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		<id>http://2d4chan.org/mediawiki/index.php?title=Miniature&amp;diff=339631</id>
		<title>Miniature</title>
		<link rel="alternate" type="text/html" href="http://2d4chan.org/mediawiki/index.php?title=Miniature&amp;diff=339631"/>
		<updated>2018-11-23T01:43:04Z</updated>

		<summary type="html">&lt;p&gt;2A02:810D:B40:15C8:702E:15F7:D152:1DA3: /* Paper Miniatures */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[File:Space Marine Hybrid.jpg|300px|thumb|right|What happens when you try to blend Starcraft with Warhammer (as if [[Skub|Starcraft wasn&#039;t a ripoff already]])]]&lt;br /&gt;
A &#039;&#039;&#039;miniature&#039;&#039;&#039; or &#039;&#039;&#039;mini&#039;&#039;&#039; is a small-scale figurine used to represent the relative position of a character or unit, mostly in gaming. Miniatures are [[Casting|cast]] in one of three materials: pewter, plastic, or resin. Early miniatures were made of cheap plastic and lead. After a while, somebody decided that lead was bad and manufacturers switched to pewter and finally &amp;quot;Rallidium,&amp;quot; a lead-free pewter substitute. The plastic ones wouldn&#039;t get you sick if you ate them, so the materials weren&#039;t changed much there, although there are polyethylene, polystyrene, and polyurethane resin figures from various manufacturers.&lt;br /&gt;
&lt;br /&gt;
Most miniatures are on a 25-28mm scale (that is, a 25 [or 28 or whatever] millimeter figure represents a six-foot-tall person) -- which is about 1/76th scale, or 00 gauge (4mm to the scale foot) -- but they come in many other scales as well.&lt;br /&gt;
&lt;br /&gt;
[[Weeaboo]]s and other [[anime|animu]] fans have miniatures as well, but we couldn&#039;t care less about those god-awful things.&lt;br /&gt;
&lt;br /&gt;
==Minis in [[RPG]]s==&lt;br /&gt;
The mini shows your relative position with regards to the other player characters, and potentially monsters. The main use for minis is to avoid arguments when someone sets off a trap and the DM says &amp;quot;Now who was in front?&amp;quot; with the minis, marching order was provable, and many a dickish player finally fell into the spiky pits they so richly deserved. RPG scales are usually kept in the 25-28mm range. Except in the [[Dark Dungeons]] tract, where the figures are of fucking epic proportions, similar to the [[Mazes and Monsters]] movie figures.&lt;br /&gt;
&lt;br /&gt;
==Minis in [[Wargames]]==&lt;br /&gt;
Minis here are used in a similar fashion, showing a unit&#039;s relative position to other units, only there tend to be a fuckton more figures on the table. Where minis aren&#039;t required in RPGs to play (unless you play [[4e]] where many powers are movement based) in wargames they are a must. Determining line of sight, squad size, and movement patterns is essential to the typical wargame, and so too are the figures. Wargames use a number of different scales depending on the system. For instance, Warhammer uses 28mm, and most historical wargames use a 15 or 20 millimeter scale. They can be as small as 2mm.&lt;br /&gt;
&lt;br /&gt;
==What does the scale mean?==&lt;br /&gt;
When the scale is in millimeters, it&#039;s generally referring to millimeters in reference to an average height man. Basically, a 185cm tall warrior (or 6 feet tall if you don&#039;t know what the metric system) is the baseline. If your model of that warrior is 28mm tall, congrats, you have a 28mm scale figure. It&#039;s a little over 4.1mm to the scale foot. Same goes for all the other scales in miniatures, they&#039;re all based on that &#039;average man&#039; baseline. They all fluctuate some, but the convention has held for a number of years.&lt;br /&gt;
&lt;br /&gt;
==Metal or Plastic==&lt;br /&gt;
Some people have a difficult time deciding what kind of minis to buy based on material. To the player, the only major difference in materials are weight (metals are obviously heavier than plastic or resin), ease of work (metals take more work to remove mold lines or convert), and what tools to use (one type of glue may not bond different materials, either to themselves or each other). Advances in engineering over the last few decades have made it easier for plastic models to carry more detail and have more dynamic poses, while metal and resin models still require less money for initial production. If you&#039;re buying prepainted figures, then get which ever ones look better to you.&lt;br /&gt;
&lt;br /&gt;
==A Figurine Hobbyist?==&lt;br /&gt;
[[File:Army.jpg|300px|thumb|This many minis may overall sometimes cost more than a decent factory-new car, seriously.]]&lt;br /&gt;
Yup. Some people (especially on /tg/) get a massive erection from customizing scale figurines. They often mix and match parts from various models and sometimes mold and make their own. It&#039;s not uncommon for a hobbyist to have a few thousand dollars in material from saws, brushes, paints, magnifying glasses on articulated arms, etc. Some people take that shit [[Serious Business|seriously]], making sure that every bit of detail is 110% perfect at all times. To be fair, 80% of the time the figures look REALLY good, and the other 20% of the time you get to laugh at the asshole who wasted the time, money, and effort to build his model that he should have probably stuck to buying ones that are already done for him. So in the [[4chan]] universe, it&#039;s all good.&lt;br /&gt;
&lt;br /&gt;
==Miniature Manufacturing==&lt;br /&gt;
Many companies make figures for gaming. Here is a short (and by no means comprehensive) list of manufacturers and what they sell:&lt;br /&gt;
* [https://www.airfix.com/us-en/ Airfix] - The Granddaddy of them all, and the oldest miniature manufacturer. Makes 1/72nd and 1/35th scale Historical Models, which much like Tamiya can be repurposed for Wargames.&lt;br /&gt;
* [https://anvilindustry.co.uk/ Anvil Industries] - Resin troops and bits for [[Imperial Guard]] and [[Space Marines]].&lt;br /&gt;
* [http://www.artizandesigns.com Artizan Designs] - many historical armies, including WW2 and Wild West, and some Pulp Adventure and fantasy (mainly trolls and goblins) miniatures.&lt;br /&gt;
* Battlefront - [[Flames of War]], DUST Tactics (after getting the license from FFG, currently in a legal battle with DUST Studio)&lt;br /&gt;
* [http://bitspudlo.com/ Bitspudlo] - terrain (with hexagonal bases for Warhammer Underworlds), vehicles, conversion parts and nice monsters (including demonettes and mushroom people)&lt;br /&gt;
* [https://bitsofwar.com/ Bits of War] - online store for Kromlech and Tabletop Scenics&lt;br /&gt;
* [http://blackcatbases.com/shop/ Black Cat Bases] - now also has conversion parts and nice minis.&lt;br /&gt;
* [https://www.blightwheelminiatures.com Blight Wheel Miniatures] - conversion parts, vehicles, robots, killer bird cavalry and dinosaurs.&lt;br /&gt;
* [https://www.ebay.com/str/bloodandskullsindustry Blood and Skulls Industry] [[Blood and Skulls Industry|(Article)]] - Conversion parts for Imperial vehicles.&lt;br /&gt;
* [https://www.brother-vinni.com Brother Vinni][[Brother Vinni|(Article)]] - Off-brand [[Fallout]] characters and women in/causing peril.&lt;br /&gt;
* [[ChapterHouse Studios]] - Produces bits and accessories intended for use with Warhammer 40,000. The subject of a protracted legal battle with Games Workshop wherein GW demonstrated a laughable understanding of copyright laws and contempt for its customers.&lt;br /&gt;
* [https://cadwallon.com/ Cadwallon] - sucessor to Rackham and sells their Confronation miniatures line (gorgeous 28mm minis and a well made tabletop game)&lt;br /&gt;
* Citadel Miniatures ([[Games Workshop]]) - figures for &amp;lt;s&amp;gt;[[Warhammer Fantasy Battle]]&amp;lt;/s&amp;gt; [[Warhammer: Age of Sigmar]], [[Warhammer 40,000]], Battlefleet Gothic, [[Epic|Epic 40K]], [[The Lord of the Rings]] film adaptations, and a bunch of other stuff that lays comatose.&lt;br /&gt;
* [http://www.copplestonecastings.co.uk Copplestone Castings] - many historical armies, future war (cyberpunk) armies, dinosaurs and some nice 10mm Not![[Lord of the Rings]] and 15mm Scandinavian fantasy &lt;br /&gt;
* [https://corvusbelli.com/ Corvus Belli] - [[Infinity (wargame)|Infinity]]. The shapely bums that their female models have gets the company the nickname &amp;quot;Corvus Booty.&amp;quot;&lt;br /&gt;
* [https://www.creaturecaster.com Creature Caster] - Very large and expertly sculpted miniatures of demons, both in sexy and in terrifying (and they are NOT mututally exclusive)&lt;br /&gt;
* [http://www.crooked-dice.co.uk/wp/ crooked dice] - pulp adventure minitatures.&lt;br /&gt;
* [http://dragonforge.com Dragon Forge] - bases and conversion parts.&lt;br /&gt;
* [https://dreamforge-games.com/ Dreamforge Games] - They have a game in development and are currently producing miniatures for the game&#039;s first faction, the Eisenkern (space [[Nazis]]).&lt;br /&gt;
* [https://www.fantasyflightgames.com/en/index/ Fantasy Flight Games][[Fantasy Flight Games|(Article)]] - While not a miniatures producer principally, they make a lot of miniatures-based games like [[Twilight Imperium]] and [[Star Wars: Armada]].&lt;br /&gt;
* [http://store.forgeplanet.com Forge Planet] - mainly Imperial vehicle conversion parts, but also good heads for Plague Marines&lt;br /&gt;
* [https://www.forgeworld.co.uk Forge World][[Forge World|(Article)]] (also Games Workshop) - expensive figures for Fantasy, 40K, Aeronautica Imperialis, and [[Apocalypse]].&lt;br /&gt;
* [https://www.freebooterminiatures.de/index.php/en/ Freebooter Miniatures][[Freebooter&#039;s Fate|(Article)]] - sexy ladies and pirates by Werner Klocke&lt;br /&gt;
* Grenadier Models - Historical and fantasy. At various times, Grenadier had official licenses from TSR, Chaosium, ICE, and Game Designers&#039; Workshop. It went out of business in 1996 and their molds have gone to various other manufacturers including em4miniatures and Center Stage.&lt;br /&gt;
* [https://www.hfminis.co.uk/ Hasslefree] - British company that produces the work of Kev White. Mainly fantasy and sci-fi with lots of lovely ladies.&lt;br /&gt;
* Hawk Wargames - [[Dropzone Commander]]. Seems to be defunct.&lt;br /&gt;
* [https://www.hitechminiatures.com Hitechminiatures] - A great collection of space knight chapters and their demonic counterparts. Miniatures are a bit more blocky than Wargames Exclusive, but the best alternative if you want &amp;quot;serious&amp;quot; instead of pin-up.&lt;br /&gt;
* [http://hirstarts.com/ Hirst Arts] - sells molds for casting your own terrain, both fantasy and scifi, including rarer things like egyptian temples and complex industrial complexes. Also has molds for [http://hirstarts.com/molds/molds5.html#328 cute robots]. Their latest product is a set of molds for [http://hirstarts.com/starfort/starfort.html Mech Warrior - or Adeptus Titanicus]&lt;br /&gt;
* [https://www.hystericalgames.co.uk/ Hysterical Games] - What happens when you cross Tolkien and WWII, making Orc Tommies, Dwarf Nazis, and French Gnomes.&lt;br /&gt;
* [https://italeri.com/ Italeri] - Italian manufacturer of model kits in various scales. Partnered with Warlord to produce plastic Bolt Action vehicles. Also produces Photographic Reference Manuals for its kits as a guide for the accuracy-obsessed.&lt;br /&gt;
* [http://kingdomdeath.com/ Kingdom Death][[Kingdom Death|(Article)]] - &amp;quot;Boutique Nightmare Horror,&amp;quot; which means a bunch of bizarre monsters and the humans that fight them.&lt;br /&gt;
* [https://www.knightmodels.com/en/ Knight Models] - Comic book properties, produces the Batman: Arkham City miniatures game.&lt;br /&gt;
* [http://www.kromlech.eu/ Kromlech] - [[Orks]], [[Imperial Guard]], [[Space Marine]] resin bits, figures, and vehicles.&lt;br /&gt;
* [https://madrobotminiatures.com/ Mad Robot Miniatures] - For future Sci-Fi and Post Apocalyptic games. bits and full models for [[orcs]] and [[Imperial Guard]]&lt;br /&gt;
* [http://www.manticgames.com/ Mantic Games][[Mantic Games|(Article)]] - [[Kings of War]] (fantasy), [[Warpath]] (sci-fi), Deadzone (future zombies), Dreadball (sci-fi analogue of Blood Bowl), Mars Attacks! (licensed property).&lt;br /&gt;
* [https://maxmini.eu/ Maxmini] - lots of very well sculpted Not!40K.&lt;br /&gt;
* [https://shop.microartstudio.com/en/ Micro Art Studio] - Something Small from Poland - mainly terrain, also has Diskworld and Wolsung(Steampunk) minitatures.&lt;br /&gt;
* [http://www.mirliton.it/ Mirliton High Quality Miniatures] - metal and resin miniatures, bought out Grenadier Models.&lt;br /&gt;
* [https://mithril.ie/ Mithril Miniatures] - [[The Lord of the Rings]] minis.&lt;br /&gt;
* [https://www.perry-miniatures.com/ Perry Miniatures] - The company that produces the independent work of Alan and Michael Perry. Historical miniatures, mainly European conflicts and the American Civil War.&lt;br /&gt;
* [https://www.privateerpress.com Privateer Press][[Privateer Press|(Article)]] - Figures for [[Warmachine]], [[Hordes]], and [[Iron Kingdoms]].&lt;br /&gt;
* [http://www.pig-iron-productions.com/ Pig Iron Productions] - [[Imperial Guard]], [[Cultist]], [[Tech Priest]] - compatible metal bits and figures.&lt;br /&gt;
* [http://prodosgames.com Prodos Games] - Until recently they made Warzone Reborn. In addition they have an Aliens VS Predator miniature game, and Space Crusade i.e. sexy minis for a certain scifi wargame.&lt;br /&gt;
* [http://www.theplasticsoldiercompany.co.uk/ Plastic Soldier Company] - 15mm and 1/72 scale WWII vehicle models.&lt;br /&gt;
* [https://puppetswar.eu/ Puppets War] - [[Imperial Guard]] - compatible resin bits and figures. Also has motor bikes and jet bikes.&lt;br /&gt;
* [http://rafm.com/ RAFM] - Fantasy, sci-fi, historical, and horror. Canadian distributor for Citadel, Ral Partha (former), and Reaper (current).&lt;br /&gt;
* [http://www.ragingheroes.com Raging Heroes] - Great models of sexy girls for fantasy and scifi - mainly assorted elves, empires, battle nuns and demons, but also orcs, vampires and terrain.&lt;br /&gt;
* [http://ramshacklegames.co.uk/ Ramshackle Games] - Resin and metal models to include tanks, trucks, jet bikes, massive robots, dwarfs, tech priests, and human troops. Producing figures for the Victoria era, fall out style apocalypse and future sci-fi.&lt;br /&gt;
* Ral Partha - Produced fantasy and historical miniatures beginning in 1975. They eventually acquired licenses for D&amp;amp;D, Battletech, and White Wolf miniatures; losing those signaled the end for the company. WizKids acquired Ral Partha and spun it off into Iron Wind Metals in 2001.&lt;br /&gt;
* [http://www.reapermini.com Reaper Miniatures][[Reaper Miniatures|(Article)]] - Dark Heaven Legends (generic fantasy), Warlord (their own skirmish game), Chronoscope (generic speculative fiction/historical), and official licensed Pathfinder and Savage Worlds figures. The Bones line encompasses all their other lines and is produced in a new plastic material.&lt;br /&gt;
* [http://www.renedra.co.uk/index.php Renedra] - Generic scenery and bases as well as manufacturing other companies&#039; products, such as Warlord and Osprey.&lt;br /&gt;
* [http://sciborminiatures.com/ Scibor Miniatures] - wide selection of fantasy and scifi miniatures (especially space knights), and a good selection of bases, conversion parts and historical polish armies.&lt;br /&gt;
* [http://www.secretweaponminiatures.com Secret Weapon Miniatures] - conversion parts, paints and more. Give a 10% discount to members of the military.&lt;br /&gt;
* [http://www.shieldwolfminiatures.com/index.php Shieldwolf Miniatures][[Shieldwolf Miniatures|(Article)]] - fantasy miniatures for their own game and [[The_9th_Age]].&lt;br /&gt;
* [https://shop.microartstudio.com/en/ Spellcrow] - great fantasy and scifi minis ( fantasy in 28mm and 10mm scale) and conversion parts.&lt;br /&gt;
* [https://tamiya.com/ Tamiya] - Historical and modern lines in various scales. They produce 28mm military vehicles that are theoretically compatible with tabletop games at that scale.&lt;br /&gt;
* [https://victoriaminiatures.com Victoria Miniatures] - [[Imperial Guard]]-compatible bits and figures.&lt;br /&gt;
* [https://www.warcradle.com Warcradle] - Wild West Exodus and Dystopian Wars - has bought Spartan Games&#039; IP and hosts an archive of all their rules.&lt;br /&gt;
* [https://wargameexclusive.com Wargame Exclusive] - ChapterHouse but even more blatant, including such game lines as &amp;quot;Greater Good&amp;quot;, &amp;quot;Mechanic Adepts&amp;quot; &amp;quot;Necrocyborgs&amp;quot; and &amp;quot;Heresy Hunters&amp;quot;. Miniatures are pretty detailed but a bit costly and their scale is sometimes a bit wonky compared to 40k, proivding a mix of bits to use on existing GW models, stand-ins for existing units and characters such as Primarchs but also new units and vehicles no longer in production like the Genestealer Cult limousine. Also have a tendency to slap tits onto many models, including the Necrocyborgs.&lt;br /&gt;
* [https://www.wargamesfoundry.com/ Wargames Factory] - Primarily a manufacturer of other companies&#039; products, notably Dreamforge Games.&lt;br /&gt;
* [http://www.warlordgames.com Warlord Games][[Warlord_Games|(Article)]] - Mostly historical lines with accompanying game systems; Hail Caesar (Roman Republic), Pike &amp;amp; Shotte (16th to 18th century conflicts), Black Powder (18th and 19th century conflicts), and [[Bolt Action]] (WWII). Speculative fiction lines include [[Judge Dredd]] and Beyond the Gates of Antares. Also Zombies.&lt;br /&gt;
* [http://westwindproductions.co.uk/ West Wind Productions] - several games, Steampunk, WW2 and Horror themed. Also Bombshell Girls and cute sidekicks including Not!Rocket Raccoon.&lt;br /&gt;
* [http://wizkids.com/ WizKids][[WizKids|(Article)]] (owned by NECA) - Heroclix (many lines of licensed material, mostly Marvel and DC comics) and Attack Wing ([[Star Trek]] and D&amp;amp;D).&lt;br /&gt;
* [http://company.wizards.com/ Wizards of the Coast][[Wizards of the Coast|(Article)]] - [[4e|Dungeons &amp;amp; Dragons Miniatures Game]]. Produced the Star Wars Miniatures Game when they had the license.&lt;br /&gt;
* [https://www.wyrd-games.net/ Wyrd Games] - [[Malifaux]].&lt;br /&gt;
* [http://zealotminiatures.com/ Zealot Miniatures][[Zealot Miniatures|(Article)]] - fantasy, scifi, busts and scenery.&lt;br /&gt;
* [http://web.zenitminiatures.es/en/home-2/ Zenit Miniatures][[Zenit Miniatures|(Article)]] - Nemesis, [[Kensei]].&lt;br /&gt;
* [https://www.zinge.co.uk/ Zinge Industries] - Bits, heads, weapons, and conversions for [[Imperial Guard]] vehicles and troops. Specifically Colonial style troops. Also has electronics for LED lights.&lt;br /&gt;
&lt;br /&gt;
{{Model Manufacturers}}&lt;br /&gt;
&lt;br /&gt;
==Paper Miniatures==&lt;br /&gt;
The investment of time and money that goes into a good miniature army can be a bit... intimidating. &lt;br /&gt;
If you are more casual about wargames or simply need a quick proxy, or cheap terrain, paper miniatures can be very helpful.&lt;br /&gt;
&lt;br /&gt;
You can further differentiate between miniatures and terrain for homeprinting in PDF format and professionally manufactured cardboard terrain.&lt;br /&gt;
&lt;br /&gt;
Terrain(PDF):&lt;br /&gt;
*[https://www.drivethrurpg.com/browse/pub/2985/Dave-Graffam-Models Dave Graffam Models] - historical and scifi buildings, often with multiple color layers for even more variation! Also has a [https://www.drivethrurpg.com/product/93147/Budget-Bundle Buget] [https://www.drivethrurpg.com/product/253998/Budget-Bundle-2-BUNDLE Bundles] without extra layers.&lt;br /&gt;
*[http://www.worldworksgames.com WorldWorksGames] - modular buildings for historical, fantasy, modern or scifi settings. No longer supports password recovery so be careful where you write it down.&lt;br /&gt;
*[https://www.drivethrurpg.com/browse/pub/5371/Heroic-Maps Heroic Maps] - high quality 2D maps and modular map tiles for your Pen&amp;amp;Paper campaigns or small skirmish games. Fantasy and SciFi.&lt;br /&gt;
*[https://www.drivethrurpg.com/browse/pub/80/SkeletonKey-Games Skeleton Key Games] - 2D map tiles, fantasy and scifi.&lt;br /&gt;
&lt;br /&gt;
Miniatures(PDF):&lt;br /&gt;
*[https://www.drivethrurpg.com/browse/pub/4859/Brave-Adventures Brave Adventures] - monster mobs and warbands&lt;br /&gt;
*[https://www.drivethrurpg.com/browse/pub/2931/DARKMOOK-Paper-Miniatures DARKMOOK Paper Miniatures] - mainly zombies and zombie hunters (even has his own game) but also terrain and cyberpunk troops.&lt;br /&gt;
*[https://www.drivethrurpg.com/browse/pub/4300/Mayhem-in-Paper Mayhem in Paper] - massive collection of fantasy, steampunk and scifi miniatures (including Not!Tyranids), all armies are also offered in [https://www.drivethrurpg.com/browse/pub/4300/Mayhem-in-Paper bundles!]&lt;br /&gt;
*[https://www.drivethrurpg.com/browse/pub/4540/Kevs-Lounge Kev&#039;s Lounge] - good selection of adventurers and NPCs, very high quality work.&lt;br /&gt;
*[https://www.drivethrurpg.com/browse/pub/5730/Sanity-Studios Sanity Studios] - humans, dwarves, orcs and monsters, have some siege engines (catapult and mortar)&lt;br /&gt;
*[https://www.drivethrurpg.com/browse/pub/10181/Trash-Mob-Minis Trash Mob Minis] - monsters and adventurer parties, has some of the best dragons. &lt;br /&gt;
*[http://www.drivethrurpg.com/browse/pub/3639/Okumarts-Games Okum Arts] - paper minitatures by David Okum, spanning a wide range from fantasy to pirates, western, modern superheroes and scifi. He has also written several game systems.&lt;br /&gt;
&lt;br /&gt;
==3D Printer Miniatures==&lt;br /&gt;
Some companies also sell 3D printing data for printing your own terrain and miniatures.&lt;br /&gt;
Most of the stuff you see on DAZ and Renderosity can also be 3D printed with some work.&lt;br /&gt;
&lt;br /&gt;
*[https://www.drivethrurpg.com/browse/pub/346/Fat-Dragon-Games Fat Dragon Games] - dungeon tiles (walls included) and some monsters&lt;br /&gt;
*[https://www.kickstarter.com/projects/1919522089/the-lost-dragons-3d-printable-fantasy-dragons The Lost Dragons Kickstarter Campaign] - &amp;quot;As of our latest $70k stretch goal, we&#039;ve unlocked 17 Dragons + 6 Alternate Poses + 12 Dragonborn Minis + 10 Minion Minis + 5 Scatter Sets + A few extra goodies!  For a detailed breakdown of what comes with each pledge, check out our [https://docs.google.com/document/d/1jCoS8CjF51_CwPZ7ycZ18Ok11BZhs_yap-x5HH7xmyg/edit &amp;quot;What STLs You Get&amp;quot; Document].&amp;quot;&lt;br /&gt;
&lt;br /&gt;
[[Category:Roleplaying]][[Category:Wargames]]&lt;/div&gt;</summary>
		<author><name>2A02:810D:B40:15C8:702E:15F7:D152:1DA3</name></author>
	</entry>
	<entry>
		<id>http://2d4chan.org/mediawiki/index.php?title=Miniature&amp;diff=339630</id>
		<title>Miniature</title>
		<link rel="alternate" type="text/html" href="http://2d4chan.org/mediawiki/index.php?title=Miniature&amp;diff=339630"/>
		<updated>2018-11-23T00:38:20Z</updated>

		<summary type="html">&lt;p&gt;2A02:810D:B40:15C8:702E:15F7:D152:1DA3: /* Paper Miniatures */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[File:Space Marine Hybrid.jpg|300px|thumb|right|What happens when you try to blend Starcraft with Warhammer (as if [[Skub|Starcraft wasn&#039;t a ripoff already]])]]&lt;br /&gt;
A &#039;&#039;&#039;miniature&#039;&#039;&#039; or &#039;&#039;&#039;mini&#039;&#039;&#039; is a small-scale figurine used to represent the relative position of a character or unit, mostly in gaming. Miniatures are [[Casting|cast]] in one of three materials: pewter, plastic, or resin. Early miniatures were made of cheap plastic and lead. After a while, somebody decided that lead was bad and manufacturers switched to pewter and finally &amp;quot;Rallidium,&amp;quot; a lead-free pewter substitute. The plastic ones wouldn&#039;t get you sick if you ate them, so the materials weren&#039;t changed much there, although there are polyethylene, polystyrene, and polyurethane resin figures from various manufacturers.&lt;br /&gt;
&lt;br /&gt;
Most miniatures are on a 25-28mm scale (that is, a 25 [or 28 or whatever] millimeter figure represents a six-foot-tall person) -- which is about 1/76th scale, or 00 gauge (4mm to the scale foot) -- but they come in many other scales as well.&lt;br /&gt;
&lt;br /&gt;
[[Weeaboo]]s and other [[anime|animu]] fans have miniatures as well, but we couldn&#039;t care less about those god-awful things.&lt;br /&gt;
&lt;br /&gt;
==Minis in [[RPG]]s==&lt;br /&gt;
The mini shows your relative position with regards to the other player characters, and potentially monsters. The main use for minis is to avoid arguments when someone sets off a trap and the DM says &amp;quot;Now who was in front?&amp;quot; with the minis, marching order was provable, and many a dickish player finally fell into the spiky pits they so richly deserved. RPG scales are usually kept in the 25-28mm range. Except in the [[Dark Dungeons]] tract, where the figures are of fucking epic proportions, similar to the [[Mazes and Monsters]] movie figures.&lt;br /&gt;
&lt;br /&gt;
==Minis in [[Wargames]]==&lt;br /&gt;
Minis here are used in a similar fashion, showing a unit&#039;s relative position to other units, only there tend to be a fuckton more figures on the table. Where minis aren&#039;t required in RPGs to play (unless you play [[4e]] where many powers are movement based) in wargames they are a must. Determining line of sight, squad size, and movement patterns is essential to the typical wargame, and so too are the figures. Wargames use a number of different scales depending on the system. For instance, Warhammer uses 28mm, and most historical wargames use a 15 or 20 millimeter scale. They can be as small as 2mm.&lt;br /&gt;
&lt;br /&gt;
==What does the scale mean?==&lt;br /&gt;
When the scale is in millimeters, it&#039;s generally referring to millimeters in reference to an average height man. Basically, a 185cm tall warrior (or 6 feet tall if you don&#039;t know what the metric system) is the baseline. If your model of that warrior is 28mm tall, congrats, you have a 28mm scale figure. It&#039;s a little over 4.1mm to the scale foot. Same goes for all the other scales in miniatures, they&#039;re all based on that &#039;average man&#039; baseline. They all fluctuate some, but the convention has held for a number of years.&lt;br /&gt;
&lt;br /&gt;
==Metal or Plastic==&lt;br /&gt;
Some people have a difficult time deciding what kind of minis to buy based on material. To the player, the only major difference in materials are weight (metals are obviously heavier than plastic or resin), ease of work (metals take more work to remove mold lines or convert), and what tools to use (one type of glue may not bond different materials, either to themselves or each other). Advances in engineering over the last few decades have made it easier for plastic models to carry more detail and have more dynamic poses, while metal and resin models still require less money for initial production. If you&#039;re buying prepainted figures, then get which ever ones look better to you.&lt;br /&gt;
&lt;br /&gt;
==A Figurine Hobbyist?==&lt;br /&gt;
[[File:Army.jpg|300px|thumb|This many minis may overall sometimes cost more than a decent factory-new car, seriously.]]&lt;br /&gt;
Yup. Some people (especially on /tg/) get a massive erection from customizing scale figurines. They often mix and match parts from various models and sometimes mold and make their own. It&#039;s not uncommon for a hobbyist to have a few thousand dollars in material from saws, brushes, paints, magnifying glasses on articulated arms, etc. Some people take that shit [[Serious Business|seriously]], making sure that every bit of detail is 110% perfect at all times. To be fair, 80% of the time the figures look REALLY good, and the other 20% of the time you get to laugh at the asshole who wasted the time, money, and effort to build his model that he should have probably stuck to buying ones that are already done for him. So in the [[4chan]] universe, it&#039;s all good.&lt;br /&gt;
&lt;br /&gt;
==Miniature Manufacturing==&lt;br /&gt;
Many companies make figures for gaming. Here is a short (and by no means comprehensive) list of manufacturers and what they sell:&lt;br /&gt;
* [https://www.airfix.com/us-en/ Airfix] - The Granddaddy of them all, and the oldest miniature manufacturer. Makes 1/72nd and 1/35th scale Historical Models, which much like Tamiya can be repurposed for Wargames.&lt;br /&gt;
* [https://anvilindustry.co.uk/ Anvil Industries] - Resin troops and bits for [[Imperial Guard]] and [[Space Marines]].&lt;br /&gt;
* [http://www.artizandesigns.com Artizan Designs] - many historical armies, including WW2 and Wild West, and some Pulp Adventure and fantasy (mainly trolls and goblins) miniatures.&lt;br /&gt;
* Battlefront - [[Flames of War]], DUST Tactics (after getting the license from FFG, currently in a legal battle with DUST Studio)&lt;br /&gt;
* [http://bitspudlo.com/ Bitspudlo] - terrain (with hexagonal bases for Warhammer Underworlds), vehicles, conversion parts and nice monsters (including demonettes and mushroom people)&lt;br /&gt;
* [https://bitsofwar.com/ Bits of War] - online store for Kromlech and Tabletop Scenics&lt;br /&gt;
* [http://blackcatbases.com/shop/ Black Cat Bases] - now also has conversion parts and nice minis.&lt;br /&gt;
* [https://www.blightwheelminiatures.com Blight Wheel Miniatures] - conversion parts, vehicles, robots, killer bird cavalry and dinosaurs.&lt;br /&gt;
* [https://www.ebay.com/str/bloodandskullsindustry Blood and Skulls Industry] [[Blood and Skulls Industry|(Article)]] - Conversion parts for Imperial vehicles.&lt;br /&gt;
* [https://www.brother-vinni.com Brother Vinni][[Brother Vinni|(Article)]] - Off-brand [[Fallout]] characters and women in/causing peril.&lt;br /&gt;
* [[ChapterHouse Studios]] - Produces bits and accessories intended for use with Warhammer 40,000. The subject of a protracted legal battle with Games Workshop wherein GW demonstrated a laughable understanding of copyright laws and contempt for its customers.&lt;br /&gt;
* [https://cadwallon.com/ Cadwallon] - sucessor to Rackham and sells their Confronation miniatures line (gorgeous 28mm minis and a well made tabletop game)&lt;br /&gt;
* Citadel Miniatures ([[Games Workshop]]) - figures for &amp;lt;s&amp;gt;[[Warhammer Fantasy Battle]]&amp;lt;/s&amp;gt; [[Warhammer: Age of Sigmar]], [[Warhammer 40,000]], Battlefleet Gothic, [[Epic|Epic 40K]], [[The Lord of the Rings]] film adaptations, and a bunch of other stuff that lays comatose.&lt;br /&gt;
* [http://www.copplestonecastings.co.uk Copplestone Castings] - many historical armies, future war (cyberpunk) armies, dinosaurs and some nice 10mm Not![[Lord of the Rings]] and 15mm Scandinavian fantasy &lt;br /&gt;
* [https://corvusbelli.com/ Corvus Belli] - [[Infinity (wargame)|Infinity]]. The shapely bums that their female models have gets the company the nickname &amp;quot;Corvus Booty.&amp;quot;&lt;br /&gt;
* [https://www.creaturecaster.com Creature Caster] - Very large and expertly sculpted miniatures of demons, both in sexy and in terrifying (and they are NOT mututally exclusive)&lt;br /&gt;
* [http://www.crooked-dice.co.uk/wp/ crooked dice] - pulp adventure minitatures.&lt;br /&gt;
* [http://dragonforge.com Dragon Forge] - bases and conversion parts.&lt;br /&gt;
* [https://dreamforge-games.com/ Dreamforge Games] - They have a game in development and are currently producing miniatures for the game&#039;s first faction, the Eisenkern (space [[Nazis]]).&lt;br /&gt;
* [https://www.fantasyflightgames.com/en/index/ Fantasy Flight Games][[Fantasy Flight Games|(Article)]] - While not a miniatures producer principally, they make a lot of miniatures-based games like [[Twilight Imperium]] and [[Star Wars: Armada]].&lt;br /&gt;
* [http://store.forgeplanet.com Forge Planet] - mainly Imperial vehicle conversion parts, but also good heads for Plague Marines&lt;br /&gt;
* [https://www.forgeworld.co.uk Forge World][[Forge World|(Article)]] (also Games Workshop) - expensive figures for Fantasy, 40K, Aeronautica Imperialis, and [[Apocalypse]].&lt;br /&gt;
* [https://www.freebooterminiatures.de/index.php/en/ Freebooter Miniatures][[Freebooter&#039;s Fate|(Article)]] - sexy ladies and pirates by Werner Klocke&lt;br /&gt;
* Grenadier Models - Historical and fantasy. At various times, Grenadier had official licenses from TSR, Chaosium, ICE, and Game Designers&#039; Workshop. It went out of business in 1996 and their molds have gone to various other manufacturers including em4miniatures and Center Stage.&lt;br /&gt;
* [https://www.hfminis.co.uk/ Hasslefree] - British company that produces the work of Kev White. Mainly fantasy and sci-fi with lots of lovely ladies.&lt;br /&gt;
* Hawk Wargames - [[Dropzone Commander]]. Seems to be defunct.&lt;br /&gt;
* [https://www.hitechminiatures.com Hitechminiatures] - A great collection of space knight chapters and their demonic counterparts. Miniatures are a bit more blocky than Wargames Exclusive, but the best alternative if you want &amp;quot;serious&amp;quot; instead of pin-up.&lt;br /&gt;
* [http://hirstarts.com/ Hirst Arts] - sells molds for casting your own terrain, both fantasy and scifi, including rarer things like egyptian temples and complex industrial complexes. Also has molds for [http://hirstarts.com/molds/molds5.html#328 cute robots]. Their latest product is a set of molds for [http://hirstarts.com/starfort/starfort.html Mech Warrior - or Adeptus Titanicus]&lt;br /&gt;
* [https://www.hystericalgames.co.uk/ Hysterical Games] - What happens when you cross Tolkien and WWII, making Orc Tommies, Dwarf Nazis, and French Gnomes.&lt;br /&gt;
* [https://italeri.com/ Italeri] - Italian manufacturer of model kits in various scales. Partnered with Warlord to produce plastic Bolt Action vehicles. Also produces Photographic Reference Manuals for its kits as a guide for the accuracy-obsessed.&lt;br /&gt;
* [http://kingdomdeath.com/ Kingdom Death][[Kingdom Death|(Article)]] - &amp;quot;Boutique Nightmare Horror,&amp;quot; which means a bunch of bizarre monsters and the humans that fight them.&lt;br /&gt;
* [https://www.knightmodels.com/en/ Knight Models] - Comic book properties, produces the Batman: Arkham City miniatures game.&lt;br /&gt;
* [http://www.kromlech.eu/ Kromlech] - [[Orks]], [[Imperial Guard]], [[Space Marine]] resin bits, figures, and vehicles.&lt;br /&gt;
* [https://madrobotminiatures.com/ Mad Robot Miniatures] - For future Sci-Fi and Post Apocalyptic games. bits and full models for [[orcs]] and [[Imperial Guard]]&lt;br /&gt;
* [http://www.manticgames.com/ Mantic Games][[Mantic Games|(Article)]] - [[Kings of War]] (fantasy), [[Warpath]] (sci-fi), Deadzone (future zombies), Dreadball (sci-fi analogue of Blood Bowl), Mars Attacks! (licensed property).&lt;br /&gt;
* [https://maxmini.eu/ Maxmini] - lots of very well sculpted Not!40K.&lt;br /&gt;
* [https://shop.microartstudio.com/en/ Micro Art Studio] - Something Small from Poland - mainly terrain, also has Diskworld and Wolsung(Steampunk) minitatures.&lt;br /&gt;
* [http://www.mirliton.it/ Mirliton High Quality Miniatures] - metal and resin miniatures, bought out Grenadier Models.&lt;br /&gt;
* [https://mithril.ie/ Mithril Miniatures] - [[The Lord of the Rings]] minis.&lt;br /&gt;
* [https://www.perry-miniatures.com/ Perry Miniatures] - The company that produces the independent work of Alan and Michael Perry. Historical miniatures, mainly European conflicts and the American Civil War.&lt;br /&gt;
* [https://www.privateerpress.com Privateer Press][[Privateer Press|(Article)]] - Figures for [[Warmachine]], [[Hordes]], and [[Iron Kingdoms]].&lt;br /&gt;
* [http://www.pig-iron-productions.com/ Pig Iron Productions] - [[Imperial Guard]], [[Cultist]], [[Tech Priest]] - compatible metal bits and figures.&lt;br /&gt;
* [http://prodosgames.com Prodos Games] - Until recently they made Warzone Reborn. In addition they have an Aliens VS Predator miniature game, and Space Crusade i.e. sexy minis for a certain scifi wargame.&lt;br /&gt;
* [http://www.theplasticsoldiercompany.co.uk/ Plastic Soldier Company] - 15mm and 1/72 scale WWII vehicle models.&lt;br /&gt;
* [https://puppetswar.eu/ Puppets War] - [[Imperial Guard]] - compatible resin bits and figures. Also has motor bikes and jet bikes.&lt;br /&gt;
* [http://rafm.com/ RAFM] - Fantasy, sci-fi, historical, and horror. Canadian distributor for Citadel, Ral Partha (former), and Reaper (current).&lt;br /&gt;
* [http://www.ragingheroes.com Raging Heroes] - Great models of sexy girls for fantasy and scifi - mainly assorted elves, empires, battle nuns and demons, but also orcs, vampires and terrain.&lt;br /&gt;
* [http://ramshacklegames.co.uk/ Ramshackle Games] - Resin and metal models to include tanks, trucks, jet bikes, massive robots, dwarfs, tech priests, and human troops. Producing figures for the Victoria era, fall out style apocalypse and future sci-fi.&lt;br /&gt;
* Ral Partha - Produced fantasy and historical miniatures beginning in 1975. They eventually acquired licenses for D&amp;amp;D, Battletech, and White Wolf miniatures; losing those signaled the end for the company. WizKids acquired Ral Partha and spun it off into Iron Wind Metals in 2001.&lt;br /&gt;
* [http://www.reapermini.com Reaper Miniatures][[Reaper Miniatures|(Article)]] - Dark Heaven Legends (generic fantasy), Warlord (their own skirmish game), Chronoscope (generic speculative fiction/historical), and official licensed Pathfinder and Savage Worlds figures. The Bones line encompasses all their other lines and is produced in a new plastic material.&lt;br /&gt;
* [http://www.renedra.co.uk/index.php Renedra] - Generic scenery and bases as well as manufacturing other companies&#039; products, such as Warlord and Osprey.&lt;br /&gt;
* [http://sciborminiatures.com/ Scibor Miniatures] - wide selection of fantasy and scifi miniatures (especially space knights), and a good selection of bases, conversion parts and historical polish armies.&lt;br /&gt;
* [http://www.secretweaponminiatures.com Secret Weapon Miniatures] - conversion parts, paints and more. Give a 10% discount to members of the military.&lt;br /&gt;
* [http://www.shieldwolfminiatures.com/index.php Shieldwolf Miniatures][[Shieldwolf Miniatures|(Article)]] - fantasy miniatures for their own game and [[The_9th_Age]].&lt;br /&gt;
* [https://shop.microartstudio.com/en/ Spellcrow] - great fantasy and scifi minis ( fantasy in 28mm and 10mm scale) and conversion parts.&lt;br /&gt;
* [https://tamiya.com/ Tamiya] - Historical and modern lines in various scales. They produce 28mm military vehicles that are theoretically compatible with tabletop games at that scale.&lt;br /&gt;
* [https://victoriaminiatures.com Victoria Miniatures] - [[Imperial Guard]]-compatible bits and figures.&lt;br /&gt;
* [https://www.warcradle.com Warcradle] - Wild West Exodus and Dystopian Wars - has bought Spartan Games&#039; IP and hosts an archive of all their rules.&lt;br /&gt;
* [https://wargameexclusive.com Wargame Exclusive] - ChapterHouse but even more blatant, including such game lines as &amp;quot;Greater Good&amp;quot;, &amp;quot;Mechanic Adepts&amp;quot; &amp;quot;Necrocyborgs&amp;quot; and &amp;quot;Heresy Hunters&amp;quot;. Miniatures are pretty detailed but a bit costly and their scale is sometimes a bit wonky compared to 40k, proivding a mix of bits to use on existing GW models, stand-ins for existing units and characters such as Primarchs but also new units and vehicles no longer in production like the Genestealer Cult limousine. Also have a tendency to slap tits onto many models, including the Necrocyborgs.&lt;br /&gt;
* [https://www.wargamesfoundry.com/ Wargames Factory] - Primarily a manufacturer of other companies&#039; products, notably Dreamforge Games.&lt;br /&gt;
* [http://www.warlordgames.com Warlord Games][[Warlord_Games|(Article)]] - Mostly historical lines with accompanying game systems; Hail Caesar (Roman Republic), Pike &amp;amp; Shotte (16th to 18th century conflicts), Black Powder (18th and 19th century conflicts), and [[Bolt Action]] (WWII). Speculative fiction lines include [[Judge Dredd]] and Beyond the Gates of Antares. Also Zombies.&lt;br /&gt;
* [http://westwindproductions.co.uk/ West Wind Productions] - several games, Steampunk, WW2 and Horror themed. Also Bombshell Girls and cute sidekicks including Not!Rocket Raccoon.&lt;br /&gt;
* [http://wizkids.com/ WizKids][[WizKids|(Article)]] (owned by NECA) - Heroclix (many lines of licensed material, mostly Marvel and DC comics) and Attack Wing ([[Star Trek]] and D&amp;amp;D).&lt;br /&gt;
* [http://company.wizards.com/ Wizards of the Coast][[Wizards of the Coast|(Article)]] - [[4e|Dungeons &amp;amp; Dragons Miniatures Game]]. Produced the Star Wars Miniatures Game when they had the license.&lt;br /&gt;
* [https://www.wyrd-games.net/ Wyrd Games] - [[Malifaux]].&lt;br /&gt;
* [http://zealotminiatures.com/ Zealot Miniatures][[Zealot Miniatures|(Article)]] - fantasy, scifi, busts and scenery.&lt;br /&gt;
* [http://web.zenitminiatures.es/en/home-2/ Zenit Miniatures][[Zenit Miniatures|(Article)]] - Nemesis, [[Kensei]].&lt;br /&gt;
* [https://www.zinge.co.uk/ Zinge Industries] - Bits, heads, weapons, and conversions for [[Imperial Guard]] vehicles and troops. Specifically Colonial style troops. Also has electronics for LED lights.&lt;br /&gt;
&lt;br /&gt;
{{Model Manufacturers}}&lt;br /&gt;
&lt;br /&gt;
==Paper Miniatures==&lt;br /&gt;
The investment of time and money that goes into a good miniature army can be a bit... intimidating. &lt;br /&gt;
If you are more casual about wargames or simply need a quick proxy, or cheap terrain, paper miniatures can be very helpful.&lt;br /&gt;
&lt;br /&gt;
You can further differentiate between miniatures and terrain for homeprinting in PDF format and professionally manufactured cardboard terrain.&lt;br /&gt;
&lt;br /&gt;
Terrain(PDF):&lt;br /&gt;
*[https://www.drivethrurpg.com/browse/pub/2985/Dave-Graffam-Models Dave Graffam Models] - historical and scifi buildings, often with multiple color layers for even more variation! Also has a [https://www.drivethrurpg.com/product/93147/Budget-Bundle Buget Bundle] without extra layers.&lt;br /&gt;
*[http://www.worldworksgames.com WorldWorksGames] - modular buildings for historical, fantasy, modern or scifi settings. No longer supports password recovery so be careful where you write it down.&lt;br /&gt;
*[https://www.drivethrurpg.com/browse/pub/5371/Heroic-Maps Heroic Maps] - high quality 2D maps and modular map tiles for your Pen&amp;amp;Paper campaigns or small skirmish games. Fantasy and SciFi.&lt;br /&gt;
*[https://www.drivethrurpg.com/browse/pub/80/SkeletonKey-Games Skeleton Key Games] - 2D map tiles, fantasy and scifi.&lt;br /&gt;
&lt;br /&gt;
Miniatures(PDF):&lt;br /&gt;
*[https://www.drivethrurpg.com/browse/pub/4859/Brave-Adventures Brave Adventures] - monster mobs and warbands&lt;br /&gt;
*[https://www.drivethrurpg.com/browse/pub/2931/DARKMOOK-Paper-Miniatures DARKMOOK Paper Miniatures] - mainly zombies and zombie hunters (even has his own game) but also terrain and cyberpunk troops.&lt;br /&gt;
*[https://www.drivethrurpg.com/browse/pub/4300/Mayhem-in-Paper Mayhem in Paper] - massive collection of fantasy, steampunk and scifi miniatures (including Not!Tyranids), all armies are also offered in [https://www.drivethrurpg.com/browse/pub/4300/Mayhem-in-Paper bundles!]&lt;br /&gt;
*[https://www.drivethrurpg.com/browse/pub/4540/Kevs-Lounge Kev&#039;s Lounge] - good selection of adventurers and NPCs, very high quality work.&lt;br /&gt;
*[https://www.drivethrurpg.com/browse/pub/5730/Sanity-Studios Sanity Studios] - humans, dwarves, orcs and monsters, have some siege engines (catapult and mortar)&lt;br /&gt;
*[https://www.drivethrurpg.com/browse/pub/10181/Trash-Mob-Minis Trash Mob Minis] - monsters and adventurer parties, has some of the best dragons. &lt;br /&gt;
*[http://www.drivethrurpg.com/browse/pub/3639/Okumarts-Games Okum Arts] - paper minitatures by David Okum, spanning a wide range from fantasy to pirates, western, modern superheroes and scifi. He has also written several game systems.&lt;br /&gt;
&lt;br /&gt;
==3D Printer Miniatures==&lt;br /&gt;
Some companies also sell 3D printing data for printing your own terrain and miniatures.&lt;br /&gt;
Most of the stuff you see on DAZ and Renderosity can also be 3D printed with some work.&lt;br /&gt;
&lt;br /&gt;
*[https://www.drivethrurpg.com/browse/pub/346/Fat-Dragon-Games Fat Dragon Games] - dungeon tiles (walls included) and some monsters&lt;br /&gt;
*[https://www.kickstarter.com/projects/1919522089/the-lost-dragons-3d-printable-fantasy-dragons The Lost Dragons Kickstarter Campaign] - &amp;quot;As of our latest $70k stretch goal, we&#039;ve unlocked 17 Dragons + 6 Alternate Poses + 12 Dragonborn Minis + 10 Minion Minis + 5 Scatter Sets + A few extra goodies!  For a detailed breakdown of what comes with each pledge, check out our [https://docs.google.com/document/d/1jCoS8CjF51_CwPZ7ycZ18Ok11BZhs_yap-x5HH7xmyg/edit &amp;quot;What STLs You Get&amp;quot; Document].&amp;quot;&lt;br /&gt;
&lt;br /&gt;
[[Category:Roleplaying]][[Category:Wargames]]&lt;/div&gt;</summary>
		<author><name>2A02:810D:B40:15C8:702E:15F7:D152:1DA3</name></author>
	</entry>
	<entry>
		<id>http://2d4chan.org/mediawiki/index.php?title=Miniature&amp;diff=339629</id>
		<title>Miniature</title>
		<link rel="alternate" type="text/html" href="http://2d4chan.org/mediawiki/index.php?title=Miniature&amp;diff=339629"/>
		<updated>2018-11-22T23:35:55Z</updated>

