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		<id>http://2d4chan.org/mediawiki/index.php?title=Abhorash&amp;diff=11586</id>
		<title>Abhorash</title>
		<link rel="alternate" type="text/html" href="http://2d4chan.org/mediawiki/index.php?title=Abhorash&amp;diff=11586"/>
		<updated>2023-02-14T21:57:46Z</updated>

		<summary type="html">&lt;p&gt;2A02:1810:4E2C:A900:8D5C:5B43:F3B8:B20E: /* The Legend */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Awesome}}&lt;br /&gt;
[[Image:250px-Abhorash.jpg|left|thumb|You wish you were this badass.]]&lt;br /&gt;
&lt;br /&gt;
{{Topquote|The master swordsman isn&#039;t interested in killing people. He only wants to perfect his art.|Helen DeWitt}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Abhorash&#039;&#039;&#039; (AKA: The gigachad of fantasy himself) is [[This Guy|fucking awesome]]. One of the most badass of [[Vampire Counts]] characters; debatably the most badass since [[Ushoran]] and [[Vlad von Carstein]] who are also strong contenders. He is everything awesome about the faction distilled into one guy. The only vampire that didnt bow to Nagash, A hero older than Sigmar &amp;amp; Gilles le Breton &amp;quot;who might be an imitator of him&amp;quot;, even [[Khorne]] sees this guy and his exploits, and he sheds a single, manly tear and yells; &#039;&#039;That is my son!&#039;&#039; and commands his Khornate followers to be like him. Read on, friends. &lt;br /&gt;
&lt;br /&gt;
==The Legend==&lt;br /&gt;
Abhorash was once the champion of the king of Lahmia and a man who held honor above all.  Though uninterested in eternal life, he joined king Lamashizzar&#039;s necromancer cabal regardless.  When they caught Neferata double-dealing them with Arkhan, Neferata got Lamashizzar&#039;s cabal to side with her with a show of her abilities and playing on their desires (of which she was informed by Arkhan). Even Abhorash was swayed when Neferata appealed to his greatest desire, which was perfection in martial prowess (one of the reasons Abhorash became the king&#039;s champion) and despite his anger, he joined Neferata.&lt;br /&gt;
&lt;br /&gt;
It was Abhorash who executed &#039;&#039;&#039;[[Arkhan the Black]]&#039;&#039;&#039; (his first actual death) after he assassinated Lamashizzar with his own dragon staff (cathay gun).  Being the noble warrior he is, Abhorash wanted Arkhan cremated, but Neferata and Ankhat disagreed, secretly burying Arkhan&#039;s body in a nameless grave on the outskirts of Lahmia. Abhorash was presented when Neferata was negotiating with the [[Cathay|Cathayan]] ambassador Prince Xian Ha Feng. When the prince&#039;s retainers and  were having an outburst over Neferata&#039;s unreasonable refusal over their demands, Abhorash being the boss pointed his blade tip at a bureaucrats that was about to raise his fist at Neferata. When Neferata dueled Khalida, beforehand Abhorash recommended a bronze sword over a metal sword due to its superior speed and her own vampiric strength. &lt;br /&gt;
&lt;br /&gt;
When it came to vampirisim, despite joining the cabal Abhorash&#039;s noble morality meant he had to be tricked into drinking the Elixir of Damnation by [[Queen Neferata]]. As a vampire, he initially refused to feed upon his own people - instead choosing to violently fight his own fury, until his thirst grew so great that he slaughtered a dozen people in a single-night orgy of violence.  When he realized what he did, Abhorash shed [[Fist of the North Star|manly tears]] for the fallen he had killed to save himself.  He left the city to prey only on bandits and great warriors - not the people of his homeland, nor the people of the homelands of Lahmia&#039;s neighbors.  Before he left, he attempted to convince his fellow vampires to do the same, since he worried that if they did not, it would turn the citizenry and the neighboring kingdoms against them.  But they disregarded him, and after Abhorash left they assumed he sought death, but would return when he realized how invulnerable he was.&lt;br /&gt;
&lt;br /&gt;
But Abhorash&#039;s warning to not prey on local or foreign civilians might as well have been a prophecy, because they didn&#039;t listen and &#039;&#039;guess what the fuck happened&#039;&#039;. &lt;br /&gt;
&lt;br /&gt;
The evidence of Lahmia&#039;s vampiric corruption was found by Alcadizzar and a large coalition army was formed to siege Lahmia. Abhorash, despite his opposition to what the court had caused, arrived just in time to save the vampires&#039; asses.  He led from the front, wielding only two Khopeshes and wearing nothing but ragged clothing.  He single-handed slew hundreds, and even PARRIED HUNDREDS OF ARROWS FLYING STRAIGHT AT HIM LIKE SOME KIND OF [[JoJo&#039;s Bizarre Adventure|ULTIMATE BEING]].  He and four brave warriors held the line so the other vampires could retreat, Abhorash going on to turn them into vampires as well.  But, as powerful and peerless as he was, he couldn&#039;t be everywhere at once and Lahmia was destroyed.  He gave a great cry of pain and rage as the royal palace collapsed.  &lt;br /&gt;
&lt;br /&gt;
As the Vampires fled Lahmia, Abhorash vilified them for their arrogance and provoking the other nations to sack Lahmia. Abhorash took nothing but his weapons and armor into exile and was accompanied only by his four closest Vampire retainers.  Like the other vampires, he was cursed by [[Nagash]] for the failure of the vampires to defend him to be weak to the sun, be unable to swim across running water, having no reflection, and whatever other random shit came to mind.  Abhorash taught his followers that skill-at-arms and honor in combat were the only measures of greatness, and that they would feed, from this point on, only on the blood of skilled fighters or dangerous creatures, as only the unworthy fed upon the weak. They then traveled, seeking worthy foes to vanquish.  As he wandered, he gained a few followers such as [[Luthor Harkon|Lutr]], Walak and Varison the Blade. They were all turned to Vampires and adopted his creed of skill-at-arms and only feeding on the strong or wicked.&lt;br /&gt;
&lt;br /&gt;
In the siege of Magritta Abhorash slew W&#039;soran who was then known in the southern realms as Nourgul the Wamphyro inside the Temple of Myrmidia of Magritta in Estalia. He and some of his companions were disguised as members of the long-forgotten order of the Myrmidons. How W&#039;soran managed to survive, and why he attacked the south of the Old World and Araby under the name of one of his old mates remains a mystery.&lt;br /&gt;
&lt;br /&gt;
Currently Nourgul the Wamphyro was the name used by Arabyans, Estalians, and Tileans for W&#039;soran while in &amp;quot;Warhammer Fantasy Roleplay 2nd Edition: Night&#039;s Dark Masters&amp;quot;, Nourgul is described as an entirely different Vampire who was an ally of Nagash and W&#039;soran. This could be intentional as W&#039;soran seems to be able to possess other individuals&#039; bodies. &lt;br /&gt;
&lt;br /&gt;
Later Abhorash came upon the lair of a great dragon, and, against all advice, entered it, engaging the beast in battle by himself. After days of battle, Abhorash was triumphant, and drank deeply from the dragon&#039;s blood. To his surprise, it cured his vampiric thirst - he maintained his Vampiric form and power, but had no need to drink blood any further.  He threw the dragon&#039;s corpse down from the mountain and exulted in being free from his bloodthirst.  Abhorash told his followers that his search had ended: He found his answer. He commanded his followers to go into the world and master the arts of combat, and seek the blood of the strongest of foes, so they too, might overcome their thirst (because that was his creed, and while the cure itself was dragon blood, they needed to be hardcore to be able to kill a dragon in the first place).  When they had all succeeded, then, and only then, would Abhorash call them back to him - and only then would their real war begin.&lt;br /&gt;
&lt;br /&gt;
This gentlemen, is how you Lawful Evil, or possibly Lawful Neutral, as his exact goals beyond becoming the greatest warrior are left vague. The mere fact that he at least tried to be decent places him above pretty much every single Vampire except possibly Vlad and Ushoran.  One has to wonder, how a fight between Abhorash and [[Gotrek &amp;amp; Felix|Gotrek Motherfucking Gurnisson]] would have ended.&lt;br /&gt;
&lt;br /&gt;
