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		<title>Lasgun</title>
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		<updated>2020-09-18T11:43:31Z</updated>

		<summary type="html">&lt;p&gt;2A02:1811:5180:A200:5CC4:C935:ED7:28CD: &lt;/p&gt;
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&lt;div&gt;[[Image:Guardsman.jpg|thumb|right|This is painfully accurate.]]&lt;br /&gt;
[[image:KHARN LOEV FLASHLIGHT.jpg|thumb|right|[[Kharn]] also love &amp;lt;strike&amp;gt;Flashlight&amp;lt;/strike&amp;gt;LASGUN!!]]&lt;br /&gt;
[[image:1271099410879.jpg|thumb|right|The closest thing to choice an Imperial guardsmen will have - what sort of lasgun he&#039;ll get (not an actual choice, depends on their regiment).]]&lt;br /&gt;
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{{Topquote|IT&#039;S NOT A LASER! IT&#039;S A LITTLE LIGHT BULB THAT BLINKS!|Woody, Toy Story}}&lt;br /&gt;
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{{Topquote|What do you call a Lasgun with a taclight mounted under the barrel? Twin-linked.|Any 40k player ever (Hilariously, GW has caught onto this. &amp;lt;strike&amp;gt;Less&amp;lt;/strike&amp;gt; Even more hilariously, on Regimental Standard they&#039;ve got an in-universe nod where any Guardsman who makes this joke is sentenced to flogging)}}&lt;br /&gt;
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{{Topquote|The Demolisher, the Vanquisher, even the mighty Deathstrike Missile Launcher pale in comparison to the sheer firepower of trillions of lasguns unleashing hell in unison!|Captain Garius Septus of the 263rd Maccabian Jannissaries}}&lt;br /&gt;
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The humble (and we mean humble) &#039;&#039;&#039;Lasgun&#039;&#039;&#039; is the standard-issue armament of the average [[Imperial Guard]]sman in the [[Warhammer 40,000]] setting. Given the incalculable number of Guardsmen under arms and the sheer scale of the [[Imperium]] itself, it is safe to say that the lasgun is probably the most common weapon in the entire galaxy that isn&#039;t some underhive piece of junk like stub guns, knives or other miscellaneous weapon. (Or something [[Shootas&#039;an Dakkas|slapped together by an ork]], but that&#039;s another topic in and of itself.) On the tabletop it shares the same rules with [[autogun]]s. &lt;br /&gt;
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The name is rather obviously a portmanteau of &amp;quot;laser&amp;quot; and &amp;quot;gun&amp;quot;, but argument [[rage]]s [[skub|over how the word is meant to be pronounced]]. Many claim that the &amp;quot;las&amp;quot; should be pronounced &amp;quot;layz&amp;quot; (or in other words say that it&#039;s pronounced with a long &amp;quot;a&amp;quot;, as the first part of &amp;quot;laser&amp;quot;), but others contend that this sounds retarded, and &amp;quot;lazz-gun&amp;quot; (or a short &amp;quot;a&amp;quot; sound, as in &amp;quot;glass&amp;quot;) is a better pronunciation. According to [[Games Workshop]], its name is pronounced &amp;quot;Laze-gun&amp;quot;; however, Jeremy Vetock and Duncan Rhodes both say &amp;quot;Lazzguns,&amp;quot; so it really is a toss up. (And unimportant).&lt;br /&gt;
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It is almost universally described in the [[fluff]] as discharging with a sharp crack (caused by the beam ionizing the air it travels through), but some authors describe the lasround as either a &amp;quot;bolt&amp;quot; as in Star Wars or as a &amp;quot;beam&amp;quot; as in Dawn of War. Other features of the weapon have greater variation - some [[Black Library]] works and items such as the [[Imperial Infantryman&#039;s Uplifting Primer]] describe the weapon as possessing a fully automatic firing setting; this feature is represented by Rapid Fire rule on the tabletop, but not represented in [[Dark Heresy]], which can be explained away by virtue of the fact that there are many different patterns of Lasgun produced throughout the Imperium. &lt;br /&gt;
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There is also some dispute as to the color of the &amp;quot;beam&amp;quot;. Some fluff claims it to be blue, while games like Dawn of War portray it as red or something of a reddish-yellow. The popular &#039;&#039;Gaunt&#039;s Ghosts&#039;&#039; series of novels by [[Dan Abnett]] say that the Imperial weapons fire blue &amp;quot;beams&amp;quot;, while the Chaos weapons fire red ones. In order to fix this [[Skub|mess]], we have proposed a Scientific fact on the issue... &lt;br /&gt;
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*The Fact: the energy of each individual photon is determined by its frequency (i.e. colour); power output is energy per second, meaning the same power output is achievable with either more photons per second at a lower frequency (bright red) or fewer photons per second at a higher frequency (dim blue). In either case, the colour is also dependent on the gas it is traveling through, as the amount of energy transferred to the surrounding medium via [https://en.wikipedia.org/wiki/Compton_scattering Compton scattering] depends on the mass of each gas particle, while the brightness depends on the amount of gas particles, so the laser would look different on different planets. Regardless, a fired lasround would never look like a glowing projectile &amp;quot;bolt&amp;quot; to any camera (such as a human eye) operating at a frame rate lower than approximately a billion frames per second, so those depictions can safely be assumed to be [[heresy|heresy]]. It would look like an actual pulsed laser, i.e. a &amp;quot;beam&amp;quot; that visibly spans the distance from the weapon&#039;s muzzle to the impact point, for the duration of the pulse. The popular visual idea from [[Star Wars|other popular sci-fi weapons]] that fire glowing projectile bolts are not lasers at all, instead being described as magnetically-contained plasma bolts. It should also be taken into account that since damaged caused by a laser is higher the greater the photons-per-second impact the target location, and the Imperium’s advanced skill with laser technology, it may be possible that various patterns of lasgun might combine two or more or even all wavelengths of the electromagnetic spectrum to maximize photons-per-second. This would also influence the color of the laser and would change how the above factors influence the color. Easy way to think is: Lasgun = Red, Hellgun = Yellow/redish Lascannon = Pale Blue or just think of all of them as white or gold (white because whole spectrum, gold because holy light + religious fanatics)&lt;br /&gt;
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== Why the Lasgun sucks ==&lt;br /&gt;
&#039;&#039;See Also: [[Lasgun Patterns]]&#039;&#039;&lt;br /&gt;
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The lasgun is [[Derp|rather pathetic]] [[Grimdark|compared to the mainline arms and armour of most of the other armies of the setting]], useful only by virtue of the fact that Guardsmen come in ridiculous numbers (except in comparison to Tyranids, Chaos Cultists/Zombies, or Orks) and the application of statistical probability. The weapons are often derisively referred to as &amp;quot;flashlights,&amp;quot; based on their individual uselessness, although this is arguably more of an example of how ridiculously tough everything else is in the setting.&lt;br /&gt;
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The [[Warhammer 40,000 6th Edition| 6th Edition rulebook]] describes the lasgun as severing limbs at close range but further away it only goes about as deep as the liver, explosively flash-boiling said liver and all other squishy bits in the laser&#039;s path. That sounds awesome, until you remember that nearly every enemy of the Imperium has [[Chaos Space Marines|heat and energy-dissipating armor]], [[Orks|redundant biology]], or [[Tau|simply outrange them]]. Pretty much the only enemy an individual lasgun can reliably kill are other humans. &lt;br /&gt;
&lt;br /&gt;
The effectiveness of a lasgun is comparable to an autogun (which are basically AK-47s in SPACE), but the lasgun has many advantages over an autogun which [[Skub|arguably]] makes it better. A lasgun can fire 100-140 shots on average depending on the gun’s setting, uses the more logistically feasible power-pack, is unaffected by recoil and projectile physics, is more accurate, beats the autogun in durability, doesn’t jam or misfire as much as autoguns, and has power-packs that can recharge with conventional, heat or solar energy. An autogun on the other hand usually has a magazine capacity of 20-60 rounds (which is the same amount of times a lasgun on max setting can fire). Boosting the magazine capacity strains logistics and adds more weight. An autogun is also useless once out of ammo, outclassed by your standard issue melee weapon unless you’re fighting Orks and ‘Nids. The only two things going for an autogun is that compared to a lasgun it’s more effective in dust, smoke, and fog clouds and is a more versatile weapon if one has access to special issue ammunition (which is highly unlikely you&#039;re gonna get any of, unless your a part of a veteran squad). Given the incompetence of [[Administratum|Munitorum]] depots and your distance from the nearest [[Forge World]], your best bet is something easy on logistics and built to last. &lt;br /&gt;
&lt;br /&gt;
Most lasguns are pre-set with a ‘medium power’ setting that allows 40-80 shots a pack, with enough penetration power to beat IG flak armor or xenos equivalents. The Uplifting Primer miraculously includes detailed instructions on how to adjust power levels. This makes the lasgun an energy-based assault rifle good against lightly armored infantry who can take a bullet as well as a human (unarmored Tau or Eldar fit the bill, though finding these xenos unarmored is unlikely, although the lasgun due to how lasers work can damage anything so if it had a higher rate-of-fire it could quickly kill things with decent infantry (not walking tanks) armor anyway). The lasgun was designed this task; nothing more, nothing less. Sadly for guardsmen however, there are warrior-creatures of the 41st millennium that are either equipped with [[Power_Armour|armour capable of deflecting heavy stubber and bolter shell impacts]], [[Orks|biology robust enough to shrug off heavy stubbers to the chest]], or if you’re REALLY unlucky, [[Chaos_Space_Marines|warrior-creatures that have both of the aforementioned traits]]...&lt;br /&gt;
&lt;br /&gt;
== Why the Lasgun is still being used ==&lt;br /&gt;
The lasgun is derisively known as a &amp;quot;flashlight&amp;quot; by most players, including Guard players themselves (including the &#039;&#039;Guards&#039;&#039; themselves actually, that&#039;s a joke among them). However, within the context of the 40k setting the lasgun is reliable, durable, extremely common, and quite accurate. It should be noted that the lasgun is described as being able to destroy a slab of cement, which means that it is quite a bit more powerful than most 20th-century small arms. From a production standpoint the lasgun (and its power pack) requires a somewhat more advanced industrial base to construct than the autogun. In return, however, you get a compact infantry weapon that can fire over a hundred shots on a single power pack, has virtually no moving parts, and largely removes the logistical headache of constantly restocking physical ammunition supplies. As long as a Guardsman has access to a power source that the lasgun&#039;s power packs can accept, he can, given time, replenish his &amp;quot;ammunition&amp;quot; as long as his equipment remains functional. &lt;br /&gt;
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Getting shot by a laser, even if you are protected, would at least flash a decent portion of the surface of what is hit into plasma. Explosively. So, most human-sized targets too tough to be penetrated by a lasgun would at least be stunned/stopped for a moment (in theory).  Therefore, the lasgun actually has pretty good utility given the enemies the Imperium faces. Furthermore, lasers damage just about anything to some degree when powerful enough.  This means that a lasgun can theoretically kill anything in the universe... eventually. Just like the [[Commissar]] told you! When cut off, guard units can place their power-packs directly in fires to charge them, but this is an extreme measure since it’s [[heresy|frowned upon by Mechanicus]] and will heavily reduce the pack’s lifespan. But a &#039;&#039;possibly&#039;&#039; useless power-pack is better than a &#039;&#039;certain&#039;&#039; bayonet charge. &lt;br /&gt;
 &lt;br /&gt;
The weapons are rather more useful in [[Dark Heresy]] than they are in the tabletop wargame, as their reliability, availability and plentiful ammunition become real considerations and they are rather more useful against the human foes that an agent of the Inquisition is likely to face. &lt;br /&gt;
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One last thing about Lasguns is that they &#039;&#039;can&#039;&#039; be used as last-ditch grenades by basically making the entire power pack empty into the gun without ever actually firing it. It turns the Lasgun into an explosive comparable in power to a Krak grenade. In theory, the resulting blast can fracture even vehicle-level armor (it should be noted that this happened to a dreadnought whose front armor was already cracked from being hit by anti-armor weapons). In practice, this technique is rarely utilized because it&#039;s a desperation tactic, and in any event, only seasoned troopers would likely be aware that it&#039;s even possible.&lt;br /&gt;
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In all seriousness, a lasgun is a deadly weapon when in the hands of someone competent. As being an effective combat weapon goes, anything not too heavily armored, like Traitor Cultists, Eldar Guardians, Ork Boyz, Tyranid Gaunts, and other Imperial Guard style forces are bound to be ridden with Laser holes quickly and efficiently. The Vostroyan Firstborn, for example, are renowned for their precision with their lasguns and rewarded with high kill counts against everything from Orks to traitors.  Elysian Drop Troopers are similarly known for exceptional marksmanship bred via necessity wherein they maximize lethality with minimal shots. It is only against heavily armored foes that a Lasgun falters. [[Power armor]] is able to shrug off las-bolts like there&#039;s no tomorrow when they hit its reinforced ceramic layers. The wearer is not invulnerable, though: helmet lenses, articulations, and joints are still vulnerable to a well-placed las-bolt and a point- or near-point-blank shot at maximum power from a lasgun can penetrate certain areas of a Space Marine&#039;s helmet (or armor in general) and turn his brains into impromptu house paint. Pray to the Emperor and get really lucky, you will take down even a Chaos Space Marine (or equivalent) with your humble lasgun, And of course, enough hits will saturate the suit and turn it into a space marine cooker. ([[What|though Space Marines are also known to die after being poked (stabbed) by enough pointy (sharp hard) sticks on occasion after all or being stomped on by enough human beings at once, plot willing.]]) And given the Imperial Guard&#039;s numbers, they will &#039;&#039;always&#039;&#039; get some lucky shots, through sheer volume of fire. The closer you are to your target, the more penetration you get. Tough targets in 40K like to get up close and personal and by that point, lasguns can go right through them to blast their squishy innards.  Machines also get fucked over by lasers because it&#039;s electromagnetic (photons, duh).&lt;br /&gt;
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In the end, a quote from [[Black Crusade (RPG)]] sums up the lasgun perfectly: &#039;&#039;&amp;quot;The Legionnaire that scoffs at a lasgun has not charged across an open field against a hundred of them.&amp;quot;&#039;&#039;&lt;br /&gt;
Of course, in Black Crusade a Legionnaire in power armor is almost impossible to wound with a lasgun unless they score a Righteous Fury/Zealous Hatred (&amp;quot;critical hit&amp;quot;), which even then only causes minimal harm. But for representing Imperial Guard squads/platoons as enemies for Traitor Astartes player characters in Black Crusade, that is what the Horde rules are for, which allows representation of dozens of lasguns combining concentrated fire and becoming a very, very serious threat even for a Traitor Legionnaire. Las weapons are also a game changer in AA warfare. The whole problem of AA is to hit a fast-moving object in a three dimensional space. Las weapons negate this by virtue of the las beam moving at the speed of light. This shows as everything flying in the 40k battlefields is clearly quite well armored. And remember, hit the marine in the eye, and they drop like a fly. Now if only they didn&#039;t run at light tank speed. But that&#039;s what the 49 other guys in your platoon are for, thank you for your service Guardsman. Bottom line, don’t fuck with the Imperial Guard...&lt;br /&gt;
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TL;DR Because of how photons affect matter, lasguns can damage anything so if you’re not wearing armor usually mounted on tanks, the lasgun will ruin your day.  If you get up close, the lasgun will penetrate that armor anyway.  Their precision is almost perfect, too.  So, it’s basically the perfect infantry weapon.&lt;br /&gt;
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==Uses for the Lasgun==&lt;br /&gt;
[[Image:Laysgun2_1974.PNG|300px|right|thumb|Also, a rare pict-capture of the ancient Laysgun.]]&lt;br /&gt;
*Warming soup&lt;br /&gt;
*Cigarette lighter&lt;br /&gt;
*Changing TV channels&lt;br /&gt;
*Selling to buy a new weapon&lt;br /&gt;
*Pissing off [[Thunderhawk]] pilots&lt;br /&gt;
*Shining in enemies&#039; eyes&lt;br /&gt;
*Throwing at people (may cause more damage than shooting it at them)&lt;br /&gt;
*Burning ants&lt;br /&gt;
*Paperweight&lt;br /&gt;
*Laser sight for a boltgun&lt;br /&gt;
*Aide during PotentiaPunctum presentations&lt;br /&gt;
*Light shows&lt;br /&gt;
*Igniting gas stoves &lt;br /&gt;
*Laser tag for kids (who are probably more dangerous than the gun itself)&lt;br /&gt;
*Magic shows for kids&lt;br /&gt;
*Lighting candles on birthday cakes&lt;br /&gt;
*A Laser pointer&lt;br /&gt;
*Hair removal&lt;br /&gt;
*Tattoo removal&lt;br /&gt;
*Entertainment for your space-kitties&lt;br /&gt;
*Shooting bottles&lt;br /&gt;
*Hitting your officer&#039;s pipe (Warning, will result in [[Blam|BLAMing]])&lt;br /&gt;
*Flashlight&lt;br /&gt;
*Substitute baseball bat&lt;br /&gt;
*Salvaged for actual useful stuff&lt;br /&gt;
*Horsie rides&lt;br /&gt;
*Chair&lt;br /&gt;
*Marital aid&lt;br /&gt;
*Wall decoration&lt;br /&gt;
*Coat stand &lt;br /&gt;
*Creating a makeshift rave&lt;br /&gt;
*Pretend guitar for when you gotta shred that awesome solo&lt;br /&gt;
*An extension device for your more dangerous bayonet. (This use is recognized and approved by Regimental Standard)&lt;br /&gt;
*Choppa in the hands of an ork boy&lt;br /&gt;
*Larping and cosplay&lt;br /&gt;
*Grave marker/headstone&lt;br /&gt;
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== Other laser weapons ==&lt;br /&gt;
The lasgun also comes in carbine, pistol, bullpup, sniper (&amp;quot;long-las&amp;quot;), and light machine gun varieties, and the Imperium fields many other weapons based on the same technology, such as the [[hellgun]] (a powerful lasgun powered by a backpack power pack), the mighty [[lascannon]], the even bigger [[Apocalypse|volcano cannon and turbo-laser]], the even even bigger Defense Laser, and the very much bigger &#039;&#039;still&#039;&#039; laser weapons mounted on [[Battlefleet Gothic|starships.]] Must be a different type, though, because a broadside from a Retribution class battleship can devastate half a continent depending on the [[Skub|calcs]]. A single barrage from an Imperator class Titan can devastate an &#039;&#039;entire&#039;&#039; city with weapons as strong as modern day nukes. Keep in mind how large an Imperial city is.  So, far stronger than modern nukes.&lt;br /&gt;
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Oh, and [[C.S. Goto|multilasers]].&lt;br /&gt;
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=== Laspistol ===&lt;br /&gt;
&#039;&#039;See main page, [[Laspistol]]&#039;&#039;&lt;br /&gt;
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{{clear}}&lt;br /&gt;
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=== Lasgun ===&lt;br /&gt;
[[Image:lasgun.jpg|thumb|right|200px|Standard Cadian pattern Lasgun]]&lt;br /&gt;
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You know&#039;em, you love&#039;em. There really isn&#039;t a point in repeating what has already been said since you are on a page talking about this wonderful piece of Imperial equipment other &amp;lt;s&amp;gt;then&amp;lt;/s&amp;gt; than putting it in the Lasgun family. Of course there are certain modifications that may breach the line on what &#039;&#039;may&#039;&#039; count as a Lasgun. But overall, it is cheap, effective and put a lovely little dent to most light infantry contrary to popular belief. &lt;br /&gt;
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Just don&#039;t try and attempt go all [[Leeroy Jenkins]] on this thing. The Lasgun is a light assault weapon, not a Titan-busting Volcano Cannon. &lt;br /&gt;
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{{40k-Ranged-Weapon-Profile-7-8|name=Lasgun|r7=24&amp;quot;|type7=Rapid Fire|s7=3|ap7=-|r8=24&amp;quot;|type8=Rapid Fire 1|s8=3|ap8=0}}&lt;br /&gt;
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&amp;lt;gallery&amp;gt;&lt;br /&gt;
image:CadianLasgun.png|&amp;lt;center&amp;gt;Cadian&amp;lt;/center&amp;gt;&lt;br /&gt;
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{{clear}}&lt;br /&gt;
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=== Suppression Laser ===&lt;br /&gt;
[[File:Suppresion_Laser.JPG|200px|right|thumb|Suppression Laser]]&lt;br /&gt;
The Suppression Laser is a type of Lasgun often used by gang members in the underhive of a [[Hive World]]. As its name suggests, a Suppression Laser is a laser shotgun that has a [[Dakka|stupendous level of firepower.]] Within the tight confines of a underhive, the large spread of lasers makes the Suppression Laser a popular piece of weapon, especially among members of House Van Saar.&lt;br /&gt;
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Because it is a shotgun, the Suppression Laser exchange the reliability, range and accuracy of the Lasgun with balls-out power. The Mechanicus equivelent of this is the Mitralocks.&lt;br /&gt;
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On [[Necromunda]] tabletop, the Suppression Laser is a laser version of a different weapon, but in this case it is 10 credits more than the humble Shotgun, [[Derp|but for no perceivable benefits.]] It can’t even use any of the cool ammo that Shotguns can get.&lt;br /&gt;
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=== Hotshot Laspistol===&lt;br /&gt;
[[File:Hotshot_Laspistol.jpg|200px|right|thumb|Hotshot Laspistol]]&lt;br /&gt;
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&#039;&#039;See main page, [[Hellgun#Hellpistol|Hellpistol]]&#039;&#039;&lt;br /&gt;
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The Hotshot Lasgun&#039;s little brother, also known as [[Hellgun#Hellpistol|Hellpistol]] (although there do remain some canon conflict about these two weapons designation). Hotshot Laspistols are typically hand-crafted, rather than mass-produced in factories, and many of them are hundreds of years old and have acquired histories over the course of centuries of use in combat. Unless otherwise specified, a Hotshot Laspistol remains the property of the Departmento Munitorum, though an individual can be awarded one for heroic deeds. A Hotshot Laspistol fires a higher-intensity shot than a laspistol, therefore, despite its higher penetration it will cauterize the wound it causes and prevents too much blood from being shed. For this reason, Hotshot Laspistol are preferred for use as execution weapons for officers and commissars, as a shot to the condemned soldier&#039;s head will prevent any blood from staining their uniform.&lt;br /&gt;
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&amp;lt;gallery&amp;gt;&lt;br /&gt;
image:TempestusPistol.png|&amp;lt;center&amp;gt;Tempestus Scion&amp;lt;/center&amp;gt;&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{{clear}}&lt;br /&gt;
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=== Hotshot Lasgun===&lt;br /&gt;
[[File:Hotshot_Lasgun.png|200px|right|thumb|Hotshot Lasgun]]&lt;br /&gt;
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&#039;&#039;See main page, [[Hellgun]]&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
