of the Great Crusade.&lt;br /&gt;
|-&lt;br /&gt;
| 16-20 Early M31&lt;br /&gt;
| The [[Horus Heresy]] - The Horus Heresy devastates the Mechanicum, as Forge Worlds throughout the galaxy are forced to choose a side. Your Legio was born in that chaotic time, a Loyalist offshoot of some long-dead heresy.&lt;br /&gt;
|-&lt;br /&gt;
| 21-30 M32-M35&lt;br /&gt;
| [[Forging | The Forging]] - Following the death of Horus, long centuries pass as the Imperium rebuilds itself. This Legio was established in order to aid the reconquest of the galaxy.&lt;br /&gt;
|-&lt;br /&gt;
| 31-40 Mid-M34-Early M36&lt;br /&gt;
|The [[Nova Terra Interregnum]] - The dark age of the Nova Terra Interregnum saw the Cult Mechanicus cleft in twain as the Moirae Schism rocked its own stability.&lt;br /&gt;
|-&lt;br /&gt;
| 41-50 M36&lt;br /&gt;
| [[Age of Apostasy | The Sanction of Vandire]] - Declaring its independence from the corrupt and mad rule of Goge Vandire, the Adeptus Mechanicus rearmed its defenses to fight for Mankinds freedom against the insane tyrant.&lt;br /&gt;
|-&lt;br /&gt;
| 51-60 M37&lt;br /&gt;
| Age of Rebirth - As the Imperium prospered, so too did the Adeptus Mechanicus.&lt;br /&gt;
|-&lt;br /&gt;
| 61-70 M38&lt;br /&gt;
| [[Waning | Crusades of the Fringe]] - Long and bloody, the crusades of the fringe consume billions of lives and trillions of tonnes of materiel. Founded to sustain a long and difficult crusade, this Legio has fought with honor and won much glory alongside the Imperium&#039;s greatest heroes.&lt;br /&gt;
|-&lt;br /&gt;
| 71-80 M39-M40&lt;br /&gt;
| Tides of the Outer Dark - The rise of powerful new xenos threats in the fringes of the Imperium such as the ancient and mysterious Necrons and the innumerable hordes of Tyranids forces the Mechanicus to respond.&lt;br /&gt;
|-&lt;br /&gt;
| 81-90 M41&lt;br /&gt;
| [[Time of Ending | Hold Back the End]] - As the 41st Millenium draws to a close, the might of the Imperium is strained to the breaking point. This Legio was founded to stem the tide.&lt;br /&gt;
|-&lt;br /&gt;
| 91-100 Newly Formed&lt;br /&gt;
| [[Age of the Dark Imperium | Freshly Forged]] - As the great scar splits the galaxy in half. The Legio is raised on the orders of the Primarch to assist in his Indomitus Crusade.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Power of the Legio==&lt;br /&gt;
&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellspacing=&amp;quot;0&amp;quot; cellpadding=&amp;quot;5&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot; |Strength (1d10)&lt;br /&gt;
|-&lt;br /&gt;
| 1&lt;br /&gt;
| Sole Survivor - Failure. The Legio has been reduced to a single engine. However, the fury within the sole survivors servo-motors is something to behold indeed.&lt;br /&gt;
|-&lt;br /&gt;
| 2&lt;br /&gt;
| Decimated - Defeat has dogged the Legio, exacting a terrible toll in engines and crews. It has been decimated, reduced to a shadow of its former self.&lt;br /&gt;
|-&lt;br /&gt;
| 3-4&lt;br /&gt;
| Under Strength - The Legio&#039;s victory has come with terrible costs.&lt;br /&gt;
|-&lt;br /&gt;
| 5-7&lt;br /&gt;
| Half Strength - Scarred by war, the legion grows tighter.&lt;br /&gt;
|-&lt;br /&gt;
| 8&lt;br /&gt;
| Battle Damaged - The costs of war have taken their toll on the Legio, but the value of the experience gained is incalculable.&lt;br /&gt;
|-&lt;br /&gt;
| 9&lt;br /&gt;
| Full Strength - The Legio stands ready for battle (50 Titans).&lt;br /&gt;
|-&lt;br /&gt;
| 10&lt;br /&gt;
| Over Strength - This Titan Legion has grown strong over the centuries as replacements have outpaced losses.&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Deeds of the Legio==&lt;br /&gt;
&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellspacing=&amp;quot;0&amp;quot; cellpadding=&amp;quot;5&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot; |Deeds of Note (1d10)&lt;br /&gt;
|-&lt;br /&gt;
| 1&lt;br /&gt;
| Victorious Campaign - Victory! Your Legio was critical to the success of an Imperial crusade.&lt;br /&gt;
|-&lt;br /&gt;
| 2&lt;br /&gt;
| Unending War - The long war continues unabated, despite the firepower of your god-machines. The forces of the enemy, led by an uncharacteristically brilliant warlord, continue to grind down the forces of the Imperium.&lt;br /&gt;
|-&lt;br /&gt;
| 3&lt;br /&gt;
| Destroyer of Daemons - This Legio has laid low a Daemonically Possessed Titan of one of the Traitor Titan Legios.&lt;br /&gt;
|-&lt;br /&gt;
| 4&lt;br /&gt;
| Forlorn Hope - In the last moments, your Legio stood proud in the midst of defeat, buying time for Imperial reorganization.&lt;br /&gt;
|-&lt;br /&gt;
| 5&lt;br /&gt;
| Last Stand - Beset on all sides, your Legio survived a desperate last stand when all other Imperial forces had fallen.&lt;br /&gt;
|-&lt;br /&gt;
| 6&lt;br /&gt;
| Lost in the Warp - For untold centuries, you were deemed lost to the warp, until suddenly you reappeared and joined battle without a moment&#039;s hesitation.&lt;br /&gt;
|-&lt;br /&gt;
| 7&lt;br /&gt;
| Champion Slain - A mighty warlord renowned and feared by the forces of the Imperium was finally brought down by your Legio.&lt;br /&gt;
|-&lt;br /&gt;
| 8&lt;br /&gt;
| Failure and Despair - The forces of the Imperium have been shamed! And the Legio played its part. Your stratagems were weak, you princeps inefficient, your Titans found wanting. The enemies of Mankind know your weakness, and to complete their humiliation, hunt you throughout the galaxy.&lt;br /&gt;
|-&lt;br /&gt;
| 9&lt;br /&gt;
| Service at the Gate - In centuries of service, your Legio has faced down the Great Enemy at the Cadian Gate and won.&lt;br /&gt;
|-&lt;br /&gt;
| 10&lt;br /&gt;
| Overwhelming Victory - The forces of the Imperium have triumphed! The Legio has covered itself in glory, becoming renowned across the Imperium for its  role in conquering a terrible foe. Your princeps are vetted from Sol to Constantium, and your Titans have oath-bonds from the grateful powers of mankind.&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellspacing=&amp;quot;0&amp;quot; cellpadding=&amp;quot;5&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot; |Trophies (1d10)&lt;br /&gt;
|-&lt;br /&gt;
| 1&lt;br /&gt;
| Head of the Waaagh - The might of an Ork Waaagh was shattered by the might of your Legio&#039;s Titans, and the head of the Warboss remains a treasured icon of the power of the Omnissiah.&lt;br /&gt;
|-&lt;br /&gt;
| 2&lt;br /&gt;
| Scars of Behemoth - Your Titans were scarred by the massive chitin claws and biological acid of the Bio-Titans of Hive Fleet Behemoth, whom you faced directly in battle.&lt;br /&gt;
|-&lt;br /&gt;
| 3&lt;br /&gt;
| Icon of the Cadian Gate - The forces of Chaos hate and despise your Legio for foiling a major attack during one of their horrendous Black Crusades.&lt;br /&gt;
|-&lt;br /&gt;
| 4&lt;br /&gt;
| Xenos Helm - A vile xenos race faced your Legio and was found wanting. Their might was broken against your strength, and their race shattered into oblivion.&lt;br /&gt;
|-&lt;br /&gt;
| 5&lt;br /&gt;
| Shattered Blade - At the height of battle against the full force of the Eldar, your Titan shattered the blade of their mightiest Titan against its god-machine hide, suffering no damage in the slightest.&lt;br /&gt;
|-&lt;br /&gt;
| 6&lt;br /&gt;
| Monolithic Ruin - The ruins of a world long dead are the only monument to your Legio&#039;s passing. The allies of yours during these battles substitute the word massacre for your Legio&#039;s name.&lt;br /&gt;
|-&lt;br /&gt;
| 7&lt;br /&gt;
| Twisted Drive Chain - Over the ages, your Legio has slain countless armoured vehicles and enemy titans on the field of battle.&lt;br /&gt;
|-&lt;br /&gt;
| 8&lt;br /&gt;
| Broken Monument - The crushing power of your Legio has reduced whole cities or worlds to ruination, shattering their fortresses like they were little more than meat under the weight of your Titans.&lt;br /&gt;
|-&lt;br /&gt;
| 9&lt;br /&gt;
| Crusader&#039;s Banner - Your Legio was at the vanguard of an Imperial Crusade, serving as a beacon of glory and a spearhead of massacres. They won many honors for their actions.&lt;br /&gt;
|-&lt;br /&gt;
| 10&lt;br /&gt;
| Blessing of the Emperor - Your Legio has fought closely alongside the Astartes of the God-Emperor in the forefront of battle, turning the tide in their favour and carrying the day to victory.&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellspacing=&amp;quot;0&amp;quot; cellpadding=&amp;quot;5&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot; |Failures (1d15)&lt;br /&gt;
|-&lt;br /&gt;
| 1&lt;br /&gt;
| Excommunicate Traitorus - Your Legio has the blackest stain; at some point in its past, it raised its hand to the Imperium. Echoes of that treason echo still in the Mind Impulse Units of your most ancient war machines, a constant threat and lure.&lt;br /&gt;
|-&lt;br /&gt;
| 2&lt;br /&gt;
| The Triumph of the Flesh - Tyranids consumed a world under your protection, the failure to keep the planet safe is forever a stain on your Legio&#039;s honor.&lt;br /&gt;
|-&lt;br /&gt;
| 3&lt;br /&gt;
| Graceful Slaying - You were driven from the field of battle by the forces of the Eldar.&lt;br /&gt;
|-&lt;br /&gt;
| 4&lt;br /&gt;
| Machine Unbound - Your Legio suffered defeat at the hands of the Tau and their foul Techno-Sorcery.&lt;br /&gt;
|-&lt;br /&gt;
| 5&lt;br /&gt;
| Fallen City - The Legio has a reputation for destruction and woe, destroying whole hives in its drive to destroy the enemy.&lt;br /&gt;
|-&lt;br /&gt;
| 6&lt;br /&gt;
| Old Sins Die Hard - The forces of the Dark Mechanicus have survived your wrath and fled with their machines intact, leaving a dark mark of shame on your Titan&#039;s.&lt;br /&gt;
|-&lt;br /&gt;
| 7&lt;br /&gt;
| Failings of Man - The incompetency of an Imperial Guard general cost your Legio dearly, but his connections laid the blame on your servos to carry for all time.&lt;br /&gt;
|-&lt;br /&gt;
| 8&lt;br /&gt;
| Vainglorious Pride - The Legio&#039;s stubbornness caused the failure of a great battle, costing the Imperium dearly in doing so.&lt;br /&gt;
|-&lt;br /&gt;
| 9&lt;br /&gt;
| Curse of the Machine - Some flaw within the Forge&#039;s results in unreliable equipment and the reputation for this is known.&lt;br /&gt;
|-&lt;br /&gt;
| 10&lt;br /&gt;
| Lost Legacy - At some point in its past, the Legio suffered irreplaceable losses of experienced crew and ancient Titans. This lost legacy of heroism, bravery, and knowledge can never be recovered.&lt;br /&gt;
|-&lt;br /&gt;
| 11&lt;br /&gt;
| Looted - The Legio stood against a mighty ork WAAAAAGH!!! but was overcome by the Greentide forcing the Legio to retreat in shame, leaving any fallen God machines to the crude machinations of the victorious Ork Meks&lt;br /&gt;
|-&lt;br /&gt;
| 12&lt;br /&gt;
| Xenos Victory - The Legio set to exterminate a newly discovered Xenos race but came up short against the alien forces resulting in defeat for the Legio and the continued survival of enemy&lt;br /&gt;
|-&lt;br /&gt;
| 13&lt;br /&gt;
| Sudden Ravaging - The Legio was the victim of a Dark Eldar hit and run attack more then one titan was felled and its occupants defiled before the rest of the Legio even knew what was going on, but the real damaged was to the machine spirits of the remaining Titans which have become jittery after the such an unexpected attack and to this day your mighty god engines jump at shadows and have trouble powering down outside of their forgeworld&lt;br /&gt;
|-&lt;br /&gt;
|14&lt;br /&gt;
| Humiliating Defeat - The Legio set out to exterminate a truly pathetic force of the enemy but somehow, perhaps through the raw tenacity of their otherwise feeble enemy, lack of effort on the Legios part due to the fact that their enemy seemed more like a joke then an actual threat, or through sheer bad luck, the Legio was forced to retreat, whether the measly forces of the enemy were wiped out by more competent Imperial elements or the enemy escaped to become legends amongst their kind, the fact remains that this is a loss the Legio will haunt the Legio for as long as they walk.&lt;br /&gt;
|-&lt;br /&gt;
|15&lt;br /&gt;
| The Spirit Isn&#039;t Willing - the machine spirits of your Legio are finicky even more so then other machine spirits and this has cost the Legio battles and may cost them even more&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Traditions of the Legio==&lt;br /&gt;
&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellspacing=&amp;quot;0&amp;quot; cellpadding=&amp;quot;5&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot; |Quirks (&amp;quot;1d15&amp;quot;)&lt;br /&gt;
|-&lt;br /&gt;
| 1&lt;br /&gt;
| Divergent Pattern - The Legio is harboring divergent practices, like experimental machinery or unorthodox beliefs.&lt;br /&gt;
|-&lt;br /&gt;
| 2&lt;br /&gt;
| Steel Body, Steel Mind - The Legio is slavish in its devotion to the tenets and traditions of the Collegia Titanica.&lt;br /&gt;
|-&lt;br /&gt;
| 3&lt;br /&gt;
| Martial Rime - The histories of the Legion are borne proudly by the Titans of the Legio.&lt;br /&gt;
|-&lt;br /&gt;
| 4&lt;br /&gt;
| Spiritless Servants - Crews exclusively servitors, save for the princeps.&lt;br /&gt;
|-&lt;br /&gt;
| 5&lt;br /&gt;
| Nomads of War - Crews raised with the Legio on the road.&lt;br /&gt;
|-&lt;br /&gt;
| 6&lt;br /&gt;
| Contempt of the New Way - Contempt for the Emperor and the Imperium.&lt;br /&gt;
|-&lt;br /&gt;
| 7&lt;br /&gt;
| Embrace of the New Way - Worship the Omnissiah as the God Emperor.&lt;br /&gt;
|-&lt;br /&gt;
| 8&lt;br /&gt;
| The Long Hunt - Specific enemy Titan is focus of Legio hate.&lt;br /&gt;
|-&lt;br /&gt;
| 9&lt;br /&gt;
| Fears Unspoken - The Legio has a hidden fear of a certain foe.&lt;br /&gt;
|-&lt;br /&gt;
| 10&lt;br /&gt;
| Fractured Mind - Princeps are made insane by either training or connection to their war machines.&lt;br /&gt;
|-&lt;br /&gt;
| 11&lt;br /&gt;
| Human Frailty - Legio strives to reduce combat losses and collateral damage.&lt;br /&gt;
|-&lt;br /&gt;
| 12&lt;br /&gt;
| Collateral Damage - Legio is infamous for widespread destruction and damage.&lt;br /&gt;
|-&lt;br /&gt;
| 13&lt;br /&gt;
| Efficiency Coefficient - Unorthodox Legio structure, not pyramidal.&lt;br /&gt;
|-&lt;br /&gt;
| 14&lt;br /&gt;
| Throw Down - Legio has deep seated grudge against a particular body or individual within the Imperium.&lt;br /&gt;
|-&lt;br /&gt;
| 15&lt;br /&gt;
| Life Debt - Legio has a debt to a specific power/group within the Imperium.&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Relations of the Legio==&lt;br /&gt;
&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellspacing=&amp;quot;0&amp;quot; cellpadding=&amp;quot;5&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot; |Allies (&amp;quot;1d15&amp;quot;)&lt;br /&gt;
|-&lt;br /&gt;
| 1&lt;br /&gt;
| Adeptus Astartes Chapter&lt;br /&gt;
|-&lt;br /&gt;
| 2&lt;br /&gt;
| Imperial Guard Infantry Regiment&lt;br /&gt;
|-&lt;br /&gt;
| 3&lt;br /&gt;
| Imperial Guard Armor Regiment&lt;br /&gt;
|-&lt;br /&gt;
| 4&lt;br /&gt;
| Imperial Navy Fighter Squadron&lt;br /&gt;
|-&lt;br /&gt;
| 5&lt;br /&gt;
| Imperial Navy Task Force&lt;br /&gt;
|-&lt;br /&gt;
| 6&lt;br /&gt;
| Knight World&lt;br /&gt;
|-&lt;br /&gt;
| 7&lt;br /&gt;
| Skitarii Cohort&lt;br /&gt;
|-&lt;br /&gt;
| 8&lt;br /&gt;
| Another Titan Legion&lt;br /&gt;
|-&lt;br /&gt;
| 9&lt;br /&gt;
| Explorator Fleet&lt;br /&gt;
|-&lt;br /&gt;
| 10&lt;br /&gt;
| Adeptus Sororitas Convent&lt;br /&gt;
|-&lt;br /&gt;
| 11&lt;br /&gt;
| Rogue Trader Dynasty&lt;br /&gt;
|-&lt;br /&gt;
| 12&lt;br /&gt;
| Holy Ordos of the Inquisition&lt;br /&gt;
|-&lt;br /&gt;
| 13&lt;br /&gt;
| Planetary Government&lt;br /&gt;
|-&lt;br /&gt;
| 14&lt;br /&gt;
| Warmaster of the Imperium&lt;br /&gt;
|-&lt;br /&gt;
| 15&lt;br /&gt;
| High Lord of Terra&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellspacing=&amp;quot;0&amp;quot; cellpadding=&amp;quot;5&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot; |Enemies (1d10)&lt;br /&gt;
|-&lt;br /&gt;
| 1&lt;br /&gt;
| Ork Warboss&lt;br /&gt;
|-&lt;br /&gt;
| 2&lt;br /&gt;
| Minor Xenos Leader/Foe (See table below)&lt;br /&gt;
|-&lt;br /&gt;
| 3&lt;br /&gt;
| Necron Overlord/Phaeron&lt;br /&gt;
|-&lt;br /&gt;
| 4&lt;br /&gt;
| Eldar Autarch&lt;br /&gt;
|-&lt;br /&gt;
| 5&lt;br /&gt;
| Dark Eldar Lord&lt;br /&gt;
|-&lt;br /&gt;
| 6&lt;br /&gt;
| Tyranid Hive Tyrant&lt;br /&gt;
|-&lt;br /&gt;
| 7&lt;br /&gt;
| Traitor Titan Legio&lt;br /&gt;
|-&lt;br /&gt;
| 8&lt;br /&gt;
| Dark Mechanicus Magos&lt;br /&gt;
|-&lt;br /&gt;
| 9&lt;br /&gt;
| Chaos Space Marine Warlord&lt;br /&gt;
|-&lt;br /&gt;
| 10&lt;br /&gt;
| Traitor Guard&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellspacing=&amp;quot;0&amp;quot; cellpadding=&amp;quot;5&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot; |Minor Xenos Species/Empires(1d100)&lt;br /&gt;
|-&lt;br /&gt;
! 1-10&lt;br /&gt;
| [[Tau| Tau Empire]] (alternatively, you may select a particular Tau force or leader)&lt;br /&gt;
|-&lt;br /&gt;
! 11-20&lt;br /&gt;
| [[Hrud]]&lt;br /&gt;
|-&lt;br /&gt;
! 21-30&lt;br /&gt;
| Fra&#039;al&lt;br /&gt;
|-&lt;br /&gt;
! 31-40&lt;br /&gt;
| Uluméathic League&lt;br /&gt;
|-&lt;br /&gt;
! 41-50&lt;br /&gt;
| Yu&#039;vath/Legacy of the Yu&#039;vath/[[Rak&#039;gol]]&lt;br /&gt;
|-&lt;br /&gt;
! 51-60&lt;br /&gt;
| Enslavers&lt;br /&gt;
|-&lt;br /&gt;
! 61-65&lt;br /&gt;
| Bargesi&lt;br /&gt;
|-&lt;br /&gt;
! 66-70&lt;br /&gt;
| Tarrelians&lt;br /&gt;
|-&lt;br /&gt;
! 71-75&lt;br /&gt;
| Thyrrus&lt;br /&gt;
|-&lt;br /&gt;
! 76-80&lt;br /&gt;
| Hellgrammite&lt;br /&gt;
|-&lt;br /&gt;
! 81-85&lt;br /&gt;
| Loxatl&lt;br /&gt;
|-&lt;br /&gt;
! 85-90&lt;br /&gt;
| [[Saharduin]]&lt;br /&gt;
|-&lt;br /&gt;
! 91-92&lt;br /&gt;
| Xenarch&lt;br /&gt;
|-&lt;br /&gt;
! 93-95&lt;br /&gt;
| Cythor Fiends&lt;br /&gt;
|-&lt;br /&gt;
! 96-97&lt;br /&gt;
| Nightmare-Engines of the Pale Wasting&lt;br /&gt;
|-&lt;br /&gt;
! 98-100&lt;br /&gt;
| Other Xenos Species (pick one or roll/write one up)&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Combat Doctrine of the Legio==&lt;br /&gt;
&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellspacing=&amp;quot;0&amp;quot; cellpadding=&amp;quot;5&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot; |Tactics (&amp;quot;1d15&amp;quot;)&lt;br /&gt;
|-&lt;br /&gt;
| 1&lt;br /&gt;
| There is no inappropriate amount of death - Kill everything as much as possible.&lt;br /&gt;
|-&lt;br /&gt;
| 2&lt;br /&gt;
| The Big Guns Never Tire - Each muzzle blast is a note in a never ending orchestral score.&lt;br /&gt;
|-&lt;br /&gt;
| 3&lt;br /&gt;
| Inexorable Advance - Move and fire, a moving bulwark of high firepower.&lt;br /&gt;
|-&lt;br /&gt;
| 4&lt;br /&gt;
| Electro-Shadow - There is no such thing as being too large and visible to lay an ambush.&lt;br /&gt;
|-&lt;br /&gt;
| 5&lt;br /&gt;
| Plains of Ash - Fire and plasma cleanse the battlefield righteously.&lt;br /&gt;
|-&lt;br /&gt;
| 6&lt;br /&gt;
| Mechano-Biceps - Rip and tear the enemy asunder and grind them underfoot.&lt;br /&gt;
|-&lt;br /&gt;
| 7&lt;br /&gt;
| Bulwark of Sturdiness - Hold that ground until all the enemy have thrown themselves against you and died.&lt;br /&gt;
|-&lt;br /&gt;
| 8&lt;br /&gt;
| Mechanical Supremacy - Kill all other machines by any means, then turn them into slag and stomp the remains.&lt;br /&gt;
|-&lt;br /&gt;
| 9&lt;br /&gt;
| Adapt and destroy - Observe the enemy discover their strengths, learn their weaknesses and exploit them with impunity.&lt;br /&gt;
|-&lt;br /&gt;
| 10&lt;br /&gt;
| Hellfire - Place your odds, ladies and gentlemen - which one dies next? Scatter weapons.&lt;br /&gt;
|-&lt;br /&gt;
| 11&lt;br /&gt;
| Data War - Blind and confuse these fools, make them unable to notice the others. Support Warfare, EM Warfare.&lt;br /&gt;
|-&lt;br /&gt;
| 12&lt;br /&gt;
| Thunder and Lightning - These fools don&#039;t know about the electromagnetic storms? Good cover for our advance. Environmental Warfare.&lt;br /&gt;
|-&lt;br /&gt;
| 13&lt;br /&gt;
| Titan Killers - Finally, a fair fight. Let&#039;s bring them into the realm of the utterly annihilated.&lt;br /&gt;
|-&lt;br /&gt;
| 14&lt;br /&gt;
| Siege Breaker - Crush the walls, the bunkers, the forts. Cave them in on the cowards inside and break the rubble to dust. &lt;br /&gt;
|-&lt;br /&gt;
| 15&lt;br /&gt;
| Advanced Doctrine - Roll 2d2 more times on this table re-rolling multiples of the same result&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{40k-Faction-Creation-Tables}}&lt;br /&gt;
&lt;br /&gt;
[[Category:Warhammer 40,000]]&lt;br /&gt;
[[Category:Imperial]]&lt;br /&gt;
[[Category:Adeptus Mechanicus]]&lt;br /&gt;
[[Category:Roleplaying]]&lt;br /&gt;
[[Category:Under Development]]&lt;br /&gt;
[[Category:Creation Tables]]&lt;/div&gt;</summary>
		<author><name>2A00:23C7:F59A:AA00:F8F9:BFF4:DB29:68BB</name></author>
	</entry>
	<entry>
		<id>http://2d4chan.org/mediawiki/index.php?title=Titan_Legion_Creation_Tables&amp;diff=500074</id>
		<title>Titan Legion Creation Tables</title>
		<link rel="alternate" type="text/html" href="http://2d4chan.org/mediawiki/index.php?title=Titan_Legion_Creation_Tables&amp;diff=500074"/>
		<updated>2020-08-17T13:56:57Z</updated>