		<summary type="html">&lt;p&gt;2A02:810D:B40:15C8:702E:15F7:D152:1DA3: /* Miniature Manufacturing */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[File:Space Marine Hybrid.jpg|300px|thumb|right|What happens when you try to blend Starcraft with Warhammer (as if [[Skub|Starcraft wasn&#039;t a ripoff already]])]]&lt;br /&gt;
A &#039;&#039;&#039;miniature&#039;&#039;&#039; or &#039;&#039;&#039;mini&#039;&#039;&#039; is a small-scale figurine used to represent the relative position of a character or unit, mostly in gaming. Miniatures are [[Casting|cast]] in one of three materials: pewter, plastic, or resin. Early miniatures were made of cheap plastic and lead. After a while, somebody decided that lead was bad and manufacturers switched to pewter and finally &amp;quot;Rallidium,&amp;quot; a lead-free pewter substitute. The plastic ones wouldn&#039;t get you sick if you ate them, so the materials weren&#039;t changed much there, although there are polyethylene, polystyrene, and polyurethane resin figures from various manufacturers.&lt;br /&gt;
&lt;br /&gt;
Most miniatures are on a 25-28mm scale (that is, a 25 [or 28 or whatever] millimeter figure represents a six-foot-tall person) -- which is about 1/76th scale, or 00 gauge (4mm to the scale foot) -- but they come in many other scales as well.&lt;br /&gt;
&lt;br /&gt;
[[Weeaboo]]s and other [[anime|animu]] fans have miniatures as well, but we couldn&#039;t care less about those god-awful things.&lt;br /&gt;
&lt;br /&gt;
==Minis in [[RPG]]s==&lt;br /&gt;
The mini shows your relative position with regards to the other player characters, and potentially monsters. The main use for minis is to avoid arguments when someone sets off a trap and the DM says &amp;quot;Now who was in front?&amp;quot; with the minis, marching order was provable, and many a dickish player finally fell into the spiky pits they so richly deserved. RPG scales are usually kept in the 25-28mm range. Except in the [[Dark Dungeons]] tract, where the figures are of fucking epic proportions, similar to the [[Mazes and Monsters]] movie figures.&lt;br /&gt;
&lt;br /&gt;
==Minis in [[Wargames]]==&lt;br /&gt;
Minis here are used in a similar fashion, showing a unit&#039;s relative position to other units, only there tend to be a fuckton more figures on the table. Where minis aren&#039;t required in RPGs to play (unless you play [[4e]] where many powers are movement based) in wargames they are a must. Determining line of sight, squad size, and movement patterns is essential to the typical wargame, and so too are the figures. Wargames use a number of different scales depending on the system. For instance, Warhammer uses 28mm, and most historical wargames use a 15 or 20 millimeter scale. They can be as small as 2mm.&lt;br /&gt;
&lt;br /&gt;
==What does the scale mean?==&lt;br /&gt;
When the scale is in millimeters, it&#039;s generally referring to millimeters in reference to an average height man. Basically, a 185cm tall warrior (or 6 feet tall if you don&#039;t know what the metric system) is the baseline. If your model of that warrior is 28mm tall, congrats, you have a 28mm scale figure. It&#039;s a little over 4.1mm to the scale foot. Same goes for all the other scales in miniatures, they&#039;re all based on that &#039;average man&#039; baseline. They all fluctuate some, but the convention has held for a number of years.&lt;br /&gt;
&lt;br /&gt;
==Metal or Plastic==&lt;br /&gt;
Some people have a difficult time deciding what kind of minis to buy based on material. To the player, the only major difference in materials are weight (metals are obviously heavier than plastic or resin), ease of work (metals take more work to remove mold lines or convert), and what tools to use (one type of glue may not bond different materials, either to themselves or each other). Advances in engineering over the last few decades have made it easier for plastic models to carry more detail and have more dynamic poses, while metal and resin models still require less money for initial production. If you&#039;re buying prepainted figures, then get which ever ones look better to you.&lt;br /&gt;
&lt;br /&gt;
==A Figurine Hobbyist?==&lt;br /&gt;
[[File:Army.jpg|300px|thumb|This many minis may overall sometimes cost more than a decent factory-new car, seriously.]]&lt;br /&gt;
Yup. Some people (especially on /tg/) get a massive erection from customizing scale figurines. They often mix and match parts from various models and sometimes mold and make their own. It&#039;s not uncommon for a hobbyist to have a few thousand dollars in material from saws, brushes, paints, magnifying glasses on articulated arms, etc. Some people take that shit [[Serious Business|seriously]], making sure that every bit of detail is 110% perfect at all times. To be fair, 80% of the time the figures look REALLY good, and the other 20% of the time you get to laugh at the asshole who wasted the time, money, and effort to build his model that he should have probably stuck to buying ones that are already done for him. So in the [[4chan]] universe, it&#039;s all good.&lt;br /&gt;
&lt;br /&gt;
==Miniature Manufacturing==&lt;br /&gt;
Many companies make figures for gaming. Here is a short (and by no means comprehensive) list of manufacturers and what they sell:&lt;br /&gt;
* [https://www.airfix.com/us-en/ Airfix] - The Granddaddy of them all, and the oldest miniature manufacturer. Makes 1/72nd and 1/35th scale Historical Models, which much like Tamiya can be repurposed for Wargames.&lt;br /&gt;
* [https://anvilindustry.co.uk/ Anvil Industries] - Resin troops and bits for [[Imperial Guard]] and [[Space Marines]].&lt;br /&gt;
* [http://www.artizandesigns.com Artizan Designs] - many historical armies, including WW2 and Wild West, and some Pulp Adventure and fantasy (mainly trolls and goblins) miniatures.&lt;br /&gt;
* Battlefront - [[Flames of War]], DUST Tactics (after getting the license from FFG, currently in a legal battle with DUST Studio)&lt;br /&gt;
* [http://bitspudlo.com/ Bitspudlo] - terrain (with hexagonal bases for Warhammer Underworlds), vehicles, conversion parts and nice monsters (including demonettes and mushroom people)&lt;br /&gt;
* [https://bitsofwar.com/ Bits of War] - online store for Kromlech and Tabletop Scenics&lt;br /&gt;
* [http://blackcatbases.com/shop/ Black Cat Bases] - now also has conversion parts and nice minis.&lt;br /&gt;
* [https://www.blightwheelminiatures.com Blight Wheel Miniatures] - conversion parts, vehicles, robots, killer bird cavalry and dinosaurs.&lt;br /&gt;
* [https://www.ebay.com/str/bloodandskullsindustry Blood and Skulls Industry] [[Blood and Skulls Industry|(Article)]] - Conversion parts for Imperial vehicles.&lt;br /&gt;
* [https://www.brother-vinni.com Brother Vinni][[Brother Vinni|(Article)]] - Off-brand [[Fallout]] characters and women in/causing peril.&lt;br /&gt;
* [[ChapterHouse Studios]] - Produces bits and accessories intended for use with Warhammer 40,000. The subject of a protracted legal battle with Games Workshop wherein GW demonstrated a laughable understanding of copyright laws and contempt for its customers.&lt;br /&gt;
* [https://cadwallon.com/ Cadwallon] - sucessor to Rackham and sells their Confronation miniatures line (gorgeous 28mm minis and a well made tabletop game)&lt;br /&gt;
* Citadel Miniatures ([[Games Workshop]]) - figures for &amp;lt;s&amp;gt;[[Warhammer Fantasy Battle]]&amp;lt;/s&amp;gt; [[Warhammer: Age of Sigmar]], [[Warhammer 40,000]], Battlefleet Gothic, [[Epic|Epic 40K]], [[The Lord of the Rings]] film adaptations, and a bunch of other stuff that lays comatose.&lt;br /&gt;
* [http://www.copplestonecastings.co.uk Copplestone Castings] - many historical armies, future war (cyberpunk) armies, dinosaurs and some nice 10mm Not![[Lord of the Rings]] and 15mm Scandinavian fantasy &lt;br /&gt;
* [https://corvusbelli.com/ Corvus Belli] - [[Infinity (wargame)|Infinity]]. The shapely bums that their female models have gets the company the nickname &amp;quot;Corvus Booty.&amp;quot;&lt;br /&gt;
* [https://www.creaturecaster.com Creature Caster] - Very large and expertly sculpted miniatures of demons, both in sexy and in terrifying (and they are NOT mututally exclusive)&lt;br /&gt;
* [http://www.crooked-dice.co.uk/wp/ crooked dice] - pulp adventure minitatures.&lt;br /&gt;
* [http://dragonforge.com Dragon Forge] - bases and conversion parts.&lt;br /&gt;
* [https://dreamforge-games.com/ Dreamforge Games] - They have a game in development and are currently producing miniatures for the game&#039;s first faction, the Eisenkern (space [[Nazis]]).&lt;br /&gt;
* [https://www.fantasyflightgames.com/en/index/ Fantasy Flight Games][[Fantasy Flight Games|(Article)]] - While not a miniatures producer principally, they make a lot of miniatures-based games like [[Twilight Imperium]] and [[Star Wars: Armada]].&lt;br /&gt;
* [http://store.forgeplanet.com Forge Planet] - mainly Imperial vehicle conversion parts, but also good heads for Plague Marines&lt;br /&gt;
* [https://www.forgeworld.co.uk Forge World][[Forge World|(Article)]] (also Games Workshop) - expensive figures for Fantasy, 40K, Aeronautica Imperialis, and [[Apocalypse]].&lt;br /&gt;
* [https://www.freebooterminiatures.de/index.php/en/ Freebooter Miniatures][[Freebooter&#039;s Fate|(Article)]] - sexy ladies and pirates by Werner Klocke&lt;br /&gt;
* Grenadier Models - Historical and fantasy. At various times, Grenadier had official licenses from TSR, Chaosium, ICE, and Game Designers&#039; Workshop. It went out of business in 1996 and their molds have gone to various other manufacturers including em4miniatures and Center Stage.&lt;br /&gt;
* [https://www.hfminis.co.uk/ Hasslefree] - British company that produces the work of Kev White. Mainly fantasy and sci-fi with lots of lovely ladies.&lt;br /&gt;
* Hawk Wargames - [[Dropzone Commander]]. Seems to be defunct.&lt;br /&gt;
* [https://www.hitechminiatures.com Hitechminiatures] - A great collection of space knight chapters and their demonic counterparts. Miniatures are a bit more blocky than Wargames Exclusive, but the best alternative if you want &amp;quot;serious&amp;quot; instead of pin-up.&lt;br /&gt;
* [http://hirstarts.com/ Hirst Arts] - sells molds for casting your own terrain, both fantasy and scifi, including rarer things like egyptian temples and complex industrial complexes. Also has molds for [http://hirstarts.com/molds/molds5.html#328 cute robots]. Their latest product is a set of molds for [http://hirstarts.com/starfort/starfort.html Mech Warrior - or Adeptus Titanicus]&lt;br /&gt;
* [https://www.hystericalgames.co.uk/ Hysterical Games] - What happens when you cross Tolkien and WWII, making Orc Tommies, Dwarf Nazis, and French Gnomes.&lt;br /&gt;
* [https://italeri.com/ Italeri] - Italian manufacturer of model kits in various scales. Partnered with Warlord to produce plastic Bolt Action vehicles. Also produces Photographic Reference Manuals for its kits as a guide for the accuracy-obsessed.&lt;br /&gt;
* [http://kingdomdeath.com/ Kingdom Death][[Kingdom Death|(Article)]] - &amp;quot;Boutique Nightmare Horror,&amp;quot; which means a bunch of bizarre monsters and the humans that fight them.&lt;br /&gt;
* [https://www.knightmodels.com/en/ Knight Models] - Comic book properties, produces the Batman: Arkham City miniatures game.&lt;br /&gt;
* [http://www.kromlech.eu/ Kromlech] - [[Orks]], [[Imperial Guard]], [[Space Marine]] resin bits, figures, and vehicles.&lt;br /&gt;
* [https://madrobotminiatures.com/ Mad Robot Miniatures] - For future Sci-Fi and Post Apocalyptic games. bits and full models for [[orcs]] and [[Imperial Guard]]&lt;br /&gt;
* [http://www.manticgames.com/ Mantic Games][[Mantic Games|(Article)]] - [[Kings of War]] (fantasy), [[Warpath]] (sci-fi), Deadzone (future zombies), Dreadball (sci-fi analogue of Blood Bowl), Mars Attacks! (licensed property).&lt;br /&gt;
* [https://maxmini.eu/ Maxmini] - lots of very well sculpted Not!40K.&lt;br /&gt;
* [https://shop.microartstudio.com/en/ Micro Art Studio] - Something Small from Poland - mainly terrain, also has Diskworld and Wolsung(Steampunk) minitatures.&lt;br /&gt;
* [http://www.mirliton.it/ Mirliton High Quality Miniatures] - metal and resin miniatures, bought out Grenadier Models.&lt;br /&gt;
* [https://mithril.ie/ Mithril Miniatures] - [[The Lord of the Rings]] minis.&lt;br /&gt;
* [https://www.perry-miniatures.com/ Perry Miniatures] - The company that produces the independent work of Alan and Michael Perry. Historical miniatures, mainly European conflicts and the American Civil War.&lt;br /&gt;
* [https://www.privateerpress.com Privateer Press][[Privateer Press|(Article)]] - Figures for [[Warmachine]], [[Hordes]], and [[Iron Kingdoms]].&lt;br /&gt;
* [http://www.pig-iron-productions.com/ Pig Iron Productions] - [[Imperial Guard]], [[Cultist]], [[Tech Priest]] - compatible metal bits and figures.&lt;br /&gt;
* [http://prodosgames.com Prodos Games] - Until recently they made Warzone Reborn. In addition they have an Aliens VS Predator miniature game, and Space Crusade i.e. sexy minis for a certain scifi wargame.&lt;br /&gt;
* [http://www.theplasticsoldiercompany.co.uk/ Plastic Soldier Company] - 15mm and 1/72 scale WWII vehicle models.&lt;br /&gt;
* [https://puppetswar.eu/ Puppets War] - [[Imperial Guard]] - compatible resin bits and figures. Also has motor bikes and jet bikes.&lt;br /&gt;
* [http://rafm.com/ RAFM] - Fantasy, sci-fi, historical, and horror. Canadian distributor for Citadel, Ral Partha (former), and Reaper (current).&lt;br /&gt;
* [http://www.ragingheroes.com Raging Heroes] - Great models of sexy girls for fantasy and scifi - mainly assorted elves, empires, battle nuns and demons, but also orcs, vampires and terrain.&lt;br /&gt;
* [http://ramshacklegames.co.uk/ Ramshackle Games] - Resin and metal models to include tanks, trucks, jet bikes, massive robots, dwarfs, tech priests, and human troops. Producing figures for the Victoria era, fall out style apocalypse and future sci-fi.&lt;br /&gt;
* Ral Partha - Produced fantasy and historical miniatures beginning in 1975. They eventually acquired licenses for D&amp;amp;D, Battletech, and White Wolf miniatures; losing those signaled the end for the company. WizKids acquired Ral Partha and spun it off into Iron Wind Metals in 2001.&lt;br /&gt;
* [http://www.reapermini.com Reaper Miniatures][[Reaper Miniatures|(Article)]] - Dark Heaven Legends (generic fantasy), Warlord (their own skirmish game), Chronoscope (generic speculative fiction/historical), and official licensed Pathfinder and Savage Worlds figures. The Bones line encompasses all their other lines and is produced in a new plastic material.&lt;br /&gt;
* [http://www.renedra.co.uk/index.php Renedra] - Generic scenery and bases as well as manufacturing other companies&#039; products, such as Warlord and Osprey.&lt;br /&gt;
* [http://sciborminiatures.com/ Scibor Miniatures] - wide selection of fantasy and scifi miniatures (especially space knights), and a good selection of bases, conversion parts and historical polish armies.&lt;br /&gt;
* [http://www.secretweaponminiatures.com Secret Weapon Miniatures] - conversion parts, paints and more. Give a 10% discount to members of the military.&lt;br /&gt;
* [http://www.shieldwolfminiatures.com/index.php Shieldwolf Miniatures][[Shieldwolf Miniatures|(Article)]] - fantasy miniatures for their own game and [[The_9th_Age]].&lt;br /&gt;
* [https://shop.microartstudio.com/en/ Spellcrow] - great fantasy and scifi minis ( fantasy in 28mm and 10mm scale) and conversion parts.&lt;br /&gt;
* [https://tamiya.com/ Tamiya] - Historical and modern lines in various scales. They produce 28mm military vehicles that are theoretically compatible with tabletop games at that scale.&lt;br /&gt;
* [https://victoriaminiatures.com Victoria Miniatures] - [[Imperial Guard]]-compatible bits and figures.&lt;br /&gt;
* [https://www.warcradle.com Warcradle] - Wild West Exodus and Dystopian Wars - has bought Spartan Games&#039; IP and hosts an archive of all their rules.&lt;br /&gt;
* [https://wargameexclusive.com Wargame Exclusive] - ChapterHouse but even more blatant, including such game lines as &amp;quot;Greater Good&amp;quot;, &amp;quot;Mechanic Adepts&amp;quot; &amp;quot;Necrocyborgs&amp;quot; and &amp;quot;Heresy Hunters&amp;quot;. Miniatures are pretty detailed but a bit costly and their scale is sometimes a bit wonky compared to 40k, proivding a mix of bits to use on existing GW models, stand-ins for existing units and characters such as Primarchs but also new units and vehicles no longer in production like the Genestealer Cult limousine. Also have a tendency to slap tits onto many models, including the Necrocyborgs.&lt;br /&gt;
* [https://www.wargamesfoundry.com/ Wargames Factory] - Primarily a manufacturer of other companies&#039; products, notably Dreamforge Games.&lt;br /&gt;
* [http://www.warlordgames.com Warlord Games][[Warlord_Games|(Article)]] - Mostly historical lines with accompanying game systems; Hail Caesar (Roman Republic), Pike &amp;amp; Shotte (16th to 18th century conflicts), Black Powder (18th and 19th century conflicts), and [[Bolt Action]] (WWII). Speculative fiction lines include [[Judge Dredd]] and Beyond the Gates of Antares. Also Zombies.&lt;br /&gt;
* [http://westwindproductions.co.uk/ West Wind Productions] - several games, Steampunk, WW2 and Horror themed. Also Bombshell Girls and cute sidekicks including Not!Rocket Raccoon.&lt;br /&gt;
* [http://wizkids.com/ WizKids][[WizKids|(Article)]] (owned by NECA) - Heroclix (many lines of licensed material, mostly Marvel and DC comics) and Attack Wing ([[Star Trek]] and D&amp;amp;D).&lt;br /&gt;
* [http://company.wizards.com/ Wizards of the Coast][[Wizards of the Coast|(Article)]] - [[4e|Dungeons &amp;amp; Dragons Miniatures Game]]. Produced the Star Wars Miniatures Game when they had the license.&lt;br /&gt;
* [https://www.wyrd-games.net/ Wyrd Games] - [[Malifaux]].&lt;br /&gt;
* [http://zealotminiatures.com/ Zealot Miniatures][[Zealot Miniatures|(Article)]] - fantasy, scifi, busts and scenery.&lt;br /&gt;
* [http://web.zenitminiatures.es/en/home-2/ Zenit Miniatures][[Zenit Miniatures|(Article)]] - Nemesis, [[Kensei]].&lt;br /&gt;
* [https://www.zinge.co.uk/ Zinge Industries] - Bits, heads, weapons, and conversions for [[Imperial Guard]] vehicles and troops. Specifically Colonial style troops. Also has electronics for LED lights.&lt;br /&gt;
&lt;br /&gt;
{{Model Manufacturers}}&lt;br /&gt;
&lt;br /&gt;
==Paper Miniatures==&lt;br /&gt;
The investment of time and money that goes into a good miniature army can be a bit... intimidating. &lt;br /&gt;
If you are more casual about wargames or simply need a quick proxy, or cheap terrain, paper miniatures can be very helpful.&lt;br /&gt;
&lt;br /&gt;
You can further differentiate between miniatures and terrain for homeprinting in PDF format and professionally manufactured cardboard terrain.&lt;br /&gt;
&lt;br /&gt;
Terrain(PDF):&lt;br /&gt;
*[http://www.worldworksgames.com WorldWorksGames] - modular buildings for historical, fantasy, modern or scifi settings. No longer supports password recovery so be careful where you write it down.&lt;br /&gt;
*[https://www.drivethrurpg.com/browse/pub/5371/Heroic-Maps Heroic Maps] - high quality 2D maps for your Pen&amp;amp;Paper campaigns or small skirmish games.&lt;br /&gt;
&lt;br /&gt;
Miniatures(PDF):&lt;br /&gt;
*[https://www.drivethrurpg.com/browse/pub/4859/Brave-Adventures Brave Adventures] - monster mobs and warbands&lt;br /&gt;
*[https://www.drivethrurpg.com/browse/pub/2931/DARKMOOK-Paper-Miniatures DARKMOOK Paper Miniatures] - mainly zombies and zombie hunters (even has his own game) but also terrain and cyberpunk troops.&lt;br /&gt;
*[https://www.drivethrurpg.com/browse/pub/4300/Mayhem-in-Paper Mayhem in Paper] - massive collection of fantasy, steampunk and scifi miniatures (including Not!Tyranids), all armies are also offered in [https://www.drivethrurpg.com/browse/pub/4300/Mayhem-in-Paper bundles!]&lt;br /&gt;
*[https://www.drivethrurpg.com/browse/pub/4540/Kevs-Lounge Kev&#039;s Lounge] - good selection of adventurers and NPCs, very high quality work.&lt;br /&gt;
*[https://www.drivethrurpg.com/browse/pub/5730/Sanity-Studios Sanity Studios] - humans, dwarves, orcs and monsters, have some siege engines (catapult and mortar)&lt;br /&gt;
*[https://www.drivethrurpg.com/browse/pub/10181/Trash-Mob-Minis Trash Mob Minis] - monsters and adventurer parties, has some of the best dragons. &lt;br /&gt;
*[http://www.drivethrurpg.com/browse/pub/3639/Okumarts-Games Okum Arts] - paper minitatures by David Okum, spanning a wide range from fantasy to pirates, western, modern superheroes and scifi. He has also written several game systems.&lt;br /&gt;
&lt;br /&gt;
==3D Printer Miniatures==&lt;br /&gt;
Some companies also sell 3D printing data for printing your own terrain and miniatures.&lt;br /&gt;
Most of the stuff you see on DAZ and Renderosity can also be 3D printed with some work.&lt;br /&gt;
&lt;br /&gt;
*[https://www.drivethrurpg.com/browse/pub/346/Fat-Dragon-Games Fat Dragon Games] - dungeon tiles (walls included) and some monsters&lt;br /&gt;
*[https://www.kickstarter.com/projects/1919522089/the-lost-dragons-3d-printable-fantasy-dragons The Lost Dragons Kickstarter Campaign] - &amp;quot;As of our latest $70k stretch goal, we&#039;ve unlocked 17 Dragons + 6 Alternate Poses + 12 Dragonborn Minis + 10 Minion Minis + 5 Scatter Sets + A few extra goodies!  For a detailed breakdown of what comes with each pledge, check out our [https://docs.google.com/document/d/1jCoS8CjF51_CwPZ7ycZ18Ok11BZhs_yap-x5HH7xmyg/edit &amp;quot;What STLs You Get&amp;quot; Document].&amp;quot;&lt;br /&gt;
&lt;br /&gt;
[[Category:Roleplaying]][[Category:Wargames]]&lt;/div&gt;</summary>
		<author><name>2A02:810D:B40:15C8:702E:15F7:D152:1DA3</name></author>
	</entry>
	<entry>
		<id>http://2d4chan.org/mediawiki/index.php?title=Miniature&amp;diff=339628</id>
		<title>Miniature</title>
		<link rel="alternate" type="text/html" href="http://2d4chan.org/mediawiki/index.php?title=Miniature&amp;diff=339628"/>
		<updated>2018-11-22T23:25:30Z</updated>

		<summary type="html">&lt;p&gt;2A02:810D:B40:15C8:702E:15F7:D152:1DA3: /* Miniature Manufacturing */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[File:Space Marine Hybrid.jpg|300px|thumb|right|What happens when you try to blend Starcraft with Warhammer (as if [[Skub|Starcraft wasn&#039;t a ripoff already]])]]&lt;br /&gt;
A &#039;&#039;&#039;miniature&#039;&#039;&#039; or &#039;&#039;&#039;mini&#039;&#039;&#039; is a small-scale figurine used to represent the relative position of a character or unit, mostly in gaming. Miniatures are [[Casting|cast]] in one of three materials: pewter, plastic, or resin. Early miniatures were made of cheap plastic and lead. After a while, somebody decided that lead was bad and manufacturers switched to pewter and finally &amp;quot;Rallidium,&amp;quot; a lead-free pewter substitute. The plastic ones wouldn&#039;t get you sick if you ate them, so the materials weren&#039;t changed much there, although there are polyethylene, polystyrene, and polyurethane resin figures from various manufacturers.&lt;br /&gt;
&lt;br /&gt;
Most miniatures are on a 25-28mm scale (that is, a 25 [or 28 or whatever] millimeter figure represents a six-foot-tall person) -- which is about 1/76th scale, or 00 gauge (4mm to the scale foot) -- but they come in many other scales as well.&lt;br /&gt;
&lt;br /&gt;
[[Weeaboo]]s and other [[anime|animu]] fans have miniatures as well, but we couldn&#039;t care less about those god-awful things.&lt;br /&gt;
&lt;br /&gt;
==Minis in [[RPG]]s==&lt;br /&gt;
The mini shows your relative position with regards to the other player characters, and potentially monsters. The main use for minis is to avoid arguments when someone sets off a trap and the DM says &amp;quot;Now who was in front?&amp;quot; with the minis, marching order was provable, and many a dickish player finally fell into the spiky pits they so richly deserved. RPG scales are usually kept in the 25-28mm range. Except in the [[Dark Dungeons]] tract, where the figures are of fucking epic proportions, similar to the [[Mazes and Monsters]] movie figures.&lt;br /&gt;
&lt;br /&gt;
==Minis in [[Wargames]]==&lt;br /&gt;
Minis here are used in a similar fashion, showing a unit&#039;s relative position to other units, only there tend to be a fuckton more figures on the table. Where minis aren&#039;t required in RPGs to play (unless you play [[4e]] where many powers are movement based) in wargames they are a must. Determining line of sight, squad size, and movement patterns is essential to the typical wargame, and so too are the figures. Wargames use a number of different scales depending on the system. For instance, Warhammer uses 28mm, and most historical wargames use a 15 or 20 millimeter scale. They can be as small as 2mm.&lt;br /&gt;
&lt;br /&gt;
==What does the scale mean?==&lt;br /&gt;
When the scale is in millimeters, it&#039;s generally referring to millimeters in reference to an average height man. Basically, a 185cm tall warrior (or 6 feet tall if you don&#039;t know what the metric system) is the baseline. If your model of that warrior is 28mm tall, congrats, you have a 28mm scale figure. It&#039;s a little over 4.1mm to the scale foot. Same goes for all the other scales in miniatures, they&#039;re all based on that &#039;average man&#039; baseline. They all fluctuate some, but the convention has held for a number of years.&lt;br /&gt;
&lt;br /&gt;
==Metal or Plastic==&lt;br /&gt;
Some people have a difficult time deciding what kind of minis to buy based on material. To the player, the only major difference in materials are weight (metals are obviously heavier than plastic or resin), ease of work (metals take more work to remove mold lines or convert), and what tools to use (one type of glue may not bond different materials, either to themselves or each other). Advances in engineering over the last few decades have made it easier for plastic models to carry more detail and have more dynamic poses, while metal and resin models still require less money for initial production. If you&#039;re buying prepainted figures, then get which ever ones look better to you.&lt;br /&gt;
&lt;br /&gt;
==A Figurine Hobbyist?==&lt;br /&gt;
[[File:Army.jpg|300px|thumb|This many minis may overall sometimes cost more than a decent factory-new car, seriously.]]&lt;br /&gt;
Yup. Some people (especially on /tg/) get a massive erection from customizing scale figurines. They often mix and match parts from various models and sometimes mold and make their own. It&#039;s not uncommon for a hobbyist to have a few thousand dollars in material from saws, brushes, paints, magnifying glasses on articulated arms, etc. Some people take that shit [[Serious Business|seriously]], making sure that every bit of detail is 110% perfect at all times. To be fair, 80% of the time the figures look REALLY good, and the other 20% of the time you get to laugh at the asshole who wasted the time, money, and effort to build his model that he should have probably stuck to buying ones that are already done for him. So in the [[4chan]] universe, it&#039;s all good.&lt;br /&gt;
&lt;br /&gt;
==Miniature Manufacturing==&lt;br /&gt;
Many companies make figures for gaming. Here is a short (and by no means comprehensive) list of manufacturers and what they sell:&lt;br /&gt;
* [https://www.airfix.com/us-en/ Airfix] - The Granddaddy of them all, and the oldest miniature manufacturer. Makes 1/72nd and 1/35th scale Historical Models, which much like Tamiya can be repurposed for Wargames.&lt;br /&gt;
* [https://anvilindustry.co.uk/ Anvil Industries] - Resin troops and bits for [[Imperial Guard]] and [[Space Marines]].&lt;br /&gt;
* [http://www.artizandesigns.com Artizan Designs] - many historical armies, including WW2 and Wild West, and some Pulp Adventure and fantasy (mainly trolls and goblins) miniatures.&lt;br /&gt;
* Battlefront - [[Flames of War]], DUST Tactics (after getting the license from FFG, currently in a legal battle with DUST Studio)&lt;br /&gt;
* [http://bitspudlo.com/ Bitspudlo] - terrain (with hexagonal bases for Warhammer Underworlds), vehicles, conversion parts and nice monsters (including demonettes and mushroom people)&lt;br /&gt;
* [https://bitsofwar.com/ Bits of War] - online store for Kromlech and Tabletop Scenics&lt;br /&gt;
* [http://blackcatbases.com/shop/ Black Cat Bases] - now also has conversion parts and nice minis.&lt;br /&gt;
* [https://www.blightwheelminiatures.com Blight Wheel Miniatures] - conversion parts, vehicles, robots, killer bird cavalry and dinosaurs.&lt;br /&gt;
* [https://www.ebay.com/str/bloodandskullsindustry Blood and Skulls Industry] [[Blood and Skulls Industry|(Article)]] - Conversion parts for Imperial vehicles.&lt;br /&gt;
* [https://www.brother-vinni.com Brother Vinni][[Brother Vinni|(Article)]] - Off-brand [[Fallout]] characters and women in/causing peril.&lt;br /&gt;
* [[ChapterHouse Studios]] - Produces bits and accessories intended for use with Warhammer 40,000. The subject of a protracted legal battle with Games Workshop wherein GW demonstrated a laughable understanding of copyright laws and contempt for its customers.&lt;br /&gt;
* [https://cadwallon.com/ Cadwallon] - sucessor to Rackham and sells their Confronation miniatures line (gorgeous 28mm minis and a well made tabletop game)&lt;br /&gt;
* Citadel Miniatures ([[Games Workshop]]) - figures for &amp;lt;s&amp;gt;[[Warhammer Fantasy Battle]]&amp;lt;/s&amp;gt; [[Warhammer: Age of Sigmar]], [[Warhammer 40,000]], Battlefleet Gothic, [[Epic|Epic 40K]], [[The Lord of the Rings]] film adaptations, and a bunch of other stuff that lays comatose.&lt;br /&gt;
* [http://www.copplestonecastings.co.uk Copplestone Castings] - many historical armies, some nice 10mm and 15mm fantasy, and 28mm future war (cyberpunk) armies.&lt;br /&gt;
* [https://corvusbelli.com/ Corvus Belli] - [[Infinity (wargame)|Infinity]]. The shapely bums that their female models have gets the company the nickname &amp;quot;Corvus Booty.&amp;quot;&lt;br /&gt;
* [https://www.creaturecaster.com Creature Caster] - Very large and expertly sculpted miniatures of demons, both in sexy and in terrifying (and they are NOT mututally exclusive)&lt;br /&gt;
* [http://www.crooked-dice.co.uk/wp/ crooked dice] - pulp adventure minitatures.&lt;br /&gt;
* [http://dragonforge.com Dragon Forge] - bases and conversion parts.&lt;br /&gt;
* [https://dreamforge-games.com/ Dreamforge Games] - They have a game in development and are currently producing miniatures for the game&#039;s first faction, the Eisenkern (space [[Nazis]]).&lt;br /&gt;
* [https://www.fantasyflightgames.com/en/index/ Fantasy Flight Games][[Fantasy Flight Games|(Article)]] - While not a miniatures producer principally, they make a lot of miniatures-based games like [[Twilight Imperium]] and [[Star Wars: Armada]].&lt;br /&gt;
* [http://store.forgeplanet.com Forge Planet] - mainly Imperial vehicle conversion parts, but also good heads for Plague Marines&lt;br /&gt;
* [https://www.forgeworld.co.uk Forge World][[Forge World|(Article)]] (also Games Workshop) - expensive figures for Fantasy, 40K, Aeronautica Imperialis, and [[Apocalypse]].&lt;br /&gt;
* [https://www.freebooterminiatures.de/index.php/en/ Freebooter Miniatures][[Freebooter&#039;s Fate|(Article)]] - sexy ladies and pirates by Werner Klocke&lt;br /&gt;
* Grenadier Models - Historical and fantasy. At various times, Grenadier had official licenses from TSR, Chaosium, ICE, and Game Designers&#039; Workshop. It went out of business in 1996 and their molds have gone to various other manufacturers including em4miniatures and Center Stage.&lt;br /&gt;
* [https://www.hfminis.co.uk/ Hasslefree] - British company that produces the work of Kev White. Mainly fantasy and sci-fi with lots of lovely ladies.&lt;br /&gt;
* Hawk Wargames - [[Dropzone Commander]]. Seems to be defunct.&lt;br /&gt;
* [https://www.hitechminiatures.com Hitechminiatures] - A great collection of space knight chapters and their demonic counterparts. Miniatures are a bit more blocky than Wargames Exclusive, but the best alternative if you want &amp;quot;serious&amp;quot; instead of pin-up.&lt;br /&gt;
* [http://hirstarts.com/ Hirst Arts] - sells molds for casting your own terrain, both fantasy and scifi, including rarer things like egyptian temples and complex industrial complexes. Also has molds for [http://hirstarts.com/molds/molds5.html#328 cute robots]. Their latest product is a set of molds for [http://hirstarts.com/starfort/starfort.html Mech Warrior - or Adeptus Titanicus]&lt;br /&gt;
* [https://www.hystericalgames.co.uk/ Hysterical Games] - What happens when you cross Tolkien and WWII, making Orc Tommies, Dwarf Nazis, and French Gnomes.&lt;br /&gt;
* [https://italeri.com/ Italeri] - Italian manufacturer of model kits in various scales. Partnered with Warlord to produce plastic Bolt Action vehicles. Also produces Photographic Reference Manuals for its kits as a guide for the accuracy-obsessed.&lt;br /&gt;
* [http://kingdomdeath.com/ Kingdom Death][[Kingdom Death|(Article)]] - &amp;quot;Boutique Nightmare Horror,&amp;quot; which means a bunch of bizarre monsters and the humans that fight them.&lt;br /&gt;
* [https://www.knightmodels.com/en/ Knight Models] - Comic book properties, produces the Batman: Arkham City miniatures game.&lt;br /&gt;
* [http://www.kromlech.eu/ Kromlech] - [[Orks]], [[Imperial Guard]], [[Space Marine]] resin bits, figures, and vehicles.&lt;br /&gt;
* [https://madrobotminiatures.com/ Mad Robot Miniatures] - For future Sci-Fi and Post Apocalyptic games. bits and full models for [[orcs]] and [[Imperial Guard]]&lt;br /&gt;
* [http://www.manticgames.com/ Mantic Games][[Mantic Games|(Article)]] - [[Kings of War]] (fantasy), [[Warpath]] (sci-fi), Deadzone (future zombies), Dreadball (sci-fi analogue of Blood Bowl), Mars Attacks! (licensed property).&lt;br /&gt;
* [https://maxmini.eu/ Maxmini] - lots of very well sculpted Not!40K.&lt;br /&gt;
* [https://shop.microartstudio.com/en/ Micro Art Studio] - Something Small from Poland - mainly terrain, also has Diskworld and Wolsung(Steampunk) minitatures.&lt;br /&gt;
* [http://www.mirliton.it/ Mirliton High Quality Miniatures] - metal and resin miniatures, bought out Grenadier Models.&lt;br /&gt;
* [https://mithril.ie/ Mithril Miniatures] - [[The Lord of the Rings]] minis.&lt;br /&gt;
* [https://www.perry-miniatures.com/ Perry Miniatures] - The company that produces the independent work of Alan and Michael Perry. Historical miniatures, mainly European conflicts and the American Civil War.&lt;br /&gt;
* [https://www.privateerpress.com Privateer Press][[Privateer Press|(Article)]] - Figures for [[Warmachine]], [[Hordes]], and [[Iron Kingdoms]].&lt;br /&gt;
* [http://www.pig-iron-productions.com/ Pig Iron Productions] - [[Imperial Guard]], [[Cultist]], [[Tech Priest]] - compatible metal bits and figures.&lt;br /&gt;
* [http://prodosgames.com Prodos Games] - Until recently they made Warzone Reborn. In addition they have an Aliens VS Predator miniature game, and Space Crusade i.e. sexy minis for a certain scifi wargame.&lt;br /&gt;
* [http://www.theplasticsoldiercompany.co.uk/ Plastic Soldier Company] - 15mm and 1/72 scale WWII vehicle models.&lt;br /&gt;
* [https://puppetswar.eu/ Puppets War] - [[Imperial Guard]] - compatible resin bits and figures. Also has motor bikes and jet bikes.&lt;br /&gt;
* [http://rafm.com/ RAFM] - Fantasy, sci-fi, historical, and horror. Canadian distributor for Citadel, Ral Partha (former), and Reaper (current).&lt;br /&gt;
* [http://www.ragingheroes.com Raging Heroes] - Great models of sexy girls for fantasy and scifi - mainly assorted elves, empires, battle nuns and demons, but also orcs, vampires and terrain.&lt;br /&gt;
* [http://ramshacklegames.co.uk/ Ramshackle Games] - Resin and metal models to include tanks, trucks, jet bikes, massive robots, dwarfs, tech priests, and human troops. Producing figures for the Victoria era, fall out style apocalypse and future sci-fi.&lt;br /&gt;
* Ral Partha - Produced fantasy and historical miniatures beginning in 1975. They eventually acquired licenses for D&amp;amp;D, Battletech, and White Wolf miniatures; losing those signaled the end for the company. WizKids acquired Ral Partha and spun it off into Iron Wind Metals in 2001.&lt;br /&gt;
* [http://www.reapermini.com Reaper Miniatures][[Reaper Miniatures|(Article)]] - Dark Heaven Legends (generic fantasy), Warlord (their own skirmish game), Chronoscope (generic speculative fiction/historical), and official licensed Pathfinder and Savage Worlds figures. The Bones line encompasses all their other lines and is produced in a new plastic material.&lt;br /&gt;
* [http://www.renedra.co.uk/index.php Renedra] - Generic scenery and bases as well as manufacturing other companies&#039; products, such as Warlord and Osprey.&lt;br /&gt;
* [http://sciborminiatures.com/ Scibor Miniatures] - wide selection of fantasy and scifi miniatures (especially space knights), and a good selection of bases, conversion parts and historical polish armies.&lt;br /&gt;
* [http://www.secretweaponminiatures.com Secret Weapon Miniatures] - conversion parts, paints and more. Give a 10% discount to members of the military.&lt;br /&gt;
* [http://www.shieldwolfminiatures.com/index.php Shieldwolf Miniatures][[Shieldwolf Miniatures|(Article)]] - fantasy miniatures for their own game and [[The_9th_Age]].&lt;br /&gt;
* [https://shop.microartstudio.com/en/ Spellcrow] - great fantasy and scifi minis ( fantasy in 28mm and 10mm scale) and conversion parts.&lt;br /&gt;
* [https://tamiya.com/ Tamiya] - Historical and modern lines in various scales. They produce 28mm military vehicles that are theoretically compatible with tabletop games at that scale.&lt;br /&gt;
* [https://victoriaminiatures.com Victoria Miniatures] - [[Imperial Guard]]-compatible bits and figures.&lt;br /&gt;
* [https://www.warcradle.com Warcradle] - Wild West Exodus and Dystopian Wars - has bought Spartan Games&#039; IP and hosts an archive of all their rules.&lt;br /&gt;
* [https://wargameexclusive.com Wargame Exclusive] - ChapterHouse but even more blatant, including such game lines as &amp;quot;Greater Good&amp;quot;, &amp;quot;Mechanic Adepts&amp;quot; &amp;quot;Necrocyborgs&amp;quot; and &amp;quot;Heresy Hunters&amp;quot;. Miniatures are pretty detailed but a bit costly and their scale is sometimes a bit wonky compared to 40k, proivding a mix of bits to use on existing GW models, stand-ins for existing units and characters such as Primarchs but also new units and vehicles no longer in production like the Genestealer Cult limousine. Also have a tendency to slap tits onto many models, including the Necrocyborgs.&lt;br /&gt;
* [https://www.wargamesfoundry.com/ Wargames Factory] - Primarily a manufacturer of other companies&#039; products, notably Dreamforge Games.&lt;br /&gt;
* [http://www.warlordgames.com Warlord Games][[Warlord_Games|(Article)]] - Mostly historical lines with accompanying game systems; Hail Caesar (Roman Republic), Pike &amp;amp; Shotte (16th to 18th century conflicts), Black Powder (18th and 19th century conflicts), and [[Bolt Action]] (WWII). Speculative fiction lines include [[Judge Dredd]] and Beyond the Gates of Antares. Also Zombies.&lt;br /&gt;
* [http://westwindproductions.co.uk/ West Wind Productions] - several games, Steampunk, WW2 and Horror themed. Also Bombshell Girls and cute sidekicks including Not!Rocket Raccoon.&lt;br /&gt;
* [http://wizkids.com/ WizKids][[WizKids|(Article)]] (owned by NECA) - Heroclix (many lines of licensed material, mostly Marvel and DC comics) and Attack Wing ([[Star Trek]] and D&amp;amp;D).&lt;br /&gt;
* [http://company.wizards.com/ Wizards of the Coast][[Wizards of the Coast|(Article)]] - [[4e|Dungeons &amp;amp; Dragons Miniatures Game]]. Produced the Star Wars Miniatures Game when they had the license.&lt;br /&gt;
* [https://www.wyrd-games.net/ Wyrd Games] - [[Malifaux]].&lt;br /&gt;
* [http://zealotminiatures.com/ Zealot Miniatures][[Zealot Miniatures|(Article)]] - fantasy, scifi, busts and scenery.&lt;br /&gt;
* [http://web.zenitminiatures.es/en/home-2/ Zenit Miniatures][[Zenit Miniatures|(Article)]] - Nemesis, [[Kensei]].&lt;br /&gt;
* [https://www.zinge.co.uk/ Zinge Industries] - Bits, heads, weapons, and conversions for [[Imperial Guard]] vehicles and troops. Specifically Colonial style troops. Also has electronics for LED lights.&lt;br /&gt;
&lt;br /&gt;
{{Model Manufacturers}}&lt;br /&gt;
&lt;br /&gt;
==Paper Miniatures==&lt;br /&gt;
The investment of time and money that goes into a good miniature army can be a bit... intimidating. &lt;br /&gt;
If you are more casual about wargames or simply need a quick proxy, or cheap terrain, paper miniatures can be very helpful.&lt;br /&gt;
&lt;br /&gt;
You can further differentiate between miniatures and terrain for homeprinting in PDF format and professionally manufactured cardboard terrain.&lt;br /&gt;
&lt;br /&gt;
Terrain(PDF):&lt;br /&gt;
*[http://www.worldworksgames.com WorldWorksGames] - modular buildings for historical, fantasy, modern or scifi settings. No longer supports password recovery so be careful where you write it down.&lt;br /&gt;
*[https://www.drivethrurpg.com/browse/pub/5371/Heroic-Maps Heroic Maps] - high quality 2D maps for your Pen&amp;amp;Paper campaigns or small skirmish games.&lt;br /&gt;
&lt;br /&gt;
Miniatures(PDF):&lt;br /&gt;
*[https://www.drivethrurpg.com/browse/pub/4859/Brave-Adventures Brave Adventures] - monster mobs and warbands&lt;br /&gt;
*[https://www.drivethrurpg.com/browse/pub/2931/DARKMOOK-Paper-Miniatures DARKMOOK Paper Miniatures] - mainly zombies and zombie hunters (even has his own game) but also terrain and cyberpunk troops.&lt;br /&gt;
*[https://www.drivethrurpg.com/browse/pub/4300/Mayhem-in-Paper Mayhem in Paper] - massive collection of fantasy, steampunk and scifi miniatures (including Not!Tyranids), all armies are also offered in [https://www.drivethrurpg.com/browse/pub/4300/Mayhem-in-Paper bundles!]&lt;br /&gt;
*[https://www.drivethrurpg.com/browse/pub/4540/Kevs-Lounge Kev&#039;s Lounge] - good selection of adventurers and NPCs, very high quality work.&lt;br /&gt;
*[https://www.drivethrurpg.com/browse/pub/5730/Sanity-Studios Sanity Studios] - humans, dwarves, orcs and monsters, have some siege engines (catapult and mortar)&lt;br /&gt;
*[https://www.drivethrurpg.com/browse/pub/10181/Trash-Mob-Minis Trash Mob Minis] - monsters and adventurer parties, has some of the best dragons. &lt;br /&gt;
*[http://www.drivethrurpg.com/browse/pub/3639/Okumarts-Games Okum Arts] - paper minitatures by David Okum, spanning a wide range from fantasy to pirates, western, modern superheroes and scifi. He has also written several game systems.&lt;br /&gt;
&lt;br /&gt;
==3D Printer Miniatures==&lt;br /&gt;
Some companies also sell 3D printing data for printing your own terrain and miniatures.&lt;br /&gt;
Most of the stuff you see on DAZ and Renderosity can also be 3D printed with some work.&lt;br /&gt;
&lt;br /&gt;
*[https://www.drivethrurpg.com/browse/pub/346/Fat-Dragon-Games Fat Dragon Games] - dungeon tiles (walls included) and some monsters&lt;br /&gt;
*[https://www.kickstarter.com/projects/1919522089/the-lost-dragons-3d-printable-fantasy-dragons The Lost Dragons Kickstarter Campaign] - &amp;quot;As of our latest $70k stretch goal, we&#039;ve unlocked 17 Dragons + 6 Alternate Poses + 12 Dragonborn Minis + 10 Minion Minis + 5 Scatter Sets + A few extra goodies!  For a detailed breakdown of what comes with each pledge, check out our [https://docs.google.com/document/d/1jCoS8CjF51_CwPZ7ycZ18Ok11BZhs_yap-x5HH7xmyg/edit &amp;quot;What STLs You Get&amp;quot; Document].&amp;quot;&lt;br /&gt;
&lt;br /&gt;
[[Category:Roleplaying]][[Category:Wargames]]&lt;/div&gt;</summary>
		<author><name>2A02:810D:B40:15C8:702E:15F7:D152:1DA3</name></author>
	</entry>
	<entry>
		<id>http://2d4chan.org/mediawiki/index.php?title=Miniature&amp;diff=339627</id>
		<title>Miniature</title>
		<link rel="alternate" type="text/html" href="http://2d4chan.org/mediawiki/index.php?title=Miniature&amp;diff=339627"/>
		<updated>2018-11-22T17:36:23Z</updated>

		<summary type="html">&lt;p&gt;2A02:810D:B40:15C8:702E:15F7:D152:1DA3: /* Paper Miniatures */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[File:Space Marine Hybrid.jpg|300px|thumb|right|What happens when you try to blend Starcraft with Warhammer (as if [[Skub|Starcraft wasn&#039;t a ripoff already]])]]&lt;br /&gt;
A &#039;&#039;&#039;miniature&#039;&#039;&#039; or &#039;&#039;&#039;mini&#039;&#039;&#039; is a small-scale figurine used to represent the relative position of a character or unit, mostly in gaming. Miniatures are [[Casting|cast]] in one of three materials: pewter, plastic, or resin. Early miniatures were made of cheap plastic and lead. After a while, somebody decided that lead was bad and manufacturers switched to pewter and finally &amp;quot;Rallidium,&amp;quot; a lead-free pewter substitute. The plastic ones wouldn&#039;t get you sick if you ate them, so the materials weren&#039;t changed much there, although there are polyethylene, polystyrene, and polyurethane resin figures from various manufacturers.&lt;br /&gt;
&lt;br /&gt;
Most miniatures are on a 25-28mm scale (that is, a 25 [or 28 or whatever] millimeter figure represents a six-foot-tall person) -- which is about 1/76th scale, or 00 gauge (4mm to the scale foot) -- but they come in many other scales as well.&lt;br /&gt;
&lt;br /&gt;
[[Weeaboo]]s and other [[anime|animu]] fans have miniatures as well, but we couldn&#039;t care less about those god-awful things.&lt;br /&gt;
&lt;br /&gt;
==Minis in [[RPG]]s==&lt;br /&gt;
The mini shows your relative position with regards to the other player characters, and potentially monsters. The main use for minis is to avoid arguments when someone sets off a trap and the DM says &amp;quot;Now who was in front?&amp;quot; with the minis, marching order was provable, and many a dickish player finally fell into the spiky pits they so richly deserved. RPG scales are usually kept in the 25-28mm range. Except in the [[Dark Dungeons]] tract, where the figures are of fucking epic proportions, similar to the [[Mazes and Monsters]] movie figures.&lt;br /&gt;
&lt;br /&gt;
==Minis in [[Wargames]]==&lt;br /&gt;
Minis here are used in a similar fashion, showing a unit&#039;s relative position to other units, only there tend to be a fuckton more figures on the table. Where minis aren&#039;t required in RPGs to play (unless you play [[4e]] where many powers are movement based) in wargames they are a must. Determining line of sight, squad size, and movement patterns is essential to the typical wargame, and so too are the figures. Wargames use a number of different scales depending on the system. For instance, Warhammer uses 28mm, and most historical wargames use a 15 or 20 millimeter scale. They can be as small as 2mm.&lt;br /&gt;
&lt;br /&gt;
==What does the scale mean?==&lt;br /&gt;
When the scale is in millimeters, it&#039;s generally referring to millimeters in reference to an average height man. Basically, a 185cm tall warrior (or 6 feet tall if you don&#039;t know what the metric system) is the baseline. If your model of that warrior is 28mm tall, congrats, you have a 28mm scale figure. It&#039;s a little over 4.1mm to the scale foot. Same goes for all the other scales in miniatures, they&#039;re all based on that &#039;average man&#039; baseline. They all fluctuate some, but the convention has held for a number of years.&lt;br /&gt;
&lt;br /&gt;
==Metal or Plastic==&lt;br /&gt;
Some people have a difficult time deciding what kind of minis to buy based on material. To the player, the only major difference in materials are weight (metals are obviously heavier than plastic or resin), ease of work (metals take more work to remove mold lines or convert), and what tools to use (one type of glue may not bond different materials, either to themselves or each other). Advances in engineering over the last few decades have made it easier for plastic models to carry more detail and have more dynamic poses, while metal and resin models still require less money for initial production. If you&#039;re buying prepainted figures, then get which ever ones look better to you.&lt;br /&gt;
&lt;br /&gt;
==A Figurine Hobbyist?==&lt;br /&gt;
[[File:Army.jpg|300px|thumb|This many minis may overall sometimes cost more than a decent factory-new car, seriously.]]&lt;br /&gt;
Yup. Some people (especially on /tg/) get a massive erection from customizing scale figurines. They often mix and match parts from various models and sometimes mold and make their own. It&#039;s not uncommon for a hobbyist to have a few thousand dollars in material from saws, brushes, paints, magnifying glasses on articulated arms, etc. Some people take that shit [[Serious Business|seriously]], making sure that every bit of detail is 110% perfect at all times. To be fair, 80% of the time the figures look REALLY good, and the other 20% of the time you get to laugh at the asshole who wasted the time, money, and effort to build his model that he should have probably stuck to buying ones that are already done for him. So in the [[4chan]] universe, it&#039;s all good.&lt;br /&gt;
&lt;br /&gt;
==Miniature Manufacturing==&lt;br /&gt;
Many companies make figures for gaming. Here is a short (and by no means comprehensive) list of manufacturers and what they sell:&lt;br /&gt;
* [https://www.airfix.com/us-en/ Airfix] - The Granddaddy of them all, and the oldest miniature manufacturer. Makes 1/72nd and 1/35th scale Historical Models, which much like Tamiya can be repurposed for Wargames.&lt;br /&gt;
* [https://anvilindustry.co.uk/ Anvil Industries] - Resin troops and bits for [[Imperial Guard]] and [[Space Marines]].&lt;br /&gt;
* Battlefront - [[Flames of War]], DUST Tactics (after getting the license from FFG, currently in a legal battle with DUST Studio)&lt;br /&gt;
* [https://www.ebay.com/str/bloodandskullsindustry Blood and Skulls Industry] [[Blood and Skulls Industry|(Article)]] - Conversion parts for Imperial vehicles.&lt;br /&gt;
* [https://www.brother-vinni.com Brother Vinni][[Brother Vinni|(Article)]] - Off-brand [[Fallout]] characters and women in/causing peril.&lt;br /&gt;
* [[ChapterHouse Studios]] - Produces bits and accessories intended for use with Warhammer 40,000. The subject of a protracted legal battle with Games Workshop wherein GW demonstrated a laughable understanding of copyright laws and contempt for its customers.&lt;br /&gt;
* [https://cadwallon.com/ Cadwallon] - sucessor to Rackham and sells their Confronation miniatures line (gorgeous 28mm minis and a well made tabletop game)&lt;br /&gt;
* Citadel Miniatures ([[Games Workshop]]) - figures for &amp;lt;s&amp;gt;[[Warhammer Fantasy Battle]]&amp;lt;/s&amp;gt; [[Warhammer: Age of Sigmar]], [[Warhammer 40,000]], Battlefleet Gothic, [[Epic|Epic 40K]], [[The Lord of the Rings]] film adaptations, and a bunch of other stuff that lays comatose.&lt;br /&gt;
* [https://corvusbelli.com/ Corvus Belli] - [[Infinity (wargame)|Infinity]]. The shapely bums that their female models have gets the company the nickname &amp;quot;Corvus Booty.&amp;quot;&lt;br /&gt;
* [https://www.creaturecaster.com Creature Caster] - Very large and expertly sculpted miniatures of demons, both in sexy and in terrifying (and they are NOT mututally exclusive)&lt;br /&gt;
* [https://dreamforge-games.com/ Dreamforge Games] - They have a game in development and are currently producing miniatures for the game&#039;s first faction, the Eisenkern (space [[Nazis]]).&lt;br /&gt;
* [https://www.fantasyflightgames.com/en/index/ Fantasy Flight Games][[Fantasy Flight Games|(Article)]] - While not a miniatures producer principally, they make a lot of miniatures-based games like [[Twilight Imperium]] and [[Star Wars: Armada]].&lt;br /&gt;
* [https://www.forgeworld.co.uk Forge World][[Forge World|(Article)]] (also Games Workshop) - expensive figures for Fantasy, 40K, Aeronautica Imperialis, and [[Apocalypse]].&lt;br /&gt;
* [https://www.freebooterminiatures.de/index.php/en/ Freebooter Miniatures][[Freebooter&#039;s Fate|(Article)]] - sexy ladies and pirates by Werner Klocke&lt;br /&gt;
* Grenadier Models - Historical and fantasy. At various times, Grenadier had official licenses from TSR, Chaosium, ICE, and Game Designers&#039; Workshop. It went out of business in 1996 and their molds have gone to various other manufacturers including em4miniatures and Center Stage.&lt;br /&gt;
* [https://www.hfminis.co.uk/ Hasslefree] - British company that produces the work of Kev White. Mainly fantasy and sci-fi with lots of lovely ladies.&lt;br /&gt;
* Hawk Wargames - [[Dropzone Commander]]. Seems to be defunct.&lt;br /&gt;
* [https://www.hitechminiatures.com Hitechminiatures] - A great collection of space knight chapters and their demonic counterparts. Miniatures are a bit more blocky than Wargames Exclusive, but the best alternative if you want &amp;quot;serious&amp;quot; instead of pin-up.&lt;br /&gt;
* [http://hirstarts.com/ Hirst Arts] - sells molds for casting your own terrain, both fantasy and scifi, including rarer things like egyptian temples and complex industrial complexes. Also has molds for [http://hirstarts.com/molds/molds5.html#328 cute robots]. Their latest product is a set of molds for [http://hirstarts.com/starfort/starfort.html Mech Warrior - or Adeptus Titanicus]&lt;br /&gt;
* [https://www.hystericalgames.co.uk/ Hysterical Games] - What happens when you cross Tolkien and WWII, making Orc Tommies, Dwarf Nazis, and French Gnomes.&lt;br /&gt;
* [https://italeri.com/ Italeri] - Italian manufacturer of model kits in various scales. Partnered with Warlord to produce plastic Bolt Action vehicles. Also produces Photographic Reference Manuals for its kits as a guide for the accuracy-obsessed.&lt;br /&gt;
* [http://kingdomdeath.com/ Kingdom Death][[Kingdom Death|(Article)]] - &amp;quot;Boutique Nightmare Horror,&amp;quot; which means a bunch of bizarre monsters and the humans that fight them.&lt;br /&gt;
* [https://www.knightmodels.com/en/ Knight Models] - Comic book properties, produces the Batman: Arkham City miniatures game.&lt;br /&gt;
* [http://www.kromlech.eu/ Kromlech] - [[Orks]], [[Imperial Guard]], [[Space Marine]] resin bits, figures, and vehicles.&lt;br /&gt;
* [https://madrobotminiatures.com/ Mad Robot Miniatures] - For future Sci-Fi and Post Apocalyptic games. bits and full models for [[orcs]] and [[Imperial Guard]]&lt;br /&gt;
* [http://www.manticgames.com/ Mantic Games][[Mantic Games|(Article)]] - [[Kings of War]] (fantasy), [[Warpath]] (sci-fi), Deadzone (future zombies), Dreadball (sci-fi analogue of Blood Bowl), Mars Attacks! (licensed property).&lt;br /&gt;
* [http://www.mirliton.it/ Mirliton High Quality Miniatures] - metal and resin miniatures, bought out Grenadier Models.&lt;br /&gt;
* [https://mithril.ie/ Mithril Miniatures] - [[The Lord of the Rings]] minis.&lt;br /&gt;
* [https://www.perry-miniatures.com/ Perry Miniatures] - The company that produces the independent work of Alan and Michael Perry. Historical miniatures, mainly European conflicts and the American Civil War.&lt;br /&gt;
* [https://www.privateerpress.com Privateer Press][[Privateer Press|(Article)]] - Figures for [[Warmachine]], [[Hordes]], and [[Iron Kingdoms]].&lt;br /&gt;
* [http://www.pig-iron-productions.com/ Pig Iron Productions] - [[Imperial Guard]], [[Cultist]], [[Tech Priest]] - compatible metal bits and figures.&lt;br /&gt;
* [http://prodosgames.com Prodos Games] - Until recently they made Warzone Reborn. In addition they have an Aliens VS Predator miniature game, and Space Crusade i.e. sexy minis for a certain scifi wargame.&lt;br /&gt;
* [http://www.theplasticsoldiercompany.co.uk/ Plastic Soldier Company] - 15mm and 1/72 scale WWII vehicle models.&lt;br /&gt;
* [https://puppetswar.eu/ Puppets War] - [[Imperial Guard]] - compatible resin bits and figures. Also has motor bikes and jet bikes.&lt;br /&gt;
* [http://rafm.com/ RAFM] - Fantasy, sci-fi, historical, and horror. Canadian distributor for Citadel, Ral Partha (former), and Reaper (current).&lt;br /&gt;
* [http://www.ragingheroes.com Raging Heroes] - Great models of sexy girls for fantasy and scifi - mainly assorted elves, empires, battle nuns and demons, but also orcs, vampires and terrain.&lt;br /&gt;
* [http://ramshacklegames.co.uk/ Ramshackle Games] - Resin and metal models to include tanks, trucks, jet bikes, massive robots, dwarfs, tech priests, and human troops. Producing figures for the Victoria era, fall out style apocalypse and future sci-fi.&lt;br /&gt;
* Ral Partha - Produced fantasy and historical miniatures beginning in 1975. They eventually acquired licenses for D&amp;amp;D, Battletech, and White Wolf miniatures; losing those signaled the end for the company. WizKids acquired Ral Partha and spun it off into Iron Wind Metals in 2001.&lt;br /&gt;
* [http://www.reapermini.com Reaper Miniatures][[Reaper Miniatures|(Article)]] - Dark Heaven Legends (generic fantasy), Warlord (their own skirmish game), Chronoscope (generic speculative fiction/historical), and official licensed Pathfinder and Savage Worlds figures. The Bones line encompasses all their other lines and is produced in a new plastic material.&lt;br /&gt;
* [http://www.renedra.co.uk/index.php Renedra] - Generic scenery and bases as well as manufacturing other companies&#039; products, such as Warlord and Osprey.&lt;br /&gt;
* [http://www.shieldwolfminiatures.com/index.php Shieldwolf Miniatures][[Shieldwolf Miniatures|(Article)]] - fantasy miniatures for their own game and [[The_9th_Age]].&lt;br /&gt;
* [https://tamiya.com/ Tamiya] - Historical and modern lines in various scales. They produce 28mm military vehicles that are theoretically compatible with tabletop games at that scale.&lt;br /&gt;
* [https://victoriaminiatures.com Victoria Miniatures] - [[Imperial Guard]]-compatible bits and figures.&lt;br /&gt;
* [https://www.warcradle.com Warcradle] - Wild West Exodus and Dystopian Wars - has bought Spartan Games&#039; IP and hosts an archive of all their rules.&lt;br /&gt;
* [https://wargameexclusive.com Wargame Exclusive] - ChapterHouse but even more blatant, including such game lines as &amp;quot;Greater Good&amp;quot;, &amp;quot;Mechanic Adepts&amp;quot; &amp;quot;Necrocyborgs&amp;quot; and &amp;quot;Heresy Hunters&amp;quot;. Miniatures are pretty detailed but a bit costly and their scale is sometimes a bit wonky compared to 40k, proivding a mix of bits to use on existing GW models, stand-ins for existing units and characters such as Primarchs but also new units and vehicles no longer in production like the Genestealer Cult limousine. Also have a tendency to slap tits onto many models, including the Necrocyborgs.&lt;br /&gt;
* [https://www.wargamesfoundry.com/ Wargames Factory] - Primarily a manufacturer of other companies&#039; products, notably Dreamforge Games.&lt;br /&gt;
* [http://www.warlordgames.com Warlord Games][[Warlord_Games|(Article)]] - Mostly historical lines with accompanying game systems; Hail Caesar (Roman Republic), Pike &amp;amp; Shotte (16th to 18th century conflicts), Black Powder (18th and 19th century conflicts), and [[Bolt Action]] (WWII). Speculative fiction lines include [[Judge Dredd]] and Beyond the Gates of Antares. Also Zombies.&lt;br /&gt;
* [http://wizkids.com/ WizKids][[WizKids|(Article)]] (owned by NECA) - Heroclix (many lines of licensed material, mostly Marvel and DC comics) and Attack Wing ([[Star Trek]] and D&amp;amp;D).&lt;br /&gt;
* [http://company.wizards.com/ Wizards of the Coast][[Wizards of the Coast|(Article)]] - [[4e|Dungeons &amp;amp; Dragons Miniatures Game]]. Produced the Star Wars Miniatures Game when they had the license.&lt;br /&gt;
* [https://www.wyrd-games.net/ Wyrd Games] - [[Malifaux]].&lt;br /&gt;
* [http://zealotminiatures.com/ Zealot Miniatures][[Zealot Miniatures|(Article)]] - fantasy, scifi, busts and scenery.&lt;br /&gt;
* [http://web.zenitminiatures.es/en/home-2/ Zenit Miniatures][[Zenit Miniatures|(Article)]] - Nemesis, [[Kensei]].&lt;br /&gt;
* [https://www.zinge.co.uk/ Zinge Industries] - Bits, heads, weapons, and conversions for [[Imperial Guard]] vehicles and troops. Specifically Colonial style troops. Also has electronics for LED lights.&lt;br /&gt;
&lt;br /&gt;
{{Model Manufacturers}}&lt;br /&gt;
&lt;br /&gt;
==Paper Miniatures==&lt;br /&gt;
The investment of time and money that goes into a good miniature army can be a bit... intimidating. &lt;br /&gt;
If you are more casual about wargames or simply need a quick proxy, or cheap terrain, paper miniatures can be very helpful.&lt;br /&gt;
&lt;br /&gt;
You can further differentiate between miniatures and terrain for homeprinting in PDF format and professionally manufactured cardboard terrain.&lt;br /&gt;
&lt;br /&gt;
Terrain(PDF):&lt;br /&gt;
*[http://www.worldworksgames.com WorldWorksGames] - modular buildings for historical, fantasy, modern or scifi settings. No longer supports password recovery so be careful where you write it down.&lt;br /&gt;
*[https://www.drivethrurpg.com/browse/pub/5371/Heroic-Maps Heroic Maps] - high quality 2D maps for your Pen&amp;amp;Paper campaigns or small skirmish games.&lt;br /&gt;
&lt;br /&gt;
Miniatures(PDF):&lt;br /&gt;
*[https://www.drivethrurpg.com/browse/pub/4859/Brave-Adventures Brave Adventures] - monster mobs and warbands&lt;br /&gt;
*[https://www.drivethrurpg.com/browse/pub/2931/DARKMOOK-Paper-Miniatures DARKMOOK Paper Miniatures] - mainly zombies and zombie hunters (even has his own game) but also terrain and cyberpunk troops.&lt;br /&gt;
*[https://www.drivethrurpg.com/browse/pub/4300/Mayhem-in-Paper Mayhem in Paper] - massive collection of fantasy, steampunk and scifi miniatures (including Not!Tyranids), all armies are also offered in [https://www.drivethrurpg.com/browse/pub/4300/Mayhem-in-Paper bundles!]&lt;br /&gt;
*[https://www.drivethrurpg.com/browse/pub/4540/Kevs-Lounge Kev&#039;s Lounge] - good selection of adventurers and NPCs, very high quality work.&lt;br /&gt;
*[https://www.drivethrurpg.com/browse/pub/5730/Sanity-Studios Sanity Studios] - humans, dwarves, orcs and monsters, have some siege engines (catapult and mortar)&lt;br /&gt;
*[https://www.drivethrurpg.com/browse/pub/10181/Trash-Mob-Minis Trash Mob Minis] - monsters and adventurer parties, has some of the best dragons. &lt;br /&gt;
*[http://www.drivethrurpg.com/browse/pub/3639/Okumarts-Games Okum Arts] - paper minitatures by David Okum, spanning a wide range from fantasy to pirates, western, modern superheroes and scifi. He has also written several game systems.&lt;br /&gt;
&lt;br /&gt;
==3D Printer Miniatures==&lt;br /&gt;
Some companies also sell 3D printing data for printing your own terrain and miniatures.&lt;br /&gt;
Most of the stuff you see on DAZ and Renderosity can also be 3D printed with some work.&lt;br /&gt;
&lt;br /&gt;
*[https://www.drivethrurpg.com/browse/pub/346/Fat-Dragon-Games Fat Dragon Games] - dungeon tiles (walls included) and some monsters&lt;br /&gt;
*[https://www.kickstarter.com/projects/1919522089/the-lost-dragons-3d-printable-fantasy-dragons The Lost Dragons Kickstarter Campaign] - &amp;quot;As of our latest $70k stretch goal, we&#039;ve unlocked 17 Dragons + 6 Alternate Poses + 12 Dragonborn Minis + 10 Minion Minis + 5 Scatter Sets + A few extra goodies!  For a detailed breakdown of what comes with each pledge, check out our [https://docs.google.com/document/d/1jCoS8CjF51_CwPZ7ycZ18Ok11BZhs_yap-x5HH7xmyg/edit &amp;quot;What STLs You Get&amp;quot; Document].&amp;quot;&lt;br /&gt;
&lt;br /&gt;
[[Category:Roleplaying]][[Category:Wargames]]&lt;/div&gt;</summary>
		<author><name>2A02:810D:B40:15C8:702E:15F7:D152:1DA3</name></author>
	</entry>
	<entry>
		<id>http://2d4chan.org/mediawiki/index.php?title=Confrontation&amp;diff=149601</id>
		<title>Confrontation</title>
		<link rel="alternate" type="text/html" href="http://2d4chan.org/mediawiki/index.php?title=Confrontation&amp;diff=149601"/>
		<updated>2018-11-22T17:05:03Z</updated>

