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		<id>http://2d4chan.org/mediawiki/index.php?title=Eversor&amp;diff=203463</id>
		<title>Eversor</title>
		<link rel="alternate" type="text/html" href="http://2d4chan.org/mediawiki/index.php?title=Eversor&amp;diff=203463"/>
		<updated>2020-05-10T15:17:57Z</updated>

		<summary type="html">&lt;p&gt;2A02:120B:2C32:D310:11E0:5FE8:D55D:C15B: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[Image:Eversor CUNT PUNT.png|thumb|350px|right|WRYYYY (don’t worry, she liked it)]]&lt;br /&gt;
{{Topquote|Fear me, for I am your apocalypse|Eversor Temple Mondus Executus}}&lt;br /&gt;
{{Topquote|I am no man, I am dynamite.|Friedrich Nietzsche}}&lt;br /&gt;
&#039;&#039;&#039;Eversors&#039;&#039;&#039; (Latin: &amp;quot;destroyer&amp;quot;. Truth in advertising, oh &#039;&#039;yeah&#039;&#039;) are one of the varieties of [[Assassin|assassin]] utilised by the [[Officio Assassinorum]] in the [[Warhammer 40k]] universe. They are psychotic nutters implanted with extensive cybernetics and drugged up to the eyeballs on military grade bath salts then put to cold sleep, only warmed up and awake during missions, making them near-perfect killing machines. While the Eversor would theoretically be bad as an &amp;quot;assassin&amp;quot; with his nonexistent stealth skills, he compensates with his [[Murder|nonexistent witnesses]]. The official purpose of Eversors is when taking out just the high value target isn&#039;t enough and everyone around the target needs to die along with the Eversor, namely cults like Chaos and Genestealers where even the survival of one member can cause a revival of the cult.&lt;br /&gt;
&lt;br /&gt;
On /tg/, Eversor assassins are known for their tendency to smash through walls and scream &amp;quot;WRYYYYY&amp;quot;, shamelessly ripping off both the Kool-Aid man and [[Jojo&#039;s Bizarre Adventure|Dio Brando]], before slaughtering everything unfortunate enough to be in the room. Think &amp;quot;Chelios&amp;quot; from the Crank Films + Unlimited Adrenaline, this guy 360 noscopes everyone despite not having a Rifle and is pretty much batshit crazy with rage.&lt;br /&gt;
&lt;br /&gt;
Oh, and the Assassinorum has one that they&#039;ve been training and sending out since the Heresy, which they don&#039;t so much give a specific target but send into a region of space and let them kill until it eventually stops. Apparently, not even power armor can save you from these lunatics.  &lt;br /&gt;
&lt;br /&gt;
==Overview==&lt;br /&gt;
As a short summary of the Eversor, think of your neighborhood drug-addict and/or serial killer, give him a chainsaw, a storm-bolter, power fists, and power armor. And just for extra insurance, strap a nuke to his back. Then inject him full of morphine, meth, and whatever else you can find into him in quantities that could kill a horse, hypnotize him to kill &amp;lt;s&amp;gt;anyone&amp;lt;/s&amp;gt; everyone and everything he sees, and put him in stasis until you need him. That&#039;s a good idea of what an Eversor is. Any and every time an Eversor shows up it means that shit will hit the fan, in fact it will hit the fan so hard that the fan flies off its socket and decapitates the [[Tau|weeaboo communist]] that&#039;s waiting outside.&lt;br /&gt;
&lt;br /&gt;
All Imperial Assassins are augmented to some degree or another, usually to increase agility and reaction times at the very least. However Eversors undergo a more rigorous regime of physical augmentation and organ implantation, representing the fact that they are intended to be one-man strike teams rather than elegant instruments of death. The processes used to make an Eversor are long and arduous, and much like Astartes they typically require the candidates to start their initiation at a young age. Though exactly how necessary that candidates be young may be up for debate, as &#039;&#039;Esad Wire&#039;&#039; made the transition from the Venenum Temple to the Eversor temple well after he was an established veteran in M32. Though it could feasibly said that processes changed over time so that youth became necessary, or that Assassins from other Temples already have the groundwork in place to make the transition more easily.&lt;br /&gt;
&lt;br /&gt;
In any case, the additional augmentations unique to the Eversor Assassins are as follows:&lt;br /&gt;
*&#039;&#039;&#039;Endoskeletal Restructuring:&#039;&#039;&#039; This supposedly increases stamina and aerobic performance, allowing them to fight well past human limitations. While this sounds iffy at first glance, the skeleton does play a huge role in homeostasis both in the manufacture of blood cells (for aerobic circulation) and the distribution of calcium and other nutrients to body tissues. Meaning that a restructure of the skeleton could certainly have a big impact on stamina if performed correctly, &#039;&#039;especially&#039;&#039; if you are going to upset the body&#039;s natural chemical balance later by adding more organs and stimms. Part of the limitations on human strength are that the limit is hit when the nerves tell the body the skeletal structure cannot contain the amount of force required, nor the stress the tendons take out in their attachment to the bone. When you hear about stuff like housewives lifting an overturned pickup off their child its because the amount of adrenaline and instinct has shut their bodies&#039; natural limitations to &amp;quot;Oh shit this stress is going to shear my tendons right off the bone and cause massive muscle tears, permanently injuring me&amp;quot; off temporarily. By strengthening the skeletons and its ability to maintain the attachment of the tendons to the bone, thereby giving the muscles extreme leverage, the amount of force exerted by the body (through acceleration, deceleration/impact, lifting, other kinds of explosive motions) could be greatly upped safely. Coupling this with the drugs given to the Eversor actively disabling their not-destroying-themselves safety &amp;quot;off&amp;quot; switch, it allows the strength factor of an Eversor to compete with that of the metahumans of the setting, despite a more compact frame.&lt;br /&gt;
*&#039;&#039;&#039;Muscular Hypertrophy:&#039;&#039;&#039; Increasing muscle mass through stimulation of tissues. Whether this is done electrically, chemically (steroids), or simply by training a lot, Eversor assassins will have more muscle tissue than normal, creating a corresponding increase in strength.&lt;br /&gt;
*&#039;&#039;&#039;Secondary Heart:&#039;&#039;&#039; much like Astartes, Eversors have two hearts, meaning they can really push themselves beyond human limits of endurance and adds to their survivability if they happen to lose one to trauma.&lt;br /&gt;
*&#039;&#039;&#039;Lobo Chips &amp;amp; Cortex Upgrades&#039;&#039;&#039; brain implants that alter an Eversor&#039;s state of mind, elevating hatred of the enemy to magnificent states of unadulterated rage and determination, meaning that if you are the target of an Eversor then they will spend every thinking moment of their existence hunting you down and killing you dead. The cortex upgrades also allow the Eversor to manage their metabolisms themselves.&lt;br /&gt;
*&#039;&#039;&#039;Adrenal Ducts:&#039;&#039;&#039; Naturally, Eversor assassins have more adrenal glands than the average person, meaning their fight &amp;lt;s&amp;gt;or flight&amp;lt;/s&amp;gt; response is increased, so their reaction times are much improved. Adrenaline also improves higher brain functions; while in universe this allows them to perform complex mental tasks in short timespans, realistically adrenaline does improve long term memory and recall so this is certainly feasible if they have all the information they require hypnotically implanted beforehand.&lt;br /&gt;
*&#039;&#039;&#039;Counter Glands:&#039;&#039;&#039; several of the other upgrades, plus the cocktail of stimms that the Eversor imbibes combine to create fatal or debilitating side effects, and need to be managed. Therefore Eversors are implanted with detox glands simply to maintain their own physiology without crashing.&lt;br /&gt;
*&#039;&#039;&#039;Terminus Gland:&#039;&#039;&#039; Last but not least, this insane cocktail of drugs masquerading as a living being is implanted with a specialized organ. At the moment the body suffers terminal damage, the gland releases a new drug into the Eversor&#039;s body that renders the blood both acidic and combustible, meaning the Eversor &#039;&#039;explodes&#039;&#039; when you kill it. So even if you do gain the upper hand and kill it, an Eversor has the last laugh. A jittery, overly loud and creepy as fuck laugh.&lt;br /&gt;
&lt;br /&gt;
This is all on top of the additional combat stimms that flood the Eversor&#039;s body whenever they need from their auto-injectors as part of their standard wargear. Allowing them to rapidly coagulate wounds, increase their metabolisms, super-caffeinate their brains to remove fatigue or simply add in some Berserker-Slaught to give them one aggressive push.&lt;br /&gt;
&lt;br /&gt;
Put together means that Eversors constantly live in a state of metabolic agitation and [[Rage]], meaning that the only way to safely transport them without their bodies breaking down or them deciding that they need to murder everybody is to keep them in suspended animation until you actually require their services. Meaning their lives are spent in short bursts of pure carnage when they aren&#039;t sleeping between missions.&lt;br /&gt;
&lt;br /&gt;
Implants and drugs combined, this &#039;&#039;empirically makes the Eversor the most 40K thing in 40K,&#039;&#039; closely followed by the skull-faced patron saint of always being angry, Chaplain [[Lemartes]]. It is a superhuman zealot barely held together with drugs, fueled by rage, wearing a skull helmet, and it fucking explodes when you kill it. We &#039;&#039;FUCKING&#039;&#039; DARE YOU to think of something that better embodies all that is Warhammer 40,000.&lt;br /&gt;
&lt;br /&gt;
==On the Tabletop==&lt;br /&gt;
On the tabletop, Eversor assassins began life as near-invincible monstrosities; Melta Bombs made them the only assassin that could really threaten vehicles, while their combat drugs gave them the ability to do a triple-length charge or even not die until the end of the turn regardless of damage. The Neuro-Gauntlet&#039;s original incarnation halved the entire stat line of anything it wounded, including their remaining wounds, leading to combat best summarised as &amp;quot;oh hello Abaddon&amp;quot; *splat* &amp;quot;hello guardsman&amp;quot; *splat* &amp;quot;hello Grot.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
These days, they are of debatable usefulness. With a lucky roll, they can cause incredible damage on a charge, but because of this the enemy tends to [[DISTRACTION CARNIFEX|concentrate quite heavily on shooting the screaming rage-junkies before they have a chance to kill everything]]. If you&#039;re in a large battle, consider using one as a distraction. If the enemy kills it before it can do its thing, they&#039;ve not been shooting at your other units with several heavy-hitters; if it gets into combat, enjoy rolling the most dice for a single model you&#039;ll probably ever roll. Just remember to use it to justify its points cost - whatever it does, it&#039;s an expensive piece that probably won&#039;t see the end of the battle.&lt;br /&gt;
&lt;br /&gt;
The assassins have all got rapey statlines, and the Eversor is no different:&lt;br /&gt;
&lt;br /&gt;
WS8 BS8 S4 T4 W3 I7 A4 Ld10&lt;br /&gt;
&lt;br /&gt;
He gets the standard Infiltrate, Fearless, Move Through Cover, No Escape (-2 to enemy Look out, sir! attempts) and Lightning Reflexes (4++ and no penalty to I for charging through terrain) all other Assassins get. His standard wargear are a Power Sword (to be used along with his Executioner Pistol for that extra attack in CC) and Melta bombs in case he encounters MC or vehicles (against monstrous creatures he may get more mileage from using his other wargear but it is an amazing knockout punch against MC).&lt;br /&gt;
&lt;br /&gt;
Now what sets him apart are his unique wargear.&lt;br /&gt;
&lt;br /&gt;
First, he has Furious Charge so he&#039;s S5 (and AP3 with Power Sword) on the charge. He also has Feel No Pain, meaning he is less vulnerable to small arms fire next to some of the other assassins. Which makes sense given its horde-shredding duty.&lt;br /&gt;
&lt;br /&gt;
His sentinel array grants him the fast shot special rule (he can fire his Executioner Pistol 4 times), and lets him overwatch at full BS (So he hits on 2s and if he rolls 1s, re-rolls and hits on 4+). Also, he can fire his Executioner Pistol&#039;s parts in any combo, but if your Eversor is getting assaulted, you&#039;ve fucked up royally. Though don&#039;t forget it if it ever happens, taking out enough of a squad to cause a failed charge is often the difference between survival and death with lone operatives.&lt;br /&gt;
&lt;br /&gt;
His Frenzon allows him to charge 3D6, and grants him 3 extra attacks on the charge. So, yes. A potential 18&amp;quot; charge range, and 8 S5 attacks on the charge. &lt;br /&gt;
&lt;br /&gt;
Next is the Bio-meltdown. If he dies, all units in D6&amp;quot; take a S5 hit. So even if the enemy gangs up on him in CC, he still gets the last laugh.&lt;br /&gt;
&lt;br /&gt;
Next is his actual Executioner Pistol. The first part is a classic Bolt Pistol while the other is the Needle Pistol which has Poison, but sadly no AP. So he can choose between shooting some average mooks or putting a high-toughness opponent in his place. &lt;br /&gt;
&lt;br /&gt;
Finally, there&#039;s his Neuro Gauntlet. A weapon which is only S:User AP-, but is Fleshbane and Shred, just in case you happened to roll a 1. Used if you&#039;re up against a horde and want to go for quantity over quality of the Power Sword, or if the enemy has a 2+ or a good invulnerable save and you want to watch them try and tank saves.&lt;br /&gt;
&lt;br /&gt;
Overall the Eversor is perhaps the most versatile of the four assassins. It can mow down hordes and MEQ&#039;s without too much trouble with FC and AP3 (though he can get AP3 the Gauntlet is perhaps the better option against low armour units as quantity will probably be better than quality against Armour 6+/5+). With its four shot pistol with a mixture of poison/bolt ammunition he has reasonable ranged capabilities. Can hurt vehicles and Monstrous creatures with Melta bombs and Fleshbane attacks. While also being capable of giving 2+ save and high invulnerable save opponents reasonable trouble (there is only so many saves you can make when you are throwing out 8 attacks that will almost always hit on 3&#039;s and with each hit having virtually guaranteed wounds), with this in mind the Eversor is for just plain killing but given how badly Assault has been nerfed over the past 2 Editions, placement during Infiltration is key, otherwise a 4++ and T4 isn&#039;t going to save you. He can go down to 1 turn of boltgun fire (average of 18 boltgun shots at BS4, or 36 lasgun shots at BS3 will down him), unless of course you manage to get lucky with his invul save and Feel No Pain and tank them all. So keep him out of line of sight, and make use of that triple charge range to get stuck in. Another potion is to outflank him as there will be no danger of him getting shot down due to charging as soon as he comes on, just watch out for reserve rolls and entering from a random board edge.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;s&amp;gt;Now that any Armies of the Imperium are allies with each other, this guy in a Drop Pod is just... disgusting.&amp;lt;/s&amp;gt; The 7th Edition FAQ Draft put the kibosh on Battle Brothers starting the game in allied transports. Oh well, time for you to actually get creative with deployment and infiltration rather than abusing allies.  THE FAQs from GW are all marked as drafts work in progress, so most TO&#039;s are not using them yet.&lt;br /&gt;
&lt;br /&gt;
===8th Edition===&lt;br /&gt;
{| class=wikitable&lt;br /&gt;
! || Pts/PL || M || WS || BS || S || T || W || A || Ld || Sv&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Eversor Assassin:&#039;&#039;&#039; || 95/5 || 7&amp;quot; || 2+ || 2+ || 4 || 4 || 6 || 6 || 9 || 6+/4++&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
Yeah baby, this guy&#039;s almost 50% cheaper than he used to be! Coming with the same Lightning Reflexes ability that gives him a 4++, the Eversor&#039;s still a versatile assassin who benefits from the new 8th Edition mechanics. For starters, he can charge the turn he reveals himself from concealment (basically infiltrate/outflank by a new name), and he charges 3D6 as well thanks to his &#039;&#039;Frenzon&#039;&#039; ability. Said ability also gives him 2 extra attacks when he charges in the proceeding fight phase. Finally, that one rule you know and love is back! When he is reduced to 0 wounds he undergoes a &#039;&#039;Bio-meltdown!&#039;&#039;, where you roll a D6 for each enemy unit within 6&amp;quot; of him when he goes down. On a 4+, they suffer D3 mortal wounds.&lt;br /&gt;
&lt;br /&gt;
For starters he has Melta Bombs (a S8 AP-4 grenade which re-rolls all failed wound rolls when targeting {{W40kKeyword|VEHICLES}}), and a Power Sword (S:User AP-3). His Executioner Pistol is a 12&amp;quot; S4 AP-1 D D1 Pistol 4 that re-rolls all failed wound rolls against {{W40kKeyword|INFANTRY}}. Did I mention he re-rolls all failed hit rolls when he fires Overwatch? I mean that&#039;s interesting but if your Eversor&#039;s getting charged instead of charging you&#039;ve royally fucked up.   His Neuro Gauntlet is also amazing, being a S+1 AP-1 D D1 Melee weapon which straight up re-rolls all failed wounds.&lt;br /&gt;
&lt;br /&gt;
As with all assassins, he got cheaper while basically staying the same as last edition.&lt;br /&gt;
&lt;br /&gt;
With the March 2019 White Dwarf, he&#039;s got some new tricks available to him thanks to the Officio Assassinorum mini-dex. First, [[Rape|he can now make an extra attack for every model that he kills in Close Combat]] (naturally, these exploding attacks can&#039;t themselves generate new attacks). Next, he can now consolidate 6&amp;quot; instead of the usual 3&amp;quot;, making him able to force a close enemy unit to fall back and prevent them from shooting! The mini-dex also gave him some unique stratagems to use; he can pay 1CP to shrug any non-mortal wound on a 4+ for a phase, or pay 1CP to fight again at the end of the fight phase with a 50/50 chance of taking a mortal wound afterward ([[Games Workshop|and that&#039;s why the first stratagem doesn&#039;t let you shrug mortal wounds]]).&lt;br /&gt;
&lt;br /&gt;
==The Eversor&#039;s dynamic entry==&lt;br /&gt;
[[Image:LCB Eversor badend.jpg|Dynamic entry in action.|thumb|right|150px]]&lt;br /&gt;
1. [http://youtu.be/nBeUGqeYsQg?t=9s Scream: Oh yeah! While destroying point of entry.]&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
2. Commence Pelvic thrust&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
3. [https://www.youtube.com/watch?v=ZOqNRGhlH-4 Wryyyyyy...]&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
4. Kill...KIIIIIILLLLL!!!!!!&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
5. ?????&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
6. [[Profit]]!&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
