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==The Original Setting== Arneson went to [[Judges Guild]] to publish the Blackmoor notes he had. Editing was near-nonexistent but we did get a map, and a summary of some of the major factions: * the Land of Coot, a round peninsula connected to the north via a causeway or isthmus, full of monsters led by the Egg of Coot, whatever that is. [An anon with an IP address here asspulls "an eldritch horror that once was humanoid but has warped over time into a gray fleshy oval covered in mouths and eyes" which we didn't read up to DA4] (Ironically, Lovecraft fans saved the info on their own wiki https://lovecraft.fandom.com/wiki/Egg_of_Coot ) *King Funk, leader of the orcs, chosen by the Egg of Coot to lead them in assaults against the southern folks. Ruler of a massive underground dungeon system. * the Duchy of Ten, sometimes antagonists sometimes trading partners * vikings, from further north of the Egg * various baronies: Maus, Vestfold, Glendower * the horsemen of Peshwah * a Great Kingdom, presumably the liege lord of all this; taken from the Castle & Crusade Society Arneson's gamers played out several invasions and wars. In the 3rd Coot invasion Blackmoor proper started out neutral and Maus sided with the Egg... until the baddies attacked Blackmoor, being stupid. The JG version was mixed in with ''Chainmail'' references down to the last [[balrog]]. One can also see here how much Greyhawk took from the same C&C source: not just the Great Kingdom, but also Ten(h) and Blackmoor itself. One notable landmark in Blackmoor City is the Comeback Inn. If you haven't paid your tab and you try to leave, you get switched around to come... BACK. [[Dohohoho]]! Only an employee of the Inn can pull you out again. Keep an eye on that'un.
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