		<summary type="html">&lt;p&gt;2A02:810D:B40:15C8:702E:15F7:D152:1DA3: /* Factions */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&#039;&#039;&#039;Confrontation&#039;&#039;&#039; is a &amp;lt;Strike&amp;gt;flagrantly [[furry]]&amp;lt;/strike&amp;gt; [[wargame]] produced by [[Rackham]] (now [https://cadwallon.com/ Cadwallon]) with one of the best sculptures currently on the market. Yes there are 2 factions of giant wolf people but even they are brutally awesome.&lt;br /&gt;
&lt;br /&gt;
== Factions ==&lt;br /&gt;
&lt;br /&gt;
=== The Alchemists of Dirz ===&lt;br /&gt;
&lt;br /&gt;
Mad desert dwelling scientists who worship an outer god. All of their units are clones and basically if they see something big nasty and brutally destructive they clone it and unleash it on their enemies. Their unique system is mutation what allows them to change their stats mid combat.&lt;br /&gt;
&lt;br /&gt;
=== The Undead of Acheron  ===&lt;br /&gt;
&lt;br /&gt;
Fallen mages opening a gate to the underworld and pulling out a never stopping torrent of undead.&lt;br /&gt;
&lt;br /&gt;
=== Wolfen ===&lt;br /&gt;
&lt;br /&gt;
Giant wolf people who worship the moon goddess Yllia. They live in tribes and use runic magic. They have basic weapons but because they are large models from the start they can rape faces hard.&lt;br /&gt;
&lt;br /&gt;
=== Devourer ===&lt;br /&gt;
&lt;br /&gt;
Wolfs who found out that Yllia hated them and started a campaign to kill every god. They are civilized live in cities and forge weapons. They have archers that fire ballista bolts and a guy called the Tyrant who&#039;s simple walking counts as a charge. If the Wolfen rape  shit these guys rape even more.&lt;br /&gt;
&lt;br /&gt;
=== Daïkinee Elves ===&lt;br /&gt;
&lt;br /&gt;
Not so sissy elves fighting suited in bug carapace and using giant friggin warbugs. They are a later faction so they have fewer figures.&lt;br /&gt;
&lt;br /&gt;
=== Elves of Cynwall ===&lt;br /&gt;
&lt;br /&gt;
Armored high elves with a stick up their asses. almost everything they have is an elite figure, and they field the two most overpowered pieces of beating in the whole game. Every Cynwall army has one of these constructs that with a mage can break anything anytime.&lt;br /&gt;
&lt;br /&gt;
=== Ophidian Empire ===&lt;br /&gt;
&lt;br /&gt;
Snake people with human warriors boosted by dark magic. Their basic troops can rape entire units alone and they do it while there are slaves chained to their bodies, yes they are that awesome.&lt;br /&gt;
&lt;br /&gt;
=== Holy Griffin Empire ===&lt;br /&gt;
&lt;br /&gt;
A good guy faction. They are the fanatic followers of light. They field a truckload of knights and their units have the biggest base armor in the game.&lt;br /&gt;
&lt;br /&gt;
=== Lions of Allahan ===&lt;br /&gt;
&lt;br /&gt;
Another good guy faction. Basically Griffin without the holy zeal and the trucks of knights. They use militia men and have some nice ranged units. If you like your factions less armored they are for you.&lt;br /&gt;
&lt;br /&gt;
=== Orc ===&lt;br /&gt;
&lt;br /&gt;
They are orks. Big green and very strong. They were created by the Dirz to do their shit, but the Orks decided to fuck with their masters and created a nomadic nature loving people. This doesn&#039;t mean they won&#039;t smash your face in with a giant friggin axe.&lt;br /&gt;
&lt;br /&gt;
=== Dwarves of Tir-Na-Bor ===&lt;br /&gt;
&lt;br /&gt;
Steampunk dwarfs. They are small and wield giant hammers and axes. Or they are clad in steam-powered armor. Their most awesome unit are the jetpacked dwarfs that smash everything quite hard.&lt;br /&gt;
&lt;br /&gt;
=== Mid-Nor Dwarf ===&lt;br /&gt;
&lt;br /&gt;
Under the dwarven lands there is a rat god. The dwarfs couldn&#039;t kill it. Their heroes couldn&#039;t kill it. So they left one of them behind to fight the beast. This guy fought bravely but got tired after a while and with no beer he accepted an offer to fuck up the pussy dwarfs who left him behind. From the corpses of the fallen the Rat god stitched together an army of puppets and sent them to kill maim and burn. They have some of the best looking figures in the game.&lt;br /&gt;
&lt;br /&gt;
=== Goblins ===&lt;br /&gt;
&lt;br /&gt;
This is why you want to play confrontation. Goblins have 3 types. Regular gobos are meh but the other two goddamn. They have pirate goblins with giant guns and hats and ale. If that isn&#039;t awesome enough there is a Samurai gobo army. Samurai, Geisha and Ninja goblins. They have a giant spiked wheel with a gobo inside slicing your units up. Basically they ramp up the fun factor of this game by a LOT.&lt;br /&gt;
&lt;br /&gt;
=== Kelt Sessairs ===&lt;br /&gt;
&lt;br /&gt;
Keltic warriors and amazons with centaurs and minotaurs. One of the good-aligned factions.&lt;br /&gt;
&lt;br /&gt;
=== Kelt Drunes ===&lt;br /&gt;
&lt;br /&gt;
Former Sessairs that were cursed by their gods and have one hell of a grudge. They went evil and have a selection of mutants, undead and other nasty beasties.&lt;br /&gt;
&lt;br /&gt;
== Extra ==&lt;br /&gt;
If you don&#039;t believe me how awesome this game is check out some of the minis. [http://www.nugaming.com/html/confrontation.html]&lt;br /&gt;
&lt;br /&gt;
Rackham went under but now the minis are sold by [https://cadwallon.com/ Cadwallon] - and they even publish new minis! On the other hand it can be quite a while between production runs.&lt;br /&gt;
&lt;br /&gt;
For a while the license for the minis had fallen to a vidya game studio called Cyanide Studios.  They licensed the minis for distribution in extremely limited quantities and selection via Cool Mini or Not.  You can find them here: [http://www.coolminiornot.com/shop/miniatures/confrontation-miniatures]&lt;br /&gt;
&lt;br /&gt;
A facebook web card game based around the minis is also available.  &lt;br /&gt;
&lt;br /&gt;
There is a collector&#039;s edition, under the branding Confrontation: Classic, of some of the best minis from each faction that is being kickstarted by a company called Sans Detour. More good news/bad news. Good news! They are making them in plastic from the original models and you get a crap load of them in the box, along with the updated 3.5 rules! Bad news! The plastic they will be made from is unknown as of the start of the kickstarter in April 2018, this collector&#039;s box is just to build hype for their ACTUAL rebirth called Confrontation Resurrection, after this production run there will be little to no support for Confrontation: Classic and the cost of entry is steep. &lt;br /&gt;
This funded in under 2 hours, so it&#039;s obvious the community is behind it but we&#039;ll see if Sans Detour can deliver on their promise of &amp;quot;only the best for Confrontation because it deserves the best&amp;quot;. Flashbacks to [[Robotech RPG Tactics]] are strong in the comments section of the kickstarter.&lt;br /&gt;
&lt;br /&gt;
{{stub}}&lt;br /&gt;
[[category:Skirmish-Level Wargames]]&lt;/div&gt;</summary>
		<author><name>2A02:810D:B40:15C8:702E:15F7:D152:1DA3</name></author>
	</entry>
	<entry>
		<id>http://2d4chan.org/mediawiki/index.php?title=Primarch&amp;diff=386274</id>
		<title>Primarch</title>
		<link rel="alternate" type="text/html" href="http://2d4chan.org/mediawiki/index.php?title=Primarch&amp;diff=386274"/>
		<updated>2018-11-22T16:59:18Z</updated>

