<?xml version="1.0"?>
<feed xmlns="http://www.w3.org/2005/Atom" xml:lang="en">
	<id>http://2d4chan.org/mediawiki/api.php?action=feedcontributions&amp;feedformat=atom&amp;user=45.84.107.182</id>
	<title>2d4chan - User contributions [en]</title>
	<link rel="self" type="application/atom+xml" href="http://2d4chan.org/mediawiki/api.php?action=feedcontributions&amp;feedformat=atom&amp;user=45.84.107.182"/>
	<link rel="alternate" type="text/html" href="http://2d4chan.org/wiki/Special:Contributions/45.84.107.182"/>
	<updated>2026-09-21T12:34:31Z</updated>
	<subtitle>User contributions</subtitle>
	<generator>MediaWiki 1.43.0</generator>
	<entry>
		<id>http://2d4chan.org/mediawiki/index.php?title=User_talk:2d4fag&amp;diff=1014813</id>
		<title>User talk:2d4fag</title>
		<link rel="alternate" type="text/html" href="http://2d4chan.org/mediawiki/index.php?title=User_talk:2d4fag&amp;diff=1014813"/>
		<updated>2026-08-15T04:28:12Z</updated>

		<summary type="html">&lt;p&gt;45.84.107.182: /* Hey again you utter, actual faggot */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Spice and Wolf ==&lt;br /&gt;
&lt;br /&gt;
Why was the page cut, especially since it was there when 2d4 came back (and was part of it&#039;s gimmick ad)? Plus it leaves red links all across the 2d4 [[Special:Contributions/46.205.196.189|46.205.196.189]] 18:46, 16 February 2025 (UTC)&lt;br /&gt;
:It is not relevant to /tg/. Keep it in relegated to [[Approved Anime]]. I did not create the thread that advertised the return of this site.--[[User:2d4fag|2d4fag]] ([[User talk:2d4fag|talk]]) 03:52, 21 February 2025 (UTC)&lt;br /&gt;
:Ironically, back in 1d4, I was the only one that wanted to delete the page. All the soon-to-be 1d6 editors wanted to keep it, porn included.--[[User:2d4fag|2d4fag]] ([[User talk:2d4fag|talk]]) 03:55, 21 February 2025 (UTC)&lt;br /&gt;
::One of the most /tg/ and 4chan things ever isn&#039;t relevant, says some asshat. Can&#039;t wait to see the domain goes down, like it already did twice so far&lt;br /&gt;
&lt;br /&gt;
== RE: Remove those joke templates they put at the top of the page ==&lt;br /&gt;
&lt;br /&gt;
Outta curiosity, what was wrong with the joke templates to start? Were they considered cluttering or what? [[Special:Contributions/50.65.212.96|50.65.212.96]] 00:45, 17 February 2025 (UTC)&lt;br /&gt;
&lt;br /&gt;
:Yes they were cluttering. They line up in a big stack at the top of the page and don&#039;t really serve a useful or entertaining purpose. [[User:2d4fag|2d4fag]] ([[User talk:2d4fag|talk]]) 14:15, 17 February 2025 (UTC)&lt;br /&gt;
::They do though. Originally they were related to the massive infobox stacks that many mediawiki-based sites accumulate. The homos who took over the wiki went too far with it, as tropers always do, but wholesale nuking is not advisable. The oldest templates (awesome, heresy, cleanup, skub) should stay. [[User:Pachinko Man|Pachinko Man]] ([[User talk:Pachinko Man|talk]]) 15:21, 15 July 2025 (UTC)&lt;br /&gt;
&lt;br /&gt;
== Compromised Historical Preservation ==&lt;br /&gt;
&lt;br /&gt;
i extraneously disapprove of both the campaign &amp;amp; /tg/heim&#039;s erasure, what kind of archive does that?, in any case if you are sticking to your guns, a simple search will reveal that there are still 30 pages related to /tg/heim if you search for it &amp;amp; a lot more linking to campaigns, in fact one escaped your nuking [[TG/heim:_The_Forsaken_of_Mermedus_(Norse_Warband)]], you should have blocked editing of them after adding a warning that they are left as historical records instead of deleting them, you disgust me.&lt;br /&gt;
&lt;br /&gt;
as an aside, i know it was barebone(singular), but is what was done to the [[Fatemasters]] page really acceptable? [[User:PrincessLoverEleventeen|PrincessLoverEleventeen]] ([[User talk:PrincessLoverEleventeen|talk]]) 15:59, 20 February 2025 (UTC)&lt;br /&gt;
:This is no longer an archive.--[[User:2d4fag|2d4fag]] ([[User talk:2d4fag|talk]]) 03:00, 21 February 2025 (UTC)&lt;br /&gt;
::Then I guess you can go fuck yourself with your shitty offshot, then&lt;br /&gt;
&lt;br /&gt;
== Please do not an hero ==&lt;br /&gt;
&lt;br /&gt;
Why the hell would you do that? People are finally starting to use the fucking site after learning what massive faggotrons the suptg guys are. [[User:Pachinko Man|Pachinko Man]] ([[User talk:Pachinko Man|talk]]) 15:12, 15 July 2025 (UTC)&lt;br /&gt;
&lt;br /&gt;
== Active? ==&lt;br /&gt;
* [https://2d4chan.org/wiki/Special:ListUsers?username=&amp;amp;group=sysop&amp;amp;wpsubmit=&amp;amp;wpFormIdentifier=mw-listusers-form&amp;amp;limit=50 He&#039;s the only admin], and [https://2d4chan.org/wiki/Special:Contributions/2d4fag he was last seen doing actions on 3th May]. So he&#039;s active or not? --[[User:Sdhjk|Sdhjk]] ([[User talk:Sdhjk|talk]]) 13:59, 27 July 2025 (UTC)&lt;br /&gt;
** So, he was last inactive for roughly 3 months. Is that normal? --[[User:Sdhjk|Sdhjk]] ([[User talk:Sdhjk|talk]]) 19:15, 29 July 2025 (UTC)&lt;br /&gt;
**:He has abandoned the ship. You did not know? [[Special:Contributions/88.188.8.167|88.188.8.167]] 16:18, 1 September 2025 (UTC)&lt;br /&gt;
**:You know about him? Like - why he did it, or whether or not it&#039;s possible for him to come back (guaranteed to come away?)? --[[User:Sdhjk|Sdhjk]] ([[User talk:Sdhjk|talk]]) 16:27, 1 September 2025 (UTC)&lt;br /&gt;
**::Read the last sentence of his user page. [[Special:Contributions/90.80.221.226|90.80.221.226]] 13:41, 2 September 2025 (UTC)&lt;br /&gt;
&lt;br /&gt;
== You are alive?! ==&lt;br /&gt;
&lt;br /&gt;
This comes as a surprise. I was sure you had given up. What changed? - [[User:Gilten|Gilten]] ([[User talk:Gilten|talk]]) 16:32, 30 December 2025 (UTC)&lt;br /&gt;
&lt;br /&gt;
== Hey ==&lt;br /&gt;
&lt;br /&gt;
Holy fuck you&#039;re lazy and that suicide baiting stunt you pulled as an excuse just makes you a real loser. [[Special:Contributions/185.220.101.40|185.220.101.40]] 02:30, 23 January 2026 (UTC)&lt;br /&gt;
&lt;br /&gt;
:maybe if you stopped rage blanking everything (which I could fix in like an hour with shell access btw) [[User:Pachinko Man|Pachinko Man]] ([[User talk:Pachinko Man|talk]]) 14:33, 21 March 2026 (UTC)&lt;br /&gt;
::So uh, is there no way to whitelist editors to prevent all of this crap? Does the format of this wiki force you to play wack a mole with spam bots? Also what happened between here and 1d6? They said that it’s due to loli but I highly doubt that’s the real reason considering the “SJW” page was conveniently removed and now and now auto directs to “that guy”. [[Special:Contributions/24.179.109.243|24.179.109.243]] 04:21, 25 May 2026 (UTC)&lt;br /&gt;
:::Hi, moderator of 1d6chan here. The guy who made this site wanted to make an archive read-only of 1d4chan. But, for some reason, he decided it was no longer the case. He started deleting a lot of things, including all the Campaigns. And then he gave up. Since there were no mods, the bots&#039; invasion met no opposition. Now it is just a corpse that some people use to threaten us.&lt;br /&gt;
:::For the SJW page, we deleted it because of an edit war. We migrate a lot of its content to the That Guy page, though.&lt;br /&gt;
:::Hope this helps! - [[User:Gilten|Gilten]] ([[User talk:Gilten|talk]]) 14:59, 26 May 2026 (UTC)&lt;br /&gt;
::::Nobody here is &amp;quot;threatening&amp;quot; you, retarded cuck.&lt;br /&gt;
::::Site owner here is still suicide LARPing (pretending to be dead) and apparently doesn&#039;t even care about the spambots, that is true. Even though he&#039;s still paying for the webhosting. Also even let&#039;s me run my mouth because again, suicide LARPing. [[Special:Contributions/185.220.101.17|185.220.101.17]] 02:09, 27 May 2026 (UTC)&lt;br /&gt;
:::::Sorry, maybe &amp;quot;threaten&amp;quot; was indeed not the right word. I am still an ESL fag after all. I meant that some anon created threads about how awful we are and that everyone should rally to 2d4chan. However, it&#039;s been a while since I saw a post like that on /tg/. Maybe he decided it was not worth it anymore. Dunno. Have a good day anyway! - [[User:Gilten|Gilten]] ([[User talk:Gilten|talk]]) 10:58, 27 May 2026 (UTC)&lt;br /&gt;
&lt;br /&gt;
== Hey again ==&lt;br /&gt;
&lt;br /&gt;
How&#039;s the suicide LARP going? Are your parents impressed? [[Special:Contributions/185.220.101.163|185.220.101.163]] 16:07, 27 May 2026 (UTC)&lt;br /&gt;
&lt;br /&gt;
== Hey again you utter, actual faggot ==&lt;br /&gt;
&lt;br /&gt;
Turn AbuseFilter = on to stop the spam.&lt;br /&gt;
&lt;br /&gt;
Then maybe kill yourself for real. I don&#039;t really care. [[Special:Contributions/192.42.116.54|192.42.116.54]] 03:49, 11 August 2026 (UTC)&lt;br /&gt;
&lt;br /&gt;
:Sure would be funny if someone doxed 2dfag over this and gave him an actual reason to kill himself. [[Special:Contributions/45.84.107.182|45.84.107.182]] 04:27, 15 August 2026 (UTC)&lt;/div&gt;</summary>
		<author><name>45.84.107.182</name></author>
	</entry>
	<entry>
		<id>http://2d4chan.org/mediawiki/index.php?title=MedHammer_40,000:_Religion&amp;diff=1007944</id>
		<title>MedHammer 40,000: Religion</title>
		<link rel="alternate" type="text/html" href="http://2d4chan.org/mediawiki/index.php?title=MedHammer_40,000:_Religion&amp;diff=1007944"/>
		<updated>2026-01-22T11:43:34Z</updated>

		<summary type="html">&lt;p&gt;45.84.107.182: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{cleanup}}&lt;br /&gt;
{{fail}}&lt;br /&gt;
{{heresy}}&lt;br /&gt;
&lt;br /&gt;
==Religion Before Lorgar&#039;s Treachery==&lt;br /&gt;
&lt;br /&gt;
Throughout the Imperium of Man, Many have differing views of the Nature of The Emperor is like. Most project their own ideals onto the comatose figure, placing idealized version of their own opinions into his personality. For some he is a kind Grandfatherly figure, only seeking mankind&#039;s best interests. For others he is a righteous reformer, over throw his corrupt regents and build the &amp;quot;True Imperium&amp;quot; that looks suspiciously similar to the Emperor&#039;s Point of View. Some see the Emperor as a crypto-practitioner of their own belief and ideology, others see him as the Great Outsider. Like a gardener, all ideas and beliefs to grow while pruning those that threaten to overrun the gardern, or have become withered and useless. Very few of those in 41st mellenium realize that their Emperor hated all of their ideas, and the current state of the imperium is only due to the benevolence of his absence. During the reign of the Great Crusade, Religion was viewed by the Emperor as holding mankind back, and was aggressively supressed and destroyed. The Emperor himself took pride in his destruction of the Last Church on Terra. Even fewer know that it was his hatred of religion that ultimately drove his son Lorgar into the arms of the Ruinous powers.&lt;br /&gt;
&lt;br /&gt;
==Religion after Lorgar&#039;s Treachery==&lt;br /&gt;
&lt;br /&gt;
After the Great Treachery which saw the Emperor wounded and weak, the collective leadership of The Imperium&#039;s Leadership was divided on the status of religion. Some, like Jaghatai Khan, saw religion as a natural part of mankind, and to take it away would be to take away something essentially human. Others like Sanguinius and Fulgrim were staunch believers in the Imperial Truth, and hoped to continue their fathers work. Ultimately such hardliners lost by a Bootleggers and Baptists alliance between The Pro Religious Faction, and the Pro-Reform Faction who used religion as a way to get their own pet reforms into the Imperium. These reformers included diverse opinions such as Magnus The Red, who sought the Council of Nikea to be overturned; Konrad Curze and Vulkan who saw the Imperial Truth as a blatant cynical lie; Horus who given his experience in the Great Treachery was eager to see any solution that could prevent another Lorgar; and Constantine Valdor who saw greater religious representation as an opportunity to weaken the Primarch&#039;s grip on the Imperium.&lt;br /&gt;
&lt;br /&gt;
The outcome of months of deliberation was the &#039;&#039;New Imperial Truth&#039;&#039; or &#039;&#039;The Terran Creed.&#039;&#039; The Terran Creed established provisions as to what the common Imperial Citizen knew about Chaos and the Warp, and rubric for what grounds religions should be condemned by the Imperium. Provided that the Religion did not worship the Emperor as any sort of god, nor were any of the ruinous powers worshipped, than the religion would not be deemed heretical and rooted out. Whether or not a religion was openly accepted, let alone tolerated varried from regime to regime. &lt;br /&gt;
&lt;br /&gt;
====Mars====&lt;br /&gt;
Mars is an independent political entity from Terra, and as such, they are subject to their own rules. The Planet of Mars is a theocracy for the Cult Mechanicus, and intends to stay that way.&lt;br /&gt;
&lt;br /&gt;
===In The Ultima Segmentum===&lt;br /&gt;
Several religions exist within the Segmentum, including a substantial following of Aurellian Cult, and its syncretized version, the Dauntless Cult.&lt;br /&gt;
&lt;br /&gt;
===In The Ultramar Autonomous Realm===&lt;br /&gt;
&lt;br /&gt;
==The Aurelian Cult==&lt;br /&gt;
Founded in Ultramar, the Aurelian Cult Worships Roboute Gulliman and The God-Emperor. It serves as this timeline&#039;s main replacement for the Ecclesiarchy. The Cult places great emphasis on the Emulation of Roboute Gulliman and his writings for how to live. They believe that in the fullness of time The Avenging Son will return with his Father in Glory to defeat the Traitors once and for all, and build an &amp;quot;Imperium Secundus&amp;quot; in the warp. The Aurelian cult would function a bit like the Bretonians as well, with Tanasha Euten acting as The Lady of The Lake. The Aurelian Cult is the Largest Religion in the Imperium claiming Trillions of Souls and almost 35% of the Imperium’s Total Population.&lt;br /&gt;
&lt;br /&gt;
While the actual nuances and  theology of The Aurelian Cult&#039;s Varries between holy seats. There are some core beliefs that are considered to be essential truths that Holy seats are not permitted to deny without being deemed a heretic.&lt;br /&gt;
&lt;br /&gt;
===Deities===&lt;br /&gt;
There are three chief deities of the Aurelian cult: The Father, The Son, and The Queen Mother&lt;br /&gt;
;The Father&lt;br /&gt;
:The Emperor of Mankind, Those who practice the Aurelian Cult believe that the Spirit or Soul of the Emperor far outgrows his actual physical presence, and that while he is Physically present on Holy Terra, his spirit is everywhere. Ehile Theologians throughout the Imperium speculate on the nature and essence of Chaos Demons, The Heresiarchs, The Aurelian, or the Mother. He is known as “He who is above all,” “Rightful Ruler of All Things”, etc.&lt;br /&gt;
&lt;br /&gt;
;Gulliman The Son&lt;br /&gt;
:The Aurelian Cult believes that Gulliman was sent by his Father to Ultramar so as to teach men how to follow him. And that by living as a human among humans, he could set an example for what The God-Emperor expects of all his Children. The annals of Gulliman&#039;s life is recorded in a several sacred texts, but his own writings about life on Ultramar and the Imperium are also treasured. It is believed that by dying on Macragge Guliman was beloved by his father and uplifted to godhood, where he now fights for the souls of those loyal to the Emperor.&lt;br /&gt;
&lt;br /&gt;
;The Queen Mother&lt;br /&gt;
:Tarasha Euten, The Mother of Roboute Gulliman, she through her trials on the Flight to Holy Terra has become a god in her own right. She acts on behalf the Emperor and Her Son. She is seen as the &amp;quot;Facilitator&amp;quot; aiding man to follow the path to the Emperor laid out by Roboute Gulliman.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;The Daughters of Tanasha&#039;&#039;&#039;&lt;br /&gt;
:The Queen Mother Appeared to The Women of Ophelia during the m33 telling them to gather their swords and &amp;quot;Rebuild her Home.&amp;quot; They eventually became the founders of The Adeptus Sororitas, as well as the leaders of the &amp;quot;Maccrage Cleansing.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;The Quests of The Mother&#039;&#039;&#039;&lt;br /&gt;
:Those loyal servants of The Aurelian will receive tasks by the Queen Mother, those who dedicate their lives to The Lady of Ultramar and fulfill her tasks in protecting Mankind are bestowed with great power. &#039;&#039;Space Grail Knights!&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;The Golden Sorrow&#039;&#039;&#039;&lt;br /&gt;
:The Golden Sorrow or the Black Sorrow is believed to have been first bestowed upon The Queen Mother. Because of her connection to her son, she witnessed the death and torture of Roboute Gulliman. Certain Ultramarines are considered to receive the &amp;quot;The Black Sorrow in which they bear witness to the suffering and death of their fellow believers. This can be the suffering of those devout living today, or those heroes who have died like St Aeonid. To receive the suffering of Roboute himself is considered &amp;quot;The Golden Sorrow&amp;quot; and those who receive it are considered highly favored to be considered worthy to witness the Death of Gulliman.&lt;br /&gt;
&lt;br /&gt;
===Apotheosis===&lt;br /&gt;
A Core belief of The Aurelian Cult is that of Apotheosis, and that those of the Emperor can become deified. Gulliman and Tanasha have achieved Apotheosis.&lt;br /&gt;
&lt;br /&gt;
====Apotheosis of Gulliman====&lt;br /&gt;
Gulliman became a god because of his torture and sacrifice at the hands of Korphaeron. His nobility of spirit allowed him to Become a god.&lt;br /&gt;
====Apotheosis of Tarasha====&lt;br /&gt;
Gulliman&#039;s Mother, Tarasha Euten, takes on special significance in both Ultramar and The Aurelian Cult. This is not only because of her connection to her son, but also because of the events of &amp;quot;The Macragge Armada.&amp;quot; The Macragge Armada were the ships that Gulliman was able to save from Macragge&#039;s destruction along with Billions of Ultramar Citizens. The Refugee Ships went through their own Grimbright version of The Flight of The Eisenhorn, where the Gellar Field failed on their warp to Terra. Tarasha Euten stood defiant against the Demons and horrors of the warp, and took command of the fleet. Because Tarasha was there and because there were billions upon billions on board, rather than a single battleship, Tarasha was able to comfort the fearful refugees; and rally them to faith. &lt;br /&gt;
 &lt;br /&gt;
By Using herself and Gulliman as the focal point for their belief, the Refugees were inspired to repel the demons and were able to build a sort of substitute Gellar Field of Faith.&amp;quot; The other result of this was that Tarasha Euten [[MidHammer_40,000_drafts#Apotheosis_of_Tanasha_Euten|ascended]] into a minor god (not a demon-prince of Gulliman, a minor God, like Isha, or The Chaos God of “The Greater Good”). Gulliman himself also achieved Apotheosis as a result of this Flight and there are occasional sightings of &amp;quot;The Aurelian&amp;quot; a Man in Gold and Blue coming to the aid of The Imperium.&lt;br /&gt;
The Tasks of The Mother: (Space Grail Knights!)&lt;br /&gt;
Those loyal servants of The Imperium will receive tasks by the Queen Mother, those who dedicate their lives to The Lady of Ultramar and fufill her tasks in protecting Mankind are bestowed with great power.&lt;br /&gt;
&lt;br /&gt;
====Eventual Apotheosis of The Primarchs====&lt;br /&gt;
It is believed that should they die, the noble primarchs will join The Aurelian in the Regency of Imperium Secundus. Whether or not they will become gods or not varies by Holy Seat.&lt;br /&gt;
&lt;br /&gt;
===The End Times===&lt;br /&gt;
When the End Times come, The Aurelian will reunite with the Emperor, bringing with him the souls of those noble souls who served the Emperor in Life and Served him and The Aurelian in Death. Then The Aurelian with Join his brothers and all Imperials and lead them into the Eye of Terror to slaughter the ruinous powers.&lt;br /&gt;
&lt;br /&gt;
===Demonic Entities===&lt;br /&gt;
The Aurelian Cult does not refer to the Ruinous powers in the same way that Cultists do. Even your average Ancillae will not know the true symbols or names of the chaos gods. When mentioning these dark beings in popular and vernacular sources, such as artwork, common portrayals, and grimoires for low-level Ancillae and non-specialist astartes, &amp;quot;sanctioned names&amp;quot; are often used. These sanctioned names and symbols come in two forms:&lt;br /&gt;
&lt;br /&gt;
===Traitor Primarchs===&lt;br /&gt;
;Alpharomegon The Schemer&lt;br /&gt;
:Is seen as a trickster force, often dissuading loyal worshippers of Gulliman towards being unfaithful or neglecting duties. Many popular depictions of corrupt leaders, ecclesiarchs, and scholars are portrayed with the symbol of Alpharomegon somewhere.&lt;br /&gt;
;Perturabo The Great Temptor&lt;br /&gt;
:Is the most commonly depicted of all of the chaos primarchs. Perturabo tempts the common man with promises of desires fufilled.&lt;br /&gt;
;Angron &amp;amp; Saporin The Corruptors&lt;br /&gt;
:Seen as entities encouraging despair and cowardice. The actual relationship between Angron and Saporin varries from depiction to depiction: some portray Saporin as a temptress to angron, some reverse this, some see them both falling for unknown reasons.&lt;br /&gt;
;Mortarion of Wroth.&lt;br /&gt;
;Lorgar The King of Demons&lt;br /&gt;
;Korphaeron The Desecrator&lt;br /&gt;
:Korphaeron has obtained his own place in the grimoires and pantheons of the Auerlian cult, because of his involvement with the destruction of Maccragge. He is seen as the spirit of sacrilege.&lt;br /&gt;
&lt;br /&gt;
====Sanctioned Names====&lt;br /&gt;
In many Aurelian grimoires there exist &amp;quot;Sanctioned Names and Symbols&amp;quot; of the Ruinous powers. These are used to refer to the chaos forces without resorting to corrupting their tomes and warriors with their actual symbols.&lt;br /&gt;
&lt;br /&gt;
;Caedes&lt;br /&gt;
:Khorne&lt;br /&gt;
;Lagamas&lt;br /&gt;
:Slaanesh&lt;br /&gt;
;Siadas&lt;br /&gt;
:Tzeentch&lt;br /&gt;
&lt;br /&gt;
====The Celestial Saints====&lt;br /&gt;
These include holy men and women from Gulliman and The Emperor&#039;s past who are believed to be in Imperium Secundus with Gulliman. They work on behalf of him and the faithful of the galaxy. Like the Living Saints their power is granted by the Holy Triad.&lt;br /&gt;
====Examples of the Celestial Saints====&lt;br /&gt;
;St. Malcador the Hero&lt;br /&gt;
;St. Olanius Pius&lt;br /&gt;
;St. Konor of Maccragge&lt;br /&gt;
;St. Aeonid Theil&lt;br /&gt;
;St. Genetrix (the wife of Gulliman whose name is lost to history)&lt;br /&gt;
;St. Avilla Ordinata&lt;br /&gt;
====The Living Saints====&lt;br /&gt;
&lt;br /&gt;
=====The Divine Brethren=====&lt;br /&gt;
The Primarchs are considered to be somewhere between gods and Saints.&lt;br /&gt;
&lt;br /&gt;
=====Charismateurs=====&lt;br /&gt;
=====Daughters of Tarasha=====&lt;br /&gt;
&lt;br /&gt;
===Sacred Texts===&lt;br /&gt;
*&amp;quot;The Protoevangelion of St Konor&amp;quot; &lt;br /&gt;
:St. Konor of Maccragge, foster father of The Aurelian, reveals unto Antoli sacred truths of the life of Rouboute Gulliman&lt;br /&gt;
*&amp;quot;The Psalter of The Matron&amp;quot; &lt;br /&gt;
:The Hymns sang by Tarasha Euten during the the &amp;quot;Flight to Terra&amp;quot;&lt;br /&gt;
*&amp;quot;The Apocalypse of The Steward&amp;quot; &lt;br /&gt;
:Account of the Last Battle for Maccragge by an unnamed Servant who remained on the planet. It was found during the Holy Crusade of Macragge in M35 reclamation by &amp;quot;The Daughters of Tanasha&amp;quot;&lt;br /&gt;
*&amp;quot;Last Testament of Aurellion&amp;quot; &lt;br /&gt;
:Collection Gulliman&#039;s Last Writings, his thoughts and warnings to the people of Ultramar, to the Imperium, and to His Astartes.&lt;br /&gt;
===The Codex Astartes===&lt;br /&gt;
Obviously the laity has little in the way of use for a book written to provide guidence towards managment of astartes legions, and battle tactics, however, that has not stemmed the fascination the laity has for the Last Words written by their god. As such, the Ancillae have created abriged and commentated versions of the Codex Astartes for private devotional use. These abridged codexes, often truncated to a bare sentence quotes with paragraphs of interpretation, are crafted by the individual chapters for use by the population under their command. So there are countless collections of devotional codexes. However, a few published by the more famous Holy Seats stand out and can be read regularly.&lt;br /&gt;
&lt;br /&gt;
====The Yanna-Gaëlle Codex (The Masali Codex)====&lt;br /&gt;
{{topquote|Those we send to die on strange soil, unfathomable distances from their homes, are not turning to The Divine Gulliman for a course, they do not seek a disertation before turning to their bunks. They trust in us, in Horus, and in the emperor, to guide their  weapons and their feet in such matters. And thus we have compiled our collection of the Codex astartes, not to feed the soul, but to anchor it. Let the mind of Lord Gulliman and his wisdom soothe them with knowledge of his oversight, as a father does his child. Not with understanding of his methods, but comfort in knowing that he has them. | Abbess Anaïs Gaëlle to Spiritual Liege  Mael Perig of Masali}}&lt;br /&gt;
&lt;br /&gt;
{{topquote| If you want to learn about your Ultramari Auxillaries, look at their Copy of The Codex. Don&#039;t look at their uniform, badges, hair, or mannerisms. You aren&#039;t going to learn anything from that, because the Ultramari are too proud and vain to let their appearance convey anything other than pride. But the Soldier&#039;s Codex is arranged by reflections into particular difficulties or dilemmas, it becomes a key to the Trillileur&#039;s Heart. Take this one Officer I met, her bright Prandium Orange Jacket was clean though worn, while her face, hair, and smile portrayed a look of mischief and youthful beauty. I asked her if she was in need of anything from the church, but she smiled and just asked for the standard needs for her subordinates and comrades. But as I looked the codex strapped to her waist, i saw a book almost untouched, save for a single section towards the second third of the book. The creases and dogears of where the section were well thumbed, uneven, and stuffed with loose leaves of personal writings. A few days later, I am administering a funeral. A captain abandons their company, and from reports, was laughing and howling at a squad of Fire Warriors before her demise. I was shocked to find that it was the same beguiling woman I had met only a few days before. Finding the copy of the codex again, I looked at the worn sections. &amp;quot;Reflections on St Aeonid, the Last Man at Calth,&amp;quot; &amp;quot;Gulliman on the duties of survivors,&amp;quot; &amp;quot;Prayers for Captured Comrades,&amp;quot; &amp;quot;Recovering from Assaults on The Mind,&amp;quot; &amp;quot;The Fate of Cowards and Deserters.&amp;quot; The Aurelian had borne this woman&#039;s soul to me, and I was too blind to read it. We in the Ecclesiarchy should not disparage this diluted version of Our Lord Gulliman&#039;s work. We should study it well and use it, for our Lord has given us a key into the souls of his subjects.| Fratres Paschal Decimus, Astra Militarum Chaplain, SUEU}}&lt;br /&gt;
Sometimes also called the Soldier&#039;s Codex, or The Tarrasque Codex. It was the work of Ordo Militant Abbess Magali Yanna and Ordo Gramaticus Abbess Anaïs Gaëlle under the Commission of The Spiritual Liege of Masali. The Yanna-Gaelle Codex, was written for the Trillileurs, who are stationed nearby. Rather than arranging the codex in a way that apes its original composition, Magali Yana designed the codex under the conceit that a soldier turning to this book would be looking for words of comfort, healing, and solace. collects passages of the Codex and comprises them as &amp;quot;Reflections.&amp;quot; Some of these reflections are taken from the Glossia of Chapters under the leadership of Masali, others are composed from interviews, others are drafted by Megali Yanna, herself a veteran of several wars. These reflections are written by Ultramarine warriors, Pious leaders, and Ancillae, who discuss the passage in relation to life of war and travel.&lt;br /&gt;
&lt;br /&gt;
===Organization===&lt;br /&gt;
&lt;br /&gt;
Unlike the Ecclesiarchy of the Imperium of Man, the Aurelian cult is far more heavily decentralized both dogmatically and hierarchically. Each Sanctioned Successor Chapter of the Ultramarines, Sororitas, and Human Branches of The Ecclesiarchy are considered to be micro-churches in of themselves. Several of these groups have wildly different interpretations of the writings of gulliman and the codex, and even their own traditions carried down from chapter master to chapter master. Organizations like the &amp;quot;Aurelian Mechanicus,&amp;quot; or Cordinlumbae Cult are viewed to be in &amp;quot;harmony&amp;quot; with the Greater Aurelian system of beliefs. Even a few syncretized xenos faiths such as The Optibene and Ambulaequilla cults are also considered to be in harmony with the Aurelian cult (no matter how suspiciously they are viewed).&lt;br /&gt;
&lt;br /&gt;
====Leadership====&lt;br /&gt;
The Leadership of the Aurelian Cult gives primacy to &amp;quot;Holy Seats.&amp;quot;  Chapter Masters and Non-mutant membership of the church are all considered to be their own sub-cults with their own traditions. On occasion these leaders convene for a sacred council regarding all inter church matters. &lt;br /&gt;
&lt;br /&gt;
=====Chapter Masters=====&lt;br /&gt;
The Cult is Headed by the Chapter Master of The Ultramarines, headquartered in Espandor. He is considered &amp;quot;First Among Equals&amp;quot; Among the Other Chapter Masters&lt;br /&gt;
&lt;br /&gt;
The Chapter-masters occasionally convene at Espandor in a Conclave to discuss, declaration of heretics and inter-cult discipline. These meetings are specific ceremony-bound practices, and should not be confused with the Chapter-Masters regular Duties as leaders of the Adeptus Astartes.&lt;br /&gt;
&lt;br /&gt;
=====Ancillae=====&lt;br /&gt;
The &amp;quot;Handmaidens of Tarasha&amp;quot; follow their own organizational rules, and answer only to their Spiritual Liege the &amp;quot;Lord of Ultramar.&amp;quot; Because their code was seen to be derived by The Queen Mother Herself, none dare challenge it.&lt;br /&gt;
&lt;br /&gt;
=====The Black Eutenites=====&lt;br /&gt;
(this world&#039;s black templars/death company Grimbright Sad Marines) &lt;br /&gt;
A fanatical and controversial order of Legions who have received &amp;quot;The Golden Sorrow&amp;quot; where upon they are witness to the Suffering and Death of Rouboute Gulliman. Additionally they are witness to the &amp;quot;the current sufferings of gulliman today&amp;quot; Where they are given visions of all those in the Galaxy whose prayers are yet to be answered, or in a need of aid. They call themselves the Black Eutenites because it was reveiled to them they are in descent to Tanasha Euten, who was the First to Recieve &amp;quot;The Golden Sorrow&amp;quot; as she was spiritually connected to Roboute Gulliman as he was tortured and killed on Maccragge. While Emotionally, Spiritually, (and physically) painful the Black Eutenites see this as a great honor, and have their own term for it - &amp;quot;The Gift of The Mother.&amp;quot; This order is particularly controversial because they see themselves as an order apart from the rest of The Ecclesiarchy (and the Imperium for that matter), and that they are charged by Gulliman and Tanasha themselves to right the wrongs of the imperium (including when righting said wrongs puts them at odds with the The Ecclesiarchy and other Imperial Administrations).&lt;br /&gt;
&lt;br /&gt;
====Holy Sites====&lt;br /&gt;
The Ecclesiarchy of the Aurelian Cult is Set around 13 Sacred Sites. Espandor (contentiously) holds the honor of First Among Equals. However Each Holy Seat is powerful in its own right. Every Ultramarine Successor Chapter and Sister of Battle Chapter Must Choose one Holy Seat in which they are beholden to. Terra used to be one of the most important seats, but it has been relegated following The Great Apostasy. Many are advocating that Maccragge be made into the First seat of The Aurelian cult.&lt;br /&gt;
=====Ist Solium Espandor=====&lt;br /&gt;
:The Oldest seat of The Ecclesiarchy in Maccragge, Espandor is considerd the capital of the Aurelian Cult. The City is a beautiful shrine world dedicated to St Antoni, Chapter Master of The Ultramarines.&lt;br /&gt;
=====II&amp;lt;sup&amp;gt;nd&amp;lt;/sup&amp;gt; Solium San Leor=====&lt;br /&gt;
:The Site of where Tanasha Euten&#039;s Ship Crash Landed, during Maccragge&#039;s Famous &amp;quot;Flight to Terra.&amp;quot; Is one of the Oldest Seats of the Ecclesiarchy, and is also the founding site of both The Ancilliae and The First Sisters of Battle order. Most Sisters of Battle Claim this Seat as their Spiritual Liege.&lt;br /&gt;
=====III&amp;lt;sup&amp;gt;rd&amp;lt;/sup&amp;gt; Solium Calth=====&lt;br /&gt;
:The world now has an atmosphere thanks to the work of Fulgrim (serving as a test for Terra). The planet&#039;s great caverns continue to be used and is the site of &amp;quot;The Temple of St Aeonid.&amp;quot; Many Successor chapters who focus on fighting demons have chosen Calth to be their Spiritual Liege. Calth is also one of the few worlds where the social hierarchy of the city moves down, with the surface world being filled with the poorest, and the underground caverns to be covered with beautiful shrines and mansions. In current years, the Holy Seat is being pulled in two separate directions, between its exorcist orders who demon-warriors demand the strictest personal orthodoxy, and its [[User:Wammnebu/Midhammer_40k_Stories_and_rds/MH_40k/Ultramar#Grottoliers_of_Calth|miners and workers]], and their more [[User:Wammnebu/Midhammer_40k_Stories_and_rds/MH_40k/Aurelian_Cult#Aurelian_Mechanicus|Konor-esque]] views on spirituality.&lt;br /&gt;
