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==Games== ===Dawn of War=== [[Image:DoW1.jpg|300px|thumb|right]] The original ''Dawn of War'' release featured the [[Blood Ravens]] chapter of the [[Space Marines]], led by Brother-Captain [[Gabriel Angelos]], as they battle against an [[Ork]] [[WAAAGH]] on the planet [[Tartarus]]. It is not long before the [[Eldar]] (led by Farseer [[Macha]]) and the [[Alpha Legion]] of the [[Chaos Space Marines]] (led by [[Lord Bale]] and the Chaos Sorcerer [[Sindri Myr|SINDRIIIII]]) show up, and as it turns out there's a [[Daemon]] imprisoned within an artifact (called the Maledictum) on the planet. This Daemon wants to use the bloodshed of the battle as a sacrifice so he may escape his prison. [[Troll|Spoilers, by the way.]] Lord Bale is quite the irritable fellow and has little patience for Sindri's complex plans, frequently growling "SINDRIIII" at him in frustration. There is also a [[Mordecai Toth|black Inquisitor]] (who isn't a stereotype, honest), who is unsurprisingly incompetent. Although there is some evidence to claim that he was the Daemon of the Maledictum all along. <s>I'd like to see that evidence, then. Well, aside from the fact that he's useless.</s> The novelization claims this was the case, but on the other hand, it was written by [[C.S. Goto]]. The idea that the Inquisitor is ''not'' somehow a Chaos traitor comes into play in the Space Marine ending of Dark Crusade, where he appears (and presumably takes a bit of heat off the Blood Ravens since he's buddies with them). ===Winter Assault=== [[Image:DoW WA.jpg|300px|thumb|right]] The ''Winter Assault'' expansion added the [[Imperial Guard]] as a playable army, and features two alternate campaigns that take place on the planet of Lorn V. It introduced Farseer [[Taldeer]], [[General Sturnn]], Ork [[Warboss]] [[Gorgutz 'Ead 'Unter]], and the Chaos Lord [[Crull]]. Through the branching campaigns it is possible to achieve multiple different endings. Based on information supplied by later games in the series, the canonical ending is probably that achieved by the <s>Imperial Guard</s> Eldar in the Order campaign. Infamous for featuring a Khornate warband that used Sorcerers and Horrors, and having a Warlord who was not even that angry. Khorne was very angry and beat Tzeentch up until he orchestrated the defeat of this Warband. But seriously, Crull was still pretty awesome. All Khornate guys are. Only he was considerably less awesome than, say... Arbaal the Undefeated. (Is he still alive?) Also known for Guardsmen that are equipped with lasguns that can punch through literally [[Monolith|anything]]. Even tanks. ===Dark Crusade=== [[Image:DoW DC.jpg|300px|thumb|right]] ''Dark Crusade'' saw the addition of the [[Necrons]] and the [[Tau]] (led by [[Shas'o Kais]]), and was the first game in the series to drop the mission-based format of the previous singleplayer campaigns, instead adopting a [[Risk]]-esque strategic map where players were required to use their army to conquer the entire planet of Kronus and defeat all the other races present. Using the army to attack enemy-occupied territory resulted in playing a skirmish game against the AI, with the victor gaining (or retaining) the disputed territory. ''[[Love Can Bloom]]'' originated from this. Introduced the world to the Dark Apostle [[Eliphas the Inheritor]], famed for his snappy comebacks and fantastic putdowns which set him at an intellectual level above your [[Carron|average]] Chaos Lord. Recommended for IG players cause anyone heading against them without being in their general vicinity will have to contend with Dual BAAAAANNEEEEEBLADDDDDEEESSSSSS and hundreds of mooks, not to mention, well, YOU GET A THRONES DAMMED BANEBLADE!!!!!!!!!!!!!! ===Soulstorm=== [[Image:DoW SS.jpg|thumb|right]] ''Soulstorm'' added the [[Dark Eldar]] and [[Sisters of Battle]] as playable races, alongside flying units. Similar to ''Dark Crusade'', the campaign takes place as a battle to control territories on the strategic map, but the fight now takes place over several planets in the [[Kaurava System]], instead of a single planet as in the previous expansion. Interestingly the Dark Eldar were added before the major 5th edition overhaul, leaving Soulstorms Dark Eldar to look either out-dated or nostalgic to [[Fags of 4chan#oldfag|oldfags]]. Continuing a long history by now, it has some hilarious dialogue, now even more so due to the tiny pool of voice actors -- to make characters sharing voice actors distinct they resorted to really dumb accents. [[Meme]]s extracted from ''Soulstorm'' include: [[Indrick Boreale|Baldeale]], [[METAL BOXES]], [[SPESS MEHREENS]] and more. The game is sometimes referred to as "Baldstorm", in reference to [[Indrick Boreale]]. The game also brought us [[Cornholio the Cultist]], among a dozen or so other lesser memes. The Soulstorm single-player campaign also did away with the whole "building up" feature that was present in Dark Crusade. (E.g: placing all of your high-end structures and capturing most of the nodes on the map so you could create massive, unstoppable forces instantly when you had to defend.) However, it was double-edged. Due to the absence of this feature in Soulstorm, the AI actually stood a chance against you, which made the battles 'slightly' more interesting, but you also couldn't just upgrade a [[Monolith]] instantly and steamroll the AI's attacking force, which meant you had to deal with 6+ regions getting attacked EVERY SINGLE ROUND of the overworld play when you started conquering more territories. And the auto-resolve system didn't give you the best of odds. So, instead of being able to actually conceivably finish the campaign in a day or two, you would probably instead end up spending about 30-40 hours on just defending your same stupid territories in the end. Then you'll probably spend another 10 hours actually taking over territories and beating all the strongholds. Combine that with the open memory leak, and you might have to play for a week straight to actually win. What fun (that's sarcasm). (The way to do this is to conquer the system one planet/faction at a time- that means you don't have to worry about multiple attacks on your territories. The downside of this is that the last planet you get to is heavily defended by the time you get to it. Whilst this can make for more interesting fights, you do get annoyed having to build up from nothing whilst your enemy does not. Note also that this tactic generally works only on Easy mode- in other modes, the computer will waste ''no time at all'' in going after you ASAP.) In [[Dawn of War III]], it is confirmed that Gorgutz was the victor of da Kaurava System, and was consequently the one who wiped Boreal and his bald ass off the face of Kaurava II. This means that the system is likely infested with Orks. <span style='color:green;font-size:200%'>'''ORKS IZ DA MEANEST AN' DA GREENEST! WAAAAAGH!!!!!!!!'''</span> [[File:ORKZ ARE DA BEST.png]]
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