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==History== When the polar gates of the [[Old Ones (Warhammer)|Old Ones]] were destroyed, the [[dwarfs]] of the Dark Lands were affected by the overflowing [[chaos]] energies more than their western cousins, mostly because they didn't have mountain fortresses to hide in. Slowly but surely, these dwarfs began to mutate in body, mind, and soul, growing as dark and twisted as the land in which they resided. As their numbers dwindled and the horrors increased, the dwarfs found themselves seemingly cut off from their [[Warhammer Fantasy Gods#Dwarfs|Ancestor Gods]], who admittedly had their hands completely full dealing with the absolute clusterf**k of the post-war Dwarf realm in the east and trying to figure out how the hell they could counteract the doom that was upon them. The oldest lore states that the chaos dwarfs first encountered Hashut while trying to build a hold in one of the Dark Land mountains in a desperate attempt to escape the winds of chaos. While digging, the future Chaos Dwarfs found a strange gate sealed shut with all kinds of evil looking glyphs and dark magic runes that killed one of the dwarfs that tried to touch them. Fortunately or unfortunately depending on how you look at it one of the sealing runes had been damaged by an earthquake allowing the imprisoned demon to speak to those outside the cage (with early lore seeming to indicate he might be a daemon of [[Khorne]] who went rogue and started to use magic eventually becoming too powerful to kill and forcing Khorne to seal him away, though that might no longer be the case). Apparently being the kind of guy not to miss out on a good opportunity, the powerful Chaos demon stepped in when the dwarfs were down to only a meager few survivors and offered them a deal: patronage and protection in return for subjugation and sacrifice. Twisted, broken, and abandoned, the dwarfs agreed. And weirdly enough, it kind of worked out for the now Chaos Dwarfs. Their numbers and power grew under Hashut's protection and he granted them secret knowledge, including powerful sorceries that fused seamlessly with natural dwarfen ingenuity to create mighty arcane engines of destruction, conquest, and industry. He also granted them the means to acquire mastery of powerful bull-like monstrosities known as the [[Great Taurus]] and [[Lamassu|Lammasu]] and granted special mutations in the form of [[Bull Centaur|bull-like features]] to create a dedicated warrior class to serve his new priesthood. With Hashut's backing, the Chaos Dwarfs proved more than capable of carrying out their end of the deal, conquering the foes that surrounded them, enslaving many survivors and sacrificing even more to the Father of Darkness' hungry maw. The Chaos Dwarf empire thusly became powerful, if small, and its denizens thrived as much as could be expected in the Dark Lands. Unfortunately, all good things must come to an end, and when the [[The End Times]] rolled around, [[Gork]] & [[Mork]] krumped Hashut good (pretty justifiable considering the unmitigated oppression and suffering the Chaos Dwarfs had subjected orcs and goblins to during the course of their existence) and thusly he disappeared. But, somehow, he popped right back up in the [[Age of Sigmar]], doing his same schtick but with new pawns. This time, a Runeson of the ancient Vostarg attempted to reclaim his lodge from Chaos. Unfortunately for him, but fortunately for Hashut, it didn't go so well and the Runeson and his army were never seen again. Instead, those brave explorers visiting the ancient ruins of his lost lodges have found twisted monuments dedicated to "The First Prophet" of a "Father of Darkness". Hashut's back, baby, and he's ready to <s>partttaaayyy</s> <s>never get any models or mentions ever again.</s> exert his influence again through the Horns of Hashut warband in the realm of Ghur.
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