=====IV&amp;lt;sup&amp;gt;th&amp;lt;/sup&amp;gt; Solium Macragge Extremis (SUEU)=====&lt;br /&gt;
:Also called Solium Ultramar Extra Ultramaris or &amp;quot;The Seat of Ultramar outside of Ultramar&amp;quot;&lt;br /&gt;
:Originally the seat of Maccragge in exile, and the only migratory Holy Seat, Macragge extremis tends to the spiritual needs of the many Aurelian faithful who live outside of Ultramar, especially in the Astra Militarum. The seat also became a refuge for more conservative Aurelian cult members during the Vandire and Thorian periods of Terra. It is technically the oldest Holy Seat in the Cult, with its worship predating the formal establishment of the Aurelian tennents. Its practices also heavily incorporate traditions from ancient Maccragge. SUEU, are also recognized as the descendents of the XIIIth legion. As direct successors to The Ultramarines, they are not under the same [[User:Wammnebu/Midhammer_40k_Stories_and_rds/MH_40k/Codex#Section_1.28b.29_Regula_Collegii|restrictions]] as the other ecclesiastic chapters, and have access to all the armor and equipment that other First founding legions do.&lt;br /&gt;
=====V&amp;lt;sup&amp;gt;st&amp;lt;/sup&amp;gt; Solium Novae Thulium=====&lt;br /&gt;
:The Death World Thulium and Nova Thulium are some of the most widely known and influential seats in The Imperium. This is due to their role as the seat of the &amp;quot;Archivists&amp;quot; orders who seek to record the names of all those who serve in the Aurelian Cult. On the feast of the Voyage to Terra, the Astartes and Ancillae of Nova Thulium conduct the &#039;&#039;Census Mortui&#039;&#039; a great procession where planet to planet, the cult of Thulium collect and process the names of all those who have died serving the Emperor and The Divine Lord Gulliman (not to be confused with The [[User:Wammnebu/Midhammer_40k_Stories_and_rds/MH_40k/Imperium#Lord_Gulliman|Lord Gulliman]], a member of [[User:Wammnebu/Midhammer_40k_Stories_and_rds/MH_40k/Imperium#Terran_Government | The High Lords of Terra]]).&lt;br /&gt;
&lt;br /&gt;
=====VI&amp;lt;sup&amp;gt;th&amp;lt;/sup&amp;gt; Solium Sancta Terra=====&lt;br /&gt;
:Because of The Stringent rules about religion and Cults on “Holy Terra,” The Seat of Holy Terra is not on Terra itself, but on &amp;quot;The Temple of The Holy Martyrs” on Luna. The Church also owns several “Monuments” on Holy Terra, that serve both sites of Pilgrimage as well as tourism. This seat has caused the most headaches for the Cult, and has prompted several schisms and heretical movements. Originally the Seat was ranked first, but following The Heresy of Sebastian Thor, it was relegated.&lt;br /&gt;
=====VII&amp;lt;sup&amp;gt;th&amp;lt;/sup&amp;gt; Solium Masali=====&lt;br /&gt;
:The Seat of a Small agri-world cluster, Masali&#039;s official status of importance is overshadowed by its neighboring planets Quintem IV, where the [[MidHammer_40,000:_Religion#Origin|Cult of the Walking Eagle]] was founded, and Tarentus, where The [[User:Wammnebu/Midhammer_40k_Stories_and_rds/MH_40k/Ultramar#Ultramari_Trillileurs |Ultramari Trillileurs]] are stationed. The Spiritual Liege of Masali is consequently the leader of all [[MidHammer_40,000_drafts#Tarrasque |Tarrasque]] of Ultramar, and must tend to their spiritual needs as well as those of his own flock. Otherwise, the Masali seat is very conservative as befitting an agriworld seat. Masali has never openly contested SUEU or Terra for their control over Extra Ultramari faithful, but it has passively left its mark on Galactic community of the faithful, particularly through the &amp;quot;Yannae-Gael Codex&amp;quot;&lt;br /&gt;
=====VIII&amp;lt;sup&amp;gt;st&amp;lt;/sup&amp;gt; Solium Prandium=====&lt;br /&gt;
:A Seat famous for their unique Theology. The &amp;quot;Prandium School&amp;quot; is known for their veneration of a third entity known as Spectra Pietas or &amp;quot;The Spirit of Duty.&amp;quot; The Spectra Pietas is a manifestation of Wills of the Aurelian and the Emperor that is an entity in its own right.&lt;br /&gt;
:The Prandium Throne is also the head of the small but devoted [[User:Wammnebu/Midhammer_40k_Stories_and_rds/MH_40k/Aurelian_Cult#Guelomin_Tau_.28Optibene_Cult.29|Gueloman Cult of Optimagna]], a T&#039;au philosophy that has syncretized Prandium&#039;s school with its own traditions.&lt;br /&gt;
&lt;br /&gt;
=====IX&amp;lt;sup&amp;gt;th&amp;lt;/sup&amp;gt; Solium Konor=====&lt;br /&gt;
:A heavily Industrialized world, Konor is both the Birthplace and Seat of the Cult of [[MidHammer_40,000_drafts#The_Aurelian_Mechanicus|The Aurelian Mechanicus]]. All Ultramarine successors and Ancillae with their equipment and techmarines.&lt;br /&gt;
=====X&amp;lt;sup&amp;gt;th&amp;lt;/sup&amp;gt; Solium Saramanth=====&lt;br /&gt;
=====XI&amp;lt;sup&amp;gt;th&amp;lt;/sup&amp;gt; Solium Nucreria=====&lt;br /&gt;
=====XII&amp;lt;sup&amp;gt;th&amp;lt;/sup&amp;gt; Solium Laphis=====&lt;br /&gt;
:Referred to Solium &amp;quot;Laxis&amp;quot; by more traditionalist Aurelians.&lt;br /&gt;
:Because of its practice of &amp;quot;open hand&amp;quot; doctrinal flexibility, and benign neglect, Laphis is infamous among more hardline members of the aurelian cult. Their Astartes chapters tend to be the most doctrinally diverse, to Laphis&#039; detriment and benefit. Despite making some reforms following the &#039;&#039;Tau Founding,&#039;&#039; its reputation for flippancy with teachings remains.&lt;br /&gt;
=====XIII&amp;lt;sup&amp;gt;th&amp;lt;/sup&amp;gt; Solium=====&lt;br /&gt;
&lt;br /&gt;
;The Thirteenth Seat prior to M40 was known as &#039;&#039;&#039;Solium Alius&#039;&#039;&#039;&lt;br /&gt;
:Originally the Thirteenth seat was one held in rotation by the minor seats throughout the Faithful. Following the Maccragge Crusade, and the creation of its own seat, Macragge fills this role.&lt;br /&gt;
;XIII&amp;lt;sup&amp;gt;th&amp;lt;/sup&amp;gt; Solium Nova Macragge (since  M40)&lt;br /&gt;
:When Macragge was recaptured during the sisters crusade of M39, it was origionally merely a place of Pilgrimage. The Seats of San Leor, Masali, Epandor, Konor and SUEU had a presence on the planet. It was decided that that The Seat of New Maccragge would be the permanent location of The Thirteenth seat. Maccragge represents all of the minor Holy seats throughout the Galaxy, and its Spiritual Liege is selected from among their number.&lt;br /&gt;
&lt;br /&gt;
===The Major Spiritual Lieges===&lt;br /&gt;
====The Knights of St. Aeonid (Calth)====&lt;br /&gt;
The Knights of St Aeonid were origionally founded with the purpose of defending the realm of Ultramar against demonic forces. And it is for this purpose that many of the most ancient and revered Exorcist forces of Ultramar answer to them, such as the Mortifactors. However; as the threat of Imperium Undivided become more and more feeble, and the shadowing caverns of Calth are filled with villages and mining complexes, the chapter has been slowly drifting into the Orbit of the Fabresegnor of Konor. This is in no small part thanks to the Grottoliers of Calth, who have adopted many of the traditions of the Aurelian Mechanicus such as the veneration of sainted machine spirits. &lt;br /&gt;
&lt;br /&gt;
Calth must balence a delicate line between its Affiliated chapters, who expect a more mainline, traditional calth upon which they can rely on as an anchor, and its mechanicus minded populous, who see the spiritual needs of their equipment and the care for machine spirits as vital as those of their own children. &lt;br /&gt;
&lt;br /&gt;
====Minor Holy Sites====&lt;br /&gt;
There are several other spiritual lieges who, while not given the same clout and authority as the Great Thirteen, do have some autonomy in their own spiritual affairs, and can found Astartes Chapters and Ancillae orders.&lt;br /&gt;
*Assam&lt;br /&gt;
:Located in the Ultima sector bordering Tau space. The Assam sector is the head location of the &amp;quot;Cordinumbae Cult.&amp;quot; It is also the home planet of the Lotus Hearts Space Marine chapter, which is considered to be one of the few successes of the &amp;quot;Tau Founding.&amp;quot;&lt;br /&gt;
*Monarchia&lt;br /&gt;
:The Church of the Aurelian Triumphant is a minor but important seat that commemorates the Ultramarine&#039;s first victory over demonic forces.&lt;br /&gt;
*Maccragge&lt;br /&gt;
:Despite its obvious religious Importance, Maccragge was only purged of the Demonic Taint of Nurgle following the Sister&#039;s Crusade of M37. Technically Maccragge was under the Jurisdiction of Maccragge Extremis seat, but this was considered to be too large of a domminion. Maccragge was also considered a had a sister seat of both Ophelia, Espandor, and Nova Thulium there until M39, when the Seats were united under a single Spiritual Liege.&lt;br /&gt;
*Ophelia&lt;br /&gt;
:Formerly a site of the &amp;quot;Imperial Soter&amp;quot; cult established by Lorgar Pseudourelian, all doctrinal traces of Lorgar and his Lectitio have been purged and this seat Holy seat is considered now to be one of the most dogmatically orthodox, if perhaps over-zealously so.&lt;br /&gt;
*Talassar&lt;br /&gt;
:The Wealthy Talassar system has been able to assert its influence due to its over representation among Ancillae and Astartes recruits. The discipline and noble character of this planet has resulted in some of the Finest men and women to serve the Aurelian cult.&lt;br /&gt;
&lt;br /&gt;
==The Promethean Cult==&lt;br /&gt;
The Promethean Cult of Vulkan is built around the traditions of Nocturne and centered around its founder &amp;quot;Father&amp;quot; Vulkan. Origionally only intended for His Space Marines, Vulkan has created a softer &amp;quot;layity&amp;quot; version of the Creed for the Civilians of Segmentum Pacificus. Some have charged Vulcan with doing what Lorgar did during the Great Crusade, but Vulkan argues that His Creed is more of a philosophy than a religion. Furthermore, because &amp;quot;The Segmentum Pacificus are an Unruly and Firey People who distrust the Imperium&amp;quot; Vulkan says &amp;quot;They need to be tempered by a way of life that encourages faith in eachother rather than faith in a higher power or institutions.&amp;quot; Regardless, the Promethean way of life is encouraged by the Imperium as a counter to the growing strength of the Aurelian Cult. &lt;br /&gt;
&lt;br /&gt;
To call the Promethean Creed a &amp;quot;religion&amp;quot; is perhaps a little too strong, as the tennants and practices of the Code are often too stringent for Everyday citizens of the Imperium to practice. The Promethean Creed is instead closer to a &amp;quot;Secret Society&amp;quot; with many of the Imperium&#039;s Warriors, Astartes, and Aristocrats practicing a form of the Promethean Cult. &lt;br /&gt;
&lt;br /&gt;
Like any good secret society there are different levels of the Creed.&lt;br /&gt;
;&amp;quot;The Artificers&amp;quot;&lt;br /&gt;
:The Open Secret Society&lt;br /&gt;
*open to any civilians, popular with craftsmen, and entrepreneurial middle class&lt;br /&gt;
*Runs many charitable societies&lt;br /&gt;
;The Drakelings&lt;br /&gt;
:Lower Tier of The Secret Society&lt;br /&gt;
*consists of several levels.&lt;br /&gt;
&lt;br /&gt;
====Daughters of Nocturne====&lt;br /&gt;
&lt;br /&gt;
The Daughters of Nocturne have no relation to The Sisters of the Aurelian Cult, but represent an order found within the Promethean Cult. They answer to Vulkan Himself.&lt;br /&gt;
&lt;br /&gt;
The Daughters of Nocturne have a very select membership, as each woman who applies must either be from Nocturne, or prove to be no more than 4th generation removed from Nocturne.&lt;br /&gt;
&lt;br /&gt;
Despite their limited numbers, the Daughters of Nocturne are the single most well equipped fighting force in the Imperium. Every single piece of equipment is state of the art and crafted by Vulkan personally.&lt;br /&gt;
&lt;br /&gt;
Upon the death of a sister, her equipment is gifted to her next of kin. Providing a priceless heirloom to the family. Should they decide to part with it, each segment of equipment will fetch an exhorbitantly high price as Abbesses of the Daughters of Tanasha, Imperial Gaurd Generals, Fronts for Commoragh Merchants and Aristocrats will pay to augment their own weapons with a piece of Vulkan&#039;s craftsmanship.&lt;br /&gt;
&lt;br /&gt;
Absolutely no one outside of a Daughter of Nocturne has a complete set of Armor and Equipment. Even a Former High Lord of Terra was unable to get more than a Gauntlet, Breastplate, Supply kit and sidearm.&lt;br /&gt;
&lt;br /&gt;
==Vlka Fenrika==&lt;br /&gt;
&amp;lt;!--The reason abhumans haven&#039;t fallen to Chaos--&amp;gt;&lt;br /&gt;
A Creed of Psykers, Travellers, and Abhumans, the Fenrisian cult of the Great Wolf is centered around the ancient Traditions of Fenris, and its mythical Primarch Leman Russ. Leman Russ is a demigod like figure similar to the Old Earth Cults for Asclepius or Heracles. Like many others, it is believed by the Vlka Fenrika that the Chaos wolves were made so not because of their own falling to Khorne, but because they were Cursed to be so by Leman Russ. In the Fenrisian faith, the &amp;quot;wolfness&amp;quot; is a representation of a man&#039;s id and passions, and so for a man to be a true follower of Russ he must conquer and subdue the wolf within him. Hence most artistic depictions of Russ show him wearing a Wolf Pelt over his armor is a demonstration of his subjugation of his inner wolf.&lt;br /&gt;
&lt;br /&gt;
Curiously, the Vlka Fenrika has become particularly popular among the Abhumans of the Imperium. Disparaged by the Imperium who see them as bestial, the Path of The Wolf-father offers a clear path towards their humanity, and suppressing their beastial nature. The Space Wolves (those few that exist anyways), the people of Fenris, and Leman Russ are a testament to those who, are able to master their innate wolfness and tame it (for men tame beasts). Likewise the fall of the Fenrisian wolves to Chaos is viewed by many abhumans as a metaphor for the natural battle all men must face, and the tragedy of those who fall slave to their passions. &lt;br /&gt;
&lt;br /&gt;
Religiously, the Vlka Fenrika practice many of the old religious customs of Ancient Fenris. Though these have been adapted and modified into a robust system of magic and religious rites.&lt;br /&gt;
&lt;br /&gt;
===Magic, Magnus, Fenris, and Maleficarum===&lt;br /&gt;
&amp;lt;!--Magnus is to Fenris what Iamblichus is to Olympianism--&amp;gt;&lt;br /&gt;
Most of the Imperium is completely unaware of the rivalry between Magnus and Russ, mostly in no small part thanks to Russ&#039; own writings and teachings post heresy. Russ insisted that Magnus correct Fenris in its wayward traditions and understanding of Magic and Maleficarum. Magnus, not interested in seeing two cultures destroyed by he and his brother&#039;s past rivalry, instead saw the traditions of Fenris as being, like Prospero&#039;s own society or Jaghatai&#039;s ritualistic stormseers, guidelines that ground men from the Dangers of the Warp. I just fucked a nerd to death. Through Magnus&#039; reforms he helped Fenrisian Rune Priests align their understanding of Magic from a collection of superstition into a College of Magic. In his collection of Codexes and Magnus utilized the Fenrisian definition of &amp;quot;Maleficarum&amp;quot; as being magic granted as dark boons. All true magic comes from Fenris, the book asserts, but changes the definition of Fenris from the planet itself, to an abstract conciliarianism. To use magic from Fenris is to be in union and approval with the Rune Priests of the Magical Longhouses of Fenris.&lt;br /&gt;
&lt;br /&gt;
In addition to weaving the varried fragmented Superstitions of Fenris into a greater philosophical and ideological framework, Magnus expanded and clarified the Runic system used by Fenrisian priests, removed many of the traditions that were dangerously close to worshipping the Chaos Gods, and created the Fenrisian Grimoire, a collection of wards and protections from known demons and dark gods.&lt;br /&gt;
&lt;br /&gt;
===Wolftide===&lt;br /&gt;
Leman Russ is said to be fighting Demons and forces in The Warp. It is believed by the Vlka Fenrika, that their prayers and sacrifices aid The Wolf Son in his fight against chaos, giving him strength and protection. Additionally the Return of the Wolf to Fenris will bring about The Wolftide, when Russ will resurrect his Father and vanquish Chaos.&lt;br /&gt;
&lt;br /&gt;
==Cultis Antiquitae==&lt;br /&gt;
Thought to have been eliminated by The Emperor, many of the world&#039;s older religions have slowly come out of hiding, with many having established communities on other worlds. For whatever reason (change of heart? triangulating against newer warp based sects? luring them into complacency for when he is finally strong enough to smite them?), The Emperor has gone back on his original anti-religious rules, and has permitted Old World religions to establish enclaves and reclaim some of their old sacred sites.&lt;br /&gt;
&lt;br /&gt;
Despite the official toleration, however, they are often harrassed by both members of the newer cults and those still adhering to the imperial truth. As such the communities of these beliefs remain secretive and taciturn about most of their faith. &lt;br /&gt;
&lt;br /&gt;
In the eyes of the Imperium, these faiths are protected under the Mandatum Cultis Antiquitae (Code of Ancient Creeds). In which, because of their ancient historical connection to terra these faiths are granted exemptions from some of the statutes that fall upon other more recent creeds (ie the Aurelian cult).&lt;br /&gt;
&lt;br /&gt;
====Archaeus Selecti====&lt;br /&gt;
The most secretive next to the Katholeans, the Old Chosen keep to their book of ancient origin. As far as anyone is aware, they do not have any specific organization instead keeping to the traditions of their local Magister. A suprising number have come out of hiding at the highest levels of their planet&#039;s society. &lt;br /&gt;
&lt;br /&gt;
The Imperium was also surprised to find how many were present in Forgeworlds.&lt;br /&gt;
&lt;br /&gt;
====Katholeans====&lt;br /&gt;
&amp;lt;!--high church christians: Catholic, Orthodox, Coptic, Anglican, Old Believers, etc --&amp;gt;&lt;br /&gt;
An ancient sect with an ancient organization, The Leadership has claimed an unbroken line of &amp;quot;Pentarchs&amp;quot; from 40,000 years ago. When asked where, the Katholeans suddenly become less talkative.&lt;br /&gt;
Mellennia of Experience and suspicion of The Imperium has wrapped this organization in secrecy. They are especially suspicious of the Aurelian Cult, and most warp based entities, seeing it as a realm of Demons (unlike The Vilka and Aureleans who see the warp as both where angels and demons dwell). Because of this, and the legacy of Olanius Pius (whom the Aurelians have attempted to co-opt as one of their own), The Katholeans are slowly gaining more acceptance within the Imperium. They also have produced a significant number of Anti-Demon warriors and successful exorcists. Many have tried to learn more about their highly secretive leadership, but all these orgs have to show for it are quite a few dead Inquisitors. For whatever reason the Katholens have good relations with (unsuprisingly) Jaghatai Khan, and (more surprisingly) The Lion El&#039;Johnson.&lt;br /&gt;
&lt;br /&gt;
;Notable Katholeans&lt;br /&gt;
*Olanius Pius&lt;br /&gt;
*Juris Lucia Annamis&lt;br /&gt;
&lt;br /&gt;
====Anti-Katholians====&lt;br /&gt;
&amp;lt;!--Low Church Protestantism (whatever form that takes now)--&amp;gt;&lt;br /&gt;
Seem to be similar in teaching to Katholeans, but are completely excluded from Katholean leadership for whatever reason (they would insist the Katholians left them). When asked they usually say something about the Katholians as a &amp;quot;Corrupted&amp;quot; form of the true faith. &lt;br /&gt;
&lt;br /&gt;
They are much less secretive about their faith than the Katholians, and for the Old World Faiths, a startling amount of potent psykers. The acceptance of these psykers seem to varry based on sect, with some seeing the latent children as &amp;quot;demonic&amp;quot; and are more than happy to supply the black ships, other see these potent abilities as &amp;quot;gifts&amp;quot; and use their powers primarily to better their community. Some Anti-Katholians are remarkably gifted in the arts of faith-healing, ESP, and language.&lt;br /&gt;
&lt;br /&gt;
====Obsequiani====&lt;br /&gt;
&amp;lt;!--Islam--&amp;gt;&lt;br /&gt;
Sometimes also referred to as the &amp;quot;Poplibri.&amp;quot; This somewhat more open group is divided into Scholae, but also seem to have some sort of leadership. It is a poorly kept secret that The Primarch, Jaghatai Khan, has sympathies towards this faith, if not a crypto-obsequian himself. They do not have as many issues with the use of the warp as the Katholeans do, but also advise caution and faith as a stalwart against potential corruption.&lt;br /&gt;
&lt;br /&gt;
====Octavians====&lt;br /&gt;
&amp;lt;!---Buddhists of Various Stipes. Octavian: Octa = Eight, Via = Road or Path--&amp;gt;&lt;br /&gt;
Are usually proud to point out how their faith were the first to recognize the warp over 41000 years ago. Refer to Chaos Gods as &amp;quot;Tull Pah.&amp;quot; Of all of The Old World Faiths, the Octavians have been the quickest to adapt and thrive in the Primarchite Imperium. Many Octavians have even been welcomed into the Imperial Inquisition. They are both Aggressive Warriors and aggressive pacifists depending on which planetary sect, with widely varrying doctrines.&lt;br /&gt;
&lt;br /&gt;
====Apican====&lt;br /&gt;
&amp;lt;!---Mormons----&amp;gt;&lt;br /&gt;
Dogmatically they sit somewhere between the Aurelian Cult and the Anti-Katholians, but structurally they are even more secretive than the Katholians. The Apicans claim to be a faith of ancient Merika. They are fierce warriors. They are also refer to Magna Terra as &amp;quot;D`Olilent.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Their current claim to fame, or perhaps infamy, is that their Merikan Monument and University taught a one Goge Vandire, who later became the Spiritual Liege of Terra, and cause of significant headaches for The Aurelian cult.&lt;br /&gt;
&lt;br /&gt;
;Notable Apicans&lt;br /&gt;
*Goge Vandire&lt;br /&gt;
:Before ascending to the Aurelian Spiritual Liege of Magna Terra, Goge Vandire was trained in history from the Apican monuments and museums on Terra. It is believed that these teachers heavily influenced his thought and theology. Upon his ousting from the seat of prandium, Goge Vandire abandoned The Aurelian cult, and openly converted to The Apican faith. Taking many of Terra&#039;s worshippers of Gulliman with him.&lt;br /&gt;
&lt;br /&gt;
==Syncretic Faiths==&lt;br /&gt;
===Aurelian Mechanicus===&lt;br /&gt;
The Aurelian Mechanicus is a syncretized faith that is a result of some of the more techmarine heavy chapters of the Ultramarines. It has also provided cover for those who wish to worship the emperor as a god.&lt;br /&gt;
&lt;br /&gt;
====Beliefs====&lt;br /&gt;
The Beliefs of The Aurelian Mechanicus primarily take the traditions of Cult Mechanicus and rework them to fit within the dogmatic framework of the Aurelian Cult. The primary relationship being that of The Omnissiah and all mechanical works and The relationship between The Emperor and Gulliman. This relationship then serves as the Archetype for those positions in the mechanicus.&lt;br /&gt;
;The Omnisiah of The Mechanical Aurelian&lt;br /&gt;
:Like in The Cult Mechanicus, theEmperor is The Omnissiah, the perfection of the Machine made flesh. They are allowed, but are watched with suspicion by The Mainline Aurelian Cults, Mechanicus, and Imperium. They are also the closest The Aurelian Cults can get to calling the Emperor a God without falling into Heresey.&lt;br /&gt;
;Mechanicus Triumphis&lt;br /&gt;
:The Aurelian&lt;br /&gt;
:In these cults, The Aurelian is sometimes called “The Great Creation.” As the Omnissiah is the Great Machine, The Aurelian, and all of the Primarchs are in a sense his construction. The Omnissiah created his primarchs as his greatest biological creations, and are the closest one can get to bio-mechanical perfection. The Traitor primarchs are thus understood to have been the Omnissiah&#039;s creation&#039;s destroyed by the &amp;quot;Forces of Rust and Corruption&amp;quot;. As the first among machines, The Aurelian also gathers all Machine spirits to serve him and The Omnissiah.&lt;br /&gt;
;Factoria Magna&lt;br /&gt;
:The Mother in The Aurelian Mechanicus&lt;br /&gt;
:The Mother is referred to “The Mother of Mechanicus” because she participated in The Omnissiah’s Creative energies in helping to maintain the Omnissiah’s great creations and reach its fullest potential. The Mother is the Patron of all Apothecaries and Techmarines, as she is considered to be the greatest archetype of the Omnissiah&#039;s servants.&lt;br /&gt;
;The Role of Machine Spirits&lt;br /&gt;
;Sainted Machines&lt;br /&gt;
&lt;br /&gt;
====Hereteks and Schismateks====&lt;br /&gt;
&lt;br /&gt;
According to The Aurelian Mechanicus, any technology that offends the King of Machine Spirits (The Divine Gulliman), is considered Heretek. This is determined by a set of rules regarding the treatment and mistreatment of Machine Spirits and STCs. However, unlike the Mechanicus, where Human tech and archeotech is prized while Xeno tech is discarded, the Aurelian Mechanicus has a method by which Xenos tech can be sanctioned by The Aurelian. There are exceptions to this of course, such as Ork tech. Often this process involves impregnating the technology with a Noble Spirit &amp;lt;!---ie possessing it with a demon of Yu&#039;gnomia---&amp;gt;, and driving out the heretical spirit. This process, while anathemic to the Mechanicus of Mars, has proven invaluable in the Reconquiste of Ultramar, as The Manufactorums and Forgeworlds of Luther have been cleansed with the light of The Omnissiah through the Aurelian. &lt;br /&gt;
&lt;br /&gt;
Prior to their secession in M45. The Work of the Mechanicus of Mars, as well as the Mechanicus of Mars is considered &amp;quot;Schismatek.&amp;quot; The Mechanicus is given special privilege as it understood to worship the Omnissiah, albeit incorrectly. And while true Aurelian fearing machines were prefered, Those of the Aurelian cult are permitted to use such tech out of necessity provided they are careful, and seek out the guidance and direction of an Aurelian Techpriest. This dispensation has been incredibly important as the Trillieurs are often forced to used Mechanicum made equipment rather than that of The Konor.&lt;br /&gt;
&lt;br /&gt;
Following the Mechanicus&#039; break from the Imperium, mars were declared Hereteks for their disobedience to the Omnissiah, and as such are considered indistinguishable from the Dark Mechanicum.&lt;br /&gt;
&lt;br /&gt;
====History====&lt;br /&gt;
&lt;br /&gt;
What began as Mars&#039; attempt to acquire Archeotech from Ultramar by co-opting the Aurelian cult, has become the Machine Cult&#039;s Greatest rival. During the Council of Terra,the Adeptus Mechanicus were some of the largest proponents of Ultramar&#039;s soveriegnty. Seing the creation of a fledgling autonomy as being yet another way to inhibit the encroaching power of Terra.&lt;br /&gt;
&lt;br /&gt;
====Leadership====&lt;br /&gt;
The Leadership of the Aurelian Mechanicus is located on Konor. There aren&#039;t any other Holy Seats. As such the Cult is much more centralized than the rest of The Aurelian Mechanicus.&lt;br /&gt;
=====Relationships with The Aurelian Cult=====&lt;br /&gt;
Officially the Aurelian Cult recognizes the Aurelian Mechanicus as a valid expression of the Aurelian Faith. They have the strongest relationship with the Astartes Aurelian Chapters, given the Techmarines.&lt;br /&gt;
=====With the Cult Mechanicus=====&lt;br /&gt;
The Aurelian Mechanicus is hated by the Cult Mechanicus.&lt;br /&gt;
&lt;br /&gt;
===Cordinelumbae Regna===&lt;br /&gt;
&amp;lt;!---fusion of Mahayana Buddhism and Aurelian Cult, mixes Tanasha with Guanshiyin. Latin name: Queen at the Heart of the Lotus---&amp;gt;&lt;br /&gt;
A syncretism of The Octavian tradition with [[User:Wammnebu/Midhammer_40k_Stories_and_rds/MH_40k/Aurelian_Cult|The Aurelian Cult]]. This sect views Tanasha Euten to be a reincarnation of the Clementina Magna, the [https://en.wikipedia.org/wiki/Guanyin|Great Queen of Mercy], who descended into hell to make it a paradise. They have an ornate cosmology in which the current primarchs, and heroes are cyclical reincarnations of past heroes.Because of their syncretization with the Aurelian cult, they have become isolated by some of the more hardline Octavian sects, and as such have lost their imperial protected status as &amp;quot;Cultis Antiquitae.&amp;quot; Their particular beliefs (such as belief that The Aurelian and Tanasha are two aspects of the same divinity), have put them at odds with most main branches of aurelian cult, savePrandium.&lt;br /&gt;
&lt;br /&gt;
Most of their traditions are still heavily based on the Octavian traditions as practiced in the Assam Sector, where more orthodox Octavianism is still practiced. They have representation in The Aurelian cult now, though their Spiritual Liege of Assam Bay is considered to be a sub cult similar to the Aurelian Mechanicus. The Codinelumbae have produced a few chapters of Ultramarine Astartes as well as Daughter orders.&lt;br /&gt;
&lt;br /&gt;
===The Dauntless Cult===&lt;br /&gt;
Ecclesia Impavipaulci or The Cult of &amp;quot;The Dauntless Few&amp;quot; is a sect of the Aurelian Cult that tries to build itself on the Historic Friendship between Roboute Gulliman and Vulkan.&lt;br /&gt;
&lt;br /&gt;
The Cult is composed almost entirely Space Marines, and almost always Ultramarine Successors.&lt;br /&gt;
&lt;br /&gt;
The &amp;quot;Impavidae&amp;quot; often incorporate customs found on Nocturne into their rituals as well as placing greater emphasis on hospitality and protection of civilian life.&lt;br /&gt;
&lt;br /&gt;
Disparagingly called &amp;quot;Gullimanders,&amp;quot; by other space marines. The Opinion of The Salamanders themselves varries between flattered by the imitation, to irritated.&lt;br /&gt;
&lt;br /&gt;
===Cult of The Walking Eagle===&lt;br /&gt;
&amp;lt;!---Cross between Santeria, totem faith, Metis traditions. The Aurelian cult with weird esoteric bullshit---&amp;gt;&lt;br /&gt;
Practised primarily by the Tarrasque peoples of Royum Ultramar, the Cult Worships none other than Roboute Gulliman and Tarasha Euten as the Supreme Ancestors. The religion has a complicated history with both Pious Ultramari and With other Kroot Cultures. To the other Kroot, the Cult is viewed with as suspicion, thought to be one Kroot&#039;s mad fantasies, or even a conspiracy by Ultramar to tame the Kroot and destroy Kroot Culture. Most Ultramari, conversely find the traditions and practices of the Cult of The Walking Eagle repulsive at best, outright blasphemous at worst. So repulsive in fact, the Aurelian Cult of Calth attempted to extinguish it in M39, only halted by &amp;quot;the great chastizement&amp;quot; wherupon the church was subject to such supernatural disasters and The Black Eutenites were forced by their god to slaughter the Entire Ecclesiarchy of the Planet. The people of Ultramar are forced to recognize that their Kroots are also spiritual brethren, but that doesn&#039;t mean they will not show their immense disfavor of their younger avian brethren. The cult also isn&#039;t helped by its controversial figure, Wabat Ghleemin son of Tash&#039;nka Ghlee-min, who later in life started to descend into paranoia, doomsday prophesying, and demagoguery. &lt;br /&gt;
Nevertheless The Tarrasque of Ultramar have at least some devotion to the cult, and the relationship between the Tarrasque and Ultramari represent perhaps the closest humanity has come to recognizing the shared destiny of another species since the Lost Interex Empire.&lt;br /&gt;
&lt;br /&gt;
====Origin====&lt;br /&gt;
The Cult of The Walking Eagle was founded by the high priest Tash&#039;nka Ghlee-min, the hero of Masali. Tash&#039;nka, then a lone mercenary fighting an Tau Incursion onto Quintan of the Masali system. According to legend, she received a vision of The Aurelian, saying that he and his line would be blessed by the Aurelian, and that he and her descendants would be of &amp;quot;Gulliman&#039;s Lineage&amp;quot; should she serve him. Augmented with his holy strength and bearing the sacred image of the Primarch as an Eagle-like Kroot, Tash&#039;nka was able to single handedly overwhelm the T&#039;au forces until The Reinforcements were to arrive. &lt;br /&gt;
&lt;br /&gt;
====The Consumation of Roboute====&lt;br /&gt;
&amp;lt;!--- A caricature of how some sects think The Holy Eucharist works ---&amp;gt;&lt;br /&gt;
Most traditions and practices of The Walking Eagle are little more than Old Kroot practices given a Ultramarine Blue coating, such as the Sacred fire Dances on religious holiday. Others are Ultramari practices that have been appropriated into the &amp;quot;Kroot&amp;quot; such as the saints, grail quests, and use of iconography and sacred images. However one tradition laid out by Tash&#039;nka Ghlee-min, that is unique is the practice of the Sacred Consumation. The tradition traces back to Tash&#039;nka, as one of the first rituals of the cult. The vision of the Roboute commanded the frightened Tash&#039;nka on Quintan to consume the geneseed of a nearby fallen Ultramarine. The consumption of humans in Kroot society is a severe taboo in Kroot society, and so such an act was unthinkable. The vison ordered him, saying that is required to be admitted into Imperium Secundus as his lineage. &lt;br /&gt;
