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==History== [[File:Biel-tan Craftworld.jpg|thumb|left|300px|Craftworld Biel-tan before it [[Ynnead|got shattered]]]] During the height of the Eldar Empire, the Eldar built the Craftworlds as large merchant ships. Somewhat questionably for traders, they didn't install any sort of [[Webway]] or [[Warp]] drives on the Craftworlds, instead forcing the Craftworlds to travel at sublight speed. Ultimately, this would be to the Eldar's benefit, for the amount of time spent between Eldar worlds allowed the Eldar on the Craftworlds to see just how far their people had [[Fall of the Eldar|fallen into hedonism]]. Realizing that [[Slaanesh|something bad]] would happen soon, the Craftworld Eldar evacuated the Eldar still sane enough to realize how far they'd fallen from their [[Dark Eldar|depraved brethren]], and fled, taking with them the repositories of Eldar history, science, religion, and pre-Fall culture. (Before the Fall most of the Eldar populace looked down upon the Craftworlds with derision, seeing them as little more then cargo haulers). [[File: The_Great_Exodus.jpg|200px|thumb|right|Wait a minute doesn’t the landmass on that planet look kind of like the Isle of Ulthuan… nah must be Just a coincidence.]] [[File: Craftworld-Theminarae.jpg|200px|thumb|right|Craftworld crashes into a planet (Will of Iron comics). Damn these suckers are big.]] Unfortunately, not all of them made it out of the Segmentum Obscurus in time, and many of the Craftworlds were caught in the creation of the [[Eye of Terror]] just as the hedonists were. So [[grimdark]]. One interesting note is that Khaine, for some reason, specifically manifested on the Craftworlds, as opposed to the [[Exodite]] Worlds or [[Commorragh]], instead his Avatars emerged at the heart of every Craftworld in the Galaxy. Following their initial expulsion the next major event in their history was the foundation of the Path System by which they live their lives, a regimented and sharply controlled social system designed to curtail their inherent impulses and emotional strengths. The foundation for this system is usually credited to Asurmen, first of the Phoenix Lords, who traveled to every Craftworld to both impart to them the Path System, as well as to begin the creation of the Aspect Warrior Shrines. Shortly after this the Great Crusade began and numerous Craftworlds were hunted down and destroyed by the Imperium as it expanded. Craftworlds have always been tough nuts to crack, but they have suffered a high attrition rate over time despite their meager numbers, with even most of the Primary Craftworlds having been wrecked or reduced to but shadows of their former strength. Today, the Craftworld Eldar comprise the largest number of Eldar left within the galaxy, but morbidly most are no longer amongst the living, their souls now residing within the Craftworld's infinity circuit. They have similar goals in preserving the Eldar but differ in their approach in doing so. Some like [[Biel-Tan]] seek to reestablishing their Empire through bloodshed as the foundations upon which to build their future domain, others such as [[Ulthwe]] consider this foolish, as they believe that the empire of the past is gone, and that looking backwards and trying to resurrect the glories of the past is a fools errand, especially when they should instead be looking towards the future and building something new. Despite their differences all of them are on the same page when it comes to fighting [[Chaos]]. However, the Craftworlds often disagree over how to achieve these things. This can lead to small conflicts between the different Craftworlds, but for the most part these are rare. One should not think of the Craftworlds as a unitary, or even loosely allied, polity, as they are distinctly separate governments and states who do not operate in anyway as a conjoined body. To put it simply; each Craftworld is its own state and own tribe united by common legacy and race. Not unlike Space Marine Chapters.
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