		<summary type="html">&lt;p&gt;2A00:23C7:F59A:AA00:F8F9:BFF4:DB29:68BB: /* Relations of the Legio */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&#039;&#039;&#039;(Under Construction)&#039;&#039;&#039;&lt;br /&gt;
Another work inspired by  [[Fantasy Flight Games]]&#039; [[Deathwatch]] Role-playing Game&#039;s [[Space Marine Chapter Creation Tables]], these are another /tg/ homebrew but made for the purpose of creating your own custom [[Adeptus Titanicus | Legion of God-Machines]], history, deeds, and all.  Unlike the other Creation Tables present below, these were over halfway-finished and then abandoned in incomplete form, where they languished for years in a forgotten archived thread.  Now they rise to the surface through [[8chan]] like newly uncovered [[Standard Template Construct | STC]] fragments, free from obscurity.  As it was unfinished, however, the generator is in deep need of further edits and additions.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Engines of the Legio &amp;amp; Lupus Primus ==&lt;br /&gt;
&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellspacing=&amp;quot;0&amp;quot; cellpadding=&amp;quot;5&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot; |What is the Mainstay Engine of the Titan Legio? (1d100)&lt;br /&gt;
|-&lt;br /&gt;
| [[Warhound Scout Titan | Warhound Pattern]]&lt;br /&gt;
| 1-40&lt;br /&gt;
|- &lt;br /&gt;
| [[Reaver Battle Titan | Reaver Pattern]]&lt;br /&gt;
| 41-70&lt;br /&gt;
|- &lt;br /&gt;
| [[Warbringer Nemesis Titan | Warbringer Nemesis Titan]]&lt;br /&gt;
| 71-85&lt;br /&gt;
|-&lt;br /&gt;
| [[Warlord Battle Titan | Warlord Battle Titan]]&lt;br /&gt;
| 86-95&lt;br /&gt;
|-&lt;br /&gt;
| [[Imperator Battle Titan | Imperator Pattern]]&lt;br /&gt;
| 96-100&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellspacing=&amp;quot;0&amp;quot; cellpadding=&amp;quot;5&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot; |First and Lead Engine of the Legio (1d100)&lt;br /&gt;
|-&lt;br /&gt;
| [[Warhound Scout Titan | Warhound Pattern]]&lt;br /&gt;
| 1-20&lt;br /&gt;
|- &lt;br /&gt;
| [[Reaver Battle Titan | Reaver Pattern]]&lt;br /&gt;
| 21-40&lt;br /&gt;
|- &lt;br /&gt;
| [[Warbringer Nemesis Titan | Warbringer Nemesis Titan]]&lt;br /&gt;
| 41-60&lt;br /&gt;
|-&lt;br /&gt;
| [[Warlord Battle Titan | Warlord Battle Titan]]&lt;br /&gt;
| 61-80&lt;br /&gt;
|-&lt;br /&gt;
| [[Imperator Battle Titan | Imperator Pattern]]&lt;br /&gt;
| 81-100&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellspacing=&amp;quot;0&amp;quot; cellpadding=&amp;quot;5&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot; |Deeds of Legend of the First Engine (&amp;quot;1d100&amp;quot;)&lt;br /&gt;
|-&lt;br /&gt;
| 01-25&lt;br /&gt;
| This Engine is remembered as the bane of the Orks, laying waste to whole Empires and countless Gargants and Stompas to such an extent that its name is known to the vile greenskins even to this day.&lt;br /&gt;
|-&lt;br /&gt;
| 26-50&lt;br /&gt;
| This Engine is a stalwart enemy of the servants of Chaos, and laid low a Daemonically Possessed Titan of one of the Traitor Titan Legios in glory.&lt;br /&gt;
|-&lt;br /&gt;
| 51-70&lt;br /&gt;
| This Engine was at the forefront of a glorious crusade deep into uncharted regions, defeating countless foes and bringing an entire sector back into the light of the God-Emperor.&lt;br /&gt;
|-&lt;br /&gt;
| 71-85&lt;br /&gt;
| This Engine fought against the Eldar and destroyed several of their own Titans, leaving a mark so deep that to this day it still sung of by the Eldar as they seek vengeance against the Legio.&lt;br /&gt;
|-&lt;br /&gt;
| 86-95&lt;br /&gt;
| This Engine led the Legio against a minor Xenos Race, destroying it so utterly that centuries later only the Legio remembers its name.&lt;br /&gt;
|-&lt;br /&gt;
| 96-100&lt;br /&gt;
| This Engine is a relic of the most ancient days, dating back to before the Heresy even if the Titan Legio itself was founded much later. It fought under the eye of the God-Emperor Himself in some mighty battle during the Great Crusade, and the Machine Spirit still remembers the touch of the God-Emperor&#039;s light and His fury in battle.&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Origins of the Legio ==&lt;br /&gt;
&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellspacing=&amp;quot;0&amp;quot; cellpadding=&amp;quot;5&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot; |Legio Homeworld (1d100)&lt;br /&gt;
|-&lt;br /&gt;
|1-10&lt;br /&gt;
|Armory World - Amongst the Forge Worlds of the Adeptus Mechanicus, a rare few gain renown as masters of the forge. Whether they produce Land Raiders  or bolters, these Armory worlds are renowned for the quality and quantity of their production. The establishment of a Titan Legio is a moment of great pride.&lt;br /&gt;
|-&lt;br /&gt;
| 11-20&lt;br /&gt;
| Forge Altar - Even amongst the ranks of the Forge Worlds, this world stands out for its devotion to the Omnissiah. The esoteric symbols of the Cult Mechanicus infuse all its creations, from the lowliest powercell to the mightiest Titan. The tech-priests blessed to service these awe-inspiring creations are all the more attentive to their devices.&lt;br /&gt;
|-&lt;br /&gt;
| 21-30&lt;br /&gt;
| War World - The 41st Millennium is a time of war, and not even Forge Worlds are free from it. Despite formidable defenses and nigh-unlimited resources, this for is embroiled in a war for its very survival. Yet even so, the Imperium&#039;s demands must be met, lest other worlds fall. A Titan Legio from a War World is made up of battle-tested Titans.&lt;br /&gt;
|-&lt;br /&gt;
| 31-40&lt;br /&gt;
| Manufactorum - The millions of worlds of the Imperium rely upon the Adeptus Mechanicus, and this Forge World is one of the most important. A tremendous variety and quantity of the technologies that hold the Imperium together are produced on this world, but such prodigious production means that less of their production capacity is a dire blow to the Imperium.&lt;br /&gt;
|-&lt;br /&gt;
| 41-50&lt;br /&gt;
|Shipyard - Focused on the complex and secretive art of shipbuilding, it is rare but not unheard of for forges of this sort to turn their arts to the construction of Titans. With their intimate knowledge of void shielding and fusion plants, they can produce Titans with similar enhancements.&lt;br /&gt;
|-&lt;br /&gt;
| 51-60&lt;br /&gt;
| Silent Forge - Insular and isolated, this forge has little to do with the Imperium as possible. Its masters foresee a time of great disaster and failure, and devote the vast majority of their resources to preparing for the coming fall. When a Titan Legio is torn away from this World&#039;s selfish grasp, its begrudging warriors are as self-reliant as possible.&lt;br /&gt;
|-&lt;br /&gt;
| 61-70&lt;br /&gt;
|Ghost Forge - A terrific cataclysm has befallen this forge. Whether by accident or design, it&#039;s manufactories have fallen silent, powerplants glow no more, and its people have turned from the Omnissiah. The unfortunate Legio to originate from this world is cut off from its home, unable to leverage its once terrific resources in their isolation.&lt;br /&gt;
|-&lt;br /&gt;
| 71-80&lt;br /&gt;
| Primeval Forge - Without the resources of the Primeval Forges, the Adeptus Mechanicus would be entirely unable to function. Not simply mining worlds of the Imperium, Primeval Forges are responsible for the extraction and processing of rare elements and trans-phasic substances required in the production of some of the most ancient weapons in the galaxy.&lt;br /&gt;
|-&lt;br /&gt;
| 81-90&lt;br /&gt;
| Datahive - Extremely rare and nigh-legendary, a datahive is a Forge World devoted entirely to the collection and analyzation of data. On those rare occasions when a Titan Legio is established upon a datahive, they are invariably equipped with immense and comprehensive databases on the foes of mankind from those long-dead tomes.&lt;br /&gt;
|-&lt;br /&gt;
| 91-99&lt;br /&gt;
| Arsenal World - The wars of the Imperium require vasts amounts of materiel, and it is the Arsenal Worlds which produce them. These forges are key and critical parts of the Munitorum&#039;s vast logistics chain, supplying everything from engine grease to bolter shells to Vortex torpedoes. With such massive foundries at their command, the Titan Legio is never at a loss for fresh ammunition.&lt;br /&gt;
|-&lt;br /&gt;
| 100&lt;br /&gt;
| Antiquary World - The Adeptus Mechanicus is a millenia-old empire, spanning hundreds of thousands of worlds throughout the galaxy, and privy to uncounted secrets of the distant past. Some worlds ruled by the Mechanicus are repositories of that past, charged with safekeeping of the most ancient and mysterious relics of the Dark Age of Technology.&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellspacing=&amp;quot;0&amp;quot; cellpadding=&amp;quot;5&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot; |Legio Age (1d100)&lt;br /&gt;
|-&lt;br /&gt;
| 1-5 Pre-M30&lt;br /&gt;
| [[Age of Strife]] - Deep within the abyss of time, this Legio was founded by the proto-Mechanicum to defend its far-flung colonies.&lt;br /&gt;
|-&lt;br /&gt;
| 6-15 M30-M31&lt;br /&gt;
| The [[Great Crusade]] - In the wake of the signing of the Treaty of Olympus, the Legios of Mars are unleashed at the Emperor&#039;s command. This Legio was created at the behest of the Emperor, in order to meet the needs of the Great Crusade.&lt;br /&gt;
|-&lt;br /&gt;
| 16-20 Early M31&lt;br /&gt;
| The [[Horus Heresy]] - The Horus Heresy devastates the Mechanicum, as Forge Worlds throughout the galaxy are forced to choose a side. Your Legio was born in that chaotic time, a Loyalist offshoot of some long-dead heresy.&lt;br /&gt;
|-&lt;br /&gt;
| 21-30 M32-M35&lt;br /&gt;
| [[Forging | The Forging]] - Following the death of Horus, long centuries pass as the Imperium rebuilds itself. This Legio was established in order to aid the reconquest of the galaxy.&lt;br /&gt;
|-&lt;br /&gt;
| 31-40 Mid-M34-Early M36&lt;br /&gt;
|The [[Nova Terra Interregnum]] - The dark age of the Nova Terra Interregnum saw the Cult Mechanicus cleft in twain as the Moirae Schism rocked its own stability.&lt;br /&gt;
|-&lt;br /&gt;
| 41-50 M36&lt;br /&gt;
| [[Age of Apostasy | The Sanction of Vandire]] - Declaring its independence from the corrupt and mad rule of Goge Vandire, the Adeptus Mechanicus rearmed its defenses to fight for Mankinds freedom against the insane tyrant.&lt;br /&gt;
|-&lt;br /&gt;
| 51-60 M37&lt;br /&gt;
| Age of Rebirth - As the Imperium prospered, so too did the Adeptus Mechanicus.&lt;br /&gt;
|-&lt;br /&gt;
| 61-70 M38&lt;br /&gt;
| [[Waning | Crusades of the Fringe]] - Long and bloody, the crusades of the fringe consume billions of lives and trillions of tonnes of materiel. Founded to sustain a long and difficult crusade, this Legio has fought with honor and won much glory alongside the Imperium&#039;s greatest heroes.&lt;br /&gt;
|-&lt;br /&gt;
| 71-80 M39-M40&lt;br /&gt;
| Tides of the Outer Dark - The rise of powerful new xenos threats in the fringes of the Imperium such as the ancient and mysterious Necrons and the innumerable hordes of Tyranids forces the Mechanicus to respond.&lt;br /&gt;
|-&lt;br /&gt;
| 81-90 M41&lt;br /&gt;
| [[Time of Ending | Hold Back the End]] - As the 41st Millenium draws to a close, the might of the Imperium is strained to the breaking point. This Legio was founded to stem the tide.&lt;br /&gt;
|-&lt;br /&gt;
| 91-100 Newly Formed&lt;br /&gt;
| [[Age of the Dark Imperium | Freshly Forged]] - As the great scar splits the galaxy in half. The Legio is raised on the orders of the Primarch to assist in his Indomitus Crusade.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Power of the Legio==&lt;br /&gt;
&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellspacing=&amp;quot;0&amp;quot; cellpadding=&amp;quot;5&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot; |Strength (1d10)&lt;br /&gt;
|-&lt;br /&gt;
| 1&lt;br /&gt;
| Sole Survivor - Failure. The Legio has been reduced to a single engine. However, the fury within the sole survivors servo-motors is something to behold indeed.&lt;br /&gt;
|-&lt;br /&gt;
| 2&lt;br /&gt;
| Decimated - Defeat has dogged the Legio, exacting a terrible toll in engines and crews. It has been decimated, reduced to a shadow of its former self.&lt;br /&gt;
|-&lt;br /&gt;
| 3-4&lt;br /&gt;
| Under Strength - The Legio&#039;s victory has come with terrible costs.&lt;br /&gt;
|-&lt;br /&gt;
| 5-7&lt;br /&gt;
| Half Strength - Scarred by war, the legion grows tighter.&lt;br /&gt;
|-&lt;br /&gt;
| 8&lt;br /&gt;
| Battle Damaged - The costs of war have taken their toll on the Legio, but the value of the experience gained is incalculable.&lt;br /&gt;
|-&lt;br /&gt;
| 9&lt;br /&gt;
| Full Strength - The Legio stands ready for battle (50 Titans).&lt;br /&gt;
|-&lt;br /&gt;
| 10&lt;br /&gt;
| Over Strength - This Titan Legion has grown strong over the centuries as replacements have outpaced losses.&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Deeds of the Legio==&lt;br /&gt;
&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellspacing=&amp;quot;0&amp;quot; cellpadding=&amp;quot;5&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot; |Deeds of Note (1d10)&lt;br /&gt;
|-&lt;br /&gt;
| 1&lt;br /&gt;
| Victorious Campaign - Victory! Your Legio was critical to the success of an Imperial crusade.&lt;br /&gt;
|-&lt;br /&gt;
| 2&lt;br /&gt;
| Unending War - The long war continues unabated, despite the firepower of your god-machines. The forces of the enemy, led by an uncharacteristically brilliant warlord, continue to grind down the forces of the Imperium.&lt;br /&gt;
|-&lt;br /&gt;
| 3&lt;br /&gt;
| Destroyer of Daemons - This Legio has laid low a Daemonically Possessed Titan of one of the Traitor Titan Legios.&lt;br /&gt;
|-&lt;br /&gt;
| 4&lt;br /&gt;
| Forlorn Hope - In the last moments, your Legio stood proud in the midst of defeat, buying time for Imperial reorganization.&lt;br /&gt;
|-&lt;br /&gt;
| 5&lt;br /&gt;
| Last Stand - Beset on all sides, your Legio survived a desperate last stand when all other Imperial forces had fallen.&lt;br /&gt;
|-&lt;br /&gt;
| 6&lt;br /&gt;
| Lost in the Warp - For untold centuries, you were deemed lost to the warp, until suddenly you reappeared and joined battle without a moment&#039;s hesitation.&lt;br /&gt;
|-&lt;br /&gt;
| 7&lt;br /&gt;
| Champion Slain - A mighty warlord renowned and feared by the forces of the Imperium was finally brought down by your Legio.&lt;br /&gt;
|-&lt;br /&gt;
| 8&lt;br /&gt;
| Failure and Despair - The forces of the Imperium have been shamed! And the Legio played its part. Your stratagems were weak, you princeps inefficient, your Titans found wanting. The enemies of Mankind know your weakness, and to complete their humiliation, hunt you throughout the galaxy.&lt;br /&gt;
|-&lt;br /&gt;
| 9&lt;br /&gt;
| Service at the Gate - In centuries of service, your Legio has faced down the Great Enemy at the Cadian Gate and won.&lt;br /&gt;
|-&lt;br /&gt;
| 10&lt;br /&gt;
| Overwhelming Victory - The forces of the Imperium have triumphed! The Legio has covered itself in glory, becoming renowned across the Imperium for its  role in conquering a terrible foe. Your princeps are vetted from Sol to Constantium, and your Titans have oath-bonds from the grateful powers of mankind.&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellspacing=&amp;quot;0&amp;quot; cellpadding=&amp;quot;5&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot; |Trophies (1d10)&lt;br /&gt;
|-&lt;br /&gt;
| 1&lt;br /&gt;
| Head of the Waaagh - The might of an Ork Waaagh was shattered by the might of your Legio&#039;s Titans, and the head of the Warboss remains a treasured icon of the power of the Omnissiah.&lt;br /&gt;
|-&lt;br /&gt;
| 2&lt;br /&gt;
| Scars of Behemoth - Your Titans were scarred by the massive chitin claws and biological acid of the Bio-Titans of Hive Fleet Behemoth, whom you faced directly in battle.&lt;br /&gt;
|-&lt;br /&gt;
| 3&lt;br /&gt;
| Icon of the Cadian Gate - The forces of Chaos hate and despise your Legio for foiling a major attack during one of their horrendous Black Crusades.&lt;br /&gt;
|-&lt;br /&gt;
| 4&lt;br /&gt;
| Xenos Helm - A vile xenos race faced your Legio and was found wanting. Their might was broken against your strength, and their race shattered into oblivion.&lt;br /&gt;
|-&lt;br /&gt;
| 5&lt;br /&gt;
| Shattered Blade - At the height of battle against the full force of the Eldar, your Titan shattered the blade of their mightiest Titan against its god-machine hide, suffering no damage in the slightest.&lt;br /&gt;
|-&lt;br /&gt;
| 6&lt;br /&gt;
| Monolithic Ruin - The ruins of a world long dead are the only monument to your Legio&#039;s passing. The allies of yours during these battles substitute the word massacre for your Legio&#039;s name.&lt;br /&gt;
|-&lt;br /&gt;
| 7&lt;br /&gt;
| Twisted Drive Chain - Over the ages, your Legio has slain countless armoured vehicles and enemy titans on the field of battle.&lt;br /&gt;
|-&lt;br /&gt;
| 8&lt;br /&gt;
| Broken Monument - The crushing power of your Legio has reduced whole cities or worlds to ruination, shattering their fortresses like they were little more than meat under the weight of your Titans.&lt;br /&gt;
|-&lt;br /&gt;
| 9&lt;br /&gt;
| Crusader&#039;s Banner - Your Legio was at the vanguard of an Imperial Crusade, serving as a beacon of glory and a spearhead of massacres. They won many honors for their actions.&lt;br /&gt;
|-&lt;br /&gt;
| 10&lt;br /&gt;
| Blessing of the Emperor - Your Legio has fought closely alongside the Astartes of the God-Emperor in the forefront of battle, turning the tide in their favour and carrying the day to victory.&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellspacing=&amp;quot;0&amp;quot; cellpadding=&amp;quot;5&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot; |Failures (1d15)&lt;br /&gt;
|-&lt;br /&gt;
| 1&lt;br /&gt;
| Excommunicate Traitorus - Your Legio has the blackest stain; at some point in its past, it raised its hand to the Imperium. Echoes of that treason echo still in the Mind Impulse Units of your most ancient war machines, a constant threat and lure.&lt;br /&gt;
|-&lt;br /&gt;
| 2&lt;br /&gt;
| The Triumph of the Flesh - Tyranids consumed a world under your protection, the failure to keep the planet safe is forever a stain on your Legio&#039;s honor.&lt;br /&gt;
|-&lt;br /&gt;
| 3&lt;br /&gt;
| Graceful Slaying - You were driven from the field of battle by the forces of the Eldar.&lt;br /&gt;
|-&lt;br /&gt;
| 4&lt;br /&gt;
| Machine Unbound - Your Legio suffered defeat at the hands of the Tau and their foul Techno-Sorcery.&lt;br /&gt;
|-&lt;br /&gt;
| 5&lt;br /&gt;
| Fallen City - The Legio has a reputation for destruction and woe, destroying whole hives in its drive to destroy the enemy.&lt;br /&gt;
|-&lt;br /&gt;
| 6&lt;br /&gt;
| Old Sins Die Hard - The forces of the Dark Mechanicus have survived your wrath and fled with their machines intact, leaving a dark mark of shame on your Titan&#039;s.&lt;br /&gt;
|-&lt;br /&gt;
| 7&lt;br /&gt;
| Failings of Man - The incompetency of an Imperial Guard general cost your Legio dearly, but his connections laid the blame on your servos to carry for all time.&lt;br /&gt;
|-&lt;br /&gt;
| 8&lt;br /&gt;
| Vainglorious Pride - The Legio&#039;s stubbornness caused the failure of a great battle, costing the Imperium dearly in doing so.&lt;br /&gt;
|-&lt;br /&gt;
| 9&lt;br /&gt;
| Curse of the Machine - Some flaw within the Forge&#039;s results in unreliable equipment and the reputation for this is known.&lt;br /&gt;
|-&lt;br /&gt;
| 10&lt;br /&gt;
| Lost Legacy - At some point in its past, the Legio suffered irreplaceable losses of experienced crew and ancient Titans. This lost legacy of heroism, bravery, and knowledge can never be recovered.&lt;br /&gt;
|-&lt;br /&gt;
| 11&lt;br /&gt;
| Looted - The Legio stood against a mighty ork WAAAAAGH!!! but was overcome by the Greentide forcing the Legio to retreat in shame, leaving any fallen God machines to the crude machinations of the victorious Ork Meks&lt;br /&gt;
|-&lt;br /&gt;
| 12&lt;br /&gt;
| Xenos Victory - The Legio set to exterminate a newly discovered Xenos race but came up short against the alien forces resulting in defeat for the Legio and the continued survival of enemy&lt;br /&gt;
|-&lt;br /&gt;
| 13&lt;br /&gt;
| Sudden Ravaging - The Legio was the victim of a Dark Eldar hit and run attack more then one titan was felled and its occupants defiled before the rest of the Legio even knew what was going on, but the real damaged was to the machine spirits of the remaining Titans which have become jittery after the such an unexpected attack and to this day your mighty god engines jump at shadows and have trouble powering down outside of their forgeworld&lt;br /&gt;
|-&lt;br /&gt;
|14&lt;br /&gt;
| Humiliating Defeat - The Legio set out to exterminate a truly pathetic force of the enemy but somehow, perhaps through the raw tenacity of their otherwise feeble enemy, lack of effort on the Legios part due to the fact that their enemy seemed more like a joke then an actual threat, or through sheer bad luck, the Legio was forced to retreat, whether the measly forces of the enemy were wiped out by more competent Imperial elements or the enemy escaped to become legends amongst their kind, the fact remains that this is a loss the Legio will haunt the Legio for as long as they walk.&lt;br /&gt;
|-&lt;br /&gt;
|15&lt;br /&gt;
| The Spirit Isn&#039;t Willing - the machine spirits of your Legio are finicky even more so then other machine spirits and this has cost the Legio battles and may cost them even more&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Traditions of the Legio==&lt;br /&gt;
&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellspacing=&amp;quot;0&amp;quot; cellpadding=&amp;quot;5&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot; |Quirks (&amp;quot;1d15&amp;quot;)&lt;br /&gt;
|-&lt;br /&gt;
| 1&lt;br /&gt;
| Divergent Pattern - The Legio is harboring divergent practices, like experimental machinery or unorthodox beliefs.&lt;br /&gt;
|-&lt;br /&gt;
| 2&lt;br /&gt;
| Steel Body, Steel Mind - The Legio is slavish in its devotion to the tenets and traditions of the Collegia Titanica.&lt;br /&gt;
|-&lt;br /&gt;
| 3&lt;br /&gt;
| Martial Rime - The histories of the Legion are borne proudly by the Titans of the Legio.&lt;br /&gt;
|-&lt;br /&gt;
| 4&lt;br /&gt;
| Spiritless Servants - Crews exclusively servitors, save for the princeps.&lt;br /&gt;
|-&lt;br /&gt;
| 5&lt;br /&gt;
| Nomads of War - Crews raised with the Legio on the road.&lt;br /&gt;
|-&lt;br /&gt;
| 6&lt;br /&gt;
| Contempt of the New Way - Contempt for the Emperor and the Imperium.&lt;br /&gt;
|-&lt;br /&gt;
| 7&lt;br /&gt;
| Embrace of the New Way - Worship the Omnissiah as the God Emperor.&lt;br /&gt;
|-&lt;br /&gt;
| 8&lt;br /&gt;
| The Long Hunt - Specific enemy Titan is focus of Legio hate.&lt;br /&gt;
|-&lt;br /&gt;
| 9&lt;br /&gt;
| Fears Unspoken - The Legio has a hidden fear of a certain foe.&lt;br /&gt;
|-&lt;br /&gt;
| 10&lt;br /&gt;
| Fractured Mind - Princeps are made insane by either training or connection to their war machines.&lt;br /&gt;
|-&lt;br /&gt;
| 11&lt;br /&gt;
| Human Frailty - Legio strives to reduce combat losses and collateral damage.&lt;br /&gt;
|-&lt;br /&gt;
| 12&lt;br /&gt;
| Collateral Damage - Legio is infamous for widespread destruction and damage.&lt;br /&gt;
|-&lt;br /&gt;
| 13&lt;br /&gt;
| Efficiency Coefficient - Unorthodox Legio structure, not pyramidal.&lt;br /&gt;
|-&lt;br /&gt;
| 14&lt;br /&gt;
| Throw Down - Legio has deep seated grudge against a particular body or individual within the Imperium.&lt;br /&gt;
|-&lt;br /&gt;
| 15&lt;br /&gt;
| Life Debt - Legio has a debt to a specific power/group within the Imperium.&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Relations of the Legio==&lt;br /&gt;
&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellspacing=&amp;quot;0&amp;quot; cellpadding=&amp;quot;5&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot; |Allies (&amp;quot;1d15&amp;quot;)&lt;br /&gt;
|-&lt;br /&gt;
| 1&lt;br /&gt;
| Adeptus Astartes Chapter&lt;br /&gt;
|-&lt;br /&gt;
| 2&lt;br /&gt;
| Imperial Guard Infantry Regiment&lt;br /&gt;
|-&lt;br /&gt;
| 3&lt;br /&gt;
| Imperial Guard Armor Regiment&lt;br /&gt;
|-&lt;br /&gt;
| 4&lt;br /&gt;
| Imperial Navy Fighter Squadron&lt;br /&gt;
|-&lt;br /&gt;
| 5&lt;br /&gt;
| Imperial Navy Task Force&lt;br /&gt;
|-&lt;br /&gt;
| 6&lt;br /&gt;
| Knight World&lt;br /&gt;
|-&lt;br /&gt;
| 7&lt;br /&gt;
| Skitarii Cohort&lt;br /&gt;
|-&lt;br /&gt;
| 8&lt;br /&gt;
| Another Titan Legion&lt;br /&gt;
|-&lt;br /&gt;
| 9&lt;br /&gt;
| Explorator Fleet&lt;br /&gt;
|-&lt;br /&gt;
| 10&lt;br /&gt;
| Adeptus Sororitas Convent&lt;br /&gt;
|-&lt;br /&gt;
| 11&lt;br /&gt;
| Rogue Trader Dynasty&lt;br /&gt;
|-&lt;br /&gt;
| 12&lt;br /&gt;
| Holy Ordos of the Inquisition&lt;br /&gt;
|-&lt;br /&gt;
| 13&lt;br /&gt;
| Planetary Government&lt;br /&gt;
|-&lt;br /&gt;
| 14&lt;br /&gt;
| Warmaster of the Imperium&lt;br /&gt;
|-&lt;br /&gt;
| 15&lt;br /&gt;
| High Lord of Terra&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellspacing=&amp;quot;0&amp;quot; cellpadding=&amp;quot;5&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot; |Enemies (1d10)&lt;br /&gt;
|-&lt;br /&gt;
| 1&lt;br /&gt;
| Ork Warboss&lt;br /&gt;
|-&lt;br /&gt;
| 2&lt;br /&gt;
| Minor Xenos Leader/Foe (See table below)&lt;br /&gt;
|-&lt;br /&gt;
| 3&lt;br /&gt;
| Necron Overlord/Phaeron&lt;br /&gt;
|-&lt;br /&gt;
| 4&lt;br /&gt;
| Eldar Autarch&lt;br /&gt;
|-&lt;br /&gt;
| 5&lt;br /&gt;
| Dark Eldar Lord&lt;br /&gt;
|-&lt;br /&gt;
| 6&lt;br /&gt;
| Tyranid Hive Tyrant&lt;br /&gt;
|-&lt;br /&gt;
| 7&lt;br /&gt;
| Traitor Titan Legio&lt;br /&gt;
|-&lt;br /&gt;
| 8&lt;br /&gt;
| Dark Mechanicus Magos&lt;br /&gt;
|-&lt;br /&gt;
| 9&lt;br /&gt;
| Chaos Space Marine Warlord&lt;br /&gt;
|-&lt;br /&gt;
| 10&lt;br /&gt;
| Traitor Guard&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellspacing=&amp;quot;0&amp;quot; cellpadding=&amp;quot;5&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot; |Minor Xenos Species/Empires(1d100)&lt;br /&gt;
|-&lt;br /&gt;
! 1-10&lt;br /&gt;
| [[Tau| Tau Empire]] (alternatively, you may select a particular Tau force or leader)&lt;br /&gt;
|-&lt;br /&gt;
! 11-20&lt;br /&gt;
| [[Hrud]]&lt;br /&gt;
|-&lt;br /&gt;
! 21-30&lt;br /&gt;
| Fra&#039;al&lt;br /&gt;
|-&lt;br /&gt;
! 31-40&lt;br /&gt;
| Uluméathic League&lt;br /&gt;
|-&lt;br /&gt;
! 41-50&lt;br /&gt;
| Yu&#039;vath/Legacy of the Yu&#039;vath/[[Rak&#039;gol]]&lt;br /&gt;
|-&lt;br /&gt;
! 51-60&lt;br /&gt;
| Enslavers&lt;br /&gt;
|-&lt;br /&gt;
! 61-65&lt;br /&gt;
| Bargesi&lt;br /&gt;
|-&lt;br /&gt;
! 66-70&lt;br /&gt;
| Tarrelians&lt;br /&gt;
|-&lt;br /&gt;
! 71-75&lt;br /&gt;
| Thyrrus&lt;br /&gt;
|-&lt;br /&gt;
! 76-80&lt;br /&gt;
| Hellgrammite&lt;br /&gt;
|-&lt;br /&gt;
! 81-85&lt;br /&gt;
| Loxatl&lt;br /&gt;
|-&lt;br /&gt;
! 85-90&lt;br /&gt;
| [[Saharduin]]&lt;br /&gt;
|-&lt;br /&gt;
! 91-92&lt;br /&gt;
| Xenarch&lt;br /&gt;
|-&lt;br /&gt;
! 93-95&lt;br /&gt;
| Cythor Fiends&lt;br /&gt;
|-&lt;br /&gt;
! 96-97&lt;br /&gt;
| Nightmare-Engines of the Pale Wasting&lt;br /&gt;
|-&lt;br /&gt;
! 98-100&lt;br /&gt;
| Other Xenos Species (pick one or roll/write one up)&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Combat Doctrine of the Legio==&lt;br /&gt;
&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellspacing=&amp;quot;0&amp;quot; cellpadding=&amp;quot;5&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot; |Tactics (&amp;quot;1d15&amp;quot;)&lt;br /&gt;
|-&lt;br /&gt;
| 1&lt;br /&gt;
| There is no inappropriate amount of death - Kill everything as much as possible.&lt;br /&gt;
|-&lt;br /&gt;
| 2&lt;br /&gt;
| The Big Guns Never Tire - Each muzzle blast is a note in a never ending orchestral score.&lt;br /&gt;
|-&lt;br /&gt;
| 3&lt;br /&gt;
| Inexorable Advance - Move and fire, a moving bulwark of high firepower.&lt;br /&gt;
|-&lt;br /&gt;
| 4&lt;br /&gt;
| Electro-Shadow - There is no such thing as being too large and visible to lay an ambush.&lt;br /&gt;
|-&lt;br /&gt;
| 5&lt;br /&gt;
| Plains of Ash - Fire and plasma cleanse the battlefield righteously.&lt;br /&gt;
|-&lt;br /&gt;
| 6&lt;br /&gt;
| Mechano-Biceps - Rip and tear the enemy asunder and grind them underfoot.&lt;br /&gt;
|-&lt;br /&gt;
| 7&lt;br /&gt;
| Bulwark of Sturdiness - Hold that ground until all the enemy have thrown themselves against you and died.&lt;br /&gt;
|-&lt;br /&gt;
| 8&lt;br /&gt;
| Mechanical Supremacy - Kill all other machines by any means, then turn them into slag and stomp the remains.&lt;br /&gt;
|-&lt;br /&gt;
| 9&lt;br /&gt;
| Adapt and destroy - Observe the enemy discover their strengths, learn their weaknesses and exploit them with impunity.&lt;br /&gt;
|-&lt;br /&gt;
| 10&lt;br /&gt;
| Hellfire - Place your odds, ladies and gentlemen - which one dies next? Scatter weapons.&lt;br /&gt;
|-&lt;br /&gt;
| 11&lt;br /&gt;
| Data War - Blind and confuse these fools, make them unable to notice the others. Support Warfare, EM Warfare.&lt;br /&gt;
|-&lt;br /&gt;
| 12&lt;br /&gt;
| Thunder and Lightning - These fools don&#039;t know about the electromagnetic storms? Good cover for our advance. Environmental Warfare.&lt;br /&gt;
|-&lt;br /&gt;
| 13&lt;br /&gt;
| Titan Killers - Finally, a fair fight. Let&#039;s bring them into the realm of the utterly annihilated.&lt;br /&gt;
|-&lt;br /&gt;
| 14&lt;br /&gt;
| Siege Breaker - Smash those walls, those bunkers, the forts. Cave them in on the cowards inside.&lt;br /&gt;
|-&lt;br /&gt;
| 15&lt;br /&gt;
| Advanced Doctrine - Roll 2d2 more times on this table re-rolling multiples of the same result&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
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&lt;br /&gt;
{{40k-Faction-Creation-Tables}}&lt;br /&gt;
&lt;br /&gt;
[[Category:Warhammer 40,000]]&lt;br /&gt;
[[Category:Imperial]]&lt;br /&gt;
[[Category:Adeptus Mechanicus]]&lt;br /&gt;
[[Category:Roleplaying]]&lt;br /&gt;
[[Category:Under Development]]&lt;br /&gt;
[[Category:Creation Tables]]&lt;/div&gt;</summary>
		<author><name>2A00:23C7:F59A:AA00:F8F9:BFF4:DB29:68BB</name></author>
	</entry>
	<entry>
		<id>http://2d4chan.org/mediawiki/index.php?title=Titan_Legion_Creation_Tables&amp;diff=500073</id>
		<title>Titan Legion Creation Tables</title>
		<link rel="alternate" type="text/html" href="http://2d4chan.org/mediawiki/index.php?title=Titan_Legion_Creation_Tables&amp;diff=500073"/>
		<updated>2020-08-17T13:49:43Z</updated>