&lt;br /&gt;
In continuation of this sacred tradition, it is required of all new members of the Cult to consume the Geneseed of Roboute Gulliman, in order to bear witness to his sacred lineage. By doing so in sacred ritual and with pledge to Roboute they believe they&#039;re souls are transformed into human ones, made into the spiritual lineage of The Primarch itself. The ritual behind this sacred consumption is very ornate and long, with each organ having its own ritual.&lt;br /&gt;
&amp;lt;!----I need to stress that the people of Ultramar find these guys REALLY weird. There is no &amp;quot;90s afterschool special interacial harmony nonsense.&amp;quot; The upper crust of ultramar view these guys like Catholics view the Santeria) The only reason the Ultramari Church hasn&#039;t blammed them is because the last guys who tried pissed their god off. The lower class, grunts, and peasantry may have less of a problem with them, because they themselves have their own weird traditions, but anyone of a higher education thinks the cult is disgusting---&amp;gt;&lt;br /&gt;
===Guelomin Tau (Optibene Cult)===&lt;br /&gt;
&amp;lt;!---T&#039;au Aurelian syncretism---&amp;gt;&lt;br /&gt;
Given the T&#039;au&#039;s close proximity to Ultramar, and Ultramar&#039;s infectious fanaticism, it was inevitable that The T&#039;au would attempt to syncretize their own views with those of the The Followers of the Avenging Son. The Guelomin or Optibene cult is rooted in the WuNi scholars from the Fio school taking influence from the Unique Holy seat of [[#MidHammer_40,000:Religion#MidHammer_40,000:_Religion#Main_Holy_Sites|Prandium]]. In The Optibene cult &amp;quot;The Greatest Good&amp;quot; is understood to be &amp;quot;Spirit of Sacrifice&amp;quot; that is the will formed by the Emperor, Gulliman, and Tanasha. This Spirit while originating in The Emperor, and acting through Gulliman/Queen Mother, is a separate entity in of itself. The Guelomin T&#039;au answer to The Prandium Seat, whom they regard as their Spiritual Liege, though his presences is rarely felt.&lt;br /&gt;
&lt;br /&gt;
==Heretical Faiths==&lt;br /&gt;
===Aurelian Heresies===&lt;br /&gt;
&lt;br /&gt;
Unlike in Vanillahammer when heresy is thrown around by any sufficiently miffed Inquisitor. Heresy means something very specific in The Aurelian cult. It means to act “As Lorgar” who committed the Two Great Heresies by Calling the Emperor a God and by worshipping the Dark Gods. Lorgarite is sometimes used as an accusation of Heresy.&lt;br /&gt;
&lt;br /&gt;
;Lorgarism&lt;br /&gt;
:Lorgarism is simply put to worship the Emperor as a God. A god in the Aurelian Cult is an Immaterial entity, and to do so is to call the Emperor a Chaos god. This is heretical and is seen as a gateway to the worship of The Ruinous powers.&lt;br /&gt;
&amp;lt;blockquote&amp;gt;&#039;&#039;The Emperor gave us Aurelian and His Mother so that our Prayers and dreams would serve him, not serve the monsters of the warp. He chose his son Gulliman to godhood because, of all his children, he ruled to serve his people on earth. The Gods of Aurelian and Matron Magna serve us as much as we serve them. Thus to Worship the Emperor is not truly honoring him but honoring yourself and the monsters who tricked you into doing so. The Emperor demands nothing of you but your service to the Imperium, and that is sufficient. To say otherwise is to say to The Emperor &amp;quot;I know how to serve you better than you.&amp;quot;&#039;&#039;&lt;br /&gt;
:Maneus Calgar, Spiritual Liege of Maccragge&amp;lt;/blockquote&amp;gt;&lt;br /&gt;
&lt;br /&gt;
;Vandirism&lt;br /&gt;
:Vandirism, named after the heretical former Spiritual Liege of Terra, is the belief that any human (but especially Vandire) can achieve Emperor-ness, and that The Emperor himself was once merely a man.&lt;br /&gt;
&amp;lt;!--Goge Vandire never had the opportunity to become the evil tyrant that he was in Vanillahammer. In this universe he remained a kindly, charismatic, humble man with some bad ideas about Theology. As a result the Age of Apostasy is significantly less severe, but the ideas of Goge Vandire endure--&amp;gt;&lt;br /&gt;
*Goge Vandire&#039;s sloppy synthesis of The Aurelian Cult and The Imperial Truth ultimately resulted in a major headache for the other Ecclesiarchs&lt;br /&gt;
*He was eventually outed by Sebastian Thor who replaced him.&lt;br /&gt;
*Despite condemnation by the Aurelian Cult, it has endured among many thinkers on Terra.&lt;br /&gt;
*Because of his well beloved personality, charismatic speeches, suicide, and disastrous successor, He has become something of a martyred hero among those detractors of The Aurelian Cult.&lt;br /&gt;
&lt;br /&gt;
;Filastrism&lt;br /&gt;
:Also called &amp;quot;Thorianism,&amp;quot; Filastrism believes that the Emperor is trapped in his mortal coil and upon death will become a new, more powerful entity.&lt;br /&gt;
*Thorianism after its founder and promoter &amp;quot;Sebastian Thor,&amp;quot;&lt;br /&gt;
**Sebastian Thor was the Spiritual Liege of Terra who ousted the Former heretical leader, Goge Vandire&lt;br /&gt;
**Unlike the Bumbling self aggrandizement of Goge Vandire, the Inquisition supported reign of Sebastian Thor was an absolute disaster&lt;br /&gt;
**It resulted in not only a schism of Terra from the Greater Aurelian cult, but also the deaths and ousting of several Aurelian Faithful&lt;br /&gt;
**Sebastian Thor&#039;s theories also took root in the inquisition culminating in a inter-inquisitorial conflict, and several assassination attempts on the emperor and ecclesiarchs of Ultramar.&lt;br /&gt;
**The Thorian Schism is also the reason that The Aurelian Seat is banned from Holy Terra, instead by imperial decree is in exile on Luna.&lt;br /&gt;
*There are rumours that Sebastian Thor was a plant of Alpharius, demon prince of Tzeentch, and was part of his effort to trick the imperium into destroying itself.&lt;br /&gt;
*&amp;quot;When Ousting Goge&amp;quot; is now a common phrase in the Imperium used as a warning trading one problem for a much greater one.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;blockquote&amp;gt;&lt;br /&gt;
Oh, Queen Mother, save us from Terra and its wealth of Powerful Fools with Silver Tongues and Worn Quills.&lt;br /&gt;
&amp;lt;br&amp;gt;-Alicia Dominica&amp;lt;/blockquote&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Antiquitae Heresies===&lt;br /&gt;
These religions, whether they are heretical offshoots of tolerated Antiquitae, or Dark Antiquitae with ancient origins, are considered heretical and are severely hunted.&lt;br /&gt;
&lt;br /&gt;
====Soletserpent Cult====&lt;br /&gt;
&amp;lt;!---fusion of Aztecs with Kali---&amp;gt;&lt;br /&gt;
Claiming to have its origins in ancient Southern Merika, the Serpentine Cult worships a Pantheon of deities. With their cheif deity being a Serpent. However, the Ordo Hereticus has noticed its tradtions and chief dieties seem to follow the worship of Khorne and Slaanesh.&lt;br /&gt;
&lt;br /&gt;
==Cult of Lorgar==&lt;br /&gt;
&lt;br /&gt;
==Aryelism==&lt;br /&gt;
Also called Callibanism, Ahrimanism, or Luther indivisis&lt;br /&gt;
&lt;br /&gt;
Luther and Ahriman, while embracing the service of Chaos, and a rejection of the Imperial Truth, were apalled by the blind dogmatism, and beliefs of the Zealous Word Bearers. And while they agreed that the Ruinous powers must be served, and their words obeyed, they were as opposed to Lorgar&#039;s vision as they were to the emperor&#039;s. Thus shortly after The Revolution (The Desolation of Lorgar, as the Imperium of Man calls it), there was a schism between Luther and Lorgar, with each side agreeing to disagree and govern their own region as they saw fit. While Humans near the Eye of Terror, and practiced either undying servitude to the Ruinous powers, or to Chaos Undivided as understood by Lorgar, Luther and Ahriman tried to mix the best of their Material lives with their new found faith, leading to the School of Aryelism.&lt;br /&gt;
&lt;br /&gt;
====Megabene (WuNi)====&lt;br /&gt;
&lt;br /&gt;
The sanctioned faith of Cerullian Socii, and the belief of the Wuni enclaves. The Wuni believe that the &amp;quot;Greater Good&amp;quot; is seen by The Emperor, and that he will lead both T&#039;au and Humanity to a brighter tomorrow. To call this belief a faith is perhaps a stretch, but it hasn&#039;t stopped the Tribune of the Faithful from acting on its behalf.&lt;br /&gt;
&amp;lt;!---Since the T&#039;au were origionally different primitive cultures, i think it would be neat if The Imperial T&#039;au actually kept some of their old traditions before Etherial Pol Pot destroyed them all---&amp;gt;&lt;br /&gt;
&lt;br /&gt;
;The Por school&lt;br /&gt;
&amp;lt;!---Fortuna, the Boethian Wheel of Fortune---&amp;gt;&lt;br /&gt;
The Fio peoples call &amp;quot;The Greater Good&amp;quot; many names, but it tends to be anthropromorphized into a god or goddess of some sort. Imperial scholars speculate that the many Por nations had some similar &amp;quot;god of fate&amp;quot; and these entities were syncretized together. This benign being controls the Fate of the Universe, and only those who serve its will will prosper. It is thought that The Emperor of Mankind is currently &amp;quot;The Greater Good&#039;s&amp;quot; favorite and first disciple.&lt;br /&gt;
&lt;br /&gt;
;The Fio school&lt;br /&gt;
&amp;lt;!---Think The Divine Zeus from Stoicism----&amp;gt;&lt;br /&gt;
:Seems to be vestigial from the ancient mythologies of the Primitive Fio Nations. The Por understanding is that The Greater good is the will of the universe. The Greater Good is discovered when you understand the path life has laid out for you&lt;br /&gt;
&lt;br /&gt;
====The Tau&#039;Va Creed====&lt;br /&gt;
&amp;lt;!---Much more overtly authoritarian and imperialistic version of The Greater Good, has some elements of &amp;quot;Manifest Destiny&amp;quot; sprinkled in---&amp;gt;&lt;br /&gt;
Established by the Ethereals following their great revolt, the T&#039;au Va nation believes that they are compelled to serve &amp;quot;the Greater Good&amp;quot; and the sacrifice of the Individual for the health, wealth and safety of the Collective. The Greater Good is the inner harmony of the Material universe that directs the T&#039;au to become better than themselves. Eventually by serving the Greater Good, the path will lead to &amp;quot;The Last Sacrifice&amp;quot; in which The T&#039;au will have triumphed over Xenos, sickness, dissent, and even death itself. Every T&#039;au knows that the Ethereals intrinsically know the path towards the Greater Good, and by obedience to them, they can eventually reach it. &lt;br /&gt;
Xenos can be capable of serving the Greater Good, but they innately have no capacity to understand it. In fact it is known that the Xenos mind actively &amp;quot;drowns out&amp;quot; the greater good through their noisy thoughts and beliefs. They are completely incapable serving without the guidance of the Ethereals, which is why Xenos must be strictly controlled.&lt;br /&gt;
&lt;br /&gt;
==Eldar Faiths==&lt;br /&gt;
The Elusive Eldar seem to worship their old deities who survived the Birth of Slaanesh. That is not to say they are polythiestic. While all of the Eldar &#039;&#039;believe&#039;&#039; in many gods, they exclusively worship only one. As such nearly all of the Eldar world is divided into different Cults. It falls upon these gods to rescue their followers souls from the Grasp of Slaanesh.&lt;br /&gt;
&lt;br /&gt;
====Harlequins (Cult of Cegorach)====&lt;br /&gt;
&amp;lt;!---essentially the same, but The Dark Eldar are now huge Cegorach Worshippers---&amp;gt;&lt;br /&gt;
Cult of Cegorach, the Laughing God, who escaped the clutches of Slaanesh was the god of tricksters and clowns. His cult is incredibly popular in the Black Markets of Commorragh.&lt;br /&gt;
&lt;br /&gt;
====Isha====&lt;br /&gt;
Isha has two cults who claim to worship her, each with completely opposing beliefs.&lt;br /&gt;
&lt;br /&gt;
=====The Handmaidens of Isha=====&lt;br /&gt;
The successors of her origional cult, the Handmaidens of Isha plot, plan, and conspire to rescue Isha from The Gardens of Nurgle. They have so far been the most reliably pro-imperial faction, in the hopes that their defeat of Chaos will lead to the rescue of Isha.&lt;br /&gt;
&lt;br /&gt;
=====The Posadh=====&lt;br /&gt;
A banal name underlying a sinister practice. The Posadh worship &amp;quot;The Holy Union&amp;quot; of Nurgle and Isha. They give themselves to The Rotfather in exchange for long life, durability and protection against Slaanesh. The Posadh practice perverted versions of the old rituals practiced under Isha.&lt;br /&gt;
&lt;br /&gt;
====The Ynnari (Cult of Ynnead)====&lt;br /&gt;
&amp;lt;!---Like in vanilla hammer, The Imperium is blindsided by the rise of the Ynnari, and their quest to raise Ynnead. And since Yvraine&#039;s Boyfriend is dead, she has to work on her own---&amp;gt;&lt;br /&gt;
Incredibly secretive about their beliefs. Thought of by the Imperial authorities as either &amp;quot;Elven Atheists &#039;worshiping&#039; a dead god of death,&amp;quot; or some sort of murder cult similar to Heretical Antiquitae Serpentine Cult. The Ynnari worship Ynnead who does not exist. They instead keep their dead souls in an infinity circuit, and proclaim that they will raise The Eldar God of The Dead. The Imperial Inquisition likes to keep an eye on them, but for the most part they are considered to be a low threat. The only person in the Imperium who seems to think differently is Konrad Curze, and his Night Lords hunt down and brutally murder any Ynnari they find.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[Category:Medhammer 40.000]][[Category:Homebrew Settings]]&lt;/div&gt;</summary>
		<author><name>45.84.107.182</name></author>
	</entry>
	<entry>
		<id>http://2d4chan.org/mediawiki/index.php?title=MedHammer_40,000_Ultramar&amp;diff=1007943</id>
		<title>MedHammer 40,000 Ultramar</title>
		<link rel="alternate" type="text/html" href="http://2d4chan.org/mediawiki/index.php?title=MedHammer_40,000_Ultramar&amp;diff=1007943"/>
		<updated>2026-01-22T11:43:22Z</updated>

		<summary type="html">&lt;p&gt;45.84.107.182: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{cleanup}}&lt;br /&gt;
{{fail}}&lt;br /&gt;
{{heresy}}&lt;br /&gt;
&lt;br /&gt;
{{Infobox 40k Nations&lt;br /&gt;
|name= Royum of Ultramar&lt;br /&gt;
|image= [[Image:Mh40k Ultramari flag.png ‎|300px|center]]&lt;br /&gt;
|bgcolor=&lt;br /&gt;
|fgcolor=&lt;br /&gt;
|Capital=Espandor&lt;br /&gt;
|Official Languages= High Ultramari, High Gothic, Espandori, Konor Technical Dialect&lt;br /&gt;
&amp;lt;br&amp;gt;Various local languages somewhat recognized&lt;br /&gt;
|Power=Regional power&lt;br /&gt;
|Size=Medium-sized segmentum &amp;lt;br&amp;gt; 500 core worlds &amp;lt;br&amp;gt; Thousands of planets in the galactic southwest. &lt;br /&gt;
|Head of State= [[Sanguinius|Warmaster Sanguinius (acting)]] &amp;lt;br&amp;gt; [[The_God-Emperor_of_Mankind|The Emperor of Mankind (de jure)]]&lt;br /&gt;
|Head of Government= [[MidHammer_40,000:_Government#Triumviratus Homines Posterite|Triumviratus Homines Posterite]]&lt;br /&gt;
|Governmental Structure= Migrant Armada (&#039;&#039;During The Great Treachery&#039;&#039;) &amp;lt;br&amp;gt; Feudal State, power shared between Aristocracy and Theocracy (&#039;&#039;Ultramari Crusade-41st Millennium&#039;&#039;)&lt;br /&gt;
|State Religion/Ideology= [[MidHammer_40,000:_Religion#The_Aurelian_Cult|The Aurelian Cult]]&lt;br /&gt;
|Demographic= Humans, [[MidHammer_40,000_drafts#Tarrasque|Tarrasque]] (Winged sub-species of kroot), [[MidHammer_40,000_drafts#Wuni|Mud Caste T&#039;au]]&lt;br /&gt;
|Military Force= [[MidHammer_40,000_drafts#Ultramar_Forces|Ultramari Trilileurs]] (tithed to Imperium),  [[#Militaries| Various Local Armies]], Ecclesiarchic Forces of the Aurelian Cult&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
Founded during the Ultramari Crusade of M33, the Realm of Ultramar has far exceeded the &amp;quot;500 Realms&amp;quot; of Gulliman&#039;s founding and at its height covers much of the South West of the Ultima Segmentum. The region has squabbling noble princes, Mark II clad spiritual warriors, Religiously blessed pilgrims and Imperial &amp;quot;Advisory Corps.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
==Regional Government==&lt;br /&gt;
Ultramar is politically a subdivision of Vulkan&#039;s Ultima Segmentum. A semi-autonomous basket case, it&#039;s styled as a cross between the Bretonnians of Warhammer fantasy and the vanilla Imperium. Much of the work Roboute Gulliman put into administration and governance was lost during the Desolation of Lorgar and subsequent Reign of Darkness. Following Ultramar&#039;s Reconquest, the beauty and majesty of this realm was desecrated by the cultists and demonic forces of the Ruinous powers. &lt;br /&gt;
Ultramar is an impoverished schizophrenic state with a government headed by a corrupt aristocracy, delegating some of the administration to the Aurelian Cult (MidHammer&#039;s Ecclesiarchy) and the spymasters (Vigil Ordinatii). The Divine Aurelian and The Queen Mother regularly interact within the Realm with pilgrims seeking the favor of the queen mother&#039;s favor, in the hopes of becoming Living Saints or Charismateurs (Grail Knights/Demonic Champions). &lt;br /&gt;
The upside to all of these squabbling governments and petty armies is that The Realm is stable in its instability. While often incapable of mounting an offense, the number of small armies and warrior culture has proven to be a formidable opponent to the T&#039;au Imperium, who have learned the hard way that conquering an Ultramari world is only the beginning of the battle, and often the prelude to a reconquest. When the Ultramari forces are able to mount an offense (usually at the behest of a Great Religious figure, or the Primarchs) the results have been spectacular, getting the chance to display the courage and honor worthy of its great father.&lt;br /&gt;
&lt;br /&gt;
===Counseiller d&#039;Ultramari===&lt;br /&gt;
&lt;br /&gt;
The regional governing body of the realm of Ultramar, the Council is composed of the major political forces of the Realm, and primarily govern the &amp;quot;Grand Army of Ultramar&amp;quot;, collect tributes of the Vassals, as well as control the Vigil Opertii. Members Include:&lt;br /&gt;
;The Steward&lt;br /&gt;
Regional leader of the Ultramari Realm. Position is inherited.&lt;br /&gt;
;Ultramarines Chapter Master&lt;br /&gt;
The Chapter Master of the Ultramarines holds political authority in the Realm second to that of the Steward.&lt;br /&gt;
;Aurelian Cult Nuncios&lt;br /&gt;
11 of the 13 Spiritual Lieges (ie all but Holy Terra and SUEU) have representatives on the Council.&lt;br /&gt;
;The Macragge Estates&lt;br /&gt;
Descendants of the Maccragge Migrant Fleet, the founders of the New Ultramar, the head noble houses or &amp;quot;Captains&amp;quot; all have positions on the Council.&lt;br /&gt;
;Oeuil D&#039;Ultramar and Adobers&lt;br /&gt;
The public head of the Vigil Opertii, he along with each publicly known branch of the Realm has a &amp;quot;Adober&amp;quot; seat on the council. The Vigil operti has a disproportionate sway in the council and often encourage them to focus on the particular interests in the vigil at the time.&lt;br /&gt;
&lt;br /&gt;
===Estates===&lt;br /&gt;
The Estates are the many noble houses of Macragge. The Estates represent the basic political unit of Ultramari Politics.&lt;br /&gt;
====Grand Estates====&lt;br /&gt;
The Planetary Nobles, Titanicus orders, and other Great houses. These are of the most illustrious families of Ultramar, who run entire continents as &amp;quot;kingdoms&amp;quot; and style themselves as &amp;quot;Kings&amp;quot; within Ultramar.&lt;br /&gt;
====Maccrage Estates====&lt;br /&gt;
The Maccragge estates are considered to be houses of the most noble birth in Ultramar. Their most blessed ancestors were from the Macragge of the Primarch himself. From the refugee fleet that was sent out during the Desolation of Lorgar, these individuals were the first to fight against the neverborne, bore witness to the Ascension of The Queen Mother, and rebuilt The Ultramari realm during their many great crusades. The Nobility of The Macragge Estates take on the name of their ancestor&#039;s vessel. Each of the Vessels&#039; descendents (who can prove no less than 1/8 descent from the house are considered part of the &amp;quot;Manifest&amp;quot; (a sort of noble clan). The Manifests each have their own method of appointing Captains who then manage The House affairs.&lt;br /&gt;
&lt;br /&gt;
Though being part of the Macragge estates does not guarantee an individual wealth and privilege, it helps, and it offers numerous advantages including the sponsorship and protection of the Captaincy of the manifest. Members of a manifest are considered to have special rights in Ultramar, and often the nobility and planetary governors have little control over members.&lt;br /&gt;
&lt;br /&gt;
The Estate folk carefully maintain an archaic culture, often working to ensure that Maccragge&#039;s way of Life before the desolation is maintained.&lt;br /&gt;
====Petit Estates====&lt;br /&gt;
&lt;br /&gt;
===Maquis===&lt;br /&gt;
===Vassals d&#039;Ultramari===&lt;br /&gt;
====Tarrasque Peoples====&lt;br /&gt;
====WuNi Enclaves====&lt;br /&gt;
===The Dauphin===&lt;br /&gt;
There have, on occasion, been certain individuals blessed by the Aurelian to lead Ultramar in their time of need. These men and women are &amp;quot;The Dauphin&amp;quot; blessed with the Lord and Mother&#039;s own gifts for administration and holy power. When these leaders come Ultramar roars to life and suddenly the anarchic destitute realm rises above its squalor and begins its walk to greatness. When such leaders come to power their authority within Ultramar is all but absolute. There has not been such a being in Ultramar for thousands of years however.&lt;br /&gt;
&lt;br /&gt;
===Imperial &amp;quot;Consulates&amp;quot;===&lt;br /&gt;
Magna Terra and most of major planets of the Imperium of Man keep Embassies and consulates in Royum Ultramar. These Embassies and Consulates are massive complexes, and are cultural and commercial hubs in their own right. Many of the Major Governors, System Administrators, Rogue Traders, and other organizations will charge the Imperium handsomely for privileged space in these embassies and consulates. Thus Space in these embassies serves as an additional source of revenue for the High Lords. These sums, while unfathomably large to most Ultramari, are little more than drop in the bucket of Imperial Largesse. It&#039;s not a source of revenue for the High Lords obviously, but its still important because these resources can fund regional activities in Ultramar. They are also funds that are set and collected by the local officials, so these fees are personally lucrative for the Embassy officials.&lt;br /&gt;
&lt;br /&gt;
The residents of the Embassy can then use the extravagant and decadent embassy as a tool for the bribing and consorting with major Ultramari Officials. The Embassy of Espandor and the Saramanth Consulate are practically large cities where Wealthy Ultramari go to attend extravagant banquets and balls, as well as to shop the exotic wares of The Imperium. Outside the Walls of the Embassy are those impassioned and zealous Sisters and Fratres of the Aurelian Cult decrying the extravagance and avarice of these entering, perhpas unaware that their Spiritual Liege is likely inside. &lt;br /&gt;
&lt;br /&gt;
===Primarch Interest in the Region===&lt;br /&gt;
The involvement the Primarchs of the Regency Council has with Ultramar fluctuates with the interests of the Primarchs themselves. Occassionally when they see fit to grace their presence to the region, they will involve themselve. Prior to the rise of the T&#039;au, the region of Ultramar was considered little more than a provincial backwater, and the Primarch&#039;s primary interest was in ensuring the Tithes from Ultramar are acquired for their campaigns.&lt;br /&gt;
&lt;br /&gt;
====Magnus the Red====&lt;br /&gt;
Has never actually stepped foot in Ultramar, but has selected representatives both to work will Bellasarius Cawl and to investigate the efforts to remove the taint of chaos from the region. Artifacts from the Dark Reign are of particular interest to Magnus, and will fetch a high price for opportunistic scavengers.&lt;br /&gt;
&lt;br /&gt;
====Fulgrim====&lt;br /&gt;
Despite Fulgrim&#039;s noted contempt of Gulliman during his lifetime, Fulgrim has taken a suprising interest in Gulliman&#039;s former kingdom. Does he feel guilty about Gulliman&#039;s fate? Does he enjoy watching a chaotic, proud, and impassioned culture grow out the cracks and ruins of Gulliman&#039;s clean stoic utopia? Does he find Gulliman a more enjoyable person as a dead god, then a living brother? Does Ultramar represent a safe test subject for his experiments in terraforming? Or does Ultramar represent the &amp;quot;Gateway to The East,&amp;quot; the departure point before he and his brother explore the uncharted stars of the Galactic East?&lt;br /&gt;
&lt;br /&gt;
Whatever the reason, Fulgrim and Ferrus Manus are regular visitors to Ultramar, and have aided in the terraforming and repair of several destroyed planets. Most notably was his terraforming of Calth, providing the death world with a functional atmosphere.&lt;br /&gt;
&lt;br /&gt;
====Sanguinius====&lt;br /&gt;
Sanguinius has at times made tours of Ultramar, to the fawning adoration of its many denizens. However, his interest in the region is minuscule.&lt;br /&gt;
&lt;br /&gt;
====Konrad Curze====&lt;br /&gt;
The arrival of the Emperor&#039;s Condemnation is seldom welcomed, but on occasion the Lord of Night has come to Ultramar to track down some great bringer of injustice. The people of Ultramar are only too eager to help him, as the sooner he finds what he is looking for, the sooner he leaves. &lt;br /&gt;
&lt;br /&gt;
Unbenowest to many, he often comes to Ultramar in secret to speak with the Vigilites, or with Oracles to consult his fallen brother regarding the Raven.&lt;br /&gt;
&lt;br /&gt;
====Horus Lupercal====&lt;br /&gt;
As Legiarch, Lupercal has his representatives there to represent his interests in procuring tithed troops and ensuring the quality of the tithes. He has his own &amp;quot;Consulate&amp;quot; on Quintem. Quintem forms a training ground and organizing ground where the Imperial Trilleurs are staged, organized and inspected before Joining the Imperium&#039;s campaigns. Like much of the Empire, Lupercal&#039;s interest in the region has expanded as the T&#039;au and Tyrranic wars became more intense.&lt;br /&gt;
&lt;br /&gt;
====Vulkan====&lt;br /&gt;
Despite many of the other institutions having a presence on Ultramar, Vulkan and his Ultima Segmentum is often the most relevant and real face of the Imperium. He is considered by Ultramar to be a true leader of the Imperium, and his interests represent imperial interests.&lt;br /&gt;
&lt;br /&gt;
====Jaghatai Khan====&lt;br /&gt;
Jaghatai Khan frequents Ultramar the most of any Primarch besides Vulkan. He often aids the Realm against pirates, Chaotic incursions, and Ork incursions. Additionally as Official Keeper of the Codex, he is often meeting with the Sons of Gulliman to resolve issues or disputes arising among the chapters. &lt;br /&gt;
&lt;br /&gt;
====Dorn====&lt;br /&gt;
When Dorn needs something from the Realm - such as supplies, resources, talent or troops - he will work with one of his Chapters. Particularly the Soul Drinkers Chapter, whose Fortress Monastery is in Ultramar.&lt;br /&gt;
&lt;br /&gt;
===Ultramari Trillileurs===&lt;br /&gt;
Recruitment into the Trilileurs is handled by the Maquis, who answers to a representative of the Legiarch Horus Lupercal. The Maquis is authorized to act in the interest of providing quality troops to the Imperium&#039;s front lines.&lt;br /&gt;
&lt;br /&gt;
===High Lords&#039; Ambassador===&lt;br /&gt;
The High Lords want it to be clear to the nobles, priests, and people of Ultramar that Terra, and indeed all of the Segmentum Solar, is culturally superior to Ultramar. The High Lords&#039; assign an Ambassador to Ultramar. The Ambassador hosts lavish events, ceremonies, jousts, dances, and balls to ensure that they&#039;re good standing with leaders there, and that the leadership pays homage to the superiority of Terra.&lt;br /&gt;
==Other Embassy==&lt;br /&gt;
Holy Terra maintains a Legate on Laphis, there to remain involved in Ecclesiastical affairs.&lt;br /&gt;
&lt;br /&gt;
===Codex Astartes===&lt;br /&gt;
At the Embassy, there is an ambassador to The Lord Gulliman who oversees The Codex Chapters who are present in Ultramar.&lt;br /&gt;
&lt;br /&gt;
==History==&lt;br /&gt;
A faction of proud, petty, and zealous warriors. The Realm of Ultramar was temporarily granted independence following the devastation of the great treachery, but now the Imperium again exerts as much control over its &amp;quot;Ally&amp;quot; Ultramar as it does over any of its other distant realms. Ultramar has rebuilt itself into a chaotic yet vibrant collection of nobility, &amp;quot;free&amp;quot; space marines and religious orders. Their navy and shock troops have been invaluable to the Imperium&#039;s war effort.&lt;br /&gt;
&lt;br /&gt;
Ultramar, following the Treaty of Chorgoris after the Great Treachery of Lorgar was recognized to be independent in its own affairs. The Realm of Ultramar still recognizes the Emperor as its sovereign lord, as well as the father of their god The Aurelian. Half of Gulliman’s remaining legions were donated to the Imperium, who now serve it at large. Ultramar, according to the Treaty, answered only to the Emperor himself, but in practice usually works with Corvus Corax, Ultima Adeptus and Liaison to Ultramar, and Jaghatai Khan, the “Book-Keeper” and “The Master of Chapters.” Ultramar is governed as a collection of feudal kingdoms under the suzerainty of the Ultramarines Chapter Master.&lt;br /&gt;
&lt;br /&gt;
Worlds of Ultramar were De Jure &amp;quot;Independent&amp;quot; from the Imperium because of the events of The Urizen Insurrection (destruction of maccragge, warp-storms, suspicion of other primarchs). This was in no small part thanks to the Work of Jaghatai Khan, who took the notes of his buddy Rouboute for The Codex Astartes, and Christopher Tolkein&#039;d them into the &amp;quot;Codex Astartes.&amp;quot; Under the Codex, most of the White Scars, orphaned Ultramarines, and Loyalists abandon their legions to act as independent chapters that would work in Ultramar and the Imperium. In the 41st Millennium, Ultramar is space Bretonia complete with a deified Tarasha Euten Serving as the Lady of The Lake (as well as Mary in Catholicism/Orthodoxy). Ultramar is covered with noble houses who religiously follow the Codex Astartes (as well as Gulliman&#039;s other writings), and will go on quests for the &amp;quot;Great Mother&#039;s&amp;quot; Favor. This universe&#039;s &amp;quot;The Black Templars&amp;quot; are called the &amp;quot;The Black Eutenites&amp;quot; who are essentially a collection of Grail Knights and Knights Errant, who go Lorgar Hunting. They&#039;re &amp;quot;Black&amp;quot; because they paint over their previous Chapter insignia to denote their service exclusively to &amp;quot;The Queen Mother.&amp;quot; The Capitol of Ultramar is now Espandor, with Calth (space Santiago) and a rebuilt Maccragge being sites of holy pilgrimage. The Refugees of Maccragge have become a special nobility in Ultramar, with families taking the names of evacuation ships.&lt;br /&gt;
&lt;br /&gt;
[[Category:Medhammer 40.000]][[Category:Homebrew Settings]]&lt;/div&gt;</summary>
		<author><name>45.84.107.182</name></author>
	</entry>
	<entry>
		<id>http://2d4chan.org/mediawiki/index.php?title=MedHammer_40,000_Sisters&amp;diff=1007942</id>
		<title>MedHammer 40,000 Sisters</title>
		<link rel="alternate" type="text/html" href="http://2d4chan.org/mediawiki/index.php?title=MedHammer_40,000_Sisters&amp;diff=1007942"/>
		<updated>2026-01-22T11:43:10Z</updated>

		<summary type="html">&lt;p&gt;45.84.107.182: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{cleanup}}&lt;br /&gt;
{{fail}}&lt;br /&gt;
{{heresy}}&lt;br /&gt;
&lt;br /&gt;
The Sisters of Battle or &amp;quot;Adeptus Sorritas&amp;quot; is a collective term for the many female orders throughout the Imperium. It is important to note thatnseveral organizations within the Imperium have their own &amp;quot;Sorroritas&amp;quot;&lt;br /&gt;
==The Ancillae==&lt;br /&gt;
The Ancillae of Tarasha are MidHammer 40k&#039;s equivalent to the Sisters of Battle. While they perform many of the same functions as the Vanilla Sisters, the Daughters of Tanasha reflect a separate branch of the Ecclesiarchy rather than a loophole for Foot Soldiers.&lt;br /&gt;
&lt;br /&gt;
==Founding==&lt;br /&gt;
&lt;br /&gt;
The Creation of The Handmaidens of Tarasha begins with Bergenvan (A planet once called San Leor on the Outskirts of Segmentum Solar and Ultima Segmentum) a primitive world under the God-Emperor cult. A crashed ship that turned out to be the Maiden of Espandor. Nearly all of the ship was in perfect condition but was completely empty. A noble exile woman turned destitute scavenger by the name of Avilla Ordinata went to the bridge with her fellow Looters and found the bridge was covered in shining gold with silver statues of all those on the bridge save one. There there was a statue of a woman made of pure blue mineral. The gold statues, all making the sign of the aquilla and were kneeling in praise of the woman in the center. The statue gave the woman two books, one of silver with golden pages and one of Gold with Silver Pages. The Gold Covered book contained the first rules and duties of what became the Ancillae of Tanasha. Avilla and her companions became the first Ancillae and were able to conquer the planet and overthrow the Imperial Cult located there and consequently  halt Lorgar&#039;s attempt to corrupt the planet to be used as a staging ground.&lt;br /&gt;