N.B: If nearby when said events are happening, say your prayers tough guy, as your skull be be beaten with your own ass and pierced by the heavens.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{Story}}&lt;br /&gt;
==Kýrie Eléison==&lt;br /&gt;
&#039;&#039;&#039;Chapter One&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Sick. The Officio Assassinorum drone always felt sick whenever he entered ‘the hive’. A long catwalk suspended in the middle of a cavernous hexagonal hall, the putrid green glow of endless status monitors and stasis tubes radiated an aura of death and decay. Not so unfitting for the legendary storage vaults of the Eversor Temple.&lt;br /&gt;
&lt;br /&gt;
Despite his many trips to the hive, Nicolas Gilbo could never suppress the shiver in his spine that always snuck up on him when he least expected it.  Shaking off his unease, he moved slowly to monitor station #4432 to finish the rites of rearming and release. He stared up into the face of death, suspended in a foetal position within its fluid tomb. The irony was not lost on him. A skeletal, barely human husk gazed vacantly back at him, its augmentics continually twitching despite being comatose. Out of curiosity, he flipped through this unit’s combat history. Unit service life three years. Number of sorties, two hundred and sixty. Estimated enemy casualties inflicted, eight thousand five hundred and twelve, half of those from a planetary governor’s dirigible brought down in the center of Falchion hive. &lt;br /&gt;
&lt;br /&gt;
Biological age, twelve standard years. &lt;br /&gt;
&lt;br /&gt;
But it was the list of wounds sustained in action that horrified him the most.&lt;br /&gt;
&lt;br /&gt;
T3-T9 thoracic vertebrae shattered from an Ork Warboss, left arm amputated after close combat with World Eater Champion, fifty seven separate stubber and lasgun wounds. Three cardiac arrests and automated restarts, and it didn’t stop there. By the Emperor, what did it take to kill one of these things? With great trepidation, Gilbo keyed through the unit’s start up routine and assigned unit #4432 its next mission. &lt;br /&gt;
&lt;br /&gt;
“What kind of dreams does a monster like you have?” Gilbo wondered.&lt;br /&gt;
&lt;br /&gt;
==Gallery==&lt;br /&gt;
&amp;lt;gallery&amp;gt;&lt;br /&gt;
Image:FFFFFFF.jpg| Someone has a case of the Mondays.&lt;br /&gt;
Image:Eversor teaparty.jpg|Eversor Assassins are also known for appearing doing peaceful things, because that&#039;s &amp;quot;funny&amp;quot;.&lt;br /&gt;
Image:Wryyyversor.jpg|This is a sketch, a more detailed picture would show the Eversor on top of a mound of corpses.&lt;br /&gt;
Image:Eversor female.jpg| Nothing is sacred, especially when made [[PROMOTIONS|fappable]].&lt;br /&gt;
Image:1207366449886.png‎|WRYYY!&lt;br /&gt;
Image:GET_IN_THE_BRONCO.png| Turn signals are for &#039;&#039;pussies&#039;&#039;.&lt;br /&gt;
Image:Eversor1.jpg|The last thing you will ever see, heretic.&lt;br /&gt;
Image:FemaleEversor.jpg|Just as capable as their male counterpart, especially on their period. &lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==See Also==&lt;br /&gt;
* [[Core of Brutality]]&lt;br /&gt;
* [[Praise the Emperor]], in which we see into the mind of an Eversor assassin.&lt;br /&gt;
* [https://www.youtube.com/watch?v=pywjdJ7P-7o&amp;amp;feature=gp-n-y&amp;amp;google_comment_id=z121drpitzyber0nr22bjd0rgojscrbx004 Eversor Assassin in action]&lt;br /&gt;
* [https://www.youtube.com/watch?v=bK95lWHl7js Eversor`s day off]&lt;br /&gt;
* [https://www.youtube.com/watch?v=Jiizfl9exHM This song sums pretty much everything seen and linked above]&lt;br /&gt;
* [https://www.youtube.com/watch?v=WUhOnX8qt3I One shudders to imagine what inhuman thoughts lie behind that mask...] This can be considered pretty much canon. Eversors are high on narcotics and are constantly bombarded by religious hymnals. Just imagine it has more skulls and gothic architecture.&lt;br /&gt;
{{Inquisition}}&lt;br /&gt;
{{Template:Imperium}}&lt;br /&gt;
[[Category:Stories/Warhammer 40,000]]&lt;/div&gt;</summary>
		<author><name>2A02:120B:2C32:D310:11E0:5FE8:D55D:C15B</name></author>
	</entry>
	<entry>
		<id>http://2d4chan.org/mediawiki/index.php?title=Eversor&amp;diff=203462</id>
		<title>Eversor</title>
		<link rel="alternate" type="text/html" href="http://2d4chan.org/mediawiki/index.php?title=Eversor&amp;diff=203462"/>
		<updated>2020-05-10T15:17:21Z</updated>

		<summary type="html">&lt;p&gt;2A02:120B:2C32:D310:11E0:5FE8:D55D:C15B: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[Image:Eversor CUNT PUNT.png|thumb|350px|right|WRYYYY (don’t worry, she liked it)]]&lt;br /&gt;
{{Topquote|Fear me, for I am your apocalypse|Eversor Temple Mondus Executus}}&lt;br /&gt;
{{Topquote|I am no man, I am dynamite.|Friedrich Nietzsche, though it is not to be taken metaphorically in this case.}}&lt;br /&gt;
&#039;&#039;&#039;Eversors&#039;&#039;&#039; (Latin: &amp;quot;destroyer&amp;quot;. Truth in advertising, oh &#039;&#039;yeah&#039;&#039;) are one of the varieties of [[Assassin|assassin]] utilised by the [[Officio Assassinorum]] in the [[Warhammer 40k]] universe. They are psychotic nutters implanted with extensive cybernetics and drugged up to the eyeballs on military grade bath salts then put to cold sleep, only warmed up and awake during missions, making them near-perfect killing machines. While the Eversor would theoretically be bad as an &amp;quot;assassin&amp;quot; with his nonexistent stealth skills, he compensates with his [[Murder|nonexistent witnesses]]. The official purpose of Eversors is when taking out just the high value target isn&#039;t enough and everyone around the target needs to die along with the Eversor, namely cults like Chaos and Genestealers where even the survival of one member can cause a revival of the cult.&lt;br /&gt;
&lt;br /&gt;
On /tg/, Eversor assassins are known for their tendency to smash through walls and scream &amp;quot;WRYYYYY&amp;quot;, shamelessly ripping off both the Kool-Aid man and [[Jojo&#039;s Bizarre Adventure|Dio Brando]], before slaughtering everything unfortunate enough to be in the room. Think &amp;quot;Chelios&amp;quot; from the Crank Films + Unlimited Adrenaline, this guy 360 noscopes everyone despite not having a Rifle and is pretty much batshit crazy with rage.&lt;br /&gt;
&lt;br /&gt;
Oh, and the Assassinorum has one that they&#039;ve been training and sending out since the Heresy, which they don&#039;t so much give a specific target but send into a region of space and let them kill until it eventually stops. Apparently, not even power armor can save you from these lunatics.  &lt;br /&gt;
&lt;br /&gt;
==Overview==&lt;br /&gt;
As a short summary of the Eversor, think of your neighborhood drug-addict and/or serial killer, give him a chainsaw, a storm-bolter, power fists, and power armor. And just for extra insurance, strap a nuke to his back. Then inject him full of morphine, meth, and whatever else you can find into him in quantities that could kill a horse, hypnotize him to kill &amp;lt;s&amp;gt;anyone&amp;lt;/s&amp;gt; everyone and everything he sees, and put him in stasis until you need him. That&#039;s a good idea of what an Eversor is. Any and every time an Eversor shows up it means that shit will hit the fan, in fact it will hit the fan so hard that the fan flies off its socket and decapitates the [[Tau|weeaboo communist]] that&#039;s waiting outside.&lt;br /&gt;
&lt;br /&gt;
All Imperial Assassins are augmented to some degree or another, usually to increase agility and reaction times at the very least. However Eversors undergo a more rigorous regime of physical augmentation and organ implantation, representing the fact that they are intended to be one-man strike teams rather than elegant instruments of death. The processes used to make an Eversor are long and arduous, and much like Astartes they typically require the candidates to start their initiation at a young age. Though exactly how necessary that candidates be young may be up for debate, as &#039;&#039;Esad Wire&#039;&#039; made the transition from the Venenum Temple to the Eversor temple well after he was an established veteran in M32. Though it could feasibly said that processes changed over time so that youth became necessary, or that Assassins from other Temples already have the groundwork in place to make the transition more easily.&lt;br /&gt;
&lt;br /&gt;
In any case, the additional augmentations unique to the Eversor Assassins are as follows:&lt;br /&gt;
*&#039;&#039;&#039;Endoskeletal Restructuring:&#039;&#039;&#039; This supposedly increases stamina and aerobic performance, allowing them to fight well past human limitations. While this sounds iffy at first glance, the skeleton does play a huge role in homeostasis both in the manufacture of blood cells (for aerobic circulation) and the distribution of calcium and other nutrients to body tissues. Meaning that a restructure of the skeleton could certainly have a big impact on stamina if performed correctly, &#039;&#039;especially&#039;&#039; if you are going to upset the body&#039;s natural chemical balance later by adding more organs and stimms. Part of the limitations on human strength are that the limit is hit when the nerves tell the body the skeletal structure cannot contain the amount of force required, nor the stress the tendons take out in their attachment to the bone. When you hear about stuff like housewives lifting an overturned pickup off their child its because the amount of adrenaline and instinct has shut their bodies&#039; natural limitations to &amp;quot;Oh shit this stress is going to shear my tendons right off the bone and cause massive muscle tears, permanently injuring me&amp;quot; off temporarily. By strengthening the skeletons and its ability to maintain the attachment of the tendons to the bone, thereby giving the muscles extreme leverage, the amount of force exerted by the body (through acceleration, deceleration/impact, lifting, other kinds of explosive motions) could be greatly upped safely. Coupling this with the drugs given to the Eversor actively disabling their not-destroying-themselves safety &amp;quot;off&amp;quot; switch, it allows the strength factor of an Eversor to compete with that of the metahumans of the setting, despite a more compact frame.&lt;br /&gt;
*&#039;&#039;&#039;Muscular Hypertrophy:&#039;&#039;&#039; Increasing muscle mass through stimulation of tissues. Whether this is done electrically, chemically (steroids), or simply by training a lot, Eversor assassins will have more muscle tissue than normal, creating a corresponding increase in strength.&lt;br /&gt;
*&#039;&#039;&#039;Secondary Heart:&#039;&#039;&#039; much like Astartes, Eversors have two hearts, meaning they can really push themselves beyond human limits of endurance and adds to their survivability if they happen to lose one to trauma.&lt;br /&gt;
*&#039;&#039;&#039;Lobo Chips &amp;amp; Cortex Upgrades&#039;&#039;&#039; brain implants that alter an Eversor&#039;s state of mind, elevating hatred of the enemy to magnificent states of unadulterated rage and determination, meaning that if you are the target of an Eversor then they will spend every thinking moment of their existence hunting you down and killing you dead. The cortex upgrades also allow the Eversor to manage their metabolisms themselves.&lt;br /&gt;
*&#039;&#039;&#039;Adrenal Ducts:&#039;&#039;&#039; Naturally, Eversor assassins have more adrenal glands than the average person, meaning their fight &amp;lt;s&amp;gt;or flight&amp;lt;/s&amp;gt; response is increased, so their reaction times are much improved. Adrenaline also improves higher brain functions; while in universe this allows them to perform complex mental tasks in short timespans, realistically adrenaline does improve long term memory and recall so this is certainly feasible if they have all the information they require hypnotically implanted beforehand.&lt;br /&gt;
*&#039;&#039;&#039;Counter Glands:&#039;&#039;&#039; several of the other upgrades, plus the cocktail of stimms that the Eversor imbibes combine to create fatal or debilitating side effects, and need to be managed. Therefore Eversors are implanted with detox glands simply to maintain their own physiology without crashing.&lt;br /&gt;
*&#039;&#039;&#039;Terminus Gland:&#039;&#039;&#039; Last but not least, this insane cocktail of drugs masquerading as a living being is implanted with a specialized organ. At the moment the body suffers terminal damage, the gland releases a new drug into the Eversor&#039;s body that renders the blood both acidic and combustible, meaning the Eversor &#039;&#039;explodes&#039;&#039; when you kill it. So even if you do gain the upper hand and kill it, an Eversor has the last laugh. A jittery, overly loud and creepy as fuck laugh.&lt;br /&gt;
&lt;br /&gt;
This is all on top of the additional combat stimms that flood the Eversor&#039;s body whenever they need from their auto-injectors as part of their standard wargear. Allowing them to rapidly coagulate wounds, increase their metabolisms, super-caffeinate their brains to remove fatigue or simply add in some Berserker-Slaught to give them one aggressive push.&lt;br /&gt;
&lt;br /&gt;
Put together means that Eversors constantly live in a state of metabolic agitation and [[Rage]], meaning that the only way to safely transport them without their bodies breaking down or them deciding that they need to murder everybody is to keep them in suspended animation until you actually require their services. Meaning their lives are spent in short bursts of pure carnage when they aren&#039;t sleeping between missions.&lt;br /&gt;
&lt;br /&gt;
Implants and drugs combined, this &#039;&#039;empirically makes the Eversor the most 40K thing in 40K,&#039;&#039; closely followed by the skull-faced patron saint of always being angry, Chaplain [[Lemartes]]. It is a superhuman zealot barely held together with drugs, fueled by rage, wearing a skull helmet, and it fucking explodes when you kill it. We &#039;&#039;FUCKING&#039;&#039; DARE YOU to think of something that better embodies all that is Warhammer 40,000.&lt;br /&gt;
&lt;br /&gt;
==On the Tabletop==&lt;br /&gt;
On the tabletop, Eversor assassins began life as near-invincible monstrosities; Melta Bombs made them the only assassin that could really threaten vehicles, while their combat drugs gave them the ability to do a triple-length charge or even not die until the end of the turn regardless of damage. The Neuro-Gauntlet&#039;s original incarnation halved the entire stat line of anything it wounded, including their remaining wounds, leading to combat best summarised as &amp;quot;oh hello Abaddon&amp;quot; *splat* &amp;quot;hello guardsman&amp;quot; *splat* &amp;quot;hello Grot.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
These days, they are of debatable usefulness. With a lucky roll, they can cause incredible damage on a charge, but because of this the enemy tends to [[DISTRACTION CARNIFEX|concentrate quite heavily on shooting the screaming rage-junkies before they have a chance to kill everything]]. If you&#039;re in a large battle, consider using one as a distraction. If the enemy kills it before it can do its thing, they&#039;ve not been shooting at your other units with several heavy-hitters; if it gets into combat, enjoy rolling the most dice for a single model you&#039;ll probably ever roll. Just remember to use it to justify its points cost - whatever it does, it&#039;s an expensive piece that probably won&#039;t see the end of the battle.&lt;br /&gt;
&lt;br /&gt;
The assassins have all got rapey statlines, and the Eversor is no different:&lt;br /&gt;
&lt;br /&gt;
WS8 BS8 S4 T4 W3 I7 A4 Ld10&lt;br /&gt;
&lt;br /&gt;
He gets the standard Infiltrate, Fearless, Move Through Cover, No Escape (-2 to enemy Look out, sir! attempts) and Lightning Reflexes (4++ and no penalty to I for charging through terrain) all other Assassins get. His standard wargear are a Power Sword (to be used along with his Executioner Pistol for that extra attack in CC) and Melta bombs in case he encounters MC or vehicles (against monstrous creatures he may get more mileage from using his other wargear but it is an amazing knockout punch against MC).&lt;br /&gt;
&lt;br /&gt;
Now what sets him apart are his unique wargear.&lt;br /&gt;
&lt;br /&gt;
First, he has Furious Charge so he&#039;s S5 (and AP3 with Power Sword) on the charge. He also has Feel No Pain, meaning he is less vulnerable to small arms fire next to some of the other assassins. Which makes sense given its horde-shredding duty.&lt;br /&gt;
&lt;br /&gt;
His sentinel array grants him the fast shot special rule (he can fire his Executioner Pistol 4 times), and lets him overwatch at full BS (So he hits on 2s and if he rolls 1s, re-rolls and hits on 4+). Also, he can fire his Executioner Pistol&#039;s parts in any combo, but if your Eversor is getting assaulted, you&#039;ve fucked up royally. Though don&#039;t forget it if it ever happens, taking out enough of a squad to cause a failed charge is often the difference between survival and death with lone operatives.&lt;br /&gt;
&lt;br /&gt;
His Frenzon allows him to charge 3D6, and grants him 3 extra attacks on the charge. So, yes. A potential 18&amp;quot; charge range, and 8 S5 attacks on the charge. &lt;br /&gt;
&lt;br /&gt;
Next is the Bio-meltdown. If he dies, all units in D6&amp;quot; take a S5 hit. So even if the enemy gangs up on him in CC, he still gets the last laugh.&lt;br /&gt;
&lt;br /&gt;
Next is his actual Executioner Pistol. The first part is a classic Bolt Pistol while the other is the Needle Pistol which has Poison, but sadly no AP. So he can choose between shooting some average mooks or putting a high-toughness opponent in his place. &lt;br /&gt;
&lt;br /&gt;
Finally, there&#039;s his Neuro Gauntlet. A weapon which is only S:User AP-, but is Fleshbane and Shred, just in case you happened to roll a 1. Used if you&#039;re up against a horde and want to go for quantity over quality of the Power Sword, or if the enemy has a 2+ or a good invulnerable save and you want to watch them try and tank saves.&lt;br /&gt;
&lt;br /&gt;
Overall the Eversor is perhaps the most versatile of the four assassins. It can mow down hordes and MEQ&#039;s without too much trouble with FC and AP3 (though he can get AP3 the Gauntlet is perhaps the better option against low armour units as quantity will probably be better than quality against Armour 6+/5+). With its four shot pistol with a mixture of poison/bolt ammunition he has reasonable ranged capabilities. Can hurt vehicles and Monstrous creatures with Melta bombs and Fleshbane attacks. While also being capable of giving 2+ save and high invulnerable save opponents reasonable trouble (there is only so many saves you can make when you are throwing out 8 attacks that will almost always hit on 3&#039;s and with each hit having virtually guaranteed wounds), with this in mind the Eversor is for just plain killing but given how badly Assault has been nerfed over the past 2 Editions, placement during Infiltration is key, otherwise a 4++ and T4 isn&#039;t going to save you. He can go down to 1 turn of boltgun fire (average of 18 boltgun shots at BS4, or 36 lasgun shots at BS3 will down him), unless of course you manage to get lucky with his invul save and Feel No Pain and tank them all. So keep him out of line of sight, and make use of that triple charge range to get stuck in. Another potion is to outflank him as there will be no danger of him getting shot down due to charging as soon as he comes on, just watch out for reserve rolls and entering from a random board edge.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;s&amp;gt;Now that any Armies of the Imperium are allies with each other, this guy in a Drop Pod is just... disgusting.&amp;lt;/s&amp;gt; The 7th Edition FAQ Draft put the kibosh on Battle Brothers starting the game in allied transports. Oh well, time for you to actually get creative with deployment and infiltration rather than abusing allies.  THE FAQs from GW are all marked as drafts work in progress, so most TO&#039;s are not using them yet.&lt;br /&gt;
