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		<id>http://2d4chan.org/mediawiki/index.php?title=Grey_Knight_Brotherhood_Creation_Table&amp;diff=238625</id>
		<title>Grey Knight Brotherhood Creation Table</title>
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		<updated>2019-03-13T21:38:13Z</updated>

		<summary type="html">&lt;p&gt;2A02:A446:A32A:1:818D:E450:BBEA:6C7F: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;These tables are used to create a 9th Brotherhood to the [[Grey Knights]] Chapter. For those unfamiliar to Grey Knights this would be similar to adding an additional company to a [[Space Marine]] Chapter. As per my &#039;creature feature&#039; creation tables, there are a few numbers tables. This is also a good starting point if you want to customize your Brotherhood, but don&#039;t know where to begin.&lt;br /&gt;
&lt;br /&gt;
*It should be noted that similar tables to these could be made to customize any other Chapter&#039;s companies. However, since the Grey Knights are very unique in regards to every unit they field and their lore, it is massively improbable to have a successor using their models. This is unlike those other Chapters. That is the purpose of these tables. They encourage creativity to create a semi-unique force of Grey Knights using their general models and background.&lt;br /&gt;
&lt;br /&gt;
This is currently a difficult work in progress.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Brotherhood Origin/Secrecy==&lt;br /&gt;
&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellspacing=&amp;quot;0&amp;quot; cellpadding=&amp;quot;5&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot; |Brotherhood Origin (d10)&lt;br /&gt;
|- &lt;br /&gt;
! 1-6&lt;br /&gt;
| The Brotherhood was created after the 9th Astartes (Knight-Errant) picked by [[Malcador the Sigillite|Malcador the Sigillite]] at the time of the Grey Knight&#039;s inception.&lt;br /&gt;
|-&lt;br /&gt;
! 7-10&lt;br /&gt;
| The Brotherhood was formed a time after the Grey Knight&#039;s inception, as growing needs for it were confirmed. There is no founding Heresy era Astartes.&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
*Only roll on the next table if 1-6 was rolled before&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellspacing=&amp;quot;0&amp;quot; cellpadding=&amp;quot;5&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot; |Knight-Errant&#039;s Original Legion (d100)&lt;br /&gt;
|- &lt;br /&gt;
! 1-6&lt;br /&gt;
| [[Dark Angels]]&lt;br /&gt;
|-&lt;br /&gt;
! 7-10&lt;br /&gt;
| [[Emperor&#039;s Children]]&lt;br /&gt;
|-&lt;br /&gt;
! 11-14&lt;br /&gt;
| [[Iron Warriors]]&lt;br /&gt;
|-&lt;br /&gt;
! 15-20&lt;br /&gt;
| [[White Scars]]&lt;br /&gt;
|-&lt;br /&gt;
! 21-25&lt;br /&gt;
| [[Space Wolves]]&lt;br /&gt;
|-&lt;br /&gt;
! 26-31&lt;br /&gt;
| [[Imperial Fists]]&lt;br /&gt;
|-&lt;br /&gt;
! 32-35&lt;br /&gt;
| [[Night Lords]]&lt;br /&gt;
|-&lt;br /&gt;
! 36-41&lt;br /&gt;
| [[Blood Angels]]&lt;br /&gt;
|-&lt;br /&gt;
! 42-46&lt;br /&gt;
| [[Iron Hands]]&lt;br /&gt;
|-&lt;br /&gt;
! 47-49&lt;br /&gt;
| [[World Eaters]]&lt;br /&gt;
|-&lt;br /&gt;
! 50-57&lt;br /&gt;
| [[Ultramarines]]&lt;br /&gt;
|-&lt;br /&gt;
! 58-62&lt;br /&gt;
| [[Death Guard]]&lt;br /&gt;
|-&lt;br /&gt;
! 63-66&lt;br /&gt;
| [[Thousand Sons]]&lt;br /&gt;
|-&lt;br /&gt;
! 67-72&lt;br /&gt;
| [[Luna Wolves]]&lt;br /&gt;
|-&lt;br /&gt;
! 73-76&lt;br /&gt;
| [[Word Bearers]]&lt;br /&gt;
|-&lt;br /&gt;
! 77-82&lt;br /&gt;
| [[Salamanders]]&lt;br /&gt;
|-&lt;br /&gt;
! 83-89&lt;br /&gt;
| [[Raven Guard]]&lt;br /&gt;
|-&lt;br /&gt;
! 90-93&lt;br /&gt;
| [[Alpha Legion]]&lt;br /&gt;
|-&lt;br /&gt;
! 94-96&lt;br /&gt;
| Unknown&lt;br /&gt;
|-&lt;br /&gt;