&lt;br /&gt;
The Ancillae were pivotal in the Ultramari Revanche, as the Ancillae rallied the Ultramar citizens to revolt against the cultists that were holding their planets. Especially, Renette Calixte, a companion of Avilla and first Daughter of Tarasha who was able to exorcise the demons from Roboute&#039;s possessed sons.&lt;br /&gt;
&lt;br /&gt;
Following the Council of Terra, the Ancillae were permitted to act within the Greater Imperium as a privilege of the High Lords and the Segmentarchs. But this guest rite, along with their entire cult was at the permission of the rulers. Currently they operate in Ultima Segmentum and Segmentum Solar.&lt;br /&gt;
&lt;br /&gt;
==Duties==&lt;br /&gt;
The Daughters of Tarasha see the relationship between themselves and the Aurelian cult akin to that between Tarasha and Roboute Gulliman. While Gulliman acted as undisputed lord of Ultramar, it was Tarasha that formed his moral compass, guided him from error, and established his education. This understanding of a supervisory role permeates the entire Order&#039;s organization and responsibility.&lt;br /&gt;
&lt;br /&gt;
===Relationship with the Aurelian Cult===&lt;br /&gt;
&lt;br /&gt;
The Daughters are paradoxically both the most powerless organization in the Aurelian Cult, and its most powerful. On an institutional level, The Daughers can do nothing. They make no edicts, they can clarify no doctrine, their opinions of Aurelian dogma are taken only as scholastic advice and bears no weight in an aurellian council. Additionally each order of The Daughters must be under the control of a Spiritual Liege, who they must take orders from. &lt;br /&gt;
&lt;br /&gt;
&amp;lt;!---nuns meet with the power of the Vestal Virgins---&amp;gt;&lt;br /&gt;
However, the authority a sister has on an individual member of the Cult is all but absolute. As proscribed in the sacred writings a Daughter of Tanasha acts as the safeguard guide and moral compass of the Aurelian cult. The sister can halt any investigation, force any cultist, astartes, and spiritual liege to answer for their actions. They can veto, enforce, or lift any pronouncement made by the aurelian cult. They can also suspend or remove any member the cult from power. The Sisters can also make judgements and mediate disputes between members of the cult. When acting in this capacity their pronouncements have the force of canon judgement. As such their precedent serves as an indirect way in which the Sisters influence the development of Aurelian cult canon.&lt;br /&gt;
&lt;br /&gt;
===Holder of the Sacred Texts===&lt;br /&gt;
&lt;br /&gt;
The Daughters of Tanasha are the keepers of the canon code. The official copies of the codex astartes and all cult texts are preserved by them, and they must authorize every copy, translation, and revision. Every Astartes chapter of the Aurelian codex must register their codex with The Daughters. &lt;br /&gt;
The have the power to revoke and condemn translations and condemn the glossia or commentaries of a religious leader.&lt;br /&gt;
&lt;br /&gt;
===The Rhapsode===&lt;br /&gt;
&lt;br /&gt;
The Rhapsode is a symbol of the absolute judicial authority of a Daughter of Tanasha. The Rhapsode is 3 ft brass baton that separates into 2 parts: The Spike and the hammer. The Spike is composed of a sturdy brass colored metal blessed in the Bridge of the Maiden of Espandor. It will usually penetrate any surface it is thrown at.  The Hammer is a retractable brass night stick that is used to strike the Spike.&lt;br /&gt;
&lt;br /&gt;
When the spike is thrown, the space is immediately considered to be A sacred space of Tarasha Juris. All activities must cease within this space, and the authority of the sister who throws it is absolute for the duration of the trial. When the Sister strikes the spike, it produces a loud chime similar to a Tuning fork. All are expected to be silent once the chime is struck, and those who fail to comply, can be executed by the sister should she choose to.&lt;br /&gt;
&lt;br /&gt;
==Organization==&lt;br /&gt;
&lt;br /&gt;
The organization of the Ancillae reflect their role as aids and guides for the Aurelian cult. As such they are as varried and separate as the Aurelian Cult. There are no &amp;quot;Chapters&amp;quot; in the Ancillae like the Astartes. The Ancillaes are divided into Collegio. The Collegio are headquartered with Holy Seats and Minor Seats. The Collegio Ancillae exist to  Neither the Ancillae nor the Daughters are divi&lt;br /&gt;
&lt;br /&gt;
===Collegio Ancillae===&lt;br /&gt;
The collegio is the base unit of administration for the Ancillae. Each independent Holy Seat has its own Collegio, which governs all Ancillae that answer to this Holy Seat. Each collegio is led by an Servissima who answers to The Spiritual Liege of the Holy Seat.  There is no uniform standards for Collegio Ancillae size, orders or equipment. The Ancillae existed to serve the needs of their Holy Seats and as such were tailored to meet the needs and resources of their Cult. There are some minor independent seats, like Assam Bay have less than a few hundred ancillae, while a Holy Seat like SEAU or Laphis has untold millions of Ancillae serving countless planets.&lt;br /&gt;
&lt;br /&gt;
==Orders==&lt;br /&gt;
&lt;br /&gt;
===Ordo Grammaticus===&lt;br /&gt;
The Ordo Grammatacus are the archivist branch of the Ancillae. The ordo grammaticus has a multiplicity of roles. First is linguistic, As their name implies, they are incharge of recording languages, and have the unenviable task of preventing the erosion of High Gothic from devolving into a cacophany of Pidgins and Creoles. Ultimately the authorization and translation of all sacred texts. Additionally, as both the Royum Ultramar and many parts of The Greater Imperium is bureaucratically incapable of performing such a task, they also ensure the integrity of official imperial documents. &lt;br /&gt;
&lt;br /&gt;
Their second, but related role is education. The ancillae govern many of the educational institutions in the Royum Ultramar and Imperium. This is not merely abstract, this also includes the military schools of Ultramar. The Aurelian Mechanicus additionally has its own Ancillae (Though these are called the Fabrikae) who focus on the mechanical and artificial knowledges.&lt;br /&gt;
&lt;br /&gt;
The third are the historians and record keeping departments of the Aurelian Cult. The Ordo Grammaticus sends out individuals to retrieve relics and record histories for the galaxy. The result of their hard work is that the Royume Ultramar is more historically cognizant than most of the Imperium at large, who mostly still resort to half remembered legends. Perhaps their most famous duty is the &amp;quot;Census Mortui&amp;quot; these sisters gather the names of the dead faithful of the aurelian cult and record them out of sacred duty to The Aurelian.&lt;br /&gt;
&lt;br /&gt;
===Ordo Codicus===&lt;br /&gt;
The infamous &amp;quot;Codex Lawyers.&amp;quot; The Ordo Codicus are responsible for mediating disputes between astartes chapters.&lt;br /&gt;
&lt;br /&gt;
===Ordo Hospitaller===&lt;br /&gt;
The Ordo Hospitaller governs many of the Hospitals and places of Healing throughout the Imperium. &lt;br /&gt;
&lt;br /&gt;
===Ordo Laboritas===&lt;br /&gt;
Part advocate, part consultant. The Ordo Laboritas are well versed in the arts of management and sciences. They are often brought in to ensure that Forge worlds and industries meet the standards of the The Aurelian cult in the treatment of its workers and equipment. This order was created in response to the Aurelian Mechanicus out of concerns that the cult would attempt start to mimic the Mechanicus too much and transform Konor into the nightmarish hellscape that is a Mechanicus Forgeworld. The Ordo exclusively answer to espandor.&lt;br /&gt;
&lt;br /&gt;
===Order Numismator===&lt;br /&gt;
&amp;quot;You kill less heresies with the Fire of the Stake than you do with the fires of hungry followers.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
The ordo Numismator governs and administrates the finances of the cult. They also track the banal &amp;quot;Accounting heresies&amp;quot; of other institutions. Despite their seemingly dull office, they are in many ways the Ordos most powerful intelligence service. They have a curious relationship with Rogue and Web Traders, as both seek to out exploit the other.&lt;br /&gt;
&lt;br /&gt;
==Recruitment==&lt;br /&gt;
&lt;br /&gt;
Unlike the Adeptus Astartes, who prefer to prefer to draw their recruits from early childhood, hoping to find souls of noble character uncorrupted by life, the Ancillae view life experience as part of the recruitment process. The Ancillae have scouts and recruiters through most every major military organization and major court of the Imperium. Because of its abundance of Aurellian faithful, they draw heavily from the Ultramari military orders such as The Imperial Trilileurs, The Espandor Tercios, The Talassar Grenadiers, McCragge Memorial Fleet, Cavaliers of St Konor, and the Zuaves of Masali.&lt;br /&gt;
&lt;br /&gt;
==Ranks of Ancillae==&lt;br /&gt;
===Noviate===&lt;br /&gt;
When a woman shows exceptional virtue, prowess, and adaptability, the order will announce to the person their interest in their career and offer them the status of Noviate. When a woman becomes a noviate they are met by the order&#039;s recruiters, and are informed of their status. Should they accept the status they agree to be tattooed on their right cheek with the outline of the double aquilla and u. This is not filled in unless they reach initiate status. The noviate has a few rules involved, but is less of an order, and more of a very demanding waitlist. There are many women who are a part of this status of Noviate, and for the large majority this is as far as they go. In the Order, Noviates represent little more than the bare minimum for what it takes to become an ancillae, and for most noviates they can live full lives complete with husbands, children, grandchildren and a deluge of commendations before ever being accepted into the order. So for the common of ultramar, the mark of the noviate becomes a more than a stamp of verification: a certification that they are allied with that they are individuals of strong personal character and martial prowess. For those who are passionate about their call to the order, however, the mark is not a sign of complacency but a call. For these they try to excell at whatever institution they are a part of. Some go even farther, abandoning their organization to complete some daring and fantastic deed in the hopes that their bravery and skill is recognized to move farther in the organizaton. &lt;br /&gt;
&lt;br /&gt;
There is, depending on the holy seat, also a way for interested women to apply for noviate status. This only applies to very particular Holy Seats, as most prefer the recruitment method. These seats include Saranoth, Terra, SUEU, and Laphis. What the trials and verification process entails is ultimately up to to the seat itself. Most time the trials to become a voluntary noviate is more strict and selective than the recruitment process.&lt;br /&gt;
&lt;br /&gt;
Ultimately whether or not these noviates move forward is up to the sisters themselves. There is no formal process for admittance for initiate, as it is up to individual sisters to decide to elect a few to the chosen status of Initiate. What makes for a qualified noviate to become an acolyte is up to the sisters themselves: whether or not they need or want apprentices, whether they see some particular trait that is encouraging to them, as well as whether or not they see a woman who could eventually continue their own personal legacy.&lt;br /&gt;
&lt;br /&gt;
===Initiate===&lt;br /&gt;
To become an intitiate is to enter a unique status among women in the galaxy. It means thhat your skills, devotion, and sacrifice was so impressive, an Ancillae saw fit to take you under their wing. By becoming an initiate the selected woman is now a full member of the ancillae, even if they are of the lowest rank. As an ancillae they are entitled to all of the privileges that are granted to ancillae, including a rhapsode. &lt;br /&gt;
&lt;br /&gt;
When someone becomes an ancillae they are granted the same rejuvenation and genetic treatments offered to most sisters. Which means an initiate has a century or two to prove themselves for the opportunity to advance.&lt;br /&gt;
&lt;br /&gt;
===Ancillae===&lt;br /&gt;
To become a full ancillae is to become a peer of the most influential order in the galaxy. Those who become a full ancillae are no longer mere disciples of a master, but are full authorities in their own right. While they answer to a particular holy seat the amount of autonomy they enjoy is unparalleled.&lt;br /&gt;
When an individual becomes an initiate they are tapped by the particular sister or Spiritual Liege who wishes to recruit them. There is no choice as to what the preference is. you go where you are selected to go.&lt;br /&gt;
&lt;br /&gt;
==Daughters of Tarasha==&lt;br /&gt;
The Daughers of Tarasha or Sisters of The Aurelian is a rare, and exclusive inner circle of Ancilla. For those who find themselves called to such a path and survive the mentally emotionally and physically exhausting trials have earned the right to call the Astartes &amp;quot;Brother.&amp;quot; The number of these exceptional individuals is small, as througout its 10,000 years of existence across the galaxy, the total number of these select individuals numbers less than 50,000.&lt;br /&gt;
&lt;br /&gt;
====Initiation====&lt;br /&gt;
The process to becomming a Daughter of Tarasha is simple, to successfully integrate at least one Geneseed organ of Roboute Gulliman into one&#039;s body. There are no genetic modifications that facilitate this, the Ultramarines apothecary that administers this trial submits the woman to the exact same process as he would a neophyte astartes. Sister must undergo the same procedure which means that apart from the Divine intervention of the Aurelian and Tarasha themselves, there is a 100% rejection rate. Thus to even survive as anything other than a quibbling mass of flesh requires nothing short of the Will of the Aurelian. &lt;br /&gt;
&lt;br /&gt;
The initiation process for the Daughters of Tarasha can be both personally volunteered, or &amp;quot;volunteered&amp;quot; by an official of the order or the Aurelian Ecclesiarchy. Because of the latter part, the initiation process has become something of a &amp;quot;Trial by fire&amp;quot; to remove troublesome or politically inconvenient Ancillae. This unofficial execution is justified by delivering the Ancillae to Gulliman himself. Additionally, this method of eliminating troublesome members has on occasion backfired, as an Ancillae who ascends to Daughter of Tarasha is now more powerful and influential in the cult, and is viewed as an extention of the Spectra Pietas, the sacred will of the Aurelian.&lt;br /&gt;
&lt;br /&gt;
====Neglectes====&lt;br /&gt;
Still Rare, but much more numerous than actual Daughters, some Ancillae survive the bonding process with Roboute&#039;s geneseed, but only just. These women have severe physical deformities transforming them into massive monstrous brutes. &lt;br /&gt;
&lt;br /&gt;
Common deformities include:&lt;br /&gt;
*Massive Pitch Black Eyes&lt;br /&gt;
*Muscle overgrowth that crushes the bones.&lt;br /&gt;
*Jaws and mouth Dissolved from acid.&lt;br /&gt;
*disproportionate and irregular limbs&lt;br /&gt;
*bloated tumor-like growths in the head.&lt;br /&gt;
*the Rib cage sealing irregularly, causing severe respiratory problems&lt;br /&gt;
*Additional Heart and Lungs growing outside of the body.&lt;br /&gt;
*Mucus membrane perpetually excreting casing around body.&lt;br /&gt;
*Partial or irregular Hermaphroditism&lt;br /&gt;
*Accelerated bone growth leading Proteus syndrome or Osteochondroma&lt;br /&gt;
&lt;br /&gt;
Such Neglectes are not allowed to be killed as they are seen to have been chosen to live by The Aurelian. Individuals who survive in this state are often believed to be made so in penance for past sins. What happens to these neglectes varries with their capability. Those who are able to often choose to fight and die in suicide battles in hopes of reclaiming their honor, others are forced to live their mercifully short lives in the care of the Ordo Hospitaller&lt;br /&gt;
&lt;br /&gt;
====Relation with other groups====&lt;br /&gt;
&lt;br /&gt;
Throughout the galaxy it seems impossible to have tepid or lukewarm opinions of the Daughters of Tarasha. &lt;br /&gt;
&lt;br /&gt;
;In the Aurelian Cult&lt;br /&gt;
:Given the Miraculous nature of their Transformation, the Daughters are considered to be a similar to the Living Saints, a natural extension of the Will of the Aurelian. &lt;br /&gt;
&lt;br /&gt;
;Among the Thirteenth Sons.&lt;br /&gt;
:The Daughters of Tarasha are beloved by Sons of Gulliman. The title of &amp;quot;Sister&amp;quot; is one of sincere affection and respect. It is not uncommon for Astartes chapters who serve Gulliman to &amp;quot;adopt&amp;quot; a sister among their ranks. Given the existence of the Daughters as proof of Gulliman&#039;s greater designs, It is also not uncommon for New Chapters to be founded with the Sister as their patron saint and Founder.&lt;br /&gt;
&lt;br /&gt;
;Jaghatai Khan and the White Scars.&lt;br /&gt;
:Jaghatai and the White scars tolerate the Daughters out of respect for the friendship of the Roboute Gulliman and Jaghatai Khan. However, given their intense zeal for the Aurelian cult bordering on fanaticism, the White Scars are often wary of the Daughters, especially when their beloved Antiquitae beliefs are threatened.&lt;br /&gt;
&lt;br /&gt;
;Vulkan and The Promethean Cult&lt;br /&gt;
:Similar to Jaghatai Khan, Vulkan often welcomes and celebrates the Daughters and Gulliman&#039;s other sons out of respect for past friendship. Also like Jaghatai Khan, this relationship is often made more tense due to religious differences. Vulkan&#039;s &amp;quot;Daughters of Nocturne&amp;quot; have a bitter rivalry with the &amp;quot;Daughters of Tarasha and Ancillae.&amp;quot; As the daughters of the XIII see the Nocturne Dragons as vain and insular. While the Daughters of Nocturne see the Sisters as brainless clumsy fanatics, combining the worst of the Ancillae with the Worst of The Ultramarines.&lt;br /&gt;
&lt;br /&gt;
;The Lion and Dark Angels&lt;br /&gt;
:The Lion, who had no love for Gulliman, has even less for his daughters. It is a poorly kept secret that Sisters are prone to &amp;quot;Accidents&amp;quot; while in the Segmentum Obscura. Those Daughters with a background in the more intelligence gathering wings of the Aurelian Cult often are playing a game of knives with the Dark Angels.&lt;br /&gt;
&lt;br /&gt;
;Dorn and the Imperial Fists.&lt;br /&gt;
:The Imperial Fists chapters opinion on the daughters often varry by chapter. Most of the time they are found butting heads with them because most fist successors devotion to The Imperial Truth. The Daughters represent yet another blasphemous way in which the Aurelian Cult taints and profanes the Emperor&#039;s geneseed. Curiously Rogal Dorn himself seems to be relatively amicable with the Daughters, often using them as a conduit to communicate with his old friend.&lt;br /&gt;
&lt;br /&gt;
;Fulgrim&lt;br /&gt;
:Fulgrim absolutely hates The Daughters. Fulgrim himself already hated Roboute Gulliman, but their existence seems to view the Daughters as a personal insult. Fulgrim&#039;s III legion is all but annihilated with little to no success in replenishing the legion, and Gulliman is now granting his Geneseed to daughters now.&lt;br /&gt;
&lt;br /&gt;
;Magnus&lt;br /&gt;
:Magnus finds the mystical nature of the Daughters fascinating, and potentially sees them as hope for his own legion&#039;s rebuilding. Like many of his brothers, he finds the religious zeal of the Daughters irritating.&lt;br /&gt;
&lt;br /&gt;
;Horus Lupercal and The Luna Wolves&lt;br /&gt;
:Horus and his Luna Wolves are perhaps the only group that treat the Daughters with disinterest. Given Horus&#039; duties as focusing on the upkeep and fighting strength of the legion, his appreciation for the Daughters only goes as far as their ability to help them in his quest. Horus has, on occasion tapped both the Daughters and the Ancillae for the investigation of corruption in his legion and other legions. The Daughters have also been useful in motivating the Aurelian faithful into doing something he wants.&lt;br /&gt;
&lt;br /&gt;
;Sanguinious and the Blood Angels&lt;br /&gt;
:Sanguinious despises the Daughters. To him, the Daughters of Tarasha and [[MidHammer_40,000:_Religion#The_Cult_of_The_Walking_Eagle|The Cult of the Walking Eagle]] represent everything wrong with Ultramar. Much like Fulgrim, the Daughters of Tarasha is a slap in the face to Sanguinious who has yet to cure his own legion of their horrendous mutation. Additionally, his strong adherance to the Imperial Truth leads him to despise the religious zealotry with which they worship their Genefather Gulliman. The Blood Angels, in their quest to be the absolute best of what the Imperium is, echoes their Father&#039;s sentiment. Despite their similar interests in Law, philosophy and the sciences, They too hate the Daughters, and the rest of the Ancillae. In their eyes their religious rooted devotion to the arts and sciences is worse than ignorance, it is regressive teaching. &lt;br /&gt;
&lt;br /&gt;
;Leman Russ&lt;br /&gt;
:Russ, in the few occasions he has encountered the daughters, has asked them to accompany him in his quest to kill the wolves. Leman Russ has still not fully eliminated some of his old Fenrisian superstitions, and The Daughters, Grail Knights, and Living Saints remind him of figures from ancient fenrisian legends. Additionally he views the daughters, given their blessing by The Aurelian, as a sort of Good luck charm when fighting in the Warp.&lt;br /&gt;
&lt;br /&gt;
;Inquisition&lt;br /&gt;
:Given their personal blessing by a Deified Micromanager, the Daughters of Tarasha are the one institution the Inquisition has been unable to infiltrate. This fills the inquisition with both hatred and dread for the Daughters. The Daughters are the reason that the Inquisition has switched to assassinating ancillae, as their attempt to eliminate sisters through the process of volunteering resulted in the creation of Daughter Olga Krepostinya, who during her 5-700 years of work outed and eliminated several inquisitors in the Aurelian Cult and Ultramar. The Daughters represent a walking liability to the Inquisition, as they are effectively champions of a chaos god who are able to walk freely among the Imperium.&lt;br /&gt;
&lt;br /&gt;
;Rogue Traders&lt;br /&gt;
:Similar to their view on Astartes, the Rogue traders keep a friendly but distant relationship with the Daughters. Staying on their good side ensures trade with Aurelian-faithful areas goes smoothly. Plus most of these navigators and void captains know better than to anger the servants of the Warp God who makes warp travel safer.&lt;br /&gt;
&lt;br /&gt;
==Non-Aurelian Sororitas==&lt;br /&gt;
&lt;br /&gt;
Because of the widespread success of the Ancillae, the Armored sister has become a symbol throughout the Imperium of Domestic authority and governance. As such many institutions in the Imperium have followed suit in mimicing The Aurelian&#039;s order.&lt;br /&gt;
===Daughters of Nocturne===&lt;br /&gt;
The Daughters of Nocturne have no relation to The Sisters of the Aurelian Cult, but represent an order found within the Promethean Cult. They answer to Vulkan Himself.&lt;br /&gt;
&lt;br /&gt;
The Daughters of Nocturne have a very select membership, as each woman who applies must either be from Nocturne, or prove to be no more than 4th generation removed from Nocturne.&lt;br /&gt;
&lt;br /&gt;
Despite their limited numbers, the Daughters of Nocturne are the single most well equipped fighting force in the Imperium. Every single piece of equipment is state of the art and crafted by Vulkan personally.&lt;br /&gt;
&lt;br /&gt;
Upon the death of a sister, her equipment is gifted to her next of kin. Providing a priceless heirloom to the family. Should they decide to part with it, each segment of equipment will fetch an exhorbitantly high price as Abbesses of the Daughters of Tanasha, Imperial Gaurd Generals, Fronts for Commoragh Merchants and Aristocrats will pay to augment their own weapons with a piece of Vulkan&#039;s craftsmanship.&lt;br /&gt;
&lt;br /&gt;
Absolutely no one outside of a Daughter of Nocturne has a complete set of Armor and Equipment. Even a Former High Lord of Terra was unable to get more than a Gauntlet, Breastplate, Supply kit and sidearm.&lt;br /&gt;
&lt;br /&gt;
===Administratum===&lt;br /&gt;
&lt;br /&gt;
===Sisters of Silence===&lt;br /&gt;
The only order on this list that is in fact, older than the Ancillae, the Sisters of Silence continue their work in fighting against chaos.&lt;br /&gt;
&lt;br /&gt;
[[Category:Medhammer 40.000]][[Category:Homebrew Settings]]&lt;/div&gt;</summary>
		<author><name>45.84.107.182</name></author>
	</entry>
	<entry>
		<id>http://2d4chan.org/mediawiki/index.php?title=Medhammer_40,000_Primarchs&amp;diff=1007941</id>
		<title>Medhammer 40,000 Primarchs</title>
		<link rel="alternate" type="text/html" href="http://2d4chan.org/mediawiki/index.php?title=Medhammer_40,000_Primarchs&amp;diff=1007941"/>
		<updated>2026-01-22T11:43:01Z</updated>

		<summary type="html">&lt;p&gt;45.84.107.182: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{cleanup}}&lt;br /&gt;
{{fail}}&lt;br /&gt;
{{heresy}}&lt;br /&gt;
&lt;br /&gt;
==Lupercal==&lt;br /&gt;
[[File:MH40k Drafts Lupercal.JPG|200px|thumb|left|The Former Warmaster, has discarded much of the embellishment that marked his arrogance in the great crusade, now his armor is marked with the symbols of those Legions he failed to protect, and allowed to be destroyed by forces he was powerless to fight against. Replacing the wolf, is a great symbol of the Warmaster, the Droplet and wings of the Warmaster.]]&lt;br /&gt;
The Lord of The &amp;lt;tt&amp;gt;XVI&amp;lt;sup&amp;gt;th&amp;lt;/sup&amp;gt;&amp;lt;/tt&amp;gt; goes by many names, The Lord of Luna, The Legion Master, the Faceless Lord, the Herald of Sanguinius, the Favored Son, the Great Wolf, and The Mournival. During the Great Crusade, he was appointed Warmaster, by the Emperor himself. Loved by many and respected by all, He rechristened his Legion after himself, in a name that now exists to haunt him. When Lorgar, the Heresiarch, led his great rebellion against the Emperor, Lupercal was tricked by Alpharius, by Lorgar, and by his own sons into massacring his Legion on Isstivan V. Taken prisoner by Horus Aximand, now a champion of the dark gods, Horus was physically and spiritually tortured for months. His face was cut off, only to grow back and be cut off once again as corrupted masks for his traitorous children. And perhaps worst of all, he watched as his own ship, and his own forces massacred, desecrated and destroyed the planets and populations he had spent so many decades uniting for his father. He was able to escape, only to learn that he was too late to save his father from alpharius&#039; schemes.&lt;br /&gt;
&lt;br /&gt;
Disgraced and humiliated, Lupercal, defaced himself, and donning a faceless mask, he surrendered the role of Warmaster to his brother, Sanguinius. Since then, he serves as the Legion Master for Sanguinius, ensuring that the Imperial forces are capable of carrying out Sanguinius&#039;s plans. The Faceless Lord, will not speak of his sons, nor will he repeat their names. But there are days when the memories of his life aboard the Vengeful Spirit become too much, and in deep inside the cavernous hold of &amp;quot;Luna&#039;s Fallen&amp;quot; one can still hear the anguished shouts of the Man who destroyed him. &amp;quot;Horus!&amp;quot;&lt;br /&gt;
&lt;br /&gt;
===The Many Faces of Lupercal===&lt;br /&gt;
&lt;br /&gt;
Amongst the many casualties of Lorgar&#039;s Treachery, one casualty that often goes unspoken is the mind of The Former Warmaster. Prior to the great Heresy, the Primarch of the XVIth was capable, charismatic, proud -even brash or arrogant. But that changed with the many defeats at the hands of Lorgar, a  man he dismissed as an incompetent warrior, and treated with pity and condescension. Isstivan changed that, Lorgar showed that he understood Horus&#039; stratagem better than Horus did, and fought him in battlefields he didn&#039;t even conceive. &lt;br /&gt;
&lt;br /&gt;
When his son, Horus Aximand mutinied against him, Horus was a helpless pawn of his own sons and could only watch as his name and likeness was used to commit unspeakable horrors. When he escaped and killed the mournival, he learned the truth of the Anatheme blade and was forced himself to into his destiny face to face, gaze into his own eyes and kill his sons.&lt;br /&gt;
&lt;br /&gt;
And perhaps the final coup d&#039;grace was that Alpharius, the Brother he found, trained, and trusted for information had betrayed the Emperor. Wounding him, and forever crippling the imperium. Lupercal could no longer trust himself, his ideas, or his strategy. Instead Lupercal of the Luna Wolves takes comfort in distancing &amp;quot;Horus&amp;quot; from himself so that he is a complete alien being, and instead finding refuge in the identity of others.&lt;br /&gt;
Lacking a face himself, for it was stolen from him, Lupercal will wear a variety of masks. These masks often serve to demonstrate under what capacity Lupercal is currently serving.&lt;br /&gt;
&lt;br /&gt;
====The Mask of Sanguinius====&lt;br /&gt;
When acting as Legiarch, or Legion Master, the Primarch Lupercal will often don a silver mask of Sanguinius, The Warmaster, as a reminder to others of his authority, and who he is representing. Mentally broken from the events of the greatLupercal takes his position as aid to the stragic genius of The Warmaster very seriously.&lt;br /&gt;
&lt;br /&gt;
====The Mask of The Emperor====&lt;br /&gt;
&lt;br /&gt;
Often worn when fighting alongside of Imperial Guard and Auxiliaries, Lupercal will don a golden mask of The Emperor of Mankind. With his father no longer able to lead his Imperium thanks to his failures, Lupercal will act in The Emperor&#039;s stead as punishment for his past arrogance.&lt;br /&gt;
&lt;br /&gt;
====The Mask of Abbaddon====&lt;br /&gt;
{{Topquote|Horus was weak, Horus was a fool|Lupercal}}&lt;br /&gt;
Worn amidst the The Luna Wolves, Horus wears the Mask of his most loyal son, who died attempting to lead the loyalist Sons of Horus in their Father&#039;s absence. Though most believe this is simply Lupercal&#039;s way to honnor the Mournival leader, there are many who speculate that the Mask is a sign of Lupercal&#039;s survivor&#039;s guilt, and that in his mind, it should have be he who died and Abbadon who leads the legion.&lt;br /&gt;
&lt;br /&gt;
===During the Great Treachery===&lt;br /&gt;
It seems that Horus was destined by the Chaos gods to lead the rebellion against the Emperor, but the Primarch refused to transgress his father. The Ruinous powers, not one to take refusal lightly ensured that the Warmaster would be sufficiently punished for his sins against him. The majority of the Treachery, Horus was tortured humiliated, and helpless. The warmaster was brought low and forced to watch his brothers struggle without his leadership, while all of his work was undone.&lt;br /&gt;
&lt;br /&gt;
====Isstivan and The Great Treachery====&lt;br /&gt;
What was supposed to be a swift end to what he percieved to be an Uprising of Gulliman and Magnus against the Council of Nikea turned out to be Horus&#039; greatest humiliation. Hearing from his trusted sources in the Alpha Legion, Horus learned that The Ultramarines, The Lion&#039;s Dark Angels, Death Guard, White Scars, and Thousand Sons were amassing against the Imperium. Horus brought his own army, the Alpha Legion, The Iron Warriors, Raven Guard, Emperor&#039;s Children, and numerous Imperial Guardsmen as Auxilaries to Isstivan IV. The Plan was to ambush the armies and coordinate with the Word Bearers and World Eaters legions, who would join in the fight to surround the Rebellious forces. Additionally, Horus prepared numerous traps, minefields and fortifications (courtesy of the Iron Warriors) to end the rebellion in a swift and brutal stroke.&lt;br /&gt;
&lt;br /&gt;
But it was a lie. The Word Bearers, World Eaters, Alpha Legion, and Iron Warriors were all collaborating with each other. The loyalist elements of the Dark Angels, were imprisoned on Calliban along with their Primarch. The White Scars and Thousand Sons were trapped in the warps storms that engulfed Prospero as the Space Wolves fell to Khorne. Horus was unwittingly walking into a trap Horus Aximand and Lorgar had prepared for him. &lt;br /&gt;
&lt;br /&gt;
Instead of a quick descisive battle, what happened instead was a bloodbath. The Sons of Horus, Iron Hands, and The Emperors Children found themselves surrounded by traitor legions and never before seen hosts of demonic forces. His imperial guard, broken and unprepared, flung themselves into Horus&#039; own minefields and fortifications hoping that the Emperor&#039;s peace would free them from the horrific nightmares bearing witness on the battlefield. The Emperor&#039;s Children legion was almost completely destroyed, and many of Horus&#039; most noble sons lie dead before him. Horus himself lost his Left Arm in his fight against Angron. Horus and the others were forced to teleport to their ships, leaving millions of Guardsmen at best to die. &lt;br /&gt;
&lt;br /&gt;
====Aftermath====&lt;br /&gt;