&lt;br /&gt;
===8th Edition===&lt;br /&gt;
{| class=wikitable&lt;br /&gt;
! || Pts/PL || M || WS || BS || S || T || W || A || Ld || Sv&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Eversor Assassin:&#039;&#039;&#039; || 95/5 || 7&amp;quot; || 2+ || 2+ || 4 || 4 || 6 || 6 || 9 || 6+/4++&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
Yeah baby, this guy&#039;s almost 50% cheaper than he used to be! Coming with the same Lightning Reflexes ability that gives him a 4++, the Eversor&#039;s still a versatile assassin who benefits from the new 8th Edition mechanics. For starters, he can charge the turn he reveals himself from concealment (basically infiltrate/outflank by a new name), and he charges 3D6 as well thanks to his &#039;&#039;Frenzon&#039;&#039; ability. Said ability also gives him 2 extra attacks when he charges in the proceeding fight phase. Finally, that one rule you know and love is back! When he is reduced to 0 wounds he undergoes a &#039;&#039;Bio-meltdown!&#039;&#039;, where you roll a D6 for each enemy unit within 6&amp;quot; of him when he goes down. On a 4+, they suffer D3 mortal wounds.&lt;br /&gt;
&lt;br /&gt;
For starters he has Melta Bombs (a S8 AP-4 grenade which re-rolls all failed wound rolls when targeting {{W40kKeyword|VEHICLES}}), and a Power Sword (S:User AP-3). His Executioner Pistol is a 12&amp;quot; S4 AP-1 D D1 Pistol 4 that re-rolls all failed wound rolls against {{W40kKeyword|INFANTRY}}. Did I mention he re-rolls all failed hit rolls when he fires Overwatch? I mean that&#039;s interesting but if your Eversor&#039;s getting charged instead of charging you&#039;ve royally fucked up.   His Neuro Gauntlet is also amazing, being a S+1 AP-1 D D1 Melee weapon which straight up re-rolls all failed wounds.&lt;br /&gt;
&lt;br /&gt;
As with all assassins, he got cheaper while basically staying the same as last edition.&lt;br /&gt;
&lt;br /&gt;
With the March 2019 White Dwarf, he&#039;s got some new tricks available to him thanks to the Officio Assassinorum mini-dex. First, [[Rape|he can now make an extra attack for every model that he kills in Close Combat]] (naturally, these exploding attacks can&#039;t themselves generate new attacks). Next, he can now consolidate 6&amp;quot; instead of the usual 3&amp;quot;, making him able to force a close enemy unit to fall back and prevent them from shooting! The mini-dex also gave him some unique stratagems to use; he can pay 1CP to shrug any non-mortal wound on a 4+ for a phase, or pay 1CP to fight again at the end of the fight phase with a 50/50 chance of taking a mortal wound afterward ([[Games Workshop|and that&#039;s why the first stratagem doesn&#039;t let you shrug mortal wounds]]).&lt;br /&gt;
&lt;br /&gt;
==The Eversor&#039;s dynamic entry==&lt;br /&gt;
[[Image:LCB Eversor badend.jpg|Dynamic entry in action.|thumb|right|150px]]&lt;br /&gt;
1. [http://youtu.be/nBeUGqeYsQg?t=9s Scream: Oh yeah! While destroying point of entry.]&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
2. Commence Pelvic thrust&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
3. [https://www.youtube.com/watch?v=ZOqNRGhlH-4 Wryyyyyy...]&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
4. Kill...KIIIIIILLLLL!!!!!!&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
5. ?????&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
6. [[Profit]]!&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
N.B: If nearby when said events are happening, say your prayers tough guy, as your skull be be beaten with your own ass and pierced by the heavens.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{Story}}&lt;br /&gt;
==Kýrie Eléison==&lt;br /&gt;
&#039;&#039;&#039;Chapter One&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Sick. The Officio Assassinorum drone always felt sick whenever he entered ‘the hive’. A long catwalk suspended in the middle of a cavernous hexagonal hall, the putrid green glow of endless status monitors and stasis tubes radiated an aura of death and decay. Not so unfitting for the legendary storage vaults of the Eversor Temple.&lt;br /&gt;
&lt;br /&gt;
Despite his many trips to the hive, Nicolas Gilbo could never suppress the shiver in his spine that always snuck up on him when he least expected it.  Shaking off his unease, he moved slowly to monitor station #4432 to finish the rites of rearming and release. He stared up into the face of death, suspended in a foetal position within its fluid tomb. The irony was not lost on him. A skeletal, barely human husk gazed vacantly back at him, its augmentics continually twitching despite being comatose. Out of curiosity, he flipped through this unit’s combat history. Unit service life three years. Number of sorties, two hundred and sixty. Estimated enemy casualties inflicted, eight thousand five hundred and twelve, half of those from a planetary governor’s dirigible brought down in the center of Falchion hive. &lt;br /&gt;
&lt;br /&gt;
Biological age, twelve standard years. &lt;br /&gt;
&lt;br /&gt;
But it was the list of wounds sustained in action that horrified him the most.&lt;br /&gt;
&lt;br /&gt;
T3-T9 thoracic vertebrae shattered from an Ork Warboss, left arm amputated after close combat with World Eater Champion, fifty seven separate stubber and lasgun wounds. Three cardiac arrests and automated restarts, and it didn’t stop there. By the Emperor, what did it take to kill one of these things? With great trepidation, Gilbo keyed through the unit’s start up routine and assigned unit #4432 its next mission. &lt;br /&gt;
&lt;br /&gt;
“What kind of dreams does a monster like you have?” Gilbo wondered.&lt;br /&gt;
&lt;br /&gt;
==Gallery==&lt;br /&gt;
&amp;lt;gallery&amp;gt;&lt;br /&gt;
Image:FFFFFFF.jpg| Someone has a case of the Mondays.&lt;br /&gt;
Image:Eversor teaparty.jpg|Eversor Assassins are also known for appearing doing peaceful things, because that&#039;s &amp;quot;funny&amp;quot;.&lt;br /&gt;
Image:Wryyyversor.jpg|This is a sketch, a more detailed picture would show the Eversor on top of a mound of corpses.&lt;br /&gt;
Image:Eversor female.jpg| Nothing is sacred, especially when made [[PROMOTIONS|fappable]].&lt;br /&gt;
Image:1207366449886.png‎|WRYYY!&lt;br /&gt;
Image:GET_IN_THE_BRONCO.png| Turn signals are for &#039;&#039;pussies&#039;&#039;.&lt;br /&gt;
Image:Eversor1.jpg|The last thing you will ever see, heretic.&lt;br /&gt;
Image:FemaleEversor.jpg|Just as capable as their male counterpart, especially on their period. &lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==See Also==&lt;br /&gt;
* [[Core of Brutality]]&lt;br /&gt;
* [[Praise the Emperor]], in which we see into the mind of an Eversor assassin.&lt;br /&gt;
* [https://www.youtube.com/watch?v=pywjdJ7P-7o&amp;amp;feature=gp-n-y&amp;amp;google_comment_id=z121drpitzyber0nr22bjd0rgojscrbx004 Eversor Assassin in action]&lt;br /&gt;
* [https://www.youtube.com/watch?v=bK95lWHl7js Eversor`s day off]&lt;br /&gt;
* [https://www.youtube.com/watch?v=Jiizfl9exHM This song sums pretty much everything seen and linked above]&lt;br /&gt;
* [https://www.youtube.com/watch?v=WUhOnX8qt3I One shudders to imagine what inhuman thoughts lie behind that mask...] This can be considered pretty much canon. Eversors are high on narcotics and are constantly bombarded by religious hymnals. Just imagine it has more skulls and gothic architecture.&lt;br /&gt;
{{Inquisition}}&lt;br /&gt;
{{Template:Imperium}}&lt;br /&gt;
[[Category:Stories/Warhammer 40,000]]&lt;/div&gt;</summary>
		<author><name>2A02:120B:2C32:D310:11E0:5FE8:D55D:C15B</name></author>
	</entry>
	<entry>
		<id>http://2d4chan.org/mediawiki/index.php?title=Exterminatus&amp;diff=206096</id>
		<title>Exterminatus</title>
		<link rel="alternate" type="text/html" href="http://2d4chan.org/mediawiki/index.php?title=Exterminatus&amp;diff=206096"/>
		<updated>2020-05-10T14:38:19Z</updated>

		<summary type="html">&lt;p&gt;2A02:120B:2C32:D310:11E0:5FE8:D55D:C15B: &lt;/p&gt;
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&lt;div&gt;{{Topquote|[https://en.wikipedia.org/wiki/Massacre_at_Béziers#%22Kill_them_all,_God_will_know_His_own%22 Caedite eos. Novit enim Dominus qui sunt eius.]|[https://en.wikipedia.org/wiki/Arnaud_Amalric Arnoldus Amalricus], [[Inquisitor]] and [[Chaplain|Cistercian Abbot]], 209M.2}}&lt;br /&gt;
{{Topquote|The world is what it is, which is to say, nothing much.|Albert Camus on the bombing of Hiroshima}}&lt;br /&gt;
{{Topquote|I say we take off and [[Exterminatus#Just_Shoot_the_Shit_Out_of_It_.28Orbital_Bombardment.29|nuke the entire site from orbit]]. It&#039;s the only way to be sure.|[[Sisters of Battle|Ellen Ripley]] in &#039;&#039;Aliens&#039;&#039; (986.M2)}}&lt;br /&gt;
[[TTS|{{Topquote|Y&#039;know what, they&#039;re just running around shooting each other down there, better just lay the Exterminatus upon these heretics, alright, FIRE!]]|[[Inquisitor]] [[TTS#The Inquisition|Headsmash]], ca. 990M.41}}&lt;br /&gt;
[[Image:Exterminatus Retribution.jpg|right|450px|&amp;quot;[[TTS|...FUCKING HERETICS!&amp;quot;]]|thumb]]&lt;br /&gt;
&#039;&#039;&#039;Exterminatus&#039;&#039;&#039; is the biggest middle finger the [[Imperium of Man|Imperium]] can give to [[xenos]] and [[Chaos]] infestations on their own planets. It basically involves UTTERLY DESTROYING THE PLANET SURFACE via heavy orbital bombardment if they decide that it would be impossible to retake the planet by drowning their enemies in corpses, like they usually do.&lt;br /&gt;
&lt;br /&gt;
And, of course, there is no kill like overkill.&lt;br /&gt;
&lt;br /&gt;
Before you go into some sort of sanctimonious tirade about the morality of blowing the fuck out of an entire planet, understand the context. A world deemed worthy of Exterminatus is one considered past the point where anything can be salvaged from it - whether because it&#039;s about to be lost to [[Tyranids|countless ravening giant insects that will zerg-rush and eat fucking everything]] or [[Ork|reality-warping fungi that reproduce into millions of spores every time one &amp;lt;s&amp;gt;dies&amp;lt;/s&amp;gt; &#039;&#039;&#039;Breathes&#039;&#039;&#039; and will all kill you because they think it&#039;s fun]]...[[Looted|and then steal all of your shit because it looks shinny, hurty or fast.]] or because it will be turned into a fucking [[Chaos|daemon-and-tentacle-rape-infested shit-pit where neither sanity nor time has any meaning]]. The alternative is fucking glassing a planet and trying to deny it to the enemy or ensure SOMETHING can be saved. It&#039;s the last-ditch measure and it&#039;s there because the alternative sucks even worse. It is the [https://www.youtube.com/watch?v=ekcXHVXPIQc&amp;amp;app=desktop Scorched Earth] strategy on a planetary scale: if you can&#039;t have it, burn it.&lt;br /&gt;
&lt;br /&gt;
...[[grimdark|Then again, there&#039;s nothing stopping an Inquisitor from ordering it just because he wants one for his birthday]]. Oversight on Exterminatus orders is fairly nonexistent and it&#039;s easy to see why. The problem is the same one real life atomic weapons have, who do you want to have to be able to launch them? You want the most powerful, highly ranked people to have that authority, but if they&#039;re so highly ranked and with so much power, who watches them? Who second guesses an Inquisitor&#039;s judgement about if a world is to be blown up or not? Nobody. [[Kryptman|The Imperium&#039;s only solution is to just declare the trigger happy sod Excommunicate Traitoris afterwards if they don&#039;t agree]]. The [[Just as Planned|over the top villainy of Warhammer 40k]] means that some fuckholes within the Imperium do get trigger happy with this, ordering an Exterminatus on worlds over things like a few of its people coming into contact with alien technology, or a small hint of [[heresy]] that would probably not require killing everything, or a loose pubic hair being in the Imperial&#039;s cereal this morning.&lt;br /&gt;
&lt;br /&gt;
On the bright side these instances are few and far between, destroying an uncorrupted planet is seen as a gross waste of Imperial Resources, and anybody caught doing so will quickly be forced to explain the [[Heresy|legitimate reasoning]] behind it by the full might of the [[Administratum]]... who will then proceed to hand out a light slap on the wrist, letting the offender get off scot-free [[Salamanders|unless they meet a giant, angry black dude in green]] (or Ordo Excorium). What, you&#039;re surprised that an Empire of &amp;quot;Space Nazis 2.0&amp;quot; can have actual legitimate excuses, common sense, reasoning and sensibility? You&#039;re in for a whole new series of surprises...&lt;br /&gt;
&lt;br /&gt;
[[Deal with it]]. Bitching any further will rile the [[Commissar|Commissariat]]. You have been warned.&lt;br /&gt;
&lt;br /&gt;
Exterminatus has existed since the [[Great Crusade]]. Originally, the authority to authorize Exterminatus was reserved solely for the [[God-Emperor of Mankind|Emperor]] and the [[Primarch]]s. However, once the [[Horus Heresy]] erupted, the Inquisition was given the authority to speak for the Emperor. Ten thousand years later, the Inquisition, Chapter Masters and High Lords are the only ones left who can authorize it (along with Guilliman).&lt;br /&gt;
&lt;br /&gt;
Joking aside, it&#039;s somewhat fluff dependent; in Seventh Retribution by Ben Counter, for instance, Exterminatus is never even mentioned as a &#039;solution&#039; despite the fact that the planet got halfway to being a Daemon World (although part of this was because the [[Officio Assassinorum]] couldn&#039;t be 100% sure that even Exterminatus would do the trick). Also in both the &#039;&#039;Space Wolves Omnibus&#039;&#039; and in the Ultramarines &#039;&#039;Nightbringer&#039;&#039; books, we get Inquisitors saying they have been at it for well over a century without calling down the Exterminatus even once. Even in Retribution, Lord General Castor admits that the world was lost anyway. As of current fluff, the Inquisition turns out to actually have an entire Ordo made exclusively to manage this sort of affair (dubbed the Ordo Exterminatus) and ensure that people aren&#039;t just committing mass genocides for shits and giggles. &lt;br /&gt;
&lt;br /&gt;
==Methods of Exterminatus==&lt;br /&gt;
The Imperium has several means for dealing with hopeless infestations:&lt;br /&gt;
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===Just Shoot the Shit Out of It (Orbital Bombardment)===&lt;br /&gt;
Saturating planets with over-sized cannons larger than apartment buildings is the stereotypical way of nuking the fuck out of something you don&#039;t like. Nuclear warheads, Space Marine Battle Barge bombardment batteries, Nova cannons, and/or banks of Lances are often used. Examples of this include the [[Dark Angels]] destroying their homeworld, Caliban, &amp;lt;s&amp;gt;after it was lost to heretics within their chapter&amp;lt;/s&amp;gt; {{BLAM|AFTER SOMEONE THOUGHT IT WAS A GOOD IDEA TO HUNT FOR DINNER FOR OUR TOTALLY NON-HERETICAL AND OBVIOUSLY LOYAL BROTHERS USING THE ORBITAL BOMBARDMENT CANNONS}} and the [[Night Lords]]&#039; purge of Nostramo. If we take the purging of Typhon from Dawn of War II as canon, this method can also be used during the opening stages of the Exterminatus before you unleash one of the Inquisition&#039;s more thorough toys upon it.&lt;br /&gt;
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===Virus Bombs===&lt;br /&gt;
Virus Bombs are warheads loaded with the Life Eater virus, a biological payload that causes living tissue (plant or animal) to rot and decompose (which probably gives Nurgle a massive boner). The gist is that they release a virus that spreads by contact and causes necrosis of tissues and rapid decay of plant and animal tissues. This immediate rot causes a buildup of flammable gases, which in turn can be ignited by one of the lazors above (or any still smoldering Lho sticks, or any other source of flame), sweeping the area in firestorms. A relentless bombing of these fucking things is what reduced [[Tallarn]] from a verdant forest world to the desert hellhole it is now. They were also used by [[Horus|Warmaster Horus]] to kill off loyalists in the Traitor Legions during the Istvaan Campaign of the [[Horus Heresy]] (Life Eater virus eats through any filters and corrodes power armour till it gets to the gooey marine inside, though a Dreadnought can endure it easily). Though popular during the Great Crusade and the Horus Heresy, according to [[Amberley Vail]], virus bombings are rarely used in the 41st millennium, because the Inquisition has figured out that they feed the fucking [[Nurgle|Plaguefather]] every time they&#039;re used. Whoops. (They were falling out of favor even before that, since as demonstrated on [[Armageddon]] one virus bomb usually isn&#039;t enough to kill the whole planet and you might need to hit the planet several times all around)&lt;br /&gt;
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===Atmospheric Incinerator Torpedo===&lt;br /&gt;
Atmospheric Incinerator Torpedoes are [[plasma]] torpedoes that burst in low planetary orbit and super-heat the atmosphere of a planet until all combustible material ignites. This method of Exterminatus was used on Medusa IV. Pretty much like the Virus Bomb, except it skips right to the firestorm part and directly turns the planet&#039;s surface into an endless expanse of raging hellfire. It is said that the aftermath of the planet&#039;s surface (Medusa IV&#039;s case) was melted to glass and that the entire world burned like a piece of amber in space even a month after the attack had been launched.  They are only effective on planets with relatively stable atmospheres made of flammable gas, however, and plasma torpedos are both somewhat rare and expensive.&lt;br /&gt;
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===Modalis Atmospheric Missile===&lt;br /&gt;
Another weapon that has similar results from the Atmospheric Incinerator Torpedo but its function is completely different. Regarded as the most powerful incendiary device accessible in the Imperium. The Modalis Atmospheric Missile is one ECKS BAWKS HUEG Phosphex weapons used to burn a planet into a crisp. Think White Phosphorous on steroids. A salvo of several Modalis Atmospheric Missiles from orbiting warships will blanket an entire world in deadly Phosphex. The resultant firestorm of green mist will eat away at every carbon-based element on the planet, rendering it uninhabitable. All that would be left would be dust and echoes.&lt;br /&gt;
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===Cyclonic Torpedoes===&lt;br /&gt;
