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==In Team Yankee== ===French variant=== [[File:TFBX02-14.jpg|left|300px|thumb|La Stats Monsieur]] In-game, the AMX-10P parallels units like the Marder and the BMP-2. It totes an inferior autocannon with a piddly AT6 FP5+, so do not expect it to comfortably defeat vehicles above AV1. It remains an effective infantry fighter or a flanker, with stats capable of bailing support units like artillery or suppressing (NOT KILLING) infantry. Much like other French armor, its 20mm (baguette ERA) steel gives it a mediocre frontal 2, vulnerable even to BTRs. As with other vehicle ATGM mounts, it is an incredibly situational ability for games where you wish to have less firepower for a marginal (4 inch) increase in movement. While lackluster as an IFV, one redeeming factor is its cost. Instead of paying more than an equivilant VABs infantry unit, you only lose 2 FAMAS teams instead without a points hike. AMX-10P also have the option to purchase an additional Milan team, giving your infantry even more teeth. While undoubtedly weaker than BMP-2s, skill 3+ allows for an aggressive commander to abuse blitzing in order to get an alpha strike. Itβs inability to tank shots encourages such a play style, using these vehicles to sneak about and pounce on unsupported units rather than trying to slug it out with a Soviet horde. As with other French units, 5+ morale makes it a terrible choice for defensive play. Move forward and hit them before they hit you! ===Iraqi variant=== [[File:AMX-10P Iraq.png|300px|left|thumb|Iraq]] Nearly identical to the French version on the stat card, the AMX-10P is a significantly cheaper option for the Iraqis. While French platoons operate in small units where 3+ skill infantry are preferred for their durability, the Iraqis fight in Soviet sized companies. For the price of 3 points to upgrade all BTRs to AMX-10Ps, you gain enough armor to take hits from 14.5mm and 12.7mm caliber weapons with a mild improvement in AT: not enough to shred tanks, but more than enough to destroy enemy IFVs considering the horde you can bring. With two companies of infantry,a single battalion can field over 20 motivated, highly trained IFVs that you can throw down a highway in a blitzkrieg of Babylonian steel. An auto-include for any Iraqi list and the transport of choice for all Iraqi infantry units, unless you are playing on a board size where roads and the speed of the wheeled OT-64s/BTRs can be truly abused.
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