		<summary type="html">&lt;p&gt;2A00:23C7:F59A:AA00:F8F9:BFF4:DB29:68BB: /* Origins of the Legio */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&#039;&#039;&#039;(Under Construction)&#039;&#039;&#039;&lt;br /&gt;
Another work inspired by  [[Fantasy Flight Games]]&#039; [[Deathwatch]] Role-playing Game&#039;s [[Space Marine Chapter Creation Tables]], these are another /tg/ homebrew but made for the purpose of creating your own custom [[Adeptus Titanicus | Legion of God-Machines]], history, deeds, and all.  Unlike the other Creation Tables present below, these were over halfway-finished and then abandoned in incomplete form, where they languished for years in a forgotten archived thread.  Now they rise to the surface through [[8chan]] like newly uncovered [[Standard Template Construct | STC]] fragments, free from obscurity.  As it was unfinished, however, the generator is in deep need of further edits and additions.&lt;br /&gt;
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&lt;br /&gt;
== Engines of the Legio &amp;amp; Lupus Primus ==&lt;br /&gt;
&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellspacing=&amp;quot;0&amp;quot; cellpadding=&amp;quot;5&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot; |What is the Mainstay Engine of the Titan Legio? (1d100)&lt;br /&gt;
|-&lt;br /&gt;
| [[Warhound Scout Titan | Warhound Pattern]]&lt;br /&gt;
| 1-40&lt;br /&gt;
|- &lt;br /&gt;
| [[Reaver Battle Titan | Reaver Pattern]]&lt;br /&gt;
| 41-70&lt;br /&gt;
|- &lt;br /&gt;
| [[Warbringer Nemesis Titan | Warbringer Nemesis Titan]]&lt;br /&gt;
| 71-85&lt;br /&gt;
|-&lt;br /&gt;
| [[Warlord Battle Titan | Warlord Battle Titan]]&lt;br /&gt;
| 86-95&lt;br /&gt;
|-&lt;br /&gt;
| [[Imperator Battle Titan | Imperator Pattern]]&lt;br /&gt;
| 96-100&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellspacing=&amp;quot;0&amp;quot; cellpadding=&amp;quot;5&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot; |First and Lead Engine of the Legio (1d100)&lt;br /&gt;
|-&lt;br /&gt;
| [[Warhound Scout Titan | Warhound Pattern]]&lt;br /&gt;
| 1-20&lt;br /&gt;
|- &lt;br /&gt;
| [[Reaver Battle Titan | Reaver Pattern]]&lt;br /&gt;
| 21-40&lt;br /&gt;
|- &lt;br /&gt;
| [[Warbringer Nemesis Titan | Warbringer Nemesis Titan]]&lt;br /&gt;
| 41-60&lt;br /&gt;
|-&lt;br /&gt;
| [[Warlord Battle Titan | Warlord Battle Titan]]&lt;br /&gt;
| 61-80&lt;br /&gt;
|-&lt;br /&gt;
| [[Imperator Battle Titan | Imperator Pattern]]&lt;br /&gt;
| 81-100&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellspacing=&amp;quot;0&amp;quot; cellpadding=&amp;quot;5&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot; |Deeds of Legend of the First Engine (&amp;quot;1d100&amp;quot;)&lt;br /&gt;
|-&lt;br /&gt;
| 01-25&lt;br /&gt;
| This Engine is remembered as the bane of the Orks, laying waste to whole Empires and countless Gargants and Stompas to such an extent that its name is known to the vile greenskins even to this day.&lt;br /&gt;
|-&lt;br /&gt;
| 26-50&lt;br /&gt;
| This Engine is a stalwart enemy of the servants of Chaos, and laid low a Daemonically Possessed Titan of one of the Traitor Titan Legios in glory.&lt;br /&gt;
|-&lt;br /&gt;
| 51-70&lt;br /&gt;
| This Engine was at the forefront of a glorious crusade deep into uncharted regions, defeating countless foes and bringing an entire sector back into the light of the God-Emperor.&lt;br /&gt;
|-&lt;br /&gt;
| 71-85&lt;br /&gt;
| This Engine fought against the Eldar and destroyed several of their own Titans, leaving a mark so deep that to this day it still sung of by the Eldar as they seek vengeance against the Legio.&lt;br /&gt;
|-&lt;br /&gt;
| 86-95&lt;br /&gt;
| This Engine led the Legio against a minor Xenos Race, destroying it so utterly that centuries later only the Legio remembers its name.&lt;br /&gt;
|-&lt;br /&gt;
| 96-100&lt;br /&gt;
| This Engine is a relic of the most ancient days, dating back to before the Heresy even if the Titan Legio itself was founded much later. It fought under the eye of the God-Emperor Himself in some mighty battle during the Great Crusade, and the Machine Spirit still remembers the touch of the God-Emperor&#039;s light and His fury in battle.&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Origins of the Legio ==&lt;br /&gt;
&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellspacing=&amp;quot;0&amp;quot; cellpadding=&amp;quot;5&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot; |Legio Homeworld (1d100)&lt;br /&gt;
|-&lt;br /&gt;
|1-10&lt;br /&gt;
|Armory World - Amongst the Forge Worlds of the Adeptus Mechanicus, a rare few gain renown as masters of the forge. Whether they produce Land Raiders  or bolters, these Armory worlds are renowned for the quality and quantity of their production. The establishment of a Titan Legio is a moment of great pride.&lt;br /&gt;
|-&lt;br /&gt;
| 11-20&lt;br /&gt;
| Forge Altar - Even amongst the ranks of the Forge Worlds, this world stands out for its devotion to the Omnissiah. The esoteric symbols of the Cult Mechanicus infuse all its creations, from the lowliest powercell to the mightiest Titan. The tech-priests blessed to service these awe-inspiring creations are all the more attentive to their devices.&lt;br /&gt;
|-&lt;br /&gt;
| 21-30&lt;br /&gt;
| War World - The 41st Millennium is a time of war, and not even Forge Worlds are free from it. Despite formidable defenses and nigh-unlimited resources, this for is embroiled in a war for its very survival. Yet even so, the Imperium&#039;s demands must be met, lest other worlds fall. A Titan Legio from a War World is made up of battle-tested Titans.&lt;br /&gt;
|-&lt;br /&gt;
| 31-40&lt;br /&gt;
| Manufactorum - The millions of worlds of the Imperium rely upon the Adeptus Mechanicus, and this Forge World is one of the most important. A tremendous variety and quantity of the technologies that hold the Imperium together are produced on this world, but such prodigious production means that less of their production capacity is a dire blow to the Imperium.&lt;br /&gt;
|-&lt;br /&gt;
| 41-50&lt;br /&gt;
|Shipyard - Focused on the complex and secretive art of shipbuilding, it is rare but not unheard of for forges of this sort to turn their arts to the construction of Titans. With their intimate knowledge of void shielding and fusion plants, they can produce Titans with similar enhancements.&lt;br /&gt;
|-&lt;br /&gt;
| 51-60&lt;br /&gt;
| Silent Forge - Insular and isolated, this forge has little to do with the Imperium as possible. Its masters foresee a time of great disaster and failure, and devote the vast majority of their resources to preparing for the coming fall. When a Titan Legio is torn away from this World&#039;s selfish grasp, its begrudging warriors are as self-reliant as possible.&lt;br /&gt;
|-&lt;br /&gt;
| 61-70&lt;br /&gt;
|Ghost Forge - A terrific cataclysm has befallen this forge. Whether by accident or design, it&#039;s manufactories have fallen silent, powerplants glow no more, and its people have turned from the Omnissiah. The unfortunate Legio to originate from this world is cut off from its home, unable to leverage its once terrific resources in their isolation.&lt;br /&gt;
|-&lt;br /&gt;
| 71-80&lt;br /&gt;
| Primeval Forge - Without the resources of the Primeval Forges, the Adeptus Mechanicus would be entirely unable to function. Not simply mining worlds of the Imperium, Primeval Forges are responsible for the extraction and processing of rare elements and trans-phasic substances required in the production of some of the most ancient weapons in the galaxy.&lt;br /&gt;
|-&lt;br /&gt;
| 81-90&lt;br /&gt;
| Datahive - Extremely rare and nigh-legendary, a datahive is a Forge World devoted entirely to the collection and analyzation of data. On those rare occasions when a Titan Legio is established upon a datahive, they are invariably equipped with immense and comprehensive databases on the foes of mankind from those long-dead tomes.&lt;br /&gt;
|-&lt;br /&gt;
| 91-99&lt;br /&gt;
| Arsenal World - The wars of the Imperium require vasts amounts of materiel, and it is the Arsenal Worlds which produce them. These forges are key and critical parts of the Munitorum&#039;s vast logistics chain, supplying everything from engine grease to bolter shells to Vortex torpedoes. With such massive foundries at their command, the Titan Legio is never at a loss for fresh ammunition.&lt;br /&gt;
|-&lt;br /&gt;
| 100&lt;br /&gt;
| Antiquary World - The Adeptus Mechanicus is a millenia-old empire, spanning hundreds of thousands of worlds throughout the galaxy, and privy to uncounted secrets of the distant past. Some worlds ruled by the Mechanicus are repositories of that past, charged with safekeeping of the most ancient and mysterious relics of the Dark Age of Technology.&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
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&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellspacing=&amp;quot;0&amp;quot; cellpadding=&amp;quot;5&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot; |Legio Age (1d100)&lt;br /&gt;
|-&lt;br /&gt;
| 1-5 Pre-M30&lt;br /&gt;
| [[Age of Strife]] - Deep within the abyss of time, this Legio was founded by the proto-Mechanicum to defend its far-flung colonies.&lt;br /&gt;
|-&lt;br /&gt;
| 6-15 M30-M31&lt;br /&gt;
| The [[Great Crusade]] - In the wake of the signing of the Treaty of Olympus, the Legios of Mars are unleashed at the Emperor&#039;s command. This Legio was created at the behest of the Emperor, in order to meet the needs of the Great Crusade.&lt;br /&gt;
|-&lt;br /&gt;
| 16-20 Early M31&lt;br /&gt;
| The [[Horus Heresy]] - The Horus Heresy devastates the Mechanicum, as Forge Worlds throughout the galaxy are forced to choose a side. Your Legio was born in that chaotic time, a Loyalist offshoot of some long-dead heresy.&lt;br /&gt;
|-&lt;br /&gt;
| 21-30 M32-M35&lt;br /&gt;
| [[Forging | The Forging]] - Following the death of Horus, long centuries pass as the Imperium rebuilds itself. This Legio was established in order to aid the reconquest of the galaxy.&lt;br /&gt;
|-&lt;br /&gt;
| 31-40 Mid-M34-Early M36&lt;br /&gt;
|The [[Nova Terra Interregnum]] - The dark age of the Nova Terra Interregnum saw the Cult Mechanicus cleft in twain as the Moirae Schism rocked its own stability.&lt;br /&gt;
|-&lt;br /&gt;
| 41-50 M36&lt;br /&gt;
| [[Age of Apostasy | The Sanction of Vandire]] - Declaring its independence from the corrupt and mad rule of Goge Vandire, the Adeptus Mechanicus rearmed its defenses to fight for Mankinds freedom against the insane tyrant.&lt;br /&gt;
|-&lt;br /&gt;
| 51-60 M37&lt;br /&gt;
| Age of Rebirth - As the Imperium prospered, so too did the Adeptus Mechanicus.&lt;br /&gt;
|-&lt;br /&gt;
| 61-70 M38&lt;br /&gt;
| [[Waning | Crusades of the Fringe]] - Long and bloody, the crusades of the fringe consume billions of lives and trillions of tonnes of materiel. Founded to sustain a long and difficult crusade, this Legio has fought with honor and won much glory alongside the Imperium&#039;s greatest heroes.&lt;br /&gt;
|-&lt;br /&gt;
| 71-80 M39-M40&lt;br /&gt;
| Tides of the Outer Dark - The rise of powerful new xenos threats in the fringes of the Imperium such as the ancient and mysterious Necrons and the innumerable hordes of Tyranids forces the Mechanicus to respond.&lt;br /&gt;
|-&lt;br /&gt;
| 81-90 M41&lt;br /&gt;
| [[Time of Ending | Hold Back the End]] - As the 41st Millenium draws to a close, the might of the Imperium is strained to the breaking point. This Legio was founded to stem the tide.&lt;br /&gt;
|-&lt;br /&gt;
| 91-100 Newly Formed&lt;br /&gt;
| [[Age of the Dark Imperium | Freshly Forged]] - As the great scar splits the galaxy in half. The Legio is raised on the orders of the Primarch to assist in his Indomitus Crusade.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Power of the Legio==&lt;br /&gt;
&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellspacing=&amp;quot;0&amp;quot; cellpadding=&amp;quot;5&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot; |Strength (1d10)&lt;br /&gt;
|-&lt;br /&gt;
| 1&lt;br /&gt;
| Sole Survivor - Failure. The Legio has been reduced to a single engine. However, the fury within the sole survivors servo-motors is something to behold indeed.&lt;br /&gt;
|-&lt;br /&gt;
| 2&lt;br /&gt;
| Decimated - Defeat has dogged the Legio, exacting a terrible toll in engines and crews. It has been decimated, reduced to a shadow of its former self.&lt;br /&gt;
|-&lt;br /&gt;
| 3-4&lt;br /&gt;
| Under Strength - The Legio&#039;s victory has come with terrible costs.&lt;br /&gt;
|-&lt;br /&gt;
| 5-7&lt;br /&gt;
| Half Strength - Scarred by war, the legion grows tighter.&lt;br /&gt;
|-&lt;br /&gt;
| 8&lt;br /&gt;
| Battle Damaged - The costs of war have taken their toll on the Legio, but the value of the experience gained is incalculable.&lt;br /&gt;
|-&lt;br /&gt;
| 9&lt;br /&gt;
| Full Strength - The Legio stands ready for battle (50 Titans).&lt;br /&gt;
|-&lt;br /&gt;
| 10&lt;br /&gt;
| Over Strength - This Titan Legion has grown strong over the centuries as replacements have outpaced losses.&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Deeds of the Legio==&lt;br /&gt;
&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellspacing=&amp;quot;0&amp;quot; cellpadding=&amp;quot;5&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot; |Deeds of Note (1d10)&lt;br /&gt;
|-&lt;br /&gt;
| 1&lt;br /&gt;
| Victorious Campaign - Victory! Your Legio was critical to the success of an Imperial crusade.&lt;br /&gt;
|-&lt;br /&gt;
| 2&lt;br /&gt;
| Unending War - The long war continues unabated, despite the firepower of your god-machines. The forces of the enemy, led by an uncharacteristically brilliant warlord, continue to grind down the forces of the Imperium.&lt;br /&gt;
|-&lt;br /&gt;
| 3&lt;br /&gt;
| Destroyer of Daemons - This Legio has laid low a Daemonically Possessed Titan of one of the Traitor Titan Legios.&lt;br /&gt;
|-&lt;br /&gt;
| 4&lt;br /&gt;
| Forlorn Hope - In the last moments, your Legio stood proud in the midst of defeat, buying time for Imperial reorganization.&lt;br /&gt;
|-&lt;br /&gt;
| 5&lt;br /&gt;
| Last Stand - Beset on all sides, your Legio survived a desperate last stand when all other Imperial forces had fallen.&lt;br /&gt;
|-&lt;br /&gt;
| 6&lt;br /&gt;
| Lost in the Warp - For untold centuries, you were deemed lost to the warp, until suddenly you reappeared and joined battle without a moment&#039;s hesitation.&lt;br /&gt;
|-&lt;br /&gt;
| 7&lt;br /&gt;
| Champion Slain - A mighty warlord renowned and feared by the forces of the Imperium was finally brought down by your Legio.&lt;br /&gt;
|-&lt;br /&gt;
| 8&lt;br /&gt;
| Failure and Despair - The forces of the Imperium have been shamed! And the Legio played its part. Your stratagems were weak, you princeps inefficient, your Titans found wanting. The enemies of Mankind know your weakness, and to complete their humiliation, hunt you throughout the galaxy.&lt;br /&gt;
|-&lt;br /&gt;
| 9&lt;br /&gt;
| Service at the Gate - In centuries of service, your Legio has faced down the Great Enemy at the Cadian Gate and won.&lt;br /&gt;
|-&lt;br /&gt;
| 10&lt;br /&gt;
| Overwhelming Victory - The forces of the Imperium have triumphed! The Legio has covered itself in glory, becoming renowned across the Imperium for its  role in conquering a terrible foe. Your princeps are vetted from Sol to Constantium, and your Titans have oath-bonds from the grateful powers of mankind.&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellspacing=&amp;quot;0&amp;quot; cellpadding=&amp;quot;5&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot; |Trophies (1d10)&lt;br /&gt;
|-&lt;br /&gt;
| 1&lt;br /&gt;
| Head of the Waaagh - The might of an Ork Waaagh was shattered by the might of your Legio&#039;s Titans, and the head of the Warboss remains a treasured icon of the power of the Omnissiah.&lt;br /&gt;
|-&lt;br /&gt;
| 2&lt;br /&gt;
| Scars of Behemoth - Your Titans were scarred by the massive chitin claws and biological acid of the Bio-Titans of Hive Fleet Behemoth, whom you faced directly in battle.&lt;br /&gt;
|-&lt;br /&gt;
| 3&lt;br /&gt;
| Icon of the Cadian Gate - The forces of Chaos hate and despise your Legio for foiling a major attack during one of their horrendous Black Crusades.&lt;br /&gt;
|-&lt;br /&gt;
| 4&lt;br /&gt;
| Xenos Helm - A vile xenos race faced your Legio and was found wanting. Their might was broken against your strength, and their race shattered into oblivion.&lt;br /&gt;
|-&lt;br /&gt;
| 5&lt;br /&gt;
| Shattered Blade - At the height of battle against the full force of the Eldar, your Titan shattered the blade of their mightiest Titan against its god-machine hide, suffering no damage in the slightest.&lt;br /&gt;
|-&lt;br /&gt;
| 6&lt;br /&gt;
| Monolithic Ruin - The ruins of a world long dead are the only monument to your Legio&#039;s passing. The allies of yours during these battles substitute the word massacre for your Legio&#039;s name.&lt;br /&gt;
|-&lt;br /&gt;
| 7&lt;br /&gt;
| Twisted Drive Chain - Over the ages, your Legio has slain countless armoured vehicles and enemy titans on the field of battle.&lt;br /&gt;
|-&lt;br /&gt;
| 8&lt;br /&gt;
| Broken Monument - The crushing power of your Legio has reduced whole cities or worlds to ruination, shattering their fortresses like they were little more than meat under the weight of your Titans.&lt;br /&gt;
|-&lt;br /&gt;
| 9&lt;br /&gt;
| Crusader&#039;s Banner - Your Legio was at the vanguard of an Imperial Crusade, serving as a beacon of glory and a spearhead of massacres. They won many honors for their actions.&lt;br /&gt;
|-&lt;br /&gt;
| 10&lt;br /&gt;
| Blessing of the Emperor - Your Legio has fought closely alongside the Astartes of the God-Emperor in the forefront of battle, turning the tide in their favour and carrying the day to victory.&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellspacing=&amp;quot;0&amp;quot; cellpadding=&amp;quot;5&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot; |Failures (1d15)&lt;br /&gt;
|-&lt;br /&gt;
| 1&lt;br /&gt;
| Excommunicate Traitorus - Your Legio has the blackest stain; at some point in its past, it raised its hand to the Imperium. Echoes of that treason echo still in the Mind Impulse Units of your most ancient war machines, a constant threat and lure.&lt;br /&gt;
|-&lt;br /&gt;
| 2&lt;br /&gt;
| The Triumph of the Flesh - Tyranids consumed a world under your protection, the failure to keep the planet safe is forever a stain on your Legio&#039;s honor.&lt;br /&gt;
|-&lt;br /&gt;
| 3&lt;br /&gt;
| Graceful Slaying - You were driven from the field of battle by the forces of the Eldar.&lt;br /&gt;
|-&lt;br /&gt;
| 4&lt;br /&gt;
| Machine Unbound - Your Legio suffered defeat at the hands of the Tau and their foul Techno-Sorcery.&lt;br /&gt;
|-&lt;br /&gt;
| 5&lt;br /&gt;
| Fallen City - The Legio has a reputation for destruction and woe, destroying whole hives in its drive to destroy the enemy.&lt;br /&gt;
|-&lt;br /&gt;
| 6&lt;br /&gt;
| Old Sins Die Hard - The forces of the Dark Mechanicus have survived your wrath and fled with their machines intact, leaving a dark mark of shame on your Titan&#039;s.&lt;br /&gt;
|-&lt;br /&gt;
| 7&lt;br /&gt;
| Failings of Man - The incompetency of an Imperial Guard general cost your Legio dearly, but his connections laid the blame on your servos to carry for all time.&lt;br /&gt;
|-&lt;br /&gt;
| 8&lt;br /&gt;
| Vainglorious Pride - The Legio&#039;s stubbornness caused the failure of a great battle, costing the Imperium dearly in doing so.&lt;br /&gt;
|-&lt;br /&gt;
| 9&lt;br /&gt;
| Curse of the Machine - Some flaw within the Forge&#039;s results in unreliable equipment and the reputation for this is known.&lt;br /&gt;
|-&lt;br /&gt;
| 10&lt;br /&gt;
| Lost Legacy - At some point in its past, the Legio suffered irreplaceable losses of experienced crew and ancient Titans. This lost legacy of heroism, bravery, and knowledge can never be recovered.&lt;br /&gt;
|-&lt;br /&gt;
| 11&lt;br /&gt;
| Looted - The Legio stood against a mighty ork WAAAAAGH!!! but was overcome by the Greentide forcing the Legio to retreat in shame, leaving any fallen God machines to the crude machinations of the victorious Ork Meks&lt;br /&gt;
|-&lt;br /&gt;
| 12&lt;br /&gt;
| Xenos Victory - The Legio set to exterminate a newly discovered Xenos race but came up short against the alien forces resulting in defeat for the Legio and the continued survival of enemy&lt;br /&gt;
|-&lt;br /&gt;
| 13&lt;br /&gt;
| Sudden Ravaging - The Legio was the victim of a Dark Eldar hit and run attack more then one titan was felled and its occupants defiled before the rest of the Legio even knew what was going on, but the real damaged was to the machine spirits of the remaining Titans which have become jittery after the such an unexpected attack and to this day your mighty god engines jump at shadows and have trouble powering down outside of their forgeworld&lt;br /&gt;
|-&lt;br /&gt;
|14&lt;br /&gt;
| Humiliating Defeat - The Legio set out to exterminate a truly pathetic force of the enemy but somehow, perhaps through the raw tenacity of their otherwise feeble enemy, lack of effort on the Legios part due to the fact that their enemy seemed more like a joke then an actual threat, or through sheer bad luck, the Legio was forced to retreat, whether the measly forces of the enemy were wiped out by more competent Imperial elements or the enemy escaped to become legends amongst their kind, the fact remains that this is a loss the Legio will haunt the Legio for as long as they walk.&lt;br /&gt;
|-&lt;br /&gt;
|15&lt;br /&gt;
| The Spirit Isn&#039;t Willing - the machine spirits of your Legio are finicky even more so then other machine spirits and this has cost the Legio battles and may cost them even more&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Traditions of the Legio==&lt;br /&gt;
&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellspacing=&amp;quot;0&amp;quot; cellpadding=&amp;quot;5&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot; |Quirks (&amp;quot;1d15&amp;quot;)&lt;br /&gt;
|-&lt;br /&gt;
| 1&lt;br /&gt;
| Divergent Pattern - The Legio is harboring divergent practices, like experimental machinery or unorthodox beliefs.&lt;br /&gt;
|-&lt;br /&gt;
| 2&lt;br /&gt;
| Steel Body, Steel Mind - The Legio is slavish in its devotion to the tenets and traditions of the Collegia Titanica.&lt;br /&gt;
|-&lt;br /&gt;
| 3&lt;br /&gt;
| Martial Rime - The histories of the Legion are borne proudly by the Titans of the Legio.&lt;br /&gt;
|-&lt;br /&gt;
| 4&lt;br /&gt;
| Spiritless Servants - Crews exclusively servitors, save for the princeps.&lt;br /&gt;
|-&lt;br /&gt;
| 5&lt;br /&gt;
| Nomads of War - Crews raised with the Legio on the road.&lt;br /&gt;
|-&lt;br /&gt;
| 6&lt;br /&gt;
| Contempt of the New Way - Contempt for the Emperor and the Imperium.&lt;br /&gt;
|-&lt;br /&gt;
| 7&lt;br /&gt;
| Embrace of the New Way - Worship the Omnissiah as the God Emperor.&lt;br /&gt;
|-&lt;br /&gt;
| 8&lt;br /&gt;
| The Long Hunt - Specific enemy Titan is focus of Legio hate.&lt;br /&gt;
|-&lt;br /&gt;
| 9&lt;br /&gt;
| Fears Unspoken - The Legio has a hidden fear of a certain foe.&lt;br /&gt;
|-&lt;br /&gt;
| 10&lt;br /&gt;
| Fractured Mind - Princeps are made insane by either training or connection to their war machines.&lt;br /&gt;
|-&lt;br /&gt;
| 11&lt;br /&gt;
| Human Frailty - Legio strives to reduce combat losses and collateral damage.&lt;br /&gt;
|-&lt;br /&gt;
| 12&lt;br /&gt;
| Collateral Damage - Legio is infamous for widespread destruction and damage.&lt;br /&gt;
|-&lt;br /&gt;
| 13&lt;br /&gt;
| Efficiency Coefficient - Unorthodox Legio structure, not pyramidal.&lt;br /&gt;
|-&lt;br /&gt;
| 14&lt;br /&gt;
| Throw Down - Legio has deep seated grudge against a particular body or individual within the Imperium.&lt;br /&gt;
|-&lt;br /&gt;
| 15&lt;br /&gt;
| Life Debt - Legio has a debt to a specific power/group within the Imperium.&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Relations of the Legio==&lt;br /&gt;
&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellspacing=&amp;quot;0&amp;quot; cellpadding=&amp;quot;5&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot; |Allies (&amp;quot;1d15&amp;quot;)&lt;br /&gt;
|-&lt;br /&gt;
| 1&lt;br /&gt;
| Adeptus Astartes Chapter&lt;br /&gt;
|-&lt;br /&gt;
| 2&lt;br /&gt;
| Imperial Guard Infantry Regiment&lt;br /&gt;
|-&lt;br /&gt;
| 3&lt;br /&gt;
| Imperial Guard Armor Regiment&lt;br /&gt;
|-&lt;br /&gt;
| 4&lt;br /&gt;
| Imperial Navy Fighter Squadron&lt;br /&gt;
|-&lt;br /&gt;
| 5&lt;br /&gt;
| Imperial Navy Task Force&lt;br /&gt;
|-&lt;br /&gt;
| 6&lt;br /&gt;
| Knight World&lt;br /&gt;
|-&lt;br /&gt;
| 7&lt;br /&gt;
| Skitarii Cohort&lt;br /&gt;
|-&lt;br /&gt;
| 8&lt;br /&gt;
| Titan Legion&lt;br /&gt;
|-&lt;br /&gt;
| 9&lt;br /&gt;
| Explorator Fleet&lt;br /&gt;
|-&lt;br /&gt;
| 10&lt;br /&gt;
| Adeptus Sororitas Convent&lt;br /&gt;
|-&lt;br /&gt;
| 11&lt;br /&gt;
| Rogue Trader Dynasty&lt;br /&gt;
|-&lt;br /&gt;
| 12&lt;br /&gt;
| Holy Ordos of the Inquisition&lt;br /&gt;
|-&lt;br /&gt;
| 13&lt;br /&gt;
| Planetary Government&lt;br /&gt;
|-&lt;br /&gt;
| 14&lt;br /&gt;
| Warmaster of the Imperium&lt;br /&gt;
|-&lt;br /&gt;
| 15&lt;br /&gt;
| High Lord of Terra&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellspacing=&amp;quot;0&amp;quot; cellpadding=&amp;quot;5&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot; |Enemies (1d10)&lt;br /&gt;
|-&lt;br /&gt;
| 1&lt;br /&gt;
| Ork Warboss&lt;br /&gt;
|-&lt;br /&gt;
| 2&lt;br /&gt;
| Minor Xenos Leader/Foe (See table below)&lt;br /&gt;
|-&lt;br /&gt;
| 3&lt;br /&gt;
| Necron Overlord/Phaeron&lt;br /&gt;
|-&lt;br /&gt;
| 4&lt;br /&gt;
| Eldar Autarch&lt;br /&gt;
|-&lt;br /&gt;
| 5&lt;br /&gt;
| Dark Eldar Lord&lt;br /&gt;
|-&lt;br /&gt;
| 6&lt;br /&gt;
| Tyranid Hive Tyrant&lt;br /&gt;
|-&lt;br /&gt;
| 7&lt;br /&gt;
| Traitor Titan Legio&lt;br /&gt;
|-&lt;br /&gt;
| 8&lt;br /&gt;
| Dark Mechanicus Magos&lt;br /&gt;
|-&lt;br /&gt;
| 9&lt;br /&gt;
| Chaos Space Marine Warlord&lt;br /&gt;
|-&lt;br /&gt;
| 10&lt;br /&gt;
| Traitor Guard&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellspacing=&amp;quot;0&amp;quot; cellpadding=&amp;quot;5&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot; |Minor Xenos Species/Empires(1d100)&lt;br /&gt;
|-&lt;br /&gt;
! 1-10&lt;br /&gt;
| [[Tau| Tau Empire]] (alternatively, you may select a particular Tau force or leader)&lt;br /&gt;
|-&lt;br /&gt;
! 11-20&lt;br /&gt;
| [[Hrud]]&lt;br /&gt;
|-&lt;br /&gt;
! 21-30&lt;br /&gt;
| Fra&#039;al&lt;br /&gt;
|-&lt;br /&gt;
! 31-40&lt;br /&gt;
| Uluméathic League&lt;br /&gt;
|-&lt;br /&gt;
! 41-50&lt;br /&gt;
| Yu&#039;vath/Legacy of the Yu&#039;vath/[[Rak&#039;gol]]&lt;br /&gt;
|-&lt;br /&gt;
! 51-60&lt;br /&gt;
| Enslavers&lt;br /&gt;
|-&lt;br /&gt;
! 61-65&lt;br /&gt;
| Bargesi&lt;br /&gt;
|-&lt;br /&gt;
! 66-70&lt;br /&gt;
| Tarrelians&lt;br /&gt;
|-&lt;br /&gt;
! 71-75&lt;br /&gt;
| Thyrrus&lt;br /&gt;
|-&lt;br /&gt;
! 76-80&lt;br /&gt;
| Hellgrammite&lt;br /&gt;
|-&lt;br /&gt;
! 81-85&lt;br /&gt;
| Loxatl&lt;br /&gt;
|-&lt;br /&gt;
! 85-90&lt;br /&gt;
| [[Saharduin]]&lt;br /&gt;
|-&lt;br /&gt;
! 91-92&lt;br /&gt;
| Xenarch&lt;br /&gt;
|-&lt;br /&gt;
! 93-95&lt;br /&gt;
| Cythor Fiends&lt;br /&gt;
|-&lt;br /&gt;
! 96-97&lt;br /&gt;
| Nightmare-Engines of the Pale Wasting&lt;br /&gt;
|-&lt;br /&gt;
! 98-100&lt;br /&gt;
| Other Xenos Species (pick one or roll/write one up)&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Combat Doctrine of the Legio==&lt;br /&gt;
&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellspacing=&amp;quot;0&amp;quot; cellpadding=&amp;quot;5&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot; |Tactics (&amp;quot;1d15&amp;quot;)&lt;br /&gt;
|-&lt;br /&gt;
| 1&lt;br /&gt;
| There is no inappropriate amount of death - Kill everything as much as possible.&lt;br /&gt;
|-&lt;br /&gt;
| 2&lt;br /&gt;
| The Big Guns Never Tire - Each muzzle blast is a note in a never ending orchestral score.&lt;br /&gt;
|-&lt;br /&gt;
| 3&lt;br /&gt;
| Inexorable Advance - Move and fire, a moving bulwark of high firepower.&lt;br /&gt;
|-&lt;br /&gt;
| 4&lt;br /&gt;
| Electro-Shadow - There is no such thing as being too large and visible to lay an ambush.&lt;br /&gt;
|-&lt;br /&gt;
| 5&lt;br /&gt;
| Plains of Ash - Fire and plasma cleanse the battlefield righteously.&lt;br /&gt;
|-&lt;br /&gt;
| 6&lt;br /&gt;
| Mechano-Biceps - Rip and tear the enemy asunder and grind them underfoot.&lt;br /&gt;
|-&lt;br /&gt;
| 7&lt;br /&gt;
| Bulwark of Sturdiness - Hold that ground until all the enemy have thrown themselves against you and died.&lt;br /&gt;
|-&lt;br /&gt;
| 8&lt;br /&gt;
| Mechanical Supremacy - Kill all other machines by any means, then turn them into slag and stomp the remains.&lt;br /&gt;
|-&lt;br /&gt;
| 9&lt;br /&gt;
| Adapt and destroy - Observe the enemy discover their strengths, learn their weaknesses and exploit them with impunity.&lt;br /&gt;
|-&lt;br /&gt;
| 10&lt;br /&gt;
| Hellfire - Place your odds, ladies and gentlemen - which one dies next? Scatter weapons.&lt;br /&gt;
|-&lt;br /&gt;
| 11&lt;br /&gt;
| Data War - Blind and confuse these fools, make them unable to notice the others. Support Warfare, EM Warfare.&lt;br /&gt;
|-&lt;br /&gt;
| 12&lt;br /&gt;
| Thunder and Lightning - These fools don&#039;t know about the electromagnetic storms? Good cover for our advance. Environmental Warfare.&lt;br /&gt;
|-&lt;br /&gt;
| 13&lt;br /&gt;
| Titan Killers - Finally, a fair fight. Let&#039;s bring them into the realm of the utterly annihilated.&lt;br /&gt;
|-&lt;br /&gt;
| 14&lt;br /&gt;
| Siege Breaker - Smash those walls, those bunkers, the forts. Cave them in on the cowards inside.&lt;br /&gt;
|-&lt;br /&gt;
| 15&lt;br /&gt;
| Advanced Doctrine - Roll 2d2 more times on this table re-rolling multiples of the same result&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{40k-Faction-Creation-Tables}}&lt;br /&gt;
&lt;br /&gt;
[[Category:Warhammer 40,000]]&lt;br /&gt;
[[Category:Imperial]]&lt;br /&gt;
[[Category:Adeptus Mechanicus]]&lt;br /&gt;
[[Category:Roleplaying]]&lt;br /&gt;
[[Category:Under Development]]&lt;br /&gt;
[[Category:Creation Tables]]&lt;/div&gt;</summary>
		<author><name>2A00:23C7:F59A:AA00:F8F9:BFF4:DB29:68BB</name></author>
	</entry>
	<entry>
		<id>http://2d4chan.org/mediawiki/index.php?title=Adeptus_Custodes_Shield_Host_Creation_Tables&amp;diff=13925</id>
		<title>Adeptus Custodes Shield Host Creation Tables</title>
		<link rel="alternate" type="text/html" href="http://2d4chan.org/mediawiki/index.php?title=Adeptus_Custodes_Shield_Host_Creation_Tables&amp;diff=13925"/>
		<updated>2020-08-17T13:42:13Z</updated>