The primary method of Exterminatus used in the 41st millennium, these are basically the analog equivalent of the Death Star&#039;s main gun. These capital ship-fired warheads each generate a series of massive, self-sustaining nuclear reactions, which, when fired in bulk, fuels a much larger reaction that causes the devastation to spread and multiply, eventually glassing the entire world with a thermonuclear holocaust given a sufficient barrage. If you fire enough in the same spot it will break through the crust of a planet, causing part of the mantle to erupt out and royally buttfucking the entire planet in the process ([https://www.youtube.com/watch?v=FYXj9xOUFIM see the &#039;&#039;Fire Warrior&#039;&#039; end cinematic]). [[Krieg]] is an example of a radioactive perpetual-winter world that survived multiple cyclonic torpedo strikes, though in this case it was on a much smaller scale and in some sources are described as standard nukes. This was the method that probably killed Typhon, in combination with the above shoot-the-shit-out-of-it method. (Another theory holds that the bombardment is used to remove anything that might prevent the torpedo from reaching the surface or to weaken planets crust.) Only the [[Inquisition]] and the [[Space Marines]] are authorized to carry cyclonic torpedoes in their warships, the former because the Inquisition has the authority to do anything, and the latter because the Imperium figures that if the Space Marines can&#039;t beat it, nothing else will.&lt;br /&gt;
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Cyclonic Torpedoes are pretty variable in their strength, either due to there being different classes of torpedoes or the fact that the strength of a single cyclonic torpedo has never been nailed down in official materials. In one case, ol&#039; Abby dropped a dozen to fry a single hive, in another a single torpedo is a qualified planet cracker.  Similarly, this method is the easiest to thwart with shields, as they disrupt the stacked efficiency needed for ongoing detonation. Presumably this variability in strength is due to &amp;quot;Cyclonic Torpedo&amp;quot; being as broad a description as &amp;quot;atomic bomb&amp;quot;, which can refer to both a Davy Crockett and a Tsar Bomba.&lt;br /&gt;
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===Two-Stage Cyclonic Torpedoes===&lt;br /&gt;
In the two-stage torpedo, a [[melta]] charge activates first to allow the weapon to burrow into the planet&#039;s crust and down to the core. The second stage thermonuclear charge then goes off, causing the planet to break apart Death Star style. This is really the only way to deal with Necron Tomb Worlds since, due to their tendency to make everything subterranean, they aren&#039;t overly bothered by the other methods which devastate the surface but leave the planet as a whole mostly intact. Talos of the Night Lords used a smaller version of these when a Genesis Chapter strike cruiser tried to hide behind a moon. So he [[Awesome|blew a continent-sized hole through the moon]], and watched the loyalist ship get torn apart as a new asteroid field got shotgunned into space.&lt;br /&gt;
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===Smashing It with a Fucking Moon===&lt;br /&gt;
This method involves radically altering the orbit of a nearby moon or large asteroid and placing it on a collision course with the planet, and therefore requires the use of several Mechanicus voidships. This method was used to destroy Phaenon Prime when the Virus Bomb failed to wipe out the planet&#039;s corruptive influence. It was also used during the [[Horus Heresy]] by renegade Iron Hands commander Autek Mor to destroy the World Eaters recruitment world of Bodt and during the Badab War to finally smash through [[Huron Blackheart]]&#039;s defensive Ring of Steel around Badab. Needless to say, this pretty much fucking annihilates the planet in question (or whatever else it&#039;s thrown at like Huron&#039;s defensive systems). Despite its flair and effectiveness, [http://wh40k.lexicanum.com/wiki/Rocks_Are_Not_Free! the Administratum vehemently requests that Imperial commanders avoid this method whenever possible] because it&#039;s stupidly expensive -- it can take weeks or even months for the moon or asteroid in question to actually strike the planet, which costs rations and sublight fuel while the ships sit around doing fuck-all, while orbital bombardments only cost one day&#039;s worth of rations and fuel, plus ammunition.&lt;br /&gt;
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===Release the Krourk===&lt;br /&gt;
Krourk [[Ogryn]] are known as the most brutal, powerful, and primitive tribe of Ogryn in the Imperium (and that&#039;s saying something). They are so well-known for their frightening savagery in close combat that they&#039;re considered a solid match for Orks, and are also known for being so primitively stupid that the Imperial Guard can&#039;t even teach them to use traditional Ogryn weapons like ripper guns. Their reputation is so fearsome that it has gotten to the point where deploying thousands of these things is considered a crude method of Exterminatus amongst Imperial commanders since they can&#039;t be taught to discriminate between friend and foe.&lt;br /&gt;
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===Send it to &amp;lt;s&amp;gt;Hell&amp;lt;/s&amp;gt; The Warp===&lt;br /&gt;
Sending your problems somewhere else is a rather simple  solution to most problems. Doing so with an entire planet is possible, though difficult.  As a result, various factions of simply thought if we send a planet into the warp, it’s no longer in the materium, therefore it’s not our problem.  There are many problems with this, but that has not stopped some particularly idiotic individuals from doing it anyway.  The reason it is listed here (and not in the non-imperium section) is because the Imperium believes that this is actually a valid method to dispose of a Tyranids...and &#039;&#039;&#039;only&#039;&#039;&#039; Tyranids. (anything else would be ether [[ork|redundant]], or basically what they wanted in the first place, so stupid).  The warp is mostly foreign to the Tyranids as a result it is one of the few things that they cannot truly combat, not to mention the fact that [[Khorne]] hates them.  Kill two birds with one stone.  The shadow in the warp however makes it difficult so it has not been tested yet.&lt;br /&gt;
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==Non-Imperium Exterminatus==&lt;br /&gt;
Several factions outside the Imperium do things similar to the Imperial Exterminatus (adding any examples from the lore would be greatly appreciated). However, most of them don&#039;t use these methods often. Some examples:&lt;br /&gt;
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===Craftworld Eldar===&lt;br /&gt;
The [[Eldar|Craftworld Eldar]] have some respect for life (and not nearly as many weapons of mass destruction as they had before the [[Fall of the Eldar|Fall]]) so they don&#039;t do it often. Didn&#039;t stop them from purging all life in the Octarius system to clean up [[Kryptman|Kryptman&#039;s]] mess, though (in that case the Dark Eldar provided the WMD). The most well-known Eldar engines of planetary destruction are called [[Blackstone Fortress|Blackstone Fortresses]], which are ancient weapons they designed to fight the [[C&#039;tan]]. To put it simply, think of a floating citadel with a distort weapon (like the ones the [[Wraithguard]] have) the size of an Emperor-class battleship. During the Gothic Wars, three Blackstone Fortresses combined their power to cause a star to go supernova, destroying an entire solar system.&lt;br /&gt;
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In Apocalypse War Zone: Valedor, the Craftworld Eldar from [[Iyanden]] procured another type of ancient WMD, the Fireheart: a complex nodal resonator capable of causing a planet&#039;s molten core to enter violent death throes and send lakes of lava to the surface (or just explode two-stage torpedo style, the tie-in novel plays the fireworks up to a big degree). The [[Dark Eldar]] originally had this, but they gave it away because they didn&#039;t have the psychic power to activate the weapon. The Fireheart was used successfully on Valedor and prevented Hive Fleets [[Hive Fleet Kraken|Kraken]] and [[Hive Fleet Behemoth|Behemoth]] from joining forces. If they had, the [[Tyranids]] would have had all of the genetic data of the Orks and the Eldar, enabling them to fashion unthinkable monstrosities.&lt;br /&gt;
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Before the fall (and possibly still kicking around somewhere) they had devices that fired entire suns or black holes at their enemies.&lt;br /&gt;
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===Dark Eldar===&lt;br /&gt;
The [[Dark Eldar]] as a whole lack a good stockpile of planet-killing weaponry and prefer to keep planets intact for slaves, although they are still capable of exterminating the populace of entire planets if they wanted to. One method is pillaging the shit out of it. It has been proven time and time again that an entire major kabal or dozens of separate, smaller kabals, is more than capable of kidnapping an entire planet of its populace, faster than that local PDF trooper can finish his scream of agony. Granted, being taken captive isn&#039;t part of an exterminatus&#039; MO, but if you know the fate of a hapless mortal in Commoragh; [[Fist of the North Star|they are already dead]] (at best).&lt;br /&gt;
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There has also been one instance of an entire Hive World being poisoned by the Dark Eldar, smashing a Space Hulk at a realm and havings its warp drives detonate to release hordes of daemons, and there&#039;s also counting the DE&#039;s ability to steal entire suns; allowing them to turn entire habitable planets into ice worlds if need be. Like the Craftworld Eldar, they also possess a psychic doomsday device called The Fireheart to implode a planet&#039;s core. However, the Kabal of the Dying Sun actually does have a stockpile of WMDs - some of which are powerful enough to destroy stars - and Vect keeps black holes in his back pocket to control people.  The former is kept in check by several things; they don&#039;t know how all of them work, many are psychically activated - psychic powers being forbidden in Commorragh on direct orders from Vect, if other Kabals found out about this stockpile they&#039;d gang up on them and it&#039;s usually more lucrative for them to conduct raids.  For the latter, portable black holes are a special occasion weapon.&lt;br /&gt;
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The Dark Eldar can also just have other races kill planets for them. [[Just as Planned|Through manipulation from the sides; they could convince (and managed to do so at one point) the Imperium to declare Exterminatus on a planet.]]&lt;br /&gt;
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===Necrons===&lt;br /&gt;
The [[Necrons]] have lost many WMDs, but may have several more just waiting to be awakened. ([[Not as Planned|Maybe the Necrons are more trigger-happy with Exterminatus than the Imperium, but they&#039;re better at ensuring there&#039;re no witnesses]]). One of their most notorious Exterminatus-tier machines was the [[The World Engine|World Engine]], which was a planet-sized vessel equipped with the largest [[Gauss|gauss weapon]] known to man. It looked like the combination of a Death Star, Unicron and a Forerunner Shield-World all rolled into one. A [[Rape|flying rape-machine of ungodly proportions]], it took a coalition of several Space Marine chapters and the entire Imperial fleet of the Vidar Subsector to destroy it. For some reason, it had shields that could withstand the [[Awesome|bombardment of an &#039;&#039;entire navy&#039;&#039;,]] yet it was [[What|vulnerable]] to a ship [[Meme|impacting at sufficient velocity.]] &lt;br /&gt;
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The Maynarkh dynasty deploys a peculiar device that causes supercharged solar flares that incinerate the daylight-facing sides of ALL planets in a system. Unfortunately for the population on the side of the planet facing away from the sun, incinerating half a planet&#039;s surface would also incinerate its atmosphere, stripping the whole planet bare of its life giving biosphere, or whatever gases it had trapped. Even more unfortunately, Maynarkh Necrons are even more interested in making a planetfall and skinning them alive.&lt;br /&gt;
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Maybe under certain circumstances, if the Necrons wanted to destroy a world, they could just unleash a particularly powerful Transcendent C&#039;tan shard on it without a Tesseract Vault. Though it would most likely escape and be nearly impossible to return to Necron control, it would achieve the same effects. Also, the Tomb World of Thanatos has a giant hologram map of the galaxy known as the Celestial Orrery, and if [[Derp|you were to destroy a star on it, the real life counterpart would go supernova]].  While this makes the Necrons seem like [[Matt Ward|the most powerful faction in the entire galaxy by far]] who could [[Bullshit|instantly kill everyone else in the galaxy without any risk]], the lore also states that a star detonated this way could set off a catastrophic and unpredictable chain-reaction of dying stars which in turn could destroy the whole galaxy. It could also destroy the Necrons of Thanatos, which would destroy the Celestial Orrery and guarantee the death of the entire galaxy, something even the Necrons are not willing to risk. &lt;br /&gt;
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The Necrons can also employ an [[Abattoir]] when directly terraforming a planet.  They are large, [[monolith]]-like devices except that they physically carry what they&#039;re transporting, are the size of a small city, and are covered in tentacles that disintegrate organic material while harvesting its anguish. Also, given that their standard guns can disintegrate adamantium, and they don&#039;t mind waiting a few million years to achieve their goals, an enterprising (or bored) Lord could just order his legions to start shooting rocks, making for a thorough but hilariously slow exterminatus.&lt;br /&gt;
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===Tyranids===&lt;br /&gt;
No, [[Tyranids]], you are the exterminatus. &lt;br /&gt;
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A Tyranid fleet&#039;s primary objective is to devour entire planets and systems for biomass. After they&#039;re done, the world they invaded is left a lifeless rock, utterly devoid of life. &lt;br /&gt;
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The Tyranids also travel through sublight via gravity manipulations, and these can rip apart asteroids, voidships, space stations and small moons entirely and cause a massive series of earthquakes on anything bigger before the &#039;nids make planetfall.&lt;br /&gt;
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In one special case however. It is proven that even Tyranids can accidentally cause an Exterminatus that doesn&#039;t involved being devoured. In the Doom of Hesp where an escalating Chemical/Biological war between the Death Guard and the Tyranids using Venomthropes and Toxicrenes led to the planet being so toxic that the biomass on the planet was inedible and the bioship got destroyed out of fear by fellow hiveships when it tried to devour the biomass to replenish itself.&lt;br /&gt;
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===Orks===&lt;br /&gt;
In theory, the [[Ork]]s could develop an Exterminatus-size weapon (as much by accident and luck as by design); they grab an asteroid, put engines and weapons and armor on it, fill it with Orks, and then ram it full speed into a planet. It wouldn&#039;t matter if it turned out to function as a giant transport or just a suicide missile; it generates tremendous amounts of [[lulz]] and serves its purpose of making a big boom, which is all the Orks are concerned with. This haphazard design and construction process would limit the amount of these contraptions the Orks could build (if any). In general, however, Orks want to avoid wiping out everything on the planet from orbit, as it would leave them with nothing to fight on the ground. Although a Big Mek in need of roks once smashed a moon into a planet and took his pick from the best bits.&lt;br /&gt;
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The [[War of the Beast]] proves that this wasn&#039;t the furthest extent either. The Orks under the Beast&#039;s control were weaponizing entire moons and used their gravitational fields to rip apart planets.&lt;br /&gt;
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===Tau Empire===&lt;br /&gt;
While the [[Tau]] almost certainly have the technological capability to destroy entire planets (if the fucking Orks can figure it out without having to build back up to Krork, then the Tau probably at least gave it some thought), there are a number of philosophical, political, and strategic reasons that they would avoid doing this in all but the most extreme circumstances. For one, the Tau Empire is in the process of expanding, and it isn&#039;t exactly conducive to your expansion efforts to blow up perfectly colonizable worlds; thus the Tau would likely see Imperial Exterminatus orders as an egregious waste of resources. Also, the Tau are arguably [[Grimdark|the only race in the 40k universe]] who operate by something parodying a moral compass that is beyond survive at any cost, so the idea of obliterating a planet and its inhabitants is likely appalling to their [[Noblebright|naive wittle sensibilities]].&lt;br /&gt;
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On the other hand, the Tau have officially declared some races (Orks, Tyranids, Dark Eldar, and Necrons) &amp;quot;lost causes&amp;quot; to be destroyed wherever encountered, so one could plausibly imagine a situation hopeless enough that they would sacrifice a planet to be rid of them. Still, they would probably try to at least leave the world itself salvageable and only exterminate the infesting species. This might not be a concern on a lifeless rock that happened to be a Necron tomb world, however. There are stories of populations being sterilized or generally dispatched, which is about as mean as the Tau get; one such case was the Poctroon, who were the first sapient species they ever encountered. Their planet was ripe for colonization, and when the Tau arrived, the Poctroon all died of a &#039;mysterious&#039; contagion, though the Tau obviously have admitted no diabolical fuckery.&lt;br /&gt;
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As their expansion accelerated deeper into Imperial space, the Tau started to deploy more and more experimental technologies to both battlefields and production lines, some of which weren&#039;t properly tested. As a result, quite a few moons, planets and even stars have been accidentally destroyed by various mishaps. While such destruction sometimes happened to be advantageous to Tau forces (for example, by shattering Imperial defenses with massive tidal waves and earthquakes after the destruction of a planet&#039;s moon), they have shown no attempts to weaponize it.&lt;br /&gt;
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The Tau also have orbital high-yield nuclear warhead options, but they generally use them to generate EMP pulses to blackout a wide area.  They can also use these warheads to scatter toxic radiation over an area instead, though, burning through flesh and killing those below. &lt;br /&gt;