! 97-100&lt;br /&gt;
| You Choose&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellspacing=&amp;quot;0&amp;quot; cellpadding=&amp;quot;5&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot; |Secrecy and Inquisitorial Relationship (d10)&lt;br /&gt;
|- &lt;br /&gt;
! 1-2&lt;br /&gt;
| They are known to the Chapter as well as the [[Ordo Malleus]]. They are as secret as other Brotherhoods, and are often used by the [[Inquisition]] over other Brotherhoods.&lt;br /&gt;
|-&lt;br /&gt;
! 3-4&lt;br /&gt;
| They are known to the Chapter as well as the [[Ordo Malleus]]. They are as secret as other Brotherhoods, and are contracted by the [[Inquisition]] fairly averagely.&lt;br /&gt;
|-&lt;br /&gt;
! 5-6&lt;br /&gt;
| They are known to the Chapter as well as the [[Ordo Malleus]]. They are as secret as other Brotherhoods, but their members are rarely selected to help the [[Inquisition]].&lt;br /&gt;
|-&lt;br /&gt;
! 7-8&lt;br /&gt;
| They are known only to the Chapter itself, though possibly ostracized by the rest of the Chapter. They rarely join the [[Inquisition]] and if so remain quiet about their origins.&lt;br /&gt;
|-&lt;br /&gt;
! 9-10&lt;br /&gt;
| They&#039;ve been cut off from the Chapter, having been lost in the warp, or maybe simply become stranded somehow with no way to return. No dealings with the Inquisition.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
If you notice I strategically formed and &amp;quot;I&amp;quot; after the first section...&lt;br /&gt;
&lt;br /&gt;
==Identity==&lt;br /&gt;
&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellspacing=&amp;quot;0&amp;quot; cellpadding=&amp;quot;5&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot; |Knight&#039;s Ages (d12)&lt;br /&gt;
|- &lt;br /&gt;
! 1-3&lt;br /&gt;
| Many upstarts. They may be here as punishment, but probably because they show great promise. &lt;br /&gt;
|-&lt;br /&gt;
! 4-7&lt;br /&gt;
| A versatile good mix, but largely average aged and experienced Grey Knights.&lt;br /&gt;
|-&lt;br /&gt;
! 8-10&lt;br /&gt;
| Experienced members mainly. Veterans and older warriors make up a good bulk of the Brotherhood.&lt;br /&gt;
|-&lt;br /&gt;
! 11-12&lt;br /&gt;
| A mix of new recruits and veterans, though not much in between. Those that adapt quickly live, and those that do not perish.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellspacing=&amp;quot;0&amp;quot; cellpadding=&amp;quot;5&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot; |Grand Master Personality (d4)&lt;br /&gt;
|- &lt;br /&gt;
! 1&lt;br /&gt;
| Extroverted. Goes by his gut feeling on things. Leads by example and combat. The extravagant knight. &lt;br /&gt;
|-&lt;br /&gt;
! 2&lt;br /&gt;
| Introverted. A logical thinker that carefully weighs options. Leads by ideals and plans. A grand strategist.&lt;br /&gt;
|-&lt;br /&gt;
! 3&lt;br /&gt;
| Extroverted. A wizened warrior and natural leader past his glory days. Leads by great words, speeches, and prior deeds.&lt;br /&gt;
|-&lt;br /&gt;
! 4&lt;br /&gt;
| Introverted. Not talkative, though strong-willed. Leads by example and combat. The humble warrior.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellspacing=&amp;quot;0&amp;quot; cellpadding=&amp;quot;5&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot; |Personal Creed? (d6)&lt;br /&gt;
|- &lt;br /&gt;
! 1&lt;br /&gt;
| Justice above all - This is the judgement of the righteous, scum!&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! 2&lt;br /&gt;
| Vengeance above all - &amp;quot;Retribution against the enemies of the Emperor!&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! 3&lt;br /&gt;
| Purity above all - &amp;quot;We have cleansed and purified this place.&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! 4&lt;br /&gt;