GOOD NEWS EVERYONE, it seems that the end of the World could not stop the most Badass vampire that ever lived.  In the novel &amp;quot;Neferata: Mortarch of Blood&amp;quot; Neferata manages to convince an old vampire in a mountain that goes by the name &amp;quot;Blood Dragon&amp;quot; to train her army, we all know who this person is and given the tendency of AoS to bring back characters from the old World is not surprising that he is back, also Nagash would be an absolute idiot to bring back Mannfred but not the most powerful vampire that ever lived. Then again, Abhorash was not exactly inclined to bend the knee to a usurper and schemer like Nagash, God of Death or not. That, and since it was never confirmed that Abhorash fell in the End Times, he could&#039;ve pulled a Gotrek and somehow made it to the Mortal Realms on his own, possibly alongside his bro-for-life Gilles le Breton.&lt;br /&gt;
&lt;br /&gt;
==On the Tabletop==&lt;br /&gt;
&lt;br /&gt;
It is notable that the Blood Dragons, who are Vampiric Knights, field-able as a Rare option for the [[Vampire Counts]], are arguably the fucking strongest CQC unit in [[Warhammer Fantasy]]. This is a universe where acid-puking trolls, giant dinosaur-men and literal war daemons exist. Be afraid. Be very &#039;&#039;fucking&#039;&#039; afraid. With high initiative, S7 on the charge standard, frenzy, 2+ armor and good weapon skill these guys are a big-ass hammer waiting to be used. &lt;br /&gt;
&lt;br /&gt;
Sadly the very complex and badass Blood Knight models are $99 for a mere five models. Chances are good if you&#039;re using them, you&#039;re using as many as possible so you&#039;ll need 5+ models. Solution? Either nut up and slay the strongest motherfucker on your street to feast upon his blood so you can throw your food money at [[GW|Games Workshop]], or buy [[Bretonnia|Bretonnian]] Knights at $35 for 8 and use up your leftover bitz from the rest of your Vampire Counts on them. A good compromise you can buy 5 Dragon Princes for $35, which look very similar to the Blood Knights.&lt;br /&gt;
&lt;br /&gt;
With the recent anouncement of the [[Soulblight Gravelords]], A.K.A Vampire Counts 2.0, it was revealed a new pack of Blood Knights, (giving further evidence that Abhorash is back in some form), with gorgeous new models IN PLASTIC, goodbye failcast.&lt;br /&gt;
[[Category:Warhammer Fantasy]] [[Category: Vampire Counts]]&lt;/div&gt;</summary>
		<author><name>2A02:1810:4E2C:A900:8D5C:5B43:F3B8:B20E</name></author>
	</entry>
	<entry>
		<id>http://2d4chan.org/mediawiki/index.php?title=Mario&amp;diff=328401</id>
		<title>Mario</title>
		<link rel="alternate" type="text/html" href="http://2d4chan.org/mediawiki/index.php?title=Mario&amp;diff=328401"/>
		<updated>2023-02-14T21:55:54Z</updated>

		<summary type="html">&lt;p&gt;2A02:1810:4E2C:A900:8D5C:5B43:F3B8:B20E: /* The First Movie */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{/vg/}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Mario&#039;&#039;&#039; is the titular protagonist of a long-running series of videogames, and is generally regarded as &#039;&#039;&#039;the&#039;&#039;&#039; most famous of all videogame protagonists, if not the very first of them(Pac-Man beats him by only a year). The Super Mario franchise is vast, covering decades of games, with brief forays into cartoons, comics, and even choose-your-own-path books, but the fundamental plot has remained consistent and he remains a surprisingly well-liked character.&lt;br /&gt;
&lt;br /&gt;
His most ancient backstory, which has technically never been retconned (and later confirmed in the new movie), is that Mario and his less famous brother Luigi are Italian-American plumbers who accidentally stumbled into a dimensional portal whilst trying to unclog a drain. This stranded them in the magical Mushroom Kingdom, which was being invaded by the evil Koopa Kingdom, led by a monstrous [[Dragon Turtle]]/[[Tarrasque]]/[[Kappa]] hybrid called King Bowser Koopa. Although Mario and Luigi beat up Bowser and rescued Princess Peach Toadstool, the ruler of the Mushroom Kingdom, Bowser vowed revenge, and they found themselves drafted thereafter as the chosen ones of the Mushroom Kingdom.&lt;br /&gt;
&lt;br /&gt;
Fun fact: Mario technically shares a world with Donkey Kong and his Kong clan of apes as well as the witch-battling bear &amp;amp; bird duo of Banjo &amp;amp; Kazooie. O at least has easy access to their world via magical portals.&lt;br /&gt;
&lt;br /&gt;
He is most relevant to /tg/ for the fact that at least two attempts to create a roleplaying game set in the Super Marioverse exist:&lt;br /&gt;
* [[Super Mario RPG]]&lt;br /&gt;
* [[Super Mario World: Pipes and Plumbers]]&lt;br /&gt;
&lt;br /&gt;
==Characters==&lt;br /&gt;
&#039;&#039;&#039;Mario&#039;&#039;&#039;, half-jokingly named &amp;quot;Mario Mario&amp;quot; in the infamously awful 90s live-action movie... yes, that was a thing... Mario is the short but adventurous, curious, resourceful and heroic plumber turned defender of the Mushroom Kingdom, he never loses hope, and always strives to achieve his hopes, apart from the fact that he is very protective of Luigi, and always takes care of him on many occasions, sometimes may act impulsively, if they provoke or annoy their friends or brother, but always is a selfless guy, since he always helps everyone without having anything in return.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Luigi&#039;&#039;&#039;, aka &amp;quot;Luigi Mario&amp;quot;, is Mario&#039;s quirky younger brother, although taller than his sibling. Luigi is optimistic like his brother but Compared to Mario, Luigi is more coward, silly and clumsy as well as being prone to bad luck, But despite being a coward and having misfortunes, he never gives up, and he always remains optimistic and hopeful, even if he is scared or terrified. He&#039;s never really managed to get out of Mario&#039;s shadow, although at least one of the Paper Mario games implies he goes off on his own adventures, he is an equal adventuring party buddy in the &amp;quot;Mario &amp;amp; Luigi&amp;quot; games series, and he does have his own trilogy of games, &amp;quot;Luigi&#039;s Mansion&amp;quot;, which revolves around Luigi busting ghosts.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Princess Peach Toadstool&#039;&#039;&#039; is the ruler of the Mushroom Kingdom. She is a sweet, kind, sympethetic and caring princess, who is always affectionate with all her subjects. Though she has been a playable secondary character in a few games, and did get to be the hero once, she&#039;s mostly just your iconic Damsel In Distress. She was originally called just &amp;quot;Princess Toadstool&amp;quot;, but nowadays people call her &amp;quot;Princess Peach&amp;quot; instead. &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Princess Daisy&#039;&#039;&#039; began as a low effort hair &amp;amp; palette swap of Peach for the Game Boy game &#039;&#039;Super Mario Land&#039;&#039;. She then appeared in the occasional game that needed a second female character and eventually became a love interest for Luigi, and has never really evolved beyond that. She&#039;s pretty loud, extroverted, energetic, headstrong, spunky and competitive and not afraid to be herself, Daisy is a princess tomboy who becomes very rough and can be a short-temperament.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Rosalina&#039;&#039;&#039; is technically the third Mario princess(though never &#039;&#039;called&#039;&#039; Princess, she has the dress and crown), debuting in &#039;&#039;Super Mario Galaxy&#039;&#039;, where she helped Mario search the cosmos to rescue Peach and stop Bowser from remaking the universe. She is apparently immortal, and cares for the Lumas(star-like creatures that transform into solar systems and other cosmic phenomena), effectively making her the closest thing the Mario universe has to a God(dess). Despite only really featuring in one game, she has naturally proven very popular, and appears in spin-offs all over the place. &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Pauline&#039;&#039;&#039; is the woman that Mario rescued from Donkey Kong back in the day, so she&#039;s basically his ex-girlfriend. She re-appeared in the Game Boy Color Donkey Kong games, where it&#039;s shown that she and Mario are still good friends. Then she &#039;&#039;re&#039;&#039;-re-appeared in &#039;&#039;Super Mario Odyssey&#039;&#039; as the Mayor of New Donk City, where she showed that she can sing too.  &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;King Bowser Koopa&#039;&#039;&#039;, more commonly known these days as simply &amp;quot;Bowser&amp;quot;, is a hulking turtle-like [[dragon]] and the leader of his own kingdom who wants to conquer the Mushroom Kingdom. He is shown to have something of a twisted crush on Princess Peach. Like her, he used to be known as King Koopa, but is nowadays just called Bowser. In the game Super Mario Bros. 3, he gained a cabal of elite underlings in the form of seven juvenile Bowser-esque creatures called the Koopalings; these were originally portrayed as his children, a state they continued into the Super Mario World game, but afterwards they were unceremoniously replaced by a mini-Bowser called &amp;quot;Bowser Jr.