		<summary type="html">&lt;p&gt;2A02:810D:B40:15C8:702E:15F7:D152:1DA3: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[Image:Primarchs big.JPG|thumb|right|500px|Several of the Primarchs at the Triumph of the Ullanor Crusade. From left to right: Sanguinius, Mortarion, Magnus the Red, Angron, Jaghatai Khan, Lorgar, Rogal Dorn, Horus, and Fulgrim.]] &lt;br /&gt;
{{Topquote|Man must become stronger, more profound and more evil.|Friedrich Nietzsche, Thus Spoke Zarathustra: A Book for All and None}}&lt;br /&gt;
{{Topquote|According to the word of God, the meek would someday inherit the earth. Someday. But God never accounted for the mighty.|Norman McCay, Kingdom Come}} &lt;br /&gt;
The &#039;&#039;&#039;Primarchs&#039;&#039;&#039; were the twenty ([[Omegon|-one]]) genetically-engineered sons of the [[Emperor]]. Using his own DNA in their creation, the Primarchs were designed to be far superior to even &amp;lt;s&amp;gt;[[Space Marines]]&amp;lt;/s&amp;gt; the Adeptus Custodes: they were taller, stronger, faster and more intelligent. They were also incredibly charismatic -err... except Batman, Angron, Morty, Perty, and Dorn - and were well suited to their role as the generals and leaders of the Imperium of Man.&lt;br /&gt;
&lt;br /&gt;
Problem was, despite all that they were only human, and ultimately their sibling rivalries (and Chaos corruption, in the case of several of them) boiled over and ultimately developed into the [[Horus Heresy]]. &lt;br /&gt;
 &lt;br /&gt;
==History==&lt;br /&gt;
[[File:Warmaster&#039;s_Coronation.jpg|300px|left|thumb|Horus Lupercal being made Warmaster of the Imperium in Ullanor. From center counter-clockwise: Horus, the Emperor, Magnus, Mortarion, Lorgar, Angron, Jaghatai Khan, Rogal Dorn, Rogal Dorn&#039;s mustache, Fulgrim and Sanguinius.]]&lt;br /&gt;
The Primarchs were created in a secret underground laboratory on what used to be the Himalayas, under the tightest security. All of them were derived from a subset of the Emperor&#039;s DNA that served as a template, which was altered differently for each of the Primarchs; it is also thought that he engineered them spiritually as well using long-forgotten psychic techniques. As the [[Raven Guard]] discovered after the Emperor granted them access to the original data from the Primarchs&#039; creation, many of the Primarchs&#039; gene-samples were wildly divergent from the original template- some had long gene sequences deleted, while others had non-human DNA spliced into them for reasons only known to the Emperor. (A particularly intriguing discovery was one sample labeled &amp;quot;[[Leman Russ|Subject VI]]&amp;quot;, [[Furry| which had extensive amounts of canine DNA added to it]].) &lt;br /&gt;
&lt;br /&gt;
The Emperor&#039;s original plan was to have his superhuman creations mature safely in his lab and guide them from &#039;birth&#039; toward the role he&#039;d foreseen for them. However, [[Tzeentch]] had foreseen that they would bring an end to [[Chaos]] if left unchecked, and in spite of the safeguards the Emperor had set up, the Ruinous Powers were able to spirit the Primarchs away from the laboratory right before they would emerge from their pods and scatter them across the universe (Conveniently, the canine sample get scattered to a wolf-planet) [[Just as planned]]. Somehow, the Emperor knew his sons were still alive but had no clue to where they could be nor any immediate way to search for them. So he took it in stride, shrugged it off as a minor setback (unknowingly, this would come to bite him back in the ass nastily later on) and went ahead with the second part of his plan: his Space Marine project. Using DNA samples from each Primarch before they were abducted, the Emperor created twenty legions of [[Space Marines]], in what would later be called the [[First Founding]]. They would form the core of the armies He needed to conquer the galaxy, and the absence of the Primarchs leading those would only serve as a motivation for the warriors to search for them. &lt;br /&gt;
&lt;br /&gt;
One consequence of the abduction, however was that each of the young Primarchs were forced to adapt to the lifestyle on their new homeworld, something which would influence and mold them throughout their lives. The Primarchs rapidly grew to adulthood and quickly rose to power, often becoming the leaders of their world. As the Emperor crusaded to unify the galaxy he would occasionally stumble upon another long-lost son. When this happened, the Emperor would hold a celebration in honor of this discovery, give the Primarch their Legion to command, then tell them to [[Angron|fuck]] [[Mortarion|off]] [[Lorgar|and start]] [[Alpharius|conquering]] [[Perturabo|worlds]] while he [[Horus|fapped]] [[Rogal Dorn|to]] [[Sanguinius|his]] [[Leman Russ|favoured]] [[Roboute Guilliman|offspring]]. The Emperor was a [[Eldrad|dick]] like that. (Or rather, he never saw the Primarchs as &#039;sons&#039;, just as carefully crafted tools to enforce his will and vision so he in essence made them get at it on the double to catch up with His schedule. Which is actually even more [[Cegorach|Dickish]].)&lt;br /&gt;
&lt;br /&gt;
The first Primarch the Emperor discovered was Horus, who would become the Emperor&#039;s favoured son. The majority of Primarchs somehow recognized the Emperor on sight, immediately pledging their allegiance to their father. A few (such as Leman Russ and Vulkan) only swore allegiance after being bested in a contest. The only exception is Angron, who outright refused to follow the Emperor as he preferred to die in battle along with his rebels brothers and sisters in their fight against the oppressive Not-Romans. The Emperor simply shrugged and abducted his son, leaving Angron&#039;s followers to get slaughtered. Angron never really got over that dick move. &lt;br /&gt;
&lt;br /&gt;
Primarch discovery order:&lt;br /&gt;
*1.Horus&lt;br /&gt;
*2.Leman Russ&lt;br /&gt;
*3.DELETED FROM IMPERIAL RECORDS&lt;br /&gt;
*4.Ferrus Manus&lt;br /&gt;
*5.Fulgrim&lt;br /&gt;
*6.Vulkan&lt;br /&gt;
*7.Rogal Dorn&lt;br /&gt;
*8.Roboute Guilliman&lt;br /&gt;
*9.Magnus the Red&lt;br /&gt;
*10.Sanguinius&lt;br /&gt;
*11.Lion El&#039;Jonson&lt;br /&gt;
*12.Perturabo&lt;br /&gt;
*13.Mortarion&lt;br /&gt;
*14.Lorgar&lt;br /&gt;
*15.Jaghatai Khan&lt;br /&gt;
*16.Konrad Curze&lt;br /&gt;
*17.Angron&lt;br /&gt;
*18.DELETED FROM IMPERIAL RECORDS&lt;br /&gt;
*19.Corax&lt;br /&gt;
*20.Alpharius Omegon&lt;br /&gt;
&lt;br /&gt;
At the end of the period known as the [[Great Crusade]], Horus, who had recently been promoted to the title of Warmaster, fell to Chaos and rebelled. It didn&#039;t take long for eight other of his fellow Primarchs to join his side against the Emperor, resulting in a full-scale civil war known as the [[Horus Heresy]]. Funnily enough, most of the Primarchs who sided with Horus were those who felt that the Emperor had taken a giant, steaming dump on them. So while the Emperor is the greatest tactician, biologist, warlord, and leader in the history of mankind, he&#039;s worse than a crack-addled transient junkie as a father.&lt;br /&gt;
&lt;br /&gt;
As mentioned above, the Emperor&#039;s attitude toward his Primarchs was also heavily divergent to that of the greater Imperium. Whilst he indulged them in the idea that they were his &amp;quot;sons&amp;quot;, privately, he didn&#039;t view the Primarchs as his literal children, analogising himself as Gepetto to 20 (21) different Pinocchio&#039;s. The Emperor even referred to Angron as &amp;quot;The Twelfth&amp;quot; rather than refer to him by name. Although this seems like typical Emperor douchebaggery, he may have behaved in this way because the Primarchs themselves prompted that dynamic, and it was easier to just go along with it.  [[Leman Russ]] once boasted to [[Adeptus Custodes|Constantin Valdor]] that the Custodians would never understand the Emperor like the Primarchs could because they weren&#039;t &amp;quot;family&amp;quot;, even calling the Custodians the &amp;quot;instruments&amp;quot; to be tossed aside when He cared to; Valdor&#039;s response was &#039;&#039;&amp;quot;there are so many errors there, I do not even know where to start&amp;quot;&#039;&#039;. &lt;br /&gt;
&lt;br /&gt;
Malcador also claimed that the Primarchs were but a means to an end; designed to be &#039;&#039;&amp;quot;conqueror&#039;s tools and nothing more&amp;quot;&#039;&#039;, built to dominate and compete with each other, eventually intended to challenge each other and eventually confront the Emperor himself, he further claimed that the Primarchs had no free will and that the a civil war like the Horus Heresy had always been part of the Emperor&#039;s design, although he later admits that he had to lie to spare his servant sorrow on her deathbed, so it is probable that the Primarchs were simply beyond expected control. In a separate instance: Valdor claimed &#039;&#039;&amp;quot;we turned on one another, driven by pride and human resentment&amp;quot;&#039;&#039; which assumes some measure of responsibility for the Heresy rather than completely blaming the Primarchs, and after that point he wasn&#039;t prepared to challenge [[Rogal Dorn]] over decisions regarding the fate of the Custodes, even though he believes he had the capacity to challenge Dorn on the matter, calling the Primarchs &#039;&#039;&amp;quot;creatures of power, built to dominate&amp;quot;&#039;&#039;; all hinting that while they may have had an original function, they probably turned out quite differently from expected and the final result might not necessarily have been them turning on each other and fucking up the human webway. Although Valdor did once angrily claim that the entire debacle could have been avoided if the Custodians had just intervened at the Primarch&#039;s births.&lt;br /&gt;
&lt;br /&gt;
Despite all this, the Emperor still refers to the Primarchs as his &amp;quot;sons&amp;quot; in private revelations with Malcador, though in the same instance while playing out the strategy of the Horus Heresy using their destinies he is absolutely aware that in order to win the game against Chaos they need to be played against each other: sacrificed or [[Tzeentch|manipulated]] in order to get the best possible outcome. Malcador does point out that there are different ways to play the game and realizes that destinies can unfold in different ways and that the Emperor is forced to make certain decisions in order to avoid losing outright, so the battle unfolds the same way no matter what strategies are used. Only the final outcome was kept from Malcador until it became clear that the only way to win was for his piece &#039;&#039;(&amp;quot;the Fool&amp;quot;)&#039;&#039; to switch places with the Emperor in the final move, quite possibly at an absolute cost to his immortal soul and leave the [[Roboute Guilliman|&amp;quot;Uncrowned King&amp;quot;]] piece to play [[Warhammer 40,000 8th Edition|&amp;quot;Salvation&amp;quot;]]. So seems that the Emperor manipulated &#039;&#039;&#039;everybody&#039;&#039;&#039;, but only did so to achieve the best outcome for humanity based on the plays available to him. Of course, whether or not this was as the Emperor planned, or just him being forced into these decisions by the more subtle actions of Chaos, is up for debate.&lt;br /&gt;
&lt;br /&gt;
==Primarchs and Legions==&lt;br /&gt;
{|align=center border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;1&amp;quot; cellspacing=&amp;quot;0&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
|align=center|&#039;&#039;&#039;Legion Number&#039;&#039;&#039;&lt;br /&gt;
|align=center|&#039;&#039;&#039;Name&#039;&#039;&#039;&lt;br /&gt;
|align=center|&#039;&#039;&#039;Homeworld&#039;&#039;&#039;&lt;br /&gt;
|align=center|&#039;&#039;&#039;Name of the Legion&#039;&#039;&#039;&lt;br /&gt;
|align=center|&#039;&#039;&#039;Allegiance&#039;&#039;&#039;&lt;br /&gt;
|align=center|&#039;&#039;&#039;Description/Current Status&#039;&#039;&#039;&lt;br /&gt;
|align=center|&#039;&#039;&#039;30k/40k&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|align=center|&#039;&#039;&#039;I&#039;&#039;&#039;&lt;br /&gt;
|align=center|[[Image: Lion_El_portrait.jpg|thumb|250px|]] [[Lion El&#039;Jonson]]&lt;br /&gt;
|align=center|[[Caliban]]&lt;br /&gt;
|align=center|[[Dark Angels]]&lt;br /&gt;
|align=center|&amp;lt;s&amp;gt;Loyal?&amp;lt;/s&amp;gt; LOYAL&lt;br /&gt;
|align=center|&lt;br /&gt;
*Crushes the horrors of Old Night, destroys worlds, whole civilizations, erase stuff from history.&lt;br /&gt;
*Sees himself as a man that no one else can compare to and constantly toils to maintain this standard (although he wasn&#039;t as excessively vainglorious as Fulgrim). &lt;br /&gt;
*Unlike Fulgrim however, The Lion&#039;s greatness caused him to be a hardcore pragmatist and largely detached from everyone around him. The Lion just couldn&#039;t relate to anyone else not even close to his level (even most of his brother primarchs couldn&#039;t fit the bill), so he always felt alone in the universe.&lt;br /&gt;
*Was a bit of a loose cannon with a long but explosive fuse. The Lion is as smart and introspective as he is merciless and brutal. He wasn&#039;t necessarily easy to piss off like Angron, but anyone who manages to cross his threshold of patience will find themselves on the business end of his weapon. Several times. And possibly dismembered to boot.&lt;br /&gt;
*Fought Luther during his betrayal at the end of the Horus Heresy, where he was wounded from their duel. He survived however, and was spirited away and tended to by the [[Watchers in the Dark]] in a super secret chamber in [[The Rock]] (that not even the Dark Angels knew about), where he spent the last millennia healing his wounds. As of the current edition; The Lion is now supposedly fully healed and all he&#039;s waiting for is the Emperor to tell him to wake up from his millennia-long power nap.&lt;br /&gt;
|align=center|[[File:Lion vs Curze.jpg|150px|thumb|right|]]&lt;br /&gt;
|-&lt;br /&gt;
|align=center|&#039;&#039;&#039;II&#039;&#039;&#039;&lt;br /&gt;
|! colspan=&amp;quot;5&amp;quot; |+++Records expunged+++&lt;br /&gt;
|-&lt;br /&gt;
|align=center|&#039;&#039;&#039;III&#039;&#039;&#039;&lt;br /&gt;
|align=center|[[Image: Portrait.Fulgrim_Ancient_Sketch.jpg|thumb|250px|]] [[Fulgrim]]&lt;br /&gt;
|align=center|[[Chemos]]&lt;br /&gt;
|align=center|[[Emperor&#039;s Children]]&lt;br /&gt;
|align=center|Traitor&lt;br /&gt;
|align=center|&lt;br /&gt;
*A patron of the arts, who wanted to enjoy the finest and most exotic things in life.&lt;br /&gt;
*Believes that he and his legion should be the avatar of humanity&#039;s perfection, and so everything about them should be flawless, everywhere from appearance and actions to their fighting style. Due to this, Fulgrim&#039;s battle tactics revolved around utterly perfecting their strategies. Everything from his soldiers to their strategies were intensely drilled until their fighting was closer to a intricately-choreographed play of death than anything. To him, war is an art, and he wanted to perfect his arts.&lt;br /&gt;
*A master blacksmith in his own right, capable of forging weapons that even [[Ferrus Manus]] couldn&#039;t help but deem &amp;quot;perfect&amp;quot;. His artwork however, wasn&#039;t always the best in the universe due to being so perfect it hit uncanny valley levels.&lt;br /&gt;
*Was initially corrupted by Chaos through the Laer blade, a Slaaneshi-possesed daemon sword he looted as a trophy, but wasn&#039;t aware of what Chaos was. He would fully give in to the temptations of the sword after he beheaded Ferrus Manus, where his utter grief at the act caused him to succumb to the daemon within the sword.&lt;br /&gt;
*Daemon Prince of Slaanesh, ruler of the Pleasure World. &amp;lt;s&amp;gt;Fulgrim&#039;s actual consciousness however, may or may not also be still imprisoned within his own body by&amp;lt;/s&amp;gt; the daemon who possessed him in the first place was eventually conquered by Fulgrim&#039;s inner will or whatever, but his new personality is generic &amp;quot;DEMON PRINCE OF THE DARKNESS AND EVIL&amp;quot;.&lt;br /&gt;
*Managed to incapacitate Guilliman at one point by slicing his throat with a poisoned sword.&lt;br /&gt;
*Still has a soft-spot for his brother Ferrus. He asked [[Fabius Bile|Fabulous Bile]] to clone his brother several times so that he could attempt to lure Ferrus into Chaos&#039; side again. All his attempts have ended in failure, which he has blamed Fabius for due to his certainty that a &amp;quot;perfect&amp;quot; clone would join him.&lt;br /&gt;
*Heard about [[Roboute Guilliman|Big G]] waking up and is a bit buttmad about it at the moment. He tried to give Guilliman a cursed artifact during his return party, but was found out and subsequently banished. Needless to say: he mad.&lt;br /&gt;
|align=center|[[Image: Fulgrim.30k.jpeg|thumb|150px|]][[Image: 40k.fulgrim.jpg|thumb|150px|]][[Image:Warhammer-fuldrim-lorgar.jpeg|thumb|150px|]]&lt;br /&gt;
|-&lt;br /&gt;
|align=center|&#039;&#039;&#039;IV&#039;&#039;&#039;&lt;br /&gt;
|align=center|[[Image: Perturabo_Portrait.jpg|thumb|250px|]] [[Perturabo]]&lt;br /&gt;
|align=center|[[Olympia]]&lt;br /&gt;
|align=center|[[Iron Warriors]]&lt;br /&gt;
|align=center|Traitor&lt;br /&gt;
|align=center|&lt;br /&gt;
*A man who was already had the knowledge to create the best at everything he did from birth. Perturabo considered this a curse however, feeling it robbed him of any sense of accomplishment while growing up, contributing to his eternal grumpiness.&lt;br /&gt;
*Originally preferred diplomacy and was an admirer of the arts during his time in Olympia, but meeting the Emperor (who had no time for such things) caused a violent switch to flip inside Perturabo&#039;s mind, turning him into a ruthless warlord throughout the Great Crusade, likely because he wanted things to be different from Olympia once he joined E-money, but once he realized that The Great Crusade was basically Olympia 2.0; he just gave up, flipped the table, and accepted how things really are and played the part.&lt;br /&gt;
*Just as much as a master of siege warfare as Dorn (both in offense and defense), but the lack of opportunities and recognition led him and his legion to be specialists of tearing shit down.&lt;br /&gt;
*Unlike Dorn however, Perturabo&#039;s general strategy is a combination of stubbornness and ice cold-calculating efficiency, orchestrating war like it was one giant math problem. The problem with this is that he didn&#039;t even see his sons as people. As far as he was concerned, they&#039;re just armored meatbags who pull triggers and push buttons and were about as expendable as guardsmen.&lt;br /&gt;
*Suffers from a massive inferiority complex, partially due to his certainty that the Eye of Terror was always watching and judging him. Nobody believed him when he said this, so it was mostly attributed to Rogal Dorn, whom the Emperor &#039;&#039;greatly&#039;&#039; favored over Pert, despite having similar skillsets.&lt;br /&gt;
*Daemon Prince, ruler of Medrengard. Described as the ultimate Obliterator; so expect him to be carrying around titan grade weaponry and millennia of pent-up [[Rage|RAEG]] when he finely shows up. Given that Magnus, Fulgrim, and Mortarion are back in action; he&#039;ll probably come out eventually as well.&lt;br /&gt;
|align=center|[[Image: 30k.Perturabo.jpeg|thumb|150px|]][[Image:Warhammer-Pert-Angron.jpeg|thumb|150px|]]&lt;br /&gt;
|-&lt;br /&gt;
|align=center|&#039;&#039;&#039;V&#039;&#039;&#039;&lt;br /&gt;
|align=center|[[Image:JaghataiKhan-1-.jpg|JaghataiKhan-1-.jpg]] &amp;lt;br&amp;gt; [[Jaghatai Khan]]&lt;br /&gt;
|align=center|[[Chogoris|Chogoris/&amp;lt;br&amp;gt;Mundus Planus]]&lt;br /&gt;
|align=center|[[White Scars]]&lt;br /&gt;
|align=center|Loyal&lt;br /&gt;
|align=center|&lt;br /&gt;
*Never wants to stay still, prefers to hunt down xenos enemies. &lt;br /&gt;
*An observer for the most part. While little people wanted to learn about the White Scars and their culture; The Khan studied everyone, gaining tons of knowledge about Imperial cultures and norms.&lt;br /&gt;
*Unknown, disappeared into the [[Webway]] while hunting [[Dark Eldar]] after they raided Chogoris. &lt;br /&gt;
|align=center|[[Image:Past Khan.jpg|thumb|150px|]][[Image:The path of heaven .jpg|thumb|150px|]]&lt;br /&gt;
|-&lt;br /&gt;
|align=center|&#039;&#039;&#039;VI&#039;&#039;&#039;&lt;br /&gt;
|align=center|[[Image: Portrait..Leman.Russ.jpg|thumb|250px|]] [[Leman Russ]]&lt;br /&gt;
|align=center|[[Fenris]]&lt;br /&gt;
|align=center|[[Space Wolves]]&lt;br /&gt;
|align=center|Loyal&lt;br /&gt;
|align=center|&lt;br /&gt;
*Had a high opinion of himself and his legion, if only because he felt that he&#039;s earned that kind of respect through the centuries. Of all the Primarchs, Leman was the one most willing to cross any line to do what the Emperor asked, at least at first. Later on, he decided to become his own man and protect the people of the Imperium. Also notable for curbing the more savage tendencies of the Wolves and teaching them to control their ferocity, unlike [[Angron|some]] [[Konrad Curze|people]].&lt;br /&gt;
*Wanted to test his legion all the time, to prove he is the best.&lt;br /&gt;
*Unknown, disappeared into the [[Eye of Terror]] with the 13th company but promised to return one day. Magnus supposedly knows where he is, but he isn&#039;t telling. The Wolves found &amp;lt;s&amp;gt;his armor in a Khornate Shrine&amp;lt;/s&amp;gt; an armor rumoured to be his on the Temple of Horus on Rudra, implying he either; turned into [[Wulfen]], to [[Chaos]], is dead, or is murdering his way through the warp [[Conan_the_Barbarian|as a half-naked barbarian]]. Allegedly a figure resembling him was spotted with the 13th company during the 13th crusade.&lt;br /&gt;
|align=center|[[Image:30k.Russ.jpg|thumb|150px|]][[Image:Scouring of Prospero2.jpg|thumb|150px|]][[Image:Horus_vs_Leman.jpg|thumb|150px|]]&lt;br /&gt;
|-&lt;br /&gt;
|align=center|&#039;&#039;&#039;VII&#039;&#039;&#039;&lt;br /&gt;
|align=center|[[Image: Rogal_Dorn_Portrait.png|thumb|250px|]] [[Rogal Dorn]]&lt;br /&gt;
|align=center|[[Inwit]]&lt;br /&gt;
|align=center|[[Imperial Fists]]&lt;br /&gt;
|align=center|MEGA DUPER Loyal&lt;br /&gt;
|align=center|&lt;br /&gt;
*A brutally honest and steadfast man, but was equally indifferent to those around him. Dorn&#039;s personality is akin to a wall, he was a man you could take at face value; he would never lie or deceive you, and he would always speak his mind without a hint of falsehood, even if it ends up working against his favor. That said, he could never properly relate with other people&#039;s emotions. He will speak the truth, but lacked any glib of tongue to express it in a way that wouldn&#039;t feel like he was delivering it with the bluntness and intensity of a power fist to the face.&lt;br /&gt;
*Embodied the &amp;quot;soul&amp;quot; of the Great Crusade unlike any other; he received the most accolades from the Emperor and fought alongside him most often.&lt;br /&gt;
*A master of siegecraft, although fortifications was his forte. So much that he was tasked with fortifying the Imperial Palace. He would also build grand fortresses on the worlds they conquered.&lt;br /&gt;
*Assumed deceased, disappeared while boarding a Chaos cruiser during a Black Crusade.&amp;lt;br&amp;gt;One of his fists were recovered and its skeleton is placed in a shrine, where each new Chapter Master of the Imperial Fists engraves their name upon it. Rumored to still be alive, though that begs the question of whose fist is in the Phalanx.&lt;br /&gt;
|align=center|[[Image:The horus heresy praetorian of dorn by raffetin-dae3g5k.jpg|thumb|150px|]][[Image:Dorn-Sang-Primarchs-Warhammer-.jpeg|thumb|150px|]][[Image:Warhammer-Dorn-malc.jpeg|thumb|150px|]]&lt;br /&gt;
|-&lt;br /&gt;
|align=center|&#039;&#039;&#039;VIII&#039;&#039;&#039;&lt;br /&gt;
|align=center|[[Image: Portrait.Konrad_Curze_sketch.jpg|thumb|250px|]] [[Konrad Curze]]&lt;br /&gt;
|align=center|[[Nostramo]]&lt;br /&gt;
|align=center|[[Night Lords]]&lt;br /&gt;
|align=center|Traitor&lt;br /&gt;
|align=center|&lt;br /&gt;
*A man of justice who believed that he needed to instill absolute fear into people to ensure lasting peace.&lt;br /&gt;
*Possessed psychic powers that allowed him to perceive the future in short glimpses. The problem was that they were uncontrolled and they constantly subjected him to see the worst possible future in the darkest, most vivid detail possible, including the deaths and fall of his brother Primarchs as well as the Emperor&#039;s own entombment on the Golden Throne. This only served to widen his ever-growing insanity.&lt;br /&gt;
*An unstable sociopath, to say the least. Curze&#039;s visions, upbringing, and perceived need for brutality took a heavy toll on his sanity, but he held firm under the belief he was making the galaxy a better place, like what he did with Nostramo. This all came crashing down after Nostramo reverted back to its old ways when he was away; deciding that nothing would ever change, he chose to bombard his home planet into rubble.&lt;br /&gt;
*That said, he was a master at infiltration and unconventional warfare, just as much as he was a master of scaring the shit out of people. His crowning achievement is that he managed to fuck up Guilliman&#039;s Imperium Secundus by himself, no aid from his legion what-so-ever, something his brothers couldn&#039;t even come close into doing.&lt;br /&gt;
*Lost what little sanity he still had after destroying Nostramo. By this time, Konrad stopped justifying his methods to himself and fully embraced the depraved side of his &amp;quot;Night Haunter&amp;quot; persona, spreading untold terror and pain wherever he went. By the time of the late Horus Heresy, the Emperor wanted to put a stop to it and sent a Callidus assassin named &amp;quot;M&#039;shen&amp;quot; after him.&lt;br /&gt;
*Curze knew about her mission from the get-go but he made sure the assassin could reach him unimpeded. He did not resist when she entered his chambers and asked the Callidus to kill him. There are believed to be two reasons why this might have been. One is that Konrad realized he became the very thing he sought to rid the galaxy of and knew what had to be done- a perceived hero who lived long enough to see himself become a villain. The other is that the assassination vindicated everything he&#039;d ever said and done; he punished and killed evil-doers and now the Emperor used his own methods to kill him, thus proving that all his atrocities were both justifiable and necessary. Whatever the case, Konrad was already a jaded, broken man after the Nostramo debacle and wished only to die.&lt;br /&gt;
|align=center|[[Image:Night Haunter 8th Ed.jpg|thumb|150px|]][[Image:Curzw-perturabo-Primarchs-.jpeg|thumb|150px|]][[Image:Horus-Primarchs-Curze-Lion.jpeg|thumb|150px|]]&lt;br /&gt;
|-&lt;br /&gt;
|align=center|&#039;&#039;&#039;IX&#039;&#039;&#039;&lt;br /&gt;
|align=center|[[Sanguinius]]&lt;br /&gt;
|align=center|[[Baal]]&lt;br /&gt;
|align=center|[[Blood Angels]]&lt;br /&gt;
|align=center|Loyal&lt;br /&gt;
|align=center|&lt;br /&gt;
*A noble but unparalleled warrior, known for the angel-like wings that grew from his back.&lt;br /&gt;
*Was known as the greatest exemplar of the Emperor himself, mirroring many of his father&#039;s best traits, instead of only one or two of them like his brothers. If anything, Sanguinius is a reflection of what the Emperor could have been as a truly benevolent being, concerned not just for mankind&#039;s future, but man as individuals as well.&lt;br /&gt;
*A pretty cool guy to be around. Despite being a fabulous, angelic demi-god of war; he had mankind&#039;s best wishes at heart and fought for it with graceful ferocity, hell even the Primarchs couldn&#039;t resist Sanguinius being so bro-tier. He is essentially the vampiric, bishie version of Vulkan. &lt;br /&gt;
*Showed the same amount of concern for his legion. Sanguinius did all that he could to hide the Red Thirst from being exposed to the wider Imperium, knowing full well that the Blood Angels would receive the II/XI Legion treatment if it came to light.&lt;br /&gt;
*Psychic, and capable of seeing glimpses of the future. &lt;br /&gt;
*He was powerful as he was nice, Sanguinius was one of the most powerful of the Primarchs in terms of martial prowess. Feats include; ripping the wings off a bloodthirster and literally throwing him to the warp, single-handedly holding a defensive point during the Siege of Terra against numerous traitors, and managing to damage Horus&#039; armor &#039;&#039;even after being exhausted from literally soloing entire armies&#039;&#039;.&lt;br /&gt;
*Deceased, slain by Horus. His body is currently in a stasis crypt in Baal, so his corpse remained fabulous for the last 10,000 years. Commemorated during Sanguinala, a holiday dedicated to his memory.&lt;br /&gt;
|align=center|[[Image:Heresy-Sang.jpg|thumb|150px|]][[Image:The horus heresy book 26 unremembered empire by raffetin-dap4ekw.jpg|thumb|150px|]][[Image:Emperor Sanguinius Echoes of Imperium.jpg|thumb|150px|]]&lt;br /&gt;
|-&lt;br /&gt;
|align=center|&#039;&#039;&#039;X&#039;&#039;&#039;&lt;br /&gt;
|align=center|[[Image: Portrait.Ferrus_Manus_sketch.jpg|thumb|250px|]] [[Ferrus Manus]]&lt;br /&gt;
|align=center|[[Medusa]]&lt;br /&gt;
|align=center|[[Iron Hands]]&lt;br /&gt;
|align=center|Loyal&lt;br /&gt;
|align=center|&lt;br /&gt;
*Wants to get things done quickly, without needless philosophizing.&lt;br /&gt;
*Contrary to his sons; Ferrus wanted to advocate the strength of one&#039;s flesh, rather than relying completely on bionics and mechanical augmentations as shown by the Iron Hands, if any he was appalled at the idea of turning man completely into machine. He wasn&#039;t able to realize this after getting a viking crewcut by his best friend, however.&lt;br /&gt;
*A master artisan, thanks to his metal arms, which allowed him to practice his craft with incredible precision and detail.&lt;br /&gt;
*Deceased, slain by Fulgrim and his head offered to Horus as a gift. Fulgrim still has the body, which he repeatedly clones and murders again in a futile attempt to make him turn traitor. &amp;lt;br&amp;gt;Some claim he is still alive on Mars, though [[Void Dragon|it may be not actually be him]].&lt;br /&gt;
|align=center|[[Image:Ferrus.30k.jpg|150px|]]&lt;br /&gt;
|-&lt;br /&gt;
|align=center|&#039;&#039;&#039;XI&#039;&#039;&#039;&lt;br /&gt;
|! colspan=&amp;quot;5&amp;quot; |+++Records expunged+++ &lt;br /&gt;
|-&lt;br /&gt;
|align=center|&#039;&#039;&#039;XII&#039;&#039;&#039;&lt;br /&gt;
|align=center|[[Angron]]&lt;br /&gt;
|align=center|[[Nuceria]]&lt;br /&gt;
|align=center|[[World Eaters]]&lt;br /&gt;
|align=center|Traitor&lt;br /&gt;
|align=center|&lt;br /&gt;
*Embodies the name &amp;quot;World Eater&amp;quot;. He and his legion consumes entire worlds in a whirlwind of indiscriminate slaughter until nobody but them is left, pre and post-Great Crusade.&lt;br /&gt;
*No real ambition beyond endless slaughter, thanks to the butcher&#039;s nails augment jammed into Angron&#039;s brain. It also made him incredibly violent and quick to anger. At first it was to satiate the unending bloodlust generated by the butcher&#039;s nails, but now its to glorify Khorne.&lt;br /&gt;
*One of, if not the most, powerful of the Primarchs in terms of sheer combat prowess. Angron could kick anyone&#039;s shit, Sanguinius and Horus included. That said, his ability as a general is lacking. He could murder armies sent against him, but he lacked the tactical acumen (or anything resembling sanity) to focus on the objectives truly needed to win a war (although in Angron&#039;s head: murdering all of his opponents &#039;&#039;&#039;is&#039;&#039;&#039; the only way to win a war). &lt;br /&gt;
*Daemon Prince of [[Khorne]]. Spend most of his time Getting Shit Done and being banished to the Warp for a hundred or so years after Imperum responds to his blood crusades.&lt;br /&gt;
*Was one of the largest reasons for fucking up the Horus Heresy. If Angron kept his murderboner down for just a few more minutes and let Horus finish off the remaining loyalists on Istvaan with another Exterminatus strike; they would have been able to march to Terra faster and with much more manpower and have a better chance at winning. Whether this was Angron just being Angron or a secret ploy by Khorne to keep the blood flowing by thinking past the Horus Heresy is unclear (after all, if Horus won; Chaos eventually starves to death. If Horus lost; he has a aeons&#039; worth of blood and conflict to revel over.).&lt;br /&gt;
|align=center|[[Image:30k-Angron-Primarchs-.jpeg|thumb|150px|]][[Image:Angron .jpg|thumb|150px|]][[Image:Angrondemon.jpg|150px|]]&lt;br /&gt;
|-&lt;br /&gt;
|align=center|&#039;&#039;&#039;XIII&#039;&#039;&#039;&lt;br /&gt;
|align=center|[[Image: Robute Guilliman.jpg|thumb|250px|]] [[Roboute Guilliman]]&lt;br /&gt;
|align=center|[[Ultramar|Macragge]]&lt;br /&gt;
|align=center|[[Ultramarines]]&lt;br /&gt;
|align=center|Loyal, barring [[Imperium Secundus| that one episode he doesn&#039;t like to talk about]]&lt;br /&gt;
|align=center|&lt;br /&gt;
*A proud but fair visionary who always looked towards building a better future for humanity. Guilliman never did anything without thinking what would happen at the end of the day and he always tried to plan a better outcome for whatever he did, whether its building an empire or subjugating an enemy civilization.&lt;br /&gt;
*Was more for the people than the Emperor, hence why he thought preserving his Imperium was more important than the survival of the Emperor himself.&lt;br /&gt;
*A general first and warrior second, which was the key to his success throughout the Great Crusade. He wasn&#039;t the best at crossing swords or gunfights, atleast in comparison to his brothers; but he was exceptional at commanding his forces and resources, ensuring all wars he fought in were running at optimum efficiency.&lt;br /&gt;
*The greatest statesman among the Primarchs. Guilliman was best remembered for his ability to set up an efficient form of government on every planet his legion conquered, turning them into model, self-sufficient worlds in order to prepare them for the future after the Great Crusade. This is best exemplified by Ultramar, which still remains one of the most powerful and idyllic planetary systems in the Imperium, even after 10,000 years. &lt;br /&gt;
*He&#039;s also a logistical genius, and invented the organizational model that 8 of the 9 First Founding Chapters still use (more or less).&lt;br /&gt;
*Previously kept in a stasis chamber after his throat was sliced by Fulgrim with a poisoned sword.&lt;br /&gt;
*Recently revived with the help of Belisarius Cawl and the Ynnari and their new soul manipulation powers. Is now active once more, and not very happy with how badly the Imperium has gone to shit since he was not-quite-dead. Currently back in his old role of Lord Commander of the Imperium, trying his hardest to keep the Emperor&#039;s work from going completely down the drain while while waging an unending war against the forces of Chaos and the Imperium&#039;s equally monstrous bureaucracy.&lt;br /&gt;
|align=center|[[Image: 30k.Guilliman.png|thumb|150px|]][[Image: Primarchs-Guilliman-40000.jpeg|thumb|150px|]][[Image:Roboute-Guilliman-Primarchs-Warhammer-40000.jpeg|thumb|150px|]]&lt;br /&gt;
|-&lt;br /&gt;
|align=center|&#039;&#039;&#039;XIV&#039;&#039;&#039;&lt;br /&gt;
|align=center|[[Image: Mortarion Portrait.jpg|thumb|250px|]] [[Mortarion]]&lt;br /&gt;
|align=center|[[Barbarus]]&lt;br /&gt;
|align=center|[[Death Guard]]&lt;br /&gt;
|align=center|Traitor&lt;br /&gt;
|align=center|&lt;br /&gt;
*A bitter yet petty man, kind of like the edgy goth kid of the group. Mortarion didn&#039;t want to associate anyone who hasn&#039;t gone through the same brand of abuse he has during his childhood and also hated those who had relatively comfy ones in comparison (like Guilliman or Dorn). He would only find some friendship with Konrad Curze (due to his &amp;quot;raised alone and became psycho-Batman&amp;quot; origin) and Horus (because just about everyone likes Horus).&lt;br /&gt;
*Has an immense abhorrence for psykers and the warp, due to his experiences in Barbarus. As a daemon prince, he is the very thing he hated in the first place. He takes the resulting bitterness out on everyone else in the form of horrible diseases.&lt;br /&gt;
*Stubborn to the core. Mortarion&#039;s favored tactic that he passed onto the Death Guard is a combination of attrition and unrelenting assaults; they take the pain while dishing it out in greater amounts, non-stop. He also valued individualism throughout his legion, largely leaving it up to his troops to figure out the best strategy in a conflict, rather than micro-managing them.&lt;br /&gt;
*Was already disenchanted by the Imperium by the start of the Horus Heresy (Seeing the Emperor and his works as total hypocrisies), so he threw his lot in with Horus. However, due to a ruse by Typhus; he and his legion ended up being infected by a virulent Nurglite plague while in the warp, which caused them to be in a constant state of agony but remain alive due to their Astartes-grade toughness. Unable to bear the pain and see his sons suffer; he pledged his loyalty to Nurgle and the god &amp;quot;cured&amp;quot; them of the plague (cure is probably incorrect, it was more of mutate their bodies to be compatible with the plague). From here, he became a daemon prince.&lt;br /&gt;
*Went back to the warp after the Horus Heresy, where Nurgle gave him dominion over the Plague Planet, which he shaped into the image of Barbarus.&lt;br /&gt;
*Was banished by [[Kaldor Draigo|Grey Knights]] during the Battle of Kornovin, which was the origin of [[Kaldor Draigo|Draigo]] carving a name onto his plague-ridden heart (how Draigo did so is a mystery, so we&#039;ll just chalk it up to him being too high on drugs to be infected by Mortarion&#039;s plagues).&lt;br /&gt;
*Helped Abby by creating the zombie plague, along with other contagions, after he got the Hand of Darkness artifact.&lt;br /&gt;
*He eventually got better and waged a full-scale invasion of Ultramar when he heard that Guilliman&#039;s finally awake. Had to retreat after he had to deal with the other Chaos Gods&#039; typical shenanigans (mainly encroaching on his strongholds in the [[Scourge Stars]] while he was off campaigning).&lt;br /&gt;
|align=center|[[Image:Warhammer-40000-фэндомы-Horus-Heresy-Mortarion-2073409.jpeg|thumb|150px|]][[Image:Mortarion-40k.jpeg|thumb|150px|]]&lt;br /&gt;
|-&lt;br /&gt;
|align=center|&#039;&#039;&#039;XV&#039;&#039;&#039;&lt;br /&gt;
|align=center|[[Image: Magnus Headshot.jpeg|thumb|250px|]] [[Magnus the Red]]&lt;br /&gt;
|align=center|[[Prospero]]&lt;br /&gt;
|align=center|[[Thousand Sons]]&lt;br /&gt;
|align=center|Traitor, though he never planned this&lt;br /&gt;
|align=center|&lt;br /&gt;
*An optimistic scholar who thirsted for knowledge and always believed that information should be preserved for the greater good of mankind, regardless of its origins or the danger it might pose.&lt;br /&gt;
*As a psyker from birth, he was sympathetic to the discrimination faced by his fellow psykers and labored for his kind to be accepted. He did so by training psykers to control and enhance their powers, in the hopes of showing to people the benefits of his kind&#039;s gifts. This had mixed results with his brother primarchs, especially in the face of the Emperor&#039;s &amp;quot;psykers are bad&amp;quot; standing orders.&lt;br /&gt;
*Defying the Nikea council&#039;s rulings, Magnus continued to experiment with warp powers and during a Tzeentch-induced prophesy that involved Horus&#039; betrayal; he attempted to warn his father with a psychic message. During the sending process; he accidentally destroyed the Emperor&#039;s webway project, causing him to be arrested by Russ and the Wolves to answer for his disobedience.&lt;br /&gt;
*As Horus was already corrupted by this point, he altered the orders to instead destroy the Thousand Sons&#039; homeworld. Realizing he&#039;s been played like a damn fiddle by Tzeentch, Magnus&#039; resolve was broken and initially accepted his destiny of being destroyed by the wolves in an attempt to spite Tzeentch, but eventually decided to attempt to rebel against his fate but ultimately failing after Leman Russ beat him up badly. He then made a desperate deal with Tzeentch to save his legion in return for his servitude. He and the Thousand Sons were teleported to the Planet of Sorcerers, where more hijinks ensued with his [[Ahzek Ahriman|first captain]]&#039;s certain ritual.&lt;br /&gt;
*Now a daemon prince, one of his first major campaigns was to invade the Space Wolves&#039; homeworld. Was banished, but the Wolves were all but ruined; most of their upper command structure and progress with stabilizing their flawed gene seed was gone. Feeling they weren&#039;t down for the count yet; he went in again and bloodied the entire star system of Fenris itself, irreparably damaging the Wolves&#039; home system.&lt;br /&gt;
*Appeared during the Gathering Storm, where he trapped and captured Guilliman and his retinue in the warp. After he escaped, Magnus chased and confronted Guilliman all the way to Luna, but was banished by the Custodes and Sisters of Silence. Now currently biding his time for another offensive.&lt;br /&gt;
|align=center|[[Image:Past Magnus.jpeg|thumb|150px|]][[Image: 30k.magnus-the-red.jpeg|thumb|150px|]][[Image: 40k.magnus-the-red.jpeg|thumb|150px|]]&lt;br /&gt;
|-&lt;br /&gt;
|align=center|&#039;&#039;&#039;XVI&#039;&#039;&#039;&lt;br /&gt;
|align=center|[[Image: Portrait.Warmaster_Horus_Remembrancer_Sketch.jpg|thumb|250px|]] [[Horus|Horus Lupercal]]&lt;br /&gt;
|align=center|[[Cthonia]]&lt;br /&gt;
|align=center|[[Black Legion|Luna Wolves/ Sons of Horus/ Black Legion]]&lt;br /&gt;
|align=center|[https://www.youtube.com/watch?v=O1rT6Vi5Ln4 DOUBLE TRAITOR]&lt;br /&gt;
|align=center|&lt;br /&gt;
*A charismatic strategist who overwhelms his enemies through sheer numbers and precision tactics.&lt;br /&gt;
*Big E&#039;s most favored son, always being held in the highest regard, second only to the Custodes. This was a combination of him being the first Primarch found and his long rap sheet of victories throughout the Crusade.&lt;br /&gt;
*Due to his position and experience, he was the most well-liked of the Primarchs during the Great Crusade. Just about everyone looked at Horus as the greatest among them.&lt;br /&gt;
*For all his charisma and leadership, Horus was still wracked with self-doubt once appointed Warmaster, constantly afraid that he was unable to live up to the title. Being overall commander of the Emperor&#039;s forces AND being his personal favorite was a lot to live up to. This was one of the reasons why he succumbed to the temptations of Chaos.&lt;br /&gt;
*Was one of the few Primarchs who was suspicious of the Emperor&#039;s plans for the Astartes post-Crusade, fearing they&#039;d be disposed of like the Thunder Warriors and was mistrustful of the Emperor&#039;s intentions in the long run in general. The Ruinous Powers would also use this to their advantage.&lt;br /&gt;
*Rebelled against the Emperor after being fed a vision of the future by the Chaos Gods, in which the Emperor was being worshiped as a god and many of his fellow Primarchs (including himself) were reviled or outright forgotten. Little did he know that this was to become a self-fulfilling prophesy.&lt;br /&gt;
*His essence has been erased from existence. When the Emperor mustered up the resolve to finally end Horus, he shot him with a psychic blast powerful enough to obliterate his very soul, ensuring that the Chaos Gods couldn&#039;t just bring him back from the dead. His body was recovered and brought to the Eye of Terror, but was later destroyed after an incident involving [[Fabius Bile]] and a clone of Horus.&lt;br /&gt;
|align=center|[[Image:Horus-the warmaster.jpg|thumb|150px|]][[Image:Horus-Primarchs-.jpeg|thumb|150px|]][[Image:Emperor vs Horus.jpg|thumb|150px|]]&lt;br /&gt;
|-&lt;br /&gt;
|align=center|&#039;&#039;&#039;XVII&#039;&#039;&#039;&lt;br /&gt;
|align=center|[[Image: Portrait.Lorgar_Aurelian_sketch.png|thumb|250px|]] [[Lorgar|Lorgar Aurelian]]&lt;br /&gt;
|align=center|[[Colchis]]&lt;br /&gt;
|align=center|[[Word Bearers]]&lt;br /&gt;
|align=center|Traitor Prime&lt;br /&gt;
|align=center|&lt;br /&gt;
*A charismatic diplomat with a golden tongue, who relied heavily on his unparalleled speaking abilities to bring worlds into compliance during the Great Crusade. Lorgar would always prefer to talk out a peaceful solution, rather than resorting to violence. That said, Lorgar did know how to slap a bitch when needed.&lt;br /&gt;
*A deeply spiritual man, due to growing up in a theocratic society during his time on Colchis. Due to this, Lorgar saw The Emperor as a literal god and decided to spread the good word of the God-Emperor throughout the Crusade. During this time, he penned the &amp;quot;Lectitio Divinitatus&amp;quot;, a book detailing how awesome the God-Emperor was, and always built grand cathedrals in all the planets he conquered. As you can imagine, this didn&#039;t sit well with the Man-Emperor&#039;s secular Empire ,so he decided to bloody one of Lorgar&#039;s grandest cities to send a message with Guilliman. Little did the Emperor know what this act of dickery would lead eventually to.&lt;br /&gt;
*With Lorgar being completely disheartened and defeated; Kor Phaeron and [[Erebus]] lured him to the worship of the Dark Gods, who were more than happy to accept his rabid fanboyism. He would eventually corrupt Horus and ignite the [[Horus Heresy|single biggest clusterfuck in Imperial History]], ruining everything that the Emperor has striven to build since the [[Age of Strife]]. &lt;br /&gt;
*Rules as a daemon prince of Chaos Undivided and currently located in Sicarius, the Word Bearers&#039; home planet. Unlike his brothers through, Lorgar doesn&#039;t really &amp;quot;lead&amp;quot; his legion anymore, instead leaving that to his council of Dark Apostles. As of the moment all he&#039;s done for the past few millennia is meditate in the warp and do fuckall. With [[Roboute Guilliman|Big G]] finally awake and taking the fight to Chaos; its rumored that Lorgar might finally get out of his overdue NEET phase and command his sons again.&lt;br /&gt;
|align=center|[[Image: 30k.Lorgar.jpeg|thumb|150px|]][[Image:Lorgar_portrait.jpg|thumb|150px|]]&lt;br /&gt;
|-&lt;br /&gt;
|align=center|&#039;&#039;&#039;XVIII&#039;&#039;&#039;&lt;br /&gt;
|align=center|[[Image: Portrait.Vulkan_sketch.jpg|thumb|250px|]] [[Vulkan]]&lt;br /&gt;
|align=center|[[Nocturne]]&lt;br /&gt;
|align=center|[[Salamanders]]&lt;br /&gt;
|align=center|Loyal&lt;br /&gt;
|align=center|&lt;br /&gt;
*A true man of the people, concerned with the preservation and welfare of humans. Vulkan saw all humans in the Imperium as equals and would protect any servant of the Emperor with great ferocity regardless of their class or status.&lt;br /&gt;
*Growing up in a blacksmith society allowed him and his legion to craft some of the finest wargear the Imperium has ever seen.  Its also the reason for their fire fetish in combat.&lt;br /&gt;
*Inherited the Emperor&#039;s perpetual powers, granting him the ability to reincarnate after dying.&lt;br /&gt;
*He and his legion took some of the worst losses during Istvaan, and he himself was eventually captured by Konrad Curze.&lt;br /&gt;
*Curze wanted to get his torture fetish on, so he tortured Vulkan to death. Several times. Vulkan&#039;s status as a perpetual ensured he always came back, but less and less sane as Curze&#039;s treatment got worse and worse. &lt;br /&gt;
*He eventually managed to escape, but accidentally teleported over Macragge&#039;s atmosphere, crashing down on the planet like a green comet of insanity. By this point, anything remotely resembling sanity had left Vulkan&#039;s mind. He was eventually &amp;quot;killed&amp;quot; by another perpetual, in a well-meaning attempt to reset Vulkan&#039;s brain. It worked (sort of. At least he wasn&#039;t a howling maniac anymore) and after taking a short death nap, he got better and disappeared for a while.&lt;br /&gt;
*Resurfaced during [[The War of The Beast]] and was recruited to lead the Imperial forces against The Beast&#039;s forces. Then disappeared after ramming The Beast into a plasma reactor and killing them both in a squall of gore. The Salamanders claim he continued to lead them for a few more centuries after that death, then left them with the Tome of Fire, claiming he had a special mission that they could not accompany him for.&lt;br /&gt;
|align=center|[[Image:Past Vulkan.jpeg|thumb|150px|]][[Image:Vulkan Lives.jpg|thumb|150px|]][[Image:Vulkan-Primarchs-Warhammer-40000-фэндомы-4123369.jpeg|150px|]]&lt;br /&gt;
|-&lt;br /&gt;
|align=center|&#039;&#039;&#039;XIX&#039;&#039;&#039;&lt;br /&gt;
|align=center|[[Image: Corax Portrait.png|thumb|250px|]] [[Corvus Corax]]&lt;br /&gt;
|align=center|[[Deliverance]]&lt;br /&gt;
|align=center|[[Raven Guard]]&lt;br /&gt;
|align=center|Loyal&lt;br /&gt;
|align=center|&lt;br /&gt;
*Sought to overthrow oppression, bringing justice to tyrants.&lt;br /&gt;
*Possessed some kind of perception-manipulating psychic power, giving him the ability to be &amp;quot;invisible&amp;quot; to organics (He&#039;s still there clear as day, but your mind just can&#039;t process that he&#039;s right there).&lt;br /&gt;
*Preferred covert warfare, sabotaging, fast strikes and assassinating the enemy from the sides, and only striking in the open when the time is right. Basically one of the few primarchs who uses tactics of actual special forces units.&lt;br /&gt;
*He and his legion were bloodied during Istvaan and forced out of the conflict. Corvus wanted desperately to help the Imperium&#039;s deteriorating situation, so he asked the Emperor for assistance. Emps obliged and gave him the template to create the Primarchs themselves, giving him the ability to train marines at an even faster rate. This was wrecked after the Alpha Legion tampered with the creation process, resulting with the majority of the aspirants coming out as horrible mutants and aberrations.&lt;br /&gt;
*While it weighed heavily on his conscience, Corax had to be pragmatic. He made do and used his newly obtained mutant horde as shock troops and it worked; they were able to disrupt the traitors long enough to buy Terra some time to put up a defense.&lt;br /&gt;
*After the Heresy ended, he was reluctantly forced to euthanize his creations, wracking Corvus with a huge amount of guilt.&lt;br /&gt;
*Went missing after heading for the Eye of Terror to atone for his sins, saying only &amp;quot;Nevermore&amp;quot; before leaving. His status is currently unknown, but the Raven Guard believe he&#039;s still alive and will return once again. In reality, he is indeed alive and hunting his fallen brothers, although the Warp has changed him into a living, shapeshifting shadow. &lt;br /&gt;
|align=center|[[Image:Warhammer-Corvus-Corax-Primarchs.jpeg|thumb|150px|]][[Image:Hh-walpaper-raven-Copy.jpg|thumb|150px|]][[Image:Corvus Corax.jpg|thumb|150px|]]&lt;br /&gt;
|-&lt;br /&gt;
|align=center|&#039;&#039;&#039;XX&#039;&#039;&#039;&lt;br /&gt;
|align=center|[[Image: Alpharius2.jpg|thumb|250px|]] [[Alpharius]] [[Omegon]]&lt;br /&gt;
|align=center|They&#039;re not telling&lt;br /&gt;
|align=center|[[Alpha Legion]]&lt;br /&gt;
|align=center|[[Alpha Legion|Alpharius: sort-of loyal. Omegon: even Tzeentch can&#039;t keep track.]]&lt;br /&gt;
|align=center|&lt;br /&gt;
*Shrouded in mystery. It&#039;s not even known what their homeworld is, let alone what their upbringing was like. Forge World gave no fewer than four mutually irreconcilable origin stories, all of which were dismissed as lies. That said, the only discernible fact we can give about them is that the two primarchs did not always agree with each other, exemplified with Omegon actively sabotaging Alpharius&#039; operations during the Horus Heresy.&lt;br /&gt;
*As primarchs of the Alpha legion; the two frequently exchanged roles whenever needed with nobody ever noticing, but officially; Alpharius is the primarch of the legion while Omegon is commander of their elite covert forces.&lt;br /&gt;
*Masters of psychological warfare and manipulation. They didn&#039;t need regiments of soldiers or weapons to do his heavy lifting; all he needs is a handful of spies to plant paranoia, deceit, misinformation, and dissent in his targeted worlds. By the time his agents are done: the enemy would either be tearing each other apart and/or distrustful of each other; making them isolated, easy pickings for the main Alpha Legion forces once they&#039;re called to reign the planet in. &lt;br /&gt;
*Alpharius bought the Cabal&#039;s story about letting Horus kill all of humanity to kill off the Chaos Gods in the long run, and was eventually beheaded by Rogal Dorn during a battle on Pluto. Maybe. Quite frankly, with these two one can never be entirely sure &#039;&#039;&#039;what&#039;&#039;&#039; the truth really is. &lt;br /&gt;
*Omegon took on his mantle officially (&amp;quot;the jest made real&amp;quot;) and this new &amp;quot;Alpharius&amp;quot; may or may not have been killed by Guilliman (the Ultramarines suspect they may have only killed a body double). His loyalties are unknown, but he was against the Cabal&#039;s proposal, indicating he either thought sacrificing his entire species was too big of a price (which would mean he&#039;s still loyal to humanity), or he wanted Chaos to survive by feeding off humanity (which would mean he was a traitor).&lt;br /&gt;
|align=center|&lt;br /&gt;
&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Primarchs and the Tarot cards==&lt;br /&gt;
The Primarchs and their personalities can be fairly accurately matched up with the Major Arcana Tarot Cards:&lt;br /&gt;
&lt;br /&gt;
I     Magnus- The Magus&lt;br /&gt;
&lt;br /&gt;
II    ?? &lt;br /&gt;
&lt;br /&gt;
III   Fulgrim- The Empress&lt;br /&gt;
&lt;br /&gt;
IV    Horus- The Emperor&lt;br /&gt;
&lt;br /&gt;
V     Lorgar- The Hierophant&lt;br /&gt;
&lt;br /&gt;
VI    Alpharius- The Lovers&lt;br /&gt;
&lt;br /&gt;
VII   Roboute Guilliman- Chariot&lt;br /&gt;
&lt;br /&gt;
VIII  Ferrus Manus- Justice&lt;br /&gt;
&lt;br /&gt;
IX    Lion El&#039;Johnson- The Hermit&lt;br /&gt;
&lt;br /&gt;
X     ??&lt;br /&gt;
&lt;br /&gt;
XI    Vulcan- Strength  &lt;br /&gt;
&lt;br /&gt;
XII   Sanguinius- The Hanged Man&lt;br /&gt;
&lt;br /&gt;
XIII  Mortarion- Death &lt;br /&gt;
&lt;br /&gt;
XIV   Jaghatai Khan- Temperance&lt;br /&gt;
&lt;br /&gt;
XV    Perturabo- The Devil&lt;br /&gt;
&lt;br /&gt;
XVI   Angron- The Tower&lt;br /&gt;
&lt;br /&gt;
XVII  Corax- The Star&lt;br /&gt;
&lt;br /&gt;
XVIII Konrad Curze- The Moon&lt;br /&gt;
&lt;br /&gt;
XIX   Rogal Dorn- The Sun&lt;br /&gt;
&lt;br /&gt;
XX    Leman Russ- The Last Judgement&lt;br /&gt;
&lt;br /&gt;
The four not allocated are the High Priestess and the Wheel of Fortune that could represent the missing Primarchs of the I and x legions, whilst The Fool could represent Malcador and The World could represent the Emperor. &lt;br /&gt;
For a description of each: http://menducia.atspace.com/primarchs/I.html&lt;br /&gt;
&lt;br /&gt;
==Their Eventual Fates==&lt;br /&gt;
[[File:Heresy_Time.jpg|300px|thumb|right|An accurate retelling of the final stages of the rebellion.]]&lt;br /&gt;
===Traitors===&lt;br /&gt;
*General downside to those who became Daemon Princes is that the further they go from the Eye of Terror, the more their power wanes. Also most of them spend most of their time in the Great Game (eternal war in the Warp), growing increasingly distant from the real world affairs.&lt;br /&gt;
* &#039;&#039;&#039;Horus&#039;&#039;&#039; was killed by the Emperor during the Siege of Terra, who utterly destroyed his soul. His legion enshrined his corpse until the Emperor&#039;s Children stole it. [[Fabius Bile]] managed to successfully clone him, but [[Abaddon]] killed the clone to cement his position as his successor as Warmaster of Chaos. Horus is &#039;&#039;very&#039;&#039; dead, but that was his fault for being a fuckwit. (And perhaps it&#039;s what he wanted...)&lt;br /&gt;
* &#039;&#039;&#039;Angron&#039;&#039;&#039; is a Daemon Prince of Khorne. Still gets shit done, but did get his arse handed to him by the Grey Knights on Armageddon. &lt;br /&gt;
* &#039;&#039;&#039;Mortarion&#039;&#039;&#039; is a fucktwit who rarely does anything of interest (still sulking over his eternal existence as the thing he hates the most), but is a Daemon Prince of Nurgle. Apparently now holds the largest domain in the Eye of Terror, rather than just one planet he had in the old fluff, and also the last Daemon Primarch to bow to the Despoiler during the Legion war. Got some open heart surgery, courtesy of Draigo/Ward. Created zombie plague from one of the artifacts Abbaddon used in his XII crusade. He invaded Ultramar after hearing news that Guilliman&#039;s finally awake, though he ultimately had to go back to the [[Scourge Stars]] due to his poor fortunes in the war as well as being summoned back by his patron God.&lt;br /&gt;
* &#039;&#039;&#039;Fulgrim&#039;s&#039;&#039;&#039; soul was trapped in a painting while his body was possessed by a daemon for a brief time before swapping places with the daemon and taking its powers (or so he claims). The first Primarch to become a Daemon Prince, although he aimed at achieving (demi)godhood instead (by sacrificing Perturabo). Abandoned what remained of his legion to rule his pleasure daemon world, and [[Troll|didn&#039;t tell them how to get there]] (yet Abaddon somehow manages to contact him anyways).&lt;br /&gt;
* &#039;&#039;&#039;Lorgar&#039;&#039;&#039; is a lazy fucknut who does nothing since they fled to the Eye of Terror, and handed the rule over his legion to the council of Dark Apostles, but still a Daemon Prince of Chaos Undivided. Taught Abaddon how to summon daemons.&lt;br /&gt;
* &#039;&#039;&#039;Magnus the Red&#039;&#039;&#039; got broken into several pieces during his fight with Leman Russ, with several of them actually believing they were the real Magnus and going their own way. Some pieces were eventually put back together to form &amp;quot;the Crimson King&amp;quot;, the Daemon Primarch form of Magnus who joined Horus in his rebellion. This sometimes also gets shit done, leading armies to the [[Space Wolves]]&#039; planet and screwing with the Imperium, keeping his big red trollface on all the time until he gets his ass tossed back into the [[Warp]]. Other fragments seem to be floating around throughout history, appearing to have their own agenda, pretending to be daemons or helping the Imperium from time to time. By the time of the Gathering Storm and the 42nd Millennium the disparate fragments have mostly recombined to the Crimson King &#039;&#039;(leaving out a few key elements, namely the ones who embodied his best qualities; for example, the part of Magnus that embodied his love for his Legion chose to fade into nonexistence instead of being reabsorbed into the Crimson King)&#039;&#039; making him as whole as he can be.&lt;br /&gt;
* &#039;&#039;&#039;Perturabo&#039;&#039;&#039; becomes irrelevant after he goes on to drop largely out of post-Heresy fluff, but is still a Daemon Prince of Chaos Undivided. Rules the most stable planet in the Eye of Terror, where he does nothing but watching his sons sieging each other. Helps Failbaddon in a couple of Black Crusades by giving him some Daemon Engines. It doesn&#039;t really help, but it&#039;s more than Lorgar&#039;s done for Chaos Undivided. He is also leading his Legion after the 13th Black Crusade in their new offensive against the Imperium&lt;br /&gt;
* &#039;&#039;&#039;Konrad Curze&#039;&#039;&#039; allowed a Callidus assassin to infiltrate his lair and kill him, either because he himself became the thing he hated the most, or to justify to himself that every atrocity he has done in the name of justice was a necessary act.&lt;br /&gt;
* The Alpha Legion&#039;s story is a bit complex:&lt;br /&gt;
**&#039;&#039;&#039;Alpharius&#039;&#039;&#039; was slain by Rogal Dorn in combat during the Battle of Pluto. He is very much dead as he did not bargain with the Dark Gods and had his head split open by a chainsword. Conspiracy theorists will speculate that it wasn&#039;t really Alpharius, though the death is strongly corroborated by Omegon&#039;s response. So unless Alpharius used a body double to trick Rogal Dorn AND &#039;&#039;his own twin&#039;&#039; into thinking he was dead and allowed Omegon to take his place and identity permanently; there isn&#039;t any hard evidence to suggest that the dead &amp;quot;Alpharius&amp;quot; was anything other than the actual Primarch, but knowing the Alpha Legion that doesn&#039;t mean too much without definitive proof.&lt;br /&gt;
**&#039;&#039;&#039;Omegon&#039;&#039;&#039; reluctantly took Alpharius&#039; identity after he sensed he was dead, and his legion a bee-line for Ultramar after the Horus Heresy, where he met his end after dueling [[Roboute Guilliman|Big Bobby G]]. However, because the rest of the Alpha Legionaries did not break even after the death of their primarch &#039;&#039;(in fact they managed to beat the Ultramarines in the conflict altogether);&#039;&#039; nobody could truly confirm if they did indeed kill the real deal, or if it was a body double.&lt;br /&gt;
**While it&#039;s been established that a decent amount of Alpha Legionnaires were surgically altered to resemble their Primarch and even &#039;&#039;believe&#039;&#039; they were Primarchs themselves; that and the figurehead role of &amp;quot;Alpharius&amp;quot; has been largely interchangable between both the twins and their sons, which makes sense for a legion whose MO is flexible leadership. While we can be reasonably certain that at least one of the twins is dead, whatever &amp;quot;Omegon-Alpharius&amp;quot; or at least whichever person who thinks he&#039;s Alpharius have been up to following the Heresy is a matter of fierce debate and speculation.&lt;br /&gt;
&lt;br /&gt;
===Loyalists===&lt;br /&gt;
*&#039;&#039;&#039;Ferrus Manus&#039;&#039;&#039; was killed by Fulgrim during the Drop Site Massacre. His body was not recovered, so some Iron Hands think he might still be alive, and for a time it seemed like he did survive. However, Vulkan later exposed the &amp;quot;Ferrus Manus&amp;quot; leading the remaining Iron Hands as a marionette-like machine with one of the Primarch&#039;s hands attached to it, destroying the fake soon afterwards. The fact that Ferrus was decapitated by Fulgrim after being defeated and had his head delivered to Horus makes this claim fairly dubious. Just don&#039;t say that to the Iron Hands, though. Unless you want free open-heart surgery from a ceramite and steel power fist. Fulgrim did try to clone him (several times) in the hope one of them would join the traitors, but every clone so far has refused and been subsequently killed by him.An apparition of an iron handed giant - the 10th son - was seen leading the charge in an army of human souls against an army of daemons when the Emperor entered the Webway).&lt;br /&gt;
*&#039;&#039;&#039;Sanguinius&#039;&#039;&#039; was killed by Horus. His body was recovered, and he&#039;s the only Primarch who doesn&#039;t have any legends about returning, though there are some theories on the identity of the [[Sanguinor]] which were later proven incorrect. Sanguinius foresaw his death and accepted it as a necessary sacrifice for the future of the Imperium, in no small part because his visions also warned him that he would only survive the Horus Heresy by becoming corrupted himself. The trauma of his death by the Talon of Horus left a psychic manifestation of him still on the Vengeful Spirit. As of late it turns out his soul has been wandering the warp ever since, only deciding to make himself known to revive Commander [[Dante]] when he ended up as [[Swarmlord]]-shishkabob.&lt;br /&gt;
*&#039;&#039;&#039;Lion El&#039;Jonson&#039;&#039;&#039; returned to Caliban only to discover &amp;lt;s&amp;gt;that his friend Luther had stabbed him in the back.&amp;lt;/s&amp;gt; THAT LUTHER HAD A PLANET-WIDE PARTY AND EVENTUALLY PASSED OUT INTO A COMA AFTER DRINKING 200 TANKARDS OF SPACE WOLF-GRADE ALCOHOL. He sleeps deep within the Rock, originally on life support and now fully-healed (but none of the Dark Angels seem to know this). Perhaps this is a sign of a coming advancement of the storyline, DUN DUN DUN!&lt;br /&gt;
*&#039;&#039;&#039;Jaghatai Khan&#039;&#039;&#039; disappeared into the Webway after chasing a group of Dark Eldar. The White Scars think he will return someday, and when you consider the fact that time is just as weird there as it is in the rest of the Warp, there is a small possibility he&#039;s still around.&lt;br /&gt;
*&#039;&#039;&#039;Leman Russ&#039;&#039;&#039; disappeared into the Eye of Terror but promised the Space Wolves that he would return for the Final Battle. Magnus appears to know where he is now, but he sure as hell isn&#039;t telling the Space Wolves. Reports during the Thirteenth Black Crusade claim that a figure matching Russ&#039;s description was seen leading the 13th Great Company have surfaced, but were never verified.  Numerous crusades by the Space Wolves to find Russ have resulted in failure, although they did find &amp;lt;s&amp;gt; his armor in a shrine of Khorne in the Eye&amp;lt;/s&amp;gt; an armor believed to be his in the Temple of Horus on Rudra - so either he succumbed to Chaos, was killed by a Khorne champion, devolved into wulfen, or is [[Conan the Barbarian|currently pillaging The Warp as a muscle-bound, half-naked barbarian hero]].&lt;br /&gt;
*&#039;&#039;&#039;Rogal Dorn&#039;&#039;&#039; disappeared during a [[Black Crusade]] in a desperate ship boarding action. Only his severed hand was recovered and its skeleton enshrined. Debate rages about whether the Zerg rush of World Eaters killed him, or whether he&#039;s still out there, [https://www.youtube.com/watch?v=FIJTvEo4N4Q murdering his way through traitors with an Astartes-pattern shotgun and a chainsword grafted where his hand used to be]. Original 40K novels stated his entire skeleton was on display on Terra, but it&#039;s been retconned to only his hands.  Still, a Primarch without a skeleton would be bad-ass, if not a little amusing.&lt;br /&gt;
*&#039;&#039;&#039;Roboute Guilliman&#039;&#039;&#039; was formerly preserved in a stasis field, seconds from death after he was poisoned by Fulgrim. Fast-forward a few thousand years and some Eldar flubdubbery, however, and Big Bobby G is back in action, and he&#039;s mad at the current state of the Imperium. After a private meeting with the Emperor, he assumed direct command of the Imperium itself as Lord Commander of the Imperium. When he isn&#039;t curb-stomping traitors to death or otherwise trying to keep the Imperium afloat, Guilliman is busy re-vamping the Imperium with numerous reforms in an attempt to realize his father&#039;s dream for humanity. Needless to say; a lot of people are unhappy about this, but they can&#039;t exactly tell off one of the Emperor&#039;s actual sons and expect not to be on the business end of a Custodes guardian spear. He&#039;s also taken the time to rewrite the Codex Astartes as well. &lt;br /&gt;
*&#039;&#039;&#039;Vulkan&#039;&#039;&#039; got the shit kicked out of him during the Drop Site Massacre, whereupon his fluff gets a bit hazy:&lt;br /&gt;
**The old &#039;&#039;Codex: Space Marines&#039;&#039; states that his body was never found, only a book containing only the names of nine powerful relics and a bunch of annoying riddles as to where they might be found, penned by Vulkan himself. In the 41st millennium, the Salamanders believe that he is still alive and that collecting the nine relics - they&#039;ve found five so far - will reveal his location.&lt;br /&gt;
** In the Black Library novels, starting with &#039;&#039;Vulkan Lives&#039;&#039; the big V had to be dragged into a Thunderhawk in bloody tatters. Kurze captured him and tortured him to death... repeatedly; as a [[Perpetual]], Vulkan would not stay dead. After an indeterminate amount of time and deaths, Vulkan managed to escape by teleporting himself into orbit around Macragge and reentering its atmosphere. When he recovered and learned that Kurze was planetside, he [[Rage|flipped out]] and went after him. A well-meaning Perpetual stabbed him with a fulgurite (a spearhead-shaped piece of stone that contains a bit of the Emperor&#039;s power), hoping to either cure his madness or kill him for good. Now apparently dead, Vulkan was put in a stasis capsule inscribed with the words &amp;quot;Unbound Flame,&amp;quot; with an honor guard of Salamanders until his remains could be returned to Nocturne. As of the end of &#039;&#039;Deathfire&#039;&#039;, he somehow managed to return to life again, although there&#039;s no indication as to whether or not he&#039;s still a Perpetual. As of the War of the Beast, he&#039;s still alive in M.32, after the wounding of Guilliman. He&#039;s apparently been wandering the Imperium for a millennium fulfilling his own oaths, but returns to Terra to take command  and reclaim Ullanor from the united Ork race. Even with one of the greatest forces assembled since the Horus Heresy, with the remnants of the VII Legion Chapters, the fight devolved to Vulkan facing off with The Beast one-on-one, and sacrificing himself in The Beasts temple-gargant&#039;s core detonating it with both himself and The Beast inside it. Whether both of them died is highly unlikely. He hints that Dorn is also alive, meaning he is either privy to some secret information, doesn&#039;t know of his brother&#039;s death, or is going insane.&lt;br /&gt;
**The 8th Edition Codex reconcile these stories somewhat, by claiming that sources within the Salamanders themselves believe Vulkan led them for three millennia &#039;&#039;(which accounts for his appearance during the War of the Beast)&#039;&#039;, sometimes falling in battle but apparently always returning &#039;&#039;(also accounting for his perpetual status)&#039;&#039;. He eventually disappeared on some final undocumented mission, not without leaving his Tome of Fire and bequeathing his personal artefacts to the chapter but not actually saying where they were, giving rise to the legend that if they are all found he will then return.&lt;br /&gt;
*&#039;&#039;&#039;Corax&#039;&#039;&#039; disappeared into the Eye of Terror as an atonement for putting down the mutant hordes he created in trying to create Space Marines out of desperation. Quoth the Raven: &amp;quot;Nevermore.&amp;quot; Beyond the Imperium&#039;s eyes, his wraith-slip powers began to mutate and he became a shadowy shapeshifter hellbent on killing all his traitor brothers.&lt;br /&gt;
&lt;br /&gt;
==Two Missing Primarchs==&lt;br /&gt;
Who are the two missing Primarchs, you ask? [[Sigmar]] and [[Archaon The Everchosen: Lord of the End of Times; Chaos Incarnate; Herald of the Apocalypse|Archaon]] (depending on how WHFB fits in with 40K, if it does). Or maybe (per /tg/ canon) [[Rachnus Rageous]] and [[Tialoc Ekans]]. [[Samus]] and [[Berserk|Guts]] are also contenders, and many Bolter and Chainsword regulars consider Icarion and his [[Lightning Bearers]] to be their headcanon II Legion.  It is also highly possible that the XI Legion Primarch has now become [[Malal]] and the [[Sons of Malice]] Chaos Space Marine warband are the remnants of the 11th Legion (Possible, because Malal&#039;s sacred number is 11 and the two unknown legions are the II and the XI)&lt;br /&gt;
...&lt;br /&gt;
&lt;br /&gt;
Okay, fine. Nobody really knows. What has been established is that they got killed for some reason and the existence of their Legions was wiped from record by the Emperor. [[Malcador the Sigillite]] claims that the Primarchs had been manipulated from the start, and were to be maneuvered into their proper roles prior to the Horus Heresy and those which would not be manipulated would be removed. Although Malcador&#039;s own testimony is tainted by the fact that he later admits he had to lie, though many of his statements do mirror what we have seen from the Emperor&#039;s own statements.&lt;br /&gt;
&lt;br /&gt;
[[Games Workshop]] have mentioned Primarchs besides the eighteen above on other occasions, but they backtracked since. Back in the [[Rogue Trader|first edition]] of [[Warhammer 40,000]], all twenty [[First Founding]] Chapters were known, as were their Primarchs (though, at the time, the Primarch was just the first Chapter Master). Of these, the [[Valedictors]] and [[Rainbow Warriors]] were declared in a later [[White Dwarf]] to have been founded after the [[Second Founding]].&lt;br /&gt;
&lt;br /&gt;
Later, in the short story &#039;&#039;&#039;Hell in a Bottle&#039;&#039;&#039; from the novel Into the Maelstrom, a chapter known as the Iron Hearts get fucked over by a [[Chaos Lord]]. The short story also mentions that the Chapter has a Primarch known as Rubinek. Of course, this was just a huge cock-up on the author&#039;s part, who himself admitted that he meant Chapter Master.&lt;br /&gt;
&lt;br /&gt;
The Horus Heresy novels fill in some of the blanks, but they still leave a lot of questions open. In &#039;&#039;The Lightning Tower&#039;&#039; Rogal Dorn says that the lost Primarchs&#039; disappearances were &amp;quot;separate tragedies&amp;quot;, so it seems like they disappeared in two different incidents. &#039;&#039;Deliverance Lost&#039;&#039; suggests that whatever happened to the missing Primarchs occurred sometime before the Emperor found Corvus Corax, as Corax asked the Emperor why there were only sixteen other Primarchs waiting for him if he was the nineteenth (it&#039;s unsure whether this was referring to him being the Primarch of the nineteenth Legion, or him being the nineteenth found); the Emperor avoided the question, claiming that &amp;quot;it would be a discussion for another day&amp;quot;. This is no longer the case, somehow, as he is [[Retcon|now the third-to-last primarch found]], right before the second missing primarch. &#039;&#039;The First Heretic&#039;&#039; specifies that the missing Legions were purged at least 43 years before the Drop Site Massacre, so we can conclude that neither one took part in the Horus Heresy. At the same time, members of the Word Bearers Seventh Company travelling through time with Ingethel the Ascended reveal rumors that the surviving members of the lost Legions were folded into the Ultramarines (their Chaplain thinks the rumor is a load of grox-shit, but their Captain does note that the Ultramarines are on record as receiving an increase in troops). Finally, it also adds that the remaining Primarchs had to swear an oath never to speak of their missing brothers and that the missing Primarchs&#039; corresponding legions were personally purged by the Emperor, so it had to have been something extraordinarily bad. Leman Russ mentions in &#039;&#039;Prospero Burns&#039;&#039; that the Space Wolves had fought other Space Marines before the attack on Prospero, which may have something to do with the purge. A senior Space Wolf describes Russ&#039; &amp;quot;wyrd&amp;quot; as being &amp;quot;the Emperor&#039;s executioner&amp;quot;. Several books since have backed this up. In &#039;&#039;The Dark King&#039;&#039;, when asked if he will report the Night Lords for censure, Dorn remarks that he feared to add another empty statue to the Emperor&#039;s palace, implying that the missing legions were exterminated for committing severe atrocities. Gene-seed flaws might have played a major part- in &#039;&#039;Fear To Tread&#039;&#039;, Sanguinius admits to Horus that he had not told the Emperor about the Red Thirst because he feared that the Emperor would purge the Blood Angels in the same way as the missing Legions. In &#039;&#039;Scars&#039;&#039; there&#039;s a reference to rumours and &amp;quot;whispers of past atrocities&amp;quot; that only a Primarch could kill another Primarch. Russ also turns up and talks a bit about fighting Magnus, and the resulting &amp;quot;shame&amp;quot;. So if he&#039;s responsible for offing one or two of his brothers, they must&#039;ve done something pretty fucking heinous. &#039;&#039;Fulgrim: The Palatine Phoenix&#039;&#039; mentions that the 2nd Legion&#039;s &amp;quot;normally contemplative&amp;quot; Primarch had accused Fulgrim of arrogance prior to the first solo mission that the Emperor&#039;s Children went on, which means that at least one missing Primarch was found early enough to have some kind of interaction with his brothers and make a contribution to the Great Crusade. The Regimental Standard article &amp;quot;Field Dressing a Lasgun Wound&amp;quot; makes reference to the II and XI legions taking part in the Rangdan Xenocides but cuts off before their names are given.&lt;br /&gt;
&lt;br /&gt;
Out of universe, [[Rick Priestley]] admitted that the unknown legions were supposed to be a reference to the three Roman legions wiped out in the [[Wikipedia: Battle of the Teutoburg Forest| Battle of the Teutoburg Forest]], whose numbers were never reused after they were slain to a man by Germanic barbarians. The intention was to let fans design their own Legions to fill in the gaps for themselves, though the implications that this would have on the setting clearly weren&#039;t thought through. Nowadays, it doesn&#039;t even really let people do much with homebrew fluff since the setting has developed in such a way that it&#039;s almost impossible for someone to connect a homebrew chapter to the missing primarchs without getting laughed out of their [[Local Game Store]].&lt;br /&gt;
&lt;br /&gt;
==Rules on the Tabletop==&lt;br /&gt;
Thanks to Forge World, not only do we have models for the Primarchs, but rules as well. As you can guess, they are ungodly death machines who can easily win their points back and more. That&#039;s not to say they&#039;re invincible, though; they can still be killed if you screw up badly enough. All currently released Primarchs have the following statlines:&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellspacing=&amp;quot;0&amp;quot; cellpadding=&amp;quot;5&amp;quot; align=&amp;quot;left&amp;quot; class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
! || WS || BS || S || T || W || I || A || Ld || Sv || Invul || ML || Points&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;[[Horus]]&#039;&#039;&#039; || 8 || 5 || 7 || 6 || 6 || 6 || 5+1 || 10 || 2+ || 3++ || data-sort-value=0 | || 500&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;[[Angron]]&#039;&#039;&#039; || 9 || 5 || 7 || 6 || 5 || 7 || 6+1 || 10 || 3+ || 4++ || data-sort-value=0 | || 400&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;[[Fulgrim]]&#039;&#039;&#039; || 8 || 6 || 6 || 6 || 6 || 8 || 5 || 10 || 2+ || 5++/3++ in CC || data-sort-value=0 | || 380&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;[[Mortarion]]&#039;&#039;&#039; || 7 || 5 || 6 || 7 || 7 || 5 || 5 || 10 || 2+ || 4++ || data-sort-value=0 | || 425&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;[[Ferrus Manus]]&#039;&#039;&#039; || 7 || 6 || 7 || 7 || 6 || 5 || 4+1 || 10 || 2+ || 3++ || data-sort-value=0 | || data-sort-value=455 | 455 or steal his hammer for 415&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;[[Konrad Curze]]&#039;&#039;&#039; || 8 || 6 || 6 || 6 || 6 || 7 || 5+1 || 10 || 2+ || 4++ || data-sort-value=0 | || 435&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;[[Vulkan]]&#039;&#039;&#039; || 7 || 5 || 7 || 7 || 6 || 5 || 4 || 10 || 2+ || 3++ || data-sort-value=0 | || 425&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;[[Lorgar]]&#039;&#039;&#039; || 6 || 6 || 6 || 6 || 5 || 6 || 4+1 || 10 || 2+ || 4++ || data-sort-value=2.5 | 2 or 3 || data-sort-value=375 | 375 or Chaosify him for 450&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;[[Perturabo]]&#039;&#039;&#039; || 8 || 6 || 7 || 6 || 6 || 5 || 4 || 10 || 2+ || 3++ || data-sort-value=0 | || data-sort-value=455 | 455 or give him Forgebreaker for 490&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;[[Rogal Dorn]]&#039;&#039;&#039; || 8 || 5 || 6 || 6 || 6 || 5 || 4 || 10 || 2+ || 4++ || data-sort-value=0 | || 385&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;[[Corvus Corax]]&#039;&#039;&#039; || 7 || 6 || 6 || 6 || 6/5 || 7 || 6/5 || 10 || 2+/3+ || 5++ || data-sort-value=0 | || data-sort-value=450 | 450 or fuck him over for 350&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;[[Alpharius]]&#039;&#039;&#039; || 7 || 7 || 6 || 6 || 6 || 6 || 5 || 10 || 2+ || 4++ || data-sort-value=0 | || data-sort-value=415 | 415&#039;&#039;.... or is it?&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;[[Roboute Guilliman]]&#039;&#039;&#039; || 7 || 6 || 6 || 6 || 6 || 6 || 4+1 || 10 || 2+ || 4++ || data-sort-value=0 | || 400&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;[[Roboute Guilliman]] (40k)&#039;&#039;&#039; || 9 || 6 || 6 || 6 || 6 || 6 || 6 || 10 || 2+ || 3++ || data-sort-value=0 | || 350&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;[[Magnus the Red]]&#039;&#039;&#039; || 7 || 5  || 7 || 6 || 6 || 6 || 4 || 10 || 2+ || 4++ || 5 || 495&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;[[Magnus the Red]] (Daemon)&#039;&#039;&#039; || 7 || 7 || 8 || 7 || 7 || 7 || 6 || 10 || 4+ || 4++ || 5 || 650&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;[[Leman Russ]]&#039;&#039;&#039; || 9 || 6 || 6 || 6 || 6 || 7 || 6 || 10 || 2+ || 4++ || data-sort-value=0 | || 455&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;[[Jaghatai Khan]]&#039;&#039;&#039; ||  ||  ||  ||  ||  ||  ||  ||  ||  ||  || data-sort-value=0 | || &lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;[[Lion El&#039;Jonson]]&#039;&#039;&#039; ||  ||  ||  ||  ||  ||  ||  ||  ||  ||  || data-sort-value=0 | || &lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;[[Sanguinius]]&#039;&#039;&#039; ||  ||  ||  ||  ||  ||  ||  ||  ||  ||  || data-sort-value=0 | || &lt;br /&gt;
|}&amp;lt;br style=&amp;quot;clear: both; height: 0px;&amp;quot; /&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
*&#039;&#039;&#039;Special Rules&#039;&#039;&#039;&lt;br /&gt;
**&#039;&#039;Primarch&#039;&#039;&lt;br /&gt;
***&#039;&#039;Adamantium Will&#039;&#039;&lt;br /&gt;
***&#039;&#039;Independent Character&#039;&#039;&lt;br /&gt;
***&#039;&#039;Eternal Warrior&#039;&#039;&lt;br /&gt;
***&#039;&#039;Fear&#039;&#039;&lt;br /&gt;
***&#039;&#039;Fleet&#039;&#039;&lt;br /&gt;
***&#039;&#039;Fearless&#039;&#039;&lt;br /&gt;
***&#039;&#039;It Will Not Die&#039;&#039;&lt;br /&gt;
***&#039;&#039;Master of the Legion&#039;&#039;&lt;br /&gt;
***&#039;&#039;Precision Shots&#039;&#039;&lt;br /&gt;
***&#039;&#039;Precision Strikes&#039;&#039;&lt;br /&gt;
**&#039;&#039;Sire of the [Legion]&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
As of 8th edition (special rules not included):&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellspacing=&amp;quot;0&amp;quot; cellpadding=&amp;quot;5&amp;quot; align=&amp;quot;left&amp;quot; class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
! || M || WS || BS || S || T || W || A || Ld || Sv || Points/Power level&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;[[Roboute Guilliman]]&#039;&#039;&#039; || 8&amp;quot; || 2+ || 2+ || 6 || 6 || 9 || 6 || 10 || 2+/3++|| 360/18||data-sort-value=0 |  &lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;[[Magnus the Red]]&#039;&#039;&#039; || 16 || 2+  || 2+ || 8 || 7 || 18 || 7 || 10 || 3+/4++ || 445/21||data-sort-value=0 | &lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;[[Mortarion]]&#039;&#039;&#039; || 12 || 2+ || 2+ || 8 || 7 || 18 || 6 || 10 || 3+/4++ || 470/24|| data-sort-value= 0 |&lt;br /&gt;
|}&amp;lt;br style=&amp;quot;clear: both; height: 0px;&amp;quot; /&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Each of them have one or two close-combat weapons, all of which are AP2 or 1, backed by some decent gun to lay some dakka down while they run to the glorious melee. Their Primarch rule acts like a big bundle of USRs wrapped up together in one package, and as ICs they can join squads as well (though most of the Primarchs are better run solo). Each of them have a page worth of special rules and unique wargear, both of which can be stupidly powerful to the point of broken, but that&#039;s OK since even the cheapest of the Primarchs costs more than 350 points and eats an extremely valuable Lord of War slot that might otherwise be spent on a [[Thunderhawk]] or a [[Fellblade]].&lt;br /&gt;
&lt;br /&gt;
===Pimpin Rides===&lt;br /&gt;
Also worth mentioning, that Perturabo and Rogal Dorn are special enough to get their own personal special/unique vehicle, other primarchs may get their own vehicles in the future (who knows?). However, rules dictate that neither vehicle can be taken in games under 3000 points. Meaning you can only use it in 3000+ matches.&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;Perturabo&#039;&#039;&#039; gets to ride in &#039;&#039;The Tormentor&#039;&#039;, a Shadowsword with the Command Tank upgrade. Not only that, but Perturabo is so awesome, he managed to somehow give it 15 troop capacity, meaning it can take 12 Power Armoured dudes + himself, or 6 Terminators for his bodyguard. But, it doesn&#039;t stop there! It also has a single Void Shield! It costs 25pts more than a normal Shadowsword with the same upgrades, but following FAQs it also has BS4, free sponsons, and gains Tank Hunters/Monster Hunters any time it fires all its guns at one target. &lt;br /&gt;
*&#039;&#039;&#039;Dorn,&#039;&#039;&#039; on the other hand, gets a customised Thunderhawk Gunship, the &#039;&#039;Ætos Dios&#039;&#039;. This ship has Turbo Laser as standard, plus a single Void Shield to protect it, it also has It Will Not Die so can regenerate some of its hull points and finally it ALSO has a 4+ invulnerable save against missiles, all on top of being a flyer which means you can only snap-shot at it, all for the bargain cost of 600 points - which is actually 175 points CHEAPER than a normal Legion Thunderhawk with a Turbo-Laser.&lt;br /&gt;
&lt;br /&gt;
==Douchebagginess==&lt;br /&gt;
It is well known that most of the primarchs were douchebags to varying degrees.&lt;br /&gt;
&lt;br /&gt;
From least to most douchebag. Note, the scale really drops off into [[dick|&#039;&#039;&#039;fucking&#039;&#039;&#039; douchebag]] after Jaghatai, and straight-up villain after Fulgrim. Also, depending on what they did, the Lost Primarchs may be even worse than all actions depicted here.&lt;br /&gt;
&lt;br /&gt;
# &#039;&#039;&#039;Vulkan&#039;&#039;&#039; - The least douchebaggy primarch by far. Vulkan routinely put the life of him and his men on the line for the sake of the Imperial citizens. Vulkan would throw himself to the defence of a no name human tribe with the same ferocity and zeal as he would Terra itself. A total bro. Also was the largest, strongest Primarch (Ferrus&#039; metal arms were determined as cheating) and held back in sparring for fear of hurting his brothers. His only real fault was that, despite his strong distaste for terror weapons, he had a thing for setting people on fire. The only times he was an asshole were when he forgot who he was. Of course, he&#039;s still a Primarch and a fierce general, and he &#039;&#039;will&#039;&#039; beat the shit out of you if you end up on his shitlist.&lt;br /&gt;
# &#039;&#039;&#039;Sanguinius&#039;&#039;&#039; - Despite some... [[Red Thirst|unorthodox tendencies]], he is reported as being the most charismatic of the primarchs, perhaps second only to Horus. He taught his men humility and nobility, and put the well-being of humanity above any personal glory. A pretty all-round nice guy (except for that little aforehinted bloodlust problem). And he can also lapse a bit as seen in his treatment of Curze by denying him a chance of changing his fate &amp;amp; earning forgiveness. On the other hand, Curze did have it coming for how he massacred Sanguinius&#039; bodyguards. Like Vulkan though, he can still be a ferocious force if riled up, he once beat the shit out of guy for daring to imply the Signus III campaign was a trap (it &#039;&#039;was&#039;&#039; a trap but Sanguinius wasn&#039;t aware of the Isstvan conflicts at the time, and therefore still had no reason to mistrust Horus.)&lt;br /&gt;
# &#039;&#039;&#039;Magnus the Red&#039;&#039;&#039; - For his faults, Magnus was one of the nicest Primarchs right up there with Vulkan and Sanguinius. Before the whole Prospero thing, this guy&#039;s MO was all about the advancement of humanity: always trying the diplomatic approach to preserve what could be preserved, using shock and awe tactics to limit damage when fighting, happily taking remembrancers along his legion (Although all remembrancers amongst the fellowship were psykers to some degree). Magnus was a friendly and open-minded idealist, which makes it all the more tragic when he gets deceived, framed, backstabbed and then coaxed into selling his soul to the [[Tzeentch|Cuttlefish of Keikaku]]. He is easily the most sympathetic of the traitors, considering he only joined them after being backed into a corner; had Jaghatai been at his side during and after Nikaea things might have turned out differently. He was also the only traitor primarch who actually cared about his men, even after ascending to daemonhood. The novel &#039;&#039;Deathfire&#039;&#039; also ups his bro-ness quite a bit, as he proved himself the only traitor-aligned Primarch to &#039;&#039;sincerely&#039;&#039; do something very helpful for one of his loyalist brothers after the Horus Heresy was already in full swing. This &amp;quot;special favour&amp;quot; is made all the more striking given how it took place &#039;&#039;after&#039;&#039; Magnus had his adoptive homeworld burned out from under him. Perhaps his skin was red not only because of mutation, but because it also showed [[Lovedagger|the greatness of his heart?]]. On the other hand, this was done by one of the fragments of Magnus that embodied his better qualities (which would either be reabsorbed into the Crimson King or cease to exist), so any hope that he has good heart died after Ahriman&#039;s failure at his Second Rubric on Prospero.&lt;br /&gt;
# &#039;&#039;&#039;Corax&#039;&#039;&#039; - Even after being raised under the tyranny of the Kiavahrans, he refused to take after their tyrannous ways, wanted to make things right, and asked the Emperor to end the civil war he started while liberating his homeworld of Lycaeus. Seeing the ruthless tendencies the Terran members of his legion had, he quietly shipped them way the fuck away from the rest of the Great Crusade to go fight xenos or had them all slaughtered during the Battle of Gate 42. One of the only primarchs to readily admit his own mistakes, which were many and sometimes tragic.&lt;br /&gt;
# &#039;&#039;&#039;Jaghatai Khan&#039;&#039;&#039; - Despite him being modeled after [[Genghis motherfucking Khan|the guy who holds the high score on raping and pillaging]], Jaghatai was actually very reasonable and [[Kharn|a pretty fun guy to be around]]. His main hobbies included raiding and jetbikes, but he had an appreciation for the fine arts as well. He was very good friends with Magnus and very pro-psyker. However he also kept his distance from pretty much everyone else, save Horus, not wanting to deal with other people&#039;s bullshit, unless they were really worth the effort - as the result very few people knew and trusted him (especially once his only bros turned traitor). While the Khan didn&#039;t seem to care too much about the whole Great Crusade thing and spent most of his time doing his own thing, he never turned his back on the Imperium, despite being one of the two Primarchs to fully recognize how flawed the Emperor was; he declared that Big E was &amp;quot;neither a monster nor a simpleton&amp;quot;, mostly because he knew that Chaos was even worse.&lt;br /&gt;
# &#039;&#039;&#039;Guilliman&#039;&#039;&#039; - R.G. is a jerk with a (or rather two) heart(s) of gold or a nice guy with a nasty mean streak, depending on how you look at him. Some people might say this dude was a statesman in the same vein as Augustus Caesar- he was great at building states and making life generally better for people, but only if you ignore the deported and murdered people who didn&#039;t agree 100% with the new regime. For somebody more reasonable, Guilliman was perhaps one of the most responsible and human among his brothers. He cared about the common man, personally planned post-war reconstruction and political integration into the Imperium of the planets he conquered and (unofficially) tolerated moderate presence of religion in Ultramar. But for sure the guy had a big ego, as he constantly spoke and behaved like he knew what was best for everyone, at least until proven wrong (multiple times). And you better not get on his shit list, although to be fair he was mostly a complete jerk with people he considers being [[Konrad Curze|psycho]] [[Angron|mass murderers]] with [[Perturabo|no respect for their own sons]] or [[Alpharius|civilian populations]]. And despite what [[Matt Ward|some people]] would have you believe, he knew he couldn&#039;t plan for every situation and expected people to use their own judgment rather than blindly follow his [[Codex Astartes|codex]]. Like Jaghatai Khan, we know Guilliman recognized that the Emperor was a horrible father and that the ideals the Emperor espoused were far more important than the Emperor himself ever was. While he&#039;s grown more cynical since his revival and subsequent realization of how badly the Imperium has devolved in his absence, he has refused to abandon his noble ideals or his faith in humanity as a whole. &lt;br /&gt;
# &#039;&#039;&#039;Horus&#039;&#039;&#039; - Pre-Heresy he was a surprisingly chill dude, except if you crossed his sensibilities. Got along well with the regular people and his brothers, but he gradually started treating some of them like shit after becoming Warmaster. His insecurities may have also made him vulnerable to the Dark Gods&#039; lies when he received a vision of the Imperium 10,000 years into the future where the Emperor was worshiped as a god, he and many of his brothers were forgotten, and everything was Grimdark--a future that, unbeknownst to him, he would be directly responsible for creating specifically as a result of his own attempts to avert it. The whole heresy thing just sort-of kills his position on the list. After going full Chaos, he rapidly became a much, much bigger dick.&lt;br /&gt;
# &#039;&#039;&#039;Rogal Dorn&#039;&#039;&#039; - Although one hell of a masochist, and at times thick-headed, he did see the idea behind the Imperium, and actually agreed with it. Honest and dependable, while Rogal didn&#039;t make for interesting conversation, he would always do his job without complaint. Had as much empathy and subtlety as one of his fortresses and ended up hurting a lot of people (mostly emotionally, but sometimes physically too) with his over-the-top brutal honesty. The prime example was when he betrayed Fulgrim&#039;s trust after they had a discussion regarding Konrad&#039;s visions, and provoked Curze into slashing him across the face. However, he could occasionally get quite philosophical, and is perhaps the only Primarch to admit that his own nature and power unsettled him.&lt;br /&gt;
# &#039;&#039;&#039;Leman Russ&#039;&#039;&#039; - Nowhere near as much of a dick as butthurt Magnus fanboys would have you believe. He was indeed savage, brutal, and myopic (being as violent as Angron and using psykers like Magnus while shunning both for those traits); but ultimately always keeping the larger goal of betterment of humanity in sight and having good reasons for that myopia. Prone to picking fights with his brothers and destroyed Prospero under questionable circumstances. That said, he used the culture of his homeworld to give his Legion control over its savagery, and made the Space Wolves focus on protecting people from monsters instead of just butchering civilians. He did use terror tactics, mass killings, and the destruction of knowledge, but he did so out of loyalty to humanity and the Emperor, not just because he felt like it. Bottom line: Russ certainly had his fair share of flaws, but as belligerent and myopic as he could be he always tried to make the galaxy safe for humanity in the longer run. &lt;br /&gt;
# &#039;&#039;&#039;Lion El&#039;Jonson&#039;&#039;&#039; - The Lion was complex, to say the least. He had an arrogance that matched Fulgrim or Horus&#039;s worst moments combined with a difficult early life fighting Chaos beasts on Caliban. This &amp;quot;do-or-die&amp;quot; attitude spilled over into his interpersonal skills, hard. Too hard. Put simply, you had one chance with Johnson and if he ever decided you wasted it, then it was over and you went on his shitlist forever. The end result was a Primarch who was aloof and taciturn, whose poor communication skills made him unsuited to lead the Primarchs but whose ego made it impossible for him to accept the seniority of Horus or Russ. At the same time, there was a competitive, spiteful, and self-centered side to the Lion, which led him to execute one of his own Dark Angels over a conflict of authority and nearly kill Russ over an argument about kill-stealing. There&#039;s been speculation in-universe and out of it that he wasn&#039;t wholly loyal to the Emperor, but he made it clear to Curze that he sees loyalty as &amp;quot;its own reward&amp;quot;. The only reason he&#039;s below Russ is that Russ at least admitted his own faults and tried to interact with people, while the Lion was too stubborn to admit when he was wrong and came off as distant at the best of times.&lt;br /&gt;
# &#039;&#039;&#039;Ferrus Manus&#039;&#039;&#039; - A big dude with a penchant for bursts of choleric anger. Between his resting bitch face and his Social Darwinist ideals, he seems at first glance to be a natural candidate for a traitor. However, his honesty and loyalty to the Emperor mean he certainly wasn&#039;t as bad as Perturabo or Mortarion, and he did sincerely believe that weakness would cause the Imperium to collapse. He was... really a pain to deal with, however. Unlike, let&#039;s say, Dorn, who was only really mean when you made it on his shitlist, Ferrus was only nice to people who made it on his friendslist. Anyone else could as far as he was concerned better stay out of his way or get introduced to his fists. Most of the Loyalists and even some Traitors (at first) viewed the protection of the innocent as their goal, while Ferrus encouraged tactics that led to massive civilian casualties, and where Primarchs like Curze or Angron took Legions that were bad about mortal deaths and kept up such practices, Manus took a Legion that had tried to minimize mortal deaths and made them worse about it. All this said, he was loyal unto death to the emperor&#039;s ideals and he also understood that his sons&#039; fetish for cybernetics was beyond unhealthy and wanted to help them overcome it. His death ensured that last part would never happen, and indeed made them double down on their hatred of the flesh. &lt;br /&gt;
# &#039;&#039;&#039;Alpharius Omegon&#039;&#039;&#039; - Damned if anyone knows. You just can&#039;t trust that/those guy(s), which does make him/them a pretty big dick by default. The fallout from some of the Alpha Legion&#039;s Crusade-era shenanigans suggests a certain inclination to showing off at the expense of civilian lives, probably due to an enormous inferiority-superiority complex. Still, they rebelled under perhaps the best intentions among all the traitors with Alpharius at least recognising Chaos had to be defeated. Omegon is possibly a bit better, in that he wasn&#039;t willing to sacrifice all of mankind to do so. After Alpharius&#039;s probable death by Dorn at Pluto and Omegon taking his mantle to (allegedly) die at Guilliman&#039;s hands, the legion debatably turned into a schizophrenic monster, though this is better than what Fulgrim&#039;s actions turned his legion into by far.&lt;br /&gt;
# &#039;&#039;&#039;Fulgrim&#039;&#039;&#039; - Not as much a dick as some other primarchs. Still a dick to humans and marines who didn&#039;t match his ridiculously high standards. He also can&#039;t keep a secret, betraying Konrad Curze&#039;s trust and causing him to go nuts on Dorn&#039;s face. Other than Horus and Sanguinius, was the only Primarch to really get along with all his brothers (save Jagatai, but that&#039;s his fault. Oh, Mortarion thought he was a prancing idiot. And Fulgrim considered Russ a dumb hick), and was BFFs with Ferrus Manus, of all people. That is, until he chopped his head off. Rude. Also took pride to the extremity of arrogance, hence his fall to Slaanesh.&lt;br /&gt;
# &#039;&#039;&#039;Mortarion&#039;&#039;&#039; - Rubbed everyone the wrong way. EVERYONE, excluding Eidolon who he actually got along with somehow. Downright bigoted against psykers. He resented pretty much everyone who he felt had it easier than him. He was also notorious for using chemical and radiological terror weapons and generally not giving a fuck about who got killed by them. However, his reputation is slightly misleading. Mortarion was the Primarch who was the most driven to slay monsters and bring down tyrants, and would rather go kill more monsters than rebuild the planet. He and his Legion were almost always deployed in the most hellish and war-torn locations, so their use of chemical weapons didn&#039;t do as much damage as Morty&#039;s detractors would have you believe. Maybe not, but he&#039;d still deploy them in almost any theatre as a matter of course. Over time, he became more and more disgusted with people&#039;s acceptance of [[Emperor|tyrants]] and [[Magnus the Red|psykers]], and became much more likely to kill everything in the vicinity of what he considered evil. Then [[Nurgle]] made him his plague-ridden bitch, at which point he decided to just take his bitterness out on everyone lacking the Plaguefather&#039;s &amp;quot;gifts&amp;quot;.&lt;br /&gt;
# &#039;&#039;&#039;Angron&#039;&#039;&#039; - Loved killing people and not much else. Most of the casualties within his legion were a result of him being a team-killing psycho because quite frankly he didn&#039;t care what he got to kill as long as he got to kill it. That said, Angron at least had an excuse for being such a rampaging dick all the time. The Butcher&#039;s Nails had effectively turned him into a half-mindless killing machine, as it actually has not just remapped but &#039;&#039;replaced&#039;&#039; parts of his brain, effectively removing from him any emotions other than pain, hatred and battle-lust. One may wonder what sort of guy he would have been without the implants, maybe someone more akin to [[Conan the Barbarian]]? Just consider even with the nails biting at his mind he became life bros with the other gladiators of Nuceria and stopped himself from killing worthy adversaries back during his life as a slave, such an act must have meant getting brain-roasted by the Butcher&#039;s Nails. But he stick to his guns despite the suffering. On top of that, he got fucked over pretty hard by Big E when they first met, so it&#039;s no wonder he went traitor the moment Horus made him an offer, we may even credit him for enduring years fighting for the Imperium instead of just getting himself killed in any of the battles. At the end of the day, Angron was probably the primarch who gave least fucks about his legion and was content to let it run itself without his leadership, although he never really wanted one to begin with. The action that places him so low on this list is the fact that he allowed the spread of Butcher&#039;s Nails throughout his Legion, despite his own hatred of the damn things and the fact they cause him so many issues, not least going psycho rage-monster most of the time; which is a pretty fucked up thing for him to condone. Perhaps he allowed it because seeing his sons with Butcher&#039;s Nails reminded him of his fallen gladiator brothers and sisters on Nuceria. Still, it&#039;s a dick move.&lt;br /&gt;
# &#039;&#039;&#039;Perturabo&#039;&#039;&#039; - Underwent an extreme shift some time before the heresy. Initially, Pert was a fairly relaxed architect, swapping lore with Magnus and dreaming up untold wonders (we get a look at this more reasonable side during Angel Exterminatus). During the crusade, though, he and his legion were given the very shittiest jobs and the least recognition, going so far as to have the Iron Warriors&#039; credit in a campaign handed to other legions [[Galactic Partridges|swiped]] least a few times. Understandably pissed, Perturabo spiraled from a not-very-high start (he killed a random 10% of his legion when he assumed command, simply because they weren&#039;t the very best) to rock bottom, caring even less about the life of his legionaries and civilians than Mortarion. Unlike other Primarchs like Angron and Mortarion, Perturabo didn&#039;t really have that tragic of an upbringing to justify his shitty personality. And while he did have a sympathetic foster sister, Calliphone, who tried to help him cope with his dreams being belittled and court politics plaguing him in his childhood, any sympathy went out the window when he choked her to death for pointing out his flaws and foolishness causing the planet&#039;s rebellion after he devastated Olympia (even though he did cry afterwards). By the end we was just an envious, petty bastard who was always complaining whenever things didn&#039;t go his way (which was always).&lt;br /&gt;
# &#039;&#039;&#039;Konrad Curze&#039;&#039;&#039; - Arguably the most sadistic of all primarchs, Konrad really got off to torturing people and manipulating the masses through fear. Warped as it may have been, he did at least have a sense of justice. Unfortunately, his desire to protect the innocent was eviscerated and left to die in a gutter by his desire to punish the guilty. Any ideas of mercy or decency he may have harbored had been long buried under a massive pile of flayed guts. Angron may have not really cared about his Legion, but Curze actively despised his own long before the Horus Heresy ever started. He did admit that what he had done was wrong, but instead of trying to atone for his atrocities, he used that fact he was going to be assassinated as validation of his actions. In fact, the only two things that genuinely seemed to scare him were the possibilities that the Emperor &#039;&#039;&#039;wouldn&#039;t&#039;&#039;&#039; order his death &#039;&#039;(and render his life choices meaningless)&#039;&#039;-- or even worse, be forgiven for his behavior.&lt;br /&gt;
# &#039;&#039;&#039;Lorgar&#039;&#039;&#039; - The dude who brought this whole fucking mess into fruition. If only he had strangled Erebus and Kor Phaeron at the first mention of Chaos. Instead he decided he was going to ruin everything for everybody because nobody was on board with his kooky cult shit. He started off as a well-intentioned idealist who sought to use what he knew best to uplift humanity, religion, before the Emperor&#039;s actions on Monarchia destroyed his psyche, allowing Erebus and Kor Phaeron to let him know about [[Chaos|the other gods who would appreciate his worship]]. Ironically, the Emperor was willing to put up with the Machine Cult instead of tolerating Lorgar&#039;s craft while urging him to bring worlds into the Imperium faster. While it&#039;s true he shouldn&#039;t have been treated so harshly by the Emperor (even Malcador and Guilliman privately said as much), and even though he believed Chaos was necessary for humanity to survive and continue existence, the fact that Chaos &amp;amp; the Horus Heresy caused the 10,000 year old Imperium to become the grimdark, bloody, corpse-littered cesspool we all know and love outweighs all of the slivers of sympathy that he might have had. To be honest, he was one of the nicest primarchs before the destruction of Monarchia, comparable to Magnus before the Burning of Prospero. Still, Lorgar is why we can&#039;t have [[Noblebright|nice things.]]&lt;br /&gt;
&lt;br /&gt;
==See Also==&lt;br /&gt;
&lt;br /&gt;
[[Return of the Primarchs]]: A What IF? series filled with pure [[AWESOME]] and [[Fist of the North Star|MANLY TEARS]].&lt;br /&gt;
&lt;br /&gt;
A little side note, if you want an awesome look at the Primarchs in all their Crusadey goodness, go look at Aerion the Faithful&#039;s Libris Primaris project. http://www.bolterandchainsword.com/topic/152862-artwork-libris-primaris/&lt;br /&gt;
&lt;br /&gt;
==Miniatures==&lt;br /&gt;
&lt;br /&gt;
* The official 30K miniatures are produced by [[Forge World]]&lt;br /&gt;
* [https://www.hitechminiatures.com Hitechminiatures] has good alternative models&lt;br /&gt;
* [https://wargameexclusive.com Wargame Exclusive] also has very good alternative models but a smaller selection - yet.&lt;br /&gt;
* [https://cadwallon.com/ Cadwallon] has [https://cadwallon.com/wargames/chibiprimes Chibi Primes]&lt;br /&gt;
&lt;br /&gt;
==Gallery==&lt;br /&gt;
&lt;br /&gt;
&amp;lt;center&amp;gt;&lt;br /&gt;
===Loyal===&lt;br /&gt;
&amp;lt;gallery&amp;gt;&lt;br /&gt;
File:Lion El&#039;Jonson.JPEG|[[Lion El&#039;Jonson]]&lt;br /&gt;
File:JaghataiKhan-1-.jpg|[[Jaghatai Khan]] (look at those fabulous high-heeled boots)&lt;br /&gt;
File:LEMAN RUSS.jpg|[[Leman Russ]]&lt;br /&gt;
File:Rogal Dorn Portrait.png|[[Rogal Dorn]]&lt;br /&gt;
File:Sanginuscool.jpg|[[Sanguinius]]&lt;br /&gt;
File:Ferrus Manus Pre-Haircut.jpg|[[Ferrus Manus]]&lt;br /&gt;
File:Robute Guilliman.jpg|[[Roboute Guilliman]] (Big Bobby G)&lt;br /&gt;
File:Vulkan&#039;s Face.jpg|[[Vulkan]]&lt;br /&gt;
File:Corax Portrait.png|[[Corvus Corax]]&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Traitor===&lt;br /&gt;
&amp;lt;gallery&amp;gt;&lt;br /&gt;
File:Horus Portrait.png|[[Horus Lupercal]] (THAT ONE FUCK-UP)&lt;br /&gt;
File:Fulgrim by slaine69.jpg|[[Fulgrim]] (look at his sexyness)&lt;br /&gt;
File:Perturabo Portrait.jpg|[[Perturabo]]&lt;br /&gt;
File:Konrad Curze Mugshot.jpg|[[Konrad Curze]]/Night Haunter/Batman&lt;br /&gt;
File:Angron Butchers Nails.jpg|[[Angron]] (GETS. SHIT. DONE.)&lt;br /&gt;
File:Mortarion Portrait.jpg|[[Mortarion]]&lt;br /&gt;
File:Magnus.jpg|[[Magnus the Red]]&lt;br /&gt;
File:Lorgar Handsome.jpg|[[Lorgar Aurelian]] (goldboy)&lt;br /&gt;
File:Alpharius2.jpg|[[Alpharius]]/[[Omegon]]&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&amp;lt;/center&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{{Template:Primarchs}}&lt;br /&gt;
{{Imperium}}&lt;br /&gt;
&lt;br /&gt;
[[Category:Chaos]]&lt;/div&gt;</summary>
		<author><name>2A02:810D:B40:15C8:702E:15F7:D152:1DA3</name></author>
	</entry>
	<entry>
		<id>http://2d4chan.org/mediawiki/index.php?title=Confrontation&amp;diff=149600</id>
		<title>Confrontation</title>
		<link rel="alternate" type="text/html" href="http://2d4chan.org/mediawiki/index.php?title=Confrontation&amp;diff=149600"/>
		<updated>2018-11-22T16:19:43Z</updated>

