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==Layers of the Beastlands== [[File:happy hunting grounds MotP 1e.jpg|thumb]] The Beastlands consist of three layers: Krigala, Brux and Karasuthra. Each of these layers is perpetually in the same time of day: afternoon, [[twilight]] or night. There are many between the three layers, though they almost always go to or from Brux. Those who do not often go to the Beastlands' neighbouring planes, [[Elysium]] and [[Arborea]]. And while the Beastlands are relatively safe in comparison to the other planes, it is not a very well explored place and still holds many wonders to discover. ===Krigala=== Krigala is a layer of eternal afternoon, a warm sun basking the land in its glow. The temperatures on the plane are perfect for its diurnal inhabitants: grazing and hunting, migrating and reproducing. Most of the divine realms in Beastlands are located here. These are: ''Filchnest'', realm of [[Quorlinn]], ''Goldenroost'', realm of [[Remnis]], ''Grove of Perpetual Spring'', realm of [[Atroa]], ''The Grove of the [[Unicorn]]s'', realm of [[Ehlonna]] and [[Mielikki]], ''The Pridelands'', realm of [[Nobanion]], and ''Skerrit's Glade'', realm of [[Skerrit]]. ===Brux=== Brux is a plane stuck in eternal [[The Elder Scrolls|dawn and dusk]], colder than Krigala and often covered in fog and mist. The animals here are those who are active on the Material plane during the hours of twilight and would seek shelter during the day. If you ever get lost on this plane, find a river and go upstream, you will eventually end up on Krigala again. Five divine realms are located here. These being: ''The Cat Lord's Prowl'', realm of the [[Cat Lord]] and [[Ferrix]], ''Findar Endar'', realm of [[Haela Brightaxe]], ''The Library of All Knowledge'', realm of [[Deneir]] and [[Milil]], ''Reastweal'', realm of Puchan, and ''Ursis'', realm of [[Balador]] ===Karasuthra=== Karasuthra is the most dangerous of the three planes. Covered in eternal midnight, only the moon with its slowly changing phases provides a bit of light that manages to pierce through the thick canopy of leaves. Many dangerous predators stalk the darkness, in search of prey and unwary travelers to devour. While the creatures here are very dangerous they are still Celestials, and will hunt evil creatures down without remorse. It is said that this layer has a close link to the [[Plane of Shadow]], and that there are plenty of places on the plane where the barrier is thin enough to travel from and to the [[Plane of Shadow]] with ease. This would explain the large number of shadow creatures found on the layer, but this is not conclusive. Here you have [[Stronmaus]]' ''Stormhold'', Kura-Okami's ''Misty Valley'', and ''Zhar, the Grand Forest Beyond the World'', the realm of [[Chislev]], [[Habbakuk]], and [[Zivilyn]].
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