&amp;quot;; whilst the Koopalings would eventually be brought back into canon, they lost their status as Bowser&#039;s sons (and one daughter). Is really dumb moments with his son shown him being a good dad. Despite being Mario&#039;s sworn enemy, he will join him go kart races, parties, playing sports, which [[Kharn| makes him seem like he&#039;s a great guy to be around]] when he&#039;s not being evil.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Bowser Jr. and the Koopalings:&#039;&#039;&#039; The Koopalings; &#039;&#039;&#039;Larry Koopa&#039;&#039;&#039;, &#039;&#039;&#039;Morton Koopa Jr.&#039;&#039;&#039;, &#039;&#039;&#039;Wendy O. Koopa&#039;&#039;&#039;, &#039;&#039;&#039;Iggy Koopa&#039;&#039;&#039;, &#039;&#039;&#039;Lemmy Koopa&#039;&#039;&#039;, &#039;&#039;&#039;Roy Koopa&#039;&#039;&#039;, and &#039;&#039;&#039;Ludwig Von Koopa&#039;&#039;&#039;; were introduced in &#039;&#039;Super Mario Bros 3&#039;&#039;, where they were portrayed as Bowser&#039;s children. They repeated this role in &#039;&#039;Super Mario World&#039;&#039;, showed up in a few spinoffs, then seemed to drop off the face of the Earth. Then when &#039;&#039;Super Mario Sunshine&#039;&#039; came out, Bowser popped up with only one child, &#039;&#039;&#039;Bowser Jr&#039;&#039;&#039;, who served as the villain for most of that game. Then the Koopalings started appearing again, starting in the &#039;&#039;Mario &amp;amp; Luigi&#039;&#039; spinoffs. Current Nintendo canon(such as it is in a loose series like this) is that Junior is Bowser&#039;s only child, while the Koopalings are high-ranking minions. Ironically, they are often seen working under Junior, and in the &#039;&#039;Super Smash Bros.&#039;&#039; games even serve as Junior&#039;s alt colors. &lt;br /&gt;
&lt;br /&gt;
===Bowsette===&lt;br /&gt;
{{Monstergirls}}&lt;br /&gt;
&lt;br /&gt;
Long story short, one of the few good things to come out of the years just prior to 2020 was a Mario meme. After the release of Super Mario Odyssey, which ends with both Mario and Bowser proposing to Princess Peach, only for her to reject them both, a new trailer for an upcoming Mario game revealed a new powerup; the Super Crown, which would transform Toadette into a near-clone of Princess Peach.&lt;br /&gt;
&lt;br /&gt;
Cue one madlad drawing a short comic of Bowser and Mario, humiliated by Peach&#039;s rejection, coming up with a new plan; Bowser pulls out a Super Crown, and Mario starts dating Bowser, now a hot half-Koopa half-Peach monstergirl.&lt;br /&gt;
&lt;br /&gt;
The internet &#039;&#039;exploded&#039;&#039; over these, and the meme, whilst it ultimately burned out, eventually got so huge that Nintendo put forth an official declaration that they would &#039;&#039;not&#039;&#039; be making Bowsette canon(it would later be leaked that Nintendo actually &#039;&#039;had&#039;&#039; toyed with the idea on their own first via having Bowser possess Peach using &#039;&#039;Odyssey&#039;s&#039;&#039; capture mechanic). Too late to do anything about the huge array of Bowsette or other Super Crown-transformed fanart, or the Bowsette &amp;amp; Mario webcomic, of course.&lt;br /&gt;
&lt;br /&gt;
==Races==&lt;br /&gt;
&#039;&#039;&#039;Toads:&#039;&#039;&#039; Short, cartoony humanoids wearing mushroom cap-inspired... well, caps. The residents of the Mushroom Kingdom, and mostly a bunch of useless cowards. (Unless this is a 4 player Mario game, in which case one or two of them will join Mario.)&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Goombas:&#039;&#039;&#039; Ancient lore is that these were Toads who turned traitor and sided with Bowser when he first attacked the Mushroom Kingdom. For whatever reason, their art style remained with the original &amp;quot;walking mushroom with eyes and a mouth&amp;quot; design whilst Toads got to be humans, and they&#039;re basically [[grimdark|no longer considered to be the same species]]. Despite looking a lot like cuter versions of [[squig]]s, they&#039;re both pathetically weak and actually quite intelligent. Non-evil goombas have steadily become a thing in Mario canon.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Koopas:&#039;&#039;&#039; A race of turtles who typically serve Bowser, hence his ancient moniker of &amp;quot;King Koopa&amp;quot;. As Bowser&#039;s main minions, they come in a fair number of varieties/subspecies&#039;: &lt;br /&gt;
* &#039;&#039;Koopa Troopas&#039;&#039; are the basic model. Originally portrayed as quadrupedal, after &#039;&#039;Super Mario World&#039;&#039; they started being depicted as bipeds, which has eventually stuck. They are typically seen in two models, with appropriate behaviors: Green Troopas walk forwards unfailingly, even off ledges and into bottomless pits, while Red Troopas patrol the platform they&#039;re on and have the sense to turn around when they reach the ledge. Jumping on them causes them to either withdraw into their shell, or sometimes pops them right out of it. &lt;br /&gt;
* &#039;&#039;Paratroopas&#039;&#039; Are Koopa Troopas with wings on their shells. They fly around, but if stomped on lose their wings. &lt;br /&gt;
* &#039;&#039;Lakitus&#039;&#039; are cloud-riding Koopas who fly around above Mario&#039;s reach and usually drop an endless supply of spiked turtles called Spinys. &lt;br /&gt;
* &#039;&#039;Hammer Bros&#039;&#039; are elite Koopas who always stand upright and attack by throwing hammers. Later games also add variations such as the giant Sledge Bro, or varieties that throw boomerangs or fireballs. &lt;br /&gt;
* &#039;&#039;Magikoopas&#039;&#039; are Koopa [[Wizard]]s who fly or teleport around casting spells that have random effects on any blocks they hit, and &#039;&#039;bad&#039;&#039; effects on any Marios they hit. &lt;br /&gt;
* &#039;&#039;Boom Boom&#039;&#039; a powerful Koopa(just under the Koopalings) with strong arms who often serves as a Sub-Boss within worlds. Has recently gotten a female counterpart named &#039;&#039;Pom Pom&#039;&#039; who hurls boomerangs or is a straight-up Ninja. It&#039;s not quite clear if there is a single Boom Boom(and Pom Pom), or if they&#039;re a minion class like other Koopas. &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Yoshis:&#039;&#039;&#039; Strange creatures that seem to be a mix of a dinosaur or a dragon, a turtle, and a frog.  They like to act as mounts for Mario and Luigi.  They can use their long tongues to swallow enemies whole.  Though always referred to as male, they are hermaphrodites that lay eggs they can use as weapons. &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Boos:&#039;&#039;&#039; Spherical ghosts.  In most games they cannot move while you are looking at them because they are shy. There is a giant Boss Boo called &#039;&#039;&#039;King Boo&#039;&#039;&#039;, who recently is becoming something of a rival to Luigi due to his ghost-busting ways &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Bob-ombs:&#039;&#039;&#039; Walking bombs. In games in which it matters, it&#039;s implied that they survive the explosion, although it takes them a while to respawn.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Bullet Bills:&#039;&#039;&#039; Whether they&#039;re actually sentient or alive is arguable, and even then probably varies from game to game, but these guys are somewhat-slow-moving bullets with faces.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Chain Chomp:&#039;&#039;&#039; Stop me if you&#039;ve heard this one -- You&#039;re a kid walking through your neighborhood. As you near a certain yard, your heart skips a beat. You try to pass by as quicky or as quietly as you can, but it&#039;s no good. A rattling of chains, and suddenly a mass of fur and fury is right in your face, frothing and barking angrily. It might be a Bulldog, a German Shepard, a Rottweiler, a Pit Bull, or any other large and intimidating guard dog. The fence is your only salvation, because you are &#039;&#039;certain&#039;&#039; that if that chain were any longer, this monster would devour you on the spot. This classic moment of childhood terror is the basis of the Chain Chomp. Take your classic prisoner iron Ball and Chain and give it a bear trap for teeth and the temperament of a &#039;&#039;very&#039;&#039; angry guard dog. &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Penguins:&#039;&#039;&#039; Usually non-hostile, but not quite friendly either. Has a pitiful monarch in the 2023 movie, who [[FAIL|gets easily mooked on by Bowser.]]&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Piranha Plant:&#039;&#039;&#039; Carnivorous plants of varying types. Typically found lurking in pipes. &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Pokey:&#039;&#039;&#039; Wandering Cactuses whose heads are more vulnerable then their bodies.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Shy Guy:&#039;&#039;&#039; These short guys wear hooded robes and wear white masks. There is a surprising amount of [[Monstergirl]] fanart of them. &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Thwomp:&#039;&#039;&#039; A rocky, often spikey creature that hangs in the air and tries to drop on Mario when he passes underneath. Fun Fact: The [[Pathfinder]] 1e splatbook &#039;&#039;Dungeoneer&#039;s Handbook&#039;&#039; includes a spell called &amp;quot;Conjure Deadfall&amp;quot; that basically creates a Thwomp above the target and drops it on them. &lt;br /&gt;
