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==History== [[File:Khador_Army_by_andreauderzo2.jpeg|400px|thumb|right|Who cares about being nice when you can rule the world?]] Before the Orgoth arrived, conquered the lands of Immoren and enslaved everyone, Khador was a massive empire with huge tracts of land, having fought and conquered many of its neighbors. When the Orgoth took over, Khador got the worst of the occupation. Even after they were defeated and pushed out countless Orgoth ruins remain scattered throughout the land. After the human Kingdoms pushed out the Orgoth Khador was "betrayed" when large portions of its former Empire were given to the newly formed Kingdoms of Llael and Ord. Since then this has been the stick Khador has waved at the other nations, though they were always stopped by Cygnar. However, recently between the new Empress and Irusk they've gotten their shit together, taking over Llael and a good chunk of Ord. They've postponed their war with Cygnar to deal with the threat of Cryx. Khador has few [[cortex|cortexes]] to build [[warjack|warjacks]]. To compensate for this they use only heavy jacks which can be salvaged and rebuilt over and over, reusing the same cortex. To compensate for their lack of light jacks they have Man-o-Wars, which are basically elite warriors wearing steam-powered armour. The rest of Khador's army is primarily made up of the [[Winter Guard]], a stereotypical "Russian conscripts" army. However, Khador doesn't just drown then enemy with bodies; in fact, the High Kommander nearly killed himself in shame for daring to think of his men as just numbers. Khador is winning the current war by fighting smart and adapting to Cygnar's tactics (as proven by the existence of the Assault Kommandos). [[File:Khador_Map_of_Immoren.jpg|right|thumb|400px]] The High Kommand is willing to make use of nearly any advantage, no matter how inhumane if it will help them destroy their enemies. The rarity of Warcasters in particular ensures that huge exceptions are made to accommodate them as long as they do their duty. Vlad and the Old Witch for example are not truly part of the military but are exempt from this minor technicality and are allowed to command. Unlike [[Cygnar]] and the [[Protectorate of Menoth]], Khador has few religious tensions*. They put far more importance in national loyalty: it doesn't matter whether you worship the Twins ([[Morrow]] and Thamar) or the Old Faith (Menoth), as long as you were born and bred in Khador. This is because, unlike the other regions (which are largely ethnically homogeneous), the "Khadorans" are actually made up of a number of different races that don't have much to do with each other outside a common cultural basis. The concept of a "Khadoran" nation is relatively recent in their history, which is why it's so important to them. *The exception is that they banned Hierarch Severius of the Protectorate. This isn't because he caused trouble or anything; it's just that, last time he came, he left with thousands of converts, and it rather punched a hole in their smug certainty that everyone else is just crazy.
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