		<summary type="html">&lt;p&gt;2A00:23C7:F59A:AA00:F8F9:BFF4:DB29:68BB: /* Commander Legends */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Cleanup}}&lt;br /&gt;
{{Stub}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
This article presents creation tables for an Adeptus Custodes Shield Host. Ave Imperator! Desperately in need of expansion and refinement.&lt;br /&gt;
&lt;br /&gt;
==Shield Host Origins==&lt;br /&gt;
&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellspacing=&amp;quot;0&amp;quot; cellpadding=&amp;quot;5&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot; |Why Was The Shield Host Founded? (d10)&lt;br /&gt;
|- &lt;br /&gt;
! 1–2&lt;br /&gt;
| General Consensus - &amp;quot;A bunch of companies decided to start their own Shield Host, with Golden Blackjack and Golden Hookers&amp;quot;&lt;br /&gt;
|- &lt;br /&gt;
! 2–4&lt;br /&gt;
| Lost to Time - &amp;quot;This Company has been around since the early days of the Great Crusade, perhaps even being created alongside the Custodes themselves&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! 5–6&lt;br /&gt;
| Counter - &amp;quot;The Hrud are invading Luna!&amp;quot; &amp;quot;Throw Custodes at it&amp;quot; &amp;quot;Alright!&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! 7–8&lt;br /&gt;
| Prophecy - &amp;quot;The Commander had a dream, quick found a Shield Host to fulfill it!&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! 9–10&lt;br /&gt;
| The Indomitus Crusade - &amp;quot;We need to help Guilliman, create a Shield Host!&amp;quot;&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Serving in His name==&lt;br /&gt;
&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellspacing=&amp;quot;0&amp;quot; cellpadding=&amp;quot;5&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot; |What is the role of this Shield Host? (d10)&lt;br /&gt;
|- &lt;br /&gt;
! 1–2&lt;br /&gt;
| We Hold the Line - When all is lost, this Shield Host fight to the last&lt;br /&gt;
|-&lt;br /&gt;
! 3–4&lt;br /&gt;
| Search and Recovery - It could be finding relics from the Dark Age or recovering the ring of a wealthy noble.&lt;br /&gt;
|-&lt;br /&gt;
! 5–6&lt;br /&gt;
| Advisors - The Shield Host offers the wisdom of centuries, be it in combat or in waxing poetic to Eldar.&lt;br /&gt;
|-&lt;br /&gt;
! 7–8&lt;br /&gt;
| His Sword in the Dark - The Shield Host follows up on information from Eyes of the Emperor, no matter how dire or dangerous that mission will be.&lt;br /&gt;
|-&lt;br /&gt;
! 9-10&lt;br /&gt;
| Miserian - They believe that He is revived through each stroke of their sacred blades, and bound in brotherhood will one day achieve that very goal.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[Characteristic bonus table removed, because it wouldn&#039;t make sense without rules]&lt;br /&gt;
&lt;br /&gt;
==Commander Legends==&lt;br /&gt;
&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellspacing=&amp;quot;0&amp;quot; cellpadding=&amp;quot;5&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot; |The Deed that promoted the current Commander to his position (d10)&lt;br /&gt;
|- &lt;br /&gt;
! 1&lt;br /&gt;
| The Commander was able to slay a Daemon Prince as a Custodian in such circumstances as to make any hope of victory impossible, such as lacking a Guardian Spear or he was somehow ambushed without his armour.&lt;br /&gt;
|-&lt;br /&gt;
! 2&lt;br /&gt;
| Managed to single-handedly thwart the one or more attempted assassinations of an important member of the &amp;lt;choose organisation&amp;gt; whose great deeds served the Imperium greatly&lt;br /&gt;
|-&lt;br /&gt;
! 3&lt;br /&gt;
| Was previously a member of the three hundred companions who guarded the Emperor from all threats and served with distinction.&lt;br /&gt;
|-&lt;br /&gt;
! 4&lt;br /&gt;
| Managed to capture a T&#039;au commander during battle and took them away for &#039;interrogation&#039;&lt;br /&gt;
|-&lt;br /&gt;
! 5&lt;br /&gt;
| Has personally communed with the Emperor through &amp;lt;s&amp;gt;the use of his Text to Speech device&amp;lt;/s&amp;gt; the Emperor&#039;s frequent telepathic communication with the Custodes.&lt;br /&gt;
|-&lt;br /&gt;
! 6&lt;br /&gt;
| Briefly sat as the custodian representative with the High Lords of Terra.&lt;br /&gt;
|-&lt;br /&gt;
! 7&lt;br /&gt;
| Victor of the Blood Games &amp;lt;1d6&amp;gt; times in a row.&lt;br /&gt;
|-&lt;br /&gt;
! 8&lt;br /&gt;
| In a battle against fate itself he thwarted the efforts of Magnus himself once the Red King emerged once more into reality, and has forever claimed the title of &amp;quot;God Killer&amp;quot; as his sole victory.&lt;br /&gt;
|-&lt;br /&gt;
! 9&lt;br /&gt;
| In a blinding void battle the Commander was targeted by a ship&#039;s weapon, and somehow survived to ascend to their current position.&lt;br /&gt;
|-&lt;br /&gt;
! 10&lt;br /&gt;
| In his wisdom and charisma, he managed to sway a traitor commander to surrender despite being surrounded on all fronts and massively outnumbered.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellspacing=&amp;quot;0&amp;quot; cellpadding=&amp;quot;5&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot; |Combat doctrine (d10)&lt;br /&gt;
|- &lt;br /&gt;
! 1&lt;br /&gt;
| Aid Unlooked For: The Host arrives from the blackness of space to claim victory against a foe, be it mortal or malign, and then depart into that same blackness as arrived.&lt;br /&gt;
|-&lt;br /&gt;
! 2&lt;br /&gt;
| Without Flaw: These Custodes either engage in melee or fight from range, but either way do so in a way that most battles are fought without a scratch.&lt;br /&gt;
|-&lt;br /&gt;
! 3&lt;br /&gt;
| Grinding Assault: A vast force of Land Raiders churns stone and metal into dust, as they roll across the horizon, and then their occupants sweep up what is left behind.&lt;br /&gt;
|-&lt;br /&gt;
! 4&lt;br /&gt;
| Shield Breaker: Within this host lies a large number of stubborn and wrathful Custodes who wade into the tide of battle to allow their allies to break through.&lt;br /&gt;
|-&lt;br /&gt;
! 5&lt;br /&gt;
| Executioners: Rather than permit the leader of the enemy to exist, they will ensure that upon the eve of battle, no expense is spared in ensuring their Great Enemy is slain. &lt;br /&gt;
|-&lt;br /&gt;
! 6&lt;br /&gt;
| Holy Crusade: Rather than halt for the enemy to engage them this Shield Host simply marches through the enemy, and does not stop until all are dead.&lt;br /&gt;
|-&lt;br /&gt;
! 7&lt;br /&gt;
| Honor Duel: A challenge to a ruler must be answered, but while a battle rages around them the enemy finds that this challenge is often far greater than any before.&lt;br /&gt;
|-&lt;br /&gt;
! 8&lt;br /&gt;
| Kill-Teams: Though a common tactic throughout the galaxy it is a rare few that can equal the might of a Custodes kill team who are more like entire legions of ordinary troops, and in war small squads will force the enemy to fight on a thousand fronts against a thousand such legions.&lt;br /&gt;
|-&lt;br /&gt;
! 9&lt;br /&gt;
| An Example For All: It is most relevant in Shield Hosts that fight alongside allies, but it is not unheard of for such a Shield Host to impress themselves upon their enemies as to make the presence of any Custodes to be a dire threat.&lt;br /&gt;
|-&lt;br /&gt;
! 10&lt;br /&gt;
| Golden Gods: To face a Custodes in battle is to face a unique creature, warrior without peer, and as such this Host rides into battle with their sheer presence scattering the enemy before them.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Reputation==&lt;br /&gt;
&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellspacing=&amp;quot;0&amp;quot; cellpadding=&amp;quot;5&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot; |What is the reputation of this Shield Host? (d10)&lt;br /&gt;
|- &lt;br /&gt;
! 1&lt;br /&gt;
| Unknown: The Host is either so effectively as to leave no knowledge of their presence or fight well enough to deny the enemy any survivors to tell of their glories. &lt;br /&gt;
|-&lt;br /&gt;
! 2-4&lt;br /&gt;
| Hardly Heard: Perhaps suffering from what others would look upon as an ignoble duty, guarding a sancturary or standing watch on a moon, this Host is unheard of to most of the Galaxy besides the most well versed.&lt;br /&gt;
|-&lt;br /&gt;
! 5-9&lt;br /&gt;
| Known: The Shield Host is recorded in quite a few tales and legends across the galaxy with their exploits beign described as epic tales to those that have heard.&lt;br /&gt;
|-&lt;br /&gt;
! 10&lt;br /&gt;
| Legendary: Some Shield Hosts attain such glory in combat, such recognition in the eyes of their friends and foes, that from the smallest feral world child to the greatest traitor leader are their efforts known.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Chapter Relations==&lt;br /&gt;
&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellspacing=&amp;quot;0&amp;quot; cellpadding=&amp;quot;5&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot; |Who are your Chapter friendly with? (d100)&lt;br /&gt;
|- &lt;br /&gt;
! 1-5&lt;br /&gt;
| [[Administratum]]&lt;br /&gt;
|-&lt;br /&gt;
! 6-15&lt;br /&gt;
| [[Adeptus Arbites]]&lt;br /&gt;
|-&lt;br /&gt;
! 16-30&lt;br /&gt;
| Another Chapter (choose one)&lt;br /&gt;
|-&lt;br /&gt;
! 31-35&lt;br /&gt;
| Adeptus Astra Telepathica&lt;br /&gt;
|-&lt;br /&gt;
! 36-45&lt;br /&gt;
| [[Adeptus Mechanicus]]&lt;br /&gt;
|-&lt;br /&gt;
! 46-50&lt;br /&gt;
| [[Adepta Sororitas]]&lt;br /&gt;
|-&lt;br /&gt;
! 51-53&lt;br /&gt;
| Adeptus Titanicus&lt;br /&gt;
|-&lt;br /&gt;
! 54-55&lt;br /&gt;
| an [[Imperial Knight]] house&lt;br /&gt;
|-&lt;br /&gt;
! 56-58&lt;br /&gt;
| Astropaths&lt;br /&gt;
|-&lt;br /&gt;
! 59-60&lt;br /&gt;
| Chartist Captains&lt;br /&gt;
|-&lt;br /&gt;
! 61-65&lt;br /&gt;
| [[Ecclesiarchy]]&lt;br /&gt;
|- &lt;br /&gt;
! 66-75&lt;br /&gt;
| [[Imperial Guard]] from a specific world&lt;br /&gt;
|-&lt;br /&gt;
! 76-79&lt;br /&gt;
| [[Imperial Navy]]&lt;br /&gt;
|-&lt;br /&gt;
! 80-85&lt;br /&gt;
| [[Inquisition]]&lt;br /&gt;
|-&lt;br /&gt;
! 86-88&lt;br /&gt;
| Navigators&lt;br /&gt;
|-&lt;br /&gt;
! 89-91&lt;br /&gt;
| [[Officio Assassinorum]]&lt;br /&gt;
|-&lt;br /&gt;
! 91-93&lt;br /&gt;
| [[Planetary Defence Force]] of a specific world&lt;br /&gt;
|-&lt;br /&gt;
! 94-98&lt;br /&gt;
| A [[Rogue Trader]] dynasty&lt;br /&gt;
|-&lt;br /&gt;
! 99&lt;br /&gt;
| Schola Progenium&lt;br /&gt;
|-&lt;br /&gt;
! 100&lt;br /&gt;
| Scholastica Psykana&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellspacing=&amp;quot;0&amp;quot; cellpadding=&amp;quot;5&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot; |Who are the Chapter&#039;s enemies?(d100)&lt;br /&gt;
|- &lt;br /&gt;
! 01-02&lt;br /&gt;
| Roll on Chapter Friends table&lt;br /&gt;
|-&lt;br /&gt;
! 3-31&lt;br /&gt;
| The [[Orks]] (alternatively, you may select a particular Waaagh! or Warboss)&lt;br /&gt;
|-&lt;br /&gt;
! 32-42&lt;br /&gt;
| The [[Eldar]] (alternatively, you may select a particular Craftworld or leader)&lt;br /&gt;
|-&lt;br /&gt;
! 43-51&lt;br /&gt;
| The [[Tyranids]] (alternatively, you may select a particular Hive Fleet)&lt;br /&gt;
|-&lt;br /&gt;
! 52-68&lt;br /&gt;
| [[Chaos Space Marines]] (you should choose a particular warband, Chapter, or Traitor Legion)&lt;br /&gt;
|-&lt;br /&gt;
! 69-79&lt;br /&gt;
| A particular Daemon, Daemon Prince or Disciple of [[Chaos]]&lt;br /&gt;
|-&lt;br /&gt;
! 80-87&lt;br /&gt;
| A particular Chaos-aligned group (i.e., Traitor Titan Legion, Chaos pirates, renegade Imperial Guard, etc.)&lt;br /&gt;
|-&lt;br /&gt;
! 88-97&lt;br /&gt;
| The [[Dark Eldar]] (alternatively, you may select a particular Kabal or leader).&lt;br /&gt;
|-&lt;br /&gt;
! 97-100&lt;br /&gt;
| Other (choose one force or group, such as aliens (see below) or heretics or a specific cult)&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellspacing=&amp;quot;0&amp;quot; cellpadding=&amp;quot;5&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot; |Minor Xenos Species/Empires(1d100)&lt;br /&gt;
|-&lt;br /&gt;
! 1-10&lt;br /&gt;
| [[Tau| Tau Empire]] (alternatively, you may select a particular Tau force or leader)&lt;br /&gt;
|-&lt;br /&gt;
! 11-20&lt;br /&gt;
| [[Hrud]]&lt;br /&gt;
|-&lt;br /&gt;
! 21-30&lt;br /&gt;
| [[Fra&#039;al]]&lt;br /&gt;
|-&lt;br /&gt;
! 31-40&lt;br /&gt;
| Uluméathic League&lt;br /&gt;
|-&lt;br /&gt;
! 41-50&lt;br /&gt;
| [[Yu&#039;Vath]]/Legacy of the Yu&#039;vath/[[Rak&#039;gol]]&lt;br /&gt;
|-&lt;br /&gt;
! 51-60&lt;br /&gt;
| [[Enslavers]]&lt;br /&gt;
|-&lt;br /&gt;
! 61-65&lt;br /&gt;
| [[Barghesi]]&lt;br /&gt;
|-&lt;br /&gt;
! 66-70&lt;br /&gt;
| [[Tarellian|Tarellians]]&lt;br /&gt;
|-&lt;br /&gt;
! 71-75&lt;br /&gt;
| [[Thyrrus]]&lt;br /&gt;
|-&lt;br /&gt;
! 76-80&lt;br /&gt;
| Hellgrammite&lt;br /&gt;
|-&lt;br /&gt;
! 81-85&lt;br /&gt;
| [[Loxatl]]&lt;br /&gt;
|-&lt;br /&gt;
! 85-90&lt;br /&gt;
| [[Saharduin]]&lt;br /&gt;
|-&lt;br /&gt;
! 91-92&lt;br /&gt;
| [[Xenarch]]&lt;br /&gt;
|-&lt;br /&gt;
! 93-95&lt;br /&gt;
| Cythor Fiends&lt;br /&gt;
|-&lt;br /&gt;
! 96-97&lt;br /&gt;
| Nightmare-Engines of the Pale Wasting&lt;br /&gt;
|-&lt;br /&gt;
! 98-100&lt;br /&gt;
| Other Xenos Species (pick one or roll/write one up)&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{{40k-Faction-Creation-Tables}}&lt;br /&gt;
&lt;br /&gt;
[[Category:Warhammer 40,000]]&lt;br /&gt;
[[Category:Adeptus Custodes]]&lt;br /&gt;
[[Category:Imperial]]&lt;br /&gt;
[[Category:Roleplaying]]&lt;br /&gt;
[[Category:Creation Tables]]&lt;br /&gt;
[[Category:Under Development]]&lt;/div&gt;</summary>
		<author><name>2A00:23C7:F59A:AA00:F8F9:BFF4:DB29:68BB</name></author>
	</entry>
	<entry>
		<id>http://2d4chan.org/mediawiki/index.php?title=Adeptus_Custodes_Shield_Host_Creation_Tables&amp;diff=13924</id>
		<title>Adeptus Custodes Shield Host Creation Tables</title>
		<link rel="alternate" type="text/html" href="http://2d4chan.org/mediawiki/index.php?title=Adeptus_Custodes_Shield_Host_Creation_Tables&amp;diff=13924"/>
		<updated>2020-08-17T13:32:26Z</updated>