&lt;br /&gt;
Various aquatic species: Just about every Mario game has several underwater sections, with their own collection of monsters. Some notables include Cheep-cheeps (enemy fish), Bloopers (enemy octopi), Sea Urchins, and Dorrie, a friendly sauropod.&lt;br /&gt;
&lt;br /&gt;
Various undead species: There are a bunch of monsters who are usually pretty unkillable who are [[skeleton]]s. Notable cases include Dry Bones (a skeleton koopa), Dry Bowser (skeleton version of Bowser; sometimes a separate character or just a powered-up version of Bowser), and Fish Bone (a skeleton fish)&lt;br /&gt;
&lt;br /&gt;
== The TV Show ==&lt;br /&gt;
Back in the late 80&#039;s, Mario got a (super) show during the Week that focused on his animated adventures during the weekdays and on Link from Zelda&#039;s animated adventures on the weekends. There were also live-action segments prior to the start of both of these and both just before and after commercial break. Of note was the fact this version of Mario was portrayed by WWF (now known as WWE) superstar Captain Lou Albano, may he rest in peace. Captain Lou and comedian Danny Wells, starring as Mario&#039;s brother Luigi, would have skits featuring celebrity guests each week within character, and outside of the show, Albano did a few Drug PSA&#039;s in Mario costume which have become legendary memes (&amp;quot;If you do drugs, you go to Hell before you die!&amp;quot;). Some of their guests included WWF and [[G.I. Joe]] character &amp;quot;Sergeant Slaughter&amp;quot;, and Albano&#039;s friend Cyndi Lauper, whom he met on an airplane ride and was friends with until his death. In fact, Cyndi Lauper had Captain Lou star as her father in the music video for her hit &amp;quot;Girls just wanna have fun&amp;quot;. The animated part of the show is a bit corny, but the live action sequences were awesome.&lt;br /&gt;
&lt;br /&gt;
Later the show would shift gears to focus on Super Mario Bros 3 and then Super Mario World before ending, with the live-action portions being dropped somewhere along the way.&lt;br /&gt;
&lt;br /&gt;
==The First Movie==&lt;br /&gt;
Whilst the first movie in 1993 was given rather negative reviews, it wasn&#039;t all bad. Taking place in an alternate version of New York City in a timeline where Dinosaurs never went extinct but instead evolved into humanoids, the setting was best described as the elements of Mario turned into a slurry and mixed with a heaping helping of [[Cyberpunk]]. King Koopa himself was even portrayed as a figure similar to Donald Trump, who at the time wasn&#039;t involved in politics.&lt;br /&gt;
&lt;br /&gt;
Many of the strange artistic choices in this movie came down to Nintendo taking a hands-off approach as they believed that the Mario brand was strong enough that if the movie turned out weird it wouldn’t hurt them (which is exactly how things turned out); the end result was a lack of cohesive vision for the film. The directors wanted a Burton-esque dinosaur parody of NYC, the screenwriters wanted an adult and female-driven treatment, and then the producers remembered that this was supposed to be a kids film and had to do some last minute touch ups to try and steer the film back to their target audience. Overall it’s a strange, confusing fever dream of a film that has almost nothing to do with the Mario brothers, but it’s still a funny little cultural artifact in its own right.&lt;br /&gt;
&lt;br /&gt;
==Illumination’s Super Mario Bros Movie==&lt;br /&gt;
Thirty years after the commercial failure of the previous film, Nintendo started shopping around for a studio to give it another go, and settled on Illumination, who had been quite successful with their Minions franchise and other children’s animated films. After the official announcement people became very excited - up until it was announced that Chris Pratt would play Mario, who is not known for his voice work and was believed to have been cast for name recognition only. He also doesn’t do a very strong Brooklyn accent compared to Charlie Day’s Luigi. That being said, the rest of the casting choices were spot-on, and the trailers looked like this film would be way more faithful to the Mario universe including callbacks to all sorts of Easter eggs, including the theme song from the Super Mario Bros Super Show, Rainbow Road, Donkey Kong, etc.&lt;/div&gt;</summary>
		<author><name>2A02:1810:4E2C:A900:8D5C:5B43:F3B8:B20E</name></author>
	</entry>
	<entry>
		<id>http://2d4chan.org/mediawiki/index.php?title=Molokh_Slugtongue&amp;diff=341644</id>
		<title>Molokh Slugtongue</title>
		<link rel="alternate" type="text/html" href="http://2d4chan.org/mediawiki/index.php?title=Molokh_Slugtongue&amp;diff=341644"/>
		<updated>2023-02-14T20:52:10Z</updated>

		<summary type="html">&lt;p&gt;2A02:1810:4E2C:A900:8D5C:5B43:F3B8:B20E: &lt;/p&gt;
&lt;hr /&gt;
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[[File:Slugtongue Beastmen.jpg|thumb|He&#039;s the type to [[That guy|piss in the pool]] and sit in it, smiling all the while everyone runs away.]]&lt;br /&gt;
&#039;&#039;&#039;Molokh Slugtongue&#039;&#039;&#039; (also known as the Famine-Fiend, the Barren One, and the Lord of the Black Harvest) is one of the bevvy of new [[Beastmen]] special characters introduced in the 7th edition army book for [[Warhammer Fantasy Battles]]. Similar to how [[Taurox The Brass Bull|Taurox]] is a [[Khorngor]] in everything but name, so too is Molokh a not [[Pestigor]]. A [[Bray Shaman]] clearly devoted to [[Nurgle]], this skull-faced, parasite-infested horror specializes in sowing famine, pestilence and plagues throughout the lands of men to weaken them for his braying hordes of followers.&lt;br /&gt;
&lt;br /&gt;
He, like many a neglected Beastmen character, never received an official model and wasn&#039;t mentioned officially in any of the [[The End Times|End Times]] books. According to Josh Reynolds, he was drawn into [[The Glottkin]]&#039;s horde when [[Karl Franz]] was possessed by the spirit of [[Sigmar]] and spiritually nuked the battlefield. Slugtongue then apparently went to [[Marienburg]] to lick his wounds before the world got blown up.&lt;br /&gt;
&lt;br /&gt;
[[Category:Warhammer Fantasy]][[Category:Chaos]][[Category:Beastmen]]&lt;/div&gt;</summary>
		<author><name>2A02:1810:4E2C:A900:8D5C:5B43:F3B8:B20E</name></author>
	</entry>
	<entry>
		<id>http://2d4chan.org/mediawiki/index.php?title=Ghorros_Warhoof&amp;diff=230126</id>
		<title>Ghorros Warhoof</title>
		<link rel="alternate" type="text/html" href="http://2d4chan.org/mediawiki/index.php?title=Ghorros_Warhoof&amp;diff=230126"/>
		<updated>2023-02-14T00:53:38Z</updated>

		<summary type="html">&lt;p&gt;2A02:1810:4E2C:A900:8D5C:5B43:F3B8:B20E: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{whfb-stub}}{{NeedsImages}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Ghorros Warhoof&#039;&#039;&#039; is a named [[Centigor]] character who claimed to be the father of all Centigors, which we all knew it is bullshit since there are pre-existed Centigors lived before his time. Still, Ghorros is both feared and respected among the [[Beastmen]], especially the Centigors and if anyone DARE to called out his bullshit aforementioned statement, it will provoke his drunken rage and have their heads smashed by his gigantic fucking club called &#039;&#039;&#039;Mansmasher&#039;&#039;&#039;. Still, Ghorros&#039; claim might be true in a sense since he has lived an unnaturally long lives without ever succumbing to his injuries in battle, and it has given him enough time to have a lot of children, whom are famously known as the &amp;quot;Sons of Ghorros&amp;quot; that fought by his side in battle. He adores a skull he wore as a hat which was hacked off from an unicorn prince called Arsil, whom Ghorros possibly [[rape|murderfucked him (literally)]] with his super club and his horse cock under a moonlit night. In combat, he fight with his sons while drunken smash anything in his path like a drunken biker gang leader. His presence on the battlefield gives other [[Beastmen]] great leadership and he himself like his kinds are tireless due to consuming gallons of alcohols before the battle. In short, Ghorros is an abusive alcoholic father and a bike gang leader who likes to drunk &amp;lt;s&amp;gt;driving&amp;lt;/s&amp;gt; sprinting and hit people&lt;br /&gt;
