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Codex - Q'Orl: /tg/'s 9th Edition
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==Army Rules== ===Universal=== *'''Arthropods:''' ''The Q’Orl are a race of arthropod insectoids that resemble, to an extent, giant spiders and scorpions from Terra. This gives them a speed much higher than what their chitinous exterior leads to thinking.'' ::When a unit with this special rule advances, count a roll of 1 or 2 as a roll of 3 to determine the distance the unit moves. In addition, units with this special rule are never slowed down by Difficult Ground. *'''For the Queen:''' ''The Q'Orl live and die for the sole purpose of serving their precious Queen, she who stepped up to the task after the Empire was almost lost as a consequence to the Eldar stealing away their older Queen.'' ::{{W40kKeyword|Q’Orl}} units that are within 6” of a {{W40kKeyword|Hive Royalty}} unit can use that unit's Leadership characteristic instead of their own when taking Morale tests. *'''Technological Genius:''' ''Q'Orl sophisticated technology comes from the unique usage of the biofluid extracted from the eggs the Queen lays. This fluid has an immense electrical potentiality, and when stimulated produces enough current to melt even metals.'' ::Attacks made by {{W40kKeyword|Q’Orl}} units can never suffer negative modifiers to their wound rolls or be forced to wound a flat roll which is worse than what they would originally require. In addition, if the Strength of an attack made by a {{W40kKeyword|Q’Orl}} unit is more than double the target’s Toughness, the attack automatically wounds the target. ===Detachment Rules=== *'''Hive Hierarchy:''' ''In the rest of the galaxy, hierarchy is a fluid thing. A commissar could give orders to a general, a cadre leader could tell an Ethereal that they must reconsider their actions, a Hive Guard may be the strongest willed amongst their kin, but for the Q'Orl, everything is set in stone. In imperial society, even a beggar has the chance of become a high lord of terra. It is unlikely, but for humanity, everything is possible. For the Q'Orl, a worker will always be a worker, an engineer will always be an engineer, while a prince, will always be a prince. It is the Q'Orl's ultimate weakness, their hierarchy holds them back from true greatness. '' ::When mustering your army, if it contains the {{W40kKeyword|Hive Queen}}, that model must be selected as your Warlord. Otherwise, if your army contains a {{W40kKeyword|Hive Prince}}, that model must be selected as your Warlord. Otherwise, if your army contains a {{W40kKeyword|Hive Commander}}, that model must be selected as your Warlord. Otherwise, if your army contains a {{W40kKeyword|Hive Lieutenant}}, that model must be selected as your Warlord. If your army contains none of the listed models, select your Warlord as normal. *'''Hive Swarmhood:''' ''The ranks inside the Swarmhood are extremely well defined and understood. If a superior orders you to do something, you do it, no question asked. This strangely leads to an extreme morale increase, because the Q'Orl fully believe that the closest an entity is to the Queen, the more absolutely sacred that being is.'' ::If your army is Battle-forged, all {{W40kKeyword|<Swarmhood>}} units in {{W40kKeyword|Q’Orl}} Detachments (excluding those in Super-heavy Auxiliary Detachments) gain a Swarmhood, so long as every unit in that Detachment is from the same Swarmhood. *'''Hive Workers:''' ''Larvae, while the very basic form and completely necessary for the species survival, are always seen as inferior beings in the Swarmhood. They often get punched, kicked, eaten, and/or killed for no real reason.'' ::Units composed entirely of {{W40kKeyword|Q’Orl}} {{W40kKeyword|Larvae}} cannot benefit from any Swarmhood. In addition, Q’Orl Stratagems can only be used on these units if the Stratagem explicitly states so. *'''Objective Secured:''' ''While not able to utilize Warp travel, the Q'Orl are by no mean not interested in expansion. When they find new suitable places for the Swarmhood, they will fight with teeth and claws to keep it.'' ::If your army is Battle-forged, all Troops units in {{W40kKeyword|Q’Orl}} Detachments gain this ability, apart from Larva units. Such a unit that is within range of an objective marker (as specified in the mission) controls the objective marker even if there are more enemy models within range of that objective marker. If an enemy unit within range of the same objective marker has a similar ability, then the objective marker is controlled by the player who has the most models within range of it as normal. *'''Royalty of the Swarm:''' ''A Q'Orl swarm is made up of uncountable numbers of individuals, all grinding out their own existences as part of the vast machine which is the Q'Orl empire. The Q'Orl royalty however, sit separately to these workings, and instead spend their time overseeing the vast workings before themselves.'' ::{{W40kKeyword|Hive Royalty}} units can be included in a {{W40kKeyword|Q'Orl}} Detachment without preventing other units in that Detachment from gaining a Swarmhood.
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