A variant of the Lasgun, also known by the far cooler name &amp;quot;[[Hellgun]]&amp;quot; (although there do remain some canon conflict about these two weapons designations since they have different art, different models, and are used by different units in both the lore and in the models...so yeah, probably totally different things), the Hotshot Lasgun and Hotshot Laspistol are weapons used primarily by the [[Stormtrooper]]s (and presumably other arms of the Imperial war machine).  In some canon sources, these are juiced-up versions of the Lasgun charge pack inside a normal Lasgun, or in &#039;&#039;other&#039;&#039; canon sources, the entire weapon has a beefier build with better conduits and optics to survive the prolonged increased strain of a higher power throughput.  They are designed to be used by elite troops or officers, who are generally better shots.  Instead of the Hellgun&#039;s design approach of using lots of batteries and a heavy-duty build to attain higher cyclic fire rates, Hotshots use a super-concentrated laser blast to achieve the same kind of armor-penetrating power. It seems to have just enough penetrating power to be able to pierce most forms of space marine power armor.  Or at least as deep as a non-explosive bolt shell would.&lt;br /&gt;
&lt;br /&gt;
{{40k-Ranged-Weapon-Profile-7-8|name=Hotshot Lasgun|r7=18&amp;quot;|type7=Rapid Fire|s7=3|ap7=3|r8=18&amp;quot;|type8=Rapid Fire 1|s8=3|ap8=-2}}&lt;br /&gt;
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&amp;lt;gallery&amp;gt;&lt;br /&gt;
image:TempestusLasgun.png|&amp;lt;center&amp;gt;Tempestus Scion&amp;lt;/center&amp;gt;&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{{clear}}&lt;br /&gt;
&lt;br /&gt;
=== Hotshot Volley Gun ===&lt;br /&gt;
[[File:Volley_Gun.png|200px|right|thumb|Hotshot Volley Gun]]&lt;br /&gt;
&lt;br /&gt;
Another variation of the Hotshot category of Lasguns. These weapons are borne into battle by [[Stormtrooper|Tempestus Scions]] to deal with armored enemy infantry. The Hot-Shot Volley Gun is a larger version of the Hot-Shot Lasgun that &amp;quot;incorporates penitent-class heat sink arrays&amp;quot; which means that they &amp;quot;can maintain a punishing rate of high powered fire&amp;quot;. &lt;br /&gt;
&lt;br /&gt;
Think of them as a fully automatic LMG version of the regular old Hotshot Lasgun. As you can imagine, the sheer amount of [[Dakka]] means that they are more likely to be situated within the heavy weapons category then the normal Hotshot Lasguns. They are known to fire with a distinctive spitting howl. In UA these babies are carried by Airborne kasrkins and they&#039;re able to take down necron destroyers and their equivalents in no time. &lt;br /&gt;
&lt;br /&gt;
&amp;lt;gallery&amp;gt;&lt;br /&gt;
image:TempestusVolley.png|&amp;lt;center&amp;gt;Tempestus Scion&amp;lt;/center&amp;gt;&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{{clear}}&lt;br /&gt;
&lt;br /&gt;
=== Mining Laser ===&lt;br /&gt;
[[File:Mining_Laser.jpg|200px|right|thumb|Mining Laser]]&lt;br /&gt;
&lt;br /&gt;
Mining Laser is not formally a weapon, but a tool for breaching tunnels in the mining process. In some cases though the Mining Laser can be used as a weapon, often by [[Genestealer|Genestealer Cults]]. For example, Dvarlock pattern Mining Laser, founded and identified by Tempestor Gulack of the Kappic Eagles have been modified so it can blast the hole through a meters-thick bulkhead with a single pull of a trigger. It also features three hand-grips, indicating its use in combination with a tertia pattern servo-arm (or the extra arms of a Genestealer Hybrid). &lt;br /&gt;
&lt;br /&gt;
There is also the Heavy Mining Laser which is a heavier variant of the standard version, used on [[Goliath Truck|Goliath Rockgrinders]] (More can be read below). Although to be honest, it is only &#039;heavy&#039; because it is on a turreted mount, other than that there is very little difference between the Heavy Mining Laser and the regular old Mining Laser.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;gallery&amp;gt;&lt;br /&gt;
image:HybridLaser.png|&amp;lt;center&amp;gt;Neophyte Hybrid&amp;lt;/center&amp;gt;&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{{clear}}&lt;br /&gt;
&lt;br /&gt;
=== Long-Las ===&lt;br /&gt;
[[File:Long-Las.jpg|200px|right|thumb|Long-Las]]&lt;br /&gt;
&lt;br /&gt;
In the good old days the Imperial sniper rifle was the poorly named [[Needler|&#039;needle rifle&#039;]] which was in fact a kind of laser weapon. Well, partly. It had two parts to each shot. It fired a narrow beam laser to burn through armor, and then it fired a &#039;needle&#039; bullet; a spike of some kind of metal filled with horribly poisonous toxins. With the armor removed first, the spiky bit all but ensured a kill if you hit, spurting deadly death juice into your unfortunate body. Sadly they weren&#039;t especially well conceived weapons (hitting the same spot with two different weapons, one that responds to wind and gravity, and the other that doesn&#039;t is something of a challenge) so they&#039;ve pretty much been written out of the setting these days as being too expensive for regular use. Now the term &amp;quot;sniper rifle&amp;quot; is used fairly loosely in the Imperium; many sniper rifles are simply over-powered lasguns called long-las rifles, while many others (such as those used by [[Space Marine]] [[Scout]]s) are high-velocity slug-throwers which have more in common with [[autogun]]s than they do with energy weapons. Then there are other more exotic variants firing poisoned darts or even stranger payloads, such as the aforementioned needle rifle (which [[Ratling]]s still prefer) or the [[Vindicare|Exitus Rifle]] that fires straightup death. All of these variants have pretty much the same effect on the target, unless you play older editions or use special characters who have rules that say otherwise. Or play [[Dark Heresy]].&lt;br /&gt;
&lt;br /&gt;
However, since you are on the Long-Las category, we might as well talk about it. The Long-Las is a sniper variation of the Lasgun with a much longer barrel for increased range and accuracy, and also to prevent overheating. However the barrel makes a Long-Las up to twice as long as a standard Lasgun and thus difficult to use in close quarters.&lt;br /&gt;
&lt;br /&gt;
Within the Imperial Guard the Long-Las, formerly known as the Sniper Variant Lasgun, is issued only to those Guardsmen with the necessary marksmanship skills and knowledge in stealth and scouting operations. It uses the XC 52/3 strengthened barrel, longer and thinner than normal models, and lacks a charge setting slider, instead using hotshot power packs. It&#039;s also much quieter than other lasguns and features a flash suppressor to dampen the revealing flashes of its shots ([[FAIL|even though like other lasguns its laser beam is visible]]). However the increased wear on the barrel from using the overpowered energy packs means more frequent barrel changes than is usually required for normal lasguns. You may be wondering why the IG does not use a shorter, thicker heavy barrel version with improved cooling as standard issue for all Guardsmen to kick serious ass. Ask your local [[Commissar]] for a detailed explanation.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;gallery&amp;gt;&lt;br /&gt;
image:CadianLongLas.png|&amp;lt;center&amp;gt;Cadian&amp;lt;/center&amp;gt;&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{{clear}}&lt;br /&gt;
&lt;br /&gt;
=== Lascarbine ===&lt;br /&gt;
[[File:Lascarbine.jpg|200px|right|thumb|Lascarbine]]&lt;br /&gt;
&lt;br /&gt;
During the [[Great Crusade]] the Lascarbine was the great grandfather of the Lasgun. Basically the same weapon as the Lasgun in a smaller package. They were standard issue among the Imperial Army.&lt;br /&gt;
&lt;br /&gt;
In modern WH40k, a Lascarbine is designed for use by special operations units and is usually employed by Drop Troopers or scout units of the Imperial Guard such as the &lt;br /&gt;
[[Elysian Drop Troops]]. Catachan troopers also use those.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;gallery&amp;gt;&lt;br /&gt;
image:CatachanLascarbine.png|&amp;lt;center&amp;gt;Catachan&amp;lt;/center&amp;gt;&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{{clear}}&lt;br /&gt;
&lt;br /&gt;
=== Auxilia Lasrifle ===&lt;br /&gt;
[[File:Auxillia_Lasrifle.PNG|200px|right|thumb|Auxilia Lasrifle]]&lt;br /&gt;
&lt;br /&gt;
The Auxilia lasrifles were the primary weapon of the [[Solar Auxilia]] during the Great Crusade and Horus heresy eras. And as befitting weapons from a time when Imperial Technology had not yet sunk into the abyss, they have better range compared to their inferior knockoffs. These weapons have the option of taking Blast-chargers, which turns the lasrifle into a miniature lascannon, though on the roll of 1 the charger melts in its operator&#039;s hands, preventing the player from using them for the remainder of the game (the gun can still fire after 1 turn of cooling off). They also [[awesome|come standard]] with Collimators, which switch out Rapid Fire for Heavy 2, making any opponent think twice about about charging a squad of [[Solar Auxilia]]. As if a Super Heavy tank as a Dedicated Transport wasn&#039;t enough reason to stay out of range.  They were produced on selected few Forgeworlds (despite being the go-to armament of 20% of Imperial Army) to begin with, required advanced technology to make and specific combined-armed tactics (a big no-no for [[Imperial Guard]] thanks to a certain [[Roboute_Guilliman|genius]]) of Solar Auxilia cohorts to use effectively, so were shifted out of production in favor of a basic flashlight.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;gallery&amp;gt;&lt;br /&gt;
image:SolarAuxiliaLasrifleProfile.png|&amp;lt;center&amp;gt;Solar Auxilia&amp;lt;/center&amp;gt;&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{{clear}}&lt;br /&gt;
&lt;br /&gt;
=== Blast Pistol ===&lt;br /&gt;
[[File:Auxillia_Blast_Pistol.PNG|150px|right|thumb|Blast Pistol]]&lt;br /&gt;
&#039;&#039;Not to be confused with the [[Phosphor Weaponry#Phosphor Blast Pistol|Phosphor Blast Pistol]], another 30k era weapon that fires &amp;lt;u&amp;gt;completely different rounds.&amp;lt;/u&amp;gt;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Basically a souped-up las-pistol that explodes in the user&#039;s hand. Their description makes them seem like laser revolvers used by officers of the Solar Auxilla, to mirror when an officer during the 19th century was issued a sidearm. This gave him a faster-firing gun compared to line troops who had to use lever and bolt-actions, which is similar to the Blast Pistol&#039;s apparently faster rate of fire.&lt;br /&gt;
&lt;br /&gt;
These bespoke weapons like the Hotshot Laspistol and Hellpistol were able to fire only a handful of shots before reloading, but their damage output rivals that of arcane [[Volkite Weaponry]]. Due to this, Blast Pistols were seen as an emblem of wealth and prestige, and many were works of art in their own right, and thus they also became a widely used form of decoration and reward for extreme gallantry and commendation within the Solar Auxilia regiments. &lt;br /&gt;
&lt;br /&gt;
On table top, Blast Pistols are S5 Las-pistols with Twin Linked and Gets-Hot. Archaeotech and Plasma pistols are more useful then these things.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;gallery&amp;gt;&lt;br /&gt;
image:SolarAuxiliaBlastPistol.png|&amp;lt;center&amp;gt;Solar Auxilia&amp;lt;/center&amp;gt;&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{{clear}}&lt;br /&gt;
&lt;br /&gt;
=== Digital Lasers/Digital Weapons ===&lt;br /&gt;
[[File:JokaeroDigitalWeapon.jpg‎|200px|right|thumb|Digi-Weapon]]&lt;br /&gt;
&lt;br /&gt;
These are actually melee weapons. However there isn&#039;t really anywhere else to put them.&lt;br /&gt;
In 40k they are exclusively made by [[Jokaero]]. During the Great Crusade and Horus Heresy they are weapons of [[Blood Ravens|unknown]] [[Heresy|Xenos origin]]. This section describes how the Imperium at large uses them.&lt;br /&gt;
&lt;br /&gt;
Digital weapons are best described as a small laser used by Space Marine officers. It allows them to re-roll one failed hit during the Assault/Fight Phase, which is decent. However, it is not anywhere near as cool as when they are used in Black Library books or the weapons stated to be used by the [[Jokaero]]. Only the Xenos monkeys have them on the table top in 8th edition. &lt;br /&gt;
&lt;br /&gt;
30k Digital Lasers are as usual better than the 40k version. Rather than just Space Marines, Inquisitors and the occasional gun/chain/power sword toting hero, every officer had access to them. They are short ranged but deadly weapons that are &amp;quot;small enough to be concealed in a ring, gauntlet, sword hilt or helm.&amp;quot; So they should be as strong as a single Hot Shot Lasgun, Lasrifle or Las-Lock beam.&lt;br /&gt;
&lt;br /&gt;
In the Horus Heresy game a Digital Laser gives the model one additional attack, [[Awesome|so the officer doesn&#039;t have to give up their sole ranged weapon for an extra melee hit.]]  One would assume either weapon would also allow an extra ranged attack with the same strength and AP as a Hot-Shot Lasgun or Archaeotech Pistol, like how the Servo Harness gives [[Techmarines]] extra ranged and melee weapons.  However, Games Workshop and Forge World aren&#039;t nice enough to give players an option that would be useful in more than one situation without making them pay extra real life money for it first.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;gallery&amp;gt;&lt;br /&gt;
image:JokaeroDigital.png|&amp;lt;center&amp;gt;Jokaero Weaponsmith&amp;lt;/center&amp;gt;&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{{clear}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== Las-Lock ===&lt;br /&gt;
&lt;br /&gt;
[[File:Las-Lock.PNG|200px|right|thumb|Las-Lock]]&lt;br /&gt;
&lt;br /&gt;
Las-lock is like a granddad to &amp;quot;modern&amp;quot; Lasgun. While very few Guard Regiments still use it in-universe in 40k (see [[Only War]] by FFG), the Las-Lock is popular with the Mechanicum in 30k. [[Tech Thrall]]s are thus far the only known Mechanicum troops to carry las-weapons (on tabletop, but many las weapons are used by Skitarii and servitors in fluff), but oh boy, aren&#039;t they numerous.  Las-locks sacrifice rate of fire and range for more damage per shot, making it a worse version of the Hot-Shot lasgun with higher Strength, but with miserable AP of 6 and 1 shot max.  Not sure how this particular AdMech weapon fares in fluff, though.  Since it’s AdMech, large, and has a ton of thick cables attached, it probably hits extremely hard.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;gallery&amp;gt;&lt;br /&gt;
image:TechThrallLasLock.png|&amp;lt;center&amp;gt;Tech Thrall&amp;lt;/center&amp;gt;&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{{clear}}&lt;br /&gt;
&lt;br /&gt;
=== Mitralock ===&lt;br /&gt;
[[File:Mitralock2.PNG|200px|right|thumb|Mitralock]]&lt;br /&gt;
&lt;br /&gt;
There is also the Mitralock, a [[what|laser shotgun]] with reduced range.&lt;br /&gt;
Both have the option to upgrade to Induction chargers [[awesome|increasing their shots to two.(represented as Assault 2 in game.)]] While still allowing them to Assault with no penalty. This turns them into a high risk unit for any opponent dumb enough to charge them.&lt;br /&gt;
&lt;br /&gt;
In terms of tabletop, the Mitralock is the [[Shotgun|Scattergun]] of the Las Family. It is an 8&amp;quot; range Las-lock, but it gains Shred. It also has Induction Chargers which is an optional attachment to both Las-locks AND Mitra-locks (HH3, p. 221) it upgrades them to Assault 2. Meanwhile, the name is most likely a reference to the French term for grapeshot (&#039;&#039;&#039;Mitra&#039;&#039;&#039;illeuse).&lt;br /&gt;
&lt;br /&gt;
&amp;lt;gallery&amp;gt;&lt;br /&gt;
image:TechThrallMitralock.png|&amp;lt;center&amp;gt;Tech Thrall&amp;lt;/center&amp;gt;&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{{clear}}&lt;br /&gt;
&lt;br /&gt;
=== Lascutter ===&lt;br /&gt;
[[File:Bits-lascutter.jpg|200px|right|thumb|Lascutter]]&lt;br /&gt;
&lt;br /&gt;
Lascutters are a powerful but extremely unwieldy type of Laser Weapon. Originally industrial tools used for cutting through armored bulkheads and dense ores, these weapons make use of disruption field-assisted short range laser arcs. They were later utilized for warfare, being used in sieges where they were able to breach enemy fortifications and if necessary become devastating close-quarters weapons.&lt;br /&gt;
On the table top, these thing suck. Only Breachers can take them. [[What| The Cumbersome rule reduces the model&#039;s WS1 and can only make a single attack.]] Take [[Graviton_weapons|Graviton guns]] instead.&lt;br /&gt;
Very stupid for Genestealers to have superior laser weapons to Astartes. You&#039;d think they would make them Melta range Lascannons or something.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;gallery&amp;gt;&lt;br /&gt;
image:LegionBreacherLascutter.png|&amp;lt;center&amp;gt;Legion Breacher&amp;lt;/center&amp;gt;&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{{clear}}&lt;br /&gt;
&lt;br /&gt;
===Lightning Gun===&lt;br /&gt;
[[File:Lightning+Gun.jpg|200px|right|thumb|Lightning Gun]]&lt;br /&gt;
&lt;br /&gt;
[[Pretend|Despite the name,]] Lightning Guns are a type of laser weapons used by the AdMech. Whilst they do use electromagnetism (which is all photons, so duh it’s a laser), most of the killing power is from the pew pew lasers. Lightning Guns are Great Crusade era weapons used by various Adeptus Mechanicus troops, most notably [[Thallax]]. &lt;br /&gt;
&lt;br /&gt;
This aptly named weapon takes the form of a baroquely designed carbine connected to a micro-reactor or power core. It fires an ionizing las-beam along with a powerful phased discharge of electromagnetic particles (since electromagnetism is, y’know, &amp;lt;u&amp;gt;light&amp;lt;/u&amp;gt;, but it would still operate as advertised). The ensuing effect makes the weapon able to overload mechanical targets in addition to its effectiveness against organic enemies.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;gallery&amp;gt;&lt;br /&gt;
image:ThallaxLightning.png|&amp;lt;center&amp;gt;Thallax&amp;lt;/center&amp;gt;&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{{clear}}&lt;br /&gt;
&lt;br /&gt;
=== Multilasers ===&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;See main page, [[Multilasers]].&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
The Multilaser is basically just a [[Hellgun]] that&#039;s been modded for more [[Dakka]], being a pretty good weapon against most non- to lightly-armored targets (infantry, Taurox-equivalents, skimmers, etc.). Gets a bad rep due to C.S. Goto, but it’s actually pretty awesome and the Guard should learn to spam them.  Waaaaay cheaper than heavy bolters, after all. Because laser.&lt;br /&gt;
&lt;br /&gt;
{{clear}}&lt;br /&gt;
&lt;br /&gt;
=== Heavy Mining Laser ===&lt;br /&gt;
[[File:GoliathRockgrinderLaser.png|200px|right|thumb|Heavy Mining Laser]]&lt;br /&gt;
The aforementioned Heavy Mining Laser. As previously mentioned, it is basically a Mining Laser on a turret. Like its smaller brother, the Heavy Mining Laser is used primarily to bore through rock and other quarry within Mining and Forge Worlds of the Imperium. However it can also be used to cleanly bore through the side armor of a Leman Russ and a Space Marine if needed.  Rules of the Internet, Rule 40,000: if it exist, the Imperium will weaponize it.&lt;br /&gt;
&lt;br /&gt;
The [[Genestealer Cult|Genestealer Cults]] have exploited its power because of this. The only difference between the regular Mining Laser and the Heavy Mining Laser is in its power supply. The regular Mining Laser carries its own portable power supply which makes it mobile but at the cost of a shorter battery life (eg: less &#039;shots&#039;) and a shorter effective range. The Heavy Mining Laser on the other hand, is connected to a much larger and thus, powerful power supply which allows for a longer battery life and a longer range.&lt;br /&gt;
&lt;br /&gt;
It is often mounted on the [[Goliath Truck|Goliath Rockgrinder]], but it can also be mounted on the [[Achilles Ridgerunner]].&lt;br /&gt;
&lt;br /&gt;
=== Lascannon ===&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;See main page, [[Lascannon]].&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
These are the main Imperial anti-tank weapon (Heavy1 72&amp;quot; S9 AP3 for D6), and they are mounted on [[Heavy Weapons Squad|E]][[Predator|V]][[Devastator Squad|E]][[Razorback Transport|R]][[Leman Russ Battle Tank|Y]][[Sentinel|T]][[Dreadnought|H]][[Land Raider|I]][[Tarantula|N]][[Fortress of Redemption|G]] and occasionally wielded by [[SPESS MEHREENS]].  &lt;br /&gt;
&lt;br /&gt;
{{clear}}&lt;br /&gt;
&lt;br /&gt;
===Corve Las-Pulser===&lt;br /&gt;
[[File:ContemptorAchillusLasPulser.png|200px|right|thumb|Corve Las-Pulser]]&lt;br /&gt;
The Corve Las-Pulser is a type of Laser Weapon used by the [[Adeptus Custodes]]. They are the giant Lascannon mounted on top of the giant Dreadnought-like spear. It was equipped to the Dreadspear of the Custodes Contemptor-Achillus class Dreadnought.&lt;br /&gt;
&lt;br /&gt;
The Corve is a 36&amp;quot; S9 AP2 Heavy D3 weapon. It is an upgrade for the Agamatus jetbikes and found as part of the Contemptor-Achillus&#039;s Dreadspear, and most of the reason for it&#039;s 40 point upgrade cost. The Pulsar is one of the few weapons that Custodes have as a counterpart to Lascannons. &lt;br /&gt;
&lt;br /&gt;
&amp;lt;gallery&amp;gt;&lt;br /&gt;
image:LasPulser.png|&amp;lt;center&amp;gt;Contemptor Achillus&amp;lt;/center&amp;gt;&lt;br /&gt;
image:AgamatusLasPulser.png|&amp;lt;center&amp;gt;Agamatus Jetbike&amp;lt;/center&amp;gt;&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{{clear}}&lt;br /&gt;
&lt;br /&gt;
===Las-Ripper===&lt;br /&gt;
[[File:Las-Ripper_Side_View.PNG|200px|right|thumb|Las-Ripper]]&lt;br /&gt;
Essentially a weaker version of the Las-Talon. &lt;br /&gt;
&lt;br /&gt;
A Las-Ripper is a type of heavy Imperial Laser Weapon usually deployed on the Primaris Space Marines&#039; [[Astraeus Super-Heavy Tank|Astraeus Super-Heavy Grav Tank.]] Las-Rippers are used as sponson weapons on Astraeus grav tanks, where they serve as the vehicle&#039;s standard anti-personnel weapons for close and messy encounters.&lt;br /&gt;
&lt;br /&gt;
In terms of crunch, as previously aforementioned, the Las-Rippers are a weaker version of the Las-Talon. Although it is not a bad weapon per se, it suffers from the fact that there are much better weapons that the Astraeus could be equipped with. &lt;br /&gt;
&lt;br /&gt;
Most often, the Las-Ripper is replaced with the more powerful Plasma Eradicators. This have got to do with the fact that the Plasma Eradicators are understandable more powerful per shot, but what is unusual is that the Eradicators have more range and is [[Wat|&#039;&#039;cheaper&#039;&#039;]] than the Las-Ripper of all things.  &lt;br /&gt;
&lt;br /&gt;
&amp;lt;gallery&amp;gt;&lt;br /&gt;
Image:AstraeusLasRipper.png|Alternate View&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Las-Talon===&lt;br /&gt;
[[File:LasTalon.jpg|200px|right|thumb|Las-Talon]]&lt;br /&gt;
One of the primary weapons of the Repulsor and a discount Lascannon.&lt;br /&gt;
&lt;br /&gt;
The Las-talon is a specialized type of Laser Weapon that can only be found on both the Stormhawk Interceptor air superiority fighter used by the Adeptus Astartes and the Primaris Space Marine Repulsor armored transport. &lt;br /&gt;
&lt;br /&gt;
The Las-talon fires two potent blasts of laser energy in rapid succession, ensuring a clean kill against even the heaviest armored targets. Unlike other laser weapons, the Las-talon is relatively short-ranged, with its damage heavily reduced at great range.&lt;br /&gt;
&lt;br /&gt;
And as you know, it is basically the big brother of the Las-Ripper.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;gallery&amp;gt;&lt;br /&gt;
image:RepulsorLasTalon.png|&amp;lt;center&amp;gt;Primaris Repulsor&amp;lt;/center&amp;gt;&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{{clear}}&lt;br /&gt;
&lt;br /&gt;
===Laser Destroyer===&lt;br /&gt;
[[File:Laser_Destroyer.jpg|200px|right|thumb|Laser Destroyer]]&lt;br /&gt;
The Laser Destroyer is an Imperial laser weapon mounted primarily on the Destroyer Tank Hunter, capable of destroying enemy tanks from long range. The Laser Destroyer however is a highly-complex system which all but a few Forge Worlds can no longer reproduce; even those who can create new ones must hand-craft each one through a painstakingly slow process. The result has been that these weapons and the vehicles which use them have become incredibly rare amongst the Imperial Guard. The chance of receiving any replacement for lost or destroyed models is very slim, often leading to recovered tank destroyers instead being fitted with another weapon.&lt;br /&gt;
&lt;br /&gt;
During the invasion of Armageddon, though, a number of Chimeras were refitted with Laser Destroyers and re-designated APDS-6a &#039;Defenders&#039; as an effective stop-gap measure against the Orks.&lt;br /&gt;
&lt;br /&gt;
{{clear}}&lt;br /&gt;
&lt;br /&gt;
===Neutron Laser===&lt;br /&gt;
[[File:NeutronLaser.jpg|200px|right|thumb|A Neutron Laser, a slightly more safer version of the Neutron Laser Projector. &#039;&#039;Slightly&#039;&#039;.]]&lt;br /&gt;