		<summary type="html">&lt;p&gt;2A00:23C7:F59A:AA00:F8F9:BFF4:DB29:68BB: /* Shield Host Origins */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Cleanup}}&lt;br /&gt;
{{Stub}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
This article presents creation tables for an Adeptus Custodes Shield Host. Ave Imperator! Desperately in need of expansion and refinement.&lt;br /&gt;
&lt;br /&gt;
==Shield Host Origins==&lt;br /&gt;
&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellspacing=&amp;quot;0&amp;quot; cellpadding=&amp;quot;5&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot; |Why Was The Shield Host Founded? (d10)&lt;br /&gt;
|- &lt;br /&gt;
! 1–2&lt;br /&gt;
| General Consensus - &amp;quot;A bunch of companies decided to start their own Shield Host, with Golden Blackjack and Golden Hookers&amp;quot;&lt;br /&gt;
|- &lt;br /&gt;
! 2–4&lt;br /&gt;
| Lost to Time - &amp;quot;This Company has been around since the early days of the Great Crusade, perhaps even being created alongside the Custodes themselves&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! 5–6&lt;br /&gt;
| Counter - &amp;quot;The Hrud are invading Luna!&amp;quot; &amp;quot;Throw Custodes at it&amp;quot; &amp;quot;Alright!&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! 7–8&lt;br /&gt;
| Prophecy - &amp;quot;The Commander had a dream, quick found a Shield Host to fulfill it!&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! 9–10&lt;br /&gt;
| The Indomitus Crusade - &amp;quot;We need to help Guilliman, create a Shield Host!&amp;quot;&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Serving in His name==&lt;br /&gt;
&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellspacing=&amp;quot;0&amp;quot; cellpadding=&amp;quot;5&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot; |What is the role of this Shield Host? (d10)&lt;br /&gt;
|- &lt;br /&gt;
! 1–2&lt;br /&gt;
| We Hold the Line - When all is lost, this Shield Host fight to the last&lt;br /&gt;
|-&lt;br /&gt;
! 3–4&lt;br /&gt;
| Search and Recovery - It could be finding relics from the Dark Age or recovering the ring of a wealthy noble.&lt;br /&gt;
|-&lt;br /&gt;
! 5–6&lt;br /&gt;
| Advisors - The Shield Host offers the wisdom of centuries, be it in combat or in waxing poetic to Eldar.&lt;br /&gt;
|-&lt;br /&gt;
! 7–8&lt;br /&gt;
| His Sword in the Dark - The Shield Host follows up on information from Eyes of the Emperor, no matter how dire or dangerous that mission will be.&lt;br /&gt;
|-&lt;br /&gt;
! 9-10&lt;br /&gt;
| Miserian - They believe that He is revived through each stroke of their sacred blades, and bound in brotherhood will one day achieve that very goal.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[Characteristic bonus table removed, because it wouldn&#039;t make sense without rules]&lt;br /&gt;
&lt;br /&gt;
==Commander Legends==&lt;br /&gt;
&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellspacing=&amp;quot;0&amp;quot; cellpadding=&amp;quot;5&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot; |The Deed that promoted the current Commander to his position (d10)&lt;br /&gt;
|- &lt;br /&gt;
! 1&lt;br /&gt;
| The Commander was able to slay a Daemon Prince as a Custodian in such circumstances as to make any hope of victory impossible, such as lacking a Guardian Spear or he was somehow ambushed without his armour.&lt;br /&gt;
|-&lt;br /&gt;
! 2&lt;br /&gt;
| Managed to single-handedly thwart the assassination of an important member of the &amp;lt;chose organisation&amp;gt; who used their political clout to have them promoted (this one makes no sense. The Custodes are the one Imperial organization that doesn&#039;t take shit)&lt;br /&gt;
|-&lt;br /&gt;
! 3&lt;br /&gt;
| Was previously a member of the three hundred companions who guarded the Emperor from all threats and served with distinction.&lt;br /&gt;
|-&lt;br /&gt;
! 4&lt;br /&gt;
| Managed to capture a T&#039;au commander during battle and took them away for &#039;interrogation&#039;&lt;br /&gt;
|-&lt;br /&gt;
! 5&lt;br /&gt;
| Has personally communed with the Emperor through the use of his Text to Speech device. Or, more likely, through the Emperor&#039;s frequent telepathic communication with the Custodes because he directly commands them. This, however, is actually cannon.&lt;br /&gt;
|-&lt;br /&gt;
! 6&lt;br /&gt;
| Briefly sat as the custodian representative with the High Lords of Terra.&lt;br /&gt;
|-&lt;br /&gt;
! 7&lt;br /&gt;
| Victor of the Blood Games &amp;lt;1d6&amp;gt; times in a row.&lt;br /&gt;
|-&lt;br /&gt;
! 8&lt;br /&gt;
| In a battle against fate itself he thwarted the efforts of Magnus himself once the Red King emerged once more into reality, and has forever claimed the title of &amp;quot;God Killer&amp;quot; as his sole victory.&lt;br /&gt;
|-&lt;br /&gt;
! 9&lt;br /&gt;
| In a blinding void battle the Commander was targeted by a ship&#039;s weapon, and somehow survived to ascend to their current position.&lt;br /&gt;
|-&lt;br /&gt;
! 10&lt;br /&gt;
| In his wisdom and charisma, he managed to sway a traitor commander to surrender despite being surrounded on all fronts and massively outnumbered.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellspacing=&amp;quot;0&amp;quot; cellpadding=&amp;quot;5&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot; |Combat doctrine (d10)&lt;br /&gt;
|- &lt;br /&gt;
! 1&lt;br /&gt;
| Aid Unlooked For: The Host arrives from the blackness of space to claim victory against a foe, be it mortal or malign, and then derpart into that same blackness as arrived.&lt;br /&gt;
|-&lt;br /&gt;
! 2&lt;br /&gt;
| Without Flaw: These Custodes either engage in melee or fight from range, but either way do so in a way that most battles are fought without a scratch.&lt;br /&gt;
|-&lt;br /&gt;
! 3&lt;br /&gt;
| Grinding Assault: A vast force of Land Raiders churns stone and metal into dust, as they roll across the horizon, and then their occupants sweep up what is left behind.&lt;br /&gt;
|-&lt;br /&gt;
! 4&lt;br /&gt;
| Shield Breaker: Within this host lies a large number of stubborn and wrathful Custodes who wade into the tide of battle to allow their allies to break through.&lt;br /&gt;
|-&lt;br /&gt;
! 5&lt;br /&gt;
| Executioners: Rather than permit the leader of the enemy to exist, they will ensure that upon the eve of battle, no expense is spared in ensuring their Great Enemy is slain. &lt;br /&gt;
|-&lt;br /&gt;
! 6&lt;br /&gt;
| Holy Crusade: Rather than halt for the enemy to engage them this Shield Host simply marches through the enemy, and does not stop until all are dead.&lt;br /&gt;
|-&lt;br /&gt;
! 7&lt;br /&gt;
| Honor Duel: A challenge to a ruler must be answered, but while a battle rages around them the enemy finds that this challenge is often far greater than any before.&lt;br /&gt;
|-&lt;br /&gt;
! 8&lt;br /&gt;
| Kill-Teams: Though a common tactic throughout the galaxy it is a rare few that can equal the might of a Custodes kill team who are more like entire legions of ordinary troops, and in war small squads will force the enemy to fight on a thousand fronts against a thousand such legions.&lt;br /&gt;
|-&lt;br /&gt;
! 9&lt;br /&gt;
| An Example For All: It is most relevant in Shield Hosts that fight alongside allies, but it is not unheard of for such a Shield Host to impress themselves upon their enemies as to make the presence of any Custodes to be a dire threat.&lt;br /&gt;
|-&lt;br /&gt;
! 10&lt;br /&gt;
| Golden Gods: To face a Custodes in battle is to face a unique creature, warrior without peer, and as such this Host rides into battle with their sheer presence scattering the enemy before them.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Reputation==&lt;br /&gt;
&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellspacing=&amp;quot;0&amp;quot; cellpadding=&amp;quot;5&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot; |What is the reputation of this Shield Host? (d10)&lt;br /&gt;
|- &lt;br /&gt;
! 1&lt;br /&gt;
| Unknown: The Host is either so effectively as to leave no knowledge of their presence or fight well enough to deny the enemy any survivors to tell of their glories. &lt;br /&gt;
|-&lt;br /&gt;
! 2-4&lt;br /&gt;
| Hardly Heard: Perhaps suffering from what others would look upon as an ignoble duty, guarding a sancturary or standing watch on a moon, this Host is unheard of to most of the Galaxy besides the most well versed.&lt;br /&gt;
|-&lt;br /&gt;
! 5-9&lt;br /&gt;
| Known: The Shield Host is recorded in quite a few tales and legends across the galaxy with their exploits beign described as epic tales to those that have heard.&lt;br /&gt;
|-&lt;br /&gt;
! 10&lt;br /&gt;
| Legendary: Some Shield Hosts attain such glory in combat, such recognition in the eyes of their friends and foes, that from the smallest feral world child to the greatest traitor leader are their efforts known.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Chapter Relations==&lt;br /&gt;
&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellspacing=&amp;quot;0&amp;quot; cellpadding=&amp;quot;5&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot; |Who are your Chapter friendly with? (d100)&lt;br /&gt;
|- &lt;br /&gt;
! 1-5&lt;br /&gt;
| [[Administratum]]&lt;br /&gt;
|-&lt;br /&gt;
! 6-15&lt;br /&gt;
| [[Adeptus Arbites]]&lt;br /&gt;
|-&lt;br /&gt;
! 16-30&lt;br /&gt;
| Another Chapter (choose one)&lt;br /&gt;
|-&lt;br /&gt;
! 31-35&lt;br /&gt;
| Adeptus Astra Telepathica&lt;br /&gt;
|-&lt;br /&gt;
! 36-45&lt;br /&gt;
| [[Adeptus Mechanicus]]&lt;br /&gt;
|-&lt;br /&gt;
! 46-50&lt;br /&gt;
| [[Adepta Sororitas]]&lt;br /&gt;
|-&lt;br /&gt;
! 51-53&lt;br /&gt;
| Adeptus Titanicus&lt;br /&gt;
|-&lt;br /&gt;
! 54-55&lt;br /&gt;
| an [[Imperial Knight]] house&lt;br /&gt;
|-&lt;br /&gt;
! 56-58&lt;br /&gt;
| Astropaths&lt;br /&gt;
|-&lt;br /&gt;
! 59-60&lt;br /&gt;
| Chartist Captains&lt;br /&gt;
|-&lt;br /&gt;
! 61-65&lt;br /&gt;
| [[Ecclesiarchy]]&lt;br /&gt;
|- &lt;br /&gt;
! 66-75&lt;br /&gt;
| [[Imperial Guard]] from a specific world&lt;br /&gt;
|-&lt;br /&gt;
! 76-79&lt;br /&gt;
| [[Imperial Navy]]&lt;br /&gt;
|-&lt;br /&gt;
! 80-85&lt;br /&gt;
| [[Inquisition]]&lt;br /&gt;
|-&lt;br /&gt;
! 86-88&lt;br /&gt;
| Navigators&lt;br /&gt;
|-&lt;br /&gt;
! 89-91&lt;br /&gt;
| [[Officio Assassinorum]]&lt;br /&gt;
|-&lt;br /&gt;
! 91-93&lt;br /&gt;
| [[Planetary Defence Force]] of a specific world&lt;br /&gt;
|-&lt;br /&gt;
! 94-98&lt;br /&gt;
| A [[Rogue Trader]] dynasty&lt;br /&gt;
|-&lt;br /&gt;
! 99&lt;br /&gt;
| Schola Progenium&lt;br /&gt;
|-&lt;br /&gt;
! 100&lt;br /&gt;
| Scholastica Psykana&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellspacing=&amp;quot;0&amp;quot; cellpadding=&amp;quot;5&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot; |Who are the Chapter&#039;s enemies?(d100)&lt;br /&gt;
|- &lt;br /&gt;
! 01-02&lt;br /&gt;
| Roll on Chapter Friends table&lt;br /&gt;
|-&lt;br /&gt;
! 3-31&lt;br /&gt;
| The [[Orks]] (alternatively, you may select a particular Waaagh! or Warboss)&lt;br /&gt;
|-&lt;br /&gt;
! 32-42&lt;br /&gt;
| The [[Eldar]] (alternatively, you may select a particular Craftworld or leader)&lt;br /&gt;
|-&lt;br /&gt;
! 43-51&lt;br /&gt;
| The [[Tyranids]] (alternatively, you may select a particular Hive Fleet)&lt;br /&gt;
|-&lt;br /&gt;
! 52-68&lt;br /&gt;
| [[Chaos Space Marines]] (you should choose a particular warband, Chapter, or Traitor Legion)&lt;br /&gt;
|-&lt;br /&gt;
! 69-79&lt;br /&gt;
| A particular Daemon, Daemon Prince or Disciple of [[Chaos]]&lt;br /&gt;
|-&lt;br /&gt;
! 80-87&lt;br /&gt;
| A particular Chaos-aligned group (i.e., Traitor Titan Legion, Chaos pirates, renegade Imperial Guard, etc.)&lt;br /&gt;
|-&lt;br /&gt;
! 88-97&lt;br /&gt;
| The [[Dark Eldar]] (alternatively, you may select a particular Kabal or leader).&lt;br /&gt;
|-&lt;br /&gt;
! 97-100&lt;br /&gt;
| Other (choose one force or group, such as aliens (see below) or heretics or a specific cult)&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellspacing=&amp;quot;0&amp;quot; cellpadding=&amp;quot;5&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot; |Minor Xenos Species/Empires(1d100)&lt;br /&gt;
|-&lt;br /&gt;
! 1-10&lt;br /&gt;
| [[Tau| Tau Empire]] (alternatively, you may select a particular Tau force or leader)&lt;br /&gt;
|-&lt;br /&gt;
! 11-20&lt;br /&gt;
| [[Hrud]]&lt;br /&gt;
|-&lt;br /&gt;
! 21-30&lt;br /&gt;
| [[Fra&#039;al]]&lt;br /&gt;
|-&lt;br /&gt;
! 31-40&lt;br /&gt;
| Uluméathic League&lt;br /&gt;
|-&lt;br /&gt;
! 41-50&lt;br /&gt;
| [[Yu&#039;Vath]]/Legacy of the Yu&#039;vath/[[Rak&#039;gol]]&lt;br /&gt;
|-&lt;br /&gt;
! 51-60&lt;br /&gt;
| [[Enslavers]]&lt;br /&gt;
|-&lt;br /&gt;
! 61-65&lt;br /&gt;
| [[Barghesi]]&lt;br /&gt;
|-&lt;br /&gt;
! 66-70&lt;br /&gt;
| [[Tarellian|Tarellians]]&lt;br /&gt;
|-&lt;br /&gt;
! 71-75&lt;br /&gt;
| [[Thyrrus]]&lt;br /&gt;
|-&lt;br /&gt;
! 76-80&lt;br /&gt;
| Hellgrammite&lt;br /&gt;
|-&lt;br /&gt;
! 81-85&lt;br /&gt;
| [[Loxatl]]&lt;br /&gt;
|-&lt;br /&gt;
! 85-90&lt;br /&gt;
| [[Saharduin]]&lt;br /&gt;
|-&lt;br /&gt;
! 91-92&lt;br /&gt;
| [[Xenarch]]&lt;br /&gt;
|-&lt;br /&gt;
! 93-95&lt;br /&gt;
| Cythor Fiends&lt;br /&gt;
|-&lt;br /&gt;
! 96-97&lt;br /&gt;
| Nightmare-Engines of the Pale Wasting&lt;br /&gt;
|-&lt;br /&gt;
! 98-100&lt;br /&gt;
| Other Xenos Species (pick one or roll/write one up)&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{{40k-Faction-Creation-Tables}}&lt;br /&gt;
&lt;br /&gt;
[[Category:Warhammer 40,000]]&lt;br /&gt;
[[Category:Adeptus Custodes]]&lt;br /&gt;
[[Category:Imperial]]&lt;br /&gt;
[[Category:Roleplaying]]&lt;br /&gt;
[[Category:Creation Tables]]&lt;br /&gt;
[[Category:Under Development]]&lt;/div&gt;</summary>
		<author><name>2A00:23C7:F59A:AA00:F8F9:BFF4:DB29:68BB</name></author>
	</entry>
	<entry>
		<id>http://2d4chan.org/mediawiki/index.php?title=Adeptus_Custodes_Shield_Host_Creation_Tables&amp;diff=13923</id>
		<title>Adeptus Custodes Shield Host Creation Tables</title>
		<link rel="alternate" type="text/html" href="http://2d4chan.org/mediawiki/index.php?title=Adeptus_Custodes_Shield_Host_Creation_Tables&amp;diff=13923"/>
		<updated>2020-08-17T13:31:34Z</updated>

		<summary type="html">&lt;p&gt;2A00:23C7:F59A:AA00:F8F9:BFF4:DB29:68BB: /* Shield Host Origins */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Cleanup}}&lt;br /&gt;
{{Stub}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
This article presents creation tables for an Adeptus Custodes Shield Host. Ave Imperator! Desperately in need of expansion and refinement.&lt;br /&gt;
&lt;br /&gt;
==Shield Host Origins==&lt;br /&gt;
&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellspacing=&amp;quot;0&amp;quot; cellpadding=&amp;quot;5&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot; |Why Was The Shield Host Founded? (d10)&lt;br /&gt;
|- &lt;br /&gt;
! 1–2&lt;br /&gt;
| General Consensus - &amp;quot;A bunch of companies decided to start their own Shield Host, with Golden Blackjack and Golden Hookers&amp;quot;&lt;br /&gt;
|- &lt;br /&gt;
! 2–4&lt;br /&gt;
| Lost to Time - &amp;quot;This Company has been around since the early days of the Great Crusade, and was perhaps even reated alongside the Custodes themselves&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! 5–6&lt;br /&gt;
| Counter - &amp;quot;The Hrud are invading Luna!&amp;quot; &amp;quot;Throw Custodes at it&amp;quot; &amp;quot;Alright!&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! 7–8&lt;br /&gt;
| Prophecy - &amp;quot;The Commander had a dream, quick found a Shield Host to fulfill it!&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! 9–10&lt;br /&gt;
| The Indomitus Crusade - &amp;quot;We need to help Guilliman, create a Shield Host!&amp;quot;&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Serving in His name==&lt;br /&gt;
&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellspacing=&amp;quot;0&amp;quot; cellpadding=&amp;quot;5&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot; |What is the role of this Shield Host? (d10)&lt;br /&gt;
|- &lt;br /&gt;
! 1–2&lt;br /&gt;
| We Hold the Line - When all is lost, this Shield Host fight to the last&lt;br /&gt;
|-&lt;br /&gt;
! 3–4&lt;br /&gt;
| Search and Recovery - It could be finding relics from the Dark Age or recovering the ring of a wealthy noble.&lt;br /&gt;
|-&lt;br /&gt;
! 5–6&lt;br /&gt;
| Advisors - The Shield Host offers the wisdom of centuries, be it in combat or in waxing poetic to Eldar.&lt;br /&gt;
|-&lt;br /&gt;
! 7–8&lt;br /&gt;
| His Sword in the Dark - The Shield Host follows up on information from Eyes of the Emperor, no matter how dire or dangerous that mission will be.&lt;br /&gt;
|-&lt;br /&gt;
! 9-10&lt;br /&gt;
| Miserian - They believe that He is revived through each stroke of their sacred blades, and bound in brotherhood will one day achieve that very goal.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[Characteristic bonus table removed, because it wouldn&#039;t make sense without rules]&lt;br /&gt;
&lt;br /&gt;
==Commander Legends==&lt;br /&gt;
&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellspacing=&amp;quot;0&amp;quot; cellpadding=&amp;quot;5&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot; |The Deed that promoted the current Commander to his position (d10)&lt;br /&gt;
|- &lt;br /&gt;
! 1&lt;br /&gt;
| The Commander was able to slay a Daemon Prince as a Custodian in such circumstances as to make any hope of victory impossible, such as lacking a Guardian Spear or he was somehow ambushed without his armour.&lt;br /&gt;
|-&lt;br /&gt;
! 2&lt;br /&gt;
| Managed to single-handedly thwart the assassination of an important member of the &amp;lt;chose organisation&amp;gt; who used their political clout to have them promoted (this one makes no sense. The Custodes are the one Imperial organization that doesn&#039;t take shit)&lt;br /&gt;
|-&lt;br /&gt;
! 3&lt;br /&gt;
| Was previously a member of the three hundred companions who guarded the Emperor from all threats and served with distinction.&lt;br /&gt;
|-&lt;br /&gt;
! 4&lt;br /&gt;
| Managed to capture a T&#039;au commander during battle and took them away for &#039;interrogation&#039;&lt;br /&gt;
|-&lt;br /&gt;
! 5&lt;br /&gt;
| Has personally communed with the Emperor through the use of his Text to Speech device. Or, more likely, through the Emperor&#039;s frequent telepathic communication with the Custodes because he directly commands them. This, however, is actually cannon.&lt;br /&gt;
|-&lt;br /&gt;
! 6&lt;br /&gt;
| Briefly sat as the custodian representative with the High Lords of Terra.&lt;br /&gt;
|-&lt;br /&gt;
! 7&lt;br /&gt;
| Victor of the Blood Games &amp;lt;1d6&amp;gt; times in a row.&lt;br /&gt;
|-&lt;br /&gt;
! 8&lt;br /&gt;
| In a battle against fate itself he thwarted the efforts of Magnus himself once the Red King emerged once more into reality, and has forever claimed the title of &amp;quot;God Killer&amp;quot; as his sole victory.&lt;br /&gt;
|-&lt;br /&gt;
! 9&lt;br /&gt;
| In a blinding void battle the Commander was targeted by a ship&#039;s weapon, and somehow survived to ascend to their current position.&lt;br /&gt;
|-&lt;br /&gt;
! 10&lt;br /&gt;
| In his wisdom and charisma, he managed to sway a traitor commander to surrender despite being surrounded on all fronts and massively outnumbered.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellspacing=&amp;quot;0&amp;quot; cellpadding=&amp;quot;5&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot; |Combat doctrine (d10)&lt;br /&gt;
|- &lt;br /&gt;
! 1&lt;br /&gt;
| Aid Unlooked For: The Host arrives from the blackness of space to claim victory against a foe, be it mortal or malign, and then derpart into that same blackness as arrived.&lt;br /&gt;
|-&lt;br /&gt;
! 2&lt;br /&gt;
| Without Flaw: These Custodes either engage in melee or fight from range, but either way do so in a way that most battles are fought without a scratch.&lt;br /&gt;
|-&lt;br /&gt;
! 3&lt;br /&gt;
| Grinding Assault: A vast force of Land Raiders churns stone and metal into dust, as they roll across the horizon, and then their occupants sweep up what is left behind.&lt;br /&gt;
|-&lt;br /&gt;
! 4&lt;br /&gt;
| Shield Breaker: Within this host lies a large number of stubborn and wrathful Custodes who wade into the tide of battle to allow their allies to break through.&lt;br /&gt;
|-&lt;br /&gt;
! 5&lt;br /&gt;
| Executioners: Rather than permit the leader of the enemy to exist, they will ensure that upon the eve of battle, no expense is spared in ensuring their Great Enemy is slain. &lt;br /&gt;
|-&lt;br /&gt;
! 6&lt;br /&gt;
| Holy Crusade: Rather than halt for the enemy to engage them this Shield Host simply marches through the enemy, and does not stop until all are dead.&lt;br /&gt;
|-&lt;br /&gt;
! 7&lt;br /&gt;
| Honor Duel: A challenge to a ruler must be answered, but while a battle rages around them the enemy finds that this challenge is often far greater than any before.&lt;br /&gt;
|-&lt;br /&gt;
! 8&lt;br /&gt;
| Kill-Teams: Though a common tactic throughout the galaxy it is a rare few that can equal the might of a Custodes kill team who are more like entire legions of ordinary troops, and in war small squads will force the enemy to fight on a thousand fronts against a thousand such legions.&lt;br /&gt;
|-&lt;br /&gt;
! 9&lt;br /&gt;
| An Example For All: It is most relevant in Shield Hosts that fight alongside allies, but it is not unheard of for such a Shield Host to impress themselves upon their enemies as to make the presence of any Custodes to be a dire threat.&lt;br /&gt;
|-&lt;br /&gt;
! 10&lt;br /&gt;
| Golden Gods: To face a Custodes in battle is to face a unique creature, warrior without peer, and as such this Host rides into battle with their sheer presence scattering the enemy before them.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Reputation==&lt;br /&gt;
&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellspacing=&amp;quot;0&amp;quot; cellpadding=&amp;quot;5&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot; |What is the reputation of this Shield Host? (d10)&lt;br /&gt;
|- &lt;br /&gt;
! 1&lt;br /&gt;
| Unknown: The Host is either so effectively as to leave no knowledge of their presence or fight well enough to deny the enemy any survivors to tell of their glories. &lt;br /&gt;
|-&lt;br /&gt;
! 2-4&lt;br /&gt;
| Hardly Heard: Perhaps suffering from what others would look upon as an ignoble duty, guarding a sancturary or standing watch on a moon, this Host is unheard of to most of the Galaxy besides the most well versed.&lt;br /&gt;
|-&lt;br /&gt;
! 5-9&lt;br /&gt;
| Known: The Shield Host is recorded in quite a few tales and legends across the galaxy with their exploits beign described as epic tales to those that have heard.&lt;br /&gt;
|-&lt;br /&gt;
! 10&lt;br /&gt;
| Legendary: Some Shield Hosts attain such glory in combat, such recognition in the eyes of their friends and foes, that from the smallest feral world child to the greatest traitor leader are their efforts known.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Chapter Relations==&lt;br /&gt;
&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellspacing=&amp;quot;0&amp;quot; cellpadding=&amp;quot;5&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot; |Who are your Chapter friendly with? (d100)&lt;br /&gt;
|- &lt;br /&gt;
! 1-5&lt;br /&gt;
| [[Administratum]]&lt;br /&gt;
|-&lt;br /&gt;
! 6-15&lt;br /&gt;
| [[Adeptus Arbites]]&lt;br /&gt;
|-&lt;br /&gt;
! 16-30&lt;br /&gt;
| Another Chapter (choose one)&lt;br /&gt;
|-&lt;br /&gt;
! 31-35&lt;br /&gt;
| Adeptus Astra Telepathica&lt;br /&gt;
|-&lt;br /&gt;
! 36-45&lt;br /&gt;
| [[Adeptus Mechanicus]]&lt;br /&gt;
|-&lt;br /&gt;
! 46-50&lt;br /&gt;
| [[Adepta Sororitas]]&lt;br /&gt;
|-&lt;br /&gt;
! 51-53&lt;br /&gt;
| Adeptus Titanicus&lt;br /&gt;
|-&lt;br /&gt;
! 54-55&lt;br /&gt;
| an [[Imperial Knight]] house&lt;br /&gt;
|-&lt;br /&gt;
! 56-58&lt;br /&gt;
| Astropaths&lt;br /&gt;
|-&lt;br /&gt;
! 59-60&lt;br /&gt;
| Chartist Captains&lt;br /&gt;
|-&lt;br /&gt;
! 61-65&lt;br /&gt;
| [[Ecclesiarchy]]&lt;br /&gt;
|- &lt;br /&gt;
! 66-75&lt;br /&gt;
| [[Imperial Guard]] from a specific world&lt;br /&gt;
|-&lt;br /&gt;
! 76-79&lt;br /&gt;
| [[Imperial Navy]]&lt;br /&gt;
|-&lt;br /&gt;
! 80-85&lt;br /&gt;
| [[Inquisition]]&lt;br /&gt;
|-&lt;br /&gt;
! 86-88&lt;br /&gt;
| Navigators&lt;br /&gt;
|-&lt;br /&gt;
! 89-91&lt;br /&gt;
| [[Officio Assassinorum]]&lt;br /&gt;
|-&lt;br /&gt;
! 91-93&lt;br /&gt;
| [[Planetary Defence Force]] of a specific world&lt;br /&gt;
|-&lt;br /&gt;
! 94-98&lt;br /&gt;
| A [[Rogue Trader]] dynasty&lt;br /&gt;
|-&lt;br /&gt;
! 99&lt;br /&gt;
| Schola Progenium&lt;br /&gt;
|-&lt;br /&gt;
! 100&lt;br /&gt;
| Scholastica Psykana&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellspacing=&amp;quot;0&amp;quot; cellpadding=&amp;quot;5&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot; |Who are the Chapter&#039;s enemies?(d100)&lt;br /&gt;
|- &lt;br /&gt;
! 01-02&lt;br /&gt;
| Roll on Chapter Friends table&lt;br /&gt;
|-&lt;br /&gt;
! 3-31&lt;br /&gt;
| The [[Orks]] (alternatively, you may select a particular Waaagh! or Warboss)&lt;br /&gt;
|-&lt;br /&gt;
! 32-42&lt;br /&gt;
| The [[Eldar]] (alternatively, you may select a particular Craftworld or leader)&lt;br /&gt;
|-&lt;br /&gt;
! 43-51&lt;br /&gt;
| The [[Tyranids]] (alternatively, you may select a particular Hive Fleet)&lt;br /&gt;
|-&lt;br /&gt;
! 52-68&lt;br /&gt;
| [[Chaos Space Marines]] (you should choose a particular warband, Chapter, or Traitor Legion)&lt;br /&gt;
|-&lt;br /&gt;
! 69-79&lt;br /&gt;
| A particular Daemon, Daemon Prince or Disciple of [[Chaos]]&lt;br /&gt;
|-&lt;br /&gt;
! 80-87&lt;br /&gt;
| A particular Chaos-aligned group (i.e., Traitor Titan Legion, Chaos pirates, renegade Imperial Guard, etc.)&lt;br /&gt;
|-&lt;br /&gt;
! 88-97&lt;br /&gt;
| The [[Dark Eldar]] (alternatively, you may select a particular Kabal or leader).&lt;br /&gt;
|-&lt;br /&gt;
! 97-100&lt;br /&gt;
| Other (choose one force or group, such as aliens (see below) or heretics or a specific cult)&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellspacing=&amp;quot;0&amp;quot; cellpadding=&amp;quot;5&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot; |Minor Xenos Species/Empires(1d100)&lt;br /&gt;
|-&lt;br /&gt;
! 1-10&lt;br /&gt;
| [[Tau| Tau Empire]] (alternatively, you may select a particular Tau force or leader)&lt;br /&gt;
|-&lt;br /&gt;
! 11-20&lt;br /&gt;
| [[Hrud]]&lt;br /&gt;
|-&lt;br /&gt;
! 21-30&lt;br /&gt;
| [[Fra&#039;al]]&lt;br /&gt;
|-&lt;br /&gt;
! 31-40&lt;br /&gt;
| Uluméathic League&lt;br /&gt;
|-&lt;br /&gt;
! 41-50&lt;br /&gt;
| [[Yu&#039;Vath]]/Legacy of the Yu&#039;vath/[[Rak&#039;gol]]&lt;br /&gt;
|-&lt;br /&gt;
! 51-60&lt;br /&gt;
| [[Enslavers]]&lt;br /&gt;
|-&lt;br /&gt;
! 61-65&lt;br /&gt;
| [[Barghesi]]&lt;br /&gt;
|-&lt;br /&gt;
! 66-70&lt;br /&gt;
| [[Tarellian|Tarellians]]&lt;br /&gt;
|-&lt;br /&gt;
! 71-75&lt;br /&gt;
| [[Thyrrus]]&lt;br /&gt;
|-&lt;br /&gt;
! 76-80&lt;br /&gt;
| Hellgrammite&lt;br /&gt;
|-&lt;br /&gt;
! 81-85&lt;br /&gt;
| [[Loxatl]]&lt;br /&gt;
|-&lt;br /&gt;
! 85-90&lt;br /&gt;
| [[Saharduin]]&lt;br /&gt;
|-&lt;br /&gt;
! 91-92&lt;br /&gt;
| [[Xenarch]]&lt;br /&gt;
|-&lt;br /&gt;
! 93-95&lt;br /&gt;
| Cythor Fiends&lt;br /&gt;
|-&lt;br /&gt;
! 96-97&lt;br /&gt;
| Nightmare-Engines of the Pale Wasting&lt;br /&gt;
|-&lt;br /&gt;
! 98-100&lt;br /&gt;
| Other Xenos Species (pick one or roll/write one up)&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{{40k-Faction-Creation-Tables}}&lt;br /&gt;
&lt;br /&gt;
[[Category:Warhammer 40,000]]&lt;br /&gt;
[[Category:Adeptus Custodes]]&lt;br /&gt;
[[Category:Imperial]]&lt;br /&gt;
[[Category:Roleplaying]]&lt;br /&gt;
[[Category:Creation Tables]]&lt;br /&gt;
[[Category:Under Development]]&lt;/div&gt;</summary>
		<author><name>2A00:23C7:F59A:AA00:F8F9:BFF4:DB29:68BB</name></author>
	</entry>
	<entry>
		<id>http://2d4chan.org/mediawiki/index.php?title=Adeptus_Custodes_Shield_Host_Creation_Tables&amp;diff=13922</id>
		<title>Adeptus Custodes Shield Host Creation Tables</title>
		<link rel="alternate" type="text/html" href="http://2d4chan.org/mediawiki/index.php?title=Adeptus_Custodes_Shield_Host_Creation_Tables&amp;diff=13922"/>
		<updated>2020-08-17T13:31:19Z</updated>

