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==PC Stats== [[File:Huutakan HW.jpg|thumb]] Unfortunately, the only Advanced Dungeons & Dragons stats for hutaakans that exist are those to be had in the AD&D Mystara Monstrous Compendium Appendix, leaving their PC stats restricted to Basic D&D rules found in the Hollow World Player's Guide, as outlined below: :: Racial Ability Modifiers: -1 Strength, +1 Wisdom :: Prime Requisite: Wisdom. A hutaakan with 13 or higher wisdom gets a +5% experience bonus, whilst one with 16 or higher Wisdom gets a +10% experience bonus. ::Tough Hide: Hutaakans lower their Armor Class by -1 (for example, default AC is 8 in BD&D and 9 in AD&D). ::Naturally Stealthy: A hutaakan can Move Silently and Hide in Shadows as if they were a [[rogue|Thief]] of equivalent level. ::Religious: All hutakans must take either the Honor Pflaar skill or the Mysticism skill, both of which key off of Wisdom. ::Slow: Hutaakan basic movement rate is 90' in BD&D and 30' in AD&D. ::Shamans and Wokani: A hutaakan can reach 8th level as a shaman and can use all cultural weapons bar swords. A hutaakan can reach 4th level as a wokani, which can only use daggers, staves and slings. ::Cultural Melee Weapons: Dagger, Sword (Short, Broad), Mace, Club, Hammer (War, Throwing), Staff, Whip. ::Cultural Missile Weapons: Crossbow (Light, Heavy), Sling. ::Cultural Armor: Leather, scale mail, chain mail, banded mail, shield (horned, knife, sword). Hutaakans make saving throws as if they were clerics of the same experience level, in BD&D. The hutaakan experience table is as follows: ::1st - 0 XP, 1d4 Hit Dice ::2nd - 1,200 XP, 2d4 Hit Dice ::3rd - 2,400 XP, 3d4 Hit Dice ::4th - 4,800 XP, 4d4 Hit Dice ::5th - 9,600 XP, 5d4 Hit Dice ::6th - 20,000 XP, 6d4 Hit Dice ::7th - 40,000 XP, 7d4 Hit Dice ::8th - 80,000 XP, 8d4 Hit Dice 8th level is the ceiling for hutaakans, although they gain a new general skill slot for every 400,000 experience points earned.
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