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The Tau are also one of the few factions in 40k who still possess functioning terraforming technology (the Eldar lost theirs during the [[Fall of the Eldar|Fall]], Tyranid &amp;quot;terraforming&amp;quot; is more just them going about eating everything, and Necron terraforming is an Exterminatus on its own), so they can restore exterminated planets to habitability again, provided they haven&#039;t been utterly destroyed Deathstar-style. So yes, [[Meme| in the Tau Empire, Exterminatus get purged by YOU!]]&lt;br /&gt;
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One of the notable examples would be [[Commander Or&#039;es&#039;Ka]] from [[Dawn of War|Dawn of War Soulstorm]], where he had this huge ass gun called &amp;quot;Ar&#039;Ka Cannon&amp;quot; installed on the moon of Kaurava II. The cannon can fire anywhere in the Kaurava system (including the moon where the cannon is), obliterating any enemies before the main force moves in. The said [[ork|BIGGIZT GUNZ]] is also the most Eco-friendly WMD ever built in the grimdark future, as it is capable of damaging only advanced life forms while incapable of harming plants and buildings.&lt;br /&gt;
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===Forces of Chaos===&lt;br /&gt;
Being former servants of the Imperium, fleets of [[Chaos Space Marines]] often still possess the good old Imperial Exterminatus weapons, like virus bombs for the old legions, cyclonic torpedoes for more recently turned traitors, or Just Shoot The Shit Out Of It for any warband with ships in their fleet big enough to carry the guns. Occasionally they will [[Looted|pillage]] Imperial Exteminatus weapons, or else invent some of their own with technology, sorcery, daemonic shit or some combination of the three. [[Honsou|Some]] Chaos guys tend to be quite inventive in finding ways to kill planets.&lt;br /&gt;
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During one of his Black Crusades, [[Abaddon]] managed to steal or destroy all of the Blackstone Fortresses that the Imperium had in their possession. Naturally, they work just as well for Chaos as they did for the Eldar (and far better than they ever did for the Imperium). He also commissioned an incredibly huge destroyer of a spaceship, the front half of which is basically a battery of miles-long energy cannons. This &amp;quot;Armageddon Gun&amp;quot; can split a planet in half with one shot.&lt;br /&gt;
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Then there is World Eaters, who live up to their name when they are united. 50,000 of these motherfuckers slaughtered 70 Sectors in Angron&#039;s Dominion of Fire campaign. [[Derp| Then all the planets they conquered were retaken. It seems like they forgot to salt the earth.]] To be fair though, Imperium needed four Chapters, two Titan Legions and more than thirty Guard Regiments (&#039;&#039;However, WAAAGH Skargor took on fifty Guard regiments and SIX space murheen chapters. Perhaps World Eaters lack the power of [[dakka]].&#039;&#039;). Back in Great Crusade, these butchers manually killed everything on the planets they went to conquer. Most of the time, it took them one day. This gave birth to another problem: There were no subjects on these planets to rule over. So the Emprah had to sent fleets to colonize planets left over by World Eaters, which was a pain in the arse for him. &lt;br /&gt;
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Uniquely amongst 40k factions, the armies of Chaos can make planets Exterminatus-proof by turning them into [[Daemon World|Daemon Worlds]], where the laws of physics are fucked up so hard by the power of the [[Warp]] that all weapons just cease to function on and around it, or even achieve the opposite effect by nourishing the daemon patron of the world and making him even stronger (don&#039;t even think about virus bombing a [[Nurgle]] Daemon World). Though admittedly, from literally any point of view besides that of Chaos, Exterminatus is a preferable option to Daemon World transformation, as it would just kill you, rather than damning you to the eternity of torment.&lt;br /&gt;
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Of course, there&#039;s also the act of summoning [[Aetaos&#039;Rau&#039;Keres]]. Keres will turn any planet he&#039;s summoned on into a lifeless husk. He doesn&#039;t care what side you are on or even if you&#039;re the cult that summoned him; he will murder &#039;&#039;everyone&#039;&#039; unlucky enough to be on the planet he&#039;s currently on. Such is his methods that he&#039;s the closest thing the Chaos Daemons have to a true planetary exterminatus.&lt;br /&gt;
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==Exterminatus in other settings==&lt;br /&gt;
===Star Trek===&lt;br /&gt;
In [[Star Trek]] the Federation&#039;s General Order 24 calls for the extermination of all life on a planet. It is threatened multiple times, but never seen on screen. One novel and (very weird) comic do show it, however. Just the original Enterprise on its own is supposed to be able to accomplish this task. While this would take time, the fact that it&#039;s theoretically possible without preparing the ship at a shipyard indicates Federation ships are quite a bit more powerful than the Federation&#039;s peaceful goals suggests.&lt;br /&gt;
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More famously, &#039;&#039;Star Trek II: the Wrath of Khan&#039;&#039; introduces the Genesis Device. When used properly it&#039;s a planet-seeding device that can instigate the formation of life on dead worlds. In practice the massive amount of energy released means it also functions as a planet-glassing bomb, killing everything that already lived there.&lt;br /&gt;
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===Star Wars===&lt;br /&gt;
While it is known to the Clone Wars era (possibly earlier) Republic and the Galactic Empire as Base Delta Zero, the Galaxy Far Far Away has known of orbital attack causing the destruction of all life on a planet for much longer. [[Bioware|Knights of the Old Republic]] implies Tatooine is the giant ball of sand that it is because it pissed off the Rakatan Infinite Empire precursors long before the formation of the Republic, and shows the city-planet of Taris destroyed with such an attack on orders of Darth Malak.&lt;br /&gt;
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The Empire regularly made use of Exterminatus as part of its campaign to rule through terror. The peaceful planet of Caamas was destroyed early into the Empire merely for the suspicion they would one day oppose the Empire and (due to the widespread respect they had for maintaining a stance of actual pacifism) encourage others to do so. BDZ is implied to have been relatively common under the Empire. This was taken to the extreme with the Death Star, a weapon designed to make exterminatus so easy nobody would oppose it out of fear. This backfired horribly when the station was destroyed after its second use at Alderaan, causing the galaxy to lash out in revolt (the first use was the slave labor planet it was being built at, it took three mid-power shots to kill everything, crack the mantle and blow it up in that order. Oh also it fired one other time minimal power at a Rebel task force who tried to blow it up under construction at the aforementioned slave planet, one-shotting the sole capital ship in the attack).&lt;br /&gt;
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While the New Republic initially rejected Exterminatus, the war with extra-galactic invaders eventually pushed them into using it. BDZ was frequently used in later years as well, most notably at Ossus in 137 ABY.&lt;br /&gt;
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===Halo===&lt;br /&gt;
In the [[Halo]] universe wiping out all life on a planet happens surprisingly often and has many interesting ways of doing so. It is the only way to be 100% certain you have dealt with a Flood outbreak&lt;br /&gt;
&lt;br /&gt;
The UNSC has the options of nuking the planet in the box standard Nuclear Holocaust situation that&#039;s very much what you&#039;d expect. However, their most powerful weapon is the NOVA Bomb. The NOVA Bomb is created by strapping together nine Standard Nuclear Fusion warheads and encasing them in a casing of Lithium triteride which amplifies the warheads destructive output that is unfortunately never mentioned but has the power to crack open a planet, earning the nickname &amp;quot;Planet Crackers&amp;quot;. The first real use of this weapon was when it detonated between a planet and its moon destroying the moon and scorching half the surface of the planet, as well as destroying three-fifths of a 300 strong ship fleet.&lt;br /&gt;
&lt;br /&gt;
The Covenant is well known for their orbital bombardment technique known as Glassing, where through high-energy plasma bombardment, a planet&#039;s surface is reduced to a glass-like material resembling Obsidian. This was the fate of many human planets during the Human-Covenant war including but not limited to Harvest, Madrigal, Eridanus II, Miridien, Paris IV, and Reach.&lt;br /&gt;
&lt;br /&gt;
The Forerunners, of course, have arguably the most powerful method of wiping out all life on a planet in HALO Cannon. The titular Halo rings, which can cleanse either a single planet of life on lower more directed settings, to Massive regions of space at 25,000 light-years. When all seven are fired in consort, they can wipe out all life in the galaxy, which they have done before. The Forerunners have also created a device known as the composer, which takes an organic being, destroys their body, and uploads their consciousness into a digital format. The process is extremely painful and those composed aren&#039;t always sane by the end of it. Of course, there could be who knows what kind of life killing weapons in the Forerunner arsenal that haven&#039;t been revealed yet&lt;br /&gt;
&lt;br /&gt;
==IRL Exterminatus==&lt;br /&gt;
&#039;&#039;[https://en.wikipedia.org/wiki/Global_catastrophic_risk see Global Catastrophic Risk]&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
===Thermo-Nuclear Holocaust===&lt;br /&gt;
Apparently, even when we aren&#039;t in the 41st millennium we still mastered the art of royally buttfucking a planet. In this case, it&#039;s ours, and a full-scale thermonuclear war between the United States and the Soviet Union (who each have thousands and thousands of nukes) would be enough to kill off humanity multiple times over. This is how Mutually Assured Destruction works, threatening each other and our own planet with Exterminatus with zero chance of survival, just so we won&#039;t begin another World War. Because [[Imperium of Man|we&#039;re bastards like that]]. The Cobalt Bombs described by Dr. Strangelove above are actually possible, though currently theoretical. Nuclear weapons designed to be deployed as bombs or missiles aren&#039;t strong enough to destroy the world with only 50 warheads, but if you don&#039;t mind moving the weapon once it&#039;s built, the only limit on how big your nuke can get is how much material you&#039;re willing to use on it. In theory, the doomsday device of Dr. Strangelove could be achieved with a single massive bomb.&lt;br /&gt;
&lt;br /&gt;
This is further worth mentioning because automated retaliation systems that could activate nuclear weapons in response to a detected threat &#039;&#039;actually existed&#039;&#039;. The Soviet Union had the &amp;quot;Dead Hand&amp;quot; system, based off of seismic, air pressure, and EM sensors. The system was normally kept inactive and was only supposed to be turned on during a crisis to guarantee that the Soviets would still be able to use their weapons even if their leadership was taken out by a first strike.&lt;br /&gt;
&lt;br /&gt;
Some believe that elements of the Dead Hand system may have been lost or buried, and are active to this day. [[grimdark|A ticking automated Exterminatus waiting for a signal from aging cold-war era sensors.]]&lt;br /&gt;
&lt;br /&gt;
An old quote from the film &#039;&#039;WarGames&#039;&#039; summarizes the game of Global Thermonuclear War/Exterminatus: &#039;&#039;The only winning move is not to play...&amp;quot;&lt;br /&gt;
&lt;br /&gt;
===An Asteroid===&lt;br /&gt;
Really, all it takes to kill everything on a planet is a big enough rock traveling fast enough. Normally it&#039;s the cloud of dust that is kicked up into the atmosphere and blocks out the sun that does most of the work. Dinosaurs learned this the hard way. Of course, this doesn&#039;t really work too well on a forge or hive world which is already like that. For raw destructive force, however, the damage is a function of the speed and size of the asteroid. The former has some practical limits (though a civilization looking to weaponize this sort of exterminatus could possibly bring the rock up to relativistic speeds), but the latter can be nearly unlimited. A collision with a near planet-sized object would be more devastating than most &#039;&#039;fictional&#039;&#039; exterminatus weapons, obliterating the target world entirely. There could be any number of so-called &#039;rogue&#039; planets floating in the empty spaces between stars, ready to slide into the solar system and crash into Earth, assuming humanity fails its collective &#039;&#039;Save or Die&#039;&#039; roll for the week. They&#039;d have to [[fail]] incredibly hard because the overwhelming chance is that the rogue body will end up into the Sun (or Jupiter as a distant second choice), but yeah. [[Just as planned|Shit happens, yo!]]&lt;br /&gt;
&lt;br /&gt;
===Super Volcano===&lt;br /&gt;
Works on the same principal as the asteroid, that if you get enough shit into the atmosphere you&#039;ve royally fucked all life bigger than a mouse. This may not be very likely though on Earth as one of the biggest volcanoes (see yellowstone park) wouldn&#039;t wipe out humanity, probably. Maybe.&lt;br /&gt;
&lt;br /&gt;
Unless, of course, seismic activity from that eruption managed to trigger the [http://www.bbc.com/news/science-environment-25598050/ OTHER NINETEEN] super volcanoes.&lt;br /&gt;
&lt;br /&gt;
===Artificial Plague===&lt;br /&gt;
The Black Plague killed up to 60% of Europe&#039;s population and the Spanish Flu over doubled the death toll of what was then most devastating war in history. With &#039;&#039;&#039;&#039;&#039;SCIENCE!&#039;&#039;&#039;&#039;&#039; you could do even better! You could even render your own people immune to the effects before hand and only kill the enemy. Sane people dismiss this as possible but a fantastically stupid idea because viruses are impossible to contain and like to mutate, rendering any vaccine you used worthless. Still, people interested in causing the end of the world have minimal overlap with sane people, so terrorists causing one is a popular plot. Another possibility is a virus in a research lab breaking containment rather than being released intentionally.&lt;br /&gt;
&lt;br /&gt;
==The Fall of Typhon==&lt;br /&gt;
Good to know there&#039;s a ceremony for blowing up a planet.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&amp;quot;We have arrived, and it is now that we perform our charge.&amp;lt;br&amp;gt;&#039;&#039;&lt;br /&gt;
&#039;&#039;In fealty to the God-Emperor (our undying Lord) and by the grace of the Golden Throne, I declare Exterminatus upon the Imperial world of Typhon Primaris.&amp;lt;br&amp;gt;&#039;&#039;&lt;br /&gt;
&#039;&#039;I hereby sign the death warrant of an entire world and consign a million souls to oblivion.&amp;lt;br&amp;gt;&#039;&#039;&lt;br /&gt;
&#039;&#039;May Imperial Justice account in all balance.&amp;lt;br&amp;gt;&#039;&#039;&lt;br /&gt;
&#039;&#039;The Emperor Protects.&amp;quot;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
==The Words of Gabriel Angelos==&lt;br /&gt;
{{Topquote|It is human nature to seek culpability in a time of tragedy. It is a sign of strength to cry out against fate, rather than to bow one&#039;s head and succumb. Inevitably many shall fault the hands upon the sword which felled Typhon, the Ordo Malleus. But the Inquisition merely performs the duty of its office. To further fear them is redundant; to hate them, heretical. Those more sensible will place responsibility with those who forced the hands of the Inquisition. With some fortune, they may foster this hatred into purpose, and further rule their own fate by coming to the Emperor&#039;s service.&amp;lt;br&amp;gt;Yet ultimately, it was I who set these events into motion, with a single blow from my hammer, God Splitter.|Gabriel Angelos of the Blood Ravens}}&lt;br /&gt;
&lt;br /&gt;
Fuck, that&#039;s deep. The use of a properly modified version of this quote from Dawn of War Retribution has proved highly effective in sageing furfag troll threads and thus has been sanctioned by the holy /tg/ Inquisition for public use (keep it on /tg/).&lt;br /&gt;
&lt;br /&gt;
==Battlefleet Gothic: Armada==&lt;br /&gt;
{{Topquote|Admiral Spire, it is said that heresy is like a tree.&amp;lt;br&amp;gt;Its roots lie in darkness while its leaves wave in the sun.&amp;lt;br&amp;gt;You can prune away its branches, even cut the tree to the ground.&amp;lt;br&amp;gt;But it will grow again, ever stronger.&amp;lt;br&amp;gt;Such is the nature of heresy and why it is so difficult to destroy.&amp;lt;br&amp;gt;Some may question my right to destroy a world of ten billion souls.&amp;lt;br&amp;gt;But those who truly understand, realize I have no right to let them live.&amp;lt;br&amp;gt; No sacrifice is too great. No treachery too small.|Inquisitor Horst}}&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
==Exterminatus on the Tabletop==&lt;br /&gt;
Though not the most effective of lists, it is particularly hilarious and surprisingly fluffy to declare Exterminatus on large table games of 40k.  In general Exterminatus is used when one player with a large force of 3500+ points of space marines and is in danger of losing the field of battle. In which case the player grabs the closest heavy object and begins to smash the opponents models screaming “EXTERMINATUS IN THE NAME OF THE EMPEROR EXTERMINATUS” until the opponent’s army is destroyed and (or) he is forcibly removed from the table . Another relatively simple way is to simply take a [[Grey Knights]] army, field a single Bro-Capt. or Grand Master with an orbital Strike Relay, [[Witch Hunters|Karamazov]] (who also has one) and two troop choices (if you&#039;re playing a regular game -- if you&#039;re playing [[Apocalypse]], you can skip the troops) Then cram in as many Techmarines as you can, give them all Orbital Strike Relays and watch the bombs drop. For the average 3000 point game, you can get Krazypants off and 20 bare-bones techies with the relays. that&#039;s 21 Strength 10 AP1 pie-plates smashing down on your opponents Baneblades, Warhounds and other special hard-as-balls to kill shit your opponents have! Also great for swarm-busting (the relays can fire D3 pieplates each per guy but at Strength 6). Picture Krazypantsoff standing on a hilltop, pointing at buildings and going &amp;quot;Bang.&amp;quot;, then watching them all blow up. Of course, if the Inquisitor dies, you&#039;re fucked. So maybe just camp him in cover. But that&#039;s only if you&#039;re lame.&lt;br /&gt;
&lt;br /&gt;
For those of you with enough money to field the Horus Heresy army list from Forge World, Horus can call down an orbital strike with infinite range and S10 AP1 from anywhere on the map. Now you can reenact the Istvaan III atrocities yourself!&lt;br /&gt;