		<summary type="html">&lt;p&gt;2A00:23C7:F59A:AA00:F8F9:BFF4:DB29:68BB: /* Shield Host Origins */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Cleanup}}&lt;br /&gt;
{{Stub}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
This article presents creation tables for an Adeptus Custodes Shield Host. Ave Imperator! Desperately in need of expansion and refinement.&lt;br /&gt;
&lt;br /&gt;
==Shield Host Origins==&lt;br /&gt;
&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellspacing=&amp;quot;0&amp;quot; cellpadding=&amp;quot;5&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot; |Why Was The Shield Host Founded? (d10)&lt;br /&gt;
|- &lt;br /&gt;
! 1–4&lt;br /&gt;
| General Consensus - &amp;quot;A bunch of companies decided to start their own Shield Host, with Golden Blackjack and Golden Hookers&amp;quot;&lt;br /&gt;
|- &lt;br /&gt;
! 1–4&lt;br /&gt;
| Lost to Time - &amp;quot;This Company has been around since the early days of the Great Crusade, and was perhaps even reated alongside the Custodes themselves&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! 5–6&lt;br /&gt;
| Counter - &amp;quot;The Hrud are invading Luna!&amp;quot; &amp;quot;Throw Custodes at it&amp;quot; &amp;quot;Alright!&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! 7–8&lt;br /&gt;
| Prophecy - &amp;quot;The Commander had a dream, quick found a Shield Host to fulfill it!&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! 9–10&lt;br /&gt;
| The Indomitus Crusade - &amp;quot;We need to help Guilliman, create a Shield Host!&amp;quot;&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Serving in His name==&lt;br /&gt;
&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellspacing=&amp;quot;0&amp;quot; cellpadding=&amp;quot;5&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot; |What is the role of this Shield Host? (d10)&lt;br /&gt;
|- &lt;br /&gt;
! 1–2&lt;br /&gt;
| We Hold the Line - When all is lost, this Shield Host fight to the last&lt;br /&gt;
|-&lt;br /&gt;
! 3–4&lt;br /&gt;
| Search and Recovery - It could be finding relics from the Dark Age or recovering the ring of a wealthy noble.&lt;br /&gt;
|-&lt;br /&gt;
! 5–6&lt;br /&gt;
| Advisors - The Shield Host offers the wisdom of centuries, be it in combat or in waxing poetic to Eldar.&lt;br /&gt;
|-&lt;br /&gt;
! 7–8&lt;br /&gt;
| His Sword in the Dark - The Shield Host follows up on information from Eyes of the Emperor, no matter how dire or dangerous that mission will be.&lt;br /&gt;
|-&lt;br /&gt;
! 9-10&lt;br /&gt;
| Miserian - They believe that He is revived through each stroke of their sacred blades, and bound in brotherhood will one day achieve that very goal.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[Characteristic bonus table removed, because it wouldn&#039;t make sense without rules]&lt;br /&gt;
&lt;br /&gt;
==Commander Legends==&lt;br /&gt;
&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellspacing=&amp;quot;0&amp;quot; cellpadding=&amp;quot;5&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot; |The Deed that promoted the current Commander to his position (d10)&lt;br /&gt;
|- &lt;br /&gt;
! 1&lt;br /&gt;
| The Commander was able to slay a Daemon Prince as a Custodian in such circumstances as to make any hope of victory impossible, such as lacking a Guardian Spear or he was somehow ambushed without his armour.&lt;br /&gt;
|-&lt;br /&gt;
! 2&lt;br /&gt;
| Managed to single-handedly thwart the assassination of an important member of the &amp;lt;chose organisation&amp;gt; who used their political clout to have them promoted (this one makes no sense. The Custodes are the one Imperial organization that doesn&#039;t take shit)&lt;br /&gt;
|-&lt;br /&gt;
! 3&lt;br /&gt;
| Was previously a member of the three hundred companions who guarded the Emperor from all threats and served with distinction.&lt;br /&gt;
|-&lt;br /&gt;
! 4&lt;br /&gt;
| Managed to capture a T&#039;au commander during battle and took them away for &#039;interrogation&#039;&lt;br /&gt;
|-&lt;br /&gt;
! 5&lt;br /&gt;
| Has personally communed with the Emperor through the use of his Text to Speech device. Or, more likely, through the Emperor&#039;s frequent telepathic communication with the Custodes because he directly commands them. This, however, is actually cannon.&lt;br /&gt;
|-&lt;br /&gt;
! 6&lt;br /&gt;
| Briefly sat as the custodian representative with the High Lords of Terra.&lt;br /&gt;
|-&lt;br /&gt;
! 7&lt;br /&gt;
| Victor of the Blood Games &amp;lt;1d6&amp;gt; times in a row.&lt;br /&gt;
|-&lt;br /&gt;
! 8&lt;br /&gt;
| In a battle against fate itself he thwarted the efforts of Magnus himself once the Red King emerged once more into reality, and has forever claimed the title of &amp;quot;God Killer&amp;quot; as his sole victory.&lt;br /&gt;
|-&lt;br /&gt;
! 9&lt;br /&gt;
| In a blinding void battle the Commander was targeted by a ship&#039;s weapon, and somehow survived to ascend to their current position.&lt;br /&gt;
|-&lt;br /&gt;
! 10&lt;br /&gt;
| In his wisdom and charisma, he managed to sway a traitor commander to surrender despite being surrounded on all fronts and massively outnumbered.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellspacing=&amp;quot;0&amp;quot; cellpadding=&amp;quot;5&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot; |Combat doctrine (d10)&lt;br /&gt;
|- &lt;br /&gt;
! 1&lt;br /&gt;
| Aid Unlooked For: The Host arrives from the blackness of space to claim victory against a foe, be it mortal or malign, and then derpart into that same blackness as arrived.&lt;br /&gt;
|-&lt;br /&gt;
! 2&lt;br /&gt;
| Without Flaw: These Custodes either engage in melee or fight from range, but either way do so in a way that most battles are fought without a scratch.&lt;br /&gt;
|-&lt;br /&gt;
! 3&lt;br /&gt;
| Grinding Assault: A vast force of Land Raiders churns stone and metal into dust, as they roll across the horizon, and then their occupants sweep up what is left behind.&lt;br /&gt;
|-&lt;br /&gt;
! 4&lt;br /&gt;
| Shield Breaker: Within this host lies a large number of stubborn and wrathful Custodes who wade into the tide of battle to allow their allies to break through.&lt;br /&gt;
|-&lt;br /&gt;
! 5&lt;br /&gt;
| Executioners: Rather than permit the leader of the enemy to exist, they will ensure that upon the eve of battle, no expense is spared in ensuring their Great Enemy is slain. &lt;br /&gt;
|-&lt;br /&gt;
! 6&lt;br /&gt;
| Holy Crusade: Rather than halt for the enemy to engage them this Shield Host simply marches through the enemy, and does not stop until all are dead.&lt;br /&gt;
|-&lt;br /&gt;
! 7&lt;br /&gt;
| Honor Duel: A challenge to a ruler must be answered, but while a battle rages around them the enemy finds that this challenge is often far greater than any before.&lt;br /&gt;
|-&lt;br /&gt;
! 8&lt;br /&gt;
| Kill-Teams: Though a common tactic throughout the galaxy it is a rare few that can equal the might of a Custodes kill team who are more like entire legions of ordinary troops, and in war small squads will force the enemy to fight on a thousand fronts against a thousand such legions.&lt;br /&gt;
|-&lt;br /&gt;
! 9&lt;br /&gt;
| An Example For All: It is most relevant in Shield Hosts that fight alongside allies, but it is not unheard of for such a Shield Host to impress themselves upon their enemies as to make the presence of any Custodes to be a dire threat.&lt;br /&gt;
|-&lt;br /&gt;
! 10&lt;br /&gt;
| Golden Gods: To face a Custodes in battle is to face a unique creature, warrior without peer, and as such this Host rides into battle with their sheer presence scattering the enemy before them.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Reputation==&lt;br /&gt;
&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellspacing=&amp;quot;0&amp;quot; cellpadding=&amp;quot;5&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot; |What is the reputation of this Shield Host? (d10)&lt;br /&gt;
|- &lt;br /&gt;
! 1&lt;br /&gt;
| Unknown: The Host is either so effectively as to leave no knowledge of their presence or fight well enough to deny the enemy any survivors to tell of their glories. &lt;br /&gt;
|-&lt;br /&gt;
! 2-4&lt;br /&gt;
| Hardly Heard: Perhaps suffering from what others would look upon as an ignoble duty, guarding a sancturary or standing watch on a moon, this Host is unheard of to most of the Galaxy besides the most well versed.&lt;br /&gt;
|-&lt;br /&gt;
! 5-9&lt;br /&gt;
| Known: The Shield Host is recorded in quite a few tales and legends across the galaxy with their exploits beign described as epic tales to those that have heard.&lt;br /&gt;
|-&lt;br /&gt;
! 10&lt;br /&gt;
| Legendary: Some Shield Hosts attain such glory in combat, such recognition in the eyes of their friends and foes, that from the smallest feral world child to the greatest traitor leader are their efforts known.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Chapter Relations==&lt;br /&gt;
&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellspacing=&amp;quot;0&amp;quot; cellpadding=&amp;quot;5&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot; |Who are your Chapter friendly with? (d100)&lt;br /&gt;
|- &lt;br /&gt;
! 1-5&lt;br /&gt;
| [[Administratum]]&lt;br /&gt;
|-&lt;br /&gt;
! 6-15&lt;br /&gt;
| [[Adeptus Arbites]]&lt;br /&gt;
|-&lt;br /&gt;
! 16-30&lt;br /&gt;
| Another Chapter (choose one)&lt;br /&gt;
|-&lt;br /&gt;
! 31-35&lt;br /&gt;
| Adeptus Astra Telepathica&lt;br /&gt;
|-&lt;br /&gt;
! 36-45&lt;br /&gt;
| [[Adeptus Mechanicus]]&lt;br /&gt;
|-&lt;br /&gt;
! 46-50&lt;br /&gt;
| [[Adepta Sororitas]]&lt;br /&gt;
|-&lt;br /&gt;
! 51-53&lt;br /&gt;
| Adeptus Titanicus&lt;br /&gt;
|-&lt;br /&gt;
! 54-55&lt;br /&gt;
| an [[Imperial Knight]] house&lt;br /&gt;
|-&lt;br /&gt;
! 56-58&lt;br /&gt;
| Astropaths&lt;br /&gt;
|-&lt;br /&gt;
! 59-60&lt;br /&gt;
| Chartist Captains&lt;br /&gt;
|-&lt;br /&gt;
! 61-65&lt;br /&gt;
| [[Ecclesiarchy]]&lt;br /&gt;
|- &lt;br /&gt;
! 66-75&lt;br /&gt;
| [[Imperial Guard]] from a specific world&lt;br /&gt;
|-&lt;br /&gt;
! 76-79&lt;br /&gt;
| [[Imperial Navy]]&lt;br /&gt;
|-&lt;br /&gt;
! 80-85&lt;br /&gt;
| [[Inquisition]]&lt;br /&gt;
|-&lt;br /&gt;
! 86-88&lt;br /&gt;
| Navigators&lt;br /&gt;
|-&lt;br /&gt;
! 89-91&lt;br /&gt;
| [[Officio Assassinorum]]&lt;br /&gt;
|-&lt;br /&gt;
! 91-93&lt;br /&gt;
| [[Planetary Defence Force]] of a specific world&lt;br /&gt;
|-&lt;br /&gt;
! 94-98&lt;br /&gt;
| A [[Rogue Trader]] dynasty&lt;br /&gt;
|-&lt;br /&gt;
! 99&lt;br /&gt;
| Schola Progenium&lt;br /&gt;
|-&lt;br /&gt;
! 100&lt;br /&gt;
| Scholastica Psykana&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellspacing=&amp;quot;0&amp;quot; cellpadding=&amp;quot;5&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot; |Who are the Chapter&#039;s enemies?(d100)&lt;br /&gt;
|- &lt;br /&gt;
! 01-02&lt;br /&gt;
| Roll on Chapter Friends table&lt;br /&gt;
|-&lt;br /&gt;
! 3-31&lt;br /&gt;
| The [[Orks]] (alternatively, you may select a particular Waaagh! or Warboss)&lt;br /&gt;
|-&lt;br /&gt;
! 32-42&lt;br /&gt;
| The [[Eldar]] (alternatively, you may select a particular Craftworld or leader)&lt;br /&gt;
|-&lt;br /&gt;
! 43-51&lt;br /&gt;
| The [[Tyranids]] (alternatively, you may select a particular Hive Fleet)&lt;br /&gt;
|-&lt;br /&gt;
! 52-68&lt;br /&gt;
| [[Chaos Space Marines]] (you should choose a particular warband, Chapter, or Traitor Legion)&lt;br /&gt;
|-&lt;br /&gt;
! 69-79&lt;br /&gt;
| A particular Daemon, Daemon Prince or Disciple of [[Chaos]]&lt;br /&gt;
|-&lt;br /&gt;
! 80-87&lt;br /&gt;
| A particular Chaos-aligned group (i.e., Traitor Titan Legion, Chaos pirates, renegade Imperial Guard, etc.)&lt;br /&gt;
|-&lt;br /&gt;
! 88-97&lt;br /&gt;
| The [[Dark Eldar]] (alternatively, you may select a particular Kabal or leader).&lt;br /&gt;
|-&lt;br /&gt;
! 97-100&lt;br /&gt;
| Other (choose one force or group, such as aliens (see below) or heretics or a specific cult)&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellspacing=&amp;quot;0&amp;quot; cellpadding=&amp;quot;5&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot; |Minor Xenos Species/Empires(1d100)&lt;br /&gt;
|-&lt;br /&gt;
! 1-10&lt;br /&gt;
| [[Tau| Tau Empire]] (alternatively, you may select a particular Tau force or leader)&lt;br /&gt;
|-&lt;br /&gt;
! 11-20&lt;br /&gt;
| [[Hrud]]&lt;br /&gt;
|-&lt;br /&gt;
! 21-30&lt;br /&gt;
| [[Fra&#039;al]]&lt;br /&gt;
|-&lt;br /&gt;
! 31-40&lt;br /&gt;
| Uluméathic League&lt;br /&gt;
|-&lt;br /&gt;
! 41-50&lt;br /&gt;
| [[Yu&#039;Vath]]/Legacy of the Yu&#039;vath/[[Rak&#039;gol]]&lt;br /&gt;
|-&lt;br /&gt;
! 51-60&lt;br /&gt;
| [[Enslavers]]&lt;br /&gt;
|-&lt;br /&gt;
! 61-65&lt;br /&gt;
| [[Barghesi]]&lt;br /&gt;
|-&lt;br /&gt;
! 66-70&lt;br /&gt;
| [[Tarellian|Tarellians]]&lt;br /&gt;
|-&lt;br /&gt;
! 71-75&lt;br /&gt;
| [[Thyrrus]]&lt;br /&gt;
|-&lt;br /&gt;
! 76-80&lt;br /&gt;
| Hellgrammite&lt;br /&gt;
|-&lt;br /&gt;
! 81-85&lt;br /&gt;
| [[Loxatl]]&lt;br /&gt;
|-&lt;br /&gt;
! 85-90&lt;br /&gt;
| [[Saharduin]]&lt;br /&gt;
|-&lt;br /&gt;
! 91-92&lt;br /&gt;
| [[Xenarch]]&lt;br /&gt;
|-&lt;br /&gt;
! 93-95&lt;br /&gt;
| Cythor Fiends&lt;br /&gt;
|-&lt;br /&gt;
! 96-97&lt;br /&gt;
| Nightmare-Engines of the Pale Wasting&lt;br /&gt;
|-&lt;br /&gt;
! 98-100&lt;br /&gt;
| Other Xenos Species (pick one or roll/write one up)&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{{40k-Faction-Creation-Tables}}&lt;br /&gt;
&lt;br /&gt;
[[Category:Warhammer 40,000]]&lt;br /&gt;
[[Category:Adeptus Custodes]]&lt;br /&gt;
[[Category:Imperial]]&lt;br /&gt;
[[Category:Roleplaying]]&lt;br /&gt;
[[Category:Creation Tables]]&lt;br /&gt;
[[Category:Under Development]]&lt;/div&gt;</summary>
		<author><name>2A00:23C7:F59A:AA00:F8F9:BFF4:DB29:68BB</name></author>
	</entry>
	<entry>
		<id>http://2d4chan.org/mediawiki/index.php?title=Dark_Mechanicus_Forge_World_Creation_Tables&amp;diff=165961</id>
		<title>Dark Mechanicus Forge World Creation Tables</title>
		<link rel="alternate" type="text/html" href="http://2d4chan.org/mediawiki/index.php?title=Dark_Mechanicus_Forge_World_Creation_Tables&amp;diff=165961"/>
		<updated>2020-08-17T13:27:11Z</updated>

		<summary type="html">&lt;p&gt;2A00:23C7:F59A:AA00:F8F9:BFF4:DB29:68BB: /* Forge World Type */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;For all your tech-heresy needs.&lt;br /&gt;
Also roll on the regular Forge World Table for further details.&lt;br /&gt;
==Forge World Type==&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellspacing=&amp;quot;0&amp;quot; cellpadding=&amp;quot;5&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Forge World Style&lt;br /&gt;
! d10&lt;br /&gt;
|- &lt;br /&gt;
| Undivided Cult: Serves the forces of Chaos as a whole (individual worshippers may still be found).&lt;br /&gt;
| 1-3&lt;br /&gt;
|-&lt;br /&gt;
| Devoted Worshippers: Serves one Chaos God or Warp Entity in particular. &lt;br /&gt;
| 4-5&lt;br /&gt;
|-&lt;br /&gt;
| Heretekal Cabal: They&#039;re here for the freedom from Mechanicus dogma. Chaos is just their best or only possible customer.&lt;br /&gt;
| 6-7&lt;br /&gt;
|-&lt;br /&gt;
| False Profits: Avid servants of the &amp;quot;real&amp;quot; Omnisiah, or at least they think they are. View &amp;quot;Loyal&amp;quot; Forge Worlds as Heathens and Fools who do not truely understand the will of the Machine God as they do.&lt;br /&gt;
| 8-10&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Fall to Heresy==&lt;br /&gt;
&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellspacing=&amp;quot;0&amp;quot; cellpadding=&amp;quot;5&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot; |Forged in darkness, or recent convert? Perhaps never even saw the light? (d10)&lt;br /&gt;
|- &lt;br /&gt;
! 1–5&lt;br /&gt;
| Willing Convert: This Forge World betrayed the Imperium during or since the Horus Heresy&lt;br /&gt;
|-&lt;br /&gt;
! 6-8&lt;br /&gt;
| Conquered World: Once populated by loyalist forces, this world was brought to heel, and its Priests assimilated.&lt;br /&gt;
|-&lt;br /&gt;
! 9&lt;br /&gt;
| Insidious Cult: This planet still masquerades as a loyalist world, and few suspect their true motives. &lt;br /&gt;
|-&lt;br /&gt;
! 10&lt;br /&gt;
| Defiant World: This Forge World never submitted to the will of the Imperium, and has managed to keep it that way, whether through martial strength, cunning or simple isolation.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Output==&lt;br /&gt;
&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellspacing=&amp;quot;0&amp;quot; cellpadding=&amp;quot;5&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Product of Note&lt;br /&gt;
! d100&lt;br /&gt;
|- &lt;br /&gt;
| War Machines&lt;br /&gt;
| 1-10&lt;br /&gt;
|-&lt;br /&gt;
| Daemon engines&lt;br /&gt;
| 11-15&lt;br /&gt;
|-&lt;br /&gt;
| Small Arms&lt;br /&gt;
| 16-25&lt;br /&gt;
|-&lt;br /&gt;
| Psyker Arms and Equipment&lt;br /&gt;
| 26-35&lt;br /&gt;
|-&lt;br /&gt;
| Heavy Arms&lt;br /&gt;
| 36-45&lt;br /&gt;
|-&lt;br /&gt;
| Vehicles&lt;br /&gt;
| 46-60&lt;br /&gt;
|-&lt;br /&gt;
| Space Marine Arms&lt;br /&gt;
| 61-70&lt;br /&gt;
|-&lt;br /&gt;
| Servitors/Bionics&lt;br /&gt;
| 71-80&lt;br /&gt;
|-&lt;br /&gt;
| Specific Weapon Types&lt;br /&gt;
| 81-90&lt;br /&gt;
|-&lt;br /&gt;
| Abominable Intelligence&lt;br /&gt;
| 91-93&lt;br /&gt;
|-&lt;br /&gt;
| Titans&lt;br /&gt;
| 94-96&lt;br /&gt;
|-&lt;br /&gt;
| Void-Ships&lt;br /&gt;
| 97-99&lt;br /&gt;
|-&lt;br /&gt;
| Reroll on the table twice&lt;br /&gt;
| 100&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellspacing=&amp;quot;0&amp;quot; cellpadding=&amp;quot;5&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Heretechnical Speciality&lt;br /&gt;
! d10&lt;br /&gt;
|- &lt;br /&gt;
| Possessed&lt;br /&gt;
| 1&lt;br /&gt;
|-&lt;br /&gt;
| Xenos Tech&lt;br /&gt;
| 2&lt;br /&gt;
|-&lt;br /&gt;
| Fleshwoven&lt;br /&gt;
| 3&lt;br /&gt;
|-&lt;br /&gt;
| Stolen and Defiled&lt;br /&gt;
| 4&lt;br /&gt;
|-&lt;br /&gt;
| Toxic or Radioactive&lt;br /&gt;
| 5&lt;br /&gt;
|-&lt;br /&gt;
| A.I. Designed&lt;br /&gt;
| 6&lt;br /&gt;
|-&lt;br /&gt;
| Cursed&lt;br /&gt;
| 7&lt;br /&gt;
|-&lt;br /&gt;
| Blasphemous Design&lt;br /&gt;
| 8&lt;br /&gt;
|-&lt;br /&gt;
| Enslaved Sentience&lt;br /&gt;
| 9&lt;br /&gt;
|-&lt;br /&gt;
| Reroll twice on this list&lt;br /&gt;
| 10&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Heretek Forces==&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellspacing=&amp;quot;0&amp;quot; cellpadding=&amp;quot;5&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Primary Army Composition (others still present, this is what the world is famous for)&lt;br /&gt;
! d100&lt;br /&gt;
|- &lt;br /&gt;
| Dark Skitarii: A force of augmented cultists. Reliable, but expendable. &lt;br /&gt;
| 1-20&lt;br /&gt;
|-&lt;br /&gt;
| War Machines: The Forge World maintains a selection of devastating war engines, ready to spread ruin to the enemy.&lt;br /&gt;
| 21-40&lt;br /&gt;
|-&lt;br /&gt;
| Servitor Horde: A horde of broken wretches called from the depths of the Forge World.&lt;br /&gt;
| 41-60&lt;br /&gt;
|-&lt;br /&gt;
| Elite Warriors: Genebulked beasts, skilled kill teams or augmented assassins; Whatever the flavour, they are small in number, but deadly.&lt;br /&gt;
| 61-80&lt;br /&gt;
|-&lt;br /&gt;
| Traitor Astartes: a Warband of Chaos Space Marines use the Forge World as a Base of Operations or at least will march with its armies, perhaps they do so in return for the herateks producing wargear, both forces may share allegence to the same god/gods, the Forge World may have unholy things to captured Gene-Seed and manufactured Marines of its own or the perhaps it is the Forge World that is the Thrall and the Warband who is the master.&lt;br /&gt;
| 81-100&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{{40k-Faction-Creation-Tables}}&lt;br /&gt;
&lt;br /&gt;
[[Category:Warhammer 40,000]]&lt;br /&gt;
[[Category:Chaos]]&lt;br /&gt;
[[Category:Creation Tables]]&lt;/div&gt;</summary>
		<author><name>2A00:23C7:F59A:AA00:F8F9:BFF4:DB29:68BB</name></author>
	</entry>
	<entry>
		<id>http://2d4chan.org/mediawiki/index.php?title=Dark_Mechanicus_Forge_World_Creation_Tables&amp;diff=165960</id>
		<title>Dark Mechanicus Forge World Creation Tables</title>
		<link rel="alternate" type="text/html" href="http://2d4chan.org/mediawiki/index.php?title=Dark_Mechanicus_Forge_World_Creation_Tables&amp;diff=165960"/>
		<updated>2020-08-17T13:24:39Z</updated>

		<summary type="html">&lt;p&gt;2A00:23C7:F59A:AA00:F8F9:BFF4:DB29:68BB: /* Forge World Type */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;For all your tech-heresy needs.&lt;br /&gt;
Also roll on the regular Forge World Table for further details.&lt;br /&gt;
==Forge World Type==&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellspacing=&amp;quot;0&amp;quot; cellpadding=&amp;quot;5&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Forge World Style&lt;br /&gt;
! d10&lt;br /&gt;
|- &lt;br /&gt;
| Undivided Cult: Serves the forces of Chaos as a whole (individual worshippers may still be found).&lt;br /&gt;
| 1-3&lt;br /&gt;
|-&lt;br /&gt;
| Devoted Worshippers: Serves one Chaos God or Warp Entity in particular. &lt;br /&gt;
| 4-5&lt;br /&gt;
|-&lt;br /&gt;
| Heretekal Cabal: They&#039;re here for the freedom from Mechanicus dogma. Chaos is just their best or only possible customer.&lt;br /&gt;
| 6-7&lt;br /&gt;
|-&lt;br /&gt;
| False Profits: Still avent servants of the Omnisiah, or at least they think they are, view &amp;quot;Loyal&amp;quot; Forge Worlds as Heathens and Fools who do not truely understand the will of the Machine God as they do.&lt;br /&gt;
| 8-10&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Fall to Heresy==&lt;br /&gt;
&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellspacing=&amp;quot;0&amp;quot; cellpadding=&amp;quot;5&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot; |Forged in darkness, or recent convert? Perhaps never even saw the light? (d10)&lt;br /&gt;
|- &lt;br /&gt;
! 1–5&lt;br /&gt;
| Willing Convert: This Forge World betrayed the Imperium during or since the Horus Heresy&lt;br /&gt;
|-&lt;br /&gt;
! 6-8&lt;br /&gt;
| Conquered World: Once populated by loyalist forces, this world was brought to heel, and its Priests assimilated.&lt;br /&gt;
|-&lt;br /&gt;
! 9&lt;br /&gt;
| Insidious Cult: This planet still masquerades as a loyalist world, and few suspect their true motives. &lt;br /&gt;
|-&lt;br /&gt;
! 10&lt;br /&gt;
| Defiant World: This Forge World never submitted to the will of the Imperium, and has managed to keep it that way, whether through martial strength, cunning or simple isolation.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Output==&lt;br /&gt;
&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellspacing=&amp;quot;0&amp;quot; cellpadding=&amp;quot;5&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Product of Note&lt;br /&gt;
! d100&lt;br /&gt;
|- &lt;br /&gt;
| War Machines&lt;br /&gt;
| 1-10&lt;br /&gt;
|-&lt;br /&gt;
| Daemon engines&lt;br /&gt;
| 11-15&lt;br /&gt;
|-&lt;br /&gt;
| Small Arms&lt;br /&gt;
| 16-25&lt;br /&gt;
|-&lt;br /&gt;
| Psyker Arms and Equipment&lt;br /&gt;
| 26-35&lt;br /&gt;
|-&lt;br /&gt;
| Heavy Arms&lt;br /&gt;
| 36-45&lt;br /&gt;
|-&lt;br /&gt;
| Vehicles&lt;br /&gt;
| 46-60&lt;br /&gt;
|-&lt;br /&gt;
| Space Marine Arms&lt;br /&gt;
| 61-70&lt;br /&gt;
|-&lt;br /&gt;
| Servitors/Bionics&lt;br /&gt;
| 71-80&lt;br /&gt;
|-&lt;br /&gt;
| Specific Weapon Types&lt;br /&gt;
| 81-90&lt;br /&gt;
|-&lt;br /&gt;
| Abominable Intelligence&lt;br /&gt;
| 91-93&lt;br /&gt;
|-&lt;br /&gt;
| Titans&lt;br /&gt;
| 94-96&lt;br /&gt;
|-&lt;br /&gt;
| Void-Ships&lt;br /&gt;
| 97-99&lt;br /&gt;
|-&lt;br /&gt;
| Reroll on the table twice&lt;br /&gt;
| 100&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellspacing=&amp;quot;0&amp;quot; cellpadding=&amp;quot;5&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Heretechnical Speciality&lt;br /&gt;
! d10&lt;br /&gt;
|- &lt;br /&gt;
| Possessed&lt;br /&gt;
| 1&lt;br /&gt;
|-&lt;br /&gt;
| Xenos Tech&lt;br /&gt;
| 2&lt;br /&gt;
|-&lt;br /&gt;
| Fleshwoven&lt;br /&gt;
| 3&lt;br /&gt;
|-&lt;br /&gt;
| Stolen and Defiled&lt;br /&gt;
| 4&lt;br /&gt;
|-&lt;br /&gt;
| Toxic or Radioactive&lt;br /&gt;
| 5&lt;br /&gt;
|-&lt;br /&gt;
| A.I. Designed&lt;br /&gt;
| 6&lt;br /&gt;
|-&lt;br /&gt;
| Cursed&lt;br /&gt;
| 7&lt;br /&gt;
|-&lt;br /&gt;
| Blasphemous Design&lt;br /&gt;
| 8&lt;br /&gt;
|-&lt;br /&gt;
| Enslaved Sentience&lt;br /&gt;
| 9&lt;br /&gt;
|-&lt;br /&gt;
| Reroll twice on this list&lt;br /&gt;
| 10&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Heretek Forces==&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellspacing=&amp;quot;0&amp;quot; cellpadding=&amp;quot;5&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Primary Army Composition (others still present, this is what the world is famous for)&lt;br /&gt;
! d100&lt;br /&gt;
|- &lt;br /&gt;
| Dark Skitarii: A force of augmented cultists. Reliable, but expendable. &lt;br /&gt;
| 1-20&lt;br /&gt;
|-&lt;br /&gt;
| War Machines: The Forge World maintains a selection of devastating war engines, ready to spread ruin to the enemy.&lt;br /&gt;
| 21-40&lt;br /&gt;
|-&lt;br /&gt;
| Servitor Horde: A horde of broken wretches called from the depths of the Forge World.&lt;br /&gt;
| 41-60&lt;br /&gt;
|-&lt;br /&gt;
| Elite Warriors: Genebulked beasts, skilled kill teams or augmented assassins; Whatever the flavour, they are small in number, but deadly.&lt;br /&gt;
| 61-80&lt;br /&gt;
|-&lt;br /&gt;
| Traitor Astartes: a Warband of Chaos Space Marines use the Forge World as a Base of Operations or at least will march with its armies, perhaps they do so in return for the herateks producing wargear, both forces may share allegence to the same god/gods, the Forge World may have unholy things to captured Gene-Seed and manufactured Marines of its own or the perhaps it is the Forge World that is the Thrall and the Warband who is the master.&lt;br /&gt;
| 81-100&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{{40k-Faction-Creation-Tables}}&lt;br /&gt;
&lt;br /&gt;
[[Category:Warhammer 40,000]]&lt;br /&gt;
[[Category:Chaos]]&lt;br /&gt;
[[Category:Creation Tables]]&lt;/div&gt;</summary>
		<author><name>2A00:23C7:F59A:AA00:F8F9:BFF4:DB29:68BB</name></author>
	</entry>
	<entry>
		<id>http://2d4chan.org/mediawiki/index.php?title=Dark_Mechanicus_Forge_World_Creation_Tables&amp;diff=165959</id>
		<title>Dark Mechanicus Forge World Creation Tables</title>
		<link rel="alternate" type="text/html" href="http://2d4chan.org/mediawiki/index.php?title=Dark_Mechanicus_Forge_World_Creation_Tables&amp;diff=165959"/>
		<updated>2020-08-17T13:22:51Z</updated>