In grim conclusion to such a harrowing defeat, Horus returned to his ship, only to learn that it was his own son, Horus Aximand who had betrayed him, leading most of the Mournival in mutiny against Horus. Horus Aximand, now imbued with the power of the Dark gods and referring to himself as Horus Optimates. Defaced Lupercal, tortured him, flaying his skin, and removing his limbs. Lupercal watched as the Segmentum Obscurus and Pacificus was subdued by Horus, unraveling decades of work. It wasn&#039;t until Sanguinius and Jaghatai Khan led their daring assault of the Vengeful Spirit that Horus was freed from the clutches of the his treacherous sons, and only then as a bargaining chip and hostage for their escape.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Jaghatai Khan==&lt;br /&gt;
&#039;&#039;pronounced Chug-ga-Thai&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
{{Topquote | Always listen for the Rhythm of the Battlefield. All soldiers in a fight take their turns to play their peace. We Astartes are the masters of the instruments of war, and can adjust to the tempo of the battle while continuing to play our piece. When taking cover, or stop for any reason you may think you are adjusting the tempo. You are not, instead you are forfeiting your role, and allowing the opponent to play his part instead.|Jaghatai Khan, Index Skythae}}&lt;br /&gt;
[[File:Jaghatai Heraldry MedHammer 40k.png|thumb|The Heraldry of Jaghatai Khan, Commander of the White Scars.]]&lt;br /&gt;
Jaghatai was still found on the Steppe world of Chorgoris, but given the sheer multitude of tribes that populate the region, and tribes being nations and cultures in of themselves, who found and raised the primarch might as well make him from a different country altogether. In this case he was found by one Zira Halime, wife of the Chieftan of the Qoqdunluk tribe. The Qoqdunluk were wealthy nomads, who owned numerous goats, sheep and horses, making their wealth salvaging the ruined citties of the old world and trading them with the other nomads and settlers. Jaghatai still conquered the world of Chorgoris, but the more scholarly and mercantile Jaghatai did so through diplomacy and more prudent tactics. Uniting the tribes under an intricate web of blood pacts, marriages, favors, and religious oaths, he brought The Palatine kingdom to its knees by cutting off its supplies to necessary goods, drawing the armies out in foolhardy salliies, and waiting for civil war and intrigue to open the doors of the city for him. Convinced the settlement weakened man to corruption, he dismantled Palatine into several tributary towns, and doing likewise for other metropolises.&lt;br /&gt;
&lt;br /&gt;
During the great crusade Jaghatai Khan took to the Void like few others, seeing the Flotilla as the new caravan, where mankind could at last be free from the shackles of the settlement. He also fostered his own decentralized management style, encouraging the White scars to break apart and reform themselves under &amp;quot;tribes.&amp;quot; The Khan developed a strong but strange friendship with Roboute Gulliman. The two statesmen primarchs developed a friendly rivalry and saw each as the best counter to their own prefered philosophy. The two regularly sparred over tactics and administration of planets, trying to settle the Settler vs Nomad debate through their own handiwork.&lt;br /&gt;
&lt;br /&gt;
When the treachery of Lorgar swept through the Imperium, Jaghatai Khan was trapped in the network of lies and miscommunications of the Segmentum obscurus. In particular spent much of the treachery in void battles against Nagoya Khan and Luther. Seeing that two of his brothers: Magnus and Gulliman were trapped in seiges on their homeworlds he rescued magnus first Unfortunately by the time he was able to rescue magnus from The Wolf and Luther, it was already too late for Gulliman. Maccragge was destroyed, Ultramar enslaved by Chaos, and Roboute himself tortured and executed. The descision haunts the Khan to this day. Perhaps hoping to honor his memory, it was Jaghatai Khan who collected The Thirteenth Primarch&#039;s writings, notes, and his own memory of past debates. The result of his work was &amp;quot;The Codex Astartes&amp;quot; a guide that has just as much of The Khan&#039;s emphasis on Loose tribal federations, as it does Gulliman&#039;s rigorous demands on the astartes.&lt;br /&gt;
&lt;br /&gt;
Under the regency government, Jaghatai serves as &amp;quot;Keeper of The Book&amp;quot; and with his legion inspects and resolves disputes among the Cultus Astartes (Those Space Marines who follow the codex as independent chapters). Jaghatai was also one of the most vocal proponents of revising the Imperial truth, many suspecting because of his own secretly held religious beliefs.&lt;br /&gt;
&lt;br /&gt;
==Magnus==&lt;br /&gt;
[[File:MH40k Magnus.png|200px|thumb|left|Broken and alone, Magnus the Elder is left to hold the Golden Throne so that his father may recover (yes i know this picture, sucks it was one of my first ones, ill make better ones eventually i swear!).]]&lt;br /&gt;
&lt;br /&gt;
All of the Loyal Primarchs are officially in charge of the Imperium, but all save a few keep a hands off approach to its governance. Being content to observe and pursue their own interests should The Imperium seem to be handling itself. Magnus is no such primarch, and he has without fail, maintained his role as protector of the imperium from the unknown and unknowable. The calm and somber Magnus, oversees nearly all aspects of Psyker and warp related activity in the Imperium. He is headmaster of the Psyker colleges, including The Regula Prosperae and Tempestus compliant chapters (those Librarius heavy chapters that fight against the warp), the Vlka Fenrika (a College of Magic rooted in the Rune Priests of Fenris), and keeper of the Black Ships, who supply both students for Terra&#039;s sanctioned psyker colleges, and fuel for the golden throne.&lt;br /&gt;
&lt;br /&gt;
Many, Magnus and Russ included, would have been surprised by the idea that Magnus the Red, would be the head of creating rules and rituals for practitioners for psykers. Let alone for his rival, Leman Russ and the Superstition-addled Rune Priests he so despised. However, like Russ and Lupercal, Magnus the Red emerged from the crucible of The Great Treachery a very different man than the one he had entered. Magnus, a man who prized knowledge and unimpeded learning above all things was forced to confront just what unbridled warp use could lead to. There was a time before the Council of Nikea that Khan and Sanguinius had pleaded with Magnus to write a set of rules and limitations for psykers, and he laughed at them. He is no longer laughing, and the destruction of Prospero, fall of the space wolves, Desolation of Ultramar, and injuries inflicted on his father by an entity he naively swore a pact with has soured his enthusiasm for unbridled knowledge. But as Russ has moved closer to Magnus&#039; understanding of knowledge as a weapon of the unknown, Magnus has moved to a greater appreciation of Leman Russ. Before he thought of him as just a superstitious barbarian, but Magnus has since come to a greater appreciation of his Khan and Russ&#039;s concerns towards &amp;quot;Maleficarum&amp;quot; having seen what horrors it can produce, and what it has cost them both. The shared experience of Russ and Magnus during the fall of Prospero has brought the two brothers closer, blaming themselves for the fall of prospero and the destruction of their legions. During the Council of Terra, Leman Russ advocated for a retraction of the Council of Nikea, for a vindication of Magnus, and for his own remaining sons to be placed under Magnus&#039; care. Magnus, meanwhile echoed many of Russ&#039; concerns at the Council of Nikea, and agreed to create a system of rules and regulations to protect the Imperium&#039;s Psykers and Librarius chapters from the &amp;quot;Maleficari&amp;quot; who were no longer a superstition but five beings whose terror can not be fathomed.&lt;br /&gt;
&lt;br /&gt;
In addition to his work with maintaining the psyker colleges, and researching what greater threats await the Imperium, Magnus is part of the Triumvirate. Along with Fulgrim and the Captain-General of The Adeptus Custodes, Magnus helps to protect the Emperor from any and all threats that could prevent the emperor&#039;s recovery. Magnus, in particular focuses on The Emperor&#039;s psychic and spiritual health, and has worked to prevent many attacks that Tzeentch can inflict on his father. In addition to serving as a &amp;quot;spiritual doctor&amp;quot; to The Emperor, Magnus has taken his Father&#039;s place upon the Golden Throne when he is too weak to do so (which is often). For 10,000 Years, Magnus has protected Terra and The Emperor from those beasts and demons that Threaten Terra. The strain of his many duties has taken its toll on magnus, both emotionally and physically. Of all the primarchs, only Magnus has shown signs of aging over the past 10,000 years. The Golden throne aging the Sorceror Prince to that of a wizened and weathered with age. His Red hair now Bone White, and his skin loosening on his aenemic bones.&lt;br /&gt;
&lt;br /&gt;
==Fulgrim==&lt;br /&gt;
&lt;br /&gt;
==Vulkan==&lt;br /&gt;
&lt;br /&gt;
==Roboute Gulliman/Yu&#039;gnomia==&lt;br /&gt;
Gulliman is &#039;&#039;&#039;dead&#039;&#039;&#039;. Not &amp;quot;in stasis&amp;quot; dead. Just Dead. Sanguinius/Ferrus Manus dead. The death of Rouboute Gulliman serves as this universe&#039;s focal point for all of the spiritual shenanigans that Vanillahammer 40k has like the Living Saints, Sanguinor (The Aurelian), The Sisters of Battle (Daughters of Euten), The Ecclesiarchy (With Maneus Calgar as &amp;quot;The Spiritual Liege&amp;quot; Space Pope). The Ultramarines also now have a Grimbright version of The Black Rage called &amp;quot;The Golden Zeal,&amp;quot; where the Heroic last Stand of Rouboute Gulliman Inspires them to fight demons and heretics.&lt;br /&gt;
Istavaan IV and The Drop Site Massacre is instead Calth and the demonic destruction of MacCragge (see dropsite massacre suggestion), in which Rouboute gives his life to help ensure the evacuation of the Macragge through hundreds of evacuation ships (important later), as well as the writings that would eventually become the Codex Astartes. Because of his sacrifice, and the faith of his mother and the Maccragge refugees, Gulliman achieved Apotheosis after his death.&lt;br /&gt;
 &lt;br /&gt;
The &amp;quot;Aurelian Cult&amp;quot; alongside Vulkan&#039;s Promethean Cult and Cult Mechanicus are the three accepted religions in the Imperium. The Aurellian Cult in particular serves as the substitute for The Imperial Cult of Vanillahammer, (perhaps instead of being Grimdark evil Goge Vandire is just Space Luther and creates a different sect?). The Religion functions similar to how The Koran thinks Christianity works, with The Emperor (The Father), Gulliman (The Son), and Tarasha Euten (The Holy Spirit/Blessed Mother) forming the Holy Triad of Dieties, with the Father being Supreme over the Son and Mother. The Return of the Avenging Son is considered a sign of the End Times, when it is prophesied that The Avenging Son will return to Earth to Slay Lorgar and -Reuniting with his father and brothers- shall slay the Ruinous Powers.&lt;br /&gt;
&lt;br /&gt;
==The Lion El&#039;Johnson==&lt;br /&gt;
Compared to some of his brothers, one might say that The Lion emerged from the Desolation of Lorgar relatively unscathed. He did not lose his life as Guilliman did, nor did he lose his legion as Russ, Magnus and Fulgrim did. But the damage Lorgar wrought upon The Lion&#039;s heart was deep, as the Heresy robbed The Lion of his faith in humanity, his brothers, and even in his own legion. Like Lupercal, the treachery and helplessness during the heresy, what drove him to ensure the Imperium was never caught backhanded again.&lt;br /&gt;
&lt;br /&gt;
Alpharius knew that the Lion was an unparalleled Tactictian, and masterful warrior, and so rather than fight the Lion, he neutralized one of the Imperium&#039;s greatest assets. Using Luther, whose jealousy of his adoptive son had already corrupted him, and the warrior lodges of the First Legion, Erebus and Luther began secretly corrupting the rest of Calliban against the Lion. Rather than the hero who defeated the beasts and bringing Calliban to a glorious new future under the imperium, Propaganda began to be spread that The Lion was a stooge of a distant tyrant, placed on calliban by Terra to undermine Calliban&#039;s revered traditions. The Lion&#039;s bluster and rage towards these developments did not help matters, but The Lion was unaccostomed to treachery, backhandedness, and unchivalric behavior on display in Calliban. To make matters worse, the Beasts of Calliban had returned once more, in order to distract The Lion. The Lion, outraged at developments that the ancient beasts had returned to ravage his kingdom, took the bait, and brought his entire legion to calliban to handle Caliban personally.  It was here that Luther, and his corrupted fallen abandoned El&#039;Johnson on the Calliban, taking the entire First Legion&#039;s fleet with them along with a mysterious weapon hidden on the planet (a gift for perturabo). Trapped on a primitive planet infested with horrorific monsters, The Lion was caged, and while the Desolation ravaged the Imperium, the lion was unable to come to the aid his father and brothers. Meanwhile his Legion, under the command of Luther, was believed to have joined Gulliman, Magnus, and Khan in a revolt against the imperium. These lies and misinformation campaigns, led by Alpharius led to the Events of the Dropsite massacre that saw the fall of Horus Lupercal to his traitorus sons.&lt;br /&gt;
&lt;br /&gt;
Between Alpharius&#039; Manipulations of Luther, The Destruction of Calliban, and almost getting manipulated by Alpharius into starting a Civil War with the Ultramarines. Lion El&#039;Johnson is obsessed with Counter-intelligence, and information networks. Unlike Vanillahammer The Lion&#039;s Dark Angels have made the Existence of The Fallen well known, and alert other legions to its activities. They &amp;quot;stay in the Dark, to help others see the light.&amp;quot; The Lion is now also very deliberate and slow moving in his actions. To the point where some have claimed he is &amp;quot;Sleeping&amp;quot; on the Rock. He is not. He is just paranoid about being manipulated again.&lt;br /&gt;
&lt;br /&gt;
==Konrad Curze==&lt;br /&gt;
Konrad Curze was briefly on the side of the Traitors. Believing Lorgar and Alpharius&#039; misinformation campaign, he participated in the scourning of Ultramar, as well as the Seige of Maccragge. He followed the Migrant Fleet of Maccragge. He still refuses to set foot in Ultramar out of guilt.&lt;br /&gt;
&lt;br /&gt;
A man already broken by his harsh upbringing on nostromo, Curze was the only of his brothers who emerged from the crucible of the Desolation of Lorgar, in a mentally better state than when he went in. Once plagued by horrific visions of the world to come, Curze began to notice that many of those he things he expected to come to pass never did. Additionally, with his father, magnus, and fulgrim&#039;s help, he began to see new visions which while still brutal and dire in their own ways, offered the Prince of Nostromo a chance at hope in a brighter future.&lt;br /&gt;
&lt;br /&gt;
During the council of terra, The High Lords and the primarchs agreed to pardon the penitent curze, on the condition for certain reforms to his behavior and legion. The Primarchs not wishing to see yet another neglected brother turn to chaos, and the High Lords seeing the visions of Curze as vital intelligence. This among other reasons, drove a disillusioned Corvus Corax to abandon the imperium and make for a personal crusade against the Eye of Terror.&lt;br /&gt;
&lt;br /&gt;
Konrad Curze gouged his own eyes at the council, so that he would be blind to the sins of the present, and now only see the hope of the future. His children, tthe Night Lords, are split in their behavior, with some wishing to keep to the brutal but fair justice their Genefather once taught him, to others tempering their ways with the ideologies of other primarchs, such as Fulgrim, Magnus, and The Late Guilliman (whose death the Night Lords still bear the shame for). There is an additional group, who seek to aid their father&#039;s new role as an oracle, and seek to act in bringing about (or preventing) his visions.&lt;br /&gt;
&lt;br /&gt;
==Rogal Dorn==&lt;br /&gt;
Disgraced as the Emperor&#039;s Praetor, Humiliated by Alpharius and Perturabo, and Abandoned by his own Legion, Rogal Dorn, Former Praetor of Terra, and Great Architect of The Imperial Palace has retreated to his home in the Inwit sector, and there he is building. Those few Imperial Fists (now called The Hands of Dorn) who have remained loyal are his master builders, serving to transform the Entire Inwit Segmentum into a Citadel. Few of his brothers know why, or what he is building for, and most have assumed their brother mad, for surely nothing exists to be as terrible to need a fortress this strong?&lt;br /&gt;
&lt;br /&gt;
===During The Great Treachery===&lt;br /&gt;
Perturabo is able to goad Dorn and his fists into a Trap on Olympia, which Perturabo has transformed into a massive fortification he calls the Iron Cage.The LL Iron Cage is less Grimdark than its Vanilla hammer version, its more like a standard seige (Though Perturabo now also employs warp magic into his fortifications, making it a trippy seige as well). Its significantly less devastating than on the Imperial Fists, however it does take a really long time to seige. Long enough for Dorn to be away at his post on Terra for Alpharius to sneak in, destroy half the Imperial Palace (and about half of the Custodes, and a good chunk of what was Asia and the Pacific) on Terra with an Archeotech Bomb, Kill Malcador the Sigilite, Mortally Wound the Emperor and Steal the Emperor&#039;s Right Hand and Heart as a Tribute to Tzeentch. Once he finally cracked Perturabo&#039;s Seige Perturabo was no where to be found. Perturabo then Blew up the planet of Olympia as an offering to The Prince of Pleasure for Demonhood.&lt;br /&gt;
&lt;br /&gt;
The Imperial Fists, already exhausted from the endless months of intense seiging and warfare from multiple fronts, suddenly had less that a few hours to regroup, salvage their equipment, and make it to the transport ships (they were unable to teleport). Dorn and his legion barely escaped. And of the 30% of his legion he lost to the Seige of the Iron Cage, nearly two thirds came from those who were unable to escape, their souls now captives to the Prince of Pleasure as a gift from his favorite champion.&lt;br /&gt;
&lt;br /&gt;
===After The Great Treachery===&lt;br /&gt;
His legion was mostly intact, but he took the injuries his Father and Terra sustained very personally. The fact that his father was only wounded, and that there was only a continent sized crater on Earth did little to lift up his spirits. Dorn resigned from his Position as The Emperor&#039;s Praetorian, and wandered the galaxy. At some point in his self-imposed exile of he stumbled upon rumors of Hive Fleet Tiamet. He and his men followed through and in M33 he encountered Ziaphoria&#039;s Tower. Ordering an excavation of the tower. Through this Dorn has learned the awful truth of what is coming, and that Humanity is not prepared. Perturabo&#039;s words ringed in his soul and he suddenly realized his true calling. He saw an entity who, like him, had no concept of surrender, no notion of the cost of war, no instinct except endurence and adaptability. Discovering new found purpose he returned to Terra and formally requested that the Segmentum Tempestus be handed over to him. The Sector, which was divided among the already overworked brothers, were more than happy to have their brother back and active in Imperial affairs again. They readily granted it to him. Now in control of the Segmentum, He immediately set to work. All local leaders who opposed his rule or designs were expelled (this now includes the nomadic fleet Tallarn, who opposed the engineering of their home system). All resources in the Segmentum, be it human, material or spiritual, exists for the fortifications of the Segmentum. Planets, drained of their mantle for Ore, stars have gone dark from Dyson spheres, asteroid fields lay vacant, gas giants Syphoned to their core. At the Center of it all lay Inwit, once an ice world now a Fortress world three times the size of its old planet, surrounded by rings and floating fortresses.&lt;br /&gt;
&lt;br /&gt;
===Abandonment by his Legion===&lt;br /&gt;
While Russ lost his legion to the madness of chaos, Dorn lost his to his own all consuming obsession. Sigismund, representing those Fists who wished the Legion Returned to their founding purpose of Great Crusades and glorious conquests confronted Dorn. Dorn, while furious, let them go. The Few that remained (about 4 chapters worth) renamed themselves the Hands of Dorn. Because of his Legion Deserting him, Dorn has come to rely more on the Men and Women of The Segmentum, in particular the &amp;quot;Crenellations of Krieg,&amp;quot; who are his steadfast fortress defenders. The Entire Segmentum is hammered into the image of Dorn. Stoic, utilitarian, obstinate, and ever resilient. And when The Hive Fleets dig begin to arrive in the Segmentum. Dorn and his Troops stand ready.&lt;br /&gt;
&lt;br /&gt;
==Alpharius==&lt;br /&gt;
Lorgar only thought he was in charge. Really Alpharius was masterminding the whole thing (the whole Lorgar Letdown wasn&#039;t really an assault on the Imperium of Man, it was just Tzeentch&#039;s move in the Great Game). Alpharius utilized the elements of the Great Treachery to eventually bring glory to his Patron god, Tzeentch.&lt;br /&gt;
&lt;br /&gt;
To have the entire Imperium (and the other 3 Ruinous Powers) focused on the idea that the Imperium was about to Split down the Middle. Instead, Alpharius took advantage of all of the chaos to have his &amp;quot;Loyal&amp;quot; legion come to Terra. There he performed his Coup de Grace&lt;br /&gt;
Death of Malcador&lt;br /&gt;
Bomb that destroys half of the Imperial Palace (As well as most of Asia) destroying most of the Custodes, the Sisters of Silence, as well as dozens of Hive Citties in what was once the Continent of Asia.&lt;br /&gt;
Terran Based Defense Guns were pointed at the moon and were used to bomb the &amp;quot;Bright Side of the Moon&amp;quot; At least half of the Population of the Moon is dead.&lt;br /&gt;
Tzeentchian Demon incursions looting the treasures of old earth.&lt;br /&gt;
Alpharius stealing the Right hand and Heart of The Emperor of Mankind and consecrates them to Tzeentch. Before disappearing into the Web way.&lt;br /&gt;
Disabling the Golden throne for at least a week. Causing untold numbers of lost ships to the warp.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Demon Prince of Tzeentch===&lt;br /&gt;
&lt;br /&gt;
Alpharius and Omegon have merged into a massive two headed peacock, with heads similar to the Hydra of their Pauldron. Each &amp;quot;Eye&amp;quot; of the Peacock&#039;s plumage is a functioning eye, through which Alpharius sees into the possible futures.&lt;br /&gt;
==Corvus Corax==&lt;br /&gt;
Once one of The Emperor&#039;s most noble sons, Corvus Corax disappeared into the Eye of Terror and came back a different being. In his vengeful hunt for Alpharius, The Ravenlord traveled deep into the eye of terror, using his powers of stealth to track the Servant of the Lord of Change. Bolstered by his faith in the Imperial Truth, he knew he could not waver in his duty to bring justice and vengence against these warp demons.&lt;br /&gt;
&lt;br /&gt;
He and his legion exists in hiding. Always tracking the movements of the Chaos gods. Never leaving the warp except occasionally to gather new recruits, but even then, they could instead raid the Planets of those serving the ruinous powers. Or perhaps even trade with them. After all Slaanesh, Nurgle, and Khorne each have a grudge with the Lord of Change, and if their goals aligned with Corax, then it is a necessary evil. He is safe because he knows that these beings of the warp won&#039;t exist because they shouldn&#039;t exist. He knows that he was made by the emperor to be a creature of the warp made to defeat it. To serve the Imperial Truth, to be a loyal son of the Emperor in this immaterial hellscape is to be a being of pure malice. And if those warp entities exist that can defeat the warp, then their embrace is to be welcomed.&lt;br /&gt;
&lt;br /&gt;
There are reports in the warp of black ravens who stalk the eye of terror.&lt;br /&gt;
&lt;br /&gt;
==Mortarion==&lt;br /&gt;
&lt;br /&gt;
Betrayed by his father, his brothers, and his own sons Mortarion&#039;s seething rage finally exploded into a turmolt of fury and vengence.&lt;br /&gt;
&lt;br /&gt;
===Demon Primarch of Khorne===&lt;br /&gt;
As an ascended Demon Prince, Mortarion resembles a massive Demon Engine. A threasher of souls and and reaper of Justice, the ever churning scythes of Mortarion thrash against his foes.&lt;br /&gt;
&lt;br /&gt;
[[Category:Medhammer 40.000]][[Category:Homebrew Settings]]&lt;/div&gt;</summary>
		<author><name>45.84.107.182</name></author>
	</entry>
	<entry>
		<id>http://2d4chan.org/mediawiki/index.php?title=MedHammer_40,000&amp;diff=1007940</id>
		<title>MedHammer 40,000</title>
		<link rel="alternate" type="text/html" href="http://2d4chan.org/mediawiki/index.php?title=MedHammer_40,000&amp;diff=1007940"/>
		<updated>2026-01-22T11:42:28Z</updated>

		<summary type="html">&lt;p&gt;45.84.107.182: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{cleanup}}&lt;br /&gt;
{{fail}}&lt;br /&gt;
{{heresy}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&amp;quot;In the grim darkness of the far future, there is only war.” 10,000 years ago there was war. War with great heroes, with battles of mighty warriors and fantastic ships, awe-inspiring citadels to defend and even more awesome weapons to destroy them. But there was a sense that war was not the sole state of the galaxy. Indeed, as the armies of [[Chaos]], the servants of [[the Emperor]] and the [[xenos|aliens]] fought each other, they fought for the sake of a destiny that, however faintly, could be seen. The future is here. Wars have boundaries, wars have battles and wars have ends. [[derp|The remaining dwellers of the galaxy have no dreams of]] [[greater good|Greater Goods.]]&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
The initial premise for MidHammer(/MedHammer) is that it was a softer version of [[grimdark]]: grimlight. Though in view of how the setting has developed [[Government_in_MedHammer_40,000#Adeptus Mechanicus|(see for example the Martian Heresy),]] that premise has turned out to be mostly [[bullshit]] and a [[fail|failed goal.]] It&#039;s assumed that the phenomenal [[Shape of The Nightmare to Come]] is what will happen to the [[warhammer|Warhammer universe]], more or less. Humanity will have more psychic and spiritual weapons at its disposal, rather than those talents being suppressed as in 40k.&lt;br /&gt;
&lt;br /&gt;
==Key Differences==&lt;br /&gt;
===Chaos Very Much Divided===&lt;br /&gt;
[[Tzeentch]] claims victory against the [[Emperor]]. As [[Lorgar]] pleads and works tirelessly to keep the [[Chaos Undivided]] movement alive, the [[Chaos Gods]] look inward and against each other.&lt;br /&gt;
Tzeentch and [[Nurgle]] both have offered their aid to the [[Eldar]] against [[Slaanesh]], and have fostered small but thriving cults which are looking for salvation against Slaanesh.&lt;br /&gt;
Lorgar&#039;s school of Chaos Undivided will be significantly less monolithic. Lorgar and those under his control will live under his theocracy, but the Exclusivites and Ahrimanists will not participate in his movement. Luther and Ahriman&#039;s Imperium Undivided present itself as a robust ideological alternative to Lorgar&#039;s &amp;quot;Faces of the Divine&amp;quot; Chaos Undivided.&lt;br /&gt;
The &amp;quot;minor&amp;quot; fifth Chaos God [[Malal]] has recently grown greater in power, representing a sort of schizophrenic anti-warp, anti-chaotic mentality.&lt;br /&gt;
&lt;br /&gt;
===Multiplicity of religions===&lt;br /&gt;
The multiplicity of religions offers a lot of opportunities for ideological differences. In MidHammer, the Vlka Fenrika, Promethian Cult, and Aurelian Cult of [[MedHammer_40,000_Ultramar|Ultramar]] all have a presence in the Imperium, as well as several more ancient religions. Each &amp;quot;[[Spiritual Liege]]&amp;quot; in the Aurelian Cult is essentially its own denomination or Fiqh with sometimes vastly different theologies. (Yes, I&#039;m aware that Fiqh is a school of jurisprudence, not theology. Still relevant to the discussion, as each Spiritual Liege often have legal and moral making power as well.)&lt;br /&gt;
&lt;br /&gt;
===Xenos ideologies===&lt;br /&gt;
The [[Ynnari]] are just as much a political ideological movement as they are a religious cult. They&#039;ve forced the followers of [[Cegorach]] and [[Khaine]] to organize themselves along similar lines. The [[Farseer]]s themselves will begin to become a political movement in a similar way to how the Constitutionalistas in the Mexican Civil war did, or the &amp;quot;Presbyterians&amp;quot; did in the English Civil War.&lt;br /&gt;
&lt;br /&gt;
The [[tau|T&#039;au]] are significantly more radical in MidHammer.&lt;br /&gt;
&lt;br /&gt;
===Greater Emphasis on the Guard===&lt;br /&gt;
[[Space Marines]] are rare and distrusted by some. [[Sanguinius]] leads a small, agile army in the Blood Crusades against Lorgar. The Space Marines of the Segmentarchs aid in the administration of their Segmentums.&lt;br /&gt;
&lt;br /&gt;
===Romanticism===&lt;br /&gt;
As horrific as the [[Horus Heresy|Heresy]] was, to those of the 41st millennium it will seem like a battle of heroes and a clash of good vs evil.&lt;br /&gt;
&lt;br /&gt;
==Divergent Epochs==&lt;br /&gt;
This represents a timeline of divergent epochs &amp;amp; major events in the MidHammer 40k universe. Each epoch will have different powers at their prime. Technology, armor and factions will change as civilization advances.&lt;br /&gt;
;Epoch 1 (M25-M35) The False Age of Chaos&lt;br /&gt;
When the timeline divulges from that of vanilla 40k. Eldar destroyed, [[Age of Strife]], [[Great Crusade]], The Horus/Lorgar Heresy (?)... &amp;quot;False Age&amp;quot; because it was supposed to be Chaos&#039; promised era, but that was denied. Chaos was at its strongest during this time, yet the Imperium weathered the onslaught of [[Chaos]].&lt;br /&gt;
;Epoch 2 (M35-) Current Epoch&lt;br /&gt;
The Imperium fights on, but loses ground to the T’au, the Yndari, the [[Raven]], and the now treacherous [[Mars]]. [[Medhammer_40,000_Primarchs|The Primarchs]] hold out hope for their father’s recovery and force their enemies to pay dearly for every planet taken, with rips forming in the Imperium&#039;s middle. At one point Terra will come close to the edge of annihilation.&lt;br /&gt;
&lt;br /&gt;
==Xenos in M41==&lt;br /&gt;
&lt;br /&gt;
When the 2nd epoch comes to a close, the forces of Chaos will be spent, drained, and outmaneuvered. Lorgar and Luther will struggle to hold their causes together, as they become surrounded by few friends and ever increasing enemies. It&#039;ll become clear that the war with Chaos was a fight for who would represent humanity in the upcoming fight. With enemies looking for blood, including the Tau, resurgent Eldar, [[Orks]], [[Tyranids]] and [[Necrons]], the Imperium will quickly buckle and lose ground.&lt;br /&gt;
&lt;br /&gt;
===The Eldar===&lt;br /&gt;
[[File:Yindarria MH40k.png|50%px|thumb|right|The Ynnari were pushed out of the [[Craftworld]]s and aggressively hunted by the Night Lords. These Exodites hardened as the Craftworlds withered. Now as Great Yindaria, the Ynnari are quickly overwhelming the other Eldar ways of life.]]&lt;br /&gt;
&lt;br /&gt;
As the Craftworld Eldar tend to their fraying truce with the Imperium or resort to underhanded tactics, a new generation of Eldar has rallied behind calls for a restoration of the Eldar empire. These Eldar have observed the Imperium&#039;s successes against the Forces of Chaos as proof not only of the potential for victory against Chaos, but also as proof of the ineffectiveness and failing leadership of the Craftworld Eldar. While in the canonical setting the quest for Ynnead is welcomed by many Craftworlds, here the Ynnari movement becomes openly hostile to other Craftworlds and their leadership. The Ynnari are far more fanatical and ruthless than in the standard setting, nor do they have love for humanity. To them, the Craftworlds stand in the way of a Great Eldar resurgence.&lt;br /&gt;
&lt;br /&gt;
Craftworlds are on the lookout for Ynnari assassins and thieves, who kill major leaders and steal relics and soulstones. Under Yvraine, the chosen champion of Ynnead, the Ynnari hope to overthrow what they view as corrupt, quibbling, and decadent leadership among the Eldar and Drukhari, and replace Craftworld governments with [[Ynnead]]-appointed leaders.&lt;br /&gt;
&lt;br /&gt;
===The T&#039;au===&lt;br /&gt;
[[File:MH40kTauPropaganda.png|50%px|thumb|left|Propaganda poster with the Attillans, a key Auxillary of the T&#039;au.]]&lt;br /&gt;
&lt;br /&gt;
The T&#039;au Empire possess highly advanced weapons but rely on their Eldar &amp;quot;allies&amp;quot; for aid in traveling vast distances.&lt;br /&gt;
&lt;br /&gt;
==Stories==&lt;br /&gt;
I&#039;m working on this still, just much more slowly.&lt;br /&gt;
* [https://archiveofourown.org/works/25491841 The Golden Honey:] Angron and Lotarra brace for a figure&#039;s return.&lt;br /&gt;
* [https://archiveofourown.org/works/28369323/chapters/69509346| What Use is the Present?] MedHammer Holiday Special. Immortal Ollanius Pius meets with humanity&#039;s grim future in the 52nd millennium.&lt;br /&gt;
