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==The First Game== After getting off a bus in the little border town of Fyrestone, the player, controlling one of the four different characters, are contacted by the "Angel" mentionned above, who guides them towards the pieces of the Key to the Vault, which turns out to have been built by aliens. Against both bandit lords and later the Crimson Lance (the private army of the Atlas megacorporation) hellbent on finding the Vault themselves, the player shoots his way through while helping the rare non-psychotic inhabitants of the planet such as [[Painboy|Dr Zed, who is totally a doctor even without a license]] or Patricia Tannis, the resident Vault expert as knoledgable as she's crazy. The player eventually finds the Vault, only to realize it was used by anciens aliens as a prison to hold [[Tyranids|a huge-ass monster made of teeth and tentacles]], beating the shit out of it. While praised for it's Diablo-esque sci-fi [[murderhobo]] flavour, Borderlands was criticized for being an indecisive parody of sorts, failing to find a balance between grim seriousness and the balls-to-the-wall humour that would later become a staple of the series. Other criticism involves the world feeling empty with almost no dialog aside from quest givers, the REALLY large number of guns lootable (one of the main selling points of the game) feeling not that different once one realizes most are limited to interchangeable parts randomly assembled, with only the color scheme and small stat variations to differenciate between manufacturers. Also, shit-ass PC optimization. Seriously, above-average computers in 2020 have trouble running this game. ===''Borderlands'' classes=== Being the first game, character classes are much more restrictive than in later games, albeit one could still use some degree of variety during gameplay. '''Roland''', the Soldier, is your typical Jack-of-all-Trades. A former Crimson Lance combat engineer who defected after blamming his [[Commissar|asshole superior]], Roland favors assault rifles and shotguns. His special ability deploys a fixed turret, providing cover, suppressive fire and various buffs to himself and his allies. His skill trees focus on buffing his gun proficiencies and his turret's, resupplying the team with ammo and health packs or turning full medic. '''Lilith''', the Siren, is the Mage equivalent. One of the six Sirens (women with magic powers and weird tattoos) in the whole galaxy, Lilith uses pistols and submachine guns. Her special skill has her turning intangible and extremely fast for a few seconds, causing a shockwave once the effect ends. Her skill trees focus on crowd control, elemental damage (especially Fire and Acid) and killing chains to remain buffed. '''Mordecai''', the Hunter, is the Ranger equivalent. A shooting prodigy who travels the galaxy for cash with his pet bird of prey Bloodwing, Mordecai uses revolvers and sniper rifles. His special skill has him sic Bloodwing on enemies for massive damage. skill trees focus on boosting his sniping abilities, becoming a better gunslinger or letting his bird do almost all the legwork. '''Brick''', Himself, is your Barbarian/Berserker equivalent. With little to zero character development aside "liking to punch things" and "being fucking angry", Brick favours hand-to-hand combat and rocket launchers. His special skill has him go [[Angry Marines|FULL RAGE]] and holster his weapons to punch everything to death. His skill trees focus on becoming better at punching, using rockets or simply tanking hits.
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