| Fealty above all - &amp;quot;I shall make my penance on the battlefield.&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! 5&lt;br /&gt;
| Faith above all - &amp;quot;The Emperor is with me and I shall not fear.&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! 6&lt;br /&gt;
| Honor above all - &amp;quot;Brothers, strike for the chapter and the Inquisition!&amp;quot;&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Legends and Deeds==&lt;br /&gt;
&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellspacing=&amp;quot;0&amp;quot; cellpadding=&amp;quot;5&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot; |Figure of Legend (d10)&lt;br /&gt;
|- &lt;br /&gt;
! 1-3&lt;br /&gt;
| Grand Master&lt;br /&gt;
|-&lt;br /&gt;
! 4-5&lt;br /&gt;
| Brother-Captain&lt;br /&gt;
|-&lt;br /&gt;
! 6-7&lt;br /&gt;
| Brotherhood Champion&lt;br /&gt;
|-&lt;br /&gt;
! 8&lt;br /&gt;
| Justicar (roll a d4 for unit 1.terminators, 2.interceptors, 3.purgation, 4.strike)&lt;br /&gt;
|-&lt;br /&gt;
! 9-10&lt;br /&gt;
| Battle-Brother (roll a d4 for unit 1.terminators, 2.interceptors, 3.purgation, 4.strike)&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellspacing=&amp;quot;0&amp;quot; cellpadding=&amp;quot;5&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot; |Deed of Legend (d100)&lt;br /&gt;
|- &lt;br /&gt;
! 1-11&lt;br /&gt;
| The hero sacrificed himself in close combat to defeat and banish a Greater Daemon after it had destroyed his entire squad. &lt;br /&gt;
|-&lt;br /&gt;
! 12-22&lt;br /&gt;
| The valiant Grey Knight fought off a horde of countless daemons for days on end and stood to tell the tale.&lt;br /&gt;
|-&lt;br /&gt;
! 23-33&lt;br /&gt;
| The figure took on a large Daemon Prince, and though bloodied and wounded, survived and succeeded in killing it.&lt;br /&gt;
|-&lt;br /&gt;
! 34-44&lt;br /&gt;
| The individual lead his squad on a mission deep into chaos infested territory and destroyed an ancient relic weapon of chaos along with the horrors that they encountered.&lt;br /&gt;
|-&lt;br /&gt;
! 45-55&lt;br /&gt;
| The warrior killed a prominent Chaos Space Marine Sorcerer whilst in a battle of minds, all the while fending off waves of daemons assailing him.&lt;br /&gt;
|-&lt;br /&gt;
! 55-66&lt;br /&gt;
| The hero fought against and killed a destructive Chaos Space Marine Lord in 1 on 1 martial combat. The duel is said to have lasted a day.&lt;br /&gt;
|-&lt;br /&gt;
! 67-77&lt;br /&gt;
| The Grey Knight demolished a huge amalgamation of Daemon and Metal and sent it back to the warp with it&#039;s servant daemons reeling from the repercussions.&lt;br /&gt;
|-&lt;br /&gt;
! 78-88&lt;br /&gt;
| The hero dove into the warp after a unique daemon only to return mysteriously a great time later with the daemon&#039;s head in hand and the daemon seemingly destroyed.&lt;br /&gt;
|-&lt;br /&gt;
! 89-95&lt;br /&gt;
| The Knight uncovered an entire system that secretly served Chaos. He was eventually responsible for killing the source in charge and bringing back Imperial rule.&lt;br /&gt;
|-&lt;br /&gt;
! 96-100&lt;br /&gt;
| The hero&#039;s leadership, martial prowess, and purity of spirit over even his brothers, allowed him to become the Supreme Grand Master for a time. He is beyond measure.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Fleet Size==&lt;br /&gt;
&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellspacing=&amp;quot;0&amp;quot; cellpadding=&amp;quot;5&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot; |Fleet size? (d6) &lt;br /&gt;
|-&lt;br /&gt;
! 1&lt;br /&gt;
| One small cruiser and one or two supporting strike craft. Just barely enough.&lt;br /&gt;
|-&lt;br /&gt;
