Editing
Giant: The Perfidious
(section)
Jump to navigation
Jump to search
Warning:
You are not logged in. Your IP address will be publicly visible if you make any edits. If you
log in
or
create an account
, your edits will be attributed to your username, along with other benefits.
Anti-spam check. Do
not
fill this in!
== Theme and Mood == A Giants life is multifaceted: He has the potential to conquer or help, to subjugate or save. His is a position of power, a father to humanity and nature, and like a father he also possesses the capacity to be cruel and full of malice towards his child. Yet, though he is entitled to be honorific, to lose his Worthiness and be abandoned by what defines him and accept a life of mindless bloodshed is a lift of burden that may spiral him towards terrible greatness. It's a story of loneliness and comradery, faith and doubt, blood and sinew, life and death. The theme of Giant: The Perfidious is ''Authority''. Obviously, Giants are big, yet are familiar enough to man to not immediately judge them as being destroyers. Because of their size, strength and connection to the Divine, however, it is easy for Giants to coerce man or nation into granting him sovereignty, even to be deified. It goes beyond that, even, because much like their Pantheistic cousins, the Gods, Giants can be granted credit and traited with aspects of nature, which bows to them as well. The earth quivers and gifts the Giant with statues of dirt and stone, presenting gold and precious metals for naught but a word from the behemoth. The Mood, however, is ''Isolation''. Even with power and money, a Giant is truly alone. No man can possibly understand him, and cold brutality can only darken his growing loneliness. A Giant can eschew control of man to control nature, but even with his silent, obedient groves, exotic personal zoos and lonesome castles, were he to meet with another Giant, it would be in the context of a king meeting another king. Only by bending knee to the Councils and giving up his authority to a higher power can he hope to alleviate his solitude, though then he as the beck and call of a group that may not have his best interests at heart. Power is at the crux of the Giants existence, and much like an young adult making his way, its discovery and how he chooses to wield it can spell fulfillment or doom him to misery. In the end it falls for naught, however, as a Giant hoping leave his mark will inevitably fade away into obscurity, a victim of the Doubt that will cement both him and his cousins as inevitable allegories and myth.
Summary:
Please note that all contributions to 2d4chan may be edited, altered, or removed by other contributors. If you do not want your writing to be edited mercilessly, then do not submit it here.
You are also promising us that you wrote this yourself, or copied it from a public domain or similar free resource (see
2d4chan:Copyrights
for details).
Do not submit copyrighted work without permission!
Cancel
Editing help
(opens in new window)
Navigation menu
Personal tools
Not logged in
Talk
Contributions
Create account
Log in
Namespaces
Page
Discussion
English
Views
Read
Edit
Edit source
View history
More
Search
Navigation
Main page
Recent changes
Random page
Help about MediaWiki
Tools
What links here
Related changes
Special pages
Page information