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BM-21 Hail
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==In Team Yankee== [[File:Hail Stat Card.jpg|left|300px|thumb|The Stat Card]] Despite the menacing profile, the Hail is surprisingly limited to anti infantry duty. Since the majority of NATO vehicles have top armor 1, it would statistically require 12 hits to kill a single APC. If you really must destroy armor with Artillery look elsewhere. This does not mean that the Grad is useless though. The Salvo template that it slings around can cover massive sections of the table, potentially pining down multiple units per barrage. In addition since these rocket trucks are so cheap, you can take twice the number of these things for only a few points more than the [[2S3 Acacia|Acacia]], you can very easily blanket huge sections of the board in smoke, giving your units the cover they need to flank the more durable NATO opposition. All in all, the Grad is a dedicated support platform, good for suppressing the enemy and aiding your troops, though more damage oriented commanders might want to take the Acacia or the [[2S1 Carnation|Gvozdika]] Do note that these vehicles are literally unarmored trucks with a 5+ save tank save. The Brutal rule that the Brits and Canadians wield will absolutely ruin your day and small arms fire, whether from APCs with machine guns or just a unit of Infantry with their assault rifles, have a very real chance to turn your Hails into blazing wrecks. To avoid this unfortunate fate, keep the Grad safe in your backline! A Battery of three BM-21s will cost you 4 points (5 if you are a East German) and you can double the size to 6 launchers with an additional 4 points, for a grand total of 8 (10 if you are East German).
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