&lt;br /&gt;
For an Apocalypse game you can also field an exterminatus guard force.&lt;br /&gt;
All you need is:&lt;br /&gt;
n * 6 guardsmen (one with a vox).&lt;br /&gt;
The list is fairly simple - Just field as many Company Command Squads with nothing but Master of Ordinance and fire away (for a 3k game its almost 38 s9 ap3 blasts a turn)&lt;br /&gt;
Don&#039;t forget to field some epic(troll) music to laugh at your opponents face, and after the battle proceed with knocking the table down to finish with a speech gritty nuff to make Sturnn himself proud.&lt;br /&gt;
&lt;br /&gt;
Another option is to us the Exterminatus rules for your Apocalypse game (In the unnatural disasters table (by rolling a 6))&lt;br /&gt;
&lt;br /&gt;
As of 7th edition, it&#039;s now possible to forego the FoC chart and take whatever models you want. This means you can take 15 Chapter Masters in a 2k list.&lt;br /&gt;
&lt;br /&gt;
In 40k terms, you can get some SERIOUS Exterminatus going with the [[Necrons|&#039;Crons]] and their Doomsday Arks. In one Primary Detachment, for example, you can take a fully viable 1500-point Necron army as so: Overlord with Warscythe, 5 Immortals, 10 Warriors and 3 Doomsday Arks. If the Doomsday Arks don&#039;t move, they can provide one 72&amp;quot; Strength 10 AP 1 Primary Weapon Large Blast each, allowing for some serious [[butthurt]] from your opponents (and this may make you [[That Guy]] if done well because this is a level of cheese on the table that France would be proud of). If you&#039;re trying to break into a bunker-sized fortification, use these three things on the doors. Then you can re-enact the dying moments of [[The Conquest of Uttu Prime]] sans the [[Megalith]]!&lt;br /&gt;
&lt;br /&gt;
==TL;DR==&lt;br /&gt;
You fuckers just backed Chaos and now you have a daemon infestation? Your planet &#039;gon git [[FATAL|raaaaaaaaaaaaaaped]].&lt;br /&gt;
&lt;br /&gt;
&amp;lt;gallery&amp;gt;&lt;br /&gt;
image:exterminatus.jpg&lt;br /&gt;
image:exterminatus2.jpg&lt;br /&gt;
File:Red nuke button turned into EXTERMINATUS.png|Suffer not the Tau Player to live&lt;br /&gt;
File:Exterminatusthread.jpg|The E-quisition vigilantly purges the Emperor&#039;s internets of chaos taint.&lt;br /&gt;
File:Foxy Lady.jpg|If the inhabitants of a planet remotely resembles this creature, it&#039;s guaranteed to be exterminatused upon discovery. If pictures like this are found on a thread in /tg/, it&#039;s guaranteed to be saged and trolled upon discovery&lt;br /&gt;
File:Fall_of_Reach_1.jpg|If said inhabitants started space-faring like a certain [[Chakat|Chakat]], then you could call your local Inquisition or any Xeno manly enough to [[Get shit done|get shit done, just like the Covenant shown in the image.]]&lt;br /&gt;
File:Hello exterminatus Warhammer 40k sister of battle rule 34.jpg|See? The Internet can even make the end of the world look sexy!&lt;br /&gt;
File:Rocks are not free citizen.jpg|Don&#039;t suggest bolides as a method of exterminatus.&lt;br /&gt;
File:Sherman.gif|War is Hell, and Hell is beautiful. &lt;br /&gt;
File:Ohara Incident.png|Although this is not a planet, it&#039;s just too B-E-A-[[weeaboo]]-TIFUL.&lt;br /&gt;
File:ExterminatusButton.gif|Not &#039;&#039;actually&#039;&#039; how the Inquisition works...mostly.&lt;br /&gt;
File:Larrynevindisk.jpg|The original Magic: the Gathering Exterminatus &lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Vidya:&lt;br /&gt;
* https://www.youtube.com/watch?v=h67JpMyrOVE&lt;br /&gt;
* http://www.youtube.com/watch?v=FYXj9xOUFIM&lt;br /&gt;
* The unofficial theme-http://www.youtube.com/watch?v=g_tIw9Il934&lt;br /&gt;
* [https://www.youtube.com/watch?v=IEGo41443iI The heresy scene mentioned in the quotes at the top.]&lt;br /&gt;
* https://www.youtube.com/watch?v=ubNqUyf0op0&lt;br /&gt;
[[Category:Imperial]][[Category:Warhammer 40,000]][[Category:Meme]]&lt;/div&gt;</summary>
		<author><name>2A02:120B:2C32:D310:11E0:5FE8:D55D:C15B</name></author>
	</entry>
	<entry>
		<id>http://2d4chan.org/mediawiki/index.php?title=Exterminatus&amp;diff=206095</id>
		<title>Exterminatus</title>
		<link rel="alternate" type="text/html" href="http://2d4chan.org/mediawiki/index.php?title=Exterminatus&amp;diff=206095"/>
		<updated>2020-05-10T14:36:28Z</updated>

		<summary type="html">&lt;p&gt;2A02:120B:2C32:D310:11E0:5FE8:D55D:C15B: &lt;/p&gt;
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&lt;div&gt;{{Topquote|[https://en.wikipedia.org/wiki/Massacre_at_Béziers#%22Kill_them_all,_God_will_know_His_own%22 Caedite eos. Novit enim Dominus qui sunt eius.]|[https://en.wikipedia.org/wiki/Arnaud_Amalric Arnoldus Amalricus], [[Inquisitor]] and [[Chaplain|Cistercian Abbot]], 209M.2}}&lt;br /&gt;
{{Topquote|The world is what it is, which is to say, nothing much.|Albert Camus}}&lt;br /&gt;
{{Topquote|I say we take off and [[Exterminatus#Just_Shoot_the_Shit_Out_of_It_.28Orbital_Bombardment.29|nuke the entire site from orbit]]. It&#039;s the only way to be sure.|[[Sisters of Battle|Ellen Ripley]] in &#039;&#039;Aliens&#039;&#039; (986.M2)}}&lt;br /&gt;
[[TTS|{{Topquote|Y&#039;know what, they&#039;re just running around shooting each other down there, better just lay the Exterminatus upon these heretics, alright, FIRE!]]|[[Inquisitor]] [[TTS#The Inquisition|Headsmash]], ca. 990M.41}}&lt;br /&gt;
[[Image:Exterminatus Retribution.jpg|right|450px|&amp;quot;[[TTS|...FUCKING HERETICS!&amp;quot;]]|thumb]]&lt;br /&gt;
&#039;&#039;&#039;Exterminatus&#039;&#039;&#039; is the biggest middle finger the [[Imperium of Man|Imperium]] can give to [[xenos]] and [[Chaos]] infestations on their own planets. It basically involves UTTERLY DESTROYING THE PLANET SURFACE via heavy orbital bombardment if they decide that it would be impossible to retake the planet by drowning their enemies in corpses, like they usually do.&lt;br /&gt;
&lt;br /&gt;
And, of course, there is no kill like overkill.&lt;br /&gt;
&lt;br /&gt;
Before you go into some sort of sanctimonious tirade about the morality of blowing the fuck out of an entire planet, understand the context. A world deemed worthy of Exterminatus is one considered past the point where anything can be salvaged from it - whether because it&#039;s about to be lost to [[Tyranids|countless ravening giant insects that will zerg-rush and eat fucking everything]] or [[Ork|reality-warping fungi that reproduce into millions of spores every time one &amp;lt;s&amp;gt;dies&amp;lt;/s&amp;gt; &#039;&#039;&#039;Breathes&#039;&#039;&#039; and will all kill you because they think it&#039;s fun]]...[[Looted|and then steal all of your shit because it looks shinny, hurty or fast.]] or because it will be turned into a fucking [[Chaos|daemon-and-tentacle-rape-infested shit-pit where neither sanity nor time has any meaning]]. The alternative is fucking glassing a planet and trying to deny it to the enemy or ensure SOMETHING can be saved. It&#039;s the last-ditch measure and it&#039;s there because the alternative sucks even worse. It is the [https://www.youtube.com/watch?v=ekcXHVXPIQc&amp;amp;app=desktop Scorched Earth] strategy on a planetary scale: if you can&#039;t have it, burn it.&lt;br /&gt;
&lt;br /&gt;
...[[grimdark|Then again, there&#039;s nothing stopping an Inquisitor from ordering it just because he wants one for his birthday]]. Oversight on Exterminatus orders is fairly nonexistent and it&#039;s easy to see why. The problem is the same one real life atomic weapons have, who do you want to have to be able to launch them? You want the most powerful, highly ranked people to have that authority, but if they&#039;re so highly ranked and with so much power, who watches them? Who second guesses an Inquisitor&#039;s judgement about if a world is to be blown up or not? Nobody. [[Kryptman|The Imperium&#039;s only solution is to just declare the trigger happy sod Excommunicate Traitoris afterwards if they don&#039;t agree]]. The [[Just as Planned|over the top villainy of Warhammer 40k]] means that some fuckholes within the Imperium do get trigger happy with this, ordering an Exterminatus on worlds over things like a few of its people coming into contact with alien technology, or a small hint of [[heresy]] that would probably not require killing everything, or a loose pubic hair being in the Imperial&#039;s cereal this morning.&lt;br /&gt;
&lt;br /&gt;
On the bright side these instances are few and far between, destroying an uncorrupted planet is seen as a gross waste of Imperial Resources, and anybody caught doing so will quickly be forced to explain the [[Heresy|legitimate reasoning]] behind it by the full might of the [[Administratum]]... who will then proceed to hand out a light slap on the wrist, letting the offender get off scot-free [[Salamanders|unless they meet a giant, angry black dude in green]] (or Ordo Excorium). What, you&#039;re surprised that an Empire of &amp;quot;Space Nazis 2.0&amp;quot; can have actual legitimate excuses, common sense, reasoning and sensibility? You&#039;re in for a whole new series of surprises...&lt;br /&gt;
&lt;br /&gt;
[[Deal with it]]. Bitching any further will rile the [[Commissar|Commissariat]]. You have been warned.&lt;br /&gt;
&lt;br /&gt;
Exterminatus has existed since the [[Great Crusade]]. Originally, the authority to authorize Exterminatus was reserved solely for the [[God-Emperor of Mankind|Emperor]] and the [[Primarch]]s. However, once the [[Horus Heresy]] erupted, the Inquisition was given the authority to speak for the Emperor. Ten thousand years later, the Inquisition, Chapter Masters and High Lords are the only ones left who can authorize it (along with Guilliman).&lt;br /&gt;
&lt;br /&gt;
Joking aside, it&#039;s somewhat fluff dependent; in Seventh Retribution by Ben Counter, for instance, Exterminatus is never even mentioned as a &#039;solution&#039; despite the fact that the planet got halfway to being a Daemon World (although part of this was because the [[Officio Assassinorum]] couldn&#039;t be 100% sure that even Exterminatus would do the trick). Also in both the &#039;&#039;Space Wolves Omnibus&#039;&#039; and in the Ultramarines &#039;&#039;Nightbringer&#039;&#039; books, we get Inquisitors saying they have been at it for well over a century without calling down the Exterminatus even once. Even in Retribution, Lord General Castor admits that the world was lost anyway. As of current fluff, the Inquisition turns out to actually have an entire Ordo made exclusively to manage this sort of affair (dubbed the Ordo Exterminatus) and ensure that people aren&#039;t just committing mass genocides for shits and giggles. &lt;br /&gt;
&lt;br /&gt;
==Methods of Exterminatus==&lt;br /&gt;
The Imperium has several means for dealing with hopeless infestations:&lt;br /&gt;
&lt;br /&gt;
===Just Shoot the Shit Out of It (Orbital Bombardment)===&lt;br /&gt;
Saturating planets with over-sized cannons larger than apartment buildings is the stereotypical way of nuking the fuck out of something you don&#039;t like. Nuclear warheads, Space Marine Battle Barge bombardment batteries, Nova cannons, and/or banks of Lances are often used. Examples of this include the [[Dark Angels]] destroying their homeworld, Caliban, &amp;lt;s&amp;gt;after it was lost to heretics within their chapter&amp;lt;/s&amp;gt; {{BLAM|AFTER SOMEONE THOUGHT IT WAS A GOOD IDEA TO HUNT FOR DINNER FOR OUR TOTALLY NON-HERETICAL AND OBVIOUSLY LOYAL BROTHERS USING THE ORBITAL BOMBARDMENT CANNONS}} and the [[Night Lords]]&#039; purge of Nostramo. If we take the purging of Typhon from Dawn of War II as canon, this method can also be used during the opening stages of the Exterminatus before you unleash one of the Inquisition&#039;s more thorough toys upon it.&lt;br /&gt;
&lt;br /&gt;
===Virus Bombs===&lt;br /&gt;
Virus Bombs are warheads loaded with the Life Eater virus, a biological payload that causes living tissue (plant or animal) to rot and decompose (which probably gives Nurgle a massive boner). The gist is that they release a virus that spreads by contact and causes necrosis of tissues and rapid decay of plant and animal tissues. This immediate rot causes a buildup of flammable gases, which in turn can be ignited by one of the lazors above (or any still smoldering Lho sticks, or any other source of flame), sweeping the area in firestorms. A relentless bombing of these fucking things is what reduced [[Tallarn]] from a verdant forest world to the desert hellhole it is now. They were also used by [[Horus|Warmaster Horus]] to kill off loyalists in the Traitor Legions during the Istvaan Campaign of the [[Horus Heresy]] (Life Eater virus eats through any filters and corrodes power armour till it gets to the gooey marine inside, though a Dreadnought can endure it easily). Though popular during the Great Crusade and the Horus Heresy, according to [[Amberley Vail]], virus bombings are rarely used in the 41st millennium, because the Inquisition has figured out that they feed the fucking [[Nurgle|Plaguefather]] every time they&#039;re used. Whoops. (They were falling out of favor even before that, since as demonstrated on [[Armageddon]] one virus bomb usually isn&#039;t enough to kill the whole planet and you might need to hit the planet several times all around)&lt;br /&gt;
&lt;br /&gt;
===Atmospheric Incinerator Torpedo===&lt;br /&gt;
Atmospheric Incinerator Torpedoes are [[plasma]] torpedoes that burst in low planetary orbit and super-heat the atmosphere of a planet until all combustible material ignites. This method of Exterminatus was used on Medusa IV. Pretty much like the Virus Bomb, except it skips right to the firestorm part and directly turns the planet&#039;s surface into an endless expanse of raging hellfire. It is said that the aftermath of the planet&#039;s surface (Medusa IV&#039;s case) was melted to glass and that the entire world burned like a piece of amber in space even a month after the attack had been launched.  They are only effective on planets with relatively stable atmospheres made of flammable gas, however, and plasma torpedos are both somewhat rare and expensive.&lt;br /&gt;
&lt;br /&gt;
===Modalis Atmospheric Missile===&lt;br /&gt;
Another weapon that has similar results from the Atmospheric Incinerator Torpedo but its function is completely different. Regarded as the most powerful incendiary device accessible in the Imperium. The Modalis Atmospheric Missile is one ECKS BAWKS HUEG Phosphex weapons used to burn a planet into a crisp. Think White Phosphorous on steroids. A salvo of several Modalis Atmospheric Missiles from orbiting warships will blanket an entire world in deadly Phosphex. The resultant firestorm of green mist will eat away at every carbon-based element on the planet, rendering it uninhabitable. All that would be left would be dust and echoes.&lt;br /&gt;
&lt;br /&gt;
===Cyclonic Torpedoes===&lt;br /&gt;
The primary method of Exterminatus used in the 41st millennium, these are basically the analog equivalent of the Death Star&#039;s main gun. These capital ship-fired warheads each generate a series of massive, self-sustaining nuclear reactions, which, when fired in bulk, fuels a much larger reaction that causes the devastation to spread and multiply, eventually glassing the entire world with a thermonuclear holocaust given a sufficient barrage. If you fire enough in the same spot it will break through the crust of a planet, causing part of the mantle to erupt out and royally buttfucking the entire planet in the process ([https://www.youtube.com/watch?v=FYXj9xOUFIM see the &#039;&#039;Fire Warrior&#039;&#039; end cinematic]). [[Krieg]] is an example of a radioactive perpetual-winter world that survived multiple cyclonic torpedo strikes, though in this case it was on a much smaller scale and in some sources are described as standard nukes. This was the method that probably killed Typhon, in combination with the above shoot-the-shit-out-of-it method. (Another theory holds that the bombardment is used to remove anything that might prevent the torpedo from reaching the surface or to weaken planets crust.) Only the [[Inquisition]] and the [[Space Marines]] are authorized to carry cyclonic torpedoes in their warships, the former because the Inquisition has the authority to do anything, and the latter because the Imperium figures that if the Space Marines can&#039;t beat it, nothing else will.&lt;br /&gt;
&lt;br /&gt;
Cyclonic Torpedoes are pretty variable in their strength, either due to there being different classes of torpedoes or the fact that the strength of a single cyclonic torpedo has never been nailed down in official materials. In one case, ol&#039; Abby dropped a dozen to fry a single hive, in another a single torpedo is a qualified planet cracker.  Similarly, this method is the easiest to thwart with shields, as they disrupt the stacked efficiency needed for ongoing detonation. Presumably this variability in strength is due to &amp;quot;Cyclonic Torpedo&amp;quot; being as broad a description as &amp;quot;atomic bomb&amp;quot;, which can refer to both a Davy Crockett and a Tsar Bomba.&lt;br /&gt;
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===Two-Stage Cyclonic Torpedoes===&lt;br /&gt;
In the two-stage torpedo, a [[melta]] charge activates first to allow the weapon to burrow into the planet&#039;s crust and down to the core. The second stage thermonuclear charge then goes off, causing the planet to break apart Death Star style. This is really the only way to deal with Necron Tomb Worlds since, due to their tendency to make everything subterranean, they aren&#039;t overly bothered by the other methods which devastate the surface but leave the planet as a whole mostly intact. Talos of the Night Lords used a smaller version of these when a Genesis Chapter strike cruiser tried to hide behind a moon. So he [[Awesome|blew a continent-sized hole through the moon]], and watched the loyalist ship get torn apart as a new asteroid field got shotgunned into space.&lt;br /&gt;
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===Smashing It with a Fucking Moon===&lt;br /&gt;
This method involves radically altering the orbit of a nearby moon or large asteroid and placing it on a collision course with the planet, and therefore requires the use of several Mechanicus voidships. This method was used to destroy Phaenon Prime when the Virus Bomb failed to wipe out the planet&#039;s corruptive influence. It was also used during the [[Horus Heresy]] by renegade Iron Hands commander Autek Mor to destroy the World Eaters recruitment world of Bodt and during the Badab War to finally smash through [[Huron Blackheart]]&#039;s defensive Ring of Steel around Badab. Needless to say, this pretty much fucking annihilates the planet in question (or whatever else it&#039;s thrown at like Huron&#039;s defensive systems). Despite its flair and effectiveness, [http://wh40k.lexicanum.com/wiki/Rocks_Are_Not_Free! the Administratum vehemently requests that Imperial commanders avoid this method whenever possible] because it&#039;s stupidly expensive -- it can take weeks or even months for the moon or asteroid in question to actually strike the planet, which costs rations and sublight fuel while the ships sit around doing fuck-all, while orbital bombardments only cost one day&#039;s worth of rations and fuel, plus ammunition.&lt;br /&gt;
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===Release the Krourk===&lt;br /&gt;
