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AT70 Reaver Battle Tank
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==Overview== The AT70 was considered an inferior design compared to the standard tank of the Imperium, the Leman Russ Battle Tank. The tank lacked any Auspex or laser rangefinding equipment, requiring the gunner to aim by visual methods only. It also lacked any gyro stabilizers, limiting its ability to hit targets while moving. The AT70 was armed with a hull-mounted [[lascannon]] and a 105mm hypervelocity main gun, which had a slow rate of fire and was [[Fail|unable to penetrate the side armour of a Leman Russ.]] Yeah...not looking too hot eh? In game terms that'd probably mean that the gun would have a strength value of 7 or 6 back in the days before GW shifted to an "anything can wound anything" approach in 8th edition. Which would definitely be absolute shit for a single shot tank gun. We're talking "like a nova cannon without the ability to ignore cover" or "one S7 AP4 small blast shot" levels of shit. Due to their inferior quality, Reavers were only a threat to Imperial armoured forces when they outnumbered them. The only reason why they are still made, is due to their low cost and ease of manufacturing in places where the technological advancements or resources are dirt poor that this is seen as the only alternative to a tank. But one must ask themselves how [[FAIL|shit of a Forgeworld Urdesh is,]] if this is the only main battle tank they can make despite the blueprints of the Leman Russ being found everywhere. AT70s can also be equipped with twin-linked [[autocannon]]s in place of the main battle cannon. This was originally for use in heavy suppression operations during hive riots; it has since become the bane of many Imperial Guard units pinned down by enemy fire. Before you point to this as proof of its superiority over the [[Predator Destructor]], note that 8th edition makes it very clear that the Predator Destructor's cannon is not your regular garden variety autocannon with its 2d3 shots and thus having on average at least twice and possibly as much as thrice the in-game dakka of a normal autocannon. Out of game, random numbers of shots usually mean that the gun in question is some sort of explosive, which means the Predator cannon can launch explosive shells powerful enough to threaten multiple bunched up targets at once which regular autocannons don't get. It’s pretty clear the vehicles of Urdesh were meant to help local forces oppress their citizens. In any case, they’re only funny until you realize there are too many for your own anti-armor and vehicles to handle as you’re drowned in an avalanche of cannon shells. And the Blood Pact favored air support, so your own tanks and stuff are dying in droves anyway.
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