* [https://archiveofourown.org/works/25494916 Tau Communique regarding the use of Auxillaries] A brief account of how the Atilla should be used.&lt;br /&gt;
&lt;br /&gt;
==Artwork==&lt;br /&gt;
I&#039;m posting most of my art work to my Deviant Art profile.&lt;br /&gt;
&lt;br /&gt;
==Navigation==&lt;br /&gt;
&lt;br /&gt;
* [[Government in MidHammer 40,000|Government]]&lt;br /&gt;
* [[MedHammer 40,000 Sisters|Sororitas]]&lt;br /&gt;
* [[MedHammer_40,000:_Religion|Religion]]&lt;br /&gt;
* [[Medhammer_40,000_Primarchs|Primarchs]]&lt;br /&gt;
* [[MedHammer_40,000_Ultramar|Ultramar]]&lt;br /&gt;
* [[MedHammer_40,000_Characters|Characters]]&lt;br /&gt;
&lt;br /&gt;
[[Category:Medhammer 40.000]][[Category:Homebrew Settings]]&lt;/div&gt;</summary>
		<author><name>45.84.107.182</name></author>
	</entry>
	<entry>
		<id>http://2d4chan.org/mediawiki/index.php?title=MedHammer_40,000_Ultramar&amp;diff=1007939</id>
		<title>MedHammer 40,000 Ultramar</title>
		<link rel="alternate" type="text/html" href="http://2d4chan.org/mediawiki/index.php?title=MedHammer_40,000_Ultramar&amp;diff=1007939"/>
		<updated>2026-01-22T11:41:30Z</updated>

		<summary type="html">&lt;p&gt;45.84.107.182: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{heresy}}&lt;br /&gt;
&lt;br /&gt;
{{Infobox 40k Nations&lt;br /&gt;
|name= Royum of Ultramar&lt;br /&gt;
|image= [[Image:Mh40k Ultramari flag.png ‎|300px|center]]&lt;br /&gt;
|bgcolor=&lt;br /&gt;
|fgcolor=&lt;br /&gt;
|Capital=Espandor&lt;br /&gt;
|Official Languages= High Ultramari, High Gothic, Espandori, Konor Technical Dialect&lt;br /&gt;
&amp;lt;br&amp;gt;Various local languages somewhat recognized&lt;br /&gt;
|Power=Regional power&lt;br /&gt;
|Size=Medium-sized segmentum &amp;lt;br&amp;gt; 500 core worlds &amp;lt;br&amp;gt; Thousands of planets in the galactic southwest. &lt;br /&gt;
|Head of State= [[Sanguinius|Warmaster Sanguinius (acting)]] &amp;lt;br&amp;gt; [[The_God-Emperor_of_Mankind|The Emperor of Mankind (de jure)]]&lt;br /&gt;
|Head of Government= [[MidHammer_40,000:_Government#Triumviratus Homines Posterite|Triumviratus Homines Posterite]]&lt;br /&gt;
|Governmental Structure= Migrant Armada (&#039;&#039;During The Great Treachery&#039;&#039;) &amp;lt;br&amp;gt; Feudal State, power shared between Aristocracy and Theocracy (&#039;&#039;Ultramari Crusade-41st Millennium&#039;&#039;)&lt;br /&gt;
|State Religion/Ideology= [[MidHammer_40,000:_Religion#The_Aurelian_Cult|The Aurelian Cult]]&lt;br /&gt;
|Demographic= Humans, [[MidHammer_40,000_drafts#Tarrasque|Tarrasque]] (Winged sub-species of kroot), [[MidHammer_40,000_drafts#Wuni|Mud Caste T&#039;au]]&lt;br /&gt;
|Military Force= [[MidHammer_40,000_drafts#Ultramar_Forces|Ultramari Trilileurs]] (tithed to Imperium),  [[#Militaries| Various Local Armies]], Ecclesiarchic Forces of the Aurelian Cult&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
Founded during the Ultramari Crusade of M33, the Realm of Ultramar has far exceeded the &amp;quot;500 Realms&amp;quot; of Gulliman&#039;s founding and at its height covers much of the South West of the Ultima Segmentum. The region has squabbling noble princes, Mark II clad spiritual warriors, Religiously blessed pilgrims and Imperial &amp;quot;Advisory Corps.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
==Regional Government==&lt;br /&gt;
Ultramar is politically a subdivision of Vulkan&#039;s Ultima Segmentum. A semi-autonomous basket case, it&#039;s styled as a cross between the Bretonnians of Warhammer fantasy and the vanilla Imperium. Much of the work Roboute Gulliman put into administration and governance was lost during the Desolation of Lorgar and subsequent Reign of Darkness. Following Ultramar&#039;s Reconquest, the beauty and majesty of this realm was desecrated by the cultists and demonic forces of the Ruinous powers. &lt;br /&gt;
Ultramar is an impoverished schizophrenic state with a government headed by a corrupt aristocracy, delegating some of the administration to the Aurelian Cult (MidHammer&#039;s Ecclesiarchy) and the spymasters (Vigil Ordinatii). The Divine Aurelian and The Queen Mother regularly interact within the Realm with pilgrims seeking the favor of the queen mother&#039;s favor, in the hopes of becoming Living Saints or Charismateurs (Grail Knights/Demonic Champions). &lt;br /&gt;
The upside to all of these squabbling governments and petty armies is that The Realm is stable in its instability. While often incapable of mounting an offense, the number of small armies and warrior culture has proven to be a formidable opponent to the T&#039;au Imperium, who have learned the hard way that conquering an Ultramari world is only the beginning of the battle, and often the prelude to a reconquest. When the Ultramari forces are able to mount an offense (usually at the behest of a Great Religious figure, or the Primarchs) the results have been spectacular, getting the chance to display the courage and honor worthy of its great father.&lt;br /&gt;
&lt;br /&gt;
===Counseiller d&#039;Ultramari===&lt;br /&gt;
&lt;br /&gt;
The regional governing body of the realm of Ultramar, the Council is composed of the major political forces of the Realm, and primarily govern the &amp;quot;Grand Army of Ultramar&amp;quot;, collect tributes of the Vassals, as well as control the Vigil Opertii. Members Include:&lt;br /&gt;
;The Steward&lt;br /&gt;
Regional leader of the Ultramari Realm. Position is inherited.&lt;br /&gt;
;Ultramarines Chapter Master&lt;br /&gt;
The Chapter Master of the Ultramarines holds political authority in the Realm second to that of the Steward.&lt;br /&gt;
;Aurelian Cult Nuncios&lt;br /&gt;
11 of the 13 Spiritual Lieges (ie all but Holy Terra and SUEU) have representatives on the Council.&lt;br /&gt;
;The Macragge Estates&lt;br /&gt;
Descendants of the Maccragge Migrant Fleet, the founders of the New Ultramar, the head noble houses or &amp;quot;Captains&amp;quot; all have positions on the Council.&lt;br /&gt;
;Oeuil D&#039;Ultramar and Adobers&lt;br /&gt;
The public head of the Vigil Opertii, he along with each publicly known branch of the Realm has a &amp;quot;Adober&amp;quot; seat on the council. The Vigil operti has a disproportionate sway in the council and often encourage them to focus on the particular interests in the vigil at the time.&lt;br /&gt;
&lt;br /&gt;
===Estates===&lt;br /&gt;
The Estates are the many noble houses of Macragge. The Estates represent the basic political unit of Ultramari Politics.&lt;br /&gt;
====Grand Estates====&lt;br /&gt;
The Planetary Nobles, Titanicus orders, and other Great houses. These are of the most illustrious families of Ultramar, who run entire continents as &amp;quot;kingdoms&amp;quot; and style themselves as &amp;quot;Kings&amp;quot; within Ultramar.&lt;br /&gt;
====Maccrage Estates====&lt;br /&gt;
The Maccragge estates are considered to be houses of the most noble birth in Ultramar. Their most blessed ancestors were from the Macragge of the Primarch himself. From the refugee fleet that was sent out during the Desolation of Lorgar, these individuals were the first to fight against the neverborne, bore witness to the Ascension of The Queen Mother, and rebuilt The Ultramari realm during their many great crusades. The Nobility of The Macragge Estates take on the name of their ancestor&#039;s vessel. Each of the Vessels&#039; descendents (who can prove no less than 1/8 descent from the house are considered part of the &amp;quot;Manifest&amp;quot; (a sort of noble clan). The Manifests each have their own method of appointing Captains who then manage The House affairs.&lt;br /&gt;
&lt;br /&gt;
Though being part of the Macragge estates does not guarantee an individual wealth and privilege, it helps, and it offers numerous advantages including the sponsorship and protection of the Captaincy of the manifest. Members of a manifest are considered to have special rights in Ultramar, and often the nobility and planetary governors have little control over members.&lt;br /&gt;
&lt;br /&gt;
The Estate folk carefully maintain an archaic culture, often working to ensure that Maccragge&#039;s way of Life before the desolation is maintained.&lt;br /&gt;
====Petit Estates====&lt;br /&gt;
&lt;br /&gt;
===Maquis===&lt;br /&gt;
===Vassals d&#039;Ultramari===&lt;br /&gt;
====Tarrasque Peoples====&lt;br /&gt;
====WuNi Enclaves====&lt;br /&gt;
===The Dauphin===&lt;br /&gt;
There have, on occasion, been certain individuals blessed by the Aurelian to lead Ultramar in their time of need. These men and women are &amp;quot;The Dauphin&amp;quot; blessed with the Lord and Mother&#039;s own gifts for administration and holy power. When these leaders come Ultramar roars to life and suddenly the anarchic destitute realm rises above its squalor and begins its walk to greatness. When such leaders come to power their authority within Ultramar is all but absolute. There has not been such a being in Ultramar for thousands of years however.&lt;br /&gt;
&lt;br /&gt;
===Imperial &amp;quot;Consulates&amp;quot;===&lt;br /&gt;
Magna Terra and most of major planets of the Imperium of Man keep Embassies and consulates in Royum Ultramar. These Embassies and Consulates are massive complexes, and are cultural and commercial hubs in their own right. Many of the Major Governors, System Administrators, Rogue Traders, and other organizations will charge the Imperium handsomely for privileged space in these embassies and consulates. Thus Space in these embassies serves as an additional source of revenue for the High Lords. These sums, while unfathomably large to most Ultramari, are little more than drop in the bucket of Imperial Largesse. It&#039;s not a source of revenue for the High Lords obviously, but its still important because these resources can fund regional activities in Ultramar. They are also funds that are set and collected by the local officials, so these fees are personally lucrative for the Embassy officials.&lt;br /&gt;
&lt;br /&gt;
The residents of the Embassy can then use the extravagant and decadent embassy as a tool for the bribing and consorting with major Ultramari Officials. The Embassy of Espandor and the Saramanth Consulate are practically large cities where Wealthy Ultramari go to attend extravagant banquets and balls, as well as to shop the exotic wares of The Imperium. Outside the Walls of the Embassy are those impassioned and zealous Sisters and Fratres of the Aurelian Cult decrying the extravagance and avarice of these entering, perhpas unaware that their Spiritual Liege is likely inside. &lt;br /&gt;
&lt;br /&gt;
===Primarch Interest in the Region===&lt;br /&gt;
The involvement the Primarchs of the Regency Council has with Ultramar fluctuates with the interests of the Primarchs themselves. Occassionally when they see fit to grace their presence to the region, they will involve themselve. Prior to the rise of the T&#039;au, the region of Ultramar was considered little more than a provincial backwater, and the Primarch&#039;s primary interest was in ensuring the Tithes from Ultramar are acquired for their campaigns.&lt;br /&gt;
&lt;br /&gt;
====Magnus the Red====&lt;br /&gt;
Has never actually stepped foot in Ultramar, but has selected representatives both to work will Bellasarius Cawl and to investigate the efforts to remove the taint of chaos from the region. Artifacts from the Dark Reign are of particular interest to Magnus, and will fetch a high price for opportunistic scavengers.&lt;br /&gt;
&lt;br /&gt;
====Fulgrim====&lt;br /&gt;
Despite Fulgrim&#039;s noted contempt of Gulliman during his lifetime, Fulgrim has taken a suprising interest in Gulliman&#039;s former kingdom. Does he feel guilty about Gulliman&#039;s fate? Does he enjoy watching a chaotic, proud, and impassioned culture grow out the cracks and ruins of Gulliman&#039;s clean stoic utopia? Does he find Gulliman a more enjoyable person as a dead god, then a living brother? Does Ultramar represent a safe test subject for his experiments in terraforming? Or does Ultramar represent the &amp;quot;Gateway to The East,&amp;quot; the departure point before he and his brother explore the uncharted stars of the Galactic East?&lt;br /&gt;
&lt;br /&gt;
Whatever the reason, Fulgrim and Ferrus Manus are regular visitors to Ultramar, and have aided in the terraforming and repair of several destroyed planets. Most notably was his terraforming of Calth, providing the death world with a functional atmosphere.&lt;br /&gt;
&lt;br /&gt;
====Sanguinius====&lt;br /&gt;
Sanguinius has at times made tours of Ultramar, to the fawning adoration of its many denizens. However, his interest in the region is minuscule.&lt;br /&gt;
&lt;br /&gt;
====Konrad Curze====&lt;br /&gt;
The arrival of the Emperor&#039;s Condemnation is seldom welcomed, but on occasion the Lord of Night has come to Ultramar to track down some great bringer of injustice. The people of Ultramar are only too eager to help him, as the sooner he finds what he is looking for, the sooner he leaves. &lt;br /&gt;
&lt;br /&gt;
Unbenowest to many, he often comes to Ultramar in secret to speak with the Vigilites, or with Oracles to consult his fallen brother regarding the Raven.&lt;br /&gt;
&lt;br /&gt;
====Horus Lupercal====&lt;br /&gt;
As Legiarch, Lupercal has his representatives there to represent his interests in procuring tithed troops and ensuring the quality of the tithes. He has his own &amp;quot;Consulate&amp;quot; on Quintem. Quintem forms a training ground and organizing ground where the Imperial Trilleurs are staged, organized and inspected before Joining the Imperium&#039;s campaigns. Like much of the Empire, Lupercal&#039;s interest in the region has expanded as the T&#039;au and Tyrranic wars became more intense.&lt;br /&gt;
&lt;br /&gt;
====Vulkan====&lt;br /&gt;
Despite many of the other institutions having a presence on Ultramar, Vulkan and his Ultima Segmentum is often the most relevant and real face of the Imperium. He is considered by Ultramar to be a true leader of the Imperium, and his interests represent imperial interests.&lt;br /&gt;
&lt;br /&gt;
====Jaghatai Khan====&lt;br /&gt;
Jaghatai Khan frequents Ultramar the most of any Primarch besides Vulkan. He often aids the Realm against pirates, Chaotic incursions, and Ork incursions. Additionally as Official Keeper of the Codex, he is often meeting with the Sons of Gulliman to resolve issues or disputes arising among the chapters. &lt;br /&gt;
&lt;br /&gt;
====Dorn====&lt;br /&gt;
When Dorn needs something from the Realm - such as supplies, resources, talent or troops - he will work with one of his Chapters. Particularly the Soul Drinkers Chapter, whose Fortress Monastery is in Ultramar.&lt;br /&gt;
&lt;br /&gt;
===Ultramari Trillileurs===&lt;br /&gt;
Recruitment into the Trilileurs is handled by the Maquis, who answers to a representative of the Legiarch Horus Lupercal. The Maquis is authorized to act in the interest of providing quality troops to the Imperium&#039;s front lines.&lt;br /&gt;
&lt;br /&gt;
===High Lords&#039; Ambassador===&lt;br /&gt;
The High Lords want it to be clear to the nobles, priests, and people of Ultramar that Terra, and indeed all of the Segmentum Solar, is culturally superior to Ultramar. The High Lords&#039; assign an Ambassador to Ultramar. The Ambassador hosts lavish events, ceremonies, jousts, dances, and balls to ensure that they&#039;re good standing with leaders there, and that the leadership pays homage to the superiority of Terra.&lt;br /&gt;
==Other Embassy==&lt;br /&gt;
Holy Terra maintains a Legate on Laphis, there to remain involved in Ecclesiastical affairs.&lt;br /&gt;
&lt;br /&gt;
===Codex Astartes===&lt;br /&gt;
At the Embassy, there is an ambassador to The Lord Gulliman who oversees The Codex Chapters who are present in Ultramar.&lt;br /&gt;
&lt;br /&gt;
==History==&lt;br /&gt;
A faction of proud, petty, and zealous warriors. The Realm of Ultramar was temporarily granted independence following the devastation of the great treachery, but now the Imperium again exerts as much control over its &amp;quot;Ally&amp;quot; Ultramar as it does over any of its other distant realms. Ultramar has rebuilt itself into a chaotic yet vibrant collection of nobility, &amp;quot;free&amp;quot; space marines and religious orders. Their navy and shock troops have been invaluable to the Imperium&#039;s war effort.&lt;br /&gt;
&lt;br /&gt;
Ultramar, following the Treaty of Chorgoris after the Great Treachery of Lorgar was recognized to be independent in its own affairs. The Realm of Ultramar still recognizes the Emperor as its sovereign lord, as well as the father of their god The Aurelian. Half of Gulliman’s remaining legions were donated to the Imperium, who now serve it at large. Ultramar, according to the Treaty, answered only to the Emperor himself, but in practice usually works with Corvus Corax, Ultima Adeptus and Liaison to Ultramar, and Jaghatai Khan, the “Book-Keeper” and “The Master of Chapters.” Ultramar is governed as a collection of feudal kingdoms under the suzerainty of the Ultramarines Chapter Master.&lt;br /&gt;
&lt;br /&gt;
Worlds of Ultramar were De Jure &amp;quot;Independent&amp;quot; from the Imperium because of the events of The Urizen Insurrection (destruction of maccragge, warp-storms, suspicion of other primarchs). This was in no small part thanks to the Work of Jaghatai Khan, who took the notes of his buddy Rouboute for The Codex Astartes, and Christopher Tolkein&#039;d them into the &amp;quot;Codex Astartes.&amp;quot; Under the Codex, most of the White Scars, orphaned Ultramarines, and Loyalists abandon their legions to act as independent chapters that would work in Ultramar and the Imperium. In the 41st Millennium, Ultramar is space Bretonia complete with a deified Tarasha Euten Serving as the Lady of The Lake (as well as Mary in Catholicism/Orthodoxy). Ultramar is covered with noble houses who religiously follow the Codex Astartes (as well as Gulliman&#039;s other writings), and will go on quests for the &amp;quot;Great Mother&#039;s&amp;quot; Favor. This universe&#039;s &amp;quot;The Black Templars&amp;quot; are called the &amp;quot;The Black Eutenites&amp;quot; who are essentially a collection of Grail Knights and Knights Errant, who go Lorgar Hunting. They&#039;re &amp;quot;Black&amp;quot; because they paint over their previous Chapter insignia to denote their service exclusively to &amp;quot;The Queen Mother.&amp;quot; The Capitol of Ultramar is now Espandor, with Calth (space Santiago) and a rebuilt Maccragge being sites of holy pilgrimage. The Refugees of Maccragge have become a special nobility in Ultramar, with families taking the names of evacuation ships.&lt;br /&gt;
&lt;br /&gt;
[[Category:Medhammer 40.000]][[Category:Homebrew Settings]]&lt;/div&gt;</summary>
		<author><name>45.84.107.182</name></author>
	</entry>
	<entry>
		<id>http://2d4chan.org/mediawiki/index.php?title=MedHammer_40,000_Locations&amp;diff=1007938</id>
		<title>MedHammer 40,000 Locations</title>
		<link rel="alternate" type="text/html" href="http://2d4chan.org/mediawiki/index.php?title=MedHammer_40,000_Locations&amp;diff=1007938"/>
		<updated>2026-01-22T11:39:14Z</updated>

		<summary type="html">&lt;p&gt;45.84.107.182: Replaced content with &amp;quot;{{delete}} {{fail}}&amp;quot;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{delete}}&lt;br /&gt;
{{fail}}&lt;/div&gt;</summary>
		<author><name>45.84.107.182</name></author>
	</entry>
	<entry>
		<id>http://2d4chan.org/mediawiki/index.php?title=MedHammer_40,000:_Religion&amp;diff=1007936</id>
		<title>MedHammer 40,000: Religion</title>
		<link rel="alternate" type="text/html" href="http://2d4chan.org/mediawiki/index.php?title=MedHammer_40,000:_Religion&amp;diff=1007936"/>
		<updated>2026-01-22T11:28:21Z</updated>

		<summary type="html">&lt;p&gt;45.84.107.182: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;==Religion Before Lorgar&#039;s Treachery==&lt;br /&gt;
&lt;br /&gt;
Throughout the Imperium of Man, Many have differing views of the Nature of The Emperor is like. Most project their own ideals onto the comatose figure, placing idealized version of their own opinions into his personality. For some he is a kind Grandfatherly figure, only seeking mankind&#039;s best interests. For others he is a righteous reformer, over throw his corrupt regents and build the &amp;quot;True Imperium&amp;quot; that looks suspiciously similar to the Emperor&#039;s Point of View. Some see the Emperor as a crypto-practitioner of their own belief and ideology, others see him as the Great Outsider. Like a gardener, all ideas and beliefs to grow while pruning those that threaten to overrun the gardern, or have become withered and useless. Very few of those in 41st mellenium realize that their Emperor hated all of their ideas, and the current state of the imperium is only due to the benevolence of his absence. During the reign of the Great Crusade, Religion was viewed by the Emperor as holding mankind back, and was aggressively supressed and destroyed. The Emperor himself took pride in his destruction of the Last Church on Terra. Even fewer know that it was his hatred of religion that ultimately drove his son Lorgar into the arms of the Ruinous powers.&lt;br /&gt;
&lt;br /&gt;
==Religion after Lorgar&#039;s Treachery==&lt;br /&gt;
&lt;br /&gt;
After the Great Treachery which saw the Emperor wounded and weak, the collective leadership of The Imperium&#039;s Leadership was divided on the status of religion. Some, like Jaghatai Khan, saw religion as a natural part of mankind, and to take it away would be to take away something essentially human. Others like Sanguinius and Fulgrim were staunch believers in the Imperial Truth, and hoped to continue their fathers work. Ultimately such hardliners lost by a Bootleggers and Baptists alliance between The Pro Religious Faction, and the Pro-Reform Faction who used religion as a way to get their own pet reforms into the Imperium. These reformers included diverse opinions such as Magnus The Red, who sought the Council of Nikea to be overturned; Konrad Curze and Vulkan who saw the Imperial Truth as a blatant cynical lie; Horus who given his experience in the Great Treachery was eager to see any solution that could prevent another Lorgar; and Constantine Valdor who saw greater religious representation as an opportunity to weaken the Primarch&#039;s grip on the Imperium.&lt;br /&gt;
&lt;br /&gt;
The outcome of months of deliberation was the &#039;&#039;New Imperial Truth&#039;&#039; or &#039;&#039;The Terran Creed.&#039;&#039; The Terran Creed established provisions as to what the common Imperial Citizen knew about Chaos and the Warp, and rubric for what grounds religions should be condemned by the Imperium. Provided that the Religion did not worship the Emperor as any sort of god, nor were any of the ruinous powers worshipped, than the religion would not be deemed heretical and rooted out. Whether or not a religion was openly accepted, let alone tolerated varried from regime to regime. &lt;br /&gt;
&lt;br /&gt;
====Mars====&lt;br /&gt;
Mars is an independent political entity from Terra, and as such, they are subject to their own rules. The Planet of Mars is a theocracy for the Cult Mechanicus, and intends to stay that way.&lt;br /&gt;
&lt;br /&gt;
===In The Ultima Segmentum===&lt;br /&gt;
Several religions exist within the Segmentum, including a substantial following of Aurellian Cult, and its syncretized version, the Dauntless Cult.&lt;br /&gt;
&lt;br /&gt;
===In The Ultramar Autonomous Realm===&lt;br /&gt;
&lt;br /&gt;
==The Aurelian Cult==&lt;br /&gt;
Founded in Ultramar, the Aurelian Cult Worships Roboute Gulliman and The God-Emperor. It serves as this timeline&#039;s main replacement for the Ecclesiarchy. The Cult places great emphasis on the Emulation of Roboute Gulliman and his writings for how to live. They believe that in the fullness of time The Avenging Son will return with his Father in Glory to defeat the Traitors once and for all, and build an &amp;quot;Imperium Secundus&amp;quot; in the warp. The Aurelian cult would function a bit like the Bretonians as well, with Tanasha Euten acting as The Lady of The Lake. The Aurelian Cult is the Largest Religion in the Imperium claiming Trillions of Souls and almost 35% of the Imperium’s Total Population.&lt;br /&gt;
&lt;br /&gt;
While the actual nuances and  theology of The Aurelian Cult&#039;s Varries between holy seats. There are some core beliefs that are considered to be essential truths that Holy seats are not permitted to deny without being deemed a heretic.&lt;br /&gt;
&lt;br /&gt;
===Deities===&lt;br /&gt;
There are three chief deities of the Aurelian cult: The Father, The Son, and The Queen Mother&lt;br /&gt;
;The Father&lt;br /&gt;
:The Emperor of Mankind, Those who practice the Aurelian Cult believe that the Spirit or Soul of the Emperor far outgrows his actual physical presence, and that while he is Physically present on Holy Terra, his spirit is everywhere. Ehile Theologians throughout the Imperium speculate on the nature and essence of Chaos Demons, The Heresiarchs, The Aurelian, or the Mother. He is known as “He who is above all,” “Rightful Ruler of All Things”, etc.&lt;br /&gt;
&lt;br /&gt;
;Gulliman The Son&lt;br /&gt;
:The Aurelian Cult believes that Gulliman was sent by his Father to Ultramar so as to teach men how to follow him. And that by living as a human among humans, he could set an example for what The God-Emperor expects of all his Children. The annals of Gulliman&#039;s life is recorded in a several sacred texts, but his own writings about life on Ultramar and the Imperium are also treasured. It is believed that by dying on Macragge Guliman was beloved by his father and uplifted to godhood, where he now fights for the souls of those loyal to the Emperor.&lt;br /&gt;
&lt;br /&gt;
;The Queen Mother&lt;br /&gt;
:Tarasha Euten, The Mother of Roboute Gulliman, she through her trials on the Flight to Holy Terra has become a god in her own right. She acts on behalf the Emperor and Her Son. She is seen as the &amp;quot;Facilitator&amp;quot; aiding man to follow the path to the Emperor laid out by Roboute Gulliman.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;The Daughters of Tanasha&#039;&#039;&#039;&lt;br /&gt;
:The Queen Mother Appeared to The Women of Ophelia during the m33 telling them to gather their swords and &amp;quot;Rebuild her Home.&amp;quot; They eventually became the founders of The Adeptus Sororitas, as well as the leaders of the &amp;quot;Maccrage Cleansing.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;The Quests of The Mother&#039;&#039;&#039;&lt;br /&gt;
:Those loyal servants of The Aurelian will receive tasks by the Queen Mother, those who dedicate their lives to The Lady of Ultramar and fulfill her tasks in protecting Mankind are bestowed with great power. &#039;&#039;Space Grail Knights!&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;The Golden Sorrow&#039;&#039;&#039;&lt;br /&gt;
:The Golden Sorrow or the Black Sorrow is believed to have been first bestowed upon The Queen Mother. Because of her connection to her son, she witnessed the death and torture of Roboute Gulliman. Certain Ultramarines are considered to receive the &amp;quot;The Black Sorrow in which they bear witness to the suffering and death of their fellow believers. This can be the suffering of those devout living today, or those heroes who have died like St Aeonid. To receive the suffering of Roboute himself is considered &amp;quot;The Golden Sorrow&amp;quot; and those who receive it are considered highly favored to be considered worthy to witness the Death of Gulliman.&lt;br /&gt;
&lt;br /&gt;
===Apotheosis===&lt;br /&gt;
A Core belief of The Aurelian Cult is that of Apotheosis, and that those of the Emperor can become deified. Gulliman and Tanasha have achieved Apotheosis.&lt;br /&gt;
&lt;br /&gt;
====Apotheosis of Gulliman====&lt;br /&gt;
Gulliman became a god because of his torture and sacrifice at the hands of Korphaeron. His nobility of spirit allowed him to Become a god.&lt;br /&gt;
====Apotheosis of Tarasha====&lt;br /&gt;
Gulliman&#039;s Mother, Tarasha Euten, takes on special significance in both Ultramar and The Aurelian Cult. This is not only because of her connection to her son, but also because of the events of &amp;quot;The Macragge Armada.&amp;quot; The Macragge Armada were the ships that Gulliman was able to save from Macragge&#039;s destruction along with Billions of Ultramar Citizens. The Refugee Ships went through their own Grimbright version of The Flight of The Eisenhorn, where the Gellar Field failed on their warp to Terra. Tarasha Euten stood defiant against the Demons and horrors of the warp, and took command of the fleet. Because Tarasha was there and because there were billions upon billions on board, rather than a single battleship, Tarasha was able to comfort the fearful refugees; and rally them to faith. &lt;br /&gt;
 &lt;br /&gt;
By Using herself and Gulliman as the focal point for their belief, the Refugees were inspired to repel the demons and were able to build a sort of substitute Gellar Field of Faith.&amp;quot; The other result of this was that Tarasha Euten [[MidHammer_40,000_drafts#Apotheosis_of_Tanasha_Euten|ascended]] into a minor god (not a demon-prince of Gulliman, a minor God, like Isha, or The Chaos God of “The Greater Good”). Gulliman himself also achieved Apotheosis as a result of this Flight and there are occasional sightings of &amp;quot;The Aurelian&amp;quot; a Man in Gold and Blue coming to the aid of The Imperium.&lt;br /&gt;
The Tasks of The Mother: (Space Grail Knights!)&lt;br /&gt;
Those loyal servants of The Imperium will receive tasks by the Queen Mother, those who dedicate their lives to The Lady of Ultramar and fufill her tasks in protecting Mankind are bestowed with great power.&lt;br /&gt;
&lt;br /&gt;
====Eventual Apotheosis of The Primarchs====&lt;br /&gt;
It is believed that should they die, the noble primarchs will join The Aurelian in the Regency of Imperium Secundus. Whether or not they will become gods or not varies by Holy Seat.&lt;br /&gt;
&lt;br /&gt;
===The End Times===&lt;br /&gt;
When the End Times come, The Aurelian will reunite with the Emperor, bringing with him the souls of those noble souls who served the Emperor in Life and Served him and The Aurelian in Death. Then The Aurelian with Join his brothers and all Imperials and lead them into the Eye of Terror to slaughter the ruinous powers.&lt;br /&gt;
&lt;br /&gt;
===Demonic Entities===&lt;br /&gt;
The Aurelian Cult does not refer to the Ruinous powers in the same way that Cultists do. Even your average Ancillae will not know the true symbols or names of the chaos gods. When mentioning these dark beings in popular and vernacular sources, such as artwork, common portrayals, and grimoires for low-level Ancillae and non-specialist astartes, &amp;quot;sanctioned names&amp;quot; are often used. These sanctioned names and symbols come in two forms:&lt;br /&gt;
&lt;br /&gt;
===Traitor Primarchs===&lt;br /&gt;
;Alpharomegon The Schemer&lt;br /&gt;
:Is seen as a trickster force, often dissuading loyal worshippers of Gulliman towards being unfaithful or neglecting duties. Many popular depictions of corrupt leaders, ecclesiarchs, and scholars are portrayed with the symbol of Alpharomegon somewhere.&lt;br /&gt;
;Perturabo The Great Temptor&lt;br /&gt;
:Is the most commonly depicted of all of the chaos primarchs. Perturabo tempts the common man with promises of desires fufilled.&lt;br /&gt;
;Angron &amp;amp; Saporin The Corruptors&lt;br /&gt;
:Seen as entities encouraging despair and cowardice. The actual relationship between Angron and Saporin varries from depiction to depiction: some portray Saporin as a temptress to angron, some reverse this, some see them both falling for unknown reasons.&lt;br /&gt;
;Mortarion of Wroth.&lt;br /&gt;
;Lorgar The King of Demons&lt;br /&gt;
;Korphaeron The Desecrator&lt;br /&gt;
:Korphaeron has obtained his own place in the grimoires and pantheons of the Auerlian cult, because of his involvement with the destruction of Maccragge. He is seen as the spirit of sacrilege.&lt;br /&gt;
&lt;br /&gt;
====Sanctioned Names====&lt;br /&gt;
In many Aurelian grimoires there exist &amp;quot;Sanctioned Names and Symbols&amp;quot; of the Ruinous powers. These are used to refer to the chaos forces without resorting to corrupting their tomes and warriors with their actual symbols.&lt;br /&gt;
&lt;br /&gt;
;Caedes&lt;br /&gt;
:Khorne&lt;br /&gt;
;Lagamas&lt;br /&gt;
:Slaanesh&lt;br /&gt;
;Siadas&lt;br /&gt;
:Tzeentch&lt;br /&gt;
&lt;br /&gt;
====The Celestial Saints====&lt;br /&gt;
These include holy men and women from Gulliman and The Emperor&#039;s past who are believed to be in Imperium Secundus with Gulliman. They work on behalf of him and the faithful of the galaxy. Like the Living Saints their power is granted by the Holy Triad.&lt;br /&gt;
====Examples of the Celestial Saints====&lt;br /&gt;
;St. Malcador the Hero&lt;br /&gt;
;St. Olanius Pius&lt;br /&gt;
;St. Konor of Maccragge&lt;br /&gt;
;St. Aeonid Theil&lt;br /&gt;
;St. Genetrix (the wife of Gulliman whose name is lost to history)&lt;br /&gt;
;St. Avilla Ordinata&lt;br /&gt;
====The Living Saints====&lt;br /&gt;
&lt;br /&gt;
=====The Divine Brethren=====&lt;br /&gt;
The Primarchs are considered to be somewhere between gods and Saints.&lt;br /&gt;
&lt;br /&gt;
=====Charismateurs=====&lt;br /&gt;
=====Daughters of Tarasha=====&lt;br /&gt;
&lt;br /&gt;
===Sacred Texts===&lt;br /&gt;
*&amp;quot;The Protoevangelion of St Konor&amp;quot; &lt;br /&gt;
:St. Konor of Maccragge, foster father of The Aurelian, reveals unto Antoli sacred truths of the life of Rouboute Gulliman&lt;br /&gt;
*&amp;quot;The Psalter of The Matron&amp;quot; &lt;br /&gt;
:The Hymns sang by Tarasha Euten during the the &amp;quot;Flight to Terra&amp;quot;&lt;br /&gt;
*&amp;quot;The Apocalypse of The Steward&amp;quot; &lt;br /&gt;