Krourk [[Ogryn]] are known as the most brutal, powerful, and primitive tribe of Ogryn in the Imperium (and that&#039;s saying something). They are so well-known for their frightening savagery in close combat that they&#039;re considered a solid match for Orks, and are also known for being so primitively stupid that the Imperial Guard can&#039;t even teach them to use traditional Ogryn weapons like ripper guns. Their reputation is so fearsome that it has gotten to the point where deploying thousands of these things is considered a crude method of Exterminatus amongst Imperial commanders since they can&#039;t be taught to discriminate between friend and foe.&lt;br /&gt;
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===Send it to &amp;lt;s&amp;gt;Hell&amp;lt;/s&amp;gt; The Warp===&lt;br /&gt;
Sending your problems somewhere else is a rather simple  solution to most problems. Doing so with an entire planet is possible, though difficult.  As a result, various factions of simply thought if we send a planet into the warp, it’s no longer in the materium, therefore it’s not our problem.  There are many problems with this, but that has not stopped some particularly idiotic individuals from doing it anyway.  The reason it is listed here (and not in the non-imperium section) is because the Imperium believes that this is actually a valid method to dispose of a Tyranids...and &#039;&#039;&#039;only&#039;&#039;&#039; Tyranids. (anything else would be ether [[ork|redundant]], or basically what they wanted in the first place, so stupid).  The warp is mostly foreign to the Tyranids as a result it is one of the few things that they cannot truly combat, not to mention the fact that [[Khorne]] hates them.  Kill two birds with one stone.  The shadow in the warp however makes it difficult so it has not been tested yet.&lt;br /&gt;
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==Non-Imperium Exterminatus==&lt;br /&gt;
Several factions outside the Imperium do things similar to the Imperial Exterminatus (adding any examples from the lore would be greatly appreciated). However, most of them don&#039;t use these methods often. Some examples:&lt;br /&gt;
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===Craftworld Eldar===&lt;br /&gt;
The [[Eldar|Craftworld Eldar]] have some respect for life (and not nearly as many weapons of mass destruction as they had before the [[Fall of the Eldar|Fall]]) so they don&#039;t do it often. Didn&#039;t stop them from purging all life in the Octarius system to clean up [[Kryptman|Kryptman&#039;s]] mess, though (in that case the Dark Eldar provided the WMD). The most well-known Eldar engines of planetary destruction are called [[Blackstone Fortress|Blackstone Fortresses]], which are ancient weapons they designed to fight the [[C&#039;tan]]. To put it simply, think of a floating citadel with a distort weapon (like the ones the [[Wraithguard]] have) the size of an Emperor-class battleship. During the Gothic Wars, three Blackstone Fortresses combined their power to cause a star to go supernova, destroying an entire solar system.&lt;br /&gt;
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In Apocalypse War Zone: Valedor, the Craftworld Eldar from [[Iyanden]] procured another type of ancient WMD, the Fireheart: a complex nodal resonator capable of causing a planet&#039;s molten core to enter violent death throes and send lakes of lava to the surface (or just explode two-stage torpedo style, the tie-in novel plays the fireworks up to a big degree). The [[Dark Eldar]] originally had this, but they gave it away because they didn&#039;t have the psychic power to activate the weapon. The Fireheart was used successfully on Valedor and prevented Hive Fleets [[Hive Fleet Kraken|Kraken]] and [[Hive Fleet Behemoth|Behemoth]] from joining forces. If they had, the [[Tyranids]] would have had all of the genetic data of the Orks and the Eldar, enabling them to fashion unthinkable monstrosities.&lt;br /&gt;
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Before the fall (and possibly still kicking around somewhere) they had devices that fired entire suns or black holes at their enemies.&lt;br /&gt;
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===Dark Eldar===&lt;br /&gt;
The [[Dark Eldar]] as a whole lack a good stockpile of planet-killing weaponry and prefer to keep planets intact for slaves, although they are still capable of exterminating the populace of entire planets if they wanted to. One method is pillaging the shit out of it. It has been proven time and time again that an entire major kabal or dozens of separate, smaller kabals, is more than capable of kidnapping an entire planet of its populace, faster than that local PDF trooper can finish his scream of agony. Granted, being taken captive isn&#039;t part of an exterminatus&#039; MO, but if you know the fate of a hapless mortal in Commoragh; [[Fist of the North Star|they are already dead]] (at best).&lt;br /&gt;
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There has also been one instance of an entire Hive World being poisoned by the Dark Eldar, smashing a Space Hulk at a realm and havings its warp drives detonate to release hordes of daemons, and there&#039;s also counting the DE&#039;s ability to steal entire suns; allowing them to turn entire habitable planets into ice worlds if need be. Like the Craftworld Eldar, they also possess a psychic doomsday device called The Fireheart to implode a planet&#039;s core. However, the Kabal of the Dying Sun actually does have a stockpile of WMDs - some of which are powerful enough to destroy stars - and Vect keeps black holes in his back pocket to control people.  The former is kept in check by several things; they don&#039;t know how all of them work, many are psychically activated - psychic powers being forbidden in Commorragh on direct orders from Vect, if other Kabals found out about this stockpile they&#039;d gang up on them and it&#039;s usually more lucrative for them to conduct raids.  For the latter, portable black holes are a special occasion weapon.&lt;br /&gt;
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The Dark Eldar can also just have other races kill planets for them. [[Just as Planned|Through manipulation from the sides; they could convince (and managed to do so at one point) the Imperium to declare Exterminatus on a planet.]]&lt;br /&gt;
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===Necrons===&lt;br /&gt;
The [[Necrons]] have lost many WMDs, but may have several more just waiting to be awakened. ([[Not as Planned|Maybe the Necrons are more trigger-happy with Exterminatus than the Imperium, but they&#039;re better at ensuring there&#039;re no witnesses]]). One of their most notorious Exterminatus-tier machines was the [[The World Engine|World Engine]], which was a planet-sized vessel equipped with the largest [[Gauss|gauss weapon]] known to man. It looked like the combination of a Death Star, Unicron and a Forerunner Shield-World all rolled into one. A [[Rape|flying rape-machine of ungodly proportions]], it took a coalition of several Space Marine chapters and the entire Imperial fleet of the Vidar Subsector to destroy it. For some reason, it had shields that could withstand the [[Awesome|bombardment of an &#039;&#039;entire navy&#039;&#039;,]] yet it was [[What|vulnerable]] to a ship [[Meme|impacting at sufficient velocity.]] &lt;br /&gt;
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The Maynarkh dynasty deploys a peculiar device that causes supercharged solar flares that incinerate the daylight-facing sides of ALL planets in a system. Unfortunately for the population on the side of the planet facing away from the sun, incinerating half a planet&#039;s surface would also incinerate its atmosphere, stripping the whole planet bare of its life giving biosphere, or whatever gases it had trapped. Even more unfortunately, Maynarkh Necrons are even more interested in making a planetfall and skinning them alive.&lt;br /&gt;
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Maybe under certain circumstances, if the Necrons wanted to destroy a world, they could just unleash a particularly powerful Transcendent C&#039;tan shard on it without a Tesseract Vault. Though it would most likely escape and be nearly impossible to return to Necron control, it would achieve the same effects. Also, the Tomb World of Thanatos has a giant hologram map of the galaxy known as the Celestial Orrery, and if [[Derp|you were to destroy a star on it, the real life counterpart would go supernova]].  While this makes the Necrons seem like [[Matt Ward|the most powerful faction in the entire galaxy by far]] who could [[Bullshit|instantly kill everyone else in the galaxy without any risk]], the lore also states that a star detonated this way could set off a catastrophic and unpredictable chain-reaction of dying stars which in turn could destroy the whole galaxy. It could also destroy the Necrons of Thanatos, which would destroy the Celestial Orrery and guarantee the death of the entire galaxy, something even the Necrons are not willing to risk. &lt;br /&gt;
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The Necrons can also employ an [[Abattoir]] when directly terraforming a planet.  They are large, [[monolith]]-like devices except that they physically carry what they&#039;re transporting, are the size of a small city, and are covered in tentacles that disintegrate organic material while harvesting its anguish. Also, given that their standard guns can disintegrate adamantium, and they don&#039;t mind waiting a few million years to achieve their goals, an enterprising (or bored) Lord could just order his legions to start shooting rocks, making for a thorough but hilariously slow exterminatus.&lt;br /&gt;
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===Tyranids===&lt;br /&gt;
No, [[Tyranids]], you are the exterminatus. &lt;br /&gt;
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A Tyranid fleet&#039;s primary objective is to devour entire planets and systems for biomass. After they&#039;re done, the world they invaded is left a lifeless rock, utterly devoid of life. &lt;br /&gt;
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The Tyranids also travel through sublight via gravity manipulations, and these can rip apart asteroids, voidships, space stations and small moons entirely and cause a massive series of earthquakes on anything bigger before the &#039;nids make planetfall.&lt;br /&gt;
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In one special case however. It is proven that even Tyranids can accidentally cause an Exterminatus that doesn&#039;t involved being devoured. In the Doom of Hesp where an escalating Chemical/Biological war between the Death Guard and the Tyranids using Venomthropes and Toxicrenes led to the planet being so toxic that the biomass on the planet was inedible and the bioship got destroyed out of fear by fellow hiveships when it tried to devour the biomass to replenish itself.&lt;br /&gt;
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===Orks===&lt;br /&gt;
In theory, the [[Ork]]s could develop an Exterminatus-size weapon (as much by accident and luck as by design); they grab an asteroid, put engines and weapons and armor on it, fill it with Orks, and then ram it full speed into a planet. It wouldn&#039;t matter if it turned out to function as a giant transport or just a suicide missile; it generates tremendous amounts of [[lulz]] and serves its purpose of making a big boom, which is all the Orks are concerned with. This haphazard design and construction process would limit the amount of these contraptions the Orks could build (if any). In general, however, Orks want to avoid wiping out everything on the planet from orbit, as it would leave them with nothing to fight on the ground. Although a Big Mek in need of roks once smashed a moon into a planet and took his pick from the best bits.&lt;br /&gt;
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The [[War of the Beast]] proves that this wasn&#039;t the furthest extent either. The Orks under the Beast&#039;s control were weaponizing entire moons and used their gravitational fields to rip apart planets.&lt;br /&gt;
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===Tau Empire===&lt;br /&gt;
While the [[Tau]] almost certainly have the technological capability to destroy entire planets (if the fucking Orks can figure it out without having to build back up to Krork, then the Tau probably at least gave it some thought), there are a number of philosophical, political, and strategic reasons that they would avoid doing this in all but the most extreme circumstances. For one, the Tau Empire is in the process of expanding, and it isn&#039;t exactly conducive to your expansion efforts to blow up perfectly colonizable worlds; thus the Tau would likely see Imperial Exterminatus orders as an egregious waste of resources. Also, the Tau are arguably [[Grimdark|the only race in the 40k universe]] who operate by something parodying a moral compass that is beyond survive at any cost, so the idea of obliterating a planet and its inhabitants is likely appalling to their [[Noblebright|naive wittle sensibilities]].&lt;br /&gt;
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On the other hand, the Tau have officially declared some races (Orks, Tyranids, Dark Eldar, and Necrons) &amp;quot;lost causes&amp;quot; to be destroyed wherever encountered, so one could plausibly imagine a situation hopeless enough that they would sacrifice a planet to be rid of them. Still, they would probably try to at least leave the world itself salvageable and only exterminate the infesting species. This might not be a concern on a lifeless rock that happened to be a Necron tomb world, however. There are stories of populations being sterilized or generally dispatched, which is about as mean as the Tau get; one such case was the Poctroon, who were the first sapient species they ever encountered. Their planet was ripe for colonization, and when the Tau arrived, the Poctroon all died of a &#039;mysterious&#039; contagion, though the Tau obviously have admitted no diabolical fuckery.&lt;br /&gt;
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As their expansion accelerated deeper into Imperial space, the Tau started to deploy more and more experimental technologies to both battlefields and production lines, some of which weren&#039;t properly tested. As a result, quite a few moons, planets and even stars have been accidentally destroyed by various mishaps. While such destruction sometimes happened to be advantageous to Tau forces (for example, by shattering Imperial defenses with massive tidal waves and earthquakes after the destruction of a planet&#039;s moon), they have shown no attempts to weaponize it.&lt;br /&gt;
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The Tau also have orbital high-yield nuclear warhead options, but they generally use them to generate EMP pulses to blackout a wide area.  They can also use these warheads to scatter toxic radiation over an area instead, though, burning through flesh and killing those below. &lt;br /&gt;
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The Tau are also one of the few factions in 40k who still possess functioning terraforming technology (the Eldar lost theirs during the [[Fall of the Eldar|Fall]], Tyranid &amp;quot;terraforming&amp;quot; is more just them going about eating everything, and Necron terraforming is an Exterminatus on its own), so they can restore exterminated planets to habitability again, provided they haven&#039;t been utterly destroyed Deathstar-style. So yes, [[Meme| in the Tau Empire, Exterminatus get purged by YOU!]]&lt;br /&gt;
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One of the notable examples would be [[Commander Or&#039;es&#039;Ka]] from [[Dawn of War|Dawn of War Soulstorm]], where he had this huge ass gun called &amp;quot;Ar&#039;Ka Cannon&amp;quot; installed on the moon of Kaurava II. The cannon can fire anywhere in the Kaurava system (including the moon where the cannon is), obliterating any enemies before the main force moves in. The said [[ork|BIGGIZT GUNZ]] is also the most Eco-friendly WMD ever built in the grimdark future, as it is capable of damaging only advanced life forms while incapable of harming plants and buildings.&lt;br /&gt;
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===Forces of Chaos===&lt;br /&gt;
Being former servants of the Imperium, fleets of [[Chaos Space Marines]] often still possess the good old Imperial Exterminatus weapons, like virus bombs for the old legions, cyclonic torpedoes for more recently turned traitors, or Just Shoot The Shit Out Of It for any warband with ships in their fleet big enough to carry the guns. Occasionally they will [[Looted|pillage]] Imperial Exteminatus weapons, or else invent some of their own with technology, sorcery, daemonic shit or some combination of the three. [[Honsou|Some]] Chaos guys tend to be quite inventive in finding ways to kill planets.&lt;br /&gt;
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During one of his Black Crusades, [[Abaddon]] managed to steal or destroy all of the Blackstone Fortresses that the Imperium had in their possession. Naturally, they work just as well for Chaos as they did for the Eldar (and far better than they ever did for the Imperium). He also commissioned an incredibly huge destroyer of a spaceship, the front half of which is basically a battery of miles-long energy cannons. This &amp;quot;Armageddon Gun&amp;quot; can split a planet in half with one shot.&lt;br /&gt;
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Then there is World Eaters, who live up to their name when they are united. 50,000 of these motherfuckers slaughtered 70 Sectors in Angron&#039;s Dominion of Fire campaign. [[Derp| Then all the planets they conquered were retaken. It seems like they forgot to salt the earth.]] To be fair though, Imperium needed four Chapters, two Titan Legions and more than thirty Guard Regiments (&#039;&#039;However, WAAAGH Skargor took on fifty Guard regiments and SIX space murheen chapters. Perhaps World Eaters lack the power of [[dakka]].&#039;&#039;). Back in Great Crusade, these butchers manually killed everything on the planets they went to conquer. Most of the time, it took them one day. This gave birth to another problem: There were no subjects on these planets to rule over. So the Emprah had to sent fleets to colonize planets left over by World Eaters, which was a pain in the arse for him. &lt;br /&gt;
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Uniquely amongst 40k factions, the armies of Chaos can make planets Exterminatus-proof by turning them into [[Daemon World|Daemon Worlds]], where the laws of physics are fucked up so hard by the power of the [[Warp]] that all weapons just cease to function on and around it, or even achieve the opposite effect by nourishing the daemon patron of the world and making him even stronger (don&#039;t even think about virus bombing a [[Nurgle]] Daemon World). Though admittedly, from literally any point of view besides that of Chaos, Exterminatus is a preferable option to Daemon World transformation, as it would just kill you, rather than damning you to the eternity of torment.&lt;br /&gt;
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Of course, there&#039;s also the act of summoning [[Aetaos&#039;Rau&#039;Keres]]. Keres will turn any planet he&#039;s summoned on into a lifeless husk. He doesn&#039;t care what side you are on or even if you&#039;re the cult that summoned him; he will murder &#039;&#039;everyone&#039;&#039; unlucky enough to be on the planet he&#039;s currently on. Such is his methods that he&#039;s the closest thing the Chaos Daemons have to a true planetary exterminatus.&lt;br /&gt;