		<summary type="html">&lt;p&gt;2A02:810D:B40:15C8:702E:15F7:D152:1DA3: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&#039;&#039;&#039;Confrontation&#039;&#039;&#039; is a &amp;lt;Strike&amp;gt;flagrantly [[furry]]&amp;lt;/strike&amp;gt; [[wargame]] produced by [[Rackham]] (now [https://cadwallon.com/ Cadwallon]) with one of the best sculptures currently on the market. Yes there are 2 factions of giant wolf people but even they are brutally awesome.&lt;br /&gt;
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== Factions ==&lt;br /&gt;
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=== The Alchemists of Dirz ===&lt;br /&gt;
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Mad desert dwelling scientists who worship an outer god. All of their units are clones and basically if they see something big nasty and brutally destructive they clone it and unleash it on their enemies. Their unique system is mutation what allows them to change their stats mid combat.&lt;br /&gt;
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=== The Undead of Acheron  ===&lt;br /&gt;
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Fallen mages opening a gate to the underworld and pulling out a never stopping torrent of undead.&lt;br /&gt;
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=== Wolfen ===&lt;br /&gt;
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Giant wolf people who worship the moon goddess Yllia. They live in tribes and use runic magic. They have basic weapons but because they are large models from the start they can rape faces hard.&lt;br /&gt;
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=== Devourer ===&lt;br /&gt;
&lt;br /&gt;
Wolfs who found out that Yllia hated them and started a campaign to kill every god. They are civilized live in cities and forge weapons. They have archers that fire ballista bolts and a guy called the Tyrant who&#039;s simple walking counts as a charge. If the Wolfen rape  shit these guys rape even more.&lt;br /&gt;
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=== Daïkinee Elves ===&lt;br /&gt;
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Not so sissy elves fighting suited in bug carapace and using giant friggin warbugs. They are a later faction so they have fewer figures.&lt;br /&gt;
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=== Elves of Cynwall ===&lt;br /&gt;
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Armored high elves with a stick up their asses. almost everything they have is an elite figure, and they field the two most overpowered pieces of beating in the whole game. Every Cynwall army has one of these constructs that with a mage can break anything anytime.&lt;br /&gt;
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=== Ophidian Empire ===&lt;br /&gt;
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Snake people with human warriors boosted by dark magic. Their basic troops can rape entire units alone and they do it while there are slaves chained to their bodies, yes they are that awesome.&lt;br /&gt;
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=== Holy Griffin Empire ===&lt;br /&gt;
&lt;br /&gt;
A good guy faction. They are the fanatic followers of light. They field a truckload of knights and their units have the biggest base armor in the game.&lt;br /&gt;
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=== Lions of Allahan ===&lt;br /&gt;
&lt;br /&gt;
Another good guy faction. Basically Griffin without the holy zeal and the trucks of knights. They use militia men and have some nice ranged units. If you like your factions less armored they are for you.&lt;br /&gt;
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=== Orc ===&lt;br /&gt;
&lt;br /&gt;
They are orks. Big green and very strong. They were created by the Dirz to do their shit, but the Orks decided to fuck with their masters and created a nomadic nature loving people. This doesn&#039;t mean they won&#039;t smash your face in with a giant friggin axe.&lt;br /&gt;
&lt;br /&gt;
=== Dwarves of Tir-Na-Bor ===&lt;br /&gt;
&lt;br /&gt;
Steampunk dwarfs. They are small and wield giant hammers and axes. Or they are clad in steam-powered armor. Their most awesome unit are the jetpacked dwarfs that smash everything quite hard.&lt;br /&gt;
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=== Mid-Nor Dwarf ===&lt;br /&gt;
&lt;br /&gt;
Under the dwarven lands there is a rat god. The dwarfs couldn&#039;t kill it. Their heroes couldn&#039;t kill it. So they left one of them behind to fight the beast. This guy fought bravely but got tired after a while and with no beer he accepted an offer to fuck up the pussy dwarfs who left him behind. From the corpses of the fallen the Rat god stitched together an army of puppets and sent them to kill maim and burn. They have some of the best looking figures in the game.&lt;br /&gt;
&lt;br /&gt;
=== Goblins ===&lt;br /&gt;
&lt;br /&gt;
This is why you want to play confrontation. Goblins have 3 types. Regular gobos are meh but the other two goddamn. They have pirate goblins with giant guns and hats and ale. If that isn&#039;t awesome enough there is a Samurai gobo army. Samurai, Geisha and Ninja goblins. They have a giant spiked wheel with a gobo inside slicing your units up. Basically they ramp up the fun factor of this game by a LOT.&lt;br /&gt;
&lt;br /&gt;
== Extra ==&lt;br /&gt;
If you don&#039;t believe me how awesome this game is check out some of the minis. [http://www.nugaming.com/html/confrontation.html]&lt;br /&gt;
&lt;br /&gt;
Rackham went under but now the minis are sold by [https://cadwallon.com/ Cadwallon] - and they even publish new minis! On the other hand it can be quite a while between production runs.&lt;br /&gt;
&lt;br /&gt;
For a while the license for the minis had fallen to a vidya game studio called Cyanide Studios.  They licensed the minis for distribution in extremely limited quantities and selection via Cool Mini or Not.  You can find them here: [http://www.coolminiornot.com/shop/miniatures/confrontation-miniatures]&lt;br /&gt;
&lt;br /&gt;
A facebook web card game based around the minis is also available.  &lt;br /&gt;
&lt;br /&gt;
There is a collector&#039;s edition, under the branding Confrontation: Classic, of some of the best minis from each faction that is being kickstarted by a company called Sans Detour. More good news/bad news. Good news! They are making them in plastic from the original models and you get a crap load of them in the box, along with the updated 3.5 rules! Bad news! The plastic they will be made from is unknown as of the start of the kickstarter in April 2018, this collector&#039;s box is just to build hype for their ACTUAL rebirth called Confrontation Resurrection, after this production run there will be little to no support for Confrontation: Classic and the cost of entry is steep. &lt;br /&gt;
This funded in under 2 hours, so it&#039;s obvious the community is behind it but we&#039;ll see if Sans Detour can deliver on their promise of &amp;quot;only the best for Confrontation because it deserves the best&amp;quot;. Flashbacks to [[Robotech RPG Tactics]] are strong in the comments section of the kickstarter.&lt;br /&gt;
&lt;br /&gt;
{{stub}}&lt;br /&gt;
[[category:Skirmish-Level Wargames]]&lt;/div&gt;</summary>
		<author><name>2A02:810D:B40:15C8:702E:15F7:D152:1DA3</name></author>
	</entry>
	<entry>
		<id>http://2d4chan.org/mediawiki/index.php?title=WARMACHINE&amp;diff=529796</id>
		<title>WARMACHINE</title>
		<link rel="alternate" type="text/html" href="http://2d4chan.org/mediawiki/index.php?title=WARMACHINE&amp;diff=529796"/>
		<updated>2018-11-22T15:55:16Z</updated>

		<summary type="html">&lt;p&gt;2A02:810D:B40:15C8:702E:15F7:D152:1DA3: /* Protectorate of Menoth */&lt;/p&gt;
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&lt;div&gt;[[Image:Warmachine_Hordes_Logos.png|850px|center]]&lt;br /&gt;
&amp;lt;center&amp;gt;&#039;&#039;&#039;PLAY LIKE YOU GOT A PAIR!&#039;&#039;&#039;&amp;lt;/center&amp;gt;&lt;br /&gt;
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&amp;lt;center&amp;gt;&#039;&#039;&#039;WARMAHORDES V3.0 HAS OFFICIALLY LANDED. THE STORYLINE HAS JUMPED FORWARD THREE YEARS, UNITS HAVE BEEN REBALANCED, AND CORE MECHANICS HAVE BEEN REWORKED TO SOME EXTENT. ALL INFORMATION ON THESE PAGES IS POSSIBLY OUTDATED UNTIL FURTHER NOTICE.&#039;&#039;&#039;&amp;lt;/center&amp;gt;&lt;br /&gt;
[[File:Skubmachine.jpg|300px|thumb|right|WARMACHINE used to be a game with a particular audience. These days this stuff has been toned down or removed entirely.]]&lt;br /&gt;
&#039;&#039;&#039;Warmachine&#039;&#039;&#039; and &#039;&#039;&#039;Hordes&#039;&#039;&#039;, often called &#039;&#039;&#039;Warmahordes&#039;&#039;&#039;, are tabletop wargames produced by [[Privateer Press]]. Uniquely among other games of the same genre, Warmachine and Hordes are actually built from the ground up to be played with one another. They are essentially the same game with two different flavorings: Warmachine factions are more civilized and make use of giant steam-powered [[magitek]] robots, while Hordes armies tend to be more [[Orks|barbaric]] and use huge-ass kaiju instead. Other than this, the two games are functionally identical to the point of most tournaments allowing armies from either game to be fielded against one another. This has led to most players referring to the game as &#039;&#039;Warmahordes&#039;&#039;. Both games are currently in their &amp;lt;s&amp;gt;second&amp;lt;/s&amp;gt; third edition (06/29/2016 edition), referred to as &#039;&#039;Prime MkIII&#039;&#039; for Warmachine and &#039;&#039;Primal MkIII&#039;&#039; for Hordes.&lt;br /&gt;
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Both games are set in and around the [[Iron Kingdoms]], a group of warring states on the western coast of a continent called Immoren. Everyone hates each other, as is par for the course in a wargame setting, and some major power players are dedicated to constantly stirring shit up among the more good-aligned factions so that they keep fighting one another and make themselves too weak to oppose the inevitable zombie invasions. [[Just as planned]].&lt;br /&gt;
&lt;br /&gt;
Immoren is basically what you get if you take a standard high fantasy setting and inject some Industrial Revolution. A long time ago, a bunch of evil sadomasochistic sorcerors from &amp;lt;s&amp;gt;SPAAAACE&amp;lt;/s&amp;gt; across the ocean showed up and kicked everybody&#039;s shit in. Since only divine magic existed at the time and everyone was basically a bunch of barbarian tribes anyway, humanity didn&#039;t really have much in the way of ability to actually &#039;&#039;do&#039;&#039; anything about this, so everything sucked for a while. The citizens of Immoren progressively invented better and better weapons to try and get the Orgoth the fuck off their collective lawn - guns and wizardry were both initially developed as ways to fight them - but it wasn&#039;t until the dwarves decided to be fuckin&#039; bros and start supplying the rebels with resources and teaching them the secrets of magitek that things really turned around. This led to the creation of some huge-ass, steam-powered magic robots called the Colossals, which promptly steamrolled the Orgoth right the fuck off the continent and allowed the modern factions to form.&lt;br /&gt;
&lt;br /&gt;
Of course, all of these factions hate each other, so Immoren has been in a state of constant warfare pretty much since it was freed. This would be &amp;lt;s&amp;gt;weird&amp;lt;/s&amp;gt; [[awesome]] enough given the anachronism stew that is the setting, since you have [[Cygnar|knights using powered armor and lightning spears]] to charge down [[Khador|Soviet Russians with shotguns]], but the Iron Kingdoms have since refined the technology that created the Colossals and miniaturized it, giving us the modern steam-powered warjacks that are emblematic of the Warmachine half of the setting. Meanwhile, on the Hordes side of things, several remaining barbarian kingdoms have decided that using [[Titan (Warhammer 40,000)|Imperial Titan]]s to keep them subjugated is cheating, so they&#039;ve leveled the playing field by bringing Godzilla along for the ride.&lt;br /&gt;
&lt;br /&gt;
The setting differs greatly from most other tabletop wargames in that the story actively progresses as Privateer Press releases further expansions. Characters grow, change, and die, while countries are born, conquered, or razed to the ground. Perhaps the most obvious example of this is the small country of Llael, once a peaceful merchant land. It was a point of contention between the other factions for quite some time until it was conquered by Khador, then partially &#039;&#039;counter&#039;&#039;-conquered by the Protectorate of Menoth, making it one hell of a dangerous place to live and adding quite a few Llaelese models to the Mercenary lineup to represent the new rebel underground.&lt;br /&gt;
&lt;br /&gt;
In terms of scale, Warmahordes is considered a skirmish-level wargame. Battles are generally much smaller than those taking place in [[Warhammer 40,000]]. Indeed, the smallest games can be run with no more than four or five models. However, the game can expand to a scale similar to 40k, with armies numbering fifty or more models per side. Even at this scale, though, it tends to play faster than the two Warhammer games. It is much smaller, faster-paced, and aggressive (see the tagline), with a greater focus on tactics and positioning of individual models.&lt;br /&gt;
&lt;br /&gt;
Warmahordes is generally a well-balanced game (with one [[Cryx|exception]], though even that isn&#039;t as pronounced as it used to be); all of the factions have their niches and are all able to pull off a win if the list is well put together. Furthermore, almost every unit in the game has &#039;&#039;something&#039;&#039; to make it at least somewhat useful. There are very few instances where a unit is completely without merit (though they do exist), and if you like a unit that much, there&#039;s almost always some way to make it work.&lt;br /&gt;
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That being said, there is a downside: whereas 40k and Fantasy are strongly focused on [[your dudes]], with a ton of options for every unit, Warmahordes is much less open to customization. Units are taken as-is, with no options for kitting out individual troopers beyond whether or not you want to add an Officer or a Rocket Launcher Dude to the group. Beyond that, every army must be led by a warcaster or warlock , and every one of these is a named character within the Warmahordes universe. It&#039;s entirely possible to use, say, Allister Caine and just act like he&#039;s another character of your own creation who happens to share the same model and abilities, but those who are a fan of Games Workshop&#039;s &amp;quot;forge a narrative&amp;quot; style may find this irksome.&lt;br /&gt;
&lt;br /&gt;
==Unit types==&lt;br /&gt;
&lt;br /&gt;
===Warcasters and Warlocks===&lt;br /&gt;
&lt;br /&gt;
[[File:202953-1366x768--DesktopNexus.com-.jpg|600px|thumb|right|It&#039;s essentially this.]]&lt;br /&gt;
&lt;br /&gt;
Games of Warmahordes tend to revolve around each player&#039;s warcaster (Warmachine) or warlock (Hordes). These are powerful battle-wizards who have forged a mental link to your army&#039;s robots or kaiju, giving them direct control over their actions. Beyond this, each warnoun brings a list of spells to the table to further augment your army&#039;s abilities (or to just blast enemy models to ash), and every one &#039;&#039;also&#039;&#039; has a single-use Feat ability. This can only be used once per game, but is almost always devastatingly powerful and can basically win the game on its own if timed correctly. They&#039;re also generally no slouches in combat, with some of them being able to wipe out entire squads of normal soldiers or go toe-to-toe with heavy warjacks (though there are quite a few who &#039;&#039;aren&#039;t&#039;&#039; that fantastic in a brawl). What your warnoun does and what types of unit they synergize with is one of the most important parts of building an army and how that army works on the tabletop. No two warnouns are alike; you might be running exactly the same army list, but if you swap out one warnoun for another, you can completely change the playstyle.&lt;br /&gt;
&lt;br /&gt;
Despite their incredible power, however, most games of Warmahordes require you to protect your warnoun rather than throw them into the mix. This is because they are functionally equivalent to the king in a game of chess: lose the warnoun, and you&#039;ve lost the game.  &lt;br /&gt;
&lt;br /&gt;
What makes warcasters and warlocks so powerful is their ability to make use of FOCUS or FURY, respectively. These are the fuel that makes your army work. &lt;br /&gt;
&lt;br /&gt;
Focus is the simpler of the two: warcasters generate focus, which they can then give to their giant robots in order to make them more powerful. Alternately, they can keep it for themselves, to cast spells. Focus is awesome and you want as much of it as you can get. What&#039;s worth spending those precious points on?&lt;br /&gt;
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Fury is slightly more complicated, but still not too bad. Warlocks still use fury to cast spells, but they can only generate it themselves by taking damage. But your warbeasts will also generate it as they fight, and your warlock can leach it out of them. This is important, because any warbeast with fury left on it has a chance to flip its shit and just nom the closest unit, whether friendly or enemy, and every warbeast can have only so much fury on it at once before it tops out and needs to remove it to accumulate more. Your warlock can only handle so much fury per turn, so you need to manage it efficiently to keep your army under control. On the other hand, if you aren&#039;t generating &#039;&#039;enough&#039;&#039; fury, your warbeasts probably aren&#039;t doing the work they need to be, and your warlock might not have enough to fuel their spellcasting. How much can you handle safely? &lt;br /&gt;
&lt;br /&gt;
How much focus your warcaster generates (or how much fury your warlock can leach) each turn is determined by their FOCUS (or FURY) stat. This ranges from 5 (abysmally low) to 10 (stupidly high), with 6 being about average and 8 or higher usually indicating that the warnoun in question is a squishy spell-slinger rather than a frontliner. This also determines the model&#039;s control range, which is a distance equal to twice your FOCUS/FURY in inches, and is the maximum distance at which you can manipulate focus or fury. Keeping your robots or kaiju inside that bubble is important, since &#039;jacks without fuel aren&#039;t terribly effective and &#039;beasts without a babysitter can&#039;t hulk our and are liable to start devouring friendly infantry.&lt;br /&gt;
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It&#039;s also worth noting that, when building an army list, a warnoun is effectively worth &#039;&#039;negative&#039;&#039; points. Your army&#039;s warnoun costs nothing themselves, and comes with a few free points to spend on warjacks or warbeasts.&lt;br /&gt;
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===Warjacks and Warbeasts===&lt;br /&gt;
&lt;br /&gt;
Warcasters and warlocks are your generals. Warjacks and warbeasts are their heavy hitters. While there are a few special rules that make the two play a &#039;&#039;bit&#039;&#039; differently (mostly regarding how they fuel their attacks with focus or fury), they&#039;re pretty much identical on the tabletop - save that one is a giant robot and the other is a giant monster.&lt;br /&gt;
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Warjacks are basically seven-ton steampunk Hunter-Killer Terminator golems, tactically equivalent to how we use tanks in Earth warfare but with 100% more awesome and +2 to legs. Meanwhile, warbeasts are huge, hulking mountains of muscle and [[RAEG]], with even the smallest of them capable of reducing a man to paste with one [[Trollbloods|Giant Meaty Fist]]. They all pack crazy powerful weapons, heavy armor, and huge amounts of health, making them the most powerful individual models in an army that aren&#039;t warnouns. They also come with a slew of special &amp;quot;power attacks&amp;quot; unique to the larger models, which range from body-slamming a fucker across the tabletop to chucking them like a softball over the nearest building. The downsides are that they&#039;re usually slower, easier to hit, and less accurate than infantry, and they cost a bundle for a single model, so losing one hurts more.&lt;br /&gt;
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Both warjacks and warbeasts also rely heavily on their army&#039;s warnoun to unlock their maximum potential for murder. They&#039;re plenty big and stompy on their own, but in order to do anything more than simply walk around and swing at things with standard attacks, they require outside help. Warjacks need a warcaster to hand them addtional focus points, which they can then spend to run, charge, make power attacks, make bonus additional standard attacks, or increase the power and accuracy of any attack they make. Warbeasts can do all of that on their own, but every time they do, they generate a fury point, and the longer that fury sticks around, the more likely that the &#039;beast will lose its shit and just start snapping necks like Slim Jims. They also have a maximum fury limit, and when they hit it, they can&#039;t do any of those awesome things any more, so they need a warlock about to leach all their anger away.  Both can act normally outside of their warcaster/warlock&#039;s &amp;quot;control range,&amp;quot; but &#039;jacks can&#039;t be given focus, and &#039;beasts can neither generate Fury nor have it leached.&lt;br /&gt;
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There are also a handful of models &#039;&#039;other&#039;&#039; than your warnoun which can control these giant fuckers: Marshals and Journeymen. Marshals are basically just novices who have learned to shout loud enough that their orders will get through their charge&#039;s thick goddamn skull. This is roughly analogous to trying to use a computer without a mouse; it can be done, but it&#039;s never as easy, efficient, or effective. It can still be useful, since they take some load off your warnoun, but it&#039;s not always what you want. Journeymen, meanwhile, are basically mini-warnouns, complete with their own FOCUS or FURY score, spell list, and so on. They can control things more efficiently than Marshals, but they&#039;re still strictly downgrades from your standard warnouns, so again, it&#039;s situational as to whether or not you want them. They&#039;re primarily useful for edge cases, when you absolutely must have another &#039;jack or &#039;beast but your warnoun is already run ragged.&lt;br /&gt;
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The final real difference between warjacks, warbeasts, and regular models is the way damage is tracked. Most models just have health boxes to mark as they take damage, but these guys are too beefy for that. Warjacks have a whole &#039;&#039;grid&#039;&#039; of damage boxes, while warbeasts have a damage &#039;&#039;spiral&#039;&#039;. These really aren&#039;t as complicated as they sound: whenever you take damage, you roll a die to see which column of the grid or spiral to start marking boxes off in, rolling over to the next one if necessary. As these fill up, your &#039;jack or &#039;beast might get weaker - it&#039;s still standing, but it&#039;s taken a pounding, and something important is broken. It might get slower, or weaker in combat, or lose the ability to use focus or fury entirely.&lt;br /&gt;
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It should be noted that &#039;&#039;in general&#039;&#039; (there are exceptions, of course), Hordes armies tend to have an easier time bringing lots of warbeasts (3 or more) compared to Warmachine armies who tend to have fewer warjacks (1 or 2). This is because FOCUS is a finite resource and most Warmachine factions have few ways to generate extra, while most Hordes factions tend to have more ways to get rid of extra FURY. Also, the FURY system, while not strictly better than FOCUS, does give you a little bit extra flexibility in that there are certain cases where it&#039;s okay to leave extra FURY on your warbeasts. For example, if you have a really strong turn but end up generating more FURY than you can leech, you may leave the extra on your beasts because you&#039;re hoping you&#039;ll get lucky and they won&#039;t frenzy, or even if they do frenzy it won&#039;t wreck your plans, or you&#039;re expecting your enemy to kill one or more of your beasts and take care of that extra FURY for you, or if charging the nearest enemy is your goal. The Journeymen mentioned in a previous paragraph were specifically designed to help ease the FOCUS or FURY burden on your Warnoun, allowing you to take more warjacks or warbeasts if you so desire.&lt;br /&gt;
&lt;br /&gt;
====Colossals and Gargantuans====&lt;br /&gt;
&lt;br /&gt;
Colossals are like warjacks with more FUCKHUEG, because Privateer Press wanted to charge $100 per model for something, and the only way to do that was to make it really big (and, unlike Forge World models, almost actually worth it). Roughly equivalent to Titans in 40K, they can be fielded at any point level and are surprisingly well-balanced, since they have about the same defensive stats as a heavy warjack and cost about the same as two of them, but have loads more health and tons more dakka. Oh yeah, and they have TWO 6-column damage grids to play with, although they generally have less than double the health of a heavy warjack. Gargantuans are the same thing, but for warbeasts.  Because of the differences between the Focus and Fury mechanics, colossals are generally seen as mechanically superior, since their resource-manage system benefits from shrinking the number of models the caster has to juggle between.&lt;br /&gt;
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===Units===&lt;br /&gt;
&lt;br /&gt;
Basically exactly what you&#039;d expect. Units are groups of infantry which operate as, well, a unit on the tabletop. They range from bog-standard foot soldiers to well-trained and heavily-armored specialists and elite assassins, and everything else besides.&lt;br /&gt;
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Like in Warhammer, most models in a unit only have a single wound and are immediately killed if they take any damage (though there are a few elite infantry units whose models have quite a few health boxes). Unlike in Warhammer, models in a Warmahordes unit act almost as individuals, with the primary restriction on them being that they must stay within a certain distance of the current unit leader, and that the entire unit must run or charge as a group. Other than this, models move on their own and can make attacks individually (and are targeted individually in turn). This removes much of the &amp;quot;shapeless gunblob&amp;quot; that plagues Warhammer.&lt;br /&gt;
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Other than the basic models, units can be expanded by adding Unit Attachments (UAs) and/or Weapon Attachments (WAs). These add a couple more bodies to the unit, as well as an Officer (a better leader, usually with some handy buffs accompanying them) in the case of UAs or a guy with a better weapon, like the Winter Guard Infantry&#039;s RPG dude, in the case of WAs. Other than their better stats and weaponry, these models work in basically the same way as the rest of the unit members.&lt;br /&gt;
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===Solos===&lt;br /&gt;
&lt;br /&gt;
Single models which act individually. Like units, this is an extremely broad category that covers everything from dedicated support models to axe-wielding maniacs. They&#039;re also usually more durable than standard infantry, with at least five health boxes being the stardard, though not enough that most can survive a direct hit from a warjack or warbeast.&lt;br /&gt;
&lt;br /&gt;
===Battle Engines===&lt;br /&gt;
&lt;br /&gt;
Battle Engines are recent additions to the game. They are big, durable, vehicle-sized models on the same 120mm base as colossals, built with a certain task in mind, like support or shooting. They cost about as much as a heavy &#039;jack, and are generally much more specialized and slightly less durable, but don&#039;t need to draw from a warcaster&#039;s focus to do their thing.  &lt;br /&gt;
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===Characters===&lt;br /&gt;
&lt;br /&gt;
Characters are not a unit type of themselves; rather, they are uniquely named units, solos or warjacks that are exceptional in one way or another. All warcasters are characters, but other characters include talented mercenaries (Rutger Shaw, Eyriss), charismatic leaders and their followers (Alexia Ciannor and the Risen, Greygore Boomhowler and Co.) or warjacks that have been around long enough to develop a distinct personality or other unique traits (Ol&#039; Rowdy, Beast 09). Characters are unique and you can only take one of a single character in any list, no matter how big the army size; they are typically more expensive than their non-character counterparts, but also have better stat lines, abilities, weapons and skills.&lt;br /&gt;
&lt;br /&gt;
====Epic Characters====&lt;br /&gt;
&lt;br /&gt;
As the story of Warmahordes progresses, so do some of the characters. &amp;quot;Epic&amp;quot; characters are alternate versions of a given character based on things that have happened to them in the story. For example, when War Witch Deneghra was killed, she was resurrected as Wraith Witch Deneghra, and both of these are available as models for use on the tabletop. You can only use one version of any given character in an army.&lt;br /&gt;
&lt;br /&gt;
Epic characters are &#039;&#039;not&#039;&#039; intended to be more powerful than their previous incarnations, just &#039;&#039;different&#039;&#039;. Of course, there are some power differences, in the same way that some warjacks or warbeasts are simply better than others, but don&#039;t think that it&#039;s not worth fielding a given character if you aren&#039;t going to use their epic version. &lt;br /&gt;
&lt;br /&gt;
Regular and epic versions of characters used to be referred to with the shorthand &amp;quot;pName&amp;quot; (for &amp;quot;prime&amp;quot;) and &amp;quot;eName&amp;quot; for (&amp;quot;epic&amp;quot;). However, recently, some characters have gotten up to their third incarnation. The Privateer Press forumgoers played around with terminology like &amp;quot;lName&amp;quot; (for &amp;quot;legendary&amp;quot;) or &amp;quot;eeName&amp;quot; (for... &amp;quot;double epic&amp;quot;?) when referring to the third-incarnation characters, but Privateer Press has stated that it officially prefers the terminology Name1/Name2/Name3, which honestly is much easier.&lt;br /&gt;
&lt;br /&gt;
==List Building==&lt;br /&gt;
&lt;br /&gt;
In the grand old wargaming tradition, every model has a points value and opposing armies have to be the same size. However, the points values of Warmahordes are very small compared to GW properties. 0 points is a small-scale learning game with one warcaster, their battlegroup. 50-75 points is brick-and-mortar-store tournament scale (roughly equivalent to 1500-2000 points of 40K). 100 points is for all-day convention tournaments. Anything bigger than 100 points borders on Apocalypse scale; Privateer Press has released &amp;quot;Unbound&amp;quot; rules to streamline games at 150+ points, and while they&#039;re still a bit on the clunky side it still keeps games of that scale to less than a day.&lt;br /&gt;
&lt;br /&gt;
The majority of tournaments require you to write two different army lists and choose between them at the start of the game. This allows you to build one list which can cover for the shortcomings of the other. 1d4chan&#039;s official recommendation is to have one Searforge Commission Mercenaries list and one Talion Charter Mercenaries list, allowing you to field both [[dwarf|dwarves]] AND [[pirate|pirates]] at the same tournament.&lt;br /&gt;
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==Mechanics==&lt;br /&gt;
&lt;br /&gt;
During the game, Warmahordes uses six-sided dice for almost everything. The basic rule is to roll 2d6, add the appropriate stat and bonuses, and compare to the target&#039;s defensive stat. There are also ways to add bonus dice, resulting in a 3d6 or even 4d6. In the case of some truly terrifying attacks 5d6 roll. &lt;br /&gt;
&lt;br /&gt;
The system never uses tables or charts, and every unit you purchase comes with its own stat card which contains all relevant rules and statistics needed to use it. As such, Warmahordes players never have to buy a Codex equivalent (though these do exist for those who wish to purchase them, in the form of the &#039;&#039;Forces Of...&#039;&#039; line, and come with all the lore you could wish for in the bargain).&lt;br /&gt;
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The game system heavily rewards aggressive play, to the point that the game&#039;s official tagline was &#039;&#039;&#039;&#039;&#039;PLAY LIKE YOU GOT A PAIR!&#039;&#039;&#039;&#039;&#039;. The most obvious way this is enforced is that a charging unit gets a bonus die on its damage rolls, so the player who goes for the jugular first will probably get in a brutal alpha strike. This does not mean that ranged armies are at a disadvantage, however, as there are plenty of ways to bog down advancing units, and many ranged units bring additional utility to the table in form of special abilities or AOE attacks.&lt;br /&gt;
&lt;br /&gt;
==Factions==&lt;br /&gt;
&lt;br /&gt;
Warmahordes currently has either eleven to thirteen factions across the two games, depending on who you ask. There are five primary factions in Warmachine and four in Hordes, but each game also has a limited release faction in the form of The Convergence of Cyriss for Warmachine and the Grymkin for Hordes. Both also have a catch-all pseudo-faction in the form of Mercenaries and Minions, respectively. These are primarily intended as supplemental models which the primary factions can use to fill strategic holes in their forces&#039; capabilities, but due to popularity among the players, Privateer Press has released rules allowing the Mercenaries and Minions to be fielded as independent forces with their own warnouns leading them. &lt;br /&gt;
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===Warmachine===&lt;br /&gt;
[[File:WarmaHordes-Factions.jpg|700px|thumb|right|A short summary]]&lt;br /&gt;
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====[[Cygnar]]====&lt;br /&gt;
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Cygnar are the [[Mary Sue|“good guys”]]. The nation itself is not unimpeachable or always morally correct, but its characters are clearly protagonists. Even when taking a darker turn, they always have a core of moral fiber, etc. If Han Solo is the most evil member of your crew, you are the good guys.&lt;br /&gt;
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Cygnar is the most advanced human nation; they tend to shoot things with guns, hurt things with lightning, or hurt things by shooting them with lightning guns. They&#039;re made out to be a fairly nice place to live if not for the fact they have some bad blood with Khador. They also have the Protectorate of Menoth wanting to overthrow their government (and religion), with the Cygnar/Menoth border literally running right through the Cygnar capital in a Berlin Wall arrangement (except that the Menites were smart enough to put their capital somewhere else). Just to make things all better, Cygnar&#039;s the closest to Cryx, who are aiming to exterminate them and everything else on the mainland. The other factions may not like each other much either, but Cygnar is basically in the middle of them all.&lt;br /&gt;
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Their advanced understanding of magic and mechanics is reflected in that they have most of the best ranged weapons in the game, are best known for their Lightning attack type, and play less aggressively than most other factions (though they do still have some powerful melee models, which almost always have ranged attacks as well). They tend to be more accurate and mobile than the other factions, but don&#039;t always hit as hard and are markedly less durable. They aren&#039;t helpless in melee, but it isn&#039;t their forte. They, like Khador, are generally considered one of the best factions for starting players.&lt;br /&gt;
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====[[Cryx]]====&lt;br /&gt;
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If Cygnar are the good guys, Cryx is unashamedly the faction of bad guys. In a world of moral grays, they paint with the deepest blacks.&lt;br /&gt;
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It&#039;s an island nation of zombie pirate demon witch robots that was taken over by a Godzilla sized dragon named Toruk, the father of all dragons. Toruk wants to rule the world (or wreak random destruction, it&#039;s a little confusing), and created Cryx as a weapon to use against the dragons that he created (since he created them from his own essence, so [[Derp|they&#039;re just as fucking arrogant as he is and refuse to submit to his will]], and they&#039;re the only beings on Immoren that can really threaten him directly). Due to his concern about them ganging up on him, he spends his days sitting around doing nothing while claiming everything is going [[Just As Planned]]. Whether or not that&#039;s the truth is unknown. &lt;br /&gt;
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Cryx is an interesting evil army, composed of pirates, undead pirates, ghost warriors, heavily armored liches, and demonic mutant witches. [[Dark Eldar|Their army is generally the fastest, cheapest, and largest on the table, and also hits like a ton of bricks]]. The problem is that they can&#039;t take a hit in return, so they have to use dirty tricks to dictate the flow of battle and choose their engagements carefully. As such, Cryx is one of the hardest armies for new players to make proper use of. Still, if utilized properly, Cryx can punch through almost any defense and savage the enemy warnoun before they can blink.&lt;br /&gt;
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Has horny ladies with [[Promotions|Great Racks]], too. Really. [http://battlecollege.wikispaces.com/mkiiSkarre This] [http://battlecollege.wikispaces.com/mkiiBlood+Witches is] [http://battlecollege.wikispaces.com/mkiiSea+Witch a] [http://battlecollege.wikispaces.com/mkiiSatyxis thing].&lt;br /&gt;
&amp;lt;!---link is down---&amp;gt;&lt;br /&gt;
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====[[Khador]]====&lt;br /&gt;
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Leave heroes and villains to Cygnar and Cryx. Khador is unconcerned with such things. Military might, honor, and love of the Motherland are all that matter in the cold, frozen north.&lt;br /&gt;
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Cries of &amp;quot;For the Motherland&amp;quot;, red banners, gold triangle-stars, frigid bitches, and beardy berserkers personify Khador. They&#039;re a northern Imperial Russia/Soviet Union style nation bent on imperialist conquest. They claim that this is because they&#039;ve been screwed out of the world domination they once had and rightly deserve, and while this is almost certainly revisionist history b.s., it&#039;s been the glue that let them begin to build a modern nation out of disunited scraps.&lt;br /&gt;
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Despite the fact that most newbies think of Khador as the guys with the biggest, stompiest warjacks, Khador is almost exclusively a dedicated infantry faction. Khador warjacks &#039;&#039;are&#039;&#039; durable, and they do hit like a goddamn steam train in melee, but they are also slow, expensive, inaccurate, and extremely focus-hungry in a faction known for its focus-hungry warcasters. Fortunately, to make up for this, Khadoran infantry are some of the best in the game. They are durable, reliable, mobile, and pack an incredible punch for their price. Whatever the job, Khador has an infantry unit that will do it with style. &lt;br /&gt;
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Need a squad of [[Space Marines|elite shocktroopers in steam-powered armor ripped from a warjack chassis and wielding weapons that will make even the hardest targets sweat?]] Man-O&#039;-Wars have your back. Heavy infantry stalling your advance? The Widowmaker snipers are on the job; watch those heads go &#039;&#039;pop!&#039;&#039; Need an army of screaming psychopaths charging across the field to decapitate your foes? No problem! We have Doom Reavers for that. Just need some [[Imperial Guard|reliable, flexible, reasonably shooty infantry to swamp a point and hold it against all comers through sheer weight of numbers]]? The Winter Guard have your back. And, no matter the squad, Khador has the buffs to make them into a true terror on the tabletop.&lt;br /&gt;
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Because of the reliability, simplicity, and flexibility of their infantry, as well as the straightforward way their warjacks function, Khador is, like Cygnar, considered a great faction for new players.&lt;br /&gt;
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====[[Protectorate of Menoth]]====&lt;br /&gt;
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A bunch of [[Imperium of Man|religious fanatics]] that worship Menoth, the god of civilization and mankind ([[Emperor of Mankind|just not this guy]]), who is kind of an asshole. The Church of Menoth began falling out with Cygnar about a thousand years ago, since a more benign god named Morrow began gaining favor. While the two churches were able to coexist for hundreds of years, relations between them eventually turned sour, especially because the then-king of Cygnar favored Morrow. Eventually, the Menite church got sick of his shit, wandered off into the desert, discovered petroleum, and endured even more oppression under Vinter Raelthorne IV before the Cygnarans also got sick of his shit and voted him out of office in the traditional feudal manner: with a military coup. The chaos resulting from this allowed the theocracy to form its own quasi-legal nation: the Protectorate of Menoth.&lt;br /&gt;
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&#039;&#039;Technically&#039;&#039; speaking, the Protectorate is not allowed to have a military, which the Protectorate actually adhered to during its early years, but has lately began to ignore. They aren&#039;t really &#039;&#039;evil&#039;&#039;, per se (they have legitimate Lawful Good [[paladin]]s), but the leaders of the theocracy are, by and large, a pretty awful bunch. The Protectorate&#039;s main goal right now is to forcibly convert everyone back to the True Faith (well, at least the humans, anyway - Menoth couldn&#039;t care less about everybody else). Most recently, they invaded the eastern half of Llael, who quickly found that they preferred Khador&#039;s iron-fisted rule to the Protectorate&#039;s flamethrowers. &lt;br /&gt;
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On the tabletop, the Protectorate is all about synergy. Menite armies field the best support units in the game, which take their &#039;&#039;other&#039;&#039; units from &amp;quot;decent&amp;quot; to &amp;quot;oh my fuck what&amp;quot;. The most iconic of these units is the Choir of Menoth, which is hands-down the single best &#039;jack support unit out there. Menite &#039;jacks have only middling statlines on their own, but with the Choir (and Menoth&#039;s other servants) backing them up, they can become seriously terrifying. As such, the Protectorate is one of the more &#039;jack-heavy factions in the game, though its infantry is also no slouch.&lt;br /&gt;
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Menite armies also have a decidedly Ottoman Empire motif, with a dash of [[Inquisition|Spanish Inquisition]] thrown in for good measure. As non-divine magic is considered [[heresy]] by the Menite church, Protectorate armies have a lot of ways to counteract it. Dispel magic abounds, as do plenty of other denial-focused abilities which will put a serious crimp in the style of any opponent. Defensive buffs are also exceptionally common, which makes a Menite army a tough-as-nails brick that&#039;s very hard to crack open - so long as its support units are protected. On the other hand, Menite units tend to be quite slow, and there aren&#039;t many ways for the faction to increase their mobility. Menite warcasters also tend to be fairly fragile and vulnerable to assassination, so it&#039;s important to protect them.&lt;br /&gt;
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====[[Retribution of Scyrah]]====&lt;br /&gt;
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Being an [[elf]] [[Grimdark|sucks]]. For a while, everything&#039;s good, until you decide to build a bridge to Heaven so all your gods can come over for a few cold ones and sleep with some sexy elf chicks. Then the bridge works, but also explodes and [[Eldar|wipes out pretty much your entire civilization]], so instead of hanging out and partying with your gods you have to pack up and move next to some dwarven hicks. Then you all start aging and getting [[AIDS]] and shit, and also babies start getting born without souls, and the gods say it &#039;&#039;might&#039;&#039; have something to do with the fact that they aren&#039;t in Heaven any more so the entire universe might be out of whack. Then, when they go back, [[Slaanesh|something kills them all]], and things just keep getting worse until, one day, the goddess of spring just turns up out of nowhere, wanders into her temple, and then goes into a &#039;&#039;fucking coma&#039;&#039; while dying slowly and with no one having a goddamn clue how to fix her. &lt;br /&gt;
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So when someone says &amp;quot;hey, did anyone else notice how the day the gods died was &#039;&#039;also&#039;&#039; the day humans discovered arcane magic?&amp;quot;, it is, perhaps, a bit understandable that more than a few elves picked up a rifle and went to kill some round-ears.&lt;br /&gt;
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Retribution units have a very distinct visual design, with a notably [[Weeaboo|sleek, curvy, anime-esque look, complete with neon hair]]. [[Eldar|Most of their army tends to consist of highly specialized, elite units with clearly-defined roles]], without much in the way of generalist infantry. They also have an abundance of options for assassin units, up to and including entire units of ninja elf infantry with magic crossbows. They are mobile, shooty, and tricky, and surprisingly beardy considering that they&#039;re, y&#039;know, &#039;&#039;elves&#039;&#039;. The Retribution has fantastic infantry and solos all around.&lt;br /&gt;
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On the other hand, Retribution warjacks and warcasters are generally not too fantastic. Its warjacks (called &amp;quot;myrmidons&amp;quot;) are mobile, but fragile, and require a lot of backup to be effective. Its warcasters tend to be utility-based rather than individual powerhouses, and exist largely as sources of buffs for their infantry. On the &#039;&#039;other&#039;&#039; other hand, Retribution infantry are generally solid enough to make this work, and if they can&#039;t, then you still have the option of an assassination run - which the Retribution can do with incredible reliability from a frankly &#039;&#039;disgusting&#039;&#039; range.&lt;br /&gt;
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Because of the Retribution&#039;s reliance on tricks and sensitivity about order of activation (certain units really, &#039;&#039;really&#039;&#039; want to go at certain times, and messing this up will cause your army to fold like a house of cards), the Retribution is an incredibly difficult army to play well. It&#039;s not weak, but it&#039;s not particularly newbie-friendly, and is generally limited to more advanced players.&lt;br /&gt;
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They&#039;re also fans of shaved heads, and can even grow beards, making them the manliest elves ever - not that this is a high bar to &amp;lt;strike&amp;gt;jump&amp;lt;/strike&amp;gt; &amp;lt;strike&amp;gt;step&amp;lt;/strike&amp;gt; walk over.  &lt;br /&gt;
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Beware of [http://battlecollege.wikispaces.com/House+Shyeel+Magister mittens].&lt;br /&gt;
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====[[Convergence of Cyriss]]====&lt;br /&gt;
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The Convergence is a [[Adeptus Mechanicus|cult]] dedicated to the worship of [[Omnissiah|Cyriss, the Machine Goddess]], the personification of logic, order, science, and mathematical perfection. (Pfft, like any woman god could be close to understanding those things, amirite guyz?) They have taken the technology used to make the artificial brains used in warjacks and applied it to themselves, [[Necrons|uploading their consciousness into machine bodies]] in order to become closer to her. They&#039;re actually not bad guys, really - it&#039;s just that the driving belief behind their faith is that Cyriss really, &#039;&#039;really&#039;&#039; wants them to turn the entire fucking planet into a &amp;lt;s&amp;gt;giant clockwork robot, exterminating all organic life and rendering the world perfect in her eyes&amp;lt;/s&amp;gt; network of specially distributed leylines that act as a circuitboard to call down Cyriss&#039; consciousness into. The reason this is bad is that the places they need to build temples on are the places major cities or temples crop up on, that other factions want to use for various reasons, and in doing so are going to piss off the Wyrm to the point that he destroys all sapient life on the planet when he arrises from Urcaen in a rage about the leylines (IE: Him) being fucked with. Since the rest of the factions take issue with various parts of this, they&#039;ve turned their technological expertise towards developing more advanced versions of warjacks, called &amp;quot;vectors&amp;quot;, to punch their way to the Rapture.&lt;br /&gt;
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The Convergence is the absolute &#039;&#039;weirdest&#039;&#039; faction in all of Warmachine, and comes with a slew of special rules that make it play completely differently from anything else on the tabletop. To start with, they are a limited release faction, having only 1 model ever released for them after their initial run and no access to mercenaries at all. Also its warjacks don&#039;t have a complete statline; their accuracy in combat is determined entirely by which warcaster you are fielding, as they share their stats with the vectors under their command. This means that your warcaster selection doesn&#039;t just alter the basic idea behind your strategy - it completely alters the &#039;&#039;basic functions of your warjacks&#039;&#039;.&lt;br /&gt;
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They also handle focus very differently, with the bottom line being that Convergence &#039;jacks are &#039;&#039;exceptionally&#039;&#039; focus-efficient, allowing the faction to field more &#039;jacks than any other without breaking the bank. In 2014, a Convergence player went all the way to the grand finals of the Warmahordes championships with a list consisting almost entirely of vectors, and only lost due to running out of time on the clock. The faction does have some nice infantry, though, if the player wants to field a warcaster with lower combat stats and not have to sit there crying while every attack misses. &lt;br /&gt;
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Basically, the Convergence is very, &#039;&#039;very&#039;&#039; strange, but not at all weak. It is somewhat limited by a low model count, as Privateer Press hasn&#039;t released too much for it yet, and no Mercenaries will work with them, but the faction has the capability to answer any threat with proper planning. If you like clockwork robots or the idea of turning the entire world into a chrome-plated paradise, they&#039;re well worth looking into.&lt;br /&gt;
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====[[Golden Crucible]]====&lt;br /&gt;
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The newest Warmachine faction,a group of alchemists emergening from Llael&#039;s resistance movements. &lt;br /&gt;
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They rely heavily on special effects like Fire or Corrosion and a good bit of mobility. Imagine Gorman di Wulfe as an entire faction and you have it about right.&lt;br /&gt;
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====[[Mercenaries]]====&lt;br /&gt;
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As mentioned above, Mercenary models were initially meant to just be options available to multiple factions rather than an army unto themselves. Due to player demand, however, Privateer Press has since released rules for fielding entirely Mercenary forces. These range from [[dwarf|dwarves]] [[Awesome|in powered armor, fielding the O.G. warjacks that served as the basis for the tech that ousted the Orgoth]] to Llaelese rebels fighting for their homeland&#039;s freedom to pirates being pirates. Basically, when playing Mercenaries, you pick a theme and, and then go as normal. The only restrictions are that dwarven warjacks must be controled by dwarven warcasters, and Cephalyx Monstrosities must be controlled by their Overseers. You are now able to mix and match any merc beyond those restrictions. Below are examples of some more tematic armies withing the Mercs umbrella&lt;br /&gt;
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*&#039;&#039;&#039;Steelhead Battalion:&#039;&#039;&#039; The premier franchised mercenary company/meatshield manspam horde in the region, jacks of all trades masters of none.&lt;br /&gt;
*&#039;&#039;&#039;Searforge Commission:&#039;&#039;&#039; They&#039;re [[dwarves]], and come with everything you&#039;d expect from the same. They aren&#039;t going anywhere fast, but they are &#039;&#039;ludicrously&#039;&#039; &#039;ard, and they hit like a ton of bricks. It&#039;s also worth noting that the signature dwarven warcaster, Gorten Grundback, is pretty much the most stupidly tanky thing in the fucking game and is functionally immune to damage. Note, however, that the dwarves in this universe are not Scottish, because the Trollbloods are already Scottish. It is generally agreed that the dwarves in Warmachine have a New Zealand accent.&lt;br /&gt;
*&#039;&#039;&#039;Puppet Masters:&#039;&#039;&#039; The Cephalyx started out as the Iron Kingdoms&#039; steampunkified non-Product-Identity version of the [[Illithid|Illithids]] -- bizarre creatures who live deep underground and love mind-controlling the lesser races of the surface world, except they do it using technology rather than magic. Now they&#039;re a Mercenary faction of their own, complete with giant sewn-together Frankenstein monsters which act as their warjack-equivalents. They&#039;re xxtremely new, with very limited unit options - but that&#039;s okay, since they can steal a unit from another Mercenary faction thanks to the Cephalyx Dominator. Has a focus on dirty tricks rather than straight-up brawling, also has a &amp;quot;human resources&amp;quot; approach to super-buffing its infantry.&lt;br /&gt;
*&#039;&#039;&#039;Talion Charter:&#039;&#039;&#039; Pirates. Lots of pirates. How many pirates can you imagine? There are more than that. Also, a peg-legged Napoleon dwarf. Also, a fuckhueg cannon that is easily the best damn artillery piece in the entire game if you manage to get anything in its line of sight. This group is all about synergy with their units, which on their own are the worst in the game. Start adding in their solos and unit attachments, though, and suddenly you&#039;ve got yourself a unit that can do some damage.&lt;br /&gt;
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===Hordes===&lt;br /&gt;
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====[[Trollbloods]]====&lt;br /&gt;
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Scottish [[Orks]], and also the good guys of Warmahordes. [[Awesome]]. The Trollbloods are a dying race, as the superior technology of nations like Cygnar and Khador is continually pushing them to the borders of habitable land, and they lack the resources to build warjacks themselves. On the other hand, what they &#039;&#039;do&#039;&#039; have are some seriously fucking scary relatives, so now that the fate of the species is on the line, the trolls have united and called in the inbred redneck cousins as backup - only, in this case, the redneck cousins in question are basically walking mountains that could flatten a building with one hand. They drink, fight, and basically just brawl their way through the world, trying to establish a homeland for themselves, and only occasionally eating someone. Hardly anyone, these days. No one important, anyway. You&#039;d never miss &#039;em, we swear. &lt;br /&gt;
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The key word here is &#039;&#039;tough&#039;&#039;. Trollblood models can take a &#039;&#039;stupid&#039;&#039; amount of punishment. Most of them are Tough (as in the mechanic), on top of having ridiculous amounts of health boxes and high ARM. They will also kick the ever-loving shit out of anything they reach in melee, because they are pissed off, drunk as shit, Scottish, and also Orks. They run forward, punch whatever they can reach, and then repeat until the enemy is a smear on the pavement. As such, they are one of the simplest armies in all of Warmahordes, and an excellent choice for new players - though they aren&#039;t entirely without their own little tricks, and can be just as rewarding for experienced warlocks.&lt;br /&gt;
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Trollbloods have the dubious honor of being the most shit on faction fluffwise. Cygnar promised them a bunch of lands, but neglected to tell them that said land was in the way of a gigantic Skorne army. Then when they went to the king of Cygnar, Leto, to get the lands they were promised, he basically told them to fuck off. The trolls were not pleased. This, coupled with the fact that the Menite priest-kings used to enslave trollbloods for use as beasts of burdens and menial workers, has caused the leader of the Trollbloods, Chief Madrak Ironhide to unite all the warring kriels. Picking up the cursed axe of Rathrok out of desperation, he is leading the race into a new, uncertain future, carving out their own land, and Dhunia help any pink-skinned human, elf, skorne or undead construct that dares stand in their way.&lt;br /&gt;
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====[[Circle Orboros]]====&lt;br /&gt;
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So, on the one hand you have [[Emperor of Mankind|Menoth]], who is the god of mankind, order, and civilization. He&#039;s sort of a prick, but he&#039;s got the right idea. On the &#039;&#039;other&#039;&#039; hand, you have the Devourer Wurm, the avatar of all that is chaos - nature, red in tooth and claw. It knows no mercy. It probably doesn&#039;t even understand the concept. It cares for nothing save that the cities of the world be torn down and all that is not of nature&#039;s domain be rent asunder. This thing is so cruel that in the wars between its worshippers and Menoth&#039;s, many of the Wurm&#039;s followers converted to Menoth after losing because his treatment was actually KINDER&lt;br /&gt;
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And the Circle [[Derp|worships it]]. Sort of, some of them want to bring it back to wipe the world clean and start over from scratch, some worship the balance that it&#039;s a part of with Menoth and want to prevent it from killing everything. It&#039;s weird. The Circle is weird. Most of the time they are too busy stabbing each other in the back for political gain to actually accomplish anything without nearly destroying the world.&lt;br /&gt;
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So, basically, you have a bunch of &#039;&#039;fucking insane&#039;&#039; druids, all of whom are assholes, running around and shanking anyone who isn&#039;t a hippie tree-hugger. For those who cannot be shanked by normal means, they have &amp;lt;s&amp;gt;werewolves&amp;lt;/s&amp;gt; &#039;&#039;&#039;warp&#039;&#039;&#039;wolves and kung-fu goats, along with giant golems, ents, and weird-ass Stonehenge magic. They love terrain and messing with unit placement, making them one of the tricksiest forces in the game, as well as extremely situational - if there are a lot of forests about and your opponent isn&#039;t particularly good at dealing with them, you&#039;re golden. If not, you&#039;re probably going to get your shit kicked in.&lt;br /&gt;
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====[[Legion of Everblight]]====&lt;br /&gt;
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Remember when we mentioned that Cryx is led by the evil dragon-god Toruk, who seeks to hunt down and devour his children in order to conquer the world? Yeah, Everblight is one of those children. And, since dragons in this setting are eldritch abominations that leak corrupting blight into everything around them, he&#039;s started up his own army in order to keep his daddy from chowing down on his bones. After he got his ass kicked in his initial fight with Toruk, he fled into the north, where he corrupted a bunch of elves, started spawning [[Tyranids|warped creatures]] to serve as his weapons, and found an ogre crazy enough to [[Grimdark|cut open his own fucking chest and shove Everblight&#039;s crystal-body into his heart, thus providing him with a new host body]].&lt;br /&gt;
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The Legion is, in many ways, quite similar to its Warmachine equivalent of Cryx. It is brutally fast and does incredible amounts of damage, but is not particularly durable. However, while Cryx is primarily an infantry-focused faction, the Legion loves its warbeasts. It has many of those that Hordes players would list among the best in the game. Whether at range or up close, the Legion&#039;s warbeasts will absolutely wreck whatever you point them at. Plus, they look like freaky eyeless dragon-things, and that&#039;s pretty cool.&lt;br /&gt;
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====[[Skorne]]====&lt;br /&gt;
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A barbarian empire hailing from beyond the deserts to the east of Cygnar, which were previously thought to be so inhospitable that no one could live out there. As it turns out, this was wrong - it just means that the people living out there are [[Grimdark|crazy, sadomasochistic pain-worshipers with an insatiable thirst for blood]]. Think of Conan the Barbarian mixed with Hellraiser. Now they have come storming across the sands full of piss and vinegar in search of somewhere to live that sucks marginally less and they&#039;re not going to stop murdering the shit out of everyone until they get it gosh-darn it. &lt;br /&gt;
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On the tabletop, Skorne is roughly equivalent to most newbies&#039; idea of Khador: slow, durable, and pretty much guaranteed to crush whatever they get into melee with. Their warbeasts are brutally dangerous in close quarters, and their infantry aren&#039;t any less threatening. They&#039;re not really going anywhere fast, but if you want some Roman-style phalanx combat and an army that can take a beating and give it right back, this is your go-to.&lt;br /&gt;
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[[Grimdark|Also, they field tortured baby elephants to demoralize their foes.]] Because, in case you hadn&#039;t figured it out yet, they&#039;re pretty messed up in the head.&lt;br /&gt;
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====[[Grymkin]]====&lt;br /&gt;
The Grymkin are the latest Hordes faction to be released and are a limited release faction similar  to the Convergence. They are the myths and faerie tales of Caen given life, with various flavors of imps being their main focus. Grymkin Warlocks function differently from the standard variety by not having feats, instead they have what are called Arcana. These arcana come in a wide range of triggered effects and abilities that are chosen before the battle begins with one Trump Arcana serving as a psuedo-feat The Grymkin are a primarily infantry based faction focusing on having troops be insanely hard to kill and then returning them to the battlefield. Most of their models have stupid puny names&lt;br /&gt;
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====Minions====&lt;br /&gt;
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[[File:Gatorman oathsworn by mightytinrobot-d5ectj7.jpg|thumb|right|[[Mercenaries|Pirates?]] [[Lizardmen|Aztec dinosaurs?]] Who needs them when you have [[Awesome|aligator warriors]]!]]&lt;br /&gt;
The Hordes equivalent of Mercenaries. Everything said there applies here, save that Minions tend to be more along the lines of kobolds, gatormen, and such.&lt;br /&gt;
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They come in two distinct flavors:&lt;br /&gt;
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* &#039;&#039;&#039;The Blindwater Congregation:&#039;&#039;&#039; Voodoo gatormen who dwell in the swamps and have been slowly assimilating the other scaled races. They have tough infantry and excel at beating up living models, but have some difficulties with high-ARM, non-living models like warjacks. They also love them some undead somethin&#039; good, with their voodoo witchcraft and their tendency to speak in a &amp;lt;s&amp;gt;southern drawl&amp;lt;/s&amp;gt; cajun yat.&lt;br /&gt;
* &#039;&#039;&#039;The Thornfall Alliance:&#039;&#039;&#039; A new proto-nation, like the United Kriels of the Trollbloods. &#039;&#039;Unlike&#039;&#039; the Trollbloods, the farrow are pig people, which is awesomely ridiculous. They have awesome warlocks with vastly different play styles, but no fucking variation in their faction list, due to having a ridiculously limited unit list. Still, the War Hog is beastly enough to do the job in nearly every occasion. Less flexible than Blindwater, but able to smash through with the direct approach when tricks won&#039;t work, Khador-style. They have some weird voodoo like magic of their own what with their bone grinders making protective amulets out of various parts of dead bodies.&lt;br /&gt;
&lt;br /&gt;
==Getting into Warmahordes==&lt;br /&gt;
&lt;br /&gt;
The best place to go for community thoughts on anything in Warmahordes is the [https://warmachineuniversity.com/mw/index.php/Main_Page WarMachine University community wiki](which replaced the now decunct Battle College in 2018) . It&#039;s a great starting resource for any player, whether newbie &amp;lt;strike&amp;gt;or experienced tournament contestant&amp;lt;/strike&amp;gt;. Do some reading on any faction that interests you and see what units work and what don&#039;t. Take everything they say with a grain of salt, because the contributors don&#039;t always know what they&#039;re talking about and can sometimes get shit horribly wrong (like /tg/).&lt;br /&gt;
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No matter what you choose to buy, you&#039;ll need a copy of either &#039;&#039;Warmachine Prime MkIII&#039;&#039; or &#039;&#039;Hordes Primal MkIII&#039;&#039;, which are the core rulebooks for the games. Except you don&#039;t need to buy them anymore, because [http://privateerpress.com/the-rules-are-free the rulebook is free]. You should also look up Privateer Press&#039; token sets, which are very handy for keeping track of status effects, focus and fury points, and so on.&lt;br /&gt;
&lt;br /&gt;
Once you know what you want to play, you&#039;re very likely best off getting either the Battlegroup Box for your chosen faction or the All-In-One Army Box, if it&#039;s available. Both are absolutely incredible deals for the price. The Battlegroup box will come with a single warnoun and a handful of warjacks or warbeasts, while the All-In-One Army Box is more expensive and comes with a basic starter army (which is usually fairly solid, if not exactly top-tier). Both are great places to start your collection, and will save you a lot of money.&lt;br /&gt;
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If you like a faction, don&#039;t let the &amp;quot;beginner/expert&amp;quot; bits above scare you. Some factions &#039;&#039;are&#039;&#039; generally trickier than others, but none of them are completely inaccessible. You may just have to put some work in before you start seeing results.&lt;br /&gt;
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You &#039;&#039;do not&#039;&#039; need to pick up the &#039;&#039;Forces&#039;&#039; book for your chosen faction. It&#039;s fun to have, but every unit comes with its own stat card which will tell you everything that you need to know to field the unit in question.&lt;br /&gt;
&lt;br /&gt;
EDIT: At time of this edit, Warmahordes is going through an edition change. recommend visiting the Privateer Press main website for more information before you buy. Rulebooks will now be free online.&lt;br /&gt;
&lt;br /&gt;
==See also==&lt;br /&gt;
[[Warmachine/Tactics]]&lt;br /&gt;
&lt;br /&gt;
{{Template:Privateer Press}}&lt;br /&gt;
[[Category:Wargames]]&lt;br /&gt;
[[category:Skirmish-Level Wargames]]&lt;br /&gt;
[[Category:Warmachine]]&lt;/div&gt;</summary>
		<author><name>2A02:810D:B40:15C8:702E:15F7:D152:1DA3</name></author>
	</entry>
	<entry>
		<id>http://2d4chan.org/mediawiki/index.php?title=WARMACHINE&amp;diff=529795</id>
		<title>WARMACHINE</title>
		<link rel="alternate" type="text/html" href="http://2d4chan.org/mediawiki/index.php?title=WARMACHINE&amp;diff=529795"/>
		<updated>2018-11-22T15:44:35Z</updated>

