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==Setting== Anima is set on Gaïa. Gaïa is a world where the Spanish Inquisition reigns over a big empire/confederation where countries have some degree of freedom but must still obey the federal/imperial law. The funny part is that you and all of your friends will probably be considered heretics (well, if you actually tried to make a decent character at least), because you use stuff like Magic, Ki, or psychic powers, all of which are things that the inquisition frowns upon, unless they are used by Inquisition approved people in Inquisition approved ways. So normally, at the beginning you'll have to side with them or hide from them, unless you want to be burned or otherwise executed. Don't worry though, you can (and probably will) betray them soon enough. Inside this confederation are different countries all with their own caracteristics, like the science country, the commerce country, the thief country, the horse country, and other countries all defined by a single trait that makes absolutely no sense, because people and ideas move, and a scientist can be employed, in order to not stay in the stone age for example. There is also an oriental empire that still uses slaves, and Norse barbarians living in frozen wastelands and swamps. All of this is mainly populated by humans. There are also supernatural races, but they tend to stay by themselves, since, you know, the Inquisition doesn't really like them all that much, and humans in general fear them (or don't even believe they exist, as the Inquisition makes an effort to hide the supernatural), and, as they're bound to do with things they fear, they either flee or attack them. All of this acts as a backdrop for the current state of events, where the empire is in the middle of a civil war due to the last pope being a crazy bitch that broke any semblance of stability in between most countries, ending in the death of both the emperor and her and the slow return of the supernatural due to some bullshit she activated. The most interesting part of the setting is the various underground factions and their various motives clashing in the shadows of the public events of the world; from wizard supremacists wanting to rule every non-mage and non-human, to non-humans wanting either to kill all humans or reconcile with them, to some pseudo Umbrella corporation selling undead creations and artifacts to the best buyer, to old entities waking up, you have a bit of everything.
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