A Neutron Laser is a heavy weapon utilized by the forces of Adeptus Mechanicus&#039; Skitarii Legions as a primary weapon for [[Onager Dunecrawler|Onager Dunecrawlers.]] A Neutron Laser is the last word in battlefield anti-tank weaponry. &lt;br /&gt;
&lt;br /&gt;
With a stabilised neutronic coil arc reactor as its power source, a Neutron Laser is able to fire a beam so devastating that it not only is able to punch through the thickest of armour, but also sends a blast wave of electromagnetic energy that scrambles circuits and synapses alike when it strikes its target. &lt;br /&gt;
&lt;br /&gt;
It doesn&#039;t seem to suffer as much of a backfire feedback that usually plagues its larger brother. So that&#039;s a plus.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;gallery&amp;gt;&lt;br /&gt;
image:OnagerNeutronLaser.png|&amp;lt;center&amp;gt;Onager Dunecrawler&amp;lt;/center&amp;gt;&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{{clear}}&lt;br /&gt;
&lt;br /&gt;
===Arachnus Blaze Cannon===&lt;br /&gt;
[[File:ArachnusCannon.jpg|200px|right|thumb|Arachnus Blaze Cannon]]&lt;br /&gt;
The Arachnus Blaze Cannon is a type of Laser Weapon used by the Adeptus Custodes. This weapon was a development of standard Imperial las-technology, but with built in esoteric and powerful components which could never be replicated en masse.&lt;br /&gt;
&lt;br /&gt;
The Blaze Cannon is mounted on the [[Coronus Grav Carrier]].&lt;br /&gt;
&lt;br /&gt;
On tabletop they are basically the bastard offspring of Multi-lasers and Lascannons, they have two firing modes. One is Burst for infantry shredding, the other is Concentrated for Vehicle killing with AP1 and Exoshock, which gives you an automatic second Penetrating hit which ignores cover saves on a 4+ after you score one (so you roll to hit, roll to penetrate, enemy rolls invulnerable/cover, and only then...) &lt;br /&gt;
&lt;br /&gt;
The Blaze Cannon itself is a S6 AP5 Heavy Bolter, or 48&amp;quot; S8AP1 Heavy 1, Exoshock: In all honesty, the Burst mode is rather shitty, but Concentrated is essentially a Lascannon with nasty special rules.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;gallery&amp;gt;&lt;br /&gt;
image:CoronusBlazeCannon.png|&amp;lt;center&amp;gt;Coronus Grav-Carrier&amp;lt;/center&amp;gt;&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{{clear}}&lt;br /&gt;
&lt;br /&gt;
===Arachnus Heavy Blaze Cannon===&lt;br /&gt;
[[File:CaladiusAnnihilatorHeavyBlazeCannonProfile.png|200px|right|thumb|Arachnus Heavy Blaze Cannon]]&lt;br /&gt;
A larger version known as the Arachnus Heavy Blaze Cannon also exist. &lt;br /&gt;
&lt;br /&gt;
This time it is mounted on the [[Caladius Grav-Tank|Caladius Annihilator]] and it is basically a twin-linked Lascannon on steroids.&lt;br /&gt;
&lt;br /&gt;
On tabletop they are basically the bastard offspring of Multi-lasers and Lascannons, they have two firing modes. One is Burst for infantry shredding, the other is Concentrated for Vehicle killing with AP1 and Exoshock, which gives you an automatic second Penetrating hit which ignores cover saves on a 4+ after you score one (so you roll to hit, roll to penetrate, enemy rolls invulnerable/cover, and only then...) &lt;br /&gt;
&lt;br /&gt;
The Heavy Blaze Cannon itself is a 48&amp;quot; S8 AP3 Heavy 4, or 72&amp;quot; S10 AP1 Heavy 1, Exoshock: Optional turret replacement for the Caladius.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;gallery&amp;gt;&lt;br /&gt;
image:CaladiusAnnihilatorHeavyBlazeCannon.png|&amp;lt;center&amp;gt;Caladius Annihilator&amp;lt;/center&amp;gt;&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{{clear}}&lt;br /&gt;
&lt;br /&gt;
===Arachnus Storm Cannon===&lt;br /&gt;
[[File:TelemonArachnusStormCannon.png|200px|right|thumb|Arachnus Storm Cannon]]&lt;br /&gt;
The big honcho mounted only on the biggest of Dreadnought walkers.&lt;br /&gt;
&lt;br /&gt;
The Arachnus Storm Cannon is a large gatling-style Laser Weapon used by the Adeptus Custodes. Seeing as how it is a &#039;&#039;double-barrelled&#039;&#039; gatling weapon, there must be one hell of a cooling system to prevent this from melting the golden gunstick into a golden beatstick. Although, give how its godfather, the [[Superheavy Laser Weapons#Arachnus Magna-Blaze Cannon|Arachnus Magna-Blaze Cannon]], have a stupidly expensive cooling/containment system, I guess something like the Storm Cannon is just as capable in preventing a meltdown. It is most typically mounted on the [[Telemon Heavy Dreadnought]]. The Golden Bananas just wanted to have an oversized Multi-Laser and the Emprah delivereth.&lt;br /&gt;
&lt;br /&gt;
On tabletop, the Storm Cannon is a 48&amp;quot; S7 AP3 Heavy 7, or 72&amp;quot; S9 AP1 Heavy 2, Exoshock: the Telemon&#039;s big Gatling gun and perhaps the most versatile of the Arachnus weapons. This is a must take if you are facing armies with a large amount of vehicles.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;gallery&amp;gt;&lt;br /&gt;
image:|&amp;lt;center&amp;gt;&amp;lt;/center&amp;gt;&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{{clear}}&lt;br /&gt;
&lt;br /&gt;
=== Helfrost weapons ===&lt;br /&gt;
&lt;br /&gt;
[https://en.wikipedia.org/wiki/Laser_cooling Laser cooling is actually a thing.]&lt;br /&gt;
&#039;&#039;See main page, [[Helfrost Weaponry]]&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
{{clear}}&lt;br /&gt;
&lt;br /&gt;
=== Laser Destroyer Array === &lt;br /&gt;
[[File:VindicatorLaserDestroyer01.jpg|200px|right|thumb|Vindicator Laser Destroyer Array]]&lt;br /&gt;
Laser Destroyer Arrays are a special type of lascannon array. Instead of firing in a single, solid blast the laser destroyer would fire short pulses microseconds apart from its various barrels, acting as a sort of long-ranged drill. On the plus side this means they&#039;re more destructive (never a bad thing) as it allowed them to bore through everything, on the downside it&#039;s apparently more of a pain in the ass to fire and reload them, going by their tabletop stats and they&#039;re nowhere near as portable. Note that despite sharing the name, they are not the same as laser destroyers.&lt;br /&gt;
&lt;br /&gt;
In 7th edition (and Horus Heresy) this gave you a single lascannon shot which was Ordnance instead of Heavy and AP 1 instead of 2. It dealt with vehicles better but similar lascannon arrays fired 2 shots instead of the one (both are twin-linked) so if you had to decide on the two then you had to make a choice, quality hits or quantity of hits? &lt;br /&gt;
There was a way to up the shot count, but only if you took a Vindicator Tank Destroyer. If you stayed motionless and/or declared to overcharge it after remaining motionless, you could add +1/+2 to its shots respectively, and after it fired you&#039;d do the equivalent of a Gets Hot roll. In practical terms if you were playing 40k you were free to remove whatever vehicle your opponent fielded that you didn&#039;t like, whereas if you were playing Horus Heresy you&#039;d wish Flare Shields weren&#039;t a thing as you still couldn&#039;t kill that Spartan.&lt;br /&gt;
&lt;br /&gt;
In 8th edition the Laser destroyer is hilariously powerful, being S 12, AP -4, D6 damage but before you roll for damage, roll a D6. On a 1-2, it&#039;s still just D6 damage. On a 3-5, it&#039;s 2D6 and on a 6, it&#039;s 3D6. Ever wanted to cripple a Knight, Land Raider, monster or just remove that one character who accidentally got a little too close in only one shot? Now you can. It&#039;s also surprisingly cheap meaning you can spam the fuckers and potentially forget about taking lascannons entirely. Also hilarious is that the Rapier Laser Destroyer has actual combat stats, and not the kind that are explained away via its crew steering it into the enemy, but literal stats as somehow the thing attempts to hurt the enemy by poking it with its barrels (presumably). Despite being (technically) a vehicle its pokes are also weaker than the Guardsmen who push it around, being S3 whereas these macho-men are S4.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;gallery&amp;gt;&lt;br /&gt;
Image:Rapier4.jpg|Rapier variant&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Superheavy Laser Weapons===&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;See main page, [[Superheavy Laser Weapons]]&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
{{clear}}&lt;br /&gt;
&lt;br /&gt;
==See also==&lt;br /&gt;
*[[Hellgun]]&lt;br /&gt;
*[[Laspistol]]&lt;br /&gt;
*[[Dune]]: from which the term was [[Blood Ravens|cribbed]].&lt;br /&gt;
&lt;br /&gt;
{{40k-Imperial-Weapons}}&lt;br /&gt;
{{40k-GenestealerCults-Weapons}}&lt;br /&gt;
{{40k-Chaos-Weapons}}&lt;/div&gt;</summary>
		<author><name>2A02:1811:5180:A200:5CC4:C935:ED7:28CD</name></author>
	</entry>
	<entry>
		<id>http://2d4chan.org/mediawiki/index.php?title=Commissar&amp;diff=147545</id>
		<title>Commissar</title>
		<link rel="alternate" type="text/html" href="http://2d4chan.org/mediawiki/index.php?title=Commissar&amp;diff=147545"/>
		<updated>2020-09-18T11:32:49Z</updated>

		<summary type="html">&lt;p&gt;2A02:1811:5180:A200:5CC4:C935:ED7:28CD: Jesus H. Christ, stop it! This is not funny, nor has it any in-universe bearing on the role of a Commissar. Keep your /pol/ garbage where it belongs!&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[Image:Comissar.png|frame|{{BLAM|&#039;&#039;&#039;*BLAM!*&#039;&#039;&#039;}}]]&lt;br /&gt;
{{Awesome}}&lt;br /&gt;
&#039;&#039;But sir -- !&amp;lt;br&amp;gt;&lt;br /&gt;
{{BLAM|&#039;&#039;*click* &#039;&#039;&#039;*BLAM!*&#039;&#039;&#039; If you will not serve in combat, then you will serve on the firing line!}}&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;-- but....your....zipper, sir... it&#039;s open...&amp;lt;br&amp;gt;&lt;br /&gt;
{{BLAM|&#039;&#039;*click* &#039;&#039;&#039;*BLAM!*&#039;&#039;&#039; Looking at my groin is Slaaneshi worship! &amp;lt;strike&amp;gt;And that&#039;s good!&amp;lt;/strike&amp;gt; &#039;&#039;*click* &#039;&#039;&#039;*BLAM!*&#039;&#039;&#039; No! That&#039;s HERESY! Who let that damn cultist infiltrate the Commissariat?}}&amp;lt;br&amp;gt;&lt;br /&gt;
{{Topquote|{{BLAM|How many Guardsmen does it take to unload a gun? Lets find out shall we? &#039;&#039;&#039;*BLAM!*&#039;&#039;&#039;}}| A Commissar with a twitchy finger}}&lt;br /&gt;
&lt;br /&gt;
{{Topquote|I am not afraid of an army of lions led by a sheep; I am afraid of an army of sheep led by a lion.|Alexander the Great}}&lt;br /&gt;
{{Topquote|Kerls, wollt ihr ewig leben? - Rascals, do you want to live eternally?|Frederick II of Prussia, to his reluctant-to-attack soldiers, battle of Kolin}}&lt;br /&gt;
{{Topquote|Last one to die&#039;s an Eldar!|A Commissar}}&lt;br /&gt;
{{Topquote|You&#039;re going back to the front lines and you may get shot and killed, but you&#039;re going to fight. If you don&#039;t, I&#039;ll stand you up against a wall and have a firing squad kill you on purpose. In fact, I ought to shoot you myself, you goddamned whimpering coward.|George S. Patton to a shell-shocked soldier in the hospital, noteable: This didn&#039;t work and he was made to apolgize, because he was in World War II, not Warhammer 40K.}}&lt;br /&gt;
&lt;br /&gt;
In the times long before these dark hours of the forty-first millennium, commanders of various Terran military entities and their successors in the colonial states of galactic expansionism remained in relative safety throughout the duration of various conflicts instead of charging the lines of their enemies with vitriol and froth issuing from their mouths in equal rabid measure. The instruments of the will of higher officers on the battlefield were men of inflexible will and intolerable zealotry, men greatly respected and feared by their underlings who inspired entire battalions with selfless example and were willing to sacrifice themselves for the success of their company and their empire. These times, while flawed, &amp;lt;s&amp;gt;were much better, more efficient and, perhaps, possessing greater sanity than this current era of strife.&amp;lt;/s&amp;gt; {{BLAM|&#039;&#039;&#039;*BLAM!* HERESY!&#039;&#039;&#039;}} Regardless, these times have long passed.&lt;br /&gt;
&lt;br /&gt;
In this current moment of the history of man, war has become a very different thing. Lasguns firing, explosives detonating, great beasts of unimaginable terror charging the trenches without fear, death of all sorts stalking behind every wisp of smoke... and that&#039;s just at the front. Behind every line of trembling conscripts is a man, sanctimonious, who fires not upon the hordes of the enemy, but his own troops.&lt;br /&gt;
&lt;br /&gt;
That man is the &#039;&#039;&#039;Commissar&#039;&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
They get a cool [[hats|hat]], a [[Nazi]]-esque longcoat, a sword or power fist they seem all too happy to hit the enemy with and their iconic bolt pistol which they use to &amp;quot;boost&amp;quot; the morale of their men, although they sometimes trade it for las or plasma pistols (but seeing your buddy&#039;s head explode or melt down does indeed motivate you better than just seeing a laser beam go through it). In reality however they&#039;re nothing more than a couple of faggots who overcompensate for their lack of fighting skill by executing their men to look tou{{BLAM|&#039;&#039;&#039;*BLAM!*&#039;&#039;&#039;}}. It&#039;s a well known fact that most of their morale enhancement (Unless they&#039;re [[Commissar Gaunt]], [[Ciaphas Cain]], or [[Commissar Yarrick]].) consists of being scary merciless bastards to rival the enemy merciless bast- {{BLAM|&#039;&#039;&#039;*BLAM!*&#039;&#039;&#039;}}.&lt;br /&gt;
&lt;br /&gt;
A Commissar that lacks any guardsmen to execute and is in the proximity of any vehicle proceeds to clamber on the said vehicle and threaten the crew into charging the enemy so he can hit the enemy with his close combat weapon. Hilarity ensues depending on the kind of closest vehicle, close combat weapon and closest enemy.&lt;br /&gt;
&lt;br /&gt;
Commissars also have a tendency to get killed suspiciously far from the front lines. Fucking [[Catachan]] heretics... And yet, I cannot help but applaud the Catachans! You&#039;ve got my support, Jungle Bo &amp;lt;s&amp;gt;{{BLAM|&#039;&#039;&#039;*BLAM!* HERESY!&#039;&#039;&#039;}}&amp;lt;/s&amp;gt; &#039;&#039;&#039;BOOM!! FRAGGED!!!&#039;&#039;&#039; Such a tragedy. Our platoon&#039;s dear Commissar tripped on his own grenade, while in the latrines. Oh well, such is life fighting in the Emperor&#039;s name. Hopefully his replacement will learn well from such an unfortunate accident.&lt;br /&gt;
&lt;br /&gt;
They also have mad shooting skills, some can even execute &#039;&#039;&#039;ENTIRE SQUADS OF COWARDS&#039;&#039;&#039; in the time it takes to drop their hats. If only they could shoot the enemies that fast, what with their phenomenal accuracy when shooting their own men and all.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;s&amp;gt;&#039;&#039;&#039;THEY&#039;RE SONS OF BITCHES!&#039;&#039;&#039;&amp;lt;/s&amp;gt; {{BLAM|&#039;&#039;&#039;*BLAM!* HERESY!&#039;&#039;&#039;}} &amp;lt;s&amp;gt;YOU SEE HE SHOT ME, WHAT AN ASSHOLE!&amp;lt;/s&amp;gt; {{BLAM|&#039;&#039;&#039;QUIET, HERETIC! *BLAM*&#039;&#039;&#039;}} &amp;lt;s&amp;gt;I&#039;m not dead!&amp;lt;/s&amp;gt; {{BLAM|&#039;&#039;&#039;*BLAM!-BLAM!* DOUBLE HERESY! ONLY CHAOS INFESTED HERETICS REFUSE TO DIE FOR THEIR COMMISSARS&#039;&#039;&#039;}} &amp;lt;s&amp;gt;I FEEL FINE!&amp;lt;/s&amp;gt;{{BLAM|&#039;&#039;&#039;*BLAM!-BLAM!-BLAM!-BLAM!-BLAM!-BLAM!*&#039;&#039;&#039;}} &amp;lt;s&amp;gt;I don&#039;t want to go on the cart!&amp;lt;/s&amp;gt; {{BLAM|&#039;&#039;&#039;*BLAM!* SHUT THE FUCK UP!!!&#039;&#039;&#039;}} &amp;lt;s&amp;gt;[[Necrons|I&#039;ll be back!]]&amp;lt;/s&amp;gt; &amp;lt;b&amp;gt;[[Avenger Strike Fighter|BRRRRRRRRRRRRRRRRRRTTTTTT!!!!]]&amp;lt;/b&amp;gt;&lt;br /&gt;
&lt;br /&gt;
They are preceded with Discipline Masters in Great Crusade era.&lt;br /&gt;
&lt;br /&gt;
==On a more serious note==&lt;br /&gt;
Beyond their reputation as [[Khârn|team-killing fuckheads]], the presence of Commissars make a lot of sense in the Imperial Guard. Copy-pasted straight from Civil War Soviet real world Commissars (save for the uniform) with a dash of Great War-era &amp;quot;charge the enemy or I&#039;ll execute you&amp;quot; British Army officer thrown in, they&#039;re political officers with everything that entails. &lt;br /&gt;
&lt;br /&gt;
First of all, they are the warrants of doctrine. They will deal with any disciplinary issue coming up whenever a Guardsman misbehaves. The punishment for cowardice and desertion is death and the Commissar will apply the sentence on the spot, but that is only the tip of the iceberg. As a Guard regiment travels around the Imperium, they will come in contact with other cultures and ideas. Ideas that could potentially be dangerous and morale-ruining (looking at you [[Tau]] propaganda, but not only). Just like their real-world counterparts made sure random Ivan remained true to the ideals of communism, the Imperial Commissar will ensure such heretical ideas are suppressed and the regiment remains loyal to the Imperium and fit for duty. Where to the simple Guardsman this translates into being constantly watched by a terrifying enforcer of discipline that does not hesitate to shoot a deserter on the spot, to the higher echelons of the Guard they&#039;re a (frankly necessary) constant reminder they&#039;re supposed to do their job as defined by [[High Lords of Terra|the old coots back home]] and not go rogue to seize a planet for their own or carve out their own little kingdom. Yeah, it takes a lot to become a Commissar, tactical and strategic training included: after all, they have to judge the competence of everyone, up to and including Lords Solar.&lt;br /&gt;
&lt;br /&gt;
A second part of their job is to ensure cooperation between elements of the Guard. You see, the Imperium is vast. Extremely vast. And only very loosely unified as a whole. Hence what is considered quite normal on one world would have denizens from another throw a massive bitchfit, if not worse. Imagine the result of stuck-up [[Mordian Iron Guard]]s in the same room as rowdy [[Catachan Jungle Fighters]] unsupervised, you&#039;ll get the idea. Commissars make sure discipline is maintained and rules are adhered to (by force of arms if necessary), no matter the origin of the warriors under their care. &lt;br /&gt;
&lt;br /&gt;
The third part is military counseling. Officially, a Commissar is outside the chain of command and can only advise on military matters, the ultimate decision remaining in the hands of the commanding officer. But, as mentioned, they also have the authority to execute any soldier if they conclude they&#039;re severely derelict in the prosecution of their duties (this includes high ranking officers, as both [[Colonel-Commissar Ibram Gaunt|Ibram Gaunt]] and Viktor Hark have demonstrated). This means that Commissars will most of the time stay close to the action and lead by example and that people will listen to what they have to say (and almost always agree outright) for fear of {{BLAM}}. One of the core tenets of the [[Imperial Creed]] is [[Humanity Fuck Yeah|Mankind&#039;s right to be the sole owners of the Galaxy]], and the Commissar is always ready to personally prove it to any [[Harlequin|particular]] [[Exodite|breed]] [[Eldar Corsairs|of]] [[Eldar|Space]] [[Dark Eldar|Elf]], [[Ork]], [[Necron]], [[Tyranid|space bug]] or whoever was stupid enough to question Mankind&#039;s right to rule the stars with their existence that day. (They&#039;re helped by often being the most well-equipped and hardest motherfuckers in the squad.)&lt;br /&gt;
&lt;br /&gt;
Should it come to pass that the leader of a squad or regiment has fallen (one way or another, either due to the enemy or {{BLAM}}), the Commissar will assume command himself. Most Guardsmen dread when this happens for this all too often results in a &amp;lt;strike&amp;gt;pointless last stand for anyone involved&amp;lt;/strike&amp;gt; {{BLAM|&#039;&#039;&#039;*BLAM!* HERESY!  No death in the Emperor&#039;s name is pointless!&#039;&#039;&#039;}}; anyone attempting to retreat being helped to a bolter shell to the back of the head for cowardice. This is often all too true, but the Commissar has no choice: he simply cannot flee or order a retreat as he&#039;s well aware this would be the surest way for morale to collapse immediately, especially if he just executed the commanding officer. In many cases the situation has already gone so FUBAR when he assumes command that standing his ground and taking as many enemies of the Emperor with him as he can is the only meaningful choice left to him and the men close to him; [[Fist of the North Star|for they are already dead]]. The inverse is also true, if a commander refuses to retreat when it would serve the Emperor to do so, he can and will take command as well. This said, it is not always a bad thing when it happens. [[awesome|The most famous example]], of course, is [[Commissar Yarrick]] assuming command of the defense of [[Armageddon]]; whose undaunted contest of Hades hive made [[Ghazghkull Thraka]] lose sight of the larger battle because he couldn&#039;t see it as anything but a personal challenge and answered in kind, leaving the flanks of his hordes wide open for the Imperial counter-attack. Another thing to remember is that while a Commissar can temporarily recieve or assume command, they will relinquish it back to a proper officer at the end of the mission/first occasion they get. They are ([[Colonel-Commissar Ibram Gaunt|mostly]]) watchdogs meant to keep an eye on the proceedings, not leaders themselves. &lt;br /&gt;
&lt;br /&gt;
Last but not least, the Commissars are also trained to look out for xenos or chaotic taint. Not all enemies of the Imperium [[Ork|conveniently charge at the Guard straight on]] but use much more insidious methods. So the Commissars are taught a little bit (just what is needed) about Chaos, [[Genestealer Cult|Genestealers]], Enslavers and all those kind of joyful things that could fuck over their regiment and how to look out for it, with the strict instruction to {{Blam}} anything they find out on sight.  Any [[psyker]] in their regiment will be under their constant scrutiny because where Average Joe just has a vague knowledge he should &#039;abhor the witch&#039;, the Commissar know what would happen if he would get [[Daemonhost|possessed]]. Better safe than sorry.&lt;br /&gt;
&lt;br /&gt;
With the above in mind, you easily understand why Commissars are at best tolerated and often hated with a passion by the men under their care. They are hard and pitiless men, but that is a sad necessity in the [[grimdark|just as hard and pitiless 40k universe where the alternative is even worse]]. It should also be noted, that not all Commissars are trigger-happy fucknuts. The intelligent ones that live long lives learn that the right words can often inspire men just as well, if not better, than a bolt to the head. These Commissars learn to tell the difference in situations.  After all, the Commissars first job is to inspire the troops, through whichever means are most appropriate. Of course, the trigger-happy fucknuts do tend to spoil the bunch for the good ones.&lt;br /&gt;
&lt;br /&gt;
==Choices of equipment==&lt;br /&gt;
*Badass longcoat, badass sash and even more badass hat straight out of Hugo Boss during the Nazi era.&lt;br /&gt;
*Mars-Pattern ceramite balls&lt;br /&gt;
*Flak armour- Standard guardsman issue Commissar armoured underwear.&lt;br /&gt;
*Carapace armor &amp;amp; Refractor field- A better armour and a force field for genre-savvy Lord Commissar.&lt;br /&gt;
*Camo-cloak. Serves to hide said badass garments and get less fire from the enemy and guardsmen.&lt;br /&gt;
*Special Mask for a Lord that weeps tears of blood near traitors! Oh and scares people. Also gives a force field.&lt;br /&gt;
*(Other) Special Mask for Commissars lucky enough to get the Death Korps of Krieg (easiest gig in the guard cuz Kriegers commissar themselves)&lt;br /&gt;
&lt;br /&gt;
*Saber- Often carried to swing towards enemies while riding a Leman Russ tank so that he could drive closer and hit enemies with his sword.&lt;br /&gt;
**[[Chainsword]]- For a sword that&#039;s actually useful more often than not.&lt;br /&gt;
**[[Power weapon|Power sword or power axe]]- For slaying armored enemies and hassle-free decapitations.&lt;br /&gt;
**Power fist- For punching through enemy [[METAL_BOXES|Metal Bawkses]].&lt;br /&gt;
&lt;br /&gt;
*[[Laspistol]]- Clean, precise, and efficient working tool of the Commissar that doesn&#039;t waste ammunition. Less satisfying to execute people with though. The Imperial Infantryman’s Uplifting Primer recommend it however as the laser beam will cauterize the wound it makes, keeping your uniform spring clean despite your executions. This is noted to be the favored pistol of choice for the vast majority of commissar&#039;s featured in the Dawn of War series. &lt;br /&gt;
