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== GURPS Books == [[File:GURPS_spellcharts.makingbreakingspells.png|thumb|right|The magic system in GURPS is simple (page 21 of 38)]] Generally, anything can be done with just the base starter set of GURPS and a good head on your shoulders, but if you're too busy to do that the guys at SJ Games have it all figured out for you ahead of time. All of the books for GURPS simply tell you how to do things within the core system without the need to spend an additional day to set up an innovative campaign. For example, there is a book on Vampires. It explains how to create vampire characters and NPCs easily without dealing with the issues of balance and customization that bogs down new players. There is even a Dungeon Fantasy book you can get off E23, the Warehouse 23 PDF site, that allows you to play Dungeons and Dragons without the need to buy [[Dice|polyhedrals]]. In fact, you can play this game by simply using the dice you swiped from Monopoly and Yahtzee. One irritating fact you'll discover as you collect GURPS books is that although the system uses real-word measurements, the different authors have never agreed on whether they should use Imperial or metric units. Keep a conversion chart handy. Fortunately the main book includes one. In the game's rather long lifespan, a truly impressive amount of settings and sourcebooks-usable-with-many-settings were made, including but not limited to [[Alpha Centauri]], settings where you play Men In Black, Fantasy (including [[Discworld]] and [[Banestorm]]), multiple SF settings (notable licensed one: GURPS Vorkosigan Saga), several books on conspiracies, historicals covering WW2, Ancient Rome, multiple other ancient cultures, joke settings (GURPS: IOU illustrated by Phil Foglio!), adaptations of a couple other games, (Notably the Classic World of Darkness (Vampire, Mage, and Werewolf), Traveller and Castle Falkenstein) and a couple books that are just collections of multiple settings. For starters. If you've got a group who feels like playing something different every month, GURPS has got you covered for the next decade or so. New stuff occasionally still comes out, but it's slowed to a trickle compared to the old days. <gallery> Gurps3rd.jpg|3rd Edition Gurps4thPHB.jpg|4th Edition Characters Gurps4thDMG.jpg|4th Edition Campaigns </gallery> [[Category:Systems]] [[Category:Roleplaying]] [[Category:GURPS]]
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