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==Why play Clans of the War Cry?== The Clans are like the Rift Daemons in that they're really a bunch of smaller armies put together from the bits of smaller ones. Each of these gangs have their own particular focus, but you can easily tell that what each one works best with. You'll also notice that the gangs are flimsy and are limited in their roles. <tabs> <tab name="Age of Fantasy"> Sorry, you can't bring your not-Warcry Cults into the big game. Your unit selection would be considered extremely anemic in comparison to other armies and you'd need various other units and armaments in order to even begin consideration. Just stick to the Havoc Warriors instead. </tab> <tab name="Arena"> ===Pros=== * Multiple armies in one * Each army covers a specific role ===Cons=== * Your army has pitiful armor * Very limited roles * Narrow unit choice * No Casting
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