*Bolt pistol- Produces very satisfying {{BLAM|&#039;&#039;&#039;*BLAM!*&#039;&#039;&#039;}}ming sound that raises self-esteem of the worthless ponce hold-{{BLAM|&#039;&#039;&#039;*BLAM!*&#039;&#039;&#039;}}, can also get through standard issue Imperial flak armor if you need to blam someone in the chest on the battle field.&lt;br /&gt;
*[[Bolter]]- Good for shooting underarmoured enemies and your entire squad if you suspect them all of {{BLAM|HERESY}}.&lt;br /&gt;
*[[Plasma|Plasma pistol]]- Good for shooting armoured enemies dead, and executing cowardly tanks. Bad for summary executions since it&#039;s poor form for it to over heat when trying to &amp;quot;inspire&amp;quot; your squad.&lt;br /&gt;
*Baleful Eye- [[Commissar Yarrick|Lasgun built in the eye socket to kill Orks with a glare]].&lt;br /&gt;
*Grenades &amp;amp; bombs.&lt;br /&gt;
*Titanium balls.&lt;br /&gt;
*Two pairs of balls, (see above)&lt;br /&gt;
&lt;br /&gt;
==Reasonable Commissars==&lt;br /&gt;
Reasonable Commissars do not execute those who flee. However, they do carry a potent stun-gun to bring down those who break ranks and save the bolter shells for those who have willingly became servants of Chaos or Xenos. Afterwards, the accused is brought before a military tribunal to judge what the appropriate punishment will be. Reasonably Hard Labor is a common punishment. If a not-so-reasonable Commissar is present the punishment is invariably a {{BLAM|&#039;&#039;&#039;*BLAM!*&#039;&#039;&#039;}}-ing. The bast- {{BLAM|&#039;&#039;&#039;*BLAM!*&#039;&#039;&#039;}}&lt;br /&gt;
&lt;br /&gt;
Reasonable Commissars can often be found in units operating alongside [[Reasonable Marines]].&lt;br /&gt;
&lt;br /&gt;
Reasonable Commissars understand their duty is to instill courage within the Imperial Guard, not to instill discord and discontent. Thus they lead by example and be the first to die and last to retreat.&lt;br /&gt;
&lt;br /&gt;
Reasonable Commissars only exist because there are Commissars who are *ahem* &#039;&#039;dicks&#039;&#039;...such as Commissar Jericho of the 8th Cadian Whiteshield division:&lt;br /&gt;
&lt;br /&gt;
{{topquote|Lil&#039; Timmy: &amp;quot;Commissar? My helmet won&#039;t fit. Can you please help me fasten it?&amp;quot;&amp;lt;br&amp;gt;Jericho: &amp;quot;IF YOU CANNOT FASTEN YOUR OWN HELMET, YOU&#039;RE AN INEFFECTIVE SOLDIER! AN INEFFECTIVE SOLDIER IS THE SAME AS A HERETIC IN MY BOOK! SUMMARY EXECUTION FOR YOU!&amp;quot; {{BLAM}}&amp;lt;br&amp;gt;&amp;quot;SO. ANY OF YOU OTHER CHILDREN WANT HELP WITH SOMETHING? WHAT ABOUT YOU, OLIVER? DO YOU STILL WANT MORE PORRIDGE? OH WAIT, YOU&#039;RE DEAD! HAH! GET BACK TO FIGHTING YOU LITTLE PIECES OF SLIME!|From the records of Inquisitor Murtho}}&lt;br /&gt;
&lt;br /&gt;
To some extent, they do actually exist in Warhammer canon, with [[Ciaphas Cain]] (&#039;&#039;&#039;HERO OF THE IMPERIUM!!!&#039;&#039;&#039;) and [[Colonel-Commissar Ibram Gaunt|Ibram Gaunt]] being the most iconic examples, the fact that they became tremendously famous (OK, Gaunt - not so much) and idolized is implied to have led to many newer Commissars using their less trigger happy and more reasonable methods. Proof that sometimes, you can make a positive difference in Warhammer.&lt;br /&gt;
&lt;br /&gt;
It could be argued that all Commissars are reasonable as most don&#039;t hold malicious intent when killing their own, or don&#039;t kill their own unless in extreme (Read: Chaos) circumstances, since most of the time shooting your own men can be counterproductive when they&#039;re light infantry fleeing from a Super heavy tank. Or if they, you know, have orders to pull back. Obviously they are evil fucks for killing their own men but usually it is done because it has to be done. Rules are rules, heresy is heresy, and Commissars have to show some authority. Not saying that they are necessarily nice guys but no Commissar ever sleeps well at night, except Gaunt, he was pretty fucking cool!&lt;br /&gt;
&lt;br /&gt;
==Female Commissars==&lt;br /&gt;
A female Commissar is a rare sight, except by the Vostroyans, otherwise, there is little to no representation in the fluff. This is because women in the [[Schola Progenium]] are far more likely to end up in the [[Adepta Sororitas]] (because the limitations set after [[Goge Vandire|Goge Vandire]] had to go fuck everything up, so the Ecclesiarchy needs all they can get). However, there have been all-female regiments of guardswomen, and they only had female Commissars.&lt;br /&gt;
&lt;br /&gt;
In the recent [[Lemartes]] novel, there is a female Commissar Stromberg attached to the [[Mordian Iron Guard]]--she died like she lived, making an infantry charge against motherfucking [[Skarbrand]] of all things before being ripped into 3 bits with one axe swing, thus buying enough time for the Blood Angels to regroup and therefore get all the glory of banishing the Daemon. Typical.&lt;br /&gt;
&lt;br /&gt;
[[Commissar Raege]] is one of the rare cases of a woman that became a Commissar.&lt;br /&gt;
&lt;br /&gt;
As of late 2018-2019, Games Workshop has put out a series of novels about a female Commissar called Severina Raine.  They&#039;ve also released a really nice model for her (which is horribly overpriced in cash - she costs nearly twice as much as the most expensive Commissar models, and has fairly lame rules).  They&#039;ve also hyped her as a fan favorite despite being a newcomer which reeks of [[Games Workshop#/tg/ Analysis of Games Workshop|corporate greed]],  [[SJW|or worse]]; since Raine got a model while long-time fan-favorite [[Ciaphas Cain|Cain]] hasn&#039;t even got a model yet (unlike Cain, Gaunt and his Ghosts at least had metal minis made of them years ago).&lt;br /&gt;
&lt;br /&gt;
==Commissar in Squat Regiments==&lt;br /&gt;
It was considered a common occurrence for a Commissar to be grouped with a [[Squat]] regiment when they were still relevant in 40k lore. However unlike in the Guard, the Commissars being stationed with the stunties act as advisers rather than a force of morale. This is mainly done to keep an eye on the Squats. Of course a Commissar is forbidden in {{BLAM|Blamming}} a Squat since while he has a Bolt/Laspistol, you basic [[Squat Trooper]] has Plasma Guns, Conversion Beamers and captured [[Eldar]] D-Cannons as their flashlight equivalent. So if the Commissar is a idiotic prick and thinks he/she has near impunity with the Squats he is stationed with, he will soon find his face kissing the barrel of a Squat Melta Gun.&lt;br /&gt;
&lt;br /&gt;
Wish we still have some of our Dorfs back, then we can teach these red-capped bastards on what it is like on the firing li-{{BLAM|&#039;&#039;&#039;*BLAM!*&#039;&#039;&#039; insulting a Commissar is &#039;&#039;HERESY&#039;&#039;! BLAM! BLAM! BLA-}} &amp;lt;span style=&#039;color:maroon;font-size:110%&#039;&amp;gt;&#039;&#039;&#039;*FFSSSHHHHHOOOOOOOOOMMMMMM!* Oi! Ye Boltshell hit Grimmly in the eye! Your payment for harming us is swift ye Red-Capping Boggort!&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Yeah, the Space Dorfs did not fuck around back in the day. Commissars act not only as advisers but also supporting leaders. But their leadership is often ineffectual when compared to that of [[Squat Warlord]], [[Guildmaster]] or heck, even a [[Living Ancestor]].&lt;br /&gt;
&lt;br /&gt;
==Traitor Commissars==&lt;br /&gt;
{{Heresy}}&lt;br /&gt;
[[File:TraitorCommissarOgryn.jpg|thumb|200px|right|&#039;&#039;Those who would break this oath are Heretics, worthy of neither pity, nor mercy! &#039;&#039;]]&lt;br /&gt;
While it was originally believed to be near impossible for any Commissar to fall to Chaos (at least for those of you following the [https://regimental-standard.com/2017/05/10/your-friend-the-commissar/ The Regimental Standard], and [https://regimental-standard.com/2019/03/13/commissars-an-errata/ The Regimental Standard] never lies, although it may make very minor errors at times), the existence of Traitor Commissars has been confirmed. While it seems they still act as leaders of heretics and traitor Guardsmen, their exact role (and whether or not they execute people for being possible Loyalists) is uncertain, although a good guess is that they&#039;d act like [[Renegade Enforcer|enforcers]] on a wider scale.&amp;lt;Br&amp;gt;&lt;br /&gt;
Ciaphas Cain in his memoirs states that Commissars occasionally do join Chaos when their regiment joins Chaos, but normally if a regiment decides to serve Chaos, the Commissar is one of the first people killed by the regiment when it decides to purge loyalists of the Corpse Emperor. In one of the Ciaphas Cain books, a Commissar joins the 13th Black Crusade.&lt;br /&gt;
&lt;br /&gt;
Out of meta, there are only two instances where we&#039;ve seen playable Chaos commissars: the first being the abovementioned Enforcers made by Forge World and the second being the Escalation expansion of [[Blackstone Fortress]], where he&#039;s accompanied by a mutant Ogryn bodyguard.&lt;br /&gt;
&lt;br /&gt;
==What not to do around a Commissar==&lt;br /&gt;
&lt;br /&gt;
[[Image:Commissar_NO.jpg|thumb|200px|right|If you have to ask...]]&lt;br /&gt;
Unless you have a death wish (since you&#039;re drafted into the Guard, we already KNOW you have a death wish) these are the things you should avoid doing around your Commissar unless you want to be shot for a number of reasons:&lt;br /&gt;
&lt;br /&gt;
*Do not retreat until he says so.&lt;br /&gt;
*Do not look like you will retreat before he says so.&lt;br /&gt;
*Do not think about retreating before he says so.&lt;br /&gt;
*Do not think about thinking of retreating before he says so.&lt;br /&gt;
*Do not retreat even WHEN he says so.&lt;br /&gt;
*Do not refuse to retreat when he says so because you will later be shot for insubordination.&lt;br /&gt;
*Do not be incompetent in battle, he&#039;ll execute you for being useless.&lt;br /&gt;
*Do not move too far away from a Commissar attached to your squad, he might think you are retreating without his command.&lt;br /&gt;
*Do not fap to the women that are [[Shlicktau|xenos]], [[Cultist-chan|heretics]], or [[Furry|mutants]] while in the field of battle... or outside.&lt;br /&gt;
*Do not fap to [[-4_Str|human women]] either, he&#039;ll execute you for dereliction of duty. Also, Slaanesh worship.&lt;br /&gt;
*Do not fap &#039;&#039;&#039;AT ALL&#039;&#039;&#039; Because it is heresy. No! Fap to the Corpse-Empero- wait, I kinda gave that away, didn&#039;t- {{BLAM|&#039;&#039;&#039;*BLAM!*&#039;&#039;&#039; HERESY!!}}&lt;br /&gt;
*Do not mock anyone in the upper command structure, social status and organizations. It&#039;s the same as treason and treason, kids, is [[HERESY]].&lt;br /&gt;
*Do not look at your Commissar with a [[grimdark]] look, he&#039;ll assume you want to kill him. Unless you&#039;re a Catachan. He doesn&#039;t need to see the look to know you want to kill him.&lt;br /&gt;
*Do not pretend to listen to your Commissar.&lt;br /&gt;
*Do not pretend to pretend to listen to your Commissar.&lt;br /&gt;
*GODAMMIT LISTEN TO YOUR COMMIS- {{BLAM|&#039;&#039;&#039;*CRACK*&#039;&#039;&#039;}} Oops my lasgun misfired. Sorry Commissar... (not really) {{BLAM|&#039;&#039;&#039;*Rolls a six on the armor save.&#039;&#039;&#039; &#039;&#039;&#039;*BLAMBLAMBLAMBLAMBLAM*&#039;&#039;&#039; Not apologizing for shooting your Commissar is heresy!}}&lt;br /&gt;
*Do not interrupt him while speaking, he&#039;ll execute you for the insubordination.&lt;br /&gt;
*Do not change your underwear. Tzeentch worship.&lt;br /&gt;
*Do not neglect to change your underwear. Nurgle worship.&lt;br /&gt;
*Do not bring up the paradox of changing underwear. Malal worship. (There is no paradox as long as you follow the correct procedure. First remove and burn the tainted garment while reciting the litany of blessed hygiene. Instead of &amp;quot;Changing&amp;quot; your underwear, proceed to replace the purged garments with identical standard pattern guard issued underwater.)&lt;br /&gt;
*Do not worship the [[Chaos|ruinous powers]], even if your Commissar is-{{BLAM|&#039;&#039;&#039;*BLAM!*&#039;&#039;&#039; Commissars are loyal servants of the Emperor!}}&lt;br /&gt;
*Do not look like you are worshipping the ruinous powers.&lt;br /&gt;
*Do not think about worshipping the ruinous powers.&lt;br /&gt;
*Do not think about thinking about worshipping the ruinous powers.&lt;br /&gt;
*Do not think &#039;&#039;&#039;AT ALL&#039;&#039;&#039; or he&#039;ll think you are thinking about worshiping the ruinous powers.&lt;br /&gt;
*Do not find out about the Ruinous Powers. Best you can hope for is being sterilised and mind-wiped.&lt;br /&gt;
*Do not fall ill. Nurgle worship.&lt;br /&gt;
*Do not fall seriously ill. Serious Nurgle worship.&lt;br /&gt;
*Do not think about getting ill. More Nurgle worship.&lt;br /&gt;
*Do not think abou- To Hell with this, you are already thinking about getting ill! {{BLAM|&#039;&#039;&#039;*BLAM!*&#039;&#039;&#039;}}&lt;br /&gt;
*Do not watch &amp;quot;My Little Pony: Friendship is Magic&amp;quot;, that is both Tzeentch and Slaanesh worship. (and if the excessive cuteness makes you sick than it&#039;s also Nurgle Worship, and if the associations with Chaos or furries makes you overly angry that&#039;s Khorne worship.)&lt;br /&gt;
*Do not openly question his orders.&lt;br /&gt;
*Do not question his orders behind his back either.&lt;br /&gt;
*Do not suggest your orders are suicidal.&lt;br /&gt;
*Do not suggest that said &amp;quot;&#039;&#039;suicidal&#039;&#039;&amp;quot; Commissar should join the enemy, if he is able to kill his squad so quickly.&lt;br /&gt;
*Do not suggest anything, lest he take it for Heresy.&lt;br /&gt;
*Do not mention that the Ministorum Priests are better motivators. {{BLAM|&#039;&#039;&#039;*BLAM!*&#039;&#039;&#039; Insubordination!}}&lt;br /&gt;
*Do not mention that the sanctioned Psykers scare you more than him. &amp;lt;s&amp;gt;{{BLAM|&#039;&#039;&#039;*BLAM!*&#039;&#039;&#039; Insubordination again!}}&amp;lt;/s&amp;gt; {{BLAM|Actually that&#039;s acceptable, the mutant witch must be thoroughly abhorred and constantly monitored for [[heresy]].}} &#039;&#039;&#039;UNBLAM!&#039;&#039;&#039;&amp;lt;br/&amp;gt; Commissar did I just see you execute a guardsmen and than bring him back to life? Could that perhaps be a bit of chaos sorcery? *Flashes Inquisitorial Seal* I think we need to have a little chat back aboard my ship. Seize this Commissar on suspicion of [[Heresy]]!&lt;br /&gt;
*Do not mention that he is the most useless unit to have in a command squad. {{BLAM|&#039;&#039;&#039;*BLAM!*&#039;&#039;&#039; Insubordination again! Why won&#039;t you die!?}}&amp;lt;br/&amp;gt; Oh Holy Terra your Unblamming made him a [[perpetual]]. Take this guardsman back to the ship as well and tell the captain to prepare for [[Exterminatus]] this whole page is corrupted.&lt;br /&gt;
*Do NOT interrupt him while attempting to execute someone &amp;lt;s&amp;gt;unless you have a pretty good reason&amp;lt;/s&amp;gt; as he&#039;ll execute you along with the one about to be executed.&lt;br /&gt;
*DO NOT UNDER ANY CIRCUMSTANCES challenge him or her in a western shootout. Why? Because they&#039;ll {{BLAM|&#039;&#039;&#039;*BLAM!*&#039;&#039;&#039;}} kill you all in LESS than a splitsecond, now get back to the front, or you&#039;ll join him.&lt;br /&gt;
*DO NOT UNDER ANY CIRCUMSTANCES give your Commissar a new bolt pistol for his birthday. Just think of how fast he can {{BLAM|&#039;&#039;&#039;*BLAM!*&#039;&#039;&#039;}} your squad if he goes Akimbo...&lt;br /&gt;
*Do not ask a Commissar for a bullet in the head. He &#039;&#039;will&#039;&#039; have you flogged for cowardice.&lt;br /&gt;
*Do not ask a Commissar for a flogging. He &#039;&#039;&#039;&#039;&#039;WILL&#039;&#039;&#039;&#039;&#039; have you shot in the spine for being a Slaaneshi Cultist. Not that that&#039;s a bad thing, being a Sla-{{BLAM|&#039;&#039;&#039;*BLAM!*&#039;&#039;&#039; HERESY!}}&lt;br /&gt;
*Do not, in any way, shape, or form, give a zealous Commissar an Assault Cannon. You will have no unit.&lt;br /&gt;
*Do not, under any circumstances, give a zealous Commissar a Deathstrike Missile Launcher. You &#039;&#039;will&#039;&#039; have no army.&lt;br /&gt;
*Do not give a zealous Commissar a spacecraft. You will have [[Exterminatus|lost a planet]].&lt;br /&gt;
*Do not give a Commissar a cookie, or he&#039;ll think you are trying to poison him. You chaos worshipping freak.&lt;br /&gt;
*Do not be bald, then you are a Genestealer.&lt;br /&gt;
*Do not be balding, then you are becoming a Genestealer.&lt;br /&gt;
*Do not think about balding, then you are thinking about becoming a Genestealer.&lt;br /&gt;
*Do not think about thinking about balding, you don&#039;t wanna become a Genestealer.&lt;br /&gt;
*Do not add to this list, or else he will have you shot for insubordination. He- Yes, Sir!... No, sir... Sir? {{BLAM|&#039;&#039;&#039;*BLAM!*&#039;&#039;&#039; HERESY!}}&lt;br /&gt;
*&amp;lt;strike&amp;gt;THIS LIST NEEDS MORE CHAOS!&amp;lt;/strike&amp;gt;{{BLAM|&#039;&#039;&#039;*BLAM!*&#039;&#039;&#039; HERESY!}}!!&lt;br /&gt;
*Do not use an axe as a last-ditch weapon. Khornate behaviour. Only acceptable if having said &amp;quot;For the Emperor!&amp;quot; and dying soon afterwards for the Imperium.&lt;br /&gt;
*Do not eat your rations in a particularly vigorous manner. Khorne worship.&lt;br /&gt;
*Any alteration of the standard uniform shall not be tolerated. Tzeentch worship.&lt;br /&gt;
*Growing facial hair in the pres- {{BLAM|&#039;&#039;&#039;*BLAM!*&#039;&#039;&#039;}}. More Tzeentch worship.&lt;br /&gt;
*Do not cut yourself while shaving your facial hair. More Khorne worship.&lt;br /&gt;
*Surviving a life threatening injury at the hands of the enemy. Serious Tzeentch worship.&lt;br /&gt;
*Do not bring prostitutes to the base while your unit is on leave. Slaanesh worship (and just plain improper behavior).&lt;br /&gt;
*Waking up lat- {{BLAM|&#039;&#039;&#039;*BLAM!*&#039;&#039;&#039;}}. Cowardice.&lt;br /&gt;
*Do not deface or lose your Imperial Infantrymen&#039;s Uplifting Primer. (even though any veteran guardsman will tell you most of pages are complete bullsh- {{BLAM|&#039;&#039;&#039;*BLAM!*&#039;&#039;&#039; HERESY!}} )&lt;br /&gt;
*Calling your self a member of the &amp;quot;Astra Militarum&amp;quot; {{BLAM|&#039;&#039;&#039;*BLAM!*&#039;&#039;&#039; HERESY!}} we are and always have been the Imperial Guard: Hammer of the Emperor!&lt;br /&gt;
*Do not lose your issued Lasgun. Unless it&#039;s loss is unavoidable in{{BLAM|&#039;&#039;&#039;*BLAM!*&#039;&#039;&#039;}} {{BLAM|A proper Guardsman would never lose his Lasgun.}}&lt;br /&gt;
*Do not remind him that technically Commissars are outside the chain of command and cannot order you. So next time a fraking com- {{BLAM|&#039;&#039;&#039;*BLAM!*&#039;&#039;&#039;. Cursing Commissars is HERESY!!!}}&lt;br /&gt;
*Do not try to take the easy way out with suicide. Malal worship. {{BLAM|&#039;&#039;&#039;*BLAM!*&#039;&#039;&#039; HERESY! MALAL DOES NOT EXIST!}}&lt;br /&gt;
*Do not kill heretics. Malal worship. {{BLAM|&#039;&#039;&#039;*BLAM!*&#039;&#039;&#039; HERESY! Once again, MALAL DOES NOT EXIST!}}&lt;br /&gt;
*Do not steal from a Commissar.&lt;br /&gt;
*Do not make fun of the Emperor.&lt;br /&gt;
*Do not act in a way that convinces your Commissar that you could be a [[Genestealer]]. After all, it could be any one of us. It could be you, it could be me, it could even b{{BLAM|&#039;&#039;&#039;*BLAM!*&#039;&#039;&#039;}} Whoa, whoa! {{BLAM|What? It was &#039;&#039;obvious&#039;&#039;! He&#039;s the Genestealer! Watch, he&#039;ll sprout gribbly bits any second now! ... Any... Second now... See? Gribbly bits! No, wait, that&#039;s intestines.}} So, we still have a problem. {{BLAM|Big problem. Alright, who&#039;s ready to go find the Genestealer?}} &amp;lt;span style=&amp;quot;color:purple&amp;quot;&amp;gt;Right behind you.&amp;lt;/span&amp;gt; {{BLAM|&#039;&#039;&#039;*BLAMBLAMBLAMBLAMBLAMBLAM!*&#039;&#039;&#039; BY THE EMPEROR, SEND THE ULTRAMARINES, THEY&#039;RE EVERYWHERE!}}&lt;br /&gt;
* Do not gift the Commissar a bolter. This will allow him to blam even more {{BLAM|&#039;&#039;&#039;*BLAMBLAMBLAMBLAMBLAMBLAMBLAMBLAMBLAMBLAM*&#039;&#039;&#039; Your unit has been executed for Cowardice!}} &amp;lt;s&amp;gt;Sir they were the artill-&amp;lt;/s&amp;gt; {{BLAM|&#039;&#039;&#039;*BLAM*&#039;&#039;&#039; Disagreeing with the Commissar is heresy as well!}}&lt;br /&gt;
*Do not gift the Commissar a Missile launcher. He will use it on the tanks. {{BLAM| &#039;&#039;&#039;Any tank that does not drive into sward swiping distance is clearly a traitor tank! *FWOOSH!*}}&lt;br /&gt;
*Do not gift the Commissar a heavy bolter. Seriously, just do--{{BLAM|&#039;&#039;&#039;*THUMPTHUMPTHUMPTHUMPTHUMPTHUMPTHUMPTHUMP* I will use whatever weapon I want to dammit!&#039;&#039;&#039;}} Ha ha you missed. That&#039;s what happens when you move with a heavy weapon idi- {{BLAM| &#039;&#039;&#039;*SLASH* Fight phase bitch! Eat power sword!&#039;&#039;&#039;}}&lt;br /&gt;
* Whatever else you do, Never Ever EVER steal a Commissar&#039;s hat.&lt;br /&gt;
&lt;br /&gt;
==What to do around a Commissar==&lt;br /&gt;
[[File:Oh Lawd.png|150px|right|thumb|Nothing escapes the vigilant eye of a Commissar (except everything)]]&lt;br /&gt;
*Worship the Emperor&lt;br /&gt;
*Talk fairly loudly about how the chaos gods suck. (Except for slaanesh who is just bad damn thing dosen&#039;t need to suck any more. Besides, saying Slaanesh sucks could be considered worship, resulting in a {{BLAM|&#039;&#039;&#039;*BLAM!ing*&#039;&#039;&#039;}}).&lt;br /&gt;
*Make sure all your gear is organized, cleaned, maintained, and free of non-standard issue modifications.&lt;br /&gt;
*Do go into [[rage]] mo- {{BLAM|&#039;&#039;&#039;*BLAM!*&#039;&#039;&#039; Getting angry is Khorne worship! (Raging over the filthy xenos is acceptable though.)}}&lt;br /&gt;
*Praise him on a job well done when circumstances are right- {{BLAM|&#039;&#039;&#039;*BLAM!*&#039;&#039;&#039; Kissing ass is borderline Slaneesh worship!}}&lt;br /&gt;
*Shine his laspistol when he isn&#039;t using it. {{BLAM|&#039;&#039;&#039;*BLAM!*&#039;&#039;&#039; Handling your superior officer&#039;s weapons is grand treason!}}&lt;br /&gt;
*Give him a blowjo- {{BLAM|&#039;&#039;&#039;*BLAM!*&#039;&#039;&#039; SLAANESHI HERETIC!}}&lt;br /&gt;
*Charge towards Khorne Berserkers even if you don&#039;t want to. {{BLAM|&#039;&#039;&#039;*BLAM!*&#039;&#039;&#039; Suicidal charges are borderline Khorne worship. Neglecting to charge however is disobeying orders. So either way you get &#039;&#039;&#039;*BLAM!*&#039;&#039;&#039;ed.}}&lt;br /&gt;
*Go to battle even if you&#039;re feeling sic- {{BLAM|&#039;&#039;&#039;*BLAM!*&#039;&#039;&#039; Spreading sickness to your comrades is serious Nurgle worship!}}&lt;br /&gt;
*Compliment his marksmanship skills. {{BLAM|&#039;&#039;&#039;*BLAM!*&#039;&#039;&#039; WHAT DID I SAY ABOUT KISSING ASS!!?}} Pff, missed m- {{BLAM|&#039;&#039;&#039;*BLAM!*&#039;&#039;&#039; Easily enough to fix.}}&lt;br /&gt;
*Let him know in advance when you&#039;re having a sick day so he won&#039;t execute you for dereliction of du- {{BLAM|&#039;&#039;&#039;*BLAM!*&#039;&#039;&#039; NURGLE WORSHIPER!}}&lt;br /&gt;
*Have your uplifting primer on your person. Failure to present it on request will result in {{BLAM|&#039;&#039;&#039;*BLAM!*&#039;&#039;&#039;}}.&lt;br /&gt;
*Bring him [[An Eldar&#039;s Ears|a captive Eldar]] {{BLAM|&#039;&#039;&#039;*BLAM!*&#039;&#039;&#039; XENOS LOVING FILTH!!}} ([[Love Can Bloom|&amp;quot;I&#039;ll be happy to take that captive off your hands Commissar, the agents of the Assasinorum are experienced in such matters.&amp;quot;]])&lt;br /&gt;
*When the rest of your squad looks like they are gonna fall back, step away from the Commissar&#039;s general direction as he might choose to execute you to make an example for the rest of the men.&lt;br /&gt;
*When the rest of your squad looks like they are gonna fall back, step towards the Commissar&#039;s general direction as he might choose to execute you to make an example for the rest of the men.&lt;br /&gt;
*When you are about to do something that can only be described as batshit insane and a Commissar&#039;s around suggest it to him, if you survive said suicide mission he&#039;ll probably favor you a bit, which probably means that he MIGHT actually think about who&#039;s he shooting at.&lt;br /&gt;
*If you&#039;re the guy at the wheel of a transport, DRIVE HIM CLOSER! HE WANTS TO HIT THE ENEMIES OF THE EMPRAH WITH HIS SWORD!&lt;br /&gt;
*Pee on Dead Orks&lt;br /&gt;
*Prior to giving him wargear, make sure that you &#039;&#039;haven&#039;t&#039;&#039; cleaned it, most Commissars prefer the bloodstained wargear look. {{BLAM|&#039;&#039;&#039;*BLAM!*&#039;&#039;&#039; failure to clean blood off of your weapons or uniform is an offence against the Departmento Munitorum policies!}}&lt;br /&gt;
*Make sure you&#039;re the only man left in the squad other than the Commissar when retreating, the Commissar rulebook says that if the squad he is attached to only has one man left, he isn&#039;t allowed to make his face blow up because he&#039;d end up looking stupid and it&#039;s a waste of ammo since there is nobody to inspi {{BLAM|&#039;&#039;&#039;*BLAM!*&#039;&#039;&#039; The Commissar does what he wants!}}&lt;br /&gt;