&lt;br /&gt;
[[Category:Warhammer Fantasy]][[Category:Chaos]][[Category:Beastmen]]&lt;/div&gt;</summary>
		<author><name>2A02:1810:4E2C:A900:8D5C:5B43:F3B8:B20E</name></author>
	</entry>
	<entry>
		<id>http://2d4chan.org/mediawiki/index.php?title=Galrauch&amp;diff=224276</id>
		<title>Galrauch</title>
		<link rel="alternate" type="text/html" href="http://2d4chan.org/mediawiki/index.php?title=Galrauch&amp;diff=224276"/>
		<updated>2023-02-14T00:50:59Z</updated>

		<summary type="html">&lt;p&gt;2A02:1810:4E2C:A900:8D5C:5B43:F3B8:B20E: /* The Legend */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;br /&gt;
[[File:Galrauch.jpeg|1000px|thumb|center|What&#039;s more horrifying than a dragon you ask? How about a two-headed demonically possessed one!]]&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; Galrauch the Great Drake&#039;&#039;&#039;, once known as Galrauch the Gold Drake is the first of all the Chaos Dragons who serve [[Tzeentch]] and the other dark gods of [[Chaos]]. A sibling to Aenarion&#039;s own Dragon mount Indraugnir he was horribly transformed from a noble ally of the [[High Elves (Warhammer)|High Elves]] into a twisted abomination that menaced [[the Old World]] for millennia. &lt;br /&gt;
&lt;br /&gt;
==The Legend==&lt;br /&gt;
&lt;br /&gt;
Back when Chaos first invaded the World-that-was Galrauch, then known as the Gold Drake because of his shiny scales, and his rider the Dragon Prince Learfin had been amongst the forces fighting against the demonic hordes. During the climactic battle at the Isle of the Dead in which the legendary first Phoenix King Aenarion was forced to draw the cursed blade known as the [[Khaine|Widowmaker]], Galrauch and his rider were leading the left flank of the Elven host against a vast force of Daemons of Tzeentch due in no small part to the fact that Galrauch was arguably the second most powerful dragon in all of the world&#039;s existence after his elder sibling. &lt;br /&gt;
&lt;br /&gt;
After much fighting, the Dragon and his rider eventually forced their way through the horde of Daemons to reach their leader a [[Lord of Change]] called Fateclaw. Unfortunately, the giant technicolor turkey managed to magically blast through Learfin&#039;s defenses, slaying the noble Elf. Mad with grief, Galrauch fell upon the Daemon, determined to exact revenge at the cost of his own life. Surprisingly, the great form of the Lord of Change offered no resistance and the huge jaws of the Dragon snapped shut around his bird-like head, ripping it clean off. The broken body of the Greater Daemon instantly dissolved into a multi-colored mist that enveloped the raging dragon and then disappeared. At first, all the elves were psyched at the defeat of the Daemon but their joy quickly turned to horror when the great dragon suddenly began to convulse before freezing in mid-air. An evil, iridescent light suddenly appeared in the dragons eyes before his scales began to flow like water, forming into evil, leering faces that cackled maniacally in praise of Tzeentch. Foul tentacles and wicked spikes emerged from the Dragon&#039;s flesh, and finally, the once-noble head of Galrauch split into two all the way down to the base of his neck. Where there was once one head, there were now two, and to the horror of the Elves below, both turned towards their ranks. One head belched dark fire, burning scores of Elves alive, but the other breathed a sorcerous mist that brought horrible mutations and madness. Fortunately, before the demonically possessed could completely wreck the Elves, the beast&#039;s two heads suddenly began to tear at each other with hatred, a sure sign that the spirit of the great Dragon had not been completely destroyed and was fighting against its possessor. Eventually, the mind of the Lord of Change managed to wrest control of the powerful body once again, but not before the Elves and Dragons had reformed their lines and broken the back of the Daemon armies.&lt;br /&gt;
&lt;br /&gt;
In response to this Galrauch withdrew from the lands of mortals and slept for centuries at a time, emerging now and then throughout history to wreak havoc on the lands of Elves, [[Dwarfs (Warhammer Fantasy)|Dwarfs]] and Men when he wasn&#039;t siring more Chaos Dragons with aid of the various dragons living near the Chaos Wastes. It was Galrauch who slaughtered the dwarf King Thurgrim Rockarm and all his kin and sacked their ancient halls. It was he who single-handedly destroyed the [[Bretonnian]] city of Languerre de Lac and plunged its ruins into eternal night. Hundreds of noble heroes tried to slay him, but they have all failed, and their remains hung high in Galrauch&#039;s lair as a testament to the Dragon&#039;s sorcerous might.&lt;br /&gt;
&lt;br /&gt;
==The End Times==&lt;br /&gt;
According to Josh Reynolds, during [[The End Times]] Galrauch was sent as far away from Middenheim as the Chaos gods could get him. The dragon was too unpredictable, even for the forces of entropy. He took part in battles in the [[Kingdoms of Ind]] and [[Cathay]], where his shifting allegiances would prove no threat to Chaos&#039; ultimate aims. As the End Times progressed, his Chaos Half grew stronger and stronger BUT, in those final days as the influence of Tzeentch waned, his two conflicting halves became more and more evenly matched. In the end, Galrauch tore himself apart as the world died.&lt;br /&gt;
&lt;br /&gt;
==On the Tabletop==&lt;br /&gt;
As can be expected from a two-headed dragon Galrauch has two breath weapons. He&#039;s a level 4 mage who knows the Tzeentch lore (though sadly in the 8th edition of the game he no longer had Loremaster sadly) which is a shame since the Lore of Tzeentch was terrible at this time. Statwise all of his were 6, except Leadership which was 9. That&#039;s Galrauch. Too bad he has to take a Leadership test every turn, and if he fails he can&#039;t do anything except fight in combat, where 3 of his attacks have to harm him. Fuck. If you use him, try to keep him near a BSB for those &#039;Spirit of Galrauch&#039; tests, otherwise use him the way you would use a Lord of Change. For combat charge him into infantry and cavalry (as long as he charges them and not the other way around) in CC. With his 3+ scaly skin, breath weapons, he&#039;s tough to shift in combat (and is the ultimate wizard to put on a fulcrum in Storm of Magic. T6, 6 wounds, 3+ scaly skin and 2+ ward saves on a Level 4 wizard anyone?). He also had the BREATH OF LULZ CHANGE. It&#039;s a breath weapon except enemy models hit have to take a toughness test or be removed from play with no saves of any kind allowed. REMOVED FROM PLAY WITH NO SAVES OF ANY KIND ALLOWED. Have your trollface on stand-by if you take Galrauch against High Elves, and make the biggest one possible if it wipes out any deathstar units, such as Tyrion and his Dragon Prince drinking buddies.&lt;br /&gt;
&lt;br /&gt;
==Gallery==&lt;br /&gt;
&amp;lt;gallery&amp;gt;&lt;br /&gt;
Galrauch artical.png&lt;br /&gt;
Galrauch2.png&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
[[Category: Warhammer Fantasy]]&lt;br /&gt;
[[Category:Chaos]]&lt;br /&gt;
[[Category:Warriors of Chaos]]&lt;br /&gt;
[[Category:Daemons]]&lt;/div&gt;</summary>
		<author><name>2A02:1810:4E2C:A900:8D5C:5B43:F3B8:B20E</name></author>
	</entry>
	<entry>
		<id>http://2d4chan.org/mediawiki/index.php?title=Galrauch&amp;diff=224275</id>
		<title>Galrauch</title>
		<link rel="alternate" type="text/html" href="http://2d4chan.org/mediawiki/index.php?title=Galrauch&amp;diff=224275"/>
		<updated>2023-02-14T00:47:18Z</updated>

		<summary type="html">&lt;p&gt;2A02:1810:4E2C:A900:8D5C:5B43:F3B8:B20E: /* The Legend */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;br /&gt;
[[File:Galrauch.jpeg|1000px|thumb|center|What&#039;s more horrifying than a dragon you ask? How about a two-headed demonically possessed one!]]&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; Galrauch the Great Drake&#039;&#039;&#039;, once known as Galrauch the Gold Drake is the first of all the Chaos Dragons who serve [[Tzeentch]] and the other dark gods of [[Chaos]]. A sibling to Aenarion&#039;s own Dragon mount Indraugnir he was horribly transformed from a noble ally of the [[High Elves (Warhammer)|High Elves]] into a twisted abomination that menaced [[the Old World]] for millennia. &lt;br /&gt;
&lt;br /&gt;
==The Legend==&lt;br /&gt;
&lt;br /&gt;