		<summary type="html">&lt;p&gt;2A00:23C7:F59A:AA00:F8F9:BFF4:DB29:68BB: /* Heretek Forces */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;For all your tech-heresy needs.&lt;br /&gt;
Also roll on the regular Forge World Table for further details.&lt;br /&gt;
==Forge World Type==&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellspacing=&amp;quot;0&amp;quot; cellpadding=&amp;quot;5&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Forge World Style&lt;br /&gt;
! d10&lt;br /&gt;
|- &lt;br /&gt;
| Undivided Cult: Serves the forces of Chaos as a whole (individual worshippers may still be found).&lt;br /&gt;
| 1-3&lt;br /&gt;
|-&lt;br /&gt;
| Devoted Worshippers: Serves one Chaos God or Warp Entity in particular. &lt;br /&gt;
| 4-5&lt;br /&gt;
|-&lt;br /&gt;
| Heretekal Cabal: They&#039;re here for the freedom from Mechanicus dogma. Chaos is just their best or only possible customer.&lt;br /&gt;
| 6-7&lt;br /&gt;
|-&lt;br /&gt;
| False Profits: Still Serve and Worship the Omnisiah, or at least they think they do, view &amp;quot;Loyal&amp;quot; Forge Worlds as Heathens and Fools who do not understand the true will of the machine god as they do.&lt;br /&gt;
| 8-10&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Fall to Heresy==&lt;br /&gt;
&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellspacing=&amp;quot;0&amp;quot; cellpadding=&amp;quot;5&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot; |Forged in darkness, or recent convert? Perhaps never even saw the light? (d10)&lt;br /&gt;
|- &lt;br /&gt;
! 1–5&lt;br /&gt;
| Willing Convert: This Forge World betrayed the Imperium during or since the Horus Heresy&lt;br /&gt;
|-&lt;br /&gt;
! 6-8&lt;br /&gt;
| Conquered World: Once populated by loyalist forces, this world was brought to heel, and its Priests assimilated.&lt;br /&gt;
|-&lt;br /&gt;
! 9&lt;br /&gt;
| Insidious Cult: This planet still masquerades as a loyalist world, and few suspect their true motives. &lt;br /&gt;
|-&lt;br /&gt;
! 10&lt;br /&gt;
| Defiant World: This Forge World never submitted to the will of the Imperium, and has managed to keep it that way, whether through martial strength, cunning or simple isolation.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Output==&lt;br /&gt;
&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellspacing=&amp;quot;0&amp;quot; cellpadding=&amp;quot;5&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Product of Note&lt;br /&gt;
! d100&lt;br /&gt;
|- &lt;br /&gt;
| War Machines&lt;br /&gt;
| 1-10&lt;br /&gt;
|-&lt;br /&gt;
| Daemon engines&lt;br /&gt;
| 11-15&lt;br /&gt;
|-&lt;br /&gt;
| Small Arms&lt;br /&gt;
| 16-25&lt;br /&gt;
|-&lt;br /&gt;
| Psyker Arms and Equipment&lt;br /&gt;
| 26-35&lt;br /&gt;
|-&lt;br /&gt;
| Heavy Arms&lt;br /&gt;
| 36-45&lt;br /&gt;
|-&lt;br /&gt;
| Vehicles&lt;br /&gt;
| 46-60&lt;br /&gt;
|-&lt;br /&gt;
| Space Marine Arms&lt;br /&gt;
| 61-70&lt;br /&gt;
|-&lt;br /&gt;
| Servitors/Bionics&lt;br /&gt;
| 71-80&lt;br /&gt;
|-&lt;br /&gt;
| Specific Weapon Types&lt;br /&gt;
| 81-90&lt;br /&gt;
|-&lt;br /&gt;
| Abominable Intelligence&lt;br /&gt;
| 91-93&lt;br /&gt;
|-&lt;br /&gt;
| Titans&lt;br /&gt;
| 94-96&lt;br /&gt;
|-&lt;br /&gt;
| Void-Ships&lt;br /&gt;
| 97-99&lt;br /&gt;
|-&lt;br /&gt;
| Reroll on the table twice&lt;br /&gt;
| 100&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellspacing=&amp;quot;0&amp;quot; cellpadding=&amp;quot;5&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Heretechnical Speciality&lt;br /&gt;
! d10&lt;br /&gt;
|- &lt;br /&gt;
| Possessed&lt;br /&gt;
| 1&lt;br /&gt;
|-&lt;br /&gt;
| Xenos Tech&lt;br /&gt;
| 2&lt;br /&gt;
|-&lt;br /&gt;
| Fleshwoven&lt;br /&gt;
| 3&lt;br /&gt;
|-&lt;br /&gt;
| Stolen and Defiled&lt;br /&gt;
| 4&lt;br /&gt;
|-&lt;br /&gt;
| Toxic or Radioactive&lt;br /&gt;
| 5&lt;br /&gt;
|-&lt;br /&gt;
| A.I. Designed&lt;br /&gt;
| 6&lt;br /&gt;
|-&lt;br /&gt;
| Cursed&lt;br /&gt;
| 7&lt;br /&gt;
|-&lt;br /&gt;
| Blasphemous Design&lt;br /&gt;
| 8&lt;br /&gt;
|-&lt;br /&gt;
| Enslaved Sentience&lt;br /&gt;
| 9&lt;br /&gt;
|-&lt;br /&gt;
| Reroll twice on this list&lt;br /&gt;
| 10&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Heretek Forces==&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellspacing=&amp;quot;0&amp;quot; cellpadding=&amp;quot;5&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Primary Army Composition (others still present, this is what the world is famous for)&lt;br /&gt;
! d100&lt;br /&gt;
|- &lt;br /&gt;
| Dark Skitarii: A force of augmented cultists. Reliable, but expendable. &lt;br /&gt;
| 1-20&lt;br /&gt;
|-&lt;br /&gt;
| War Machines: The Forge World maintains a selection of devastating war engines, ready to spread ruin to the enemy.&lt;br /&gt;
| 21-40&lt;br /&gt;
|-&lt;br /&gt;
| Servitor Horde: A horde of broken wretches called from the depths of the Forge World.&lt;br /&gt;
| 41-60&lt;br /&gt;
|-&lt;br /&gt;
| Elite Warriors: Genebulked beasts, skilled kill teams or augmented assassins; Whatever the flavour, they are small in number, but deadly.&lt;br /&gt;
| 61-80&lt;br /&gt;
|-&lt;br /&gt;
| Traitor Astartes: a Warband of Chaos Space Marines use the Forge World as a Base of Operations or at least will march with its armies, perhaps they do so in return for the herateks producing wargear, both forces may share allegence to the same god/gods, the Forge World may have unholy things to captured Gene-Seed and manufactured Marines of its own or the perhaps it is the Forge World that is the Thrall and the Warband who is the master.&lt;br /&gt;
| 81-100&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{{40k-Faction-Creation-Tables}}&lt;br /&gt;
&lt;br /&gt;
[[Category:Warhammer 40,000]]&lt;br /&gt;
[[Category:Chaos]]&lt;br /&gt;
[[Category:Creation Tables]]&lt;/div&gt;</summary>
		<author><name>2A00:23C7:F59A:AA00:F8F9:BFF4:DB29:68BB</name></author>
	</entry>
	<entry>
		<id>http://2d4chan.org/mediawiki/index.php?title=Dark_Mechanicus_Forge_World_Creation_Tables&amp;diff=165958</id>
		<title>Dark Mechanicus Forge World Creation Tables</title>
		<link rel="alternate" type="text/html" href="http://2d4chan.org/mediawiki/index.php?title=Dark_Mechanicus_Forge_World_Creation_Tables&amp;diff=165958"/>
		<updated>2020-08-17T13:22:24Z</updated>

		<summary type="html">&lt;p&gt;2A00:23C7:F59A:AA00:F8F9:BFF4:DB29:68BB: /* Heretek Forces */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;For all your tech-heresy needs.&lt;br /&gt;
Also roll on the regular Forge World Table for further details.&lt;br /&gt;
==Forge World Type==&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellspacing=&amp;quot;0&amp;quot; cellpadding=&amp;quot;5&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Forge World Style&lt;br /&gt;
! d10&lt;br /&gt;
|- &lt;br /&gt;
| Undivided Cult: Serves the forces of Chaos as a whole (individual worshippers may still be found).&lt;br /&gt;
| 1-3&lt;br /&gt;
|-&lt;br /&gt;
| Devoted Worshippers: Serves one Chaos God or Warp Entity in particular. &lt;br /&gt;
| 4-5&lt;br /&gt;
|-&lt;br /&gt;
| Heretekal Cabal: They&#039;re here for the freedom from Mechanicus dogma. Chaos is just their best or only possible customer.&lt;br /&gt;
| 6-7&lt;br /&gt;
|-&lt;br /&gt;
| False Profits: Still Serve and Worship the Omnisiah, or at least they think they do, view &amp;quot;Loyal&amp;quot; Forge Worlds as Heathens and Fools who do not understand the true will of the machine god as they do.&lt;br /&gt;
| 8-10&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Fall to Heresy==&lt;br /&gt;
&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellspacing=&amp;quot;0&amp;quot; cellpadding=&amp;quot;5&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot; |Forged in darkness, or recent convert? Perhaps never even saw the light? (d10)&lt;br /&gt;
|- &lt;br /&gt;
! 1–5&lt;br /&gt;
| Willing Convert: This Forge World betrayed the Imperium during or since the Horus Heresy&lt;br /&gt;
|-&lt;br /&gt;
! 6-8&lt;br /&gt;
| Conquered World: Once populated by loyalist forces, this world was brought to heel, and its Priests assimilated.&lt;br /&gt;
|-&lt;br /&gt;
! 9&lt;br /&gt;
| Insidious Cult: This planet still masquerades as a loyalist world, and few suspect their true motives. &lt;br /&gt;
|-&lt;br /&gt;
! 10&lt;br /&gt;
| Defiant World: This Forge World never submitted to the will of the Imperium, and has managed to keep it that way, whether through martial strength, cunning or simple isolation.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Output==&lt;br /&gt;
&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellspacing=&amp;quot;0&amp;quot; cellpadding=&amp;quot;5&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Product of Note&lt;br /&gt;
! d100&lt;br /&gt;
|- &lt;br /&gt;
| War Machines&lt;br /&gt;
| 1-10&lt;br /&gt;
|-&lt;br /&gt;
| Daemon engines&lt;br /&gt;
| 11-15&lt;br /&gt;
|-&lt;br /&gt;
| Small Arms&lt;br /&gt;
| 16-25&lt;br /&gt;
|-&lt;br /&gt;
| Psyker Arms and Equipment&lt;br /&gt;
| 26-35&lt;br /&gt;
|-&lt;br /&gt;
| Heavy Arms&lt;br /&gt;
| 36-45&lt;br /&gt;
|-&lt;br /&gt;
| Vehicles&lt;br /&gt;
| 46-60&lt;br /&gt;
|-&lt;br /&gt;
| Space Marine Arms&lt;br /&gt;
| 61-70&lt;br /&gt;
|-&lt;br /&gt;
| Servitors/Bionics&lt;br /&gt;
| 71-80&lt;br /&gt;
|-&lt;br /&gt;
| Specific Weapon Types&lt;br /&gt;
| 81-90&lt;br /&gt;
|-&lt;br /&gt;
| Abominable Intelligence&lt;br /&gt;
| 91-93&lt;br /&gt;
|-&lt;br /&gt;
| Titans&lt;br /&gt;
| 94-96&lt;br /&gt;
|-&lt;br /&gt;
| Void-Ships&lt;br /&gt;
| 97-99&lt;br /&gt;
|-&lt;br /&gt;
| Reroll on the table twice&lt;br /&gt;
| 100&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellspacing=&amp;quot;0&amp;quot; cellpadding=&amp;quot;5&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Heretechnical Speciality&lt;br /&gt;
! d10&lt;br /&gt;
|- &lt;br /&gt;
| Possessed&lt;br /&gt;
| 1&lt;br /&gt;
|-&lt;br /&gt;
| Xenos Tech&lt;br /&gt;
| 2&lt;br /&gt;
|-&lt;br /&gt;
| Fleshwoven&lt;br /&gt;
| 3&lt;br /&gt;
|-&lt;br /&gt;
| Stolen and Defiled&lt;br /&gt;
| 4&lt;br /&gt;
|-&lt;br /&gt;
| Toxic or Radioactive&lt;br /&gt;
| 5&lt;br /&gt;
|-&lt;br /&gt;
| A.I. Designed&lt;br /&gt;
| 6&lt;br /&gt;
|-&lt;br /&gt;
| Cursed&lt;br /&gt;
| 7&lt;br /&gt;
|-&lt;br /&gt;
| Blasphemous Design&lt;br /&gt;
| 8&lt;br /&gt;
|-&lt;br /&gt;
| Enslaved Sentience&lt;br /&gt;
| 9&lt;br /&gt;
|-&lt;br /&gt;
| Reroll twice on this list&lt;br /&gt;
| 10&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Heretek Forces==&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellspacing=&amp;quot;0&amp;quot; cellpadding=&amp;quot;5&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Primary Army Composition (others still present, this is what the world is famous for)&lt;br /&gt;
! d100&lt;br /&gt;
|- &lt;br /&gt;
| Dark Skitarii: A force of augmented cultists. Reliable, but expendable. &lt;br /&gt;
| 1-20&lt;br /&gt;
|-&lt;br /&gt;
| War Machines: The Forge World maintains a selection of devastating war engines, ready to spread ruin to the enemy.&lt;br /&gt;
| 21-40&lt;br /&gt;
|-&lt;br /&gt;
| Servitor Horde: A horde of broken wretches called from the depths of the Forge World.&lt;br /&gt;
| 41-60&lt;br /&gt;
|-&lt;br /&gt;
| Elite Warriors: Genebulked beasts, skilled kill teams or augmented assassins; Whatever the flavour, they are small in number, but deadly.&lt;br /&gt;
| 61-80&lt;br /&gt;
| Traitor Astartes: a Warband of Chaos Space Marines use the Forge World as a Base of Operations or at least will march with its armies, perhaps they do so in return for the herateks producing wargear, both forces may share allegence to the same god/gods, the Forge World may have unholy things to captured Gene-Seed and manufactured Marines of its own or the perhaps it is the Forge World that is the Thrall and the Warband who is the master.&lt;br /&gt;
| 81-100&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{{40k-Faction-Creation-Tables}}&lt;br /&gt;
&lt;br /&gt;
[[Category:Warhammer 40,000]]&lt;br /&gt;
[[Category:Chaos]]&lt;br /&gt;
[[Category:Creation Tables]]&lt;/div&gt;</summary>
		<author><name>2A00:23C7:F59A:AA00:F8F9:BFF4:DB29:68BB</name></author>
	</entry>
	<entry>
		<id>http://2d4chan.org/mediawiki/index.php?title=Dark_Mechanicus_Forge_World_Creation_Tables&amp;diff=165957</id>
		<title>Dark Mechanicus Forge World Creation Tables</title>
		<link rel="alternate" type="text/html" href="http://2d4chan.org/mediawiki/index.php?title=Dark_Mechanicus_Forge_World_Creation_Tables&amp;diff=165957"/>
		<updated>2020-08-17T13:12:40Z</updated>

		<summary type="html">&lt;p&gt;2A00:23C7:F59A:AA00:F8F9:BFF4:DB29:68BB: /* Output */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;For all your tech-heresy needs.&lt;br /&gt;
Also roll on the regular Forge World Table for further details.&lt;br /&gt;
==Forge World Type==&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellspacing=&amp;quot;0&amp;quot; cellpadding=&amp;quot;5&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Forge World Style&lt;br /&gt;
! d10&lt;br /&gt;
|- &lt;br /&gt;
| Undivided Cult: Serves the forces of Chaos as a whole (individual worshippers may still be found).&lt;br /&gt;
| 1-3&lt;br /&gt;
|-&lt;br /&gt;
| Devoted Worshippers: Serves one Chaos God or Warp Entity in particular. &lt;br /&gt;
| 4-5&lt;br /&gt;
|-&lt;br /&gt;
| Heretekal Cabal: They&#039;re here for the freedom from Mechanicus dogma. Chaos is just their best or only possible customer.&lt;br /&gt;
| 6-7&lt;br /&gt;
|-&lt;br /&gt;
| False Profits: Still Serve and Worship the Omnisiah, or at least they think they do, view &amp;quot;Loyal&amp;quot; Forge Worlds as Heathens and Fools who do not understand the true will of the machine god as they do.&lt;br /&gt;
| 8-10&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Fall to Heresy==&lt;br /&gt;
&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellspacing=&amp;quot;0&amp;quot; cellpadding=&amp;quot;5&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot; |Forged in darkness, or recent convert? Perhaps never even saw the light? (d10)&lt;br /&gt;
|- &lt;br /&gt;
! 1–5&lt;br /&gt;
| Willing Convert: This Forge World betrayed the Imperium during or since the Horus Heresy&lt;br /&gt;
|-&lt;br /&gt;
! 6-8&lt;br /&gt;
| Conquered World: Once populated by loyalist forces, this world was brought to heel, and its Priests assimilated.&lt;br /&gt;
|-&lt;br /&gt;
! 9&lt;br /&gt;
| Insidious Cult: This planet still masquerades as a loyalist world, and few suspect their true motives. &lt;br /&gt;
|-&lt;br /&gt;
! 10&lt;br /&gt;
| Defiant World: This Forge World never submitted to the will of the Imperium, and has managed to keep it that way, whether through martial strength, cunning or simple isolation.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Output==&lt;br /&gt;
&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellspacing=&amp;quot;0&amp;quot; cellpadding=&amp;quot;5&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Product of Note&lt;br /&gt;
! d100&lt;br /&gt;
|- &lt;br /&gt;
| War Machines&lt;br /&gt;
| 1-10&lt;br /&gt;
|-&lt;br /&gt;
| Daemon engines&lt;br /&gt;
| 11-15&lt;br /&gt;
|-&lt;br /&gt;
| Small Arms&lt;br /&gt;
| 16-25&lt;br /&gt;
|-&lt;br /&gt;
| Psyker Arms and Equipment&lt;br /&gt;
| 26-35&lt;br /&gt;
|-&lt;br /&gt;
| Heavy Arms&lt;br /&gt;
| 36-45&lt;br /&gt;
|-&lt;br /&gt;
| Vehicles&lt;br /&gt;
| 46-60&lt;br /&gt;
|-&lt;br /&gt;
| Space Marine Arms&lt;br /&gt;
| 61-70&lt;br /&gt;
|-&lt;br /&gt;
| Servitors/Bionics&lt;br /&gt;
| 71-80&lt;br /&gt;
|-&lt;br /&gt;
| Specific Weapon Types&lt;br /&gt;
| 81-90&lt;br /&gt;
|-&lt;br /&gt;
| Abominable Intelligence&lt;br /&gt;
| 91-93&lt;br /&gt;
|-&lt;br /&gt;
| Titans&lt;br /&gt;
| 94-96&lt;br /&gt;
|-&lt;br /&gt;
| Void-Ships&lt;br /&gt;
| 97-99&lt;br /&gt;
|-&lt;br /&gt;
| Reroll on the table twice&lt;br /&gt;
| 100&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellspacing=&amp;quot;0&amp;quot; cellpadding=&amp;quot;5&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Heretechnical Speciality&lt;br /&gt;
! d10&lt;br /&gt;
|- &lt;br /&gt;
| Possessed&lt;br /&gt;
| 1&lt;br /&gt;
|-&lt;br /&gt;
| Xenos Tech&lt;br /&gt;
| 2&lt;br /&gt;
|-&lt;br /&gt;
| Fleshwoven&lt;br /&gt;
| 3&lt;br /&gt;
|-&lt;br /&gt;
| Stolen and Defiled&lt;br /&gt;
| 4&lt;br /&gt;
|-&lt;br /&gt;
| Toxic or Radioactive&lt;br /&gt;
| 5&lt;br /&gt;
|-&lt;br /&gt;
| A.I. Designed&lt;br /&gt;
| 6&lt;br /&gt;
|-&lt;br /&gt;
| Cursed&lt;br /&gt;
| 7&lt;br /&gt;
|-&lt;br /&gt;
| Blasphemous Design&lt;br /&gt;
| 8&lt;br /&gt;
|-&lt;br /&gt;
| Enslaved Sentience&lt;br /&gt;
| 9&lt;br /&gt;
|-&lt;br /&gt;
| Reroll twice on this list&lt;br /&gt;
| 10&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Heretek Forces==&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellspacing=&amp;quot;0&amp;quot; cellpadding=&amp;quot;5&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Primary Army Composition (others still present, this is what the world is famous for)&lt;br /&gt;
! d100&lt;br /&gt;
|- &lt;br /&gt;
| Dark Skitarii: A force of augmented cultists. Reliable, but expendable. &lt;br /&gt;
| 1-25&lt;br /&gt;
|-&lt;br /&gt;
| War Machines: The Forge World maintains a selection of devastating war engines, ready to spread ruin to the enemy.&lt;br /&gt;
| 26-50&lt;br /&gt;
|-&lt;br /&gt;
| Servitor Horde: A horde of broken wretches called from the depths of the Forge World.&lt;br /&gt;
| 51-75&lt;br /&gt;
|-&lt;br /&gt;
| Elite Warriors: Genebulked beasts, skilled kill teams or augmented assassins; Whatever the flavour, they are small in number, but deadly.&lt;br /&gt;
| 76-100&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{{40k-Faction-Creation-Tables}}&lt;br /&gt;
&lt;br /&gt;
[[Category:Warhammer 40,000]]&lt;br /&gt;
[[Category:Chaos]]&lt;br /&gt;
[[Category:Creation Tables]]&lt;/div&gt;</summary>
		<author><name>2A00:23C7:F59A:AA00:F8F9:BFF4:DB29:68BB</name></author>
	</entry>
	<entry>
		<id>http://2d4chan.org/mediawiki/index.php?title=Dark_Mechanicus_Forge_World_Creation_Tables&amp;diff=165956</id>
		<title>Dark Mechanicus Forge World Creation Tables</title>
		<link rel="alternate" type="text/html" href="http://2d4chan.org/mediawiki/index.php?title=Dark_Mechanicus_Forge_World_Creation_Tables&amp;diff=165956"/>
		<updated>2020-08-17T13:11:47Z</updated>

		<summary type="html">&lt;p&gt;2A00:23C7:F59A:AA00:F8F9:BFF4:DB29:68BB: /* Output */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;For all your tech-heresy needs.&lt;br /&gt;
Also roll on the regular Forge World Table for further details.&lt;br /&gt;
==Forge World Type==&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellspacing=&amp;quot;0&amp;quot; cellpadding=&amp;quot;5&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Forge World Style&lt;br /&gt;
! d10&lt;br /&gt;
|- &lt;br /&gt;
| Undivided Cult: Serves the forces of Chaos as a whole (individual worshippers may still be found).&lt;br /&gt;
| 1-3&lt;br /&gt;
|-&lt;br /&gt;
| Devoted Worshippers: Serves one Chaos God or Warp Entity in particular. &lt;br /&gt;
| 4-5&lt;br /&gt;
|-&lt;br /&gt;
| Heretekal Cabal: They&#039;re here for the freedom from Mechanicus dogma. Chaos is just their best or only possible customer.&lt;br /&gt;
| 6-7&lt;br /&gt;
|-&lt;br /&gt;
| False Profits: Still Serve and Worship the Omnisiah, or at least they think they do, view &amp;quot;Loyal&amp;quot; Forge Worlds as Heathens and Fools who do not understand the true will of the machine god as they do.&lt;br /&gt;
| 8-10&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Fall to Heresy==&lt;br /&gt;
&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellspacing=&amp;quot;0&amp;quot; cellpadding=&amp;quot;5&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot; |Forged in darkness, or recent convert? Perhaps never even saw the light? (d10)&lt;br /&gt;
|- &lt;br /&gt;
! 1–5&lt;br /&gt;
| Willing Convert: This Forge World betrayed the Imperium during or since the Horus Heresy&lt;br /&gt;
|-&lt;br /&gt;
! 6-8&lt;br /&gt;
| Conquered World: Once populated by loyalist forces, this world was brought to heel, and its Priests assimilated.&lt;br /&gt;
|-&lt;br /&gt;
! 9&lt;br /&gt;
| Insidious Cult: This planet still masquerades as a loyalist world, and few suspect their true motives. &lt;br /&gt;
|-&lt;br /&gt;
! 10&lt;br /&gt;
| Defiant World: This Forge World never submitted to the will of the Imperium, and has managed to keep it that way, whether through martial strength, cunning or simple isolation.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Output==&lt;br /&gt;
&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellspacing=&amp;quot;0&amp;quot; cellpadding=&amp;quot;5&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Product of Note&lt;br /&gt;
! d100&lt;br /&gt;
|- &lt;br /&gt;
| War Machines&lt;br /&gt;
| 1-10&lt;br /&gt;
|-&lt;br /&gt;
| Daemon engines&lt;br /&gt;
| 11-15&lt;br /&gt;
|-&lt;br /&gt;
| Small Arms&lt;br /&gt;
| 16-25&lt;br /&gt;
|-&lt;br /&gt;
| Psyker Arms and Equipment&lt;br /&gt;
| 26-35&lt;br /&gt;
|-&lt;br /&gt;
| Heavy Arms&lt;br /&gt;
| 36-45&lt;br /&gt;
|-&lt;br /&gt;
| Vehicles&lt;br /&gt;
| 46-60&lt;br /&gt;
|-&lt;br /&gt;
| Space Marine Arms&lt;br /&gt;
| 61-70&lt;br /&gt;
|-&lt;br /&gt;
| Servitors/Bionics&lt;br /&gt;
| 71-80&lt;br /&gt;
|-&lt;br /&gt;
| Specific Weapon Types&lt;br /&gt;
| 81-90&lt;br /&gt;
|-&lt;br /&gt;
| Abominable Intelligence&lt;br /&gt;
| 91-93&lt;br /&gt;
|-&lt;br /&gt;
| Titans&lt;br /&gt;
| 94-96&lt;br /&gt;
|-&lt;br /&gt;
| Void-Ships&lt;br /&gt;
| 97-99&lt;br /&gt;
|-&lt;br /&gt;
| Reroll on the table twice&lt;br /&gt;
| 100&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellspacing=&amp;quot;0&amp;quot; cellpadding=&amp;quot;5&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Dark Speciality&lt;br /&gt;
! d10&lt;br /&gt;
|- &lt;br /&gt;
| Possessed&lt;br /&gt;
| 1&lt;br /&gt;
|-&lt;br /&gt;
| Xenos Tech&lt;br /&gt;
| 2&lt;br /&gt;
|-&lt;br /&gt;
| Fleshwoven&lt;br /&gt;
| 3&lt;br /&gt;
|-&lt;br /&gt;
| Stolen and Defiled&lt;br /&gt;
| 4&lt;br /&gt;
|-&lt;br /&gt;
| Toxic or Radioactive&lt;br /&gt;
| 5&lt;br /&gt;
|-&lt;br /&gt;
| A.I. Designed&lt;br /&gt;
| 6&lt;br /&gt;
|-&lt;br /&gt;
| Cursed&lt;br /&gt;
| 7&lt;br /&gt;
|-&lt;br /&gt;
| Blasphemous Design&lt;br /&gt;
| 8&lt;br /&gt;
|-&lt;br /&gt;
| Enslaved Sentience&lt;br /&gt;
| 9&lt;br /&gt;
|-&lt;br /&gt;
| Reroll twice on this list&lt;br /&gt;
| 10&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Heretek Forces==&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellspacing=&amp;quot;0&amp;quot; cellpadding=&amp;quot;5&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Primary Army Composition (others still present, this is what the world is famous for)&lt;br /&gt;
! d100&lt;br /&gt;
|- &lt;br /&gt;
| Dark Skitarii: A force of augmented cultists. Reliable, but expendable. &lt;br /&gt;
| 1-25&lt;br /&gt;
|-&lt;br /&gt;
| War Machines: The Forge World maintains a selection of devastating war engines, ready to spread ruin to the enemy.&lt;br /&gt;
| 26-50&lt;br /&gt;
|-&lt;br /&gt;
| Servitor Horde: A horde of broken wretches called from the depths of the Forge World.&lt;br /&gt;
| 51-75&lt;br /&gt;
|-&lt;br /&gt;
| Elite Warriors: Genebulked beasts, skilled kill teams or augmented assassins; Whatever the flavour, they are small in number, but deadly.&lt;br /&gt;
| 76-100&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{{40k-Faction-Creation-Tables}}&lt;br /&gt;
&lt;br /&gt;
[[Category:Warhammer 40,000]]&lt;br /&gt;
[[Category:Chaos]]&lt;br /&gt;
[[Category:Creation Tables]]&lt;/div&gt;</summary>
		<author><name>2A00:23C7:F59A:AA00:F8F9:BFF4:DB29:68BB</name></author>
	</entry>
	<entry>
		<id>http://2d4chan.org/mediawiki/index.php?title=Dark_Mechanicus_Forge_World_Creation_Tables&amp;diff=165955</id>
		<title>Dark Mechanicus Forge World Creation Tables</title>
		<link rel="alternate" type="text/html" href="http://2d4chan.org/mediawiki/index.php?title=Dark_Mechanicus_Forge_World_Creation_Tables&amp;diff=165955"/>
		<updated>2020-08-17T13:08:27Z</updated>

		<summary type="html">&lt;p&gt;2A00:23C7:F59A:AA00:F8F9:BFF4:DB29:68BB: /* Output */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;For all your tech-heresy needs.&lt;br /&gt;
Also roll on the regular Forge World Table for further details.&lt;br /&gt;
==Forge World Type==&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellspacing=&amp;quot;0&amp;quot; cellpadding=&amp;quot;5&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Forge World Style&lt;br /&gt;
! d10&lt;br /&gt;
|- &lt;br /&gt;
| Undivided Cult: Serves the forces of Chaos as a whole (individual worshippers may still be found).&lt;br /&gt;
| 1-3&lt;br /&gt;
|-&lt;br /&gt;
| Devoted Worshippers: Serves one Chaos God or Warp Entity in particular. &lt;br /&gt;
| 4-5&lt;br /&gt;
|-&lt;br /&gt;
| Heretekal Cabal: They&#039;re here for the freedom from Mechanicus dogma. Chaos is just their best or only possible customer.&lt;br /&gt;
| 6-7&lt;br /&gt;
|-&lt;br /&gt;
| False Profits: Still Serve and Worship the Omnisiah, or at least they think they do, view &amp;quot;Loyal&amp;quot; Forge Worlds as Heathens and Fools who do not understand the true will of the machine god as they do.&lt;br /&gt;
| 8-10&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Fall to Heresy==&lt;br /&gt;
&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellspacing=&amp;quot;0&amp;quot; cellpadding=&amp;quot;5&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot; |Forged in darkness, or recent convert? Perhaps never even saw the light? (d10)&lt;br /&gt;
|- &lt;br /&gt;
! 1–5&lt;br /&gt;
| Willing Convert: This Forge World betrayed the Imperium during or since the Horus Heresy&lt;br /&gt;
|-&lt;br /&gt;
! 6-8&lt;br /&gt;
| Conquered World: Once populated by loyalist forces, this world was brought to heel, and its Priests assimilated.&lt;br /&gt;
|-&lt;br /&gt;
! 9&lt;br /&gt;
| Insidious Cult: This planet still masquerades as a loyalist world, and few suspect their true motives. &lt;br /&gt;
|-&lt;br /&gt;
! 10&lt;br /&gt;
| Defiant World: This Forge World never submitted to the will of the Imperium, and has managed to keep it that way, whether through martial strength, cunning or simple isolation.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Output==&lt;br /&gt;
&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellspacing=&amp;quot;0&amp;quot; cellpadding=&amp;quot;5&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Product of Note&lt;br /&gt;
! d100&lt;br /&gt;
|- &lt;br /&gt;
| War Machines&lt;br /&gt;
| 1-10&lt;br /&gt;
|-&lt;br /&gt;
| Daemon engines&lt;br /&gt;
| 11-15&lt;br /&gt;
|-&lt;br /&gt;
| Small Arms&lt;br /&gt;
| 16-30&lt;br /&gt;
|-&lt;br /&gt;
| Heavy Arms&lt;br /&gt;
| 31-45&lt;br /&gt;
|-&lt;br /&gt;
| Vehicles&lt;br /&gt;
| 46-60&lt;br /&gt;
|-&lt;br /&gt;
| Space Marine Arms&lt;br /&gt;
| 61-70&lt;br /&gt;
|-&lt;br /&gt;
| Servitors/Bionics&lt;br /&gt;
| 71-80&lt;br /&gt;
|-&lt;br /&gt;
| Specific Weapon Types&lt;br /&gt;
| 81-90&lt;br /&gt;
|-&lt;br /&gt;
| Abominable Intelligence&lt;br /&gt;
| 91-93&lt;br /&gt;
|-&lt;br /&gt;
| Titans&lt;br /&gt;
| 94-96&lt;br /&gt;
|-&lt;br /&gt;
| Void-Ships&lt;br /&gt;
| 97-99&lt;br /&gt;
|-&lt;br /&gt;
| Reroll on the table twice&lt;br /&gt;
| 100&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellspacing=&amp;quot;0&amp;quot; cellpadding=&amp;quot;5&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Dark Speciality&lt;br /&gt;
! d10&lt;br /&gt;
|- &lt;br /&gt;
| Possessed&lt;br /&gt;
| 1&lt;br /&gt;
|-&lt;br /&gt;
| Xenos Tech&lt;br /&gt;
| 2&lt;br /&gt;
|-&lt;br /&gt;
| Fleshwoven&lt;br /&gt;
| 3&lt;br /&gt;
|-&lt;br /&gt;
| Stolen and Defiled&lt;br /&gt;
| 4&lt;br /&gt;
|-&lt;br /&gt;
| Toxic or Radioactive&lt;br /&gt;
| 5&lt;br /&gt;
|-&lt;br /&gt;
| A.I. Designed&lt;br /&gt;
| 6&lt;br /&gt;
|-&lt;br /&gt;
| Cursed&lt;br /&gt;
| 7&lt;br /&gt;
|-&lt;br /&gt;
| Blasphemous Design&lt;br /&gt;
| 8&lt;br /&gt;
|-&lt;br /&gt;
| Enslaved Sentience&lt;br /&gt;
| 9&lt;br /&gt;
|-&lt;br /&gt;
| Reroll twice on this list&lt;br /&gt;
| 10&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Heretek Forces==&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellspacing=&amp;quot;0&amp;quot; cellpadding=&amp;quot;5&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Primary Army Composition (others still present, this is what the world is famous for)&lt;br /&gt;
! d100&lt;br /&gt;
|- &lt;br /&gt;
| Dark Skitarii: A force of augmented cultists. Reliable, but expendable. &lt;br /&gt;
| 1-25&lt;br /&gt;
|-&lt;br /&gt;
| War Machines: The Forge World maintains a selection of devastating war engines, ready to spread ruin to the enemy.&lt;br /&gt;
| 26-50&lt;br /&gt;
|-&lt;br /&gt;
| Servitor Horde: A horde of broken wretches called from the depths of the Forge World.&lt;br /&gt;
| 51-75&lt;br /&gt;
|-&lt;br /&gt;
| Elite Warriors: Genebulked beasts, skilled kill teams or augmented assassins; Whatever the flavour, they are small in number, but deadly.&lt;br /&gt;
| 76-100&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{{40k-Faction-Creation-Tables}}&lt;br /&gt;
&lt;br /&gt;
[[Category:Warhammer 40,000]]&lt;br /&gt;
[[Category:Chaos]]&lt;br /&gt;
[[Category:Creation Tables]]&lt;/div&gt;</summary>
		<author><name>2A00:23C7:F59A:AA00:F8F9:BFF4:DB29:68BB</name></author>
	</entry>
	<entry>
		<id>http://2d4chan.org/mediawiki/index.php?title=Dark_Mechanicus_Forge_World_Creation_Tables&amp;diff=165954</id>
		<title>Dark Mechanicus Forge World Creation Tables</title>
		<link rel="alternate" type="text/html" href="http://2d4chan.org/mediawiki/index.php?title=Dark_Mechanicus_Forge_World_Creation_Tables&amp;diff=165954"/>
		<updated>2020-08-17T13:06:56Z</updated>