*If the Commissar looks pissed read (or at least pretend to read) an Imperial Creed book or something, he can&#039;t shoot you because you&#039;re reading Imperial Creed stu-- {{BLAM|&#039;&#039;&#039;*BLAM*&#039;&#039;&#039; Now you are no longer reading it. Situation resolved.}}&lt;br /&gt;
*Bring an RPG or other Big Fucking Gun in case he tries to blam you. Make sure you say &amp;quot;you&#039;ve been bla- {{BLAM|&#039;&#039;&#039;*BLAM!*&#039;&#039;&#039; HERESY!}} (pssst! Make sure you say &amp;quot;You&#039;ve been BLAMMED!&amp;quot; &#039;&#039;after&#039;&#039; you kill the Commissar and know there aren&#039;t more on the battlefield. [[Just As Planned|WHO&#039;S LAUGHING NOW COMMISSARS!?]]){{BLAM|&#039;&#039;&#039;*BLAM!*&#039;&#039;&#039; HERESY!}}&lt;br /&gt;
*If your Commissar has a bolt pistol make sure there that when he starts {{BLAM|&#039;&#039;&#039;*BLAM!*&#039;&#039;&#039;}}ing that there are 10 people closer to the Commissar then you. That way after he&#039;s done blaming the rest of your platoon he might think you &#039;suitably inspired&#039; so as to not blam you. {{BLAM|&#039;&#039;&#039;*CLICK*&#039;&#039;&#039;}} See it works! {{BLAM|&#039;&#039;&#039;*BLAM*&#039;&#039;&#039; RELOADING IS ONLY A TEMPORARY INCONVENIENCE TO THE AGENTS OF THE IMPERIUM!}}&lt;br /&gt;
*Be born on [[Catachan Jungle Fighters|Catachan]] those over dressed foreigners don&#039;t have the balls to shoot you. {{BLAM|HERESY!! &#039;&#039;&#039;*KABOOM*&#039;&#039;&#039;}} &amp;quot;Why no sarge, I have no idea why the Commissar decided to do a patrol, through a mine field, in the dead of night.&lt;br /&gt;
*Be a member of the Karauvan Conservators. Vance Motherfucking Stubbs loves his motherfucking men. Also because no Commissar wants to {{BLAM|&#039;&#039;&#039;*BLAM!*&#039;&#039;&#039;}} people who can {{BLAM|&#039;&#039;&#039;*BLAM!*&#039;&#039;&#039;}} a Living Saint to death with flashlights.&lt;br /&gt;
*Instead of &#039;&#039;DYING&#039;&#039;, try to acquire the Enemy&#039;s head. Minor kudos for a Grunt, some kudos for an NCO Equivalent, and perhaps at least a bit of respect from the Commissar him/herself for an enemy Commander, or said Commander&#039;s Lieutenants. Possible points if you shout out: &#039;&#039;&amp;quot;DEATH UNTO THE ENEMIES OF MA-...&amp;quot;&#039;&#039; &amp;lt;strike&amp;gt;{{BLAM|&#039;&#039;&#039;*BLAM*&#039;&#039;&#039; Borderline Khorne-Worship!}}&amp;lt;/strike&amp;gt; (&#039;&#039;&#039;ALL&#039;&#039;&#039; foes of mankind must be cleansed. Punishing such actions is heretical in of itself Commissar.) &#039;&#039;&#039;Unblam&#039;&#039;&#039; {{BLAM|Re-&#039;&#039;&#039;*BLAM*&#039;&#039;&#039; RESURRECTING THE DEAD IS SERIOUS HERESY!!}}&lt;br /&gt;
&#039;&#039;&#039;Inquisitorial Decree:&#039;&#039;&#039; Commissars are henceforth forbidden from &#039;&#039;&#039;Unblamming&#039;&#039;&#039;. The practice of resurrecting the dead is chaos sorcery. Loyal imperial citizens who have been accidentally {{BLAM|&#039;&#039;&#039;*BLAM!*&#039;&#039;&#039;ed}} can take solace in the fact that their souls will spend eternity basking in the Emperor&#039;s divine light.&lt;br /&gt;
&lt;br /&gt;
==Notable Commissars==&lt;br /&gt;
*[[Colonel-Commissar Ibram Gaunt]] (&amp;lt;s&amp;gt;Who?&amp;lt;/s&amp;gt;) {{BLAM|&#039;&#039;&#039;*BLAM!*&#039;&#039;&#039; HERESY!}} ([[Derp|The one, who killed a Daemon Prince with 1 hit from a simple Close Combat Weapon, in the era when DP was Eternal Warrior.]])&lt;br /&gt;
*[[Commissar Yarrick]] &amp;lt;span style=&#039;color:green;font-size:115%&#039;&amp;gt; Da orkiest humie eva!!&amp;lt;/span&amp;gt;&lt;br /&gt;
*Commissar [[Ciaphas Cain]] &#039;&#039;&#039;HERO OF THE IMPERIUM!!!!!&#039;&#039;&#039; Secretly believes himself to be a coward. The truth of that is up for debate.&lt;br /&gt;
*Commissar [[Severina Raine]]: the main character of the short story &#039;&#039;&#039;&#039;Execution&#039;&#039;&#039; and the novel &#039;&#039;&#039;Honor Bound&#039;&#039;&#039; by Rachel Harrison, Severina is the rare female Commissar who has managed to get her own (limited-run and therefore overpriced) figure and rules!&lt;br /&gt;
*Commissar-General Delane Oktar: Ibram Gaunt&#039;s mentor and substitute father-figure. He should have died better.&lt;br /&gt;
*[[Commissar Fuklaw]] is tired of putting up with your heretical bullshit.&lt;br /&gt;
*[[Commissar Dan]]: A /tg/-created character from the days of yore (along with Fuklaw and the [[Angry Marines]]) that got somewhat canon-ised by Fantasy Flight Games. Likes to order charges from atop his [[Basilisk Artillery Gun|Basilisk]] &#039;&#039;Fluffy&#039;&#039;. According to FFG, his full name is Daniel Sterne and he met his end while attempting to ram a [[Helbrute]] with &#039;&#039;Fluffy&#039;&#039; when the damn thing came too close.&lt;br /&gt;
*[[Commissar Koulick Krieg]] attached to the famed storm trooper regiment known as the Redemption Corps and an agent for the Adeptus Ministorum. Never officially trained as a Commissar, but field promoted from storm trooper on behalf of the Ecclesiarchy to infiltrate the &amp;quot;heretical&amp;quot; regiment that was the free thinking Redemption Corps, eventually turning on his masters and becoming a full part of the Corps instead.&lt;br /&gt;
*[[Heretical Love|Commissar Max]] the Lovemachine of Yagis V. (It should be noted that he was actually a guardsman who picked up Commissar regalia and weapons.)&lt;br /&gt;
*[[K59|Commissar K59]]&lt;br /&gt;
*[[Holt]] {{BLAM|&#039;&#039;&#039;*SLAP*&#039;&#039;&#039; Commissar Holt!!!}}&lt;br /&gt;
*[[Commissar Raege]]&lt;br /&gt;
*&amp;lt;strike&amp;gt;[[Kharn|Kharn]] [http://www.youtube.com/watch?v=LRVcdLPqoHg| The Commissar]&amp;lt;/strike&amp;gt; {{BLAM|&#039;&#039;&#039;*BLAM!*&#039;&#039;&#039; Major Khorne worship!}}&lt;br /&gt;
*[[Colonel Greiss]] Formerly a Commissar; became a conventional officer through necessity.&lt;br /&gt;
* [[Commissar Lord Bernn|Commissar LORD Bernn]] (always put LORD in ALL CAPS -bold is optional-, not doing so is Heresy.) Known for making entire armies completely invincible as long as he has people to execute and beating Mega-Daemon Princes, Hive Tyrants, Land Raider Redeemers, Battlewagons, Deranged Khornate Chaos Champions (if you&#039;re so far off your rocker that other Khornates think you&#039;re crazy, you may be a wee bit nutters), and Eldar wraithlords to death with a power fist. Also notable for being able to one-shot any infantry, from lowly Ork boyz to TERMINATORS with his laspistol. He needs no words to show he&#039;s a badass.&lt;br /&gt;
*&#039;&#039;&#039;Commissar &amp;quot;Colonel&amp;quot; Schaeffer&#039;&#039;&#039; He had his arm shot off by a plasma gun &#039;&#039;&#039;AND GREW IT BACK&#039;&#039;&#039;, had his spine rebuilt after being crushed by a tank and made a full recovery, had his eyes replaced after his other ones were destroyed and has survived being thrown into suicide mission after suicide mission for over 300 years &#039;&#039;&#039;LIKE A BOSS&#039;&#039;&#039;, he gets down and dirty and is usually seen in front of his men in the battle rather than behind them. He&#039;s still brutal as fuck to deserters though. *why doesn&#039;t he have his own pag- {{BLAM|&#039;&#039;&#039;*BLAM!*&#039;&#039;&#039;}}&lt;br /&gt;
* &#039;&#039;&#039;Commissar Jaes &amp;quot;Jellyfish&amp;quot; Quallen&#039;&#039;&#039;. Fragile, stuttering, clumsy, prone to disease, about as intimidating as a wet kitten. His enlistment was a cruel wager between two of his rich aunts to see if he would survive. He barely made his commission as Commissar, and he was discarded to the Catachan 217th infantry to get rid of him. And yet he&#039;s still alive today. What&#039;s more, he leads his men from the very front, utterly fearless when the jagged teeth of Chaos spawn (&#039;&#039;&#039;OH GOD NOOOOOOAAAAAUUUUUUUGHHHHHHH!!! GRRAAAAAAAAAGH!!!!&#039;&#039;&#039; {{BLAM|&#039;&#039;&#039;*BLAM!*&#039;&#039;&#039; Mercy killing; continue.}}) are inches from his face, humming to himself in the middle of the shitstorm that is every battlefield. Atypical for a Catachan company, his men are quite loyal to him, well-liked for leading by example instead of inspiring fear behind the lines ... although they do tease him off-duty by playing keepaway with his hat.&lt;br /&gt;
*&#039;&#039;&#039;Commissar Viktor Hark&#039;&#039;&#039; - The Commissar for the Tanith First (and Only). Pretty bad ass dude with a cybernetic arm to beat heretics and a plasma pistol to melt faces with. Pretty reasonable for a Commissar, preferring {{BLAM|&#039;&#039;&#039;*BLAM!*&#039;&#039;&#039;}} only when it can have the most effect on a units morale, which in some cases means {{BLAM|&#039;&#039;&#039;*BLAM!*&#039;&#039;&#039;}}ming the guy in charge.&lt;br /&gt;
*&#039;&#039;&#039;Commissar Flint&#039;&#039;&#039; was abruptly reassigned to the reconstituted 77th Vostroyan Firstborn Dragoons, whose first mission was to quell a bloody rebel uprising at a penal facility on Furia Penitens. Leading a picked team of escaped convicts and Firstborn, Flint infiltrated the vast creepy facility, wrecking Stalkers, slaying giant mutants with his power sword and slaughtering literal rebel scum by the dozens, all while keeping his execution-count impressively low and displaying many feats of epic badassery. Not bad for a Commissar who gets his own book who isn&#039;t Gaunt or Cain.&lt;br /&gt;
*&#039;&#039;&#039;Commissar Fenstrum Holt&#039;&#039;&#039;: A supporting character in the ongoing &#039;&#039;&#039;Eagle Ordinary&#039;&#039;&#039;  [http://www.eagleordinary.com/chapters/77723/planetfall/]webcomic. NOT to be confused with (though he constantly is, even by his own junior, Commissar Talon Gunner) that &#039;&#039;other&#039;&#039; Holt *SLAP* [[Commissar Holt]]. &#039;&#039;&#039;This&#039;&#039;&#039; Holt is an elderly badass with a creepy bionic eye who manages to beat up trigger-happy aristocratic officers despite being only 5&#039;6. Although introduced in the comic&#039;s first page engaging in the Commissariat&#039;s trademark pastime {{BLAM|&#039;&#039;&#039;*BLAM!*-ming&#039;&#039;&#039;}} Guardsmen, his character is so well-written and drawn he might just be the fan favorite. Might just be the only adult in the whole comic as well.&lt;br /&gt;
*&#039;&#039;&#039;Commissar Daridh Ahl Karif&#039;&#039;&#039; : Commissar of the Fifth Company, 68th Vostroyan Regiment, one of the main character in the &#039;&#039;Rebel Winter&#039;&#039; novel. One of the few Reasonable Commissars in 40k. An unnaturally caring, nice, level-headed Commissar but also sternly ruthless when the situation demands it. Got posted down to a company-level commission in a pretty much worthless campaign for rejecting a Lord General&#039;s son homosexual love (no, seriously), leading to the rejected dude committing suicide. Currently serves as part of an Inquisitorial retinue.&lt;br /&gt;
*&#039;&#039;&#039;Commissar Vaynom Blenner&#039;&#039;&#039; - A Commissar attached to the Tanith First (and Only). Basically the shit drug addict version of Ciaphas Cain.&lt;br /&gt;
&lt;br /&gt;
==Commissar Mortality==&lt;br /&gt;
Commissars, at least those attached to an Imperial guard regiment, do not exactly have a high life expectancy. Next to the many horrible fates that await your average &amp;quot;balls of steel&amp;quot; Guardsman in the [[grimdark]] WH40K universe, the Commissars have some additional aggravating factors leading to a quick demise.&lt;br /&gt;
&lt;br /&gt;
Some reasons:&lt;br /&gt;
* A Commissar&#039;s uniform is very different from those he is working with, add to that he is shouting things at people and possibly {{BLAM|&#039;&#039;&#039;*BLAM!*&#039;&#039;&#039;}}-ming them, probably without fire being returned at him, and is probably carrying different weapons than those around him. It doesn&#039;t take a genius to figure out he is an obvious High-Value Target which any sniper worth the name would take note of.&lt;br /&gt;
* Aforementioned uniform offers little to no head protection, head protection is for cowards and cowards get {{BLAM|&#039;&#039;&#039;*BLAM!*&#039;&#039;&#039;}}-med. (However, a Commissar&#039;s lack of headgear can get him {{BLAM|&#039;&#039;&#039;*BLAM!*&#039;&#039;&#039;}}-med by the enemy).(subverted for death korps as they have helmets under their hats)&lt;br /&gt;
* {{BLAM|&#039;&#039;&#039;*BLAM!*&#039;&#039;&#039;}}-ming cowards, and especially {{BLAM|&#039;&#039;&#039;*BLAM!*&#039;&#039;&#039;}}-ming non-cowards, often has a side effect of *accidentally* getting shot, repeatedly, sometimes even far from the front lines. This fate is particularly common for those attached to [[Catachan Jungle Fighters|Catachan]] units.&lt;br /&gt;
* Even when not getting *accidentally* shot/dropped in a pit/run over/... by his own troops, few Guardsmen will risk their lives to save a Commissar should he get into trouble with the enemy.&lt;br /&gt;
* Some Commissars both lead by example and expect their men to perform acts of suicidal courage, resulting in performing collective suicide in the name of the Emprah.&lt;br /&gt;
* Lots of Commissars like big flashy bolt pistols. Bolt pistols, [[Dakka|being roight flashy bitz of dakka]], naturally attract orks like sugar water attracts flies, and unlike laspistols eventually run out of bolts.&lt;br /&gt;
* According to their most recent models some unusually ballsy Commissars carry plasma pistols, and as such possess a statistical lifespan of six shots at maximum. {{BLAM|&#039;&#039;&#039;*ZAP*&#039;&#039;&#039; Simply re-roll the ones with the cadia doctrine. anyone who doesn&#039;t spend cp to reroll said ones is a filty heretic!}} &lt;br /&gt;
&lt;br /&gt;
It should be noted that regimental standards vary:&amp;lt;br&amp;gt;&lt;br /&gt;
- Kriegers will leave a Commissar a wreck because they have to keep convincing the men that while it&#039;s laudable to die for the Emperor you have to do so while trying to kill His enemies. It&#039;s like herding sheep: if you keep your eye off of one for too long it&#039;ll be gone. Except this sheep wears a gas mask, digs a trench, bombards the enemy with mortar fire, then goes over the top and gets gunned down without achieving anything. Oh, and there&#039;s millions more like it.&amp;lt;br&amp;gt;&lt;br /&gt;
- Serving with the Tallarn regiments that there will be sand EVERYWHERE. There&#039;s so much fucking sand everywhere. I mean, how did it even get there? Not to mention that you&#039;ll want to wear one of their turbans to protect your head against the heat, but you can&#039;t wear your cap alongside one of those things. And many a Commissar has suffered from dehydration following being told exactly what most of the regiment&#039;s water is distilled from.&amp;lt;br&amp;gt;&lt;br /&gt;
- The Mordians employ the strictest of discipline and expect a Commissar to lead by example. When they inevitably mess up the Commissar is subjected to physical disciplinary actions, up to and including being flogged or even executed by the platoon.&amp;lt;br&amp;gt;&lt;br /&gt;
- The Vostroyans are ABSOLUTE MADMEN and expect the Commissar to lead by examples of balls-out insanity and win the day, but they have trouble following the orders of a man who has no imposing facial hair. If a Commissar&#039;s lucky he&#039;ll be approached by one of the regiment&#039;s senior female officers who offers him one of her glue-on mustaches to spare him the indignity.&amp;lt;br&amp;gt;&lt;br /&gt;
- Scintillans show utter disdain for the Commissar because of his poor breeding and low social standing (word has it the Commissar is an orphan, for the Emperor&#039;s sake!) and will have their authority undermined by even the lowest of privates and when trouble arises a senior officer steps in and takes the offending soldier away, but punishment following this is rare.&amp;lt;br&amp;gt;&lt;br /&gt;
- Praetorians are fine enough soldiers, but their culture is very strange and requires unusual degrees of politeness from both officers and the rank-and-file. Not following these labyrinthian rules will be sternly frowned upon. And their officers will never, ever duck even when taking direct fire.&amp;lt;br&amp;gt;&lt;br /&gt;
- Drookians openly hate the Commissar&#039;s guts for being an outsider and a nancy for wearing pants instead of a kilt, but a clever Commissar will figure out that if he manages to convince the platoon that the enemy has slighted the Drookians&#039; clan honor all he needs to do is step aside and watch the men fuck the enemy up.&amp;lt;br&amp;gt;&lt;br /&gt;
- Brontians solve most of their internal struggles with knife fights, and the unfortunate Commissar who steps in to try and stop such a duel will quickly catch one, two, three or thirteen knives to the chest. The Brontians don&#039;t like them anyway due to their lack of scars.&amp;lt;br&amp;gt;&lt;br /&gt;
- Attilans laugh their asses of when the Commissar tries to ride a horse and keep falling off, and the platoon just rides ahead of him leaving the unfortunate Commissar in the dust.&amp;lt;br&amp;gt;&lt;br /&gt;
- The Steel Legions are almost entirely mechanized, so a Commissar has to hang out with the same squad all the time. And he better be able to keep up when redeploying: miss the Chimera and it ain&#039;t coming back for you. Plus, nobody respects you because you&#039;re not Yarrick.&amp;lt;br&amp;gt;&lt;br /&gt;
- With the Valhallans you constantly have to convince the commanders that yes, while it would result in a technical victory if you sacrifice a million men for that small amount of ground, it&#039;d be better to have them attack in a different way to win slower but with fewer losses. And they&#039;ll hate you for this.&amp;lt;br&amp;gt;&lt;br /&gt;
- The Chem Dogs will hate the Commissar because people like him put them there, and will try to rob him blind without being found out.&amp;lt;br&amp;gt;&lt;br /&gt;
- Elysian, Harakoni and Phantine Skyborne regiments have a high Commissar mortality rate because they&#039;re not very well trained in the use of grav-chutes. And with those things, you&#039;ll make a mistake only once. Drop regiments in general have high mortality, so successfully landing is not much of an achievement either. &amp;lt;br&amp;gt;&lt;br /&gt;
- With the Phantine Air Corps it&#039;s hard to say. On the one hand they are a guard regiment and not a navy unit, so Commissars come standard. What they do is trickier to say since they can&#039;t fly and even on bombers it&#039;s hard to justify attaching a spare person just to shoot one of the valuable air crew if they start to turn around, which if our own history of strategic bombing holds true, does not really happen, plus it would be a stupid waste to get a bomber formation shot down because unlike the men they are actually worth something to the Munitorum. Commissars therefore likely just sit around not doing much other then paper work and watching the pilots like a hawk when ever they are on the ground, thus proving that even in the 41st millennium the chair force meme still exists. {{BLAM|Then we shall destroy cowardly aircraft! &#039;&#039;&#039;*Fwoosh*&#039;&#039;&#039;}}&amp;lt;br&amp;gt;&lt;br /&gt;
- Kanak Skull Takers will hate the Commissar because he prevents them from taking skulls, and they do so anyway. If he becomes forceful about it they&#039;ll take a skull with a fancy hat.&amp;lt;br&amp;gt;&lt;br /&gt;
- Naval Commissars are the first targets when a mutiny occurs/the ship gets boarded. Otherwise, you aren&#039;t likely to survive a voidship becoming combat ineffective if not straight up losing life support/about half the bulkheads/the reactor/the engines/the magazine and Emperor forbid the Warp Drive or the Gellar Field Generator.&lt;br /&gt;
&lt;br /&gt;
==Quotes==&lt;br /&gt;
&lt;br /&gt;
* &amp;quot;Fear me...&#039;&#039;&#039;&#039;&#039;but follow!&#039;&#039;&#039;&#039;&#039;&amp;quot;&lt;br /&gt;
* &amp;quot;You can give the Emperor your loyalty, or I can take it from your corpse.&amp;quot;&lt;br /&gt;
* &amp;quot;You DARE shoot at me?...{{BLAM|&#039;&#039;&#039;AT ME?!&#039;&#039;&#039;}}&lt;br /&gt;
* &amp;quot;What I cannot crush with words, I shall crush with the tanks of the Imperial Guard.&amp;quot;&lt;br /&gt;
* &amp;quot;Fear ensures loyalty! Where do you need me?&amp;quot;&lt;br /&gt;
* &amp;quot;Trooper, the enemy &#039;&#039;may&#039;&#039; kill you, but if you try to run I &#039;&#039;&#039;will&#039;&#039;&#039; kill you!&amp;quot;&lt;br /&gt;
* {{BLAM|&#039;&#039;&#039;*BLAM!*&#039;&#039;&#039;}}&lt;br /&gt;
*&amp;quot;It is our duty to muster the Guardsmen&#039;s courage and loyalty under fire and it is our duty to - &#039;&#039;&#039;GET THE FUCK BACK HERE!&#039;&#039;&#039;&amp;quot;{{BLAM|&#039;&#039;&#039;*BLAM!*&#039;&#039;&#039;}}{{BLAM|&#039;&#039;&#039;*BLAM!*&#039;&#039;&#039;}}&lt;br /&gt;
*&amp;quot;WHO GAVE YOU PERMISSION TO DIE?! &#039;CAUSE I SURE AS HELL DIDN&#039;T!&amp;quot;&lt;br /&gt;
*[http://www.youtube.com/watch?v=xrrCY7dgaqs Drive me closer, I want to hit them with my sword!]&lt;br /&gt;
* &amp;quot;Follow my example or I will MAKE YOU ONE!&amp;quot;&lt;br /&gt;
* A compilation of some -if not all- of DowII Commissar quotes can be found: [http://www.youtube.com/watch?v=isLz_8ppLig here].&lt;br /&gt;
* &amp;lt;s&amp;gt;Heil Hitler!&amp;lt;/s&amp;gt; {{BLAM|&#039;&#039;&#039;*BLAM!* HERESY!!!&#039;&#039;&#039;}} Heil Emperor!&lt;br /&gt;
** Wouldn&#039;t it be &amp;quot;Heil der Gott-Kaiser&amp;quot;? {{BLAM|&#039;&#039;&#039;*BLAM!* HERESY!!!&#039;&#039;&#039; It is &amp;quot;Heil dem Gott-Imperator!&amp;quot; Good job on the hyphen, though.}}&lt;br /&gt;
*** Also wasn&#039;t the Emperor Hitler back in the 1930s? {{BLAM|&#039;&#039;&#039;*BLAM!*&#039;&#039;&#039;}}&lt;br /&gt;
**** The Corp...errr...&#039;&#039;&#039;The God-Emperor&#039;&#039;&#039; was never Hitler! Hitler had social skills!{{BLAM|&#039;&#039;&#039;*BLAM*&#039;&#039;&#039; Nice try heretic.}}&lt;br /&gt;
*****{{BLAM|&#039;&#039;&#039;*KA-BOOM*&#039;&#039;&#039; Talking about Hitler is heresy! He was a piece of shit!}}&lt;br /&gt;
&lt;br /&gt;
* &amp;quot;If you will not serve in combat, &#039;&#039;then you will serve &#039;&#039;&#039;on the firing line!&#039;&#039;&#039;&#039;&#039;&amp;quot; {{BLAM|&#039;&#039;&#039;*BLAM!*&#039;&#039;&#039;}}&lt;br /&gt;
* &amp;quot;SHUT UP ZATHRAS&amp;quot;&lt;br /&gt;
*&amp;quot;GLORY TO THE FIRST MAN TO DIE!&amp;quot;&lt;br /&gt;
*&amp;quot;DO NOT FAIL UPON MY RETURN!&amp;quot;&lt;br /&gt;
==TLDR==&lt;br /&gt;
How many Guardsmen were Executed writing this article?&lt;br /&gt;
&lt;br /&gt;
==Gallery==&lt;br /&gt;
&amp;lt;center&amp;gt;&amp;lt;gallery&amp;gt;&lt;br /&gt;
Image:Severina-Raine.jpg|Isn&#039;t she a beauty? Canon too!&lt;br /&gt;
Image:Commisarmoti.jpg|The real reason why Guardsmen do not revolt en masse.&lt;br /&gt;
Image:Closer.jpg|Commissars never let practicality get in the way of their awesomeness.&lt;br /&gt;
Image:Commissar Surfing.jpg|Again, practicality is never a hindrance.&lt;br /&gt;
Image:Comissar_Promotions.jpg|Imperial Guard Promotion policy, you either get promoted or {{BLAM|&#039;&#039;&#039;*BLAM!*&#039;&#039;&#039;}}-med, no exceptions.&lt;br /&gt;
Image:1230024061774.png|Reasonable Commissars know that summary execution is not always needed to motivate anyone.&lt;br /&gt;
Image:Thenewcommissar.jpg|[[Kharn]] during his traitor Commissar days with the Red Rivers traitor guardsmen.&lt;br /&gt;
Image:Romantic_Commissar.jpg|Commissars can be romantic. It&#039;s just that they are too busy {{BLAM|&#039;&#039;&#039;*BLAM!*&#039;&#039;&#039;}}-ming Guardsmen.&lt;br /&gt;
Image:Penguin_Commisar.jpg|Do not underestimate the Commissar under any circumstances, no matter how cute he may be.&lt;br /&gt;
Image:Komissar_by_kriegsmachine14.jpg|Why so serious? Let&#039;s put a smile on that face...&lt;br /&gt;
Image:Commissarpoke.jpg|Don&#039;t let this one&#039;s slow demeanor make you too confident.&lt;br /&gt;
Image:1207335821953.jpg|[[Commissar Dan]] on the blaze of glory run&lt;br /&gt;
Image:Commissar-Fuck_Yeah.jpg|Imperial Guard, FUCK YEAH!&lt;br /&gt;
Image:Commissar_Badass.jpg|[[Ciaphas Cain|HERO OF THE IMPERIUM!]]&lt;br /&gt;
Image:Fixedhat2.jpg|The Commissar is here to ensure your loyalty.&lt;br /&gt;
Image:CommissarCos.jpg|{{BLAM|&#039;&#039;&#039;*BLAM!*&#039;&#039;&#039;}}&lt;br /&gt;
Image:Commissar Hansen.jpg|Guardian of all Imperial [[loli|lolis]].&lt;br /&gt;
Image:Emote-commissar.gif&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&amp;lt;/center&amp;gt;&lt;br /&gt;
{{Promotions}}&lt;br /&gt;
&amp;lt;center&amp;gt;&amp;lt;gallery&amp;gt;&lt;br /&gt;
Image:Comissar-by-Chink-1.jpg|Chink loev Commissar&lt;br /&gt;
Image:Comissar-by-Chink-2.jpg|[[Rule 63]] spares no one.&lt;br /&gt;
Image:Yarrick_by_Chink_1.jpg|[[Commissar Yarrick]] by Chink&lt;br /&gt;
Image:Yarrick_by_Chink_2.jpg&lt;br /&gt;
Image:Feb.jpg|Commissar from the ill-fated /tg/ calendar project&lt;br /&gt;
Image:Atra concept.jpg|Much Sexier Version&lt;br /&gt;
Image:Daemonette commisssar.JPG|One of these is not like the others.&lt;br /&gt;
Image:1226746378911.jpg|Squad morale restored.&lt;br /&gt;
