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==Carnifexes in 5th Edition== [[Image: Discofex.jpg|thumb|right|300px| Thanks to [[Robin Cruddace| This failure]], the days of bosses like this are now long past...]] [[File:Pps6JWZlKPsXGqag.jpg|300px|right|thumb|...or so we thought, looks like the [[Robin Cruddace|the Ogryn]] lost in the long run.]] In the 5th edition, the Carnifex lost a total of ''eighteen biomorphs and weapon options'', having been replaced by [[Nerf|more stringent mandatory loadouts]]. The Carnifex has also faced a doubling in base point cost with rather paltry statistical increases - putting it arguably somewhere between 20-30 points too expensive for the overpowering majority of competitive army lists, and 10 or so points above the cost-effectiveness ratio provided by variant 'Fexes (such as [[DISTRACTION CARNIFEX]]). How profoundly [[Rage|infuriating]] this is for Tyranid players writ-large cannot be denied, and is notable for being one of the first times that players openly called foul on [[Games Workshop]]. Beyond any doubt, the Carnifex was ''the'' mainstay big fucking unit of Tyranid players and was the one unit that literally every Tyranid player had in their army list. It was the epitome of ubiquitous; you could mount lots of options on it, and all of them, to some degree or another, were viable - until this edition hit. This is most Likely because Games Workshop wants more money and by making the Fex suck you have to buy, from Games Workshop, the Trygon to stand a chance. Some of the new biomorph weapons and options were nice, and there was options added to make some of the 'Nid swarm a little less vulnerable to being dramatically outgunned, and considerably improved Tyranid psyker units (its command units especially), but in the process, the Carnifex - the one fucking model every 'Nid player and their grandmother had at least one of - got toned down dramatically and is now rather inefficient - as well as much more vulnerable to being taken down quickly by certain units with reasonably-effective armor-penetrating weapons (of particular note: [[Imperial Guard|Guardsmen]] with Missile Launchers, Hunter-Killer Missiles, [[Thousand Sons|Rubric Marines]], [[Necrons]], and [[Stormtrooper]]s, since the fucking thing can't take [[AIDS|Extended Carapace]] anymore. It enraged players even more that this edition's weapon changes functionally forced people to buy all-new Carnifexes since the old ones they fielded, such as Sniperfexes (which were armed with [[Venom Cannon]]s and [[Barbed Strangler]]s, to give the Tyranids much-needed fire support and allow them to stun enemy vehicles into submission) were no longer valid, whilst several of the new bioweapons, whilst not bad (people like that the [[Venom Cannon]]s can score penetrating hits now) are specifically designed to take bites out of the Carnifex's originally-legendary punch (since the gun now replaces 2 hands). Functionally, the Carnifex is now half as good at ranged support as it was before with only token upgrades in return and the loss of about 33% of the Carnifex's durability, since it can no longer shrug off a ''lot'' of weapons it used to. The new rules for blast weapons (of which the [[Heavy Venom Cannon]] ''is'' one) doesn't exactly help the Carnifex's average accuracy, either, which renders its tankbusting potential rather lacking on top of all this. Extensive debate on /tg/ has been had since the update, arguing whether the new Carnifex is a direct result of corporate evils or the result of gross incompetence or prejudice on the part of Robin Cruddace, the 5th edition codex writer. As of currently, smart money is on the former; it's widely known that GW is bleeding money due to its fuck-ups, which indicates that this may have something to do with it, especially since Robin Cruddace isn't exactly the biggest fan of Tyranids. Which sort of makes him a reverse [[Matt Ward]]. Again, there are a few bright spots. 3rd edition's Old One Eye is back, even if he does now cost more than a Landraider and is ''barely'' better than a standard Carnifex with no weapons courtesy of Old One Eye's close-combat only biomorph loadout (his primary advantage is that he recovers wounds of fives or mores instead of just sixes, which isn't worth it at all.) The new Hive Guard is a great unit for fucking with [[Tau|Communist Dipshits]] that like to use the old [[Fish of Fury]] tactic. Wider support for variant weapons, previously from Chapter approved, are also a plus. It's a shame that the good stuff gets out-fucked by the bad.
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