		<summary type="html">&lt;p&gt;2A02:810D:B40:15C8:702E:15F7:D152:1DA3: &lt;/p&gt;
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&lt;div&gt;[[Image:Warmachine_Hordes_Logos.png|850px|center]]&lt;br /&gt;
&amp;lt;center&amp;gt;&#039;&#039;&#039;PLAY LIKE YOU GOT A PAIR!&#039;&#039;&#039;&amp;lt;/center&amp;gt;&lt;br /&gt;
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&amp;lt;center&amp;gt;&#039;&#039;&#039;WARMAHORDES V3.0 HAS OFFICIALLY LANDED. THE STORYLINE HAS JUMPED FORWARD THREE YEARS, UNITS HAVE BEEN REBALANCED, AND CORE MECHANICS HAVE BEEN REWORKED TO SOME EXTENT. ALL INFORMATION ON THESE PAGES IS POSSIBLY OUTDATED UNTIL FURTHER NOTICE.&#039;&#039;&#039;&amp;lt;/center&amp;gt;&lt;br /&gt;
[[File:Skubmachine.jpg|300px|thumb|right|WARMACHINE used to be a game with a particular audience. These days this stuff has been toned down or removed entirely.]]&lt;br /&gt;
&#039;&#039;&#039;Warmachine&#039;&#039;&#039; and &#039;&#039;&#039;Hordes&#039;&#039;&#039;, often called &#039;&#039;&#039;Warmahordes&#039;&#039;&#039;, are tabletop wargames produced by [[Privateer Press]]. Uniquely among other games of the same genre, Warmachine and Hordes are actually built from the ground up to be played with one another. They are essentially the same game with two different flavorings: Warmachine factions are more civilized and make use of giant steam-powered [[magitek]] robots, while Hordes armies tend to be more [[Orks|barbaric]] and use huge-ass kaiju instead. Other than this, the two games are functionally identical to the point of most tournaments allowing armies from either game to be fielded against one another. This has led to most players referring to the game as &#039;&#039;Warmahordes&#039;&#039;. Both games are currently in their &amp;lt;s&amp;gt;second&amp;lt;/s&amp;gt; third edition (06/29/2016 edition), referred to as &#039;&#039;Prime MkIII&#039;&#039; for Warmachine and &#039;&#039;Primal MkIII&#039;&#039; for Hordes.&lt;br /&gt;
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Both games are set in and around the [[Iron Kingdoms]], a group of warring states on the western coast of a continent called Immoren. Everyone hates each other, as is par for the course in a wargame setting, and some major power players are dedicated to constantly stirring shit up among the more good-aligned factions so that they keep fighting one another and make themselves too weak to oppose the inevitable zombie invasions. [[Just as planned]].&lt;br /&gt;
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Immoren is basically what you get if you take a standard high fantasy setting and inject some Industrial Revolution. A long time ago, a bunch of evil sadomasochistic sorcerors from &amp;lt;s&amp;gt;SPAAAACE&amp;lt;/s&amp;gt; across the ocean showed up and kicked everybody&#039;s shit in. Since only divine magic existed at the time and everyone was basically a bunch of barbarian tribes anyway, humanity didn&#039;t really have much in the way of ability to actually &#039;&#039;do&#039;&#039; anything about this, so everything sucked for a while. The citizens of Immoren progressively invented better and better weapons to try and get the Orgoth the fuck off their collective lawn - guns and wizardry were both initially developed as ways to fight them - but it wasn&#039;t until the dwarves decided to be fuckin&#039; bros and start supplying the rebels with resources and teaching them the secrets of magitek that things really turned around. This led to the creation of some huge-ass, steam-powered magic robots called the Colossals, which promptly steamrolled the Orgoth right the fuck off the continent and allowed the modern factions to form.&lt;br /&gt;
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Of course, all of these factions hate each other, so Immoren has been in a state of constant warfare pretty much since it was freed. This would be &amp;lt;s&amp;gt;weird&amp;lt;/s&amp;gt; [[awesome]] enough given the anachronism stew that is the setting, since you have [[Cygnar|knights using powered armor and lightning spears]] to charge down [[Khador|Soviet Russians with shotguns]], but the Iron Kingdoms have since refined the technology that created the Colossals and miniaturized it, giving us the modern steam-powered warjacks that are emblematic of the Warmachine half of the setting. Meanwhile, on the Hordes side of things, several remaining barbarian kingdoms have decided that using [[Titan (Warhammer 40,000)|Imperial Titan]]s to keep them subjugated is cheating, so they&#039;ve leveled the playing field by bringing Godzilla along for the ride.&lt;br /&gt;
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The setting differs greatly from most other tabletop wargames in that the story actively progresses as Privateer Press releases further expansions. Characters grow, change, and die, while countries are born, conquered, or razed to the ground. Perhaps the most obvious example of this is the small country of Llael, once a peaceful merchant land. It was a point of contention between the other factions for quite some time until it was conquered by Khador, then partially &#039;&#039;counter&#039;&#039;-conquered by the Protectorate of Menoth, making it one hell of a dangerous place to live and adding quite a few Llaelese models to the Mercenary lineup to represent the new rebel underground.&lt;br /&gt;
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In terms of scale, Warmahordes is considered a skirmish-level wargame. Battles are generally much smaller than those taking place in [[Warhammer 40,000]]. Indeed, the smallest games can be run with no more than four or five models. However, the game can expand to a scale similar to 40k, with armies numbering fifty or more models per side. Even at this scale, though, it tends to play faster than the two Warhammer games. It is much smaller, faster-paced, and aggressive (see the tagline), with a greater focus on tactics and positioning of individual models.&lt;br /&gt;
&lt;br /&gt;
Warmahordes is generally a well-balanced game (with one [[Cryx|exception]], though even that isn&#039;t as pronounced as it used to be); all of the factions have their niches and are all able to pull off a win if the list is well put together. Furthermore, almost every unit in the game has &#039;&#039;something&#039;&#039; to make it at least somewhat useful. There are very few instances where a unit is completely without merit (though they do exist), and if you like a unit that much, there&#039;s almost always some way to make it work.&lt;br /&gt;
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That being said, there is a downside: whereas 40k and Fantasy are strongly focused on [[your dudes]], with a ton of options for every unit, Warmahordes is much less open to customization. Units are taken as-is, with no options for kitting out individual troopers beyond whether or not you want to add an Officer or a Rocket Launcher Dude to the group. Beyond that, every army must be led by a warcaster or warlock , and every one of these is a named character within the Warmahordes universe. It&#039;s entirely possible to use, say, Allister Caine and just act like he&#039;s another character of your own creation who happens to share the same model and abilities, but those who are a fan of Games Workshop&#039;s &amp;quot;forge a narrative&amp;quot; style may find this irksome.&lt;br /&gt;
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==Unit types==&lt;br /&gt;
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===Warcasters and Warlocks===&lt;br /&gt;
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[[File:202953-1366x768--DesktopNexus.com-.jpg|600px|thumb|right|It&#039;s essentially this.]]&lt;br /&gt;
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Games of Warmahordes tend to revolve around each player&#039;s warcaster (Warmachine) or warlock (Hordes). These are powerful battle-wizards who have forged a mental link to your army&#039;s robots or kaiju, giving them direct control over their actions. Beyond this, each warnoun brings a list of spells to the table to further augment your army&#039;s abilities (or to just blast enemy models to ash), and every one &#039;&#039;also&#039;&#039; has a single-use Feat ability. This can only be used once per game, but is almost always devastatingly powerful and can basically win the game on its own if timed correctly. They&#039;re also generally no slouches in combat, with some of them being able to wipe out entire squads of normal soldiers or go toe-to-toe with heavy warjacks (though there are quite a few who &#039;&#039;aren&#039;t&#039;&#039; that fantastic in a brawl). What your warnoun does and what types of unit they synergize with is one of the most important parts of building an army and how that army works on the tabletop. No two warnouns are alike; you might be running exactly the same army list, but if you swap out one warnoun for another, you can completely change the playstyle.&lt;br /&gt;
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Despite their incredible power, however, most games of Warmahordes require you to protect your warnoun rather than throw them into the mix. This is because they are functionally equivalent to the king in a game of chess: lose the warnoun, and you&#039;ve lost the game.  &lt;br /&gt;
&lt;br /&gt;
What makes warcasters and warlocks so powerful is their ability to make use of FOCUS or FURY, respectively. These are the fuel that makes your army work. &lt;br /&gt;
&lt;br /&gt;
Focus is the simpler of the two: warcasters generate focus, which they can then give to their giant robots in order to make them more powerful. Alternately, they can keep it for themselves, to cast spells. Focus is awesome and you want as much of it as you can get. What&#039;s worth spending those precious points on?&lt;br /&gt;
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Fury is slightly more complicated, but still not too bad. Warlocks still use fury to cast spells, but they can only generate it themselves by taking damage. But your warbeasts will also generate it as they fight, and your warlock can leach it out of them. This is important, because any warbeast with fury left on it has a chance to flip its shit and just nom the closest unit, whether friendly or enemy, and every warbeast can have only so much fury on it at once before it tops out and needs to remove it to accumulate more. Your warlock can only handle so much fury per turn, so you need to manage it efficiently to keep your army under control. On the other hand, if you aren&#039;t generating &#039;&#039;enough&#039;&#039; fury, your warbeasts probably aren&#039;t doing the work they need to be, and your warlock might not have enough to fuel their spellcasting. How much can you handle safely? &lt;br /&gt;
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How much focus your warcaster generates (or how much fury your warlock can leach) each turn is determined by their FOCUS (or FURY) stat. This ranges from 5 (abysmally low) to 10 (stupidly high), with 6 being about average and 8 or higher usually indicating that the warnoun in question is a squishy spell-slinger rather than a frontliner. This also determines the model&#039;s control range, which is a distance equal to twice your FOCUS/FURY in inches, and is the maximum distance at which you can manipulate focus or fury. Keeping your robots or kaiju inside that bubble is important, since &#039;jacks without fuel aren&#039;t terribly effective and &#039;beasts without a babysitter can&#039;t hulk our and are liable to start devouring friendly infantry.&lt;br /&gt;
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It&#039;s also worth noting that, when building an army list, a warnoun is effectively worth &#039;&#039;negative&#039;&#039; points. Your army&#039;s warnoun costs nothing themselves, and comes with a few free points to spend on warjacks or warbeasts.&lt;br /&gt;
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===Warjacks and Warbeasts===&lt;br /&gt;
&lt;br /&gt;
Warcasters and warlocks are your generals. Warjacks and warbeasts are their heavy hitters. While there are a few special rules that make the two play a &#039;&#039;bit&#039;&#039; differently (mostly regarding how they fuel their attacks with focus or fury), they&#039;re pretty much identical on the tabletop - save that one is a giant robot and the other is a giant monster.&lt;br /&gt;
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Warjacks are basically seven-ton steampunk Hunter-Killer Terminator golems, tactically equivalent to how we use tanks in Earth warfare but with 100% more awesome and +2 to legs. Meanwhile, warbeasts are huge, hulking mountains of muscle and [[RAEG]], with even the smallest of them capable of reducing a man to paste with one [[Trollbloods|Giant Meaty Fist]]. They all pack crazy powerful weapons, heavy armor, and huge amounts of health, making them the most powerful individual models in an army that aren&#039;t warnouns. They also come with a slew of special &amp;quot;power attacks&amp;quot; unique to the larger models, which range from body-slamming a fucker across the tabletop to chucking them like a softball over the nearest building. The downsides are that they&#039;re usually slower, easier to hit, and less accurate than infantry, and they cost a bundle for a single model, so losing one hurts more.&lt;br /&gt;
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Both warjacks and warbeasts also rely heavily on their army&#039;s warnoun to unlock their maximum potential for murder. They&#039;re plenty big and stompy on their own, but in order to do anything more than simply walk around and swing at things with standard attacks, they require outside help. Warjacks need a warcaster to hand them addtional focus points, which they can then spend to run, charge, make power attacks, make bonus additional standard attacks, or increase the power and accuracy of any attack they make. Warbeasts can do all of that on their own, but every time they do, they generate a fury point, and the longer that fury sticks around, the more likely that the &#039;beast will lose its shit and just start snapping necks like Slim Jims. They also have a maximum fury limit, and when they hit it, they can&#039;t do any of those awesome things any more, so they need a warlock about to leach all their anger away.  Both can act normally outside of their warcaster/warlock&#039;s &amp;quot;control range,&amp;quot; but &#039;jacks can&#039;t be given focus, and &#039;beasts can neither generate Fury nor have it leached.&lt;br /&gt;
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There are also a handful of models &#039;&#039;other&#039;&#039; than your warnoun which can control these giant fuckers: Marshals and Journeymen. Marshals are basically just novices who have learned to shout loud enough that their orders will get through their charge&#039;s thick goddamn skull. This is roughly analogous to trying to use a computer without a mouse; it can be done, but it&#039;s never as easy, efficient, or effective. It can still be useful, since they take some load off your warnoun, but it&#039;s not always what you want. Journeymen, meanwhile, are basically mini-warnouns, complete with their own FOCUS or FURY score, spell list, and so on. They can control things more efficiently than Marshals, but they&#039;re still strictly downgrades from your standard warnouns, so again, it&#039;s situational as to whether or not you want them. They&#039;re primarily useful for edge cases, when you absolutely must have another &#039;jack or &#039;beast but your warnoun is already run ragged.&lt;br /&gt;
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The final real difference between warjacks, warbeasts, and regular models is the way damage is tracked. Most models just have health boxes to mark as they take damage, but these guys are too beefy for that. Warjacks have a whole &#039;&#039;grid&#039;&#039; of damage boxes, while warbeasts have a damage &#039;&#039;spiral&#039;&#039;. These really aren&#039;t as complicated as they sound: whenever you take damage, you roll a die to see which column of the grid or spiral to start marking boxes off in, rolling over to the next one if necessary. As these fill up, your &#039;jack or &#039;beast might get weaker - it&#039;s still standing, but it&#039;s taken a pounding, and something important is broken. It might get slower, or weaker in combat, or lose the ability to use focus or fury entirely.&lt;br /&gt;
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It should be noted that &#039;&#039;in general&#039;&#039; (there are exceptions, of course), Hordes armies tend to have an easier time bringing lots of warbeasts (3 or more) compared to Warmachine armies who tend to have fewer warjacks (1 or 2). This is because FOCUS is a finite resource and most Warmachine factions have few ways to generate extra, while most Hordes factions tend to have more ways to get rid of extra FURY. Also, the FURY system, while not strictly better than FOCUS, does give you a little bit extra flexibility in that there are certain cases where it&#039;s okay to leave extra FURY on your warbeasts. For example, if you have a really strong turn but end up generating more FURY than you can leech, you may leave the extra on your beasts because you&#039;re hoping you&#039;ll get lucky and they won&#039;t frenzy, or even if they do frenzy it won&#039;t wreck your plans, or you&#039;re expecting your enemy to kill one or more of your beasts and take care of that extra FURY for you, or if charging the nearest enemy is your goal. The Journeymen mentioned in a previous paragraph were specifically designed to help ease the FOCUS or FURY burden on your Warnoun, allowing you to take more warjacks or warbeasts if you so desire.&lt;br /&gt;
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====Colossals and Gargantuans====&lt;br /&gt;
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Colossals are like warjacks with more FUCKHUEG, because Privateer Press wanted to charge $100 per model for something, and the only way to do that was to make it really big (and, unlike Forge World models, almost actually worth it). Roughly equivalent to Titans in 40K, they can be fielded at any point level and are surprisingly well-balanced, since they have about the same defensive stats as a heavy warjack and cost about the same as two of them, but have loads more health and tons more dakka. Oh yeah, and they have TWO 6-column damage grids to play with, although they generally have less than double the health of a heavy warjack. Gargantuans are the same thing, but for warbeasts.  Because of the differences between the Focus and Fury mechanics, colossals are generally seen as mechanically superior, since their resource-manage system benefits from shrinking the number of models the caster has to juggle between.&lt;br /&gt;
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===Units===&lt;br /&gt;
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Basically exactly what you&#039;d expect. Units are groups of infantry which operate as, well, a unit on the tabletop. They range from bog-standard foot soldiers to well-trained and heavily-armored specialists and elite assassins, and everything else besides.&lt;br /&gt;
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Like in Warhammer, most models in a unit only have a single wound and are immediately killed if they take any damage (though there are a few elite infantry units whose models have quite a few health boxes). Unlike in Warhammer, models in a Warmahordes unit act almost as individuals, with the primary restriction on them being that they must stay within a certain distance of the current unit leader, and that the entire unit must run or charge as a group. Other than this, models move on their own and can make attacks individually (and are targeted individually in turn). This removes much of the &amp;quot;shapeless gunblob&amp;quot; that plagues Warhammer.&lt;br /&gt;
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Other than the basic models, units can be expanded by adding Unit Attachments (UAs) and/or Weapon Attachments (WAs). These add a couple more bodies to the unit, as well as an Officer (a better leader, usually with some handy buffs accompanying them) in the case of UAs or a guy with a better weapon, like the Winter Guard Infantry&#039;s RPG dude, in the case of WAs. Other than their better stats and weaponry, these models work in basically the same way as the rest of the unit members.&lt;br /&gt;
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===Solos===&lt;br /&gt;
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Single models which act individually. Like units, this is an extremely broad category that covers everything from dedicated support models to axe-wielding maniacs. They&#039;re also usually more durable than standard infantry, with at least five health boxes being the stardard, though not enough that most can survive a direct hit from a warjack or warbeast.&lt;br /&gt;
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===Battle Engines===&lt;br /&gt;
&lt;br /&gt;
Battle Engines are recent additions to the game. They are big, durable, vehicle-sized models on the same 120mm base as colossals, built with a certain task in mind, like support or shooting. They cost about as much as a heavy &#039;jack, and are generally much more specialized and slightly less durable, but don&#039;t need to draw from a warcaster&#039;s focus to do their thing.  &lt;br /&gt;
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===Characters===&lt;br /&gt;
&lt;br /&gt;
Characters are not a unit type of themselves; rather, they are uniquely named units, solos or warjacks that are exceptional in one way or another. All warcasters are characters, but other characters include talented mercenaries (Rutger Shaw, Eyriss), charismatic leaders and their followers (Alexia Ciannor and the Risen, Greygore Boomhowler and Co.) or warjacks that have been around long enough to develop a distinct personality or other unique traits (Ol&#039; Rowdy, Beast 09). Characters are unique and you can only take one of a single character in any list, no matter how big the army size; they are typically more expensive than their non-character counterparts, but also have better stat lines, abilities, weapons and skills.&lt;br /&gt;
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====Epic Characters====&lt;br /&gt;
&lt;br /&gt;
As the story of Warmahordes progresses, so do some of the characters. &amp;quot;Epic&amp;quot; characters are alternate versions of a given character based on things that have happened to them in the story. For example, when War Witch Deneghra was killed, she was resurrected as Wraith Witch Deneghra, and both of these are available as models for use on the tabletop. You can only use one version of any given character in an army.&lt;br /&gt;
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Epic characters are &#039;&#039;not&#039;&#039; intended to be more powerful than their previous incarnations, just &#039;&#039;different&#039;&#039;. Of course, there are some power differences, in the same way that some warjacks or warbeasts are simply better than others, but don&#039;t think that it&#039;s not worth fielding a given character if you aren&#039;t going to use their epic version. &lt;br /&gt;
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Regular and epic versions of characters used to be referred to with the shorthand &amp;quot;pName&amp;quot; (for &amp;quot;prime&amp;quot;) and &amp;quot;eName&amp;quot; for (&amp;quot;epic&amp;quot;). However, recently, some characters have gotten up to their third incarnation. The Privateer Press forumgoers played around with terminology like &amp;quot;lName&amp;quot; (for &amp;quot;legendary&amp;quot;) or &amp;quot;eeName&amp;quot; (for... &amp;quot;double epic&amp;quot;?) when referring to the third-incarnation characters, but Privateer Press has stated that it officially prefers the terminology Name1/Name2/Name3, which honestly is much easier.&lt;br /&gt;
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==List Building==&lt;br /&gt;
&lt;br /&gt;
In the grand old wargaming tradition, every model has a points value and opposing armies have to be the same size. However, the points values of Warmahordes are very small compared to GW properties. 0 points is a small-scale learning game with one warcaster, their battlegroup. 50-75 points is brick-and-mortar-store tournament scale (roughly equivalent to 1500-2000 points of 40K). 100 points is for all-day convention tournaments. Anything bigger than 100 points borders on Apocalypse scale; Privateer Press has released &amp;quot;Unbound&amp;quot; rules to streamline games at 150+ points, and while they&#039;re still a bit on the clunky side it still keeps games of that scale to less than a day.&lt;br /&gt;
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The majority of tournaments require you to write two different army lists and choose between them at the start of the game. This allows you to build one list which can cover for the shortcomings of the other. 1d4chan&#039;s official recommendation is to have one Searforge Commission Mercenaries list and one Talion Charter Mercenaries list, allowing you to field both [[dwarf|dwarves]] AND [[pirate|pirates]] at the same tournament.&lt;br /&gt;
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==Mechanics==&lt;br /&gt;
&lt;br /&gt;
During the game, Warmahordes uses six-sided dice for almost everything. The basic rule is to roll 2d6, add the appropriate stat and bonuses, and compare to the target&#039;s defensive stat. There are also ways to add bonus dice, resulting in a 3d6 or even 4d6. In the case of some truly terrifying attacks 5d6 roll. &lt;br /&gt;
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The system never uses tables or charts, and every unit you purchase comes with its own stat card which contains all relevant rules and statistics needed to use it. As such, Warmahordes players never have to buy a Codex equivalent (though these do exist for those who wish to purchase them, in the form of the &#039;&#039;Forces Of...&#039;&#039; line, and come with all the lore you could wish for in the bargain).&lt;br /&gt;
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The game system heavily rewards aggressive play, to the point that the game&#039;s official tagline was &#039;&#039;&#039;&#039;&#039;PLAY LIKE YOU GOT A PAIR!&#039;&#039;&#039;&#039;&#039;. The most obvious way this is enforced is that a charging unit gets a bonus die on its damage rolls, so the player who goes for the jugular first will probably get in a brutal alpha strike. This does not mean that ranged armies are at a disadvantage, however, as there are plenty of ways to bog down advancing units, and many ranged units bring additional utility to the table in form of special abilities or AOE attacks.&lt;br /&gt;
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==Factions==&lt;br /&gt;
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Warmahordes currently has either eleven to thirteen factions across the two games, depending on who you ask. There are five primary factions in Warmachine and four in Hordes, but each game also has a limited release faction in the form of The Convergence of Cyriss for Warmachine and the Grymkin for Hordes. Both also have a catch-all pseudo-faction in the form of Mercenaries and Minions, respectively. These are primarily intended as supplemental models which the primary factions can use to fill strategic holes in their forces&#039; capabilities, but due to popularity among the players, Privateer Press has released rules allowing the Mercenaries and Minions to be fielded as independent forces with their own warnouns leading them. &lt;br /&gt;
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===Warmachine===&lt;br /&gt;
[[File:WarmaHordes-Factions.jpg|700px|thumb|right|A short summary]]&lt;br /&gt;
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====[[Cygnar]]====&lt;br /&gt;
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Cygnar are the [[Mary Sue|“good guys”]]. The nation itself is not unimpeachable or always morally correct, but its characters are clearly protagonists. Even when taking a darker turn, they always have a core of moral fiber, etc. If Han Solo is the most evil member of your crew, you are the good guys.&lt;br /&gt;
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Cygnar is the most advanced human nation; they tend to shoot things with guns, hurt things with lightning, or hurt things by shooting them with lightning guns. They&#039;re made out to be a fairly nice place to live if not for the fact they have some bad blood with Khador. They also have the Protectorate of Menoth wanting to overthrow their government (and religion), with the Cygnar/Menoth border literally running right through the Cygnar capital in a Berlin Wall arrangement (except that the Menites were smart enough to put their capital somewhere else). Just to make things all better, Cygnar&#039;s the closest to Cryx, who are aiming to exterminate them and everything else on the mainland. The other factions may not like each other much either, but Cygnar is basically in the middle of them all.&lt;br /&gt;
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Their advanced understanding of magic and mechanics is reflected in that they have most of the best ranged weapons in the game, are best known for their Lightning attack type, and play less aggressively than most other factions (though they do still have some powerful melee models, which almost always have ranged attacks as well). They tend to be more accurate and mobile than the other factions, but don&#039;t always hit as hard and are markedly less durable. They aren&#039;t helpless in melee, but it isn&#039;t their forte. They, like Khador, are generally considered one of the best factions for starting players.&lt;br /&gt;
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====[[Cryx]]====&lt;br /&gt;
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If Cygnar are the good guys, Cryx is unashamedly the faction of bad guys. In a world of moral grays, they paint with the deepest blacks.&lt;br /&gt;
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It&#039;s an island nation of zombie pirate demon witch robots that was taken over by a Godzilla sized dragon named Toruk, the father of all dragons. Toruk wants to rule the world (or wreak random destruction, it&#039;s a little confusing), and created Cryx as a weapon to use against the dragons that he created (since he created them from his own essence, so [[Derp|they&#039;re just as fucking arrogant as he is and refuse to submit to his will]], and they&#039;re the only beings on Immoren that can really threaten him directly). Due to his concern about them ganging up on him, he spends his days sitting around doing nothing while claiming everything is going [[Just As Planned]]. Whether or not that&#039;s the truth is unknown. &lt;br /&gt;
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Cryx is an interesting evil army, composed of pirates, undead pirates, ghost warriors, heavily armored liches, and demonic mutant witches. [[Dark Eldar|Their army is generally the fastest, cheapest, and largest on the table, and also hits like a ton of bricks]]. The problem is that they can&#039;t take a hit in return, so they have to use dirty tricks to dictate the flow of battle and choose their engagements carefully. As such, Cryx is one of the hardest armies for new players to make proper use of. Still, if utilized properly, Cryx can punch through almost any defense and savage the enemy warnoun before they can blink.&lt;br /&gt;
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Has horny ladies with [[Promotions|Great Racks]], too. Really. [http://battlecollege.wikispaces.com/mkiiSkarre This] [http://battlecollege.wikispaces.com/mkiiBlood+Witches is] [http://battlecollege.wikispaces.com/mkiiSea+Witch a] [http://battlecollege.wikispaces.com/mkiiSatyxis thing].&lt;br /&gt;
&amp;lt;!---link is down---&amp;gt;&lt;br /&gt;
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====[[Khador]]====&lt;br /&gt;
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Leave heroes and villains to Cygnar and Cryx. Khador is unconcerned with such things. Military might, honor, and love of the Motherland are all that matter in the cold, frozen north.&lt;br /&gt;
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Cries of &amp;quot;For the Motherland&amp;quot;, red banners, gold triangle-stars, frigid bitches, and beardy berserkers personify Khador. They&#039;re a northern Imperial Russia/Soviet Union style nation bent on imperialist conquest. They claim that this is because they&#039;ve been screwed out of the world domination they once had and rightly deserve, and while this is almost certainly revisionist history b.s., it&#039;s been the glue that let them begin to build a modern nation out of disunited scraps.&lt;br /&gt;
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Despite the fact that most newbies think of Khador as the guys with the biggest, stompiest warjacks, Khador is almost exclusively a dedicated infantry faction. Khador warjacks &#039;&#039;are&#039;&#039; durable, and they do hit like a goddamn steam train in melee, but they are also slow, expensive, inaccurate, and extremely focus-hungry in a faction known for its focus-hungry warcasters. Fortunately, to make up for this, Khadoran infantry are some of the best in the game. They are durable, reliable, mobile, and pack an incredible punch for their price. Whatever the job, Khador has an infantry unit that will do it with style. &lt;br /&gt;
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Need a squad of [[Space Marines|elite shocktroopers in steam-powered armor ripped from a warjack chassis and wielding weapons that will make even the hardest targets sweat?]] Man-O&#039;-Wars have your back. Heavy infantry stalling your advance? The Widowmaker snipers are on the job; watch those heads go &#039;&#039;pop!&#039;&#039; Need an army of screaming psychopaths charging across the field to decapitate your foes? No problem! We have Doom Reavers for that. Just need some [[Imperial Guard|reliable, flexible, reasonably shooty infantry to swamp a point and hold it against all comers through sheer weight of numbers]]? The Winter Guard have your back. And, no matter the squad, Khador has the buffs to make them into a true terror on the tabletop.&lt;br /&gt;
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Because of the reliability, simplicity, and flexibility of their infantry, as well as the straightforward way their warjacks function, Khador is, like Cygnar, considered a great faction for new players.&lt;br /&gt;
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====[[Protectorate of Menoth]]====&lt;br /&gt;
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A bunch of [[Imperium of Man|religious fanatics]] that worship Menoth, the god of civilization and mankind ([[Emperor of Mankind|just not this guy]]), who is kind of an asshole. The Church of Menoth began falling out with Cygnar about a thousand years ago, since a more benign god named Morrow began gaining favor. While the two churches were able to coexist for hundreds of years, relations between them eventually turned sour, especially because the then-king of Cygnar favored Morrow. Eventually, the Menite church got sick of his shit, wandered off into the desert, discovered petroleum, and endured even more oppression under Vinter Raelthorne IV before the Cygnarans also got sick of his shit and voted him out of office in the traditional feudal manner: with a military coup. The chaos resulting from this allowed the theocracy to form its own quasi-legal nation: the Protectorate of Menoth.&lt;br /&gt;
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&#039;&#039;Technically&#039;&#039; speaking, the Protectorate is not allowed to have a military, which the Protectorate actually adhered to during its early years, but has lately began to ignore. They aren&#039;t really &#039;&#039;evil&#039;&#039;, per se (they have legitimate Lawful Good [[paladin]]s), but the leaders of the theocracy are, by and large, a pretty awful bunch. The Protectorate&#039;s main goal right now is to forcibly convert everyone back to the True Faith (well, at least the humans, anyway - Menoth couldn&#039;t care less about everybody else). Most recently, they invaded the eastern half of Llael, who quickly found that they preferred Khador&#039;s iron-fisted rule to the Protectorate&#039;s. &lt;br /&gt;
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On the tabletop, the Protectorate is all about synergy. Menite armies field the best support units in the game, which take their &#039;&#039;other&#039;&#039; units from &amp;quot;decent&amp;quot; to &amp;quot;oh my fuck what&amp;quot;. The most iconic of these units is the Choir of Menoth, which is hands-down the single best &#039;jack support unit out there. Menite &#039;jacks have only middling statlines on their own, but with the Choir (and Menoth&#039;s other servants) backing them up, they can become seriously terrifying. As such, the Protectorate is one of the more &#039;jack-heavy factions in the game, though its infantry is also no slouch.&lt;br /&gt;
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Menite armies also have a decidedly Ottoman Empire motif, with a dash of [[Inquisition|Spanish Inquisition]] thrown in for good measure. As non-divine magic is considered [[heresy]] by the Menite church, Protectorate armies have a lot of ways to counteract it. Dispel magic abounds, as do plenty of other denial-focused abilities which will put a serious crimp in the style of any opponent. Defensive buffs are also exceptionally common, which makes a Menite army a tough-as-nails brick that&#039;s very hard to crack open - so long as its support units are protected. On the other hand, Menite units tend to be quite slow, and there aren&#039;t many ways for the faction to increase their mobility. Menite warcasters also tend to be fairly fragile and vulnerable to assassination, so it&#039;s important to protect them.&lt;br /&gt;
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====[[Retribution of Scyrah]]====&lt;br /&gt;
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Being an [[elf]] [[Grimdark|sucks]]. For a while, everything&#039;s good, until you decide to build a bridge to Heaven so all your gods can come over for a few cold ones and sleep with some sexy elf chicks. Then the bridge works, but also explodes and [[Eldar|wipes out pretty much your entire civilization]], so instead of hanging out and partying with your gods you have to pack up and move next to some dwarven hicks. Then you all start aging and getting [[AIDS]] and shit, and also babies start getting born without souls, and the gods say it &#039;&#039;might&#039;&#039; have something to do with the fact that they aren&#039;t in Heaven any more so the entire universe might be out of whack. Then, when they go back, [[Slaanesh|something kills them all]], and things just keep getting worse until, one day, the goddess of spring just turns up out of nowhere, wanders into her temple, and then goes into a &#039;&#039;fucking coma&#039;&#039; while dying slowly and with no one having a goddamn clue how to fix her. &lt;br /&gt;
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So when someone says &amp;quot;hey, did anyone else notice how the day the gods died was &#039;&#039;also&#039;&#039; the day humans discovered arcane magic?&amp;quot;, it is, perhaps, a bit understandable that more than a few elves picked up a rifle and went to kill some round-ears.&lt;br /&gt;
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Retribution units have a very distinct visual design, with a notably [[Weeaboo|sleek, curvy, anime-esque look, complete with neon hair]]. [[Eldar|Most of their army tends to consist of highly specialized, elite units with clearly-defined roles]], without much in the way of generalist infantry. They also have an abundance of options for assassin units, up to and including entire units of ninja elf infantry with magic crossbows. They are mobile, shooty, and tricky, and surprisingly beardy considering that they&#039;re, y&#039;know, &#039;&#039;elves&#039;&#039;. The Retribution has fantastic infantry and solos all around.&lt;br /&gt;
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On the other hand, Retribution warjacks and warcasters are generally not too fantastic. Its warjacks (called &amp;quot;myrmidons&amp;quot;) are mobile, but fragile, and require a lot of backup to be effective. Its warcasters tend to be utility-based rather than individual powerhouses, and exist largely as sources of buffs for their infantry. On the &#039;&#039;other&#039;&#039; other hand, Retribution infantry are generally solid enough to make this work, and if they can&#039;t, then you still have the option of an assassination run - which the Retribution can do with incredible reliability from a frankly &#039;&#039;disgusting&#039;&#039; range.&lt;br /&gt;
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Because of the Retribution&#039;s reliance on tricks and sensitivity about order of activation (certain units really, &#039;&#039;really&#039;&#039; want to go at certain times, and messing this up will cause your army to fold like a house of cards), the Retribution is an incredibly difficult army to play well. It&#039;s not weak, but it&#039;s not particularly newbie-friendly, and is generally limited to more advanced players.&lt;br /&gt;
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They&#039;re also fans of shaved heads, and can even grow beards, making them the manliest elves ever - not that this is a high bar to &amp;lt;strike&amp;gt;jump&amp;lt;/strike&amp;gt; &amp;lt;strike&amp;gt;step&amp;lt;/strike&amp;gt; walk over.  &lt;br /&gt;
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Beware of [http://battlecollege.wikispaces.com/House+Shyeel+Magister mittens].&lt;br /&gt;
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====[[Convergence of Cyriss]]====&lt;br /&gt;
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The Convergence is a [[Adeptus Mechanicus|cult]] dedicated to the worship of [[Omnissiah|Cyriss, the Machine Goddess]], the personification of logic, order, science, and mathematical perfection. (Pfft, like any woman god could be close to understanding those things, amirite guyz?) They have taken the technology used to make the artificial brains used in warjacks and applied it to themselves, [[Necrons|uploading their consciousness into machine bodies]] in order to become closer to her. They&#039;re actually not bad guys, really - it&#039;s just that the driving belief behind their faith is that Cyriss really, &#039;&#039;really&#039;&#039; wants them to turn the entire fucking planet into a &amp;lt;s&amp;gt;giant clockwork robot, exterminating all organic life and rendering the world perfect in her eyes&amp;lt;/s&amp;gt; network of specially distributed leylines that act as a circuitboard to call down Cyriss&#039; consciousness into. The reason this is bad is that the places they need to build temples on are the places major cities or temples crop up on, that other factions want to use for various reasons, and in doing so are going to piss off the Wyrm to the point that he destroys all sapient life on the planet when he arrises from Urcaen in a rage about the leylines (IE: Him) being fucked with. Since the rest of the factions take issue with various parts of this, they&#039;ve turned their technological expertise towards developing more advanced versions of warjacks, called &amp;quot;vectors&amp;quot;, to punch their way to the Rapture.&lt;br /&gt;
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The Convergence is the absolute &#039;&#039;weirdest&#039;&#039; faction in all of Warmachine, and comes with a slew of special rules that make it play completely differently from anything else on the tabletop. To start with, they are a limited release faction, having only 1 model ever released for them after their initial run and no access to mercenaries at all. Also its warjacks don&#039;t have a complete statline; their accuracy in combat is determined entirely by which warcaster you are fielding, as they share their stats with the vectors under their command. This means that your warcaster selection doesn&#039;t just alter the basic idea behind your strategy - it completely alters the &#039;&#039;basic functions of your warjacks&#039;&#039;.&lt;br /&gt;
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They also handle focus very differently, with the bottom line being that Convergence &#039;jacks are &#039;&#039;exceptionally&#039;&#039; focus-efficient, allowing the faction to field more &#039;jacks than any other without breaking the bank. In 2014, a Convergence player went all the way to the grand finals of the Warmahordes championships with a list consisting almost entirely of vectors, and only lost due to running out of time on the clock. The faction does have some nice infantry, though, if the player wants to field a warcaster with lower combat stats and not have to sit there crying while every attack misses. &lt;br /&gt;
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Basically, the Convergence is very, &#039;&#039;very&#039;&#039; strange, but not at all weak. It is somewhat limited by a low model count, as Privateer Press hasn&#039;t released too much for it yet, and no Mercenaries will work with them, but the faction has the capability to answer any threat with proper planning. If you like clockwork robots or the idea of turning the entire world into a chrome-plated paradise, they&#039;re well worth looking into.&lt;br /&gt;
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====[[Golden Crucible]]====&lt;br /&gt;
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The newest Warmachine faction,a group of alchemists emergening from Llael&#039;s resistance movements. &lt;br /&gt;
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They rely heavily on special effects like Fire or Corrosion and a good bit of mobility. Imagine Gorman di Wulfe as an entire faction and you have it about right.&lt;br /&gt;
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====[[Mercenaries]]====&lt;br /&gt;
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As mentioned above, Mercenary models were initially meant to just be options available to multiple factions rather than an army unto themselves. Due to player demand, however, Privateer Press has since released rules for fielding entirely Mercenary forces. These range from [[dwarf|dwarves]] [[Awesome|in powered armor, fielding the O.G. warjacks that served as the basis for the tech that ousted the Orgoth]] to Llaelese rebels fighting for their homeland&#039;s freedom to pirates being pirates. Basically, when playing Mercenaries, you pick a theme and, and then go as normal. The only restrictions are that dwarven warjacks must be controled by dwarven warcasters, and Cephalyx Monstrosities must be controlled by their Overseers. You are now able to mix and match any merc beyond those restrictions. Below are examples of some more tematic armies withing the Mercs umbrella&lt;br /&gt;
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*&#039;&#039;&#039;Steelhead Battalion:&#039;&#039;&#039; The premier franchised mercenary company/meatshield manspam horde in the region, jacks of all trades masters of none.&lt;br /&gt;
*&#039;&#039;&#039;Searforge Commission:&#039;&#039;&#039; They&#039;re [[dwarves]], and come with everything you&#039;d expect from the same. They aren&#039;t going anywhere fast, but they are &#039;&#039;ludicrously&#039;&#039; &#039;ard, and they hit like a ton of bricks. It&#039;s also worth noting that the signature dwarven warcaster, Gorten Grundback, is pretty much the most stupidly tanky thing in the fucking game and is functionally immune to damage. Note, however, that the dwarves in this universe are not Scottish, because the Trollbloods are already Scottish. It is generally agreed that the dwarves in Warmachine have a New Zealand accent.&lt;br /&gt;
*&#039;&#039;&#039;Puppet Masters:&#039;&#039;&#039; The Cephalyx started out as the Iron Kingdoms&#039; steampunkified non-Product-Identity version of the [[Illithid|Illithids]] -- bizarre creatures who live deep underground and love mind-controlling the lesser races of the surface world, except they do it using technology rather than magic. Now they&#039;re a Mercenary faction of their own, complete with giant sewn-together Frankenstein monsters which act as their warjack-equivalents. They&#039;re xxtremely new, with very limited unit options - but that&#039;s okay, since they can steal a unit from another Mercenary faction thanks to the Cephalyx Dominator. Has a focus on dirty tricks rather than straight-up brawling, also has a &amp;quot;human resources&amp;quot; approach to super-buffing its infantry.&lt;br /&gt;
*&#039;&#039;&#039;Talion Charter:&#039;&#039;&#039; Pirates. Lots of pirates. How many pirates can you imagine? There are more than that. Also, a peg-legged Napoleon dwarf. Also, a fuckhueg cannon that is easily the best damn artillery piece in the entire game if you manage to get anything in its line of sight. This group is all about synergy with their units, which on their own are the worst in the game. Start adding in their solos and unit attachments, though, and suddenly you&#039;ve got yourself a unit that can do some damage.&lt;br /&gt;
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===Hordes===&lt;br /&gt;
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====[[Trollbloods]]====&lt;br /&gt;
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Scottish [[Orks]], and also the good guys of Warmahordes. [[Awesome]]. The Trollbloods are a dying race, as the superior technology of nations like Cygnar and Khador is continually pushing them to the borders of habitable land, and they lack the resources to build warjacks themselves. On the other hand, what they &#039;&#039;do&#039;&#039; have are some seriously fucking scary relatives, so now that the fate of the species is on the line, the trolls have united and called in the inbred redneck cousins as backup - only, in this case, the redneck cousins in question are basically walking mountains that could flatten a building with one hand. They drink, fight, and basically just brawl their way through the world, trying to establish a homeland for themselves, and only occasionally eating someone. Hardly anyone, these days. No one important, anyway. You&#039;d never miss &#039;em, we swear. &lt;br /&gt;
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The key word here is &#039;&#039;tough&#039;&#039;. Trollblood models can take a &#039;&#039;stupid&#039;&#039; amount of punishment. Most of them are Tough (as in the mechanic), on top of having ridiculous amounts of health boxes and high ARM. They will also kick the ever-loving shit out of anything they reach in melee, because they are pissed off, drunk as shit, Scottish, and also Orks. They run forward, punch whatever they can reach, and then repeat until the enemy is a smear on the pavement. As such, they are one of the simplest armies in all of Warmahordes, and an excellent choice for new players - though they aren&#039;t entirely without their own little tricks, and can be just as rewarding for experienced warlocks.&lt;br /&gt;
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Trollbloods have the dubious honor of being the most shit on faction fluffwise. Cygnar promised them a bunch of lands, but neglected to tell them that said land was in the way of a gigantic Skorne army. Then when they went to the king of Cygnar, Leto, to get the lands they were promised, he basically told them to fuck off. The trolls were not pleased. This, coupled with the fact that the Menite priest-kings used to enslave trollbloods for use as beasts of burdens and menial workers, has caused the leader of the Trollbloods, Chief Madrak Ironhide to unite all the warring kriels. Picking up the cursed axe of Rathrok out of desperation, he is leading the race into a new, uncertain future, carving out their own land, and Dhunia help any pink-skinned human, elf, skorne or undead construct that dares stand in their way.&lt;br /&gt;
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====[[Circle Orboros]]====&lt;br /&gt;
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So, on the one hand you have [[Emperor of Mankind|Menoth]], who is the god of mankind, order, and civilization. He&#039;s sort of a prick, but he&#039;s got the right idea. On the &#039;&#039;other&#039;&#039; hand, you have the Devourer Wurm, the avatar of all that is chaos - nature, red in tooth and claw. It knows no mercy. It probably doesn&#039;t even understand the concept. It cares for nothing save that the cities of the world be torn down and all that is not of nature&#039;s domain be rent asunder. This thing is so cruel that in the wars between its worshippers and Menoth&#039;s, many of the Wurm&#039;s followers converted to Menoth after losing because his treatment was actually KINDER&lt;br /&gt;
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And the Circle [[Derp|worships it]]. Sort of, some of them want to bring it back to wipe the world clean and start over from scratch, some worship the balance that it&#039;s a part of with Menoth and want to prevent it from killing everything. It&#039;s weird. The Circle is weird. Most of the time they are too busy stabbing each other in the back for political gain to actually accomplish anything without nearly destroying the world.&lt;br /&gt;
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So, basically, you have a bunch of &#039;&#039;fucking insane&#039;&#039; druids, all of whom are assholes, running around and shanking anyone who isn&#039;t a hippie tree-hugger. For those who cannot be shanked by normal means, they have &amp;lt;s&amp;gt;werewolves&amp;lt;/s&amp;gt; &#039;&#039;&#039;warp&#039;&#039;&#039;wolves and kung-fu goats, along with giant golems, ents, and weird-ass Stonehenge magic. They love terrain and messing with unit placement, making them one of the tricksiest forces in the game, as well as extremely situational - if there are a lot of forests about and your opponent isn&#039;t particularly good at dealing with them, you&#039;re golden. If not, you&#039;re probably going to get your shit kicked in.&lt;br /&gt;
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====[[Legion of Everblight]]====&lt;br /&gt;
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Remember when we mentioned that Cryx is led by the evil dragon-god Toruk, who seeks to hunt down and devour his children in order to conquer the world? Yeah, Everblight is one of those children. And, since dragons in this setting are eldritch abominations that leak corrupting blight into everything around them, he&#039;s started up his own army in order to keep his daddy from chowing down on his bones. After he got his ass kicked in his initial fight with Toruk, he fled into the north, where he corrupted a bunch of elves, started spawning [[Tyranids|warped creatures]] to serve as his weapons, and found an ogre crazy enough to [[Grimdark|cut open his own fucking chest and shove Everblight&#039;s crystal-body into his heart, thus providing him with a new host body]].&lt;br /&gt;
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The Legion is, in many ways, quite similar to its Warmachine equivalent of Cryx. It is brutally fast and does incredible amounts of damage, but is not particularly durable. However, while Cryx is primarily an infantry-focused faction, the Legion loves its warbeasts. It has many of those that Hordes players would list among the best in the game. Whether at range or up close, the Legion&#039;s warbeasts will absolutely wreck whatever you point them at. Plus, they look like freaky eyeless dragon-things, and that&#039;s pretty cool.&lt;br /&gt;
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====[[Skorne]]====&lt;br /&gt;
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A barbarian empire hailing from beyond the deserts to the east of Cygnar, which were previously thought to be so inhospitable that no one could live out there. As it turns out, this was wrong - it just means that the people living out there are [[Grimdark|crazy, sadomasochistic pain-worshipers with an insatiable thirst for blood]]. Think of Conan the Barbarian mixed with Hellraiser. Now they have come storming across the sands full of piss and vinegar in search of somewhere to live that sucks marginally less and they&#039;re not going to stop murdering the shit out of everyone until they get it gosh-darn it. &lt;br /&gt;
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On the tabletop, Skorne is roughly equivalent to most newbies&#039; idea of Khador: slow, durable, and pretty much guaranteed to crush whatever they get into melee with. Their warbeasts are brutally dangerous in close quarters, and their infantry aren&#039;t any less threatening. They&#039;re not really going anywhere fast, but if you want some Roman-style phalanx combat and an army that can take a beating and give it right back, this is your go-to.&lt;br /&gt;
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[[Grimdark|Also, they field tortured baby elephants to demoralize their foes.]] Because, in case you hadn&#039;t figured it out yet, they&#039;re pretty messed up in the head.&lt;br /&gt;
&lt;br /&gt;
====[[Grymkin]]====&lt;br /&gt;
The Grymkin are the latest Hordes faction to be released and are a limited release faction similar  to the Convergence. They are the myths and faerie tales of Caen given life, with various flavors of imps being their main focus. Grymkin Warlocks function differently from the standard variety by not having feats, instead they have what are called Arcana. These arcana come in a wide range of triggered effects and abilities that are chosen before the battle begins with one Trump Arcana serving as a psuedo-feat The Grymkin are a primarily infantry based faction focusing on having troops be insanely hard to kill and then returning them to the battlefield. Most of their models have stupid puny names&lt;br /&gt;
&lt;br /&gt;
====Minions====&lt;br /&gt;
&lt;br /&gt;
[[File:Gatorman oathsworn by mightytinrobot-d5ectj7.jpg|thumb|right|[[Mercenaries|Pirates?]] [[Lizardmen|Aztec dinosaurs?]] Who needs them when you have [[Awesome|aligator warriors]]!]]&lt;br /&gt;
The Hordes equivalent of Mercenaries. Everything said there applies here, save that Minions tend to be more along the lines of kobolds, gatormen, and such.&lt;br /&gt;
&lt;br /&gt;
They come in two distinct flavors:&lt;br /&gt;
&lt;br /&gt;
* &#039;&#039;&#039;The Blindwater Congregation:&#039;&#039;&#039; Voodoo gatormen who dwell in the swamps and have been slowly assimilating the other scaled races. They have tough infantry and excel at beating up living models, but have some difficulties with high-ARM, non-living models like warjacks. They also love them some undead somethin&#039; good, with their voodoo witchcraft and their tendency to speak in a &amp;lt;s&amp;gt;southern drawl&amp;lt;/s&amp;gt; cajun yat.&lt;br /&gt;
* &#039;&#039;&#039;The Thornfall Alliance:&#039;&#039;&#039; A new proto-nation, like the United Kriels of the Trollbloods. &#039;&#039;Unlike&#039;&#039; the Trollbloods, the farrow are pig people, which is awesomely ridiculous. They have awesome warlocks with vastly different play styles, but no fucking variation in their faction list, due to having a ridiculously limited unit list. Still, the War Hog is beastly enough to do the job in nearly every occasion. Less flexible than Blindwater, but able to smash through with the direct approach when tricks won&#039;t work, Khador-style. They have some weird voodoo like magic of their own what with their bone grinders making protective amulets out of various parts of dead bodies.&lt;br /&gt;
&lt;br /&gt;
==Getting into Warmahordes==&lt;br /&gt;
&lt;br /&gt;
The best place to go for community thoughts on anything in Warmahordes is the [https://warmachineuniversity.com/mw/index.php/Main_Page WarMachine University community wiki](which replaced the now decunct Battle College in 2018) . It&#039;s a great starting resource for any player, whether newbie &amp;lt;strike&amp;gt;or experienced tournament contestant&amp;lt;/strike&amp;gt;. Do some reading on any faction that interests you and see what units work and what don&#039;t. Take everything they say with a grain of salt, because the contributors don&#039;t always know what they&#039;re talking about and can sometimes get shit horribly wrong (like /tg/).&lt;br /&gt;
&lt;br /&gt;
No matter what you choose to buy, you&#039;ll need a copy of either &#039;&#039;Warmachine Prime MkIII&#039;&#039; or &#039;&#039;Hordes Primal MkIII&#039;&#039;, which are the core rulebooks for the games. Except you don&#039;t need to buy them anymore, because [http://privateerpress.com/the-rules-are-free the rulebook is free]. You should also look up Privateer Press&#039; token sets, which are very handy for keeping track of status effects, focus and fury points, and so on.&lt;br /&gt;
&lt;br /&gt;
Once you know what you want to play, you&#039;re very likely best off getting either the Battlegroup Box for your chosen faction or the All-In-One Army Box, if it&#039;s available. Both are absolutely incredible deals for the price. The Battlegroup box will come with a single warnoun and a handful of warjacks or warbeasts, while the All-In-One Army Box is more expensive and comes with a basic starter army (which is usually fairly solid, if not exactly top-tier). Both are great places to start your collection, and will save you a lot of money.&lt;br /&gt;
&lt;br /&gt;
If you like a faction, don&#039;t let the &amp;quot;beginner/expert&amp;quot; bits above scare you. Some factions &#039;&#039;are&#039;&#039; generally trickier than others, but none of them are completely inaccessible. You may just have to put some work in before you start seeing results.&lt;br /&gt;
&lt;br /&gt;
You &#039;&#039;do not&#039;&#039; need to pick up the &#039;&#039;Forces&#039;&#039; book for your chosen faction. It&#039;s fun to have, but every unit comes with its own stat card which will tell you everything that you need to know to field the unit in question.&lt;br /&gt;
&lt;br /&gt;
EDIT: At time of this edit, Warmahordes is going through an edition change. recommend visiting the Privateer Press main website for more information before you buy. Rulebooks will now be free online.&lt;br /&gt;
&lt;br /&gt;
==See also==&lt;br /&gt;
[[Warmachine/Tactics]]&lt;br /&gt;
&lt;br /&gt;
{{Template:Privateer Press}}&lt;br /&gt;
[[Category:Wargames]]&lt;br /&gt;
[[category:Skirmish-Level Wargames]]&lt;br /&gt;
[[Category:Warmachine]]&lt;/div&gt;</summary>
		<author><name>2A02:810D:B40:15C8:702E:15F7:D152:1DA3</name></author>
	</entry>
	<entry>
		<id>http://2d4chan.org/mediawiki/index.php?title=Miniature&amp;diff=339626</id>
		<title>Miniature</title>
		<link rel="alternate" type="text/html" href="http://2d4chan.org/mediawiki/index.php?title=Miniature&amp;diff=339626"/>
		<updated>2018-11-22T15:29:45Z</updated>