Image:powerfists_commissar.jpg|[https://wargameexclusive.com/shop/imperial-soldiers/imperial-female-commissar-with-fists-of-power-pin-up/ If you&#039;re wondering how she&#039;s &amp;quot;coping&amp;quot; with those things, don&#039;t ask us, for we have as good an idea as you do.]&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&amp;lt;/center&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Navigation==&lt;br /&gt;
{{Template:Imperial-Guard}}&lt;br /&gt;
{{Militarum-Tempestus}}&lt;br /&gt;
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[[Category:Commissars]]&lt;/div&gt;</summary>
		<author><name>2A02:1811:5180:A200:5CC4:C935:ED7:28CD</name></author>
	</entry>
	<entry>
		<id>http://2d4chan.org/mediawiki/index.php?title=RM-70&amp;diff=393842</id>
		<title>RM-70</title>
		<link rel="alternate" type="text/html" href="http://2d4chan.org/mediawiki/index.php?title=RM-70&amp;diff=393842"/>
		<updated>2020-09-18T10:48:37Z</updated>

		<summary type="html">&lt;p&gt;2A02:1811:5180:A200:5CC4:C935:ED7:28CD: &lt;/p&gt;
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&lt;div&gt;[[File:TWBX02-07.jpg|right|300px|thumb|That&#039;s not beer under the canvas...]]&lt;br /&gt;
A contemporary of the [[BM-21 Hail|BM-21]], the RM-70 is a Czechoslovakian MLRS with bullet-resistant armoured plating.&lt;br /&gt;
&lt;br /&gt;
==In Team Yankee==&lt;br /&gt;
[[File:TWBX02-03.jpg|left|300px|thumb|]]&lt;br /&gt;
Similar to the [[BM-21 Hail]] this is an anti-infantry artillery unit that has a chance to splash thin-skinned vehicles like Humvees and LAVs, maybe M113s and Leopard 1s if you are lucky. Toting a salvo template, this unit has a specific utility role: pinning multiple platoons of infantry, with a chance of killing troops. If you need to destroy armour, [[Dana_SpGH|look elsewhere]]. &lt;br /&gt;
&lt;br /&gt;
As utility artillery, the RM-70 can pin multiple infantry units per barrage, and get a few kills with its 4+ firepower. The Czechs possess 4+ skill, and spotters can call for fire on a 3+. It may not be the best MLRS variant, but it is still a very powerful unit for the Czechs.&lt;br /&gt;
&lt;br /&gt;
While slightly armoured and effectively immune to 7.62mm weapons (AT2 or less), this is still an artillery piece with top armour 0. Do not drive it forward into the enemy or expose it to enemy artillery spotters.&lt;br /&gt;
&lt;br /&gt;
Remember: rocket artillery is taken for the SUPPRESSION of infantry. Do not count on it to kill entrenched infantry (that&#039;s what brutal guns and assaults are for), even though some will undoubtedly fail their saves, eventually.&lt;br /&gt;
&lt;br /&gt;
A Battery of three RM-70s cost you 5 points, while six RM-70s will cost you 10 points.&lt;br /&gt;
&lt;br /&gt;
==IRL==&lt;br /&gt;
[[File:5412491064 e62c6eddc8 b.jpg|right|300px|thumb|&amp;quot;Sergei, why is you covering your ea-&amp;quot;]]&lt;br /&gt;
&lt;br /&gt;
As mentioned above, the RM-70 is a Czechoslovakian design, meant to be better adapted to their specific needs. The Czechoslovaks, being pretty much first in line if the war got hot, tended to favor putting armor on their vehicles in an effort to hold the line until their Russian pals would arrive. Accordingly, the main difference between the RM-70 and the Russian &amp;quot;Grad&amp;quot; is that it is a bigger truck, the cab is armoured and it has a roof-mounted MMG which allows the vehicle&#039;s crew to defend themselves from enemy infantry that get too close. They have however the exact same rocket launcher and use the same ammunition.&lt;br /&gt;
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&lt;br /&gt;
{{Czech Forces in Team Yankee}}&lt;br /&gt;
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[[Category:Vehicles]]&lt;/div&gt;</summary>
		<author><name>2A02:1811:5180:A200:5CC4:C935:ED7:28CD</name></author>
	</entry>
	<entry>
		<id>http://2d4chan.org/mediawiki/index.php?title=Flechette_Blaster&amp;diff=218340</id>
		<title>Flechette Blaster</title>
		<link rel="alternate" type="text/html" href="http://2d4chan.org/mediawiki/index.php?title=Flechette_Blaster&amp;diff=218340"/>
		<updated>2020-09-18T10:25:26Z</updated>

		<summary type="html">&lt;p&gt;2A02:1811:5180:A200:5CC4:C935:ED7:28CD: typo&lt;/p&gt;
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&lt;div&gt;[[File:FlechetteBlaster.jpg|200px|right|thumb|Flechette Blaster]]&lt;br /&gt;
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Flechette Blasters are a type of weapon used by [[Adeptus Mechanicus]] [[Skitarii]]. A very interesting weapon, it occupies its own unique little page as it is a specialised form of [[Galvanic Weapons|Galvanic Weapon]]. A lightweight but lethal firearm, it is the favoured tool of Sicarian Infiltrators. This silenced weapon fires hundreds of tiny darts, each of which bears a dormant cell awakened in the gun&#039;s chamber. Where one dart hits, it emits a homing beacon that attracts others, resulting in a series of impacts that burrow through bone.&lt;br /&gt;
&lt;br /&gt;
Think of it like freezing water in a crack to break something bit by bit.  The darts smash into the opening made or started by the first one, wedging more and more darts in to break open the target and the whole mess presses ever deeper.&lt;br /&gt;
&lt;br /&gt;
In terms of tabletop, these nasty little pistols are available on the Infiltrators paired with a Taser Goad. It&#039;s got rather low strength at S3, but 5 (FIVE!) shots means it packs almost as much punch as a rapid-firing bolter, while being fireable in melee. Overall, it is a rather meh weapon that obviously suffers against enemy with decent armour. So stay clear from [[MEQ]]s and above.&lt;br /&gt;
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&amp;lt;gallery&amp;gt;&lt;br /&gt;
image:SicarianFlechetteBlaster.png|&amp;lt;center&amp;gt;Flechette Blaster&amp;lt;/center&amp;gt;&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
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==Flechette Pistol==&lt;br /&gt;
[[File:Fleschette_Pistol.JPG|200px|right|thumb|Flechette Pistol]]&lt;br /&gt;
The Flechette Pistol is an interesting weapon by the sheer fact that it is not created by the [[Adeptus Mechanicus]]. Rather, it is a civilian-grade weapon made by the hive gangers of [[Necromunda]].&lt;br /&gt;
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Due to their origins, the Flechette Pistol is of inferior craftsmanship than the Flechette Blaster, even though the Flechette Pistol is a bigger weapon. True to its name, it fires a hail of flechette, however, it lacks the AdMech&#039;s homing feature found in the Blaster.&lt;br /&gt;
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On tabletop, this is the signature pistol of House Delaque, the flechette is a reasonably priced rapid fire pistol with a gunshroud built in. Use the solid ammunition against rank and file, but make sure to switch to your toxin rounds when taking down champions and leaders.&lt;br /&gt;
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==Flechette Carbine==&lt;br /&gt;
[[File:Flechette_Carbine.JPG|300px|right|thumb|Flechette Carbine]]&lt;br /&gt;
The Flechette Carbine is the Flechette Blaster&#039;s bigger brother. Longer and more streamlined than their handheld cousins, the Flechette Carbine offers superior range and handling. These rifles are the primary weapon of the [[Pteraxii#Skystalkers|Pteraxii Skystalkers]], who use these weapons to snipe enemy commanders in the air.&lt;br /&gt;
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On the tabletop, the Flechette Carbines are essentially a death with a thousand cuts. With a 24&amp;quot; range, the Flechette Carbines are an Assault 5, S3, AP0, D1 weapon; it ain&#039;t a anti-tank weapon as its primary function is reducing light infantry like [[Termagaunt|Termagaunts]] into Tyranid mince pie. For anti-armor purposes, the Skystalkers are instead, armed with a cluster of Arc Grenades [[Lulz|which metaphorically shits their enemies to death.]]&lt;br /&gt;
{{40k-Imperial-Weapons}}&lt;/div&gt;</summary>
		<author><name>2A02:1811:5180:A200:5CC4:C935:ED7:28CD</name></author>
	</entry>
	<entry>
		<id>http://2d4chan.org/mediawiki/index.php?title=Commissar&amp;diff=147543</id>
		<title>Commissar</title>
		<link rel="alternate" type="text/html" href="http://2d4chan.org/mediawiki/index.php?title=Commissar&amp;diff=147543"/>
		<updated>2020-09-18T10:14:24Z</updated>

		<summary type="html">&lt;p&gt;2A02:1811:5180:A200:5CC4:C935:ED7:28CD: &lt;/p&gt;
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&lt;div&gt;[[Image:Comissar.png|frame|{{BLAM|&#039;&#039;&#039;*BLAM!*&#039;&#039;&#039;}}]]&lt;br /&gt;
{{Awesome}}&lt;br /&gt;
&#039;&#039;But sir -- !&amp;lt;br&amp;gt;&lt;br /&gt;
{{BLAM|&#039;&#039;*click* &#039;&#039;&#039;*BLAM!*&#039;&#039;&#039; If you will not serve in combat, then you will serve on the firing line!}}&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;-- but....your....zipper, sir... it&#039;s open...&amp;lt;br&amp;gt;&lt;br /&gt;
{{BLAM|&#039;&#039;*click* &#039;&#039;&#039;*BLAM!*&#039;&#039;&#039; Looking at my groin is Slaaneshi worship! &amp;lt;strike&amp;gt;And that&#039;s good!&amp;lt;/strike&amp;gt; &#039;&#039;*click* &#039;&#039;&#039;*BLAM!*&#039;&#039;&#039; No! That&#039;s HERESY! Who let that damn cultist infiltrate the Commissariat?}}&amp;lt;br&amp;gt;&lt;br /&gt;
{{Topquote|{{BLAM|How many Guardsmen does it take to unload a gun? Lets find out shall we? &#039;&#039;&#039;*BLAM!*&#039;&#039;&#039;}}| A Commissar with a twitchy finger}}&lt;br /&gt;
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{{Topquote|I am not afraid of an army of lions led by a sheep; I am afraid of an army of sheep led by a lion.|Alexander the Great}}&lt;br /&gt;
{{Topquote|Kerls, wollt ihr ewig leben? - Rascals, do you want to live eternally?|Frederick II of Prussia, to his reluctant-to-attack soldiers, battle of Kolin}}&lt;br /&gt;
{{Topquote|Last one to die&#039;s an Eldar!|A Commissar}}&lt;br /&gt;
{{Topquote|You&#039;re going back to the front lines and you may get shot and killed, but you&#039;re going to fight. If you don&#039;t, I&#039;ll stand you up against a wall and have a firing squad kill you on purpose. In fact, I ought to shoot you myself, you goddamned whimpering coward.|George S. Patton to a shell-shocked soldier in the hospital, noteable: This didn&#039;t work and he was made to apolgize, because he was in World War II, not Warhammer 40K.}}&lt;br /&gt;
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In the times long before these dark hours of the forty-first millennium, commanders of various Terran military entities and their successors in the colonial states of galactic expansionism remained in relative safety throughout the duration of various conflicts instead of charging the lines of their enemies with vitriol and froth issuing from their mouths in equal rabid measure. The instruments of the will of higher officers on the battlefield were men of inflexible will and intolerable zealotry, men greatly respected and feared by their underlings who inspired entire battalions with selfless example and were willing to sacrifice themselves for the success of their company and their empire. These times, while flawed, &amp;lt;s&amp;gt;were much better, more efficient and, perhaps, possessing greater sanity than this current era of strife.&amp;lt;/s&amp;gt; {{BLAM|&#039;&#039;&#039;*BLAM!* HERESY!&#039;&#039;&#039;}} Regardless, these times have long passed.&lt;br /&gt;
&lt;br /&gt;
In this current moment of the history of man, war has become a very different thing. Lasguns firing, explosives detonating, great beasts of unimaginable terror charging the trenches without fear, death of all sorts stalking behind every wisp of smoke... and that&#039;s just at the front. Behind every line of trembling conscripts is a man, sanctimonious, who fires not upon the hordes of the enemy, but his own troops.&lt;br /&gt;
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That man is the &#039;&#039;&#039;Commissar&#039;&#039;&#039;.&lt;br /&gt;
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They get a cool [[hats|hat]], a [[Nazi]]-esque longcoat, a sword or power fist they seem all too happy to hit the enemy with and their iconic bolt pistol which they use to &amp;quot;boost&amp;quot; the morale of their men, although they sometimes trade it for las or plasma pistols (but seeing your buddy&#039;s head explode or melt down does indeed motivate you better than just seeing a laser beam go through it). In reality however they&#039;re nothing more than a couple of faggots who overcompensate for their lack of fighting skill by executing their men to look tou{{BLAM|&#039;&#039;&#039;*BLAM!*&#039;&#039;&#039;}}. It&#039;s a well known fact that most of their morale enhancement (Unless they&#039;re [[Commissar Gaunt]], [[Ciaphas Cain]], or [[Commissar Yarrick]].) consists of being scary merciless bastards to rival the enemy merciless bast- {{BLAM|&#039;&#039;&#039;*BLAM!*&#039;&#039;&#039;}}.&lt;br /&gt;
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A Commissar that lacks any guardsmen to execute and is in the proximity of any vehicle proceeds to clamber on the said vehicle and threaten the crew into charging the enemy so he can hit the enemy with his close combat weapon. Hilarity ensues depending on the kind of closest vehicle, close combat weapon and closest enemy.&lt;br /&gt;
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Commissars also have a tendency to get killed suspiciously far from the front lines. Fucking [[Catachan]] heretics... And yet, I cannot help but applaud the Catachans! You&#039;ve got my support, Jungle Bo &amp;lt;s&amp;gt;{{BLAM|&#039;&#039;&#039;*BLAM!* HERESY!&#039;&#039;&#039;}}&amp;lt;/s&amp;gt; &#039;&#039;&#039;BOOM!! FRAGGED!!!&#039;&#039;&#039; Such a tragedy. Our platoon&#039;s dear Commissar tripped on his own grenade, while in the latrines. Oh well, such is life fighting in the Emperor&#039;s name. Hopefully his replacement will learn well from such an unfortunate accident.&lt;br /&gt;
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They also have mad shooting skills, some can even execute &#039;&#039;&#039;ENTIRE SQUADS OF COWARDS&#039;&#039;&#039; in the time it takes to drop their hats. If only they could shoot the enemies that fast, what with their phenomenal accuracy when shooting their own men and all.&lt;br /&gt;
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&amp;lt;s&amp;gt;&#039;&#039;&#039;THEY&#039;RE SONS OF BITCHES!&#039;&#039;&#039;&amp;lt;/s&amp;gt; {{BLAM|&#039;&#039;&#039;*BLAM!* HERESY!&#039;&#039;&#039;}} &amp;lt;s&amp;gt;YOU SEE HE SHOT ME, WHAT AN ASSHOLE!&amp;lt;/s&amp;gt; {{BLAM|&#039;&#039;&#039;QUIET, HERETIC! *BLAM*&#039;&#039;&#039;}} &amp;lt;s&amp;gt;I&#039;m not dead!&amp;lt;/s&amp;gt; {{BLAM|&#039;&#039;&#039;*BLAM!-BLAM!* DOUBLE HERESY! ONLY CHAOS INFESTED HERETICS REFUSE TO DIE FOR THEIR COMMISSARS&#039;&#039;&#039;}} &amp;lt;s&amp;gt;I FEEL FINE!&amp;lt;/s&amp;gt;{{BLAM|&#039;&#039;&#039;*BLAM!-BLAM!-BLAM!-BLAM!-BLAM!-BLAM!*&#039;&#039;&#039;}} &amp;lt;s&amp;gt;I don&#039;t want to go on the cart!&amp;lt;/s&amp;gt; {{BLAM|&#039;&#039;&#039;*BLAM!* SHUT THE FUCK UP!!!&#039;&#039;&#039;}} &amp;lt;s&amp;gt;[[Necrons|I&#039;ll be back!]]&amp;lt;/s&amp;gt; &amp;lt;b&amp;gt;[[Avenger Strike Fighter|BRRRRRRRRRRRRRRRRRRTTTTTT!!!!]]&amp;lt;/b&amp;gt;&lt;br /&gt;
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They are preceded with Discipline Masters in Great Crusade era.&lt;br /&gt;
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==On a more serious note==&lt;br /&gt;
Beyond their reputation as [[Khârn|team-killing fuckheads]], the presence of Commissars make a lot of sense in the Imperial Guard. Copy-pasted straight from Civil War Soviet real world Commissars (save for the uniform) with a dash of Great War-era &amp;quot;charge the enemy or I&#039;ll execute you&amp;quot; British Army officer thrown in, they&#039;re political officers with everything that entails. &lt;br /&gt;
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First of all, they are the warrants of doctrine. They will deal with any disciplinary issue coming up whenever a Guardsman misbehaves. The punishment for cowardice and desertion is death and the Commissar will apply the sentence on the spot, but that is only the tip of the iceberg. As a Guard regiment travels around the Imperium, they will come in contact with other cultures and ideas. Ideas that could potentially be dangerous and morale-ruining (looking at you [[Tau]] propaganda, but not only). Just like their real-world counterparts made sure random Ivan remained true to the ideals of communism, the Imperial Commissar will ensure such heretical ideas are suppressed and the regiment remains loyal to the Imperium and fit for duty. Where to the simple Guardsman this translates into being constantly watched by a terrifying enforcer of discipline that does not hesitate to shoot a deserter on the spot, to the higher echelons of the Guard they&#039;re a (frankly necessary) constant reminder they&#039;re supposed to do their job as defined by [[High Lords of Terra|the old coots back home]] and not go rogue to seize a planet for their own or carve out their own little kingdom. Yeah, it takes a lot to become a Commissar, tactical and strategic training included: after all, they have to judge the competence of everyone, up to and including Lords Solar.&lt;br /&gt;
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A second part of their job is to ensure cooperation between elements of the Guard. You see, the Imperium is vast. Extremely vast. And only very loosely unified as a whole. Hence what is considered quite normal on one world would have denizens from another throw a massive bitchfit, if not worse. Imagine the result of stuck-up [[Mordian Iron Guard]]s in the same room as rowdy [[Catachan Jungle Fighters]] unsupervised, you&#039;ll get the idea. Commissars make sure discipline is maintained and rules are adhered to (by force of arms if necessary), no matter the origin of the warriors under their care. &lt;br /&gt;
&lt;br /&gt;
The third part is military counseling. Officially, a Commissar is outside the chain of command and can only advise on military matters, the ultimate decision remaining in the hands of the commanding officer. But, as mentioned, they also have the authority to execute any soldier if they conclude they&#039;re severely derelict in the prosecution of their duties (this includes high ranking officers, as both [[Colonel-Commissar Ibram Gaunt|Ibram Gaunt]] and Viktor Hark have demonstrated). This means that Commissars will most of the time stay close to the action and lead by example and that people will listen to what they have to say (and almost always agree outright) for fear of {{BLAM}}. One of the core tenets of the [[Imperial Creed]] is [[Humanity Fuck Yeah|Mankind&#039;s right to be the sole owners of the Galaxy]], and the Commissar is always ready to personally prove it to any [[Harlequin|particular]] [[Exodite|breed]] [[Eldar Corsairs|of]] [[Eldar|Space]] [[Dark Eldar|Elf]], [[Ork]], [[Necron]], [[Tyranid|space bug]] or whoever was stupid enough to question Mankind&#039;s right to rule the stars with their existence that day. (They&#039;re helped by often being the most well-equipped and hardest motherfuckers in the squad.)&lt;br /&gt;
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Should it come to pass that the leader of a squad or regiment has fallen (one way or another, either due to the enemy or {{BLAM}}), the Commissar will assume command himself. Most Guardsmen dread when this happens for this all too often results in a &amp;lt;strike&amp;gt;pointless last stand for anyone involved&amp;lt;/strike&amp;gt; {{BLAM|&#039;&#039;&#039;*BLAM!* HERESY!  No death in the Emperor&#039;s name is pointless!&#039;&#039;&#039;}}; anyone attempting to retreat being helped to a bolter shell to the back of the head for cowardice. This is often all too true, but the Commissar has no choice: he simply cannot flee or order a retreat as he&#039;s well aware this would be the surest way for morale to collapse immediately, especially if he just executed the commanding officer. In many cases the situation has already gone so FUBAR when he assumes command that standing his ground and taking as many enemies of the Emperor with him as he can is the only meaningful choice left to him and the men close to him; [[Fist of the North Star|for they are already dead]]. The inverse is also true, if a commander refuses to retreat when it would serve the Emperor to do so, he can and will take command as well. This said, it is not always a bad thing when it happens. [[awesome|The most famous example]], of course, is [[Commissar Yarrick]] assuming command of the defense of [[Armageddon]]; whose undaunted contest of Hades hive made [[Ghazghkull Thraka]] lose sight of the larger battle because he couldn&#039;t see it as anything but a personal challenge and answered in kind, leaving the flanks of his hordes wide open for the Imperial counter-attack. Another thing to remember is that while a Commissar can temporarily recieve or assume command, they will relinquish it back to a proper officer at the end of the mission/first occasion they get. They are ([[Colonel-Commissar Ibram Gaunt|mostly]]) watchdogs meant to keep an eye on the proceedings, not leaders themselves. &lt;br /&gt;
&lt;br /&gt;
Last but not least, the Commissars are also trained to look out for xenos or chaotic taint. Not all enemies of the Imperium [[Ork|conveniently charge at the Guard straight on]] but use much more insidious methods. So the Commissars are taught a little bit (just what is needed) about Chaos, [[Genestealer Cult|Genestealers]], Enslavers and all those kind of joyful things that could fuck over their regiment and how to look out for it, with the strict instruction to {{Blam}} anything they find out on sight.  Any [[psyker]] in their regiment will be under their constant scrutiny because where Average Joe just has a vague knowledge he should &#039;abhor the witch&#039;, the Commissar know what would happen if he would get [[Daemonhost|possessed]]. Better safe than sorry.&lt;br /&gt;
&lt;br /&gt;
With the above in mind, you easily understand why Commissars are at best tolerated and often hated with a passion by the men under their care. They are hard and pitiless men, but that is a sad necessity in the [[grimdark|just as hard and pitiless 40k universe where the alternative is even worse]]. It should also be noted, that not all Commissars are trigger-happy fucknuts. The intelligent ones that live long lives learn that the right words can often inspire men just as well, if not better, than a bolt to the head. These Commissars learn to tell the difference in situations.  After all, the Commissars first job is to inspire the troops, through whichever means are most appropriate. Of course, the trigger-happy fucknuts do tend to spoil the bunch for the good ones.&lt;br /&gt;
&lt;br /&gt;
==Choices of equipment==&lt;br /&gt;
*Badass longcoat, badass sash and even more badass hat straight out of Hugo Boss during the Nazi era.&lt;br /&gt;
*Mars-Pattern ceramite balls&lt;br /&gt;
*Flak armour- Standard guardsman issue Commissar armoured underwear.&lt;br /&gt;
*Carapace armor &amp;amp; Refractor field- A better armour and a force field for genre-savvy Lord Commissar.&lt;br /&gt;
*Camo-cloak. Serves to hide said badass garments and get less fire from the enemy and guardsmen.&lt;br /&gt;
*Special Mask for a Lord that weeps tears of blood near traitors! Oh and scares people. Also gives a force field.&lt;br /&gt;
*(Other) Special Mask for Commissars lucky enough to get the Death Korps of Krieg (easiest gig in the guard cuz Kriegers commissar themselves)&lt;br /&gt;
&lt;br /&gt;
*Saber- Often carried to swing towards enemies while riding a Leman Russ tank so that he could drive closer and hit enemies with his sword.&lt;br /&gt;
**[[Chainsword]]- For a sword that&#039;s actually useful more often than not.&lt;br /&gt;
**[[Power weapon|Power sword or power axe]]- For slaying armored enemies and hassle-free decapitations.&lt;br /&gt;
**Power fist- For punching through enemy [[METAL_BOXES|Metal Bawkses]].&lt;br /&gt;
&lt;br /&gt;
*[[Laspistol]]- Clean, precise, and efficient working tool of the Commissar that doesn&#039;t waste ammunition. Less satisfying to execute people with though. The Imperial Infantryman’s Uplifting Primer recommend it however as the laser beam will cauterize the wound it makes, keeping your uniform spring clean despite your executions. This is noted to be the favored pistol of choice for the vast majority of commissar&#039;s featured in the Dawn of War series. &lt;br /&gt;
*Bolt pistol- Produces very satisfying {{BLAM|&#039;&#039;&#039;*BLAM!*&#039;&#039;&#039;}}ming sound that raises self-esteem of the worthless ponce hold-{{BLAM|&#039;&#039;&#039;*BLAM!*&#039;&#039;&#039;}}, can also get through standard issue Imperial flak armor if you need to blam someone in the chest on the battle field.&lt;br /&gt;
*[[Bolter]]- Good for shooting underarmoured enemies and your entire squad if you suspect them all of {{BLAM|HERESY}}.&lt;br /&gt;
*[[Plasma|Plasma pistol]]- Good for shooting armoured enemies dead, and executing cowardly tanks. Bad for summary executions since it&#039;s poor form for it to over heat when trying to &amp;quot;inspire&amp;quot; your squad.&lt;br /&gt;
