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IDF Infantry Platoon
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==In Team Yankee== [[File:ISREALDUDE1.jpg|300px|left|thumb|]] [[File:ISREALDUDE2.jpg|300px|left|thumb|]] The IDF Infantry Platoon is a combined arms force with weapons to tackle virtually anything that the enemy has to offer, with up to 4 Galil teams, 3 MG teams, 3 RPG-7s, a 52mm mortar team and an M47 Dragon team. Unlike most other factions, IDF platoons lack the ability to do any single task excellently. Compared to the infantry of other factions like the British Mechanized Platoon or Soviet Motor-Rifles, IDF platoons will almost always lose out in firefights in a fair fight against their counterparts (points-wise). Similarly, they lack a dedicated anti-armor infantry unit to deal with tanks, like a Milan platoon or 3 Spigot teams which can be added to the motor-rifles. Furthermore, their cost makes them a questionable choice for the sole purpose of holding forests or towns defensively. What it excels at, however, is the ability to tackle virtually any opponent. When played correctly, IDF units are versatile enough to take advantage of your opponents’ units and adapt accordingly. 4 MGs may not be enough to win out in a firefight against other NATO platoons, but will be more than enough to keep Soviet infantry from pulling off their assaults. Fighting in forests or urban areas? Your Galil teams are more than capable of closing in with assault 3+ and a full ROF3 while on the move. Playing against an armoured list? Your RPG-7s will make the platoon’s points back when guarding your flanks and going for sideshots. The M47 may not be able to defeat most tanks even from the side, but can pick off key units like vehicle ATGMs or lightly armoured tanks like the Leopard 1 and the T-55AM2. A solid unit that requires a different play style from most other factions' infantry. Exploit the weaknesses of your opponent and adapt their role accordingly: they are a Swiss army knife that performs abysmally when fighting enemy units at their own game.
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