Back when Chaos first invaded the World-that-was Galrauch, then known as the Gold Drake because of his shiny scales, and his rider the Dragon Prince Learfin had been amongst the forces fighting against the demonic hordes. During the climactic battle at the Isle of the Dead in which the legendary first Phoenix King Aenarion was forced to draw the cursed blade known as the [[Khaine|Widowmaker]] Galrauch and his rider were leading the left flank of the Elven host against a vast force of Daemons of Tzeentch due in no small part to the fact that Galrauch was arguably the second most powerful dragon in all of the world&#039;s existence after his elder sibling. &lt;br /&gt;
&lt;br /&gt;
After much fighting Dragon and rider eventually forced their way through the horde of Daemons to reach their leader a [[Lord of Change]] called Fateclaw. Unfortunately, the giant technicolor turkey managed to magically blast through Learfin&#039;s defenses, slaying the noble Elf. Mad with grief, Galrauch fell upon the Daemon, determined to exact revenge at the cost of his own life. Surprisingly, the great form of the Lord of Change offered no resistance and the huge jaws of the Dragon snapped shut around his bird-like head, ripping it clean off. The broken body of the Greater Daemon instantly dissolved into a multi-colored mist that enveloped the raging dragon and then disappeared. At first, all the elves were psyched at the defeat of the Daemon but their joy quickly turned to horror when the great dragon suddenly began to convulse before freezing in mid-air. An evil, iridescent light suddenly appeared in the dragons eyes before his scales began to flow like water, forming into evil, leering faces that cackled maniacally in praise of Tzeentch. Foul tentacles and wicked spikes emerged from the Dragon&#039;s flesh, and finally, the once-noble head of Galrauch split into two all the way down to the base of his neck. Where there was once one head, there were now two, and to the horror of the Elves below, both turned towards their ranks. One head belched dark fire, burning scores of Elves alive, but the other breathed a sorcerous mist that brought horrible mutations and madness. Fortunately, before the demonically possessed could completely wreck the Elves the beast&#039;s two heads suddenly began to tear at each other with hatred, a sure sign that the spirit of the great Dragon had not been completely destroyed and was fighting against its possessor. Eventually, the mind of the Lord of Change managed to wrest control of the powerful body once again, but not before the Elves and Dragons had reformed their lines and broken the back of the Daemon armies.&lt;br /&gt;
&lt;br /&gt;
In response to this Galrauch withdrew from the lands of mortals and slept for centuries at a time, emerging now and then throughout history to wreak havoc on the lands of Elves, [[Dwarfs (Warhammer Fantasy)|Dwarfs]] and Men when he wasn&#039;t siring more Chaos Dragons with aid of the various dragons living near the Chaos Wastes. It was Galrauch who slaughtered the dwarf King Thurgrim Rockarm and all his kin and sacked their ancient halls. It was he who single-handedly destroyed the [[Bretonnian]] city of Languerre de Lac and plunged its ruins into eternal night. Hundreds of noble heroes tried to slay him, but they have all failed, and their remains hung high in Galrauch&#039;s lair as a testament to the Dragon&#039;s sorcerous might.&lt;br /&gt;
&lt;br /&gt;
==The End Times==&lt;br /&gt;
According to Josh Reynolds, during [[The End Times]] Galrauch was sent as far away from Middenheim as the Chaos gods could get him. The dragon was too unpredictable, even for the forces of entropy. He took part in battles in the [[Kingdoms of Ind]] and [[Cathay]], where his shifting allegiances would prove no threat to Chaos&#039; ultimate aims. As the End Times progressed, his Chaos Half grew stronger and stronger BUT, in those final days as the influence of Tzeentch waned, his two conflicting halves became more and more evenly matched. In the end, Galrauch tore himself apart as the world died.&lt;br /&gt;
&lt;br /&gt;
==On the Tabletop==&lt;br /&gt;
As can be expected from a two-headed dragon Galrauch has two breath weapons. He&#039;s a level 4 mage who knows the Tzeentch lore (though sadly in the 8th edition of the game he no longer had Loremaster sadly) which is a shame since the Lore of Tzeentch was terrible at this time. Statwise all of his were 6, except Leadership which was 9. That&#039;s Galrauch. Too bad he has to take a Leadership test every turn, and if he fails he can&#039;t do anything except fight in combat, where 3 of his attacks have to harm him. Fuck. If you use him, try to keep him near a BSB for those &#039;Spirit of Galrauch&#039; tests, otherwise use him the way you would use a Lord of Change. For combat charge him into infantry and cavalry (as long as he charges them and not the other way around) in CC. With his 3+ scaly skin, breath weapons, he&#039;s tough to shift in combat (and is the ultimate wizard to put on a fulcrum in Storm of Magic. T6, 6 wounds, 3+ scaly skin and 2+ ward saves on a Level 4 wizard anyone?). He also had the BREATH OF LULZ CHANGE. It&#039;s a breath weapon except enemy models hit have to take a toughness test or be removed from play with no saves of any kind allowed. REMOVED FROM PLAY WITH NO SAVES OF ANY KIND ALLOWED. Have your trollface on stand-by if you take Galrauch against High Elves, and make the biggest one possible if it wipes out any deathstar units, such as Tyrion and his Dragon Prince drinking buddies.&lt;br /&gt;
&lt;br /&gt;
==Gallery==&lt;br /&gt;
&amp;lt;gallery&amp;gt;&lt;br /&gt;
Galrauch artical.png&lt;br /&gt;
Galrauch2.png&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
[[Category: Warhammer Fantasy]]&lt;br /&gt;
[[Category:Chaos]]&lt;br /&gt;
[[Category:Warriors of Chaos]]&lt;br /&gt;
[[Category:Daemons]]&lt;/div&gt;</summary>
		<author><name>2A02:1810:4E2C:A900:8D5C:5B43:F3B8:B20E</name></author>
	</entry>
	<entry>
		<id>http://2d4chan.org/mediawiki/index.php?title=Ereth_Khial&amp;diff=202117</id>
		<title>Ereth Khial</title>
		<link rel="alternate" type="text/html" href="http://2d4chan.org/mediawiki/index.php?title=Ereth_Khial&amp;diff=202117"/>
		<updated>2023-02-13T20:36:40Z</updated>

		<summary type="html">&lt;p&gt;2A02:1810:4E2C:A900:8D5C:5B43:F3B8:B20E: /* The End Times */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{topquote|Save me from the Pale Queen! Save me!|[[vermintide|Kerillian, asking her lumberfoot, mayfly teammates to save her from the dead goddess]]}}&lt;br /&gt;
&lt;br /&gt;
{{topquote|Pale Queen, shield me from sight.|[[vermintide 2|Kerillian the Shade, asking her goddess to gives her invisibility just so she could stab some mayfly fool really hard in the back]]}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Ereth Khial, the Pale Queen&#039;&#039;&#039; is the [[High Elf]] goddess of the dead. She is second in power only to Asuryan (which means she is stronger than the war god Khaine! Scary thought).&lt;br /&gt;
&lt;br /&gt;
==[[Warhammer Fantasy]]==&lt;br /&gt;
A very powerful goddess who once tried to suck Asuryan&#039;s dick while he was passed out on the couch watching [[Blood Bowl]] reruns. He woke up and banned her from ever entering his house again, which pissed her right the fuck off. But because she can&#039;t do anything to him personally, she decided to take it out on mortal elves. &lt;br /&gt;
&lt;br /&gt;
She established her own realm seperate from the divine plane of the elves. With blackjack, and elf hookers!&lt;br /&gt;
&lt;br /&gt;
While the favored servants of the elf gods dwell in their respective domains, and kings and high nobility live with Asuryan, mortal elves of low class and no renown who would normally dwell on [[Ulthuan]] through the [[Waystone|Waystones]] forever are dragged by her servants, banshee-like creatures called rephallim, to her hell-like underworld where they are tortured constantly. While sometimes Slaanesh gets to snag an elf soul that dies too far from a Waystone, if their patron god wasn&#039;t paying attention at the time, he has to compete with Ereth Khial for them. Generally speaking, as an evil god, she&#039;s not worshipped. However those elves too afraid of being eaten by Slaanesh and thus ceasing to exist offer her prayers in hopes she&#039;ll get them first. Society frowns on this greatly, and there&#039;s a stigma that only the truly insane worship her (at least amongst the High Elves and Wood Elves).&lt;br /&gt;
&lt;br /&gt;
The Dark Elves worship her and the rest of the Cytharai openly and she is honoured by her mortal subjects. It is a good thing too because it is said if she were ever angered like she was when Asuryan spurned her advances then she would raise the dead and unleash them on the living.&lt;br /&gt;
&lt;br /&gt;