		<summary type="html">&lt;p&gt;2A02:810D:B40:15C8:702E:15F7:D152:1DA3: /* Paper Miniatures */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[File:Space Marine Hybrid.jpg|300px|thumb|right|What happens when you try to blend Starcraft with Warhammer (as if [[Skub|Starcraft wasn&#039;t a ripoff already]])]]&lt;br /&gt;
A &#039;&#039;&#039;miniature&#039;&#039;&#039; or &#039;&#039;&#039;mini&#039;&#039;&#039; is a small-scale figurine used to represent the relative position of a character or unit, mostly in gaming. Miniatures are [[Casting|cast]] in one of three materials: pewter, plastic, or resin. Early miniatures were made of cheap plastic and lead. After a while, somebody decided that lead was bad and manufacturers switched to pewter and finally &amp;quot;Rallidium,&amp;quot; a lead-free pewter substitute. The plastic ones wouldn&#039;t get you sick if you ate them, so the materials weren&#039;t changed much there, although there are polyethylene, polystyrene, and polyurethane resin figures from various manufacturers.&lt;br /&gt;
&lt;br /&gt;
Most miniatures are on a 25-28mm scale (that is, a 25 [or 28 or whatever] millimeter figure represents a six-foot-tall person) -- which is about 1/76th scale, or 00 gauge (4mm to the scale foot) -- but they come in many other scales as well.&lt;br /&gt;
&lt;br /&gt;
[[Weeaboo]]s and other [[anime|animu]] fans have miniatures as well, but we couldn&#039;t care less about those god-awful things.&lt;br /&gt;
&lt;br /&gt;
==Minis in [[RPG]]s==&lt;br /&gt;
The mini shows your relative position with regards to the other player characters, and potentially monsters. The main use for minis is to avoid arguments when someone sets off a trap and the DM says &amp;quot;Now who was in front?&amp;quot; with the minis, marching order was provable, and many a dickish player finally fell into the spiky pits they so richly deserved. RPG scales are usually kept in the 25-28mm range. Except in the [[Dark Dungeons]] tract, where the figures are of fucking epic proportions, similar to the [[Mazes and Monsters]] movie figures.&lt;br /&gt;
&lt;br /&gt;
==Minis in [[Wargames]]==&lt;br /&gt;
Minis here are used in a similar fashion, showing a unit&#039;s relative position to other units, only there tend to be a fuckton more figures on the table. Where minis aren&#039;t required in RPGs to play (unless you play [[4e]] where many powers are movement based) in wargames they are a must. Determining line of sight, squad size, and movement patterns is essential to the typical wargame, and so too are the figures. Wargames use a number of different scales depending on the system. For instance, Warhammer uses 28mm, and most historical wargames use a 15 or 20 millimeter scale. They can be as small as 2mm.&lt;br /&gt;
&lt;br /&gt;
==What does the scale mean?==&lt;br /&gt;
When the scale is in millimeters, it&#039;s generally referring to millimeters in reference to an average height man. Basically, a 185cm tall warrior (or 6 feet tall if you don&#039;t know what the metric system) is the baseline. If your model of that warrior is 28mm tall, congrats, you have a 28mm scale figure. It&#039;s a little over 4.1mm to the scale foot. Same goes for all the other scales in miniatures, they&#039;re all based on that &#039;average man&#039; baseline. They all fluctuate some, but the convention has held for a number of years.&lt;br /&gt;
&lt;br /&gt;
==Metal or Plastic==&lt;br /&gt;
Some people have a difficult time deciding what kind of minis to buy based on material. To the player, the only major difference in materials are weight (metals are obviously heavier than plastic or resin), ease of work (metals take more work to remove mold lines or convert), and what tools to use (one type of glue may not bond different materials, either to themselves or each other). Advances in engineering over the last few decades have made it easier for plastic models to carry more detail and have more dynamic poses, while metal and resin models still require less money for initial production. If you&#039;re buying prepainted figures, then get which ever ones look better to you.&lt;br /&gt;
&lt;br /&gt;
==A Figurine Hobbyist?==&lt;br /&gt;
[[File:Army.jpg|300px|thumb|This many minis may overall sometimes cost more than a decent factory-new car, seriously.]]&lt;br /&gt;
Yup. Some people (especially on /tg/) get a massive erection from customizing scale figurines. They often mix and match parts from various models and sometimes mold and make their own. It&#039;s not uncommon for a hobbyist to have a few thousand dollars in material from saws, brushes, paints, magnifying glasses on articulated arms, etc. Some people take that shit [[Serious Business|seriously]], making sure that every bit of detail is 110% perfect at all times. To be fair, 80% of the time the figures look REALLY good, and the other 20% of the time you get to laugh at the asshole who wasted the time, money, and effort to build his model that he should have probably stuck to buying ones that are already done for him. So in the [[4chan]] universe, it&#039;s all good.&lt;br /&gt;
&lt;br /&gt;
==Miniature Manufacturing==&lt;br /&gt;
Many companies make figures for gaming. Here is a short (and by no means comprehensive) list of manufacturers and what they sell:&lt;br /&gt;
* [https://www.airfix.com/us-en/ Airfix] - The Granddaddy of them all, and the oldest miniature manufacturer. Makes 1/72nd and 1/35th scale Historical Models, which much like Tamiya can be repurposed for Wargames.&lt;br /&gt;
* [https://anvilindustry.co.uk/ Anvil Industries] - Resin troops and bits for [[Imperial Guard]] and [[Space Marines]].&lt;br /&gt;
* Battlefront - [[Flames of War]], DUST Tactics (after getting the license from FFG, currently in a legal battle with DUST Studio)&lt;br /&gt;
* [https://www.ebay.com/str/bloodandskullsindustry Blood and Skulls Industry] [[Blood and Skulls Industry|(Article)]] - Conversion parts for Imperial vehicles.&lt;br /&gt;
* [https://www.brother-vinni.com Brother Vinni][[Brother Vinni|(Article)]] - Off-brand [[Fallout]] characters and women in/causing peril.&lt;br /&gt;
* [[ChapterHouse Studios]] - Produces bits and accessories intended for use with Warhammer 40,000. The subject of a protracted legal battle with Games Workshop wherein GW demonstrated a laughable understanding of copyright laws and contempt for its customers.&lt;br /&gt;
* [https://cadwallon.com/ Cadwallon] - sucessor to Rackham and sells their Confronation miniatures line (gorgeous 28mm minis and a well made tabletop game)&lt;br /&gt;
* Citadel Miniatures ([[Games Workshop]]) - figures for &amp;lt;s&amp;gt;[[Warhammer Fantasy Battle]]&amp;lt;/s&amp;gt; [[Warhammer: Age of Sigmar]], [[Warhammer 40,000]], Battlefleet Gothic, [[Epic|Epic 40K]], [[The Lord of the Rings]] film adaptations, and a bunch of other stuff that lays comatose.&lt;br /&gt;
* [https://corvusbelli.com/ Corvus Belli] - [[Infinity (wargame)|Infinity]]. The shapely bums that their female models have gets the company the nickname &amp;quot;Corvus Booty.&amp;quot;&lt;br /&gt;
* [https://www.creaturecaster.com Creature Caster] - Very large and expertly sculpted miniatures of demons, both in sexy and in terrifying (and they are NOT mututally exclusive)&lt;br /&gt;
* [https://dreamforge-games.com/ Dreamforge Games] - They have a game in development and are currently producing miniatures for the game&#039;s first faction, the Eisenkern (space [[Nazis]]).&lt;br /&gt;
* [https://www.fantasyflightgames.com/en/index/ Fantasy Flight Games][[Fantasy Flight Games|(Article)]] - While not a miniatures producer principally, they make a lot of miniatures-based games like [[Twilight Imperium]] and [[Star Wars: Armada]].&lt;br /&gt;
* [https://www.forgeworld.co.uk Forge World][[Forge World|(Article)]] (also Games Workshop) - expensive figures for Fantasy, 40K, Aeronautica Imperialis, and [[Apocalypse]].&lt;br /&gt;
* [https://www.freebooterminiatures.de/index.php/en/ Freebooter Miniatures][[Freebooter&#039;s Fate|(Article)]] - sexy ladies and pirates by Werner Klocke&lt;br /&gt;
* Grenadier Models - Historical and fantasy. At various times, Grenadier had official licenses from TSR, Chaosium, ICE, and Game Designers&#039; Workshop. It went out of business in 1996 and their molds have gone to various other manufacturers including em4miniatures and Center Stage.&lt;br /&gt;
* [https://www.hfminis.co.uk/ Hasslefree] - British company that produces the work of Kev White. Mainly fantasy and sci-fi with lots of lovely ladies.&lt;br /&gt;
* Hawk Wargames - [[Dropzone Commander]]. Seems to be defunct.&lt;br /&gt;
* [https://www.hitechminiatures.com Hitechminiatures] - A great collection of space knight chapters and their demonic counterparts. Miniatures are a bit more blocky than Wargames Exclusive, but the best alternative if you want &amp;quot;serious&amp;quot; instead of pin-up.&lt;br /&gt;
* [http://hirstarts.com/ Hirst Arts] - sells molds for casting your own terrain, both fantasy and scifi, including rarer things like egyptian temples and complex industrial complexes. Also has molds for [http://hirstarts.com/molds/molds5.html#328 cute robots]. Their latest product is a set of molds for [http://hirstarts.com/starfort/starfort.html Mech Warrior - or Adeptus Titanicus]&lt;br /&gt;
* [https://www.hystericalgames.co.uk/ Hysterical Games] - What happens when you cross Tolkien and WWII, making Orc Tommies, Dwarf Nazis, and French Gnomes.&lt;br /&gt;
* [https://italeri.com/ Italeri] - Italian manufacturer of model kits in various scales. Partnered with Warlord to produce plastic Bolt Action vehicles. Also produces Photographic Reference Manuals for its kits as a guide for the accuracy-obsessed.&lt;br /&gt;
* [http://kingdomdeath.com/ Kingdom Death][[Kingdom Death|(Article)]] - &amp;quot;Boutique Nightmare Horror,&amp;quot; which means a bunch of bizarre monsters and the humans that fight them.&lt;br /&gt;
* [https://www.knightmodels.com/en/ Knight Models] - Comic book properties, produces the Batman: Arkham City miniatures game.&lt;br /&gt;
* [http://www.kromlech.eu/ Kromlech] - [[Orks]], [[Imperial Guard]], [[Space Marine]] resin bits, figures, and vehicles.&lt;br /&gt;
* [https://madrobotminiatures.com/ Mad Robot Miniatures] - For future Sci-Fi and Post Apocalyptic games. bits and full models for [[orcs]] and [[Imperial Guard]]&lt;br /&gt;
* [http://www.manticgames.com/ Mantic Games][[Mantic Games|(Article)]] - [[Kings of War]] (fantasy), [[Warpath]] (sci-fi), Deadzone (future zombies), Dreadball (sci-fi analogue of Blood Bowl), Mars Attacks! (licensed property).&lt;br /&gt;
* [http://www.mirliton.it/ Mirliton High Quality Miniatures] - metal and resin miniatures, bought out Grenadier Models.&lt;br /&gt;
* [https://mithril.ie/ Mithril Miniatures] - [[The Lord of the Rings]] minis.&lt;br /&gt;
* [https://www.perry-miniatures.com/ Perry Miniatures] - The company that produces the independent work of Alan and Michael Perry. Historical miniatures, mainly European conflicts and the American Civil War.&lt;br /&gt;
* [https://www.privateerpress.com Privateer Press][[Privateer Press|(Article)]] - Figures for [[Warmachine]], [[Hordes]], and [[Iron Kingdoms]].&lt;br /&gt;
* [http://www.pig-iron-productions.com/ Pig Iron Productions] - [[Imperial Guard]], [[Cultist]], [[Tech Priest]] - compatible metal bits and figures.&lt;br /&gt;
* [http://prodosgames.com Prodos Games] - Until recently they made Warzone Reborn. In addition they have an Aliens VS Predator miniature game, and Space Crusade i.e. sexy minis for a certain scifi wargame.&lt;br /&gt;
* [http://www.theplasticsoldiercompany.co.uk/ Plastic Soldier Company] - 15mm and 1/72 scale WWII vehicle models.&lt;br /&gt;
* [https://puppetswar.eu/ Puppets War] - [[Imperial Guard]] - compatible resin bits and figures. Also has motor bikes and jet bikes.&lt;br /&gt;
* [http://rafm.com/ RAFM] - Fantasy, sci-fi, historical, and horror. Canadian distributor for Citadel, Ral Partha (former), and Reaper (current).&lt;br /&gt;
* [http://www.ragingheroes.com Raging Heroes] - Great models of sexy girls for fantasy and scifi - mainly assorted elves, empires, battle nuns and demons, but also orcs, vampires and terrain.&lt;br /&gt;
* [http://ramshacklegames.co.uk/ Ramshackle Games] - Resin and metal models to include tanks, trucks, jet bikes, massive robots, dwarfs, tech priests, and human troops. Producing figures for the Victoria era, fall out style apocalypse and future sci-fi.&lt;br /&gt;
* Ral Partha - Produced fantasy and historical miniatures beginning in 1975. They eventually acquired licenses for D&amp;amp;D, Battletech, and White Wolf miniatures; losing those signaled the end for the company. WizKids acquired Ral Partha and spun it off into Iron Wind Metals in 2001.&lt;br /&gt;
* [http://www.reapermini.com Reaper Miniatures][[Reaper Miniatures|(Article)]] - Dark Heaven Legends (generic fantasy), Warlord (their own skirmish game), Chronoscope (generic speculative fiction/historical), and official licensed Pathfinder and Savage Worlds figures. The Bones line encompasses all their other lines and is produced in a new plastic material.&lt;br /&gt;
* [http://www.renedra.co.uk/index.php Renedra] - Generic scenery and bases as well as manufacturing other companies&#039; products, such as Warlord and Osprey.&lt;br /&gt;
* [http://www.shieldwolfminiatures.com/index.php Shieldwolf Miniatures][[Shieldwolf Miniatures|(Article)]] - fantasy miniatures for their own game and [[The_9th_Age]].&lt;br /&gt;
* [https://tamiya.com/ Tamiya] - Historical and modern lines in various scales. They produce 28mm military vehicles that are theoretically compatible with tabletop games at that scale.&lt;br /&gt;
* [https://victoriaminiatures.com Victoria Miniatures] - [[Imperial Guard]]-compatible bits and figures.&lt;br /&gt;
* [https://www.warcradle.com Warcradle] - Wild West Exodus and Dystopian Wars - has bought Spartan Games&#039; IP and hosts an archive of all their rules.&lt;br /&gt;
* [https://wargameexclusive.com Wargame Exclusive] - ChapterHouse but even more blatant, including such game lines as &amp;quot;Greater Good&amp;quot;, &amp;quot;Mechanic Adepts&amp;quot; &amp;quot;Necrocyborgs&amp;quot; and &amp;quot;Heresy Hunters&amp;quot;. Miniatures are pretty detailed but a bit costly and their scale is sometimes a bit wonky compared to 40k, proivding a mix of bits to use on existing GW models, stand-ins for existing units and characters such as Primarchs but also new units and vehicles no longer in production like the Genestealer Cult limousine. Also have a tendency to slap tits onto many models, including the Necrocyborgs.&lt;br /&gt;
* [https://www.wargamesfoundry.com/ Wargames Factory] - Primarily a manufacturer of other companies&#039; products, notably Dreamforge Games.&lt;br /&gt;
* [http://www.warlordgames.com Warlord Games][[Warlord_Games|(Article)]] - Mostly historical lines with accompanying game systems; Hail Caesar (Roman Republic), Pike &amp;amp; Shotte (16th to 18th century conflicts), Black Powder (18th and 19th century conflicts), and [[Bolt Action]] (WWII). Speculative fiction lines include [[Judge Dredd]] and Beyond the Gates of Antares. Also Zombies.&lt;br /&gt;
* [http://wizkids.com/ WizKids][[WizKids|(Article)]] (owned by NECA) - Heroclix (many lines of licensed material, mostly Marvel and DC comics) and Attack Wing ([[Star Trek]] and D&amp;amp;D).&lt;br /&gt;
* [http://company.wizards.com/ Wizards of the Coast][[Wizards of the Coast|(Article)]] - [[4e|Dungeons &amp;amp; Dragons Miniatures Game]]. Produced the Star Wars Miniatures Game when they had the license.&lt;br /&gt;
* [https://www.wyrd-games.net/ Wyrd Games] - [[Malifaux]].&lt;br /&gt;
* [http://zealotminiatures.com/ Zealot Miniatures][[Zealot Miniatures|(Article)]] - fantasy, scifi, busts and scenery.&lt;br /&gt;
* [http://web.zenitminiatures.es/en/home-2/ Zenit Miniatures][[Zenit Miniatures|(Article)]] - Nemesis, [[Kensei]].&lt;br /&gt;
* [https://www.zinge.co.uk/ Zinge Industries] - Bits, heads, weapons, and conversions for [[Imperial Guard]] vehicles and troops. Specifically Colonial style troops. Also has electronics for LED lights.&lt;br /&gt;
&lt;br /&gt;
{{Model Manufacturers}}&lt;br /&gt;
&lt;br /&gt;
==Paper Miniatures==&lt;br /&gt;
The investment of time and money that goes into a good miniature army can be a bit... intimidating. &lt;br /&gt;
If you are more casual about wargames or simply need a quick proxy, or cheap terrain, paper miniatures can be very helpful.&lt;br /&gt;
&lt;br /&gt;
You can further differentiate between miniatures and terrain for homeprinting in PDF format and professionally manufactured cardboard terrain.&lt;br /&gt;
&lt;br /&gt;
Terrain(PDF):&lt;br /&gt;
*[http://www.worldworksgames.com WorldWorksGames] - modular buildings for historical, fantasy, modern or scifi settings. No longer supports password recovery so be careful where you write it down.&lt;br /&gt;
*[https://www.drivethrurpg.com/browse/pub/5371/Heroic-Maps Heroic Maps] - high quality 2D maps for your Pen&amp;amp;Paper campaigns or small skirmish games.&lt;br /&gt;
&lt;br /&gt;
Miniatures(PDF):&lt;br /&gt;
*[https://www.drivethrurpg.com/browse/pub/2931/DARKMOOK-Paper-Miniatures DARKMOOK Paper Miniatures] - mainly zombies and zombie hunters (even has his own game) but also terrain and cyberpunk troops.&lt;br /&gt;
*[https://www.drivethrurpg.com/browse/pub/4300/Mayhem-in-Paper Mayhem in Paper] - massive collection of fantasy, steampunk and scifi miniatures (including Not!Tyranids), all armies are also offered in [https://www.drivethrurpg.com/browse/pub/4300/Mayhem-in-Paper bundles!]&lt;br /&gt;
*[https://www.drivethrurpg.com/browse/pub/4540/Kevs-Lounge Kev&#039;s Lounge] - good selection of adventurers and NPCs, very high quality work.&lt;br /&gt;
*[https://www.drivethrurpg.com/browse/pub/5730/Sanity-Studios Sanity Studios] - humans, dwarves, orcs and monsters, have some siege engines (catapult and mortar)&lt;br /&gt;
*[https://www.drivethrurpg.com/browse/pub/10181/Trash-Mob-Minis Trash Mob Minis] - monsters and adventurer parties, has some of the best dragons. &lt;br /&gt;
*[http://www.drivethrurpg.com/browse/pub/3639/Okumarts-Games Okum Arts] - paper minitatures by David Okum, spanning a wide range from fantasy to pirates, western, modern superheroes and scifi. He has also written several game systems.&lt;br /&gt;
&lt;br /&gt;
==3D Printer Miniatures==&lt;br /&gt;
Some companies also sell 3D printing data for printing your own terrain and miniatures.&lt;br /&gt;
Most of the stuff you see on DAZ and Renderosity can also be 3D printed with some work.&lt;br /&gt;
&lt;br /&gt;
*[https://www.drivethrurpg.com/browse/pub/346/Fat-Dragon-Games Fat Dragon Games] - dungeon tiles (walls included) and some monsters&lt;br /&gt;
*[https://www.kickstarter.com/projects/1919522089/the-lost-dragons-3d-printable-fantasy-dragons The Lost Dragons Kickstarter Campaign] - &amp;quot;As of our latest $70k stretch goal, we&#039;ve unlocked 17 Dragons + 6 Alternate Poses + 12 Dragonborn Minis + 10 Minion Minis + 5 Scatter Sets + A few extra goodies!  For a detailed breakdown of what comes with each pledge, check out our [https://docs.google.com/document/d/1jCoS8CjF51_CwPZ7ycZ18Ok11BZhs_yap-x5HH7xmyg/edit &amp;quot;What STLs You Get&amp;quot; Document].&amp;quot;&lt;br /&gt;
&lt;br /&gt;
[[Category:Roleplaying]][[Category:Wargames]]&lt;/div&gt;</summary>
		<author><name>2A02:810D:B40:15C8:702E:15F7:D152:1DA3</name></author>
	</entry>
	<entry>
		<id>http://2d4chan.org/mediawiki/index.php?title=Miniature&amp;diff=339625</id>
		<title>Miniature</title>
		<link rel="alternate" type="text/html" href="http://2d4chan.org/mediawiki/index.php?title=Miniature&amp;diff=339625"/>
		<updated>2018-11-22T15:29:29Z</updated>

		<summary type="html">&lt;p&gt;2A02:810D:B40:15C8:702E:15F7:D152:1DA3: /* Paper Miniatures */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[File:Space Marine Hybrid.jpg|300px|thumb|right|What happens when you try to blend Starcraft with Warhammer (as if [[Skub|Starcraft wasn&#039;t a ripoff already]])]]&lt;br /&gt;
A &#039;&#039;&#039;miniature&#039;&#039;&#039; or &#039;&#039;&#039;mini&#039;&#039;&#039; is a small-scale figurine used to represent the relative position of a character or unit, mostly in gaming. Miniatures are [[Casting|cast]] in one of three materials: pewter, plastic, or resin. Early miniatures were made of cheap plastic and lead. After a while, somebody decided that lead was bad and manufacturers switched to pewter and finally &amp;quot;Rallidium,&amp;quot; a lead-free pewter substitute. The plastic ones wouldn&#039;t get you sick if you ate them, so the materials weren&#039;t changed much there, although there are polyethylene, polystyrene, and polyurethane resin figures from various manufacturers.&lt;br /&gt;
&lt;br /&gt;
Most miniatures are on a 25-28mm scale (that is, a 25 [or 28 or whatever] millimeter figure represents a six-foot-tall person) -- which is about 1/76th scale, or 00 gauge (4mm to the scale foot) -- but they come in many other scales as well.&lt;br /&gt;
&lt;br /&gt;
[[Weeaboo]]s and other [[anime|animu]] fans have miniatures as well, but we couldn&#039;t care less about those god-awful things.&lt;br /&gt;
&lt;br /&gt;
==Minis in [[RPG]]s==&lt;br /&gt;
The mini shows your relative position with regards to the other player characters, and potentially monsters. The main use for minis is to avoid arguments when someone sets off a trap and the DM says &amp;quot;Now who was in front?&amp;quot; with the minis, marching order was provable, and many a dickish player finally fell into the spiky pits they so richly deserved. RPG scales are usually kept in the 25-28mm range. Except in the [[Dark Dungeons]] tract, where the figures are of fucking epic proportions, similar to the [[Mazes and Monsters]] movie figures.&lt;br /&gt;
&lt;br /&gt;
==Minis in [[Wargames]]==&lt;br /&gt;
Minis here are used in a similar fashion, showing a unit&#039;s relative position to other units, only there tend to be a fuckton more figures on the table. Where minis aren&#039;t required in RPGs to play (unless you play [[4e]] where many powers are movement based) in wargames they are a must. Determining line of sight, squad size, and movement patterns is essential to the typical wargame, and so too are the figures. Wargames use a number of different scales depending on the system. For instance, Warhammer uses 28mm, and most historical wargames use a 15 or 20 millimeter scale. They can be as small as 2mm.&lt;br /&gt;
&lt;br /&gt;
==What does the scale mean?==&lt;br /&gt;
When the scale is in millimeters, it&#039;s generally referring to millimeters in reference to an average height man. Basically, a 185cm tall warrior (or 6 feet tall if you don&#039;t know what the metric system) is the baseline. If your model of that warrior is 28mm tall, congrats, you have a 28mm scale figure. It&#039;s a little over 4.1mm to the scale foot. Same goes for all the other scales in miniatures, they&#039;re all based on that &#039;average man&#039; baseline. They all fluctuate some, but the convention has held for a number of years.&lt;br /&gt;
&lt;br /&gt;
==Metal or Plastic==&lt;br /&gt;
Some people have a difficult time deciding what kind of minis to buy based on material. To the player, the only major difference in materials are weight (metals are obviously heavier than plastic or resin), ease of work (metals take more work to remove mold lines or convert), and what tools to use (one type of glue may not bond different materials, either to themselves or each other). Advances in engineering over the last few decades have made it easier for plastic models to carry more detail and have more dynamic poses, while metal and resin models still require less money for initial production. If you&#039;re buying prepainted figures, then get which ever ones look better to you.&lt;br /&gt;
&lt;br /&gt;
==A Figurine Hobbyist?==&lt;br /&gt;
[[File:Army.jpg|300px|thumb|This many minis may overall sometimes cost more than a decent factory-new car, seriously.]]&lt;br /&gt;
Yup. Some people (especially on /tg/) get a massive erection from customizing scale figurines. They often mix and match parts from various models and sometimes mold and make their own. It&#039;s not uncommon for a hobbyist to have a few thousand dollars in material from saws, brushes, paints, magnifying glasses on articulated arms, etc. Some people take that shit [[Serious Business|seriously]], making sure that every bit of detail is 110% perfect at all times. To be fair, 80% of the time the figures look REALLY good, and the other 20% of the time you get to laugh at the asshole who wasted the time, money, and effort to build his model that he should have probably stuck to buying ones that are already done for him. So in the [[4chan]] universe, it&#039;s all good.&lt;br /&gt;
&lt;br /&gt;
==Miniature Manufacturing==&lt;br /&gt;
Many companies make figures for gaming. Here is a short (and by no means comprehensive) list of manufacturers and what they sell:&lt;br /&gt;
* [https://www.airfix.com/us-en/ Airfix] - The Granddaddy of them all, and the oldest miniature manufacturer. Makes 1/72nd and 1/35th scale Historical Models, which much like Tamiya can be repurposed for Wargames.&lt;br /&gt;
* [https://anvilindustry.co.uk/ Anvil Industries] - Resin troops and bits for [[Imperial Guard]] and [[Space Marines]].&lt;br /&gt;
* Battlefront - [[Flames of War]], DUST Tactics (after getting the license from FFG, currently in a legal battle with DUST Studio)&lt;br /&gt;
* [https://www.ebay.com/str/bloodandskullsindustry Blood and Skulls Industry] [[Blood and Skulls Industry|(Article)]] - Conversion parts for Imperial vehicles.&lt;br /&gt;
* [https://www.brother-vinni.com Brother Vinni][[Brother Vinni|(Article)]] - Off-brand [[Fallout]] characters and women in/causing peril.&lt;br /&gt;
* [[ChapterHouse Studios]] - Produces bits and accessories intended for use with Warhammer 40,000. The subject of a protracted legal battle with Games Workshop wherein GW demonstrated a laughable understanding of copyright laws and contempt for its customers.&lt;br /&gt;
* [https://cadwallon.com/ Cadwallon] - sucessor to Rackham and sells their Confronation miniatures line (gorgeous 28mm minis and a well made tabletop game)&lt;br /&gt;
* Citadel Miniatures ([[Games Workshop]]) - figures for &amp;lt;s&amp;gt;[[Warhammer Fantasy Battle]]&amp;lt;/s&amp;gt; [[Warhammer: Age of Sigmar]], [[Warhammer 40,000]], Battlefleet Gothic, [[Epic|Epic 40K]], [[The Lord of the Rings]] film adaptations, and a bunch of other stuff that lays comatose.&lt;br /&gt;
* [https://corvusbelli.com/ Corvus Belli] - [[Infinity (wargame)|Infinity]]. The shapely bums that their female models have gets the company the nickname &amp;quot;Corvus Booty.&amp;quot;&lt;br /&gt;
* [https://www.creaturecaster.com Creature Caster] - Very large and expertly sculpted miniatures of demons, both in sexy and in terrifying (and they are NOT mututally exclusive)&lt;br /&gt;
* [https://dreamforge-games.com/ Dreamforge Games] - They have a game in development and are currently producing miniatures for the game&#039;s first faction, the Eisenkern (space [[Nazis]]).&lt;br /&gt;
* [https://www.fantasyflightgames.com/en/index/ Fantasy Flight Games][[Fantasy Flight Games|(Article)]] - While not a miniatures producer principally, they make a lot of miniatures-based games like [[Twilight Imperium]] and [[Star Wars: Armada]].&lt;br /&gt;
* [https://www.forgeworld.co.uk Forge World][[Forge World|(Article)]] (also Games Workshop) - expensive figures for Fantasy, 40K, Aeronautica Imperialis, and [[Apocalypse]].&lt;br /&gt;
* [https://www.freebooterminiatures.de/index.php/en/ Freebooter Miniatures][[Freebooter&#039;s Fate|(Article)]] - sexy ladies and pirates by Werner Klocke&lt;br /&gt;
* Grenadier Models - Historical and fantasy. At various times, Grenadier had official licenses from TSR, Chaosium, ICE, and Game Designers&#039; Workshop. It went out of business in 1996 and their molds have gone to various other manufacturers including em4miniatures and Center Stage.&lt;br /&gt;
* [https://www.hfminis.co.uk/ Hasslefree] - British company that produces the work of Kev White. Mainly fantasy and sci-fi with lots of lovely ladies.&lt;br /&gt;
* Hawk Wargames - [[Dropzone Commander]]. Seems to be defunct.&lt;br /&gt;
* [https://www.hitechminiatures.com Hitechminiatures] - A great collection of space knight chapters and their demonic counterparts. Miniatures are a bit more blocky than Wargames Exclusive, but the best alternative if you want &amp;quot;serious&amp;quot; instead of pin-up.&lt;br /&gt;
* [http://hirstarts.com/ Hirst Arts] - sells molds for casting your own terrain, both fantasy and scifi, including rarer things like egyptian temples and complex industrial complexes. Also has molds for [http://hirstarts.com/molds/molds5.html#328 cute robots]. Their latest product is a set of molds for [http://hirstarts.com/starfort/starfort.html Mech Warrior - or Adeptus Titanicus]&lt;br /&gt;
* [https://www.hystericalgames.co.uk/ Hysterical Games] - What happens when you cross Tolkien and WWII, making Orc Tommies, Dwarf Nazis, and French Gnomes.&lt;br /&gt;
* [https://italeri.com/ Italeri] - Italian manufacturer of model kits in various scales. Partnered with Warlord to produce plastic Bolt Action vehicles. Also produces Photographic Reference Manuals for its kits as a guide for the accuracy-obsessed.&lt;br /&gt;
* [http://kingdomdeath.com/ Kingdom Death][[Kingdom Death|(Article)]] - &amp;quot;Boutique Nightmare Horror,&amp;quot; which means a bunch of bizarre monsters and the humans that fight them.&lt;br /&gt;
* [https://www.knightmodels.com/en/ Knight Models] - Comic book properties, produces the Batman: Arkham City miniatures game.&lt;br /&gt;
* [http://www.kromlech.eu/ Kromlech] - [[Orks]], [[Imperial Guard]], [[Space Marine]] resin bits, figures, and vehicles.&lt;br /&gt;
* [https://madrobotminiatures.com/ Mad Robot Miniatures] - For future Sci-Fi and Post Apocalyptic games. bits and full models for [[orcs]] and [[Imperial Guard]]&lt;br /&gt;
* [http://www.manticgames.com/ Mantic Games][[Mantic Games|(Article)]] - [[Kings of War]] (fantasy), [[Warpath]] (sci-fi), Deadzone (future zombies), Dreadball (sci-fi analogue of Blood Bowl), Mars Attacks! (licensed property).&lt;br /&gt;
* [http://www.mirliton.it/ Mirliton High Quality Miniatures] - metal and resin miniatures, bought out Grenadier Models.&lt;br /&gt;
* [https://mithril.ie/ Mithril Miniatures] - [[The Lord of the Rings]] minis.&lt;br /&gt;
* [https://www.perry-miniatures.com/ Perry Miniatures] - The company that produces the independent work of Alan and Michael Perry. Historical miniatures, mainly European conflicts and the American Civil War.&lt;br /&gt;
* [https://www.privateerpress.com Privateer Press][[Privateer Press|(Article)]] - Figures for [[Warmachine]], [[Hordes]], and [[Iron Kingdoms]].&lt;br /&gt;
* [http://www.pig-iron-productions.com/ Pig Iron Productions] - [[Imperial Guard]], [[Cultist]], [[Tech Priest]] - compatible metal bits and figures.&lt;br /&gt;
* [http://prodosgames.com Prodos Games] - Until recently they made Warzone Reborn. In addition they have an Aliens VS Predator miniature game, and Space Crusade i.e. sexy minis for a certain scifi wargame.&lt;br /&gt;
* [http://www.theplasticsoldiercompany.co.uk/ Plastic Soldier Company] - 15mm and 1/72 scale WWII vehicle models.&lt;br /&gt;
* [https://puppetswar.eu/ Puppets War] - [[Imperial Guard]] - compatible resin bits and figures. Also has motor bikes and jet bikes.&lt;br /&gt;
* [http://rafm.com/ RAFM] - Fantasy, sci-fi, historical, and horror. Canadian distributor for Citadel, Ral Partha (former), and Reaper (current).&lt;br /&gt;
* [http://www.ragingheroes.com Raging Heroes] - Great models of sexy girls for fantasy and scifi - mainly assorted elves, empires, battle nuns and demons, but also orcs, vampires and terrain.&lt;br /&gt;
* [http://ramshacklegames.co.uk/ Ramshackle Games] - Resin and metal models to include tanks, trucks, jet bikes, massive robots, dwarfs, tech priests, and human troops. Producing figures for the Victoria era, fall out style apocalypse and future sci-fi.&lt;br /&gt;
* Ral Partha - Produced fantasy and historical miniatures beginning in 1975. They eventually acquired licenses for D&amp;amp;D, Battletech, and White Wolf miniatures; losing those signaled the end for the company. WizKids acquired Ral Partha and spun it off into Iron Wind Metals in 2001.&lt;br /&gt;
* [http://www.reapermini.com Reaper Miniatures][[Reaper Miniatures|(Article)]] - Dark Heaven Legends (generic fantasy), Warlord (their own skirmish game), Chronoscope (generic speculative fiction/historical), and official licensed Pathfinder and Savage Worlds figures. The Bones line encompasses all their other lines and is produced in a new plastic material.&lt;br /&gt;
* [http://www.renedra.co.uk/index.php Renedra] - Generic scenery and bases as well as manufacturing other companies&#039; products, such as Warlord and Osprey.&lt;br /&gt;
* [http://www.shieldwolfminiatures.com/index.php Shieldwolf Miniatures][[Shieldwolf Miniatures|(Article)]] - fantasy miniatures for their own game and [[The_9th_Age]].&lt;br /&gt;
* [https://tamiya.com/ Tamiya] - Historical and modern lines in various scales. They produce 28mm military vehicles that are theoretically compatible with tabletop games at that scale.&lt;br /&gt;
* [https://victoriaminiatures.com Victoria Miniatures] - [[Imperial Guard]]-compatible bits and figures.&lt;br /&gt;
* [https://www.warcradle.com Warcradle] - Wild West Exodus and Dystopian Wars - has bought Spartan Games&#039; IP and hosts an archive of all their rules.&lt;br /&gt;
* [https://wargameexclusive.com Wargame Exclusive] - ChapterHouse but even more blatant, including such game lines as &amp;quot;Greater Good&amp;quot;, &amp;quot;Mechanic Adepts&amp;quot; &amp;quot;Necrocyborgs&amp;quot; and &amp;quot;Heresy Hunters&amp;quot;. Miniatures are pretty detailed but a bit costly and their scale is sometimes a bit wonky compared to 40k, proivding a mix of bits to use on existing GW models, stand-ins for existing units and characters such as Primarchs but also new units and vehicles no longer in production like the Genestealer Cult limousine. Also have a tendency to slap tits onto many models, including the Necrocyborgs.&lt;br /&gt;
* [https://www.wargamesfoundry.com/ Wargames Factory] - Primarily a manufacturer of other companies&#039; products, notably Dreamforge Games.&lt;br /&gt;
* [http://www.warlordgames.com Warlord Games][[Warlord_Games|(Article)]] - Mostly historical lines with accompanying game systems; Hail Caesar (Roman Republic), Pike &amp;amp; Shotte (16th to 18th century conflicts), Black Powder (18th and 19th century conflicts), and [[Bolt Action]] (WWII). Speculative fiction lines include [[Judge Dredd]] and Beyond the Gates of Antares. Also Zombies.&lt;br /&gt;
* [http://wizkids.com/ WizKids][[WizKids|(Article)]] (owned by NECA) - Heroclix (many lines of licensed material, mostly Marvel and DC comics) and Attack Wing ([[Star Trek]] and D&amp;amp;D).&lt;br /&gt;
* [http://company.wizards.com/ Wizards of the Coast][[Wizards of the Coast|(Article)]] - [[4e|Dungeons &amp;amp; Dragons Miniatures Game]]. Produced the Star Wars Miniatures Game when they had the license.&lt;br /&gt;
* [https://www.wyrd-games.net/ Wyrd Games] - [[Malifaux]].&lt;br /&gt;
* [http://zealotminiatures.com/ Zealot Miniatures][[Zealot Miniatures|(Article)]] - fantasy, scifi, busts and scenery.&lt;br /&gt;
* [http://web.zenitminiatures.es/en/home-2/ Zenit Miniatures][[Zenit Miniatures|(Article)]] - Nemesis, [[Kensei]].&lt;br /&gt;
* [https://www.zinge.co.uk/ Zinge Industries] - Bits, heads, weapons, and conversions for [[Imperial Guard]] vehicles and troops. Specifically Colonial style troops. Also has electronics for LED lights.&lt;br /&gt;
&lt;br /&gt;
{{Model Manufacturers}}&lt;br /&gt;
&lt;br /&gt;
==Paper Miniatures==&lt;br /&gt;
The investment of time and money that goes into a good miniature army can be a bit... intimidating. &lt;br /&gt;
If you are more casual about wargames or simply need a quick proxy, or cheap terrain, paper miniatures can be very helpful.&lt;br /&gt;
&lt;br /&gt;
You can further differentiate between miniatures and terrain for homeprinting in PDF format and professionally manufactured cardboard terrain.&lt;br /&gt;
&lt;br /&gt;
Terrain(PDF):&lt;br /&gt;
*[http://www.worldworksgames.com WorldWorksGames] - modular buildings for historical, fantasy, modern or scifi settings. No longer supports password recovery so be careful where you write it down.&lt;br /&gt;
*[https://www.drivethrurpg.com/browse/pub/5371/Heroic-Maps Heroic Maps] - high quality 2D maps for your Pen&amp;amp;Paper campaigns or small skirmish games.&lt;br /&gt;
&lt;br /&gt;
Miniatures(PDF):&lt;br /&gt;
*[https://www.drivethrurpg.com/browse/pub/2931/DARKMOOK-Paper-Miniatures DARKMOOK Paper Miniatures] - mainly zombies and zombie hunters (even has his own game) but also terrain and cyberpunk troops.&lt;br /&gt;
*[https://www.drivethrurpg.com/browse/pub/4300/Mayhem-in-Paper Mayhem in Paper] - massive collection of fantasy, steampunk and scifi miniatures (including Not!Tyranids), all armies are also offered in [https://www.drivethrurpg.com/browse/pub/4300/Mayhem-in-Paper bundles!]&lt;br /&gt;
*[https://www.drivethrurpg.com/browse/pub/4540/Kevs-Lounge Kev&#039;s Lounge] - good selection of adventurers and NPCs, flaming skeletons, very high quality work.&lt;br /&gt;
*[https://www.drivethrurpg.com/browse/pub/5730/Sanity-Studios Sanity Studios] - humans, dwarves, orcs and monsters, have some siege engines (catapult and mortar)&lt;br /&gt;
*[https://www.drivethrurpg.com/browse/pub/10181/Trash-Mob-Minis Trash Mob Minis] - monsters and adventurer parties, has some of the best dragons. &lt;br /&gt;
*[http://www.drivethrurpg.com/browse/pub/3639/Okumarts-Games Okum Arts] - paper minitatures by David Okum, spanning a wide range from fantasy to pirates, western, modern superheroes and scifi. He has also written several game systems.&lt;br /&gt;
&lt;br /&gt;
==3D Printer Miniatures==&lt;br /&gt;
Some companies also sell 3D printing data for printing your own terrain and miniatures.&lt;br /&gt;
Most of the stuff you see on DAZ and Renderosity can also be 3D printed with some work.&lt;br /&gt;
&lt;br /&gt;
*[https://www.drivethrurpg.com/browse/pub/346/Fat-Dragon-Games Fat Dragon Games] - dungeon tiles (walls included) and some monsters&lt;br /&gt;
*[https://www.kickstarter.com/projects/1919522089/the-lost-dragons-3d-printable-fantasy-dragons The Lost Dragons Kickstarter Campaign] - &amp;quot;As of our latest $70k stretch goal, we&#039;ve unlocked 17 Dragons + 6 Alternate Poses + 12 Dragonborn Minis + 10 Minion Minis + 5 Scatter Sets + A few extra goodies!  For a detailed breakdown of what comes with each pledge, check out our [https://docs.google.com/document/d/1jCoS8CjF51_CwPZ7ycZ18Ok11BZhs_yap-x5HH7xmyg/edit &amp;quot;What STLs You Get&amp;quot; Document].&amp;quot;&lt;br /&gt;
&lt;br /&gt;
[[Category:Roleplaying]][[Category:Wargames]]&lt;/div&gt;</summary>
		<author><name>2A02:810D:B40:15C8:702E:15F7:D152:1DA3</name></author>
	</entry>
	<entry>
		<id>http://2d4chan.org/mediawiki/index.php?title=Miniature&amp;diff=339624</id>
		<title>Miniature</title>
		<link rel="alternate" type="text/html" href="http://2d4chan.org/mediawiki/index.php?title=Miniature&amp;diff=339624"/>
		<updated>2018-11-22T15:27:18Z</updated>

		<summary type="html">&lt;p&gt;2A02:810D:B40:15C8:702E:15F7:D152:1DA3: /* Paper Miniatures */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[File:Space Marine Hybrid.jpg|300px|thumb|right|What happens when you try to blend Starcraft with Warhammer (as if [[Skub|Starcraft wasn&#039;t a ripoff already]])]]&lt;br /&gt;
A &#039;&#039;&#039;miniature&#039;&#039;&#039; or &#039;&#039;&#039;mini&#039;&#039;&#039; is a small-scale figurine used to represent the relative position of a character or unit, mostly in gaming. Miniatures are [[Casting|cast]] in one of three materials: pewter, plastic, or resin. Early miniatures were made of cheap plastic and lead. After a while, somebody decided that lead was bad and manufacturers switched to pewter and finally &amp;quot;Rallidium,&amp;quot; a lead-free pewter substitute. The plastic ones wouldn&#039;t get you sick if you ate them, so the materials weren&#039;t changed much there, although there are polyethylene, polystyrene, and polyurethane resin figures from various manufacturers.&lt;br /&gt;
&lt;br /&gt;
Most miniatures are on a 25-28mm scale (that is, a 25 [or 28 or whatever] millimeter figure represents a six-foot-tall person) -- which is about 1/76th scale, or 00 gauge (4mm to the scale foot) -- but they come in many other scales as well.&lt;br /&gt;
&lt;br /&gt;
[[Weeaboo]]s and other [[anime|animu]] fans have miniatures as well, but we couldn&#039;t care less about those god-awful things.&lt;br /&gt;
&lt;br /&gt;
==Minis in [[RPG]]s==&lt;br /&gt;
The mini shows your relative position with regards to the other player characters, and potentially monsters. The main use for minis is to avoid arguments when someone sets off a trap and the DM says &amp;quot;Now who was in front?&amp;quot; with the minis, marching order was provable, and many a dickish player finally fell into the spiky pits they so richly deserved. RPG scales are usually kept in the 25-28mm range. Except in the [[Dark Dungeons]] tract, where the figures are of fucking epic proportions, similar to the [[Mazes and Monsters]] movie figures.&lt;br /&gt;
&lt;br /&gt;
==Minis in [[Wargames]]==&lt;br /&gt;
Minis here are used in a similar fashion, showing a unit&#039;s relative position to other units, only there tend to be a fuckton more figures on the table. Where minis aren&#039;t required in RPGs to play (unless you play [[4e]] where many powers are movement based) in wargames they are a must. Determining line of sight, squad size, and movement patterns is essential to the typical wargame, and so too are the figures. Wargames use a number of different scales depending on the system. For instance, Warhammer uses 28mm, and most historical wargames use a 15 or 20 millimeter scale. They can be as small as 2mm.&lt;br /&gt;
&lt;br /&gt;
==What does the scale mean?==&lt;br /&gt;
When the scale is in millimeters, it&#039;s generally referring to millimeters in reference to an average height man. Basically, a 185cm tall warrior (or 6 feet tall if you don&#039;t know what the metric system) is the baseline. If your model of that warrior is 28mm tall, congrats, you have a 28mm scale figure. It&#039;s a little over 4.1mm to the scale foot. Same goes for all the other scales in miniatures, they&#039;re all based on that &#039;average man&#039; baseline. They all fluctuate some, but the convention has held for a number of years.&lt;br /&gt;
&lt;br /&gt;
==Metal or Plastic==&lt;br /&gt;
Some people have a difficult time deciding what kind of minis to buy based on material. To the player, the only major difference in materials are weight (metals are obviously heavier than plastic or resin), ease of work (metals take more work to remove mold lines or convert), and what tools to use (one type of glue may not bond different materials, either to themselves or each other). Advances in engineering over the last few decades have made it easier for plastic models to carry more detail and have more dynamic poses, while metal and resin models still require less money for initial production. If you&#039;re buying prepainted figures, then get which ever ones look better to you.&lt;br /&gt;
&lt;br /&gt;
==A Figurine Hobbyist?==&lt;br /&gt;
[[File:Army.jpg|300px|thumb|This many minis may overall sometimes cost more than a decent factory-new car, seriously.]]&lt;br /&gt;
Yup. Some people (especially on /tg/) get a massive erection from customizing scale figurines. They often mix and match parts from various models and sometimes mold and make their own. It&#039;s not uncommon for a hobbyist to have a few thousand dollars in material from saws, brushes, paints, magnifying glasses on articulated arms, etc. Some people take that shit [[Serious Business|seriously]], making sure that every bit of detail is 110% perfect at all times. To be fair, 80% of the time the figures look REALLY good, and the other 20% of the time you get to laugh at the asshole who wasted the time, money, and effort to build his model that he should have probably stuck to buying ones that are already done for him. So in the [[4chan]] universe, it&#039;s all good.&lt;br /&gt;
&lt;br /&gt;
==Miniature Manufacturing==&lt;br /&gt;
Many companies make figures for gaming. Here is a short (and by no means comprehensive) list of manufacturers and what they sell:&lt;br /&gt;
* [https://www.airfix.com/us-en/ Airfix] - The Granddaddy of them all, and the oldest miniature manufacturer. Makes 1/72nd and 1/35th scale Historical Models, which much like Tamiya can be repurposed for Wargames.&lt;br /&gt;
* [https://anvilindustry.co.uk/ Anvil Industries] - Resin troops and bits for [[Imperial Guard]] and [[Space Marines]].&lt;br /&gt;
* Battlefront - [[Flames of War]], DUST Tactics (after getting the license from FFG, currently in a legal battle with DUST Studio)&lt;br /&gt;
* [https://www.ebay.com/str/bloodandskullsindustry Blood and Skulls Industry] [[Blood and Skulls Industry|(Article)]] - Conversion parts for Imperial vehicles.&lt;br /&gt;
* [https://www.brother-vinni.com Brother Vinni][[Brother Vinni|(Article)]] - Off-brand [[Fallout]] characters and women in/causing peril.&lt;br /&gt;
* [[ChapterHouse Studios]] - Produces bits and accessories intended for use with Warhammer 40,000. The subject of a protracted legal battle with Games Workshop wherein GW demonstrated a laughable understanding of copyright laws and contempt for its customers.&lt;br /&gt;
* [https://cadwallon.com/ Cadwallon] - sucessor to Rackham and sells their Confronation miniatures line (gorgeous 28mm minis and a well made tabletop game)&lt;br /&gt;
* Citadel Miniatures ([[Games Workshop]]) - figures for &amp;lt;s&amp;gt;[[Warhammer Fantasy Battle]]&amp;lt;/s&amp;gt; [[Warhammer: Age of Sigmar]], [[Warhammer 40,000]], Battlefleet Gothic, [[Epic|Epic 40K]], [[The Lord of the Rings]] film adaptations, and a bunch of other stuff that lays comatose.&lt;br /&gt;
* [https://corvusbelli.com/ Corvus Belli] - [[Infinity (wargame)|Infinity]]. The shapely bums that their female models have gets the company the nickname &amp;quot;Corvus Booty.&amp;quot;&lt;br /&gt;
* [https://www.creaturecaster.com Creature Caster] - Very large and expertly sculpted miniatures of demons, both in sexy and in terrifying (and they are NOT mututally exclusive)&lt;br /&gt;
* [https://dreamforge-games.com/ Dreamforge Games] - They have a game in development and are currently producing miniatures for the game&#039;s first faction, the Eisenkern (space [[Nazis]]).&lt;br /&gt;
* [https://www.fantasyflightgames.com/en/index/ Fantasy Flight Games][[Fantasy Flight Games|(Article)]] - While not a miniatures producer principally, they make a lot of miniatures-based games like [[Twilight Imperium]] and [[Star Wars: Armada]].&lt;br /&gt;
* [https://www.forgeworld.co.uk Forge World][[Forge World|(Article)]] (also Games Workshop) - expensive figures for Fantasy, 40K, Aeronautica Imperialis, and [[Apocalypse]].&lt;br /&gt;
* [https://www.freebooterminiatures.de/index.php/en/ Freebooter Miniatures][[Freebooter&#039;s Fate|(Article)]] - sexy ladies and pirates by Werner Klocke&lt;br /&gt;
* Grenadier Models - Historical and fantasy. At various times, Grenadier had official licenses from TSR, Chaosium, ICE, and Game Designers&#039; Workshop. It went out of business in 1996 and their molds have gone to various other manufacturers including em4miniatures and Center Stage.&lt;br /&gt;
* [https://www.hfminis.co.uk/ Hasslefree] - British company that produces the work of Kev White. Mainly fantasy and sci-fi with lots of lovely ladies.&lt;br /&gt;
* Hawk Wargames - [[Dropzone Commander]]. Seems to be defunct.&lt;br /&gt;
* [https://www.hitechminiatures.com Hitechminiatures] - A great collection of space knight chapters and their demonic counterparts. Miniatures are a bit more blocky than Wargames Exclusive, but the best alternative if you want &amp;quot;serious&amp;quot; instead of pin-up.&lt;br /&gt;
* [http://hirstarts.com/ Hirst Arts] - sells molds for casting your own terrain, both fantasy and scifi, including rarer things like egyptian temples and complex industrial complexes. Also has molds for [http://hirstarts.com/molds/molds5.html#328 cute robots]. Their latest product is a set of molds for [http://hirstarts.com/starfort/starfort.html Mech Warrior - or Adeptus Titanicus]&lt;br /&gt;
* [https://www.hystericalgames.co.uk/ Hysterical Games] - What happens when you cross Tolkien and WWII, making Orc Tommies, Dwarf Nazis, and French Gnomes.&lt;br /&gt;
* [https://italeri.com/ Italeri] - Italian manufacturer of model kits in various scales. Partnered with Warlord to produce plastic Bolt Action vehicles. Also produces Photographic Reference Manuals for its kits as a guide for the accuracy-obsessed.&lt;br /&gt;
* [http://kingdomdeath.com/ Kingdom Death][[Kingdom Death|(Article)]] - &amp;quot;Boutique Nightmare Horror,&amp;quot; which means a bunch of bizarre monsters and the humans that fight them.&lt;br /&gt;
* [https://www.knightmodels.com/en/ Knight Models] - Comic book properties, produces the Batman: Arkham City miniatures game.&lt;br /&gt;
* [http://www.kromlech.eu/ Kromlech] - [[Orks]], [[Imperial Guard]], [[Space Marine]] resin bits, figures, and vehicles.&lt;br /&gt;
* [https://madrobotminiatures.com/ Mad Robot Miniatures] - For future Sci-Fi and Post Apocalyptic games. bits and full models for [[orcs]] and [[Imperial Guard]]&lt;br /&gt;
* [http://www.manticgames.com/ Mantic Games][[Mantic Games|(Article)]] - [[Kings of War]] (fantasy), [[Warpath]] (sci-fi), Deadzone (future zombies), Dreadball (sci-fi analogue of Blood Bowl), Mars Attacks! (licensed property).&lt;br /&gt;
* [http://www.mirliton.it/ Mirliton High Quality Miniatures] - metal and resin miniatures, bought out Grenadier Models.&lt;br /&gt;
* [https://mithril.ie/ Mithril Miniatures] - [[The Lord of the Rings]] minis.&lt;br /&gt;
* [https://www.perry-miniatures.com/ Perry Miniatures] - The company that produces the independent work of Alan and Michael Perry. Historical miniatures, mainly European conflicts and the American Civil War.&lt;br /&gt;
* [https://www.privateerpress.com Privateer Press][[Privateer Press|(Article)]] - Figures for [[Warmachine]], [[Hordes]], and [[Iron Kingdoms]].&lt;br /&gt;
* [http://www.pig-iron-productions.com/ Pig Iron Productions] - [[Imperial Guard]], [[Cultist]], [[Tech Priest]] - compatible metal bits and figures.&lt;br /&gt;
* [http://prodosgames.com Prodos Games] - Until recently they made Warzone Reborn. In addition they have an Aliens VS Predator miniature game, and Space Crusade i.e. sexy minis for a certain scifi wargame.&lt;br /&gt;
* [http://www.theplasticsoldiercompany.co.uk/ Plastic Soldier Company] - 15mm and 1/72 scale WWII vehicle models.&lt;br /&gt;
* [https://puppetswar.eu/ Puppets War] - [[Imperial Guard]] - compatible resin bits and figures. Also has motor bikes and jet bikes.&lt;br /&gt;
* [http://rafm.com/ RAFM] - Fantasy, sci-fi, historical, and horror. Canadian distributor for Citadel, Ral Partha (former), and Reaper (current).&lt;br /&gt;
* [http://www.ragingheroes.com Raging Heroes] - Great models of sexy girls for fantasy and scifi - mainly assorted elves, empires, battle nuns and demons, but also orcs, vampires and terrain.&lt;br /&gt;
* [http://ramshacklegames.co.uk/ Ramshackle Games] - Resin and metal models to include tanks, trucks, jet bikes, massive robots, dwarfs, tech priests, and human troops. Producing figures for the Victoria era, fall out style apocalypse and future sci-fi.&lt;br /&gt;
* Ral Partha - Produced fantasy and historical miniatures beginning in 1975. They eventually acquired licenses for D&amp;amp;D, Battletech, and White Wolf miniatures; losing those signaled the end for the company. WizKids acquired Ral Partha and spun it off into Iron Wind Metals in 2001.&lt;br /&gt;
* [http://www.reapermini.com Reaper Miniatures][[Reaper Miniatures|(Article)]] - Dark Heaven Legends (generic fantasy), Warlord (their own skirmish game), Chronoscope (generic speculative fiction/historical), and official licensed Pathfinder and Savage Worlds figures. The Bones line encompasses all their other lines and is produced in a new plastic material.&lt;br /&gt;
* [http://www.renedra.co.uk/index.php Renedra] - Generic scenery and bases as well as manufacturing other companies&#039; products, such as Warlord and Osprey.&lt;br /&gt;
* [http://www.shieldwolfminiatures.com/index.php Shieldwolf Miniatures][[Shieldwolf Miniatures|(Article)]] - fantasy miniatures for their own game and [[The_9th_Age]].&lt;br /&gt;
* [https://tamiya.com/ Tamiya] - Historical and modern lines in various scales. They produce 28mm military vehicles that are theoretically compatible with tabletop games at that scale.&lt;br /&gt;
* [https://victoriaminiatures.com Victoria Miniatures] - [[Imperial Guard]]-compatible bits and figures.&lt;br /&gt;
* [https://www.warcradle.com Warcradle] - Wild West Exodus and Dystopian Wars - has bought Spartan Games&#039; IP and hosts an archive of all their rules.&lt;br /&gt;
* [https://wargameexclusive.com Wargame Exclusive] - ChapterHouse but even more blatant, including such game lines as &amp;quot;Greater Good&amp;quot;, &amp;quot;Mechanic Adepts&amp;quot; &amp;quot;Necrocyborgs&amp;quot; and &amp;quot;Heresy Hunters&amp;quot;. Miniatures are pretty detailed but a bit costly and their scale is sometimes a bit wonky compared to 40k, proivding a mix of bits to use on existing GW models, stand-ins for existing units and characters such as Primarchs but also new units and vehicles no longer in production like the Genestealer Cult limousine. Also have a tendency to slap tits onto many models, including the Necrocyborgs.&lt;br /&gt;
* [https://www.wargamesfoundry.com/ Wargames Factory] - Primarily a manufacturer of other companies&#039; products, notably Dreamforge Games.&lt;br /&gt;
* [http://www.warlordgames.com Warlord Games][[Warlord_Games|(Article)]] - Mostly historical lines with accompanying game systems; Hail Caesar (Roman Republic), Pike &amp;amp; Shotte (16th to 18th century conflicts), Black Powder (18th and 19th century conflicts), and [[Bolt Action]] (WWII). Speculative fiction lines include [[Judge Dredd]] and Beyond the Gates of Antares. Also Zombies.&lt;br /&gt;
* [http://wizkids.com/ WizKids][[WizKids|(Article)]] (owned by NECA) - Heroclix (many lines of licensed material, mostly Marvel and DC comics) and Attack Wing ([[Star Trek]] and D&amp;amp;D).&lt;br /&gt;
* [http://company.wizards.com/ Wizards of the Coast][[Wizards of the Coast|(Article)]] - [[4e|Dungeons &amp;amp; Dragons Miniatures Game]]. Produced the Star Wars Miniatures Game when they had the license.&lt;br /&gt;
* [https://www.wyrd-games.net/ Wyrd Games] - [[Malifaux]].&lt;br /&gt;
* [http://zealotminiatures.com/ Zealot Miniatures][[Zealot Miniatures|(Article)]] - fantasy, scifi, busts and scenery.&lt;br /&gt;
* [http://web.zenitminiatures.es/en/home-2/ Zenit Miniatures][[Zenit Miniatures|(Article)]] - Nemesis, [[Kensei]].&lt;br /&gt;
* [https://www.zinge.co.uk/ Zinge Industries] - Bits, heads, weapons, and conversions for [[Imperial Guard]] vehicles and troops. Specifically Colonial style troops. Also has electronics for LED lights.&lt;br /&gt;
&lt;br /&gt;
{{Model Manufacturers}}&lt;br /&gt;
&lt;br /&gt;
==Paper Miniatures==&lt;br /&gt;
The investment of time and money that goes into a good miniature army can be a bit... intimidating. &lt;br /&gt;
If you are more casual about wargames or simply need a quick proxy, or cheap terrain, paper miniatures can be very helpful.&lt;br /&gt;
&lt;br /&gt;
You can further differentiate between miniatures and terrain for homeprinting in PDF format and professionally manufactured cardboard terrain.&lt;br /&gt;
&lt;br /&gt;
Terrain(PDF):&lt;br /&gt;
*[http://www.worldworksgames.com WorldWorksGames] - modular buildings for historical, fantasy, modern or scifi settings. No longer supports password recovery so be careful where you write it down.&lt;br /&gt;
*[https://www.drivethrurpg.com/browse/pub/5371/Heroic-Maps Heroic Maps] - high quality 2D maps for your Pen&amp;amp;Paper campaigns or small skirmish games.&lt;br /&gt;
&lt;br /&gt;
Miniatures(PDF):&lt;br /&gt;
*[https://www.drivethrurpg.com/browse/pub/2931/DARKMOOK-Paper-Miniatures DARKMOOK Paper Miniatures] - mainly zombies and zombie hunters (even has his own game) but also terrain and cyberpunk troops.&lt;br /&gt;
*[https://www.drivethrurpg.com/browse/pub/4300/Mayhem-in-Paper Mayhem in Paper] - massive collection of fantasy, steampunk and scifi miniatures (including Not!Tyranids), all armies are also offered in [https://www.drivethrurpg.com/browse/pub/4300/Mayhem-in-Paper bundles!]&lt;br /&gt;
*[https://www.drivethrurpg.com/browse/pub/4540/Kevs-Lounge Kev&#039;s Lounge] - paper miniatures, very high quality work.&lt;br /&gt;
*[https://www.drivethrurpg.com/browse/pub/5730/Sanity-Studios Sanity Studios] - humans, dwarves, orcs and monsters, have some siege engines (catapult and mortar)&lt;br /&gt;
*[https://www.drivethrurpg.com/browse/pub/10181/Trash-Mob-Minis Trash Mob Minis] - monsters and adventurer parties, has some of the best dragons. &lt;br /&gt;
*[http://www.drivethrurpg.com/browse/pub/3639/Okumarts-Games Okum Arts] - paper minitatures by David Okum, spanning a wide range from fantasy to pirates, western, modern superheroes and scifi. He has also written several game systems.&lt;br /&gt;
&lt;br /&gt;
==3D Printer Miniatures==&lt;br /&gt;
Some companies also sell 3D printing data for printing your own terrain and miniatures.&lt;br /&gt;
Most of the stuff you see on DAZ and Renderosity can also be 3D printed with some work.&lt;br /&gt;
&lt;br /&gt;
*[https://www.drivethrurpg.com/browse/pub/346/Fat-Dragon-Games Fat Dragon Games] - dungeon tiles (walls included) and some monsters&lt;br /&gt;
*[https://www.kickstarter.com/projects/1919522089/the-lost-dragons-3d-printable-fantasy-dragons The Lost Dragons Kickstarter Campaign] - &amp;quot;As of our latest $70k stretch goal, we&#039;ve unlocked 17 Dragons + 6 Alternate Poses + 12 Dragonborn Minis + 10 Minion Minis + 5 Scatter Sets + A few extra goodies!  For a detailed breakdown of what comes with each pledge, check out our [https://docs.google.com/document/d/1jCoS8CjF51_CwPZ7ycZ18Ok11BZhs_yap-x5HH7xmyg/edit &amp;quot;What STLs You Get&amp;quot; Document].&amp;quot;&lt;br /&gt;
&lt;br /&gt;
[[Category:Roleplaying]][[Category:Wargames]]&lt;/div&gt;</summary>
		<author><name>2A02:810D:B40:15C8:702E:15F7:D152:1DA3</name></author>
	</entry>
	<entry>
		<id>http://2d4chan.org/mediawiki/index.php?title=Miniature&amp;diff=339623</id>
		<title>Miniature</title>
		<link rel="alternate" type="text/html" href="http://2d4chan.org/mediawiki/index.php?title=Miniature&amp;diff=339623"/>
		<updated>2018-11-22T15:25:51Z</updated>

