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House Ko'iron
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==Alliance Benefits== Any gang can ally themselves with House Ko'iron, though naturally Cawdor treat them as strong allies. Their benefits are actually quite limited; because of the relics that Ko'iron supply, the gang leader gains a single "blessed" item that allows them to reroll one failed hit or save roll per game. They may also send a Ministorum delegation to join the gangers without any additional effort on the part of the gang and count over and above the gang size limit for the battle. The drawbacks for this "support" can seem dire. If the gang loses a battle, then the matriarchs of Ko'iron lose their shit and give the gang leader a severe mauling, forcing them to start the next battle with a Flesh Wound. Also, ''every game'' they will recruit one member of the gang into the Frateris Militia temporarily, forcing them to roll on the lasting injury table, though if they survive they get D6 extra experience.
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