! 2-4&lt;br /&gt;
| A couple, or a few cruisers. They also have a good amount of supporting strike craft.&lt;br /&gt;
|-&lt;br /&gt;
! 5-6&lt;br /&gt;
| They have their own Battle-barge or similarly large vessel. They have a small fleet to support it, separate from the 2nd Brotherhood entirely.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Brotherhood By the Numbers==&lt;br /&gt;
&lt;br /&gt;
Every brotherhood also has 1 Brother Captain and 1 Brotherhood Champion in addition to these squads. (For anons, you can also roll the first 4 d20&#039;s at once if you want to speed up the creation) Using these tables, a fairly accurate number can be gained for the number of Knights you have.&lt;br /&gt;
&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellspacing=&amp;quot;0&amp;quot; cellpadding=&amp;quot;5&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot; |Current Terminator Size (d20)&lt;br /&gt;
|- &lt;br /&gt;
! 1-2&lt;br /&gt;
| 2 Terminator Squads (Needs reinforcing)&lt;br /&gt;
|-&lt;br /&gt;
! 3-6&lt;br /&gt;
| 3 Terminator Squads (Low but okay)&lt;br /&gt;
|-&lt;br /&gt;
! 7-10&lt;br /&gt;
| 4 Terminator Squads (Medium) &lt;br /&gt;
|-&lt;br /&gt;
! 11-14&lt;br /&gt;
| 5 Terminator Squads (Above Average)&lt;br /&gt;
|-&lt;br /&gt;
! 15-18&lt;br /&gt;
| 6 Terminator Squads (High)&lt;br /&gt;
|-&lt;br /&gt;
! 19-20&lt;br /&gt;
| 7 Terminator Squads (Full Size)&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellspacing=&amp;quot;0&amp;quot; cellpadding=&amp;quot;5&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot; |Current Interceptor Size (d20)&lt;br /&gt;
|- &lt;br /&gt;
! 1-2&lt;br /&gt;
| 2 Interceptor Squads (Needs reinforcing)&lt;br /&gt;
|-&lt;br /&gt;
! 3-6&lt;br /&gt;
| 3 Interceptor Squads (Low but okay)&lt;br /&gt;
|-&lt;br /&gt;
! 7-10&lt;br /&gt;
| 4 Interceptor Squads (Medium) &lt;br /&gt;
|-&lt;br /&gt;
! 11-14&lt;br /&gt;
| 5 Interceptor Squads (Above Average)&lt;br /&gt;
|-&lt;br /&gt;
! 15-18&lt;br /&gt;
| 6 Interceptor Squads (High)&lt;br /&gt;
|-&lt;br /&gt;
! 19-20&lt;br /&gt;
| 7 Interceptor Squads (Full Size)&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellspacing=&amp;quot;0&amp;quot; cellpadding=&amp;quot;5&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot; |Current Purgation Size (d20)&lt;br /&gt;
|- &lt;br /&gt;
! 1-2&lt;br /&gt;
| 2 Purgation Squads (Needs reinforcing)&lt;br /&gt;
|-&lt;br /&gt;
! 3-6&lt;br /&gt;
| 3 Purgation Squads (Low but okay)&lt;br /&gt;
|-&lt;br /&gt;
! 7-10&lt;br /&gt;
| 4 Purgation Squads (Medium) &lt;br /&gt;
|-&lt;br /&gt;
! 11-14&lt;br /&gt;
| 5 Purgation Squads (Above Average)&lt;br /&gt;
|-&lt;br /&gt;
! 15-18&lt;br /&gt;
| 6 Purgation Squads (High)&lt;br /&gt;
|-&lt;br /&gt;
! 19-20&lt;br /&gt;
| 7 Purgation Squads (Full Size)&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellspacing=&amp;quot;0&amp;quot; cellpadding=&amp;quot;5&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot; |Current Strike Size (d20)&lt;br /&gt;
|- &lt;br /&gt;
! 1-2&lt;br /&gt;
| 2 Strike Squads (Needs reinforcing)&lt;br /&gt;
|-&lt;br /&gt;
! 3-6&lt;br /&gt;
| 3 Strike Squads (Low but okay)&lt;br /&gt;
|-&lt;br /&gt;
! 7-10&lt;br /&gt;
| 4 Strike Squads (Medium) &lt;br /&gt;
|-&lt;br /&gt;
! 11-14&lt;br /&gt;
| 5 Strike Squads (Above Average)&lt;br /&gt;
|-&lt;br /&gt;
! 15-18&lt;br /&gt;
| 6 Strike Squads (High)&lt;br /&gt;
|-&lt;br /&gt;
! 19-20&lt;br /&gt;
| 7 Strike Squads (Full Size)&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellspacing=&amp;quot;0&amp;quot; cellpadding=&amp;quot;5&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot; |Current Dreadnoughts (d10)&lt;br /&gt;
|- &lt;br /&gt;
! 1&lt;br /&gt;
| 0 Dreadnoughts (The Brotherhood doesn&#039;t need them)&lt;br /&gt;