		<summary type="html">&lt;p&gt;2A00:23C7:F59A:AA00:F8F9:BFF4:DB29:68BB: /* Output */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;For all your tech-heresy needs.&lt;br /&gt;
Also roll on the regular Forge World Table for further details.&lt;br /&gt;
==Forge World Type==&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellspacing=&amp;quot;0&amp;quot; cellpadding=&amp;quot;5&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Forge World Style&lt;br /&gt;
! d10&lt;br /&gt;
|- &lt;br /&gt;
| Undivided Cult: Serves the forces of Chaos as a whole (individual worshippers may still be found).&lt;br /&gt;
| 1-3&lt;br /&gt;
|-&lt;br /&gt;
| Devoted Worshippers: Serves one Chaos God or Warp Entity in particular. &lt;br /&gt;
| 4-5&lt;br /&gt;
|-&lt;br /&gt;
| Heretekal Cabal: They&#039;re here for the freedom from Mechanicus dogma. Chaos is just their best or only possible customer.&lt;br /&gt;
| 6-7&lt;br /&gt;
|-&lt;br /&gt;
| False Profits: Still Serve and Worship the Omnisiah, or at least they think they do, view &amp;quot;Loyal&amp;quot; Forge Worlds as Heathens and Fools who do not understand the true will of the machine god as they do.&lt;br /&gt;
| 8-10&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Fall to Heresy==&lt;br /&gt;
&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellspacing=&amp;quot;0&amp;quot; cellpadding=&amp;quot;5&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot; |Forged in darkness, or recent convert? Perhaps never even saw the light? (d10)&lt;br /&gt;
|- &lt;br /&gt;
! 1–5&lt;br /&gt;
| Willing Convert: This Forge World betrayed the Imperium during or since the Horus Heresy&lt;br /&gt;
|-&lt;br /&gt;
! 6-8&lt;br /&gt;
| Conquered World: Once populated by loyalist forces, this world was brought to heel, and its Priests assimilated.&lt;br /&gt;
|-&lt;br /&gt;
! 9&lt;br /&gt;
| Insidious Cult: This planet still masquerades as a loyalist world, and few suspect their true motives. &lt;br /&gt;
|-&lt;br /&gt;
! 10&lt;br /&gt;
| Defiant World: This Forge World never submitted to the will of the Imperium, and has managed to keep it that way, whether through martial strength, cunning or simple isolation.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Output==&lt;br /&gt;
&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellspacing=&amp;quot;0&amp;quot; cellpadding=&amp;quot;5&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Product of Note&lt;br /&gt;
! d100&lt;br /&gt;
|- &lt;br /&gt;
| War Machines&lt;br /&gt;
| 1-10&lt;br /&gt;
|-&lt;br /&gt;
| Daemon engines&lt;br /&gt;
| 11-15&lt;br /&gt;
|-&lt;br /&gt;
| Possesed Weaponry&lt;br /&gt;
| 16-20&lt;br /&gt;
|-&lt;br /&gt;
| Small Arms&lt;br /&gt;
| 21-30&lt;br /&gt;
|-&lt;br /&gt;
| Heavy Arms&lt;br /&gt;
| 31-45&lt;br /&gt;
|-&lt;br /&gt;
| Vehicles&lt;br /&gt;
| 46-60&lt;br /&gt;
|-&lt;br /&gt;
| Space Marine Arms&lt;br /&gt;
| 61-70&lt;br /&gt;
|-&lt;br /&gt;
| Servitors/Bionics&lt;br /&gt;
| 71-80&lt;br /&gt;
|-&lt;br /&gt;
| Specific Weapon Types&lt;br /&gt;
| 81-90&lt;br /&gt;
|-&lt;br /&gt;
| Abominable Intelligence&lt;br /&gt;
| 91-93&lt;br /&gt;
|-&lt;br /&gt;
| Titans&lt;br /&gt;
| 94-96&lt;br /&gt;
|-&lt;br /&gt;
| Void-Ships&lt;br /&gt;
| 97-99&lt;br /&gt;
|-&lt;br /&gt;
| Reroll on the table twice&lt;br /&gt;
| 100&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellspacing=&amp;quot;0&amp;quot; cellpadding=&amp;quot;5&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Dark Speciality&lt;br /&gt;
! d10&lt;br /&gt;
|- &lt;br /&gt;
| Possessed&lt;br /&gt;
| 1&lt;br /&gt;
|-&lt;br /&gt;
| Xenos Tech&lt;br /&gt;
| 2&lt;br /&gt;
|-&lt;br /&gt;
| Fleshwoven&lt;br /&gt;
| 3&lt;br /&gt;
|-&lt;br /&gt;
| Stolen and Defiled&lt;br /&gt;
| 4&lt;br /&gt;
|-&lt;br /&gt;
| Toxic or Radioactive&lt;br /&gt;
| 5&lt;br /&gt;
|-&lt;br /&gt;
| A.I. Designed&lt;br /&gt;
| 6&lt;br /&gt;
|-&lt;br /&gt;
| Cursed&lt;br /&gt;
| 7&lt;br /&gt;
|-&lt;br /&gt;
| Blasphemous Design&lt;br /&gt;
| 8&lt;br /&gt;
|-&lt;br /&gt;
| Enslaved Sentience&lt;br /&gt;
| 9&lt;br /&gt;
|-&lt;br /&gt;
| Reroll twice on this list&lt;br /&gt;
| 10&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Heretek Forces==&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellspacing=&amp;quot;0&amp;quot; cellpadding=&amp;quot;5&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Primary Army Composition (others still present, this is what the world is famous for)&lt;br /&gt;
! d100&lt;br /&gt;
|- &lt;br /&gt;
| Dark Skitarii: A force of augmented cultists. Reliable, but expendable. &lt;br /&gt;
| 1-25&lt;br /&gt;
|-&lt;br /&gt;
| War Machines: The Forge World maintains a selection of devastating war engines, ready to spread ruin to the enemy.&lt;br /&gt;
| 26-50&lt;br /&gt;
|-&lt;br /&gt;
| Servitor Horde: A horde of broken wretches called from the depths of the Forge World.&lt;br /&gt;
| 51-75&lt;br /&gt;
|-&lt;br /&gt;
| Elite Warriors: Genebulked beasts, skilled kill teams or augmented assassins; Whatever the flavour, they are small in number, but deadly.&lt;br /&gt;
| 76-100&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{{40k-Faction-Creation-Tables}}&lt;br /&gt;
&lt;br /&gt;
[[Category:Warhammer 40,000]]&lt;br /&gt;
[[Category:Chaos]]&lt;br /&gt;
[[Category:Creation Tables]]&lt;/div&gt;</summary>
		<author><name>2A00:23C7:F59A:AA00:F8F9:BFF4:DB29:68BB</name></author>
	</entry>
	<entry>
		<id>http://2d4chan.org/mediawiki/index.php?title=Dark_Mechanicus_Forge_World_Creation_Tables&amp;diff=165953</id>
		<title>Dark Mechanicus Forge World Creation Tables</title>
		<link rel="alternate" type="text/html" href="http://2d4chan.org/mediawiki/index.php?title=Dark_Mechanicus_Forge_World_Creation_Tables&amp;diff=165953"/>
		<updated>2020-08-17T13:03:45Z</updated>

		<summary type="html">&lt;p&gt;2A00:23C7:F59A:AA00:F8F9:BFF4:DB29:68BB: /* Fall to Heresy */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;For all your tech-heresy needs.&lt;br /&gt;
Also roll on the regular Forge World Table for further details.&lt;br /&gt;
==Forge World Type==&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellspacing=&amp;quot;0&amp;quot; cellpadding=&amp;quot;5&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Forge World Style&lt;br /&gt;
! d10&lt;br /&gt;
|- &lt;br /&gt;
| Undivided Cult: Serves the forces of Chaos as a whole (individual worshippers may still be found).&lt;br /&gt;
| 1-3&lt;br /&gt;
|-&lt;br /&gt;
| Devoted Worshippers: Serves one Chaos God or Warp Entity in particular. &lt;br /&gt;
| 4-5&lt;br /&gt;
|-&lt;br /&gt;
| Heretekal Cabal: They&#039;re here for the freedom from Mechanicus dogma. Chaos is just their best or only possible customer.&lt;br /&gt;
| 6-7&lt;br /&gt;
|-&lt;br /&gt;
| False Profits: Still Serve and Worship the Omnisiah, or at least they think they do, view &amp;quot;Loyal&amp;quot; Forge Worlds as Heathens and Fools who do not understand the true will of the machine god as they do.&lt;br /&gt;
| 8-10&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Fall to Heresy==&lt;br /&gt;
&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellspacing=&amp;quot;0&amp;quot; cellpadding=&amp;quot;5&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot; |Forged in darkness, or recent convert? Perhaps never even saw the light? (d10)&lt;br /&gt;
|- &lt;br /&gt;
! 1–5&lt;br /&gt;
| Willing Convert: This Forge World betrayed the Imperium during or since the Horus Heresy&lt;br /&gt;
|-&lt;br /&gt;
! 6-8&lt;br /&gt;
| Conquered World: Once populated by loyalist forces, this world was brought to heel, and its Priests assimilated.&lt;br /&gt;
|-&lt;br /&gt;
! 9&lt;br /&gt;
| Insidious Cult: This planet still masquerades as a loyalist world, and few suspect their true motives. &lt;br /&gt;
|-&lt;br /&gt;
! 10&lt;br /&gt;
| Defiant World: This Forge World never submitted to the will of the Imperium, and has managed to keep it that way, whether through martial strength, cunning or simple isolation.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Output==&lt;br /&gt;
&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellspacing=&amp;quot;0&amp;quot; cellpadding=&amp;quot;5&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Product of Note&lt;br /&gt;
! d100&lt;br /&gt;
|- &lt;br /&gt;
| War Machines&lt;br /&gt;
| 1-15&lt;br /&gt;
|-&lt;br /&gt;
| Small Arms&lt;br /&gt;
| 16-30&lt;br /&gt;
|-&lt;br /&gt;
| Heavy Arms&lt;br /&gt;
| 31-45&lt;br /&gt;
|-&lt;br /&gt;
| Vehicles&lt;br /&gt;
| 46-60&lt;br /&gt;
|-&lt;br /&gt;
| Space Marine Arms&lt;br /&gt;
| 61-70&lt;br /&gt;
|-&lt;br /&gt;
| Servitors/Bionics&lt;br /&gt;
| 71-80&lt;br /&gt;
|-&lt;br /&gt;
| Specific Weapon Types&lt;br /&gt;
| 81-90&lt;br /&gt;
|-&lt;br /&gt;
| Abominable Intelligence&lt;br /&gt;
| 91-93&lt;br /&gt;
|-&lt;br /&gt;
| Titans&lt;br /&gt;
| 94-96&lt;br /&gt;
|-&lt;br /&gt;
| Void-Ships&lt;br /&gt;
| 97-99&lt;br /&gt;
|-&lt;br /&gt;
| Reroll on the table twice&lt;br /&gt;
| 100&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellspacing=&amp;quot;0&amp;quot; cellpadding=&amp;quot;5&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Dark Speciality&lt;br /&gt;
! d10&lt;br /&gt;
|- &lt;br /&gt;
| Possessed&lt;br /&gt;
| 1&lt;br /&gt;
|-&lt;br /&gt;
| Xenos Tech&lt;br /&gt;
| 2&lt;br /&gt;
|-&lt;br /&gt;
| Fleshwoven&lt;br /&gt;
| 3&lt;br /&gt;
|-&lt;br /&gt;
| Stolen and Defiled&lt;br /&gt;
| 4&lt;br /&gt;
|-&lt;br /&gt;
| Toxic or Radioactive&lt;br /&gt;
| 5&lt;br /&gt;
|-&lt;br /&gt;
| A.I. Designed&lt;br /&gt;
| 6&lt;br /&gt;
|-&lt;br /&gt;
| Cursed&lt;br /&gt;
| 7&lt;br /&gt;
|-&lt;br /&gt;
| Blasphemous Design&lt;br /&gt;
| 8&lt;br /&gt;
|-&lt;br /&gt;
| Enslaved Sentience&lt;br /&gt;
| 9&lt;br /&gt;
|-&lt;br /&gt;
| Reroll twice on this list&lt;br /&gt;
| 10&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Heretek Forces==&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellspacing=&amp;quot;0&amp;quot; cellpadding=&amp;quot;5&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Primary Army Composition (others still present, this is what the world is famous for)&lt;br /&gt;
! d100&lt;br /&gt;
|- &lt;br /&gt;
| Dark Skitarii: A force of augmented cultists. Reliable, but expendable. &lt;br /&gt;
| 1-25&lt;br /&gt;
|-&lt;br /&gt;
| War Machines: The Forge World maintains a selection of devastating war engines, ready to spread ruin to the enemy.&lt;br /&gt;
| 26-50&lt;br /&gt;
|-&lt;br /&gt;
| Servitor Horde: A horde of broken wretches called from the depths of the Forge World.&lt;br /&gt;
| 51-75&lt;br /&gt;
|-&lt;br /&gt;
| Elite Warriors: Genebulked beasts, skilled kill teams or augmented assassins; Whatever the flavour, they are small in number, but deadly.&lt;br /&gt;
| 76-100&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{{40k-Faction-Creation-Tables}}&lt;br /&gt;
&lt;br /&gt;
[[Category:Warhammer 40,000]]&lt;br /&gt;
[[Category:Chaos]]&lt;br /&gt;
[[Category:Creation Tables]]&lt;/div&gt;</summary>
		<author><name>2A00:23C7:F59A:AA00:F8F9:BFF4:DB29:68BB</name></author>
	</entry>
	<entry>
		<id>http://2d4chan.org/mediawiki/index.php?title=Dark_Mechanicus_Forge_World_Creation_Tables&amp;diff=165952</id>
		<title>Dark Mechanicus Forge World Creation Tables</title>
		<link rel="alternate" type="text/html" href="http://2d4chan.org/mediawiki/index.php?title=Dark_Mechanicus_Forge_World_Creation_Tables&amp;diff=165952"/>
		<updated>2020-08-17T13:03:30Z</updated>

		<summary type="html">&lt;p&gt;2A00:23C7:F59A:AA00:F8F9:BFF4:DB29:68BB: /* Fall to Heresy */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;For all your tech-heresy needs.&lt;br /&gt;
Also roll on the regular Forge World Table for further details.&lt;br /&gt;
==Forge World Type==&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellspacing=&amp;quot;0&amp;quot; cellpadding=&amp;quot;5&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Forge World Style&lt;br /&gt;
! d10&lt;br /&gt;
|- &lt;br /&gt;
| Undivided Cult: Serves the forces of Chaos as a whole (individual worshippers may still be found).&lt;br /&gt;
| 1-3&lt;br /&gt;
|-&lt;br /&gt;
| Devoted Worshippers: Serves one Chaos God or Warp Entity in particular. &lt;br /&gt;
| 4-5&lt;br /&gt;
|-&lt;br /&gt;
| Heretekal Cabal: They&#039;re here for the freedom from Mechanicus dogma. Chaos is just their best or only possible customer.&lt;br /&gt;
| 6-7&lt;br /&gt;
|-&lt;br /&gt;
| False Profits: Still Serve and Worship the Omnisiah, or at least they think they do, view &amp;quot;Loyal&amp;quot; Forge Worlds as Heathens and Fools who do not understand the true will of the machine god as they do.&lt;br /&gt;
| 8-10&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Fall to Heresy==&lt;br /&gt;
&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellspacing=&amp;quot;0&amp;quot; cellpadding=&amp;quot;5&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot; |Forged in darkness, or recent convert? Perhaps never even saw the light? (d10)&lt;br /&gt;
|- &lt;br /&gt;
! 1–5&lt;br /&gt;
| Willing Convert: This Forge World betrayed the Imperium during or since the Horus Heresy&lt;br /&gt;
|-&lt;br /&gt;
! 6-8&lt;br /&gt;
| Conquered World: Once populated by loyalist forces, this world was brought to heel, and its Priests assimilated.&lt;br /&gt;
|-&lt;br /&gt;
! 9&lt;br /&gt;
| Insidious Cult: This planet still masquerades as a loyalist world, and few suspect their true motives. &lt;br /&gt;
|-&lt;br /&gt;
! 10&lt;br /&gt;
| Defiant World: This Forge World never submitted to the will of the Imperium, and has managed to keep it that way, whether through martial strength, cunning or just isolation.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Output==&lt;br /&gt;
&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellspacing=&amp;quot;0&amp;quot; cellpadding=&amp;quot;5&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Product of Note&lt;br /&gt;
! d100&lt;br /&gt;
|- &lt;br /&gt;
| War Machines&lt;br /&gt;
| 1-15&lt;br /&gt;
|-&lt;br /&gt;
| Small Arms&lt;br /&gt;
| 16-30&lt;br /&gt;
|-&lt;br /&gt;
| Heavy Arms&lt;br /&gt;
| 31-45&lt;br /&gt;
|-&lt;br /&gt;
| Vehicles&lt;br /&gt;
| 46-60&lt;br /&gt;
|-&lt;br /&gt;
| Space Marine Arms&lt;br /&gt;
| 61-70&lt;br /&gt;
|-&lt;br /&gt;
| Servitors/Bionics&lt;br /&gt;
| 71-80&lt;br /&gt;
|-&lt;br /&gt;
| Specific Weapon Types&lt;br /&gt;
| 81-90&lt;br /&gt;
|-&lt;br /&gt;
| Abominable Intelligence&lt;br /&gt;
| 91-93&lt;br /&gt;
|-&lt;br /&gt;
| Titans&lt;br /&gt;
| 94-96&lt;br /&gt;
|-&lt;br /&gt;
| Void-Ships&lt;br /&gt;
| 97-99&lt;br /&gt;
|-&lt;br /&gt;
| Reroll on the table twice&lt;br /&gt;
| 100&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellspacing=&amp;quot;0&amp;quot; cellpadding=&amp;quot;5&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Dark Speciality&lt;br /&gt;
! d10&lt;br /&gt;
|- &lt;br /&gt;
| Possessed&lt;br /&gt;
| 1&lt;br /&gt;
|-&lt;br /&gt;
| Xenos Tech&lt;br /&gt;
| 2&lt;br /&gt;
|-&lt;br /&gt;
| Fleshwoven&lt;br /&gt;
| 3&lt;br /&gt;
|-&lt;br /&gt;
| Stolen and Defiled&lt;br /&gt;
| 4&lt;br /&gt;
|-&lt;br /&gt;
| Toxic or Radioactive&lt;br /&gt;
| 5&lt;br /&gt;
|-&lt;br /&gt;
| A.I. Designed&lt;br /&gt;
| 6&lt;br /&gt;
|-&lt;br /&gt;
| Cursed&lt;br /&gt;
| 7&lt;br /&gt;
|-&lt;br /&gt;
| Blasphemous Design&lt;br /&gt;
| 8&lt;br /&gt;
|-&lt;br /&gt;
| Enslaved Sentience&lt;br /&gt;
| 9&lt;br /&gt;
|-&lt;br /&gt;
| Reroll twice on this list&lt;br /&gt;
| 10&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Heretek Forces==&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellspacing=&amp;quot;0&amp;quot; cellpadding=&amp;quot;5&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Primary Army Composition (others still present, this is what the world is famous for)&lt;br /&gt;
! d100&lt;br /&gt;
|- &lt;br /&gt;
| Dark Skitarii: A force of augmented cultists. Reliable, but expendable. &lt;br /&gt;
| 1-25&lt;br /&gt;
|-&lt;br /&gt;
| War Machines: The Forge World maintains a selection of devastating war engines, ready to spread ruin to the enemy.&lt;br /&gt;
| 26-50&lt;br /&gt;
|-&lt;br /&gt;
| Servitor Horde: A horde of broken wretches called from the depths of the Forge World.&lt;br /&gt;
| 51-75&lt;br /&gt;
|-&lt;br /&gt;
| Elite Warriors: Genebulked beasts, skilled kill teams or augmented assassins; Whatever the flavour, they are small in number, but deadly.&lt;br /&gt;
| 76-100&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{{40k-Faction-Creation-Tables}}&lt;br /&gt;
&lt;br /&gt;
[[Category:Warhammer 40,000]]&lt;br /&gt;
[[Category:Chaos]]&lt;br /&gt;
[[Category:Creation Tables]]&lt;/div&gt;</summary>
		<author><name>2A00:23C7:F59A:AA00:F8F9:BFF4:DB29:68BB</name></author>
	</entry>
	<entry>
		<id>http://2d4chan.org/mediawiki/index.php?title=Dark_Mechanicus_Forge_World_Creation_Tables&amp;diff=165951</id>
		<title>Dark Mechanicus Forge World Creation Tables</title>
		<link rel="alternate" type="text/html" href="http://2d4chan.org/mediawiki/index.php?title=Dark_Mechanicus_Forge_World_Creation_Tables&amp;diff=165951"/>
		<updated>2020-08-17T13:02:28Z</updated>

		<summary type="html">&lt;p&gt;2A00:23C7:F59A:AA00:F8F9:BFF4:DB29:68BB: /* Forge World Type */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;For all your tech-heresy needs.&lt;br /&gt;
Also roll on the regular Forge World Table for further details.&lt;br /&gt;
==Forge World Type==&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellspacing=&amp;quot;0&amp;quot; cellpadding=&amp;quot;5&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Forge World Style&lt;br /&gt;
! d10&lt;br /&gt;
|- &lt;br /&gt;
| Undivided Cult: Serves the forces of Chaos as a whole (individual worshippers may still be found).&lt;br /&gt;
| 1-3&lt;br /&gt;
|-&lt;br /&gt;
| Devoted Worshippers: Serves one Chaos God or Warp Entity in particular. &lt;br /&gt;
| 4-5&lt;br /&gt;
|-&lt;br /&gt;
| Heretekal Cabal: They&#039;re here for the freedom from Mechanicus dogma. Chaos is just their best or only possible customer.&lt;br /&gt;
| 6-7&lt;br /&gt;
|-&lt;br /&gt;
| False Profits: Still Serve and Worship the Omnisiah, or at least they think they do, view &amp;quot;Loyal&amp;quot; Forge Worlds as Heathens and Fools who do not understand the true will of the machine god as they do.&lt;br /&gt;
| 8-10&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Fall to Heresy==&lt;br /&gt;
&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellspacing=&amp;quot;0&amp;quot; cellpadding=&amp;quot;5&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot; |Forged in darkness, or recent convert? Perhaps never even saw the light? (d10)&lt;br /&gt;
|- &lt;br /&gt;
! 1–5&lt;br /&gt;
| Willing Convert: This Forge World betrayed the Imperium during or since the Horus Heresy&lt;br /&gt;
|-&lt;br /&gt;
! 6-8&lt;br /&gt;
| Conquered World: Once populated by loyalist forces, this world was brought to heel, and its Priests replaced.&lt;br /&gt;
|-&lt;br /&gt;
! 9&lt;br /&gt;
| Insidious Cult: This planet still masquerades as a loyalist world, and few suspect their true motives. &lt;br /&gt;
|-&lt;br /&gt;
! 10&lt;br /&gt;
| Defiant World: This Forge World never submitted to the will of the Imperium, and has managed to keep it that way, whether through martial strength, cunning or just isolation.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Output==&lt;br /&gt;
&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellspacing=&amp;quot;0&amp;quot; cellpadding=&amp;quot;5&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Product of Note&lt;br /&gt;
! d100&lt;br /&gt;
|- &lt;br /&gt;
| War Machines&lt;br /&gt;
| 1-15&lt;br /&gt;
|-&lt;br /&gt;
| Small Arms&lt;br /&gt;
| 16-30&lt;br /&gt;
|-&lt;br /&gt;
| Heavy Arms&lt;br /&gt;
| 31-45&lt;br /&gt;
|-&lt;br /&gt;
| Vehicles&lt;br /&gt;
| 46-60&lt;br /&gt;
|-&lt;br /&gt;
| Space Marine Arms&lt;br /&gt;
| 61-70&lt;br /&gt;
|-&lt;br /&gt;
| Servitors/Bionics&lt;br /&gt;
| 71-80&lt;br /&gt;
|-&lt;br /&gt;
| Specific Weapon Types&lt;br /&gt;
| 81-90&lt;br /&gt;
|-&lt;br /&gt;
| Abominable Intelligence&lt;br /&gt;
| 91-93&lt;br /&gt;
|-&lt;br /&gt;
| Titans&lt;br /&gt;
| 94-96&lt;br /&gt;
|-&lt;br /&gt;
| Void-Ships&lt;br /&gt;
| 97-99&lt;br /&gt;
|-&lt;br /&gt;
| Reroll on the table twice&lt;br /&gt;
| 100&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellspacing=&amp;quot;0&amp;quot; cellpadding=&amp;quot;5&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Dark Speciality&lt;br /&gt;
! d10&lt;br /&gt;
|- &lt;br /&gt;
| Possessed&lt;br /&gt;
| 1&lt;br /&gt;
|-&lt;br /&gt;
| Xenos Tech&lt;br /&gt;
| 2&lt;br /&gt;
|-&lt;br /&gt;
| Fleshwoven&lt;br /&gt;
| 3&lt;br /&gt;
|-&lt;br /&gt;
| Stolen and Defiled&lt;br /&gt;
| 4&lt;br /&gt;
|-&lt;br /&gt;
| Toxic or Radioactive&lt;br /&gt;
| 5&lt;br /&gt;
|-&lt;br /&gt;
| A.I. Designed&lt;br /&gt;
| 6&lt;br /&gt;
|-&lt;br /&gt;
| Cursed&lt;br /&gt;
| 7&lt;br /&gt;
|-&lt;br /&gt;
| Blasphemous Design&lt;br /&gt;
| 8&lt;br /&gt;
|-&lt;br /&gt;
| Enslaved Sentience&lt;br /&gt;
| 9&lt;br /&gt;
|-&lt;br /&gt;
| Reroll twice on this list&lt;br /&gt;
| 10&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Heretek Forces==&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellspacing=&amp;quot;0&amp;quot; cellpadding=&amp;quot;5&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Primary Army Composition (others still present, this is what the world is famous for)&lt;br /&gt;
! d100&lt;br /&gt;
|- &lt;br /&gt;
| Dark Skitarii: A force of augmented cultists. Reliable, but expendable. &lt;br /&gt;
| 1-25&lt;br /&gt;
|-&lt;br /&gt;
| War Machines: The Forge World maintains a selection of devastating war engines, ready to spread ruin to the enemy.&lt;br /&gt;
| 26-50&lt;br /&gt;
|-&lt;br /&gt;
| Servitor Horde: A horde of broken wretches called from the depths of the Forge World.&lt;br /&gt;
| 51-75&lt;br /&gt;
|-&lt;br /&gt;
| Elite Warriors: Genebulked beasts, skilled kill teams or augmented assassins; Whatever the flavour, they are small in number, but deadly.&lt;br /&gt;
| 76-100&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{{40k-Faction-Creation-Tables}}&lt;br /&gt;
&lt;br /&gt;
[[Category:Warhammer 40,000]]&lt;br /&gt;
[[Category:Chaos]]&lt;br /&gt;
[[Category:Creation Tables]]&lt;/div&gt;</summary>
		<author><name>2A00:23C7:F59A:AA00:F8F9:BFF4:DB29:68BB</name></author>
	</entry>
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