==[[The End Times]]==&lt;br /&gt;
The High Elf and only survivor of [[Eltharion]]&#039;s expedition force to rescue the Everchild Aliathra, &#039;&#039;&#039;Eldrya&#039;&#039;&#039;, was revealed to be the reincarnation of Ereth Khial. [[Lileath]], under the guise of a thrall, visited Eldrya in the cage which [[Vlad von Carstein]] had imprisoned her, and taught Eldrya how to use her divine power. It was Lileath&#039;s plan for Eldrya to rescue as many as possible Elvish souls lost during [[Rhana Dandra]] from [[Slaanesh]]&#039;s clutch.&lt;br /&gt;
&lt;br /&gt;
Sometime after the sunken of Ulthuan, Eldrya fully accepted her role as Ereth Khial and ruled over her own realm, Hel. No further word on whether she survived the end of the world and transited to [[Age of Sigmar]]. Though given that [[Nagash]] consumed all of the other Gods of death in AoS...&lt;br /&gt;
&lt;br /&gt;
==Trivia==&lt;br /&gt;
Her name appears to be a reference to Ereshkigal, the ancient Mesopotamian goddess of the underworld.&lt;br /&gt;
&lt;br /&gt;
{{High Elves}}&lt;br /&gt;
&lt;br /&gt;
[[Category:40k and Fantasy Gods]]&lt;br /&gt;
[[Category:Dark Elves]]&lt;/div&gt;</summary>
		<author><name>2A02:1810:4E2C:A900:8D5C:5B43:F3B8:B20E</name></author>
	</entry>
	<entry>
		<id>http://2d4chan.org/mediawiki/index.php?title=Reikenor&amp;diff=401290</id>
		<title>Reikenor</title>
		<link rel="alternate" type="text/html" href="http://2d4chan.org/mediawiki/index.php?title=Reikenor&amp;diff=401290"/>
		<updated>2023-02-12T21:40:58Z</updated>

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One of the most trusted [[Nighthaunt]] lieutenants, Reikenor the Grimhailer was once a sorcerer-king in [[Hysh]]. Because Hyshians are known for trying to perform monumental tasks involving lots of hubris, he decided to try and unbend the very workings of death itself. [[RAGE|You can imagine how Nagash took this]]. In the afterlife, Reikenor hunts not for the secrets of mortality, but for those that were once like him; petty mages, those that unbind necromantic rituals, and especially Necromancers that don&#039;t serve [[Nagash]].  &lt;br /&gt;
&lt;br /&gt;
He swoops down from above on his winged Nightmare, Kyllaron, wielding a scythe and steals their souls Grim Reaper-style. These souls are then used for his own unique spell called the Wraithstorm, which involves a cyclone of these souls being let out to attack their former comrades.  All across his armor and his steed&#039;s are candles that correspond to soul energy.  By snuffing out a candle, he can harm someone else to give his spells a minor power boost, or draw off some of his own essence - harming himself slightly for a major power boost.&lt;br /&gt;
&lt;br /&gt;
In Broken Realms: Reikenor got his own subfaction, which buffs up [[Chainrasp]]s and [[Glaivewraith Stalker]]s.&lt;br /&gt;
&lt;br /&gt;
{{Nighthaunt-Characters}}&lt;/div&gt;</summary>
		<author><name>2A02:1810:4E2C:A900:8D5C:5B43:F3B8:B20E</name></author>
	</entry>
	<entry>
		<id>http://2d4chan.org/mediawiki/index.php?title=Reikenor&amp;diff=401289</id>
		<title>Reikenor</title>
		<link rel="alternate" type="text/html" href="http://2d4chan.org/mediawiki/index.php?title=Reikenor&amp;diff=401289"/>
		<updated>2023-02-12T21:40:39Z</updated>

		<summary type="html">&lt;p&gt;2A02:1810:4E2C:A900:8D5C:5B43:F3B8:B20E: &lt;/p&gt;
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&lt;div&gt;[[File:Reikenor.jpeg|thumb]]&lt;br /&gt;
&lt;br /&gt;
One of the most trusted [[Nighthaunt]] lieutenants, Reikenor the Grimhailer was once a sorcerer-king in [[Hysh]]. Because Hyshians are known for trying to perform monumental tasks involving lots of hubris, he decided to try and unbend the very workings of death itself. [[RAGE|You can imagine how Nagash took this]]. In the afterlife, Reikenor hunts not for the secrets of mortality, but for those that were once like him; petty mages, those that unbind necromantic rituals, and especially Necromancers that don&#039;t serve [[Nagash]].  &lt;br /&gt;
&lt;br /&gt;
He swoops down from above on his winged Nightmare, Kyllaron, wielding a scythe and steals their souls Grim Reaper-style. These souls are then used for his own unique spell called the Wraithstorm, which involves a cyclone of these souls being let out to attack their former comrades.  All across his armor and his steed&#039;s are candles that correspond to soul energy.  By snuffing out a candle, he can harm someone else to give his spells a minor power boost, or draw off some of his own essence - harming himself slightly for a major power boost.&lt;br /&gt;
&lt;br /&gt;
In Broken Realms: Reikenor he got his own subfaction, which buffs up [[Chainrasp]]s and [[Glaivewraith Stalker]]s.&lt;br /&gt;
&lt;br /&gt;
{{Nighthaunt-Characters}}&lt;/div&gt;</summary>
		<author><name>2A02:1810:4E2C:A900:8D5C:5B43:F3B8:B20E</name></author>
	</entry>
	<entry>
		<id>http://2d4chan.org/mediawiki/index.php?title=T-64&amp;diff=463078</id>
		<title>T-64</title>
		<link rel="alternate" type="text/html" href="http://2d4chan.org/mediawiki/index.php?title=T-64&amp;diff=463078"/>
		<updated>2023-02-11T01:28:13Z</updated>

		<summary type="html">&lt;p&gt;2A02:1810:4E2C:A900:8D5C:5B43:F3B8:B20E: /* IRL */&lt;/p&gt;
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{{topquote|Ivan, engineers made &#039;&#039;Tri Tankista&#039;&#039; hymn reality again!|Common joke amongst T-64 crews.}}&lt;br /&gt;
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As the Soviet Union invested more and more into armored technology, it soon became apparent that a new platform would need to be developed to wield all of that fancy new tech. The result of that realization was the T-64, which was the first vehicle to be equipped with BDD armor, the Eastern equivalent of the famed Chobham composite armor.&lt;br /&gt;
&lt;br /&gt;
For those who need the topquote explained: the introduction of an autoloader brought the tank crew back down to three men just like in the old BT-5 and BT-7 from WWII. And [https://www.youtube.com/watch?v=0QOO3UWU98U the Soviet Tank Corps&#039; unofficial hymn] is precisely about such a crew, hence the joke.&lt;br /&gt;
&lt;br /&gt;
==In Team Yankee==&lt;br /&gt;
[[File:T-64 Stat Card.jpg|300px|left|thumb|The Stat Card]]&lt;br /&gt;
&#039;&#039;Updating this section for Team Yankee v2&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
The T-64B is the most advanced tank available to prospective Red Army Commanders, until the release of the T-80. Playing the role of a linebreaker and wolfpack tank, the T-64 takes on the role of solving uncle Joe&#039;s problems with judicious application of HE rounds. &lt;br /&gt;
&lt;br /&gt;
While its armor value of 17 was previously barely adequate against its NATO counterparts, the appearance of the M1a1 and TOW2 missiles means that the T-64&#039;s front is barely better than a tin can against the new USA and NATO lineup. It can shrug off Milans and the equivalent with some effort, but must otherwise seek cover at all times. Close up, BDD provides a measure of protection against light anti-tank weapons and can resist Carl Gustavs, making this tank optimal for beating up US infantry, who can&#039;t do anything against this monster up close.&lt;br /&gt;
&lt;br /&gt;
On the offensive, the T-64 wields the 125mm 2A46 gun, capable of firing Kobra ATGMs (Anti Tank Guided Missiles) in addition to conventional munitions. This boomstick has an AT value of 22 and a Fire Power Rating of 2+. Essentially, the T-64 can delete early model NATO tanks and can hammer Late model ones into submission with massed fire. Infantry also have something to fear as the Brutal rule will force them to reroll their successful saves. The advanced stabilizer is the defining feature of this tank and will be instrumental in allowing the T-64 to exploit holes in your opponent&#039;s lines to flank and spank other heavy tanks. &lt;br /&gt;
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One may wonder why you would ever use the missile, the AT-8 Songster, as the AT value is one less at 21 and the firepower drops off to 3+. The missile adds an extra foot if you are an imperialist &#039;&#039;cyka&#039;&#039; or an extra 40 centimeters if you are a good communist worker. It is also guided and mounts a HEAT warhead, essentially ignoring the penalties for firing at long range, turning the T-64 into a decent sniper. Equipping your tanks with the AT-8 will cost you an extra 2 points though. However this is just a flat rate, meaning that it will cost you the same amount if you are running a minimum squad or a full company, making it proportionally less expensive the more tanks you have. &#039;&#039;Yankee Team&#039;s Opinion: Unless you want the option to snipe helicopters inefficiently, just ignore this upgrade.&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Red Army Commanders may take T-64 Companies ranging in size from 3 tanks to 10, with an initial batch costing you a total of 13 points and every additional tank adding on 6 more, to a total of 55. In experience, a single large platoon of 5-6 tanks performs well as a mobile reserve and possesses enough shots to make an M1a1 sweat. Platoons of 3 should be avoided unles you are running the full company of 10 tanks.&lt;br /&gt;
