Editing
Advanced Dungeons & Dragons
(section)
Jump to navigation
Jump to search
Warning:
You are not logged in. Your IP address will be publicly visible if you make any edits. If you
log in
or
create an account
, your edits will be attributed to your username, along with other benefits.
Anti-spam check. Do
not
fill this in!
==AD&D 1st Edition== [[Image:AD&D1stprint.jpg|thumb|The original AD&D 1e Players Handbook]] D&D went all over the place. There were tons of books and finding rules for everything was sometimes a chore. Especially the options that separated race and class, alignments, and finding all the monsters stats [[Old School Roleplaying|could send you through 30 books.]] [[Gary Gygax]] saw fit to begin compiling all of the info into easy to search, themed books. ===Monster Manual=== He started with the ''Monster Manual'' (1977), going through all of the books he could find and compiling all of the monsters from each into one book that was usable in D&D, alphabetized, with illustrations and in hardback. The book was still usable with D&D so nobody raged at this. ===Player's Handbook=== Next came the ''Players Handbook'' ([[PHB]]) in 1978, which compiled all the races found in Blackmoor and [[Greyhawk]], and all of the classes. It eased up on the default classes for non-humans. It added more options, detail and equipment, and allowed you to create a character that was technically usable in D&D. It was still compatible and there was no [[rage]]. ===Armor Class=== The scale went from 10 to -10 on armor class with 10 being the worst and -10 being best, this being a choice made to incorporate the d20 in an approximation of ''Chainmail'''s combat system. Armor class was essentially representative of a bonus to the attacker. Unarmored targets gave a 10 point bonus, Heavily armored targets gave less of a bonus, and super heavily armored (or extremely agile) targets could impose negatives to the attack roll. ===Dungeon Master's Guide=== The meat and potatoes of the game along with all those nifty new rules in the PHB, came in the DMG. Guidelines for creating dungeons, populating them, filling them with treasure, combat matrices for characters and monsters, and wrapped all the stuff that seemed arbitrary in the MM and [[PHB]] up into a solid RPG. [[Image:AD&D2ndprint.jpg|thumb|left|A later print with the alternate cover.]] ===Other books, and more=== Soon more books came out for AD&D: ''[[Fiend Folio]]'', ''Deities and Demigods'', ''[[The Manual of the Planes]]'', ''[[Oriental Adventures]]'', ''Unearthed Arcana'', ''Survival Guides'', etc. ===Gameplay=== ''Advanced Dungeons & Dragons'' played much like the original D&D game (not to be confused with Basic, which was not fully compatible) which consisted of playing the role of your character, and resolving actions with a chance of failure by using dice. Players first create a character using the rules found in the PHB. The Dungeon Master then inserts the characters as appropriate in his campaign, whether homemade or manufactured world or a simple module or one shot adventure. ===History and Longevity=== Depending on how you count, AD&D 1E came out in 1977 or 1979. It lasted to 1989, which means it lived to the ripe old age of 10-12, which is actually pretty old for an RPG (albeit, not one that costs so much, to be fair; other RPGs that offer core in a single volume are usually much cheaper than AD&D, even then). It saw many issues in that time, from being falsely linked to a boy's disappearance in 1979, being linked to a suicide (google Patricia Pulling) and being the centerpiece for the now infamous Chick Tract [[Dark Dungeons]]. Still through it all, TSR saw money come in. When issues arose in the company between Gygax and two other board members, one of the board members sold his stock to an [[Lorraine Williams|ungrateful manager that Gygax had hired]], and rather than ride a ship he thought would sink, Gygax sold his stock to the rapacious she-bitch as well. In 1989, the decision came to publish a new version of AD&D, ostensibly to limit Gygax's royalties.
Summary:
Please note that all contributions to 2d4chan may be edited, altered, or removed by other contributors. If you do not want your writing to be edited mercilessly, then do not submit it here.
You are also promising us that you wrote this yourself, or copied it from a public domain or similar free resource (see
2d4chan:Copyrights
for details).
Do not submit copyrighted work without permission!
Cancel
Editing help
(opens in new window)
Navigation menu
Personal tools
Not logged in
Talk
Contributions
Create account
Log in
Namespaces
Page
Discussion
English
Views
Read
Edit
Edit source
View history
More
Search
Navigation
Main page
Recent changes
Random page
Help about MediaWiki
Tools
What links here
Related changes
Special pages
Page information