|-&lt;br /&gt;
! 2-3&lt;br /&gt;
| 1 Dreadnought (Low but okay)&lt;br /&gt;
|-&lt;br /&gt;
! 4-6&lt;br /&gt;
| 2 Dreadnoughts (Medium) &lt;br /&gt;
|-&lt;br /&gt;
! 7-8&lt;br /&gt;
| 3 Dreadnoughts (Above Average)&lt;br /&gt;
|-&lt;br /&gt;
! 9&lt;br /&gt;
| 4 Dreadnoughts (High)&lt;br /&gt;
|-&lt;br /&gt;
! 10&lt;br /&gt;
| 5 Dreadnoughts (Full Size)&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Specialty==&lt;br /&gt;
&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellspacing=&amp;quot;0&amp;quot; cellpadding=&amp;quot;5&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot; |Overarching Brotherhood Strategy (d12)&lt;br /&gt;
|- &lt;br /&gt;
! 1-3&lt;br /&gt;
| Overwhelming Force - The Brotherhood excels at charging full force straight into the heart of the enemy. They prefer a head on fight with mobilized ground support.&lt;br /&gt;
|-&lt;br /&gt;
! 4-6&lt;br /&gt;
| Rapid Insertion - Teleportation and multi-assaults are the hallmark of the brotherhood. They prefer surprise, and catching the enemy off guard with pinpoint attacks.&lt;br /&gt;
|-&lt;br /&gt;
! 7-9&lt;br /&gt;
| Intense Firepower - Blasting the enemies from mid range with their stormbolters, special weapons, and psychic blasts before the inevitable assault.&lt;br /&gt;
|-&lt;br /&gt;
! 10-12&lt;br /&gt;
| Balanced Attack - The Brotherhood prefers to utilize all units for their specific roles that help to support each other in battle. Teamwork is paramount.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellspacing=&amp;quot;0&amp;quot; cellpadding=&amp;quot;5&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot; |Preferred Daemonic Enemies (d12)&lt;br /&gt;
|- &lt;br /&gt;
! 1-2&lt;br /&gt;
| [[Khorne]] - Past events, bloodshed, and battles have made the daemons and worshipers of Khorne especially hated among the members of the Brotherhood. &lt;br /&gt;
|-&lt;br /&gt;
! 3-4&lt;br /&gt;
| [[Nurgle]] - The rotten plague and wretched battles against the daemons of Nurgle have caused it to be the most disgusted great enemy of the Brotherhood.&lt;br /&gt;
|-&lt;br /&gt;
! 5-6&lt;br /&gt;
| [[Slaanesh]] - The sickening degeneracy and pleasure attacks against the Brotherhood in the past have made Slaanesh worshipers and its daemons hated beyond most. &lt;br /&gt;
|-&lt;br /&gt;
! 7-8&lt;br /&gt;
| [[Tzeentch]] - Trickery, mutation, and the psychic powers of these daemons or otherwise have struck the brotherhood in the past. Those that serve Tzeentch be warned.&lt;br /&gt;
|-&lt;br /&gt;
! 9-12&lt;br /&gt;
| [[Chaos Undivided]] - The Hatred for all Chaos Gods is equal. The Brotherhood has either never been assailed horribly enough by one God, or has simply fought them all equally. &lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
Some other questions to ask to fill out the fluff:&lt;br /&gt;
*Custom heraldry and paint job? (good idea to keep the base color silverish/greyish)&lt;br /&gt;
*Grand Master name + title, and ship names.&lt;br /&gt;
*What general mentality does this Brotherhood have towards other Organizations?&lt;br /&gt;
*Do they prefer certain weapons, do they have any notable relics?&lt;br /&gt;
*Areas of the galaxy they like to crusade at?&lt;br /&gt;
*relationships with other Brotherhoods and the Paladin/Purifier orders?&lt;br /&gt;
&lt;br /&gt;
{{40k-Faction-Creation-Tables}}&lt;br /&gt;
&lt;br /&gt;
[[Category:Warhammer 40,000]]&lt;br /&gt;
[[Category:Imperial]]&lt;br /&gt;
[[Category:Space Marines]]&lt;br /&gt;
[[Category:Roleplaying]]&lt;br /&gt;
[[Category:Creation Tables]]&lt;/div&gt;</summary>
		<author><name>2A02:A446:A32A:1:818D:E450:BBEA:6C7F</name></author>
	</entry>
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