*Baleful Eye- [[Commissar Yarrick|Lasgun built in the eye socket to kill Orks with a glare]].&lt;br /&gt;
*Grenades &amp;amp; bombs.&lt;br /&gt;
*Titanium balls.&lt;br /&gt;
*Two pairs of balls, (see above)&lt;br /&gt;
&lt;br /&gt;
==Reasonable Commissars==&lt;br /&gt;
Reasonable Commissars do not execute those who flee. However, they do carry a potent stun-gun to bring down those who break ranks and save the bolter shells for those who have willingly became servants of Chaos or Xenos. Afterwards, the accused is brought before a military tribunal to judge what the appropriate punishment will be. Reasonably Hard Labor is a common punishment. If a not-so-reasonable Commissar is present the punishment is invariably a {{BLAM|&#039;&#039;&#039;*BLAM!*&#039;&#039;&#039;}}-ing. The bast- {{BLAM|&#039;&#039;&#039;*BLAM!*&#039;&#039;&#039;}}&lt;br /&gt;
&lt;br /&gt;
Reasonable Commissars can often be found in units operating alongside [[Reasonable Marines]].&lt;br /&gt;
&lt;br /&gt;
Reasonable Commissars understand their duty is to instill courage within the Imperial Guard, not to instill discord and discontent. Thus they lead by example and be the first to die and last to retreat.&lt;br /&gt;
&lt;br /&gt;
Reasonable Commissars only exist because there are Commissars who are *ahem* &#039;&#039;dicks&#039;&#039;...such as Commissar Jericho of the 8th Cadian Whiteshield division:&lt;br /&gt;
&lt;br /&gt;
{{topquote|Lil&#039; Timmy: &amp;quot;Commissar? My helmet won&#039;t fit. Can you please help me fasten it?&amp;quot;&amp;lt;br&amp;gt;Jericho: &amp;quot;IF YOU CANNOT FASTEN YOUR OWN HELMET, YOU&#039;RE AN INEFFECTIVE SOLDIER! AN INEFFECTIVE SOLDIER IS THE SAME AS A HERETIC IN MY BOOK! SUMMARY EXECUTION FOR YOU!&amp;quot; {{BLAM}}&amp;lt;br&amp;gt;&amp;quot;SO. ANY OF YOU OTHER CHILDREN WANT HELP WITH SOMETHING? WHAT ABOUT YOU, OLIVER? DO YOU STILL WANT MORE PORRIDGE? OH WAIT, YOU&#039;RE DEAD! HAH! GET BACK TO FIGHTING YOU LITTLE PIECES OF SLIME!|From the records of Inquisitor Murtho}}&lt;br /&gt;
&lt;br /&gt;
To some extent, they do actually exist in Warhammer canon, with [[Ciaphas Cain]] (&#039;&#039;&#039;HERO OF THE IMPERIUM!!!&#039;&#039;&#039;) and [[Colonel-Commissar Ibram Gaunt|Ibram Gaunt]] being the most iconic examples, the fact that they became tremendously famous (OK, Gaunt - not so much) and idolized is implied to have led to many newer Commissars using their less trigger happy and more reasonable methods. Proof that sometimes, you can make a positive difference in Warhammer.&lt;br /&gt;
&lt;br /&gt;
It could be argued that all Commissars are reasonable as most don&#039;t hold malicious intent when killing their own, or don&#039;t kill their own unless in extreme (Read: Chaos) circumstances, since most of the time shooting your own men can be counterproductive when they&#039;re light infantry fleeing from a Super heavy tank. Or if they, you know, have orders to pull back. Obviously they are evil fucks for killing their own men but usually it is done because it has to be done. Rules are rules, heresy is heresy, and Commissars have to show some authority. Not saying that they are necessarily nice guys but no Commissar ever sleeps well at night, except Gaunt, he was pretty fucking cool!&lt;br /&gt;
&lt;br /&gt;
==Female Commissars==&lt;br /&gt;
A female Commissar is a rare sight, except by the Vostroyans, otherwise, there is little to no representation in the fluff. This is because women in the [[Schola Progenium]] are far more likely to end up in the [[Adepta Sororitas]] (because the limitations set after [[Goge Vandire|Goge Vandire]] had to go fuck everything up, so the Ecclesiarchy needs all they can get). However, there have been all-female regiments of guardswomen, and they only had female Commissars.&lt;br /&gt;
&lt;br /&gt;
In the recent [[Lemartes]] novel, there is a female Commissar Stromberg attached to the [[Mordian Iron Guard]]--she died like she lived, making an infantry charge against motherfucking [[Skarbrand]] of all things before being ripped into 3 bits with one axe swing, thus buying enough time for the Blood Angels to regroup and therefore get all the glory of banishing the Daemon. Typical.&lt;br /&gt;
&lt;br /&gt;
[[Commissar Raege]] is one of the rare cases of a woman that became a Commissar.&lt;br /&gt;
&lt;br /&gt;
As of late 2018-2019, Games Workshop has put out a series of novels about a female Commissar called Severina Raine.  They&#039;ve also released a really nice model for her (which is horribly overpriced in cash - she costs nearly twice as much as the most expensive Commissar models, and has fairly lame rules).  They&#039;ve also hyped her as a fan favorite despite being a newcomer which reeks of [[Games Workshop#/tg/ Analysis of Games Workshop|corporate greed]],  [[SJW|or worse]]; since Raine got a model while long-time fan-favorite [[Ciaphas Cain|Cain]] hasn&#039;t even got a model yet (unlike Cain, Gaunt and his Ghosts at least had metal minis made of them years ago).&lt;br /&gt;
&lt;br /&gt;
==Commissar in Squat Regiments==&lt;br /&gt;
It was considered a common occurrence for a Commissar to be grouped with a [[Squat]] regiment when they were still relevant in 40k lore. However unlike in the Guard, the Commissars being stationed with the stunties act as advisers rather than a force of morale. This is mainly done to keep an eye on the Squats. Of course a Commissar is forbidden in {{BLAM|Blamming}} a Squat since while he has a Bolt/Laspistol, you basic [[Squat Trooper]] has Plasma Guns, Conversion Beamers and captured [[Eldar]] D-Cannons as their flashlight equivalent. So if the Commissar is a idiotic prick and thinks he/she has near impunity with the Squats he is stationed with, he will soon find his face kissing the barrel of a Squat Melta Gun.&lt;br /&gt;
&lt;br /&gt;
Wish we still have some of our Dorfs back, then we can teach these red-capped bastards on what it is like on the firing li-{{BLAM|&#039;&#039;&#039;*BLAM!*&#039;&#039;&#039; insulting a Commissar is &#039;&#039;HERESY&#039;&#039;! BLAM! BLAM! BLA-}} &amp;lt;span style=&#039;color:maroon;font-size:110%&#039;&amp;gt;&#039;&#039;&#039;*FFSSSHHHHHOOOOOOOOOMMMMMM!* Oi! Ye Boltshell hit Grimmly in the eye! Your payment for harming us is swift ye Red-Capping Boggort!&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Yeah, the Space Dorfs did not fuck around back in the day. Commissars act not only as advisers but also supporting leaders. But their leadership is often ineffectual when compared to that of [[Squat Warlord]], [[Guildmaster]] or heck, even a [[Living Ancestor]].&lt;br /&gt;
&lt;br /&gt;
==Traitor Commissars==&lt;br /&gt;
{{Heresy}}&lt;br /&gt;
[[File:TraitorCommissarOgryn.jpg|thumb|200px|right|&#039;&#039;Those who would break this oath are Heretics, worthy of neither pity, nor mercy! &#039;&#039;]]&lt;br /&gt;
While it was originally believed to be near impossible for any Commissar to fall to Chaos (at least for those of you following the [https://regimental-standard.com/2017/05/10/your-friend-the-commissar/ The Regimental Standard], and [https://regimental-standard.com/2019/03/13/commissars-an-errata/ The Regimental Standard] never lies, although it may make very minor errors at times), the existence of Traitor Commissars has been confirmed. While it seems they still act as leaders of heretics and traitor Guardsmen, their exact role (and whether or not they execute people for being possible Loyalists) is uncertain, although a good guess is that they&#039;d act like [[Renegade Enforcer|enforcers]] on a wider scale.&amp;lt;Br&amp;gt;&lt;br /&gt;
Ciaphas Cain in his memoirs states that Commissars occasionally do join Chaos when their regiment joins Chaos, but normally if a regiment decides to serve Chaos, the Commissar is one of the first people killed by the regiment when it decides to purge loyalists of the Corpse Emperor. In one of the Ciaphas Cain books, a Commissar joins the 13th Black Crusade.&lt;br /&gt;
&lt;br /&gt;
Out of meta, there are only two instances where we&#039;ve seen playable Chaos commissars: the first being the abovementioned Enforcers made by Forge World and the second being the Escalation expansion of [[Blackstone Fortress]], where he&#039;s accompanied by a mutant Ogryn bodyguard.&lt;br /&gt;
&lt;br /&gt;
==What not to do around a Commissar==&lt;br /&gt;
&lt;br /&gt;
[[Image:Commissar_NO.jpg|thumb|200px|right|If you have to ask...]]&lt;br /&gt;
Unless you have a death wish (since you&#039;re drafted into the Guard, we already KNOW you have a death wish) these are the things you should avoid doing around your Commissar unless you want to be shot for a number of reasons:&lt;br /&gt;
&lt;br /&gt;
*Do not retreat until he says so.&lt;br /&gt;
*Do not look like you will retreat before he says so.&lt;br /&gt;
*Do not think about retreating before he says so.&lt;br /&gt;
*Do not think about thinking of retreating before he says so.&lt;br /&gt;
*Do not retreat even WHEN he says so.&lt;br /&gt;
*Do not refuse to retreat when he says so because you will later be shot for insubordination.&lt;br /&gt;
*Do not be incompetent in battle, he&#039;ll execute you for being useless.&lt;br /&gt;
*Do not move too far away from a Commissar attached to your squad, he might think you are retreating without his command.&lt;br /&gt;
*Do not fap to the women that are [[Shlicktau|xenos]], [[Cultist-chan|heretics]], or [[Furry|mutants]] while in the field of battle... or outside.&lt;br /&gt;
*Do not fap to [[-4_Str|human women]] either, he&#039;ll execute you for dereliction of duty. Also, Slaanesh worship.&lt;br /&gt;
*Do not fap &#039;&#039;&#039;AT ALL&#039;&#039;&#039; Because it is heresy. No! Fap to the Corpse-Empero- wait, I kinda gave that away, didn&#039;t- {{BLAM|&#039;&#039;&#039;*BLAM!*&#039;&#039;&#039; HERESY!!}}&lt;br /&gt;
*Do not mock anyone in the upper command structure, social status and organizations. It&#039;s the same as treason and treason, kids, is [[HERESY]].&lt;br /&gt;
*Do not look at your Commissar with a [[grimdark]] look, he&#039;ll assume you want to kill him. Unless you&#039;re a Catachan. He doesn&#039;t need to see the look to know you want to kill him.&lt;br /&gt;
*Do not pretend to listen to your Commissar.&lt;br /&gt;
*Do not pretend to pretend to listen to your Commissar.&lt;br /&gt;
*GODAMMIT LISTEN TO YOUR COMMIS- {{BLAM|&#039;&#039;&#039;*CRACK*&#039;&#039;&#039;}} Oops my lasgun misfired. Sorry Commissar... (not really) {{BLAM|&#039;&#039;&#039;*Rolls a six on the armor save.&#039;&#039;&#039; &#039;&#039;&#039;*BLAMBLAMBLAMBLAMBLAM*&#039;&#039;&#039; Not apologizing for shooting your Commissar is heresy!}}&lt;br /&gt;
*Do not interrupt him while speaking, he&#039;ll execute you for the insubordination.&lt;br /&gt;
*Do not change your underwear. Tzeentch worship.&lt;br /&gt;
*Do not neglect to change your underwear. Nurgle worship.&lt;br /&gt;
*Do not bring up the paradox of changing underwear. Malal worship. (There is no paradox as long as you follow the correct procedure. First remove and burn the tainted garment while reciting the litany of blessed hygiene. Instead of &amp;quot;Changing&amp;quot; your underwear, proceed to replace the purged garments with identical standard pattern guard issued underwater.)&lt;br /&gt;
*Do not worship the [[Chaos|ruinous powers]], even if your Commissar is-{{BLAM|&#039;&#039;&#039;*BLAM!*&#039;&#039;&#039; Commissars are loyal servants of the Emperor!}}&lt;br /&gt;
*Do not look like you are worshipping the ruinous powers.&lt;br /&gt;
*Do not think about worshipping the ruinous powers.&lt;br /&gt;
*Do not think about thinking about worshipping the ruinous powers.&lt;br /&gt;
*Do not think &#039;&#039;&#039;AT ALL&#039;&#039;&#039; or he&#039;ll think you are thinking about worshiping the ruinous powers.&lt;br /&gt;
*Do not find out about the Ruinous Powers. Best you can hope for is being sterilised and mind-wiped.&lt;br /&gt;
*Do not fall ill. Nurgle worship.&lt;br /&gt;
*Do not fall seriously ill. Serious Nurgle worship.&lt;br /&gt;
*Do not think about getting ill. More Nurgle worship.&lt;br /&gt;
*Do not think abou- To Hell with this, you are already thinking about getting ill! {{BLAM|&#039;&#039;&#039;*BLAM!*&#039;&#039;&#039;}}&lt;br /&gt;
*Do not watch &amp;quot;My Little Pony: Friendship is Magic&amp;quot;, that is both Tzeentch and Slaanesh worship. (and if the excessive cuteness makes you sick than it&#039;s also Nurgle Worship, and if the associations with Chaos or furries makes you overly angry that&#039;s Khorne worship.)&lt;br /&gt;
*Do not openly question his orders.&lt;br /&gt;
*Do not question his orders behind his back either.&lt;br /&gt;
*Do not suggest your orders are suicidal.&lt;br /&gt;
*Do not suggest that said &amp;quot;&#039;&#039;suicidal&#039;&#039;&amp;quot; Commissar should join the enemy, if he is able to kill his squad so quickly.&lt;br /&gt;
*Do not suggest anything, lest he take it for Heresy.&lt;br /&gt;
*Do not mention that the Ministorum Priests are better motivators. {{BLAM|&#039;&#039;&#039;*BLAM!*&#039;&#039;&#039; Insubordination!}}&lt;br /&gt;
*Do not mention that the sanctioned Psykers scare you more than him. &amp;lt;s&amp;gt;{{BLAM|&#039;&#039;&#039;*BLAM!*&#039;&#039;&#039; Insubordination again!}}&amp;lt;/s&amp;gt; {{BLAM|Actually that&#039;s acceptable, the mutant witch must be thoroughly abhorred and constantly monitored for [[heresy]].}} &#039;&#039;&#039;UNBLAM!&#039;&#039;&#039;&amp;lt;br/&amp;gt; Commissar did I just see you execute a guardsmen and than bring him back to life? Could that perhaps be a bit of chaos sorcery? *Flashes Inquisitorial Seal* I think we need to have a little chat back aboard my ship. Seize this Commissar on suspicion of [[Heresy]]!&lt;br /&gt;
*Do not mention that he is the most useless unit to have in a command squad. {{BLAM|&#039;&#039;&#039;*BLAM!*&#039;&#039;&#039; Insubordination again! Why won&#039;t you die!?}}&amp;lt;br/&amp;gt; Oh Holy Terra your Unblamming made him a [[perpetual]]. Take this guardsman back to the ship as well and tell the captain to prepare for [[Exterminatus]] this whole page is corrupted.&lt;br /&gt;
*Do NOT interrupt him while attempting to execute someone &amp;lt;s&amp;gt;unless you have a pretty good reason&amp;lt;/s&amp;gt; as he&#039;ll execute you along with the one about to be executed.&lt;br /&gt;
*DO NOT UNDER ANY CIRCUMSTANCES challenge him or her in a western shootout. Why? Because they&#039;ll {{BLAM|&#039;&#039;&#039;*BLAM!*&#039;&#039;&#039;}} kill you all in LESS than a splitsecond, now get back to the front, or you&#039;ll join him.&lt;br /&gt;
*DO NOT UNDER ANY CIRCUMSTANCES give your Commissar a new bolt pistol for his birthday. Just think of how fast he can {{BLAM|&#039;&#039;&#039;*BLAM!*&#039;&#039;&#039;}} your squad if he goes Akimbo...&lt;br /&gt;
*Do not ask a Commissar for a bullet in the head. He &#039;&#039;will&#039;&#039; have you flogged for cowardice.&lt;br /&gt;
*Do not ask a Commissar for a flogging. He &#039;&#039;&#039;&#039;&#039;WILL&#039;&#039;&#039;&#039;&#039; have you shot in the spine for being a Slaaneshi Cultist. Not that that&#039;s a bad thing, being a Sla-{{BLAM|&#039;&#039;&#039;*BLAM!*&#039;&#039;&#039; HERESY!}}&lt;br /&gt;
*Do not, in any way, shape, or form, give a zealous Commissar an Assault Cannon. You will have no unit.&lt;br /&gt;
*Do not, under any circumstances, give a zealous Commissar a Deathstrike Missile Launcher. You &#039;&#039;will&#039;&#039; have no army.&lt;br /&gt;
*Do not give a zealous Commissar a spacecraft. You will have [[Exterminatus|lost a planet]].&lt;br /&gt;
*Do not give a Commissar a cookie, or he&#039;ll think you are trying to poison him. You chaos worshipping freak.&lt;br /&gt;
*Do not be bald, then you are a Genestealer.&lt;br /&gt;
*Do not be balding, then you are becoming a Genestealer.&lt;br /&gt;
*Do not think about balding, then you are thinking about becoming a Genestealer.&lt;br /&gt;
*Do not think about thinking about balding, you don&#039;t wanna become a Genestealer.&lt;br /&gt;
*Do not add to this list, or else he will have you shot for insubordination. He- Yes, Sir!... No, sir... Sir? {{BLAM|&#039;&#039;&#039;*BLAM!*&#039;&#039;&#039; HERESY!}}&lt;br /&gt;
*&amp;lt;strike&amp;gt;THIS LIST NEEDS MORE CHAOS!&amp;lt;/strike&amp;gt;{{BLAM|&#039;&#039;&#039;*BLAM!*&#039;&#039;&#039; HERESY!}}!!&lt;br /&gt;
*Do not use an axe as a last-ditch weapon. Khornate behaviour. Only acceptable if having said &amp;quot;For the Emperor!&amp;quot; and dying soon afterwards for the Imperium.&lt;br /&gt;
*Do not eat your rations in a particularly vigorous manner. Khorne worship.&lt;br /&gt;
*Any alteration of the standard uniform shall not be tolerated. Tzeentch worship.&lt;br /&gt;
*Growing facial hair in the pres- {{BLAM|&#039;&#039;&#039;*BLAM!*&#039;&#039;&#039;}}. More Tzeentch worship.&lt;br /&gt;
*Do not cut yourself while shaving your facial hair. More Khorne worship.&lt;br /&gt;
*Surviving a life threatening injury at the hands of the enemy. Serious Tzeentch worship.&lt;br /&gt;
*Do not bring prostitutes to the base while your unit is on leave. Slaanesh worship (and just plain improper behavior).&lt;br /&gt;
*Waking up lat- {{BLAM|&#039;&#039;&#039;*BLAM!*&#039;&#039;&#039;}}. Cowardice.&lt;br /&gt;
*Do not deface or lose your Imperial Infantrymen&#039;s Uplifting Primer. (even though any veteran guardsman will tell you most of pages are complete bullsh- {{BLAM|&#039;&#039;&#039;*BLAM!*&#039;&#039;&#039; HERESY!}} )&lt;br /&gt;
*Calling your self a member of the &amp;quot;Astra Militarum&amp;quot; {{BLAM|&#039;&#039;&#039;*BLAM!*&#039;&#039;&#039; HERESY!}} we are and always have been the Imperial Guard: Hammer of the Emperor!&lt;br /&gt;
*Do not lose your issued Lasgun. Unless it&#039;s loss is unavoidable in{{BLAM|&#039;&#039;&#039;*BLAM!*&#039;&#039;&#039;}} {{BLAM|A proper Guardsman would never lose his Lasgun.}}&lt;br /&gt;
*Do not remind him that technically Commissars are outside the chain of command and cannot order you. So next time a fraking com- {{BLAM|&#039;&#039;&#039;*BLAM!*&#039;&#039;&#039;. Cursing Commissars is HERESY!!!}}&lt;br /&gt;
*Do not try to take the easy way out with suicide. Malal worship. {{BLAM|&#039;&#039;&#039;*BLAM!*&#039;&#039;&#039; HERESY! MALAL DOES NOT EXIST!}}&lt;br /&gt;
*Do not kill heretics. Malal worship. {{BLAM|&#039;&#039;&#039;*BLAM!*&#039;&#039;&#039; HERESY! Once again, MALAL DOES NOT EXIST!}}&lt;br /&gt;
*Do not steal from a Commissar.&lt;br /&gt;
*Do not make fun of the Emperor.&lt;br /&gt;
*Do not act in a way that convinces your Commissar that you could be a [[Genestealer]]. After all, it could be any one of us. It could be you, it could be me, it could even b{{BLAM|&#039;&#039;&#039;*BLAM!*&#039;&#039;&#039;}} Whoa, whoa! {{BLAM|What? It was &#039;&#039;obvious&#039;&#039;! He&#039;s the Genestealer! Watch, he&#039;ll sprout gribbly bits any second now! ... Any... Second now... See? Gribbly bits! No, wait, that&#039;s intestines.}} So, we still have a problem. {{BLAM|Big problem. Alright, who&#039;s ready to go find the Genestealer?}} &amp;lt;span style=&amp;quot;color:purple&amp;quot;&amp;gt;Right behind you.&amp;lt;/span&amp;gt; {{BLAM|&#039;&#039;&#039;*BLAMBLAMBLAMBLAMBLAMBLAM!*&#039;&#039;&#039; BY THE EMPEROR, SEND THE ULTRAMARINES, THEY&#039;RE EVERYWHERE!}}&lt;br /&gt;
* Do not gift the Commissar a bolter. This will allow him to blam even more {{BLAM|&#039;&#039;&#039;*BLAMBLAMBLAMBLAMBLAMBLAMBLAMBLAMBLAMBLAM*&#039;&#039;&#039; Your unit has been executed for Cowardice!}} &amp;lt;s&amp;gt;Sir they were the artill-&amp;lt;/s&amp;gt; {{BLAM|&#039;&#039;&#039;*BLAM*&#039;&#039;&#039; Disagreeing with the Commissar is heresy as well!}}&lt;br /&gt;
*Do not gift the Commissar a Missile launcher. He will use it on the tanks. {{BLAM| &#039;&#039;&#039;Any tank that does not drive into sward swiping distance is clearly a traitor tank! *FWOOSH!*}}&lt;br /&gt;
*Do not gift the Commissar a heavy bolter. Seriously, just do--{{BLAM|&#039;&#039;&#039;*THUMPTHUMPTHUMPTHUMPTHUMPTHUMPTHUMPTHUMP* I will use whatever weapon I want to dammit!&#039;&#039;&#039;}} Ha ha you missed. That&#039;s what happens when you move with a heavy weapon idi- {{BLAM| &#039;&#039;&#039;*SLASH* Fight phase bitch! Eat power sword!&#039;&#039;&#039;}}&lt;br /&gt;
* Whatever else you do, Never Ever EVER steal a Commissar&#039;s hat.&lt;br /&gt;
&lt;br /&gt;
==What to do around a Commissar==&lt;br /&gt;
[[File:Oh Lawd.png|150px|right|thumb|Nothing escapes the vigilant eye of a Commissar (except everything)]]&lt;br /&gt;
*Worship the Emperor&lt;br /&gt;
*Talk fairly loudly about how the chaos gods suck. (Except for slaanesh who is just bad damn thing dosen&#039;t need to suck any more. Besides, saying Slaanesh sucks could be considered worship, resulting in a {{BLAM|&#039;&#039;&#039;*BLAM!ing*&#039;&#039;&#039;}}).&lt;br /&gt;
*Make sure all your gear is organized, cleaned, maintained, and free of non-standard issue modifications.&lt;br /&gt;
*Do go into [[rage]] mo- {{BLAM|&#039;&#039;&#039;*BLAM!*&#039;&#039;&#039; Getting angry is Khorne worship! (Raging over the filthy xenos is acceptable though.)}}&lt;br /&gt;
*Praise him on a job well done when circumstances are right- {{BLAM|&#039;&#039;&#039;*BLAM!*&#039;&#039;&#039; Kissing ass is borderline Slaneesh worship!}}&lt;br /&gt;
*Shine his laspistol when he isn&#039;t using it. {{BLAM|&#039;&#039;&#039;*BLAM!*&#039;&#039;&#039; Handling your superior officer&#039;s weapons is grand treason!}}&lt;br /&gt;
*Give him a blowjo- {{BLAM|&#039;&#039;&#039;*BLAM!*&#039;&#039;&#039; SLAANESHI HERETIC!}}&lt;br /&gt;
*Charge towards Khorne Berserkers even if you don&#039;t want to. {{BLAM|&#039;&#039;&#039;*BLAM!*&#039;&#039;&#039; Suicidal charges are borderline Khorne worship. Neglecting to charge however is disobeying orders. So either way you get &#039;&#039;&#039;*BLAM!*&#039;&#039;&#039;ed.}}&lt;br /&gt;
*Go to battle even if you&#039;re feeling sic- {{BLAM|&#039;&#039;&#039;*BLAM!*&#039;&#039;&#039; Spreading sickness to your comrades is serious Nurgle worship!}}&lt;br /&gt;
*Compliment his marksmanship skills. {{BLAM|&#039;&#039;&#039;*BLAM!*&#039;&#039;&#039; WHAT DID I SAY ABOUT KISSING ASS!!?}} Pff, missed m- {{BLAM|&#039;&#039;&#039;*BLAM!*&#039;&#039;&#039; Easily enough to fix.}}&lt;br /&gt;
*Let him know in advance when you&#039;re having a sick day so he won&#039;t execute you for dereliction of du- {{BLAM|&#039;&#039;&#039;*BLAM!*&#039;&#039;&#039; NURGLE WORSHIPER!}}&lt;br /&gt;
*Have your uplifting primer on your person. Failure to present it on request will result in {{BLAM|&#039;&#039;&#039;*BLAM!*&#039;&#039;&#039;}}.&lt;br /&gt;
*Bring him [[An Eldar&#039;s Ears|a captive Eldar]] {{BLAM|&#039;&#039;&#039;*BLAM!*&#039;&#039;&#039; XENOS LOVING FILTH!!}} ([[Love Can Bloom|&amp;quot;I&#039;ll be happy to take that captive off your hands Commissar, the agents of the Assasinorum are experienced in such matters.&amp;quot;]])&lt;br /&gt;
*When the rest of your squad looks like they are gonna fall back, step away from the Commissar&#039;s general direction as he might choose to execute you to make an example for the rest of the men.&lt;br /&gt;
*When the rest of your squad looks like they are gonna fall back, step towards the Commissar&#039;s general direction as he might choose to execute you to make an example for the rest of the men.&lt;br /&gt;
*When you are about to do something that can only be described as batshit insane and a Commissar&#039;s around suggest it to him, if you survive said suicide mission he&#039;ll probably favor you a bit, which probably means that he MIGHT actually think about who&#039;s he shooting at.&lt;br /&gt;
*If you&#039;re the guy at the wheel of a transport, DRIVE HIM CLOSER! HE WANTS TO HIT THE ENEMIES OF THE EMPRAH WITH HIS SWORD!&lt;br /&gt;
*Pee on Dead Orks&lt;br /&gt;
*Prior to giving him wargear, make sure that you &#039;&#039;haven&#039;t&#039;&#039; cleaned it, most Commissars prefer the bloodstained wargear look. {{BLAM|&#039;&#039;&#039;*BLAM!*&#039;&#039;&#039; failure to clean blood off of your weapons or uniform is an offence against the Departmento Munitorum policies!}}&lt;br /&gt;
*Make sure you&#039;re the only man left in the squad other than the Commissar when retreating, the Commissar rulebook says that if the squad he is attached to only has one man left, he isn&#039;t allowed to make his face blow up because he&#039;d end up looking stupid and it&#039;s a waste of ammo since there is nobody to inspi {{BLAM|&#039;&#039;&#039;*BLAM!*&#039;&#039;&#039; The Commissar does what he wants!}}&lt;br /&gt;
*If the Commissar looks pissed read (or at least pretend to read) an Imperial Creed book or something, he can&#039;t shoot you because you&#039;re reading Imperial Creed stu-- {{BLAM|&#039;&#039;&#039;*BLAM*&#039;&#039;&#039; Now you are no longer reading it. Situation resolved.}}&lt;br /&gt;
*Bring an RPG or other Big Fucking Gun in case he tries to blam you. Make sure you say &amp;quot;you&#039;ve been bla- {{BLAM|&#039;&#039;&#039;*BLAM!*&#039;&#039;&#039; HERESY!}} (pssst! Make sure you say &amp;quot;You&#039;ve been BLAMMED!&amp;quot; &#039;&#039;after&#039;&#039; you kill the Commissar and know there aren&#039;t more on the battlefield. [[Just As Planned|WHO&#039;S LAUGHING NOW COMMISSARS!?]]){{BLAM|&#039;&#039;&#039;*BLAM!*&#039;&#039;&#039; HERESY!}}&lt;br /&gt;