&lt;br /&gt;
==IRL==&lt;br /&gt;
[[File:Т-64BM Bulat.jpg|300px|right|thumb|A Pair of Ukrainian T-64 Bulats]]&lt;br /&gt;
Until the fifties, Soviet doctrine pretty much remained unchanged, i.e. drown the enemy in A LOT of individually cheap and easy to mass-produce tanks. The T-55 was the epitome of that way of thinking: with over 90.000 units it is the most produced tank in history and it was a robust, simple, easy to operate no-frills attached MBT with decent firepower and mobility.&lt;br /&gt;
&lt;br /&gt;
By the end of the fifties, though, the rules of the game had sufficiently changed due to new technology that a simple zerg rush would no longer work. Individually better, more advanced designs that could go toe-to-toe with an enemy MBT were a necessity to support and cover the main bulk. Hence first the T-62, then quickly after that the T-64, who at the moment it hit the field was a lean, mean, state-of-the-art killing machine... But also a lot more expensive, reason there were only around 10.000 of them built. (Which is a lot by itself, but not when compared to the numbers of his T-34, T-44 and T-55 predecessors.)&lt;br /&gt;
&lt;br /&gt;
The more astute reader will probably notice that the T-64 is a lot more capable than the T-72, which was developed more recently. This is because the T-64 was designed to only be utilized by the Soviet Union while the T-72 was meant to be more of an export model. The Soviets were keenly aware of the fact that things that they sent to their allies had a nasty habit of ending up in the hands of someone who really shouldn&#039;t be getting their mitts on soviet hardware, like the US as a completely random example. Hence the reds usually kept the best stuff to themselves. Also, the Soviet Union armed forces were big. This meant making a lot of tanks, thus the T-72 was used to equip the lessers, and it was intended to fight the older NATO tanks anyways. Similar to the later T-80, the 64 was meant to be produced in small-ish numbers and equip elite Soviet combined arms units, while the T-72 like the T-55 before it was meant to be produced in the biggest possible amount, issued to Soviet tank-only armies who would make up the bulk of any assault force, and be exported to the rest of the Eastern Bloc or any other potential allies. The idea was: T-72 attack perforates the Leopard 1s and M60s and M48s holding the line and takes less damage and casualties in return. Then the M1 and Leopard 2 came along and threw a wrench in the Kremlin&#039;s battle plans. Eventually the T-80 was brought in to bridge the gap, but numerous problems with its new gas turbine engine opened up another can of worms.&lt;br /&gt;
&lt;br /&gt;
One might wonder about the conspicuous lack of Kontakt-1 ERA - Explosive Reactive Armour - that would normally be installed onto Soviet tanks of the relevant time period. The T-64 that Team Yankee uses is a T-64B, which can be converted into a T-64BV (conversions first started in 1985, meaning that it is possible for such converted tanks to show up in this setting) with the addition of ERA. Essentially how ERA works is that it’s basically an explosive charge mounted on the turret or hull which explodes with a sufficient impact force. It’s of questionable use against APFSDS (Armour Piercings Fin Stabilised Discarding Sabot) rounds which are basically dense metal (usually tungsten or depleted uranium) darts, but against HEAT munitions it kicks ass. HEAT - High Explosive Anti Tank - warheads are basically shaped charges that rely on the Munroe effect (ie. the focusing of blast energy by a hollow or void cut on a surface of an explosive.) to penetrate armour. What ERA does is that it damages and deforms the concave structure of the warhead, rendering it from a shaped charge with focused blast energy to just a conventional explosive charge. In gameplay terms, it would make the first hit from a HEAT munition do diddly squat but would not protect from a second HEAT hit on the same area. There could be a T-64BV conversion kit in the near future, but then we’d have to see how Team Yankee actually decides to implement it.&lt;br /&gt;
&lt;br /&gt;
To say that the T-64 is a great tank is a bit disingenuous. It was revolutionary although when the British showed off the Chieftain with its 120mm cannon the Soviets reworked the T-64. The first 500 T-64s had a 115mm cannon was hurriedly changed to have a 125mm cannon as the T-64A. It was the first tank to feature an autoloader, and the first to use composite armor. Of course, its entire design was such a revolution that engineers responsible for it running literally spent weeks in the hangars, working without rest or holidays and sleeping nearby. &lt;br /&gt;
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Currently, the only two countries to operate the T-64 in large numbers are Russia and Ukraine. Because it was designed and manufactured in Kharkiv, Ukraine inherited a large number of them after the Soviet Union fell. It has since become the backbone of their armoured forces, with numerous upgrades attempting to bring this 30+ year old tank up to snuff. However, given the sheer amount of Ukraininan T-64s taken out by the Russians, it seems like those upgrades are of little use against modern AT weaponry. By contrast, Russia, though retaining a far larger number, has since relegated them to more or less reserve status in favour of focusing on upgraded T-72s, T-80s, and T-90s (essentially a modernized T-72) for their tank force, at least until (or perhaps if) their shiny new T-14 Armata comes into service.&lt;br /&gt;
&lt;br /&gt;
{{Soviet Forces in Team Yankee}}&lt;br /&gt;
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[[Category:Vehicles]]&lt;/div&gt;</summary>
		<author><name>2A02:1810:4E2C:A900:8D5C:5B43:F3B8:B20E</name></author>
	</entry>
	<entry>
		<id>http://2d4chan.org/mediawiki/index.php?title=Physical_Damage_Types&amp;diff=379251</id>
		<title>Physical Damage Types</title>
		<link rel="alternate" type="text/html" href="http://2d4chan.org/mediawiki/index.php?title=Physical_Damage_Types&amp;diff=379251"/>
		<updated>2023-02-09T00:28:29Z</updated>

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&#039;&#039;&#039;Physical Damage Types&#039;&#039;&#039; are a common mechanic seen in gaming where, as the name suggests, attacks of different physical natures inflict different kinds of damage. This actually has its basis in real life; as anyone who&#039;s studied medicine even casually can tell you, different kinds of physical trauma affect the body in different ways - hitting someone with a rock damages them in different ways to stabbing them with a pointy stick or ripping them with claws. Not all games use the system, but because it adds a bit more tactics to the issue of basic combat, it&#039;s common enough.&lt;br /&gt;
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[[Dungeons &amp;amp; Dragons]] is a particularly good example, traditionally dividing physical damage into &#039;&#039;&#039;Bludgeoning&#039;&#039;&#039;, &#039;&#039;&#039;Piercing&#039;&#039;&#039; and &#039;&#039;&#039;Slashing&#039;&#039;&#039; - [[Dungeons &amp;amp; Dragons 4th Edition]] is the only exception to this.&lt;br /&gt;
&lt;br /&gt;
Weirdly, giving guns their own physical damage type is very rarely seen in gaming of any kind, though D&amp;amp;D and Pathfinder go with splitting the damage between Piercing and Bludgeoning.&lt;br /&gt;
&lt;br /&gt;
The [[Warhammer 40,000 Roleplay]] games stick with assigning weapons with &#039;&#039;&#039;Explosive&#039;&#039;&#039;, &#039;&#039;&#039;Energy&#039;&#039;&#039;, &#039;&#039;&#039;Impact&#039;&#039;&#039; and &#039;&#039;&#039;Rending&#039;&#039;&#039;, with Explosive largely focusing on explosives grenades and explosive rounds like bolters, Energy focusing on Flamers, Plasma and other energy-based weapons, Impact being for any bludgeoning weapons as well as solid-round weapons like autoguns, and Rending covering edged weapons like chainswords and sharp projectiles like bows.&lt;br /&gt;
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[[Category: Game Mechanics]] [[Category: Gamer Slang]]&lt;/div&gt;</summary>
		<author><name>2A02:1810:4E2C:A900:8D5C:5B43:F3B8:B20E</name></author>
	</entry>
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