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==Fantasy Aztecs== The Aztecs and their unique combination of military imperialism, being a [[theocracy]] devoted to malevolent-seeming gods, and religion based on [[Blood Magic]], have been something of an inspiration for fantasy games for a fair amount of time. In [[Mystara]], the Tiger Clan of the Atruaghin is a relatively "benign" depiction of the Mexica; they've dropped the human sacrifice thing, but are still a bunch of brutal war-loving racial supremacists who serve as the Evil Faction to the Mesoamerican-based Atruaghin Clans. The [[Hollow World]] has the Azcans, who are the even-more-evil counterpart to the Tiger Clan and who ''do'' practice human sacrifice, as well as having more of the Aztec visuals. The Schattenalfen are an evil [[Shadow Elf]] offshoot who've picked up some Aztec traits, namely the human sacrifice thing. All three groups worship the same malevolent [[Mystaran Immortal]]; [[Atzanteotl]]. In [[Dark_Sun|Dark Sun]] The Mighty and Omnipotent Tectuktitlay, Wemmic Annihilator, Father of Life and Master of the Two Moons is the Sorcerer-King of the Aztec inspired city of Draj. As you might guess he thinks he's a living god however unlike other sorcerer kings who don't even believe in divinity and will openly brag about the life leeching nature of their magics [[lolwut|this guy actually believes his own myth]] he thinks he is the son of the moons Ral and Guthay a god trapped in mortal flesh. That he with a word repaired the lands turning sand to soil and bringing forth lush growth & that the city he lives in was made with just a wave of his hand. Moon priests are fanatical believers in this cult while citizens who doubt this story [[derp|since they live in a barren desert]] never voice their opinion openly and go through the motions of worshiping Tectuktitlay as the anger of Tectuktitlay can only be quenched through sacrifice by ripping the hearts out of dissenters. In the [[Forgotten Realms]], the sub-setting [[Maztica]] is basically Aztec Mexico with a dash of magic added to the top of it. It even emulates the whole "most of the Aztec empire didn't actually want to ''be'' Aztecs" thing; the truly devout worshippers of the bloodthirsty [[Zaltec]] are restricted to the peoples of one city-state, Nexal, who suffered for it when their god actually came to the [[Material Plane]] and his presence transformed them into [[orc]]s and [[ogre]]s, resulting in the toppling of their empire and the resurgence of the long-buried [[Qotal]] faith. In [[Shadowrun]], the Megacorp Aztlan is based on the idea that a bunch of Southern Mesoamerican peoples got together and became a Megacorp deliberately styling itself after a mixture of Aztec, Mayan and Incan influences. Their unique gimmick is their heavy usage of [[Blood Magic]]. In [[Deadlands]] Classic, there's a hidden kingdom of Aztecs who survived the Conquistadors in the deep jungles of South America and they've been plotting revenge ever since, which they hope to achieve with [[Blood Magic]] and an army of [[zombie]]s. Naturally, the Reckoners love them. In [[Magic: The Gathering]], the civilizations of Naya, the Red/Green/White Shard of [[Alara]], have a certain level of Aztec motif. Meanwhile, the Sun Empire of [[Ixalan]] combines elements of Aztec and Inca. In [[Warhammer Fantasy Battle]], the [[Lizardmen]] represents the native South American natives who also lives on a continent similar shaped to South America called Lustria. Although the Lizardmen represents neither Maya nor Aztec, they have a named character called [[Tehenhauin]], a red crested skink who is obsessed with sacrifice his most hated enemy invaders: The Skaven, by opening up their stomach and spill out their innards in the name of his snake god Sotek. The closest thing the Lizardmen could get to be an Aztec.
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