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==MotP Lore== ''A domain undone by a horde of demons, where few now venture'' '''Planar Traits:''' * Type: Astral dominion. * Size and Shape: Island of stepped plateaus about 120 miles across that sports two mighty peaks; bounded. * Gravity: Normal. * Mutability: Normal. * Alignment: Unaligned. * Cold Affinity: Attacks with the cold keyword gain a +1 bonus to the attack roll, and attacks with the fire keyword deal half damage (ongoing fire damage is not affected). Once a peaceful, well-ordered domain of shining castles and noble warriors, Kalandurren is now a ruined landscape where dark powers squabble over the choicest plunder. Kalandurren was the dominion of the god [[Amoth]], a power of justice and mercy, but thousands of years ago the [[Demon Prince|demon princes]] [[Orcus]], [[Demogorgon]], and Rimmon took advantage of a cosmic conjunction to storm Kalandurren and destroy it. Amoth destroyed Rimmon and nearly split Demogorgon in two, but Orcus struck down the deity, and the [[demon]]s prevailed. Divine hosts from the dominions of other deities soon drove out the victorious demons, but Kalandurren was marred forever. Kalandurren is a large island dominion surrounded by a sea that pours endlessly off the edge of its being. Ships that sail over the edge continue straight on, soaring gently upward through damp, billowing mist into the Astral Sea. Visitors approaching from the Astral Sea catch glimpses of its waterfalls and peaks through a flickering color veil of pale gray. The isle itself consists of overlapping stepped plateaus covered in rolling hills, rising up to two towering pillar-like mountains. The many lakes and streams at the edges of the plateaus that flow off the edge of the plateau endlessly give the island the appearance of a great white fountain. Long ago, a great golden orb that shone like the sun capped the mountain Aurama, and the mountain Argeno supported a white orb that gave forth silvery moonlight. Now the great orbs are blackened and dark, leaving only a dim gray gloom that pervades the whole plane from its steel-colored sky. Kalandurren is cold and cheerless, its temperature hovering just above freezing, and light flurries of snow sometimes fall amid driving blasts of wind. Powers of Kalandurren No deities reign over Kalandurren, and large portions of the dominion are completely abandoned. Its current denizens include stranded [[demon]]s, a handful of ancient guardians still protecting treasure vaults and places of power, and the [[Doomguard]] — a plane-spanning warrior society dedicated to destroying anything that attempts to impose its order on the cosmos, be it deity, devil, domain, or natural law. The demons present the most serious threat to visitors. Some of the old portals used in the long-ago demonic assault still function intermittently. These portals allow more Abyssal denizens to trickle into the dominion. Demons prowl many of the ruins, squabbling over territory. The Doomguard, on the other hand, jealously guards a handful of strong citadels near points of particular interest. Although the Doomguard claims all of Kalandurren as its hidden redoubt, the Doomguard leave most of the ruins to whatever demons or other monsters see fit to lair there. Sites in Kalandurren Kalandurren was home to several large cities and scores of proud castles in its day. Most of these lie in ruin now. Bands of devils, githyanki, and mortal adventurers sometimes come to Kalandurren to search for a fabled artifact, to ferret out a long-lost piece of lore, or to see what they can unearth. Servants of [[Vecna]] are the most common of these ruin-delvers, and they often waylay others who unearth choice prizes. '''Citadel Exalhus:''' The most important of the Doomguard strongholds is Citadel Exalhus. Here the doomlords — the secret masters of the society — take counsel. The high doomlord is Nariche, an evil and pitiless human female who sends powerful Doomguards to marshal hordes against bastions of civilization, whether tyrannical or benevolent. Nariche is intent on collecting the scattered pieces of an ancient artifact known as the [[Rod of Seven Parts]], but what she intends to do with it, only she could say. The Doomguard has many powerful enemies, and so it slays any intruders its warriors detect by default. '''Rimmon’s Cairn:''' The slain demon prince Rimmon is entombed in a great barrow in the shadows of Argeno. The divine hosts who drove Orcus and Demogorgon from the dominion wove great wards of power to contain Rimmon’s evil where the demon prince fell. From time to time, some maniac or minor demon seeks to destroy the wards, hoping to consume Rimmon’s essence and thereby acquire the power of an Abyssal lord.
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