:Account of the Last Battle for Maccragge by an unnamed Servant who remained on the planet. It was found during the Holy Crusade of Macragge in M35 reclamation by &amp;quot;The Daughters of Tanasha&amp;quot;&lt;br /&gt;
*&amp;quot;Last Testament of Aurellion&amp;quot; &lt;br /&gt;
:Collection Gulliman&#039;s Last Writings, his thoughts and warnings to the people of Ultramar, to the Imperium, and to His Astartes.&lt;br /&gt;
===The Codex Astartes===&lt;br /&gt;
Obviously the laity has little in the way of use for a book written to provide guidence towards managment of astartes legions, and battle tactics, however, that has not stemmed the fascination the laity has for the Last Words written by their god. As such, the Ancillae have created abriged and commentated versions of the Codex Astartes for private devotional use. These abridged codexes, often truncated to a bare sentence quotes with paragraphs of interpretation, are crafted by the individual chapters for use by the population under their command. So there are countless collections of devotional codexes. However, a few published by the more famous Holy Seats stand out and can be read regularly.&lt;br /&gt;
&lt;br /&gt;
====The Yanna-Gaëlle Codex (The Masali Codex)====&lt;br /&gt;
{{topquote|Those we send to die on strange soil, unfathomable distances from their homes, are not turning to The Divine Gulliman for a course, they do not seek a disertation before turning to their bunks. They trust in us, in Horus, and in the emperor, to guide their  weapons and their feet in such matters. And thus we have compiled our collection of the Codex astartes, not to feed the soul, but to anchor it. Let the mind of Lord Gulliman and his wisdom soothe them with knowledge of his oversight, as a father does his child. Not with understanding of his methods, but comfort in knowing that he has them. | Abbess Anaïs Gaëlle to Spiritual Liege  Mael Perig of Masali}}&lt;br /&gt;
&lt;br /&gt;
{{topquote| If you want to learn about your Ultramari Auxillaries, look at their Copy of The Codex. Don&#039;t look at their uniform, badges, hair, or mannerisms. You aren&#039;t going to learn anything from that, because the Ultramari are too proud and vain to let their appearance convey anything other than pride. But the Soldier&#039;s Codex is arranged by reflections into particular difficulties or dilemmas, it becomes a key to the Trillileur&#039;s Heart. Take this one Officer I met, her bright Prandium Orange Jacket was clean though worn, while her face, hair, and smile portrayed a look of mischief and youthful beauty. I asked her if she was in need of anything from the church, but she smiled and just asked for the standard needs for her subordinates and comrades. But as I looked the codex strapped to her waist, i saw a book almost untouched, save for a single section towards the second third of the book. The creases and dogears of where the section were well thumbed, uneven, and stuffed with loose leaves of personal writings. A few days later, I am administering a funeral. A captain abandons their company, and from reports, was laughing and howling at a squad of Fire Warriors before her demise. I was shocked to find that it was the same beguiling woman I had met only a few days before. Finding the copy of the codex again, I looked at the worn sections. &amp;quot;Reflections on St Aeonid, the Last Man at Calth,&amp;quot; &amp;quot;Gulliman on the duties of survivors,&amp;quot; &amp;quot;Prayers for Captured Comrades,&amp;quot; &amp;quot;Recovering from Assaults on The Mind,&amp;quot; &amp;quot;The Fate of Cowards and Deserters.&amp;quot; The Aurelian had borne this woman&#039;s soul to me, and I was too blind to read it. We in the Ecclesiarchy should not disparage this diluted version of Our Lord Gulliman&#039;s work. We should study it well and use it, for our Lord has given us a key into the souls of his subjects.| Fratres Paschal Decimus, Astra Militarum Chaplain, SUEU}}&lt;br /&gt;
Sometimes also called the Soldier&#039;s Codex, or The Tarrasque Codex. It was the work of Ordo Militant Abbess Magali Yanna and Ordo Gramaticus Abbess Anaïs Gaëlle under the Commission of The Spiritual Liege of Masali. The Yanna-Gaelle Codex, was written for the Trillileurs, who are stationed nearby. Rather than arranging the codex in a way that apes its original composition, Magali Yana designed the codex under the conceit that a soldier turning to this book would be looking for words of comfort, healing, and solace. collects passages of the Codex and comprises them as &amp;quot;Reflections.&amp;quot; Some of these reflections are taken from the Glossia of Chapters under the leadership of Masali, others are composed from interviews, others are drafted by Megali Yanna, herself a veteran of several wars. These reflections are written by Ultramarine warriors, Pious leaders, and Ancillae, who discuss the passage in relation to life of war and travel.&lt;br /&gt;
&lt;br /&gt;
===Organization===&lt;br /&gt;
&lt;br /&gt;
Unlike the Ecclesiarchy of the Imperium of Man, the Aurelian cult is far more heavily decentralized both dogmatically and hierarchically. Each Sanctioned Successor Chapter of the Ultramarines, Sororitas, and Human Branches of The Ecclesiarchy are considered to be micro-churches in of themselves. Several of these groups have wildly different interpretations of the writings of gulliman and the codex, and even their own traditions carried down from chapter master to chapter master. Organizations like the &amp;quot;Aurelian Mechanicus,&amp;quot; or Cordinlumbae Cult are viewed to be in &amp;quot;harmony&amp;quot; with the Greater Aurelian system of beliefs. Even a few syncretized xenos faiths such as The Optibene and Ambulaequilla cults are also considered to be in harmony with the Aurelian cult (no matter how suspiciously they are viewed).&lt;br /&gt;
&lt;br /&gt;
====Leadership====&lt;br /&gt;
The Leadership of the Aurelian Cult gives primacy to &amp;quot;Holy Seats.&amp;quot;  Chapter Masters and Non-mutant membership of the church are all considered to be their own sub-cults with their own traditions. On occasion these leaders convene for a sacred council regarding all inter church matters. &lt;br /&gt;
&lt;br /&gt;
=====Chapter Masters=====&lt;br /&gt;
The Cult is Headed by the Chapter Master of The Ultramarines, headquartered in Espandor. He is considered &amp;quot;First Among Equals&amp;quot; Among the Other Chapter Masters&lt;br /&gt;
&lt;br /&gt;
The Chapter-masters occasionally convene at Espandor in a Conclave to discuss, declaration of heretics and inter-cult discipline. These meetings are specific ceremony-bound practices, and should not be confused with the Chapter-Masters regular Duties as leaders of the Adeptus Astartes.&lt;br /&gt;
&lt;br /&gt;
=====Ancillae=====&lt;br /&gt;
The &amp;quot;Handmaidens of Tarasha&amp;quot; follow their own organizational rules, and answer only to their Spiritual Liege the &amp;quot;Lord of Ultramar.&amp;quot; Because their code was seen to be derived by The Queen Mother Herself, none dare challenge it.&lt;br /&gt;
&lt;br /&gt;
=====The Black Eutenites=====&lt;br /&gt;
(this world&#039;s black templars/death company Grimbright Sad Marines) &lt;br /&gt;
A fanatical and controversial order of Legions who have received &amp;quot;The Golden Sorrow&amp;quot; where upon they are witness to the Suffering and Death of Rouboute Gulliman. Additionally they are witness to the &amp;quot;the current sufferings of gulliman today&amp;quot; Where they are given visions of all those in the Galaxy whose prayers are yet to be answered, or in a need of aid. They call themselves the Black Eutenites because it was reveiled to them they are in descent to Tanasha Euten, who was the First to Recieve &amp;quot;The Golden Sorrow&amp;quot; as she was spiritually connected to Roboute Gulliman as he was tortured and killed on Maccragge. While Emotionally, Spiritually, (and physically) painful the Black Eutenites see this as a great honor, and have their own term for it - &amp;quot;The Gift of The Mother.&amp;quot; This order is particularly controversial because they see themselves as an order apart from the rest of The Ecclesiarchy (and the Imperium for that matter), and that they are charged by Gulliman and Tanasha themselves to right the wrongs of the imperium (including when righting said wrongs puts them at odds with the The Ecclesiarchy and other Imperial Administrations).&lt;br /&gt;
&lt;br /&gt;
====Holy Sites====&lt;br /&gt;
The Ecclesiarchy of the Aurelian Cult is Set around 13 Sacred Sites. Espandor (contentiously) holds the honor of First Among Equals. However Each Holy Seat is powerful in its own right. Every Ultramarine Successor Chapter and Sister of Battle Chapter Must Choose one Holy Seat in which they are beholden to. Terra used to be one of the most important seats, but it has been relegated following The Great Apostasy. Many are advocating that Maccragge be made into the First seat of The Aurelian cult.&lt;br /&gt;
=====Ist Solium Espandor=====&lt;br /&gt;
:The Oldest seat of The Ecclesiarchy in Maccragge, Espandor is considerd the capital of the Aurelian Cult. The City is a beautiful shrine world dedicated to St Antoni, Chapter Master of The Ultramarines.&lt;br /&gt;
=====II&amp;lt;sup&amp;gt;nd&amp;lt;/sup&amp;gt; Solium San Leor=====&lt;br /&gt;
:The Site of where Tanasha Euten&#039;s Ship Crash Landed, during Maccragge&#039;s Famous &amp;quot;Flight to Terra.&amp;quot; Is one of the Oldest Seats of the Ecclesiarchy, and is also the founding site of both The Ancilliae and The First Sisters of Battle order. Most Sisters of Battle Claim this Seat as their Spiritual Liege.&lt;br /&gt;
=====III&amp;lt;sup&amp;gt;rd&amp;lt;/sup&amp;gt; Solium Calth=====&lt;br /&gt;
:The world now has an atmosphere thanks to the work of Fulgrim (serving as a test for Terra). The planet&#039;s great caverns continue to be used and is the site of &amp;quot;The Temple of St Aeonid.&amp;quot; Many Successor chapters who focus on fighting demons have chosen Calth to be their Spiritual Liege. Calth is also one of the few worlds where the social hierarchy of the city moves down, with the surface world being filled with the poorest, and the underground caverns to be covered with beautiful shrines and mansions. In current years, the Holy Seat is being pulled in two separate directions, between its exorcist orders who demon-warriors demand the strictest personal orthodoxy, and its [[User:Wammnebu/Midhammer_40k_Stories_and_rds/MH_40k/Ultramar#Grottoliers_of_Calth|miners and workers]], and their more [[User:Wammnebu/Midhammer_40k_Stories_and_rds/MH_40k/Aurelian_Cult#Aurelian_Mechanicus|Konor-esque]] views on spirituality.&lt;br /&gt;
=====IV&amp;lt;sup&amp;gt;th&amp;lt;/sup&amp;gt; Solium Macragge Extremis (SUEU)=====&lt;br /&gt;
:Also called Solium Ultramar Extra Ultramaris or &amp;quot;The Seat of Ultramar outside of Ultramar&amp;quot;&lt;br /&gt;
:Originally the seat of Maccragge in exile, and the only migratory Holy Seat, Macragge extremis tends to the spiritual needs of the many Aurelian faithful who live outside of Ultramar, especially in the Astra Militarum. The seat also became a refuge for more conservative Aurelian cult members during the Vandire and Thorian periods of Terra. It is technically the oldest Holy Seat in the Cult, with its worship predating the formal establishment of the Aurelian tennents. Its practices also heavily incorporate traditions from ancient Maccragge. SUEU, are also recognized as the descendents of the XIIIth legion. As direct successors to The Ultramarines, they are not under the same [[User:Wammnebu/Midhammer_40k_Stories_and_rds/MH_40k/Codex#Section_1.28b.29_Regula_Collegii|restrictions]] as the other ecclesiastic chapters, and have access to all the armor and equipment that other First founding legions do.&lt;br /&gt;
=====V&amp;lt;sup&amp;gt;st&amp;lt;/sup&amp;gt; Solium Novae Thulium=====&lt;br /&gt;
:The Death World Thulium and Nova Thulium are some of the most widely known and influential seats in The Imperium. This is due to their role as the seat of the &amp;quot;Archivists&amp;quot; orders who seek to record the names of all those who serve in the Aurelian Cult. On the feast of the Voyage to Terra, the Astartes and Ancillae of Nova Thulium conduct the &#039;&#039;Census Mortui&#039;&#039; a great procession where planet to planet, the cult of Thulium collect and process the names of all those who have died serving the Emperor and The Divine Lord Gulliman (not to be confused with The [[User:Wammnebu/Midhammer_40k_Stories_and_rds/MH_40k/Imperium#Lord_Gulliman|Lord Gulliman]], a member of [[User:Wammnebu/Midhammer_40k_Stories_and_rds/MH_40k/Imperium#Terran_Government | The High Lords of Terra]]).&lt;br /&gt;
&lt;br /&gt;
=====VI&amp;lt;sup&amp;gt;th&amp;lt;/sup&amp;gt; Solium Sancta Terra=====&lt;br /&gt;
:Because of The Stringent rules about religion and Cults on “Holy Terra,” The Seat of Holy Terra is not on Terra itself, but on &amp;quot;The Temple of The Holy Martyrs” on Luna. The Church also owns several “Monuments” on Holy Terra, that serve both sites of Pilgrimage as well as tourism. This seat has caused the most headaches for the Cult, and has prompted several schisms and heretical movements. Originally the Seat was ranked first, but following The Heresy of Sebastian Thor, it was relegated.&lt;br /&gt;
=====VII&amp;lt;sup&amp;gt;th&amp;lt;/sup&amp;gt; Solium Masali=====&lt;br /&gt;
:The Seat of a Small agri-world cluster, Masali&#039;s official status of importance is overshadowed by its neighboring planets Quintem IV, where the [[MidHammer_40,000:_Religion#Origin|Cult of the Walking Eagle]] was founded, and Tarentus, where The [[User:Wammnebu/Midhammer_40k_Stories_and_rds/MH_40k/Ultramar#Ultramari_Trillileurs |Ultramari Trillileurs]] are stationed. The Spiritual Liege of Masali is consequently the leader of all [[MidHammer_40,000_drafts#Tarrasque |Tarrasque]] of Ultramar, and must tend to their spiritual needs as well as those of his own flock. Otherwise, the Masali seat is very conservative as befitting an agriworld seat. Masali has never openly contested SUEU or Terra for their control over Extra Ultramari faithful, but it has passively left its mark on Galactic community of the faithful, particularly through the &amp;quot;Yannae-Gael Codex&amp;quot;&lt;br /&gt;
=====VIII&amp;lt;sup&amp;gt;st&amp;lt;/sup&amp;gt; Solium Prandium=====&lt;br /&gt;
:A Seat famous for their unique Theology. The &amp;quot;Prandium School&amp;quot; is known for their veneration of a third entity known as Spectra Pietas or &amp;quot;The Spirit of Duty.&amp;quot; The Spectra Pietas is a manifestation of Wills of the Aurelian and the Emperor that is an entity in its own right.&lt;br /&gt;
:The Prandium Throne is also the head of the small but devoted [[User:Wammnebu/Midhammer_40k_Stories_and_rds/MH_40k/Aurelian_Cult#Guelomin_Tau_.28Optibene_Cult.29|Gueloman Cult of Optimagna]], a T&#039;au philosophy that has syncretized Prandium&#039;s school with its own traditions.&lt;br /&gt;
&lt;br /&gt;
=====IX&amp;lt;sup&amp;gt;th&amp;lt;/sup&amp;gt; Solium Konor=====&lt;br /&gt;
:A heavily Industrialized world, Konor is both the Birthplace and Seat of the Cult of [[MidHammer_40,000_drafts#The_Aurelian_Mechanicus|The Aurelian Mechanicus]]. All Ultramarine successors and Ancillae with their equipment and techmarines.&lt;br /&gt;
=====X&amp;lt;sup&amp;gt;th&amp;lt;/sup&amp;gt; Solium Saramanth=====&lt;br /&gt;
=====XI&amp;lt;sup&amp;gt;th&amp;lt;/sup&amp;gt; Solium Nucreria=====&lt;br /&gt;
=====XII&amp;lt;sup&amp;gt;th&amp;lt;/sup&amp;gt; Solium Laphis=====&lt;br /&gt;
:Referred to Solium &amp;quot;Laxis&amp;quot; by more traditionalist Aurelians.&lt;br /&gt;
:Because of its practice of &amp;quot;open hand&amp;quot; doctrinal flexibility, and benign neglect, Laphis is infamous among more hardline members of the aurelian cult. Their Astartes chapters tend to be the most doctrinally diverse, to Laphis&#039; detriment and benefit. Despite making some reforms following the &#039;&#039;Tau Founding,&#039;&#039; its reputation for flippancy with teachings remains.&lt;br /&gt;
=====XIII&amp;lt;sup&amp;gt;th&amp;lt;/sup&amp;gt; Solium=====&lt;br /&gt;
&lt;br /&gt;
;The Thirteenth Seat prior to M40 was known as &#039;&#039;&#039;Solium Alius&#039;&#039;&#039;&lt;br /&gt;
:Originally the Thirteenth seat was one held in rotation by the minor seats throughout the Faithful. Following the Maccragge Crusade, and the creation of its own seat, Macragge fills this role.&lt;br /&gt;
;XIII&amp;lt;sup&amp;gt;th&amp;lt;/sup&amp;gt; Solium Nova Macragge (since  M40)&lt;br /&gt;
:When Macragge was recaptured during the sisters crusade of M39, it was origionally merely a place of Pilgrimage. The Seats of San Leor, Masali, Epandor, Konor and SUEU had a presence on the planet. It was decided that that The Seat of New Maccragge would be the permanent location of The Thirteenth seat. Maccragge represents all of the minor Holy seats throughout the Galaxy, and its Spiritual Liege is selected from among their number.&lt;br /&gt;
&lt;br /&gt;
===The Major Spiritual Lieges===&lt;br /&gt;
====The Knights of St. Aeonid (Calth)====&lt;br /&gt;
The Knights of St Aeonid were origionally founded with the purpose of defending the realm of Ultramar against demonic forces. And it is for this purpose that many of the most ancient and revered Exorcist forces of Ultramar answer to them, such as the Mortifactors. However; as the threat of Imperium Undivided become more and more feeble, and the shadowing caverns of Calth are filled with villages and mining complexes, the chapter has been slowly drifting into the Orbit of the Fabresegnor of Konor. This is in no small part thanks to the Grottoliers of Calth, who have adopted many of the traditions of the Aurelian Mechanicus such as the veneration of sainted machine spirits. &lt;br /&gt;
&lt;br /&gt;
Calth must balence a delicate line between its Affiliated chapters, who expect a more mainline, traditional calth upon which they can rely on as an anchor, and its mechanicus minded populous, who see the spiritual needs of their equipment and the care for machine spirits as vital as those of their own children. &lt;br /&gt;
&lt;br /&gt;
====Minor Holy Sites====&lt;br /&gt;
There are several other spiritual lieges who, while not given the same clout and authority as the Great Thirteen, do have some autonomy in their own spiritual affairs, and can found Astartes Chapters and Ancillae orders.&lt;br /&gt;
*Assam&lt;br /&gt;
:Located in the Ultima sector bordering Tau space. The Assam sector is the head location of the &amp;quot;Cordinumbae Cult.&amp;quot; It is also the home planet of the Lotus Hearts Space Marine chapter, which is considered to be one of the few successes of the &amp;quot;Tau Founding.&amp;quot;&lt;br /&gt;
*Monarchia&lt;br /&gt;
:The Church of the Aurelian Triumphant is a minor but important seat that commemorates the Ultramarine&#039;s first victory over demonic forces.&lt;br /&gt;
*Maccragge&lt;br /&gt;
:Despite its obvious religious Importance, Maccragge was only purged of the Demonic Taint of Nurgle following the Sister&#039;s Crusade of M37. Technically Maccragge was under the Jurisdiction of Maccragge Extremis seat, but this was considered to be too large of a domminion. Maccragge was also considered a had a sister seat of both Ophelia, Espandor, and Nova Thulium there until M39, when the Seats were united under a single Spiritual Liege.&lt;br /&gt;
*Ophelia&lt;br /&gt;
:Formerly a site of the &amp;quot;Imperial Soter&amp;quot; cult established by Lorgar Pseudourelian, all doctrinal traces of Lorgar and his Lectitio have been purged and this seat Holy seat is considered now to be one of the most dogmatically orthodox, if perhaps over-zealously so.&lt;br /&gt;
*Talassar&lt;br /&gt;
:The Wealthy Talassar system has been able to assert its influence due to its over representation among Ancillae and Astartes recruits. The discipline and noble character of this planet has resulted in some of the Finest men and women to serve the Aurelian cult.&lt;br /&gt;
&lt;br /&gt;
==The Promethean Cult==&lt;br /&gt;
The Promethean Cult of Vulkan is built around the traditions of Nocturne and centered around its founder &amp;quot;Father&amp;quot; Vulkan. Origionally only intended for His Space Marines, Vulkan has created a softer &amp;quot;layity&amp;quot; version of the Creed for the Civilians of Segmentum Pacificus. Some have charged Vulcan with doing what Lorgar did during the Great Crusade, but Vulkan argues that His Creed is more of a philosophy than a religion. Furthermore, because &amp;quot;The Segmentum Pacificus are an Unruly and Firey People who distrust the Imperium&amp;quot; Vulkan says &amp;quot;They need to be tempered by a way of life that encourages faith in eachother rather than faith in a higher power or institutions.&amp;quot; Regardless, the Promethean way of life is encouraged by the Imperium as a counter to the growing strength of the Aurelian Cult. &lt;br /&gt;
&lt;br /&gt;
To call the Promethean Creed a &amp;quot;religion&amp;quot; is perhaps a little too strong, as the tennants and practices of the Code are often too stringent for Everyday citizens of the Imperium to practice. The Promethean Creed is instead closer to a &amp;quot;Secret Society&amp;quot; with many of the Imperium&#039;s Warriors, Astartes, and Aristocrats practicing a form of the Promethean Cult. &lt;br /&gt;
&lt;br /&gt;
Like any good secret society there are different levels of the Creed.&lt;br /&gt;
;&amp;quot;The Artificers&amp;quot;&lt;br /&gt;
:The Open Secret Society&lt;br /&gt;
*open to any civilians, popular with craftsmen, and entrepreneurial middle class&lt;br /&gt;
*Runs many charitable societies&lt;br /&gt;
;The Drakelings&lt;br /&gt;
:Lower Tier of The Secret Society&lt;br /&gt;
*consists of several levels.&lt;br /&gt;
&lt;br /&gt;
====Daughters of Nocturne====&lt;br /&gt;
&lt;br /&gt;
The Daughters of Nocturne have no relation to The Sisters of the Aurelian Cult, but represent an order found within the Promethean Cult. They answer to Vulkan Himself.&lt;br /&gt;
&lt;br /&gt;
The Daughters of Nocturne have a very select membership, as each woman who applies must either be from Nocturne, or prove to be no more than 4th generation removed from Nocturne.&lt;br /&gt;
&lt;br /&gt;
Despite their limited numbers, the Daughters of Nocturne are the single most well equipped fighting force in the Imperium. Every single piece of equipment is state of the art and crafted by Vulkan personally.&lt;br /&gt;
&lt;br /&gt;
Upon the death of a sister, her equipment is gifted to her next of kin. Providing a priceless heirloom to the family. Should they decide to part with it, each segment of equipment will fetch an exhorbitantly high price as Abbesses of the Daughters of Tanasha, Imperial Gaurd Generals, Fronts for Commoragh Merchants and Aristocrats will pay to augment their own weapons with a piece of Vulkan&#039;s craftsmanship.&lt;br /&gt;
&lt;br /&gt;
Absolutely no one outside of a Daughter of Nocturne has a complete set of Armor and Equipment. Even a Former High Lord of Terra was unable to get more than a Gauntlet, Breastplate, Supply kit and sidearm.&lt;br /&gt;
&lt;br /&gt;
==Vlka Fenrika==&lt;br /&gt;
&amp;lt;!--The reason abhumans haven&#039;t fallen to Chaos--&amp;gt;&lt;br /&gt;
A Creed of Psykers, Travellers, and Abhumans, the Fenrisian cult of the Great Wolf is centered around the ancient Traditions of Fenris, and its mythical Primarch Leman Russ. Leman Russ is a demigod like figure similar to the Old Earth Cults for Asclepius or Heracles. Like many others, it is believed by the Vlka Fenrika that the Chaos wolves were made so not because of their own falling to Khorne, but because they were Cursed to be so by Leman Russ. In the Fenrisian faith, the &amp;quot;wolfness&amp;quot; is a representation of a man&#039;s id and passions, and so for a man to be a true follower of Russ he must conquer and subdue the wolf within him. Hence most artistic depictions of Russ show him wearing a Wolf Pelt over his armor is a demonstration of his subjugation of his inner wolf.&lt;br /&gt;
&lt;br /&gt;
Curiously, the Vlka Fenrika has become particularly popular among the Abhumans of the Imperium. Disparaged by the Imperium who see them as bestial, the Path of The Wolf-father offers a clear path towards their humanity, and suppressing their beastial nature. The Space Wolves (those few that exist anyways), the people of Fenris, and Leman Russ are a testament to those who, are able to master their innate wolfness and tame it (for men tame beasts). Likewise the fall of the Fenrisian wolves to Chaos is viewed by many abhumans as a metaphor for the natural battle all men must face, and the tragedy of those who fall slave to their passions. &lt;br /&gt;
&lt;br /&gt;
Religiously, the Vlka Fenrika practice many of the old religious customs of Ancient Fenris. Though these have been adapted and modified into a robust system of magic and religious rites.&lt;br /&gt;
&lt;br /&gt;
===Magic, Magnus, Fenris, and Maleficarum===&lt;br /&gt;
&amp;lt;!--Magnus is to Fenris what Iamblichus is to Olympianism--&amp;gt;&lt;br /&gt;
Most of the Imperium is completely unaware of the rivalry between Magnus and Russ, mostly in no small part thanks to Russ&#039; own writings and teachings post heresy. Russ insisted that Magnus correct Fenris in its wayward traditions and understanding of Magic and Maleficarum. Magnus, not interested in seeing two cultures destroyed by he and his brother&#039;s past rivalry, instead saw the traditions of Fenris as being, like Prospero&#039;s own society or Jaghatai&#039;s ritualistic stormseers, guidelines that ground men from the Dangers of the Warp. I just fucked a nerd to death. Through Magnus&#039; reforms he helped Fenrisian Rune Priests align their understanding of Magic from a collection of superstition into a College of Magic. In his collection of Codexes and Magnus utilized the Fenrisian definition of &amp;quot;Maleficarum&amp;quot; as being magic granted as dark boons. All true magic comes from Fenris, the book asserts, but changes the definition of Fenris from the planet itself, to an abstract conciliarianism. To use magic from Fenris is to be in union and approval with the Rune Priests of the Magical Longhouses of Fenris.&lt;br /&gt;
&lt;br /&gt;
In addition to weaving the varried fragmented Superstitions of Fenris into a greater philosophical and ideological framework, Magnus expanded and clarified the Runic system used by Fenrisian priests, removed many of the traditions that were dangerously close to worshipping the Chaos Gods, and created the Fenrisian Grimoire, a collection of wards and protections from known demons and dark gods.&lt;br /&gt;
&lt;br /&gt;
===Wolftide===&lt;br /&gt;
Leman Russ is said to be fighting Demons and forces in The Warp. It is believed by the Vlka Fenrika, that their prayers and sacrifices aid The Wolf Son in his fight against chaos, giving him strength and protection. Additionally the Return of the Wolf to Fenris will bring about The Wolftide, when Russ will resurrect his Father and vanquish Chaos.&lt;br /&gt;
&lt;br /&gt;
==Cultis Antiquitae==&lt;br /&gt;
Thought to have been eliminated by The Emperor, many of the world&#039;s older religions have slowly come out of hiding, with many having established communities on other worlds. For whatever reason (change of heart? triangulating against newer warp based sects? luring them into complacency for when he is finally strong enough to smite them?), The Emperor has gone back on his original anti-religious rules, and has permitted Old World religions to establish enclaves and reclaim some of their old sacred sites.&lt;br /&gt;
&lt;br /&gt;
Despite the official toleration, however, they are often harrassed by both members of the newer cults and those still adhering to the imperial truth. As such the communities of these beliefs remain secretive and taciturn about most of their faith. &lt;br /&gt;
&lt;br /&gt;
In the eyes of the Imperium, these faiths are protected under the Mandatum Cultis Antiquitae (Code of Ancient Creeds). In which, because of their ancient historical connection to terra these faiths are granted exemptions from some of the statutes that fall upon other more recent creeds (ie the Aurelian cult).&lt;br /&gt;
&lt;br /&gt;
====Archaeus Selecti====&lt;br /&gt;
The most secretive next to the Katholeans, the Old Chosen keep to their book of ancient origin. As far as anyone is aware, they do not have any specific organization instead keeping to the traditions of their local Magister. A suprising number have come out of hiding at the highest levels of their planet&#039;s society. &lt;br /&gt;
&lt;br /&gt;
The Imperium was also surprised to find how many were present in Forgeworlds.&lt;br /&gt;
&lt;br /&gt;
====Katholeans====&lt;br /&gt;
&amp;lt;!--high church christians: Catholic, Orthodox, Coptic, Anglican, Old Believers, etc --&amp;gt;&lt;br /&gt;
An ancient sect with an ancient organization, The Leadership has claimed an unbroken line of &amp;quot;Pentarchs&amp;quot; from 40,000 years ago. When asked where, the Katholeans suddenly become less talkative.&lt;br /&gt;
Mellennia of Experience and suspicion of The Imperium has wrapped this organization in secrecy. They are especially suspicious of the Aurelian Cult, and most warp based entities, seeing it as a realm of Demons (unlike The Vilka and Aureleans who see the warp as both where angels and demons dwell). Because of this, and the legacy of Olanius Pius (whom the Aurelians have attempted to co-opt as one of their own), The Katholeans are slowly gaining more acceptance within the Imperium. They also have produced a significant number of Anti-Demon warriors and successful exorcists. Many have tried to learn more about their highly secretive leadership, but all these orgs have to show for it are quite a few dead Inquisitors. For whatever reason the Katholens have good relations with (unsuprisingly) Jaghatai Khan, and (more surprisingly) The Lion El&#039;Johnson.&lt;br /&gt;
&lt;br /&gt;
;Notable Katholeans&lt;br /&gt;
*Olanius Pius&lt;br /&gt;
*Juris Lucia Annamis&lt;br /&gt;
&lt;br /&gt;
====Anti-Katholians====&lt;br /&gt;
&amp;lt;!--Low Church Protestantism (whatever form that takes now)--&amp;gt;&lt;br /&gt;
Seem to be similar in teaching to Katholeans, but are completely excluded from Katholean leadership for whatever reason (they would insist the Katholians left them). When asked they usually say something about the Katholians as a &amp;quot;Corrupted&amp;quot; form of the true faith. &lt;br /&gt;
&lt;br /&gt;
They are much less secretive about their faith than the Katholians, and for the Old World Faiths, a startling amount of potent psykers. The acceptance of these psykers seem to varry based on sect, with some seeing the latent children as &amp;quot;demonic&amp;quot; and are more than happy to supply the black ships, other see these potent abilities as &amp;quot;gifts&amp;quot; and use their powers primarily to better their community. Some Anti-Katholians are remarkably gifted in the arts of faith-healing, ESP, and language.&lt;br /&gt;
&lt;br /&gt;
====Obsequiani====&lt;br /&gt;
&amp;lt;!--Islam--&amp;gt;&lt;br /&gt;
Sometimes also referred to as the &amp;quot;Poplibri.&amp;quot; This somewhat more open group is divided into Scholae, but also seem to have some sort of leadership. It is a poorly kept secret that The Primarch, Jaghatai Khan, has sympathies towards this faith, if not a crypto-obsequian himself. They do not have as many issues with the use of the warp as the Katholeans do, but also advise caution and faith as a stalwart against potential corruption.&lt;br /&gt;
&lt;br /&gt;
====Octavians====&lt;br /&gt;
&amp;lt;!---Buddhists of Various Stipes. Octavian: Octa = Eight, Via = Road or Path--&amp;gt;&lt;br /&gt;
Are usually proud to point out how their faith were the first to recognize the warp over 41000 years ago. Refer to Chaos Gods as &amp;quot;Tull Pah.&amp;quot; Of all of The Old World Faiths, the Octavians have been the quickest to adapt and thrive in the Primarchite Imperium. Many Octavians have even been welcomed into the Imperial Inquisition. They are both Aggressive Warriors and aggressive pacifists depending on which planetary sect, with widely varrying doctrines.&lt;br /&gt;
&lt;br /&gt;
====Apican====&lt;br /&gt;
&amp;lt;!---Mormons----&amp;gt;&lt;br /&gt;
Dogmatically they sit somewhere between the Aurelian Cult and the Anti-Katholians, but structurally they are even more secretive than the Katholians. The Apicans claim to be a faith of ancient Merika. They are fierce warriors. They are also refer to Magna Terra as &amp;quot;D`Olilent.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Their current claim to fame, or perhaps infamy, is that their Merikan Monument and University taught a one Goge Vandire, who later became the Spiritual Liege of Terra, and cause of significant headaches for The Aurelian cult.&lt;br /&gt;
&lt;br /&gt;
;Notable Apicans&lt;br /&gt;
*Goge Vandire&lt;br /&gt;
:Before ascending to the Aurelian Spiritual Liege of Magna Terra, Goge Vandire was trained in history from the Apican monuments and museums on Terra. It is believed that these teachers heavily influenced his thought and theology. Upon his ousting from the seat of prandium, Goge Vandire abandoned The Aurelian cult, and openly converted to The Apican faith. Taking many of Terra&#039;s worshippers of Gulliman with him.&lt;br /&gt;
&lt;br /&gt;
==Syncretic Faiths==&lt;br /&gt;
===Aurelian Mechanicus===&lt;br /&gt;
The Aurelian Mechanicus is a syncretized faith that is a result of some of the more techmarine heavy chapters of the Ultramarines. It has also provided cover for those who wish to worship the emperor as a god.&lt;br /&gt;
&lt;br /&gt;
====Beliefs====&lt;br /&gt;
The Beliefs of The Aurelian Mechanicus primarily take the traditions of Cult Mechanicus and rework them to fit within the dogmatic framework of the Aurelian Cult. The primary relationship being that of The Omnissiah and all mechanical works and The relationship between The Emperor and Gulliman. This relationship then serves as the Archetype for those positions in the mechanicus.&lt;br /&gt;