*If your Commissar has a bolt pistol make sure there that when he starts {{BLAM|&#039;&#039;&#039;*BLAM!*&#039;&#039;&#039;}}ing that there are 10 people closer to the Commissar then you. That way after he&#039;s done blaming the rest of your platoon he might think you &#039;suitably inspired&#039; so as to not blam you. {{BLAM|&#039;&#039;&#039;*CLICK*&#039;&#039;&#039;}} See it works! {{BLAM|&#039;&#039;&#039;*BLAM*&#039;&#039;&#039; RELOADING IS ONLY A TEMPORARY INCONVENIENCE TO THE AGENTS OF THE IMPERIUM!}}&lt;br /&gt;
*Be born on [[Catachan Jungle Fighters|Catachan]] those over dressed foreigners don&#039;t have the balls to shoot you. {{BLAM|HERESY!! &#039;&#039;&#039;*KABOOM*&#039;&#039;&#039;}} &amp;quot;Why no sarge, I have no idea why the Commissar decided to do a patrol, through a mine field, in the dead of night.&lt;br /&gt;
*Be a member of the Karauvan Conservators. Vance Motherfucking Stubbs loves his motherfucking men. Also because no Commissar wants to {{BLAM|&#039;&#039;&#039;*BLAM!*&#039;&#039;&#039;}} people who can {{BLAM|&#039;&#039;&#039;*BLAM!*&#039;&#039;&#039;}} a Living Saint to death with flashlights.&lt;br /&gt;
*Instead of &#039;&#039;DYING&#039;&#039;, try to acquire the Enemy&#039;s head. Minor kudos for a Grunt, some kudos for an NCO Equivalent, and perhaps at least a bit of respect from the Commissar him/herself for an enemy Commander, or said Commander&#039;s Lieutenants. Possible points if you shout out: &#039;&#039;&amp;quot;DEATH UNTO THE ENEMIES OF MA-...&amp;quot;&#039;&#039; &amp;lt;strike&amp;gt;{{BLAM|&#039;&#039;&#039;*BLAM*&#039;&#039;&#039; Borderline Khorne-Worship!}}&amp;lt;/strike&amp;gt; (&#039;&#039;&#039;ALL&#039;&#039;&#039; foes of mankind must be cleansed. Punishing such actions is heretical in of itself Commissar.) &#039;&#039;&#039;Unblam&#039;&#039;&#039; {{BLAM|Re-&#039;&#039;&#039;*BLAM*&#039;&#039;&#039; RESURRECTING THE DEAD IS SERIOUS HERESY!!}}&lt;br /&gt;
&#039;&#039;&#039;Inquisitorial Decree:&#039;&#039;&#039; Commissars are henceforth forbidden from &#039;&#039;&#039;Unblamming&#039;&#039;&#039;. The practice of resurrecting the dead is chaos sorcery. Loyal imperial citizens who have been accidentally {{BLAM|&#039;&#039;&#039;*BLAM!*&#039;&#039;&#039;ed}} can take solace in the fact that their souls will spend eternity basking in the Emperor&#039;s divine light.&lt;br /&gt;
&lt;br /&gt;
==Notable Commissars==&lt;br /&gt;
*[[Colonel-Commissar Ibram Gaunt]] (&amp;lt;s&amp;gt;Who?&amp;lt;/s&amp;gt;) {{BLAM|&#039;&#039;&#039;*BLAM!*&#039;&#039;&#039; HERESY!}} ([[Derp|The one, who killed a Daemon Prince with 1 hit from a simple Close Combat Weapon, in the era when DP was Eternal Warrior.]])&lt;br /&gt;
*[[Commissar Yarrick]] &amp;lt;span style=&#039;color:green;font-size:115%&#039;&amp;gt; Da orkiest humie eva!!&amp;lt;/span&amp;gt;&lt;br /&gt;
*Commissar [[Ciaphas Cain]] &#039;&#039;&#039;HERO OF THE IMPERIUM!!!!!&#039;&#039;&#039; Secretly believes himself to be a coward. The truth of that is up for debate.&lt;br /&gt;
*Commissar [[Severina Raine]]: the main character of the short story &#039;&#039;&#039;&#039;Execution&#039;&#039;&#039; and the novel &#039;&#039;&#039;Honor Bound&#039;&#039;&#039; by Rachel Harrison, Severina is the rare female Commissar who has managed to get her own (limited-run and therefore overpriced) figure and rules!&lt;br /&gt;
*Commissar-General Delane Oktar: Ibram Gaunt&#039;s mentor and substitute father-figure. He should have died better.&lt;br /&gt;
*[[Commissar Fuklaw]] is tired of putting up with your heretical bullshit.&lt;br /&gt;
*[[Commissar Dan]]: A /tg/-created character from the days of yore (along with Fuklaw and the [[Angry Marines]]) that got somewhat canon-ised by Fantasy Flight Games. Likes to order charges from atop his [[Basilisk Artillery Gun|Basilisk]] &#039;&#039;Fluffy&#039;&#039;. According to FFG, his full name is Daniel Sterne and he met his end while attempting to ram a [[Helbrute]] with &#039;&#039;Fluffy&#039;&#039; when the damn thing came too close.&lt;br /&gt;
*[[Commissar Koulick Krieg]] attached to the famed storm trooper regiment known as the Redemption Corps and an agent for the Adeptus Ministorum. Never officially trained as a Commissar, but field promoted from storm trooper on behalf of the Ecclesiarchy to infiltrate the &amp;quot;heretical&amp;quot; regiment that was the free thinking Redemption Corps, eventually turning on his masters and becoming a full part of the Corps instead.&lt;br /&gt;
*[[Heretical Love|Commissar Max]] the Lovemachine of Yagis V. (It should be noted that he was actually a guardsman who picked up Commissar regalia and weapons.)&lt;br /&gt;
*[[K59|Commissar K59]]&lt;br /&gt;
*[[Holt]] {{BLAM|&#039;&#039;&#039;*SLAP*&#039;&#039;&#039; Commissar Holt!!!}}&lt;br /&gt;
*[[Commissar Raege]]&lt;br /&gt;
*&amp;lt;strike&amp;gt;[[Kharn|Kharn]] [http://www.youtube.com/watch?v=LRVcdLPqoHg| The Commissar]&amp;lt;/strike&amp;gt; {{BLAM|&#039;&#039;&#039;*BLAM!*&#039;&#039;&#039; Major Khorne worship!}}&lt;br /&gt;
*[[Colonel Greiss]] Formerly a Commissar; became a conventional officer through necessity.&lt;br /&gt;
* [[Commissar Lord Bernn|Commissar LORD Bernn]] (always put LORD in ALL CAPS -bold is optional-, not doing so is Heresy.) Known for making entire armies completely invincible as long as he has people to execute and beating Mega-Daemon Princes, Hive Tyrants, Land Raider Redeemers, Battlewagons, Deranged Khornate Chaos Champions (if you&#039;re so far off your rocker that other Khornates think you&#039;re crazy, you may be a wee bit nutters), and Eldar wraithlords to death with a power fist. Also notable for being able to one-shot any infantry, from lowly Ork boyz to TERMINATORS with his laspistol. He needs no words to show he&#039;s a badass.&lt;br /&gt;
*&#039;&#039;&#039;Commissar &amp;quot;Colonel&amp;quot; Schaeffer&#039;&#039;&#039; He had his arm shot off by a plasma gun &#039;&#039;&#039;AND GREW IT BACK&#039;&#039;&#039;, had his spine rebuilt after being crushed by a tank and made a full recovery, had his eyes replaced after his other ones were destroyed and has survived being thrown into suicide mission after suicide mission for over 300 years &#039;&#039;&#039;LIKE A BOSS&#039;&#039;&#039;, he gets down and dirty and is usually seen in front of his men in the battle rather than behind them. He&#039;s still brutal as fuck to deserters though. *why doesn&#039;t he have his own pag- {{BLAM|&#039;&#039;&#039;*BLAM!*&#039;&#039;&#039;}}&lt;br /&gt;
* &#039;&#039;&#039;Commissar Jaes &amp;quot;Jellyfish&amp;quot; Quallen&#039;&#039;&#039;. Fragile, stuttering, clumsy, prone to disease, about as intimidating as a wet kitten. His enlistment was a cruel wager between two of his rich aunts to see if he would survive. He barely made his commission as Commissar, and he was discarded to the Catachan 217th infantry to get rid of him. And yet he&#039;s still alive today. What&#039;s more, he leads his men from the very front, utterly fearless when the jagged teeth of Chaos spawn (&#039;&#039;&#039;OH GOD NOOOOOOAAAAAUUUUUUUGHHHHHHH!!! GRRAAAAAAAAAGH!!!!&#039;&#039;&#039; {{BLAM|&#039;&#039;&#039;*BLAM!*&#039;&#039;&#039; Mercy killing; continue.}}) are inches from his face, humming to himself in the middle of the shitstorm that is every battlefield. Atypical for a Catachan company, his men are quite loyal to him, well-liked for leading by example instead of inspiring fear behind the lines ... although they do tease him off-duty by playing keepaway with his hat.&lt;br /&gt;
*&#039;&#039;&#039;Commissar Viktor Hark&#039;&#039;&#039; - The Commissar for the Tanith First (and Only). Pretty bad ass dude with a cybernetic arm to beat heretics and a plasma pistol to melt faces with. Pretty reasonable for a Commissar, preferring {{BLAM|&#039;&#039;&#039;*BLAM!*&#039;&#039;&#039;}} only when it can have the most effect on a units morale, which in some cases means {{BLAM|&#039;&#039;&#039;*BLAM!*&#039;&#039;&#039;}}ming the guy in charge.&lt;br /&gt;
*&#039;&#039;&#039;Commissar Flint&#039;&#039;&#039; was abruptly reassigned to the reconstituted 77th Vostroyan Firstborn Dragoons, whose first mission was to quell a bloody rebel uprising at a penal facility on Furia Penitens. Leading a picked team of escaped convicts and Firstborn, Flint infiltrated the vast creepy facility, wrecking Stalkers, slaying giant mutants with his power sword and slaughtering literal rebel scum by the dozens, all while keeping his execution-count impressively low and displaying many feats of epic badassery. Not bad for a Commissar who gets his own book who isn&#039;t Gaunt or Cain.&lt;br /&gt;
*&#039;&#039;&#039;Commissar Fenstrum Holt&#039;&#039;&#039;: A supporting character in the ongoing &#039;&#039;&#039;Eagle Ordinary&#039;&#039;&#039;  [http://www.eagleordinary.com/chapters/77723/planetfall/]webcomic. NOT to be confused with (though he constantly is, even by his own junior, Commissar Talon Gunner) that &#039;&#039;other&#039;&#039; Holt *SLAP* [[Commissar Holt]]. &#039;&#039;&#039;This&#039;&#039;&#039; Holt is an elderly badass with a creepy bionic eye who manages to beat up trigger-happy aristocratic officers despite being only 5&#039;6. Although introduced in the comic&#039;s first page engaging in the Commissariat&#039;s trademark pastime {{BLAM|&#039;&#039;&#039;*BLAM!*-ming&#039;&#039;&#039;}} Guardsmen, his character is so well-written and drawn he might just be the fan favorite. Might just be the only adult in the whole comic as well.&lt;br /&gt;
*&#039;&#039;&#039;Commissar Daridh Ahl Karif&#039;&#039;&#039; : Commissar of the Fifth Company, 68th Vostroyan Regiment, one of the main character in the &#039;&#039;Rebel Winter&#039;&#039; novel. One of the few Reasonable Commissars in 40k. An unnaturally caring, nice, level-headed Commissar but also sternly ruthless when the situation demands it. Got posted down to a company-level commission in a pretty much worthless campaign for rejecting a Lord General&#039;s son homosexual love (no, seriously), leading to the rejected dude committing suicide. Currently serves as part of an Inquisitorial retinue.&lt;br /&gt;
*&#039;&#039;&#039;Commissar Vaynom Blenner&#039;&#039;&#039; - A Commissar attached to the Tanith First (and Only). Basically the shit drug addict version of Ciaphas Cain.&lt;br /&gt;
&lt;br /&gt;
==Commissar Mortality==&lt;br /&gt;
Commissars, at least those attached to an Imperial guard regiment, do not exactly have a high life expectancy. Next to the many horrible fates that await your average &amp;quot;balls of steel&amp;quot; Guardsman in the [[grimdark]] WH40K universe, the Commissars have some additional aggravating factors leading to a quick demise.&lt;br /&gt;
&lt;br /&gt;
Some reasons:&lt;br /&gt;
* A Commissar&#039;s uniform is very different from those he is working with, add to that he is shouting things at people and possibly {{BLAM|&#039;&#039;&#039;*BLAM!*&#039;&#039;&#039;}}-ming them, probably without fire being returned at him, and is probably carrying different weapons than those around him. It doesn&#039;t take a genius to figure out he is an obvious High-Value Target which any sniper worth the name would take note of.&lt;br /&gt;
* Aforementioned uniform offers little to no head protection, head protection is for cowards and cowards get {{BLAM|&#039;&#039;&#039;*BLAM!*&#039;&#039;&#039;}}-med. (However, a Commissar&#039;s lack of headgear can get him {{BLAM|&#039;&#039;&#039;*BLAM!*&#039;&#039;&#039;}}-med by the enemy).(subverted for death korps as they have helmets under their hats)&lt;br /&gt;
* {{BLAM|&#039;&#039;&#039;*BLAM!*&#039;&#039;&#039;}}-ming cowards, and especially {{BLAM|&#039;&#039;&#039;*BLAM!*&#039;&#039;&#039;}}-ming non-cowards, often has a side effect of *accidentally* getting shot, repeatedly, sometimes even far from the front lines. This fate is particularly common for those attached to [[Catachan Jungle Fighters|Catachan]] units.&lt;br /&gt;
* Even when not getting *accidentally* shot/dropped in a pit/run over/... by his own troops, few Guardsmen will risk their lives to save a Commissar should he get into trouble with the enemy.&lt;br /&gt;
* Some Commissars both lead by example and expect their men to perform acts of suicidal courage, resulting in performing collective suicide in the name of the Emprah.&lt;br /&gt;
* Lots of Commissars like big flashy bolt pistols. Bolt pistols, [[Dakka|being roight flashy bitz of dakka]], naturally attract orks like sugar water attracts flies, and unlike laspistols eventually run out of bolts.&lt;br /&gt;
* According to their most recent models some unusually ballsy Commissars carry plasma pistols, and as such possess a statistical lifespan of six shots at maximum. {{BLAM|&#039;&#039;&#039;*ZAP*&#039;&#039;&#039; Simply re-roll the ones with the cadia doctrine. anyone who doesn&#039;t spend cp to reroll said ones is a filty heretic!}} &lt;br /&gt;
&lt;br /&gt;
It should be noted that regimental standards vary:&amp;lt;br&amp;gt;&lt;br /&gt;
- Kriegers will leave a Commissar a wreck because they have to keep convincing the men that while it&#039;s laudable to die for the Emperor you have to do so while trying to kill His enemies. It&#039;s like herding sheep: if you keep your eye off of one for too long it&#039;ll be gone. Except this sheep wears a gas mask, digs a trench, bombards the enemy with mortar fire, then goes over the top and gets gunned down without achieving anything. Oh, and there&#039;s millions more like it.&amp;lt;br&amp;gt;&lt;br /&gt;
- Serving with the Tallarn regiments that there will be sand EVERYWHERE. There&#039;s so much fucking sand everywhere. I mean, how did it even get there? Not to mention that you&#039;ll want to wear one of their turbans to protect your head against the heat, but you can&#039;t wear your cap alongside one of those things. And many a Commissar has suffered from dehydration following being told exactly what most of the regiment&#039;s water is distilled from.&amp;lt;br&amp;gt;&lt;br /&gt;
- The Mordians employ the strictest of discipline and expect a Commissar to lead by example. When they inevitably mess up the Commissar is subjected to physical disciplinary actions, up to and including being flogged or even executed by the platoon.&amp;lt;br&amp;gt;&lt;br /&gt;
- The Vostroyans are ABSOLUTE MADMEN and expect the Commissar to lead by examples of balls-out insanity and win the day, but they have trouble following the orders of a man who has no imposing facial hair. If a Commissar&#039;s lucky he&#039;ll be approached by one of the regiment&#039;s senior female officers who offers him one of her glue-on mustaches to spare him the indignity.&amp;lt;br&amp;gt;&lt;br /&gt;
- Scintillans show utter disdain for the Commissar because of his poor breeding and low social standing (word has it the Commissar is an orphan, for the Emperor&#039;s sake!) and will have their authority undermined by even the lowest of privates and when trouble arises a senior officer steps in and takes the offending soldier away, but punishment following this is rare.&amp;lt;br&amp;gt;&lt;br /&gt;
- Praetorians are fine enough soldiers, but their culture is very strange and requires unusual degrees of politeness from both officers and the rank-and-file. Not following these labyrinthian rules will be sternly frowned upon. And their officers will never, ever duck even when taking direct fire.&amp;lt;br&amp;gt;&lt;br /&gt;
- Drookians openly hate the Commissar&#039;s guts for being an outsider and a nancy for wearing pants instead of a kilt, but a clever Commissar will figure out that if he manages to convince the platoon that the enemy has slighted the Drookians&#039; clan honor all he needs to do is step aside and watch the men fuck the enemy up.&amp;lt;br&amp;gt;&lt;br /&gt;
- Brontians solve most of their internal struggles with knife fights, and the unfortunate Commissar who steps in to try and stop such a duel will quickly catch one, two, three or thirteen knives to the chest. The Brontians don&#039;t like them anyway due to their lack of scars.&amp;lt;br&amp;gt;&lt;br /&gt;
- Attilans laugh their asses of when the Commissar tries to ride a horse and keep falling off, and the platoon just rides ahead of him leaving the unfortunate Commissar in the dust.&amp;lt;br&amp;gt;&lt;br /&gt;
- The Steel Legions are almost entirely mechanized, so a Commissar has to hang out with the same squad all the time. And he better be able to keep up when redeploying: miss the Chimera and it ain&#039;t coming back for you. Plus, nobody respects you because you&#039;re not Yarrick.&amp;lt;br&amp;gt;&lt;br /&gt;
- With the Valhallans you constantly have to convince the commanders that yes, while it would result in a technical victory if you sacrifice a million men for that small amount of ground, it&#039;d be better to have them attack in a different way to win slower but with fewer losses. And they&#039;ll hate you for this.&amp;lt;br&amp;gt;&lt;br /&gt;
- The Chem Dogs will hate the Commissar because people like him put them there, and will try to rob him blind without being found out.&amp;lt;br&amp;gt;&lt;br /&gt;
- Elysian, Harakoni and Phantine Skyborne regiments have a high Commissar mortality rate because they&#039;re not very well trained in the use of grav-chutes. And with those things, you&#039;ll make a mistake only once. Drop regiments in general have high mortality, so successfully landing is not much of an achievement either. &amp;lt;br&amp;gt;&lt;br /&gt;
- With the Phantine Air Corps it&#039;s hard to say. On the one hand they are a guard regiment and not a navy unit, so Commissars come standard. What they do is trickier to say since they can&#039;t fly and even on bombers it&#039;s hard to justify attaching a spare person just to shoot one of the valuable air crew if they start to turn around, which if our own history of strategic bombing holds true, does not really happen, plus it would be a stupid waste to get a bomber formation shot down because unlike the men they are actually worth something to the Munitorum. Commissars therefore likely just sit around not doing much other then paper work and watching the pilots like a hawk when ever they are on the ground, thus proving that even in the 41st millennium the chair force meme still exists. {{BLAM|Then we shall destroy cowardly aircraft! &#039;&#039;&#039;*Fwoosh*&#039;&#039;&#039;}}&amp;lt;br&amp;gt;&lt;br /&gt;
- Kanak Skull Takers will hate the Commissar because he prevents them from taking skulls, and they do so anyway. If he becomes forceful about it they&#039;ll take a skull with a fancy hat.&amp;lt;br&amp;gt;&lt;br /&gt;
- Naval Commissars are the first targets when a mutiny occurs/the ship gets boarded. Otherwise, you aren&#039;t likely to survive a voidship becoming combat ineffective if not straight up losing life support/about half the bulkheads/the reactor/the engines/the magazine and Emperor forbid the Warp Drive or the Gellar Field Generator.&lt;br /&gt;
&lt;br /&gt;
==Quotes==&lt;br /&gt;
&lt;br /&gt;
* &amp;quot;Fear me...&#039;&#039;&#039;&#039;&#039;but follow!&#039;&#039;&#039;&#039;&#039;&amp;quot;&lt;br /&gt;
* &amp;quot;You can give the Emperor your loyalty, or I can take it from your corpse.&amp;quot;&lt;br /&gt;
* &amp;quot;You DARE shoot at me?...{{BLAM|&#039;&#039;&#039;AT ME?!&#039;&#039;&#039;}}&lt;br /&gt;
* &amp;quot;What I cannot crush with words, I shall crush with the tanks of the Imperial Guard.&amp;quot;&lt;br /&gt;
* &amp;quot;Fear ensures loyalty! Where do you need me?&amp;quot;&lt;br /&gt;
* &amp;quot;Trooper, the enemy &#039;&#039;may&#039;&#039; kill you, but if you try to run I &#039;&#039;&#039;will&#039;&#039;&#039; kill you!&amp;quot;&lt;br /&gt;
* {{BLAM|&#039;&#039;&#039;*BLAM!*&#039;&#039;&#039;}}&lt;br /&gt;
*&amp;quot;It is our duty to muster the Guardsmen&#039;s courage and loyalty under fire and it is our duty to - &#039;&#039;&#039;GET THE FUCK BACK HERE!&#039;&#039;&#039;&amp;quot;{{BLAM|&#039;&#039;&#039;*BLAM!*&#039;&#039;&#039;}}{{BLAM|&#039;&#039;&#039;*BLAM!*&#039;&#039;&#039;}}&lt;br /&gt;
*&amp;quot;WHO GAVE YOU PERMISSION TO DIE?! &#039;CAUSE I SURE AS HELL DIDN&#039;T!&amp;quot;&lt;br /&gt;
*[http://www.youtube.com/watch?v=xrrCY7dgaqs Drive me closer, I want to hit them with my sword!]&lt;br /&gt;
* &amp;quot;Follow my example or I will MAKE YOU ONE!&amp;quot;&lt;br /&gt;
* A compilation of some -if not all- of DowII Commissar quotes can be found: [http://www.youtube.com/watch?v=isLz_8ppLig here].&lt;br /&gt;
* &amp;lt;s&amp;gt;Heil Hitler!&amp;lt;/s&amp;gt; {{BLAM|&#039;&#039;&#039;*BLAM!* HERESY!!!&#039;&#039;&#039;}} Heil Emperor!&lt;br /&gt;
** Wouldn&#039;t it be &amp;quot;Heil der Gott-Kaiser&amp;quot;? {{BLAM|&#039;&#039;&#039;*BLAM!* HERESY!!!&#039;&#039;&#039; It is &amp;quot;Heil dem Gott-Imperator!&amp;quot; Good job on the hyphen, though.}}&lt;br /&gt;
*** Also wasn&#039;t the Emperor Hitler back in the 1930s? {{BLAM|&#039;&#039;&#039;*BLAM!*&#039;&#039;&#039;}}&lt;br /&gt;
**** The Corp...errr...&#039;&#039;&#039;The God-Emperor&#039;&#039;&#039; was never Hitler! Hitler had social skills!{{BLAM|&#039;&#039;&#039;*BLAM*&#039;&#039;&#039; Nice try heretic.}}&lt;br /&gt;
*****{{BLAM|&#039;&#039;&#039;*KA-BOOM*&#039;&#039;&#039; Talking about Hitler is heresy! He was a piece of shit!}}&lt;br /&gt;
&lt;br /&gt;
* &amp;quot;If you will not serve in combat, &#039;&#039;then you will serve &#039;&#039;&#039;on the firing line!&#039;&#039;&#039;&#039;&#039;&amp;quot; {{BLAM|&#039;&#039;&#039;*BLAM!*&#039;&#039;&#039;}}&lt;br /&gt;
* &amp;quot;SHUT UP ZATHRAS&amp;quot;&lt;br /&gt;
*&amp;quot;GLORY TO THE FIRST MAN TO DIE!&amp;quot;&lt;br /&gt;
*&amp;quot;DO NOT FAIL UPON MY RETURN!&amp;quot;&lt;br /&gt;
==TLDR==&lt;br /&gt;
How many Guardsmen were Executed writing this article?&lt;br /&gt;
&lt;br /&gt;
==Gallery==&lt;br /&gt;
&amp;lt;center&amp;gt;&amp;lt;gallery&amp;gt;&lt;br /&gt;
Image:Severina-Raine.jpg|Isn&#039;t she a beauty? Canon too!&lt;br /&gt;
Image:Commisarmoti.jpg|The real reason why Guardsmen do not revolt en masse.&lt;br /&gt;
Image:Closer.jpg|Commissars never let practicality get in the way of their awesomeness.&lt;br /&gt;
Image:Commissar Surfing.jpg|Again, practicality is never a hindrance.&lt;br /&gt;
Image:Comissar_Promotions.jpg|Imperial Guard Promotion policy, you either get promoted or {{BLAM|&#039;&#039;&#039;*BLAM!*&#039;&#039;&#039;}}-med, no exceptions.&lt;br /&gt;
Image:1230024061774.png|Reasonable Commissars know that summary execution is not always needed to motivate anyone.&lt;br /&gt;
Image:Thenewcommissar.jpg|[[Kharn]] during his traitor Commissar days with the Red Rivers traitor guardsmen.&lt;br /&gt;
Image:Romantic_Commissar.jpg|Commissars can be romantic. It&#039;s just that they are too busy {{BLAM|&#039;&#039;&#039;*BLAM!*&#039;&#039;&#039;}}-ming Guardsmen.&lt;br /&gt;
Image:Penguin_Commisar.jpg|Do not underestimate the Commissar under any circumstances, no matter how cute he may be.&lt;br /&gt;
Image:Komissar_by_kriegsmachine14.jpg|Why so serious? Let&#039;s put a smile on that face...&lt;br /&gt;
Image:Commissarpoke.jpg|Don&#039;t let this one&#039;s slow demeanor make you too confident.&lt;br /&gt;
Image:1207335821953.jpg|[[Commissar Dan]] on the blaze of glory run&lt;br /&gt;
Image:Commissar-Fuck_Yeah.jpg|Imperial Guard, FUCK YEAH!&lt;br /&gt;
Image:Commissar_Badass.jpg|[[Ciaphas Cain|HERO OF THE IMPERIUM!]]&lt;br /&gt;
Image:Fixedhat2.jpg|The Commissar is here to ensure your loyalty.&lt;br /&gt;
Image:CommissarCos.jpg|{{BLAM|&#039;&#039;&#039;*BLAM!*&#039;&#039;&#039;}}&lt;br /&gt;
Image:Commissar Hansen.jpg|Guardian of all Imperial [[loli|lolis]].&lt;br /&gt;
Image:Emote-commissar.gif&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&amp;lt;/center&amp;gt;&lt;br /&gt;
{{Promotions}}&lt;br /&gt;
&amp;lt;center&amp;gt;&amp;lt;gallery&amp;gt;&lt;br /&gt;
Image:Comissar-by-Chink-1.jpg|Chink loev Commissar&lt;br /&gt;
Image:Comissar-by-Chink-2.jpg|[[Rule 63]] spares no one.&lt;br /&gt;
Image:Yarrick_by_Chink_1.jpg|[[Commissar Yarrick]] by Chink&lt;br /&gt;
Image:Yarrick_by_Chink_2.jpg&lt;br /&gt;
Image:Feb.jpg|Commissar from the ill-fated /tg/ calendar project&lt;br /&gt;
Image:Atra concept.jpg|Much Sexier Version&lt;br /&gt;
Image:Daemonette commisssar.JPG|One of these is not like the others.&lt;br /&gt;
Image:1226746378911.jpg|Squad morale restored.&lt;br /&gt;
Image:powerfists_commissar.jpg|[https://wargameexclusive.com/shop/imperial-soldiers/imperial-female-commissar-with-fists-of-power-pin-up/ If you&#039;re wondering how she&#039;s &amp;quot;coping&amp;quot; with those things, don&#039;t ask us, for we have as good an idea as you do.]&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&amp;lt;/center&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Navigation==&lt;br /&gt;
{{Template:Imperial-Guard}}&lt;br /&gt;
{{Militarum-Tempestus}}&lt;br /&gt;
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[[Category:Commissars]]&lt;/div&gt;</summary>
		<author><name>2A02:1811:5180:A200:5CC4:C935:ED7:28CD</name></author>
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