		<summary type="html">&lt;p&gt;2A02:810D:B40:15C8:702E:15F7:D152:1DA3: /* Paper Miniatures */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[File:Space Marine Hybrid.jpg|300px|thumb|right|What happens when you try to blend Starcraft with Warhammer (as if [[Skub|Starcraft wasn&#039;t a ripoff already]])]]&lt;br /&gt;
A &#039;&#039;&#039;miniature&#039;&#039;&#039; or &#039;&#039;&#039;mini&#039;&#039;&#039; is a small-scale figurine used to represent the relative position of a character or unit, mostly in gaming. Miniatures are [[Casting|cast]] in one of three materials: pewter, plastic, or resin. Early miniatures were made of cheap plastic and lead. After a while, somebody decided that lead was bad and manufacturers switched to pewter and finally &amp;quot;Rallidium,&amp;quot; a lead-free pewter substitute. The plastic ones wouldn&#039;t get you sick if you ate them, so the materials weren&#039;t changed much there, although there are polyethylene, polystyrene, and polyurethane resin figures from various manufacturers.&lt;br /&gt;
&lt;br /&gt;
Most miniatures are on a 25-28mm scale (that is, a 25 [or 28 or whatever] millimeter figure represents a six-foot-tall person) -- which is about 1/76th scale, or 00 gauge (4mm to the scale foot) -- but they come in many other scales as well.&lt;br /&gt;
&lt;br /&gt;
[[Weeaboo]]s and other [[anime|animu]] fans have miniatures as well, but we couldn&#039;t care less about those god-awful things.&lt;br /&gt;
&lt;br /&gt;
==Minis in [[RPG]]s==&lt;br /&gt;
The mini shows your relative position with regards to the other player characters, and potentially monsters. The main use for minis is to avoid arguments when someone sets off a trap and the DM says &amp;quot;Now who was in front?&amp;quot; with the minis, marching order was provable, and many a dickish player finally fell into the spiky pits they so richly deserved. RPG scales are usually kept in the 25-28mm range. Except in the [[Dark Dungeons]] tract, where the figures are of fucking epic proportions, similar to the [[Mazes and Monsters]] movie figures.&lt;br /&gt;
&lt;br /&gt;
==Minis in [[Wargames]]==&lt;br /&gt;
Minis here are used in a similar fashion, showing a unit&#039;s relative position to other units, only there tend to be a fuckton more figures on the table. Where minis aren&#039;t required in RPGs to play (unless you play [[4e]] where many powers are movement based) in wargames they are a must. Determining line of sight, squad size, and movement patterns is essential to the typical wargame, and so too are the figures. Wargames use a number of different scales depending on the system. For instance, Warhammer uses 28mm, and most historical wargames use a 15 or 20 millimeter scale. They can be as small as 2mm.&lt;br /&gt;
&lt;br /&gt;
==What does the scale mean?==&lt;br /&gt;
When the scale is in millimeters, it&#039;s generally referring to millimeters in reference to an average height man. Basically, a 185cm tall warrior (or 6 feet tall if you don&#039;t know what the metric system) is the baseline. If your model of that warrior is 28mm tall, congrats, you have a 28mm scale figure. It&#039;s a little over 4.1mm to the scale foot. Same goes for all the other scales in miniatures, they&#039;re all based on that &#039;average man&#039; baseline. They all fluctuate some, but the convention has held for a number of years.&lt;br /&gt;
&lt;br /&gt;
==Metal or Plastic==&lt;br /&gt;
Some people have a difficult time deciding what kind of minis to buy based on material. To the player, the only major difference in materials are weight (metals are obviously heavier than plastic or resin), ease of work (metals take more work to remove mold lines or convert), and what tools to use (one type of glue may not bond different materials, either to themselves or each other). Advances in engineering over the last few decades have made it easier for plastic models to carry more detail and have more dynamic poses, while metal and resin models still require less money for initial production. If you&#039;re buying prepainted figures, then get which ever ones look better to you.&lt;br /&gt;
&lt;br /&gt;
==A Figurine Hobbyist?==&lt;br /&gt;
[[File:Army.jpg|300px|thumb|This many minis may overall sometimes cost more than a decent factory-new car, seriously.]]&lt;br /&gt;
Yup. Some people (especially on /tg/) get a massive erection from customizing scale figurines. They often mix and match parts from various models and sometimes mold and make their own. It&#039;s not uncommon for a hobbyist to have a few thousand dollars in material from saws, brushes, paints, magnifying glasses on articulated arms, etc. Some people take that shit [[Serious Business|seriously]], making sure that every bit of detail is 110% perfect at all times. To be fair, 80% of the time the figures look REALLY good, and the other 20% of the time you get to laugh at the asshole who wasted the time, money, and effort to build his model that he should have probably stuck to buying ones that are already done for him. So in the [[4chan]] universe, it&#039;s all good.&lt;br /&gt;
&lt;br /&gt;
==Miniature Manufacturing==&lt;br /&gt;
Many companies make figures for gaming. Here is a short (and by no means comprehensive) list of manufacturers and what they sell:&lt;br /&gt;
* [https://www.airfix.com/us-en/ Airfix] - The Granddaddy of them all, and the oldest miniature manufacturer. Makes 1/72nd and 1/35th scale Historical Models, which much like Tamiya can be repurposed for Wargames.&lt;br /&gt;
* [https://anvilindustry.co.uk/ Anvil Industries] - Resin troops and bits for [[Imperial Guard]] and [[Space Marines]].&lt;br /&gt;
* Battlefront - [[Flames of War]], DUST Tactics (after getting the license from FFG, currently in a legal battle with DUST Studio)&lt;br /&gt;
* [https://www.ebay.com/str/bloodandskullsindustry Blood and Skulls Industry] [[Blood and Skulls Industry|(Article)]] - Conversion parts for Imperial vehicles.&lt;br /&gt;
* [https://www.brother-vinni.com Brother Vinni][[Brother Vinni|(Article)]] - Off-brand [[Fallout]] characters and women in/causing peril.&lt;br /&gt;
* [[ChapterHouse Studios]] - Produces bits and accessories intended for use with Warhammer 40,000. The subject of a protracted legal battle with Games Workshop wherein GW demonstrated a laughable understanding of copyright laws and contempt for its customers.&lt;br /&gt;
* [https://cadwallon.com/ Cadwallon] - sucessor to Rackham and sells their Confronation miniatures line (gorgeous 28mm minis and a well made tabletop game)&lt;br /&gt;
* Citadel Miniatures ([[Games Workshop]]) - figures for &amp;lt;s&amp;gt;[[Warhammer Fantasy Battle]]&amp;lt;/s&amp;gt; [[Warhammer: Age of Sigmar]], [[Warhammer 40,000]], Battlefleet Gothic, [[Epic|Epic 40K]], [[The Lord of the Rings]] film adaptations, and a bunch of other stuff that lays comatose.&lt;br /&gt;
* [https://corvusbelli.com/ Corvus Belli] - [[Infinity (wargame)|Infinity]]. The shapely bums that their female models have gets the company the nickname &amp;quot;Corvus Booty.&amp;quot;&lt;br /&gt;
* [https://www.creaturecaster.com Creature Caster] - Very large and expertly sculpted miniatures of demons, both in sexy and in terrifying (and they are NOT mututally exclusive)&lt;br /&gt;
* [https://dreamforge-games.com/ Dreamforge Games] - They have a game in development and are currently producing miniatures for the game&#039;s first faction, the Eisenkern (space [[Nazis]]).&lt;br /&gt;
* [https://www.fantasyflightgames.com/en/index/ Fantasy Flight Games][[Fantasy Flight Games|(Article)]] - While not a miniatures producer principally, they make a lot of miniatures-based games like [[Twilight Imperium]] and [[Star Wars: Armada]].&lt;br /&gt;
* [https://www.forgeworld.co.uk Forge World][[Forge World|(Article)]] (also Games Workshop) - expensive figures for Fantasy, 40K, Aeronautica Imperialis, and [[Apocalypse]].&lt;br /&gt;
* [https://www.freebooterminiatures.de/index.php/en/ Freebooter Miniatures][[Freebooter&#039;s Fate|(Article)]] - sexy ladies and pirates by Werner Klocke&lt;br /&gt;
* Grenadier Models - Historical and fantasy. At various times, Grenadier had official licenses from TSR, Chaosium, ICE, and Game Designers&#039; Workshop. It went out of business in 1996 and their molds have gone to various other manufacturers including em4miniatures and Center Stage.&lt;br /&gt;
* [https://www.hfminis.co.uk/ Hasslefree] - British company that produces the work of Kev White. Mainly fantasy and sci-fi with lots of lovely ladies.&lt;br /&gt;
* Hawk Wargames - [[Dropzone Commander]]. Seems to be defunct.&lt;br /&gt;
* [https://www.hitechminiatures.com Hitechminiatures] - A great collection of space knight chapters and their demonic counterparts. Miniatures are a bit more blocky than Wargames Exclusive, but the best alternative if you want &amp;quot;serious&amp;quot; instead of pin-up.&lt;br /&gt;
* [http://hirstarts.com/ Hirst Arts] - sells molds for casting your own terrain, both fantasy and scifi, including rarer things like egyptian temples and complex industrial complexes. Also has molds for [http://hirstarts.com/molds/molds5.html#328 cute robots]. Their latest product is a set of molds for [http://hirstarts.com/starfort/starfort.html Mech Warrior - or Adeptus Titanicus]&lt;br /&gt;
* [https://www.hystericalgames.co.uk/ Hysterical Games] - What happens when you cross Tolkien and WWII, making Orc Tommies, Dwarf Nazis, and French Gnomes.&lt;br /&gt;
* [https://italeri.com/ Italeri] - Italian manufacturer of model kits in various scales. Partnered with Warlord to produce plastic Bolt Action vehicles. Also produces Photographic Reference Manuals for its kits as a guide for the accuracy-obsessed.&lt;br /&gt;
* [http://kingdomdeath.com/ Kingdom Death][[Kingdom Death|(Article)]] - &amp;quot;Boutique Nightmare Horror,&amp;quot; which means a bunch of bizarre monsters and the humans that fight them.&lt;br /&gt;
* [https://www.knightmodels.com/en/ Knight Models] - Comic book properties, produces the Batman: Arkham City miniatures game.&lt;br /&gt;
* [http://www.kromlech.eu/ Kromlech] - [[Orks]], [[Imperial Guard]], [[Space Marine]] resin bits, figures, and vehicles.&lt;br /&gt;
* [https://madrobotminiatures.com/ Mad Robot Miniatures] - For future Sci-Fi and Post Apocalyptic games. bits and full models for [[orcs]] and [[Imperial Guard]]&lt;br /&gt;
* [http://www.manticgames.com/ Mantic Games][[Mantic Games|(Article)]] - [[Kings of War]] (fantasy), [[Warpath]] (sci-fi), Deadzone (future zombies), Dreadball (sci-fi analogue of Blood Bowl), Mars Attacks! (licensed property).&lt;br /&gt;
* [http://www.mirliton.it/ Mirliton High Quality Miniatures] - metal and resin miniatures, bought out Grenadier Models.&lt;br /&gt;
* [https://mithril.ie/ Mithril Miniatures] - [[The Lord of the Rings]] minis.&lt;br /&gt;
* [https://www.perry-miniatures.com/ Perry Miniatures] - The company that produces the independent work of Alan and Michael Perry. Historical miniatures, mainly European conflicts and the American Civil War.&lt;br /&gt;
* [https://www.privateerpress.com Privateer Press][[Privateer Press|(Article)]] - Figures for [[Warmachine]], [[Hordes]], and [[Iron Kingdoms]].&lt;br /&gt;
* [http://www.pig-iron-productions.com/ Pig Iron Productions] - [[Imperial Guard]], [[Cultist]], [[Tech Priest]] - compatible metal bits and figures.&lt;br /&gt;
* [http://prodosgames.com Prodos Games] - Until recently they made Warzone Reborn. In addition they have an Aliens VS Predator miniature game, and Space Crusade i.e. sexy minis for a certain scifi wargame.&lt;br /&gt;
* [http://www.theplasticsoldiercompany.co.uk/ Plastic Soldier Company] - 15mm and 1/72 scale WWII vehicle models.&lt;br /&gt;
* [https://puppetswar.eu/ Puppets War] - [[Imperial Guard]] - compatible resin bits and figures. Also has motor bikes and jet bikes.&lt;br /&gt;
* [http://rafm.com/ RAFM] - Fantasy, sci-fi, historical, and horror. Canadian distributor for Citadel, Ral Partha (former), and Reaper (current).&lt;br /&gt;
* [http://www.ragingheroes.com Raging Heroes] - Great models of sexy girls for fantasy and scifi - mainly assorted elves, empires, battle nuns and demons, but also orcs, vampires and terrain.&lt;br /&gt;
* [http://ramshacklegames.co.uk/ Ramshackle Games] - Resin and metal models to include tanks, trucks, jet bikes, massive robots, dwarfs, tech priests, and human troops. Producing figures for the Victoria era, fall out style apocalypse and future sci-fi.&lt;br /&gt;
* Ral Partha - Produced fantasy and historical miniatures beginning in 1975. They eventually acquired licenses for D&amp;amp;D, Battletech, and White Wolf miniatures; losing those signaled the end for the company. WizKids acquired Ral Partha and spun it off into Iron Wind Metals in 2001.&lt;br /&gt;
* [http://www.reapermini.com Reaper Miniatures][[Reaper Miniatures|(Article)]] - Dark Heaven Legends (generic fantasy), Warlord (their own skirmish game), Chronoscope (generic speculative fiction/historical), and official licensed Pathfinder and Savage Worlds figures. The Bones line encompasses all their other lines and is produced in a new plastic material.&lt;br /&gt;
* [http://www.renedra.co.uk/index.php Renedra] - Generic scenery and bases as well as manufacturing other companies&#039; products, such as Warlord and Osprey.&lt;br /&gt;
* [http://www.shieldwolfminiatures.com/index.php Shieldwolf Miniatures][[Shieldwolf Miniatures|(Article)]] - fantasy miniatures for their own game and [[The_9th_Age]].&lt;br /&gt;
* [https://tamiya.com/ Tamiya] - Historical and modern lines in various scales. They produce 28mm military vehicles that are theoretically compatible with tabletop games at that scale.&lt;br /&gt;
* [https://victoriaminiatures.com Victoria Miniatures] - [[Imperial Guard]]-compatible bits and figures.&lt;br /&gt;
* [https://www.warcradle.com Warcradle] - Wild West Exodus and Dystopian Wars - has bought Spartan Games&#039; IP and hosts an archive of all their rules.&lt;br /&gt;
* [https://wargameexclusive.com Wargame Exclusive] - ChapterHouse but even more blatant, including such game lines as &amp;quot;Greater Good&amp;quot;, &amp;quot;Mechanic Adepts&amp;quot; &amp;quot;Necrocyborgs&amp;quot; and &amp;quot;Heresy Hunters&amp;quot;. Miniatures are pretty detailed but a bit costly and their scale is sometimes a bit wonky compared to 40k, proivding a mix of bits to use on existing GW models, stand-ins for existing units and characters such as Primarchs but also new units and vehicles no longer in production like the Genestealer Cult limousine. Also have a tendency to slap tits onto many models, including the Necrocyborgs.&lt;br /&gt;
* [https://www.wargamesfoundry.com/ Wargames Factory] - Primarily a manufacturer of other companies&#039; products, notably Dreamforge Games.&lt;br /&gt;
* [http://www.warlordgames.com Warlord Games][[Warlord_Games|(Article)]] - Mostly historical lines with accompanying game systems; Hail Caesar (Roman Republic), Pike &amp;amp; Shotte (16th to 18th century conflicts), Black Powder (18th and 19th century conflicts), and [[Bolt Action]] (WWII). Speculative fiction lines include [[Judge Dredd]] and Beyond the Gates of Antares. Also Zombies.&lt;br /&gt;
* [http://wizkids.com/ WizKids][[WizKids|(Article)]] (owned by NECA) - Heroclix (many lines of licensed material, mostly Marvel and DC comics) and Attack Wing ([[Star Trek]] and D&amp;amp;D).&lt;br /&gt;
* [http://company.wizards.com/ Wizards of the Coast][[Wizards of the Coast|(Article)]] - [[4e|Dungeons &amp;amp; Dragons Miniatures Game]]. Produced the Star Wars Miniatures Game when they had the license.&lt;br /&gt;
* [https://www.wyrd-games.net/ Wyrd Games] - [[Malifaux]].&lt;br /&gt;
* [http://zealotminiatures.com/ Zealot Miniatures][[Zealot Miniatures|(Article)]] - fantasy, scifi, busts and scenery.&lt;br /&gt;
* [http://web.zenitminiatures.es/en/home-2/ Zenit Miniatures][[Zenit Miniatures|(Article)]] - Nemesis, [[Kensei]].&lt;br /&gt;
* [https://www.zinge.co.uk/ Zinge Industries] - Bits, heads, weapons, and conversions for [[Imperial Guard]] vehicles and troops. Specifically Colonial style troops. Also has electronics for LED lights.&lt;br /&gt;
&lt;br /&gt;
{{Model Manufacturers}}&lt;br /&gt;
&lt;br /&gt;
==Paper Miniatures==&lt;br /&gt;
The investment of time and money that goes into a good miniature army can be a bit... intimidating. &lt;br /&gt;
If you are more casual about wargames or simply need a quick proxy, or cheap terrain, paper miniatures can be very helpful.&lt;br /&gt;
&lt;br /&gt;
You can further differentiate between miniatures and terrain for homeprinting in PDF format and professionally manufactured cardboard terrain.&lt;br /&gt;
&lt;br /&gt;
Terrain(PDF):&lt;br /&gt;
*[http://www.worldworksgames.com WorldWorksGames] - modular buildings for historical, fantasy, modern or scifi settings. No longer supports password recovery so be careful where you write it down.&lt;br /&gt;
*[https://www.drivethrurpg.com/browse/pub/5371/Heroic-Maps Heroic Maps] - high quality 2D maps for your Pen&amp;amp;Paper campaigns or small skirmish games.&lt;br /&gt;
&lt;br /&gt;
Miniatures(PDF):&lt;br /&gt;
*[https://www.drivethrurpg.com/browse/pub/2931/DARKMOOK-Paper-Miniatures DARKMOOK Paper Miniatures] - mainly zombies and zombie hunters (even has his own game) but also terrain and cyberpunk troops.&lt;br /&gt;
*[https://www.drivethrurpg.com/browse/pub/4300/Mayhem-in-Paper Mayhem in Paper] - massive collection of fantasy, steampunk and scifi miniatures, all armies are also offered in [https://www.drivethrurpg.com/browse/pub/4300/Mayhem-in-Paper bundles!]&lt;br /&gt;
*[https://www.drivethrurpg.com/browse/pub/4540/Kevs-Lounge Kev&#039;s Lounge] - paper miniatures, very high quality work.&lt;br /&gt;
*[https://www.drivethrurpg.com/browse/pub/5730/Sanity-Studios Sanity Studios] - humans, dwarves, orcs and monsters, have some siege engines (catapult and mortar)&lt;br /&gt;
*[https://www.drivethrurpg.com/browse/pub/10181/Trash-Mob-Minis Trash Mob Minis] - monsters and adventurer parties, has some of the best dragons. &lt;br /&gt;
*[http://www.drivethrurpg.com/browse/pub/3639/Okumarts-Games Okum Arts] - paper minitatures by David Okum, spanning a wide range from fantasy to pirates, western, modern superheroes and scifi. He has also written several game systems.&lt;br /&gt;
&lt;br /&gt;
==3D Printer Miniatures==&lt;br /&gt;
Some companies also sell 3D printing data for printing your own terrain and miniatures.&lt;br /&gt;
Most of the stuff you see on DAZ and Renderosity can also be 3D printed with some work.&lt;br /&gt;
&lt;br /&gt;
*[https://www.drivethrurpg.com/browse/pub/346/Fat-Dragon-Games Fat Dragon Games] - dungeon tiles (walls included) and some monsters&lt;br /&gt;
*[https://www.kickstarter.com/projects/1919522089/the-lost-dragons-3d-printable-fantasy-dragons The Lost Dragons Kickstarter Campaign] - &amp;quot;As of our latest $70k stretch goal, we&#039;ve unlocked 17 Dragons + 6 Alternate Poses + 12 Dragonborn Minis + 10 Minion Minis + 5 Scatter Sets + A few extra goodies!  For a detailed breakdown of what comes with each pledge, check out our [https://docs.google.com/document/d/1jCoS8CjF51_CwPZ7ycZ18Ok11BZhs_yap-x5HH7xmyg/edit &amp;quot;What STLs You Get&amp;quot; Document].&amp;quot;&lt;br /&gt;
&lt;br /&gt;
[[Category:Roleplaying]][[Category:Wargames]]&lt;/div&gt;</summary>
		<author><name>2A02:810D:B40:15C8:702E:15F7:D152:1DA3</name></author>
	</entry>
	<entry>
		<id>http://2d4chan.org/mediawiki/index.php?title=Miniature&amp;diff=339622</id>
		<title>Miniature</title>
		<link rel="alternate" type="text/html" href="http://2d4chan.org/mediawiki/index.php?title=Miniature&amp;diff=339622"/>
		<updated>2018-11-22T15:18:13Z</updated>

		<summary type="html">&lt;p&gt;2A02:810D:B40:15C8:702E:15F7:D152:1DA3: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[File:Space Marine Hybrid.jpg|300px|thumb|right|What happens when you try to blend Starcraft with Warhammer (as if [[Skub|Starcraft wasn&#039;t a ripoff already]])]]&lt;br /&gt;
A &#039;&#039;&#039;miniature&#039;&#039;&#039; or &#039;&#039;&#039;mini&#039;&#039;&#039; is a small-scale figurine used to represent the relative position of a character or unit, mostly in gaming. Miniatures are [[Casting|cast]] in one of three materials: pewter, plastic, or resin. Early miniatures were made of cheap plastic and lead. After a while, somebody decided that lead was bad and manufacturers switched to pewter and finally &amp;quot;Rallidium,&amp;quot; a lead-free pewter substitute. The plastic ones wouldn&#039;t get you sick if you ate them, so the materials weren&#039;t changed much there, although there are polyethylene, polystyrene, and polyurethane resin figures from various manufacturers.&lt;br /&gt;
&lt;br /&gt;
Most miniatures are on a 25-28mm scale (that is, a 25 [or 28 or whatever] millimeter figure represents a six-foot-tall person) -- which is about 1/76th scale, or 00 gauge (4mm to the scale foot) -- but they come in many other scales as well.&lt;br /&gt;
&lt;br /&gt;
[[Weeaboo]]s and other [[anime|animu]] fans have miniatures as well, but we couldn&#039;t care less about those god-awful things.&lt;br /&gt;
&lt;br /&gt;
==Minis in [[RPG]]s==&lt;br /&gt;
The mini shows your relative position with regards to the other player characters, and potentially monsters. The main use for minis is to avoid arguments when someone sets off a trap and the DM says &amp;quot;Now who was in front?&amp;quot; with the minis, marching order was provable, and many a dickish player finally fell into the spiky pits they so richly deserved. RPG scales are usually kept in the 25-28mm range. Except in the [[Dark Dungeons]] tract, where the figures are of fucking epic proportions, similar to the [[Mazes and Monsters]] movie figures.&lt;br /&gt;
&lt;br /&gt;
==Minis in [[Wargames]]==&lt;br /&gt;
Minis here are used in a similar fashion, showing a unit&#039;s relative position to other units, only there tend to be a fuckton more figures on the table. Where minis aren&#039;t required in RPGs to play (unless you play [[4e]] where many powers are movement based) in wargames they are a must. Determining line of sight, squad size, and movement patterns is essential to the typical wargame, and so too are the figures. Wargames use a number of different scales depending on the system. For instance, Warhammer uses 28mm, and most historical wargames use a 15 or 20 millimeter scale. They can be as small as 2mm.&lt;br /&gt;
&lt;br /&gt;
==What does the scale mean?==&lt;br /&gt;
When the scale is in millimeters, it&#039;s generally referring to millimeters in reference to an average height man. Basically, a 185cm tall warrior (or 6 feet tall if you don&#039;t know what the metric system) is the baseline. If your model of that warrior is 28mm tall, congrats, you have a 28mm scale figure. It&#039;s a little over 4.1mm to the scale foot. Same goes for all the other scales in miniatures, they&#039;re all based on that &#039;average man&#039; baseline. They all fluctuate some, but the convention has held for a number of years.&lt;br /&gt;
&lt;br /&gt;
==Metal or Plastic==&lt;br /&gt;
Some people have a difficult time deciding what kind of minis to buy based on material. To the player, the only major difference in materials are weight (metals are obviously heavier than plastic or resin), ease of work (metals take more work to remove mold lines or convert), and what tools to use (one type of glue may not bond different materials, either to themselves or each other). Advances in engineering over the last few decades have made it easier for plastic models to carry more detail and have more dynamic poses, while metal and resin models still require less money for initial production. If you&#039;re buying prepainted figures, then get which ever ones look better to you.&lt;br /&gt;
&lt;br /&gt;
==A Figurine Hobbyist?==&lt;br /&gt;
[[File:Army.jpg|300px|thumb|This many minis may overall sometimes cost more than a decent factory-new car, seriously.]]&lt;br /&gt;
Yup. Some people (especially on /tg/) get a massive erection from customizing scale figurines. They often mix and match parts from various models and sometimes mold and make their own. It&#039;s not uncommon for a hobbyist to have a few thousand dollars in material from saws, brushes, paints, magnifying glasses on articulated arms, etc. Some people take that shit [[Serious Business|seriously]], making sure that every bit of detail is 110% perfect at all times. To be fair, 80% of the time the figures look REALLY good, and the other 20% of the time you get to laugh at the asshole who wasted the time, money, and effort to build his model that he should have probably stuck to buying ones that are already done for him. So in the [[4chan]] universe, it&#039;s all good.&lt;br /&gt;
&lt;br /&gt;
==Miniature Manufacturing==&lt;br /&gt;
Many companies make figures for gaming. Here is a short (and by no means comprehensive) list of manufacturers and what they sell:&lt;br /&gt;
* [https://www.airfix.com/us-en/ Airfix] - The Granddaddy of them all, and the oldest miniature manufacturer. Makes 1/72nd and 1/35th scale Historical Models, which much like Tamiya can be repurposed for Wargames.&lt;br /&gt;
* [https://anvilindustry.co.uk/ Anvil Industries] - Resin troops and bits for [[Imperial Guard]] and [[Space Marines]].&lt;br /&gt;
* Battlefront - [[Flames of War]], DUST Tactics (after getting the license from FFG, currently in a legal battle with DUST Studio)&lt;br /&gt;
* [https://www.ebay.com/str/bloodandskullsindustry Blood and Skulls Industry] [[Blood and Skulls Industry|(Article)]] - Conversion parts for Imperial vehicles.&lt;br /&gt;
* [https://www.brother-vinni.com Brother Vinni][[Brother Vinni|(Article)]] - Off-brand [[Fallout]] characters and women in/causing peril.&lt;br /&gt;
* [[ChapterHouse Studios]] - Produces bits and accessories intended for use with Warhammer 40,000. The subject of a protracted legal battle with Games Workshop wherein GW demonstrated a laughable understanding of copyright laws and contempt for its customers.&lt;br /&gt;
* [https://cadwallon.com/ Cadwallon] - sucessor to Rackham and sells their Confronation miniatures line (gorgeous 28mm minis and a well made tabletop game)&lt;br /&gt;
* Citadel Miniatures ([[Games Workshop]]) - figures for &amp;lt;s&amp;gt;[[Warhammer Fantasy Battle]]&amp;lt;/s&amp;gt; [[Warhammer: Age of Sigmar]], [[Warhammer 40,000]], Battlefleet Gothic, [[Epic|Epic 40K]], [[The Lord of the Rings]] film adaptations, and a bunch of other stuff that lays comatose.&lt;br /&gt;
* [https://corvusbelli.com/ Corvus Belli] - [[Infinity (wargame)|Infinity]]. The shapely bums that their female models have gets the company the nickname &amp;quot;Corvus Booty.&amp;quot;&lt;br /&gt;
* [https://www.creaturecaster.com Creature Caster] - Very large and expertly sculpted miniatures of demons, both in sexy and in terrifying (and they are NOT mututally exclusive)&lt;br /&gt;
* [https://dreamforge-games.com/ Dreamforge Games] - They have a game in development and are currently producing miniatures for the game&#039;s first faction, the Eisenkern (space [[Nazis]]).&lt;br /&gt;
* [https://www.fantasyflightgames.com/en/index/ Fantasy Flight Games][[Fantasy Flight Games|(Article)]] - While not a miniatures producer principally, they make a lot of miniatures-based games like [[Twilight Imperium]] and [[Star Wars: Armada]].&lt;br /&gt;
* [https://www.forgeworld.co.uk Forge World][[Forge World|(Article)]] (also Games Workshop) - expensive figures for Fantasy, 40K, Aeronautica Imperialis, and [[Apocalypse]].&lt;br /&gt;
* [https://www.freebooterminiatures.de/index.php/en/ Freebooter Miniatures][[Freebooter&#039;s Fate|(Article)]] - sexy ladies and pirates by Werner Klocke&lt;br /&gt;
* Grenadier Models - Historical and fantasy. At various times, Grenadier had official licenses from TSR, Chaosium, ICE, and Game Designers&#039; Workshop. It went out of business in 1996 and their molds have gone to various other manufacturers including em4miniatures and Center Stage.&lt;br /&gt;
* [https://www.hfminis.co.uk/ Hasslefree] - British company that produces the work of Kev White. Mainly fantasy and sci-fi with lots of lovely ladies.&lt;br /&gt;
* Hawk Wargames - [[Dropzone Commander]]. Seems to be defunct.&lt;br /&gt;
* [https://www.hitechminiatures.com Hitechminiatures] - A great collection of space knight chapters and their demonic counterparts. Miniatures are a bit more blocky than Wargames Exclusive, but the best alternative if you want &amp;quot;serious&amp;quot; instead of pin-up.&lt;br /&gt;
* [http://hirstarts.com/ Hirst Arts] - sells molds for casting your own terrain, both fantasy and scifi, including rarer things like egyptian temples and complex industrial complexes. Also has molds for [http://hirstarts.com/molds/molds5.html#328 cute robots]. Their latest product is a set of molds for [http://hirstarts.com/starfort/starfort.html Mech Warrior - or Adeptus Titanicus]&lt;br /&gt;
* [https://www.hystericalgames.co.uk/ Hysterical Games] - What happens when you cross Tolkien and WWII, making Orc Tommies, Dwarf Nazis, and French Gnomes.&lt;br /&gt;
* [https://italeri.com/ Italeri] - Italian manufacturer of model kits in various scales. Partnered with Warlord to produce plastic Bolt Action vehicles. Also produces Photographic Reference Manuals for its kits as a guide for the accuracy-obsessed.&lt;br /&gt;
* [http://kingdomdeath.com/ Kingdom Death][[Kingdom Death|(Article)]] - &amp;quot;Boutique Nightmare Horror,&amp;quot; which means a bunch of bizarre monsters and the humans that fight them.&lt;br /&gt;
* [https://www.knightmodels.com/en/ Knight Models] - Comic book properties, produces the Batman: Arkham City miniatures game.&lt;br /&gt;
* [http://www.kromlech.eu/ Kromlech] - [[Orks]], [[Imperial Guard]], [[Space Marine]] resin bits, figures, and vehicles.&lt;br /&gt;
* [https://madrobotminiatures.com/ Mad Robot Miniatures] - For future Sci-Fi and Post Apocalyptic games. bits and full models for [[orcs]] and [[Imperial Guard]]&lt;br /&gt;
* [http://www.manticgames.com/ Mantic Games][[Mantic Games|(Article)]] - [[Kings of War]] (fantasy), [[Warpath]] (sci-fi), Deadzone (future zombies), Dreadball (sci-fi analogue of Blood Bowl), Mars Attacks! (licensed property).&lt;br /&gt;
* [http://www.mirliton.it/ Mirliton High Quality Miniatures] - metal and resin miniatures, bought out Grenadier Models.&lt;br /&gt;
* [https://mithril.ie/ Mithril Miniatures] - [[The Lord of the Rings]] minis.&lt;br /&gt;
* [https://www.perry-miniatures.com/ Perry Miniatures] - The company that produces the independent work of Alan and Michael Perry. Historical miniatures, mainly European conflicts and the American Civil War.&lt;br /&gt;
* [https://www.privateerpress.com Privateer Press][[Privateer Press|(Article)]] - Figures for [[Warmachine]], [[Hordes]], and [[Iron Kingdoms]].&lt;br /&gt;
* [http://www.pig-iron-productions.com/ Pig Iron Productions] - [[Imperial Guard]], [[Cultist]], [[Tech Priest]] - compatible metal bits and figures.&lt;br /&gt;
* [http://prodosgames.com Prodos Games] - Until recently they made Warzone Reborn. In addition they have an Aliens VS Predator miniature game, and Space Crusade i.e. sexy minis for a certain scifi wargame.&lt;br /&gt;
* [http://www.theplasticsoldiercompany.co.uk/ Plastic Soldier Company] - 15mm and 1/72 scale WWII vehicle models.&lt;br /&gt;
* [https://puppetswar.eu/ Puppets War] - [[Imperial Guard]] - compatible resin bits and figures. Also has motor bikes and jet bikes.&lt;br /&gt;
* [http://rafm.com/ RAFM] - Fantasy, sci-fi, historical, and horror. Canadian distributor for Citadel, Ral Partha (former), and Reaper (current).&lt;br /&gt;
* [http://www.ragingheroes.com Raging Heroes] - Great models of sexy girls for fantasy and scifi - mainly assorted elves, empires, battle nuns and demons, but also orcs, vampires and terrain.&lt;br /&gt;
* [http://ramshacklegames.co.uk/ Ramshackle Games] - Resin and metal models to include tanks, trucks, jet bikes, massive robots, dwarfs, tech priests, and human troops. Producing figures for the Victoria era, fall out style apocalypse and future sci-fi.&lt;br /&gt;
* Ral Partha - Produced fantasy and historical miniatures beginning in 1975. They eventually acquired licenses for D&amp;amp;D, Battletech, and White Wolf miniatures; losing those signaled the end for the company. WizKids acquired Ral Partha and spun it off into Iron Wind Metals in 2001.&lt;br /&gt;
* [http://www.reapermini.com Reaper Miniatures][[Reaper Miniatures|(Article)]] - Dark Heaven Legends (generic fantasy), Warlord (their own skirmish game), Chronoscope (generic speculative fiction/historical), and official licensed Pathfinder and Savage Worlds figures. The Bones line encompasses all their other lines and is produced in a new plastic material.&lt;br /&gt;
* [http://www.renedra.co.uk/index.php Renedra] - Generic scenery and bases as well as manufacturing other companies&#039; products, such as Warlord and Osprey.&lt;br /&gt;
* [http://www.shieldwolfminiatures.com/index.php Shieldwolf Miniatures][[Shieldwolf Miniatures|(Article)]] - fantasy miniatures for their own game and [[The_9th_Age]].&lt;br /&gt;
* [https://tamiya.com/ Tamiya] - Historical and modern lines in various scales. They produce 28mm military vehicles that are theoretically compatible with tabletop games at that scale.&lt;br /&gt;
* [https://victoriaminiatures.com Victoria Miniatures] - [[Imperial Guard]]-compatible bits and figures.&lt;br /&gt;
* [https://www.warcradle.com Warcradle] - Wild West Exodus and Dystopian Wars - has bought Spartan Games&#039; IP and hosts an archive of all their rules.&lt;br /&gt;
* [https://wargameexclusive.com Wargame Exclusive] - ChapterHouse but even more blatant, including such game lines as &amp;quot;Greater Good&amp;quot;, &amp;quot;Mechanic Adepts&amp;quot; &amp;quot;Necrocyborgs&amp;quot; and &amp;quot;Heresy Hunters&amp;quot;. Miniatures are pretty detailed but a bit costly and their scale is sometimes a bit wonky compared to 40k, proivding a mix of bits to use on existing GW models, stand-ins for existing units and characters such as Primarchs but also new units and vehicles no longer in production like the Genestealer Cult limousine. Also have a tendency to slap tits onto many models, including the Necrocyborgs.&lt;br /&gt;
* [https://www.wargamesfoundry.com/ Wargames Factory] - Primarily a manufacturer of other companies&#039; products, notably Dreamforge Games.&lt;br /&gt;
* [http://www.warlordgames.com Warlord Games][[Warlord_Games|(Article)]] - Mostly historical lines with accompanying game systems; Hail Caesar (Roman Republic), Pike &amp;amp; Shotte (16th to 18th century conflicts), Black Powder (18th and 19th century conflicts), and [[Bolt Action]] (WWII). Speculative fiction lines include [[Judge Dredd]] and Beyond the Gates of Antares. Also Zombies.&lt;br /&gt;
* [http://wizkids.com/ WizKids][[WizKids|(Article)]] (owned by NECA) - Heroclix (many lines of licensed material, mostly Marvel and DC comics) and Attack Wing ([[Star Trek]] and D&amp;amp;D).&lt;br /&gt;
* [http://company.wizards.com/ Wizards of the Coast][[Wizards of the Coast|(Article)]] - [[4e|Dungeons &amp;amp; Dragons Miniatures Game]]. Produced the Star Wars Miniatures Game when they had the license.&lt;br /&gt;
* [https://www.wyrd-games.net/ Wyrd Games] - [[Malifaux]].&lt;br /&gt;
* [http://zealotminiatures.com/ Zealot Miniatures][[Zealot Miniatures|(Article)]] - fantasy, scifi, busts and scenery.&lt;br /&gt;
* [http://web.zenitminiatures.es/en/home-2/ Zenit Miniatures][[Zenit Miniatures|(Article)]] - Nemesis, [[Kensei]].&lt;br /&gt;
* [https://www.zinge.co.uk/ Zinge Industries] - Bits, heads, weapons, and conversions for [[Imperial Guard]] vehicles and troops. Specifically Colonial style troops. Also has electronics for LED lights.&lt;br /&gt;
&lt;br /&gt;
{{Model Manufacturers}}&lt;br /&gt;
&lt;br /&gt;
==Paper Miniatures==&lt;br /&gt;
The investment of time and money that goes into a good miniature army can be a bit... intimidating. &lt;br /&gt;
If you are more casual about wargames or simply need a quick proxy, or cheap terrain, paper miniatures can be very helpful.&lt;br /&gt;
&lt;br /&gt;
You can further differentiate between miniatures and terrain for homeprinting in PDF format and professionally manufactured cardboard terrain.&lt;br /&gt;
&lt;br /&gt;
Terrain(PDF):&lt;br /&gt;
*[http://www.worldworksgames.com WorldWorksGames] - modular buildings for historical, fantasy, modern or scifi settings. No longer supports password recovery so be careful where you write it down.&lt;br /&gt;
*[https://www.drivethrurpg.com/browse/pub/5371/Heroic-Maps Heroic Maps] - high quality 2D maps for your Pen&amp;amp;Paper campaigns or small skirmish games.&lt;br /&gt;
&lt;br /&gt;
Miniatures(PDF):&lt;br /&gt;
*[https://www.drivethrurpg.com/browse/pub/2931/DARKMOOK-Paper-Miniatures DARKMOOK Paper Miniatures] - mainly zombies and zombie hunters (even has his own game) but also terrain and cyberpunk troops.&lt;br /&gt;
*[https://www.drivethrurpg.com/browse/pub/4540/Kevs-Lounge Kev&#039;s Lounge] - paper miniatures, very high quality work.&lt;br /&gt;
*[https://www.drivethrurpg.com/browse/pub/10181/Trash-Mob-Minis Trash Mob Minis] - monsters and adventurer parties, has some of the best dragons. &lt;br /&gt;
*[http://www.drivethrurpg.com/browse/pub/3639/Okumarts-Games Okum Arts] - paper minitatures by David Okum, spanning a wide range from fantasy to pirates, western, modern superheroes and scifi. He has also written several game systems.&lt;br /&gt;
&lt;br /&gt;
==3D Printer Miniatures==&lt;br /&gt;
Some companies also sell 3D printing data for printing your own terrain and miniatures.&lt;br /&gt;
Most of the stuff you see on DAZ and Renderosity can also be 3D printed with some work.&lt;br /&gt;
&lt;br /&gt;
*[https://www.drivethrurpg.com/browse/pub/346/Fat-Dragon-Games Fat Dragon Games] - dungeon tiles (walls included) and some monsters&lt;br /&gt;
*[https://www.kickstarter.com/projects/1919522089/the-lost-dragons-3d-printable-fantasy-dragons The Lost Dragons Kickstarter Campaign] - &amp;quot;As of our latest $70k stretch goal, we&#039;ve unlocked 17 Dragons + 6 Alternate Poses + 12 Dragonborn Minis + 10 Minion Minis + 5 Scatter Sets + A few extra goodies!  For a detailed breakdown of what comes with each pledge, check out our [https://docs.google.com/document/d/1jCoS8CjF51_CwPZ7ycZ18Ok11BZhs_yap-x5HH7xmyg/edit &amp;quot;What STLs You Get&amp;quot; Document].&amp;quot;&lt;br /&gt;
&lt;br /&gt;
[[Category:Roleplaying]][[Category:Wargames]]&lt;/div&gt;</summary>
		<author><name>2A02:810D:B40:15C8:702E:15F7:D152:1DA3</name></author>
	</entry>
	<entry>
		<id>http://2d4chan.org/mediawiki/index.php?title=Miniature&amp;diff=339621</id>
		<title>Miniature</title>
		<link rel="alternate" type="text/html" href="http://2d4chan.org/mediawiki/index.php?title=Miniature&amp;diff=339621"/>
		<updated>2018-11-22T15:11:04Z</updated>

		<summary type="html">&lt;p&gt;2A02:810D:B40:15C8:702E:15F7:D152:1DA3: /* Paper Miniatures */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[File:Space Marine Hybrid.jpg|300px|thumb|right|What happens when you try to blend Starcraft with Warhammer (as if [[Skub|Starcraft wasn&#039;t a ripoff already]])]]&lt;br /&gt;
A &#039;&#039;&#039;miniature&#039;&#039;&#039; or &#039;&#039;&#039;mini&#039;&#039;&#039; is a small-scale figurine used to represent the relative position of a character or unit, mostly in gaming. Miniatures are [[Casting|cast]] in one of three materials: pewter, plastic, or resin. Early miniatures were made of cheap plastic and lead. After a while, somebody decided that lead was bad and manufacturers switched to pewter and finally &amp;quot;Rallidium,&amp;quot; a lead-free pewter substitute. The plastic ones wouldn&#039;t get you sick if you ate them, so the materials weren&#039;t changed much there, although there are polyethylene, polystyrene, and polyurethane resin figures from various manufacturers.&lt;br /&gt;
&lt;br /&gt;
Most miniatures are on a 25-28mm scale (that is, a 25 [or 28 or whatever] millimeter figure represents a six-foot-tall person) -- which is about 1/76th scale, or 00 gauge (4mm to the scale foot) -- but they come in many other scales as well.&lt;br /&gt;
&lt;br /&gt;
[[Weeaboo]]s and other [[anime|animu]] fans have miniatures as well, but we couldn&#039;t care less about those god-awful things.&lt;br /&gt;
&lt;br /&gt;
==Minis in [[RPG]]s==&lt;br /&gt;
The mini shows your relative position with regards to the other player characters, and potentially monsters. The main use for minis is to avoid arguments when someone sets off a trap and the DM says &amp;quot;Now who was in front?&amp;quot; with the minis, marching order was provable, and many a dickish player finally fell into the spiky pits they so richly deserved. RPG scales are usually kept in the 25-28mm range. Except in the [[Dark Dungeons]] tract, where the figures are of fucking epic proportions, similar to the [[Mazes and Monsters]] movie figures.&lt;br /&gt;
&lt;br /&gt;
==Minis in [[Wargames]]==&lt;br /&gt;
Minis here are used in a similar fashion, showing a unit&#039;s relative position to other units, only there tend to be a fuckton more figures on the table. Where minis aren&#039;t required in RPGs to play (unless you play [[4e]] where many powers are movement based) in wargames they are a must. Determining line of sight, squad size, and movement patterns is essential to the typical wargame, and so too are the figures. Wargames use a number of different scales depending on the system. For instance, Warhammer uses 28mm, and most historical wargames use a 15 or 20 millimeter scale. They can be as small as 2mm.&lt;br /&gt;
&lt;br /&gt;
==What does the scale mean?==&lt;br /&gt;
When the scale is in millimeters, it&#039;s generally referring to millimeters in reference to an average height man. Basically, a 185cm tall warrior (or 6 feet tall if you don&#039;t know what the metric system) is the baseline. If your model of that warrior is 28mm tall, congrats, you have a 28mm scale figure. It&#039;s a little over 4.1mm to the scale foot. Same goes for all the other scales in miniatures, they&#039;re all based on that &#039;average man&#039; baseline. They all fluctuate some, but the convention has held for a number of years.&lt;br /&gt;
&lt;br /&gt;
==Metal or Plastic==&lt;br /&gt;
Some people have a difficult time deciding what kind of minis to buy based on material. To the player, the only major difference in materials are weight (metals are obviously heavier than plastic or resin), ease of work (metals take more work to remove mold lines or convert), and what tools to use (one type of glue may not bond different materials, either to themselves or each other). Advances in engineering over the last few decades have made it easier for plastic models to carry more detail and have more dynamic poses, while metal and resin models still require less money for initial production. If you&#039;re buying prepainted figures, then get which ever ones look better to you.&lt;br /&gt;
&lt;br /&gt;
==A Figurine Hobbyist?==&lt;br /&gt;
[[File:Army.jpg|300px|thumb|This many minis may overall sometimes cost more than a decent factory-new car, seriously.]]&lt;br /&gt;
Yup. Some people (especially on /tg/) get a massive erection from customizing scale figurines. They often mix and match parts from various models and sometimes mold and make their own. It&#039;s not uncommon for a hobbyist to have a few thousand dollars in material from saws, brushes, paints, magnifying glasses on articulated arms, etc. Some people take that shit [[Serious Business|seriously]], making sure that every bit of detail is 110% perfect at all times. To be fair, 80% of the time the figures look REALLY good, and the other 20% of the time you get to laugh at the asshole who wasted the time, money, and effort to build his model that he should have probably stuck to buying ones that are already done for him. So in the [[4chan]] universe, it&#039;s all good.&lt;br /&gt;
&lt;br /&gt;
==Miniature Manufacturing==&lt;br /&gt;
Many companies make figures for gaming. Here is a short (and by no means comprehensive) list of manufacturers and what they sell:&lt;br /&gt;
* [https://www.airfix.com/us-en/ Airfix] - The Granddaddy of them all, and the oldest miniature manufacturer. Makes 1/72nd and 1/35th scale Historical Models, which much like Tamiya can be repurposed for Wargames.&lt;br /&gt;
* [https://anvilindustry.co.uk/ Anvil Industries] - Resin troops and bits for [[Imperial Guard]] and [[Space Marines]].&lt;br /&gt;
* Battlefront - [[Flames of War]], DUST Tactics (after getting the license from FFG, currently in a legal battle with DUST Studio)&lt;br /&gt;
* [https://www.ebay.com/str/bloodandskullsindustry Blood and Skulls Industry] [[Blood and Skulls Industry|(Article)]] - Conversion parts for Imperial vehicles.&lt;br /&gt;
* [https://www.brother-vinni.com Brother Vinni][[Brother Vinni|(Article)]] - Off-brand [[Fallout]] characters and women in/causing peril.&lt;br /&gt;
* [[ChapterHouse Studios]] - Produces bits and accessories intended for use with Warhammer 40,000. The subject of a protracted legal battle with Games Workshop wherein GW demonstrated a laughable understanding of copyright laws and contempt for its customers.&lt;br /&gt;
* [https://cadwallon.com/ Cadwallon] - sucessor to Rackham and sells their Confronation miniatures line (gorgeous 28mm minis and a well made tabletop game)&lt;br /&gt;
* Citadel Miniatures ([[Games Workshop]]) - figures for &amp;lt;s&amp;gt;[[Warhammer Fantasy Battle]]&amp;lt;/s&amp;gt; [[Warhammer: Age of Sigmar]], [[Warhammer 40,000]], Battlefleet Gothic, [[Epic|Epic 40K]], [[The Lord of the Rings]] film adaptations, and a bunch of other stuff that lays comatose.&lt;br /&gt;
* [https://corvusbelli.com/ Corvus Belli] - [[Infinity (wargame)|Infinity]]. The shapely bums that their female models have gets the company the nickname &amp;quot;Corvus Booty.&amp;quot;&lt;br /&gt;
* [https://www.creaturecaster.com Creature Caster] - Very large and expertly sculpted miniatures of demons, both in sexy and in terrifying (and they are NOT mututally exclusive)&lt;br /&gt;
* [https://dreamforge-games.com/ Dreamforge Games] - They have a game in development and are currently producing miniatures for the game&#039;s first faction, the Eisenkern (space [[Nazis]]).&lt;br /&gt;
* [https://www.fantasyflightgames.com/en/index/ Fantasy Flight Games][[Fantasy Flight Games|(Article)]] - While not a miniatures producer principally, they make a lot of miniatures-based games like [[Twilight Imperium]] and [[Star Wars: Armada]].&lt;br /&gt;
* [https://www.forgeworld.co.uk Forge World][[Forge World|(Article)]] (also Games Workshop) - expensive figures for Fantasy, 40K, Aeronautica Imperialis, and [[Apocalypse]].&lt;br /&gt;
* [https://www.freebooterminiatures.de/index.php/en/ Freebooter Miniatures][[Freebooter&#039;s Fate|(Article)]] - sexy ladies and pirates by Werner Klocke&lt;br /&gt;
* Grenadier Models - Historical and fantasy. At various times, Grenadier had official licenses from TSR, Chaosium, ICE, and Game Designers&#039; Workshop. It went out of business in 1996 and their molds have gone to various other manufacturers including em4miniatures and Center Stage.&lt;br /&gt;
* [https://www.hfminis.co.uk/ Hasslefree] - British company that produces the work of Kev White. Mainly fantasy and sci-fi with lots of lovely ladies.&lt;br /&gt;
* Hawk Wargames - [[Dropzone Commander]]. Seems to be defunct.&lt;br /&gt;
* [https://www.hitechminiatures.com Hitechminiatures] - A great collection of space knight chapters and their demonic counterparts. Miniatures are a bit more blocky than Wargames Exclusive, but the best alternative if you want &amp;quot;serious&amp;quot; instead of pin-up.&lt;br /&gt;
* [http://hirstarts.com/ Hirst Arts] - sells molds for casting your own terrain, both fantasy and scifi, including rarer things like egyptian temples and complex industrial complexes. Also has molds for [http://hirstarts.com/molds/molds5.html#328 cute robots]. Their latest product is a set of molds for [http://hirstarts.com/starfort/starfort.html Mech Warrior - or Adeptus Titanicus]&lt;br /&gt;
* [https://www.hystericalgames.co.uk/ Hysterical Games] - What happens when you cross Tolkien and WWII, making Orc Tommies, Dwarf Nazis, and French Gnomes.&lt;br /&gt;
* [https://italeri.com/ Italeri] - Italian manufacturer of model kits in various scales. Partnered with Warlord to produce plastic Bolt Action vehicles. Also produces Photographic Reference Manuals for its kits as a guide for the accuracy-obsessed.&lt;br /&gt;
* [http://kingdomdeath.com/ Kingdom Death][[Kingdom Death|(Article)]] - &amp;quot;Boutique Nightmare Horror,&amp;quot; which means a bunch of bizarre monsters and the humans that fight them.&lt;br /&gt;
* [https://www.knightmodels.com/en/ Knight Models] - Comic book properties, produces the Batman: Arkham City miniatures game.&lt;br /&gt;
* [http://www.kromlech.eu/ Kromlech] - [[Orks]], [[Imperial Guard]], [[Space Marine]] resin bits, figures, and vehicles.&lt;br /&gt;
* [https://madrobotminiatures.com/ Mad Robot Miniatures] - For future Sci-Fi and Post Apocalyptic games. bits and full models for [[orcs]] and [[Imperial Guard]]&lt;br /&gt;
* [http://www.manticgames.com/ Mantic Games][[Mantic Games|(Article)]] - [[Kings of War]] (fantasy), [[Warpath]] (sci-fi), Deadzone (future zombies), Dreadball (sci-fi analogue of Blood Bowl), Mars Attacks! (licensed property).&lt;br /&gt;
* [http://www.mirliton.it/ Mirliton High Quality Miniatures] - metal and resin miniatures, bought out Grenadier Models.&lt;br /&gt;
* [https://mithril.ie/ Mithril Miniatures] - [[The Lord of the Rings]] minis.&lt;br /&gt;
* [https://www.perry-miniatures.com/ Perry Miniatures] - The company that produces the independent work of Alan and Michael Perry. Historical miniatures, mainly European conflicts and the American Civil War.&lt;br /&gt;
* [https://www.privateerpress.com Privateer Press][[Privateer Press|(Article)]] - Figures for [[Warmachine]], [[Hordes]], and [[Iron Kingdoms]].&lt;br /&gt;
* [http://www.pig-iron-productions.com/ Pig Iron Productions] - [[Imperial Guard]], [[Cultist]], [[Tech Priest]] - compatible metal bits and figures.&lt;br /&gt;
* [http://prodosgames.com Prodos Games] - Until recently they made Warzone Reborn. In addition they have an Aliens VS Predator miniature game, and Space Crusade i.e. sexy minis for a certain scifi wargame.&lt;br /&gt;
* [http://www.theplasticsoldiercompany.co.uk/ Plastic Soldier Company] - 15mm and 1/72 scale WWII vehicle models.&lt;br /&gt;
* [https://puppetswar.eu/ Puppets War] - [[Imperial Guard]] - compatible resin bits and figures. Also has motor bikes and jet bikes.&lt;br /&gt;
* [http://rafm.com/ RAFM] - Fantasy, sci-fi, historical, and horror. Canadian distributor for Citadel, Ral Partha (former), and Reaper (current).&lt;br /&gt;
* [http://www.ragingheroes.com Raging Heroes] - Great models of sexy girls for fantasy and scifi - mainly assorted elves, empires, battle nuns and demons, but also orcs, vampires and terrain.&lt;br /&gt;
* [http://ramshacklegames.co.uk/ Ramshackle Games] - Resin and metal models to include tanks, trucks, jet bikes, massive robots, dwarfs, tech priests, and human troops. Producing figures for the Victoria era, fall out style apocalypse and future sci-fi.&lt;br /&gt;
* Ral Partha - Produced fantasy and historical miniatures beginning in 1975. They eventually acquired licenses for D&amp;amp;D, Battletech, and White Wolf miniatures; losing those signaled the end for the company. WizKids acquired Ral Partha and spun it off into Iron Wind Metals in 2001.&lt;br /&gt;
* [http://www.reapermini.com Reaper Miniatures][[Reaper Miniatures|(Article)]] - Dark Heaven Legends (generic fantasy), Warlord (their own skirmish game), Chronoscope (generic speculative fiction/historical), and official licensed Pathfinder and Savage Worlds figures. The Bones line encompasses all their other lines and is produced in a new plastic material.&lt;br /&gt;
* [http://www.renedra.co.uk/index.php Renedra] - Generic scenery and bases as well as manufacturing other companies&#039; products, such as Warlord and Osprey.&lt;br /&gt;
* [http://www.shieldwolfminiatures.com/index.php Shieldwolf Miniatures][[Shieldwolf Miniatures|(Article)]] - fantasy miniatures for their own game and [[The_9th_Age]].&lt;br /&gt;
* [https://tamiya.com/ Tamiya] - Historical and modern lines in various scales. They produce 28mm military vehicles that are theoretically compatible with tabletop games at that scale.&lt;br /&gt;
* [https://victoriaminiatures.com Victoria Miniatures] - [[Imperial Guard]]-compatible bits and figures.&lt;br /&gt;
* [https://www.warcradle.com Warcradle] - Wild West Exodus and Dystopian Wars - has bought Spartan Games&#039; IP and hosts an archive of all their rules.&lt;br /&gt;
* [https://wargameexclusive.com Wargame Exclusive] - ChapterHouse but even more blatant, including such game lines as &amp;quot;Greater Good&amp;quot;, &amp;quot;Mechanic Adepts&amp;quot; &amp;quot;Necrocyborgs&amp;quot; and &amp;quot;Heresy Hunters&amp;quot;. Miniatures are pretty detailed but a bit costly and their scale is sometimes a bit wonky compared to 40k, proivding a mix of bits to use on existing GW models, stand-ins for existing units and characters such as Primarchs but also new units and vehicles no longer in production like the Genestealer Cult limousine. Also have a tendency to slap tits onto many models, including the Necrocyborgs.&lt;br /&gt;
* [https://www.wargamesfoundry.com/ Wargames Factory] - Primarily a manufacturer of other companies&#039; products, notably Dreamforge Games.&lt;br /&gt;
* [http://www.warlordgames.com Warlord Games][[Warlord_Games|(Article)]] - Mostly historical lines with accompanying game systems; Hail Caesar (Roman Republic), Pike &amp;amp; Shotte (16th to 18th century conflicts), Black Powder (18th and 19th century conflicts), and [[Bolt Action]] (WWII). Speculative fiction lines include [[Judge Dredd]] and Beyond the Gates of Antares. Also Zombies.&lt;br /&gt;
* [http://wizkids.com/ WizKids][[WizKids|(Article)]] (owned by NECA) - Heroclix (many lines of licensed material, mostly Marvel and DC comics) and Attack Wing ([[Star Trek]] and D&amp;amp;D).&lt;br /&gt;
* [http://company.wizards.com/ Wizards of the Coast][[Wizards of the Coast|(Article)]] - [[4e|Dungeons &amp;amp; Dragons Miniatures Game]]. Produced the Star Wars Miniatures Game when they had the license.&lt;br /&gt;
* [https://www.wyrd-games.net/ Wyrd Games] - [[Malifaux]].&lt;br /&gt;
* [http://zealotminiatures.com/ Zealot Miniatures][[Zealot Miniatures|(Article)]] - fantasy, scifi, busts and scenery.&lt;br /&gt;
* [http://web.zenitminiatures.es/en/home-2/ Zenit Miniatures][[Zenit Miniatures|(Article)]] - Nemesis, [[Kensei]].&lt;br /&gt;
* [https://www.zinge.co.uk/ Zinge Industries] - Bits, heads, weapons, and conversions for [[Imperial Guard]] vehicles and troops. Specifically Colonial style troops. Also has electronics for LED lights.&lt;br /&gt;
&lt;br /&gt;
{{Model Manufacturers}}&lt;br /&gt;
&lt;br /&gt;
==Paper Miniatures==&lt;br /&gt;
The investment of time and money that goes into a good miniature army can be a bit... intimidating. &lt;br /&gt;
If you are more casual about wargames or simply need a quick proxy, or cheap terrain, paper miniatures can be very helpful.&lt;br /&gt;
&lt;br /&gt;
You can further differentiate between miniatures and terrain for homeprinting in PDF format and professionally manufactured cardboard terrain.&lt;br /&gt;
&lt;br /&gt;
Terrain(PDF):&lt;br /&gt;
*[http://www.worldworksgames.com WorldWorksGames] - modular buildings for historical, fantasy, modern or scifi settings. No longer supports password recovery so be careful where you write it down.&lt;br /&gt;
*[https://www.drivethrurpg.com/browse/pub/5371/Heroic-Maps Heroic Maps] - high quality 2D maps for your Pen&amp;amp;Paper campaigns or small skirmish games.&lt;br /&gt;
&lt;br /&gt;
Miniatures(PDF):&lt;br /&gt;
*[https://www.drivethrurpg.com/browse/pub/2931/DARKMOOK-Paper-Miniatures DARKMOOK Paper Miniatures] - mainly zombies and zombie hunters (even has his own game) but also terrain and cyberpunk troops.&lt;br /&gt;
*[https://www.drivethrurpg.com/browse/pub/4540/Kevs-Lounge Kev&#039;s Lounge] - paper miniatures, very high quality work.&lt;br /&gt;
*[https://www.drivethrurpg.com/browse/pub/10181/Trash-Mob-Minis Trash Mob Minis] - monsters and adventurer parties, has some of the best dragons. &lt;br /&gt;
*[http://www.drivethrurpg.com/browse/pub/3639/Okumarts-Games Okum Arts] - paper minitatures by David Okum, spanning a wide range from fantasy to pirates, western, modern superheroes and scifi. He has also written several game systems.&lt;br /&gt;
&lt;br /&gt;
[[Category:Roleplaying]][[Category:Wargames]]&lt;/div&gt;</summary>
		<author><name>2A02:810D:B40:15C8:702E:15F7:D152:1DA3</name></author>
	</entry>
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