;The Omnisiah of The Mechanical Aurelian&lt;br /&gt;
:Like in The Cult Mechanicus, theEmperor is The Omnissiah, the perfection of the Machine made flesh. They are allowed, but are watched with suspicion by The Mainline Aurelian Cults, Mechanicus, and Imperium. They are also the closest The Aurelian Cults can get to calling the Emperor a God without falling into Heresey.&lt;br /&gt;
;Mechanicus Triumphis&lt;br /&gt;
:The Aurelian&lt;br /&gt;
:In these cults, The Aurelian is sometimes called “The Great Creation.” As the Omnissiah is the Great Machine, The Aurelian, and all of the Primarchs are in a sense his construction. The Omnissiah created his primarchs as his greatest biological creations, and are the closest one can get to bio-mechanical perfection. The Traitor primarchs are thus understood to have been the Omnissiah&#039;s creation&#039;s destroyed by the &amp;quot;Forces of Rust and Corruption&amp;quot;. As the first among machines, The Aurelian also gathers all Machine spirits to serve him and The Omnissiah.&lt;br /&gt;
;Factoria Magna&lt;br /&gt;
:The Mother in The Aurelian Mechanicus&lt;br /&gt;
:The Mother is referred to “The Mother of Mechanicus” because she participated in The Omnissiah’s Creative energies in helping to maintain the Omnissiah’s great creations and reach its fullest potential. The Mother is the Patron of all Apothecaries and Techmarines, as she is considered to be the greatest archetype of the Omnissiah&#039;s servants.&lt;br /&gt;
;The Role of Machine Spirits&lt;br /&gt;
;Sainted Machines&lt;br /&gt;
&lt;br /&gt;
====Hereteks and Schismateks====&lt;br /&gt;
&lt;br /&gt;
According to The Aurelian Mechanicus, any technology that offends the King of Machine Spirits (The Divine Gulliman), is considered Heretek. This is determined by a set of rules regarding the treatment and mistreatment of Machine Spirits and STCs. However, unlike the Mechanicus, where Human tech and archeotech is prized while Xeno tech is discarded, the Aurelian Mechanicus has a method by which Xenos tech can be sanctioned by The Aurelian. There are exceptions to this of course, such as Ork tech. Often this process involves impregnating the technology with a Noble Spirit &amp;lt;!---ie possessing it with a demon of Yu&#039;gnomia---&amp;gt;, and driving out the heretical spirit. This process, while anathemic to the Mechanicus of Mars, has proven invaluable in the Reconquiste of Ultramar, as The Manufactorums and Forgeworlds of Luther have been cleansed with the light of The Omnissiah through the Aurelian. &lt;br /&gt;
&lt;br /&gt;
Prior to their secession in M45. The Work of the Mechanicus of Mars, as well as the Mechanicus of Mars is considered &amp;quot;Schismatek.&amp;quot; The Mechanicus is given special privilege as it understood to worship the Omnissiah, albeit incorrectly. And while true Aurelian fearing machines were prefered, Those of the Aurelian cult are permitted to use such tech out of necessity provided they are careful, and seek out the guidance and direction of an Aurelian Techpriest. This dispensation has been incredibly important as the Trillieurs are often forced to used Mechanicum made equipment rather than that of The Konor.&lt;br /&gt;
&lt;br /&gt;
Following the Mechanicus&#039; break from the Imperium, mars were declared Hereteks for their disobedience to the Omnissiah, and as such are considered indistinguishable from the Dark Mechanicum.&lt;br /&gt;
&lt;br /&gt;
====History====&lt;br /&gt;
&lt;br /&gt;
What began as Mars&#039; attempt to acquire Archeotech from Ultramar by co-opting the Aurelian cult, has become the Machine Cult&#039;s Greatest rival. During the Council of Terra,the Adeptus Mechanicus were some of the largest proponents of Ultramar&#039;s soveriegnty. Seing the creation of a fledgling autonomy as being yet another way to inhibit the encroaching power of Terra.&lt;br /&gt;
&lt;br /&gt;
====Leadership====&lt;br /&gt;
The Leadership of the Aurelian Mechanicus is located on Konor. There aren&#039;t any other Holy Seats. As such the Cult is much more centralized than the rest of The Aurelian Mechanicus.&lt;br /&gt;
=====Relationships with The Aurelian Cult=====&lt;br /&gt;
Officially the Aurelian Cult recognizes the Aurelian Mechanicus as a valid expression of the Aurelian Faith. They have the strongest relationship with the Astartes Aurelian Chapters, given the Techmarines.&lt;br /&gt;
=====With the Cult Mechanicus=====&lt;br /&gt;
The Aurelian Mechanicus is hated by the Cult Mechanicus.&lt;br /&gt;
&lt;br /&gt;
===Cordinelumbae Regna===&lt;br /&gt;
&amp;lt;!---fusion of Mahayana Buddhism and Aurelian Cult, mixes Tanasha with Guanshiyin. Latin name: Queen at the Heart of the Lotus---&amp;gt;&lt;br /&gt;
A syncretism of The Octavian tradition with [[User:Wammnebu/Midhammer_40k_Stories_and_rds/MH_40k/Aurelian_Cult|The Aurelian Cult]]. This sect views Tanasha Euten to be a reincarnation of the Clementina Magna, the [https://en.wikipedia.org/wiki/Guanyin|Great Queen of Mercy], who descended into hell to make it a paradise. They have an ornate cosmology in which the current primarchs, and heroes are cyclical reincarnations of past heroes.Because of their syncretization with the Aurelian cult, they have become isolated by some of the more hardline Octavian sects, and as such have lost their imperial protected status as &amp;quot;Cultis Antiquitae.&amp;quot; Their particular beliefs (such as belief that The Aurelian and Tanasha are two aspects of the same divinity), have put them at odds with most main branches of aurelian cult, savePrandium.&lt;br /&gt;
&lt;br /&gt;
Most of their traditions are still heavily based on the Octavian traditions as practiced in the Assam Sector, where more orthodox Octavianism is still practiced. They have representation in The Aurelian cult now, though their Spiritual Liege of Assam Bay is considered to be a sub cult similar to the Aurelian Mechanicus. The Codinelumbae have produced a few chapters of Ultramarine Astartes as well as Daughter orders.&lt;br /&gt;
&lt;br /&gt;
===The Dauntless Cult===&lt;br /&gt;
Ecclesia Impavipaulci or The Cult of &amp;quot;The Dauntless Few&amp;quot; is a sect of the Aurelian Cult that tries to build itself on the Historic Friendship between Roboute Gulliman and Vulkan.&lt;br /&gt;
&lt;br /&gt;
The Cult is composed almost entirely Space Marines, and almost always Ultramarine Successors.&lt;br /&gt;
&lt;br /&gt;
The &amp;quot;Impavidae&amp;quot; often incorporate customs found on Nocturne into their rituals as well as placing greater emphasis on hospitality and protection of civilian life.&lt;br /&gt;
&lt;br /&gt;
Disparagingly called &amp;quot;Gullimanders,&amp;quot; by other space marines. The Opinion of The Salamanders themselves varries between flattered by the imitation, to irritated.&lt;br /&gt;
&lt;br /&gt;
===Cult of The Walking Eagle===&lt;br /&gt;
&amp;lt;!---Cross between Santeria, totem faith, Metis traditions. The Aurelian cult with weird esoteric bullshit---&amp;gt;&lt;br /&gt;
Practised primarily by the Tarrasque peoples of Royum Ultramar, the Cult Worships none other than Roboute Gulliman and Tarasha Euten as the Supreme Ancestors. The religion has a complicated history with both Pious Ultramari and With other Kroot Cultures. To the other Kroot, the Cult is viewed with as suspicion, thought to be one Kroot&#039;s mad fantasies, or even a conspiracy by Ultramar to tame the Kroot and destroy Kroot Culture. Most Ultramari, conversely find the traditions and practices of the Cult of The Walking Eagle repulsive at best, outright blasphemous at worst. So repulsive in fact, the Aurelian Cult of Calth attempted to extinguish it in M39, only halted by &amp;quot;the great chastizement&amp;quot; wherupon the church was subject to such supernatural disasters and The Black Eutenites were forced by their god to slaughter the Entire Ecclesiarchy of the Planet. The people of Ultramar are forced to recognize that their Kroots are also spiritual brethren, but that doesn&#039;t mean they will not show their immense disfavor of their younger avian brethren. The cult also isn&#039;t helped by its controversial figure, Wabat Ghleemin son of Tash&#039;nka Ghlee-min, who later in life started to descend into paranoia, doomsday prophesying, and demagoguery. &lt;br /&gt;
Nevertheless The Tarrasque of Ultramar have at least some devotion to the cult, and the relationship between the Tarrasque and Ultramari represent perhaps the closest humanity has come to recognizing the shared destiny of another species since the Lost Interex Empire.&lt;br /&gt;
&lt;br /&gt;
====Origin====&lt;br /&gt;
The Cult of The Walking Eagle was founded by the high priest Tash&#039;nka Ghlee-min, the hero of Masali. Tash&#039;nka, then a lone mercenary fighting an Tau Incursion onto Quintan of the Masali system. According to legend, she received a vision of The Aurelian, saying that he and his line would be blessed by the Aurelian, and that he and her descendants would be of &amp;quot;Gulliman&#039;s Lineage&amp;quot; should she serve him. Augmented with his holy strength and bearing the sacred image of the Primarch as an Eagle-like Kroot, Tash&#039;nka was able to single handedly overwhelm the T&#039;au forces until The Reinforcements were to arrive. &lt;br /&gt;
&lt;br /&gt;
====The Consumation of Roboute====&lt;br /&gt;
&amp;lt;!--- A caricature of how some sects think The Holy Eucharist works ---&amp;gt;&lt;br /&gt;
Most traditions and practices of The Walking Eagle are little more than Old Kroot practices given a Ultramarine Blue coating, such as the Sacred fire Dances on religious holiday. Others are Ultramari practices that have been appropriated into the &amp;quot;Kroot&amp;quot; such as the saints, grail quests, and use of iconography and sacred images. However one tradition laid out by Tash&#039;nka Ghlee-min, that is unique is the practice of the Sacred Consumation. The tradition traces back to Tash&#039;nka, as one of the first rituals of the cult. The vision of the Roboute commanded the frightened Tash&#039;nka on Quintan to consume the geneseed of a nearby fallen Ultramarine. The consumption of humans in Kroot society is a severe taboo in Kroot society, and so such an act was unthinkable. The vison ordered him, saying that is required to be admitted into Imperium Secundus as his lineage. &lt;br /&gt;
&lt;br /&gt;
In continuation of this sacred tradition, it is required of all new members of the Cult to consume the Geneseed of Roboute Gulliman, in order to bear witness to his sacred lineage. By doing so in sacred ritual and with pledge to Roboute they believe they&#039;re souls are transformed into human ones, made into the spiritual lineage of The Primarch itself. The ritual behind this sacred consumption is very ornate and long, with each organ having its own ritual.&lt;br /&gt;
&amp;lt;!----I need to stress that the people of Ultramar find these guys REALLY weird. There is no &amp;quot;90s afterschool special interacial harmony nonsense.&amp;quot; The upper crust of ultramar view these guys like Catholics view the Santeria) The only reason the Ultramari Church hasn&#039;t blammed them is because the last guys who tried pissed their god off. The lower class, grunts, and peasantry may have less of a problem with them, because they themselves have their own weird traditions, but anyone of a higher education thinks the cult is disgusting---&amp;gt;&lt;br /&gt;
===Guelomin Tau (Optibene Cult)===&lt;br /&gt;
&amp;lt;!---T&#039;au Aurelian syncretism---&amp;gt;&lt;br /&gt;
Given the T&#039;au&#039;s close proximity to Ultramar, and Ultramar&#039;s infectious fanaticism, it was inevitable that The T&#039;au would attempt to syncretize their own views with those of the The Followers of the Avenging Son. The Guelomin or Optibene cult is rooted in the WuNi scholars from the Fio school taking influence from the Unique Holy seat of [[#MidHammer_40,000:Religion#MidHammer_40,000:_Religion#Main_Holy_Sites|Prandium]]. In The Optibene cult &amp;quot;The Greatest Good&amp;quot; is understood to be &amp;quot;Spirit of Sacrifice&amp;quot; that is the will formed by the Emperor, Gulliman, and Tanasha. This Spirit while originating in The Emperor, and acting through Gulliman/Queen Mother, is a separate entity in of itself. The Guelomin T&#039;au answer to The Prandium Seat, whom they regard as their Spiritual Liege, though his presences is rarely felt.&lt;br /&gt;
&lt;br /&gt;
==Heretical Faiths==&lt;br /&gt;
===Aurelian Heresies===&lt;br /&gt;
&lt;br /&gt;
Unlike in Vanillahammer when heresy is thrown around by any sufficiently miffed Inquisitor. Heresy means something very specific in The Aurelian cult. It means to act “As Lorgar” who committed the Two Great Heresies by Calling the Emperor a God and by worshipping the Dark Gods. Lorgarite is sometimes used as an accusation of Heresy.&lt;br /&gt;
&lt;br /&gt;
;Lorgarism&lt;br /&gt;
:Lorgarism is simply put to worship the Emperor as a God. A god in the Aurelian Cult is an Immaterial entity, and to do so is to call the Emperor a Chaos god. This is heretical and is seen as a gateway to the worship of The Ruinous powers.&lt;br /&gt;
&amp;lt;blockquote&amp;gt;&#039;&#039;The Emperor gave us Aurelian and His Mother so that our Prayers and dreams would serve him, not serve the monsters of the warp. He chose his son Gulliman to godhood because, of all his children, he ruled to serve his people on earth. The Gods of Aurelian and Matron Magna serve us as much as we serve them. Thus to Worship the Emperor is not truly honoring him but honoring yourself and the monsters who tricked you into doing so. The Emperor demands nothing of you but your service to the Imperium, and that is sufficient. To say otherwise is to say to The Emperor &amp;quot;I know how to serve you better than you.&amp;quot;&#039;&#039;&lt;br /&gt;
:Maneus Calgar, Spiritual Liege of Maccragge&amp;lt;/blockquote&amp;gt;&lt;br /&gt;
&lt;br /&gt;
;Vandirism&lt;br /&gt;
:Vandirism, named after the heretical former Spiritual Liege of Terra, is the belief that any human (but especially Vandire) can achieve Emperor-ness, and that The Emperor himself was once merely a man.&lt;br /&gt;
&amp;lt;!--Goge Vandire never had the opportunity to become the evil tyrant that he was in Vanillahammer. In this universe he remained a kindly, charismatic, humble man with some bad ideas about Theology. As a result the Age of Apostasy is significantly less severe, but the ideas of Goge Vandire endure--&amp;gt;&lt;br /&gt;
*Goge Vandire&#039;s sloppy synthesis of The Aurelian Cult and The Imperial Truth ultimately resulted in a major headache for the other Ecclesiarchs&lt;br /&gt;
*He was eventually outed by Sebastian Thor who replaced him.&lt;br /&gt;
*Despite condemnation by the Aurelian Cult, it has endured among many thinkers on Terra.&lt;br /&gt;
*Because of his well beloved personality, charismatic speeches, suicide, and disastrous successor, He has become something of a martyred hero among those detractors of The Aurelian Cult.&lt;br /&gt;
&lt;br /&gt;
;Filastrism&lt;br /&gt;
:Also called &amp;quot;Thorianism,&amp;quot; Filastrism believes that the Emperor is trapped in his mortal coil and upon death will become a new, more powerful entity.&lt;br /&gt;
*Thorianism after its founder and promoter &amp;quot;Sebastian Thor,&amp;quot;&lt;br /&gt;
**Sebastian Thor was the Spiritual Liege of Terra who ousted the Former heretical leader, Goge Vandire&lt;br /&gt;
**Unlike the Bumbling self aggrandizement of Goge Vandire, the Inquisition supported reign of Sebastian Thor was an absolute disaster&lt;br /&gt;
**It resulted in not only a schism of Terra from the Greater Aurelian cult, but also the deaths and ousting of several Aurelian Faithful&lt;br /&gt;
**Sebastian Thor&#039;s theories also took root in the inquisition culminating in a inter-inquisitorial conflict, and several assassination attempts on the emperor and ecclesiarchs of Ultramar.&lt;br /&gt;
**The Thorian Schism is also the reason that The Aurelian Seat is banned from Holy Terra, instead by imperial decree is in exile on Luna.&lt;br /&gt;
*There are rumours that Sebastian Thor was a plant of Alpharius, demon prince of Tzeentch, and was part of his effort to trick the imperium into destroying itself.&lt;br /&gt;
*&amp;quot;When Ousting Goge&amp;quot; is now a common phrase in the Imperium used as a warning trading one problem for a much greater one.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;blockquote&amp;gt;&lt;br /&gt;
Oh, Queen Mother, save us from Terra and its wealth of Powerful Fools with Silver Tongues and Worn Quills.&lt;br /&gt;
&amp;lt;br&amp;gt;-Alicia Dominica&amp;lt;/blockquote&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Antiquitae Heresies===&lt;br /&gt;
These religions, whether they are heretical offshoots of tolerated Antiquitae, or Dark Antiquitae with ancient origins, are considered heretical and are severely hunted.&lt;br /&gt;
&lt;br /&gt;
====Soletserpent Cult====&lt;br /&gt;
&amp;lt;!---fusion of Aztecs with Kali---&amp;gt;&lt;br /&gt;
Claiming to have its origins in ancient Southern Merika, the Serpentine Cult worships a Pantheon of deities. With their cheif deity being a Serpent. However, the Ordo Hereticus has noticed its tradtions and chief dieties seem to follow the worship of Khorne and Slaanesh.&lt;br /&gt;
&lt;br /&gt;
==Cult of Lorgar==&lt;br /&gt;
&lt;br /&gt;
==Aryelism==&lt;br /&gt;
Also called Callibanism, Ahrimanism, or Luther indivisis&lt;br /&gt;
&lt;br /&gt;
Luther and Ahriman, while embracing the service of Chaos, and a rejection of the Imperial Truth, were apalled by the blind dogmatism, and beliefs of the Zealous Word Bearers. And while they agreed that the Ruinous powers must be served, and their words obeyed, they were as opposed to Lorgar&#039;s vision as they were to the emperor&#039;s. Thus shortly after The Revolution (The Desolation of Lorgar, as the Imperium of Man calls it), there was a schism between Luther and Lorgar, with each side agreeing to disagree and govern their own region as they saw fit. While Humans near the Eye of Terror, and practiced either undying servitude to the Ruinous powers, or to Chaos Undivided as understood by Lorgar, Luther and Ahriman tried to mix the best of their Material lives with their new found faith, leading to the School of Aryelism.&lt;br /&gt;
&lt;br /&gt;
====Megabene (WuNi)====&lt;br /&gt;
&lt;br /&gt;
The sanctioned faith of Cerullian Socii, and the belief of the Wuni enclaves. The Wuni believe that the &amp;quot;Greater Good&amp;quot; is seen by The Emperor, and that he will lead both T&#039;au and Humanity to a brighter tomorrow. To call this belief a faith is perhaps a stretch, but it hasn&#039;t stopped the Tribune of the Faithful from acting on its behalf.&lt;br /&gt;
&amp;lt;!---Since the T&#039;au were origionally different primitive cultures, i think it would be neat if The Imperial T&#039;au actually kept some of their old traditions before Etherial Pol Pot destroyed them all---&amp;gt;&lt;br /&gt;
&lt;br /&gt;
;The Por school&lt;br /&gt;
&amp;lt;!---Fortuna, the Boethian Wheel of Fortune---&amp;gt;&lt;br /&gt;
The Fio peoples call &amp;quot;The Greater Good&amp;quot; many names, but it tends to be anthropromorphized into a god or goddess of some sort. Imperial scholars speculate that the many Por nations had some similar &amp;quot;god of fate&amp;quot; and these entities were syncretized together. This benign being controls the Fate of the Universe, and only those who serve its will will prosper. It is thought that The Emperor of Mankind is currently &amp;quot;The Greater Good&#039;s&amp;quot; favorite and first disciple.&lt;br /&gt;
&lt;br /&gt;
;The Fio school&lt;br /&gt;
&amp;lt;!---Think The Divine Zeus from Stoicism----&amp;gt;&lt;br /&gt;
:Seems to be vestigial from the ancient mythologies of the Primitive Fio Nations. The Por understanding is that The Greater good is the will of the universe. The Greater Good is discovered when you understand the path life has laid out for you&lt;br /&gt;
&lt;br /&gt;
====The Tau&#039;Va Creed====&lt;br /&gt;
&amp;lt;!---Much more overtly authoritarian and imperialistic version of The Greater Good, has some elements of &amp;quot;Manifest Destiny&amp;quot; sprinkled in---&amp;gt;&lt;br /&gt;
Established by the Ethereals following their great revolt, the T&#039;au Va nation believes that they are compelled to serve &amp;quot;the Greater Good&amp;quot; and the sacrifice of the Individual for the health, wealth and safety of the Collective. The Greater Good is the inner harmony of the Material universe that directs the T&#039;au to become better than themselves. Eventually by serving the Greater Good, the path will lead to &amp;quot;The Last Sacrifice&amp;quot; in which The T&#039;au will have triumphed over Xenos, sickness, dissent, and even death itself. Every T&#039;au knows that the Ethereals intrinsically know the path towards the Greater Good, and by obedience to them, they can eventually reach it. &lt;br /&gt;
Xenos can be capable of serving the Greater Good, but they innately have no capacity to understand it. In fact it is known that the Xenos mind actively &amp;quot;drowns out&amp;quot; the greater good through their noisy thoughts and beliefs. They are completely incapable serving without the guidance of the Ethereals, which is why Xenos must be strictly controlled.&lt;br /&gt;
&lt;br /&gt;
==Eldar Faiths==&lt;br /&gt;
The Elusive Eldar seem to worship their old deities who survived the Birth of Slaanesh. That is not to say they are polythiestic. While all of the Eldar &#039;&#039;believe&#039;&#039; in many gods, they exclusively worship only one. As such nearly all of the Eldar world is divided into different Cults. It falls upon these gods to rescue their followers souls from the Grasp of Slaanesh.&lt;br /&gt;
&lt;br /&gt;
====Harlequins (Cult of Cegorach)====&lt;br /&gt;
&amp;lt;!---essentially the same, but The Dark Eldar are now huge Cegorach Worshippers---&amp;gt;&lt;br /&gt;
Cult of Cegorach, the Laughing God, who escaped the clutches of Slaanesh was the god of tricksters and clowns. His cult is incredibly popular in the Black Markets of Commorragh.&lt;br /&gt;
&lt;br /&gt;
====Isha====&lt;br /&gt;
Isha has two cults who claim to worship her, each with completely opposing beliefs.&lt;br /&gt;
&lt;br /&gt;
=====The Handmaidens of Isha=====&lt;br /&gt;
The successors of her origional cult, the Handmaidens of Isha plot, plan, and conspire to rescue Isha from The Gardens of Nurgle. They have so far been the most reliably pro-imperial faction, in the hopes that their defeat of Chaos will lead to the rescue of Isha.&lt;br /&gt;
&lt;br /&gt;
=====The Posadh=====&lt;br /&gt;
A banal name underlying a sinister practice. The Posadh worship &amp;quot;The Holy Union&amp;quot; of Nurgle and Isha. They give themselves to The Rotfather in exchange for long life, durability and protection against Slaanesh. The Posadh practice perverted versions of the old rituals practiced under Isha.&lt;br /&gt;
&lt;br /&gt;
====The Ynnari (Cult of Ynnead)====&lt;br /&gt;
&amp;lt;!---Like in vanilla hammer, The Imperium is blindsided by the rise of the Ynnari, and their quest to raise Ynnead. And since Yvraine&#039;s Boyfriend is dead, she has to work on her own---&amp;gt;&lt;br /&gt;
Incredibly secretive about their beliefs. Thought of by the Imperial authorities as either &amp;quot;Elven Atheists &#039;worshiping&#039; a dead god of death,&amp;quot; or some sort of murder cult similar to Heretical Antiquitae Serpentine Cult. The Ynnari worship Ynnead who does not exist. They instead keep their dead souls in an infinity circuit, and proclaim that they will raise The Eldar God of The Dead. The Imperial Inquisition likes to keep an eye on them, but for the most part they are considered to be a low threat. The only person in the Imperium who seems to think differently is Konrad Curze, and his Night Lords hunt down and brutally murder any Ynnari they find.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[Category:Medhammer 40.000]][[Category:Homebrew Settings]]&lt;/div&gt;</summary>
		<author><name>45.84.107.182</name></author>
	</entry>
	<entry>
		<id>http://2d4chan.org/mediawiki/index.php?title=Racial_Holy_War&amp;diff=1007390</id>
		<title>Racial Holy War</title>
		<link rel="alternate" type="text/html" href="http://2d4chan.org/mediawiki/index.php?title=Racial_Holy_War&amp;diff=1007390"/>
		<updated>2026-01-02T05:52:48Z</updated>

		<summary type="html">&lt;p&gt;45.84.107.182: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Fail}}&lt;br /&gt;
{{Template:Heresy}}&lt;br /&gt;
[[Image:RHW.jpg|thumb|right|For those whose Klansman&#039;s Hoods are on backward (and also [[/pol/]]). Notice that the author didn&#039;t even bother to hide the fact that the cover is just a crappy edit of the DVD cover for &#039;&#039;The Hills Have Eyes&#039;&#039;- and apparently he didn&#039;t realize the guy on the cover is one of the mutants that would be first against the wall in an actual Nazi regime.]]&lt;br /&gt;
{{topquote|I don&#039;t know whether to give it to a scientist to examine or a priest to exorcise!|Nostalgia Critic (regarding the Garbage Pail Kids movie, but it works here too)}}&lt;br /&gt;
&lt;br /&gt;
Veterans of [[1d4chan]] and [[/tg/]] in general will notice that when we tend to review and, more commonly, openly make fun of shitty RPGs, we still tend to discuss what positive features they have, if any; for example, [[Ironclaw]] may be sort of [[fail]], but it works fine once [[Ironclaw/Furless|the furries are removed from the setting]]. &lt;br /&gt;
&lt;br /&gt;
Putting it simply: &#039;&#039;&#039;Racial Holy War&#039;&#039;&#039;, also known as &#039;&#039;&#039;RaHoWa&#039;&#039;&#039;, is a White Supremacist RPG. It&#039;s a ridiculous attempt to lionize this belief as a form of propaganda - in RPG format, of course.&lt;br /&gt;
&lt;br /&gt;
==Premise==&lt;br /&gt;
The synopsis of RaHoWa is that the world is on the edge of collapse, and it&#039;s all the doing of the evil non-White races and their insidious Jewish masterminds, having reduced the superior White race to a downtrodden minority. A team of brave &amp;lt;strike&amp;gt;Klansmen&amp;lt;/strike&amp;gt; White Warriors emerges in the hopes of &amp;quot;cleansing the world of all the vermin&amp;quot;. Yes, this is an actual quote from the game.&lt;br /&gt;
&lt;br /&gt;
Throw in such great missions as destroying a drug cartel run by &amp;quot;awful [[What|latrinos]].&amp;quot;&lt;br /&gt;
&lt;br /&gt;
==Mechanics==&lt;br /&gt;
Character creation is a relatively boring affair, with a similar points-based attribute system to most RPGs - the problem is that what these attributes actually do is only mentioned in passing, if at all. From there, you choose a class and the skills of your choice, which include Clothesmaking (suggested uses for it include making swastika shirts), [[Video games]], and [[Ecclesiarchy|Holy Books of Creativity]], the latter of which involves &amp;quot;the study and enlightenment of the greatest books ever written - Nature’s Eternal Religion and The White Man’s Bible&amp;quot;, which somehow manage to heal the White Warriors by &amp;quot;soothing and inspiring them&amp;quot;. You can even heal yourself by giving yourself a speech!&lt;br /&gt;
&lt;br /&gt;
For the combat part, you only have 3 generic weapons: a handgun, assault rifle, and shotgun. From here, you can pretty much see how downhill things go for combat: weapon selection is so god damn basic that there&#039;s no fun to be had in variety.&lt;br /&gt;
&lt;br /&gt;
==Enemies==&lt;br /&gt;
As one last bit of flaming stupidity, the game takes unnecessary pleasure in categorizing enemy NPCs into ethnic and racial stereotypes and naming them with racial slurs, each with their own special attack. [[Irony|It also makes whites the weakest race in the game]], since they are the only ones that don&#039;t get a special attack, with the only plausible excuse being that whites being a &amp;quot;master race&amp;quot; have no need for special attacks - whereas the other races need them to get an advantage over whites, who they supposedly can&#039;t beat in a straight-up &amp;quot;fair&amp;quot; fight. The explanation for these special attacks also make it clear that the writer was more interested in pushing his racist worldviews than making the game playable.&lt;br /&gt;
&lt;br /&gt;
*Niggers: &amp;quot;Smelly, stupid creatures&amp;quot; which can reduce PCs&#039; accuracy via their [[Luke|body odor]].  &lt;br /&gt;
*Latrinos: &amp;quot;Lazy and criminal vermin&amp;quot; with the ability to strike first in combat, because lol border crossing jokes. &amp;lt;s&amp;gt;Wait, if they&#039;re so lazy, why don&#039;t they attack &#039;&#039;last&#039;&#039;?&amp;lt;/s&amp;gt; Also, yes, the book consistently calls them [[Derp|&amp;quot;Latrinos&amp;quot;]].&lt;br /&gt;
*Sand Niggers: &amp;quot;Scumbags&amp;quot; that have &amp;quot;declared the White Race as one of their many enemies in their &#039;Jihad&#039; or holy war&amp;quot; which can try to blow themselves up to attack.  This conveniently ignores that A) Islam is a religion, not a race B) American Arabs have included a tiny number of Orthodox or Maronite immigrants from Lebanon - with Shakira being one of the more prominent examples.&lt;br /&gt;
*Gooks: &amp;quot;Timid, annoying, slanty-eyed pieces of excrement that so desperately wish they were White&amp;quot; (never heard of [[Weeaboo]]s, eh?) which can gain extra attacks in hand-to-hand combat from watching &amp;quot;fake martial arts movies&amp;quot;, which makes you wonder how they gain extra attacks if the movies are fake.&lt;br /&gt;
*Jews: &amp;quot;The worst and most evil parasites that the world has ever seen&amp;quot; who can bribe the PCs with [[Meme|jewgold]] to skip their turn, courtesy of the power of &amp;quot;brain pollution.&amp;quot; Note that there are not even mechanics for you to gain the coveted &amp;quot;jewgold&amp;quot; once this happens, [[Lulz|so if you end up betraying big daddy Hitler&#039;s master race you don&#039;t even get anything for it.]]&lt;br /&gt;
&lt;br /&gt;
==Creator==&lt;br /&gt;
The game creator is the lesser-known racist Kenneth Molyneux. He&#039;s a &amp;quot;reverend&amp;quot; of White supremacist cult calling itself the &amp;quot;Creativity Movement&amp;quot;, which just &#039;&#039;happens&#039;&#039; to have the idea of a &amp;quot;Racial Holy War&amp;quot; as a part of its doctrines, and even uses the same abbreviation of &amp;quot;RaHoWa&amp;quot; for it (hence the ranting about the Holy Book of Creativity, their equivalent of the Bible). [https://en.wikipedia.org/wiki/Stefan_Molyneux No relation to the &#039;&#039;other&#039;&#039; Molyneux], [https://en.wikipedia.org/wiki/Peter_Molyneux or another Molyneux with game ideas that don&#039;t work]. &lt;br /&gt;
&lt;br /&gt;
His works consist of RaHoWa, a blog, and his hilariously exaggerated White supremacy fapfic known as [[Imperium of Man|&amp;quot;White Empire&amp;quot;]], which features a [[Mary Sue|Gary Stu self-insert]], wannabe Punisher, and Tom-Cruise-in-Top-Gun-ripoff known as &amp;quot;John Granger&amp;quot;. Granger neutron bombs simple African villages.  Then he dies along with his girlfriend to a Jewish suicide bomber(?), his friend tries to avenge them by infiltrating an underground race-mixing disco, and fails spectacularly. Then he joins the extermination of the Chinese in an Asian campaign and kills some Jewish nuclear combat engineers on the Asian side when the panic detonation fails due to some &amp;quot;Drakion energy field generator made by white science stopping any nuclear detonation in its vicinity&amp;quot;. The story then ends abruptly as the next generation of children go around LARP&#039;ing King Arthur&#039;s knights and the world celebrates victory. And the capital city of the empire is... Klassengrad. Yes, as in Russian; the author is naming the city after Ben Klassen (see below), who was a Ukrainian escapee from the mainly-Russian Red Terror.&lt;br /&gt;
&lt;br /&gt;
Men of the White Empire are [[Elf|vegan, eat fruits, raw vegetables and nuts]], [[Gay Purple Man|work out like fuck, admire each other&#039;s manly skills and muscles and assets]], while women are in the back as childmakers. Make of that what you will.&lt;br /&gt;
&lt;br /&gt;
==So in Conclusion...==&lt;br /&gt;
If you desperately want to lose friends, there is no sure faster way than presenting this to them and going on about what a great idea you think it is. About the only good thing to come out of it is some horrible jokes that it&#039;s about as close as one can get to a Pen-and-Paper version of [[/pol/]], and even that&#039;s debatable.&lt;br /&gt;
&lt;br /&gt;
TL;DR - A nutty, racist game made by an unhinged hate group. It doesn&#039;t make sense as a game because it&#039;s designed to be recruitment material, and fails horribly at both.&lt;br /&gt;
&lt;br /&gt;
==External Links==&lt;br /&gt;
*[http://web.archive.org/web/20080212094700/http://atrocities.primaryerror.net/rahowasucks.html] A review of RaHoWa.&lt;br /&gt;
*[http://creativityalliance.com/eBook-KennethMolyneaux-RacialHolyWarTheGame.pdf PDF] of Racial Holy War. Best played in between cross-burnings. Make certain to [[Blam|apply a metal ball to the centre of your forehead at maximum possible velocity after doing so.]]  &lt;br /&gt;
*[http://revkennethmolyneaux.blogspot.ca/] The author&#039;s shitty blog, for those of you with morbid curiosity.&lt;br /&gt;
*[https://www.splcenter.org/fighting-hate/extremist-files/group/creativity-movement-0] The Southern Poverty Law Center&#039;s profile of the Creativity Movement.&lt;br /&gt;
[[Category:Roleplaying]]&lt;br /&gt;
[[Category:FAIL]]&lt;br /&gt;
[[Category:Pure Evil]]&lt;br /&gt;
[[Category:Sick]]&lt;/div&gt;</summary>
		<author><name>45.84.107.182</name></author>
	</entry>
</feed>