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Corrin Sahn
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==Character Details== [[File:Corrin2.jpg|thumb]] <b>Character Name:</b> Corr (Corrin) Sahn<br> <b>Player Name:</b> Ugolino<br> <b>Show:</b> [http://1d4chan.org/wiki/Campaign:_NERV_Greater_Berlin NERV: Greater Berlin]<br> <b>Background:</b> Neo-Spartan<br> <b>Career Path:</b>Pointman<br> <b>Rank:</b> 4<br> <b>Gender:</b> Male<br> <b>Height:</b> 1.65 meters<br> <b>Hair Colour: Brown<br> <b>Eye Colour: Blue<br> <b>Age:</b> 14 (DoB: 04/07/2001)- Corrin is unaware of his exact birthday.<br> <b>Blood Type:</b> "A"<br> <b>Associates and Family:</b>Commander Ashley (NERV Austin), Trainee Ivy Hollander <br> <b>Wounds:</b> 10+2+1+1= 14<br> <b>Fate Points:</b> 1/1 (1 Burned for Fanatical)<br> *<b>Conditional Fate:</b> 1/1 Reroll a Characteristic or Skill Test<br> <b>Identity Damage:</b> 9/100<br> <b>Allowance:</b> -- (100+100/rank)<br> ===Backstory Notes=== <div id="hide_content" style="display:none;"> </div> The best that can be said for Corrin is that he's obedient and eager to please. He's also a blunt zealot with little sense of self-preservation and a reckless streak only partially suppressed by training. Wiry and of average height, his brown hair short-cropped, Corrin was originally a denizen of the then-United States' many slum cities. Found by NERV personnel four years ago, he was raised as a potential pilot in the Austin, Texas dome. Behaviors and routines were hammered into him through training until they became reflexive. The accompanying indoctrination (as well as gratitude for saving him from the slums) resulted in Corrin becoming fanatical towards NERV, obsessive about performing his duties and following orders. Even his choice in clothing tends to ape the khaki of the organization's uniforms. A strong believer in duty , Corrin tends to blindly accept statements from superiors in the organization, and doesn't take questioning of its intentions well. If anything, his reaction would only been intensified by his own recent doubts. He honestly believes that NERV is making the world a more inhabitable place for humanity (or at least trying to) and that performing his duty is helping that happen. On the field, he tends to be even more single-minded. Unless explicitly told otherwise, he's likely to charge, yelling, towards the enemy, or simply try to crush it with blunt force. Similarly, he might not hesitate take an injury for another at-risk pilot, all in the name of duty to NERV and the pilot corps. A direct order would likely keep him in check though. Underneath all his blather about duty and camaraderie, however, this aggression and foolhardy courage stems largely from dread of the potential consequences. Secretly, he's always been afraid that if he fails to live up to the expectations of his superiors, he'll be cast out of the dome and back into a slum-city. Whatever is asked of him pales before that. From his confused memories of his life before being recruited and what such outcasts do to survive, Corrin would rather die than go back. He's mostly unaware of these thoughts, and would likely deny them if asked. Better by far to do his duty to NERV, the other pilots, and mankind. If he does well enough, and if he impresses his commanders, maybe they'll see that he's loyal. Maybe then they won't throw him back into the cold.
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