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==Exterminatus in other settings==&lt;br /&gt;
===Star Trek===&lt;br /&gt;
In [[Star Trek]] the Federation&#039;s General Order 24 calls for the extermination of all life on a planet. It is threatened multiple times, but never seen on screen. One novel and (very weird) comic do show it, however. Just the original Enterprise on its own is supposed to be able to accomplish this task. While this would take time, the fact that it&#039;s theoretically possible without preparing the ship at a shipyard indicates Federation ships are quite a bit more powerful than the Federation&#039;s peaceful goals suggests.&lt;br /&gt;
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More famously, &#039;&#039;Star Trek II: the Wrath of Khan&#039;&#039; introduces the Genesis Device. When used properly it&#039;s a planet-seeding device that can instigate the formation of life on dead worlds. In practice the massive amount of energy released means it also functions as a planet-glassing bomb, killing everything that already lived there.&lt;br /&gt;
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===Star Wars===&lt;br /&gt;
While it is known to the Clone Wars era (possibly earlier) Republic and the Galactic Empire as Base Delta Zero, the Galaxy Far Far Away has known of orbital attack causing the destruction of all life on a planet for much longer. [[Bioware|Knights of the Old Republic]] implies Tatooine is the giant ball of sand that it is because it pissed off the Rakatan Infinite Empire precursors long before the formation of the Republic, and shows the city-planet of Taris destroyed with such an attack on orders of Darth Malak.&lt;br /&gt;
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The Empire regularly made use of Exterminatus as part of its campaign to rule through terror. The peaceful planet of Caamas was destroyed early into the Empire merely for the suspicion they would one day oppose the Empire and (due to the widespread respect they had for maintaining a stance of actual pacifism) encourage others to do so. BDZ is implied to have been relatively common under the Empire. This was taken to the extreme with the Death Star, a weapon designed to make exterminatus so easy nobody would oppose it out of fear. This backfired horribly when the station was destroyed after its second use at Alderaan, causing the galaxy to lash out in revolt (the first use was the slave labor planet it was being built at, it took three mid-power shots to kill everything, crack the mantle and blow it up in that order. Oh also it fired one other time minimal power at a Rebel task force who tried to blow it up under construction at the aforementioned slave planet, one-shotting the sole capital ship in the attack).&lt;br /&gt;
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While the New Republic initially rejected Exterminatus, the war with extra-galactic invaders eventually pushed them into using it. BDZ was frequently used in later years as well, most notably at Ossus in 137 ABY.&lt;br /&gt;
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===Halo===&lt;br /&gt;
In the [[Halo]] universe wiping out all life on a planet happens surprisingly often and has many interesting ways of doing so. It is the only way to be 100% certain you have dealt with a Flood outbreak&lt;br /&gt;
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The UNSC has the options of nuking the planet in the box standard Nuclear Holocaust situation that&#039;s very much what you&#039;d expect. However, their most powerful weapon is the NOVA Bomb. The NOVA Bomb is created by strapping together nine Standard Nuclear Fusion warheads and encasing them in a casing of Lithium triteride which amplifies the warheads destructive output that is unfortunately never mentioned but has the power to crack open a planet, earning the nickname &amp;quot;Planet Crackers&amp;quot;. The first real use of this weapon was when it detonated between a planet and its moon destroying the moon and scorching half the surface of the planet, as well as destroying three-fifths of a 300 strong ship fleet.&lt;br /&gt;
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The Covenant is well known for their orbital bombardment technique known as Glassing, where through high-energy plasma bombardment, a planet&#039;s surface is reduced to a glass-like material resembling Obsidian. This was the fate of many human planets during the Human-Covenant war including but not limited to Harvest, Madrigal, Eridanus II, Miridien, Paris IV, and Reach.&lt;br /&gt;
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The Forerunners, of course, have arguably the most powerful method of wiping out all life on a planet in HALO Cannon. The titular Halo rings, which can cleanse either a single planet of life on lower more directed settings, to Massive regions of space at 25,000 light-years. When all seven are fired in consort, they can wipe out all life in the galaxy, which they have done before. The Forerunners have also created a device known as the composer, which takes an organic being, destroys their body, and uploads their consciousness into a digital format. The process is extremely painful and those composed aren&#039;t always sane by the end of it. Of course, there could be who knows what kind of life killing weapons in the Forerunner arsenal that haven&#039;t been revealed yet&lt;br /&gt;
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==IRL Exterminatus==&lt;br /&gt;
&#039;&#039;[https://en.wikipedia.org/wiki/Global_catastrophic_risk see Global Catastrophic Risk]&#039;&#039;&lt;br /&gt;
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===Thermo-Nuclear Holocaust===&lt;br /&gt;
Apparently, even when we aren&#039;t in the 41st millennium we still mastered the art of royally buttfucking a planet. In this case, it&#039;s ours, and a full-scale thermonuclear war between the United States and the Soviet Union (who each have thousands and thousands of nukes) would be enough to kill off humanity multiple times over. This is how Mutually Assured Destruction works, threatening each other and our own planet with Exterminatus with zero chance of survival, just so we won&#039;t begin another World War. Because [[Imperium of Man|we&#039;re bastards like that]]. The Cobalt Bombs described by Dr. Strangelove above are actually possible, though currently theoretical. Nuclear weapons designed to be deployed as bombs or missiles aren&#039;t strong enough to destroy the world with only 50 warheads, but if you don&#039;t mind moving the weapon once it&#039;s built, the only limit on how big your nuke can get is how much material you&#039;re willing to use on it. In theory, the doomsday device of Dr. Strangelove could be achieved with a single massive bomb.&lt;br /&gt;
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This is further worth mentioning because automated retaliation systems that could activate nuclear weapons in response to a detected threat &#039;&#039;actually existed&#039;&#039;. The Soviet Union had the &amp;quot;Dead Hand&amp;quot; system, based off of seismic, air pressure, and EM sensors. The system was normally kept inactive and was only supposed to be turned on during a crisis to guarantee that the Soviets would still be able to use their weapons even if their leadership was taken out by a first strike.&lt;br /&gt;
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Some believe that elements of the Dead Hand system may have been lost or buried, and are active to this day. [[grimdark|A ticking automated Exterminatus waiting for a signal from aging cold-war era sensors.]]&lt;br /&gt;
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An old quote from the film &#039;&#039;WarGames&#039;&#039; summarizes the game of Global Thermonuclear War/Exterminatus: &#039;&#039;The only winning move is not to play...&amp;quot;&lt;br /&gt;
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===An Asteroid===&lt;br /&gt;
Really, all it takes to kill everything on a planet is a big enough rock traveling fast enough. Normally it&#039;s the cloud of dust that is kicked up into the atmosphere and blocks out the sun that does most of the work. Dinosaurs learned this the hard way. Of course, this doesn&#039;t really work too well on a forge or hive world which is already like that. For raw destructive force, however, the damage is a function of the speed and size of the asteroid. The former has some practical limits (though a civilization looking to weaponize this sort of exterminatus could possibly bring the rock up to relativistic speeds), but the latter can be nearly unlimited. A collision with a near planet-sized object would be more devastating than most &#039;&#039;fictional&#039;&#039; exterminatus weapons, obliterating the target world entirely. There could be any number of so-called &#039;rogue&#039; planets floating in the empty spaces between stars, ready to slide into the solar system and crash into Earth, assuming humanity fails its collective &#039;&#039;Save or Die&#039;&#039; roll for the week. They&#039;d have to [[fail]] incredibly hard because the overwhelming chance is that the rogue body will end up into the Sun (or Jupiter as a distant second choice), but yeah. [[Just as planned|Shit happens, yo!]]&lt;br /&gt;
&lt;br /&gt;
===Super Volcano===&lt;br /&gt;
Works on the same principal as the asteroid, that if you get enough shit into the atmosphere you&#039;ve royally fucked all life bigger than a mouse. This may not be very likely though on Earth as one of the biggest volcanoes (see yellowstone park) wouldn&#039;t wipe out humanity, probably. Maybe.&lt;br /&gt;
&lt;br /&gt;
Unless, of course, seismic activity from that eruption managed to trigger the [http://www.bbc.com/news/science-environment-25598050/ OTHER NINETEEN] super volcanoes.&lt;br /&gt;
&lt;br /&gt;
===Artificial Plague===&lt;br /&gt;
The Black Plague killed up to 60% of Europe&#039;s population and the Spanish Flu over doubled the death toll of what was then most devastating war in history. With &#039;&#039;&#039;&#039;&#039;SCIENCE!&#039;&#039;&#039;&#039;&#039; you could do even better! You could even render your own people immune to the effects before hand and only kill the enemy. Sane people dismiss this as possible but a fantastically stupid idea because viruses are impossible to contain and like to mutate, rendering any vaccine you used worthless. Still, people interested in causing the end of the world have minimal overlap with sane people, so terrorists causing one is a popular plot. Another possibility is a virus in a research lab breaking containment rather than being released intentionally.&lt;br /&gt;
&lt;br /&gt;
==The Fall of Typhon==&lt;br /&gt;
Good to know there&#039;s a ceremony for blowing up a planet.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&amp;quot;We have arrived, and it is now that we perform our charge.&amp;lt;br&amp;gt;&#039;&#039;&lt;br /&gt;
&#039;&#039;In fealty to the God-Emperor (our undying Lord) and by the grace of the Golden Throne, I declare Exterminatus upon the Imperial world of Typhon Primaris.&amp;lt;br&amp;gt;&#039;&#039;&lt;br /&gt;
&#039;&#039;I hereby sign the death warrant of an entire world and consign a million souls to oblivion.&amp;lt;br&amp;gt;&#039;&#039;&lt;br /&gt;
&#039;&#039;May Imperial Justice account in all balance.&amp;lt;br&amp;gt;&#039;&#039;&lt;br /&gt;
&#039;&#039;The Emperor Protects.&amp;quot;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
==The Words of Gabriel Angelos==&lt;br /&gt;
{{Topquote|It is human nature to seek culpability in a time of tragedy. It is a sign of strength to cry out against fate, rather than to bow one&#039;s head and succumb. Inevitably many shall fault the hands upon the sword which felled Typhon, the Ordo Malleus. But the Inquisition merely performs the duty of its office. To further fear them is redundant; to hate them, heretical. Those more sensible will place responsibility with those who forced the hands of the Inquisition. With some fortune, they may foster this hatred into purpose, and further rule their own fate by coming to the Emperor&#039;s service.&amp;lt;br&amp;gt;Yet ultimately, it was I who set these events into motion, with a single blow from my hammer, God Splitter.|Gabriel Angelos of the Blood Ravens}}&lt;br /&gt;
&lt;br /&gt;
Fuck, that&#039;s deep. The use of a properly modified version of this quote from Dawn of War Retribution has proved highly effective in sageing furfag troll threads and thus has been sanctioned by the holy /tg/ Inquisition for public use (keep it on /tg/).&lt;br /&gt;
&lt;br /&gt;
==Battlefleet Gothic: Armada==&lt;br /&gt;
{{Topquote|Admiral Spire, it is said that heresy is like a tree.&amp;lt;br&amp;gt;Its roots lie in darkness while its leaves wave in the sun.&amp;lt;br&amp;gt;You can prune away its branches, even cut the tree to the ground.&amp;lt;br&amp;gt;But it will grow again, ever stronger.&amp;lt;br&amp;gt;Such is the nature of heresy and why it is so difficult to destroy.&amp;lt;br&amp;gt;Some may question my right to destroy a world of ten billion souls.&amp;lt;br&amp;gt;But those who truly understand, realize I have no right to let them live.&amp;lt;br&amp;gt; No sacrifice is too great. No treachery too small.|Inquisitor Horst}}&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
==Exterminatus on the Tabletop==&lt;br /&gt;
Though not the most effective of lists, it is particularly hilarious and surprisingly fluffy to declare Exterminatus on large table games of 40k.  In general Exterminatus is used when one player with a large force of 3500+ points of space marines and is in danger of losing the field of battle. In which case the player grabs the closest heavy object and begins to smash the opponents models screaming “EXTERMINATUS IN THE NAME OF THE EMPEROR EXTERMINATUS” until the opponent’s army is destroyed and (or) he is forcibly removed from the table . Another relatively simple way is to simply take a [[Grey Knights]] army, field a single Bro-Capt. or Grand Master with an orbital Strike Relay, [[Witch Hunters|Karamazov]] (who also has one) and two troop choices (if you&#039;re playing a regular game -- if you&#039;re playing [[Apocalypse]], you can skip the troops) Then cram in as many Techmarines as you can, give them all Orbital Strike Relays and watch the bombs drop. For the average 3000 point game, you can get Krazypants off and 20 bare-bones techies with the relays. that&#039;s 21 Strength 10 AP1 pie-plates smashing down on your opponents Baneblades, Warhounds and other special hard-as-balls to kill shit your opponents have! Also great for swarm-busting (the relays can fire D3 pieplates each per guy but at Strength 6). Picture Krazypantsoff standing on a hilltop, pointing at buildings and going &amp;quot;Bang.&amp;quot;, then watching them all blow up. Of course, if the Inquisitor dies, you&#039;re fucked. So maybe just camp him in cover. But that&#039;s only if you&#039;re lame.&lt;br /&gt;
&lt;br /&gt;
For those of you with enough money to field the Horus Heresy army list from Forge World, Horus can call down an orbital strike with infinite range and S10 AP1 from anywhere on the map. Now you can reenact the Istvaan III atrocities yourself!&lt;br /&gt;
&lt;br /&gt;
For an Apocalypse game you can also field an exterminatus guard force.&lt;br /&gt;
All you need is:&lt;br /&gt;
n * 6 guardsmen (one with a vox).&lt;br /&gt;
The list is fairly simple - Just field as many Company Command Squads with nothing but Master of Ordinance and fire away (for a 3k game its almost 38 s9 ap3 blasts a turn)&lt;br /&gt;
Don&#039;t forget to field some epic(troll) music to laugh at your opponents face, and after the battle proceed with knocking the table down to finish with a speech gritty nuff to make Sturnn himself proud.&lt;br /&gt;
&lt;br /&gt;
Another option is to us the Exterminatus rules for your Apocalypse game (In the unnatural disasters table (by rolling a 6))&lt;br /&gt;
&lt;br /&gt;
As of 7th edition, it&#039;s now possible to forego the FoC chart and take whatever models you want. This means you can take 15 Chapter Masters in a 2k list.&lt;br /&gt;
&lt;br /&gt;
In 40k terms, you can get some SERIOUS Exterminatus going with the [[Necrons|&#039;Crons]] and their Doomsday Arks. In one Primary Detachment, for example, you can take a fully viable 1500-point Necron army as so: Overlord with Warscythe, 5 Immortals, 10 Warriors and 3 Doomsday Arks. If the Doomsday Arks don&#039;t move, they can provide one 72&amp;quot; Strength 10 AP 1 Primary Weapon Large Blast each, allowing for some serious [[butthurt]] from your opponents (and this may make you [[That Guy]] if done well because this is a level of cheese on the table that France would be proud of). If you&#039;re trying to break into a bunker-sized fortification, use these three things on the doors. Then you can re-enact the dying moments of [[The Conquest of Uttu Prime]] sans the [[Megalith]]!&lt;br /&gt;
&lt;br /&gt;
==TL;DR==&lt;br /&gt;
You fuckers just backed Chaos and now you have a daemon infestation? Your planet &#039;gon git [[FATAL|raaaaaaaaaaaaaaped]].&lt;br /&gt;
&lt;br /&gt;
&amp;lt;gallery&amp;gt;&lt;br /&gt;
image:exterminatus.jpg&lt;br /&gt;
image:exterminatus2.jpg&lt;br /&gt;
File:Red nuke button turned into EXTERMINATUS.png|Suffer not the Tau Player to live&lt;br /&gt;
File:Exterminatusthread.jpg|The E-quisition vigilantly purges the Emperor&#039;s internets of chaos taint.&lt;br /&gt;
File:Foxy Lady.jpg|If the inhabitants of a planet remotely resembles this creature, it&#039;s guaranteed to be exterminatused upon discovery. If pictures like this are found on a thread in /tg/, it&#039;s guaranteed to be saged and trolled upon discovery&lt;br /&gt;
File:Fall_of_Reach_1.jpg|If said inhabitants started space-faring like a certain [[Chakat|Chakat]], then you could call your local Inquisition or any Xeno manly enough to [[Get shit done|get shit done, just like the Covenant shown in the image.]]&lt;br /&gt;
File:Hello exterminatus Warhammer 40k sister of battle rule 34.jpg|See? The Internet can even make the end of the world look sexy!&lt;br /&gt;
File:Rocks are not free citizen.jpg|Don&#039;t suggest bolides as a method of exterminatus.&lt;br /&gt;
File:Sherman.gif|War is Hell, and Hell is beautiful. &lt;br /&gt;
File:Ohara Incident.png|Although this is not a planet, it&#039;s just too B-E-A-[[weeaboo]]-TIFUL.&lt;br /&gt;
File:ExterminatusButton.gif|Not &#039;&#039;actually&#039;&#039; how the Inquisition works...mostly.&lt;br /&gt;
File:Larrynevindisk.jpg|The original Magic: the Gathering Exterminatus &lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Vidya:&lt;br /&gt;
* https://www.youtube.com/watch?v=h67JpMyrOVE&lt;br /&gt;
* http://www.youtube.com/watch?v=FYXj9xOUFIM&lt;br /&gt;
* The unofficial theme-http://www.youtube.com/watch?v=g_tIw9Il934&lt;br /&gt;
* [https://www.youtube.com/watch?v=IEGo41443iI The heresy scene mentioned in the quotes at the top.]&lt;br /&gt;
* https://www.youtube.com/watch?v=ubNqUyf0op0&lt;br /&gt;
[[Category:Imperial]][[Category:Warhammer 40,000]][[Category:Meme]]&lt;/div&gt;</summary>
		<author><name>2A02:120B:2C32:D310:11E0:5FE8:D55D:C15B</name></author>
	</entry>
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