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== Overview == Hollis Industries first began manufacture of the ''BattleMaster'' in 2633 for the [[Star League]]'s Defense Force, ensuring that the best and brightest army in human history got the biggest, bestest, most powerful Mech that could comfortably be created at the time, and the ''BattleMaster'' met the advertising and then some, being one of the very best of it's class, only outdone in other areas by Mechs that sacrificed reliability for guns and firepower for armor. It has served several armies throughout the Inner Sphere with distinction, and thanks to much of it's advanced electronics and older models having dedicated software for it, are a delightful Command Mech. It only really has two downsides that are unreleated to the 'Mech's performance: It's expensive, and it's boutique. At a whopping 8 million C-Bills, you gotta ''really'' want a ''BattleMaster'' in order to get one, and even if you have the C-Bills, the factories for these things reliably could be counted on one hand. Several companies can produce it, but have to dedicate single factories entirely to their production due to the sheer size of it (exact measurements aren't given but it's frequently described as being among the taller and wider Mechs in the setting), leading to them becoming exceptionally rare even when they were first produced. And you have to make good and goddamn sure nobody knows that thing is on it's way to you when you send your payment, because everyone, and I mean ''everyone''...wants a BattleMaster. In terms of more technical readouts, the standard BattleMaster is a Hollis Mark X chassis with a VOX 340 fusion engine that lets it reach a top speed of 64 km/h. Communications are handled by a HarfordCo COM 4000, while targeting is done by a HarfordCo XKZ 1. 18 heat sinks are standard for maintaining mech heat levels to be reasonable.
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